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TransverseMercatorProjection member names
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@ -32,6 +32,7 @@ namespace MapControl
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{
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var sign = Math.Sign(LatitudeOfOrigin);
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var phi = sign * latitude * Math.PI / 180d;
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var e = Math.Sqrt((2d - Flattening) * Flattening);
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var eSinPhi = e * Math.Sin(phi);
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var t = Math.Tan(Math.PI / 4d - phi / 2d)
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@ -55,7 +56,6 @@ namespace MapControl
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var e = Math.Sqrt((2d - Flattening) * Flattening);
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var eSinPhi = e * Math.Sin(phi);
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var t = Math.Tan(Math.PI / 4d - phi / 2d)
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/ Math.Pow((1d - eSinPhi) / (1d + eSinPhi), e / 2d); // p.161 (15-9)
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// ρ
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@ -17,6 +17,7 @@ namespace MapControl
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public class TransverseMercatorProjection : MapProjection
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{
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private readonly double n;
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private readonly double m; // 2*sqrt(n)/(1+n)
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private readonly double a1; // α1
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private readonly double a2; // α2
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private readonly double a3; // α3
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@ -26,8 +27,7 @@ namespace MapControl
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private readonly double d1; // δ1
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private readonly double d2; // δ2
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private readonly double d3; // δ3
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private readonly double f1; // A/a
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private readonly double f2; // 2*sqrt(n)/(1+n)
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private readonly double A;
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public TransverseMercatorProjection(
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double equatorialRadius, double flattening,
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@ -42,8 +42,10 @@ namespace MapControl
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FalseNorthing = falseNorthing;
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n = flattening / (2d - flattening);
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m = 2d * Math.Sqrt(n) / (1d + n);
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var n2 = n * n;
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var n3 = n * n2;
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a1 = n / 2d - n2 * 2d / 3d + n3 * 5d / 16d;
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a2 = n2 * 13d / 48d - n3 * 3d / 5d;
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a3 = n3 * 61d / 240d;
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@ -53,8 +55,7 @@ namespace MapControl
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d1 = n * 2d - n2 * 2d / 3d - n3 * 2d;
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d2 = n2 * 7d / 3d - n3 * 8d / 5d;
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d3 = n3 * 56d / 15d;
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f1 = (1d + n2 / 4d + n2 * n2 / 64d) / (1d + n);
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f2 = 2d * Math.Sqrt(n) / (1d + n);
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A = equatorialRadius / (1d + n) * (1d + n2 / 4d + n2 * n2 / 64d);
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}
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public TransverseMercatorProjection(
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@ -87,7 +88,7 @@ namespace MapControl
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var cosLambda = Math.Cos(lambda);
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var tanLambda = Math.Tan(lambda);
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// t
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var t = Math.Sinh(Atanh(sinPhi) - f2 * Atanh(f2 * sinPhi));
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var t = Math.Sinh(Atanh(sinPhi) - m * Atanh(m * sinPhi));
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var u = Math.Sqrt(1d + t * t);
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// ξ'
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var xi_ = Math.Atan2(t, cosLambda);
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@ -104,8 +105,9 @@ namespace MapControl
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4d * a2 * Math.Sin(4d * xi_) * Math.Sinh(4d * eta_) +
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6d * a3 * Math.Sin(6d * xi_) * Math.Sinh(6d * eta_);
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var m = (1d - n) / (1d + n) * Math.Tan(phi);
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var k = ScaleFactor * f1 * Math.Sqrt((1d + m * m) * (sigma * sigma + tau * tau) / (t * t + cosLambda * cosLambda));
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var q = (1d - n) / (1d + n) * Math.Tan(phi);
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var k = ScaleFactor * A / EquatorialRadius
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* Math.Sqrt((1d + q * q) * (sigma * sigma + tau * tau) / (t * t + cosLambda * cosLambda));
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// γ, grid convergence
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var gamma = Math.Atan2(tau * u + sigma * t * tanLambda, sigma * u - tau * t * tanLambda);
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@ -122,22 +124,20 @@ namespace MapControl
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var phi = latitude * Math.PI / 180d;
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var sinPhi = Math.Sin(phi);
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// t
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var t = Math.Sinh(Atanh(sinPhi) - f2 * Atanh(f2 * sinPhi));
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var t = Math.Sinh(Atanh(sinPhi) - m * Atanh(m * sinPhi));
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// λ - λ0
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var lambda = (longitude - CentralMeridian) * Math.PI / 180d;
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// ξ'
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var xi_ = Math.Atan2(t, Math.Cos(lambda));
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// η'
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var eta_ = Atanh(Math.Sin(lambda) / Math.Sqrt(1d + t * t));
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// k0 * A
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var k0A = ScaleFactor * EquatorialRadius * f1;
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var x = FalseEasting + k0A * (eta_ +
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var x = FalseEasting + ScaleFactor * A * (eta_ +
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a1 * Math.Cos(2d * xi_) * Math.Sinh(2d * eta_) +
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a2 * Math.Cos(4d * xi_) * Math.Sinh(4d * eta_) +
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a3 * Math.Cos(6d * xi_) * Math.Sinh(6d * eta_));
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var y = FalseNorthing + k0A * (xi_ +
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var y = FalseNorthing + ScaleFactor * A * (xi_ +
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a1 * Math.Sin(2d * xi_) * Math.Cosh(2d * eta_) +
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a2 * Math.Sin(4d * xi_) * Math.Cosh(4d * eta_) +
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a3 * Math.Sin(6d * xi_) * Math.Cosh(6d * eta_));
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@ -147,12 +147,10 @@ namespace MapControl
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public override Location MapToLocation(double x, double y)
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{
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// k0 * A
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var k0A = ScaleFactor * EquatorialRadius * f1;
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// ξ
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var xi = (y - FalseNorthing) / k0A;
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var xi = (y - FalseNorthing) / (ScaleFactor * A);
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// η
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var eta = (x - FalseEasting) / k0A;
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var eta = (x - FalseEasting) / (ScaleFactor * A);
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// ξ'
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var xi_ = xi -
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b1 * Math.Sin(2d * xi) * Math.Cosh(2d * eta) -
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