XAML-Map-Control/MapControl/Shared/TileImageLoader.cs

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C#
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using Microsoft.Extensions.Caching.Distributed;
using Microsoft.Extensions.Caching.Memory;
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using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
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using System;
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using System.Collections.Generic;
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using System.IO;
using System.Linq;
using System.Threading.Tasks;
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namespace MapControl
{
/// <summary>
/// Loads and optionally caches map tile images for a MapTileLayer.
/// </summary>
public interface ITileImageLoader
{
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void BeginLoadTiles(IEnumerable<Tile> tiles, TileSource tileSource, string cacheName, IProgress<double> progress);
void CancelLoadTiles();
}
public class TileImageLoader : ITileImageLoader
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{
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private static ILogger logger;
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private static ILogger Logger => logger ??= ImageLoader.LoggerFactory?.CreateLogger<GroundOverlay>();
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/// <summary>
/// Default folder path where a persistent cache implementation may save data, i.e. "C:\ProgramData\MapControl\TileCache".
/// </summary>
public static string DefaultCacheFolder =>
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#if UWP
Path.Combine(Windows.Storage.ApplicationData.Current.LocalCacheFolder.Path, "TileCache");
#else
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Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData), "MapControl", "TileCache");
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#endif
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/// <summary>
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/// An IDistributedCache implementation used to cache tile images.
/// The default value is a MemoryDistributedCache instance.
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/// </summary>
public static IDistributedCache Cache { get; set; } = new MemoryDistributedCache(Options.Create(new MemoryDistributedCacheOptions()));
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/// <summary>
/// Default expiration time for cached tile images. Used when no expiration time
/// was transmitted on download. The default value is one day.
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/// </summary>
public static TimeSpan DefaultCacheExpiration { get; set; } = TimeSpan.FromDays(1);
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/// <summary>
/// Minimum expiration time for cached tile images. A transmitted expiration time
/// that falls below this value is ignored. The default value is TimeSpan.Zero.
/// </summary>
public static TimeSpan MinCacheExpiration { get; set; } = TimeSpan.Zero;
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/// <summary>
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/// Maximum expiration time for cached tile images. A transmitted expiration time
/// that exceeds this value is ignored. The default value is ten days.
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/// </summary>
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public static TimeSpan MaxCacheExpiration { get; set; } = TimeSpan.FromDays(10);
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/// <summary>
/// Maximum number of parallel tile loading tasks. The default value is 4.
/// </summary>
public static int MaxLoadTasks { get; set; } = 4;
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private readonly Queue<Tile> tileQueue = new Queue<Tile>();
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private int tileCount;
private int taskCount;
/// <summary>
/// Loads all pending tiles from the tiles collection. Tile image caching is enabled when the Cache
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/// property is not null and tileSource.UriFormat starts with "http" and cacheName is a non-empty string.
/// </summary>
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public void BeginLoadTiles(IEnumerable<Tile> tiles, TileSource tileSource, string cacheName, IProgress<double> progress)
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{
if (Cache == null || tileSource.UriTemplate == null || !tileSource.UriTemplate.StartsWith("http"))
{
cacheName = null; // disable caching
}
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lock (tileQueue)
{
tileQueue.Clear();
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foreach (var tile in tiles.Where(tile => tile.IsPending))
{
tileQueue.Enqueue(tile);
}
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tileCount = tileQueue.Count;
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var maxTasks = Math.Min(tileCount, MaxLoadTasks);
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while (taskCount < maxTasks)
{
taskCount++;
Logger?.LogDebug("Task count: {count}", taskCount);
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_ = Task.Run(() => LoadTilesFromQueue(tileSource, cacheName, progress));
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}
}
}
public void CancelLoadTiles()
{
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lock (tileQueue)
{
tileQueue.Clear();
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tileCount = 0;
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}
}
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private async Task LoadTilesFromQueue(TileSource tileSource, string cacheName, IProgress<double> progress)
{
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while (true)
{
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Tile tile;
int tileNumber;
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lock (tileQueue)
{
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if (!tileQueue.TryDequeue(out tile))
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{
taskCount--;
Logger?.LogDebug("Task count: {count}", taskCount);
break;
}
tileNumber = tileCount - tileQueue.Count;
}
tile.IsPending = false;
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progress?.Report((double)tileNumber / tileCount);
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Logger?.LogDebug("Loading tile {number} of {count} ({zoom}/{column}/{row}) in thread {thread}",
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tileNumber, tileCount, tile.ZoomLevel, tile.Column, tile.Row, Environment.CurrentManagedThreadId);
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try
{
// Pass tileSource.LoadImageAsync calls to platform-specific method
// tile.LoadImageAsync(Func<Task<ImageSource>>) for completion in the UI thread.
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if (string.IsNullOrEmpty(cacheName))
{
await tile.LoadImageAsync(() => tileSource.LoadImageAsync(tile.ZoomLevel, tile.Column, tile.Row)).ConfigureAwait(false);
}
else
{
var uri = tileSource.GetUri(tile.ZoomLevel, tile.Column, tile.Row);
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if (uri != null)
{
var buffer = await LoadCachedBuffer(tile, uri, cacheName).ConfigureAwait(false);
if (buffer?.Length > 0)
{
await tile.LoadImageAsync(() => tileSource.LoadImageAsync(buffer)).ConfigureAwait(false);
}
}
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}
}
catch (Exception ex)
{
Logger?.LogError(ex, "Failed loading tile {zoom}/{column}/{row}", tile.ZoomLevel, tile.Column, tile.Row);
}
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}
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}
private static async Task<byte[]> LoadCachedBuffer(Tile tile, Uri uri, string cacheName)
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{
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var extension = Path.GetExtension(uri.LocalPath);
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if (string.IsNullOrEmpty(extension) || extension.Equals(".jpeg", StringComparison.OrdinalIgnoreCase))
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{
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extension = ".jpg";
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}
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var cacheKey = $"{cacheName}/{tile.ZoomLevel}/{tile.Column}/{tile.Row}{extension}";
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try
{
var cachedBuffer = await Cache.GetAsync(cacheKey).ConfigureAwait(false);
if (cachedBuffer != null)
{
return cachedBuffer;
}
}
catch (Exception ex)
{
Logger?.LogError(ex, "Cache.GetAsync({cacheKey})", cacheKey);
}
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(var buffer, var maxAge) = await ImageLoader.GetHttpResponseAsync(uri).ConfigureAwait(false);
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if (buffer != null)
{
try
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{
var options = new DistributedCacheEntryOptions
{
AbsoluteExpirationRelativeToNow =
!maxAge.HasValue ? DefaultCacheExpiration
: maxAge.Value < MinCacheExpiration ? MinCacheExpiration
: maxAge.Value > MaxCacheExpiration ? MaxCacheExpiration
: maxAge.Value
};
await Cache.SetAsync(cacheKey, buffer, options).ConfigureAwait(false);
}
catch (Exception ex)
{
Logger?.LogError(ex, "Cache.SetAsync({cacheKey})", cacheKey);
}
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}
return buffer;
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}
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}
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#if NETFRAMEWORK
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internal static class QueueExtension
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{
public static bool TryDequeue<T>(this Queue<T> queue, out T item) where T : class
{
item = queue.Count > 0 ? queue.Dequeue() : null;
return item != null;
}
}
#endif
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}