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Extend value range for SDK mouse scrolling
SDL precise scrolling can sometimes produce values greater than 1 or less than -1. On the wire, the value is encoded as a 16-bit fixed-point number. Previously, the range was interpreted as [-1, 1], using 1 bit for the integral part (the sign) and 15 bits for the fractional part. To support larger values, interpret the range as [-16, 16] instead, using 5 bits for the integral part and 11 bits for the fractional part (which is more than enough). PR #6172 <https://github.com/Genymobile/scrcpy/pull/6172>
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5 changed files with 19 additions and 14 deletions
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@ -127,10 +127,14 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, uint8_t *buf) {
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return 32;
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case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
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write_position(&buf[1], &msg->inject_scroll_event.position);
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int16_t hscroll =
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sc_float_to_i16fp(msg->inject_scroll_event.hscroll);
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int16_t vscroll =
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sc_float_to_i16fp(msg->inject_scroll_event.vscroll);
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// Accept values in the range [-16, 16].
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// Normalize to [-1, 1] in order to use sc_float_to_i16fp().
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float hscroll_norm = msg->inject_scroll_event.hscroll / 16;
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hscroll_norm = CLAMP(hscroll_norm, -1, 1);
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float vscroll_norm = msg->inject_scroll_event.vscroll / 16;
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vscroll_norm = CLAMP(vscroll_norm, -1, 1);
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int16_t hscroll = sc_float_to_i16fp(hscroll_norm);
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int16_t vscroll = sc_float_to_i16fp(vscroll_norm);
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sc_write16be(&buf[13], (uint16_t) hscroll);
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sc_write16be(&buf[15], (uint16_t) vscroll);
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sc_write32be(&buf[17], msg->inject_scroll_event.buttons);
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