XAML-Map-Control/MapControl/Avalonia/ViewTransform.cs

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C#
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2024-05-19 23:23:27 +02:00
// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// Copyright © 2024 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
namespace MapControl
{
/// <summary>
/// Defines the transformation between projected map coordinates in meters
/// and view coordinates in pixels.
/// </summary>
public class ViewTransform
{
public static double ZoomLevelToScale(double zoomLevel)
{
return 256d * Math.Pow(2d, zoomLevel) / (360d * MapProjection.Wgs84MeterPerDegree);
}
public static double ScaleToZoomLevel(double scale)
{
return Math.Log(scale * 360d * MapProjection.Wgs84MeterPerDegree / 256d, 2d);
}
/// <summary>
/// Gets the scaling factor from projected map coordinates to view coordinates,
/// as pixels per meter.
/// </summary>
public double Scale { get; private set; }
/// <summary>
/// Gets the rotation angle of the transform matrix.
/// </summary>
public double Rotation { get; private set; }
/// <summary>
/// Gets the transform matrix from projected map coordinates to view coordinates.
/// </summary>
public Matrix MapToViewMatrix { get; private set; }
/// <summary>
/// Gets the transform matrix from view coordinates to projected map coordinates.
/// </summary>
public Matrix ViewToMapMatrix { get; private set; }
/// <summary>
/// Transforms a Point from projected map coordinates to view coordinates.
/// </summary>
public Point MapToView(Point point)
{
return MapToViewMatrix.Transform(point);
}
/// <summary>
/// Transforms a Point from view coordinates to projected map coordinates.
/// </summary>
public Point ViewToMap(Point point)
{
return ViewToMapMatrix.Transform(point);
}
public void SetTransform(Point mapCenter, Point viewCenter, double scale, double rotation)
{
Scale = scale;
Rotation = ((rotation % 360d) + 360d) % 360d;
MapToViewMatrix = new Matrix(Scale, 0d, 0d, -Scale, -Scale * mapCenter.X, Scale * mapCenter.Y)
.Append(Matrix.CreateRotation(Rotation * Math.PI / 180d))
.Append(Matrix.CreateTranslation(viewCenter.X, viewCenter.Y));
ViewToMapMatrix = MapToViewMatrix.Invert();
}
public Matrix GetTileLayerTransform(double tileMatrixScale, Point tileMatrixTopLeft, Point tileMatrixOrigin)
{
// Tile matrix origin in map coordinates.
//
var mapOrigin = new Point(
tileMatrixTopLeft.X + tileMatrixOrigin.X / tileMatrixScale,
tileMatrixTopLeft.Y - tileMatrixOrigin.Y / tileMatrixScale);
// Tile matrix origin in view coordinates.
//
var viewOrigin = MapToView(mapOrigin);
var transformScale = Scale / tileMatrixScale;
return new Matrix(transformScale, 0d, 0d, transformScale, 0d, 0d)
.Append(Matrix.CreateRotation(Rotation * Math.PI / 180d))
.Append(Matrix.CreateTranslation(viewOrigin.X, viewOrigin.Y));
}
public Rect GetTileMatrixBounds(double tileMatrixScale, Point tileMatrixTopLeft, Size viewSize)
{
// View origin in map coordinates.
//
var origin = ViewToMap(new Point());
var transformScale = tileMatrixScale / Scale;
var transform = new Matrix(transformScale, 0d, 0d, transformScale, 0d, 0d)
.Append(Matrix.CreateRotation(-Rotation * Math.PI / 180d));
// Translate origin to tile matrix origin in pixels.
//
transform = transform.Append(Matrix.CreateTranslation(
tileMatrixScale * (origin.X - tileMatrixTopLeft.X),
tileMatrixScale * (tileMatrixTopLeft.Y - origin.Y)));
// Transform view bounds to tile pixel bounds.
//
return new Rect(0d, 0d, viewSize.Width, viewSize.Height).TransformToAABB(transform);
}
}
}