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https://github.com/ClemensFischer/XAML-Map-Control.git
synced 2026-01-21 08:00:17 +01:00
Update TileImageLoader.cs
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@ -12,13 +12,6 @@ using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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#if WPF
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using System.Windows.Media;
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#elif UWP
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using Windows.UI.Xaml.Media;
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#elif WINUI
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using Microsoft.UI.Xaml.Media;
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#endif
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namespace MapControl
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{
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@ -98,14 +91,7 @@ namespace MapControl
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progress?.Report((double)(tileCount - tileStack.Count) / tileCount);
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try
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{
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await LoadTileAsync(tile, tileSource, cacheName).ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"{nameof(TileImageLoader)}: {tile.ZoomLevel}/{tile.Column}/{tile.Row}: {ex.Message}");
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}
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await LoadTileAsync(tile, tileSource, cacheName).ConfigureAwait(false);
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}
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}
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@ -121,26 +107,33 @@ namespace MapControl
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private static async Task LoadTileAsync(Tile tile, TileSource tileSource, string cacheName)
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{
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Func<Task<ImageSource>> loadImageFunc;
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// Both tileSource.LoadImageAsync calls below are executed in the UI thread in WinUI and UWP.
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if (string.IsNullOrEmpty(cacheName))
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try
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{
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loadImageFunc = () => tileSource.LoadImageAsync(tile.Column, tile.Row, tile.ZoomLevel);
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if (string.IsNullOrEmpty(cacheName))
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{
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await LoadTileAsync(tile, () => tileSource.LoadImageAsync(tile.Column, tile.Row, tile.ZoomLevel)).ConfigureAwait(false);
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}
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else
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{
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var uri = tileSource.GetUri(tile.Column, tile.Row, tile.ZoomLevel);
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if (uri != null)
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{
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var buffer = await LoadCachedBufferAsync(tile, uri, cacheName).ConfigureAwait(false);
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if (buffer != null && buffer.Length > 0)
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{
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await LoadTileAsync(tile, () => tileSource.LoadImageAsync(buffer)).ConfigureAwait(false);
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}
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}
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}
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}
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else
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catch (Exception ex)
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{
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var uri = tileSource.GetUri(tile.Column, tile.Row, tile.ZoomLevel);
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if (uri == null) return;
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var buffer = await LoadCachedBufferAsync(tile, uri, cacheName).ConfigureAwait(false);
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if (buffer == null || buffer.Length == 0) return;
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loadImageFunc = () => tileSource.LoadImageAsync(buffer);
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Debug.WriteLine($"{nameof(TileImageLoader)}: {tile.ZoomLevel}/{tile.Column}/{tile.Row}: {ex.Message}");
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}
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await LoadTileAsync(tile, loadImageFunc).ConfigureAwait(false); // loadImageFunc runs in UI thread in WinUI/UWP
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}
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private static async Task<byte[]> LoadCachedBufferAsync(Tile tile, Uri uri, string cacheName)
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