name: meshcore_open description: "A new Flutter project." # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 7.0.0+9 environment: sdk: ^3.9.2 # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter flutter_localizations: sdk: flutter intl: any # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.8 flutter_blue_plus: ^2.1.0 # TODO: Switch to official flserial repo once changes are upstreamed flserial: git: url: https://github.com/MeshEnvy/flserial.git ref: 48216310061efc8d5d217cc18014fc2cb501646e provider: ^6.1.5+1 shared_preferences: ^2.2.2 uuid: ^4.3.3 flutter_map: ^8.2.2 latlong2: ^0.9.1 flutter_local_notifications: ^20.1.0 crypto: ^3.0.3 pointycastle: ^4.0.0 http: ^1.2.0 cached_network_image: ^3.4.1 flutter_cache_manager: ^3.4.1 flutter_foreground_task: ^9.2.0 characters: ^1.4.0 package_info_plus: ^9.0.0 mobile_scanner: ^7.1.4 # QR/barcode scanning qr_flutter: ^4.1.0 # QR code generation url_launcher: ^6.3.0 # Launch URLs in system browser flutter_linkify: ^6.0.0 # Auto-detect and linkify URLs in text gpx: ^2.3.0 path_provider: ^2.1.5 share_plus: ^12.0.1 build_pipe: ^0.3.1 material_symbols_icons: ^4.2906.0 web: ^1.1.1 flutter_svg: ^2.0.10+1 flutter_blue_plus_platform_interface: ^8.2.1 ml_algo: ^16.0.0 ml_dataframe: ^1.0.0 dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^6.0.0 flutter_launcher_icons: ^0.14.4 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: generate: true # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true assets: - assets/images/ - assets/icons/ flutter_launcher_icons: android: true ios: true image_path: "mesh-icon.png" remove_alpha_ios: true # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/to/resolution-aware-images # For details regarding adding assets from package dependencies, see # https://flutter.dev/to/asset-from-package # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/to/font-from-package build_pipe: workflows: default: clean_flutter: true # Optional: Cleans old build artifacts before running generate_log: true # Optional: Outputs a build log file for debugging platforms: web: build: build_command: flutter build web --release --pwa-strategy=none # Strongly recommended: disables the default service worker which often causes more cache headaches add_version_query_param: true # This is the key flag! It appends ?v= to bootstrap/JS files