Update README.md

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ClemensFischer 2024-02-05 10:44:11 +01:00
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@ -37,12 +37,11 @@ for optional caching of map tile bitmaps. By default, the cache is a
instance with all default options.
Map Control provides three IDistributedCache implementations for persistent caching:
* ImageFileCache, an IDistributedCache implementation that stores each cached map tile as a single image file,
in the original file format delivered by the map provider (typically PNG or JPG). ImageFileCache is part of
the MapControl library.
* FileDbCache, an IDistributedCache implementation based on [EzTools FileDb](https://github.com/eztools-software/FileDb),
a simple, file based No-SQL database, in a separate library FileDbCache.
* SQLiteCache, an IDistributedCache implementation based on [System.Data.SQLite](https://system.data.sqlite.org/index.html/doc/trunk/www/index.wiki),
* ImageFileCache, an implementation that stores each cached map tile as a single image file,
in the original file format delivered by the map provider (typically PNG or JPG). ImageFileCache is part of the MapControl library.
* FileDbCache, based on [EzTools FileDb](https://github.com/eztools-software/FileDb),
a simple file based No-SQL database, in a separate library FileDbCache.
* SQLiteCache, based on [System.Data.SQLite](https://system.data.sqlite.org/index.html/doc/trunk/www/index.wiki),
in a separate library SQLiteCache.
If you want to try the sample application with persistent caching, uncomment the appropriate TileImageLoader.Cache