XAML-Map-Control/MapControl/Shared/MapTileLayerBase.cs

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C#
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// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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// © 2022 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Collections.Generic;
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using System.Threading.Tasks;
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#if WINUI
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
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using DispatcherTimer = Microsoft.UI.Dispatching.DispatcherQueueTimer;
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#elif UWP
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using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media;
#else
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Threading;
#endif
namespace MapControl
{
public interface ITileImageLoader
{
IProgress<double> Progress { get; set; }
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TileSource TileSource { get; }
Task LoadTiles(IEnumerable<Tile> tiles, TileSource tileSource, string cacheName);
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}
public abstract class MapTileLayerBase : Panel, IMapLayer
{
public static readonly DependencyProperty TileSourceProperty = DependencyProperty.Register(
nameof(TileSource), typeof(TileSource), typeof(MapTileLayerBase),
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new PropertyMetadata(null, async (o, e) => await ((MapTileLayerBase)o).Update()));
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public static readonly DependencyProperty SourceNameProperty = DependencyProperty.Register(
nameof(SourceName), typeof(string), typeof(MapTileLayerBase), new PropertyMetadata(null));
public static readonly DependencyProperty DescriptionProperty = DependencyProperty.Register(
nameof(Description), typeof(string), typeof(MapTileLayerBase), new PropertyMetadata(null));
public static readonly DependencyProperty MaxBackgroundLevelsProperty = DependencyProperty.Register(
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nameof(MaxBackgroundLevels), typeof(int), typeof(MapTileLayerBase), new PropertyMetadata(5));
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public static readonly DependencyProperty UpdateIntervalProperty = DependencyProperty.Register(
nameof(UpdateInterval), typeof(TimeSpan), typeof(MapTileLayerBase),
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new PropertyMetadata(TimeSpan.FromSeconds(0.2), (o, e) => ((MapTileLayerBase)o).updateTimer.Interval = (TimeSpan)e.NewValue));
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public static readonly DependencyProperty UpdateWhileViewportChangingProperty = DependencyProperty.Register(
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nameof(UpdateWhileViewportChanging), typeof(bool), typeof(MapTileLayerBase), new PropertyMetadata(false));
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public static readonly DependencyProperty MapBackgroundProperty = DependencyProperty.Register(
nameof(MapBackground), typeof(Brush), typeof(MapTileLayerBase), new PropertyMetadata(null));
public static readonly DependencyProperty MapForegroundProperty = DependencyProperty.Register(
nameof(MapForeground), typeof(Brush), typeof(MapTileLayerBase), new PropertyMetadata(null));
public static readonly DependencyProperty LoadingProgressProperty = DependencyProperty.Register(
nameof(LoadingProgress), typeof(double), typeof(MapTileLayerBase), new PropertyMetadata(1d));
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private readonly DispatcherTimer updateTimer;
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private MapBase parentMap;
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protected MapTileLayerBase(ITileImageLoader tileImageLoader)
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{
RenderTransform = new MatrixTransform();
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TileImageLoader = tileImageLoader;
TileImageLoader.Progress = new Progress<double>(p => LoadingProgress = p);
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updateTimer = this.CreateTimer(UpdateInterval);
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updateTimer.Tick += async (s, e) => await Update();
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#if WINUI || UWP
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MapPanel.InitMapElement(this);
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#endif
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}
public ITileImageLoader TileImageLoader { get; }
/// <summary>
/// Provides map tile URIs or images.
/// </summary>
public TileSource TileSource
{
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get => (TileSource)GetValue(TileSourceProperty);
set => SetValue(TileSourceProperty, value);
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}
/// <summary>
/// Name of the TileSource. Used as component of a tile cache key.
/// </summary>
public string SourceName
{
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get => (string)GetValue(SourceNameProperty);
set => SetValue(SourceNameProperty, value);
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}
/// <summary>
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/// Description of the layer. Used to display copyright information on top of the map.
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/// </summary>
public string Description
{
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get => (string)GetValue(DescriptionProperty);
set => SetValue(DescriptionProperty, value);
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}
/// <summary>
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/// Maximum number of background tile levels. Default value is 5.
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/// Only effective in a MapTileLayer or WmtsTileLayer that is the MapLayer of its ParentMap.
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/// </summary>
public int MaxBackgroundLevels
{
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get => (int)GetValue(MaxBackgroundLevelsProperty);
set => SetValue(MaxBackgroundLevelsProperty, value);
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}
/// <summary>
/// Minimum time interval between tile updates.
/// </summary>
public TimeSpan UpdateInterval
{
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get => (TimeSpan)GetValue(UpdateIntervalProperty);
set => SetValue(UpdateIntervalProperty, value);
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}
/// <summary>
/// Controls if tiles are updated while the viewport is still changing.
/// </summary>
public bool UpdateWhileViewportChanging
{
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get => (bool)GetValue(UpdateWhileViewportChangingProperty);
set => SetValue(UpdateWhileViewportChangingProperty, value);
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}
/// <summary>
/// Optional background brush. Sets MapBase.Background if not null and this layer is the base map layer.
/// </summary>
public Brush MapBackground
{
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get => (Brush)GetValue(MapBackgroundProperty);
set => SetValue(MapBackgroundProperty, value);
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}
/// <summary>
/// Optional foreground brush. Sets MapBase.Foreground if not null and this layer is the base map layer.
/// </summary>
public Brush MapForeground
{
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get => (Brush)GetValue(MapForegroundProperty);
set => SetValue(MapForegroundProperty, value);
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}
/// <summary>
/// Gets the progress of the TileImageLoader as a double value between 0 and 1.
/// </summary>
public double LoadingProgress
{
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get => (double)GetValue(LoadingProgressProperty);
private set => SetValue(LoadingProgressProperty, value);
}
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public MapBase ParentMap
{
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get => parentMap;
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set
{
if (parentMap != null)
{
parentMap.ViewportChanged -= OnViewportChanged;
}
parentMap = value;
if (parentMap != null)
{
parentMap.ViewportChanged += OnViewportChanged;
}
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updateTimer.Run();
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}
}
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protected bool IsBaseMapLayer => parentMap != null && parentMap.Children.Count > 0 && parentMap.Children[0] == this;
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protected abstract void SetRenderTransform();
protected abstract Task UpdateTileLayer();
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private Task Update()
{
updateTimer.Stop();
return UpdateTileLayer();
}
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private async void OnViewportChanged(object sender, ViewportChangedEventArgs e)
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{
if (Children.Count == 0 || e.ProjectionChanged || e.TransformCenterChanged)
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{
await Update(); // update immediately
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}
else
{
SetRenderTransform();
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updateTimer.Run(!UpdateWhileViewportChanging);
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}
}
}
}