diff --git a/README.md b/README.md index d7edf0f0..c6490ecb 100644 --- a/README.md +++ b/README.md @@ -37,12 +37,11 @@ for optional caching of map tile bitmaps. By default, the cache is a instance with all default options. Map Control provides three IDistributedCache implementations for persistent caching: -* ImageFileCache, an IDistributedCache implementation that stores each cached map tile as a single image file, -in the original file format delivered by the map provider (typically PNG or JPG). ImageFileCache is part of -the MapControl library. -* FileDbCache, an IDistributedCache implementation based on [EzTools FileDb](https://github.com/eztools-software/FileDb), -a simple, file based No-SQL database, in a separate library FileDbCache. -* SQLiteCache, an IDistributedCache implementation based on [System.Data.SQLite](https://system.data.sqlite.org/index.html/doc/trunk/www/index.wiki), +* ImageFileCache, an implementation that stores each cached map tile as a single image file, +in the original file format delivered by the map provider (typically PNG or JPG). ImageFileCache is part of the MapControl library. +* FileDbCache, based on [EzTools FileDb](https://github.com/eztools-software/FileDb), +a simple file based No-SQL database, in a separate library FileDbCache. +* SQLiteCache, based on [System.Data.SQLite](https://system.data.sqlite.org/index.html/doc/trunk/www/index.wiki), in a separate library SQLiteCache. If you want to try the sample application with persistent caching, uncomment the appropriate TileImageLoader.Cache