From 0d6a8824d04d08005ff45523b4c3008dd495d36d Mon Sep 17 00:00:00 2001 From: bunnei Date: Fri, 11 Nov 2022 17:34:39 -0800 Subject: [PATCH 001/387] hle: service: audio: Use default service thread. - This was arbitrarily added by me, and does not appear to be helpful. --- src/core/hle/service/audio/audin_u.cpp | 5 ++--- src/core/hle/service/audio/audout_u.cpp | 10 ++++------ src/core/hle/service/audio/audren_u.cpp | 15 ++++++--------- 3 files changed, 12 insertions(+), 18 deletions(-) diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp index 608925dfc..8ba96583d 100644 --- a/src/core/hle/service/audio/audin_u.cpp +++ b/src/core/hle/service/audio/audin_u.cpp @@ -203,9 +203,8 @@ private: }; AudInU::AudInU(Core::System& system_) - : ServiceFramework{system_, "audin:u", ServiceThreadType::CreateNew}, - service_context{system_, "AudInU"}, impl{std::make_unique( - system_)} { + : ServiceFramework{system_, "audin:u"}, service_context{system_, "AudInU"}, + impl{std::make_unique(system_)} { // clang-format off static const FunctionInfo functions[] = { {0, &AudInU::ListAudioIns, "ListAudioIns"}, diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 122290c6a..eb6bd34b6 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -26,9 +26,8 @@ public: explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager, size_t session_id, const std::string& device_name, const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id) - : ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew}, - service_context{system_, "IAudioOut"}, event{service_context.CreateEvent( - "AudioOutEvent")}, + : ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"}, + event{service_context.CreateEvent("AudioOutEvent")}, impl{std::make_shared(system_, manager, event, session_id)} { // clang-format off @@ -221,9 +220,8 @@ private: }; AudOutU::AudOutU(Core::System& system_) - : ServiceFramework{system_, "audout:u", ServiceThreadType::CreateNew}, - service_context{system_, "AudOutU"}, impl{std::make_unique( - system_)} { + : ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"}, + impl{std::make_unique(system_)} { // clang-format off static const FunctionInfo functions[] = { {0, &AudOutU::ListAudioOuts, "ListAudioOuts"}, diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 13423dca6..615ba1f78 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -34,10 +34,9 @@ public: AudioCore::AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size, u32 process_handle, u64 applet_resource_user_id, s32 session_id) - : ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew}, - service_context{system_, "IAudioRenderer"}, rendered_event{service_context.CreateEvent( - "IAudioRendererEvent")}, - manager{manager_}, impl{std::make_unique(system_, manager, rendered_event)} { + : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"}, + rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_}, + impl{std::make_unique(system_, manager, rendered_event)} { // clang-format off static const FunctionInfo functions[] = { {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"}, @@ -242,10 +241,8 @@ class IAudioDevice final : public ServiceFramework { public: explicit IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision, u32 device_num) - : ServiceFramework{system_, "IAudioDevice", ServiceThreadType::CreateNew}, - service_context{system_, "IAudioDevice"}, impl{std::make_unique( - system_, applet_resource_user_id, - revision)}, + : ServiceFramework{system_, "IAudioDevice"}, service_context{system_, "IAudioDevice"}, + impl{std::make_unique(system_, applet_resource_user_id, revision)}, event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} { static const FunctionInfo functions[] = { {0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"}, @@ -420,7 +417,7 @@ private: }; AudRenU::AudRenU(Core::System& system_) - : ServiceFramework{system_, "audren:u", ServiceThreadType::CreateNew}, + : ServiceFramework{system_, "audren:u"}, service_context{system_, "audren:u"}, impl{std::make_unique(system_)} { // clang-format off static const FunctionInfo functions[] = { From ad3ee5c52bd26cfb123d0bc47c18d4a4d2fbb64d Mon Sep 17 00:00:00 2001 From: Kyle Kienapfel Date: Wed, 31 Aug 2022 03:10:34 -0700 Subject: [PATCH 002/387] Qt6: Disable IR Sensor when compiling with Qt6 Gating the IR Sensor code behind a macro like so `#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA` The YUZU_USE_QT_MULTIMEDIA flag is implemented in later commit Also the locale fix in src/yuzu/main.cpp is now gated against Qt6, as it causes compilation error --- src/yuzu/bootmanager.cpp | 8 ++++++++ src/yuzu/bootmanager.h | 2 ++ src/yuzu/configuration/configure_camera.cpp | 7 +++++++ src/yuzu/configuration/configure_camera.h | 2 ++ src/yuzu/configuration/configure_input_advanced.cpp | 4 ++++ src/yuzu/main.cpp | 2 ++ 6 files changed, 25 insertions(+) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index d88efacd7..c934069dd 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -4,8 +4,10 @@ #include #include +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA #include #include +#endif #include #include #include @@ -707,6 +709,7 @@ void GRenderWindow::TouchEndEvent() { } void GRenderWindow::InitializeCamera() { +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA constexpr auto camera_update_ms = std::chrono::milliseconds{50}; // (50ms, 20Hz) if (!Settings::values.enable_ir_sensor) { return; @@ -760,18 +763,22 @@ void GRenderWindow::InitializeCamera() { connect(camera_timer.get(), &QTimer::timeout, [this] { RequestCameraCapture(); }); // This timer should be dependent of camera resolution 5ms for every 100 pixels camera_timer->start(camera_update_ms); +#endif } void GRenderWindow::FinalizeCamera() { +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA if (camera_timer) { camera_timer->stop(); } if (camera) { camera->unload(); } +#endif } void GRenderWindow::RequestCameraCapture() { +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA if (!Settings::values.enable_ir_sensor) { return; } @@ -788,6 +795,7 @@ void GRenderWindow::RequestCameraCapture() { pending_camera_snapshots++; camera_capture->capture(); +#endif } void GRenderWindow::OnCameraCapture(int requestId, const QImage& img) { diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index c45ebf1a2..4a01481cd 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -241,8 +241,10 @@ private: bool is_virtual_camera; int pending_camera_snapshots; +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA std::unique_ptr camera; std::unique_ptr camera_capture; +#endif std::unique_ptr camera_timer; Core::System& system; diff --git a/src/yuzu/configuration/configure_camera.cpp b/src/yuzu/configuration/configure_camera.cpp index 2a61de2a1..d95e96696 100644 --- a/src/yuzu/configuration/configure_camera.cpp +++ b/src/yuzu/configuration/configure_camera.cpp @@ -2,8 +2,11 @@ // SPDX-License-Identifier: GPL-3.0-or-later #include +#include +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA #include #include +#endif #include #include @@ -33,6 +36,7 @@ ConfigureCamera::ConfigureCamera(QWidget* parent, InputCommon::InputSubsystem* i ConfigureCamera::~ConfigureCamera() = default; void ConfigureCamera::PreviewCamera() { +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA const auto index = ui->ir_sensor_combo_box->currentIndex(); bool camera_found = false; const QList cameras = QCameraInfo::availableCameras(); @@ -101,6 +105,7 @@ void ConfigureCamera::PreviewCamera() { }); camera_timer->start(250); +#endif } void ConfigureCamera::DisplayCapturedFrame(int requestId, const QImage& img) { @@ -133,11 +138,13 @@ void ConfigureCamera::LoadConfiguration() { ui->ir_sensor_combo_box->clear(); input_devices.push_back("Auto"); ui->ir_sensor_combo_box->addItem(tr("Auto")); +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA const auto cameras = QCameraInfo::availableCameras(); for (const QCameraInfo& cameraInfo : cameras) { input_devices.push_back(cameraInfo.deviceName().toStdString()); ui->ir_sensor_combo_box->addItem(cameraInfo.description()); } +#endif const auto current_device = Settings::values.ir_sensor_device.GetValue(); diff --git a/src/yuzu/configuration/configure_camera.h b/src/yuzu/configuration/configure_camera.h index db9833b5c..9a90512b3 100644 --- a/src/yuzu/configuration/configure_camera.h +++ b/src/yuzu/configuration/configure_camera.h @@ -46,8 +46,10 @@ private: bool is_virtual_camera; int pending_snapshots; +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA std::unique_ptr camera; std::unique_ptr camera_capture; +#endif std::unique_ptr camera_timer; std::vector input_devices; std::unique_ptr ui; diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp index 10f841b98..235b813d9 100644 --- a/src/yuzu/configuration/configure_input_advanced.cpp +++ b/src/yuzu/configuration/configure_input_advanced.cpp @@ -194,4 +194,8 @@ void ConfigureInputAdvanced::UpdateUIEnabled() { ui->mouse_panning->setEnabled(!ui->mouse_enabled->isChecked()); ui->mouse_panning_sensitivity->setEnabled(!ui->mouse_enabled->isChecked()); ui->ring_controller_configure->setEnabled(ui->enable_ring_controller->isChecked()); +#if QT_VERSION > QT_VERSION_CHECK(6, 0, 0) || !defined(YUZU_USE_QT_MULTIMEDIA) + ui->enable_ir_sensor->setEnabled(false); + ui->camera_configure->setEnabled(false); +#endif } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 7ee2302cc..26c593fce 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -4194,10 +4194,12 @@ int main(int argc, char* argv[]) { // so we can see if we get \u3008 instead // TL;DR all other number formats are consecutive in unicode code points // This bug is fixed in Qt6, specifically 6.0.0-alpha1 +#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) const QLocale locale = QLocale::system(); if (QStringLiteral("\u3008") == locale.toString(1)) { QLocale::setDefault(QLocale::system().name()); } +#endif // Qt changes the locale and causes issues in float conversion using std::to_string() when // generating shaders From d23a35dfbd9d0edd5fcf8802eedf1910792f0c7a Mon Sep 17 00:00:00 2001 From: Kyle Kienapfel Date: Thu, 1 Sep 2022 19:27:33 -0700 Subject: [PATCH 003/387] qt: Add Qt version to LogRuntimes --- src/yuzu/main.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 26c593fce..34c10fd72 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -235,6 +235,7 @@ static void LogRuntimes() { LOG_INFO(Frontend, "Unable to inspect {}", runtime_dll_name); } #endif + LOG_INFO(Frontend, "Qt Compile: {} Runtime: {}", QT_VERSION_STR, qVersion()); } static QString PrettyProductName() { From 9efdad6a2733e701b24e9edcbad1851692ca8863 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 17 Nov 2022 19:23:48 -0500 Subject: [PATCH 004/387] Configuration: Add per-game input profiles --- src/common/settings_input.h | 1 + src/core/hid/emulated_controller.cpp | 3 +- src/yuzu/CMakeLists.txt | 3 + src/yuzu/configuration/config.cpp | 24 +- .../configure_input_per_game.cpp | 76 +++++ .../configuration/configure_input_per_game.h | 44 +++ .../configuration/configure_input_per_game.ui | 298 ++++++++++++++++++ .../configuration/configure_input_player.h | 2 +- src/yuzu/configuration/configure_per_game.cpp | 5 +- src/yuzu/configuration/configure_per_game.h | 6 + src/yuzu/main.cpp | 17 +- 11 files changed, 465 insertions(+), 14 deletions(-) create mode 100644 src/yuzu/configuration/configure_input_per_game.cpp create mode 100644 src/yuzu/configuration/configure_input_per_game.h create mode 100644 src/yuzu/configuration/configure_input_per_game.ui diff --git a/src/common/settings_input.h b/src/common/settings_input.h index 485e4ad22..46f38c703 100644 --- a/src/common/settings_input.h +++ b/src/common/settings_input.h @@ -391,6 +391,7 @@ struct PlayerInput { u32 body_color_right; u32 button_color_left; u32 button_color_right; + std::string profile_name; }; struct TouchscreenInput { diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index ec1364452..a2d106245 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -107,10 +107,9 @@ void EmulatedController::ReloadFromSettings() { original_npad_type = npad_type; } + Disconnect(); if (player.connected) { Connect(); - } else { - Disconnect(); } ReloadInput(); diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 5cc1fbf32..8a252bd5d 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -85,6 +85,9 @@ add_executable(yuzu configuration/configure_input_advanced.cpp configuration/configure_input_advanced.h configuration/configure_input_advanced.ui + configuration/configure_input_per_game.cpp + configuration/configure_input_per_game.h + configuration/configure_input_per_game.ui configuration/configure_input_player.cpp configuration/configure_input_player.h configuration/configure_input_player.ui diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 343f3b8e5..4067ea607 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -186,7 +186,7 @@ void Config::WriteGlobalSetting(const Settings::SwitchableSetting& void Config::ReadPlayerValue(std::size_t player_index) { const QString player_prefix = [this, player_index] { - if (type == ConfigType::InputProfile) { + if (type == ConfigType::InputProfile && global) { return QString{}; } else { return QStringLiteral("player_%1_").arg(player_index); @@ -244,6 +244,14 @@ void Config::ReadPlayerValue(std::size_t player_index) { ->value(QStringLiteral("%1button_color_right").arg(player_prefix), Settings::JOYCON_BUTTONS_NEON_RED) .toUInt(); + + // This only applies to per-game configs + if (!global) { + player.profile_name = + qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{}) + .toString() + .toStdString(); + } } for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { @@ -386,6 +394,7 @@ void Config::ReadAudioValues() { } void Config::ReadControlValues() { + Settings::values.players.SetGlobal(global); qt_config->beginGroup(QStringLiteral("Controls")); for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { @@ -904,7 +913,6 @@ void Config::ReadMultiplayerValues() { void Config::ReadValues() { if (global) { - ReadControlValues(); ReadDataStorageValues(); ReadDebuggingValues(); ReadDisabledAddOnValues(); @@ -913,6 +921,7 @@ void Config::ReadValues() { ReadWebServiceValues(); ReadMiscellaneousValues(); } + ReadControlValues(); ReadCoreValues(); ReadCpuValues(); ReadRendererValues(); @@ -923,7 +932,7 @@ void Config::ReadValues() { void Config::SavePlayerValue(std::size_t player_index) { const QString player_prefix = [this, player_index] { - if (type == ConfigType::InputProfile) { + if (type == ConfigType::InputProfile && global) { return QString{}; } else { return QStringLiteral("player_%1_").arg(player_index); @@ -951,6 +960,12 @@ void Config::SavePlayerValue(std::size_t player_index) { player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE); WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix), player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED); + + // This only applies to per-game configs + if (!global) { + WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix), + QString::fromStdString(player.profile_name), QString{}); + } } for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { @@ -1054,7 +1069,6 @@ void Config::SaveIrCameraValues() { void Config::SaveValues() { if (global) { - SaveControlValues(); SaveDataStorageValues(); SaveDebuggingValues(); SaveDisabledAddOnValues(); @@ -1063,6 +1077,7 @@ void Config::SaveValues() { SaveWebServiceValues(); SaveMiscellaneousValues(); } + SaveControlValues(); SaveCoreValues(); SaveCpuValues(); SaveRendererValues(); @@ -1085,6 +1100,7 @@ void Config::SaveAudioValues() { } void Config::SaveControlValues() { + Settings::values.players.SetGlobal(global); qt_config->beginGroup(QStringLiteral("Controls")); for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { diff --git a/src/yuzu/configuration/configure_input_per_game.cpp b/src/yuzu/configuration/configure_input_per_game.cpp new file mode 100644 index 000000000..5773c268d --- /dev/null +++ b/src/yuzu/configuration/configure_input_per_game.cpp @@ -0,0 +1,76 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/settings.h" +#include "core/core.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "ui_configure_input_per_game.h" +#include "yuzu/configuration/configure_input_per_game.h" +#include "yuzu/configuration/input_profiles.h" + +ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QWidget* parent) + : QWidget(parent), ui(std::make_unique()), + profiles(std::make_unique()), system{system_} { + ui->setupUi(this); + + Settings::values.players.SetGlobal(false); + const auto previous_profile = Settings::values.players.GetValue()[0].profile_name; + + const auto& profile_names = profiles->GetInputProfileNames(); + + ui->profile_player_1->addItem(QString::fromStdString("Use global configuration")); + for (size_t index = 0; index < profile_names.size(); ++index) { + const auto& profile_name = profile_names[index]; + ui->profile_player_1->addItem(QString::fromStdString(profile_name)); + if (profile_name == previous_profile) { + // offset by 1 since the first element is the global config + ui->profile_player_1->setCurrentIndex(static_cast(index + 1)); + } + } + LoadConfiguration(); +} + +void ConfigureInputPerGame::ApplyConfiguration() { + LoadConfiguration(); + + auto& hid_core = system.HIDCore(); + auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0); + + const auto selection_index = ui->profile_player_1->currentIndex(); + if (selection_index == 0) { + Settings::values.players.SetGlobal(true); + emulated_controller->ReloadFromSettings(); + return; + } else { + Settings::values.players.SetGlobal(false); + } + const QString profile_name = ui->profile_player_1->itemText(selection_index); + if (profile_name.isEmpty()) { + return; + } + profiles->SaveProfile(Settings::values.players.GetValue()[0].profile_name, 0); + emulated_controller->ReloadFromSettings(); +} + +void ConfigureInputPerGame::LoadConfiguration() { + auto& hid_core = system.HIDCore(); + auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0); + + Settings::values.players.SetGlobal(false); + + const auto selection_index = ui->profile_player_1->currentIndex(); + if (selection_index == 0) { + Settings::values.players.GetValue()[0].profile_name = ""; + Settings::values.players.SetGlobal(true); + emulated_controller->ReloadFromSettings(); + return; + } + const QString profile_name = ui->profile_player_1->itemText(selection_index); + if (profile_name.isEmpty()) { + return; + } + profiles->LoadProfile(profile_name.toStdString(), 0); + Settings::values.players.GetValue()[0].profile_name = profile_name.toStdString(); + emulated_controller->ReloadFromSettings(); +} diff --git a/src/yuzu/configuration/configure_input_per_game.h b/src/yuzu/configuration/configure_input_per_game.h new file mode 100644 index 000000000..6feb608b7 --- /dev/null +++ b/src/yuzu/configuration/configure_input_per_game.h @@ -0,0 +1,44 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include + +#include + +namespace Core { +class System; +} + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class ConfigureInputPerGame; +} + +class InputProfiles; + +class ConfigureInputPerGame : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInputPerGame(Core::System& system_, QWidget* parent = nullptr); + + /// Initializes the input dialog with the given input subsystem. + // void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8); + + /// Save configurations to settings file. + void ApplyConfiguration(); + +private: + /// Load configuration from settings file. + void LoadConfiguration(); + + std::unique_ptr ui; + std::unique_ptr profiles; + + Core::System& system; +}; diff --git a/src/yuzu/configuration/configure_input_per_game.ui b/src/yuzu/configuration/configure_input_per_game.ui new file mode 100644 index 000000000..8a384c0df --- /dev/null +++ b/src/yuzu/configuration/configure_input_per_game.ui @@ -0,0 +1,298 @@ + + + ConfigureInputPerGame + + + + 0 + 0 + 541 + 759 + + + + Form + + + Graphics + + + + + + 0 + + + + + Input Profiles + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 1 Profile + + + + + + + + 0 + 0 + + + + + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 3 Profile + + + + + + + + 0 + 0 + + + + + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 4 Profile + + + + + + + + 0 + 0 + + + + + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 5 Profile + + + + + + + + 0 + 0 + + + + + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 6 Profile + + + + + + + + 0 + 0 + + + + + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 7 Profile + + + + + + + + 0 + 0 + + + + + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 8 Profile + + + + + + + + 0 + 0 + + + + + + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 79434fdd8..26f60d121 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -38,7 +38,7 @@ enum class InputType; namespace Ui { class ConfigureInputPlayer; -} +} // namespace Ui namespace Core::HID { class HIDCore; diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index c3cb8f61d..cf0a6dc0e 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -28,7 +28,7 @@ #include "yuzu/configuration/configure_general.h" #include "yuzu/configuration/configure_graphics.h" #include "yuzu/configuration/configure_graphics_advanced.h" -#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_per_game.h" #include "yuzu/configuration/configure_per_game.h" #include "yuzu/configuration/configure_per_game_addons.h" #include "yuzu/configuration/configure_system.h" @@ -50,6 +50,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st general_tab = std::make_unique(system_, this); graphics_tab = std::make_unique(system_, this); graphics_advanced_tab = std::make_unique(system_, this); + input_tab = std::make_unique(system_, this); system_tab = std::make_unique(system_, this); ui->setupUi(this); @@ -61,6 +62,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics")); ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics")); ui->tabWidget->addTab(audio_tab.get(), tr("Audio")); + ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles")); setFocusPolicy(Qt::ClickFocus); setWindowTitle(tr("Properties")); @@ -91,6 +93,7 @@ void ConfigurePerGame::ApplyConfiguration() { graphics_tab->ApplyConfiguration(); graphics_advanced_tab->ApplyConfiguration(); audio_tab->ApplyConfiguration(); + input_tab->ApplyConfiguration(); system.ApplySettings(); Settings::LogSettings(); diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h index 17a98a0f3..4ecc43541 100644 --- a/src/yuzu/configuration/configure_per_game.h +++ b/src/yuzu/configuration/configure_per_game.h @@ -16,12 +16,17 @@ namespace Core { class System; } +namespace InputCommon { +class InputSubsystem; +} + class ConfigurePerGameAddons; class ConfigureAudio; class ConfigureCpu; class ConfigureGeneral; class ConfigureGraphics; class ConfigureGraphicsAdvanced; +class ConfigureInputPerGame; class ConfigureSystem; class QGraphicsScene; @@ -72,5 +77,6 @@ private: std::unique_ptr general_tab; std::unique_ptr graphics_tab; std::unique_ptr graphics_advanced_tab; + std::unique_ptr input_tab; std::unique_ptr system_tab; }; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 72498f52a..e0c353788 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -124,6 +124,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/compatibility_list.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_dialog.h" +#include "yuzu/configuration/configure_input_per_game.h" #include "yuzu/debugger/console.h" #include "yuzu/debugger/controller.h" #include "yuzu/debugger/profiler.h" @@ -1647,6 +1648,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t LOG_INFO(Frontend, "yuzu starting..."); StoreRecentFile(filename); // Put the filename on top of the list + // Save configurations + UpdateUISettings(); + game_list->SaveInterfaceLayout(); + config->Save(); + u64 title_id{0}; last_filename_booted = filename; @@ -1666,11 +1672,6 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t system->ApplySettings(); } - // Save configurations - UpdateUISettings(); - game_list->SaveInterfaceLayout(); - config->Save(); - Settings::LogSettings(); if (UISettings::values.select_user_on_boot) { @@ -2790,6 +2791,7 @@ void GMainWindow::OnStopGame() { ShutdownGame(); Settings::RestoreGlobalState(system->IsPoweredOn()); + system->HIDCore().ReloadInputDevices(); UpdateStatusButtons(); } @@ -3250,6 +3252,7 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file // Do not cause the global config to write local settings into the config file const bool is_powered_on = system->IsPoweredOn(); Settings::RestoreGlobalState(is_powered_on); + system->HIDCore().ReloadInputDevices(); UISettings::values.configuration_applied = false; @@ -3709,6 +3712,7 @@ void GMainWindow::OnCoreError(Core::SystemResultStatus result, std::string detai ShutdownGame(); Settings::RestoreGlobalState(system->IsPoweredOn()); + system->HIDCore().ReloadInputDevices(); UpdateStatusButtons(); } } else { @@ -3860,18 +3864,19 @@ void GMainWindow::closeEvent(QCloseEvent* event) { // Unload controllers early controller_dialog->UnloadController(); game_list->UnloadController(); - system->HIDCore().UnloadInputDevices(); // Shutdown session if the emu thread is active... if (emu_thread != nullptr) { ShutdownGame(); Settings::RestoreGlobalState(system->IsPoweredOn()); + system->HIDCore().ReloadInputDevices(); UpdateStatusButtons(); } render_window->close(); multiplayer_state->Close(); + system->HIDCore().UnloadInputDevices(); system->GetRoomNetwork().Shutdown(); QWidget::closeEvent(event); From 9737615948d431cf56826f3c109bbc0fef7b4d10 Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 21 Nov 2022 11:31:18 -0500 Subject: [PATCH 005/387] general: fix compile for Apple Clang --- externals/CMakeLists.txt | 3 + src/CMakeLists.txt | 2 + src/audio_core/audio_event.cpp | 1 + src/audio_core/audio_manager.h | 2 + src/audio_core/audio_render_manager.h | 2 + src/audio_core/common/feature_support.h | 1 + .../renderer/command/effect/i3dl2_reverb.cpp | 1 + .../renderer/command/effect/reverb.cpp | 1 + src/audio_core/renderer/mix/mix_context.cpp | 1 + .../renderer/voice/voice_context.cpp | 1 + src/audio_core/sink/sink_stream.cpp | 8 +- src/common/fs/file.cpp | 2 + src/common/fs/fs_util.cpp | 1 + src/common/fs/path_util.cpp | 1 + src/common/input.h | 1 + src/common/logging/backend.cpp | 2 +- src/common/polyfill_ranges.h | 530 ++++++++++++++++++ src/common/polyfill_thread.h | 323 +++++++++++ src/common/thread_worker.h | 5 +- src/common/threadsafe_queue.h | 4 +- src/core/cpu_manager.h | 1 + src/core/debugger/debugger.cpp | 1 + src/core/file_sys/content_archive.cpp | 1 + src/core/frontend/applets/controller.h | 1 + src/core/hid/emulated_controller.h | 1 + src/core/hid/emulated_devices.h | 1 + src/core/hle/kernel/k_memory_manager.cpp | 4 +- src/core/hle/kernel/k_slab_heap.h | 6 +- src/core/hle/kernel/k_thread_local_page.h | 1 + src/core/hle/kernel/service_thread.cpp | 1 + src/core/hle/kernel/svc_wrap.h | 4 +- src/core/hle/service/acc/acc.cpp | 1 + src/core/hle/service/acc/profile_manager.cpp | 1 + src/core/hle/service/am/am.cpp | 4 +- src/core/hle/service/audio/audren_u.cpp | 1 + src/core/hle/service/nvflinger/nvflinger.h | 1 + .../internal_network/network_interface.cpp | 1 + src/input_common/drivers/gc_adapter.h | 2 +- src/input_common/drivers/mouse.cpp | 1 - src/input_common/drivers/mouse.h | 2 +- src/input_common/drivers/tas_input.cpp | 1 + src/shader_recompiler/CMakeLists.txt | 1 + src/shader_recompiler/frontend/ir/opcodes.h | 1 + .../frontend/maxwell/control_flow.cpp | 1 + .../frontend/maxwell/decode.cpp | 1 + .../maxwell/structured_control_flow.cpp | 1 + .../floating_point_conversion_integer.cpp | 7 +- src/video_core/buffer_cache/buffer_base.h | 2 +- src/video_core/buffer_cache/buffer_cache.h | 1 + src/video_core/control/channel_state_cache.h | 2 - src/video_core/gpu_thread.cpp | 2 +- src/video_core/gpu_thread.h | 1 + src/video_core/rasterizer_interface.h | 2 +- src/video_core/renderer_opengl/gl_device.cpp | 1 + .../renderer_opengl/gl_shader_cache.h | 1 - .../renderer_vulkan/fixed_pipeline_state.cpp | 1 + .../renderer_vulkan/vk_blit_screen.cpp | 1 + .../renderer_vulkan/vk_descriptor_pool.cpp | 1 + .../renderer_vulkan/vk_master_semaphore.h | 1 + .../renderer_vulkan/vk_render_pass_cache.h | 2 +- .../renderer_vulkan/vk_scheduler.cpp | 2 +- src/video_core/renderer_vulkan/vk_scheduler.h | 1 + .../renderer_vulkan/vk_swapchain.cpp | 1 + src/video_core/shader_cache.h | 1 + src/video_core/shader_environment.cpp | 1 + src/video_core/shader_environment.h | 2 +- src/video_core/texture_cache/formatter.cpp | 1 + src/video_core/texture_cache/render_targets.h | 2 +- src/video_core/texture_cache/slot_vector.h | 1 + .../texture_cache/texture_cache_base.h | 3 +- src/video_core/textures/astc.cpp | 1 + src/video_core/transform_feedback.cpp | 1 + .../vulkan_common/vulkan_device.cpp | 1 + .../vulkan_common/vulkan_instance.cpp | 1 + .../vulkan_common/vulkan_memory_allocator.cpp | 1 + src/yuzu/bootmanager.cpp | 2 +- src/yuzu/bootmanager.h | 1 + src/yuzu/main.cpp | 6 + src/yuzu/multiplayer/chat_room.h | 1 + 79 files changed, 952 insertions(+), 37 deletions(-) create mode 100644 src/common/polyfill_ranges.h create mode 100644 src/common/polyfill_thread.h diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 7f0a6d069..dcd7df764 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -67,6 +67,9 @@ if (YUZU_USE_EXTERNAL_SDL2) endif() set(SDL_STATIC ON) set(SDL_SHARED OFF) + if (APPLE) + set(SDL_FILE ON) + endif() add_subdirectory(SDL EXCLUDE_FROM_ALL) add_library(SDL2 ALIAS SDL2-static) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 0ac3d254e..4bd5aa50b 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -112,6 +112,8 @@ else() $<$:-Wno-braced-scalar-init> $<$:-Wno-unused-private-field> + $<$:-Wno-braced-scalar-init> + $<$:-Wno-unused-private-field> ) if (ARCHITECTURE_x86_64) diff --git a/src/audio_core/audio_event.cpp b/src/audio_core/audio_event.cpp index 424049c7a..d15568e1f 100644 --- a/src/audio_core/audio_event.cpp +++ b/src/audio_core/audio_event.cpp @@ -3,6 +3,7 @@ #include "audio_core/audio_event.h" #include "common/assert.h" +#include "common/polyfill_ranges.h" namespace AudioCore { diff --git a/src/audio_core/audio_manager.h b/src/audio_core/audio_manager.h index abf077de4..02270242a 100644 --- a/src/audio_core/audio_manager.h +++ b/src/audio_core/audio_manager.h @@ -9,6 +9,8 @@ #include #include +#include "common/polyfill_thread.h" + #include "audio_core/audio_event.h" union Result; diff --git a/src/audio_core/audio_render_manager.h b/src/audio_core/audio_render_manager.h index bf4837190..fffa5944d 100644 --- a/src/audio_core/audio_render_manager.h +++ b/src/audio_core/audio_render_manager.h @@ -7,6 +7,8 @@ #include #include +#include "common/polyfill_thread.h" + #include "audio_core/common/common.h" #include "audio_core/renderer/system_manager.h" #include "core/hle/service/audio/errors.h" diff --git a/src/audio_core/common/feature_support.h b/src/audio_core/common/feature_support.h index 55c9e690d..e71905ae8 100644 --- a/src/audio_core/common/feature_support.h +++ b/src/audio_core/common/feature_support.h @@ -10,6 +10,7 @@ #include "common/assert.h" #include "common/common_funcs.h" #include "common/common_types.h" +#include "common/polyfill_ranges.h" namespace AudioCore { constexpr u32 CurrentRevision = 11; diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp index c4bf3943a..2187d8a65 100644 --- a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp +++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp @@ -5,6 +5,7 @@ #include "audio_core/renderer/adsp/command_list_processor.h" #include "audio_core/renderer/command/effect/i3dl2_reverb.h" +#include "common/polyfill_ranges.h" namespace AudioCore::AudioRenderer { diff --git a/src/audio_core/renderer/command/effect/reverb.cpp b/src/audio_core/renderer/command/effect/reverb.cpp index fe2b1eb43..427489214 100644 --- a/src/audio_core/renderer/command/effect/reverb.cpp +++ b/src/audio_core/renderer/command/effect/reverb.cpp @@ -6,6 +6,7 @@ #include "audio_core/renderer/adsp/command_list_processor.h" #include "audio_core/renderer/command/effect/reverb.h" +#include "common/polyfill_ranges.h" namespace AudioCore::AudioRenderer { diff --git a/src/audio_core/renderer/mix/mix_context.cpp b/src/audio_core/renderer/mix/mix_context.cpp index 2427c83ed..35b748ede 100644 --- a/src/audio_core/renderer/mix/mix_context.cpp +++ b/src/audio_core/renderer/mix/mix_context.cpp @@ -5,6 +5,7 @@ #include "audio_core/renderer/mix/mix_context.h" #include "audio_core/renderer/splitter/splitter_context.h" +#include "common/polyfill_ranges.h" namespace AudioCore::AudioRenderer { diff --git a/src/audio_core/renderer/voice/voice_context.cpp b/src/audio_core/renderer/voice/voice_context.cpp index a501a677d..16a3e839d 100644 --- a/src/audio_core/renderer/voice/voice_context.cpp +++ b/src/audio_core/renderer/voice/voice_context.cpp @@ -4,6 +4,7 @@ #include #include "audio_core/renderer/voice/voice_context.h" +#include "common/polyfill_ranges.h" namespace AudioCore::AudioRenderer { diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp index 849f862b0..e3d060f11 100644 --- a/src/audio_core/sink/sink_stream.cpp +++ b/src/audio_core/sink/sink_stream.cpp @@ -170,8 +170,8 @@ void SinkStream::ProcessAudioIn(std::span input_buffer, std::size_t n // Get the minimum frames available between the currently playing buffer, and the // amount we have left to fill - size_t frames_available{std::min(playing_buffer.frames - playing_buffer.frames_played, - num_frames - frames_written)}; + size_t frames_available{std::min(playing_buffer.frames - playing_buffer.frames_played, + num_frames - frames_written)}; samples_buffer.Push(&input_buffer[frames_written * frame_size], frames_available * frame_size); @@ -241,8 +241,8 @@ void SinkStream::ProcessAudioOutAndRender(std::span output_buffer, std::siz // Get the minimum frames available between the currently playing buffer, and the // amount we have left to fill - size_t frames_available{std::min(playing_buffer.frames - playing_buffer.frames_played, - num_frames - frames_written)}; + size_t frames_available{std::min(playing_buffer.frames - playing_buffer.frames_played, + num_frames - frames_written)}; samples_buffer.Pop(&output_buffer[frames_written * frame_size], frames_available * frame_size); diff --git a/src/common/fs/file.cpp b/src/common/fs/file.cpp index fa8422c41..656b03cc5 100644 --- a/src/common/fs/file.cpp +++ b/src/common/fs/file.cpp @@ -1,6 +1,8 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include + #include "common/fs/file.h" #include "common/fs/fs.h" #include "common/logging/log.h" diff --git a/src/common/fs/fs_util.cpp b/src/common/fs/fs_util.cpp index eb4ac1deb..813a713c3 100644 --- a/src/common/fs/fs_util.cpp +++ b/src/common/fs/fs_util.cpp @@ -4,6 +4,7 @@ #include #include "common/fs/fs_util.h" +#include "common/polyfill_ranges.h" namespace Common::FS { diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp index 1074f2421..defa3e918 100644 --- a/src/common/fs/path_util.cpp +++ b/src/common/fs/path_util.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include +#include #include #include "common/fs/fs.h" diff --git a/src/common/input.h b/src/common/input.h index cb30b7254..9f7b89799 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -8,6 +8,7 @@ #include #include #include +#include #include "common/logging/log.h" #include "common/param_package.h" #include "common/uuid.h" diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 15d92505e..2a3bded40 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -4,7 +4,6 @@ #include #include #include -#include #include #include @@ -18,6 +17,7 @@ #include "common/fs/fs_paths.h" #include "common/fs/path_util.h" #include "common/literals.h" +#include "common/polyfill_thread.h" #include "common/thread.h" #include "common/logging/backend.h" diff --git a/src/common/polyfill_ranges.h b/src/common/polyfill_ranges.h new file mode 100644 index 000000000..ca44bfaef --- /dev/null +++ b/src/common/polyfill_ranges.h @@ -0,0 +1,530 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +// +// TODO: remove this file when ranges are supported by all compilation targets +// + +#pragma once + +#include +#include +#include + +#ifndef __cpp_lib_ranges + +namespace std { +namespace ranges { + +template +concept range = requires(T& t) { + begin(t); + end(t); +}; + +template +concept input_range = range; + +template +concept output_range = range; + +template +using range_difference_t = ptrdiff_t; + +// +// find, find_if, find_if_not +// + +struct find_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, const T& value, + Proj proj = {}) const { + for (; first != last; ++first) { + if (std::invoke(proj, *first) == value) { + return first; + } + } + return first; + } + + template + constexpr ranges::iterator_t operator()(R&& r, const T& value, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), value, std::ref(proj)); + } +}; + +struct find_if_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, Pred pred, Proj proj = {}) const { + for (; first != last; ++first) { + if (std::invoke(pred, std::invoke(proj, *first))) { + return first; + } + } + return first; + } + + template + constexpr ranges::iterator_t operator()(R&& r, Pred pred, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::ref(pred), std::ref(proj)); + } +}; + +struct find_if_not_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, Pred pred, Proj proj = {}) const { + for (; first != last; ++first) { + if (!std::invoke(pred, std::invoke(proj, *first))) { + return first; + } + } + return first; + } + + template + constexpr ranges::iterator_t operator()(R&& r, Pred pred, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::ref(pred), std::ref(proj)); + } +}; + +inline constexpr find_fn find; +inline constexpr find_if_fn find_if; +inline constexpr find_if_not_fn find_if_not; + +// +// any_of, all_of, none_of +// + +struct all_of_fn { + template + constexpr bool operator()(Iterator first, Iterator last, Pred pred, Proj proj = {}) const { + return ranges::find_if_not(first, last, std::ref(pred), std::ref(proj)) == last; + } + + template + constexpr bool operator()(R&& r, Pred pred, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::ref(pred), std::ref(proj)); + } +}; + +struct any_of_fn { + template + constexpr bool operator()(Iterator first, Iterator last, Pred pred, Proj proj = {}) const { + return ranges::find_if(first, last, std::ref(pred), std::ref(proj)) != last; + } + + template + constexpr bool operator()(R&& r, Pred pred, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::ref(pred), std::ref(proj)); + } +}; + +struct none_of_fn { + template + constexpr bool operator()(Iterator first, Iterator last, Pred pred, Proj proj = {}) const { + return ranges::find_if(first, last, std::ref(pred), std::ref(proj)) == last; + } + + template + constexpr bool operator()(R&& r, Pred pred, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::ref(pred), std::ref(proj)); + } +}; + +inline constexpr any_of_fn any_of; +inline constexpr all_of_fn all_of; +inline constexpr none_of_fn none_of; + +// +// count, count_if +// + +struct count_fn { + template + constexpr ptrdiff_t operator()(Iterator first, Iterator last, const T& value, + Proj proj = {}) const { + ptrdiff_t counter = 0; + for (; first != last; ++first) + if (std::invoke(proj, *first) == value) + ++counter; + return counter; + } + + template + constexpr ptrdiff_t operator()(R&& r, const T& value, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), value, std::ref(proj)); + } +}; + +struct count_if_fn { + template + constexpr ptrdiff_t operator()(Iterator first, Iterator last, Pred pred, Proj proj = {}) const { + ptrdiff_t counter = 0; + for (; first != last; ++first) + if (std::invoke(pred, std::invoke(proj, *first))) + ++counter; + return counter; + } + + template + constexpr ptrdiff_t operator()(R&& r, Pred pred, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::ref(pred), std::ref(proj)); + } +}; + +inline constexpr count_fn count; +inline constexpr count_if_fn count_if; + +// +// transform +// + +struct transform_fn { + template + constexpr void operator()(InputIterator first1, InputIterator last1, OutputIterator result, + F op, Proj proj = {}) const { + for (; first1 != last1; ++first1, (void)++result) { + *result = std::invoke(op, std::invoke(proj, *first1)); + } + } + + template + constexpr void operator()(R&& r, OutputIterator result, F op, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), result, std::ref(op), std::ref(proj)); + } +}; + +inline constexpr transform_fn transform; + +// +// sort +// + +struct sort_fn { + template + constexpr void operator()(Iterator first, Iterator last, Comp comp = {}, Proj proj = {}) const { + if (first == last) + return; + + Iterator last_iter = ranges::next(first, last); + std::sort(first, last_iter, + [&](auto& lhs, auto& rhs) { return comp(proj(lhs), proj(rhs)); }); + } + + template + constexpr void operator()(R&& r, Comp comp = {}, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::move(comp), std::move(proj)); + } +}; + +inline constexpr sort_fn sort; + +// +// fill +// + +struct fill_fn { + template + constexpr OutputIterator operator()(OutputIterator first, OutputIterator last, + const T& value) const { + while (first != last) { + *first++ = value; + } + + return first; + } + + template + constexpr ranges::iterator_t operator()(R&& r, const T& value) const { + return operator()(ranges::begin(r), ranges::end(r), value); + } +}; + +inline constexpr fill_fn fill; + +// +// for_each +// + +struct for_each_fn { + template + constexpr void operator()(Iterator first, Iterator last, Fun f, Proj proj = {}) const { + for (; first != last; ++first) { + std::invoke(f, std::invoke(proj, *first)); + } + } + + template + constexpr void operator()(R&& r, Fun f, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::move(f), std::ref(proj)); + } +}; + +inline constexpr for_each_fn for_each; + +// +// min_element, max_element +// + +struct min_element_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, Comp comp = {}, + Proj proj = {}) const { + if (first == last) { + return last; + } + + auto smallest = first; + ++first; + for (; first != last; ++first) { + if (!std::invoke(comp, std::invoke(proj, *smallest), std::invoke(proj, *first))) { + smallest = first; + } + } + return smallest; + } + + template + constexpr ranges::iterator_t operator()(R&& r, Comp comp = {}, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::ref(comp), std::ref(proj)); + } +}; + +struct max_element_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, Comp comp = {}, + Proj proj = {}) const { + if (first == last) { + return last; + } + + auto largest = first; + ++first; + for (; first != last; ++first) { + if (std::invoke(comp, std::invoke(proj, *largest), std::invoke(proj, *first))) { + largest = first; + } + } + return largest; + } + + template + constexpr ranges::iterator_t operator()(R&& r, Comp comp = {}, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::ref(comp), std::ref(proj)); + } +}; + +inline constexpr min_element_fn min_element; +inline constexpr max_element_fn max_element; + +// +// replace, replace_if +// + +struct replace_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, const T1& old_value, + const T2& new_value, Proj proj = {}) const { + for (; first != last; ++first) { + if (old_value == std::invoke(proj, *first)) { + *first = new_value; + } + } + return first; + } + + template + constexpr ranges::iterator_t operator()(R&& r, const T1& old_value, const T2& new_value, + Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), old_value, new_value, std::move(proj)); + } +}; + +struct replace_if_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, Pred pred, const T& new_value, + Proj proj = {}) const { + for (; first != last; ++first) { + if (!!std::invoke(pred, std::invoke(proj, *first))) { + *first = new_value; + } + } + return std::move(first); + } + + template + constexpr ranges::iterator_t operator()(R&& r, Pred pred, const T& new_value, + Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::move(pred), new_value, + std::move(proj)); + } +}; + +inline constexpr replace_fn replace; +inline constexpr replace_if_fn replace_if; + +// +// copy, copy_if +// + +struct copy_fn { + template + constexpr void operator()(InputIterator first, InputIterator last, + OutputIterator result) const { + for (; first != last; ++first, (void)++result) { + *result = *first; + } + } + + template + constexpr void operator()(R&& r, OutputIterator result) const { + return operator()(ranges::begin(r), ranges::end(r), std::move(result)); + } +}; + +struct copy_if_fn { + template + constexpr void operator()(InputIterator first, InputIterator last, OutputIterator result, + Pred pred, Proj proj = {}) const { + for (; first != last; ++first) { + if (std::invoke(pred, std::invoke(proj, *first))) { + *result = *first; + ++result; + } + } + } + + template + constexpr void operator()(R&& r, OutputIterator result, Pred pred, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::move(result), std::ref(pred), + std::ref(proj)); + } +}; + +inline constexpr copy_fn copy; +inline constexpr copy_if_fn copy_if; + +// +// generate +// + +struct generate_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, F gen) const { + for (; first != last; *first = std::invoke(gen), ++first) + ; + return first; + } + + template + requires std::invocable && ranges::output_range + constexpr ranges::iterator_t operator()(R&& r, F gen) const { + return operator()(ranges::begin(r), ranges::end(r), std::move(gen)); + } +}; + +inline constexpr generate_fn generate; + +// +// lower_bound, upper_bound +// + +struct lower_bound_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, const T& value, Comp comp = {}, + Proj proj = {}) const { + Iterator it; + std::ptrdiff_t _count, _step; + _count = std::distance(first, last); + + while (_count > 0) { + it = first; + _step = _count / 2; + ranges::advance(it, _step, last); + if (comp(std::invoke(proj, *it), value)) { + first = ++it; + _count -= _step + 1; + } else { + _count = _step; + } + } + return first; + } + + template + constexpr ranges::iterator_t operator()(R&& r, const T& value, Comp comp = {}, + Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), value, std::ref(comp), std::ref(proj)); + } +}; + +struct upper_bound_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, const T& value, Comp comp = {}, + Proj proj = {}) const { + Iterator it; + std::ptrdiff_t _count, _step; + _count = std::distance(first, last); + + while (_count > 0) { + it = first; + _step = _count / 2; + ranges::advance(it, _step, last); + if (!comp(value, std::invoke(proj, *it))) { + first = ++it; + _count -= _step + 1; + } else { + _count = _step; + } + } + return first; + } + + template + constexpr ranges::iterator_t operator()(R&& r, const T& value, Comp comp = {}, + Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), value, std::ref(comp), std::ref(proj)); + } +}; + +inline constexpr lower_bound_fn lower_bound; +inline constexpr upper_bound_fn upper_bound; + +// +// adjacent_find +// + +struct adjacent_find_fn { + template + constexpr Iterator operator()(Iterator first, Iterator last, Pred pred = {}, + Proj proj = {}) const { + if (first == last) + return first; + auto _next = ranges::next(first); + for (; _next != last; ++_next, ++first) + if (std::invoke(pred, std::invoke(proj, *first), std::invoke(proj, *_next))) + return first; + return _next; + } + + template + constexpr ranges::iterator_t operator()(R&& r, Pred pred = {}, Proj proj = {}) const { + return operator()(ranges::begin(r), ranges::end(r), std::ref(pred), std::ref(proj)); + } +}; + +inline constexpr adjacent_find_fn adjacent_find; + +} // namespace ranges +} // namespace std + +#endif diff --git a/src/common/polyfill_thread.h b/src/common/polyfill_thread.h new file mode 100644 index 000000000..5a8d1ce08 --- /dev/null +++ b/src/common/polyfill_thread.h @@ -0,0 +1,323 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +// +// TODO: remove this file when jthread is supported by all compilation targets +// + +#pragma once + +#include + +#ifdef __cpp_lib_jthread + +#include +#include + +namespace Common { + +template +void CondvarWait(Condvar& cv, Lock& lock, std::stop_token token, Pred&& pred) { + cv.wait(lock, token, std::move(pred)); +} + +} // namespace Common + +#else + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace std { +namespace polyfill { + +using stop_state_callbacks = list>; + +class stop_state { +public: + stop_state() = default; + ~stop_state() = default; + + bool request_stop() { + stop_state_callbacks callbacks; + + { + scoped_lock lk{m_lock}; + + if (m_stop_requested.load()) { + // Already set, nothing to do + return false; + } + + // Set as requested + m_stop_requested = true; + + // Copy callback list + callbacks = m_callbacks; + } + + for (auto callback : callbacks) { + callback(); + } + + return true; + } + + bool stop_requested() const { + return m_stop_requested.load(); + } + + stop_state_callbacks::const_iterator insert_callback(function f) { + stop_state_callbacks::const_iterator ret{}; + bool should_run{}; + + { + scoped_lock lk{m_lock}; + should_run = m_stop_requested.load(); + m_callbacks.push_front(f); + ret = m_callbacks.begin(); + } + + if (should_run) { + f(); + } + + return ret; + } + + void remove_callback(stop_state_callbacks::const_iterator it) { + scoped_lock lk{m_lock}; + m_callbacks.erase(it); + } + +private: + mutex m_lock; + atomic m_stop_requested; + stop_state_callbacks m_callbacks; +}; + +} // namespace polyfill + +class stop_token; +class stop_source; +struct nostopstate_t { + explicit nostopstate_t() = default; +}; +inline constexpr nostopstate_t nostopstate{}; + +template +class stop_callback; + +class stop_token { +public: + stop_token() noexcept = default; + + stop_token(const stop_token&) noexcept = default; + stop_token(stop_token&&) noexcept = default; + stop_token& operator=(const stop_token&) noexcept = default; + stop_token& operator=(stop_token&&) noexcept = default; + ~stop_token() = default; + + void swap(stop_token& other) noexcept { + m_stop_state.swap(other.m_stop_state); + } + + [[nodiscard]] bool stop_requested() const noexcept { + return m_stop_state && m_stop_state->stop_requested(); + } + [[nodiscard]] bool stop_possible() const noexcept { + return m_stop_state != nullptr; + } + +private: + friend class stop_source; + template + friend class stop_callback; + stop_token(shared_ptr stop_state) : m_stop_state(move(stop_state)) {} + +private: + shared_ptr m_stop_state; +}; + +class stop_source { +public: + stop_source() : m_stop_state(make_shared()) {} + explicit stop_source(nostopstate_t) noexcept {} + + stop_source(const stop_source&) noexcept = default; + stop_source(stop_source&&) noexcept = default; + stop_source& operator=(const stop_source&) noexcept = default; + stop_source& operator=(stop_source&&) noexcept = default; + ~stop_source() = default; + void swap(stop_source& other) noexcept { + m_stop_state.swap(other.m_stop_state); + } + + [[nodiscard]] stop_token get_token() const noexcept { + return stop_token(m_stop_state); + } + [[nodiscard]] bool stop_possible() const noexcept { + return m_stop_state != nullptr; + } + [[nodiscard]] bool stop_requested() const noexcept { + return m_stop_state && m_stop_state->stop_requested(); + } + bool request_stop() noexcept { + return m_stop_state && m_stop_state->request_stop(); + } + +private: + friend class jthread; + explicit stop_source(shared_ptr stop_state) + : m_stop_state(move(stop_state)) {} + +private: + shared_ptr m_stop_state; +}; + +template +class stop_callback { + static_assert(is_nothrow_destructible_v); + static_assert(is_invocable_v); + +public: + using callback_type = Callback; + + template + requires constructible_from + explicit stop_callback(const stop_token& st, + C&& cb) noexcept(is_nothrow_constructible_v) + : m_stop_state(st.m_stop_state) { + if (m_stop_state) { + m_callback = m_stop_state->insert_callback(move(cb)); + } + } + template + requires constructible_from + explicit stop_callback(stop_token&& st, + C&& cb) noexcept(is_nothrow_constructible_v) + : m_stop_state(move(st.m_stop_state)) { + if (m_stop_state) { + m_callback = m_stop_state->insert_callback(move(cb)); + } + } + ~stop_callback() { + if (m_stop_state && m_callback) { + m_stop_state->remove_callback(*m_callback); + } + } + + stop_callback(const stop_callback&) = delete; + stop_callback(stop_callback&&) = delete; + stop_callback& operator=(const stop_callback&) = delete; + stop_callback& operator=(stop_callback&&) = delete; + +private: + shared_ptr m_stop_state; + optional m_callback; +}; + +template +stop_callback(stop_token, Callback) -> stop_callback; + +class jthread { +public: + using id = thread::id; + using native_handle_type = thread::native_handle_type; + + jthread() noexcept = default; + + template , jthread>>> + explicit jthread(F&& f, Args&&... args) + : m_stop_state(make_shared()), + m_thread(make_thread(move(f), move(args)...)) {} + + ~jthread() { + if (joinable()) { + request_stop(); + join(); + } + } + + jthread(const jthread&) = delete; + jthread(jthread&&) noexcept = default; + jthread& operator=(const jthread&) = delete; + + jthread& operator=(jthread&& other) noexcept { + m_thread.swap(other.m_thread); + m_stop_state.swap(other.m_stop_state); + return *this; + } + + void swap(jthread& other) noexcept { + m_thread.swap(other.m_thread); + m_stop_state.swap(other.m_stop_state); + } + [[nodiscard]] bool joinable() const noexcept { + return m_thread.joinable(); + } + void join() { + m_thread.join(); + } + void detach() { + m_thread.detach(); + m_stop_state.reset(); + } + + [[nodiscard]] id get_id() const noexcept { + return m_thread.get_id(); + } + [[nodiscard]] native_handle_type native_handle() { + return m_thread.native_handle(); + } + [[nodiscard]] stop_source get_stop_source() noexcept { + return stop_source(m_stop_state); + } + [[nodiscard]] stop_token get_stop_token() const noexcept { + return stop_source(m_stop_state).get_token(); + } + bool request_stop() noexcept { + return get_stop_source().request_stop(); + } + [[nodiscard]] static unsigned int hardware_concurrency() noexcept { + return thread::hardware_concurrency(); + } + +private: + template + thread make_thread(F&& f, Args&&... args) { + if constexpr (is_invocable_v, stop_token, decay_t...>) { + return thread(move(f), get_stop_token(), move(args)...); + } else { + return thread(move(f), move(args)...); + } + } + + shared_ptr m_stop_state; + thread m_thread; +}; + +} // namespace std + +namespace Common { + +template +void CondvarWait(Condvar& cv, Lock& lock, std::stop_token token, Pred pred) { + if (token.stop_requested()) { + return; + } + + std::stop_callback callback(token, [&] { cv.notify_all(); }); + cv.wait(lock, [&] { return pred() || token.stop_requested(); }); +} + +} // namespace Common + +#endif diff --git a/src/common/thread_worker.h b/src/common/thread_worker.h index 62c60f724..260ad44e4 100644 --- a/src/common/thread_worker.h +++ b/src/common/thread_worker.h @@ -7,13 +7,13 @@ #include #include #include -#include #include #include #include #include #include +#include "common/polyfill_thread.h" #include "common/thread.h" #include "common/unique_function.h" @@ -47,7 +47,8 @@ public: if (requests.empty()) { wait_condition.notify_all(); } - condition.wait(lock, stop_token, [this] { return !requests.empty(); }); + Common::CondvarWait(condition, lock, stop_token, + [this] { return !requests.empty(); }); if (stop_token.stop_requested()) { break; } diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h index 053798e79..2ef1da064 100644 --- a/src/common/threadsafe_queue.h +++ b/src/common/threadsafe_queue.h @@ -12,6 +12,8 @@ #include #include +#include "common/polyfill_thread.h" + namespace Common { template class SPSCQueue { @@ -97,7 +99,7 @@ public: T PopWait(std::stop_token stop_token) { if (Empty()) { std::unique_lock lock{cv_mutex}; - cv.wait(lock, stop_token, [this] { return !Empty(); }); + Common::CondvarWait(cv, lock, stop_token, [this] { return !Empty(); }); } if (stop_token.stop_requested()) { return T{}; diff --git a/src/core/cpu_manager.h b/src/core/cpu_manager.h index 95ea3ef39..374367468 100644 --- a/src/core/cpu_manager.h +++ b/src/core/cpu_manager.h @@ -10,6 +10,7 @@ #include #include "common/fiber.h" +#include "common/polyfill_thread.h" #include "common/thread.h" #include "core/hardware_properties.h" diff --git a/src/core/debugger/debugger.cpp b/src/core/debugger/debugger.cpp index 1a8e02e6a..a9675df76 100644 --- a/src/core/debugger/debugger.cpp +++ b/src/core/debugger/debugger.cpp @@ -9,6 +9,7 @@ #include #include "common/logging/log.h" +#include "common/polyfill_thread.h" #include "common/thread.h" #include "core/core.h" #include "core/debugger/debugger.h" diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp index 78e56bbbd..50303fe42 100644 --- a/src/core/file_sys/content_archive.cpp +++ b/src/core/file_sys/content_archive.cpp @@ -7,6 +7,7 @@ #include #include "common/logging/log.h" +#include "common/polyfill_ranges.h" #include "core/crypto/aes_util.h" #include "core/crypto/ctr_encryption_layer.h" #include "core/crypto/key_manager.h" diff --git a/src/core/frontend/applets/controller.h b/src/core/frontend/applets/controller.h index 1d2850ad5..71698df74 100644 --- a/src/core/frontend/applets/controller.h +++ b/src/core/frontend/applets/controller.h @@ -4,6 +4,7 @@ #pragma once #include +#include #include "common/common_types.h" diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index d004ca56a..3f83108d3 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -8,6 +8,7 @@ #include #include #include +#include #include "common/common_types.h" #include "common/input.h" diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index 4149eeced..4cdbf9dc6 100644 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -8,6 +8,7 @@ #include #include #include +#include #include "common/common_types.h" #include "common/input.h" diff --git a/src/core/hle/kernel/k_memory_manager.cpp b/src/core/hle/kernel/k_memory_manager.cpp index c4bf306e8..bd33571da 100644 --- a/src/core/hle/kernel/k_memory_manager.cpp +++ b/src/core/hle/kernel/k_memory_manager.cpp @@ -225,8 +225,8 @@ Result KMemoryManager::AllocatePageGroupImpl(KPageGroup* out, size_t num_pages, ON_RESULT_FAILURE { for (const auto& it : out->Nodes()) { auto& manager = this->GetManager(it.GetAddress()); - const size_t node_num_pages = - std::min(it.GetNumPages(), (manager.GetEndAddress() - it.GetAddress()) / PageSize); + const size_t node_num_pages = std::min( + it.GetNumPages(), (manager.GetEndAddress() - it.GetAddress()) / PageSize); manager.Free(it.GetAddress(), node_num_pages); } out->Finalize(); diff --git a/src/core/hle/kernel/k_slab_heap.h b/src/core/hle/kernel/k_slab_heap.h index a8c77a7d4..68469b041 100644 --- a/src/core/hle/kernel/k_slab_heap.h +++ b/src/core/hle/kernel/k_slab_heap.h @@ -6,6 +6,7 @@ #include #include "common/assert.h" +#include "common/atomic_ops.h" #include "common/common_funcs.h" #include "common/common_types.h" #include "common/spin_lock.h" @@ -82,16 +83,13 @@ private: private: void UpdatePeakImpl(uintptr_t obj) { - static_assert(std::atomic_ref::is_always_lock_free); - std::atomic_ref peak_ref(m_peak); - const uintptr_t alloc_peak = obj + this->GetObjectSize(); uintptr_t cur_peak = m_peak; do { if (alloc_peak <= cur_peak) { break; } - } while (!peak_ref.compare_exchange_strong(cur_peak, alloc_peak)); + } while (!Common::AtomicCompareAndSwap(&m_peak, alloc_peak, cur_peak, cur_peak)); } public: diff --git a/src/core/hle/kernel/k_thread_local_page.h b/src/core/hle/kernel/k_thread_local_page.h index 5d466ace7..fe0cff084 100644 --- a/src/core/hle/kernel/k_thread_local_page.h +++ b/src/core/hle/kernel/k_thread_local_page.h @@ -10,6 +10,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "common/intrusive_red_black_tree.h" +#include "common/polyfill_ranges.h" #include "core/hle/kernel/memory_types.h" #include "core/hle/kernel/slab_helpers.h" #include "core/hle/result.h" diff --git a/src/core/hle/kernel/service_thread.cpp b/src/core/hle/kernel/service_thread.cpp index e6e41ac34..0690f9a1c 100644 --- a/src/core/hle/kernel/service_thread.cpp +++ b/src/core/hle/kernel/service_thread.cpp @@ -7,6 +7,7 @@ #include #include +#include "common/polyfill_thread.h" #include "common/scope_exit.h" #include "common/thread.h" #include "core/hle/ipc_helpers.h" diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h index 3730937fe..1ea8c7fbc 100644 --- a/src/core/hle/kernel/svc_wrap.h +++ b/src/core/hle/kernel/svc_wrap.h @@ -82,7 +82,7 @@ void SvcWrap64(Core::System& system) { } // Used by ControlCodeMemory -template +template void SvcWrap64(Core::System& system) { FuncReturn(system, func(system, static_cast(Param(system, 0)), static_cast(Param(system, 1)), Param(system, 2), Param(system, 3), @@ -327,7 +327,7 @@ void SvcWrap64(Core::System& system) { } // Used by CreateCodeMemory -template +template void SvcWrap64(Core::System& system) { u32 param_1 = 0; const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2)).raw; diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 85a3f0802..6d1084fd1 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -7,6 +7,7 @@ #include "common/fs/file.h" #include "common/fs/path_util.h" #include "common/logging/log.h" +#include "common/polyfill_ranges.h" #include "common/string_util.h" #include "common/swap.h" #include "core/constants.h" diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index 481e0d141..97f7c6688 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -9,6 +9,7 @@ #include "common/fs/file.h" #include "common/fs/fs.h" #include "common/fs/path_util.h" +#include "common/polyfill_ranges.h" #include "common/settings.h" #include "core/hle/service/acc/profile_manager.h" diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 8ea7fd760..22999c942 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -1125,7 +1125,7 @@ void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) { const u64 offset{rp.Pop()}; const std::vector data{ctx.ReadBuffer()}; - const std::size_t size{std::min(data.size(), backing.GetSize() - offset)}; + const std::size_t size{std::min(data.size(), backing.GetSize() - offset)}; LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size); @@ -1149,7 +1149,7 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 offset{rp.Pop()}; - const std::size_t size{std::min(ctx.GetWriteBufferSize(), backing.GetSize() - offset)}; + const std::size_t size{std::min(ctx.GetWriteBufferSize(), backing.GetSize() - offset)}; LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size); diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 13423dca6..77431e743 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -14,6 +14,7 @@ #include "common/bit_util.h" #include "common/common_funcs.h" #include "common/logging/log.h" +#include "common/polyfill_ranges.h" #include "common/string_util.h" #include "core/core.h" #include "core/hle/ipc_helpers.h" diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 460bef976..9b22397db 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -11,6 +11,7 @@ #include #include "common/common_types.h" +#include "common/polyfill_thread.h" #include "core/hle/result.h" #include "core/hle/service/kernel_helpers.h" diff --git a/src/core/internal_network/network_interface.cpp b/src/core/internal_network/network_interface.cpp index 057fd3661..7b8e510a2 100644 --- a/src/core/internal_network/network_interface.cpp +++ b/src/core/internal_network/network_interface.cpp @@ -9,6 +9,7 @@ #include "common/bit_cast.h" #include "common/common_types.h" #include "common/logging/log.h" +#include "common/polyfill_ranges.h" #include "common/settings.h" #include "common/string_util.h" #include "core/internal_network/network_interface.h" diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h index 7f81767f7..b5270fd0b 100644 --- a/src/input_common/drivers/gc_adapter.h +++ b/src/input_common/drivers/gc_adapter.h @@ -5,10 +5,10 @@ #include #include -#include #include #include +#include "common/polyfill_thread.h" #include "input_common/input_engine.h" struct libusb_context; diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 98c3157a8..faf9cbdc3 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -1,7 +1,6 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include #include #include diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index 286ce1cf6..72073cc23 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -3,9 +3,9 @@ #pragma once -#include #include +#include "common/polyfill_thread.h" #include "common/vector_math.h" #include "input_common/input_engine.h" diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp index 21c6ed405..f3ade90da 100644 --- a/src/input_common/drivers/tas_input.cpp +++ b/src/input_common/drivers/tas_input.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include +#include #include #include "common/fs/file.h" diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index 545d69c7e..c173b2002 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -254,6 +254,7 @@ else() # Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6. # And this in turns limits the size of a std::array. $<$:-fbracket-depth=1024> + $<$:-fbracket-depth=1024> ) endif() diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h index e70d7745c..d155afd0f 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.h +++ b/src/shader_recompiler/frontend/ir/opcodes.h @@ -8,6 +8,7 @@ #include +#include "common/polyfill_ranges.h" #include "shader_recompiler/frontend/ir/type.h" namespace Shader::IR { diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp index 6939692cd..dce414cb4 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp @@ -9,6 +9,7 @@ #include +#include "common/polyfill_ranges.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" #include "shader_recompiler/frontend/maxwell/decode.h" diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp index 455c91470..774f65bc5 100644 --- a/src/shader_recompiler/frontend/maxwell/decode.cpp +++ b/src/shader_recompiler/frontend/maxwell/decode.cpp @@ -7,6 +7,7 @@ #include #include "common/common_types.h" +#include "common/polyfill_ranges.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/maxwell/decode.h" #include "shader_recompiler/frontend/maxwell/opcodes.h" diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp index ce42475d4..80c90fe6a 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp @@ -12,6 +12,7 @@ #include +#include "common/polyfill_ranges.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp index 4942878b9..85c18d942 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp @@ -176,12 +176,13 @@ void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) { (f2i.src_format == SrcFormat::F64) != (f2i.dest_format == DestFormat::I64); if (special_nan_cases) { if (f2i.dest_format == DestFormat::I32) { + constexpr u32 nan_value = 0x8000'0000U; handled_special_case = true; - result = IR::U32{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm32(0x8000'0000U), result)}; + result = IR::U32{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm32(nan_value), result)}; } else if (f2i.dest_format == DestFormat::I64) { + constexpr u64 nan_value = 0x8000'0000'0000'0000ULL; handled_special_case = true; - result = IR::U64{ - v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0x8000'0000'0000'0000UL), result)}; + result = IR::U64{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(nan_value), result)}; } } if (!handled_special_case && is_signed) { diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h index f9a6472cf..92d77eef2 100644 --- a/src/video_core/buffer_cache/buffer_base.h +++ b/src/video_core/buffer_cache/buffer_base.h @@ -535,7 +535,7 @@ private: const u64* const state_words = Array(); const u64 num_query_words = size / BYTES_PER_WORD + 1; const u64 word_begin = offset / BYTES_PER_WORD; - const u64 word_end = std::min(word_begin + num_query_words, NumWords()); + const u64 word_end = std::min(word_begin + num_query_words, NumWords()); const u64 page_limit = Common::DivCeil(offset + size, BYTES_PER_PAGE); u64 page_index = (offset / BYTES_PER_PAGE) % PAGES_PER_WORD; for (u64 word_index = word_begin; word_index < word_end; ++word_index, page_index = 0) { diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 599551013..b970f06dc 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -19,6 +19,7 @@ #include "common/literals.h" #include "common/lru_cache.h" #include "common/microprofile.h" +#include "common/polyfill_ranges.h" #include "common/settings.h" #include "core/memory.h" #include "video_core/buffer_cache/buffer_base.h" diff --git a/src/video_core/control/channel_state_cache.h b/src/video_core/control/channel_state_cache.h index 584a0c26c..cdaf4f8d5 100644 --- a/src/video_core/control/channel_state_cache.h +++ b/src/video_core/control/channel_state_cache.h @@ -35,8 +35,6 @@ public: explicit ChannelInfo(Tegra::Control::ChannelState& state); ChannelInfo(const ChannelInfo& state) = delete; ChannelInfo& operator=(const ChannelInfo&) = delete; - ChannelInfo(ChannelInfo&& other) = default; - ChannelInfo& operator=(ChannelInfo&& other) = default; Tegra::Engines::Maxwell3D& maxwell3d; Tegra::Engines::KeplerCompute& kepler_compute; diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 1bd477011..164a5252a 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -125,7 +125,7 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) { state.queue.Push(CommandDataContainer(std::move(command_data), fence, block)); if (block) { - state.cv.wait(lk, thread.get_stop_token(), [this, fence] { + Common::CondvarWait(state.cv, lk, thread.get_stop_token(), [this, fence] { return fence <= state.signaled_fence.load(std::memory_order_relaxed); }); } diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 64628d3e3..c71a419c7 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -10,6 +10,7 @@ #include #include +#include "common/polyfill_thread.h" #include "common/threadsafe_queue.h" #include "video_core/framebuffer_config.h" diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index cfd872a40..b6907463c 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -6,8 +6,8 @@ #include #include #include -#include #include "common/common_types.h" +#include "common/polyfill_thread.h" #include "video_core/engines/fermi_2d.h" #include "video_core/gpu.h" diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 1663e277d..e2e3dac34 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -14,6 +14,7 @@ #include "common/literals.h" #include "common/logging/log.h" +#include "common/polyfill_ranges.h" #include "common/settings.h" #include "shader_recompiler/stage.h" #include "video_core/renderer_opengl/gl_device.h" diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 89f181fe3..53ffea904 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -4,7 +4,6 @@ #pragma once #include -#include #include #include "common/common_types.h" diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index 98cc26679..f3f08b42c 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -7,6 +7,7 @@ #include "common/bit_cast.h" #include "common/cityhash.h" #include "common/common_types.h" +#include "common/polyfill_ranges.h" #include "video_core/renderer_vulkan/fixed_pipeline_state.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index 89426121f..6e5abade4 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -10,6 +10,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "common/math_util.h" +#include "common/polyfill_ranges.h" #include "common/settings.h" #include "core/core.h" #include "core/frontend/emu_window.h" diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp index c7196b64e..b5ae6443c 100644 --- a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp @@ -7,6 +7,7 @@ #include #include "common/common_types.h" +#include "common/polyfill_ranges.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" #include "video_core/renderer_vulkan/vk_resource_pool.h" #include "video_core/renderer_vulkan/vk_scheduler.h" diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.h b/src/video_core/renderer_vulkan/vk_master_semaphore.h index 362ed579a..689f02ea5 100644 --- a/src/video_core/renderer_vulkan/vk_master_semaphore.h +++ b/src/video_core/renderer_vulkan/vk_master_semaphore.h @@ -7,6 +7,7 @@ #include #include "common/common_types.h" +#include "common/polyfill_thread.h" #include "video_core/vulkan_common/vulkan_wrapper.h" namespace Vulkan { diff --git a/src/video_core/renderer_vulkan/vk_render_pass_cache.h b/src/video_core/renderer_vulkan/vk_render_pass_cache.h index dc21b7e69..91ad4bf57 100644 --- a/src/video_core/renderer_vulkan/vk_render_pass_cache.h +++ b/src/video_core/renderer_vulkan/vk_render_pass_cache.h @@ -12,7 +12,7 @@ namespace Vulkan { struct RenderPassKey { - auto operator<=>(const RenderPassKey&) const noexcept = default; + bool operator==(const RenderPassKey&) const noexcept = default; std::array color_formats; VideoCore::Surface::PixelFormat depth_format; diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index 4a7b633b7..c09fb3e98 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -145,7 +145,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) { if (work_queue.empty()) { wait_cv.notify_all(); } - work_cv.wait(lock, stop_token, [this] { return !work_queue.empty(); }); + Common::CondvarWait(work_cv, lock, stop_token, [&] { return !work_queue.empty(); }); if (stop_token.stop_requested()) { continue; } diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index 929216749..3858c506c 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -12,6 +12,7 @@ #include "common/alignment.h" #include "common/common_types.h" +#include "common/polyfill_thread.h" #include "video_core/renderer_vulkan/vk_master_semaphore.h" #include "video_core/vulkan_common/vulkan_wrapper.h" diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp index 706d9ba74..d7be417f5 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.cpp +++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp @@ -7,6 +7,7 @@ #include #include "common/logging/log.h" +#include "common/polyfill_ranges.h" #include "common/settings.h" #include "core/core.h" #include "video_core/renderer_vulkan/vk_scheduler.h" diff --git a/src/video_core/shader_cache.h b/src/video_core/shader_cache.h index a4391202d..f3cc4c70b 100644 --- a/src/video_core/shader_cache.h +++ b/src/video_core/shader_cache.h @@ -12,6 +12,7 @@ #include #include "common/common_types.h" +#include "common/polyfill_ranges.h" #include "video_core/control/channel_state_cache.h" #include "video_core/rasterizer_interface.h" #include "video_core/shader_environment.h" diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index f24f320b6..958810747 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -15,6 +15,7 @@ #include "common/fs/fs.h" #include "common/fs/path_util.h" #include "common/logging/log.h" +#include "common/polyfill_ranges.h" #include "shader_recompiler/environment.h" #include "video_core/engines/kepler_compute.h" #include "video_core/memory_manager.h" diff --git a/src/video_core/shader_environment.h b/src/video_core/shader_environment.h index bb55b029f..1342fab1e 100644 --- a/src/video_core/shader_environment.h +++ b/src/video_core/shader_environment.h @@ -10,12 +10,12 @@ #include #include #include -#include #include #include #include #include "common/common_types.h" +#include "common/polyfill_thread.h" #include "common/unique_function.h" #include "shader_recompiler/environment.h" #include "video_core/engines/maxwell_3d.h" diff --git a/src/video_core/texture_cache/formatter.cpp b/src/video_core/texture_cache/formatter.cpp index ee4f2d406..418890126 100644 --- a/src/video_core/texture_cache/formatter.cpp +++ b/src/video_core/texture_cache/formatter.cpp @@ -4,6 +4,7 @@ #include #include +#include "common/polyfill_ranges.h" #include "video_core/texture_cache/formatter.h" #include "video_core/texture_cache/image_base.h" #include "video_core/texture_cache/image_info.h" diff --git a/src/video_core/texture_cache/render_targets.h b/src/video_core/texture_cache/render_targets.h index 1efbd6507..0829d773a 100644 --- a/src/video_core/texture_cache/render_targets.h +++ b/src/video_core/texture_cache/render_targets.h @@ -13,7 +13,7 @@ namespace VideoCommon { /// Framebuffer properties used to lookup a framebuffer struct RenderTargets { - constexpr auto operator<=>(const RenderTargets&) const noexcept = default; + constexpr bool operator==(const RenderTargets&) const noexcept = default; constexpr bool Contains(std::span elements) const noexcept { const auto contains = [elements](ImageViewId item) { diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h index 46e8a86e6..1e2aad76a 100644 --- a/src/video_core/texture_cache/slot_vector.h +++ b/src/video_core/texture_cache/slot_vector.h @@ -12,6 +12,7 @@ #include "common/assert.h" #include "common/common_types.h" +#include "common/polyfill_ranges.h" namespace VideoCommon { diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 2fa8445eb..7bdb5fd50 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -16,6 +16,7 @@ #include "common/hash.h" #include "common/literals.h" #include "common/lru_cache.h" +#include "common/polyfill_ranges.h" #include "video_core/compatible_formats.h" #include "video_core/control/channel_state_cache.h" #include "video_core/delayed_destruction_ring.h" @@ -60,8 +61,6 @@ public: TextureCacheChannelInfo(Tegra::Control::ChannelState& state) noexcept; TextureCacheChannelInfo(const TextureCacheChannelInfo& state) = delete; TextureCacheChannelInfo& operator=(const TextureCacheChannelInfo&) = delete; - TextureCacheChannelInfo(TextureCacheChannelInfo&& other) noexcept = default; - TextureCacheChannelInfo& operator=(TextureCacheChannelInfo&& other) noexcept = default; DescriptorTable graphics_image_table{gpu_memory}; DescriptorTable graphics_sampler_table{gpu_memory}; diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index 69a32819a..e8d7c7863 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp @@ -15,6 +15,7 @@ #include "common/alignment.h" #include "common/common_types.h" +#include "common/polyfill_ranges.h" #include "common/thread_worker.h" #include "video_core/textures/astc.h" diff --git a/src/video_core/transform_feedback.cpp b/src/video_core/transform_feedback.cpp index 45071185a..155599316 100644 --- a/src/video_core/transform_feedback.cpp +++ b/src/video_core/transform_feedback.cpp @@ -7,6 +7,7 @@ #include "common/alignment.h" #include "common/assert.h" +#include "common/polyfill_ranges.h" #include "shader_recompiler/shader_info.h" #include "video_core/transform_feedback.h" diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index ddecfca13..afc7216ed 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -12,6 +12,7 @@ #include "common/assert.h" #include "common/literals.h" +#include "common/polyfill_ranges.h" #include "common/settings.h" #include "video_core/vulkan_common/nsight_aftermath_tracker.h" #include "video_core/vulkan_common/vulkan_device.h" diff --git a/src/video_core/vulkan_common/vulkan_instance.cpp b/src/video_core/vulkan_common/vulkan_instance.cpp index a082e3059..170b8e7cb 100644 --- a/src/video_core/vulkan_common/vulkan_instance.cpp +++ b/src/video_core/vulkan_common/vulkan_instance.cpp @@ -9,6 +9,7 @@ #include "common/common_types.h" #include "common/dynamic_library.h" #include "common/logging/log.h" +#include "common/polyfill_ranges.h" #include "core/frontend/emu_window.h" #include "video_core/vulkan_common/vulkan_instance.h" #include "video_core/vulkan_common/vulkan_wrapper.h" diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp index 6442898bd..1732866e0 100644 --- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp +++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp @@ -12,6 +12,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" +#include "common/polyfill_ranges.h" #include "video_core/vulkan_common/vulkan_device.h" #include "video_core/vulkan_common/vulkan_memory_allocator.h" #include "video_core/vulkan_common/vulkan_wrapper.h" diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index d88efacd7..ee0126d00 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -116,7 +116,7 @@ void EmuThread::run() { } } else { std::unique_lock lock{running_mutex}; - running_cv.wait(lock, stop_token, [this] { return IsRunning(); }); + Common::CondvarWait(running_cv, lock, stop_token, [&] { return IsRunning(); }); } } diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index c45ebf1a2..751f34088 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -14,6 +14,7 @@ #include #include +#include "common/polyfill_thread.h" #include "common/thread.h" #include "core/frontend/emu_window.h" diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4081af391..ecb606a34 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2844,6 +2844,7 @@ void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_tex } void GMainWindow::OnMenuReportCompatibility() { +#if defined(ARCHITECTURE_x86_64) && !defined(__APPLE__) const auto& caps = Common::GetCPUCaps(); const bool has_fma = caps.fma || caps.fma4; const auto processor_count = std::thread::hardware_concurrency(); @@ -2870,6 +2871,11 @@ void GMainWindow::OnMenuReportCompatibility() { "> " "Web.")); } +#else + QMessageBox::critical(this, tr("Hardware requirements not met"), + tr("Your system does not meet the recommended hardware requirements. " + "Compatibility reporting has been disabled.")); +#endif } void GMainWindow::OpenURL(const QUrl& url) { diff --git a/src/yuzu/multiplayer/chat_room.h b/src/yuzu/multiplayer/chat_room.h index 01c70fad0..dd71ea4cd 100644 --- a/src/yuzu/multiplayer/chat_room.h +++ b/src/yuzu/multiplayer/chat_room.h @@ -4,6 +4,7 @@ #pragma once #include +#include #include #include #include From 3e6c835a64e99e36f09e39a2a5a34b19f244d3d4 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Wed, 23 Nov 2022 21:35:47 -0500 Subject: [PATCH 006/387] startup_checks: Use Windows flow for *nix Spawns a child using fork and exec as opposed to fork alone. Workaround for the macos file manager complaining about not supporting fork without exec. Control flow for *nix is now roughly the same as for Windows. --- src/yuzu/startup_checks.cpp | 56 +++++++++++++++++++++++++++++++------ src/yuzu/startup_checks.h | 4 +++ 2 files changed, 51 insertions(+), 9 deletions(-) diff --git a/src/yuzu/startup_checks.cpp b/src/yuzu/startup_checks.cpp index 6a91212e2..95c9fdecb 100644 --- a/src/yuzu/startup_checks.cpp +++ b/src/yuzu/startup_checks.cpp @@ -4,11 +4,14 @@ #include "video_core/vulkan_common/vulkan_wrapper.h" #ifdef _WIN32 -#include // for memset, strncpy +#include // for memset, strncpy, strncmp #include #include #elif defined(YUZU_UNIX) +#include // for strncmp #include +#include +#include #include #include #endif @@ -53,6 +56,13 @@ bool CheckEnvVars(bool* is_child) { IS_CHILD_ENV_VAR, GetLastError()); return true; } +#elif defined(YUZU_UNIX) + const char* startup_check_var = getenv(STARTUP_CHECK_ENV_VAR); + if (startup_check_var != nullptr && + std::strncmp(startup_check_var, ENV_VAR_ENABLED_TEXT, 8) == 0) { + CheckVulkan(); + return true; + } #endif return false; } @@ -101,20 +111,22 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulka } #elif defined(YUZU_UNIX) + const int env_var_set = setenv(STARTUP_CHECK_ENV_VAR, ENV_VAR_ENABLED_TEXT, 1); + if (env_var_set == -1) { + const int err = errno; + std::fprintf(stderr, "setenv failed to set %s with error %d\n", STARTUP_CHECK_ENV_VAR, err); + return false; + } + if (perform_vulkan_check) { - const pid_t pid = fork(); - if (pid == 0) { - CheckVulkan(); - return true; - } else if (pid == -1) { - const int err = errno; - std::fprintf(stderr, "fork failed with error %d\n", err); + const pid_t pid = SpawnChild(arg0); + if (pid == -1) { return false; } // Get exit code from child process int status; - const int r_val = wait(&status); + const int r_val = waitpid(pid, &status, 0); if (r_val == -1) { const int err = errno; std::fprintf(stderr, "wait failed with error %d\n", err); @@ -123,6 +135,13 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulka // Vulkan is broken if the child crashed (return value is not zero) *has_broken_vulkan = (status != 0); } + + const int env_var_cleared = unsetenv(STARTUP_CHECK_ENV_VAR); + if (env_var_cleared == -1) { + const int err = errno; + std::fprintf(stderr, "unsetenv failed to clear %s with error %d\n", STARTUP_CHECK_ENV_VAR, + err); + } #endif return false; } @@ -156,4 +175,23 @@ bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags) { return true; } +#elif defined(YUZU_UNIX) +pid_t SpawnChild(const char* arg0) { + const pid_t pid = fork(); + + if (pid == -1) { + // error + const int err = errno; + std::fprintf(stderr, "fork failed with error %d\n", err); + return pid; + } else if (pid == 0) { + // child + execl(arg0, arg0, nullptr); + const int err = errno; + std::fprintf(stderr, "execl failed with error %d\n", err); + return -1; + } + + return pid; +} #endif diff --git a/src/yuzu/startup_checks.h b/src/yuzu/startup_checks.h index d8e563be6..2f86fb843 100644 --- a/src/yuzu/startup_checks.h +++ b/src/yuzu/startup_checks.h @@ -5,6 +5,8 @@ #ifdef _WIN32 #include +#elif defined(YUZU_UNIX) +#include #endif constexpr char IS_CHILD_ENV_VAR[] = "YUZU_IS_CHILD"; @@ -17,4 +19,6 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulka #ifdef _WIN32 bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags); +#elif defined(YUZU_UNIX) +pid_t SpawnChild(const char* arg0); #endif From 35319ca3a5d6f6dd2b7619ca38d6f2b4696ff3dd Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Wed, 23 Nov 2022 21:57:28 -0500 Subject: [PATCH 007/387] startup_checks: Use fmt::print, fix exec error handling Uses fmt::print opposed to std::fprintf for error printing. Call exit instead of returning to caller to prevent a like issue the previous commit was trying to solve. Removes unneeded comment. Co-authored-by: liamwhite Co-authored-by: Lioncash --- src/yuzu/startup_checks.cpp | 42 ++++++++++++++++++------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/src/yuzu/startup_checks.cpp b/src/yuzu/startup_checks.cpp index 95c9fdecb..ccdcf10fa 100644 --- a/src/yuzu/startup_checks.cpp +++ b/src/yuzu/startup_checks.cpp @@ -4,11 +4,11 @@ #include "video_core/vulkan_common/vulkan_wrapper.h" #ifdef _WIN32 -#include // for memset, strncpy, strncmp +#include #include #include #elif defined(YUZU_UNIX) -#include // for strncmp +#include #include #include #include @@ -16,7 +16,7 @@ #include #endif -#include +#include #include "video_core/vulkan_common/vulkan_instance.h" #include "video_core/vulkan_common/vulkan_library.h" #include "yuzu/startup_checks.h" @@ -30,7 +30,7 @@ void CheckVulkan() { Vulkan::CreateInstance(library, dld, VK_API_VERSION_1_0); } catch (const Vulkan::vk::Exception& exception) { - std::fprintf(stderr, "Failed to initialize Vulkan: %s\n", exception.what()); + fmt::print(stderr, "Failed to initialize Vulkan: {}\n", exception.what()); } } @@ -52,8 +52,8 @@ bool CheckEnvVars(bool* is_child) { *is_child = true; return false; } else if (!SetEnvironmentVariableA(IS_CHILD_ENV_VAR, ENV_VAR_ENABLED_TEXT)) { - std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %lu\n", - IS_CHILD_ENV_VAR, GetLastError()); + fmt::print(stderr, "SetEnvironmentVariableA failed to set {} with error {}\n", + IS_CHILD_ENV_VAR, GetLastError()); return true; } #elif defined(YUZU_UNIX) @@ -72,8 +72,8 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulka // Set the startup variable for child processes const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, ENV_VAR_ENABLED_TEXT); if (!env_var_set) { - std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %lu\n", - STARTUP_CHECK_ENV_VAR, GetLastError()); + fmt::print(stderr, "SetEnvironmentVariableA failed to set {} with error {}\n", + STARTUP_CHECK_ENV_VAR, GetLastError()); return false; } @@ -91,30 +91,30 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulka DWORD exit_code = STILL_ACTIVE; const int err = GetExitCodeProcess(process_info.hProcess, &exit_code); if (err == 0) { - std::fprintf(stderr, "GetExitCodeProcess failed with error %lu\n", GetLastError()); + fmt::print(stderr, "GetExitCodeProcess failed with error {}\n", GetLastError()); } // Vulkan is broken if the child crashed (return value is not zero) *has_broken_vulkan = (exit_code != 0); if (CloseHandle(process_info.hProcess) == 0) { - std::fprintf(stderr, "CloseHandle failed with error %lu\n", GetLastError()); + fmt::print(stderr, "CloseHandle failed with error {}\n", GetLastError()); } if (CloseHandle(process_info.hThread) == 0) { - std::fprintf(stderr, "CloseHandle failed with error %lu\n", GetLastError()); + fmt::print(stderr, "CloseHandle failed with error {}\n", GetLastError()); } } if (!SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, nullptr)) { - std::fprintf(stderr, "SetEnvironmentVariableA failed to clear %s with error %lu\n", - STARTUP_CHECK_ENV_VAR, GetLastError()); + fmt::print(stderr, "SetEnvironmentVariableA failed to clear {} with error {}\n", + STARTUP_CHECK_ENV_VAR, GetLastError()); } #elif defined(YUZU_UNIX) const int env_var_set = setenv(STARTUP_CHECK_ENV_VAR, ENV_VAR_ENABLED_TEXT, 1); if (env_var_set == -1) { const int err = errno; - std::fprintf(stderr, "setenv failed to set %s with error %d\n", STARTUP_CHECK_ENV_VAR, err); + fmt::print(stderr, "setenv failed to set {} with error {}\n", STARTUP_CHECK_ENV_VAR, err); return false; } @@ -129,7 +129,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulka const int r_val = waitpid(pid, &status, 0); if (r_val == -1) { const int err = errno; - std::fprintf(stderr, "wait failed with error %d\n", err); + fmt::print(stderr, "wait failed with error {}\n", err); return false; } // Vulkan is broken if the child crashed (return value is not zero) @@ -139,8 +139,8 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulka const int env_var_cleared = unsetenv(STARTUP_CHECK_ENV_VAR); if (env_var_cleared == -1) { const int err = errno; - std::fprintf(stderr, "unsetenv failed to clear %s with error %d\n", STARTUP_CHECK_ENV_VAR, - err); + fmt::print(stderr, "unsetenv failed to clear {} with error {}\n", STARTUP_CHECK_ENV_VAR, + err); } #endif return false; @@ -169,7 +169,7 @@ bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags) { pi // lpProcessInformation ); if (!process_created) { - std::fprintf(stderr, "CreateProcessA failed with error %lu\n", GetLastError()); + fmt::print(stderr, "CreateProcessA failed with error {}\n", GetLastError()); return false; } @@ -182,14 +182,14 @@ pid_t SpawnChild(const char* arg0) { if (pid == -1) { // error const int err = errno; - std::fprintf(stderr, "fork failed with error %d\n", err); + fmt::print(stderr, "fork failed with error {}\n", err); return pid; } else if (pid == 0) { // child execl(arg0, arg0, nullptr); const int err = errno; - std::fprintf(stderr, "execl failed with error %d\n", err); - return -1; + fmt::print(stderr, "execl failed with error {}\n", err); + _exit(0); } return pid; From f209e976f4887f399250c558ac725bc5723eec38 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= Date: Sat, 19 Nov 2022 21:04:04 -0300 Subject: [PATCH 008/387] FSR Sharpening Slider part 1 - only a global slider --- src/common/settings.cpp | 1 + src/common/settings.h | 1 + src/video_core/renderer_vulkan/vk_fsr.cpp | 6 +- src/yuzu/configuration/config.cpp | 5 + src/yuzu/configuration/configure_graphics.cpp | 12 ++ src/yuzu/configuration/configure_graphics.h | 2 + src/yuzu/configuration/configure_graphics.ui | 105 ++++++++++++++++++ src/yuzu_cmd/config.cpp | 1 + 8 files changed, 132 insertions(+), 1 deletion(-) diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 8173462cb..926268ffc 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -48,6 +48,7 @@ void LogSettings() { log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue()); log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue()); + log_setting("Renderer_FSRSlider", values.fsr_sharpening_slider.GetValue()); log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue()); log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue()); log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue()); diff --git a/src/common/settings.h b/src/common/settings.h index 0eb98939c..31d195548 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -421,6 +421,7 @@ struct Values { ResolutionScalingInfo resolution_info{}; SwitchableSetting resolution_setup{ResolutionSetup::Res1X, "resolution_setup"}; SwitchableSetting scaling_filter{ScalingFilter::Bilinear, "scaling_filter"}; + SwitchableSetting fsr_sharpening_slider{25, 0, 200, "fsr_sharpening_slider"}; SwitchableSetting anti_aliasing{AntiAliasing::None, "anti_aliasing"}; // *nix platforms may have issues with the borderless windowed fullscreen mode. // Default to exclusive fullscreen on these platforms for now. diff --git a/src/video_core/renderer_vulkan/vk_fsr.cpp b/src/video_core/renderer_vulkan/vk_fsr.cpp index dd450169e..33daa8c1c 100644 --- a/src/video_core/renderer_vulkan/vk_fsr.cpp +++ b/src/video_core/renderer_vulkan/vk_fsr.cpp @@ -5,6 +5,7 @@ #include "common/bit_cast.h" #include "common/common_types.h" #include "common/div_ceil.h" +#include "common/settings.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h" @@ -227,7 +228,10 @@ VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImageView imag cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *rcas_pipeline); - FsrRcasCon(push_constants.data(), 0.25f); + const float sharpening = + static_cast(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f; + + FsrRcasCon(push_constants.data(), sharpening); cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants); { diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 343f3b8e5..0c93df428 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -672,6 +672,7 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.aspect_ratio); ReadGlobalSetting(Settings::values.resolution_setup); ReadGlobalSetting(Settings::values.scaling_filter); + ReadGlobalSetting(Settings::values.fsr_sharpening_slider); ReadGlobalSetting(Settings::values.anti_aliasing); ReadGlobalSetting(Settings::values.max_anisotropy); ReadGlobalSetting(Settings::values.use_speed_limit); @@ -1282,6 +1283,10 @@ void Config::SaveRendererValues() { static_cast(Settings::values.scaling_filter.GetValue(global)), static_cast(Settings::values.scaling_filter.GetDefault()), Settings::values.scaling_filter.UsingGlobal()); + WriteSetting(QString::fromStdString(Settings::values.fsr_sharpening_slider.GetLabel()), + static_cast(Settings::values.fsr_sharpening_slider.GetValue(global)), + static_cast(Settings::values.fsr_sharpening_slider.GetDefault()), + Settings::values.fsr_sharpening_slider.UsingGlobal()); WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()), static_cast(Settings::values.anti_aliasing.GetValue(global)), static_cast(Settings::values.anti_aliasing.GetDefault()), diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index bd69d04a6..3a40872ab 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -63,6 +63,9 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren ui->api_widget->isEnabled()); ui->bg_label->setVisible(Settings::IsConfiguringGlobal()); ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal()); + + connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this, + &ConfigureGraphics::SetFSRIndicatorText); } void ConfigureGraphics::UpdateDeviceSelection(int device) { @@ -110,6 +113,7 @@ void ConfigureGraphics::SetConfiguration() { static_cast(Settings::values.resolution_setup.GetValue())); ui->scaling_filter_combobox->setCurrentIndex( static_cast(Settings::values.scaling_filter.GetValue())); + ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue()); ui->anti_aliasing_combobox->setCurrentIndex( static_cast(Settings::values.anti_aliasing.GetValue())); } else { @@ -155,6 +159,12 @@ void ConfigureGraphics::SetConfiguration() { Settings::values.bg_green.GetValue(), Settings::values.bg_blue.GetValue())); UpdateAPILayout(); + SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition()); +} + +void ConfigureGraphics::SetFSRIndicatorText(int percentage) { + ui->fsr_sharpening_value->setText( + tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2))); } void ConfigureGraphics::ApplyConfiguration() { @@ -210,6 +220,7 @@ void ConfigureGraphics::ApplyConfiguration() { if (Settings::values.anti_aliasing.UsingGlobal()) { Settings::values.anti_aliasing.SetValue(anti_aliasing); } + Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value()); } else { if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.resolution_setup.SetGlobal(true); @@ -380,6 +391,7 @@ void ConfigureGraphics::SetupPerGameUI() { ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal()); ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal()); + ui->fsr_sharpening_slider->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal()); ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal()); ui->use_asynchronous_gpu_emulation->setEnabled( Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h index 70034eb1b..d98d6624e 100644 --- a/src/yuzu/configuration/configure_graphics.h +++ b/src/yuzu/configuration/configure_graphics.h @@ -42,6 +42,8 @@ private: void RetrieveVulkanDevices(); + void SetFSRIndicatorText(int percentage); + void SetupPerGameUI(); Settings::RendererBackend GetCurrentGraphicsBackend() const; diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index fdbb33372..de8b2f44e 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -152,6 +152,12 @@ + + + 16777215 + 16777215 + + Graphics Settings @@ -481,6 +487,105 @@ + + + + true + + + + 0 + 0 + + + + + 6 + + + QLayout::SetDefaultConstraint + + + 0 + + + 0 + + + 0 + + + 0 + + + + + + 0 + 0 + + + + FSR Sharpening: + + + + + + + + 0 + 0 + + + + + 0 + 0 + + + + 200 + + + 25 + + + Qt::Horizontal + + + true + + + + + + + + 0 + 0 + + + + + 32 + 0 + + + + 100% + + + Qt::AlignCenter + + + + + fsr_sharpening_value + fsr_sharpening_label + fsr_sharpening_slider + + diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 66dd0dc15..d6bea9aa8 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -299,6 +299,7 @@ void Config::ReadValues() { ReadSetting("Renderer", Settings::values.resolution_setup); ReadSetting("Renderer", Settings::values.scaling_filter); + ReadSetting("Renderer", Settings::values.fsr_sharpening_slider); ReadSetting("Renderer", Settings::values.anti_aliasing); ReadSetting("Renderer", Settings::values.fullscreen_mode); ReadSetting("Renderer", Settings::values.aspect_ratio); From a75542ad2dd028f9aa3adfb00e92817ada12ccd8 Mon Sep 17 00:00:00 2001 From: Kyle Kienapfel Date: Mon, 17 Oct 2022 16:55:40 -0700 Subject: [PATCH 009/387] CMake: rework for Qt6 support This PR rearranges things in the CMake system to make compiling with Qt6 possible 1. Camera API has changed in Qt6, so the camera feature is disabled 2. A previous fix involving QLocale is now version gated. 3. QRegExp replaced with QRegularExpression, see #5343 4. Qt6_LOCATION option added to specify a location to search for Qt6 (see examples below) 5. windeployqt is used to copy Qt6 files into the build directory on Windows Notes for Arch Linux Arch install happened to have qt6-base qt6-declarative qt6-translations installed mkdir build && cd build cmake .. -GNinja -DYUZU_USE_BUNDLED_VCPKG=ON -DYUZU_TESTS=OFF -DENABLE_QT6=YES -DYUZU_USE_BUNDLED_QT=NO Windows (MSVC) Qt wants users to download precompiled libraries via an online installer, it is worth noting that the GPL/LGPL takes precendence over any ... In the Qt Maintenance tool, under a version, such as 6.3.1 Select "MSVC 2019 64-bit" Under Additional Libraries Qt Multimedia may be of use for Camera support For the Web Applet I had to select the following: PDF Positioning WebChannel WebEngine mkdir build && cd build cmake -G "Visual Studio 16 2019" -DQt6_LOCATION=C:/Qt/6.4.0/msvc2019_64/ \ -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=YES -DYUZU_USE_BUNDLED_QT=NO \ -DENABLE_QT_TRANSLATION=YES -DENABLE_QT6=YES .. Some numbers for reference (msvc2019_64) Qt5 (slimmed down) 508 MB Qt5.15.2 all in 929 MB Qt6.3.1 1.71 GB Qt6.3.2 1.73 GB Qt6.4.0-beta3 1.83 GB Qt6.4.0 1.67 GB --- CMakeLists.txt | 271 ++++++++++++++---------- CMakeModules/CopyYuzuQt5Deps.cmake | 7 +- src/yuzu/CMakeLists.txt | 26 ++- src/yuzu/multiplayer/direct_connect.cpp | 2 +- src/yuzu/multiplayer/validation.h | 16 +- 5 files changed, 192 insertions(+), 130 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 1d13dc74e..2d2761ec1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -19,6 +19,9 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF) option(ENABLE_QT "Enable the Qt frontend" ON) +option(ENABLE_QT6 "Allow usage of Qt6 to be attempted" OFF) +set(QT6_LOCATION "" CACHE PATH "Additional Location to search for Qt6 libraries like C:/Qt/6.3.1/msvc2019_64/") + option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF) CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF) @@ -28,6 +31,8 @@ option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF) option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}") +option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF) + option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF) option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) @@ -213,128 +218,166 @@ if (MINGW) find_library(MSWSOCK_LIBRARY mswsock REQUIRED) endif() +# Please consider this as a stub +if(ENABLE_QT6 AND Qt6_LOCATION) + list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}") +endif() + +function(set_yuzu_qt_components) + # Best practice is to ask for all components at once, so they are from the same version + set(YUZU_QT_COMPONENTS2 Core Widgets Concurrent) + if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux") + list(APPEND YUZU_QT_COMPONENTS2 DBus) + endif() + if (YUZU_USE_QT_MULTIMEDIA) + list(APPEND YUZU_QT_COMPONENTS2 Multimedia) + endif() + if (YUZU_USE_QT_WEB_ENGINE) + list(APPEND YUZU_QT_COMPONENTS2 WebEngineCore WebEngineWidgets) + endif() + if (ENABLE_QT_TRANSLATION) + list(APPEND YUZU_QT_COMPONENTS2 LinguistTools) + endif() + set(YUZU_QT_COMPONENTS ${YUZU_QT_COMPONENTS2} PARENT_SCOPE) +endfunction(set_yuzu_qt_components) + # Qt5 requires that we find components, so it doesn't fit our pretty little find package function if(ENABLE_QT) set(QT_VERSION 5.15) + # These are used to specify minimum versions + set(QT5_VERSION 5.15) + set(QT6_VERSION 6.3.1) - # Check for system Qt on Linux, fallback to bundled Qt - if (UNIX AND NOT APPLE) - if (NOT YUZU_USE_BUNDLED_QT) - find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets DBus Multimedia) - endif() - if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)) - # Check for dependencies, then enable bundled Qt download - - # Check that the system GLIBCXX version is compatible - find_program(OBJDUMP objdump) - if ("${OBJDUMP}" STREQUAL "OBJDUMP-NOTFOUND") - message(FATAL_ERROR "Required program `objdump` not found.") - endif() - find_library(LIBSTDCXX libstdc++.so.6) - execute_process( - COMMAND - ${OBJDUMP} -T ${LIBSTDCXX} - COMMAND - grep GLIBCXX_3.4.28 - COMMAND - sed "s/[0-9a-f]*.* //" - COMMAND - sed "s/ .*//" - COMMAND - sort -u - OUTPUT_VARIABLE - GLIBCXX_MET - ) - if (NOT GLIBCXX_MET) - message(FATAL_ERROR "Qt too old or not found, and bundled Qt package is not \ - compatible with this system. Either install Qt ${QT_VERSION}, or provide the path \ - to Qt by setting the variable Qt5_ROOT.") - endif() - - # Check for headers - find_package(PkgConfig REQUIRED) - pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0) - if (NOT QT_DEP_GLU_FOUND) - message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \ - Perhaps `libglu1-mesa-dev` needs to be installed?") - endif() - pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8) - if (NOT QT_DEP_MESA_FOUND) - message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \ - Perhaps `mesa-common-dev` needs to be installed?") - endif() - - # Check for X libraries - set(BUNDLED_QT_REQUIREMENTS - libxcb-icccm.so.4 - libxcb-image.so.0 - libxcb-keysyms.so.1 - libxcb-randr.so.0 - libxcb-render-util.so.0 - libxcb-render.so.0 - libxcb-shape.so.0 - libxcb-shm.so.0 - libxcb-sync.so.1 - libxcb-xfixes.so.0 - libxcb-xinerama.so.0 - libxcb-xkb.so.1 - libxcb.so.1 - libxkbcommon-x11.so.0 - libxkbcommon.so.0 - ) - set(UNRESOLVED_QT_DEPS "") - foreach (REQUIREMENT ${BUNDLED_QT_REQUIREMENTS}) - find_library(BUNDLED_QT_${REQUIREMENT} ${REQUIREMENT}) - if ("${BUNDLED_QT_${REQUIREMENT}}" STREQUAL "BUNDLED_QT_${REQUIREMENT}-NOTFOUND") - set(UNRESOLVED_QT_DEPS ${UNRESOLVED_QT_DEPS} ${REQUIREMENT}) - endif() - unset(BUNDLED_QT_${REQUIREMENT}) - endforeach() - unset(BUNDLED_QT_REQUIREMENTS) - - if (NOT "${UNRESOLVED_QT_DEPS}" STREQUAL "") - message(FATAL_ERROR "Bundled Qt package missing required dependencies: ${UNRESOLVED_QT_DEPS}") - endif() - - set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE) - endif() - if (YUZU_USE_BUNDLED_QT) - # Binary package currently does not support Qt webengine, so make sure it's disabled - set(YUZU_USE_QT_WEB_ENGINE OFF CACHE BOOL "Use Qt Webengine" FORCE) - endif() + set_yuzu_qt_components() + if (ENABLE_QT6) + find_package(Qt6 ${QT6_VERSION} COMPONENTS ${YUZU_QT_COMPONENTS}) endif() - - set(YUZU_QT_NO_CMAKE_SYSTEM_PATH) - - if(YUZU_USE_BUNDLED_QT) - if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64) - set(QT_BUILD qt-5.15.2-msvc2019_64) - elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64) - set(QT_BUILD qt5_5_15_2) - else() - message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.") - endif() - - if (DEFINED QT_BUILD) - download_bundled_external("qt/" ${QT_BUILD} QT_PREFIX) - endif() - - set(QT_PREFIX_HINT HINTS "${QT_PREFIX}") - - set(YUZU_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH") - endif() - if (UNIX AND NOT APPLE AND YUZU_USE_BUNDLED_QT) - find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent Multimedia DBus ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH}) + if (Qt6_FOUND) + message(STATUS "yuzu/CMakeLists.txt: Qt6Widgets_VERSION ${Qt6Widgets_VERSION}, setting QT_VERSION") + set(QT_VERSION ${Qt6Widgets_VERSION}) + set(QT_MAJOR_VERSION 6) + # Qt6 sets cxx_std_17 and we need to undo that + set_target_properties(Qt6::Platform PROPERTIES INTERFACE_COMPILE_FEATURES "") else() - find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent Multimedia ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH}) - endif() - if (YUZU_USE_QT_WEB_ENGINE) - find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets) + message(STATUS "yuzu/CMakeLists.txt: Qt6 not found/not selected, trying for Qt5") + # When Qt6 partially found, need this set to use Qt5 when not specifying version + set(QT_DEFAULT_MAJOR_VERSION 5) + set(QT_MAJOR_VERSION 5) + + set(YUZU_USE_QT_MULTIMEDIA ON) + # Check for system Qt on Linux, fallback to bundled Qt + if (UNIX AND NOT APPLE) + if (NOT YUZU_USE_BUNDLED_QT) + find_package(Qt5 ${QT5_VERSION} COMPONENTS Widgets DBus Multimedia) + endif() + if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)) + # Check for dependencies, then enable bundled Qt download + + # Check that the system GLIBCXX version is compatible + find_program(OBJDUMP objdump) + if (NOT OBJDUMP) + message(FATAL_ERROR "Required program `objdump` not found.") + endif() + find_library(LIBSTDCXX libstdc++.so.6) + execute_process( + COMMAND + ${OBJDUMP} -T ${LIBSTDCXX} + COMMAND + grep GLIBCXX_3.4.28 + COMMAND + sed "s/[0-9a-f]*.* //" + COMMAND + sed "s/ .*//" + COMMAND + sort -u + OUTPUT_VARIABLE + GLIBCXX_MET + ) + if (NOT GLIBCXX_MET) + message(FATAL_ERROR "Qt too old or not found, and bundled Qt package is not \ + compatible with this system. Either install Qt ${QT_VERSION}, or provide the path \ + to Qt by setting the variable Qt5_ROOT.") + endif() + + # Check for headers + find_package(PkgConfig REQUIRED) + pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0) + if (NOT QT_DEP_GLU_FOUND) + message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \ + Perhaps `libglu1-mesa-dev` needs to be installed?") + endif() + pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8) + if (NOT QT_DEP_MESA_FOUND) + message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \ + Perhaps `mesa-common-dev` needs to be installed?") + endif() + + # Check for X libraries + set(BUNDLED_QT_REQUIREMENTS + libxcb-icccm.so.4 + libxcb-image.so.0 + libxcb-keysyms.so.1 + libxcb-randr.so.0 + libxcb-render-util.so.0 + libxcb-render.so.0 + libxcb-shape.so.0 + libxcb-shm.so.0 + libxcb-sync.so.1 + libxcb-xfixes.so.0 + libxcb-xinerama.so.0 + libxcb-xkb.so.1 + libxcb.so.1 + libxkbcommon-x11.so.0 + libxkbcommon.so.0 + ) + set(UNRESOLVED_QT_DEPS "") + foreach (REQUIREMENT ${BUNDLED_QT_REQUIREMENTS}) + find_library(BUNDLED_QT_${REQUIREMENT} ${REQUIREMENT}) + if (NOT BUNDLED_QT_${REQUIREMENT}) + set(UNRESOLVED_QT_DEPS ${UNRESOLVED_QT_DEPS} ${REQUIREMENT}) + endif() + unset(BUNDLED_QT_${REQUIREMENT}) + endforeach() + unset(BUNDLED_QT_REQUIREMENTS) + + if (NOT "${UNRESOLVED_QT_DEPS}" STREQUAL "") + message(FATAL_ERROR "Bundled Qt package missing required dependencies: ${UNRESOLVED_QT_DEPS}") + endif() + + set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE) + endif() + if (YUZU_USE_BUNDLED_QT) + # Binary package currently does not support Qt webengine, so make sure it's disabled + set(YUZU_USE_QT_WEB_ENGINE OFF CACHE BOOL "Use Qt Webengine" FORCE) + endif() + endif() + + set(YUZU_QT_NO_CMAKE_SYSTEM_PATH) + + if(YUZU_USE_BUNDLED_QT) + if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64) + set(QT_BUILD qt-5.15.2-msvc2019_64) + elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64) + set(QT_BUILD qt5_5_15_2) + else() + message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.") + endif() + + if (DEFINED QT_BUILD) + download_bundled_external("qt/" ${QT_BUILD} QT_PREFIX) + endif() + + set(QT_PREFIX_HINT HINTS "${QT_PREFIX}") + + set(YUZU_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH") + # Binary package for Qt5 has Qt Multimedia + set(YUZU_USE_QT_MULTIMEDIA ON CACHE BOOL "Use Qt Multimedia" FORCE) + endif() + + set_yuzu_qt_components() + find_package(Qt5 ${QT5_VERSION} COMPONENTS ${YUZU_QT_COMPONENTS} ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH}) endif() - if (ENABLE_QT_TRANSLATION) - find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT}) - endif() endif() # find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package diff --git a/CMakeModules/CopyYuzuQt5Deps.cmake b/CMakeModules/CopyYuzuQt5Deps.cmake index a353ddbb7..ab56de444 100644 --- a/CMakeModules/CopyYuzuQt5Deps.cmake +++ b/CMakeModules/CopyYuzuQt5Deps.cmake @@ -27,10 +27,13 @@ function(copy_yuzu_Qt5_deps target_dir) Qt5Core$<$:d>.* Qt5Gui$<$:d>.* Qt5Widgets$<$:d>.* - Qt5Multimedia$<$:d>.* Qt5Network$<$:d>.* ) - + if (YUZU_USE_QT_MULTIMEDIA) + windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST} + Qt5Multimedia$<$:d>.* + ) + endif() if (YUZU_USE_QT_WEB_ENGINE) windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST} Qt5Network$<$:d>.* diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 5cc1fbf32..ec9246e74 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -292,7 +292,7 @@ if (APPLE) set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist) elseif(WIN32) # compile as a win32 gui application instead of a console application - if (QT_VERSION VERSION_GREATER 6) + if (QT_VERSION VERSION_GREATER_EQUAL 6) target_link_libraries(yuzu PRIVATE Qt6::EntryPointPrivate) else() target_link_libraries(yuzu PRIVATE Qt5::WinMain) @@ -308,15 +308,15 @@ endif() create_target_directory_groups(yuzu) target_link_libraries(yuzu PRIVATE common core input_common network video_core) -target_link_libraries(yuzu PRIVATE Boost::boost glad Qt::Widgets Qt::Multimedia) +target_link_libraries(yuzu PRIVATE Boost::boost glad Qt${QT_MAJOR_VERSION}::Widgets) target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include) if (NOT WIN32) - target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS}) + target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS}) endif() if (UNIX AND NOT APPLE) - target_link_libraries(yuzu PRIVATE Qt::DBus) + target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus) endif() target_compile_definitions(yuzu PRIVATE @@ -355,8 +355,13 @@ if (ENABLE_WEB_SERVICE) target_compile_definitions(yuzu PRIVATE -DENABLE_WEB_SERVICE) endif() +if (YUZU_USE_QT_MULTIMEDIA) + target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::Multimedia) + target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_MULTIMEDIA) +endif () + if (YUZU_USE_QT_WEB_ENGINE) - target_link_libraries(yuzu PRIVATE Qt::WebEngineCore Qt::WebEngineWidgets) + target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::WebEngineCore Qt${QT_MAJOR_VERSION}::WebEngineWidgets) target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE) endif () @@ -364,7 +369,16 @@ if(UNIX AND NOT APPLE) install(TARGETS yuzu) endif() -if (YUZU_USE_BUNDLED_QT) +if (WIN32 AND QT_VERSION VERSION_GREATER_EQUAL 6) + if (MSVC AND NOT ${CMAKE_GENERATOR} STREQUAL "Ninja") + set(YUZU_EXE_DIR "${CMAKE_BINARY_DIR}/bin/$") + else() + set(YUZU_EXE_DIR "${CMAKE_BINARY_DIR}/bin") + endif() + add_custom_command(TARGET yuzu POST_BUILD COMMAND ${WINDEPLOYQT_EXECUTABLE} "${YUZU_EXE_DIR}/yuzu.exe" --dir "${YUZU_EXE_DIR}" --libdir "${YUZU_EXE_DIR}" --plugindir "${YUZU_EXE_DIR}/plugins" --no-compiler-runtime --no-opengl-sw --no-system-d3d-compiler --no-translations --verbose 0) +endif() + +if (YUZU_USE_BUNDLED_QT AND QT_VERSION VERSION_LESS 6) include(CopyYuzuQt5Deps) copy_yuzu_Qt5_deps(yuzu) endif() diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp index 10bf0a4fb..cbd52da85 100644 --- a/src/yuzu/multiplayer/direct_connect.cpp +++ b/src/yuzu/multiplayer/direct_connect.cpp @@ -4,7 +4,7 @@ #include #include #include -#include +#include #include #include #include "common/settings.h" diff --git a/src/yuzu/multiplayer/validation.h b/src/yuzu/multiplayer/validation.h index dabf860be..dd25af280 100644 --- a/src/yuzu/multiplayer/validation.h +++ b/src/yuzu/multiplayer/validation.h @@ -3,7 +3,7 @@ #pragma once -#include +#include #include #include @@ -29,19 +29,21 @@ public: private: /// room name can be alphanumeric and " " "_" "." and "-" and must have a size of 4-20 - QRegExp room_name_regex = QRegExp(QStringLiteral("^[a-zA-Z0-9._- ]{4,20}$")); - QRegExpValidator room_name; + QRegularExpression room_name_regex = + QRegularExpression(QStringLiteral("^[a-zA-Z0-9._ -]{4,20}")); + QRegularExpressionValidator room_name; /// nickname can be alphanumeric and " " "_" "." and "-" and must have a size of 4-20 - QRegExp nickname_regex = QRegExp(QStringLiteral("^[a-zA-Z0-9._- ]{4,20}$")); - QRegExpValidator nickname; + const QRegularExpression nickname_regex = + QRegularExpression(QStringLiteral("^[a-zA-Z0-9._ -]{4,20}")); + QRegularExpressionValidator nickname; /// ipv4 address only // TODO remove this when we support hostnames in direct connect - QRegExp ip_regex = QRegExp(QStringLiteral( + QRegularExpression ip_regex = QRegularExpression(QStringLiteral( "(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|" "2[0-4][0-9]|25[0-5])")); - QRegExpValidator ip; + QRegularExpressionValidator ip; /// port must be between 0 and 65535 QIntValidator port; From b670c350e48f6c974064f3019c171d2b6dbb2d9a Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Fri, 25 Nov 2022 22:42:24 -0500 Subject: [PATCH 010/387] settings: Reset FSR sharpening global state with the others --- src/common/settings.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 926268ffc..d8ffe34c3 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -182,6 +182,7 @@ void RestoreGlobalState(bool is_powered_on) { values.cpuopt_unsafe_ignore_global_monitor.SetGlobal(true); // Renderer + values.fsr_sharpening_slider.SetGlobal(true); values.renderer_backend.SetGlobal(true); values.vulkan_device.SetGlobal(true); values.aspect_ratio.SetGlobal(true); From 19a640286c89fdf95c5e90dd9132a124d69281f3 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Fri, 25 Nov 2022 22:42:54 -0500 Subject: [PATCH 011/387] configure_graphics: Implement custom FSR Sharpening setting --- src/yuzu/configuration/configure_graphics.cpp | 26 +++ src/yuzu/configuration/configure_graphics.ui | 165 +++++++++++------- 2 files changed, 129 insertions(+), 62 deletions(-) diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 3a40872ab..f1385e972 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -66,6 +66,8 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this, &ConfigureGraphics::SetFSRIndicatorText); + ui->fsr_sharpening_combobox->setVisible(!Settings::IsConfiguringGlobal()); + ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal()); } void ConfigureGraphics::UpdateDeviceSelection(int device) { @@ -151,6 +153,15 @@ void ConfigureGraphics::SetConfiguration() { ConfigurationShared::SetHighlight(ui->anti_aliasing_label, !Settings::values.anti_aliasing.UsingGlobal()); + ui->fsr_sharpening_combobox->setCurrentIndex( + Settings::values.fsr_sharpening_slider.UsingGlobal() ? 0 : 1); + ui->fsr_sharpening_slider->setEnabled( + !Settings::values.fsr_sharpening_slider.UsingGlobal()); + ui->fsr_sharpening_value->setEnabled(!Settings::values.fsr_sharpening_slider.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout, + !Settings::values.fsr_sharpening_slider.UsingGlobal()); + ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue()); + ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); @@ -280,6 +291,13 @@ void ConfigureGraphics::ApplyConfiguration() { Settings::values.bg_green.SetValue(static_cast(bg_color.green())); Settings::values.bg_blue.SetValue(static_cast(bg_color.blue())); } + + if (ui->fsr_sharpening_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.fsr_sharpening_slider.SetGlobal(true); + } else { + Settings::values.fsr_sharpening_slider.SetGlobal(false); + Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value()); + } } } @@ -399,6 +417,7 @@ void ConfigureGraphics::SetupPerGameUI() { ui->accelerate_astc->setEnabled(Settings::values.accelerate_astc.UsingGlobal()); ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal()); ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal()); + ui->fsr_slider_layout->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal()); return; } @@ -408,6 +427,13 @@ void ConfigureGraphics::SetupPerGameUI() { ConfigurationShared::SetHighlight(ui->bg_layout, index == 1); }); + connect(ui->fsr_sharpening_combobox, qOverload(&QComboBox::activated), this, + [this](int index) { + ui->fsr_sharpening_slider->setEnabled(index == 1); + ui->fsr_sharpening_value->setEnabled(index == 1); + ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout, index == 1); + }); + ConfigurationShared::SetColoredTristate( ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache); ConfigurationShared::SetColoredTristate(ui->accelerate_astc, Settings::values.accelerate_astc, diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index de8b2f44e..1f8c84394 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -517,73 +517,114 @@ 0 - - - - - 0 - 0 - - - - FSR Sharpening: - - + + + + + + + 0 + 0 + + + + + Use global FSR Sharpening + + + + + Set FSR Sharpening + + + + + + + + + 0 + 0 + + + + FSR Sharpening: + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + - - - - 0 - 0 - + + + 6 - - - 0 - 0 - - - - 200 - - - 25 - - - Qt::Horizontal - - - true - - - - - - - - 0 - 0 - - - - - 32 - 0 - - - - 100% - - - Qt::AlignCenter - - + + + + + 0 + 0 + + + + + 0 + 0 + + + + 200 + + + 25 + + + Qt::Horizontal + + + true + + + + + + + + 0 + 0 + + + + + 32 + 0 + + + + 100% + + + Qt::AlignCenter + + + + - fsr_sharpening_value - fsr_sharpening_label - fsr_sharpening_slider From 972bd6cb5427d5c05d9482aa1f0bc76bea6715af Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Sat, 26 Nov 2022 02:14:10 -0300 Subject: [PATCH 012/387] Sharpness instead of Sharpening --- src/yuzu/configuration/configure_graphics.ui | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 1f8c84394..37271f956 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -529,12 +529,12 @@ - Use global FSR Sharpening + Use global FSR Sharpness - Set FSR Sharpening + Set FSR Sharpness @@ -548,7 +548,7 @@ - FSR Sharpening: + FSR Sharpness: From c2e13e303a83e673c705852bc5c99206eeb2cacd Mon Sep 17 00:00:00 2001 From: The yuzu Community Date: Sat, 26 Nov 2022 15:53:39 +0000 Subject: [PATCH 013/387] Update translations (2022-11-26) --- dist/languages/ca.ts | 1290 +++++++++++++++++-------------- dist/languages/cs.ts | 1286 +++++++++++++++++-------------- dist/languages/da.ts | 1506 ++++++++++++++++++++---------------- dist/languages/de.ts | 1336 ++++++++++++++++++-------------- dist/languages/el.ts | 1375 ++++++++++++++++++--------------- dist/languages/es.ts | 1377 ++++++++++++++++++--------------- dist/languages/fr.ts | 1344 ++++++++++++++++++-------------- dist/languages/id.ts | 1285 +++++++++++++++++-------------- dist/languages/it.ts | 1519 +++++++++++++++++++++---------------- dist/languages/ja_JP.ts | 1296 +++++++++++++++++-------------- dist/languages/ko_KR.ts | 1320 ++++++++++++++++++-------------- dist/languages/nb.ts | 1291 +++++++++++++++++-------------- dist/languages/nl.ts | 1343 ++++++++++++++++++-------------- dist/languages/pl.ts | 1298 +++++++++++++++++-------------- dist/languages/pt_BR.ts | 1298 +++++++++++++++++-------------- dist/languages/pt_PT.ts | 1298 +++++++++++++++++-------------- dist/languages/ru_RU.ts | 1602 +++++++++++++++++++++------------------ dist/languages/sv.ts | 1585 +++++++++++++++++++++----------------- dist/languages/tr_TR.ts | 1407 +++++++++++++++++++--------------- dist/languages/uk.ts | 996 ++++++++++++++---------- dist/languages/vi.ts | 1287 +++++++++++++++++-------------- dist/languages/vi_VN.ts | 1285 +++++++++++++++++-------------- dist/languages/zh_CN.ts | 1298 +++++++++++++++++-------------- dist/languages/zh_TW.ts | 1350 +++++++++++++++++++-------------- 24 files changed, 18324 insertions(+), 13948 deletions(-) diff --git a/dist/languages/ca.ts b/dist/languages/ca.ts index 1d33bd89f..0ec6dd342 100644 --- a/dist/languages/ca.ts +++ b/dist/languages/ca.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Informeu sobre la compatibilitat del joc @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Si escolliu presentar un cas de prova a la </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">llista de compatibilitat de Yuzu</span></a><span style=" font-size:10pt;">, la informació següent es recollirà i es mostrarà al web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Informació del maquinari (CPU / GPU / Sistema operatiu)</li> <li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Quina versió de yuzu està utilitzant?</li> <li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">El compte de yuzu connectat</li></ul></body></html> - - Perfect - Perfecte + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>El joc funciona perfectament sense problemes d'àudio o gràfics. </p></body></html> + + Yes The game starts to output video or audio + - - Great - Genial + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p> El joc funciona amb problemes menors d'errors gràfics o d'àudio i es pot jugar de principi a fi. Pot requerir algunes solucions.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Correcte + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>El joc funciona amb problemes gràfics o d'àudio majors, però el joc es pot jugar de principi a fi amb solucions temporals.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Malament + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>El joc funciona, però amb greus errades gràfiques o d'àudio. No es pot avançar en àrees específiques a causa d'errades, fins i tot amb solucions temporals.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menú + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>El joc no es pot jugar a causa de les greus errades gràfiques o d'àudio. No es pot avançar més enllà de la pantalla d'inici.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - No engega + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>El joc es bloqueja quan s'intenta iniciar.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Independentment de la velocitat o el rendiment, com funciona aquest joc de principi a fi en aquesta versió de yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Gràcies per el vostre enviament. - + Submitting Enviant - + Communication error Error de comunicació - + An error occurred while sending the Testcase S'ha produït un error mentre s'enviava el Cas de Prova - + Next Següent @@ -1437,117 +1477,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + + + + Stretch to Window Estirar a la finestra - + Resolution: Resolució: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtre d'adaptació de finestra: - + Nearest Neighbor Veí més proper - + Bilinear Bilineal - + Bicubic Bicúbic - + Gaussian Gaussià - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (només Vulkan) - + Anti-Aliasing Method: Mètode d'anti-aliasing - + None Cap - + FXAA FXAA - - + + Use global background color Utilitza un color de fons global - + Set background color: Configura un color de fons: - + Background Color: Color de fons: @@ -2915,37 +2960,37 @@ Per invertir els eixos, primer moveu el joystick verticalment i després horitzo Usuari actual - + Username Nom d'usuari - + Set Image Establir imatge - + Add Afegir - + Rename Renombrar - + Remove Eliminar - + Profile management is available only when game is not running. La gestió de perfils només està disponible quan el joc no s'està executant. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2953,96 +2998,105 @@ Per invertir els eixos, primer moveu el joystick verticalment i després horitzo %2 - + Enter Username Introdueixi el nom d'usuari - + Users Usuaris - + Enter a username for the new user: Introdueixi un nom d'usuari per al nou usuari: - + Enter a new username: Introdueixi un nou nom d'usuari: - - Confirm Delete - Confirmar eliminació - - - - You are about to delete user with name "%1". Are you sure? - Està a punt d'eliminar un usuari amb el nom "%1". Està segur? - - - + Select User Image Seleccioni una imatge d'usuari - + JPEG Images (*.jpg *.jpeg) Imatges JPEG (*.jpg *.jpeg) - + Error deleting image Error al eliminar la imatge - + Error occurred attempting to overwrite previous image at: %1. Error al intentar sobreescriure la imatge anterior a: %1. - + Error deleting file Error al eliminar el fitxer - + Unable to delete existing file: %1. No es pot eliminar el fitxer existent: %1. - + Error creating user image directory Error al crear el directori d'imatges de l'usuari - + Unable to create directory %1 for storing user images. No es pot crear el directori %1 per emmagatzemar imatges d’usuari. - + Error copying user image Error al copiar la imatge de l'usuari - + Unable to copy image from %1 to %2 No es pot copiar la imatge de %1 a %2 - + Error resizing user image Error al redimensionar la imatge d'usuari - + Unable to resize image No es pot redimensionar la imatge + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Confirmar eliminació + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3863,56 +3917,71 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les + Show Compatibility List + + + + Show Add-Ons Column Mostrar columna de complements - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Tamany de les icones dels jocs - + Folder Icon Size: Tamany de les icones de les carpetes - + Row 1 Text: Text de la fila 1: - + Row 2 Text: Text de la fila 2: - + Screenshots Captures de pantalla - + Ask Where To Save Screenshots (Windows Only) Preguntar on guardar les captures de pantalla (només Windows) - + Screenshots Path: Ruta de les captures de pantalla: - + ... ... - + Select Screenshots Path... Seleccioni el directori de les Captures de Pantalla... - + <System> <System> @@ -4221,12 +4290,12 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les DirectConnectWindow - + Connecting - + Connect @@ -4234,488 +4303,491 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Es recullen dades anònimes</a> per ajudar a millorar yuzu. <br/><br/>Desitja compartir les seves dades d'ús amb nosaltres? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Carregant Web applet... - - + + Disable Web Applet Desactivar el Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Desactivar l'Applet Web pot provocar comportaments indefinits i només hauria d'utilitzar-se amb Super Mario 3D All-Stars. Estàs segur de que vols desactivar l'Applet Web? (Això pot ser reactivat als paràmetres Debug.) - + The amount of shaders currently being built La quantitat de shaders que s'estan compilant actualment - + The current selected resolution scaling multiplier. El multiplicador d'escala de resolució seleccionat actualment. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocitat d'emulació actual. Valors superiors o inferiors a 100% indiquen que l'emulació s'està executant més ràpidament o més lentament que a la Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Quants fotogrames per segon està mostrant el joc actualment. Això variarà d'un joc a un altre i d'una escena a una altra. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Temps que costa emular un fotograma de la Switch, sense tenir en compte la limitació de fotogrames o la sincronització vertical. Per a una emulació òptima, aquest valor hauria de ser com a màxim de 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Esborrar arxius recents - + &Continue &Continuar - + &Pause &Pausar - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu està executant un joc - + Warning Outdated Game Format Advertència format del joc desfasat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Està utilitzant el format de directori de ROM deconstruït per a aquest joc, que és un format desactualitzat que ha sigut reemplaçat per altres, com NCA, NAX, XCI o NSP. Els directoris de ROM deconstruïts careixen d'icones, metadades i suport d'actualitzacions.<br><br>Per a obtenir una explicació dels diversos formats de Switch que suporta yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>faci una ullada a la nostra wiki</a>. Aquest missatge no es tornarà a mostrar. - - + + Error while loading ROM! Error carregant la ROM! - + The ROM format is not supported. El format de la ROM no està suportat. - + An error occurred initializing the video core. S'ha produït un error inicialitzant el nucli de vídeo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu ha trobat un error mentre executava el nucli de vídeo. Això sol ser causat per controladors de la GPU obsolets, inclosos els integrats. Si us plau, consulti el registre per a més detalls. Per obtenir més informació sobre com accedir al registre, consulti la següent pàgina: <a href='https://yuzu-emu.org/help/reference/log-files/'>Com carregar el fitxer de registre</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Error al carregar la ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Si us plau, segueixi <a href='https://yuzu-emu.org/help/quickstart/'>la guia d'inici de yuzu</a> per a bolcar de nou els seus fitxers.<br>Pot consultar la wiki de yuzu wiki</a> o el Discord de yuzu</a> per obtenir ajuda. - + An unknown error occurred. Please see the log for more details. S'ha produït un error desconegut. Si us plau, consulti el registre per a més detalls. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Dades de partides guardades - + Mod Data Dades de mods - + Error Opening %1 Folder Error obrint la carpeta %1 - - + + Folder does not exist! La carpeta no existeix! - + Error Opening Transferable Shader Cache Error obrint la cache transferible de shaders - + Failed to create the shader cache directory for this title. No s'ha pogut crear el directori de la cache dels shaders per aquest títol. - - Contents - Continguts + + Error Removing Contents + - - Update - Actualització + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Eliminar entrada - - Remove Installed Game %1? - Eliminar el joc instal·lat %1? - - - - - - - - + + + + + + Successfully Removed S'ha eliminat correctament - + Successfully removed the installed base game. S'ha eliminat correctament el joc base instal·lat. - - - - Error Removing %1 - Error eliminant %1 - - - + The base game is not installed in the NAND and cannot be removed. El joc base no està instal·lat a la NAND i no pot ser eliminat. - + Successfully removed the installed update. S'ha eliminat correctament l'actualització instal·lada. - + There is no update installed for this title. No hi ha cap actualització instal·lada per aquest títol. - + There are no DLC installed for this title. No hi ha cap DLC instal·lat per aquest títol. - + Successfully removed %1 installed DLC. S'ha eliminat correctament %1 DLC instal·lat/s. - + Delete OpenGL Transferable Shader Cache? Desitja eliminar la cache transferible de shaders d'OpenGL? - + Delete Vulkan Transferable Shader Cache? Desitja eliminar la cache transferible de shaders de Vulkan? - + Delete All Transferable Shader Caches? Desitja eliminar totes les caches transferibles de shaders? - + Remove Custom Game Configuration? Desitja eliminar la configuració personalitzada del joc? - + Remove File Eliminar arxiu - - + + Error Removing Transferable Shader Cache Error eliminant la cache transferible de shaders - - + + A shader cache for this title does not exist. No existeix una cache de shaders per aquest títol. - + Successfully removed the transferable shader cache. S'ha eliminat correctament la cache transferible de shaders. - + Failed to remove the transferable shader cache. No s'ha pogut eliminar la cache transferible de shaders. - - + + Error Removing Transferable Shader Caches Error al eliminar les caches de shaders transferibles - + Successfully removed the transferable shader caches. Caches de shaders transferibles eliminades correctament. - + Failed to remove the transferable shader cache directory. No s'ha pogut eliminar el directori de caches de shaders transferibles. - - + + Error Removing Custom Configuration Error eliminant la configuració personalitzada - + A custom configuration for this title does not exist. No existeix una configuració personalitzada per aquest joc. - + Successfully removed the custom game configuration. S'ha eliminat correctament la configuració personalitzada del joc. - + Failed to remove the custom game configuration. No s'ha pogut eliminar la configuració personalitzada del joc. - - + + RomFS Extraction Failed! La extracció de RomFS ha fallat! - + There was an error copying the RomFS files or the user cancelled the operation. S'ha produït un error copiant els arxius RomFS o l'usuari ha cancel·lat la operació. - + Full Completa - + Skeleton Esquelet - + Select RomFS Dump Mode Seleccioni el mode de bolcat de RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Si us plau, seleccioni la forma en que desitja bolcar la RomFS.<br>Completa copiarà tots els arxius al nou directori mentre que<br>esquelet només crearà l'estructura de directoris. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root No hi ha suficient espai lliure a %1 per extreure el RomFS. Si us plau, alliberi espai o esculli un altre directori de bolcat a Emulació > Configuració > Sistema > Sistema d'arxius > Carpeta arrel de bolcat - + Extracting RomFS... Extraient RomFS... - - + + Cancel Cancel·la - + RomFS Extraction Succeeded! Extracció de RomFS completada correctament! - + The operation completed successfully. L'operació s'ha completat correctament. - + Error Opening %1 Error obrint %1 - + Select Directory Seleccionar directori - + Properties Propietats - + The game properties could not be loaded. Les propietats del joc no s'han pogut carregar. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Executable de Switch (%1);;Tots els Arxius (*.*) - + Load File Carregar arxiu - + Open Extracted ROM Directory Obrir el directori de la ROM extreta - + Invalid Directory Selected Directori seleccionat invàlid - + The directory you have selected does not contain a 'main' file. El directori que ha seleccionat no conté un arxiu 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Arxiu de Switch Instal·lable (*.nca *.nsp *.xci);;Arxiu de Continguts Nintendo (*.nca);;Paquet d'enviament Nintendo (*.nsp);;Imatge de Cartutx NX (*.xci) - + Install Files Instal·lar arxius - + %n file(s) remaining %n arxiu(s) restants%n arxiu(s) restants - + Installing file "%1"... Instal·lant arxiu "%1"... - - + + Install Results Resultats instal·lació - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Per evitar possibles conflictes, no recomanem als usuaris que instal·lin jocs base a la NAND. Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i DLCs. - + %n file(s) were newly installed %n nou(s) arxiu(s) s'ha(n) instal·lat @@ -4723,7 +4795,7 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i - + %n file(s) were overwritten %n arxiu(s) s'han sobreescrit @@ -4731,7 +4803,7 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i - + %n file(s) failed to install %n arxiu(s) no s'han instal·lat @@ -4739,391 +4811,410 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i - + System Application Aplicació del sistema - + System Archive Arxiu del sistema - + System Application Update Actualització de l'aplicació del sistema - + Firmware Package (Type A) Paquet de firmware (Tipus A) - + Firmware Package (Type B) Paquet de firmware (Tipus B) - + Game Joc - + Game Update Actualització de joc - + Game DLC DLC del joc - + Delta Title Títol delta - + Select NCA Install Type... Seleccioni el tipus d'instal·lació NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleccioni el tipus de títol que desitja instal·lar aquest NCA com a: (En la majoria dels casos, el valor predeterminat 'Joc' està bé.) - + Failed to Install Ha fallat la instal·lació - + The title type you selected for the NCA is invalid. El tipus de títol seleccionat per el NCA és invàlid. - + File not found Arxiu no trobat - + File "%1" not found Arxiu "%1" no trobat - + OK D'acord - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Falta el compte de yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Per tal d'enviar un cas de prova de compatibilitat de joc, ha de vincular el seu compte de yuzu.<br><br/>Per a vincular el seu compte de yuzu, vagi a Emulació & gt; Configuració & gt; Web. - + Error opening URL Error obrint URL - + Unable to open the URL "%1". No es pot obrir la URL "%1". - + TAS Recording Gravació TAS - + Overwrite file of player 1? Sobreescriure l'arxiu del jugador 1? - + Invalid config detected Configuració invàlida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. El controlador del mode portàtil no es pot fer servir en el mode acoblat. Es seleccionarà el controlador Pro en el seu lloc. - - - Error - Error - - - - - The current game is not looking for amiibos - El joc actual no està buscant amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'amiibo actual ha sigut eliminat - + + Error + Error + + + + + The current game is not looking for amiibos + El joc actual no està buscant amiibos + + + Amiibo File (%1);; All Files (*.*) Arxiu Amiibo (%1);; Tots els Arxius (*.*) - + Load Amiibo Carregar Amiibo - + Error loading Amiibo data Error al carregar les dades d'Amiibo - - Unable to load Amiibo data. - No s'han pogut carregar les dades d'Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Captura de pantalla - + PNG Image (*.png) Imatge PNG (*.png) - + TAS state: Running %1/%2 Estat TAS: executant %1/%2 - + TAS state: Recording %1 Estat TAS: gravant %1 - + TAS state: Idle %1/%2 Estat TAS: inactiu %1/%2 - + TAS State: Invalid Estat TAS: invàlid - + &Stop Running &Parar l'execució - + &Start &Iniciar - + Stop R&ecording Parar g&ravació - + R&ecord G&ravar - + Building: %n shader(s) Construint: %n shader(s)Construint: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escala: %1x - + Speed: %1% / %2% Velocitat: %1% / %2% - + Speed: %1% Velocitat: %1% - + Game: %1 FPS (Unlocked) Joc: %1 FPS (desbloquejat) - + Game: %1 FPS Joc: %1 FPS - + Frame: %1 ms Fotograma: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR ERROR GPU - + DOCKED - + HANDHELD - + NEAREST MÉS PROPER - - + + BILINEAR BILINEAL - + BICUBIC BICÚBIC - + GAUSSIAN GAUSSIÀ - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA SENSE AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. El joc que està intentant carregar requereix d'arxius addicionals de la seva Switch abans de poder jugar. <br/><br/>Per a obtenir més informació sobre com bolcar aquests arxius, vagi a la següent pàgina de la wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Bolcar arxius del sistema i les fonts compartides des d'una Consola Switch</a>. <br/><br/>Desitja tornar a la llista de jocs? Continuar amb l'emulació pot provocar el tancament inesperat, dades de partides guardades corruptes o altres errors. - + yuzu was unable to locate a Switch system archive. %1 yuzu no ha pogut localitzar l'arxiu de sistema de la Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu no ha pogut localitzar un arxiu de sistema de la Switch: %1. %2 - + System Archive Not Found Arxiu del sistema no trobat - + System Archive Missing Falta arxiu del sistema - + yuzu was unable to locate the Switch shared fonts. %1 yuzu no ha pogut trobar les fonts compartides de la Switch. %1 - + Shared Fonts Not Found Fonts compartides no trobades - + Shared Font Missing Falten les fonts compartides - + Fatal Error Error fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu ha trobat un error fatal, consulti el registre per a obtenir més detalls. Per a més informació sobre com accedir al registre, consulti la següent pàgina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Com carregar l'arxiu de registre?</a>.<br/><br/> Desitja tornar al llistat de jocs? Continuar amb l'emulació pot provocar el tancament inesperat, dades de partides guardades corruptes o altres errors. - + Fatal Error encountered Trobat error fatal - + Confirm Key Rederivation Confirmi la clau de rederivació - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5140,37 +5231,37 @@ i opcionalment faci còpies de seguretat. Això eliminarà els arxius de les claus generats automàticament i tornarà a executar el mòdul de derivació de claus. - + Missing fuses Falten fusibles - + - Missing BOOT0 - Falta BOOT0 - + - Missing BCPKG2-1-Normal-Main - Falta BCPKG2-1-Normal-Main - + - Missing PRODINFO - Falta PRODINFO - + Derivation Components Missing Falten components de derivació - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Falten les claus d'encriptació. <br>Si us plau, segueixi <a href='https://yuzu-emu.org/help/quickstart/'>la guia ràpida de yuzu</a> per a obtenir totes les seves claus, firmware i jocs.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5179,39 +5270,39 @@ Això pot prendre fins a un minut depenent del rendiment del seu sistema. - + Deriving Keys Derivant claus - + Select RomFS Dump Target Seleccioni el destinatari per a bolcar el RomFS - + Please select which RomFS you would like to dump. Si us plau, seleccioni quin RomFS desitja bolcar. - + Are you sure you want to close yuzu? Està segur de que vol tancar yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Està segur de que vol aturar l'emulació? Qualsevol progrés no guardat es perdrà. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5223,38 +5314,38 @@ Desitja tancar-lo de totes maneres? GRenderWindow - + OpenGL not available! OpenGL no disponible! - + yuzu has not been compiled with OpenGL support. yuzu no ha estat compilat amb suport per OpenGL. - - + + Error while initializing OpenGL! Error al inicialitzar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. La seva GPU no suporta OpenGL, o no té instal·lat els últims controladors gràfics. - + Error while initializing OpenGL 4.6! Error inicialitzant OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 La seva GPU no suporta OpenGL 4.6, o no té instal·lats els últims controladors gràfics.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 És possible que la seva GPU no suporti una o més extensions necessàries d'OpenGL. Si us plau, asseguris de tenir els últims controladors de la tarjeta gràfica.<br><br>GL Renderer:<br>%1<br><br>Extensions no suportades:<br>%2 @@ -5262,153 +5353,153 @@ Desitja tancar-lo de totes maneres? GameList - + Favorite Preferit - + Start Game Iniciar el joc - + Start Game without Custom Configuration Iniciar el joc sense la configuració personalitzada - + Open Save Data Location Obrir la ubicació dels arxius de partides guardades - + Open Mod Data Location Obrir la ubicació dels mods - + Open Transferable Pipeline Cache Obrir cache transferible de shaders de canonada - + Remove Eliminar - + Remove Installed Update Eliminar actualització instal·lada - + Remove All Installed DLC Eliminar tots els DLC instal·lats - + Remove Custom Configuration Eliminar configuració personalitzada - + Remove OpenGL Pipeline Cache Eliminar cache de canonada d'OpenGL - + Remove Vulkan Pipeline Cache Eliminar cache de canonada de Vulkan - + Remove All Pipeline Caches Eliminar totes les caches de canonada - + Remove All Installed Contents Eliminar tots els continguts instal·lats - + Dump RomFS Bolcar RomFS - + Dump RomFS to SDMC Bolcar RomFS a SDMC - + Copy Title ID to Clipboard Copiar la ID del títol al porta-retalls - + Navigate to GameDB entry Navegar a l'entrada de GameDB - + Properties Propietats - + Scan Subfolders Escanejar subdirectoris - + Remove Game Directory Eliminar directori de jocs - + ▲ Move Up ▲ Moure amunt - + ▼ Move Down ▼ Move avall - + Open Directory Location Obre ubicació del directori - + Clear Esborrar - + Name Nom - + Compatibility Compatibilitat - + Add-ons Complements - + File type Tipus d'arxiu - + Size Mida @@ -5417,81 +5508,61 @@ Desitja tancar-lo de totes maneres? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfecte - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - El joc funciona a la perfecció sense errors d'àudio o gràfics, totes les funcions provades funcionen segons el previst -sense cap solució temporal necessària. - - - - Great - Genial - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - El joc funciona amb errors gràfics o d'àudio menors i es pot jugar de principi a fi. Pot requerir de -solucions temporals. - - Okay - Correcte - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - El joc funciona amb importants errors gràfics o d'àudio, però el joc es pot jugar de principi a fi amb -solucions temporals. + Game can be played without issues. + - Bad - Malament + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - El joc funciona, però amb importants errors gràfics o d'àudio. És impossible avançar en zones específiques -inclús amb solucions temporals. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro / Menú - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - No és possible jugar a aquest joc degut a importants errors gràfics o d'àudio. És impossible avançar més enllà de la pantalla -d'inici. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot No engega - + The game crashes when attempting to startup. El joc es bloqueja al intentar iniciar. - + Not Tested No provat - + The game has not yet been tested. Aquest joc encara no ha estat provat. @@ -5499,7 +5570,7 @@ d'inici. GameListPlaceholder - + Double-click to add a new folder to the game list Faci doble clic per afegir un nou directori a la llista de jocs @@ -5512,12 +5583,12 @@ d'inici. %1 de %n resultat(s)%1 de %n resultat(s) - + Filter: Filtre: - + Enter pattern to filter Introdueixi patró per a filtrar @@ -5853,42 +5924,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Jugadors + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5911,232 +5982,237 @@ Debug Message: &Arxius recents - + &Emulation &Emulació - + &View &Veure - + &Reset Window Size &Reiniciar tamany de finestra - + &Debugging &Depuració - + Reset Window Size to &720p Reiniciar el tamany de la finestra a &720p - + Reset Window Size to 720p Reiniciar el tamany de la finestra a 720p - + Reset Window Size to &900p Reiniciar el tamany de la finestra a &900p - + Reset Window Size to 900p Reiniciar el tamany de la finestra a 900p - + Reset Window Size to &1080p Reiniciar el tamany de la finestra a &1080p - + Reset Window Size to 1080p Reiniciar el tamany de la finestra a 1080p - + + &Multiplayer + + + + &Tools &Eines - + &TAS &TAS - + &Help &Ajuda - + &Install Files to NAND... &instal·lar arxius a la NAND... - + L&oad File... C&arregar arxiu... - + Load &Folder... Carregar &carpeta... - + E&xit S&ortir - + &Pause &Pausar - + &Stop &Aturar - + &Reinitialize keys... &Reinicialitzar claus... - + &About yuzu &Sobre yuzu - + Single &Window Mode Mode una sola &finestra - + Con&figure... Con&figurar... - + Display D&ock Widget Headers Mostrar complements de capçalera del D&ock - + Show &Filter Bar Mostrar la barra de &filtre - + Show &Status Bar Mostrar la barra d'&estat - + Show Status Bar Mostrar barra d'estat - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen P&antalla completa - + &Restart &Reiniciar - + Load/Remove &Amiibo... Carregar/Eliminar &Amiibo... - + &Report Compatibility &Informar de compatibilitat - + Open &Mods Page Obrir la pàgina de &mods - + Open &Quickstart Guide Obre la guia d'&inici ràpid - + &FAQ &Preguntes freqüents - + Open &yuzu Folder Obrir la carpeta de &yuzu - + &Capture Screenshot &Captura de pantalla - + &Configure TAS... &Configurar TAS... - + Configure C&urrent Game... Configurar joc a&ctual... - + &Start &Iniciar - + &Reset &Reiniciar - + R&ecord E&nregistrar @@ -6201,46 +6277,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Connectat - - - - Not Connected - + + Connected + Connectat + + + + New Messages Received + + + + Error Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6341,8 +6412,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6430,42 +6501,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Títols instal·lats a la SD - + Installed NAND Titles Títols instal·lats a la NAND - + System Titles Títols del sistema - + Add New Game Directory Afegir un nou directori de jocs - + Favorites Preferits @@ -6784,6 +6855,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nom + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6887,6 +7071,7 @@ p, li { white-space: pre-wrap; } + Handheld Portàtil @@ -6926,11 +7111,6 @@ p, li { white-space: pre-wrap; } Docked Acoblada - - - Undocked - Portàtil - Vibration diff --git a/dist/languages/cs.ts b/dist/languages/cs.ts index 118bb0299..9ba94a86b 100644 --- a/dist/languages/cs.ts +++ b/dist/languages/cs.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Nahlásit kompatibilitu hry. @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Rozmysli si jestli chceš poslat data do: </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Listu Kompatibility s yuzu</span></a><span style=" font-size:10pt;">, následující informace budou uloženy a zobrazeny na stránce:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">informace o hardwaru (CPU / GPU / Operační Systém)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Verze yuzu</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Přidružený účet</li></ul></body></html> - - Perfect - Perfektní + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Hra funguje bez chyby bez grafických nebo zvukových artefaktů.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Skvělé + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Hra funguje s jemnými grafickými nebo vizuálními chybami, ale je hratelná od startu do konce, avšak může potřebovat problém obejít.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Okej + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Hra funguje se zasadními grafickými nebo zvukovými chybami, ale je hratelná od začátku do konce s překážkami. + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Špatný + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Hra funguje, ale s velkými grafickými nebo zvukovými chybami. Nejde se dostat přes specifická místa, ani s obkličkami.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Hra nejde kompletně hrát z důvodu grafických nebo zvukových chyb. Nejde se dostat přes Start Screen.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Ne-bootuje + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Hra crashuje při startu.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Nezávislé na rychlosti nebo výkona, jak dobře se tato hra hraje na této verzi yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Děkujeme za odezvu! - + Submitting Potvrzuji - + Communication error Chyba komunikace - + An error occurred while sending the Testcase Chyba při odesílání testovacího případu - + Next Další @@ -1429,117 +1469,122 @@ Tato možnost zlepšuje rychlost díky závislosti na sémantice cmpxchg pro zaj + Force 16:10 + + + + Stretch to Window Roztáhnout podle okna - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Žádné - + FXAA - - + + Use global background color Použít globální barvu pozadí - + Set background color: Nastavit barvu pozadí: - + Background Color: Barva Pozadí: @@ -2907,37 +2952,37 @@ Pro převrácení os nejprve posuňte joystick vertikálně, poté horizontáln Aktuální uživatel - + Username Přezdívka - + Set Image Nastavit obrázek - + Add Přidat - + Rename Přejmenovat - + Remove Odebrat - + Profile management is available only when game is not running. Spravování profilů je k dispozici, pouze když neběží žádná hra. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2945,96 +2990,105 @@ Pro převrácení os nejprve posuňte joystick vertikálně, poté horizontáln %2 - + Enter Username Zadejte přezdívku - + Users Uživatelé - + Enter a username for the new user: Zadejte přezdívku pro nového uživatele: - + Enter a new username: Zadejte novou přezdívku: - - Confirm Delete - Potvrdit smazání - - - - You are about to delete user with name "%1". Are you sure? - Přejete si odstranit uživatele se jménem "%1"? - - - + Select User Image Vyberte obrázek uživatele - + JPEG Images (*.jpg *.jpeg) Obrázek JPEG (*.jpg *.jpeg) - + Error deleting image Chyba při odstraňování obrázku - + Error occurred attempting to overwrite previous image at: %1. Chyba při přepisování předchozího obrázku na: %1 - + Error deleting file Chyba při odstraňování souboru - + Unable to delete existing file: %1. Nelze odstranit existující soubor: %1. - + Error creating user image directory Chyba při vytváření složky s obrázkem uživatele - + Unable to create directory %1 for storing user images. Nelze vytvořit složku %1 pro ukládání obrázků uživatele. - + Error copying user image Chyba při kopírování obrázku uživatele - + Unable to copy image from %1 to %2 Nelze zkopírovat obrázek z %1 do %2 - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Potvrdit smazání + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3855,56 +3909,71 @@ Táhněte body pro změnu pozice nebo dvojitě klikněte na buňky tabulky pro z + Show Compatibility List + + + + Show Add-Ons Column Ukázat sloupec Doplňky - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Text řádku 1: - + Row 2 Text: Text řádku 2: - + Screenshots Snímek obrazovky - + Ask Where To Save Screenshots (Windows Only) Zeptat se, kam uložit snímek obrazovky (pouze Windows) - + Screenshots Path: Cesta snímků obrazovky: - + ... ... - + Select Screenshots Path... Vyberte cestu ke snímkům obrazovky... - + <System> <System> @@ -4213,12 +4282,12 @@ Táhněte body pro změnu pozice nebo dvojitě klikněte na buňky tabulky pro z DirectConnectWindow - + Connecting - + Connect @@ -4226,889 +4295,911 @@ Táhněte body pro změnu pozice nebo dvojitě klikněte na buňky tabulky pro z GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymní data jsou sbírána</a> pro vylepšení yuzu. <br/><br/>Chcete s námi sdílet anonymní data? - + Telemetry Telemetry - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Načítání Web Appletu... - - + + Disable Web Applet Zakázat Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Počet aktuálně sestavovaných shaderů - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktuální emulační rychlost. Hodnoty vyšší než 100% indikují, že emulace běží rychleji nebo pomaleji než na Switchi. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Kolik snímků za sekundu aktuálně hra zobrazuje. Tohle závisí na hře od hry a scény od scény. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Čas potřebný na emulaci framu scény, nepočítá se limit nebo v-sync. Pro plnou rychlost by se tohle mělo pohybovat okolo 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Vymazat poslední soubory - + &Continue &Pokračovat - + &Pause &Pauza - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Varování Zastaralý Formát Hry - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Používáte rozbalený formát hry, který je zastaralý a byl nahrazen jinými jako NCA, NAX, XCI, nebo NSP. Rozbalená ROM nemá ikony, metadata, a podporu updatů.<br><br>Pro vysvětlení všech možných podporovaných typů, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>zkoukni naší wiki</a>. Tato zpráva se nebude znova zobrazovat. - - + + Error while loading ROM! Chyba při načítání ROM! - + The ROM format is not supported. Tento formát ROM není podporován. - + An error occurred initializing the video core. Nastala chyba při inicializaci jádra videa. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Chyba při načítání ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Pro extrakci souborů postupujte podle <a href='https://yuzu-emu.org/help/quickstart/'>rychlého průvodce yuzu</a>. Nápovědu naleznete na <br>wiki</a> nebo na Discordu</a>. - + An unknown error occurred. Please see the log for more details. Nastala chyba. Koukni do logu. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Uložit data - + Mod Data Módovat Data - + Error Opening %1 Folder Chyba otevírání složky %1 - - + + Folder does not exist! Složka neexistuje! - + Error Opening Transferable Shader Cache Chyba při otevírání přenositelné mezipaměti shaderů - + Failed to create the shader cache directory for this title. - - Contents - Obsah + + Error Removing Contents + - - Update - Aktualizace + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Odebrat položku - - Remove Installed Game %1? - Odebrat Nainstalovanou Hru %1? - - - - - - - - + + + + + + Successfully Removed Úspěšně odebráno - + Successfully removed the installed base game. Úspěšně odebrán nainstalovaný základ hry. - - - - Error Removing %1 - Chyba při odstraňování %1 - - - + The base game is not installed in the NAND and cannot be removed. Základ hry není nainstalovaný na NAND a nemůže být odstraněn. - + Successfully removed the installed update. Úspěšně odebrána nainstalovaná aktualizace. - + There is no update installed for this title. Není nainstalovaná žádná aktualizace pro tento titul. - + There are no DLC installed for this title. Není nainstalované žádné DLC pro tento titul. - + Successfully removed %1 installed DLC. Úspěšně odstraněno %1 nainstalovaných DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? Odstranit vlastní konfiguraci hry? - + Remove File Odstranit soubor - - + + Error Removing Transferable Shader Cache Chyba při odstraňování přenositelné mezipaměti shaderů - - + + A shader cache for this title does not exist. Mezipaměť shaderů pro tento titul neexistuje. - + Successfully removed the transferable shader cache. Přenositelná mezipaměť shaderů úspěšně odstraněna - + Failed to remove the transferable shader cache. Nepodařilo se odstranit přenositelnou mezipaměť shaderů - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Chyba při odstraňování vlastní konfigurace hry - + A custom configuration for this title does not exist. Vlastní konfigurace hry pro tento titul neexistuje. - + Successfully removed the custom game configuration. Úspěšně odstraněna vlastní konfigurace hry. - + Failed to remove the custom game configuration. Nepodařilo se odstranit vlastní konfiguraci hry. - - + + RomFS Extraction Failed! Extrakce RomFS se nepovedla! - + There was an error copying the RomFS files or the user cancelled the operation. Nastala chyba při kopírování RomFS souborů, nebo uživatel operaci zrušil. - + Full Plný - + Skeleton Kostra - + Select RomFS Dump Mode Vyber RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Vyber jak by si chtěl RomFS vypsat.<br>Plné zkopíruje úplně všechno, ale<br>kostra zkopíruje jen strukturu složky. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Extrahuji RomFS... - - + + Cancel Zrušit - + RomFS Extraction Succeeded! Extrakce RomFS se povedla! - + The operation completed successfully. Operace byla dokončena úspěšně. - + Error Opening %1 Chyba při otevírání %1 - + Select Directory Vybraná Složka - + Properties Vlastnosti - + The game properties could not be loaded. Herní vlastnosti nemohly být načteny. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Executable (%1);;Všechny soubory (*.*) - + Load File Načíst soubor - + Open Extracted ROM Directory Otevřít složku s extrahovanou ROM - + Invalid Directory Selected Vybraná složka je neplatná - + The directory you have selected does not contain a 'main' file. Složka kterou jste vybrali neobsahuje soubor "main" - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Instalovatelný soubor pro Switch (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Instalovat Soubory - + %n file(s) remaining - + Installing file "%1"... Instalování souboru "%1"... - - + + Install Results Výsledek instalace - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Abychom předešli možným konfliktům, nedoporučujeme uživatelům instalovat základní hry na paměť NAND. Tuto funkci prosím používejte pouze k instalaci aktualizací a DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systémová Aplikace - + System Archive Systémový archív - + System Application Update Systémový Update Aplikace - + Firmware Package (Type A) Firmware-ový baliček (Typu A) - + Firmware Package (Type B) Firmware-ový baliček (Typu B) - + Game Hra - + Game Update Update Hry - + Game DLC Herní DLC - + Delta Title Delta Title - + Select NCA Install Type... Vyberte typ instalace NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vyberte typ title-u, který chcete nainstalovat tenhle NCA jako: (Většinou základní "game" stačí.) - + Failed to Install Chyba v instalaci - + The title type you selected for the NCA is invalid. Tento typ pro tento NCA není platný. - + File not found Soubor nenalezen - + File "%1" not found Soubor "%1" nenalezen - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Chybí účet yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Pro přidání recenze kompatibility je třeba mít účet yuzu<br><br/>Pro nalinkování yuzu účtu jdi do Emulace &gt; Konfigurace &gt; Web. - + Error opening URL Chyba při otevírání URL - + Unable to open the URL "%1". Nelze otevřít URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected Zjištěno neplatné nastavení - + Handheld controller can't be used on docked mode. Pro controller will be selected. Ruční ovladač nelze používat v dokovacím režimu. Bude vybrán ovladač Pro Controller. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Soubor Amiibo (%1);; Všechny Soubory (*.*) - + Load Amiibo Načíst Amiibo - + Error loading Amiibo data Chyba načítání Amiiba - - Unable to load Amiibo data. - Načtení Amiiba nebylo možné + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Pořídit Snímek Obrazovky - + PNG Image (*.png) PNG Image (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Rychlost: %1% / %2% - + Speed: %1% Rychlost: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Hra: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMÁLNÍ - + GPU HIGH GPU VYSOKÝ - + GPU EXTREME GPU EXTRÉMNÍ - + GPU ERROR GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Hra, kterou se snažíte načíst potřebuje další data z vašeho Switche, než bude moci být načtena.<br/><br/>Pro více informací o získání těchto souboru se koukněte na wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Získávání Systémových Archivů a Sdílených Fontu z konzole Switch</a>.<br/><br/>Přejete si odejít do listu her? Pokračování v emulaci by mohlo mít negativní účinky jako crashe, rozbité savy , nebo další bugy. - + yuzu was unable to locate a Switch system archive. %1 Aplikace yuzu nenašla systémový archiv Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 Aplikace yuzu nenašla systémový archiv Switch: %1. %2 - + System Archive Not Found Systémový Archív Nenalezen - + System Archive Missing Chybí systémový archiv - + yuzu was unable to locate the Switch shared fonts. %1 Aplikace yuzu nenašla sdílená písma Switch. %1 - + Shared Fonts Not Found Sdílené Fonty Nenalezeny - + Shared Font Missing Chybí sdílené písmo - + Fatal Error Fatální Chyba - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu narazilo na fatální chybu, prosím kouknšte do logu pro více informací. Pro více informací jak se dostat do logu se koukněte na následující stránku: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'> Jak Uploadnout Log</a>.<br/><br/>Přejete si odejít do listu her? Pokračování v emulaci může mít za následek crashe, rozbité savy, nebo další bugy. - + Fatal Error encountered Vyskytla se kritická chyba - + Confirm Key Rederivation Potvďte Rederivaci Klíčů - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5125,37 +5216,37 @@ a udělejte si zálohu. Toto vymaže věechny vaše automaticky generované klíče a znova spustí modul derivace klíčů. - + Missing fuses Chybí Fuses - + - Missing BOOT0 - Chybí BOOT0 - + - Missing BCPKG2-1-Normal-Main - Chybí BCPKG2-1-Normal-Main - + - Missing PRODINFO - Chybí PRODINFO - + Derivation Components Missing Chybé odvozené komponenty - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5164,39 +5255,39 @@ Tohle může zabrat až minutu podle výkonu systému. - + Deriving Keys Derivuji Klíče - + Select RomFS Dump Target Vyberte Cíl vypsaní RomFS - + Please select which RomFS you would like to dump. Vyberte, kterou RomFS chcete vypsat. - + Are you sure you want to close yuzu? Jste si jist, že chcete zavřít yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Jste si jist, že chcete ukončit emulaci? Jakýkolic neuložený postup bude ztracen. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5208,38 +5299,38 @@ Opravdu si přejete ukončit tuto aplikaci? GRenderWindow - + OpenGL not available! OpenGL není k dispozici! - + yuzu has not been compiled with OpenGL support. yuzu nebylo sestaveno s OpenGL podporou. - - + + Error while initializing OpenGL! Chyba při inicializaci OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Vaše grafická karta pravděpodobně nepodporuje OpenGL nebo nejsou nainstalovány nejnovější ovladače. - + Error while initializing OpenGL 4.6! Chyba při inicializaci OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Vaše grafická karta pravděpodobně nepodporuje OpenGL 4.6 nebo nejsou nainstalovány nejnovější ovladače.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Vaše grafická karta pravděpodobně nepodporuje jedno nebo více rozšíření OpenGL. Ujistěte se prosím, že jsou nainstalovány nejnovější ovladače.<br><br>GL Renderer:<br>%1<br><br>Nepodporované rozšíření:<br>%2 @@ -5247,153 +5338,153 @@ Opravdu si přejete ukončit tuto aplikaci? GameList - + Favorite Oblíbené - + Start Game Spustit hru - + Start Game without Custom Configuration Spustit hru bez vlastní konfigurace - + Open Save Data Location Otevřít Lokaci Savů - + Open Mod Data Location Otevřít Lokaci Modifikací - + Open Transferable Pipeline Cache - + Remove Odstranit - + Remove Installed Update Odstranit nainstalovanou aktualizaci - + Remove All Installed DLC Odstranit všechny nainstalované DLC - + Remove Custom Configuration Odstranit vlastní konfiguraci hry - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents Odstranit všechen nainstalovaný obsah - + Dump RomFS Vypsat RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Zkopírovat ID Titulu do schránky - + Navigate to GameDB entry Navigovat do GameDB - + Properties Vlastnosti - + Scan Subfolders Prohledat podsložky - + Remove Game Directory Odstranit složku se hrou - + ▲ Move Up ▲ Posunout nahoru - + ▼ Move Down ▼ Posunout dolů - + Open Directory Location Otevřít umístění složky - + Clear Vymazat - + Name Název - + Compatibility Kompatibilita - + Add-ons Modifkace - + File type Typ-Souboru - + Size Velikost @@ -5402,77 +5493,61 @@ Opravdu si přejete ukončit tuto aplikaci? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfektní - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Hra funguje bez problému, bez zvukových nebo grafických glitchů, všechno testované funguje jak má bez žádných obkliček - - - - Great - Skvělé - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Hra funguje s jemnými grafickými nebo vizuálními chybami, ale je hratelná od startu do konce, avšak může potřebovat problém obejít. - - Okay - Okej - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Hra funguje se zasadními grafickými nebo zvukovými chybami, ale je hratelná od začátku do konce s překážkami. + Game can be played without issues. + - Bad - Špatný + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Hra funguje se zasadními grafickými nebo zvukovými chybami. Není možné se dostat přes specifická místa, kvůli glitchům -i s obkličkami. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Hra nejde kompletně hrát z důvodu grafických nebo zvukových chyb. Nejde se dostat přes Start Screen. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Nebootuje - + The game crashes when attempting to startup. Hra crashuje při startu. - + Not Tested Netestováno - + The game has not yet been tested. Hra ještě nebyla testována @@ -5480,7 +5555,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Dvojitým kliknutím přidáte novou složku do seznamu her @@ -5493,12 +5568,12 @@ Screen. - + Filter: Filtr: - + Enter pattern to filter Zadejte filtr @@ -5833,42 +5908,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Hráči + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5891,232 +5966,237 @@ Debug Message: &Nedávné soubory - + &Emulation &Emulace - + &View &Pohled - + &Reset Window Size &Resetovat Velikost Okna - + &Debugging &Ladění - + Reset Window Size to &720p Nastavit velikost okna na &720p - + Reset Window Size to 720p Nastavit velikost okna na 720p - + Reset Window Size to &900p Resetovat Velikost Okna na &900p - + Reset Window Size to 900p Resetovat Velikost Okna na 900p - + Reset Window Size to &1080p Nastavit velikost okna na &1080p - + Reset Window Size to 1080p Nastavit velikost okna na 1080p - + + &Multiplayer + + + + &Tools &Nástroje - + &TAS - + &Help &Pomoc - + &Install Files to NAND... &Instalovat soubory na NAND... - + L&oad File... Načís&t soubor... - + Load &Folder... Načíst sl&ožku... - + E&xit E&xit - + &Pause &Pauza - + &Stop &Stop - + &Reinitialize keys... &Znovu inicializovat klíče... - + &About yuzu O &aplikaci yuzu - + Single &Window Mode &Režim jednoho okna - + Con&figure... &Nastavení - + Display D&ock Widget Headers Zobrazit záhlaví widgetů d&oku - + Show &Filter Bar Zobrazit &filtrovací panel - + Show &Status Bar Zobrazit &stavový řádek - + Show Status Bar Zobrazit Staus Bar - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen &Celá obrazovka - + &Restart &Restartovat - + Load/Remove &Amiibo... - + &Report Compatibility &Nahlásit kompatibilitu - + Open &Mods Page Otevřít stránku s &modifikacemi - + Open &Quickstart Guide Otevřít &rychlého průvodce - + &FAQ Často &kladené otázky - + Open &yuzu Folder Otevřít složku s &yuzu - + &Capture Screenshot Za&chytit snímek obrazovky - + &Configure TAS... - + Configure C&urrent Game... Nastavení současné hry - + &Start &Start - + &Reset - + R&ecord @@ -6181,46 +6261,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Připojeno - - - - Not Connected - + + Connected + Připojeno + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6321,8 +6396,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6410,42 +6485,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Nainstalované SD tituly - + Installed NAND Titles Nainstalované NAND tituly - + System Titles Systémové tituly - + Add New Game Directory Přidat novou složku s hrami - + Favorites Oblíbené @@ -6764,6 +6839,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Název + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6867,6 +7055,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6906,11 +7095,6 @@ p, li { white-space: pre-wrap; } Docked Zadokovaná - - - Undocked - Nezadokovaná - Vibration diff --git a/dist/languages/da.ts b/dist/languages/da.ts index c7d8c7603..ed6593ae0 100644 --- a/dist/languages/da.ts +++ b/dist/languages/da.ts @@ -14,7 +14,7 @@ <html><head/><body><p>%1 (%2)</p></body></html> - + <html><head/><body><p>%1 (%2)</p></body></html> @@ -25,17 +25,23 @@ p, li { white-space: pre-wrap; } <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html> - + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Yuzu er en eksperimentel åben emulator til Nintendo Switch, under GPLv3.0+ licensen.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Denne programvare bør ikke bruges til, at spille spil, du ikke har anskaffet på lovlig vis.</span></p></body></html> <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://yuzu-emu.org/">Netsted<span style=" text-decoration: underline; color:#039be5;"></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Kildekode</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Bidragsydere</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">Licens</span></a></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; is a trademark of Nintendo. yuzu is not affiliated with Nintendo in any way.</span></p></body></html> - <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; er et varemærke tilhørende Nintendo. yuzu er ikke tilknyttet Nintendo på nogen måde.</span></p></body></html> + <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; er et varemærke tilhørende Nintendo. Yuzu er ikke tilknyttet Nintendo på nogen måde.</span></p></body></html> @@ -76,95 +82,97 @@ p, li { white-space: pre-wrap; } Room Window - + Rumvindue Send Chat Message - + Send Chat-Besked Send Message - + Send Besked - + Members - - - - - %1 has joined - - - - - %1 has left - + Medlemmer - %1 has been kicked - + %1 has joined + %1 har tilsluttet sig - %1 has been banned - + %1 has left + %1 er gået + %1 has been kicked + %1 har fået sparket + + + + %1 has been banned + %1 er blevet bandlyst + + + %1 has been unbanned - + %1 er ikke længere bandlyst - + View Profile - + Vis Profil - - + + Block Player - + Blokér Spiller - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - - - - - Kick - - - - - Ban - - - - - Kick Player - + Når du blokerer en spiller, vil du ikke længere modtage chat-beskeder fra vedkommende.<br><br>Er du sikker på, at du vil blokere %1? + Kick + Giv Sparket + + + + Ban + Lys i Band + + + + Kick Player + Giv Spiller Sparket + + + Are you sure you would like to <b>kick</b> %1? - + Er du sikker på, at du vil give %1 <b>sparket?</b> - + Ban Player - + Lys Spiller i Band - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - + Er du sikker på, at du vil <b>sparke og bandlyse</b> %1? + +Dette vil bandlyse både vedkommendes forum-brugernavn og IP-adresse. @@ -172,22 +180,22 @@ This would ban both their forum username and their IP address. Room Window - + Rumvindue Room Description - + Rumbeskrivelse Moderation... - + Moderation... Leave Room - + Forlad Rum @@ -200,12 +208,12 @@ This would ban both their forum username and their IP address. Disconnected - + Frakoblet - %1 (%2/%3 members) - connected - + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 medlemmer) - forbundet @@ -218,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Rapportér Spilkompatibilitet @@ -227,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Skulle du vælge, at indsende en test-sag til </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu-Kompatibilitetslisten</span></a><span style=" font-size:10pt;">, vil de følgende oplysninger blive indsamlede og vist på siden:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Information om Maskinel (CPU / GPU / Operativsystem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hvilket version af yuzu du kører med</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Den forbundne yuzu-konto</li></ul></body></html> - - Perfect - Perfekt + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Spil fungerer fejlfrit, helt uden lyd- eller grafikfejl.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Fedt + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Spil fungerer, med mindre lyd- eller grafikfejl, og kan spilles fra start til slut. Kan kræve nogen omgåelse.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - OK + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Spil fungerer med større grafik- eller lydfejl, men spil kan spilles fra start til slut, med omgåelse. </p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Dårlig + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Spil-funktioner, men med større grafik- eller lydfejl. Ude af stand til, at komme videre i visse områder, på grund af fejl, selv med omgåelser.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Spil er fuldstændig umuligt at spille, på grund af større grafik- eller lydfejl. Ude af stand til, at komme forbi Startskærmen.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Starter Ikke Op + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Spillet bryder sammen, ved forsøg på at starte.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Hvor godt kører dette spil, uafhængigt af hastighed eller ydeevne, fra start til slut, på denne version af yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Tak for din indsendelse! - + Submitting Sender - + Communication error Kommunikationsfejl - + An error occurred while sending the Testcase Der skete en fejl under indsendelse af Test-sagen - + Next Næste @@ -328,17 +376,17 @@ This would ban both their forum username and their IP address. Output Engine: - Outputmotor: + Udgangsmotor: Output Device - + Udgangsenhed Input Device - Inputenhed + Indgangsenhed @@ -372,37 +420,37 @@ This would ban both their forum username and their IP address. Configure Infrared Camera - + Konfigurér Infrarødt Kamera Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. - + Vælg hvor det emulerede kameras billede skal komme fra. Det kan være et virtuelt kamera eller et virkeligt kamera. Camera Image Source: - + Kamera-Billedkilde: Input device: - + Indgangsenhed: Preview - + Forhåndsvisning Resolution: 320*240 - + Opløsning: 320*240 Click to preview - + Klik for forhåndsvisning @@ -455,7 +503,7 @@ This would ban both their forum username and their IP address. Paranoid (disables most optimizations) - + Paranoid (deaktiverer de fleste optimeringer) @@ -547,12 +595,14 @@ This would ban both their forum username and their IP address. <div>This option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions. Please note this may result in deadlocks and other race conditions.</div> - + + <div>Denne valgmulighed forbedrer hastigheden, ved kun at benytte sig cmpxchg's semantik, for at sikre eksklusiv-adgangsinstruktioners sikkerhed. Bemærk venligst at dette kan resultere i fastfrysning og andre sjældne forhold.</div> + Ignore global monitor - + Ignorér global overvågning @@ -716,7 +766,7 @@ This would ban both their forum username and their IP address. Enable Host MMU Emulation (general memory instructions) - + Aktivér Værts MMU-Emulering (generelle hukommelsesinstruktioner) @@ -725,12 +775,16 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> - + + <div style="white-space: nowrap">Denne optimering øger hastigheden på eksklusive hukommelsestilgange, af gæsteprogrammet.</div> + <div style="white-space: nowrap">Aktivering af den forårsage, at gæstens eksklusive hukommelsestilgange foretages direkte i hukommelsen og benytter sig af Værtens MMU.</div> + <div style="white-space: nowrap">Deaktivering af dette tvinger alle eksklusive hukommelsestilgange til at benytte sig af programvarens MMU-emulering.</div> + Enable Host MMU Emulation (exclusive memory instructions) - + Aktivér Værts MMU-Emulering (eksklusive hukommelsesinstruktioner) @@ -738,12 +792,15 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div> - + + <div style="white-space: nowrap">Denne optimering øger hastigheden på eksklusive hukommelsestilgange af gæsteprogrammet.</div> + <div style="white-space: nowrap">Aktivering af den reducerer overarbejdet ved eksklusive hukommelsestilganges fastmem-fejl.</div> + Enable recompilation of exclusive memory instructions - + Aktivér rekompilering af eksklusive hukommelsesinstruktioner @@ -756,12 +813,12 @@ This would ban both their forum username and their IP address. Debugger - + Fejlretning Enable GDB Stub - Aktiver GDB Stub + Aktivér GDB Stub @@ -836,27 +893,27 @@ This would ban both their forum username and their IP address. When checked, it will dump all the original assembler shaders from the disk shader cache or game as found - + Når valgt, vil den dumpe alle de originale samler-shadere fra diskens shader-lager eller game, som fundet Dump Game Shaders - + Dump Spil-Shadere When checked, it will dump all the macro programs of the GPU - + Når valgt, vil den dumpe alle GPUens makroprogrammer Dump Maxwell Macros - + Dump Maxwell-Makroer When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower - Når valgt, deaktiverer det makro-Just-In-Time-kompilatoren. Aktivering heraf får spil til, at køre langsommere + Når valgt, deaktiverer den makro-Just-In-Time-kompileringen. Aktivering heraf får spil til at køre langsommere @@ -901,17 +958,17 @@ This would ban both their forum username and their IP address. Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer. - + Aktivér dette, for at udgyde den senest genererede lyd-kommandoliste til konsollen. Påvirker kun spil, som gør brug af lyd-renderingen. Dump Audio Commands To Console** - + Dump Lydkommandoer Til Konsol** Create Minidump After Crash - + Opret Minidump Efter Nedbrud @@ -941,7 +998,7 @@ This would ban both their forum username and their IP address. Enable All Controller Types - + Aktivér Alle Kontrolenhedstyper @@ -951,12 +1008,12 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Gør Yuzu i stand til at kontrollere for et funktionelt Vulkan-miljø, når programmet starter op. Deaktivering af dette forårsager problemer med at eksterne programmer ser Yuzu. Perform Startup Vulkan Check - + Udfør Vulkan-Kontrol Under Opstart @@ -966,22 +1023,22 @@ This would ban both their forum username and their IP address. Restart Required - + Genstart Kræves yuzu is required to restart in order to apply this setting. - + Yuzu kræver en genstart, for at anvende denne indstilling. Web applet not compiled - + Net-applet ikke kompileret MiniDump creation not compiled - + MiniDump oprettelse ikke kompileret @@ -1276,7 +1333,7 @@ This would ban both their forum username and their IP address. Extended memory layout (6GB DRAM) - + Udvidet hukommelsesopsætning (6GB DRAM) @@ -1296,7 +1353,7 @@ This would ban both their forum username and their IP address. Mute audio when in background - + Gør lydløs, når i baggrunden @@ -1428,117 +1485,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + + + + Stretch to Window Stræk til Vindue - + Resolution: - - - - - 0.5X (360p/540p) [EXPERIMENTAL] - + Opløsning: - 0.75X (540p/810p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] + 0,5X (360p/540p) [EKSPERIMENTEL] - 1X (720p/1080p) - + 0.75X (540p/810p) [EXPERIMENTAL] + 0,75X (540p/810p) [EKSPERIMENTEL] - 2X (1440p/2160p) - + 1X (720p/1080p) + 1X (720p/1080p) - 3X (2160p/3240p) - + 2X (1440p/2160p) + 2X (1440p/2160p) - 4X (2880p/4320p) - + 3X (2160p/3240p) + 3X (2160p/3240p) - 5X (3600p/5400p) - + 4X (2880p/4320p) + 4X (2880p/4320p) + 5X (3600p/5400p) + 5X (3600p/5400p) + + + 6X (4320p/6480p) - + 6X (4320p/6480p) - + Window Adapting Filter: - - - - - Nearest Neighbor - + Vinduestilpassende Filter: - Bilinear - + Nearest Neighbor + Nærmeste Nabo - Bicubic - + Bilinear + Bilineær - Gaussian - + Bicubic + Bikubisk - ScaleForce - + Gaussian + Gausisk + ScaleForce + ScaleForce + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + AMD FidelityFX™️ Superopløsning (Kun Vulkan) - + Anti-Aliasing Method: - + Anti-Aliaseringsmetode: - + None Ingen - + FXAA - + FXAA - - + + Use global background color Brug global baggrundsfarve - + Set background color: Angiv baggrundsfarve: - + Background Color: Baggrundsfarve: @@ -1578,7 +1640,7 @@ This would ban both their forum username and their IP address. Use VSync - + Brug VSync @@ -2906,37 +2968,37 @@ Bevæg, for at omvende akserne, først din styrepind lodret og så vandret.Nuværende Bruger - + Username Brugernavn - + Set Image Angiv Billede - + Add Tilføj - + Rename Omdøb - + Remove Fjern - + Profile management is available only when game is not running. Profilhåndtering er kun tilgængelig, når spil ikke kører. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2944,96 +3006,105 @@ Bevæg, for at omvende akserne, først din styrepind lodret og så vandret. - + Enter Username Indtast Brugernavn - + Users Brugere - + Enter a username for the new user: Indtast et brugernavn for den nye bruger: - + Enter a new username: Indtast et nyt brugernavn: - - Confirm Delete - Bekræft Slet - - - - You are about to delete user with name "%1". Are you sure? - Du er ved at slette brugeren, med navnet "%1". Er du sikker? - - - + Select User Image Vælg Brugerbillede - + JPEG Images (*.jpg *.jpeg) JPEG-Billeder (*.jpg *.jpeg) - + Error deleting image Fejl ved sletning af billede - + Error occurred attempting to overwrite previous image at: %1. Der skete en fejl, ved forsøg på at overskrive forrige billede på: %1. - + Error deleting file Fejl ved sletning af fil - + Unable to delete existing file: %1. Kan ikke slette eksisterende fil: %1. - + Error creating user image directory Fejl ved oprettelse af brugerbillede-mappe - + Unable to create directory %1 for storing user images. Ude af stand til, at oprette mappe %1, til lagring af brugerbilleder. - + Error copying user image Fejl ved kopiering af brugerbillede - + Unable to copy image from %1 to %2 Ude af stand til, at kopiere billede fra %1 til %2 - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Bekræft Slet + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3854,56 +3925,71 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r + Show Compatibility List + + + + Show Add-Ons Column Vis Tilføjelser-Kolonne - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Spil-Ikonstørrelse: - + Folder Icon Size: Mappe-Ikonstørrelse: - + Row 1 Text: Række 1-Tekst: - + Row 2 Text: Række 2-Tekst: - + Screenshots Skærmbilleder - + Ask Where To Save Screenshots (Windows Only) Spørg Hvor Skærmbilleder Skal Gemmes (Kun Windows) - + Screenshots Path: Skærmbilledsti: - + ... ... - + Select Screenshots Path... Vælg Skærmbilledsti... - + <System> <System> @@ -4212,12 +4298,12 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r DirectConnectWindow - + Connecting - + Connect @@ -4225,887 +4311,909 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data indsamles</a>, for at hjælp med, at forbedre yuzu. <br/><br/>Kunne du tænke dig, at dele dine brugsdata med os? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Indlæser Net-Applet... - - + + Disable Web Applet Deaktivér Net-Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktuel emuleringshastighed. Værdier højere eller lavere end 100% indikerer, at emulering kører hurtigere eller langsommere end en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + VULKAN - + OPENGL - + &Clear Recent Files - + &Continue - + &Pause - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Advarsel, Forældet Spilformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. - - + + Error while loading ROM! Fejl under indlæsning af ROM! - + The ROM format is not supported. ROM-formatet understøttes ikke. - + An error occurred initializing the video core. Der skete en fejl under initialisering af video-kerne. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data - + Mod Data - + Error Opening %1 Folder Fejl ved Åbning af %1 Mappe - - + + Folder does not exist! Mappe eksisterer ikke! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents + + Error Removing Contents - - Update + + Error Removing Update - - DLC + + Error Removing DLC - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! RomFS-Udpakning Mislykkedes! - + There was an error copying the RomFS files or the user cancelled the operation. Der skete en fejl ved kopiering af RomFS-filerne, eller brugeren afbrød opgaven. - + Full Fuld - + Skeleton Skelet - + Select RomFS Dump Mode Vælg RomFS-Nedfældelsestilstand - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Udpakker RomFS... - - + + Cancel Afbryd - + RomFS Extraction Succeeded! RomFS-Udpakning Lykkedes! - + The operation completed successfully. Fuldførelse af opgaven lykkedes. - + Error Opening %1 Fejl ved Åbning af %1 - + Select Directory Vælg Mappe - + Properties Egenskaber - + The game properties could not be loaded. Spil-egenskaberne kunne ikke indlæses. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch-Eksekverbar (%1);;Alle filer (*.*) - + Load File Indlæs Fil - + Open Extracted ROM Directory Åbn Udpakket ROM-Mappe - + Invalid Directory Selected Ugyldig Mappe Valgt - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Installér fil "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systemapplikation - + System Archive Systemarkiv - + System Application Update Systemapplikationsopdatering - + Firmware Package (Type A) Firmwarepakke (Type A) - + Firmware Package (Type B) Firmwarepakke (Type B) - + Game Spil - + Game Update Spilopdatering - + Game DLC Spiludvidelse - + Delta Title Delta-Titel - + Select NCA Install Type... Vælg NCA-Installationstype... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install Installation mislykkedes - + The title type you selected for the NCA is invalid. - + File not found Fil ikke fundet - + File "%1" not found Fil "%1" ikke fundet - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Manglende yuzu-Konto - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Amiibo-Fil (%1);; Alle Filer (*.*) - + Load Amiibo Indlæs Amiibo - + Error loading Amiibo data Fejl ved indlæsning af Amiibo-data - - Unable to load Amiibo data. - Ude af stand til, at indlæse Amiibo-data. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Optag Skærmbillede - + PNG Image (*.png) PNG-Billede (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Hastighed: %1% / %2% - + Speed: %1% Hastighed: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Spil: %1 FPS - + Frame: %1 ms Billede: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + yuzu was unable to locate a Switch system archive. %1 yuzu var ude af stand til, at lokalisere et Switch-systemarkiv. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu var ude af stand til, at lokalisere et Switch-systemarkiv. %1. %2 - + System Archive Not Found Systemarkiv Ikke Fundet - + System Archive Missing Systemarkiv Mangler - + yuzu was unable to locate the Switch shared fonts. %1 yuzu var ude af stand til, at finde delte Switch-skrifttyper. %1 - + Shared Fonts Not Found Delte Skrifttyper Ikke Fundet - + Shared Font Missing Delte Skrifttyper Mangler - + Fatal Error Fatal Fejl - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + Fatal Error encountered Stødte på Fatal Fejl - + Confirm Key Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5116,76 +5224,76 @@ This will delete your autogenerated key files and re-run the key derivation modu - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. - + Deriving Keys - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close yuzu? Er du sikker på, at du vil lukke yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Er du sikker på, at du vil stoppe emulereingen? Enhver ulagret data, vil gå tabt. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5195,38 +5303,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5234,153 +5342,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Åbn Gemt Data-Placering - + Open Mod Data Location Åbn Mod-Data-Placering - + Open Transferable Pipeline Cache - + Remove Fjern - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Kopiér Titel-ID til Udklipsholder - + Navigate to GameDB entry - + Properties Egenskaber - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Ryd - + Name Navn - + Compatibility Kompatibilitet - + Add-ons Tilføjelser - + File type Filtype - + Size Størrelse @@ -5389,76 +5497,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekt - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - - - - - Great - Fedt - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - - - Okay - OK - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. + Game can be played without issues. - Bad - Dårlig - - - - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. + Playable - + + Game functions with minor graphical or audio glitches and is playable from start to finish. + + + + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. + + Game loads, but is unable to progress past the Start Screen. - + Won't Boot Starter Ikke Op - + The game crashes when attempting to startup. - + Not Tested Ikke Afprøvet - + The game has not yet been tested. Spillet er endnu ikke blevet afprøvet. @@ -5466,7 +5559,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5479,12 +5572,12 @@ Screen. - + Filter: Filter: - + Enter pattern to filter @@ -5534,7 +5627,7 @@ Screen. Room Description - + Rumbeskrivelse @@ -5725,7 +5818,7 @@ Debug Message: Install - + Installér @@ -5819,42 +5912,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Spillere + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5877,232 +5970,237 @@ Debug Message: - + &Emulation &Emulering - + &View - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Hjælp - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit - + &Pause - + &Stop - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Vis Statuslinje - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start - + &Reset - + R&ecord @@ -6167,46 +6265,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Tilsluttet - - - - Not Connected - + + Connected + Tilsluttet + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6307,8 +6400,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6326,7 +6419,7 @@ Proceed anyway? Leave Room - + Forlad Rum @@ -6392,42 +6485,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Installerede SD-Titler - + Installed NAND Titles Installerede NAND-Titler - + System Titles Systemtitler - + Add New Game Directory Tilføj Ny Spilmappe - + Favorites @@ -6746,6 +6839,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Navn + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6849,6 +7055,7 @@ p, li { white-space: pre-wrap; } + Handheld Håndholdt @@ -6888,11 +7095,6 @@ p, li { white-space: pre-wrap; } Docked Dokket - - - Undocked - Udokket - Vibration diff --git a/dist/languages/de.ts b/dist/languages/de.ts index b7299e34d..94e13fcea 100644 --- a/dist/languages/de.ts +++ b/dist/languages/de.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Nachricht senden - + Members Mitglieder - + %1 has joined %1 ist beigetreten - + %1 has left %1 ist gegangen - + %1 has been kicked %1 wurde gekickt - + %1 has been banned %1 wurde gebannt - + %1 has been unbanned %1 wurde entbannt - + View Profile Profil ansehen - - + + Block Player Spieler blockieren - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick Kicken - + Ban Bannen - + Kick Player Spieler kicken - + Are you sure you would like to <b>kick</b> %1? - + Ban Player Spieler bannen - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -210,7 +210,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -224,6 +224,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Kompatibilität des Spiels melden @@ -233,92 +238,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Solltest du einen Bericht zur </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu-Kompatibilitätsliste</span></a><span style=" font-size:10pt;"> beitragen wollen, werden die folgenden Informationen gesammelt und auf der yuzu-Webseite dargestellt:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware-Informationen (CPU / GPU / Betriebssystem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Welche yuzu-Version du benutzt</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Den verbundenen yuzu-Account</li></ul></body></html> - - Perfect - Perfekt + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Das Spiel funktioniert einwandfrei und ohne Audio- oder Grafikfehler.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Gut + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Das Spiel funktioniert mit kleineren Grafik- oder Audiofehlern und ist von Anfang bis Ende spielbar. Eventuell sind einige Workarounds erforderlich.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Okay + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Das Spiel funktioniert mit größeren Grafik- oder Audiofehlern, lässt sich aber mit Workarounds bis zum Ende durchspielen. </p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Schlecht + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Spiel funktioniert zwar, aber nur mit starken Grafik- oder Audiofehlern. Manche Bereiche des Spiels können selbst mit Workarounds nicht abgeschlossen werden.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menü + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Das Spiel ist wegen schwerwiegendsten Grafik- oder Audiofehlern unspielbar. Das Spiel lässt sich lediglich starten.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Startet nicht + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Das Spiel stürzt beim Versuch zu starten ab.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Unabhängig von Geschwindigkeit oder Performance, wie gut läuft das Spiel von Start bis Ende in dieser Version von yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Vielen Dank für deinen Beitrag! - + Submitting Absenden - + Communication error Kommunikationsfehler - + An error occurred while sending the Testcase Beim Senden des Berichtes ist ein Fehler aufgetreten. - + Next Weiter @@ -383,12 +423,12 @@ This would ban both their forum username and their IP address. Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. - + Wähle aus, woher das Bild der emulierten Kamera kommen soll. Es kann eine virtuelle oder echte Kamera sein. Camera Image Source: - + Kamera Bildquelle: @@ -848,7 +888,7 @@ This would ban both their forum username and their IP address. Dump Maxwell Macros - + Maxwell-Macros dumpen @@ -958,7 +998,7 @@ This would ban both their forum username and their IP address. **This will be reset automatically when yuzu closes. - + **Dies wird automatisch beim Schließen von yuzu zurückgesetzt. @@ -1425,117 +1465,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + Erzwinge 16:10 + + + Stretch to Window Auf Fenster anpassen - + Resolution: Auflösung: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTELL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTELL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bikubisch - + Gaussian - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (nur Vulkan) - + Anti-Aliasing Method: Kantenglättungs-Methode: - + None Keiner - + FXAA FXAA - - + + Use global background color Globale Hintergrundfarbe verwenden - + Set background color: Hintergrundfarbe: - + Background Color: Hintergrundfarbe: @@ -2903,37 +2948,37 @@ Um die Achsen umzukehren, bewege den Joystick zuerst vertikal und dann horizonta Aktueller Nutzer - + Username Nutzername - + Set Image Bild wählen - + Add Hinzufügen - + Rename Umbenennen - + Remove Entfernen - + Profile management is available only when game is not running. Die Nutzerverwaltung ist nur verfügbar, wenn kein Spiel aktiv ist. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2941,96 +2986,105 @@ Um die Achsen umzukehren, bewege den Joystick zuerst vertikal und dann horizonta %2 - + Enter Username Nutzername eingeben - + Users Nutzer - + Enter a username for the new user: Gib einen Benutzernamen für den neuen Benutzer ein: - + Enter a new username: Gib einen neuen Nutzernamen ein: - - Confirm Delete - Löschen bestätigen - - - - You are about to delete user with name "%1". Are you sure? - Du bist dabei, den Nutzer "%1" zu löschen. Bist du dir sicher? - - - + Select User Image Profilbild wählen - + JPEG Images (*.jpg *.jpeg) JPEG Bilddateien (*.jpg *.jpeg) - + Error deleting image Fehler beim Löschen des Bildes - + Error occurred attempting to overwrite previous image at: %1. Fehler beim Überschreiben des vorherigen Bildes bei: %1 - + Error deleting file Fehler beim Löschen der Datei - + Unable to delete existing file: %1. Konnte die bestehende Datei "%1" nicht löschen. - + Error creating user image directory Fehler beim Erstellen des Ordners für die Profilbilder - + Unable to create directory %1 for storing user images. Konnte Ordner "%1" nicht erstellen, um Profilbilder zu speichern. - + Error copying user image Fehler beim Kopieren des Profilbildes - + Unable to copy image from %1 to %2 Das Bild konnte nicht von "%1" nach "%2" kopiert werden - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Löschen bestätigen + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3851,56 +3905,71 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf + Show Compatibility List + Kompatibilitätsliste anzeigen + + + Show Add-Ons Column Add-On Spalte anzeigen - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Spiel-Icon Größe: - + Folder Icon Size: Ordner-Icon Größe: - + Row 1 Text: Zeile 1 Text: - + Row 2 Text: Zeile 2 Text: - + Screenshots Screenshots - + Ask Where To Save Screenshots (Windows Only) Frage nach, wo Screenshots gespeichert werden sollen (Nur Windows) - + Screenshots Path: Screenshotpfad - + ... ... - + Select Screenshots Path... Screenshotpfad auswählen... - + <System> <System> @@ -4209,12 +4278,12 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf DirectConnectWindow - + Connecting Verbinde - + Connect Verbinden @@ -4222,487 +4291,490 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonyme Daten werden gesammelt,</a> um yuzu zu verbessern.<br/><br/>Möchstest du deine Nutzungsdaten mit uns teilen? - + Telemetry Telemetrie - + Broken Vulkan Installation Detected Defekte Vulkan-Installation erkannt - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Lade Web-Applet... - - + + Disable Web Applet Deaktiviere die Web Applikation - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Wie viele Shader im Moment kompiliert werden - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Derzeitige Emulations-Geschwindigkeit. Werte höher oder niedriger als 100% zeigen, dass die Emulation scheller oder langsamer läuft als auf einer Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Wie viele Bilder pro Sekunde angezeigt werden variiert von Spiel zu Spiel und von Szene zu Szene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Zeit, die gebraucht wurde, um einen Switch-Frame zu emulieren, ohne Framelimit oder V-Sync. Für eine Emulation bei voller Geschwindigkeit sollte dieser Wert bei höchstens 16.67ms liegen. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Zuletzt geladene Dateien leeren - + &Continue &Fortsetzen - + &Pause &Pause - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu betreibt ein Speil - + Warning Outdated Game Format Warnung veraltetes Spielformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Du nutzt eine entpackte ROM-Ordnerstruktur für dieses Spiel, welches ein veraltetes Format ist und von anderen Formaten wie NCA, NAX, XCI oder NSP überholt wurde. Entpackte ROM-Ordner unterstützen keine Icons, Metadaten oder Updates.<br><br><a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Unser Wiki</a> enthält eine Erklärung der verschiedenen Formate, die yuzu unterstützt. Diese Nachricht wird nicht noch einmal angezeigt. - - + + Error while loading ROM! ROM konnte nicht geladen werden! - + The ROM format is not supported. ROM-Format wird nicht unterstützt. - + An error occurred initializing the video core. Beim Initialisieren des Video-Kerns ist ein Fehler aufgetreten. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. ROM konnte nicht geladen werden! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Bitte folge der <a href='https://yuzu-emu.org/help/quickstart/'>yuzu-Schnellstart-Anleitung</a> um deine Dateien zu extrahieren.<br>Hilfe findest du im yuzu-Wiki</a> oder dem yuzu-Discord</a>. - + An unknown error occurred. Please see the log for more details. Ein unbekannter Fehler ist aufgetreten. Bitte prüfe die Log-Dateien auf mögliche Fehlermeldungen. - + (64-bit) (64-Bit) - + (32-bit) (32-Bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Speicherdaten - + Mod Data Mod-Daten - + Error Opening %1 Folder Konnte Verzeichnis %1 nicht öffnen - - + + Folder does not exist! Verzeichnis existiert nicht! - + Error Opening Transferable Shader Cache Fehler beim Öffnen des transferierbaren Shader-Caches - + Failed to create the shader cache directory for this title. - - Contents - Inhalte + + Error Removing Contents + - - Update - Update + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Eintrag entfernen - - Remove Installed Game %1? - Installiertes Spiel %1 entfernen? - - - - - - - - + + + + + + Successfully Removed Erfolgreich entfernt - + Successfully removed the installed base game. Das Spiel wurde entfernt. - - - - Error Removing %1 - Fehler beim Entfernen von %1 - - - + The base game is not installed in the NAND and cannot be removed. Das Spiel ist nicht im NAND installiert und kann somit nicht entfernt werden. - + Successfully removed the installed update. Das Update wurde entfernt. - + There is no update installed for this title. Es ist kein Update für diesen Titel installiert. - + There are no DLC installed for this title. Es sind keine DLC für diesen Titel installiert. - + Successfully removed %1 installed DLC. %1 DLC entfernt. - + Delete OpenGL Transferable Shader Cache? Transferierbaren OpenGL Shader Cache löschen? - + Delete Vulkan Transferable Shader Cache? Transferierbaren Vulkan Shader Cache löschen? - + Delete All Transferable Shader Caches? Alle transferierbaren Shader Caches löschen? - + Remove Custom Game Configuration? Spiel-Einstellungen entfernen? - + Remove File Datei entfernen - - + + Error Removing Transferable Shader Cache Fehler beim Entfernen - - + + A shader cache for this title does not exist. Es existiert kein Shader-Cache für diesen Titel. - + Successfully removed the transferable shader cache. Der transferierbare Shader-Cache wurde entfernt. - + Failed to remove the transferable shader cache. Konnte den transferierbaren Shader-Cache nicht entfernen. - - + + Error Removing Transferable Shader Caches Fehler beim Entfernen der transferierbaren Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Fehler beim Entfernen - + A custom configuration for this title does not exist. Es existieren keine Spiel-Einstellungen für dieses Spiel. - + Successfully removed the custom game configuration. Die Spiel-Einstellungen wurden entfernt. - + Failed to remove the custom game configuration. Die Spiel-Einstellungen konnten nicht entfernt werden. - - + + RomFS Extraction Failed! RomFS-Extraktion fehlgeschlagen! - + There was an error copying the RomFS files or the user cancelled the operation. Das RomFS konnte wegen eines Fehlers oder Abbruchs nicht kopiert werden. - + Full Komplett - + Skeleton Nur Ordnerstruktur - + Select RomFS Dump Mode RomFS Extraktions-Modus auswählen - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Bitte wähle, wie das RomFS gespeichert werden soll.<br>"Full" wird alle Dateien des Spiels extrahieren, während <br>"Skeleton" nur die Ordnerstruktur erstellt. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... RomFS wird extrahiert... - - + + Cancel Abbrechen - + RomFS Extraction Succeeded! RomFS wurde extrahiert! - + The operation completed successfully. Der Vorgang wurde erfolgreich abgeschlossen. - + Error Opening %1 Fehler beim Öffnen von %1 - + Select Directory Verzeichnis auswählen - + Properties Einstellungen - + The game properties could not be loaded. Spiel-Einstellungen konnten nicht geladen werden. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch-Programme (%1);;Alle Dateien (*.*) - + Load File Datei laden - + Open Extracted ROM Directory Öffne das extrahierte ROM-Verzeichnis - + Invalid Directory Selected Ungültiges Verzeichnis ausgewählt - + The directory you have selected does not contain a 'main' file. Das Verzeichnis, das du ausgewählt hast, enthält keine 'main'-Datei. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installierbares Switch-Programm (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Dateien installieren - + %n file(s) remaining %n Datei verbleibend%n Dateien verbleibend - + Installing file "%1"... Datei "%1" wird installiert... - - + + Install Results NAND-Installation - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Um Konflikte zu vermeiden, raten wir Nutzern davon ab, Spiele im NAND zu installieren. Bitte nutze diese Funktion nur zum Installieren von Updates und DLC. - + %n file(s) were newly installed %n file was newly installed @@ -4710,403 +4782,422 @@ Bitte nutze diese Funktion nur zum Installieren von Updates und DLC. - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systemanwendung - + System Archive Systemarchiv - + System Application Update Systemanwendungsupdate - + Firmware Package (Type A) Firmware-Paket (Typ A) - + Firmware Package (Type B) Firmware-Paket (Typ B) - + Game Spiel - + Game Update Spiel-Update - + Game DLC Spiel-DLC - + Delta Title Delta-Titel - + Select NCA Install Type... Wähle den NCA-Installationstyp aus... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Bitte wähle, als was diese NCA installiert werden soll: (In den meisten Fällen sollte die Standardeinstellung 'Spiel' ausreichen.) - + Failed to Install Installation fehlgeschlagen - + The title type you selected for the NCA is invalid. Der Titel-Typ, den du für diese NCA ausgewählt hast, ist ungültig. - + File not found Datei nicht gefunden - + File "%1" not found Datei "%1" nicht gefunden - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Fehlender yuzu-Account - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Um einen Kompatibilitätsbericht abzuschicken, musst du einen yuzu-Account mit yuzu verbinden.<br><br/>Um einen yuzu-Account zu verbinden, prüfe die Einstellungen unter Emulation &gt; Konfiguration &gt; Web. - + Error opening URL Fehler beim Öffnen der URL - + Unable to open the URL "%1". URL "%1" kann nicht geöffnet werden. - + TAS Recording TAS Aufnahme - + Overwrite file of player 1? Datei von Spieler 1 überschreiben? - + Invalid config detected Ungültige Konfiguration erkannt - + Handheld controller can't be used on docked mode. Pro controller will be selected. Handheld-Controller können nicht im Dock verwendet werden. Der Pro-Controller wird verwendet. - - - Error - Fehler - - - - - The current game is not looking for amiibos - Das aktuelle Spiel sucht nicht nach Amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Das aktuelle Amiibo wurde entfernt - + + Error + Fehler + + + + + The current game is not looking for amiibos + Das aktuelle Spiel sucht nicht nach Amiibos + + + Amiibo File (%1);; All Files (*.*) Amiibo-Datei (%1);; Alle Dateien (*.*) - + Load Amiibo Amiibo laden - + Error loading Amiibo data Fehler beim Laden der Amiibo-Daten - - Unable to load Amiibo data. - Amiibo-Daten konnten nicht geladen werden. + + The selected file is not a valid amiibo + Die ausgewählte Datei ist keine gültige Amiibo - + + The selected file is already on use + Die ausgewählte Datei wird bereits verwendet + + + + An unknown error occurred + Ein unbekannter Fehler ist aufgetreten + + + Capture Screenshot Screenshot aufnehmen - + PNG Image (*.png) PNG Bild (*.png) - + TAS state: Running %1/%2 TAS Zustand: Läuft %1/%2 - + TAS state: Recording %1 TAS Zustand: Aufnahme %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid TAS Zustand: Ungültig - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Skalierung: %1x - + Speed: %1% / %2% Geschwindigkeit: %1% / %2% - + Speed: %1% Geschwindigkeit: %1% - + Game: %1 FPS (Unlocked) Spiel: %1 FPS (Unbegrenzt) - + Game: %1 FPS Spiel: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HOCH - + GPU EXTREME GPU EXTREM - + GPU ERROR GPU FEHLER - + DOCKED DOCKED - + HANDHELD HANDHELD - + NEAREST NÄCHSTER - - + + BILINEAR BILINEAR - + BICUBIC BIKUBISCH - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Das Spiel, dass du versuchst zu spielen, benötigt bestimmte Dateien von deiner Switch-Konsole.<br/><br/>Um Informationen darüber zu erhalten, wie du diese Dateien von deiner Switch extrahieren kannst, prüfe bitte die folgenden Wiki-Seiten: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>System-Archive und Shared Fonts von einer Switch-Konsole extrahieren</a>.<br/><br/>Willst du zur Spiele-Liste zurückkehren und die Emulation beenden? Das Fortsetzen der Emulation könnte zu Spielfehlern, Abstürzen, beschädigten Speicherdaten und anderen Fehlern führen. - + yuzu was unable to locate a Switch system archive. %1 yuzu konnte ein Switch Systemarchiv nicht finden. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu konnte ein Switch Systemarchiv nicht finden: %1. %2 - + System Archive Not Found Systemarchiv nicht gefunden - + System Archive Missing Systemarchiv fehlt - + yuzu was unable to locate the Switch shared fonts. %1 yuzu konnte die Switch Shared Fonts nicht finden. %1 - + Shared Fonts Not Found Shared Fonts nicht gefunden - + Shared Font Missing Shared Font fehlt - + Fatal Error Schwerwiegender Fehler - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Ein schwerwiegender Fehler ist aufgetreten, bitte prüfe die Log-Dateien auf mögliche Fehlermeldungen. Weitere Informationen: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Wie kann ich eine Log-Datei hochladen</a>.<br/><br/>Willst du zur Spiele-Liste zurückkehren und die Emulation beenden? Das Fortsetzen der Emulation könnte zu Spielfehlern, Abstürzen, beschädigten Speicherdaten und anderen Fehlern führen. - + Fatal Error encountered Fataler Fehler aufgetreten - + Confirm Key Rederivation Schlüsselableitung bestätigen - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5119,37 +5210,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Dieser Prozess wird die generierten Schlüsseldateien löschen und die Schlüsselableitung neu starten. - + Missing fuses Fuses fehlen - + - Missing BOOT0 - BOOT0 fehlt - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main fehlt - + - Missing PRODINFO - PRODINFO fehlt - + Derivation Components Missing Derivationskomponenten fehlen - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5157,39 +5248,39 @@ on your system's performance. Dies könnte, je nach Leistung deines Systems, bis zu einer Minute dauern. - + Deriving Keys Schlüsselableitung - + Select RomFS Dump Target RomFS wählen - + Please select which RomFS you would like to dump. Wähle, welches RomFS du speichern möchtest. - + Are you sure you want to close yuzu? Bist du sicher, dass du yuzu beenden willst? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Bist du sicher, dass du die Emulation stoppen willst? Jeder nicht gespeicherte Fortschritt geht verloren. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5201,38 +5292,38 @@ Möchtest du dies umgehen und sie trotzdem beenden? GRenderWindow - + OpenGL not available! OpenGL nicht verfügbar! - + yuzu has not been compiled with OpenGL support. yuzu wurde nicht mit OpenGL-Unterstützung kompiliert. - - + + Error while initializing OpenGL! Fehler beim Initialisieren von OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Deine Grafikkarte unterstützt kein OpenGL oder du hast nicht den neusten Treiber installiert. - + Error while initializing OpenGL 4.6! Fehler beim Initialisieren von OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Deine Grafikkarte unterstützt OpenGL 4.6 nicht, oder du benutzt nicht die neuste Treiberversion.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Deine Grafikkarte unterstützt anscheinend nicht eine oder mehrere von yuzu benötigten OpenGL-Erweiterungen. Bitte stelle sicher, dass du den neusten Grafiktreiber installiert hast.<br><br>GL Renderer:<br>%1<br><br>Nicht unterstützte Erweiterungen:<br>%2 @@ -5240,153 +5331,153 @@ Möchtest du dies umgehen und sie trotzdem beenden? GameList - + Favorite Favorit - + Start Game Spiel starten - + Start Game without Custom Configuration Spiel ohne benutzerdefinierte Spiel-Einstellungen starten - + Open Save Data Location Spielstand-Verzeichnis öffnen - + Open Mod Data Location Mod-Verzeichnis öffnen - + Open Transferable Pipeline Cache - + Remove Entfernen - + Remove Installed Update Installiertes Update entfernen - + Remove All Installed DLC Alle installierten DLCs entfernen - + Remove Custom Configuration Spiel-Einstellungen entfernen - - - Remove OpenGL Pipeline Cache - - - Remove Vulkan Pipeline Cache - + Remove OpenGL Pipeline Cache + OpenGL-Pipeline-Cache entfernen - - Remove All Pipeline Caches - + + Remove Vulkan Pipeline Cache + Vulkan-Pipeline-Cache entfernen + Remove All Pipeline Caches + Alle Pipeline-Caches entfernen + + + Remove All Installed Contents Alle installierten Inhalte entfernen - + Dump RomFS RomFS speichern - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Title-ID in die Zwischenablage kopieren - + Navigate to GameDB entry GameDB-Eintrag öffnen - + Properties Eigenschaften - + Scan Subfolders Unterordner scannen - + Remove Game Directory Spieleverzeichnis entfernen - + ▲ Move Up ▲ Nach Oben - + ▼ Move Down ▼ Nach Unten - + Open Directory Location Verzeichnis öffnen - + Clear Löschen - + Name Name - + Compatibility Kompatibilität - + Add-ons Add-ons - + File type Dateityp - + Size Größe @@ -5395,78 +5486,61 @@ Möchtest du dies umgehen und sie trotzdem beenden? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekt - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Das Spiel funktioniert fehlerfrei, ohne Audio- oder Grafikfehler, und sämtliche getestete Funktionalität funktioniert wie vorhergesehen ohne Workarounds. - - - - Great - Gut - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Das Spiel funktioniert mit kleineren Audio- oder Grafikfehlern und lässt sich bis zum Ende durchspielen. -Eventuell sind einige Workarounds notwendig. - - Okay - Okay - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Das Spiel funktioniert mit größern Audio- oder Grafikfehlern, -lässt sich aber mit Workarounds bis zum Ende durchspielen. + Game can be played without issues. + - Bad - Schlecht + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Spiel funktioniert zwar, aber nur mit starken Audio- oder Grafikfehlern. Manche Bereiche des Spiels können selbst mit Workarounds nicht abgeschlossen werden. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Menü - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Das Spiel ist wegen schwerwiegenden Audio- oder Grafikfehlern unspielbar. Das Spiel lässt sich lediglich starten. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Startet nicht - + The game crashes when attempting to startup. Das Spiel stürzt beim Versuch zu starten ab. - + Not Tested Nicht getestet - + The game has not yet been tested. Spiel wurde noch nicht getestet. @@ -5474,7 +5548,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Doppelklicke, um einen neuen Ordner zur Spieleliste hinzuzufügen. @@ -5487,12 +5561,12 @@ Screen. %1 von %n Ergebnis%1 von %n Ergebnisse - + Filter: Filter: - + Enter pattern to filter Wörter zum Filtern eingeben @@ -5615,12 +5689,12 @@ Debug Message: Audio Volume Down - + Lautstärke verringern Audio Volume Up - + Lautstärke erhöhen @@ -5630,7 +5704,7 @@ Debug Message: Change Adapting Filter - + Adaptiven Filter ändern @@ -5827,42 +5901,42 @@ Debug Message: Lobby aktualisieren - + Password Required to Join Passwort zum Joinen benötigt - + Password: Passwort: - - Room Name - Raumname - - - - Preferred Game - Bevorzugtes Spiel - - - - Host - Host - - - + Players Spieler + Room Name + Raumname + + + + Preferred Game + Bevorzugtes Spiel + + + + Host + Host + + + Refreshing Aktualisiere - + Refresh List Liste aktualisieren @@ -5885,232 +5959,237 @@ Debug Message: &Zuletzt geladene Dateien - + &Emulation &Emulation - + &View &Anzeige - + &Reset Window Size &Fenstergöße zurücksetzen - + &Debugging &Debugging - + Reset Window Size to &720p Fenstergröße auf &720p zurücksetzen - + Reset Window Size to 720p Fenstergröße auf 720p zurücksetzen - + Reset Window Size to &900p Fenstergröße auf &900p zurücksetzen - + Reset Window Size to 900p Fenstergröße auf 900p zurücksetzen - + Reset Window Size to &1080p Fenstergröße auf &1080p zurücksetzen - + Reset Window Size to 1080p Fenstergröße auf 1080p zurücksetzen - + + &Multiplayer + &Mehrspieler + + + &Tools &Werkzeuge - + &TAS &TAS - + &Help &Hilfe - + &Install Files to NAND... &Dateien im NAND installieren... - + L&oad File... Datei &laden... - + Load &Folder... &Verzeichnis laden... - + E&xit S&chließen - + &Pause &Pause - + &Stop &Stop - + &Reinitialize keys... &Schlüssel neu initialisieren... - + &About yuzu &Über yuzu - + Single &Window Mode &Einzelfenster-Modus - + Con&figure... Kon&figurieren - + Display D&ock Widget Headers D&ock-Widget-Header anzeigen - + Show &Filter Bar &Filterleiste anzeigen - + Show &Status Bar &Statusleiste anzeigen - + Show Status Bar Statusleiste anzeigen - - - Browse Public Game Lobby - Öffentliche Spiele-Lobbys durchsuchen - - - - Create Room - Raum erstellen - - Leave Room - Raum verlassen + &Browse Public Game Lobby + &Öffentliche Spiele-Lobbys durchsuchen - - Direct Connect to Room - Direkte Verbindung zum Raum + + &Create Room + &Raum erstellen - - Show Current Room - Aktuellen Raum anzeigen + + &Leave Room + &Raum verlassen + &Direct Connect to Room + &Direkte Verbindung zum Raum + + + + &Show Current Room + &Aktuellen Raum anzeigen + + + F&ullscreen Vollbild (&u) - + &Restart Neusta&rt - + Load/Remove &Amiibo... &Amiibo laden/entfernen... - + &Report Compatibility &Kompatibilität melden - + Open &Mods Page &Mods-Seite öffnen - + Open &Quickstart Guide &Schnellstart-Anleitung öffnen - + &FAQ &FAQ - + Open &yuzu Folder &yuzu-Verzeichnis öffnen - + &Capture Screenshot &Bildschirmfoto aufnehmen - + &Configure TAS... - + &TAS &konfigurieren... - + Configure C&urrent Game... &Spiel-Einstellungen ändern... - + &Start &Start - + &Reset &Zurücksetzen - + R&ecord @@ -6175,46 +6254,41 @@ Debug Message: MultiplayerState - - + Current connection status Aktueller Verbindungsstatus - - + Not Connected. Click here to find a room! Nicht verbunden! Hier klicken um Raum zu finden! - - - Connected - Verbunden - - - - Not Connected Nicht verbunden - + + Connected + Verbunden + + + + New Messages Received + Neue Nachrichten erhalten + + + Error Fehler - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - Neue Nachrichten erhalten - NetworkMessage @@ -6261,12 +6335,12 @@ Debug Message: Unable to connect to the room because it is already full. - + Verbindung zum Raum fehlgeschlagen, da dieser bereits voll ist. Creating a room failed. Please retry. Restarting yuzu might be necessary. - + Raum konnte nicht erstellt werden. Bitte versuche es erneut. Ein Neustart von yuzu ist eventuell notwendig. @@ -6286,12 +6360,12 @@ Debug Message: An unknown error occurred. If this error continues to occur, please open an issue - + Ein unbekannter Fehler ist aufgetreten. Sollte der Fehler weiterhin auftreten, erstelle bitte eine Fehlermeldung. Connection to room lost. Try to reconnect. - + Verbindung zum Raum verloren. Versuche dich erneut zu verbinden. @@ -6306,17 +6380,18 @@ Debug Message: You do not have enough permission to perform this action. - + Du besitzt nicht genug Rechte, um diese Aktion durchzuführen. The user you are trying to kick/ban could not be found. They may have left the room. - + Den Benutzer, welchen du bannen/kicken wolltest, konnte nicht gefunden werden. +Eventuell hat dieser den Raum verlassen. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6404,42 +6479,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 spielt kein Spiel - + %1 is playing %2 %1 spielt %2 - + Not playing a game Spielt kein Spiel - + Installed SD Titles Installierte SD-Titel - + Installed NAND Titles Installierte NAND-Titel - + System Titles Systemtitel - + Add New Game Directory Neues Spieleverzeichnis hinzufügen - + Favorites Favoriten @@ -6745,7 +6820,7 @@ p, li { white-space: pre-wrap; } Task - + Aufgabe @@ -6758,6 +6833,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Typ + + + + Name + Name + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6861,6 +7049,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6900,11 +7089,6 @@ p, li { white-space: pre-wrap; } Docked Im Dock - - - Undocked - Handheld - Vibration diff --git a/dist/languages/el.ts b/dist/languages/el.ts index b24943792..698253c52 100644 --- a/dist/languages/el.ts +++ b/dist/languages/el.ts @@ -30,7 +30,7 @@ p, li { white-space: pre-wrap; } <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Ιστοσελίδα</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Πηγαίος Κώδικας</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Συνεργάτες</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"></span>Άδεια</span></a></p></body></html> @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -187,7 +187,7 @@ This would ban both their forum username and their IP address. Leave Room - + Αποχωρήσει από το δωμάτιο @@ -204,8 +204,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 μέλη) - συνδεμένα @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Αναφορά συμβατότητας παιχνιδιού @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Αν επιλέξετε να υποβάλλετε μια υπόθεση για τεστ στη </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Λίστα Συμβατότητας του yuzu</span></a><span style=" font-size:10pt;">, Οι ακόλουθες πληροφορίες θα μαζευτούν και θα προβληθούν στο site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Πληροφορίες Υλικού (CPU / GPU / Λειτουργικό Σύστημα)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ποιά έκδοση του yuzu τρέχετε </li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Τον συνδεδεμένο λογαριασμό yuzu</li></ul></body></html> - - Perfect - Άψογα + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Το παιχνίδι λειτουργεί αλάνθαστα χωρίς ακουστικά ή γραφικά σφάλματα.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Καλά + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Το παιχνίδι λειτουργεί με σημαντικά γραφικά ή ακουστικά σφάλματα, και μπορεί να παιχτεί από την αρχή μέχρι το τέλος. Ίσως χρειάζεται μερικές μικροδιορθώσεις.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Εντάξει + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Το παιχνίδι λειτουργεί με σημαντικά γραφικά ή ακουστικά σφάλματα, αλλά το παιχνίδι μπορεί να παιχτεί από την αρχή μέχρι το τέλος με μικροδιορθώσεις.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Άσχημα + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Το παιχνίδι λειτουργεί, αλλά με σημαντικά γραφικά ή ακουστικά σφάλματα. Αδύνατο να προχωρήσει σε συγκεκριμένες περιοχές λόγω σφαλμάτων ακόμα και με μικροδιορθώσεις.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Εισαγωγή/Μενού + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Το παιχνίδι δεν μπορεί να παιχτεί λόγω σημαντικών γραφικών ή ακουστικών σφαλμάτων. Αδύνατον να προχωρήσει μετά την Αρχική Οθόνη</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Δεν ξεκινά + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Το παιχνίδι καταρρέει όταν προσπαθεί να ξεκινήσει.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Ανεξάρτητα από την ταχύτητα ή την απόδοση, πόσο καλά παίζει αυτό το παιχνίδι από την αρχή μέχρι το τέλος σε αυτή την έκδοση του yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Ευχαριστούμε για την συμμετοχή! - + Submitting Υποβάλλεται - + Communication error Σφάλμα επικοινωνίας - + An error occurred while sending the Testcase Προέκυψε ένα σφάλμα κατά την αποστολή της Υπόθεσης Τεστ - + Next Επόμενο @@ -912,7 +952,7 @@ This would ban both their forum username and their IP address. Create Minidump After Crash - + Δημιουργία Minidump μετά από κατάρρευση @@ -952,12 +992,12 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Επιτρέπει στο yuzu να ελέγχει για ένα λειτουργικό περιβάλλον Vulkan κατά την εκκίνηση του προγράμματος. Απενεργοποιήστε το αν αυτό προκαλεί προβλήματα με τα εξωτερικά προγράμματα που βλέπουν το yuzu. Perform Startup Vulkan Check - + Εκτέλεση ελέγχου Vulkan κατά την εκκίνηση @@ -967,22 +1007,22 @@ This would ban both their forum username and their IP address. Restart Required - + Απαιτείται επανεκκίνηση yuzu is required to restart in order to apply this setting. - + το yuzu πρέπει να επανεκκινηθεί για να εφαρμοστεί αυτή η ρύθμιση. Web applet not compiled - + Το web applet δεν έχει συσταθεί MiniDump creation not compiled - + Δημιουργία MiniDump που δεν έχει συσταθεί @@ -1429,117 +1469,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + Επιβολή 16:10 + + + Stretch to Window Επέκταση στο Παράθυρο - + Resolution: Ανάλυση: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [ΠΕΙΡΑΜΑΤΙΚΟ] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [ΠΕΙΡΑΜΑΤΙΚΟ] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Φίλτρο Προσαρμογής Παραθύρου: - + Nearest Neighbor Πλησιέστερος Γείτονας - + Bilinear Διγραμμικό - + Bicubic Δικυβικό - + Gaussian Gaussian - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (μόνο Vulkan) - + Anti-Aliasing Method: Μέθοδος Anti-Aliasing: - + None Κανένα - + FXAA FXAA - - + + Use global background color Χρησιμοποιήστε καθολικό χρώμα φόντου - + Set background color: Ορισμός χρώματος φόντου: - + Background Color: Χρώμα Φόντου: @@ -1579,7 +1624,7 @@ This would ban both their forum username and their IP address. Use VSync - + Χρήση VSync @@ -1604,12 +1649,12 @@ This would ban both their forum username and their IP address. Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance. - + Ενεργοποιεί περιστασιακές εκκαθαρίσεις των ρυθμιστικών διαύλων. Αυτή η επιλογή θα αναγκάσει τους μη τροποποιημένους ρυθμιστικούς διαύλους να εκκαθαριστούν, πράγμα που μπορεί να κοστίσει σε απόδοση. Use pessimistic buffer flushes (Hack) - + Χρήση περιστασιακών εκκαθαρίσεων ρυθμιστικού διαύλου (Hack) @@ -2387,7 +2432,7 @@ This would ban both their forum username and their IP address. Toggle axis - + Εναλλαγή αξόνων @@ -2907,37 +2952,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Τρέχων Χρήστης - + Username Όνομα χρήστη - + Set Image Ορισμός Εικόνας - + Add Προσθήκη - + Rename Μετονομασία - + Remove Αφαίρεση - + Profile management is available only when game is not running. Η διαχείριση προφίλ είναι διαθέσιμη μόνο όταν το παιχνίδι δεν εκτελείται. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2945,96 +2990,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username Εισάγετε Όνομα Χρήστη - + Users Χρήστες - + Enter a username for the new user: Εισαγάγετε ένα όνομα χρήστη για τον νέο χρήστη: - + Enter a new username: Εισαγάγετε ένα νέο όνομα χρήστη: - - Confirm Delete - Επιβεβαίωση Διαγραφής - - - - You are about to delete user with name "%1". Are you sure? - Πρόκειται να διαγράψετε χρήστη με όνομα "%1". Είστε σίγουροι; - - - + Select User Image Επιλέξτε Εικόνα χρήστη - + JPEG Images (*.jpg *.jpeg) Εικόνες JPEG (*.jpg *.jpeg) - + Error deleting image Σφάλμα κατα τη διαγραφή εικόνας - + Error occurred attempting to overwrite previous image at: %1. Παρουσιάστηκε σφάλμα κατά την προσπάθεια αντικατάστασης της προηγούμενης εικόνας στο: %1. - + Error deleting file Σφάλμα κατα τη διαγραφή του αρχείου - + Unable to delete existing file: %1. Δεν είναι δυνατή η διαγραφή του υπάρχοντος αρχείου: %1. - + Error creating user image directory Σφάλμα δημιουργίας καταλόγου εικόνων χρήστη - + Unable to create directory %1 for storing user images. Δεν είναι δυνατή η δημιουργία του καταλόγου %1 για την αποθήκευση εικόνων χρήστη. - + Error copying user image Σφάλμα κατά την αντιγραφή της εικόνας χρήστη - + Unable to copy image from %1 to %2 Αδύνατη η αντιγραφή της εικόνας από το %1 στο %2 - + Error resizing user image Σφάλμα αλλαγής μεγέθους εικόνας χρήστη - + Unable to resize image Δεν είναι δυνατή η αλλαγή μεγέθους της εικόνας + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Επιβεβαίωση Διαγραφής + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3854,56 +3908,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: - + Row 2 Text: - + Screenshots Στιγμιότυπα - + Ask Where To Save Screenshots (Windows Only) - + Screenshots Path: - + ... ... - + Select Screenshots Path... - + <System> <System> @@ -4117,7 +4186,7 @@ Drag points to change position, or double-click table cells to edit values. Unverified, please click Verify before saving configuration Tooltip - + Μη επαληθευμένο, κάντε κλικ στο κουμπί Επαλήθευση πριν αποθηκεύσετε τις ρυθμίσεις @@ -4129,18 +4198,18 @@ Drag points to change position, or double-click table cells to edit values. Verified Tooltip - + Επαληθεύτηκε Verification failed Tooltip - + Η επαλήθευση απέτυχε Verification failed - + Η επαλήθευση απέτυχε @@ -4212,12 +4281,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting - + Connect @@ -4225,105 +4294,105 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? - + Telemetry Τηλεμετρία - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Πόσα καρέ ανά δευτερόλεπτο εμφανίζει το παιχνίδι αυτή τη στιγμή. Αυτό διαφέρει από παιχνίδι σε παιχνίδι και από σκηνή σε σκηνή. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue &Συνέχεια - + &Pause &Παύση - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Μη μεταφρασμένη συμβολοσειρά @@ -4331,786 +4400,808 @@ Drag points to change position, or double-click table cells to edit values. - - + + Error while loading ROM! Σφάλμα κατά τη φόρτωση της ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Εμφανίστηκε ένα απροσδιόριστο σφάλμα. Ανατρέξτε στο αρχείο καταγραφής για περισσότερες λεπτομέρειες. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Αποθήκευση δεδομένων - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! Ο φάκελος δεν υπάρχει! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents - Περιεχόμενα + + Error Removing Contents + - - Update - Ενημέρωση + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File Αφαίρεση Αρχείου - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode Επιλογή λειτουργίας απόρριψης RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Μη αποθηκευμένη μετάφραση. Παρακαλούμε επιλέξτε τον τρόπο με τον οποίο θα θέλατε να γίνει η απόρριψη της RomFS.<br> Η επιλογή Πλήρης θα αντιγράψει όλα τα αρχεία στο νέο κατάλογο, ενώ η επιλογή <br> Σκελετός θα δημιουργήσει μόνο τη δομή του καταλόγου. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel Ακύρωση - + RomFS Extraction Succeeded! - + The operation completed successfully. Η επέμβαση ολοκληρώθηκε με επιτυχία. - + Error Opening %1 - + Select Directory Επιλογή καταλόγου - + Properties Ιδιότητες - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File Φόρτωση αρχείου - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results Αποτελέσματα εγκατάστασης - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Εφαρμογή συστήματος - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game Παιχνίδι - + Game Update Ενημέρωση παιχνιδιού - + Game DLC DLC παιχνιδιού - + Delta Title - + Select NCA Install Type... Επιλέξτε τον τύπο εγκατάστασης NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found Το αρχείο δεν βρέθηκε - + File "%1" not found Το αρχείο "%1" δεν βρέθηκε - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. - + Error opening URL Σφάλμα κατα το άνοιγμα του URL - + Unable to open the URL "%1". Αδυναμία ανοίγματος του URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed - + + Error + Σφάλμα + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) - + Load Amiibo Φόρτωση Amiibo - + Error loading Amiibo data Σφάλμα φόρτωσης δεδομένων Amiibo - - Unable to load Amiibo data. - Αδυναμία φόρτωσης Amiibo δεδομένων. + + The selected file is not a valid amiibo + Το επιλεγμένο αρχείο δεν αποτελεί έγκυρο amiibo - + + The selected file is already on use + Το επιλεγμένο αρχείο χρησιμοποιείται ήδη + + + + An unknown error occurred + + + + Capture Screenshot Λήψη στιγμιότυπου οθόνης - + PNG Image (*.png) Εικόνα PBG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Έναρξη - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Κλίμακα: %1x - + Speed: %1% / %2% Ταχύτητα: %1% / %2% - + Speed: %1% Ταχύτητα: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS - + Frame: %1 ms Καρέ: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR FSR - - + + NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + yuzu was unable to locate a Switch system archive. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 - + System Archive Not Found - + System Archive Missing - + yuzu was unable to locate the Switch shared fonts. %1 - + Shared Fonts Not Found - + Shared Font Missing - + Fatal Error Σοβαρό Σφάλμα - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + Fatal Error encountered Παρουσιάστηκε Σοβαρό Σφάλμα - + Confirm Key Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5121,76 +5212,76 @@ This will delete your autogenerated key files and re-run the key derivation modu - + Missing fuses - + - Missing BOOT0 - Λείπει το BOOT0 - + - Missing BCPKG2-1-Normal-Main - Λείπει το BCPKG2-1-Normal-Main - + - Missing PRODINFO - Λείπει το PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. - + Deriving Keys - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close yuzu? Είστε σίγουροι ότι θέλετε να κλείσετε το yuzu; - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5200,38 +5291,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! Το OpenGL δεν είναι διαθέσιμο! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Σφάλμα κατα την αρχικοποίηση του OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5239,153 +5330,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite Αγαπημένο - + Start Game Έναρξη παιχνιδιού - + Start Game without Custom Configuration - + Open Save Data Location Άνοιγμα Τοποθεσίας Αποθήκευσης Δεδομένων - + Open Mod Data Location Άνοιγμα Τοποθεσίας Δεδομένων Mod - + Open Transferable Pipeline Cache - + Remove Αφαίρεση - + Remove Installed Update Αφαίρεση Εγκατεστημένης Ενημέρωσης - + Remove All Installed DLC Αφαίρεση Όλων των Εγκατεστημένων DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches Καταργήστε Όλη την Κρυφή μνήμη του Pipeline - + Remove All Installed Contents Καταργήστε Όλο το Εγκατεστημένο Περιεχόμενο - + Dump RomFS Απόθεση του RomFS - + Dump RomFS to SDMC Απόθεση του RomFS στο SDMC - + Copy Title ID to Clipboard Αντιγραφή του Title ID στο Πρόχειρο - + Navigate to GameDB entry Μεταβείτε στην καταχώρηση GameDB - + Properties Ιδιότητες - + Scan Subfolders Σκανάρισμα Υποφακέλων - + Remove Game Directory Αφαίρεση Φακέλου Παιχνιδιών - + ▲ Move Up ▲ Μετακίνηση Επάνω - + ▼ Move Down ▼ Μετακίνηση Κάτω - + Open Directory Location Ανοίξτε την Τοποθεσία Καταλόγου - + Clear Καθαρισμός - + Name Όνομα - + Compatibility Συμβατότητα - + Add-ons Πρόσθετα - + File type Τύπος αρχείου - + Size Μέγεθος @@ -5394,77 +5485,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Τέλεια - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - - - - - Great - Καλά - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - - - Okay - Okay - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. + Game can be played without issues. - Bad - Άσχημα + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - <html><head/><body><p>Το παιχνίδι λειτουργεί, αλλά με σημαντικά γραφικά ή ακουστικά σφάλματα. Αδύνατο να προχωρήσει σε συγκεκριμένες περιοχές λόγω σφαλμάτων ακόμα και με μικροδιορθώσεις.</p></body></html> + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Εισαγωγή/Μενου - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Το παιχνίδι δεν μπορεί να παιχτεί εντελώς λόγω σημαντικών προβλημάτων γραφικών ή ήχου. -Δεν είναι δυνατή η πρόοδος μετά την Αρχική Οθόνη. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Δεν ξεκινά - + The game crashes when attempting to startup. Το παιχνίδι διακόπτεται κατά την προσπάθεια εκκίνησης. - + Not Tested Μη Τεσταρισμένο - + The game has not yet been tested. Το παιχνίδι δεν έχει ακόμα τεσταριστεί. @@ -5472,7 +5547,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Διπλο-κλικ για προσθήκη νεου φακέλου στη λίστα παιχνιδιών @@ -5485,12 +5560,12 @@ Screen. - + Filter: Φίλτρο: - + Enter pattern to filter Εισαγάγετε μοτίβο για φιλτράρισμα @@ -5568,7 +5643,7 @@ Screen. Error - + Σφάλμα @@ -5825,42 +5900,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5875,7 +5950,7 @@ Debug Message: &File - + &Αρχείο @@ -5883,232 +5958,237 @@ Debug Message: - + &Emulation - + &View - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + &Πολλαπλών Παικτών + + + &Tools - + &TAS &TAS - + &Help - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit - + &Pause &Παύση - + &Stop - + &Σταμάτημα - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room - + &Browse Public Game Lobby + &Περιήγηση σε δημόσιο λόμπι παιχνιδιού - - Direct Connect to Room - + + &Create Room + &Δημιουργία δωματίου - - Show Current Room - + + &Leave Room + &Αποχωρήσει από το δωμάτιο + &Direct Connect to Room + &Άμεση σύνδεση σε Δωμάτιο + + + + &Show Current Room + &Εμφάνιση τρέχοντος δωματίου + + + F&ullscreen - + &Restart - + Load/Remove &Amiibo... - + &Report Compatibility - + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Έναρξη - + &Reset - + R&ecord @@ -6173,46 +6253,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Συνδεδεμένο - - - - Not Connected - - Error + + Connected + Συνδεδεμένο + + + + New Messages Received - + + Error + Σφάλμα + + + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6279,75 +6354,78 @@ Debug Message: Incorrect password. - + Λανθασμένος κωδικός πρόσβασης. An unknown error occurred. If this error continues to occur, please open an issue - + Εμφανίστηκε ένα άγνωστο σφάλμα. Αν αυτό το σφάλμα συνεχίζει να εμφανίζεται, ανοίξτε ένα αίτημα Connection to room lost. Try to reconnect. - + Η σύνδεση με το δωμάτιο χάθηκε. Προσπαθήστε να επανασυνδεθείτε. You have been kicked by the room host. - + Έχετε διωχθεί από τον οικοδεσπότη του δωματίου. IP address is already in use. Please choose another. - + Η διεύθυνση IP χρησιμοποιείται ήδη. Παρακαλώ επιλέξτε άλλη. You do not have enough permission to perform this action. - + Δεν έχετε επαρκή δικαιώματα για την εκτέλεση αυτής της ενέργειας. The user you are trying to kick/ban could not be found. They may have left the room. - + Ο χρήστης που προσπαθείτε να διώξετε/αποβάλλετε δεν βρέθηκε. +Μπορεί να έχει φύγει από το δωμάτιο. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - + Δεν έχει επιλεγεί έγκυρη διασύνδεση δικτύου. +Παρακαλούμε μεταβείτε στη Ρυθμίσεις -> Σύστημα -> Δίκτυο και κάντε μια επιλογή. Game already running - + Το παιχνίδι εκτελείται ήδη Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway? - + Η συμμετοχή σε ένα δωμάτιο όταν το παιχνίδι είναι ήδη σε εξέλιξη δεν συνιστάται και μπορεί να προκαλέσει τη μη σωστή εκτέλεση της λειτουργίας του δωματίου. +Προχωρήστε ούτως ή άλλως; Leave Room - + Αποχωρήσει από το δωμάτιο You are about to close the room. Any network connections will be closed. - + Ετοιμάζεστε να κλείσετε το δωμάτιο. Όλες οι δικτυακές συνδέσεις θα κλείσουν. Disconnect - + Αποσύνδεση You are about to leave the room. Any network connections will be closed. - + Ετοιμάζεστε να φύγετε από το δωμάτιο. Όλες οι δικτυακές συνδέσεις θα κλείσουν. @@ -6355,7 +6433,7 @@ Proceed anyway? Error - + Σφάλμα @@ -6398,42 +6476,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 δεν παίζει παιχνίδι - + %1 is playing %2 - + %1 παίζει %2 - + Not playing a game - + Δεν παίζει παιχνίδι - + Installed SD Titles - + Installed NAND Titles - + System Titles Τίτλοι Συστήματος - + Add New Game Directory Προσθήκη Νέας Τοποθεσίας Παιχνιδιών - + Favorites Αγαπημένα @@ -6752,6 +6830,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Όνομα + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6855,6 +7046,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6894,11 +7086,6 @@ p, li { white-space: pre-wrap; } Docked Docked - - - Undocked - Undocked - Vibration @@ -7050,7 +7237,7 @@ Please try again or contact the developer of the software. Select a user: - + Επιλογή Χρήστη diff --git a/dist/languages/es.ts b/dist/languages/es.ts index e84442fdc..63908ec16 100644 --- a/dist/languages/es.ts +++ b/dist/languages/es.ts @@ -29,9 +29,9 @@ p, li { white-space: pre-wrap; } <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu es un emulador experimental código abierto de la Nintendo Switch licenciada bajo GPLv3.0+.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu es un emulador experimental código abierto de Nintendo Switch licenciada bajo GPLv3.0+.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Este software no debe ser utilizado para jugar juegos que no has conseguido de manera legal.</span></p></body></html> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Este software no debe ser utilizado para jugar a juegos que no se hayan obtenido legalmente.</span></p></body></html> @@ -59,12 +59,12 @@ p, li { white-space: pre-wrap; } Touch the top left corner <br>of your touchpad. - Toque la esquina superior izquierda<br>de su trackpad. + Toque la esquina superior izquierda<br>del trackpad. Now touch the bottom right corner <br>of your touchpad. - Ahora toque la esquina inferior derecha <br>de su trackpad. + Ahora toque la esquina inferior derecha <br>del trackpad. @@ -95,82 +95,82 @@ p, li { white-space: pre-wrap; } Enviar mensaje - + Members Miembros - + %1 has joined %1 se ha unido - + %1 has left %1 se ha ido - + %1 has been kicked %1 ha sido expulsado - + %1 has been banned %1 ha sido vetado - + %1 has been unbanned %1 se le ha retirado el veto - + View Profile Ver perfil - - + + Block Player Bloquear jugador - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Cuando bloqueas a un jugador, ya no recibirás mensajes de ellos. <br><br> ¿Estás seguro de que quieres bloquear a %1? - + Kick Expulsar - + Ban Vetar - + Kick Player Expulsar jugador - + Are you sure you would like to <b>kick</b> %1? - ¿Estás seguro de que quieres <b>expulsar</b> a %1? + ¿Estás seguro que quieres <b>expulsar</b> a %1? - + Ban Player Vetar jugador - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - ¿Estas seguro de que quieres <b>expulsar y vetar a</b>%1? + ¿Estás seguro que quieres <b>expulsar y vetar a</b>%1? Esto banearía su nombre del foro y su dirección IP. @@ -212,8 +212,8 @@ Esto banearía su nombre del foro y su dirección IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 miembros) - conectado + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 miembros) - conectado @@ -226,101 +226,141 @@ Esto banearía su nombre del foro y su dirección IP. + + + + + Report Game Compatibility Informar de compatibilidad del juego <html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of yuzu you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected yuzu account</li></ul></body></html> - <html><head/><body><p><span style=" font-size:10pt;">Si deseas presentar una prueba a la </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Lista de Compatibilidad de yuzu</span></a><span style=" font-size:10pt;">, La siguiente información será obtenida y mostrada en el sitio web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informacion de Hardware (CPU / GPU / Sistema operativo)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Versión de yuzu que estés utilizando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">La cuenta de yuzu conectada</li></ul></body></html> + <html><head/><body><p><span style=" font-size:10pt;">Si deseas presentar una prueba a la </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Lista de Compatibilidad de yuzu</span></a><span style=" font-size:10pt;">, La siguiente información será obtenida y publicada en el sitio web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informacion de Hardware (CPU / GPU / Sistema operativo)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Versión de yuzu que estés utilizando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">La cuenta de yuzu conectada</li></ul></body></html> - - Perfect - Perfecto + + <html><head/><body><p>Does the game boot?</p></body></html> + <html><head/><body><p>¿El juego se ejecuta?</p></body></html> - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>El juego funciona a la perfección sin ningún problema gráfico o de audio.</p></body></html> + + Yes The game starts to output video or audio + Sí El juego llega a reproducir vídeo o sonido - - Great - Excelente + + No The game doesn't get past the "Launching..." screen + No El juego no consigue avanzar más allá de la pantalla "Iniciando..." - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>El juego funciona con fallos gráficos o de audio menores y es jugable de principio a fin. Puede que sea necesario recurrir a arreglos temporales.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + Sí El juego avanza del menú y entra al juego - - Okay - Bien + + No The game crashes or freezes while loading or using the menu + No El juego se bloquea o se congela al cargar o al usar el menú - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>El juego funciona con fallos gráficos o de audio sustanciales, pero es jugable de principio a fin con arreglos temporales.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + <html><head/><body><p>¿Alcanza el juego la jugabilidad?</p></body></html> - - Bad - Mal + + Yes The game works without crashes + Sí El juego funciona sin errores - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>El juego funciona, pero tiene errores gráficos o de audio. Imposible progresar en ciertas zonas debido a fallos incluso con arreglos temporales.</p></body></html> + + No The game crashes or freezes during gameplay + No El juego se bloquea o se congela durante el juego - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + <html><head/><body><p>¿Funciona el juego sin que se interrumpa, se congele o se bloquee durante la partida?</p></body></html> - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>No es posible jugar a este juego debido a errores gráficos o de audio importantes. Es imposible avanzar mas allá de la pantalla de inicio.</p></body></html> + + Yes The game can be finished without any workarounds + Sí El juego se puede terminar sin ningún tipo de solución temporal. - - Won't Boot - No inicia + + No The game can't progress past a certain area + No El juego no puede avanzar más allá de una zona concreta - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>El juego se bloquea al intentar iniciar.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + <html><head/><body><p>¿El juego es completamente jugable de principio a fin?</p></body></html> - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Independientemente de la velocidad o del rendimiento, ¿cómo definiría su experiencia de juego de principio a fin en esta versión de yuzu?</p></body></html> + + Major The game has major graphical errors + Importantes El juego tiene errores gráficos importantes - + + Minor The game has minor graphical errors + Menores El juego tiene pequeños errores gráficos + + + + None Everything is rendered as it looks on the Nintendo Switch + Ninguno Todo está renderizado conforme se ve en la Nintendo Switch + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + <html><head/><body><p>¿El juego tiene algún error gráfico?</p></body></html> + + + + Major The game has major audio errors + Importantes El juego tiene grandes problemas de sonido + + + + Minor The game has minor audio errors + Menores El juego tiene pequeños problemas de sonido + + + + None Audio is played perfectly + Ninguno El sonido se reproduce perfectamente + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + <html><head/><body><p>¿El juego tiene algún problema de sonido o falta de efectos?</p></body></html> + + + Thank you for your submission! Gracias por su contribución. - + Submitting Enviando - + Communication error Error de comunicación. - + An error occurred while sending the Testcase Ha ocurrido un fallo mientras se enviaba el caso de prueba. - + Next Siguiente @@ -928,7 +968,7 @@ Esto banearía su nombre del foro y su dirección IP. Create Minidump After Crash - + Crear mini volcado tras un crash @@ -968,12 +1008,12 @@ Esto banearía su nombre del foro y su dirección IP. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Permite que yuzu compruebe si el entorno de Vulkan funciona cuando el programa se inicia. Desactiva esto si está causando problemas con los programas externos ligados a yuzu. Perform Startup Vulkan Check - + Realizar comprobación de Vulkan al ejecutar @@ -983,22 +1023,22 @@ Esto banearía su nombre del foro y su dirección IP. Restart Required - + Reinicio requerido yuzu is required to restart in order to apply this setting. - + Para aplicar estos ajustes es necesario reiniciar yuzu. Web applet not compiled - + La web applet no se ha compilado MiniDump creation not compiled - + La creación del mini volcado no se ha compilado @@ -1371,7 +1411,7 @@ Esto banearía su nombre del foro y su dirección IP. Graphics Settings - Ajustes de gráficos + Ajustes gráficos @@ -1445,117 +1485,122 @@ Esto banearía su nombre del foro y su dirección IP. + Force 16:10 + Forzar 16:10 + + + Stretch to Window Ajustar a la ventana - + Resolution: Resolución: - + 0.5X (360p/540p) [EXPERIMENTAL] x0.5 (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] x0.75 (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) x1 (720p/1080p) - + 2X (1440p/2160p) x2 (1440p/2160p) - + 3X (2160p/3240p) x3 (2160p/3240p) - + 4X (2880p/4320p) x4 (2880p/4320p) - + 5X (3600p/5400p) x5 (3600p/5400p) - + 6X (4320p/6480p) x6 (4320p/6480p) - + Window Adapting Filter: Filtro adaptable de ventana: - + Nearest Neighbor Vecino más próximo - + Bilinear Bilineal - + Bicubic Bicúbico - + Gaussian Gaussiano - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Solo Vulkan) - + Anti-Aliasing Method: Método de Anti-Aliasing: - + None Ninguno - + FXAA FXAA - - + + Use global background color Usar el color de fondo global - + Set background color: Establecer el color de fondo: - + Background Color: Color de fondo: @@ -1620,12 +1665,12 @@ Esto banearía su nombre del foro y su dirección IP. Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance. - + Activa el flujo de búferes pesado. Esta opción forzará el flujo de los búferes no modificados, lo que puede afectar al rendimiento. Use pessimistic buffer flushes (Hack) - + Utilizar flujos de búferes pesados (Hack) @@ -2403,7 +2448,7 @@ Esto banearía su nombre del foro y su dirección IP. Toggle axis - + Alternar ejes @@ -2923,37 +2968,37 @@ Para invertir los ejes, mueve primero el joystick de manera vertical, y luego ho Usuario actual - + Username Nombre de usuario - + Set Image Seleccionar imagen - + Add Añadir - + Rename Renombrar - + Remove Eliminar - + Profile management is available only when game is not running. El sistema de perfiles sólo se encuentra disponible cuando no se esté ejecutando ningún juego. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2961,96 +3006,106 @@ Para invertir los ejes, mueve primero el joystick de manera vertical, y luego ho %2 - + Enter Username Introduzca el nombre - + Users Usuarios - + Enter a username for the new user: Introduce un nombre para el nuevo usuario: - + Enter a new username: Introduce un nuevo nombre de usuario: - - Confirm Delete - Confirmar eliminación - - - - You are about to delete user with name "%1". Are you sure? - Estás a punto de eliminar al usuario "%1" ¿Estás seguro? - - - + Select User Image Selecciona una imagen de usuario - + JPEG Images (*.jpg *.jpeg) Imagenes JPEG (*.jpg *.jpeg) - + Error deleting image Error al eliminar la imagen - + Error occurred attempting to overwrite previous image at: %1. Ha ocurrido un error al intentar sobrescribir la imagen anterior en: %1. - + Error deleting file Error al eliminar el archivo - + Unable to delete existing file: %1. No se puede eliminar el archivo existente: %1. - + Error creating user image directory Error al crear el directorio de imagen del usuario - + Unable to create directory %1 for storing user images. No se puede crear el directorio %1 para almacenar imágenes de usuario. - + Error copying user image Error al copiar la imagen de usuario. - + Unable to copy image from %1 to %2 No se puede copiar la imagen de %1 a %2 - + Error resizing user image Error al redimensionar la imagen de usuario - + Unable to resize image No se puede cambiar el tamaño de la imagen + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + ¿Eliminar este usuario? Todos los datos de guardado del usuario serán eliminados. + + + + Confirm Delete + Confirmar eliminación + + + + Name: %1 +UUID: %2 + Nombre: %1 +UUID: %2 + + ConfigureRingController @@ -3871,56 +3926,71 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de + Show Compatibility List + Mostrar lista de compatibilidad + + + Show Add-Ons Column Mostrar columna de extras/Add-Ons - + + Show Size Column + Mostrar columna de tamaño + + + + Show File Types Column + Mostrar columna de tipos de archivo + + + Game Icon Size: Tamaño de los iconos de los juegos: - + Folder Icon Size: Tamaño de los iconos de la carpeta: - + Row 1 Text: Texto de fila 1: - + Row 2 Text: Texto de fila 2: - + Screenshots Capturas de pantalla - + Ask Where To Save Screenshots (Windows Only) Preguntar dónde guardar las capturas de pantalla (sólo en Windows) - + Screenshots Path: Ruta de las capturas de pantalla: - + ... ... - + Select Screenshots Path... Selecciona la ruta de las capturas de pantalla: - + <System> <System> @@ -4066,7 +4136,7 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de Share anonymous usage data with the yuzu team - Compartir datos de uso anónimos con el equipo de yuzu + Compartir datos de uso anónimo con el equipo de yuzu @@ -4134,7 +4204,7 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de Unverified, please click Verify before saving configuration Tooltip - + No verificado, por favor, haz clic en Verificar antes de guardar los ajustes. @@ -4146,7 +4216,7 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de Verified Tooltip - + Verificado @@ -4229,12 +4299,12 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de DirectConnectWindow - + Connecting Conectando - + Connect Conectar @@ -4242,488 +4312,491 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Los datos de uso anónimos se recogen</a> para ayudar a mejorar yuzu. <br/><br/>¿Deseas compartir tus datos de uso con nosotros? - + Telemetry Telemetría - + Broken Vulkan Installation Detected Se ha detectado una instalación corrupta de Vulkan - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. La inicialización de Vulkan ha fallado durante la ejecución. Haz clic <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>aquí para más información sobre como arreglar el problema</a>. - + Loading Web Applet... Cargando Web applet... - - + + Disable Web Applet Desactivar Web applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Deshabilitar el Applet Web puede causar comportamientos imprevistos y debería solo ser usado con Super Mario 3D All-Stars. ¿Estas seguro que quieres deshabilitar el Applet Web? (Puede ser reactivado en las configuraciones de Depuración.) - + The amount of shaders currently being built La cantidad de shaders que se están construyendo actualmente - + The current selected resolution scaling multiplier. El multiplicador de escala de resolución seleccionado actualmente. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. La velocidad de emulación actual. Los valores superiores o inferiores al 100% indican que la emulación se está ejecutando más rápido o más lento que en una Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. La cantidad de fotogramas por segundo que se está mostrando el juego actualmente. Esto variará de un juego a otro y de una escena a otra. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tiempo que lleva emular un fotograma de la Switch, sin tener en cuenta la limitación de fotogramas o sincronización vertical. Para una emulación óptima, este valor debería ser como máximo de 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Eliminar archivos recientes - + &Continue &Continuar - + &Pause &Pausar - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu está ejecutando un juego - + Warning Outdated Game Format Advertencia: formato del juego obsoleto - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Está utilizando el formato de directorio de ROM deconstruido para este juego, que es un formato desactualizado que ha sido reemplazado por otros, como los NCA, NAX, XCI o NSP. Los directorios de ROM deconstruidos carecen de íconos, metadatos y soporte de actualizaciones.<br><br>Para ver una explicación de los diversos formatos de Switch que soporta yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>echa un vistazo a nuestra wiki</a>. Este mensaje no se volverá a mostrar. - - + + Error while loading ROM! ¡Error al cargar la ROM! - + The ROM format is not supported. El formato de la ROM no es compatible. - + An error occurred initializing the video core. Se ha producido un error al inicializar el núcleo de video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu ha encontrado un error al ejecutar el núcleo de video. Esto suele ocurrir al no tener los controladores de la GPU actualizados, incluyendo los integrados. Por favor, revisa el registro para más detalles. Para más información sobre cómo acceder al registro, por favor, consulta la siguiente página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como cargar el archivo de registro</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. ¡Error al cargar la ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Por favor, sigue <a href='https://yuzu-emu.org/help/quickstart/'>la guía de inicio rápido de yuzu</a> para revolcar los archivos.<br>Puedes consultar la wiki de yuzu</a> o el Discord de yuzu</a> para obtener ayuda. - + An unknown error occurred. Please see the log for more details. Error desconocido. Por favor, consulte el archivo de registro para ver más detalles. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Datos de guardado - + Mod Data Datos de mods - + Error Opening %1 Folder Error al abrir la carpeta %1 - - + + Folder does not exist! ¡La carpeta no existe! - + Error Opening Transferable Shader Cache Error al abrir el caché transferible de shaders - + Failed to create the shader cache directory for this title. No se pudo crear el directorio de la caché de los shaders para este título. - - Contents - Contenidos + + Error Removing Contents + Error al eliminar el contenido - - Update - Actualización + + Error Removing Update + Error al eliminar la actualización - - DLC - DLC + + Error Removing DLC + Error al eliminar el DLC - + + Remove Installed Game Contents? + ¿Eliminar el contenido del juego instalado? + + + + Remove Installed Game Update? + ¿Eliminar la actualización del juego instalado? + + + + Remove Installed Game DLC? + ¿Eliminar el DLC del juego instalado? + + + Remove Entry Eliminar entrada - - Remove Installed Game %1? - ¿Eliminar el juego instalado %1? - - - - - - - - + + + + + + Successfully Removed Se ha eliminado con éxito - + Successfully removed the installed base game. Se ha eliminado con éxito el juego base instalado. - - - - Error Removing %1 - Error al eliminar %1 - - - + The base game is not installed in the NAND and cannot be removed. El juego base no está instalado en el NAND y no se puede eliminar. - + Successfully removed the installed update. Se ha eliminado con éxito la actualización instalada. - + There is no update installed for this title. No hay ninguna actualización instalada para este título. - + There are no DLC installed for this title. No hay ningún DLC instalado para este título. - + Successfully removed %1 installed DLC. Se ha eliminado con éxito %1 DLC instalado(s). - + Delete OpenGL Transferable Shader Cache? ¿Deseas eliminar el caché transferible de shaders de OpenGL? - + Delete Vulkan Transferable Shader Cache? ¿Deseas eliminar el caché transferible de shaders de Vulkan? - + Delete All Transferable Shader Caches? ¿Deseas eliminar todo el caché transferible de shaders? - + Remove Custom Game Configuration? ¿Deseas eliminar la configuración personalizada del juego? - + Remove File Eliminar archivo - - + + Error Removing Transferable Shader Cache Error al eliminar la caché de shaders transferibles - - + + A shader cache for this title does not exist. No existe caché de shaders para este título. - + Successfully removed the transferable shader cache. El caché de shaders transferibles se ha eliminado con éxito. - + Failed to remove the transferable shader cache. No se ha podido eliminar la caché de shaders transferibles. - - + + Error Removing Transferable Shader Caches Error al eliminar las cachés de shaders transferibles - + Successfully removed the transferable shader caches. Cachés de shaders transferibles eliminadas con éxito. - + Failed to remove the transferable shader cache directory. No se ha podido eliminar el directorio de cachés de shaders transferibles. - - + + Error Removing Custom Configuration Error al eliminar la configuración personalizada del juego - + A custom configuration for this title does not exist. No existe una configuración personalizada para este título. - + Successfully removed the custom game configuration. Se eliminó con éxito la configuración personalizada del juego. - + Failed to remove the custom game configuration. No se ha podido eliminar la configuración personalizada del juego. - - + + RomFS Extraction Failed! ¡La extracción de RomFS ha fallado! - + There was an error copying the RomFS files or the user cancelled the operation. Se ha producido un error al copiar los archivos RomFS o el usuario ha cancelado la operación. - + Full Completo - + Skeleton - Esquema + En secciones - + Select RomFS Dump Mode Elegir método de volcado de RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - Seleccione la forma en que quieras volcar el RomFS. <br>Copiará todos los archivos en el nuevo directorio <br> mientras que el esqueleto solo creará la estructura del directorio. + Por favor, selecciona el método en que quieres volcar el RomFS.<br>Completo copiará todos los archivos al nuevo directorio <br> mientras que en secciones solo creará la estructura del directorio. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root No hay suficiente espacio en %1 para extraer el RomFS. Por favor, libera espacio o elige otro directorio de volcado en Emulación > Configuración > Sistema > Sistema de archivos > Raíz de volcado - + Extracting RomFS... Extrayendo RomFS... - - + + Cancel Cancelar - + RomFS Extraction Succeeded! ¡La extracción RomFS ha tenido éxito! - + The operation completed successfully. La operación se completó con éxito. - + Error Opening %1 Error al intentar abrir %1 - + Select Directory Seleccionar directorio - + Properties Propiedades - + The game properties could not be loaded. No se pueden cargar las propiedades del juego. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Ejecutable de Switch (%1);;Todos los archivos (*.*) - + Load File Cargar archivo - + Open Extracted ROM Directory Abrir el directorio de la ROM extraída - + Invalid Directory Selected Directorio seleccionado no válido - + The directory you have selected does not contain a 'main' file. El directorio que ha seleccionado no contiene ningún archivo 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Archivo de Switch Instalable (*.nca *.nsp *.xci);;Archivo de contenidos de Nintendo (*.nca);;Paquete de envío de Nintendo (*.nsp);;Imagen de cartucho NX (*.xci) - + Install Files Instalar archivos - + %n file(s) remaining %n archivo(s) restantes%n archivo(s) restantes%n archivo(s) restantes - + Installing file "%1"... Instalando el archivo "%1"... - - + + Install Results Instalar resultados - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - Para evitar posibles conflictos, no recomendamos a los usuarios que instalen juegos base en el NAND. + Para evitar posibles conflictos, no se recomienda a los usuarios que instalen juegos base en el NAND. Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + %n file(s) were newly installed %n archivo(s) recién instalado/s @@ -4732,7 +4805,7 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + %n file(s) were overwritten %n archivo(s) recién sobreescrito/s @@ -4741,7 +4814,7 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + %n file(s) failed to install %n archivo(s) no se instaló/instalaron @@ -4750,391 +4823,410 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + System Application Aplicación del sistema - + System Archive Archivo del sistema - + System Application Update Actualización de la aplicación del sistema - + Firmware Package (Type A) Paquete de firmware (Tipo A) - + Firmware Package (Type B) Paquete de firmware (Tipo B) - + Game Juego - + Game Update Actualización de juego - + Game DLC DLC del juego - + Delta Title Titulo delta - + Select NCA Install Type... Seleccione el tipo de instalación NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleccione el tipo de título en el que deseas instalar este NCA como: (En la mayoría de los casos, el 'Juego' predeterminado está bien). - + Failed to Install Fallo en la instalación - + The title type you selected for the NCA is invalid. El tipo de título que seleccionó para el NCA no es válido. - + File not found Archivo no encontrado - + File "%1" not found Archivo "%1" no encontrado - + OK Aceptar - + + Hardware requirements not met + No se cumplen los requisitos de hardware + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + El sistema no cumple los requisitos de hardware recomendados. Los informes de compatibilidad se han desactivado. + + + Missing yuzu Account Falta la cuenta de Yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Para enviar un caso de prueba de compatibilidad de juegos, debes vincular tu cuenta de yuzu.<br><br/> Para vincular tu cuenta de yuzu, ve a Emulación &gt; Configuración &gt; Web. - + Error opening URL Error al abrir la URL - + Unable to open the URL "%1". No se puede abrir la URL "%1". - + TAS Recording Grabación TAS - + Overwrite file of player 1? ¿Sobrescribir archivo del jugador 1? - + Invalid config detected Configuración no válida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. El controlador del modo portátil no puede ser usado en el modo sobremesa. Se seleccionará el controlador Pro en su lugar. - - - Error - Error - - - - - The current game is not looking for amiibos - El juego actual no está buscando amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed El amiibo actual ha sido eliminado - + + Error + Error + + + + + The current game is not looking for amiibos + El juego actual no está buscando amiibos + + + Amiibo File (%1);; All Files (*.*) Archivo amiibo (%1);; Todos los archivos (*.*) - + Load Amiibo Cargar amiibo - + Error loading Amiibo data Error al cargar los datos Amiibo - - Unable to load Amiibo data. - No se pueden cargar los datos Amiibo. + + The selected file is not a valid amiibo + El archivo seleccionado no es un amiibo válido - + + The selected file is already on use + El archivo seleccionado ya se encuentra en uso + + + + An unknown error occurred + Ha ocurrido un error inesperado + + + Capture Screenshot Captura de pantalla - + PNG Image (*.png) Imagen PNG (*.png) - + TAS state: Running %1/%2 Estado TAS: ejecutando %1/%2 - + TAS state: Recording %1 Estado TAS: grabando %1 - + TAS state: Idle %1/%2 Estado TAS: inactivo %1/%2 - + TAS State: Invalid Estado TAS: nulo - + &Stop Running &Parar de ejecutar - + &Start &Iniciar - + Stop R&ecording Pausar g&rabación - + R&ecord G&rabar - + Building: %n shader(s) Creando: %n shader(s)Construyendo: %n shader(s)Construyendo: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escalado: %1x - + Speed: %1% / %2% Velocidad: %1% / %2% - + Speed: %1% Velocidad: %1% - + Game: %1 FPS (Unlocked) Juego: %1 FPS (desbloqueado) - + Game: %1 FPS Juego: %1 FPS - + Frame: %1 ms Fotogramas: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR GPU ERROR - + DOCKED SOBREMESA - + HANDHELD PORTÁTIL - + NEAREST - PROXIMAL + PRÓXIMO - - + + BILINEAR BILINEAL - + BICUBIC BICÚBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. El juego que estás intentando cargar requiere archivos adicionales de tu Switch antes de poder jugar. <br/><br/>Para obtener más información sobre cómo obtener estos archivos, ve a la siguiente página de la wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Volcar archivos del sistema y las fuentes compartidas desde una Consola Switch. </a>.<br/><br/>¿Quieres volver a la lista de juegos? Continuar con la emulación puede provocar fallos, datos de guardado corrompidos u otros errores. - + yuzu was unable to locate a Switch system archive. %1 yuzu no pudo localizar el archivo de sistema de la Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu no pudo localizar un archivo de sistema de la Switch: %1. %2 - + System Archive Not Found Archivo del sistema no encontrado - + System Archive Missing Faltan archivos del sistema - + yuzu was unable to locate the Switch shared fonts. %1 yuzu no pudo encontrar las fuentes compartidas de la Switch. %1 - + Shared Fonts Not Found Fuentes compartidas no encontradas - + Shared Font Missing Faltan fuentes compartidas - + Fatal Error Error fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu ha encontrado un error fatal, consulta el registro para obtener más detalles. Para obtener más información sobre cómo acceder al registro, consulta la siguiente página: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>¿Cómo cargar el archivo de registro?</a>.<br/><br/> Continuar con la emulación puede provocar fallos, datos de guardado corruptos u otros errores. - + Fatal Error encountered Error fatal encontrado - + Confirm Key Rederivation Confirmar la clave de rederivación - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5151,37 +5243,37 @@ es lo que quieres hacer si es necesario. Esto eliminará los archivos de las claves generadas automáticamente y volverá a ejecutar el módulo de derivación de claves. - + Missing fuses Faltan fuses - + - Missing BOOT0 - Falta BOOT0 - + - Missing BCPKG2-1-Normal-Main - Falta BCPKG2-1-Normal-Main - + - Missing PRODINFO - Falta PRODINFO - + Derivation Components Missing Faltan componentes de derivación - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Faltan las claves de encriptación. <br>Por favor, sigue <a href='https://yuzu-emu.org/help/quickstart/'>la guía rápida de yuzu</a> para obtener todas tus claves, firmware y juegos.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5190,39 +5282,39 @@ Esto puede llevar unos minutos dependiendo del rendimiento de su sistema. - + Deriving Keys Obtención de claves - + Select RomFS Dump Target Selecciona el destinatario para volcar el RomFS - + Please select which RomFS you would like to dump. Por favor, seleccione los RomFS que deseas volcar. - + Are you sure you want to close yuzu? ¿Estás seguro de que quieres cerrar yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. ¿Estás seguro de que quieres detener la emulación? Cualquier progreso no guardado se perderá. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5234,38 +5326,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! ¡OpenGL no está disponible! - + yuzu has not been compiled with OpenGL support. yuzu no ha sido compilado con soporte de OpenGL. - - + + Error while initializing OpenGL! ¡Error al inicializar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Tu GPU no soporta OpenGL, o no tienes instalados los últimos controladores gráficos. - + Error while initializing OpenGL 4.6! ¡Error al iniciar OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Tu GPU no soporta OpenGL 4.6, o no tienes instalado el último controlador de la tarjeta gráfica.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Es posible que la GPU no soporte una o más extensiones necesarias de OpenGL . Por favor, asegúrate de tener los últimos controladores de la tarjeta gráfica.<br><br>GL Renderer:<br>%1<br><br>Extensiones no soportadas:<br>%2 @@ -5273,153 +5365,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite Favorito - + Start Game Iniciar juego - + Start Game without Custom Configuration Iniciar juego sin la configuración personalizada - + Open Save Data Location Abrir ubicación de los archivos de guardado - + Open Mod Data Location Abrir ubicación de los mods - + Open Transferable Pipeline Cache Abrir caché transferible de shaders en tubería - + Remove Eliminar - + Remove Installed Update Eliminar la actualización instalada - + Remove All Installed DLC Eliminar todos los DLC instalados - + Remove Custom Configuration Eliminar la configuración personalizada - + Remove OpenGL Pipeline Cache Eliminar caché en tubería de OpenGL - + Remove Vulkan Pipeline Cache Eliminar caché en tubería de Vulkan - + Remove All Pipeline Caches Eliminar todas las cachés en tubería - + Remove All Installed Contents Eliminar todo el contenido instalado - + Dump RomFS Volcar RomFS - + Dump RomFS to SDMC Volcar RomFS a SDMC - + Copy Title ID to Clipboard Copiar la ID del título al portapapeles - + Navigate to GameDB entry Ir a la sección de bases de datos del juego - + Properties Propiedades - + Scan Subfolders Escanear subdirectorios - + Remove Game Directory Eliminar directorio de juegos - + ▲ Move Up ▲ Mover hacia arriba - + ▼ Move Down ▼ Mover hacia abajo - + Open Directory Location Abrir ubicación del directorio - + Clear Limpiar - + Name Nombre - + Compatibility Compatibilidad - + Add-ons Extras/Add-ons - + File type Tipo de archivo - + Size Tamaño @@ -5428,89 +5520,69 @@ Would you like to bypass this and exit anyway? GameListItemCompat - Perfect - Perfecto + Ingame + Inicia - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - El juego funciona a la perfección sin fallos de audio o gráficos, todas las funciones probadas funcionan según lo previsto -sin ninguna solución necesaria. - - - - Great - Excelente - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - El juego funciona con fallos gráficos o de audio menores y es jugable de principio a fin. Puede que sea necesario -recurrir a arreglos temporales. + Game starts, but crashes or major glitches prevent it from being completed. + El juego se inicia, pero los bloqueos o fallos importantes impiden que se pueda completar. - Okay - Bien + Perfect + Perfecta - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - El juego funciona con fallos gráficos o de audio sustanciales, pero el juego es jugable de principio a fin con -arreglos temporales. + Game can be played without issues. + El juego se puede jugar sin problemas. - Bad - Mal + Playable + Jugable - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - El juego funciona, pero tiene errores gráficos o de audio. Es imposible avanzar en ciertas zonas debido a fallos -incluso con arreglos temporales. + Game functions with minor graphical or audio glitches and is playable from start to finish. + El juego funciona con pequeños errores gráficos o de sonido y es jugable de principio a fin. - + Intro/Menu - Intro/Menu + Inicio/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - No es posible jugar a este juego debido a errores gráficos o de audio importantes. Es imposible avanzar mas allá de la pantalla -de inicio. + + Game loads, but is unable to progress past the Start Screen. + El juego se ejecuta, pero no puede pasar de la pantalla de inicio. - + Won't Boot - No inicia + No funciona - + The game crashes when attempting to startup. El juego se bloquea al intentar iniciar. - + Not Tested - Sin probar + Sin testear - + The game has not yet been tested. - El juego todavía no ha sido probado. + El juego todavía no ha sido testeado todavía. GameListPlaceholder - + Double-click to add a new folder to the game list Haz doble clic para agregar un nuevo directorio a la lista de juegos. @@ -5523,12 +5595,12 @@ de inicio. %1 de %n resultado(s)%1 de %n resultado(s)%1 de %n resultado(s) - + Filter: Búsqueda: - + Enter pattern to filter Introduce un patrón para buscar @@ -5563,7 +5635,7 @@ de inicio. (Leave blank for open game) - (Dejar en blanco para cualquier juego) + (Dejar en blanco para juego libre) @@ -5612,7 +5684,7 @@ de inicio. Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid yuzu account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. Debug Message: - Error al anunciar la sala al lobby público. Para poder publicar una sala en el lobby público, debes tener una cuenta válida de yuzu configurada en Emulación -> Configurar -> Web. Si no quieres publicar una sala en el lobby público, seleccione en su lugar Privada. + Error al publicar la sala al lobby público. Para poder publicar una sala en el lobby público, debes tener una cuenta válida de yuzu configurada en Emulación -> Configurar -> Web. Si no quieres publicar una sala en el lobby público, seleccione en su lugar "Privada". Mensaje de depuración: @@ -5765,7 +5837,7 @@ Mensaje de depuración: Installing an Update or DLC will overwrite the previously installed one. - Instalar una actualización o DLC reemplazará la que se instaló previamente. + Instalar una actualización o DLC reemplazará la instalada previamente. @@ -5865,42 +5937,42 @@ Mensaje de depuración: Actualizar lobby - + Password Required to Join Contraseña necesaria para unirse - + Password: Contraseña: - - Room Name - Nombre de la sala - - - - Preferred Game - Juego preferente - - - - Host - Anfitrión - - - + Players Jugadores + Room Name + Nombre de sala + + + + Preferred Game + Juego preferente + + + + Host + Anfitrión + + + Refreshing Actualizando - + Refresh List Actualizar lista @@ -5923,232 +5995,237 @@ Mensaje de depuración: &Archivos recientes - + &Emulation &Emulación - + &View &Ver - + &Reset Window Size &Reiniciar tamaño de ventana - + &Debugging &Depuración - + Reset Window Size to &720p Reiniciar el tamaño de la ventana a &720p - + Reset Window Size to 720p Reiniciar el tamaño de la ventana a 720p - + Reset Window Size to &900p Reiniciar el tamaño de la ventana a &900p - + Reset Window Size to 900p Reiniciar el tamaño de la ventana a 900p - + Reset Window Size to &1080p Reiniciar el tamaño de la ventana a &1080p - + Reset Window Size to 1080p Reiniciar el tamaño de la ventana a 1080p - + + &Multiplayer + &Multijugador + + + &Tools &Herramientas - + &TAS &TAS - + &Help &Ayuda - + &Install Files to NAND... &Instalar archivos en NAND... - + L&oad File... C&argar archivo... - + Load &Folder... Cargar &carpeta - + E&xit S&alir - + &Pause &Pausar - + &Stop &Detener - + &Reinitialize keys... &Reiniciar claves... - + &About yuzu &Acerca de yuzu - + Single &Window Mode Modo &ventana - + Con&figure... Con&figurar... - + Display D&ock Widget Headers Mostrar complementos de cabecera del D&ock - + Show &Filter Bar Mostrar barra de &búsqueda - + Show &Status Bar Mostrar barra de &estado - + Show Status Bar Mostrar barra de estado - - - Browse Public Game Lobby - Buscar en el lobby de juegos públicos - - - - Create Room - Crear sala - - Leave Room - Abandonar la sala + &Browse Public Game Lobby + &Buscar en el lobby de juegos públicos - - Direct Connect to Room - Conexión directa a la sala + + &Create Room + &Crear sala - - Show Current Room - Mostrar sala actual + + &Leave Room + &Abandonar sala + &Direct Connect to Room + &Conexión directa a la sala + + + + &Show Current Room + &Mostrar sala actual + + + F&ullscreen P&antalla completa - + &Restart &Reiniciar - + Load/Remove &Amiibo... Cargar/Eliminar &Amiibo... - + &Report Compatibility &Reporte de compatibilidad - + Open &Mods Page Abrir página de &mods - + Open &Quickstart Guide Abrir guía de &inicio rápido - + &FAQ &Preguntas frecuentes - + Open &yuzu Folder Abrir la carpeta de &yuzu - + &Capture Screenshot &Captura de pantalla - + &Configure TAS... &Configurar TAS... - + Configure C&urrent Game... Configurar j&uego actual... - + &Start &Iniciar - + &Reset &Reiniciar - + R&ecord G&rabar @@ -6213,47 +6290,42 @@ Mensaje de depuración: MultiplayerState - - + Current connection status Estado de la conexión actual - - + Not Connected. Click here to find a room! No conectado. Haz clic aquí para encontrar una sala. - - - Connected - Conectado - - - - Not Connected No conectado - + + Connected + Conectado + + + + New Messages Received + Nuevos mensajes recibidos + + + Error Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: No se ha podido actualizar la información de la sala. Por favor, comprueba tu conexión a internet e intenta alojar la sala de nuevo. Mensaje de depuración: - - - New Messages Received - Nuevos mensajes recibidos - NetworkMessage @@ -6330,7 +6402,7 @@ Mensaje de depuración: Connection to room lost. Try to reconnect. - Conexión a la sala perdida. Intente reconectarse. + Conexión a la sala perdida. Intenta reconectarte. @@ -6340,12 +6412,12 @@ Mensaje de depuración: IP address is already in use. Please choose another. - La dirección IP ya se encuentra en uso. Por favor escoja otra. + La dirección IP ya se encuentra en uso. Por favor, selecciona otra. You do not have enough permission to perform this action. - No tiene permisos suficientes para realizar esta acción. + No tienes permisos suficientes para realizar esta acción. @@ -6355,21 +6427,23 @@ They may have left the room. Es posible que haya abandonado la sala. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - + No se ha seleccionado ninguna interfaz de red válida. +Por favor, vaya a Configuración -> Sistema -> Red y selecciona la interfaz. Game already running - + El juego ya se está ejecutando Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway? - + No se recomienda unirse a una sala cuando el juego se está ejecutando ya que puede provocar que la funcionalidad de la sala no funcione correctamente. +¿Proceder de todos modos? @@ -6379,7 +6453,7 @@ Proceed anyway? You are about to close the room. Any network connections will be closed. - Estás por cerrar la sala. Las conexiones de red serán cerradas. + Estás a punto de abandonar la sala. Las conexiones de red serán interrumpidas. @@ -6389,7 +6463,7 @@ Proceed anyway? You are about to leave the room. Any network connections will be closed. - Estás por salir de la sala. Las conexiones de red serán cerradas. + Estás a punto de abandonar la sala. Las conexiones de red serán interrumpidas. @@ -6444,42 +6518,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - %1 no está jugando un juego + %1 no está jugando ningún juego - + %1 is playing %2 %1 esta jugando %2 - + Not playing a game - No está jugando un juego + No jugando ningún juego - + Installed SD Titles Títulos instalados en la SD - + Installed NAND Titles Títulos instalados en NAND - + System Titles Títulos del sistema - + Add New Game Directory Añadir un nuevo directorio de juegos - + Favorites Favoritos @@ -6798,6 +6872,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + Ajustes de Amiibo + + + + Amiibo Info + Info. de Amiibo + + + + Series + Serie + + + + Type + Tipo + + + + Name + Nombre + + + + Amiibo Data + Datos de Amiibo + + + + Custom Name + Nombre personalizado + + + + Owner + Propietario + + + + Creation Date + Fecha de creación + + + + dd/MM/yyyy + dd/mm/aaaa + + + + Modification Date + Fecha de modificación + + + + dd/MM/yyyy + dd/mm/aaaa + + + + Game Data + Datos del juego + + + + Game Id + Id del juego + + + + Mount Amiibo + Soporte Amiibo + + + + ... + ... + + + + File Path + Ruta del archivo + + + + No game data present + No hay datos del juego + + + + The following amiibo data will be formatted: + Los siguientes datos de amiibo serán formateados: + + + + The following game data will removed: + Los siguientes datos del juego se eliminarán: + + + + Set nickname and owner: + Establece un apodo y un propietario: + + + + Do you wish to restore this amiibo? + ¿Deseas reestablecer este amiibo? + + QtControllerSelectorDialog @@ -6901,6 +7088,7 @@ p, li { white-space: pre-wrap; } + Handheld Portátil @@ -6940,11 +7128,6 @@ p, li { white-space: pre-wrap; } Docked Acoplado - - - Undocked - Desacoplado - Vibration diff --git a/dist/languages/fr.ts b/dist/languages/fr.ts index 35e0292a9..61bb64397 100644 --- a/dist/languages/fr.ts +++ b/dist/languages/fr.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Envoyer le message - + Members Membres - + %1 has joined %1 a rejoint - + %1 has left %1 a quitté - + %1 has been kicked %1 a été expulsé - + %1 has been banned %1 a été banni - + %1 has been unbanned %1 a été débanni - + View Profile Voir le profile - - + + Block Player Bloquer le joueur - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Lorsque vous bloquez un joueur, vous ne recevrez plus de messages de chat de sa part.<br><br>Êtes-vous sûr de vouloir bloquer %1 ? - + Kick Expulser - + Ban Bannir - + Kick Player Expulser le joueur - + Are you sure you would like to <b>kick</b> %1? Êtes-vous sûr de vouloir <b>expluser</b> %1 ? - + Ban Player Bannir le joueur - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 membres) - connectés + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 membres) - connecté @@ -226,6 +226,11 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. + + + + + Report Game Compatibility Signaler la compatibilité d'un jeu @@ -236,92 +241,127 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. </span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informations Système (Processeur / Carte Graphique / Système d'exploitation)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">La version de yuzu que vous employez</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Le compte yuzu sous lequel vous êtes connecté</li></ul></body></html> - - Perfect - Parfait + + <html><head/><body><p>Does the game boot?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu se lance ?</p></body></html> - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Le jeu fonctionne parfaitement sans problèmes audio-visuels.</p></body></html> + + Yes The game starts to output video or audio + Oui Le jeu commence à afficher la video ou à émettre du son - - Great - Bon + + No The game doesn't get past the "Launching..." screen + Non Le jeu ne fonctionne plus après après l'écran "de lancement" - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Le jeu fonctionne avec des problèmes audio-visuels mineurs et est jouable du début jusqu'à la fin. Peut nécessiter des patchs temporaires. </p></body></html> + + Yes The game gets past the intro/menu and into gameplay + Oui Le jeu fonctionne après l'intro/menu et dans le gameplay - - Okay - Correct + + No The game crashes or freezes while loading or using the menu + Non Le jeu crash ou freeze pendant le chargement ou pendant l'utilisation du menu - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Le jeu fonctionne avec des problèmes audio ou graphiques majeurs, mais est jouable du début à la fin avec des modifications.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu atteint le gameplay ?</p></body></html> - - Bad - Mauvais + + Yes The game works without crashes + Oui Le jeu fonctionne sans crasher - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Le jeu fonctionne, mais avec des problèmes graphiques ou audio majeurs. Impossible de progresser à certains endroits spécifiques à cause de ces problèmes même en utilisant des modifications. </p></body></html> + + No The game crashes or freezes during gameplay + Non Le jeu crash ou freeze pendant le gameplay - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu fonctionne sans crasher, freezer ou se verouiller pendant le gameplay ?</p></body></html> - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Le jeu est complètement injouable à cause de problèmes graphique ou audio majeur. Impossible de progresser plus loin que le menu de départ.</p></body></html> + + Yes The game can be finished without any workarounds + Oui Le jeu peut être fini sans manipulations - - Won't Boot - Ne se lance pas + + No The game can't progress past a certain area + Non Le jeu ne peut pas progresser après un certain temps - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Le jeu crash au lancement. .</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu est complètement jouable du début à la fin ?</p></body></html> - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Sans prendre en compte la vitesse ou les performances, À quel point ce jeu est-il bien émulée du début à la fin sur cette version de yuzu ?</p></body></html> + + Major The game has major graphical errors + Majeur Le jeu a des erreurs graphiques majeures - + + Minor The game has minor graphical errors + Mineur Le jeu a des erreurs graphiques mineures + + + + None Everything is rendered as it looks on the Nintendo Switch + Aucun Tout est render comme cela apparait sur la Nintendo Switch + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu a des glitchs graphiques ?</p></body></html> + + + + Major The game has major audio errors + Majeur Le jeu a des erreurs d'audio majeures + + + + Minor The game has minor audio errors + Mineur Le jeu a des erreurs d'audio mineures + + + + None Audio is played perfectly + Aucun L'audio est joué parfaitement + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + <html><head/><body><p> Est-ce-que le jeu a des glitchs audio ou des effets manquants ? </p></body></html> + + + Thank you for your submission! Merci de votre Suggestion ! - + Submitting Soumission en cours - + Communication error Erreur de communication - + An error occurred while sending the Testcase Une erreur est survenue lors de l'envoi du cas-type - + Next Suivant @@ -867,7 +907,7 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Dump Maxwell Macros - + Copier les "Maxwell Macros" @@ -922,12 +962,12 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Dump Audio Commands To Console** - + Déversez les commandes audio à la console** Create Minidump After Crash - + Crée un Minidump après un crash @@ -967,12 +1007,12 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Active yuzu pour chercher pour un environnement Vulkan fonctionnel quand le programme démarre. Desactiver ceci si cela cause des problèmes avec des programmes externes. Perform Startup Vulkan Check - + Performe un check de Vulkan au démarrage @@ -982,22 +1022,22 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Restart Required - + Redémarrage nécessaire yuzu is required to restart in order to apply this setting. - + yuzu doit redémarrer pour appliquer ce paramètre. Web applet not compiled - + Applet Web non compilé MiniDump creation not compiled - + Création de MiniDump non compilé @@ -1444,117 +1484,122 @@ Cette option améliore la vitesse en réduisant la précision des instructions f + Force 16:10 + Forcer 16:10 + + + Stretch to Window Étirer à la fenêtre - + Resolution: Résolution : - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPÉRIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPÉRIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtre de fenêtre adaptatif - + Nearest Neighbor Plus proche voisin - + Bilinear Bilinéaire - + Bicubic Bicubique - + Gaussian Gaussien - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Vulkan seulement) - + Anti-Aliasing Method: Méthode d'anticrénelage : - + None Aucune - + FXAA FXAA - - + + Use global background color Utiliser une couleur d'arrière-plan globale - + Set background color: Définir la couleur d'arrière-plan : - + Background Color: Couleur de L’arrière plan : @@ -1619,12 +1664,12 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance. - + Active les vidages de tampon pessimistes. Cette option va forcer les tampons non-modifiés à être vidé, cela peut affecter la performance. Use pessimistic buffer flushes (Hack) - + Utiliser des vidages de tampon pessimistes (Hack) @@ -2052,7 +2097,7 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Ring Controller - + Contrôleur Anneau @@ -2087,7 +2132,7 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Controller navigation - + Manette de navigation @@ -2402,7 +2447,7 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Toggle axis - + Basculer les axes @@ -2631,7 +2676,7 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h Touch from button profile: - + Appuyer sur le profil du bouton : @@ -2922,37 +2967,37 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h Utilisateur actuel - + Username Nom d'utilisateur - + Set Image Mettre une image - + Add Ajouter - + Rename Renommer - + Remove Supprimer - + Profile management is available only when game is not running. La gestion de profil est accessible uniquement lorsque aucun jeu n'est en cours. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2960,96 +3005,106 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h %2 - + Enter Username Entrez un nom d'utilisateur - + Users Utilisateurs - + Enter a username for the new user: Entrez un nom d'utilisateur pour le nouvel utilisateur : - + Enter a new username: Entrez un nouveau nom d'utilisateur : - - Confirm Delete - Confirmez la suppression - - - - You are about to delete user with name "%1". Are you sure? - Vous êtes sur le point de supprimer l'utilisateur avec le nom "%1". Êtes-vous sûr ? - - - + Select User Image Sélectionner l'image de l'utilisateur - + JPEG Images (*.jpg *.jpeg) Images JPEG (*.jpg *.jpeg) - + Error deleting image Erreur dans la suppression de l'image - + Error occurred attempting to overwrite previous image at: %1. Une erreur est survenue en essayant de changer l'image précédente à : %1. - + Error deleting file Erreur dans la suppression du fichier - + Unable to delete existing file: %1. Impossible de supprimer le fichier existant : %1. - + Error creating user image directory Erreur dans la création du répertoire d'image de l'utilisateur - + Unable to create directory %1 for storing user images. Impossible de créer le répertoire %1 pour stocker les images de l'utilisateur. - + Error copying user image Erreur dans la copie de l'image de l'utilisateur - + Unable to copy image from %1 to %2 Impossible de copier l'image de %1 à %2 - + Error resizing user image Erreur de redimensionnement de l'image utilisateur - + Unable to resize image Impossible de redimensionner l'image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + Supprimer cet utilisateur ? Toutes les données de l'utilisateur vont être supprimées. + + + + Confirm Delete + Confirmez la suppression + + + + Name: %1 +UUID: %2 + Nom : %1 +UUID : %2 + + ConfigureRingController @@ -3065,7 +3120,7 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h Ring Sensor Parameters - + Paramètres du Capteur de l'Anneau @@ -3870,56 +3925,71 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce + Show Compatibility List + Afficher la liste de compatibilité + + + Show Add-Ons Column Afficher la colonne des Add-Ons - + + Show Size Column + Afficher la taille des colonnes + + + + Show File Types Column + Afficher la colonne des types de fichier + + + Game Icon Size: Taille de l'icône jeu: - + Folder Icon Size: Taille de l'icône dossier: - + Row 1 Text: Texte rangée 1 : - + Row 2 Text: Texte rangée 2 : - + Screenshots Captures d'écran - + Ask Where To Save Screenshots (Windows Only) Demander où enregistrer les captures d'écran (Windows uniquement) - + Screenshots Path: Chemin du dossier des captures d'écran : - + ... ... - + Select Screenshots Path... Sélectionnez le chemin du dossier des captures d'écran... - + <System> <System> @@ -4133,7 +4203,7 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce Unverified, please click Verify before saving configuration Tooltip - + Non-verifié, veuillez clicker Verifier avant de sauvergarder la configuration @@ -4145,7 +4215,7 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce Verified Tooltip - + Vérifié @@ -4228,12 +4298,12 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce DirectConnectWindow - + Connecting Connexion - + Connect Connecter @@ -4241,890 +4311,912 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Des données anonymes sont collectées</a> pour aider à améliorer yuzu. <br/><br/>Voulez-vous partager vos données d'utilisations avec nous ? - + Telemetry Télémétrie - + Broken Vulkan Installation Detected Installation Vulkan Cassée Détectée - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. L'initialisation de Vulkan a échoué lors du démarrage.<br><br>Cliquez <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>ici pour obtenir des instructions pour résoudre le problème</a>. - + Loading Web Applet... Chargement du Web Applet... - - + + Disable Web Applet Désactiver l'applet web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) La désactivation de l'applet Web peut entraîner un comportement indéfini et ne doit être utilisée qu'avec Super Mario 3D All-Stars. Voulez-vous vraiment désactiver l'applet Web ? (Cela peut être réactivé dans les paramètres de débogage.) - + The amount of shaders currently being built La quantité de shaders en cours de construction - + The current selected resolution scaling multiplier. Le multiplicateur de mise à l'échelle de résolution actuellement sélectionné. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Valeur actuelle de la vitesse de l'émulation. Des valeurs plus hautes ou plus basses que 100% indique que l'émulation fonctionne plus vite ou plus lentement qu'une véritable Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Combien d'image par seconde le jeu est en train d'afficher. Ceci vas varier de jeu en jeu et de scènes en scènes. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Temps pris pour émuler une image par seconde de la switch, sans compter le limiteur d'image par seconde ou la synchronisation verticale. Pour une émulation à pleine vitesse, ceci devrait être au maximum à 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Effacer les fichiers récents - + &Continue &Continuer - + &Pause &Pause - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu exécute un jeu - + Warning Outdated Game Format Avertissement : Le Format de jeu est dépassé - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Vous utilisez un format de ROM déconstruite pour ce jeu, qui est donc un format dépassé qui à été remplacer par d'autre. Par exemple les formats NCA, NAX, XCI, ou NSP. Les destinations de ROM déconstruites manque des icônes, des métadonnée et du support de mise à jour.<br><br>Pour une explication des divers formats Switch que yuzu supporte, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Regardez dans le wiki</a>. Ce message ne sera pas montré une autre fois. - - + + Error while loading ROM! Erreur lors du chargement de la ROM ! - + The ROM format is not supported. Le format de la ROM n'est pas supporté. - + An error occurred initializing the video core. Une erreur s'est produite lors de l'initialisation du noyau dédié à la vidéo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu a rencontré une erreur en exécutant le cœur vidéo. Cela est généralement causé par des pilotes graphiques trop anciens. Veuillez consulter les logs pour plus d'informations. Pour savoir comment accéder aux logs, veuillez vous référer à la page suivante : <a href='https://yuzu-emu.org/help/reference/log-files/'>Comment partager un fichier de log </a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Erreur lors du chargement de la ROM ! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Veuillez suivre <a href='https://yuzu-emu.org/help/quickstart/'>le guide de démarrage rapide yuzu</a> pour retransférer vos fichiers.<br>Vous pouvez vous référer au wiki yuzu</a> ou le Discord yuzu</a> pour de l'assistance. - + An unknown error occurred. Please see the log for more details. Une erreur inconnue est survenue. Veuillez consulter le journal des logs pour plus de détails. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Enregistrer les données - + Mod Data Donnés du Mod - + Error Opening %1 Folder Erreur dans l'ouverture du dossier %1. - - + + Folder does not exist! Le dossier n'existe pas ! - + Error Opening Transferable Shader Cache Erreur lors de l'ouverture des Shader Cache Transferable - + Failed to create the shader cache directory for this title. Impossible de créer le dossier de cache du shader pour ce jeu. - - Contents - Contenus + + Error Removing Contents + Erreur en enlevant le contenu - - Update - Mise à jour + + Error Removing Update + Erreur en enlevant la Mise à Jour - - DLC - DLC + + Error Removing DLC + Erreur en enlevant le DLC - + + Remove Installed Game Contents? + Enlever les données des jeux installés ? + + + + Remove Installed Game Update? + Enlever la mise à jour du jeu installé ? + + + + Remove Installed Game DLC? + Enlever le DLC du jeu installé ? + + + Remove Entry Supprimer l'entrée - - Remove Installed Game %1? - Supprimer le jeu installé %1? - - - - - - - - + + + + + + Successfully Removed Supprimé avec succès - + Successfully removed the installed base game. Suppression du jeu de base installé avec succès. - - - - Error Removing %1 - Erreur lors de la suppression %1 - - - + The base game is not installed in the NAND and cannot be removed. Le jeu de base n'est pas installé dans la NAND et ne peut pas être supprimé. - + Successfully removed the installed update. Suppression de la mise à jour installée avec succès. - + There is no update installed for this title. Il n'y a pas de mise à jour installée pour ce titre. - + There are no DLC installed for this title. Il n'y a pas de DLC installé pour ce titre. - + Successfully removed %1 installed DLC. Suppression de %1 DLC installé(s) avec succès. - + Delete OpenGL Transferable Shader Cache? Supprimer la Cache OpenGL de Shader Transférable? - + Delete Vulkan Transferable Shader Cache? Supprimer la Cache Vulkan de Shader Transférable? - + Delete All Transferable Shader Caches? Supprimer Toutes les Caches de Shader Transférable? - + Remove Custom Game Configuration? Supprimer la configuration personnalisée du jeu? - + Remove File Supprimer fichier - - + + Error Removing Transferable Shader Cache Erreur lors de la suppression du cache de shader transférable - - + + A shader cache for this title does not exist. Un shader cache pour ce titre n'existe pas. - + Successfully removed the transferable shader cache. Suppression du cache de shader transférable avec succès. - + Failed to remove the transferable shader cache. Échec de la suppression du cache de shader transférable. - - + + Error Removing Transferable Shader Caches Erreur durant la Suppression des Caches de Shader Transférable - + Successfully removed the transferable shader caches. Suppression des caches de shader transférable effectuée avec succès. - + Failed to remove the transferable shader cache directory. Impossible de supprimer le dossier de la cache de shader transférable. - - + + Error Removing Custom Configuration Erreur lors de la suppression de la configuration personnalisée - + A custom configuration for this title does not exist. Il n'existe pas de configuration personnalisée pour ce titre. - + Successfully removed the custom game configuration. Suppression de la configuration de jeu personnalisée avec succès. - + Failed to remove the custom game configuration. Échec de la suppression de la configuration personnalisée du jeu. - - + + RomFS Extraction Failed! L'extraction de la RomFS a échoué ! - + There was an error copying the RomFS files or the user cancelled the operation. Une erreur s'est produite lors de la copie des fichiers RomFS ou l'utilisateur a annulé l'opération. - + Full Plein - + Skeleton Squelette - + Select RomFS Dump Mode Sélectionnez le mode d'extraction de la RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Veuillez sélectionner la manière dont vous souhaitez que le fichier RomFS soit extrait.<br>Full copiera tous les fichiers dans le nouveau répertoire, tandis que<br>skeleton créera uniquement la structure de répertoires. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Il n'y a pas assez d'espace libre dans %1 pour extraire la RomFS. Veuillez libérer de l'espace ou sélectionner un autre dossier d'extraction dans Émulation > Configurer > Système > Système de fichiers > Extraire la racine - + Extracting RomFS... Extraction de la RomFS ... - - + + Cancel Annuler - + RomFS Extraction Succeeded! Extraction de la RomFS réussi ! - + The operation completed successfully. L'opération s'est déroulée avec succès. - + Error Opening %1 Erreur lors de l'ouverture %1 - + Select Directory Sélectionner un répertoire - + Properties Propriétés - + The game properties could not be loaded. Les propriétés du jeu n'ont pas pu être chargées. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Exécutable Switch (%1);;Tous les fichiers (*.*) - + Load File Charger un fichier - + Open Extracted ROM Directory Ouvrir le dossier des ROM extraites - + Invalid Directory Selected Destination sélectionnée invalide - + The directory you have selected does not contain a 'main' file. Le répertoire que vous avez sélectionné ne contient pas de fichier "main". - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Fichier Switch installable (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installer les fichiers - + %n file(s) remaining %n fichier restant%n fichiers restants%n fichiers restants - + Installing file "%1"... Installation du fichier "%1" ... - - + + Install Results Résultats d'installation - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Pour éviter d'éventuels conflits, nous déconseillons aux utilisateurs d'installer des jeux de base sur la NAND. Veuillez n'utiliser cette fonctionnalité que pour installer des mises à jour et des DLC. - + %n file(s) were newly installed %n fichier a été nouvellement installé%n fichiers ont été nouvellement installés%n fichiers ont été nouvellement installés - + %n file(s) were overwritten %n fichier a été écrasé%n fichiers ont été écrasés%n fichiers ont été écrasés - + %n file(s) failed to install %n fichier n'a pas pu être installé%n fichiers n'ont pas pu être installés%n fichiers n'ont pas pu être installés - + System Application Application Système - + System Archive Archive Système - + System Application Update Mise à jour de l'application système - + Firmware Package (Type A) Paquet micrologiciel (Type A) - + Firmware Package (Type B) Paquet micrologiciel (Type B) - + Game Jeu - + Game Update Mise à jour de jeu - + Game DLC DLC de jeu - + Delta Title Titre Delta - + Select NCA Install Type... Sélectionner le type d'installation du NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Veuillez sélectionner le type de titre auquel vous voulez installer ce NCA : (Dans la plupart des cas, le titre par défaut : 'Jeu' est correct.) - + Failed to Install Échec de l'installation - + The title type you selected for the NCA is invalid. Le type de titre que vous avez sélectionné pour le NCA n'est pas valide. - + File not found Fichier non trouvé - + File "%1" not found Fichier "%1" non trouvé - + OK OK - + + Hardware requirements not met + Éxigences matérielles non respectées + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + Votre système ne correspond pas aux éxigences matérielles. Les rapports de comptabilité ont été désactivés. + + + Missing yuzu Account Compte yuzu manquant - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Pour soumettre un test de compatibilité pour un jeu, vous devez lier votre compte yuzu.<br><br/>Pour lier votre compte yuzu, aller à Emulation &gt; Configuration&gt; Web. - + Error opening URL Erreur lors de l'ouverture de l'URL - + Unable to open the URL "%1". Impossible d'ouvrir l'URL "%1". - + TAS Recording Enregistrement TAS - + Overwrite file of player 1? Écraser le fichier du joueur 1 ? - + Invalid config detected Configuration invalide détectée - + Handheld controller can't be used on docked mode. Pro controller will be selected. Contrôleur portable ne peut pas être utilisé en mode téléviseur. La manette Pro sera sélectionnée. - - - Error - Erreur - - - - - The current game is not looking for amiibos - Le jeu actuel ne cherche pas d'amiibos. - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'amiibo actuel a été retiré - + + Error + Erreur + + + + + The current game is not looking for amiibos + Le jeu actuel ne cherche pas d'amiibos. + + + Amiibo File (%1);; All Files (*.*) Fichier Amiibo (%1);; Tous les fichiers (*.*) - + Load Amiibo Charger un Amiibo - + Error loading Amiibo data Erreur lors du chargement des données Amiibo - - Unable to load Amiibo data. - Impossible de charger les données Amiibo. + + The selected file is not a valid amiibo + Le fichier choisi n'est pas un amiibo valide - + + The selected file is already on use + Le fichier sélectionné est déjà utilisé + + + + An unknown error occurred + Une erreur inconnue s'est produite + + + Capture Screenshot Capture d'écran - + PNG Image (*.png) Image PNG (*.png) - + TAS state: Running %1/%2 État du TAS : En cours d'exécution %1/%2 - + TAS state: Recording %1 État du TAS : Enregistrement %1 - + TAS state: Idle %1/%2 État du TAS : Inactif %1:%2 - + TAS State: Invalid État du TAS : Invalide - + &Stop Running &Stopper l'exécution - + &Start &Start - + Stop R&ecording Stopper l'en&registrement - + R&ecord En&registrer - + Building: %n shader(s) Compilation: %n shaderCompilation : %n shadersCompilation : %n shaders - + Scale: %1x %1 is the resolution scaling factor Échelle : %1x - + Speed: %1% / %2% Vitesse : %1% / %2% - + Speed: %1% Vitesse : %1% - + Game: %1 FPS (Unlocked) Jeu : %1 IPS (Débloqué) - + Game: %1 FPS Jeu : %1 FPS - + Frame: %1 ms Frame : %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HAUT - + GPU EXTREME GPU EXTRÊME - + GPU ERROR GPU ERREUR - + DOCKED MODE TV - + HANDHELD PORTABLE - + NEAREST PLUS PROCHE - - + + BILINEAR BILINÉAIRE - + BICUBIC BICUBIQUE - + GAUSSIAN GAUSSIEN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA AUCUN AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Le jeu que vous essayez de charger a besoin de fichiers additionnels que vous devez extraire depuis votre Switch avant de jouer.<br/><br/>Pour plus d'information sur l'extraction de ces fichiers, veuillez consulter la page du wiki suivante : <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Extraction des archives système et des Shared Fonts depuis la Switch</a>.<br/><br/>Voulez-vous quitter la liste des jeux ? Une émulation continue peut entraîner des crashs, la corruption de données de sauvegarde ou d’autres bugs. - + yuzu was unable to locate a Switch system archive. %1 yuzu n'a pas été capable de localiser un système d'archive Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu n'a pas été capable de localiser un système d'archive Switch. %1. %2 - + System Archive Not Found Archive système introuvable - + System Archive Missing Archive Système Manquante - + yuzu was unable to locate the Switch shared fonts. %1 Yuzu n'a pas été capable de localiser les polices partagées de la Switch. %1 - + Shared Fonts Not Found Les polices partagées non pas été trouvées - + Shared Font Missing Police Partagée Manquante - + Fatal Error Erreur fatale - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu a rencontré une erreur fatale, veuillez consulter les logs pour plus de détails. Pour plus d'informations sur l'accès aux logs, veuillez consulter la page suivante : <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'> Comment télécharger le fichier des logs </a>.<br/><br/>Voulez-vous quitter la liste des jeux ? Une émulation continue peut entraîner des crashs, la corruption de données de sauvegarde ou d’autres bugs. - + Fatal Error encountered Erreur Fatale rencontrée - + Confirm Key Rederivation Confirmer la réinstallation de la clé - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5141,37 +5233,37 @@ et éventuellement faites des sauvegardes. Cela supprimera vos fichiers de clé générés automatiquement et ré exécutera le module d'installation de clé. - + Missing fuses Fusibles manquants - + - Missing BOOT0 - BOOT0 manquant - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main manquant - + - Missing PRODINFO - PRODINFO manquant - + Derivation Components Missing Composants de dérivation manquants - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Les clés de chiffrement sont manquantes. <br>Veuillez suivre <a href='https://yuzu-emu.org/help/quickstart/'>le guide de démarrage rapide yuzu</a> pour obtenir tous vos clés, firmware et jeux.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5180,39 +5272,39 @@ Cela peut prendre jusqu'à une minute en fonction des performances de votre système. - + Deriving Keys Installation des clés - + Select RomFS Dump Target Sélectionner la cible d'extraction du RomFS - + Please select which RomFS you would like to dump. Veuillez sélectionner quel RomFS vous voulez extraire. - + Are you sure you want to close yuzu? Êtes vous sûr de vouloir fermer yuzu ? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Êtes-vous sûr d'arrêter l'émulation ? Tout progrès non enregistré sera perdu. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5224,38 +5316,38 @@ Voulez-vous ignorer ceci and quitter quand même ? GRenderWindow - + OpenGL not available! OpenGL n'est pas disponible ! - + yuzu has not been compiled with OpenGL support. yuzu n'a pas été compilé avec le support OpenGL. - - + + Error while initializing OpenGL! Erreur lors de l'initialisation d'OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Votre GPU peut ne pas prendre en charge OpenGL, ou vous n'avez pas les derniers pilotes graphiques. - + Error while initializing OpenGL 4.6! Erreur lors de l'initialisation d'OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Votre GPU peut ne pas prendre en charge OpenGL 4.6 ou vous ne disposez pas du dernier pilote graphique: %1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Votre GPU peut ne pas prendre en charge une ou plusieurs extensions OpenGL requises. Veuillez vous assurer que vous disposez du dernier pilote graphique.<br><br>GL Renderer :<br>%1<br><br>Extensions non prises en charge :<br>%2 @@ -5263,153 +5355,153 @@ Voulez-vous ignorer ceci and quitter quand même ? GameList - + Favorite Préférer - + Start Game Démarrer le jeu - + Start Game without Custom Configuration Démarrer le jeu sans configuration personnalisée - + Open Save Data Location Ouvrir l'emplacement des données de sauvegarde - + Open Mod Data Location Ouvrir l'emplacement des données des mods - + Open Transferable Pipeline Cache Ouvrir la Cache de Pipeline Transférable - + Remove Supprimer - + Remove Installed Update Supprimer mise à jour installée - + Remove All Installed DLC Supprimer tous les DLC installés - + Remove Custom Configuration Supprimer la configuration personnalisée - + Remove OpenGL Pipeline Cache Supprimer la Cache de Pipeline OpenGL - + Remove Vulkan Pipeline Cache Supprimer la Cache de Pipeline Vulkan - + Remove All Pipeline Caches Supprimer Toutes les Caches de Pipeline - + Remove All Installed Contents Supprimer tout le contenu installé - + Dump RomFS Extraire la RomFS - + Dump RomFS to SDMC Décharger RomFS vers SDMC - + Copy Title ID to Clipboard Copier l'ID du titre dans le Presse-papiers - + Navigate to GameDB entry Accédez à l'entrée GameDB - + Properties Propriétés - + Scan Subfolders Scanner les sous-dossiers - + Remove Game Directory Supprimer le répertoire du jeu - + ▲ Move Up ▲ Monter - + ▼ Move Down ▼ Descendre - + Open Directory Location Ouvrir l'emplacement du répertoire - + Clear Effacer - + Name Nom - + Compatibility Compatibilité - + Add-ons Extensions - + File type Type de fichier - + Size Taille @@ -5418,79 +5510,61 @@ Voulez-vous ignorer ceci and quitter quand même ? GameListItemCompat + Ingame + En jeu + + + + Game starts, but crashes or major glitches prevent it from being completed. + Le jeu se lance, mais crash ou des bugs majeurs l'empêchent d'être complété. + + + Perfect Parfait - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Le jeu fonctionne parfaitement, de manière fluide sans aucun bug audio ou graphique, toutes les fonctionnalités testées fonctionnent comme prévu sans -aucune modification nécessaire. - - - - Great - Bon - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Le jeu fonctionne correctement avec des bugs audio ou graphiques mineurs et est jouable du début à la fin. Nécessite peut être des -modifications - - Okay - Ok - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Le jeu fonctionne avec des bugs audio ou graphiques majeurs, mais il est jouable du début à la fin avec des modifications. + Game can be played without issues. + Le jeu peut être joué sans problèmes. - Bad - Mauvais + Playable + Jouable - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Le jeu fonctionne mais avec des bugs audio et graphiques majeurs. Impossible de progresser dans certaines zones à causes des bugs -même avec des modifications. + Game functions with minor graphical or audio glitches and is playable from start to finish. + Le jeu fonctionne avec des glitchs graphiques ou audio mineurs et est jouable du début à la fin. - + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Le jeu est complètement injouable à cause de bugs audio et graphiques. Impossible de progresser plus loin que l'écran de démarrage. + + Game loads, but is unable to progress past the Start Screen. + Le jeu charge, mais ne peut pas progresser après le menu de démarrage. - + Won't Boot Ne démarre pas - + The game crashes when attempting to startup. Le jeu crash au lancement. - + Not Tested Non testé - + The game has not yet been tested. Le jeu n'a pas encore été testé. @@ -5498,7 +5572,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Double-cliquez pour ajouter un nouveau dossier à la liste de jeux @@ -5511,12 +5585,12 @@ Screen. %1 sur %n résultat%1 sur %n résultats%1 sur %n résultats - + Filter: Filtre : - + Enter pattern to filter Entrez un motif à filtrer @@ -5850,45 +5924,45 @@ Message de débogage : Refresh Lobby - + Rafraichir le menu - + Password Required to Join Mot de passe requis pour rejoindre - + Password: Mot de passe: - - Room Name - Nom du salon - - - - Preferred Game - Jeu préféré - - - - Host - Hôte - - - + Players Joueurs + Room Name + Nom du salon + + + + Preferred Game + Jeu préféré + + + + Host + Hôte + + + Refreshing Rafraîchissement - + Refresh List Rafraîchir la liste @@ -5911,232 +5985,237 @@ Message de débogage : &Fichiers récents - + &Emulation &Émulation - + &View &Vue - + &Reset Window Size &Réinitialiser la taille de la fenêtre - + &Debugging &Débogage - + Reset Window Size to &720p &Réinitialiser la taille de la fenêtre à 720p - + Reset Window Size to 720p Réinitialiser la taille de la fenêtre à 720p - + Reset Window Size to &900p Réinitialiser la taille de la fenêtre à &900p - + Reset Window Size to 900p Réinitialiser la taille de la fenêtre à 900p - + Reset Window Size to &1080p Réinitialiser la taille de la fenêtre à &1080p - + Reset Window Size to 1080p Réinitialiser la taille de la fenêtre à 1080p - + + &Multiplayer + &Multijoueur + + + &Tools &Outils - + &TAS &TAS - + &Help &Aide - + &Install Files to NAND... &Installer des fichiers sur la NAND... - + L&oad File... &Charger un fichier... - + Load &Folder... &Charger un dossier - + E&xit Q&uitter - + &Pause &Pause - + &Stop &Arrêter - + &Reinitialize keys... &Réinitialiser les clés... - + &About yuzu &À propos de yuzu - + Single &Window Mode &Mode fenêtre unique - + Con&figure... &Configurer... - + Display D&ock Widget Headers &Afficher les en-têtes du widget Dock - + Show &Filter Bar &Afficher la barre de filtre - + Show &Status Bar &Afficher la barre d'état - + Show Status Bar Afficher la barre d'état - - - Browse Public Game Lobby - - - - - Create Room - Créer un salon - - Leave Room - Quitter le salon + &Browse Public Game Lobby + &Parcourir le menu des jeux publics - - Direct Connect to Room - Connexion directe au salon + + &Create Room + &Créer une room - - Show Current Room - Afficher le salon actuel + + &Leave Room + &Quitter la room + &Direct Connect to Room + &Connexion directe à la room + + + + &Show Current Room + &Afficher la room actuelle + + + F&ullscreen P&lein écran - + &Restart &Redémarrer - + Load/Remove &Amiibo... Charger/Retirer &Amiibo… - + &Report Compatibility &Signaler la compatibilité - + Open &Mods Page Ouvrir la &Page des Mods - + Open &Quickstart Guide Ouvrir le &Guide de Démarrage rapide - + &FAQ &FAQ - + Open &yuzu Folder Ouvrir le &Dossier de Yuzu - + &Capture Screenshot &Capture d'écran - + &Configure TAS... &Configurer TAS... - + Configure C&urrent Game... Configurer le J&eu actuel... - + &Start &Démarrer - + &Reset &Réinitialiser - + R&ecord En&registrer @@ -6201,45 +6280,41 @@ Message de débogage : MultiplayerState - - + Current connection status État actuel de la connexion - - + Not Connected. Click here to find a room! Pas connecté. Cliquez ici pour trouver un salon ! - - - Connected - Connecté - - - - Not Connected Non Connecté - + + Connected + Connecté + + + + New Messages Received + Nouveaux messages reçus + + + Error Erreur - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - - - New Messages Received - Nouveaux messages reçus + Impossible de mettre à jour les informations de la room. Veuillez vérifier votre connexion internet et d'héberger la room à nouveau. +Message de Débogage : @@ -6312,7 +6387,7 @@ Debug Message: An unknown error occurred. If this error continues to occur, please open an issue - + Une erreur inconnue s'est produite. Si cette erreur continue d'arriver, veuillez faire un rapport @@ -6342,11 +6417,11 @@ They may have left the room. Il a peut-être quitté la salon. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - Aucune interface réseau n'est sélectionnée. -Allez dans Configurer -> Système -> Réseau et faites une sélection. + Aucune interface réseau valide n'est séléctionnée. +Veuillez aller dans Configurer -> Système -> Réseau et faites un choix. @@ -6433,42 +6508,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 ne joue pas à un jeu - + %1 is playing %2 %1 joue à %2 - + Not playing a game Ne joue pas à un jeu - + Installed SD Titles Titres installés sur la SD - + Installed NAND Titles Titres installés sur la NAND - + System Titles Titres Système - + Add New Game Directory Ajouter un nouveau répertoire de jeu - + Favorites Favoris @@ -6787,6 +6862,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + Paramètres Amiibo + + + + Amiibo Info + Info de l'Amiibo + + + + Series + Séries + + + + Type + Type + + + + Name + Nom + + + + Amiibo Data + Données de l'Amiibo + + + + Custom Name + Nom personnalisé + + + + Owner + Propriétaire + + + + Creation Date + Date de Création + + + + dd/MM/yyyy + JJ/MM/AAAA + + + + Modification Date + Date de Modification + + + + dd/MM/yyyy + JJ/MM/AAAA + + + + Game Data + Données du Jeu + + + + Game Id + Id du Jeu + + + + Mount Amiibo + Monter Amiibo + + + + ... + ... + + + + File Path + Chemin du fichier + + + + No game data present + Aucune données de jeu présent + + + + The following amiibo data will be formatted: + Les données de cet Amiibo vont être formatées : + + + + The following game data will removed: + Les données de ce jeu vont être enlevés : + + + + Set nickname and owner: + Mettre un surnom et un propriétaire + + + + Do you wish to restore this amiibo? + Voulez-vous restaurer cet Amiibo ? + + QtControllerSelectorDialog @@ -6890,6 +7078,7 @@ p, li { white-space: pre-wrap; } + Handheld Portable @@ -6929,11 +7118,6 @@ p, li { white-space: pre-wrap; } Docked Mode TV - - - Undocked - Mode portable - Vibration diff --git a/dist/languages/id.ts b/dist/languages/id.ts index da09ad113..6f9aae4b5 100644 --- a/dist/languages/id.ts +++ b/dist/languages/id.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Laporkan Kekompatibelan Permainan @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Anda akan mengirimkan berkas hasil uji ke </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Daftar Kekompatibelan yuzu</span></a><span style=" font-size:10pt;">, Informasi berikut akan dikumpulkan dan ditampilkan pada situs:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informasi perangkat keras (CPU / GPU / Sistem Operasi)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Versi yuzu yang Anda jalankan</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Akun yuzu yang tersambung</li></ul></body></html> - - Perfect - Sempurna + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Permainan berfungsi dengan mulus tanpa kecacatan audio atau grafis.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Bagus + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Permainan berfungsi dengan sedikit kecacatan grafis atau audio dan dapat dimainkan dari awal hingga selesai. Mungkin membutuhkan beberapa oprekan.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Oke + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Permainan berfungsi dengan kecacatan grafis atau audio berjumlah besar, namun dapat dimainkan dari awal hingga selesai dengan menggunakan beberapa oprekan.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Buruk + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Permainan berfungsi, namun memiliki kecacatan grafis atau audio dalam jumlah besar. Tak dapat melanjutkan kelajuan pada area spesifik dikarenakan kecacatan bahkan dengan menggunakan oprekan.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Awal/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Permainan sepenuhnya todak dapat dimainkan karena kecacatan grafis dan audio dalam jumlah besar. Tak dapat melanjutkan setelah Layar Permulaan.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Tidak Memulai Sama Sekali + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Permainan mogok ketika mencoba dijalankan.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Terlepas dari kecepatan dan kinerka, bagaimana permainan ini berjalan dari awal hingga selesai dalam versi yuzu saat ini?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Terima kasih atas pengajuan yang Anda kirimkan! - + Submitting Mengajukan - + Communication error Kesalahan komunikasi - + An error occurred while sending the Testcase Terjadi kesalahan saat mengirim Testcase - + Next Berikutnya @@ -1404,117 +1444,122 @@ Memungkinkan berbagai macam optimasi IR. + Force 16:10 + + + + Stretch to Window Regangkan ke Layar - + Resolution: Resolusi: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EKSPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EKSPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filter Menyelaraskan dengan Layar: - + Nearest Neighbor Nearest Neighbor - + Bilinear Biliner - + Bicubic Bikubik - + Gaussian Gaussian - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: Metode Anti-Aliasing: - + None Tak ada - + FXAA FXAA - - + + Use global background color Gunakan warna latar global - + Set background color: Setel warna latar: - + Background Color: Warna Latar: @@ -2882,37 +2927,37 @@ Untuk membalikkan sumbu, pertama gerakkan joystik secara tegak lurus, lalu menda Pengguna Saat Ini - + Username Nama Pengguna - + Set Image Atur Gambar - + Add Tambahkan - + Rename Ubah Nama - + Remove Singkirkan - + Profile management is available only when game is not running. Pengelolaan profil hanya tersedia saat permainan tidak dijalankan. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2920,96 +2965,105 @@ Untuk membalikkan sumbu, pertama gerakkan joystik secara tegak lurus, lalu menda %2 - + Enter Username Masukkan Nama Pengguna - + Users Pengguna - + Enter a username for the new user: Masukkan nama pengguna untuk pengguna baru: - + Enter a new username: Masukkan nama pengguna baru: - - Confirm Delete - Konfirmasi Penghapusan - - - - You are about to delete user with name "%1". Are you sure? - Anda akan menghapus pengguna dengan nama "%1". Apakah Anda yakin? - - - + Select User Image Pilih Gambar Pengguna - + JPEG Images (*.jpg *.jpeg) Gambar JPEG (*.jpg *.jpeg) - + Error deleting image Kesalahan ketika menghapus gambar - + Error occurred attempting to overwrite previous image at: %1. Kesalahan saat mencoba menimpa gambar sebelumnya di: %1. - + Error deleting file Kesalahan saat menghapus berkas - + Unable to delete existing file: %1. Tak dapat menghapus berkas yang ada: %1. - + Error creating user image directory Kesalahan saat menciptakan direktori pengguna - + Unable to create directory %1 for storing user images. Tidak bisa menciptakan direktori %1 untuk menyimpan gambar pengguna. - + Error copying user image Kesalahan ketika menyalin gambar pengguna - + Unable to copy image from %1 to %2 Gagal menyalin berkas dari %1 ke %2 - + Error resizing user image Kesalahan ketika mengubah ukuran gambar pengguna - + Unable to resize image Tidak dapat mengubah ukuran gambar + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Konfirmasi Penghapusan + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3829,56 +3883,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column Tampilkan Kolom Pengaya (Add-On) - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Ukuran Ikon Game: - + Folder Icon Size: Ukuran Ikon Folder: - + Row 1 Text: Teks Baris 1: - + Row 2 Text: Teks Baris 2: - + Screenshots Screenshot - + Ask Where To Save Screenshots (Windows Only) Menanya Dimana Untuk Menyimpan Screenshot (Hanya untuk Windows) - + Screenshots Path: Jalur Screenshot: - + ... ... - + Select Screenshots Path... Pilih Jalur Screenshot... - + <System> <System> @@ -4187,12 +4256,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting - + Connect @@ -4200,891 +4269,913 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Data anonim dikumpulkan</a> untuk membantu yuzu. <br/><br/>Apa Anda ingin membagi data penggunaan dengan kami? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Memuat Applet Web... - - + + Disable Web Applet Matikan Applet Web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Jumlah shader yang sedang dibuat - + The current selected resolution scaling multiplier. Pengali skala resolusi yang terpilih. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Kecepatan emulasi saat ini. Nilai yang lebih tinggi atau rendah dari 100% menandakan pengemulasian berjalan lebih cepat atau lambat dibanding Switch aslinya. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Berapa banyak frame per second (bingkai per detik) permainan akan ditampilkan. Ini akan berubah dari berbagai permainan dan pemandangan. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Waktu yang diperlukan untuk mengemulasikan bingkai Switch, tak menghitung pembatas bingkai atau v-sync. Agar emulasi berkecepatan penuh, ini harus 16.67 mdtk. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Bersihkan Berkas Baru-baru Ini - + &Continue &Lanjutkan - + &Pause &Jeda - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu sedang menjalankan game - + Warning Outdated Game Format Peringatan Format Permainan yang Usang - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Anda menggunakan format direktori ROM yang sudah didekonstruksi untuk permainan ini, yang mana itu merupakan format lawas yang sudah tergantikan oleh yang lain seperti NCA, NAX, XCI, atau NSP. Direktori ROM yang sudah didekonstruksi kekurangan ikon, metadata, dan dukungan pembaruan.<br><br>Untuk penjelasan berbagai format Switch yang didukung yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>periksa wiki kami</a>. Pesan ini tidak akan ditampilkan lagi. - - + + Error while loading ROM! Kesalahan ketika memuat ROM! - + The ROM format is not supported. Format ROM tak didukung. - + An error occurred initializing the video core. Terjadi kesalahan ketika menginisialisasi inti video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu telah mengalami error saat menjalankan inti video. Ini biasanya disebabkan oleh pemicu piranti (driver) GPU yang usang, termasuk yang terintegrasi. Mohon lihat catatan untuk informasi lebih rinci. Untuk informasi cara mengakses catatan, mohon lihat halaman berikut: <a href='https://yuzu-emu.org/help/reference/log-files/'>Cara Mengupload Berkas Catatan</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Terjadi kesalahan yang tak diketahui. Mohon lihat catatan untuk informasi lebih rinci. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Simpan Data - + Mod Data Mod Data - + Error Opening %1 Folder Gagal Membuka Folder %1 - - + + Folder does not exist! Folder tak ada! - + Error Opening Transferable Shader Cache Gagal Ketika Membuka Tembolok Shader yang Dapat Ditransfer - + Failed to create the shader cache directory for this title. - - Contents - Konten + + Error Removing Contents + - - Update - Perbaharui + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Hapus Masukan - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. Tidak ada DLC yang terinstall untuk judul ini. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File Hapus File - - + + Error Removing Transferable Shader Cache Kesalahan Menghapus Transferable Shader Cache - - + + A shader cache for this title does not exist. Cache shader bagi judul ini tidak ada - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Kesalahan Menghapus Konfigurasi Buatan - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! Pengekstrakan RomFS Gagal! - + There was an error copying the RomFS files or the user cancelled the operation. Terjadi kesalahan ketika menyalin berkas RomFS atau dibatalkan oleh pengguna. - + Full Penuh - + Skeleton Skeleton - + Select RomFS Dump Mode Pilih Mode Dump RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Mohon pilih cara RomFS akan di-dump.<br>FPenuh akan menyalin seluruh berkas ke dalam direktori baru sementara <br>jerangkong hanya akan menciptakan struktur direktorinya saja. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Mengekstrak RomFS... - - + + Cancel Batal - + RomFS Extraction Succeeded! Pengekstrakan RomFS Berhasil! - + The operation completed successfully. Operasi selesai dengan sukses, - + Error Opening %1 Gagal membuka %1 - + Select Directory Pilih Direktori - + Properties Properti - + The game properties could not be loaded. Properti permainan tak dapat dimuat. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Eksekutabel Switch (%1);;Semua Berkas (*.*) - + Load File Muat Berkas - + Open Extracted ROM Directory Buka Direktori ROM Terekstrak - + Invalid Directory Selected Direktori Terpilih Tidak Sah - + The directory you have selected does not contain a 'main' file. Direktori yang Anda pilih tak memiliki berkas 'utama.' - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Install File - + %n file(s) remaining - + Installing file "%1"... Memasang berkas "%1"... - - + + Install Results Hasil Install - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed %n file(s) baru diinstall - + %n file(s) were overwritten %n file(s) telah ditimpa - + %n file(s) failed to install %n file(s) gagal di install - + System Application Aplikasi Sistem - + System Archive Arsip Sistem - + System Application Update Pembaruan Aplikasi Sistem - + Firmware Package (Type A) Paket Perangkat Tegar (Tipe A) - + Firmware Package (Type B) Paket Perangkat Tegar (Tipe B) - + Game Permainan - + Game Update Pembaruan Permainan - + Game DLC DLC Permainan - + Delta Title Judul Delta - + Select NCA Install Type... Pilih Tipe Pemasangan NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Mohon pilih jenis judul yang Anda ingin pasang sebagai NCA ini: (Dalam kebanyakan kasus, pilihan bawaan 'Permainan' tidak apa-apa`.) - + Failed to Install Gagal Memasang - + The title type you selected for the NCA is invalid. Jenis judul yang Anda pilih untuk NCA tidak sah. - + File not found Berkas tak ditemukan - + File "%1" not found Berkas "%1" tak ditemukan - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Akun yuzu Hilang - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Agar dapat mengirimkan berkas uju kompatibilitas permainan, Anda harus menautkan akun yuzu Anda.<br><br/>TUntuk mennautkan akun yuzu Anda, pergi ke Emulasi &gt; Konfigurasi &gt; Web. - + Error opening URL Kesalahan saat membuka URL - + Unable to open the URL "%1". Tidak dapat membuka URL "%1". - + TAS Recording Rekaman TAS - + Overwrite file of player 1? Timpa file pemain 1? - + Invalid config detected Konfigurasi tidak sah terdeteksi - + Handheld controller can't be used on docked mode. Pro controller will be selected. Kontroller jinjing tidak bisa digunakan dalam mode dock. Kontroller Pro akan dipilih - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Berkas Amiibo (%1);; Semua Berkas (*.*) - + Load Amiibo Muat Amiibo - + Error loading Amiibo data Gagal memuat data Amiibo - - Unable to load Amiibo data. - Tak dapat memuat data Amiibo + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Tangkapan Layar - + PNG Image (*.png) Berkas PNG (*.png) - + TAS state: Running %1/%2 Status TAS: Berjalan %1/%2 - + TAS state: Recording %1 Status TAS: Merekam %1 - + TAS state: Idle %1/%2 Status TAS: Diam %1/%2 - + TAS State: Invalid Status TAS: Tidak Valid - + &Stop Running &Matikan - + &Start &Mulai - + Stop R&ecording Berhenti Mer&ekam - + R&ecord R&ekam - + Building: %n shader(s) Membangun: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Kecepatan: %1% / %2% - + Speed: %1% Kecepatan: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Permainan: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU TINGGI - + GPU EXTREME GPU EKSTRIM - + GPU ERROR KESALAHAN GPU - + DOCKED - + HANDHELD - + NEAREST NEAREST - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA TANPA AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + yuzu was unable to locate a Switch system archive. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 - + System Archive Not Found - + System Archive Missing - + yuzu was unable to locate the Switch shared fonts. %1 - + Shared Fonts Not Found - + Shared Font Missing - + Fatal Error Kesalahan Fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + Fatal Error encountered - + Confirm Key Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5095,76 +5186,76 @@ This will delete your autogenerated key files and re-run the key derivation modu - + Missing fuses - + - Missing BOOT0 - Kehilangan BOOT0 - + - Missing BCPKG2-1-Normal-Main - Kehilangan BCPKG2-1-Normal-Main - + - Missing PRODINFO - Kehilangan PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. - + Deriving Keys - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close yuzu? Apakah anda yakin ingin menutup yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5174,38 +5265,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL tidak tersedia! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Terjadi kesalahan menginisialisasi OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. VGA anda mungkin tidak mendukung OpenGL, atau anda tidak memiliki pemacu piranti (driver) grafis terbaharu. - + Error while initializing OpenGL 4.6! Terjadi kesalahan menginisialisasi OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 VGA anda mungkin tidak mendukung OpenGL 4.6, atau anda tidak memiliki pemacu piranti (driver) grafis terbaharu.<br><br>Pemuat GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 VGA anda mungkin tidak mendukung satu atau lebih ekstensi OpenGL. Mohon pastikan bahwa anda memiliki pemacu piranti (driver) grafis terbaharu.<br><br>Pemuat GL:<br>%1<br><br>Ekstensi yang tidak didukung:<br>%2 @@ -5213,153 +5304,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite Favorit - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Buka Lokasi Data Penyimpanan - + Open Mod Data Location Buka Lokasi Data Mod - + Open Transferable Pipeline Cache - + Remove Singkirkan - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard - + Navigate to GameDB entry - + Properties Properti - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Bersihkan - + Name Nama - + Compatibility Kompatibilitas - + Add-ons Pengaya (Add-On) - + File type - + Size Ukuran @@ -5368,76 +5459,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Sempurna - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - - - - - Great - Bagus - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - - - Okay - OK - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. + Game can be played without issues. - Bad - Buruk - - - - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. + Playable - + + Game functions with minor graphical or audio glitches and is playable from start to finish. + + + + Intro/Menu Awal/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. + + Game loads, but is unable to progress past the Start Screen. - + Won't Boot Tidak Akan Berjalan - + The game crashes when attempting to startup. - + Not Tested - + The game has not yet been tested. @@ -5445,7 +5521,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5458,12 +5534,12 @@ Screen. - + Filter: - + Enter pattern to filter @@ -5798,42 +5874,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Pemain + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5856,232 +5932,237 @@ Debug Message: - + &Emulation &Emulasi - + &View - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit - + &Pause &Jeda - + &Stop - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Mulai - + &Reset - + R&ecord R&ekam @@ -6146,46 +6227,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Terhubung - - - - Not Connected - + + Connected + Terhubung + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6286,8 +6362,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6371,42 +6447,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles - + Installed NAND Titles - + System Titles - + Add New Game Directory - + Favorites @@ -6725,6 +6801,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nama + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6828,6 +7017,7 @@ p, li { white-space: pre-wrap; } + Handheld Jinjing @@ -6867,11 +7057,6 @@ p, li { white-space: pre-wrap; } Docked Terpasang - - - Undocked - Dilepas - Vibration diff --git a/dist/languages/it.ts b/dist/languages/it.ts index 5995053de..d7fe64db9 100644 --- a/dist/languages/it.ts +++ b/dist/languages/it.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Invia messaggio - + Members Membri - + %1 has joined %1 è entrato - + %1 has left %1 è uscito - + %1 has been kicked %1 è stato espulso - + %1 has been banned %1 è stato bannato - + %1 has been unbanned %1 non è più bannato - + View Profile Visualizza profilo - - + + Block Player Blocca giocatore - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Quando blocchi un giocatore, non riceverai più messaggi da quel giocatore.<br><br>Sei sicuro di voler bloccare %1? - + Kick Espelli - + Ban Banna - + Kick Player Espelli giocatore - + Are you sure you would like to <b>kick</b> %1? Sei sicuro di voler <b>espellere</b> %1? - + Ban Player Banna giocatore - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 membri) - connesso + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 membri) - connesso @@ -226,6 +226,11 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. + + + + + Report Game Compatibility Segnala la compatibilità del gioco @@ -235,92 +240,127 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.<html><head/><body><p><span style=" font-size:10pt;">Se dovessi scegliere di inviare una segnalazione alla </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">lista di compatibilità di yuzu</span></a><span style=" font-size:10pt;">, le seguenti informazioni saranno raccolte e visualizzate sul sito: </span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informazioni sull'hardware (CPU / GPU / sistema operativo)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Quale versione di yuzu stai utilizzando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">L'account di yuzu connesso</li></ul></body></html> - - Perfect - Perfetto + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Il gioco funziona perfettamente senza alcun glitch audio o video.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Ottimo + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Il gioco presenta alcuni glitch audio o video minori ed è possibile giocare dall'inizio alla fine. Potrebbe richiedere l'utilizzo di alcuni espedienti.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Ok + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Il gioco presenta considerevoli glitch audio o video, ma è possibile giocare dall'inizio alla fine utilizzando degli espedienti.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Scadente + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Il gioco presenta considerevoli glitch audio o video. È impossibile progredire in alcune aree a causa della presenza di glitch anche utilizzando degli espedienti.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menù + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Il gioco è del tutto ingiocabile a causa di considerevoli glitch audio o video. È impossibile proseguire oltre la schermata iniziale.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Non si avvia + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Il gioco si blocca quando viene avviato.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Indipendentemente dalla velocità dalle prestazioni, come ti è sembrato giocare questo gioco dall'inizio alla fine su questa versione di yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Grazie per la tua segnalazione! - + Submitting Invio in corso - + Communication error Errore di comunicazione - + An error occurred while sending the Testcase Si è verificato un errore durante l'invio della segnalazione - + Next Successivo @@ -526,7 +566,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - <div>Questa opzione migliora la velocità rimuovendo i controlli NaN. Questo ridurrà l'accuratezza di alcune istruzioni a virgola mobile.</div> + <div>Questa opzione migliora la velocità rimuovendo i controlli NaN. Ciò ridurrà l'accuratezza di alcune istruzioni a virgola mobile.</div> @@ -617,7 +657,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Enable block linking - Abilita il blocco ai collegamenti + Abilita il collegamento dei blocchi @@ -625,12 +665,13 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. -<div>Questa ottimizzazione evita la ricerca del mittente tenendo traccia dei potenziali indirizzi di ritorno delle istruzioni BL. Questo approssima cosa succede con il ritorno dello stack buffer di una vera CPU.</div> + <div>Questa ottimizzazione evita la ricerca del chiamante tenendo traccia dei potenziali indirizzi di ritorno delle istruzioni BL. Questo approssima ciò che succede con il return stack buffer di una vera CPU.</div> + Enable return stack buffer - Abilita il ritorno dello stack buffer + Abilita il return stack buffer @@ -638,7 +679,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - <div>Abilita un sistema di spedizione a due livelli. Un mittente più veloce scritto in assembly, ha una piccola cache MRU di destinazioni di salto è utilizzato per primo. Se ciò non riesce, l'invio ricade sul mittente in C++ più lento.</div> + <div>Abilita un sistema di dispatch a due livelli. Viene usato per primo un dispatcher più veloce scritto in assembly, che ha una piccola cache MRU di destinazioni di salto. Se questo fallisce, viene usato il dispatcher più lento scritto in C++.</div> @@ -652,7 +693,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - <div>Abilita un'ottimizzazione dell'IR che riduce gli accessi non necessari alla struttura di contestuale della CPU.</div> + <div>Abilita un'ottimizzazione dell'IR che riduce gli accessi non necessari alla struttura di contesto della CPU.</div> @@ -680,7 +721,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - <div>Abilita varie ottimizzazioni IR</div> + <div>Abilita varie ottimizzazioni dell'IR.</div> @@ -810,7 +851,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Arguments String - Stringa degli Argomenti + Stringa degli argomenti @@ -825,7 +866,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Enable Graphics Debugging - Abilita Debugging Grafica + Abilita il debug della grafica @@ -915,7 +956,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Create Minidump After Crash - + Crea Minidump dopo un arresto anomalo @@ -980,12 +1021,12 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Web applet not compiled - + Applet web non compilato MiniDump creation not compiled - + Creazione MiniDump non compilata @@ -993,7 +1034,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Configure Debug Controller - Configura debug controller + Configura controller di debug @@ -1275,7 +1316,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Multicore CPU Emulation - Emulazione CPU multicore + Emulazione CPU multi-core @@ -1432,117 +1473,122 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. + Force 16:10 + Forza 16:10 + + + Stretch to Window Allunga a finestra - + Resolution: Risoluzione: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [SPERIMENTALE] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [SPERIMENTALE] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtro di adattamento alla finestra: - + Nearest Neighbor Nearest neighbor - + Bilinear Bilineare - + Bicubic Bicubico - + Gaussian Gaussiano - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (solo Vulkan) - + Anti-Aliasing Method: Metodo di anti-aliasing: - + None Nessuno - + FXAA FXAA - - + + Use global background color Usa il colore di sfondo globale - + Set background color: Imposta colore dello sfondo: - + Background Color: Colore dello sfondo: @@ -1567,7 +1613,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Advanced Graphics Settings - Impostazioni Grafiche Avanzate + Impostazioni grafiche avanzate @@ -1815,7 +1861,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Docked - Docked + Dock @@ -2027,7 +2073,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Debug Controller - Debug Controller + Controller di debug @@ -2040,7 +2086,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Ring Controller - + Ring-Con @@ -2065,17 +2111,17 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Enable XInput 8 player support (disables web applet) - + Abilita il supporto a 8 giocatori con XInput (disabilita l'applet web) Enable UDP controllers (not needed for motion) - + Abilita controller UDP (non necessari per il movimento) Controller navigation - + Navigazione con il controller @@ -2113,7 +2159,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Input Device - Dispositivo input + Dispositivo di input @@ -2354,7 +2400,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. [not set] - [non impostato] + [non impost.] @@ -2372,7 +2418,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Invert axis - Inverti assi + Inverti asse @@ -2412,7 +2458,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Center axis - + Centra asse @@ -2526,12 +2572,12 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Create Input Profile - Crea un profilo di Input + Crea un profilo di input The given profile name is not valid! - Il nome profilo dato non è valido! + Il nome profilo inserito non è valido! @@ -2541,7 +2587,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Delete Input Profile - Elimina un profilo di Input + Elimina un profilo di input @@ -2574,7 +2620,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Create Input Profile - Crea un profilo di Input + Crea un profilo di input @@ -2597,7 +2643,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Touch - Touch + Tocco @@ -2619,7 +2665,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Touch from button profile: - + Tocco dal profilo dei tasti: @@ -2768,7 +2814,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme None - Niente + Nessuna @@ -2846,7 +2892,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Adv. Graphics - Grafiche Avanzate + Grafica - Avanzate @@ -2910,37 +2956,37 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Utente in uso - + Username Nome utente - + Set Image - Imposta Immagine + Imposta immagine - + Add Aggiungi - + Rename Rinomina - + Remove Rimuovi - + Profile management is available only when game is not running. La gestione dei profili è disponibile solamente quando il gioco non è in esecuzione. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2948,102 +2994,112 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme %2 - + Enter Username Inserisci il nome utente - + Users Utenti - + Enter a username for the new user: Inserisci un nome utente per il nuovo utente: - + Enter a new username: Inserisci un nuovo nome utente: - - Confirm Delete - Conferma eliminazione - - - - You are about to delete user with name "%1". Are you sure? - Stai per cancellare l'utente chiamato "%1". Sei sicuro? - - - + Select User Image Seleziona immagine utente - + JPEG Images (*.jpg *.jpeg) Immagini JPEG (*.jpg *.jpeg) - + Error deleting image Impossibile eliminare l'immagine - + Error occurred attempting to overwrite previous image at: %1. Impossibile sovrascrivere l'immagine precedente in: %1. - + Error deleting file Impossibile eliminare il file - + Unable to delete existing file: %1. Impossibile eliminare il file già esistente: %1. - + Error creating user image directory Errore durante la creazione della cartella delle immagini dell'utente - + Unable to create directory %1 for storing user images. Impossibile creare la cartella %1 per archiviare le immagini dell'utente. - + Error copying user image Impossibile copiare l'immagine utente - + Unable to copy image from %1 to %2 Impossibile copiare l'immagine da %1 a %2 - + Error resizing user image Errore durante il ridimensionamento dell'immagine utente - + Unable to resize image Impossibile ridimensionare l'immagine + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + Eliminare questo utente? Tutti i suoi dati di salvataggio verranno rimossi. + + + + Confirm Delete + Conferma eliminazione + + + + Name: %1 +UUID: %2 + Nome: %1 +UUID: %2 + + ConfigureRingController Configure Ring Controller - + Configura Ring-Con @@ -3085,12 +3141,12 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme [not set] - [non impostato] + [non impost.] Invert axis - Inverti assi + Inverti asse @@ -3568,7 +3624,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys). - + Per verificare quali scorciatoie controllano la riproduzione/registrazione, consulta le impostazioni delle scorciatoie (Configura -> Generale -> Scorciatoie). @@ -3616,12 +3672,12 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme TAS Configuration - + Configurazione TAS Select TAS Load Directory... - + Seleziona la cartella di caricamento TAS... @@ -3683,7 +3739,7 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab New Profile - Nuovo Profilo + Nuovo profilo @@ -3693,17 +3749,17 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab Delete Profile - Elimina Profilo + Elimina profilo Delete profile %1? - Elimina profilo %1? + Eliminare il profilo %1? Rename Profile - Rinomina Profilo + Rinomina profilo @@ -3858,56 +3914,71 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab + Show Compatibility List + Mostra compatibilità + + + Show Add-Ons Column Mostra colonna Add-on - + + Show Size Column + Mostra colonna Dimensione + + + + Show File Types Column + Mostra colonna Tipo di file + + + Game Icon Size: Dimensione dell'icona del gioco: - + Folder Icon Size: Dimensione dell'icona delle cartelle: - + Row 1 Text: Testo riga 1: - + Row 2 Text: Testo riga 2: - + Screenshots Screenshot - + Ask Where To Save Screenshots (Windows Only) Chiedi dove salvare gli screenshot (solo Windows) - + Screenshots Path: Percorso degli screenshot: - + ... ... - + Select Screenshots Path... Seleziona il percorso degli screenshot... - + <System> <System> @@ -4078,7 +4149,7 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab Show Current Game in your Discord Status - Mostra il gioco attuale nel tuo stato di Discord + Mostra il gioco in uso nel tuo stato di Discord @@ -4157,12 +4228,12 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab Controller P1 - Controller P1 + Controller G1 &Controller P1 - &Controller P1 + &Controller G1 @@ -4216,12 +4287,12 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab DirectConnectWindow - + Connecting Connessione in corso - + Connect Connetti @@ -4229,494 +4300,500 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Vengono raccolti dati anonimi</a> per aiutarci a migliorare yuzu. <br/><br/>Desideri condividere i tuoi dati di utilizzo con noi? - + Telemetry Telemetria - + Broken Vulkan Installation Detected Rilevata installazione di Vulkan non funzionante - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. L'inizializzazione di Vulkan è fallita durante l'avvio.<br><br>Clicca <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>qui per istruzioni su come risolvere il problema</a>. - + Loading Web Applet... Caricamento dell'applet web... - - + + Disable Web Applet Disabilita l'applet web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Il numero di shaders al momento in costruzione - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocità corrente dell'emulazione. Valori più alti o più bassi di 100% indicano che l'emulazione sta funzionando più velocemente o lentamente rispetto a una Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - Quanti frame al secondo il gioco mostra attualmente. Questo varia da gioco a gioco e da situazione a situazione. + Il numero di fotogrammi al secondo che il gioco visualizza attualmente. Può variare in base al gioco e alla situazione. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tempo utilizzato per emulare un frame della Switch, non contando i limiti ai frame o il v-sync. Per un'emulazione alla massima velocità, il valore dev'essere al massimo 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Cancella i file recenti - + &Continue &Continua - + &Pause &Pausa - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Formato del gioco obsoleto - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Stai usando una cartella con dentro una ROM decostruita come formato per avviare questo gioco, è un formato obsoleto ed è stato sostituito da altri come NCA, NAX, XCI o NSP. Le ROM decostruite non hanno icone, metadata e non supportano gli aggiornamenti. <br><br>Per una spiegazione sui vari formati di Switch che yuzu supporta, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>controlla la nostra wiki</a>. Questo messaggio non verrà più mostrato. - - + + Error while loading ROM! Errore nel caricamento della ROM! - + The ROM format is not supported. Il formato della ROM non è supportato. - + An error occurred initializing the video core. - E' stato riscontrato un errore nell'inizializzazione del core video. + È stato riscontrato un errore nell'inizializzazione del core video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Errore nel caricamento della ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - %1<br>Per favore segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida rapida di yuzu</a> per rifare il dump dei file.<br>Puoi fare riferimento alla wiki di yuzu</a> o al canale Discord di yuzu</a> per aiuto. + %1<br>Segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida introduttiva di yuzu</a> per rifare il dump dei file.<br>Puoi fare riferimento alla wiki di yuzu</a> o al server Discord di yuzu</a> per assistenza. - + An unknown error occurred. Please see the log for more details. Si è verificato un errore sconosciuto. Visualizza il log per maggiori dettagli. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Dati di salvataggio - + Mod Data Dati delle mod - + Error Opening %1 Folder Errore nell'apertura della cartella %1 - - + + Folder does not exist! La cartella non esiste! - + Error Opening Transferable Shader Cache Errore nell'apertura della cache trasferibile degli shader - + Failed to create the shader cache directory for this title. Impossibile creare la cartella della cache degli shader per questo titolo. - - Contents - Contenuti + + Error Removing Contents + Errore nella rimozione del contentuto - - Update - Aggiornamento + + Error Removing Update + Errore nella rimozione dell'aggiornamento - - DLC - DLC + + Error Removing DLC + Errore nella rimozione del DLC - + + Remove Installed Game Contents? + Rimuovere il contenuto del gioco installato? + + + + Remove Installed Game Update? + Rimuovere l'aggiornamento installato? + + + + Remove Installed Game DLC? + Rimuovere il DLC installato? + + + Remove Entry Rimuovi voce - - Remove Installed Game %1? - Vuoi rimuovere i %1 installati del gioco? - - - - - - - - + + + + + + Successfully Removed - Rimosso con successo + Rimozione completata - + Successfully removed the installed base game. - Rimosso con successo il gioco base installato + Il gioco base installato è stato rimosso con successo. - - - - Error Removing %1 - Errore durante la rimozione %1 - - - + The base game is not installed in the NAND and cannot be removed. Il gioco base non è installato su NAND e non può essere rimosso. - + Successfully removed the installed update. - Aggiornamento rimosso on successo. + Aggiornamento rimosso con successo. - + There is no update installed for this title. Non c'è alcun aggiornamento installato per questo gioco. - + There are no DLC installed for this title. Non c'è alcun DLC installato per questo gioco. - + Successfully removed %1 installed DLC. - Rimossi con successo %1 DLC installati. + %1 DLC rimossi con successo. - + Delete OpenGL Transferable Shader Cache? Vuoi rimuovere la cache trasferibile degli shader OpenGL? - + Delete Vulkan Transferable Shader Cache? Vuoi rimuovere la cache trasferibile degli shader Vulkan? - + Delete All Transferable Shader Caches? Vuoi rimuovere tutte le cache trasferibili degli shader? - + Remove Custom Game Configuration? - Vuoi rimuovere la configurazione personalizzata del gioco? + Rimuovere la configurazione personalizzata del gioco? - + Remove File Rimuovi file - - + + Error Removing Transferable Shader Cache Errore nella rimozione della cache trasferibile degli shader - - + + A shader cache for this title does not exist. Per questo titolo non esiste una cache degli shader. - + Successfully removed the transferable shader cache. La cache trasferibile degli shader è stata rimossa con successo. - + Failed to remove the transferable shader cache. Impossibile rimuovere la cache trasferibile degli shader. - - + + Error Removing Transferable Shader Caches Errore nella rimozione delle cache trasferibili degli shader - + Successfully removed the transferable shader caches. Le cache trasferibili degli shader sono state rimosse con successo. - + Failed to remove the transferable shader cache directory. Impossibile rimuovere la cartella della cache trasferibile degli shader. - - + + Error Removing Custom Configuration Errore nella rimozione della configurazione personalizzata - + A custom configuration for this title does not exist. Non esiste una configurazione personalizzata per questo gioco. - + Successfully removed the custom game configuration. La configurazione personalizzata del gioco è stata rimossa con successo. - + Failed to remove the custom game configuration. Impossibile rimuovere la configurazione personalizzata del gioco. - - + + RomFS Extraction Failed! Estrazione RomFS fallita! - + There was an error copying the RomFS files or the user cancelled the operation. C'è stato un errore nella copia dei file del RomFS o l'operazione è stata annullata dall'utente. - + Full Completa - + Skeleton Cartelle - + Select RomFS Dump Mode Seleziona la modalità di estrazione della RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Seleziona come vorresti estrarre la RomFS. <br>La modalità Completa copierà tutti i file in una nuova cartella mentre<br>la modalità Cartelle creerà solamente le cartelle e le sottocartelle. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Estrazione RomFS in corso... - - + + Cancel Annulla - + RomFS Extraction Succeeded! Estrazione RomFS riuscita! - + The operation completed successfully. L'operazione è stata completata con successo. - + Error Opening %1 Errore nell'apertura di %1 - + Select Directory Seleziona cartella - + Properties Proprietà - + The game properties could not be loaded. Le proprietà del gioco non sono potute essere caricate. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Eseguibile Switch (%1);;Tutti i File (*.*) - + Load File Carica file - + Open Extracted ROM Directory Apri Cartella ROM Estratta - + Invalid Directory Selected Cartella selezionata non valida - + The directory you have selected does not contain a 'main' file. La cartella che hai selezionato non contiene un file "main". - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) File installabili Switch (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installa file - + %n file(s) remaining %n file rimanente%n file rimanenti%n file rimanenti - + Installing file "%1"... Installazione del file "%1"... - - + + Install Results Risultati dell'installazione - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - Per evitare possibli conflitti, scoraggiamo gli utenti dall'installare giochi base su NAND. -Per favore, usare questa funzione solo per installare aggiornamenti e DLC. + Per evitare possibli conflitti, sconsigliamo di installare i giochi base su NAND. +Usa questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) were newly installed - + %n nuovo file è stato installato +%n nuovi file sono stati installati +%n nuovi file sono stati installati + - + %n file(s) were overwritten %n file è stato sovrascritto @@ -4725,398 +4802,420 @@ Per favore, usare questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) failed to install - + %n file non è stato installato a causa di errori +%n file non sono stati installati a causa di errori +%n file non sono stati installati a causa di errori + - + System Application Applicazione di sistema - + System Archive Archivio di sistema - + System Application Update Aggiornamento di un'applicazione di sistema - + Firmware Package (Type A) Pacchetto Firmware (Tipo A) - + Firmware Package (Type B) Pacchetto Firmware (Tipo B) - + Game Gioco - + Game Update Aggiornamento di gioco - + Game DLC DLC - + Delta Title Titolo Delta - + Select NCA Install Type... - Seleziona il Tipo di Installazione NCA + Seleziona il tipo di installazione NCA - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleziona il tipo del file NCA da installare: (Nella maggior parte dei casi, il predefinito 'Gioco' va bene.) - + Failed to Install Installazione fallita - + The title type you selected for the NCA is invalid. Il tipo che hai selezionato per l'NCA non è valido. - + File not found File non trovato - + File "%1" not found File "%1" non trovato - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Account di yuzu non trovato - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Per segnalare la compatibilità di un gioco, devi collegare il tuo account yuzu. <br><br/>Per collegare il tuo account yuzu, vai su Emulazione &gt; Configurazione &gt; Web. - + Error opening URL Errore aprendo l'URL - + Unable to open the URL "%1". Impossibile aprire l'URL "% 1". - + TAS Recording - + Overwrite file of player 1? Vuoi sovrascrivere il file del giocatore 1? - + Invalid config detected Trovata configurazione invalida - + Handheld controller can't be used on docked mode. Pro controller will be selected. - Il controller portatile non può essere utilizzato in modalità docked. Verrà selezionato il controller Pro. + Il controller portatile non può essere utilizzato in modalità dock. Verrà selezionato il controller Pro. - - - Error - Errore - - - - - The current game is not looking for amiibos - - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'Amiibo corrente è stato rimosso - - Amiibo File (%1);; All Files (*.*) - File Amiibo (%1);; Tutti I File (*.*) + + Error + Errore - + + + The current game is not looking for amiibos + + + + + Amiibo File (%1);; All Files (*.*) + File Amiibo (%1);; Tutti i file (*.*) + + + Load Amiibo Carica Amiibo - + Error loading Amiibo data - Errore nel caricamento dei dati dell'Amiibo. + Errore nel caricamento dei dati dell'Amiibo - - Unable to load Amiibo data. - Impossibile caricare i dati dell'Amiibo. + + The selected file is not a valid amiibo + Il file selezionato non è un Amiibo valido - + + The selected file is already on use + Il file selezionato è già in uso + + + + An unknown error occurred + Si è verificato un errore sconosciuto + + + Capture Screenshot - Cattura Screenshot + Cattura screenshot - + PNG Image (*.png) Immagine PNG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Interrompi - + &Start &Avvia - + Stop R&ecording Interrompi r&egistrazione - + R&ecord R&egistra - + Building: %n shader(s) - + Compilazione di %n shaderCompilazione di %n shaderCompilazione di %n shader - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Velocità: %1% / %2% - + Speed: %1% Velocità: %1% - + Game: %1 FPS (Unlocked) Gioco: %1 FPS (Sbloccati) - + Game: %1 FPS Gioco: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMALE - + GPU HIGH GPU ALTA - + GPU EXTREME GPU ESTREMA - + GPU ERROR ERRORE GPU - + DOCKED - + DOCK - + HANDHELD PORTATILE - + NEAREST NEAREST - - + + BILINEAR BILINEARE - + BICUBIC BICUBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Il gioco che stai provando a caricare richiede ulteriori file che devono essere estratti dalla tua Switch prima di poter giocare. <br/><br/>Per maggiori informazioni sull'estrazione di questi file, visualizza la seguente pagina della wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Estrazione degli archivi di sistema e dei font condivisi da una console Switch</a>.<br/><br/>Vuoi uscire e tornare alla lista dei giochi? Proseguendo l'emulazione si potrebbero verificare arresti anomali, salvataggi corrotti o altri bug. - + yuzu was unable to locate a Switch system archive. %1 yuzu non ha potuto individuare un archivio di sistema della Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu non ha potuto individuare un archivio di sistema della Switch: %1. %2 - + System Archive Not Found Archivio di sistema non trovato - + System Archive Missing Archivio di sistema mancante - + yuzu was unable to locate the Switch shared fonts. %1 yuzu non ha potuto individuare i font condivisi della Switch. %1 - + Shared Fonts Not Found Font condivisi non trovati - + Shared Font Missing Font condivisi mancanti - + Fatal Error Errore Fatale - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu ha riscontrato un errore fatale, visualizza il log per maggiori dettagli. Per maggiori informazioni su come accedere al log, visualizza la seguente pagina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Come caricare il file di log</a>.<br/><br/>Vuoi uscire e tornare alla lista dei giochi? Proseguendo l'emulazione si potrebbero verificare arresti anomali, salvataggi corrotti o altri bug. - + Fatal Error encountered Errore Fatale riscontrato - + Confirm Key Rederivation Conferma ri-derivazione chiavi - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5133,37 +5232,37 @@ e facoltativamente fai dei backup. Questo eliminerà i tuoi file di chiavi autogenerati e ri-avvierà il processo di derivazione delle chiavi. - + Missing fuses Fusi mancanti - + - Missing BOOT0 - BOOT0 mancante - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main mancante - + - Missing PRODINFO - PRODINFO mancante - + Derivation Components Missing Componenti di derivazione mancanti - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Chiavi di crittografia mancanti. <br>Segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida introduttiva di yuzu</a> per ottenere tutte le tue chiavi, il tuo firmware e i tuoi giochi.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5172,39 +5271,39 @@ Questa operazione potrebbe durare fino a un minuto in base alle prestazioni del tuo sistema. - + Deriving Keys Derivazione chiavi - + Select RomFS Dump Target Seleziona Target dell'Estrazione del RomFS - + Please select which RomFS you would like to dump. Seleziona quale RomFS vorresti estrarre. - + Are you sure you want to close yuzu? Sei sicuro di voler chiudere yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Sei sicuro di voler arrestare l'emulazione? Tutti i progressi non salvati verranno perduti. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5216,38 +5315,38 @@ Desideri uscire comunque? GRenderWindow - + OpenGL not available! OpenGL non disponibile! - + yuzu has not been compiled with OpenGL support. yuzu non è stato compilato con il supporto OpenGL. - - + + Error while initializing OpenGL! Errore durante l'inizializzazione di OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. La tua GPU potrebbe non supportare OpenGL, o non hai installato l'ultima versione dei driver video. - + Error while initializing OpenGL 4.6! Errore durante l'inizializzazione di OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 La tua GPU potrebbe non supportare OpenGL 4.6, o non hai installato l'ultima versione dei driver video.<br><br>Renderer GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 La tua GPU potrebbe non supportare una o più estensioni OpenGL richieste. Assicurati di aver installato i driver video più recenti.<br><br>Renderer GL:<br>%1<br><br>Estensioni non supportate:<br>%2 @@ -5255,153 +5354,153 @@ Desideri uscire comunque? GameList - + Favorite Preferito - + Start Game Avvia gioco - + Start Game without Custom Configuration Avvia gioco senza la configurazione personalizzata - + Open Save Data Location Apri la cartella dei dati di salvataggio - + Open Mod Data Location Apri la cartella delle mod - + Open Transferable Pipeline Cache Apri la cartella della cache trasferibile delle pipeline - + Remove Rimuovi - + Remove Installed Update Rimuovi l'aggiornamento installato - + Remove All Installed DLC Rimuovi tutti i DLC installati - + Remove Custom Configuration Rimuovi la configurazione personalizzata - + Remove OpenGL Pipeline Cache Rimuovi la cache delle pipeline OpenGL - + Remove Vulkan Pipeline Cache Rimuovi la cache delle pipeline Vulkan - + Remove All Pipeline Caches Rimuovi tutte le cache delle pipeline - + Remove All Installed Contents Rimuovi tutti i contenuti installati - + Dump RomFS Estrai RomFS - + Dump RomFS to SDMC Estrai RomFS su SDMC - + Copy Title ID to Clipboard Copia il Title ID negli Appunti - + Navigate to GameDB entry Vai alla pagina di GameDB - + Properties Proprietà - + Scan Subfolders Scansiona le sottocartelle - + Remove Game Directory Rimuovi cartella dei giochi - + ▲ Move Up ▲ Sposta in alto - + ▼ Move Down ▼ Sposta in basso - + Open Directory Location Apri cartella - + Clear Cancella - + Name Nome - + Compatibility Compatibilità - + Add-ons Add-on - + File type Tipo di file - + Size Dimensione @@ -5410,81 +5509,61 @@ Desideri uscire comunque? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfetto - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Il gioco funziona perfettamente senza alcun glitch audio o video, tutte le funzionalità testate -funzionano come dovrebbero senza la necessità di utilizzare alcun espediente. - - - - Great - Ottimo - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Il gioco presenta alcuni glitch audio o video minori ed è possibile giocare dall'inizio alla fine. -Potrebbe richiedere l'utilizzo di alcuni espedienti. - - Okay - Ok - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Il gioco presenta considerevoli glitch audio o video, ma è possibile giocare -dall'inizio alla fine utilizzando degli espedienti. + Game can be played without issues. + Il gioco funziona senza problemi. - Bad - Scadente + Playable + Giocabile - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Il gioco presenta considerevoli glitch audio o video. È impossibile progredire in alcune aree -a causa della presenza di glitch anche utilizzando degli espedienti. + Game functions with minor graphical or audio glitches and is playable from start to finish. + Il gioco presenta alcuni glitch audio o video minori ed è possibile giocare dall'inizio alla fine. - + Intro/Menu Intro/Menù - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Il gioco è del tutto ingiocabile a causa di considerevoli glitch audio o video. -È impossibile proseguire oltre la schermata iniziale. + + Game loads, but is unable to progress past the Start Screen. + Il gioco si avvia, ma è impossibile proseguire oltre la schermata iniziale. - + Won't Boot Non si avvia - + The game crashes when attempting to startup. Il gioco si blocca quando viene avviato. - + Not Tested Non testato - + The game has not yet been tested. Il gioco non è ancora stato testato. @@ -5492,7 +5571,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Clicca due volte per aggiungere una nuova cartella alla lista dei giochi @@ -5505,12 +5584,12 @@ Screen. %1 di %n risultato%1 di %n risultati%1 di %n risultati - + Filter: Filtro: - + Enter pattern to filter Inserisci pattern per filtrare @@ -5603,7 +5682,7 @@ Messaggio di debug: Audio Mute/Unmute - + Attiva/disattiva l'audio @@ -5634,42 +5713,42 @@ Messaggio di debug: Audio Volume Down - + Abbassa il volume dell'audio Audio Volume Up - + Alza il volume dell'audio Capture Screenshot - Cattura Screenshot + Cattura screenshot Change Adapting Filter - + Cambia filtro di adattamento Change Docked Mode - + Cambia modalità console Change GPU Accuracy - + Cambia accuratezza GPU Continue/Pause Emulation - + Continua/Metti in pausa l'emulazione Exit Fullscreen - + Esci dalla modalità schermo intero @@ -5704,27 +5783,27 @@ Messaggio di debug: TAS Record - + Registra TAS TAS Reset - + Reimposta TAS TAS Start/Stop - + Avvia/Interrompi TAS Toggle Filter Bar - + Mostra/nascondi la barra del filtro Toggle Framerate Limit - + Attiva/disattiva il limite del framerate @@ -5734,7 +5813,7 @@ Messaggio di debug: Toggle Status Bar - + Mostra/nascondi la barra di stato @@ -5847,42 +5926,42 @@ Messaggio di debug: Aggiorna lobby - + Password Required to Join Password richiesta per entrare - + Password: Password: - - Room Name - Nome stanza - - - - Preferred Game - Gioco preferito - - - - Host - Host - - - + Players Giocatori + Room Name + Nome stanza + + + + Preferred Game + Gioco preferito + + + + Host + Host + + + Refreshing Aggiornamento in corso - + Refresh List Aggiorna lista @@ -5905,232 +5984,237 @@ Messaggio di debug: File &recenti - + &Emulation &Emulazione - + &View &Visualizza - + &Reset Window Size &Ripristina dimensioni della finestra - + &Debugging - Debugging + &Debug - + Reset Window Size to &720p Ripristina le dimensioni della finestra a &720p - + Reset Window Size to 720p Ripristina le dimensioni della finestra a 720p - + Reset Window Size to &900p Ripristina le dimensioni della finestra a &900p - + Reset Window Size to 900p Ripristina le dimensioni della finestra a 900p - + Reset Window Size to &1080p Ripristina le dimensioni della finestra a &1080p - + Reset Window Size to 1080p Ripristina le dimensioni della finestra a 1080p - + + &Multiplayer + &Multigiocatore + + + &Tools &Strumenti - + &TAS &TAS - + &Help &Aiuto - + &Install Files to NAND... &Installa file su NAND... - + L&oad File... Carica &file... - + Load &Folder... Carica &cartella... - + E&xit &Esci - + &Pause &Pausa - + &Stop Arre&sta - + &Reinitialize keys... &Reinizializza chiavi... - + &About yuzu &Informazioni su yuzu - + Single &Window Mode &Modalità finestra singola - + Con&figure... Configura... - + Display D&ock Widget Headers Visualizza le intestazioni del dock dei widget - + Show &Filter Bar Mostra barra del &filtro - + Show &Status Bar Mostra barra di &stato - + Show Status Bar Mostra barra di stato - - - Browse Public Game Lobby - Sfoglia lobby di gioco pubblica - - - - Create Room - Crea stanza - - Leave Room - Esci dalla stanza + &Browse Public Game Lobby + &Sfoglia lobby di gioco pubblica - - Direct Connect to Room - Collegamento diretto alla stanza + + &Create Room + &Crea stanza - - Show Current Room - Mostra stanza attuale + + &Leave Room + &Esci dalla stanza + &Direct Connect to Room + Collegamento &diretto alla stanza + + + + &Show Current Room + &Mostra stanza attuale + + + F&ullscreen Schermo intero - + &Restart &Riavvia - + Load/Remove &Amiibo... Carica/Rimuovi &Amiibo... - + &Report Compatibility &Segnala la compatibilità - + Open &Mods Page - Apri la pagina delle mod + Apri la pagina delle &mod - + Open &Quickstart Guide - Apri la guida rapida + Apri la &guida introduttiva - + &FAQ &Domande frequenti - + Open &yuzu Folder Apri la cartella di yuzu - + &Capture Screenshot Cattura schermo - + &Configure TAS... - + &Configura TAS... - + Configure C&urrent Game... Configura il gioco in uso... - + &Start &Avvia - + &Reset - + &Reimposta - + R&ecord R&egistra @@ -6195,47 +6279,42 @@ Messaggio di debug: MultiplayerState - - + Current connection status Stato connessione attuale - - + Not Connected. Click here to find a room! Non connesso. Clicca qui per trovare una stanza! - - - Connected - Connesso - - - - Not Connected Non connesso - + + Connected + Connesso + + + + New Messages Received + Nuovi messaggi ricevuti + + + Error Errore - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: Impossibile aggiornare le informazioni della stanza. Controlla la tua connessione a internet e prova a ospitare la stanza di nuovo. Messaggio di debug: - - - New Messages Received - Nuovi messaggi ricevuti - NetworkMessage @@ -6337,10 +6416,11 @@ They may have left the room. Potrebbe aver abbandonato la stanza. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - + Nessuna interfaccia di rete valida selezionata. +Vai su Configura -> Sistema -> Rete e selezionane una. @@ -6426,42 +6506,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 non sta giocando a un gioco - + %1 is playing %2 %1 sta giocando a %2 - + Not playing a game Non in gioco - + Installed SD Titles Titoli SD installati - + Installed NAND Titles Titoli NAND installati - + System Titles Titoli di sistema - + Add New Game Directory Aggiungi nuova cartella dei giochi - + Favorites Preferiti @@ -6493,7 +6573,7 @@ p, li { white-space: pre-wrap; } [not set] - [non impostato] + [non impost.] @@ -6692,7 +6772,7 @@ p, li { white-space: pre-wrap; } [invalid] - + [non valido] @@ -6757,12 +6837,12 @@ p, li { white-space: pre-wrap; } Backward - + Indietro Forward - + Avanti @@ -6780,6 +6860,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Tipo + + + + Name + Nome + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6805,7 +6998,7 @@ p, li { white-space: pre-wrap; } P4 - P4 + Giocatore 4 @@ -6831,7 +7024,7 @@ p, li { white-space: pre-wrap; } Dual Joycons - Doppi Joycon + Due Joycon @@ -6883,6 +7076,7 @@ p, li { white-space: pre-wrap; } + Handheld Portatile @@ -6920,12 +7114,7 @@ p, li { white-space: pre-wrap; } Docked - Docked - - - - Undocked - Undocked + Dock @@ -6956,7 +7145,7 @@ p, li { white-space: pre-wrap; } Controllers - Controllers + Controller @@ -7041,21 +7230,21 @@ p, li { white-space: pre-wrap; } Error Code: %1-%2 (0x%3) - Codice Errore: %1-%2 (0x%3) + Codice di errore: %1-%2 (0x%3) An error has occurred. Please try again or contact the developer of the software. - E' stato riscontrato un errore. -Per favore riprova o contatta gli sviluppatori del programma. + Si è verificato un errore. +Riprova o contatta gli sviluppatori del programma. An error occurred on %1 at %2. Please try again or contact the developer of the software. - E' stato riscontrato un errore su %1 a %2. -Per favore riprova o contatti gli sviluppatori. + Si è verificato un errore su %1 a %2. +Riprova o contatta gli sviluppatori del programma. @@ -7064,7 +7253,7 @@ Per favore riprova o contatti gli sviluppatori. %1 %2 - E' stato riscontrato un errore. + Si è verificato un errore. %1 @@ -7094,7 +7283,7 @@ Per favore riprova o contatti gli sviluppatori. Profile Selector - Selettore Profili + Selettore profili @@ -7102,7 +7291,7 @@ Per favore riprova o contatti gli sviluppatori. Software Keyboard - Tastiera Software + Tastiera software diff --git a/dist/languages/ja_JP.ts b/dist/languages/ja_JP.ts index b621cdbf2..1b17b673f 100644 --- a/dist/languages/ja_JP.ts +++ b/dist/languages/ja_JP.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } メッセージを送る - + Members メンバー - + %1 has joined %1 が参加しました - + %1 has left %1 が退出しました - + %1 has been kicked %1 はキックされました - + %1 has been banned %1 はBanされました - + %1 has been unbanned %1 はBan解除されました - + View Profile プロフィールを見る - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? ブロックすると、そのプレイヤーからのチャットメッセージが届かなくなります。<br><br>%1を本当にブロックしますか? - + Kick キック - + Ban Ban - + Kick Player プレイヤーをキック - + Are you sure you would like to <b>kick</b> %1? %1 を<b>キック</b>しますがよろしいですか? - + Ban Player プレイヤーをBan - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - %1 (%2/%3 メンバー) - 接続済み + %1 - %2 (%3/%4 members) - connected + @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility ゲームの互換性を報告 @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">テストケースを</span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu互換性リスト</span></a><span style=" font-size:10pt;">に送信した場合、以下の情報が収集され、サイトに表示されます:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">ハードウェア情報(CPU/GPU/OS)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">実行中のyuzuバージョン</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">接続中のyuzuアカウント</li></ul></body></html> - - Perfect - 完璧 + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>サウンドやグラフィックの不具合なしに完全動作します。</p></body></html> + + Yes The game starts to output video or audio + - - Great - + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>グラフィックまたはサウンドに軽微な不具合がありますが、ゲームを最初から最後までプレイ可能です。いくつかの回避策が必要な場合があります。</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body>グラフィックまたはサウンドに重大な不具合がありますが、回避策を使うことで最初から最後までプレイ可能です。</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - 悪い + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>グラフィックまたはサウンドに重大な不具合があり、回避策を使用しても特定の場所から進めなくなります。</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - イントロ/メニュー + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>グラフィックまたはサウンドの重大な不具合のため、スタート画面から先に進むことが出来ません。</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - 起動不可 + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>起動時にクラッシュが発生します。</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>速度やパフォーマンスの問題を除き、このゲームは最初から最後までの間どの程度うまく実行できますか?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! ご協力ありがとうございます! - + Submitting 送信中 - + Communication error 通信エラー - + An error occurred while sending the Testcase テストケースの送信中にエラーが発生しました - + Next 次へ @@ -1445,117 +1485,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + + + + Stretch to Window ウィンドウに合わせる - + Resolution: 解像度: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [実験的] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [実験的] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: ウィンドウ アダプティング フィルター: - + Nearest Neighbor Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gaussian - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Vulkan のみ) - + Anti-Aliasing Method: アンチエイリアス方式: - + None なし - + FXAA FXAA - - + + Use global background color 共通設定を使用 - + Set background color: 背景色の設定: - + Background Color: 背景色: @@ -2923,37 +2968,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< アクティブなユーザー - + Username ユーザー名 - + Set Image ユーザー画像を設定 - + Add 追加 - + Rename 名前変更 - + Remove 削除 - + Profile management is available only when game is not running. プロファイル管理はゲーム未実行時にのみ行えます。 - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2961,96 +3006,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username ユーザ名 - + Users ユーザ - + Enter a username for the new user: 新しいユーザのユーザ名を入力: - + Enter a new username: 新しいユーザ名を入力: - - Confirm Delete - ユーザの削除 - - - - You are about to delete user with name "%1". Are you sure? - ユーザ ”%1” を削除しようとしています。続行しますか? - - - + Select User Image ユーザ画像を選択 - + JPEG Images (*.jpg *.jpeg) JPEG画像 (*.jpg *.jpeg) - + Error deleting image 画像削除エラー - + Error occurred attempting to overwrite previous image at: %1. 既存画像の上書き時にエラーが発生しました: %1 - + Error deleting file ファイル削除エラー - + Unable to delete existing file: %1. ファイルを削除できませんでした: %1 - + Error creating user image directory ユーザー画像ディレクトリ作成失敗 - + Unable to create directory %1 for storing user images. ユーザー画像保存ディレクトリ”%1”を作成できませんでした。 - + Error copying user image ユーザー画像コピーエラー - + Unable to copy image from %1 to %2 画像を”%1”から”%2”へコピー出来ませんでした。 - + Error resizing user image ユーザ画像のリサイズエラー - + Unable to resize image 画像をリサイズできません + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + ユーザの削除 + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3871,56 +3925,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column アドオン列を表示 - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: ゲームアイコンサイズ: - + Folder Icon Size: フォルダアイコンサイズ: - + Row 1 Text: 1行目の表示内容: - + Row 2 Text: 2行目の表示内容: - + Screenshots スクリーンショット - + Ask Where To Save Screenshots (Windows Only) スクリーンショット時に保存先を確認する(Windowsのみ) - + Screenshots Path: スクリーンショットの保存先: - + ... ... - + Select Screenshots Path... スクリーンショットの保存先を選択... - + <System> <System> @@ -4229,12 +4298,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting 接続中 - + Connect 接続 @@ -4242,893 +4311,915 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? yuzuを改善するための<a href='https://yuzu-emu.org/help/feature/telemetry/'>匿名データが収集されました</a>。<br/><br/>統計情報データを共有しますか? - + Telemetry テレメトリ - + Broken Vulkan Installation Detected 壊れたVulkanのインストールが検出されました。 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. ブート時にVulkanの初期化に失敗しました。<br><br>この問題を解決するための手順は<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>こちら</a>。 - + Loading Web Applet... Webアプレットをロード中... - - + + Disable Web Applet Webアプレットの無効化 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Webアプレットを無効にすると、未定義の動作になる可能性があるため、スーパーマリオ3Dオールスターズでのみ使用するようにしてください。本当にWebアプレットを無効化しますか? (デバッグ設定で再度有効にすることができます)。 - + The amount of shaders currently being built ビルド中のシェーダー数 - + The current selected resolution scaling multiplier. 現在選択されている解像度の倍率。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 現在のエミュレーション速度。値が100%より高いか低い場合、エミュレーション速度がSwitchより速いか遅いことを示します。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. ゲームが現在表示している1秒あたりのフレーム数。これはゲームごと、シーンごとに異なります。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Switchフレームをエミュレートするのにかかる時間で、フレームリミットやV-Syncは含まれません。フルスピードエミュレーションの場合、最大で16.67ミリ秒になります。 - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files 最近のファイルをクリア(&C) - + &Continue 再開(&C) - + &Pause 中断(&P) - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzuはゲームを起動しています - + Warning Outdated Game Format 古いゲームフォーマットの警告 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. このゲームでは、分解されたROMディレクトリフォーマットを使用しています。これは、NCA、NAX、XCI、またはNSPなどに取って代わられた古いフォーマットです。分解されたROMディレクトリには、アイコン、メタデータ、およびアップデートサポートがありません。<br><br>yuzuがサポートするSwitchフォーマットの説明については、<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>wikiをチェックしてください</a>。このメッセージは二度と表示されません。 - - + + Error while loading ROM! ROMロード中にエラーが発生しました! - + The ROM format is not supported. このROMフォーマットはサポートされていません。 - + An error occurred initializing the video core. ビデオコア初期化中にエラーが発生しました。 - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzuは、ビデオコアの実行中にエラーが発生しました。これは通常、内蔵GPUも含め、古いGPUドライバが原因です。詳しくはログをご覧ください。ログへのアクセス方法については、以下のページをご覧ください:<a href='https://yuzu-emu.org/help/reference/log-files/'>ログファイルのアップロード方法について</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. ROMのロード中にエラー! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br><a href='https://yuzu-emu.org/help/quickstart/'>yuzuクイックスタートガイド</a>を参照してファイルを再ダンプしてください。<br>またはyuzu wiki及び</a>yuzu Discord</a>を参照するとよいでしょう。 - + An unknown error occurred. Please see the log for more details. 不明なエラーが発生しました。詳細はログを確認して下さい。 - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data データのセーブ - + Mod Data Modデータ - + Error Opening %1 Folder ”%1”フォルダを開けませんでした - - + + Folder does not exist! フォルダが存在しません! - + Error Opening Transferable Shader Cache シェーダキャッシュを開けませんでした - + Failed to create the shader cache directory for this title. このタイトル用のシェーダキャッシュディレクトリの作成に失敗しました - - Contents - コンテンツ + + Error Removing Contents + - - Update - アップデート + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry エントリ削除 - - Remove Installed Game %1? - インストールされているゲーム%1を削除しますか? - - - - - - - - + + + + + + Successfully Removed 削除しました - + Successfully removed the installed base game. インストールされたゲームを正常に削除しました。 - - - - Error Removing %1 - %1削除エラー - - - + The base game is not installed in the NAND and cannot be removed. ゲームはNANDにインストールされていないため、削除できません。 - + Successfully removed the installed update. インストールされたアップデートを正常に削除しました。 - + There is no update installed for this title. このタイトルのアップデートはインストールされていません。 - + There are no DLC installed for this title. このタイトルにはDLCがインストールされていません。 - + Successfully removed %1 installed DLC. %1にインストールされたDLCを正常に削除しました。 - + Delete OpenGL Transferable Shader Cache? 転送可能なOpenGLシェーダキャッシュを削除しますか? - + Delete Vulkan Transferable Shader Cache? 転送可能なVulkanシェーダキャッシュを削除しますか? - + Delete All Transferable Shader Caches? 転送可能なすべてのシェーダキャッシュを削除しますか? - + Remove Custom Game Configuration? このタイトルのカスタム設定を削除しますか? - + Remove File ファイル削除 - - + + Error Removing Transferable Shader Cache 転送可能なシェーダーキャッシュの削除エラー - - + + A shader cache for this title does not exist. このタイトル用のシェーダキャッシュは存在しません。 - + Successfully removed the transferable shader cache. 転送可能なシェーダーキャッシュが正常に削除されました。 - + Failed to remove the transferable shader cache. 転送可能なシェーダーキャッシュを削除できませんでした。 - - + + Error Removing Transferable Shader Caches 転送可能なシェーダキャッシュの削除エラー - + Successfully removed the transferable shader caches. 転送可能なシェーダキャッシュを正常に削除しました。 - + Failed to remove the transferable shader cache directory. 転送可能なシェーダキャッシュディレクトリの削除に失敗しました。 - - + + Error Removing Custom Configuration カスタム設定の削除エラー - + A custom configuration for this title does not exist. このタイトルのカスタム設定は存在しません。 - + Successfully removed the custom game configuration. カスタム設定を正常に削除しました。 - + Failed to remove the custom game configuration. カスタム設定の削除に失敗しました。 - - + + RomFS Extraction Failed! RomFSの解析に失敗しました! - + There was an error copying the RomFS files or the user cancelled the operation. RomFSファイルをコピー中にエラーが発生したか、ユーザー操作によりキャンセルされました。 - + Full フル - + Skeleton スケルトン - + Select RomFS Dump Mode RomFSダンプモードの選択 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. RomFSのダンプ方法を選択してください。<br>”完全”はすべてのファイルが新しいディレクトリにコピーされます。<br>”スケルトン”はディレクトリ構造を作成するだけです。 - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 に RomFS を展開するための十分な空き領域がありません。Emulation > Configure > System > Filesystem > Dump Root で、空き容量を確保するか、別のダンプディレクトリを選択してください。 - + Extracting RomFS... RomFSを解析中... - - + + Cancel キャンセル - + RomFS Extraction Succeeded! RomFS解析成功! - + The operation completed successfully. 操作は成功しました。 - + Error Opening %1 ”%1”を開けませんでした - + Select Directory ディレクトリの選択 - + Properties プロパティ - + The game properties could not be loaded. ゲームプロパティをロード出来ませんでした。 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch実行ファイル (%1);;すべてのファイル (*.*) - + Load File ファイルのロード - + Open Extracted ROM Directory 展開されているROMディレクトリを開く - + Invalid Directory Selected 無効なディレクトリが選択されました - + The directory you have selected does not contain a 'main' file. 選択されたディレクトリに”main”ファイルが見つかりませんでした。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) インストール可能なスイッチファイル (*.nca *.nsp *.xci);;任天堂コンテンツアーカイブ (*.nca);;任天堂サブミッションパッケージ (*.nsp);;NXカートリッジイメージ (*.xci) - + Install Files ファイルのインストール - + %n file(s) remaining 残り %n ファイル - + Installing file "%1"... "%1"ファイルをインストールしています・・・ - - + + Install Results インストール結果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 競合を避けるため、NANDにゲーム本体をインストールすることはお勧めしません。 この機能は、アップデートやDLCのインストールにのみ使用してください。 - + %n file(s) were newly installed %n ファイルが新たにインストールされました - + %n file(s) were overwritten %n ファイルが上書きされました - + %n file(s) failed to install %n ファイルのインストールに失敗しました - + System Application システムアプリケーション - + System Archive システムアーカイブ - + System Application Update システムアプリケーションアップデート - + Firmware Package (Type A) ファームウェアパッケージ(Type A) - + Firmware Package (Type B) ファームウェアパッケージ(Type B) - + Game ゲーム - + Game Update ゲームアップデート - + Game DLC ゲームDLC - + Delta Title 差分タイトル - + Select NCA Install Type... NCAインストール種別を選択・・・ - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) インストールするNCAタイトル種別を選択して下さい: (ほとんどの場合、デフォルトの”ゲーム”で問題ありません。) - + Failed to Install インストール失敗 - + The title type you selected for the NCA is invalid. 選択されたNCAのタイトル種別が無効です。 - + File not found ファイルが存在しません - + File "%1" not found ファイル”%1”が存在しません - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account yuzuアカウントが存在しません - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. ゲームの互換性テストケースを送信するには、yuzuアカウントをリンクする必要があります。<br><br/>yuzuアカウントをリンクするには、エミュレーション > 設定 > Web から行います。 - + Error opening URL URLオープンエラー - + Unable to open the URL "%1". URL"%1"を開けません。 - + TAS Recording TAS 記録中 - + Overwrite file of player 1? プレイヤー1のファイルを上書きしますか? - + Invalid config detected 無効な設定を検出しました - + Handheld controller can't be used on docked mode. Pro controller will be selected. 携帯コントローラはドックモードで使用できないため、Proコントローラが選択されます。 - - - Error - エラー - - - - - The current game is not looking for amiibos - 現在のゲームはamiiboを要求しません - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed 現在の amiibo は削除されました - + + Error + エラー + + + + + The current game is not looking for amiibos + 現在のゲームはamiiboを要求しません + + + Amiibo File (%1);; All Files (*.*) amiiboファイル (%1);;すべてのファイル (*.*) - + Load Amiibo amiiboのロード - + Error loading Amiibo data amiiboデータ読み込み中にエラーが発生しました - - Unable to load Amiibo data. - amiiboデータをロードできませんでした。 + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot スクリーンショットのキャプチャ - + PNG Image (*.png) PNG画像 (*.png) - + TAS state: Running %1/%2 TAS 状態: 実行中 %1/%2 - + TAS state: Recording %1 TAS 状態: 記録中 %1 - + TAS state: Idle %1/%2 TAS 状態: アイドル %1/%2 - + TAS State: Invalid TAS 状態: 無効 - + &Stop Running 実行停止(&S) - + &Start 実行(&S) - + Stop R&ecording 記録停止(&R) - + R&ecord 記録(&R) - + Building: %n shader(s) 構築中: %n シェーダー - + Scale: %1x %1 is the resolution scaling factor 拡大率: %1x - + Speed: %1% / %2% 速度:%1% / %2% - + Speed: %1% 速度:%1% - + Game: %1 FPS (Unlocked) Game: %1 FPS(制限解除) - + Game: %1 FPS ゲーム:%1 FPS - + Frame: %1 ms フレーム:%1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HIGH - + GPU EXTREME GPU EXTREME - + GPU ERROR GPU ERROR - + DOCKED DOCKED - + HANDHELD HANDHELD - + NEAREST NEAREST - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. ロードしようとしているゲームはプレイする前に、追加のファイルを必要とします。それはSwitchからダンプする必要があります。<br/><br/>これらのファイルのダンプの詳細については、次のWikiページを参照してください:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>スイッチコンソールからのシステムアーカイブと共有フォントをダンプする</a>。<br/><br/>ゲームリストに戻りますか?エミュレーションを続けると、クラッシュ、保存データの破損、またはその他のバグが発生する可能性があります。 - + yuzu was unable to locate a Switch system archive. %1 yuzuはSwitchのシステムアーカイブ "%1" を見つけられませんでした。 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzuはSwitchのシステムアーカイブ "%1" "%2" を見つけられませんでした。 - + System Archive Not Found システムアーカイブが見つかりません - + System Archive Missing システムアーカイブが見つかりません - + yuzu was unable to locate the Switch shared fonts. %1 yuzuはSwitchの共有フォント "%1" を見つけられませんでした。 - + Shared Fonts Not Found 共有フォントが存在しません - + Shared Font Missing 共有フォントが存在しません - + Fatal Error 致命的なエラー - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzuが致命的なエラーを検出しました。詳細については、ログを参照してください。ログへのアクセスの詳細については、次のページを参照してください。<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>ログファイルをアップロードする方法</a>。<br/><br/>ゲームリストに戻りますか?エミュレーションを続けると、クラッシュ、保存データの破損、またはその他のバグが発生する可能性があります。 - + Fatal Error encountered 致命的なエラー発生 - + Confirm Key Rederivation キーの再取得確認 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5145,37 +5236,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 実行すると、自動生成された鍵ファイルが削除され、鍵生成モジュールが再実行されます。 - + Missing fuses ヒューズがありません - + - Missing BOOT0 - BOOT0がありません - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Mainがありません - + - Missing PRODINFO - PRODINFOがありません - + Derivation Components Missing 派生コンポーネントがありません - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 暗号化キーがありません。<br>キー、ファームウェア、ゲームを取得するには<a href='https://yuzu-emu.org/help/quickstart/'>yuzu クイックスタートガイド</a>を参照ください。<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5184,39 +5275,39 @@ on your system's performance. 1分以上かかります。 - + Deriving Keys 派生キー - + Select RomFS Dump Target RomFSダンプターゲットの選択 - + Please select which RomFS you would like to dump. ダンプしたいRomFSを選択して下さい。 - + Are you sure you want to close yuzu? yuzuを終了しますか? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. エミュレーションを停止しますか?セーブされていない進行状況は失われます。 - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5228,38 +5319,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGLは使用できません! - + yuzu has not been compiled with OpenGL support. yuzuはOpenGLサポート付きでコンパイルされていません。 - - + + Error while initializing OpenGL! OpenGL初期化エラー - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPUがOpenGLをサポートしていないか、グラフィックスドライバーが最新ではありません。 - + Error while initializing OpenGL 4.6! OpenGL4.6初期化エラー! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPUがOpenGL4.6をサポートしていないか、グラフィックスドライバーが最新ではありません。<br><br>GL レンダラ:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPUが1つ以上の必要なOpenGL拡張機能をサポートしていない可能性があります。最新のグラフィックドライバを使用していることを確認してください。<br><br>GL レンダラ:<br>%1<br><br>サポートされていない拡張機能:<br>%2 @@ -5267,153 +5358,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite お気に入り - + Start Game ゲームを開始 - + Start Game without Custom Configuration カスタム設定なしでゲームを開始 - + Open Save Data Location セーブデータディレクトリを開く - + Open Mod Data Location Modデータディレクトリを開く - + Open Transferable Pipeline Cache 転送可能なパイプラインキャッシュを開く - + Remove 削除 - + Remove Installed Update インストールされているアップデートを削除 - + Remove All Installed DLC 全てのインストールされているDLCを削除 - + Remove Custom Configuration カスタム設定を削除 - + Remove OpenGL Pipeline Cache OpenGLパイプラインキャッシュを削除 - + Remove Vulkan Pipeline Cache Vulkanパイプラインキャッシュを削除 - + Remove All Pipeline Caches すべてのパイプラインキャッシュを削除 - + Remove All Installed Contents 全てのインストールされているコンテンツを削除 - + Dump RomFS RomFSをダンプ - + Dump RomFS to SDMC RomFSをSDMCにダンプ - + Copy Title ID to Clipboard タイトルIDをクリップボードへコピー - + Navigate to GameDB entry GameDBエントリを表示 - + Properties プロパティ - + Scan Subfolders サブフォルダをスキャンする - + Remove Game Directory ゲームディレクトリを削除する - + ▲ Move Up ▲ 上へ移動 - + ▼ Move Down ▼ 下へ移動 - + Open Directory Location ディレクトリの場所を開く - + Clear クリア - + Name ゲーム名 - + Compatibility 互換性 - + Add-ons アドオン - + File type ファイル種別 - + Size ファイルサイズ @@ -5422,76 +5513,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect カンペキ - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - サウンドまたはグラフィックの不具合は見られず、回避策なしで完全に動作します。 - - - - Great - バツグン - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - グラフィックまたはサウンドに軽微な不具合がありますが、ゲームを最初から最後までプレイ可能です。回避策が必要な場合があります - - Okay - ソコソコ - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - グラフィックまたはサウンドの重大な不具合がありますが、回避策を使うことで最初から最後までプレイ可能です。 + Game can be played without issues. + - Bad - ナンアリ + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - グラフィックまたはサウンドに重大な不具合があります。回避策を使用しても不具合のため特定の場所から進めなくなります。 + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu イントロ - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - グラフィックまたはサウンドの重大な不具合のため、プレイ不可能です。スタート画面から先にむことが出来ません。 + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot 起動不可 - + The game crashes when attempting to startup. ゲームは起動時にクラッシュしました。 - + Not Tested 未テスト - + The game has not yet been tested. このゲームはまだテストされていません。 @@ -5499,7 +5575,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list 新しいゲームリストフォルダを追加するにはダブルクリックしてください。 @@ -5512,12 +5588,12 @@ Screen. - + Filter: フィルター: - + Enter pattern to filter フィルターパターンを入力 @@ -5854,42 +5930,42 @@ Debug Message: ロビー更新 - + Password Required to Join 参加にはパスワードが必要です。 - + Password: パスワード: - - Room Name - ルーム名 - - - - Preferred Game - - - - - Host - ホスト - - - + Players プレイヤー + Room Name + ルーム名 + + + + Preferred Game + + + + + Host + ホスト + + + Refreshing 更新中 - + Refresh List リスト更新 @@ -5912,232 +5988,237 @@ Debug Message: 最近のファイル(&R) - + &Emulation エミュレーション(&E) - + &View 表示(&V) - + &Reset Window Size ウィンドウサイズのリセット(&R) - + &Debugging デバッグ(&D) - + Reset Window Size to &720p &720P - + Reset Window Size to 720p ウィンドウサイズを720Pにリセット - + Reset Window Size to &900p &900P - + Reset Window Size to 900p ウィンドウサイズを900Pにリセット - + Reset Window Size to &1080p &1080P - + Reset Window Size to 1080p ウィンドウサイズを1080Pにリセット - + + &Multiplayer + + + + &Tools ツール(&T) - + &TAS &TAS - + &Help ヘルプ(&H) - + &Install Files to NAND... ファイルをNANDにインストール...(&I) - + L&oad File... ファイルをロード...(&L) - + Load &Folder... フォルダをロード...(&F) - + E&xit 終了(&E) - + &Pause 中断(&P) - + &Stop 停止(&S) - + &Reinitialize keys... 鍵を再初期化...(&R) - + &About yuzu yuzuについて(&A) - + Single &Window Mode シングルウィンドウモード(&W) - + Con&figure... 設定...(&F) - + Display D&ock Widget Headers ドックウィジェットヘッダ(&O) - + Show &Filter Bar フィルタバー(&F) - + Show &Status Bar ステータスバー(&S) - + Show Status Bar ステータスバーの表示 - - - Browse Public Game Lobby - 公開ゲームロビーを開く - - - - Create Room - ルーム作成 - - Leave Room - ルームを離れる + &Browse Public Game Lobby + - - Direct Connect to Room - ルームに直接つなぐ + + &Create Room + - - Show Current Room - 現在のルームを表示 + + &Leave Room + + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen 全画面表示(&F) - + &Restart 再実行(&R) - + Load/Remove &Amiibo... &Amiibo をロード/削除... - + &Report Compatibility 互換性を報告(&R) - + Open &Mods Page &Modページを開く - + Open &Quickstart Guide クイックスタートガイドを開く(&Q) - + &FAQ &FAQ - + Open &yuzu Folder &yuzuフォルダを開く - + &Capture Screenshot スクリーンショットをキャプチャ(&C) - + &Configure TAS... TASを設定... (&C) - + Configure C&urrent Game... 現在のゲームを設定...(&U) - + &Start 実行(&S) - + &Reset リセット(&R) - + R&ecord 記録(&R) @@ -6202,47 +6283,42 @@ Debug Message: MultiplayerState - - + Current connection status 現在の接続状態 - - + Not Connected. Click here to find a room! 接続されていません。ここをクリックして部屋を見つけてください。 - - - Connected - 接続の状態 - - - - Not Connected 未接続 - + + Connected + 接続の状態 + + + + New Messages Received + 新たなメッセージを受信しました + + + Error エラー - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: ルーム情報の更新に失敗しました。インターネット接続を確認し、再度ルームのホストをお試しください。 デバッグメッセージ: - - - New Messages Received - 新たなメッセージを受信しました - NetworkMessage @@ -6344,11 +6420,10 @@ They may have left the room. 退室した可能性があります。 - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - ネットワークインタフェースが選択されていません. -設定 -> システム -> ネットワーク で使用するネットワークを選択してください. + @@ -6435,42 +6510,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1はゲームのプレイ中ではありません - + %1 is playing %2 %1は%2をプレイ中です - + Not playing a game - + Installed SD Titles インストール済みSDタイトル - + Installed NAND Titles インストール済みNANDタイトル - + System Titles システムタイトル - + Add New Game Directory 新しいゲームディレクトリを追加する - + Favorites お気に入り @@ -6789,6 +6864,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + タイプ + + + + Name + ゲーム名 + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6892,6 +7080,7 @@ p, li { white-space: pre-wrap; } + Handheld 携帯モード @@ -6931,11 +7120,6 @@ p, li { white-space: pre-wrap; } Docked Docked - - - Undocked - Undocked - Vibration diff --git a/dist/languages/ko_KR.ts b/dist/languages/ko_KR.ts index 4d3167feb..c371e902b 100644 --- a/dist/languages/ko_KR.ts +++ b/dist/languages/ko_KR.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } 메시지 보내기 - + Members - 회원 + 멤버 - + %1 has joined %1이(가) 참여하였습니다 - + %1 has left %1이(가) 떠났습니다 - + %1 has been kicked %1이(가) 추방되었습니다 - + %1 has been banned %1이(가) 차단되었습니다 - + %1 has been unbanned %1이(가) 차단 해제되었습니다 - + View Profile 프로필 보기 - - + + Block Player 차단된 플레이어 - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? 플레이어를 차단하면 더 이상 채팅 메시지를 받을 수 없습니다.<br><br>%1을(를) 차단하겠습니까? - + Kick 추방 - + Ban 차단 - + Kick Player 추방된 플레이어 - + Are you sure you would like to <b>kick</b> %1? %1을(를) <b>추방</b>하겠습니까? - + Ban Player 차단된 플레이어 - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -210,8 +210,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - %1 (%2/%3 회원) - 연결됨 + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 멤버) - 연결됨 @@ -224,6 +224,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility 게임 호환성 보고 @@ -233,92 +238,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;"> yuzu 호환성 리스트에</span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">테스트 결과를 제출한 경우</span></a><span style=" font-size:10pt;"> 해당 정보가 수집되어 사이트에 게시됩니다:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">하드웨어 정보 (CPU / GPU / 운영체제)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">사용된 yuzu 버전</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">연결된 yuzu 계정</li></ul></body></html> - - Perfect - 완벽함 + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>그래픽이나 오디오 문제 없이 게임의 모든 기능이 정상 작동합니다.</p></body></html> + + Yes The game starts to output video or audio + - - Great - 좋음 + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>그래픽이나 오디오 문제가 약간 있지만 게임을 끝까지 클리어할 수 있습니다. 별도의 해결책이 필요할 수 있습니다.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - 평범함 + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>그래픽이나 오디오 문제가 다소 있지만 별도의 해결책을 사용하면 게임을 끝까지 클리어할 수는 있습니다.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - 나쁨 + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p> 게임은 작동하지만 그래픽이나 오디오 문제가 많으며 별도의 해결책을 사용해도 특정 구간에서 완전히 깨져서 진행이 불가합니다.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - 인트로/메뉴 + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>그래픽이나 오디오 문제가 심각해서 게임 플레이 자체가 불가하거나 시작 화면에서 넘어가지 않습니다.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - 실행 불가 + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>게임 실행 시 크래시가 일어납니다.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p> 속도와 성능은 별개로, 얼마나 이 yuzu 버전에서 해당 게임이 처음부터 끝까지 잘 작동합니까?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! 제출 감사합니다! - + Submitting 제출중 - + Communication error 통신 에러 - + An error occurred while sending the Testcase 테스트 결과 전송 중 오류 발생 - + Next 다음 @@ -965,12 +1005,12 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + 프로그램 시작시 yuzu가 Vulkan 환경을 확인할 수 있도록 합니다. 외부 프로그램에서 유자를 보는 데 문제가 있는 경우 이 기능을 비활성화합니다. Perform Startup Vulkan Check - + 시작시 Vulkan 검사 수행 @@ -1442,117 +1482,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + 강제 16:10 + + + Stretch to Window 창에 맞게 늘림 - + Resolution: 해상도: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [실험적] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [실험적] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: 윈도우 적응형 필터: - + Nearest Neighbor Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gaussian - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ 슈퍼 해상도(Vulkan 전용) - + Anti-Aliasing Method: 안티에일리어싱 방식: - + None 없음 - + FXAA FXAA - - + + Use global background color 전역 배경색 사용 - + Set background color: 배경색 설정: - + Background Color: 배경색: @@ -2920,37 +2965,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 현재 유저 - + Username 유저 이름 - + Set Image 이미지 설정 - + Add 추가 - + Rename 이름 변경 - + Remove 제거 - + Profile management is available only when game is not running. 프로필 관리자는 게임이 작동 중이지 않을 때만 사용 가능합니다. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2958,96 +3003,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username 유저 이름을 입력하세요 - + Users 유저 - + Enter a username for the new user: 새로운 유저를 위한 유저 이름을 입력하세요: - + Enter a new username: 새로운 유저 이름을 입력하세요: - - Confirm Delete - 삭제 확인 - - - - You are about to delete user with name "%1". Are you sure? - 사용자 "%1"을(를) 삭제하려고 합니다. 계속하시겠습니까? - - - + Select User Image 유저 이미지 선택 - + JPEG Images (*.jpg *.jpeg) JPEG 이미지 (*.jpg *.jpeg) - + Error deleting image 이미지 삭제 오류 - + Error occurred attempting to overwrite previous image at: %1. %1에서 이전 이미지를 덮어쓰는 중 오류가 발생했습니다. - + Error deleting file 파일 삭제 오류 - + Unable to delete existing file: %1. 기존 파일을 삭제할 수 없음: %1. - + Error creating user image directory 사용자 이미지 디렉토리 생성 오류 - + Unable to create directory %1 for storing user images. 사용자 이미지를 저장하기 위한 %1 디렉토리를 만들 수 없습니다. - + Error copying user image 사용자 이미지 복사 오류 - + Unable to copy image from %1 to %2 이미지를 %1에서 %2로 복사할 수 없습니다 - + Error resizing user image 사용자 이미지 크기 조정 오류 - + Unable to resize image 이미지 크기를 조정할 수 없습니다 + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + 삭제 확인 + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3698,7 +3752,7 @@ Drag points to change position, or double-click table cells to edit values. Enter the name for the new profile. - 새 프로필의 이름을 적으시오. + 새 프로필의 이름을 입력하세요. @@ -3868,56 +3922,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column 추가 기능 열 표시 - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: 게임 아이콘 크기: - + Folder Icon Size: 폴더 아이콘 크기: - + Row 1 Text: 1번째 행 텍스트: - + Row 2 Text: 2번째 행 텍스트: - + Screenshots 스크린샷 - + Ask Where To Save Screenshots (Windows Only) 스크린샷 저장 위치 물어보기 (Windows 전용) - + Screenshots Path: 스크린샷 경로 : - + ... ... - + Select Screenshots Path... 스크린샷 경로 선택... - + <System> <System> @@ -4226,12 +4295,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting 연결중 - + Connect 연결 @@ -4239,893 +4308,915 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? yuzu를 개선하기 위해 <a href='https://yuzu-emu.org/help/feature/telemetry/'>익명 데이터가 수집됩니다.</a> <br/><br/>사용 데이터를 공유하시겠습니까? - + Telemetry 원격 측정 - + Broken Vulkan Installation Detected 망가진 Vulkan 설치 감지됨 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. 부팅하는 동안 Vulkan 초기화에 실패했습니다.<br><br>문제 해결 지침을 보려면 <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>여기</a>를 클릭하세요. - + Loading Web Applet... 웹 애플릿을 로드하는 중... - - + + Disable Web Applet 웹 애플릿 비활성화 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 웹 애플릿을 비활성화하면 정의되지 않은 동작이 발생할 수 있으며 Super Mario 3D All-Stars에서만 사용해야 합니다. 웹 애플릿을 비활성화하시겠습니까? (디버그 설정에서 다시 활성화할 수 있습니다.) - + The amount of shaders currently being built 현재 생성중인 셰이더의 양 - + The current selected resolution scaling multiplier. 현재 선택된 해상도 배율입니다. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 현재 에뮬레이션 속도. 100%보다 높거나 낮은 값은 에뮬레이션이 Switch보다 빠르거나 느린 것을 나타냅니다. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 게임이 현재 표시하고 있는 초당 프레임 수입니다. 이것은 게임마다 다르고 장면마다 다릅니다. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 프레임 제한이나 수직 동기화를 계산하지 않고 Switch 프레임을 에뮬레이션 하는 데 걸린 시간. 최대 속도로 에뮬레이트 중일 때에는 대부분 16.67 ms 근처입니다. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files Clear Recent Files(&C) - + &Continue 재개(&C) - + &Pause 일시중지(&P) - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu가 게임을 실행중입니다 - + Warning Outdated Game Format 오래된 게임 포맷 경고 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. 이 게임 파일은 '분해된 ROM 디렉토리'라는 오래된 포맷을 사용하고 있습니다. 해당 포맷은 NCA, NAX, XCI 또는 NSP와 같은 다른 포맷으로 대체되었으며 분해된 ROM 디렉토리에는 아이콘, 메타 데이터 및 업데이트가 지원되지 않습니다.<br><br>yuzu가 지원하는 다양한 Switch 포맷에 대한 설명은 <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>위키를 확인하세요.</a> 이 메시지는 다시 표시되지 않습니다. - - + + Error while loading ROM! ROM 로드 중 오류 발생! - + The ROM format is not supported. 지원되지 않는 롬 포맷입니다. - + An error occurred initializing the video core. 비디오 코어를 초기화하는 동안 오류가 발생했습니다. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. 비디오 코어를 실행하는 동안 yuzu에 오류가 발생했습니다. 이것은 일반적으로 통합 드라이버를 포함하여 오래된 GPU 드라이버로 인해 발생합니다. 자세한 내용은 로그를 참조하십시오. 로그 액세스에 대한 자세한 내용은 <a href='https://yuzu-emu.org/help/reference/log-files/'>로그 파일 업로드 방법</a> 페이지를 참조하세요. - + Error while loading ROM! %1 %1 signifies a numeric error code. ROM 불러오는 중 오류 발생! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>파일들을 다시 덤프하기 위해<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 빠른 시작 가이드</a> 를 따라주세요.<br>도움이 필요할 시 yuzu 위키</a> 를 참고하거나 yuzu 디스코드</a> 를 이용해보세요. - + An unknown error occurred. Please see the log for more details. 알 수 없는 오류가 발생했습니다. 자세한 내용은 로그를 참고하십시오. - + (64-bit) (64비트) - + (32-bit) (32비트) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data 세이브 데이터 - + Mod Data 모드 데이터 - + Error Opening %1 Folder %1 폴더 열기 오류 - - + + Folder does not exist! 폴더가 존재하지 않습니다! - + Error Opening Transferable Shader Cache 전송 가능한 셰이더 캐시 열기 오류 - + Failed to create the shader cache directory for this title. 이 타이틀에 대한 셰이더 캐시 디렉토리를 생성하지 못했습니다. - - Contents - 컨텐츠 + + Error Removing Contents + - - Update - 업데이트 + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry 항목 제거 - - Remove Installed Game %1? - 설치된 게임을 삭제 %1? - - - - - - - - + + + + + + Successfully Removed 삭제 완료 - + Successfully removed the installed base game. 설치된 기본 게임을 성공적으로 제거했습니다. - - - - Error Removing %1 - 삭제 중 오류 발생 %1 - - - + The base game is not installed in the NAND and cannot be removed. 기본 게임은 NAND에 설치되어 있지 않으며 제거 할 수 없습니다. - + Successfully removed the installed update. 설치된 업데이트를 성공적으로 제거했습니다. - + There is no update installed for this title. 이 타이틀에 대해 설치된 업데이트가 없습니다. - + There are no DLC installed for this title. 이 타이틀에 설치된 DLC가 없습니다. - + Successfully removed %1 installed DLC. 설치된 %1 DLC를 성공적으로 제거했습니다. - + Delete OpenGL Transferable Shader Cache? OpenGL 전송 가능한 셰이더 캐시를 삭제하시겠습니까? - + Delete Vulkan Transferable Shader Cache? Vulkan 전송 가능한 셰이더 캐시를 삭제하시겠습니까? - + Delete All Transferable Shader Caches? 모든 전송 가능한 셰이더 캐시를 삭제하시겠습니까? - + Remove Custom Game Configuration? 사용자 지정 게임 구성을 제거 하시겠습니까? - + Remove File 파일 제거 - - + + Error Removing Transferable Shader Cache 전송 가능한 셰이더 캐시 제거 오류 - - + + A shader cache for this title does not exist. 이 타이틀에 대한 셰이더 캐시가 존재하지 않습니다. - + Successfully removed the transferable shader cache. 전송 가능한 셰이더 캐시를 성공적으로 제거했습니다. - + Failed to remove the transferable shader cache. 전송 가능한 셰이더 캐시를 제거하지 못했습니다. - - + + Error Removing Transferable Shader Caches 전송 가능한 셰이더 캐시 제거 오류 - + Successfully removed the transferable shader caches. 전송 가능한 셰이더 캐시를 성공적으로 제거했습니다. - + Failed to remove the transferable shader cache directory. 전송 가능한 셰이더 캐시 디렉토리를 제거하지 못했습니다. - - + + Error Removing Custom Configuration 사용자 지정 구성 제거 오류 - + A custom configuration for this title does not exist. 이 타이틀에 대한 사용자 지정 구성이 존재하지 않습니다. - + Successfully removed the custom game configuration. 사용자 지정 게임 구성을 성공적으로 제거했습니다. - + Failed to remove the custom game configuration. 사용자 지정 게임 구성을 제거하지 못했습니다. - - + + RomFS Extraction Failed! RomFS 추출 실패! - + There was an error copying the RomFS files or the user cancelled the operation. RomFS 파일을 복사하는 중에 오류가 발생했거나 사용자가 작업을 취소했습니다. - + Full 전체 - + Skeleton 뼈대 - + Select RomFS Dump Mode RomFS 덤프 모드 선택 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. RomFS 덤프 방법을 선택하십시오.<br>전체는 모든 파일을 새 디렉토리에 복사하고<br>뼈대는 디렉토리 구조 만 생성합니다. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1에 RomFS를 추출하기에 충분한 여유 공간이 없습니다. 공간을 확보하거나 에뮬레이견 > 설정 > 시스템 > 파일시스템 > 덤프 경로에서 다른 덤프 디렉토리를 선택하십시오. - + Extracting RomFS... RomFS 추출 중... - - + + Cancel 취소 - + RomFS Extraction Succeeded! RomFS 추출이 성공했습니다! - + The operation completed successfully. 작업이 성공적으로 완료되었습니다. - + Error Opening %1 %1 열기 오류 - + Select Directory 경로 선택 - + Properties 속성 - + The game properties could not be loaded. 게임 속성을 로드 할 수 없습니다. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 실행파일 (%1);;모든 파일 (*.*) - + Load File 파일 로드 - + Open Extracted ROM Directory 추출된 ROM 디렉토리 열기 - + Invalid Directory Selected 잘못된 디렉토리 선택 - + The directory you have selected does not contain a 'main' file. 선택한 디렉토리에 'main'파일이 없습니다. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 설치 가능한 Switch 파일 (*.nca *.nsp *.xci);;Nintendo 컨텐츠 아카이브 (*.nca);;Nintendo 서브미션 패키지 (*.nsp);;NX 카트리지 이미지 (*.xci) - + Install Files 파일 설치 - + %n file(s) remaining %n개의 파일이 남음 - + Installing file "%1"... 파일 "%1" 설치 중... - - + + Install Results 설치 결과 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 충돌을 피하기 위해, 낸드에 베이스 게임을 설치하는 것을 권장하지 않습니다. 이 기능은 업데이트나 DLC를 설치할 때에만 사용해주세요. - + %n file(s) were newly installed %n개의 파일이 새로 설치되었습니다. - + %n file(s) were overwritten %n개의 파일을 덮어썼습니다. - + %n file(s) failed to install %n개의 파일을 설치하지 못했습니다. - + System Application 시스템 애플리케이션 - + System Archive 시스템 아카이브 - + System Application Update 시스템 애플리케이션 업데이트 - + Firmware Package (Type A) 펌웨어 패키지 (A타입) - + Firmware Package (Type B) 펌웨어 패키지 (B타입) - + Game 게임 - + Game Update 게임 업데이트 - + Game DLC 게임 DLC - + Delta Title 델타 타이틀 - + Select NCA Install Type... NCA 설치 유형 선택... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 이 NCA를 설치할 타이틀 유형을 선택하세요: (대부분의 경우 기본값인 '게임'이 괜찮습니다.) - + Failed to Install 설치 실패 - + The title type you selected for the NCA is invalid. NCA 타이틀 유형이 유효하지 않습니다. - + File not found 파일을 찾을 수 없음 - + File "%1" not found 파일 "%1"을 찾을 수 없습니다 - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account yuzu 계정 누락 - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. 게임 호환성 테스트 결과를 제출하려면 yuzu 계정을 연결해야합니다.<br><br/>yuzu 계정을 연결하려면 에뮬레이션 &gt; 설정 &gt; 웹으로 가세요. - + Error opening URL URL 열기 오류 - + Unable to open the URL "%1". URL "%1"을 열 수 없습니다. - + TAS Recording TAS 레코딩 - + Overwrite file of player 1? 플레이어 1의 파일을 덮어쓰시겠습니까? - + Invalid config detected 유효하지 않은 설정 감지 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 휴대 모드용 컨트롤러는 거치 모드에서 사용할 수 없습니다. 프로 컨트롤러로 대신 선택됩니다. - - - Error - 오류 - - - - - The current game is not looking for amiibos - 현재 게임은 amiibo를 찾고 있지 않습니다 - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed 현재 amiibo가 제거되었습니다. - + + Error + 오류 + + + + + The current game is not looking for amiibos + 현재 게임은 amiibo를 찾고 있지 않습니다 + + + Amiibo File (%1);; All Files (*.*) Amiibo 파일 (%1);; 모든 파일 (*.*) - + Load Amiibo Amiibo 로드 - + Error loading Amiibo data Amiibo 데이터 로드 오류 - - Unable to load Amiibo data. - Amiibo 데이터를 로드할 수 없습니다. + + The selected file is not a valid amiibo + 선택한 파일은 유효한 amiibo가 아닙니다 - + + The selected file is already on use + 선택한 파일은 이미 사용 중입니다 + + + + An unknown error occurred + 알수없는 오류가 발생했습니다 + + + Capture Screenshot 스크린샷 캡처 - + PNG Image (*.png) PNG 이미지 (*.png) - + TAS state: Running %1/%2 TAS 상태: %1/%2 실행 중 - + TAS state: Recording %1 TAS 상태: 레코딩 %1 - + TAS state: Idle %1/%2 TAS 상태: 유휴 %1/%2 - + TAS State: Invalid TAS 상태: 유효하지 않음 - + &Stop Running 실행 중지(&S) - + &Start 시작(&S) - + Stop R&ecording 레코딩 중지(&e) - + R&ecord 레코드(&R) - + Building: %n shader(s) 빌드중: %n개 셰이더 - + Scale: %1x %1 is the resolution scaling factor 스케일: %1x - + Speed: %1% / %2% 속도: %1% / %2% - + Speed: %1% 속도: %1% - + Game: %1 FPS (Unlocked) 게임: %1 FPS (제한없음) - + Game: %1 FPS 게임: %1 FPS - + Frame: %1 ms 프레임: %1 ms - + GPU NORMAL GPU 보통 - + GPU HIGH GPU 높음 - + GPU EXTREME GPU 굉장함 - + GPU ERROR GPU 오류 - + DOCKED 거치 모드 - + HANDHELD 휴대 모드 - + NEAREST NEAREST - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA AA 없음 - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. 해당 게임은 플레이하기 전에 Switch 기기에서 추가 파일을 덤프해야합니다.<br/><br/>이러한 파일 덤프에 대한 자세한 내용은 다음 위키 페이지를 참조하십시오: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Switch 콘솔에서 시스템 아카이브 및 공유 글꼴 덤프</a>.<br/><br/>게임 목록으로 돌아가시겠습니까? 이를 무시하고 에뮬레이션을 계속하면 충돌, 저장 데이터 손상 또는 기타 버그가 발생할 수 있습니다. - + yuzu was unable to locate a Switch system archive. %1 yuzu가 Switch 시스템 아카이브를 찾을 수 없습니다. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu가 Switch 시스템 아카이브를 찾을 수 없습니다: %1. %2 - + System Archive Not Found 시스템 아카이브를 찾을 수 없음 - + System Archive Missing 시스템 아카이브 누락 - + yuzu was unable to locate the Switch shared fonts. %1 yuzu가 Switch 공유 글꼴을 찾을 수 없습니다. %1 - + Shared Fonts Not Found 공유 글꼴을 찾을 수 없음 - + Shared Font Missing 공유 글꼴 누락 - + Fatal Error 치명적인 오류 - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. 치명적인 오류가 발생했습니다. 자세한 내용은 로그를 확인하십시오. 로그 액세스에 대한 자세한 내용은 다음 페이지를 참조하십시오: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>로그 파일을 업로드하는 방법</a>.<br/><br/>게임 목록으로 돌아가시겠습니까? 이를 무시하고 에뮬레이션을 계속하면 충돌, 저장 데이터 손상 또는 기타 버그가 발생할 수 있습니다. - + Fatal Error encountered 치명적인 오류 발생 - + Confirm Key Rederivation 키 재생성 확인 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5142,37 +5233,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 자동 생성되었던 키 파일들이 삭제되고 키 생성 모듈이 다시 실행됩니다. - + Missing fuses fuses 누락 - + - Missing BOOT0 - BOOT0 누락 - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main 누락 - + - Missing PRODINFO - PRODINFO 누락 - + Derivation Components Missing 파생 구성 요소 누락 - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 암호화 키가 없습니다. <br>모든 키, 펌웨어 및 게임을 얻으려면 <a href='https://yuzu-emu.org/help/quickstart/'>yuzu 빠른 시작 가이드</a>를 따르세요.<br><br> <small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5181,39 +5272,39 @@ on your system's performance. 소요될 수 있습니다. - + Deriving Keys 파생 키 - + Select RomFS Dump Target RomFS 덤프 대상 선택 - + Please select which RomFS you would like to dump. 덤프할 RomFS를 선택하십시오. - + Are you sure you want to close yuzu? yuzu를 닫으시겠습니까? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 에뮬레이션을 중지하시겠습니까? 모든 저장되지 않은 진행 상황은 사라집니다. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5225,38 +5316,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL을 사용할 수 없습니다! - + yuzu has not been compiled with OpenGL support. yuzu는 OpenGL 지원으로 컴파일되지 않았습니다. - - + + Error while initializing OpenGL! OpenGL을 초기화하는 동안 오류가 발생했습니다! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 사용하시는 GPU가 OpenGL을 지원하지 않거나, 최신 그래픽 드라이버가 설치되어 있지 않습니다. - + Error while initializing OpenGL 4.6! OpenGL 4.6 초기화 중 오류 발생! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 사용하시는 GPU가 OpenGL 4.6을 지원하지 않거나 최신 그래픽 드라이버가 설치되어 있지 않습니다. <br><br>GL 렌더링 장치:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 사용하시는 GPU가 1개 이상의 OpenGL 확장 기능을 지원하지 않습니다. 최신 그래픽 드라이버가 설치되어 있는지 확인하세요. <br><br>GL 렌더링 장치:<br>%1<br><br>지원하지 않는 확장 기능:<br>%2 @@ -5264,153 +5355,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite 선호하는 게임 - + Start Game 게임 시작 - + Start Game without Custom Configuration 맞춤 설정 없이 게임 시작 - + Open Save Data Location 세이브 데이터 경로 열기 - + Open Mod Data Location MOD 데이터 경로 열기 - + Open Transferable Pipeline Cache 전송 가능한 파이프라인 캐시 열기 - + Remove 제거 - + Remove Installed Update 설치된 업데이트 삭제 - + Remove All Installed DLC 설치된 모든 DLC 삭제 - + Remove Custom Configuration 사용자 지정 구성 제거 - + Remove OpenGL Pipeline Cache OpenGL 파이프라인 캐시 제거 - + Remove Vulkan Pipeline Cache Vulkan 파이프라인 캐시 제거 - + Remove All Pipeline Caches 모든 파이프라인 캐시 제거 - + Remove All Installed Contents 설치된 모든 컨텐츠 제거 - + Dump RomFS RomFS를 덤프 - + Dump RomFS to SDMC RomFS를 SDMC로 덤프 - + Copy Title ID to Clipboard 클립보드에 타이틀 ID 복사 - + Navigate to GameDB entry GameDB 항목으로 이동 - + Properties 속성 - + Scan Subfolders 하위 폴더 스캔 - + Remove Game Directory 게임 디렉토리 제거 - + ▲ Move Up ▲ 위로 이동 - + ▼ Move Down ▼ 아래로 이동 - + Open Directory Location 디렉토리 위치 열기 - + Clear 초기화 - + Name 이름 - + Compatibility 호환성 - + Add-ons 부가 기능 - + File type 파일 형식 - + Size 크기 @@ -5419,81 +5510,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect 완벽함 - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - 그래픽이나 오디오 문제 없이 게임의 모든 기능이 정상 작동합니다. -별도의 해결책이 필요하지 않습니다. - - - - Great - 좋음 - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - 그래픽이나 오디오 문제가 약간 있지만 게임을 끝까지 클리어할 수 있습니다. -별도의 해결책이 필요할 수 있습니다. - - Okay - 괜찮음 - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - 그래픽이나 오디오 문제가 다소 있지만 게임을 끝까지 클리어할 수는 있습니다. -별도의 해결책이 필요합니다. + Game can be played without issues. + - Bad - 나쁨 + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - 게임은 작동하지만 그래픽이나 오디오 문제가 많으며 특정 구간에서는 완전히 깨져서 진행이 불가합니다. -별도의 해결책을 써도 마찬가지입니다. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu 인트로/메뉴 - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - 그래픽이나 오디오 문제가 심각해서 게임 플레이 자체가 불가하거나 시작 화면에서 -넘어가지 않습니다. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot 실행 불가 - + The game crashes when attempting to startup. 게임 실행 시 크래시가 일어납니다. - + Not Tested 테스트되지 않음 - + The game has not yet been tested. 이 게임은 아직 테스트되지 않았습니다. @@ -5501,7 +5572,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list 더블 클릭하여 게임 목록에 새 폴더 추가 @@ -5514,12 +5585,12 @@ Screen. %1 중의 %n 결과 - + Filter: 필터: - + Enter pattern to filter 검색 필터 입력 @@ -5843,7 +5914,7 @@ Debug Message: Games I Own - 게임 I 주인 + 내가 소유한 게임 @@ -5856,42 +5927,42 @@ Debug Message: 로비 새로 고침 - + Password Required to Join - 가입에 필요한 비밀번호 + 입장시 비밀번호가 필요합니다 - + Password: 비밀번호: - - Room Name - 방 이름 - - - - Preferred Game - 선호하는 게임 - - - - Host - 호스트 - - - + Players 플레이어 + Room Name + 방 이름 + + + + Preferred Game + 선호하는 게임 + + + + Host + 호스트 + + + Refreshing 새로 고치는 중 - + Refresh List 새로 고침 목록 @@ -5914,232 +5985,237 @@ Debug Message: 최근 파일(&R) - + &Emulation 에뮬레이션(&E) - + &View 보기(&V) - + &Reset Window Size 창 크기 초기화 (&R) - + &Debugging 디버깅(&D) - + Reset Window Size to &720p 창 크기를 720p로 맞추기(&7) - + Reset Window Size to 720p 창 크기를 720p로 맞추기 - + Reset Window Size to &900p 창 크기를 900p로 맞추기(&9) - + Reset Window Size to 900p 창 크기를 900p로 맞추기 - + Reset Window Size to &1080p 창 크기를 1080p로 맞추기(&1) - + Reset Window Size to 1080p 창 크기를 1080p로 맞추기 - + + &Multiplayer + 멀티플레이어(&M) + + + &Tools 도구(&T) - + &TAS TAS(&T) - + &Help 도움말(&H) - + &Install Files to NAND... 낸드에 파일 설치(&I) - + L&oad File... 파일 불러오기...(&L) - + Load &Folder... 폴더 불러오기...(&F) - + E&xit 종료(&X) - + &Pause 일시중지(&P) - + &Stop 정지(&S) - + &Reinitialize keys... 키 재설정...(&R) - + &About yuzu yuzu 정보(&A) - + Single &Window Mode 싱글 창 모드(&W) - + Con&figure... 설정(&f) - + Display D&ock Widget Headers 독 위젯 헤더 표시(&o) - + Show &Filter Bar 필터링 바 표시(&F) - + Show &Status Bar 상태 표시줄 보이기(&S) - + Show Status Bar 상태 표시줄 보이기 - - - Browse Public Game Lobby - 공개 게임 로비 찾아보기 - - - - Create Room - 방 만들기 - - Leave Room - 방 나가기 + &Browse Public Game Lobby + 공개 게임 로비 찾아보기(&B) - - Direct Connect to Room - 방에 직접 연결 + + &Create Room + 방 만들기(&C) - - Show Current Room - 현재 방 보기 + + &Leave Room + 방에서 나가기(&L) + &Direct Connect to Room + 방에 직접 연결(&D) + + + + &Show Current Room + 현재 방 표시(&S) + + + F&ullscreen 전체 화면(&u) - + &Restart 재시작(&R) - + Load/Remove &Amiibo... Amiibo 로드/제거(&A)... - + &Report Compatibility 호환성 보고(&R) - + Open &Mods Page 게임 모드 페이지 열기(&M) - + Open &Quickstart Guide 빠른 시작 가이드 열기(&Q) - + &FAQ FAQ(&F) - + Open &yuzu Folder yuzu 폴더 열기(&y) - + &Capture Screenshot 스크린샷 찍기(&C) - + &Configure TAS... TAS설정...(&C) - + Configure C&urrent Game... 실행중인 게임 맞춤 설정...(&u) - + &Start 시작(&S) - + &Reset 리셋(&R) - + R&ecord 레코드(&e) @@ -6204,47 +6280,42 @@ Debug Message: MultiplayerState - - + Current connection status 현재 연결 상태 - - + Not Connected. Click here to find a room! 연결되지 않았습니다. 방을 찾으려면 여기를 클릭하세요! - - - Connected - 연결됨 - - - - Not Connected 연결되지 않음 - + + Connected + 연결됨 + + + + New Messages Received + 수신된 새 메시지 + + + Error 오류 - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: 방 정보를 업데이트하지 못했습니다. 인터넷 연결을 확인하고 방을 다시 호스팅해 보세요. 디버그 메시지: - - - New Messages Received - 수신된 새 메시지 - NetworkMessage @@ -6286,7 +6357,7 @@ Debug Message: Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded. - 호스트에 연결할 수 없습니다. 연결 설정이 올바른지 확인하세요. 여전히 연결할 수 없으면 방 주인에게 연락하여 호스트가 전달된 외부 포트로 올바르게 구성되었는지 확인하세요. + 호스트에 연결할 수 없습니다. 연결 설정이 올바른지 확인하세요. 여전히 연결할 수 없으면 방 호스트에게 연락하여 호스트가 전달된 외부 포트로 올바르게 구성되었는지 확인하세요. @@ -6301,7 +6372,7 @@ Debug Message: The host of the room has banned you. Speak with the host to unban you or try a different room. - 방 주인이 당신을 차단했습니다. 주인과 대화하여 차단을 해제하거나 다른 방을 사용해 보세요. + 방 호스트가 당신을 차단했습니다. 호스트와 대화하여 차단을 해제하거나 다른 방을 사용해 보세요. @@ -6326,7 +6397,7 @@ Debug Message: You have been kicked by the room host. - 방 주인에게 추방당했습니다. + 방 호스트에게 추방당했습니다. @@ -6346,11 +6417,11 @@ They may have left the room. 방을 나갔을 수 있습니다. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - 네트워크 인터페이스가 선택되지 않았습니다. -구성 -> 시스템 -> 네트워크로 이동하여 선택하십시오. + 유효한 네트워크 인터페이스가 선택되지 않았습니다. +구성 -> 시스템 -> 네트워크로 이동하여 인터페이스를 선택하세요. @@ -6437,42 +6508,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1은(는) 게임을 하고 있지 않습니다 - + %1 is playing %2 %1이(가) %2을(를) 플레이 중입니다 - + Not playing a game 게임을 하지 않음 - + Installed SD Titles 설치된 SD 타이틀 - + Installed NAND Titles 설치된 NAND 타이틀 - + System Titles 시스템 타이틀 - + Add New Game Directory 새 게임 디렉토리 추가 - + Favorites 선호하는 게임 @@ -6791,6 +6862,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + 유형 + + + + Name + 이름 + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6894,6 +7078,7 @@ p, li { white-space: pre-wrap; } + Handheld 휴대 모드 @@ -6933,11 +7118,6 @@ p, li { white-space: pre-wrap; } Docked 거치 모드 - - - Undocked - 휴대 모드 - Vibration diff --git a/dist/languages/nb.ts b/dist/languages/nb.ts index 79ada55b2..72c2189ff 100644 --- a/dist/languages/nb.ts +++ b/dist/languages/nb.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Rapporter Spillkompabilitet @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Om du velger å sende inn et testtilfelle til </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu Kompatibilitetslisten</span></a><span style=" font-size:10pt;">, Vil den følgende informasjonen bli samlet og vist på siden:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Maskinvareinformasjon (CPU / GPU / Operativsystem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hvilken versjon av yuzu du bruker</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Den tilkoblede yuzu kontoen</li></ul></body></html> - - Perfect - Perfekt + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Spiller fungerer helt perfekt med ingen lyd- eller grafikkproblemer.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Bra + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Spillet fungerer med små grafiske- eller lyd-problemer og er spillbart fra start til slutt. Kan trenge noen justeringer.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - OK + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Spillet fungerer med store grafiske- eller lyd-problemer, men er spillbart fra start til slutt med justeringer.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Dårlig + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Spillet fungerer, men med store grafiske- eller lyd-problemer. Umulig å gjøre framgang i spesifikke områder på grunn av problemer selv med justeringer.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Meny + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Spillet er helt umulig å spille på grunn av store grafiske- eller lydproblemer. Umulig å komme forbi startskjermen.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Vil ikke starte + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Spillet krasjer ved oppstart.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Uavhengig av hastighet og ytelse, hvor bra fungerer dette spillet fra start til slutt på denne versjonen av Yuzu? + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Tusen takk for ditt bidrag! - + Submitting Sender inn - + Communication error Kommunikasjonsfeil - + An error occurred while sending the Testcase En feil oppstod under sending av testtilfellet - + Next Neste @@ -1420,117 +1460,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + + + + Stretch to Window Strekk til Vindu - + Resolution: Oppløsning: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EKSPERIMENTELL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EKSPERIMENTELL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor Nærmeste nabo - + Bilinear Bilineær - + Bicubic Bikubisk - + Gaussian Gaussisk - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (kun med Vulkan) - + Anti-Aliasing Method: Anti-aliasing–metode: - + None Ingen - + FXAA FXAA - - + + Use global background color Bruk global bakgrunnsfarge - + Set background color: Velg bakgrunnsfarge: - + Background Color: Bakgrunnsfarge: @@ -2898,37 +2943,37 @@ For å invertere aksene, flytt først stikken vertikalt, og så horistonalt.Nåværende Bruker - + Username Brukernavn - + Set Image Sett Bilde - + Add Legg til - + Rename Gi nytt navn - + Remove Fjern - + Profile management is available only when game is not running. Profil-administrering er bare tilgjengelig når ingen spill kjører. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2936,96 +2981,105 @@ For å invertere aksene, flytt først stikken vertikalt, og så horistonalt. - + Enter Username Skriv inn Brukernavn - + Users Brukere - + Enter a username for the new user: Tast inn et brukernavn for den nye brukeren: - + Enter a new username: Skriv inn et nytt brukernavn - - Confirm Delete - Bekreft Sletting - - - - You are about to delete user with name "%1". Are you sure? - Du er i ferd med å slette brukeren med navnet "%1". Er du sikker? - - - + Select User Image Sett Bruker Bilde - + JPEG Images (*.jpg *.jpeg) JPEG Bilder (*.jpg *.jpeg) - + Error deleting image Feil ved sletting av bilde - + Error occurred attempting to overwrite previous image at: %1. En feil oppstod under overskrivelse av det forrige bildet på: %1. - + Error deleting file Feil ved sletting av fil - + Unable to delete existing file: %1. Kunne ikke slette eksisterende fil: %1. - + Error creating user image directory Feil under opprettelse av profilbildemappe - + Unable to create directory %1 for storing user images. Kunne ikke opprette mappe %1 for å lagre profilbilder. - + Error copying user image Feil under kopiering av profilbilde - + Unable to copy image from %1 to %2 Kunne ikke kopiere bilde fra %1 til %2 - + Error resizing user image Feil under endring av størrelse på brukerbilde - + Unable to resize image Klarte ikke endre bildestørrelse + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Bekreft Sletting + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3846,56 +3900,71 @@ Dra punkter for å endre posisjon, eller dobbelttrykk på tabellfelter for å re + Show Compatibility List + + + + Show Add-Ons Column Vis tilleggskolonnen - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Spillikonstørrelse: - + Folder Icon Size: Mappeikonstørrelse: - + Row 1 Text: Rad 1 Tekst: - + Row 2 Text: Rad 2 Tekst: - + Screenshots Skjermbilder - + Ask Where To Save Screenshots (Windows Only) Spør om hvor skjermbilder skal lagres (kun for Windows) - + Screenshots Path: Skjermbildebane: - + ... ... - + Select Screenshots Path... Velg Skermbildebane... - + <System> <System> @@ -4204,12 +4273,12 @@ Dra punkter for å endre posisjon, eller dobbelttrykk på tabellfelter for å re DirectConnectWindow - + Connecting - + Connect @@ -4217,486 +4286,489 @@ Dra punkter for å endre posisjon, eller dobbelttrykk på tabellfelter for å re GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data blir samlet inn</a>for å hjelpe til med å forbedre yuzu.<br/><br/>Vil du dele din bruksdata med oss? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Laster web-applet... - - + + Disable Web Applet Slå av web-applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Antall shader-e som bygges for øyeblikket - + The current selected resolution scaling multiplier. Den valgte oppløsningsskaleringsfaktoren. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Nåværende emuleringshastighet. Verdier høyere eller lavere en 100% indikerer at emuleringen kjører raskere eller tregere enn en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hvor mange bilder per sekund spiller viser. Dette vil variere fra spill til spill og scene til scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tid det tar for å emulere et Switch bilde. Teller ikke med bildebegrensing eller v-sync. For full-hastighet emulering burde dette være 16.67 ms. på det høyeste. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Paus - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Et spill kjører i yuzu - + Warning Outdated Game Format Advarsel: Utdatert Spillformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Du bruker en dekonstruert ROM-mappe for dette spillet, som er et utdatert format som har blitt erstattet av andre formater som NCA, NAX, XCI, eller NSP. Dekonstruerte ROM-mapper mangler ikoner, metadata, og oppdateringsstøtte.<br><br>For en forklaring på diverse Switch-formater som yuzu støtter,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>sjekk vår wiki</a>. Denne meldingen vil ikke bli vist igjen. - - + + Error while loading ROM! Feil under innlasting av ROM! - + The ROM format is not supported. Dette ROM-formatet er ikke støttet. - + An error occurred initializing the video core. En feil oppstod under initialisering av videokjernen. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu har oppdaget en feil under kjøring av videokjernen. Dette er vanligvis forårsaket av utdaterte GPU-drivere, inkludert for integrert grafikk. Vennligst sjekk loggen for flere detaljer. For mer informasjon om å finne loggen, besøk følgende side: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Uploadd the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Feil under lasting av ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. En ukjent feil oppstod. Se loggen for flere detaljer. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Lagre Data - + Mod Data Mod Data - + Error Opening %1 Folder Feil Under Åpning av %1 Mappen - - + + Folder does not exist! Mappen eksisterer ikke! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents - Innhold + + Error Removing Contents + - - Update - Oppdatering + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Fjern oppføring - - Remove Installed Game %1? - Fjern Installert Spill %1? - - - - - - - - + + + + + + Successfully Removed Fjerning lykkes - + Successfully removed the installed base game. - - - - Error Removing %1 - Feil Under Fjerning av %1 - - - + The base game is not installed in the NAND and cannot be removed. Grunnspillet er ikke installert i NAND og kan ikke bli fjernet. - + Successfully removed the installed update. Fjernet vellykket den installerte oppdateringen. - + There is no update installed for this title. Det er ingen oppdatering installert for denne tittelen. - + There are no DLC installed for this title. Det er ingen DLC installert for denne tittelen. - + Successfully removed %1 installed DLC. Fjernet vellykket %1 installerte DLC-er. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? Fjern Tilpasset Spillkonfigurasjon? - + Remove File Fjern Fil - - + + Error Removing Transferable Shader Cache Feil under fjerning av overførbar shader cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. Lykkes i å fjerne den overførbare shader cachen. - + Failed to remove the transferable shader cache. Feil under fjerning av den overførbare shader cachen. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Feil Under Fjerning Av Tilpasset Konfigurasjon - + A custom configuration for this title does not exist. En tilpasset konfigurasjon for denne tittelen finnes ikke. - + Successfully removed the custom game configuration. Fjernet vellykket den tilpassede spillkonfigurasjonen. - + Failed to remove the custom game configuration. Feil under fjerning av den tilpassede spillkonfigurasjonen. - - + + RomFS Extraction Failed! Utvinning av RomFS Feilet! - + There was an error copying the RomFS files or the user cancelled the operation. Det oppstod en feil under kopiering av RomFS filene eller så kansellerte brukeren operasjonen. - + Full Fullstendig - + Skeleton Skjelett - + Select RomFS Dump Mode Velg RomFS Dump Modus - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Velg hvordan du vil dumpe RomFS.<br>Fullstendig vil kopiere alle filene til en ny mappe mens <br>skjelett vil bare skape mappestrukturen. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Utvinner RomFS... - - + + Cancel Avbryt - + RomFS Extraction Succeeded! RomFS Utpakking lyktes! - + The operation completed successfully. Operasjonen fullført vellykket. - + Error Opening %1 Feil ved åpning av %1 - + Select Directory Velg Mappe - + Properties Egenskaper - + The game properties could not be loaded. Spillets egenskaper kunne ikke bli lastet inn. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Kjørbar Fil (%1);;Alle Filer (*.*) - + Load File Last inn Fil - + Open Extracted ROM Directory Åpne Utpakket ROM Mappe - + Invalid Directory Selected Ugyldig Mappe Valgt - + The directory you have selected does not contain a 'main' file. Mappen du valgte inneholder ikke en 'main' fil. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installerbar Switch-Fil (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xcI) - + Install Files Installer Filer - + %n file(s) remaining %n fil gjenstår%n filer gjenstår - + Installing file "%1"... Installerer fil "%1"... - - + + Install Results Insallasjonsresultater - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed %n fil ble nylig installert @@ -4704,7 +4776,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n fil ble overskrevet @@ -4712,7 +4784,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n fil ble ikke installert @@ -4720,391 +4792,410 @@ Please, only use this feature to install updates and DLC. - + System Application Systemapplikasjon - + System Archive Systemarkiv - + System Application Update Systemapplikasjonsoppdatering - + Firmware Package (Type A) Firmware Pakke (Type A) - + Firmware Package (Type B) Firmware-Pakke (Type B) - + Game Spill - + Game Update Spilloppdatering - + Game DLC Spill tilleggspakke - + Delta Title Delta Tittel - + Select NCA Install Type... Velg NCA Installasjonstype... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vennligst velg typen tittel du vil installere denne NCA-en som: (I de fleste tilfellene, standarden 'Spill' fungerer.) - + Failed to Install Feil under Installasjon - + The title type you selected for the NCA is invalid. Titteltypen du valgte for NCA-en er ugyldig. - + File not found Fil ikke funnet - + File "%1" not found Filen "%1" ikke funnet - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Mangler yuzu Bruker - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. For å sende inn et testtilfelle for spillkompatibilitet, må du linke yuzu-brukeren din.<br><br/>For å linke yuzu-brukeren din, gå til Emulasjon &gt; Konfigurasjon &gt; Nett. - + Error opening URL Feil under åpning av URL - + Unable to open the URL "%1". Kunne ikke åpne URL "%1". - + TAS Recording TAS-innspilling - + Overwrite file of player 1? Overskriv filen til spiller 1? - + Invalid config detected Ugyldig konfigurasjon oppdaget - + Handheld controller can't be used on docked mode. Pro controller will be selected. Håndholdt kontroller kan ikke brukes i dokket modus. Pro-kontroller vil bli valgt. - - - Error - Feil - - - - - The current game is not looking for amiibos - Det kjørende spillet sjekker ikke for amiibo-er - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Den valgte amiibo-en har blitt fjernet - + + Error + Feil + + + + + The current game is not looking for amiibos + Det kjørende spillet sjekker ikke for amiibo-er + + + Amiibo File (%1);; All Files (*.*) Amiibo-Fil (%1);; Alle Filer (*.*) - + Load Amiibo Last inn Amiibo - + Error loading Amiibo data Feil ved lasting av Amiibo data - - Unable to load Amiibo data. - Kunne ikke laste Amiibo-data. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Ta Skjermbilde - + PNG Image (*.png) PNG Bilde (*.png) - + TAS state: Running %1/%2 TAS-tilstand: Kjører %1/%2 - + TAS state: Recording %1 TAS-tilstand: Spiller inn %1 - + TAS state: Idle %1/%2 TAS-tilstand: Venter %1%2 - + TAS State: Invalid TAS-tilstand: Ugyldig - + &Stop Running &Stopp kjøring - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) Bygger: %n shaderBygger: %n shader-e - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Hastighet: %1% / %2% - + Speed: %1% Hastighet: %1% - + Game: %1 FPS (Unlocked) Spill: %1 FPS (ubegrenset) - + Game: %1 FPS Spill: %1 FPS - + Frame: %1 ms Ramme: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HØY - + GPU EXTREME GPU EKSTREM - + GPU ERROR GPU FEIL - + DOCKED - + HANDHELD - + NEAREST NÆRMESTE - - + + BILINEAR BILINEÆR - + BICUBIC BIKUBISK - + GAUSSIAN GAUSSISK - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA INGEN AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Spillet du prøver å laste krever at ekstra filer fra din Switch blir dumpet før du spiller.<br/><br/>For mer informasjon om dumping av disse filene, vennligst se den følgende wiki-siden: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping av System-Arkiv og Shared Fonts fra en Switch-Konsoll</a>.<br/><br/>Vil du gå tilbake til spillisten? Fortsetting av emulasjon kan føre til krasjing, ødelagt lagringsdata, eller andre feil. - + yuzu was unable to locate a Switch system archive. %1 yuzu kunne ikke finne et Switch system-arkiv. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu kunne ikke finne et Switch system-arkiv: %1. %2 - + System Archive Not Found System Arkiv Ikke Funnet - + System Archive Missing System Arkiv Mangler - + yuzu was unable to locate the Switch shared fonts. %1 yuzu kunne ikke finne Switch shared fonts. %1 - + Shared Fonts Not Found Shared Fonts Ikke Funnet - + Shared Font Missing Shared Font Mangler - + Fatal Error Fatal Feil - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu har oppdaget en fatal feil, vennligst se loggen for flere detaljer. For mer informasjon om å finne loggen, vennligst se den følgende siden: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hvordan å Laste Opp Log-Filen</a>.<br/><br/>Vil du gå tilbake til spillisten? Fortsetting av emulasjon kan føre til krasjing, ødelagt lagringsdata, eller andre feil. - + Fatal Error encountered Fatal Feil oppstått - + Confirm Key Rederivation Bekreft Nøkkel-Redirevasjon - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5121,37 +5212,37 @@ og eventuelt lag backups. Dette vil slette dine autogenererte nøkkel-filer og kjøre nøkkel-derivasjonsmodulen på nytt. - + Missing fuses Mangler fuses - + - Missing BOOT0 - Mangler BOOT0 - + - Missing BCPKG2-1-Normal-Main - Mangler BCPKG2-1-Normal-Main - + - Missing PRODINFO - Mangler PRODINFO - + Derivation Components Missing Derivasjonskomponenter Mangler - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Krypteringsnøkler mangler. <br>Vennligst følg <a href='https://yuzu-emu.org/help/quickstart/'>yuzus oppstartsguide</a> for å få alle nøklene, fastvaren og spillene dine.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5160,39 +5251,39 @@ Dette kan ta opp til et minutt avhengig av systemytelsen din. - + Deriving Keys Deriverer Nøkler - + Select RomFS Dump Target Velg RomFS Dump-Mål - + Please select which RomFS you would like to dump. Vennligst velg hvilken RomFS du vil dumpe. - + Are you sure you want to close yuzu? Er du sikker på at du vil lukke yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Er du sikker på at du vil stoppe emulasjonen? All ulagret fremgang vil bli tapt. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5204,38 +5295,38 @@ Vil du overstyre dette og lukke likevel? GRenderWindow - + OpenGL not available! OpenGL ikke tilgjengelig! - + yuzu has not been compiled with OpenGL support. yuzu har ikke blitt kompilert med OpenGL-støtte. - - + + Error while initializing OpenGL! Feil under initialisering av OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Det kan hende at GPU-en din ikke støtter OpenGL, eller at du ikke har den nyeste grafikkdriveren. - + Error while initializing OpenGL 4.6! Feil under initialisering av OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Det kan hende at GPU-en din ikke støtter OpenGL 4.6, eller at du ikke har den nyeste grafikkdriveren.<br><br>GL-renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Det kan hende at GPU-en din ikke støtter én eller flere nødvendige OpenGL-utvidelser. Vennligst sørg for at du har den nyeste grafikkdriveren.<br><br>GL-renderer: <br>%1<br><br>Ikke-støttede utvidelser:<br>%2 @@ -5243,153 +5334,153 @@ Vil du overstyre dette og lukke likevel? GameList - + Favorite Legg til som favoritt - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Åpne Lagret Data plassering - + Open Mod Data Location Åpne Mod Data plassering - + Open Transferable Pipeline Cache - + Remove Fjern - + Remove Installed Update Fjern Installert Oppdatering - + Remove All Installed DLC Fjern All Installert DLC - + Remove Custom Configuration Fjern Tilpasset Konfigurasjon - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents Fjern All Installert Innhold - + Dump RomFS Dump RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Kopier Tittel-ID til Utklippstavle - + Navigate to GameDB entry Naviger til GameDB-oppføring - + Properties Egenskaper - + Scan Subfolders Skann Undermapper - + Remove Game Directory Fjern Spillmappe - + ▲ Move Up ▲ Flytt Opp - + ▼ Move Down ▼ Flytt Ned - + Open Directory Location Åpne Spillmappe - + Clear Fjern - + Name Navn - + Compatibility Kompatibilitet - + Add-ons Tilleggsprogrammer - + File type Fil Type - + Size Størrelse @@ -5398,76 +5489,61 @@ Vil du overstyre dette og lukke likevel? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekt - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - - - - - Great - Bra - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - - - Okay - Ok - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. + Game can be played without issues. - Bad - Dårlig - - - - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. + Playable - + + Game functions with minor graphical or audio glitches and is playable from start to finish. + + + + Intro/Menu Intro/Meny - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Spillet er fullstendig uspillbart på grunn av store grafikk- eller lydfeil. Kan ikke komme fordi startskjermen. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Vil ikke starte - + The game crashes when attempting to startup. Spillet krasjer under oppstart. - + Not Tested Ikke testet - + The game has not yet been tested. Spillet har ikke blitt testet ennå. @@ -5475,7 +5551,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Dobbeltrykk for å legge til en ny mappe i spillisten @@ -5488,12 +5564,12 @@ Screen. %1 of %n resultat%1 of %n resultater - + Filter: Filter: - + Enter pattern to filter @@ -5829,42 +5905,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Spillere + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5887,232 +5963,237 @@ Debug Message: Nylige file&r - + &Emulation &Emulering - + &View &Vis - + &Reset Window Size Nullstill vindusstø&rrelse - + &Debugging - + Reset Window Size to &720p Tilbakestill vindusstørrelse til &720p - + Reset Window Size to 720p Tilbakestill vindusstørrelse til 720p - + Reset Window Size to &900p Tilbakestill vindusstørrelse til &900p - + Reset Window Size to 900p Tilbakestill vindusstørrelse til 900p - + Reset Window Size to &1080p Tilbakestill vindusstørrelse til &1080p - + Reset Window Size to 1080p Tilbakestill vindusstørrelse til 1080p - + + &Multiplayer + + + + &Tools Verk&tøy - + &TAS &TAS - + &Help &Hjelp - + &Install Files to NAND... &Installer filer til NAND... - + L&oad File... - + Load &Folder... - + E&xit &Avslutt - + &Pause &Paus - + &Stop &Stop - + &Reinitialize keys... &Reinitialiser nøkler... - + &About yuzu - + Single &Window Mode - + Con&figure... Kon&figurer... - + Display D&ock Widget Headers - + Show &Filter Bar Vis &filterlinje - + Show &Status Bar Vis &statuslinje - + Show Status Bar Vis statuslinje - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen - F&ullskjerm + &Direct Connect to Room + - &Restart + &Show Current Room - Load/Remove &Amiibo... - + F&ullscreen + F&ullskjerm - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Start - + &Reset - + R&ecord @@ -6177,46 +6258,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Tilkoblet - - - - Not Connected - + + Connected + Tilkoblet + + + + New Messages Received + + + + Error Feil - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6317,8 +6393,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6406,42 +6482,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Installerte SD-titler - + Installed NAND Titles Installerte NAND-titler - + System Titles System Titler - + Add New Game Directory Legg til ny spillmappe - + Favorites Favoritter @@ -6760,6 +6836,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Navn + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6863,6 +7052,7 @@ p, li { white-space: pre-wrap; } + Handheld Håndholdt @@ -6902,11 +7092,6 @@ p, li { white-space: pre-wrap; } Docked Dokket - - - Undocked - Udokket - Vibration diff --git a/dist/languages/nl.ts b/dist/languages/nl.ts index a6fe4274d..e440811ea 100644 --- a/dist/languages/nl.ts +++ b/dist/languages/nl.ts @@ -30,7 +30,7 @@ p, li { white-space: pre-wrap; } <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Broncode</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Bijdragers</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">Licentie</span></a></p></body></html> @@ -81,86 +81,86 @@ p, li { white-space: pre-wrap; } Send Chat Message - + Stuur Chatbericht Send Message - + Stuur Bericht - + Members - - - - - %1 has joined - - - - - %1 has left - + Leden - %1 has been kicked - + %1 has joined + %1 heeft deelgenomen - %1 has been banned - + %1 has left + %1 is weggegaan + %1 has been kicked + %1 is verwijderd + + + + %1 has been banned + %1 is verbannen + + + %1 has been unbanned - + %1's ban is ongedaan gemaakt - + View Profile - + Profiel Bekijken - - + + Block Player - + Speler Blokkeren - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - - - Kick - - - - - Ban - - - - - Kick Player - - + Kick + Verwijderen + + + + Ban + Verwijderen + + + + Kick Player + Speler verwijderen + + + Are you sure you would like to <b>kick</b> %1? - + Weet je zeker dat je %1 wil <b>verwijderen</b>? - + Ban Player - + Speler Verbannen - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -177,12 +177,12 @@ This would ban both their forum username and their IP address. Room Description - + Kamer Beschrijving Moderation... - + Moderatie... @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Rapporteer Game Compatibiliteit @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Als je kiest een test case op te sturen naar de </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu compatibiliteitslijst</span></a><span style=" font-size:10pt;">, zal de volgende informatie worden verzameld en getoond op de site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Informatie (CPU / GPU / Besturingssysteem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Welke versie van yuzu je draait</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Het verbonden yuzu account</li></ul></body></html> - - Perfect - Perfect + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>De game werkt foutloos, zonder geluid of grafische problemen.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Goed + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Game werkt met kleine grafische of geluid problemen en is speelbaar van start tot eind. Kan enkele tijdelijke oplossingen nodig hebben.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - OK + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Game werkt met grote grafische of geluid problemen, maar is speelbaar van start tot eind met tijdelijke oplossingen.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Slecht + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Game werkt, maar met grote grafische of geluid problemen. Specifieke gebieden kunnen niet worden uitgespeeld vanwege problemen, zelfs met tijdelijke oplossingen. </p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Game is compleet onspeelbaar dankzij grote grafische of geluid problemen. Onmogelijk voorbij het startscherm te komen.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Start Niet + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>De game crasht wanneer je het probeert op te starten.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Onafhankelijk van snelheid of prestaties, Hoe goed speelt de game van start tot eind op deze versie van yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Bedankt voor je inzending! - + Submitting Inzenden - + Communication error Communicatiefout - + An error occurred while sending the Testcase Er is een fout gebeurd tijdens het versturen van de Testcase - + Next Volgende @@ -1418,117 +1458,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + + + + Stretch to Window Rek naar Venster - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Geen - + FXAA - - + + Use global background color Gebruik globale achtergrondkleur - + Set background color: Gebruik achtergrondkleur: - + Background Color: Achtergrondkleur: @@ -2896,37 +2941,37 @@ Om de assen te spiegelen, beweek je joystick eerst verticaal en dan horizontaal. Huidige Gebruiker - + Username Gebruikersnaam - + Set Image Selecteer Afbeelding - + Add Voeg Toe - + Rename Hernoem - + Remove Verwijder - + Profile management is available only when game is not running. Profiel beheer is alleen beschikbaar wanneer het spel niet bezig is. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2934,96 +2979,105 @@ Om de assen te spiegelen, beweek je joystick eerst verticaal en dan horizontaal. %2 - + Enter Username Voer een Gebruikersnaam in - + Users Gebruikers - + Enter a username for the new user: Voer een gebruikersnaam in voor de nieuwe gebruiker: - + Enter a new username: Voer nieuwe gebruikersnaam in: - - Confirm Delete - Bevestig Verwijdering - - - - You are about to delete user with name "%1". Are you sure? - Je staat op het punt een gebruiker met de naam "%1" te verwijderen. Weet je het zeker? - - - + Select User Image Selecteer gebruiker's foto - + JPEG Images (*.jpg *.jpeg) JPEG foto's (*.jpg *.jpeg) - + Error deleting image Fout tijdens verwijderen afbeelding - + Error occurred attempting to overwrite previous image at: %1. Er is een fout opgetreden bij het overschrijven van de vorige afbeelding in: %1. - + Error deleting file Fout tijdens verwijderen bestand - + Unable to delete existing file: %1. Kan bestaand bestand niet verwijderen: %1. - + Error creating user image directory Fout tijdens het maken van de map met afbeeldingen van de gebruiker - + Unable to create directory %1 for storing user images. Fout tijdens het maken van map %1 om gebruikersafbeeldingen in te bewaren. - + Error copying user image Fout tijdens het kopiëren van de gebruiker afbeelding - + Unable to copy image from %1 to %2 Kan afbeelding niet kopiëren van %1 naar %2 - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Bevestig Verwijdering + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3844,56 +3898,71 @@ Sleep punten om positie te veranderen, of dubbel klik één van de tabel cellen + Show Compatibility List + + + + Show Add-Ons Column Toon Add-Ons Kolom - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Rij 1 Text: - + Row 2 Text: Rij 2 Text: - + Screenshots Schermafbeelding - + Ask Where To Save Screenshots (Windows Only) - + Screenshots Path: - + ... ... - + Select Screenshots Path... - + <System> <System> @@ -4202,12 +4271,12 @@ Sleep punten om positie te veranderen, of dubbel klik één van de tabel cellen DirectConnectWindow - + Connecting - + Connect @@ -4215,888 +4284,910 @@ Sleep punten om positie te veranderen, of dubbel klik één van de tabel cellen GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Annonieme gegevens worden verzameld</a> om yuzu te helpen verbeteren. <br/><br/> Zou je jouw gebruiksgegevens met ons willen delen? - + Telemetry Telemetrie - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Web Applet Laden... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Huidige emulatie snelheid. Waardes hoger of lager dan 100% betekent dat de emulatie sneller of langzamer loopt dan de Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hoeveel frames per seconde de game op dit moment weergeeft. Dit zal veranderen van game naar game en van scène naar scène. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tijd gebruikt om een frame van de Switch te emuleren, waarbij framelimiteren of v-sync niet wordt meegerekend. Voor emulatie op volledige snelheid zou dit maximaal 16.67 ms zijn. - + VULKAN - + OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Pauzeren - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Waarschuwing Verouderd Spel Formaat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Je gebruikt gedeconstrueerd ROM map formaat voor dit Spel, dit is een verouderd formaat en is vervangen door formaten zoals NCA, NAX, XCI of NSP. Gedeconstrueerd ROM map heeft geen iconen, metadata en update understeuning.<br><br>Voor een uitleg over welke Switch formaten yuzu ondersteund, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>kijk op onze wiki</a>. Dit bericht word niet nog een keer weergegeven. - - + + Error while loading ROM! Fout tijdens het laden van een ROM! - + The ROM format is not supported. Het formaat van de ROM is niet ondersteunt. - + An error occurred initializing the video core. Er is een fout opgetreden tijdens het initialiseren van de videokern. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Een onbekende fout heeft plaatsgevonden. Kijk in de log voor meer details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data Save Data - + Mod Data Mod Data - + Error Opening %1 Folder Fout tijdens het openen van %1 folder - - + + Folder does not exist! Folder bestaat niet! - + Error Opening Transferable Shader Cache Fout Bij Het Openen Van Overdraagbare Shader Cache - + Failed to create the shader cache directory for this title. - - Contents + + Error Removing Contents - - Update + + Error Removing Update - - DLC + + Error Removing DLC - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. Er bestaat geen shader cache voor deze game - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! RomFS Extractie Mislukt! - + There was an error copying the RomFS files or the user cancelled the operation. Er was een fout tijdens het kopiëren van de RomFS bestanden of de gebruiker heeft de operatie geannuleerd. - + Full Vol - + Skeleton Skelet - + Select RomFS Dump Mode Selecteer RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Selecteer alstublieft hoe je de RomFS wilt dumpen.<br>Volledig kopieërd alle bestanden in een map terwijl <br> skelet maakt alleen het map structuur. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... RomFS uitpakken... - - + + Cancel Annuleren - + RomFS Extraction Succeeded! RomFS Extractie Geslaagd! - + The operation completed successfully. De operatie is succesvol voltooid. - + Error Opening %1 Fout bij openen %1 - + Select Directory Selecteer Map - + Properties Eigenschappen - + The game properties could not be loaded. De eigenschappen van de game kunnen niet geladen worden. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Executable (%1);;Alle bestanden (*.*) - + Load File Laad Bestand - + Open Extracted ROM Directory Open Gedecomprimeerd ROM Map - + Invalid Directory Selected Ongeldige Map Geselecteerd - + The directory you have selected does not contain a 'main' file. De map die je hebt geselecteerd bevat geen 'main' bestand. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Bestand "%1" Installeren... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systeem Applicatie - + System Archive Systeem Archief - + System Application Update Systeem Applicatie Update - + Firmware Package (Type A) Filmware Pakket (Type A) - + Firmware Package (Type B) Filmware Pakket (Type B) - + Game Game - + Game Update Game Update - + Game DLC Game DLC - + Delta Title Delta Titel - + Select NCA Install Type... Selecteer NCA Installatie Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Selecteer het type titel hoe je wilt dat deze NCA installeerd: (In de meeste gevallen is de standaard 'Game' juist.) - + Failed to Install Installatie Mislukt - + The title type you selected for the NCA is invalid. Het type title dat je hebt geselecteerd voor de NCA is ongeldig. - + File not found Bestand niet gevonden - + File "%1" not found Bestand "%1" niet gevonden - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Je yuzu account mist - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Om game campatibiliteit te raporteren, moet je je yuzu account koppelen.<br><br/> Om je yuzu account te koppelen, ga naar Emulatie &gt; Configuratie &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Amiibo Bestand (%1);; Alle Bestanden (*.*) - + Load Amiibo Laad Amiibo - + Error loading Amiibo data Fout tijdens het laden van de Amiibo data - - Unable to load Amiibo data. - Kan de Amiibo gegevens niet laden. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Screenshot Vastleggen - + PNG Image (*.png) PNG afbeelding (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Snelheid: %1% / %2% - + Speed: %1% Snelheid: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Game: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. De game die je probeert te laden heeft extra bestanden nodig van je Switch voordat je het kan spelen. <br/><br/>Voor meer informatie over het dumpen van deze bestanden, volg alsjeblieft onze wiki pagina: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Het dumpen van Systeem Archieven en de Gedeelde Lettertypen van een Switch console </a>. <br/><br/>Wil je terug gaan naar de game lijst? Verdergaan met de emulatie zal misschien gevolgen hebben als vastlopen, beschadigde opslag data, of andere problemen. - + yuzu was unable to locate a Switch system archive. %1 yuzu was niet in staat om de Switch systeem archieven te vinden. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu was niet in staat om de Switch systeem archieven te vinden. %1. %2 - + System Archive Not Found Systeem Archief Niet Gevonden - + System Archive Missing Systeem Archief Mist - + yuzu was unable to locate the Switch shared fonts. %1 yuzu was niet in staat om de Switch shared fonts te vinden. %1 - + Shared Fonts Not Found Shared Fonts Niet Gevonden - + Shared Font Missing Gedeelde Lettertypes Niet Gevonden - + Fatal Error Fatale Fout - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu is een fatale fout tegengekomen, zie de log voor meer details. Voor meer informatie over toegang krijgen tot de log, zie de volgende pagina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hoe upload je een log bestand</a>.<br/><br/>Zou je terug willen naar de game lijst? Doorgaan met emulatie kan resulteren in vastlapen, corrupte save gegevens, of andere problemen. - + Fatal Error encountered Fatale Fout opgetreden - + Confirm Key Rederivation Bevestig Sleutel Herafleiding - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5113,37 +5204,37 @@ en optioneel maak backups. Dit zal je automatisch gegenereerde sleutel bestanden verwijderen en de sleutel verkrijger module opnieuw starten - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5151,39 +5242,39 @@ on your system's performance. op je systeem's performatie. - + Deriving Keys Sleutels afleiden - + Select RomFS Dump Target Selecteer RomFS Dump Doel - + Please select which RomFS you would like to dump. Selecteer welke RomFS je zou willen dumpen. - + Are you sure you want to close yuzu? Weet je zeker dat je yuzu wilt sluiten? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Weet je zeker dat je de emulatie wilt stoppen? Alle onopgeslagen voortgang will verloren gaan. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5195,38 +5286,38 @@ Wilt u dit omzeilen en toch afsluiten? GRenderWindow - + OpenGL not available! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5234,153 +5325,153 @@ Wilt u dit omzeilen en toch afsluiten? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Open Locatie Van Save Gegevens - + Open Mod Data Location Open Mod Data Locatie - + Open Transferable Pipeline Cache - + Remove Verwijder - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS Dump RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Kopieer Titel ID naar Klembord - + Navigate to GameDB entry Navigeer naar GameDB inzending - + Properties Eigenschappen - + Scan Subfolders Scan Subfolders - + Remove Game Directory Verwijder Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location Open Directory Locatie - + Clear Verwijder - + Name Naam - + Compatibility Compatibiliteit - + Add-ons Toevoegingen - + File type Bestands type - + Size Grootte @@ -5389,76 +5480,61 @@ Wilt u dit omzeilen en toch afsluiten? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfect - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Game functioneerd foutloos, zonder auditieve of grafische glitches. Alle geteste functionaliteit werkt zoals bedoeld zonder dat er tijdelijke oplossingen nodig zijn. - - - - Great - Goed - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Game werkt met kleine grafische of auditieve glitches en is speelbaar van start tot eind. Kan enkele workarounds nodig hebben. - - Okay - Okay - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Game werkt met grove grafische of auditieve glitches, maar is speelbaar van start tot eind met workarounds + Game can be played without issues. + - Bad - Slecht + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Game werkt, maar met grove grafische of auditieve glitches. Specifieke gebieden kunnen niet worden uitgespeeld vanwege glitches, zelfs met workarounds. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Game is compleet onspeelbaar dankzij grove grafische of auditieve glitches. Onmogelijk voorbij het startscherm te gaan. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Start Niet - + The game crashes when attempting to startup. De Game crasht wanneer hij probeert op te starten. - + Not Tested Niet Getest - + The game has not yet been tested. Deze Game is nog niet getest. @@ -5466,7 +5542,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Dubbel-klik om een ​​nieuwe map toe te voegen aan de lijst met games @@ -5479,12 +5555,12 @@ Screen. - + Filter: Filter: - + Enter pattern to filter Voer patroon in om te filteren: @@ -5534,7 +5610,7 @@ Screen. Room Description - + Kamer Beschrijving @@ -5819,42 +5895,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Spelers + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5877,232 +5953,237 @@ Debug Message: - + &Emulation &Emulatie - + &View &Weergeven - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Help - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit A&fsluiten - + &Pause &Pauzeren - + &Stop &Stop - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Laat status balk zien - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Start - + &Reset - + R&ecord @@ -6167,46 +6248,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Verbonden - - - - Not Connected - + + Connected + Verbonden + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6307,8 +6383,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6392,42 +6468,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Geïnstalleerde SD Titels - + Installed NAND Titles Geïnstalleerde NAND Titels - + System Titles Systeem Titels - + Add New Game Directory Voeg Nieuwe Game Map Toe - + Favorites @@ -6746,6 +6822,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Naam + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6849,6 +7038,7 @@ p, li { white-space: pre-wrap; } + Handheld Mobiel @@ -6888,11 +7078,6 @@ p, li { white-space: pre-wrap; } Docked GeDocked - - - Undocked - Niet-Gedocked - Vibration diff --git a/dist/languages/pl.ts b/dist/languages/pl.ts index c4f75063a..623f1b366 100644 --- a/dist/languages/pl.ts +++ b/dist/languages/pl.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Wyślij Wiadomość - + Members Członkowie - + %1 has joined %1 dołączył/a - + %1 has left %1 wyszedł/ła - + %1 has been kicked %1 został/a wyrzucony/a - + %1 has been banned %1 został/a zbanowany/a - + %1 has been unbanned %1 został/a odbanowany/a - + View Profile Wyświetl Profil - - + + Block Player Zablokuj Gracza - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Po zablokowaniu gracza nie będziesz otrzymywał od niego/jej wiadomości. <br><br>Czy na pewno chcesz zablokować %1? - + Kick Wyrzuć - + Ban Zbanuj - + Kick Player Wyrzuć Gracza - + Are you sure you would like to <b>kick</b> %1? Na pewno chcesz <b>wyrzucić</b> %1? - + Ban Player Zbanuj Gracza - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ To zbanuje jego/jej nick na forum, oraz jego/jej adres IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 uczestników) - połączono + %1 - %2 (%3/%4 members) - connected + @@ -226,6 +226,11 @@ To zbanuje jego/jej nick na forum, oraz jego/jej adres IP. + + + + + Report Game Compatibility Zgłoś kompatybilność gry @@ -235,92 +240,127 @@ To zbanuje jego/jej nick na forum, oraz jego/jej adres IP. <html><head/><body><p><span style=" font-size:10pt;">Jeśli postanowisz wysłać wyniki testu na </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">listę kompatybilności yuzu</span></a><span style=" font-size:10pt;">, następujące informacja zostaną zebrane i wyświetlone na stronie:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informacja o sprzęcie komputerowym (procesor / karta graficzna / system operacyjny)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Wersja yuzu, której używasz</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Połączone konto yuzu</li></ul></body></html> - - Perfect - Idealna + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Gra działa idealnie - bez żadnych glitchy audio czy graficznych.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Świetnie + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Gra działa z pomniejszymi błędami audio lub graficznymi, jest grywalna od początku do końca. Potrzebne mogą być "obejścia".</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - W porządku + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Gra działa, ale występują znaczące glitche graficzne, lub glitche audio. Przez glitche nie można przejść specyficznych sekcji gry, nawet używając "obejść".</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Zła + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Gra działa, ale występują znaczące glitche graficzne, lub glitche audio. Przez glitche nie można przejść specyficznych sekcji gry, nawet używając "obejść".</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Gra jest totalnie niegrywalna przez znaczące glitche graficzne lub audio. Nie można przejść przez ekran startowy.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Nie uruchamia się + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Gra zawiesza się podczas próby uruchomienia się.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Pomijając prędkość gry, i jej wydajność, czy można spokojnie przejść ją od początku do końca na tej wersji yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Dziękujemy za Twoją opinię! - + Submitting Wysyłanie - + Communication error Błąd komunikacyjny - + An error occurred while sending the Testcase Wystąpił błąd podczas wysyłania Testcase'u - + Next Następny @@ -1432,117 +1472,122 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d + Force 16:10 + + + + Stretch to Window Rozciągnij do Okna - + Resolution: Rozdzielczość: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EKSPERYMENTALNE] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EKSPERYMENTALNE] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtr Adaptującego Okna: - + Nearest Neighbor Najbliższy Sąsiad - + Bilinear Bilinearny - + Bicubic Bikubiczny - + Gaussian Gauss - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Rozdzielczość (Tylko Vulkan) - + Anti-Aliasing Method: Metoda Anty-Aliasingu: - + None Żadny - + FXAA FXAA - - + + Use global background color Ustaw globalny kolor tła - + Set background color: Ustaw kolor tła: - + Background Color: Kolor tła @@ -2911,37 +2956,37 @@ Aby odwrócić osie, najpierw przesuń joystick pionowo, a następnie poziomo.Obecny użytkownik - + Username Nazwa Użytkownika - + Set Image Ustaw zdjęcie - + Add Dodaj - + Rename Zmień nazwę - + Remove Usuń - + Profile management is available only when game is not running. Menedżer Profili nie jest dostępny gdy gra jest uruchomiona. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2949,96 +2994,105 @@ Aby odwrócić osie, najpierw przesuń joystick pionowo, a następnie poziomo. - + Enter Username Wpisz nazwę użytkownika - + Users Użytkownicy - + Enter a username for the new user: Wprowadź nazwę dla nowego użytkownika: - + Enter a new username: Wpisz nową nazwę użytkownika: - - Confirm Delete - Potwierdź usunięcie - - - - You are about to delete user with name "%1". Are you sure? - Zamierzasz usunąć użytkownika "%1". Jesteś pewien? - - - + Select User Image Ustaw zdjęcie użytkownika - + JPEG Images (*.jpg *.jpeg) Obrazki JPEG (*.jpg *.jpeg) - + Error deleting image Bład usunięcia zdjęcia - + Error occurred attempting to overwrite previous image at: %1. Błąd podczas próby nadpisania poprzedniego zdjęcia dla: %1. - + Error deleting file Błąd usunięcia pliku - + Unable to delete existing file: %1. Nie można usunąć istniejącego pliku: %1 - + Error creating user image directory Błąd podczas tworzenia folderu ze zdjęciem użytkownika - + Unable to create directory %1 for storing user images. Nie można utworzyć ścieżki %1 do przechowywania zdjęć użytkownika. - + Error copying user image Błąd kopiowania zdjęcia użytkownika - + Unable to copy image from %1 to %2 Nie można skopiować zdjęcia z %1 do %2 - + Error resizing user image Błąd podczas zmieniania rozmiaru obrazu użytkownika - + Unable to resize image Nie można zmienić rozmiaru obrazu + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Potwierdź usunięcie + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3859,56 +3913,71 @@ Przeciągnij punkty, aby zmienić pozycję, lub kliknij dwukrotnie komórki tabe + Show Compatibility List + + + + Show Add-Ons Column Pokaż kolumnę dodatków - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Rozmiar Ikony Gry - + Folder Icon Size: Rozmiar Ikony Folderu - + Row 1 Text: Tekst 1. linii - + Row 2 Text: Tekst 2. linii - + Screenshots Zrzuty ekranu - + Ask Where To Save Screenshots (Windows Only) Pytaj gdzie zapisać zrzuty ekranu (Tylko dla Windows) - + Screenshots Path: Ścieżka zrzutów ekranu: - + ... ... - + Select Screenshots Path... Wybierz ścieżkę zrzutów ekranu... - + <System> <System> @@ -4217,12 +4286,12 @@ Przeciągnij punkty, aby zmienić pozycję, lub kliknij dwukrotnie komórki tabe DirectConnectWindow - + Connecting Łączenie - + Connect Połącz @@ -4230,489 +4299,492 @@ Przeciągnij punkty, aby zmienić pozycję, lub kliknij dwukrotnie komórki tabe GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dane anonimowe są gromadzone</a> aby ulepszyć yuzu. <br/><br/>Czy chcesz udostępnić nam swoje dane o użytkowaniu? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Ładowanie apletu internetowego... - - + + Disable Web Applet Wyłącz Aplet internetowy - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Wyłączanie web appletu może doprowadzić do nieokreślonych zachowań - wyłączyć applet należy jedynie grając w Super Mario 3D All-Stars. Na pewno chcesz wyłączyć web applet? (Można go ponownie włączyć w ustawieniach debug.) - + The amount of shaders currently being built Ilość budowanych shaderów - + The current selected resolution scaling multiplier. Obecnie wybrany mnożnik rozdzielczości. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktualna prędkość emulacji. Wartości większe lub niższe niż 100% wskazują, że emulacja działa szybciej lub wolniej niż Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Ile klatek na sekundę gra aktualnie wyświetla. To będzie się różnić w zależności od gry, od sceny do sceny. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Czas potrzebny do emulacji klatki na sekundę Switcha, nie licząc ograniczania klatek ani v-sync. Dla emulacji pełnej szybkości powinno to wynosić co najwyżej 16,67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Usuń Ostatnie pliki - + &Continue &Kontynuuj - + &Pause &Pauza - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu jest w trakcie gry - + Warning Outdated Game Format OSTRZEŻENIE! Nieaktualny format gry - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Używasz zdekonstruowanego formatu katalogu ROM dla tej gry, który jest przestarzałym formatem, który został zastąpiony przez inne, takie jak NCA, NAX, XCI lub NSP. W zdekonstruowanych katalogach ROM brakuje ikon, metadanych i obsługi aktualizacji.<br><br> Aby znaleźć wyjaśnienie różnych formatów Switch obsługiwanych przez yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'> sprawdź nasze wiki</a>. Ta wiadomość nie pojawi się ponownie. - - + + Error while loading ROM! Błąd podczas wczytywania ROMu! - + The ROM format is not supported. Ten format ROMu nie jest wspierany. - + An error occurred initializing the video core. Wystąpił błąd podczas inicjowania rdzenia wideo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu napotkał błąd podczas uruchamiania rdzenia wideo. Jest to zwykle spowodowane przestarzałymi sterownikami GPU, w tym zintegrowanymi. Więcej szczegółów znajdziesz w pliku log. Więcej informacji na temat dostępu do log-u można znaleźć na następującej stronie: <a href='https://yuzu-emu.org/help/reference/log-files/'>Jak przesłać plik log</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Błąd podczas wczytywania ROMu! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Postępuj zgodnie z<a href='https://yuzu-emu.org/help/quickstart/'>yuzu quickstart guide</a> aby zrzucić ponownie swoje pliki.<br>Możesz odwołać się do wiki yuzu</a>lub discord yuzu </a> po pomoc. - + An unknown error occurred. Please see the log for more details. Wystąpił nieznany błąd. Więcej informacji można znaleźć w pliku log. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Zapis danych - + Mod Data Dane modów - + Error Opening %1 Folder Błąd podczas otwarcia folderu %1 - - + + Folder does not exist! Folder nie istnieje! - + Error Opening Transferable Shader Cache Błąd podczas otwierania przenośnej pamięci podręcznej Shaderów. - + Failed to create the shader cache directory for this title. Nie udało się stworzyć ścieżki shaderów dla tego tytułu. - - Contents - Zawartość + + Error Removing Contents + - - Update - Łatka + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Usuń wpis - - Remove Installed Game %1? - Usunąć zainstalowaną grę %1? - - - - - - - - + + + + + + Successfully Removed Pomyślnie usunięto - + Successfully removed the installed base game. Pomyślnie usunięto zainstalowaną grę. - - - - Error Removing %1 - Błąd podczas usuwania %1 - - - + The base game is not installed in the NAND and cannot be removed. Gra nie jest zainstalowana w NAND i nie może zostać usunięta. - + Successfully removed the installed update. Pomyślnie usunięto zainstalowaną łatkę. - + There is no update installed for this title. Brak zainstalowanych łatek dla tego tytułu. - + There are no DLC installed for this title. Brak zainstalowanych DLC dla tego tytułu. - + Successfully removed %1 installed DLC. Pomyślnie usunięto %1 zainstalowane DLC. - + Delete OpenGL Transferable Shader Cache? Usunąć Transferowalne Shadery OpenGL? - + Delete Vulkan Transferable Shader Cache? Usunąć Transferowalne Shadery Vulkan? - + Delete All Transferable Shader Caches? Usunąć Wszystkie Transferowalne Shadery? - + Remove Custom Game Configuration? Usunąć niestandardową konfigurację gry? - + Remove File Usuń plik - - + + Error Removing Transferable Shader Cache Błąd podczas usuwania przenośnej pamięci podręcznej Shaderów. - - + + A shader cache for this title does not exist. Pamięć podręczna Shaderów dla tego tytułu nie istnieje. - + Successfully removed the transferable shader cache. Pomyślnie usunięto przenośną pamięć podręczną Shaderów. - + Failed to remove the transferable shader cache. Nie udało się usunąć przenośnej pamięci Shaderów. - - + + Error Removing Transferable Shader Caches Błąd podczas usuwania Transferowalnych Shaderów - + Successfully removed the transferable shader caches. Pomyślnie usunięto transferowalne shadery. - + Failed to remove the transferable shader cache directory. Nie udało się usunąć ścieżki transferowalnych shaderów. - - + + Error Removing Custom Configuration Błąd podczas usuwania niestandardowej konfiguracji - + A custom configuration for this title does not exist. Niestandardowa konfiguracja nie istnieje dla tego tytułu. - + Successfully removed the custom game configuration. Pomyślnie usunięto niestandardową konfiguracje gry. - + Failed to remove the custom game configuration. Nie udało się usunąć niestandardowej konfiguracji gry. - - + + RomFS Extraction Failed! Wypakowanie RomFS nieudane! - + There was an error copying the RomFS files or the user cancelled the operation. Wystąpił błąd podczas kopiowania plików RomFS lub użytkownik anulował operację. - + Full Pełny - + Skeleton Szkielet - + Select RomFS Dump Mode Wybierz tryb zrzutu RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Proszę wybrać w jaki sposób chcesz, aby zrzut pliku RomFS został wykonany. <br>Pełna kopia ze wszystkimi plikami do nowego folderu, gdy <br>skielet utworzy tylko strukturę folderu. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Nie ma wystarczająco miejsca w %1 aby wyodrębnić RomFS. Zwolnij trochę miejsca, albo zmień ścieżkę zrzutu RomFs w Emulacja> Konfiguruj> System> System Plików> Źródło Zrzutu - + Extracting RomFS... Wypakowywanie RomFS... - - + + Cancel Anuluj - + RomFS Extraction Succeeded! Wypakowanie RomFS zakończone pomyślnie! - + The operation completed successfully. Operacja zakończona sukcesem. - + Error Opening %1 Błąd podczas otwierania %1 - + Select Directory Wybierz folder... - + Properties Właściwości - + The game properties could not be loaded. Właściwości tej gry nie mogły zostać załadowane. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Plik wykonywalny Switcha (%1);;Wszystkie pliki (*.*) - + Load File Załaduj plik... - + Open Extracted ROM Directory Otwórz folder wypakowanego ROMu - + Invalid Directory Selected Wybrano niewłaściwy folder - + The directory you have selected does not contain a 'main' file. Folder wybrany przez ciebie nie zawiera 'głownego' pliku. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Instalacyjne pliki Switch'a (*.nca *.nsp *.xci);;Archiwum zawartości Nintendo (*.nca);;Pakiet poddany Nintendo (*.nsp);;Obraz z kartridża NX (*.xci) - + Install Files Zainstaluj pliki - + %n file(s) remaining 1 plik został%n plików zostało%n plików zostało%n plików zostało - + Installing file "%1"... Instalowanie pliku "%1"... - - + + Install Results Wynik instalacji - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Aby uniknąć ewentualnych konfliktów, odradzamy użytkownikom instalowanie gier na NAND. Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + %n file(s) were newly installed 1 nowy plik został zainstalowany @@ -4722,404 +4794,423 @@ Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + %n file(s) were overwritten 1 plik został nadpisany%n plików zostało nadpisane%n plików zostało nadpisane%n plików zostało nadpisane - + %n file(s) failed to install 1 pliku nie udało się zainstalować%n plików nie udało się zainstalować%n plików nie udało się zainstalować%n plików nie udało się zainstalować - + System Application Aplikacja systemowa - + System Archive Archiwum systemu - + System Application Update Aktualizacja aplikacji systemowej - + Firmware Package (Type A) Paczka systemowa (Typ A) - + Firmware Package (Type B) Paczka systemowa (Typ B) - + Game Gra - + Game Update Aktualizacja gry - + Game DLC Dodatek do gry - + Delta Title Tytuł Delta - + Select NCA Install Type... Wybierz typ instalacji NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Wybierz typ tytułu, do którego chcesz zainstalować ten NCA, jako: (W większości przypadków domyślna "gra" jest w porządku.) - + Failed to Install Instalacja nieudana - + The title type you selected for the NCA is invalid. Typ tytułu wybrany dla NCA jest nieprawidłowy. - + File not found Nie znaleziono pliku - + File "%1" not found Nie znaleziono pliku "%1" - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Brakuje konta Yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Aby przesłać test zgodności gry, musisz połączyć swoje konto yuzu.<br><br/> Aby połączyć swoje konto yuzu, przejdź do opcji Emulacja &gt; Konfiguracja &gt; Sieć. - + Error opening URL Błąd otwierania adresu URL - + Unable to open the URL "%1". Nie można otworzyć adresu URL "%1". - + TAS Recording Nagrywanie TAS - + Overwrite file of player 1? Nadpisać plik gracza 1? - + Invalid config detected Wykryto nieprawidłową konfigurację - + Handheld controller can't be used on docked mode. Pro controller will be selected. Nie można używać kontrolera handheld w trybie zadokowanym. Zostanie wybrany kontroler Pro. - - - Error - Błąd - - - - - The current game is not looking for amiibos - Ta gra nie szuka amiibo - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Amiibo zostało "zdjęte" - + + Error + Błąd + + + + + The current game is not looking for amiibos + Ta gra nie szuka amiibo + + + Amiibo File (%1);; All Files (*.*) Plik Amiibo (%1);;Wszyskie pliki (*.*) - + Load Amiibo Załaduj Amiibo - + Error loading Amiibo data Błąd podczas ładowania pliku danych Amiibo - - Unable to load Amiibo data. - Nie można załadować danych Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Zrób zrzut ekranu - + PNG Image (*.png) Obrazek PNG (*.png) - + TAS state: Running %1/%2 Status TAS: Działa %1%2 - + TAS state: Recording %1 Status TAS: Nagrywa %1 - + TAS state: Idle %1/%2 Status TAS: Bezczynny %1%2 - + TAS State: Invalid Status TAS: Niepoprawny - + &Stop Running &Wyłącz - + &Start &Start - + Stop R&ecording Przestań N&agrywać - + R&ecord N&agraj - + Building: %n shader(s) Budowanie shaderaBudowanie: %n shaderówBudowanie: %n shaderówBudowanie: %n shaderów - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Prędkość: %1% / %2% - + Speed: %1% Prędkość: %1% - + Game: %1 FPS (Unlocked) Gra: %1 FPS (Odblokowane) - + Game: %1 FPS Gra: %1 FPS - + Frame: %1 ms Klatka: %1 ms - + GPU NORMAL GPU NORMALNE - + GPU HIGH GPU WYSOKIE - + GPU EXTREME GPU EKSTREMALNE - + GPU ERROR BŁĄD GPU - + DOCKED TRYB ZADOKOWANY - + HANDHELD TRYB PRZENOŚNY - + NEAREST NAJBLIŻSZY - - + + BILINEAR BILINEARNY - + BICUBIC BIKUBICZNY - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA BEZ AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Gra, którą próbujesz wczytać, wymaga dodatkowych plików z Switch'a, które zostaną zrzucone przed graniem.<br/><br/> Aby uzyskać więcej informacji na temat wyrzucania tych plików, odwiedź następującą stronę wiki:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'> Zrzut archiw systemu i udostępnionych czcionek z konsoli Nintendo Switch</a>. <br/><br/>Czy chcesz wrócić do listy gier? Kontynuacja emulacji może spowodować awarie, uszkodzone dane zapisu lub inne błędy. - + yuzu was unable to locate a Switch system archive. %1 yuzu nie był w stanie znaleźć archiwum systemu Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu nie był w stanie znaleźć archiwum systemu Switch. %1. %2 - + System Archive Not Found Archiwum systemu nie znalezione. - + System Archive Missing Brak archiwum systemowego - + yuzu was unable to locate the Switch shared fonts. %1 yuzu nie był w stanie zlokalizować czcionek Switch'a. %1 - + Shared Fonts Not Found Czcionki nie zostały znalezione - + Shared Font Missing Brak wspólnej czcionki - + Fatal Error Fatalny błąd - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu napotkał błąd, proszę zobaczyć log po więcej szczegółów. Aby uzyskać więcej informacji na temat uzyskiwania dostępu do pliku log, zobacz następującą stronę: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Jak przesłać plik log</a>?<br/><br/> Czy chcesz wrócić do listy gier? Kontynuacja emulacji może spowodować awarie, uszkodzone dane zapisu lub inne błędy. - + Fatal Error encountered Wystąpił błąd krytyczny - + Confirm Key Rederivation Potwierdź ponowną aktywacje klucza - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5136,37 +5227,37 @@ i opcjonalnie tworzyć kopie zapasowe. Spowoduje to usunięcie wygenerowanych automatycznie plików kluczy i ponowne uruchomienie modułu pochodnego klucza. - + Missing fuses Brakujące bezpieczniki - + - Missing BOOT0 - Brak BOOT0 - + - Missing BCPKG2-1-Normal-Main - Brak BCPKG2-1-Normal-Main - + - Missing PRODINFO - Brak PRODINFO - + Derivation Components Missing Brak komponentów wyprowadzania - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Brakuje elementów, które mogą uniemożliwić zakończenie wyprowadzania kluczy. <br>Postępuj zgodnie z <a href='https://yuzu-emu.org/help/quickstart/'>yuzu quickstart guide</a> aby zdobyć wszystkie swoje klucze i gry.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5175,39 +5266,39 @@ Zależnie od tego może potrwać do minuty na wydajność twojego systemu. - + Deriving Keys Wyprowadzanie kluczy... - + Select RomFS Dump Target Wybierz cel zrzutu RomFS - + Please select which RomFS you would like to dump. Proszę wybrać RomFS, jakie chcesz zrzucić. - + Are you sure you want to close yuzu? Czy na pewno chcesz zamknąć yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Czy na pewno chcesz zatrzymać emulację? Wszystkie niezapisane postępy zostaną utracone. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5219,38 +5310,38 @@ Czy chcesz to ominąć i mimo to wyjść? GRenderWindow - + OpenGL not available! OpenGL niedostępny! - + yuzu has not been compiled with OpenGL support. yuzu nie zostało skompilowane z obsługą OpenGL. - - + + Error while initializing OpenGL! Błąd podczas inicjowania OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Twoja karta graficzna może nie obsługiwać OpenGL lub nie masz najnowszych sterowników karty graficznej. - + Error while initializing OpenGL 4.6! Błąd podczas inicjowania OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Twoja karta graficzna może nie obsługiwać OpenGL 4.6 lub nie masz najnowszych sterowników karty graficznej.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Twoja karta graficzna może nie obsługiwać co najmniej jednego wymaganego rozszerzenia OpenGL. Upewnij się, że masz najnowsze sterowniki karty graficznej<br><br>GL Renderer:<br>%1<br><br>Nieobsługiwane rozszerzenia:<br>%2 @@ -5258,153 +5349,153 @@ Czy chcesz to ominąć i mimo to wyjść? GameList - + Favorite Ulubione - + Start Game Uruchom grę - + Start Game without Custom Configuration Uruchom grę bez niestandardowej konfiguracji - + Open Save Data Location Otwórz lokalizację zapisów - + Open Mod Data Location Otwórz lokalizację modyfikacji - + Open Transferable Pipeline Cache Otwórz Transferowalną Pamięć Podręczną Pipeline - + Remove Usuń - + Remove Installed Update Usuń zainstalowaną łatkę - + Remove All Installed DLC Usuń wszystkie zainstalowane DLC - + Remove Custom Configuration Usuń niestandardową konfigurację - + Remove OpenGL Pipeline Cache Usuń Pamięć Podręczną Pipeline OpenGL - + Remove Vulkan Pipeline Cache Usuń Pamięć Podręczną Pipeline Vulkan - + Remove All Pipeline Caches Usuń całą pamięć podręczną Pipeline - + Remove All Installed Contents Usuń całą zainstalowaną zawartość - + Dump RomFS Zrzuć RomFS - + Dump RomFS to SDMC Zrzuć RomFS do SDMC - + Copy Title ID to Clipboard Kopiuj identyfikator gry do schowka - + Navigate to GameDB entry Nawiguj do wpisu kompatybilności gry - + Properties Właściwości - + Scan Subfolders Skanuj podfoldery - + Remove Game Directory Usuń katalog gier - + ▲ Move Up ▲ Przenieś w górę - + ▼ Move Down ▼ Przenieś w dół - + Open Directory Location Otwórz lokalizacje katalogu - + Clear Wyczyść - + Name Nazwa gry - + Compatibility Kompatybilność - + Add-ons Dodatki - + File type Typ pliku - + Size Rozmiar @@ -5413,81 +5504,61 @@ Czy chcesz to ominąć i mimo to wyjść? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekcyjnie - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Funkcje gry są bezbłędne, bez żadnych zakłóceń audio i graficznych, wszystkie przetestowane funkcje działają zgodnie z przeznaczeniem bez -wszelkich potrzebnych obejść. - - - - Great - Świetnie - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Funkcje gry z drobnymi usterkami graficznymi lub dźwiękowymi i można je odtwarzać od początku do końca. Może wymagać niektórych -obejść. - - Okay - W porządku - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Funkcje gry z dużymi usterkami graficznymi lub dźwiękowymi, ale gra jest odtwarzana od początku do końca z użyciem -obejść. + Game can be played without issues. + - Bad - Zła + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Funkcje gry, ale z dużymi usterkami graficznymi lub dźwiękowymi. Nie można wykonać postępu w określonych obszarach z powodu problemów -nawet z obejściami. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Gra jest całkowicie niemożliwa do zagrania z powodu poważnych usterków graficznych lub dźwiękowych. Nie można przejść ekran -startowy. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Nie uruchamia się - + The game crashes when attempting to startup. Ta gra się zawiesza przy próbie startu. - + Not Tested Nie testowane - + The game has not yet been tested. Ta gra nie została jeszcze przetestowana. @@ -5495,7 +5566,7 @@ startowy. GameListPlaceholder - + Double-click to add a new folder to the game list Kliknij podwójnie aby dodać folder do listy gier @@ -5508,12 +5579,12 @@ startowy. 1 z %n rezultatów%1 z %n rezultatów%1 z %n rezultatów%1 z %n rezultatów - + Filter: Filter: - + Enter pattern to filter Wpisz typ do filtra @@ -5849,42 +5920,42 @@ Debug Message: Odśwież Lobby - + Password Required to Join Aby dołączyć, potrzebne jest hasło - + Password: Hasło: - - Room Name - Nazwa Pokoju - - - - Preferred Game - Preferowana Gra - - - - Host - Host - - - + Players Gracze + Room Name + Nazwa Pokoju + + + + Preferred Game + Preferowana Gra + + + + Host + Host + + + Refreshing Odświeżam - + Refresh List Odśwież listę @@ -5907,232 +5978,237 @@ Debug Message: &Ostatnie Pliki - + &Emulation &Emulacja - + &View &Widok - + &Reset Window Size &Zresetuj Rozmiar Okna - + &Debugging &Debugowanie - + Reset Window Size to &720p Zresetuj rozmiar okna do &720p - + Reset Window Size to 720p Zresetuj rozmiar okna do 720p - + Reset Window Size to &900p Zresetuj Rozmiar okna do &900p - + Reset Window Size to 900p Zresetuj Rozmiar okna do 900p - + Reset Window Size to &1080p Zresetuj rozmiar okna do &1080p - + Reset Window Size to 1080p Zresetuj rozmiar okna do 1080p - + + &Multiplayer + + + + &Tools &Narzędzia - + &TAS &TAS - + &Help &Pomoc - + &Install Files to NAND... &Zainstaluj pliki na NAND... - + L&oad File... Z&aładuj Plik... - + Load &Folder... Załaduj &Folder... - + E&xit &Wyjście - + &Pause &Pauza - + &Stop &Stop - + &Reinitialize keys... &Zainicjuj ponownie klucze... - + &About yuzu &O yuzu - + Single &Window Mode Tryb &Pojedyńczego Okna - + Con&figure... Kon&figuruj... - + Display D&ock Widget Headers Wyłącz Nagłówek Widżetu Docku - + Show &Filter Bar Pokaż &Pasek Filtrów - + Show &Status Bar Pokaż &Pasek Statusu - + Show Status Bar Pokaż pasek statusu - - - Browse Public Game Lobby - - - - - Create Room - Stwórz Pokój - - Leave Room - Wyjdź z Pokoju Multiplayer - - - - Direct Connect to Room + &Browse Public Game Lobby - - Show Current Room + + &Create Room + + + + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen P&ełny Ekran - + &Restart &Restart - + Load/Remove &Amiibo... Załaduj/Usuń &Amiibo... - + &Report Compatibility &Zraportuj Kompatybilność - + Open &Mods Page Otwórz &Stronę z Modami - + Open &Quickstart Guide Otwórz &Poradnik Szybkiego Startu - + &FAQ &FAQ - + Open &yuzu Folder Otwórz &Folder yuzu - + &Capture Screenshot &Zrób Zdjęcie - + &Configure TAS... &Skonfiguruj TAS - + Configure C&urrent Game... Skonfiguruj O&becną Grę... - + &Start &Start - + &Reset &Zresetuj - + R&ecord N&agraj @@ -6197,46 +6273,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Połączony - - - - Not Connected Nie połączono - + + Connected + Połączony + + + + New Messages Received + Otrzymano nowe wiadomości + + + Error Błąd - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - Otrzymano nowe wiadomości - NetworkMessage @@ -6338,8 +6409,8 @@ They may have left the room. Możliwe, że opuścił/a pokój. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6427,42 +6498,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 nie gra w żadną grę - + %1 is playing %2 %1 gra w %2 - + Not playing a game Nie gra w żadną grę - + Installed SD Titles Zainstalowane tytuły SD - + Installed NAND Titles Zainstalowane tytuły NAND - + System Titles Tytuły systemu - + Add New Game Directory Dodaj nowy katalog gier - + Favorites Ulubione @@ -6781,6 +6852,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nazwa + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6884,6 +7068,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6923,11 +7108,6 @@ p, li { white-space: pre-wrap; } Docked Zadokowany - - - Undocked - Niezadokowany - Vibration diff --git a/dist/languages/pt_BR.ts b/dist/languages/pt_BR.ts index bee6aa5b9..4da958f4b 100644 --- a/dist/languages/pt_BR.ts +++ b/dist/languages/pt_BR.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Enviar mensagem - + Members Membros - + %1 has joined %1 entrou - + %1 has left %1 saiu - + %1 has been kicked %1 foi expulso(a) - + %1 has been banned %1 foi banido(a) - + %1 has been unbanned %1 foi desbanido(a) - + View Profile Ver perfil - - + + Block Player Bloquear jogador - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Quando bloqueia um jogador, você não receberá mais mensagens dele.<br><br>Você deseja mesmo bloquear %1? - + Kick Expulsar - + Ban Banir - + Kick Player Expulsar jogador - + Are you sure you would like to <b>kick</b> %1? Você deseja mesmo <b>expulsar</b> %1? - + Ban Player Banir jogador - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 membros) - conectado + %1 - %2 (%3/%4 members) - connected + @@ -226,6 +226,11 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. + + + + + Report Game Compatibility Informar compatibilidade de jogo @@ -235,92 +240,127 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.<html><head/><body><p><span style=" font-size:10pt;">Ao enviar um caso de teste à </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">lista de compatibilidade do yuzu</span></a><span style=" font-size:10pt;">, as seguintes informações serão recolhidas e exibidas no site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informações de hardware (CPU / GPU / sistema operacional)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Qual versão do yuzu você está usando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">A conta do yuzu conectada</li></ul></body></html> - - Perfect - Perfeito + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>O jogo funciona perfeitamente, sem falhas no áudio ou nos gráficos.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Ótimo + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona com leves falhas gráficas ou de áudio e é jogável do início ao fim. Pode exigir algumas soluções alternativas.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Razoável + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona com grandes falhas gráficas ou de áudio, mas é jogável do início ao fim com o uso de soluções alternativas.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Ruim + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona, só que com problemas significativos nos gráficos ou no áudio. Não é possível progredir em áreas específicas por conta de tais problemas, mesmo com soluções alternativas.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>É impossível jogar o jogo devido a grandes problemas nos gráficos ou no áudio. Não é possível passar da tela inicial do jogo.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Não inicia + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>O jogo trava ou se encerra abruptamente ao se tentar iniciá-lo.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Sem considerar velocidade e desempenho, quão bem o jogo se comporta, do início ao fim, nesta versão do yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Agradecemos pelo seu relatório! - + Submitting Enviando - + Communication error Erro de comunicação - + An error occurred while sending the Testcase Um erro ocorreu ao enviar o caso de teste - + Next Próximo @@ -1445,117 +1485,122 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. + Force 16:10 + + + + Stretch to Window Esticar para a janela - + Resolution: Resolução: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtro de adaptação de janela: - + Nearest Neighbor Vizinho mais próximo - + Bilinear Bilinear - + Bicubic Bicúbico - + Gaussian Gaussiano - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (somente Vulkan) - + Anti-Aliasing Method: Método de Anti-Aliasing - + None Nenhum - + FXAA FXAA - - + + Use global background color Usar cor de fundo global - + Set background color: Configurar cor de fundo: - + Background Color: Cor de fundo: @@ -2923,37 +2968,37 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori Usuário atual - + Username Nome de usuário - + Set Image Definir imagem - + Add Adicionar - + Rename Renomear - + Remove Excluir - + Profile management is available only when game is not running. Esta tela só fica disponível apenas quando não houver nenhum jogo em execução. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2961,96 +3006,105 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori %2 - + Enter Username Escreva o nome de usuário - + Users Usuários - + Enter a username for the new user: Digite o nome do novo usuário: - + Enter a new username: Digite um novo nome de usuário: - - Confirm Delete - Confirmar exclusão - - - - You are about to delete user with name "%1". Are you sure? - Você está prestes a excluir o usuário "%1". Tem certeza? - - - + Select User Image Selecione a imagem do usuário - + JPEG Images (*.jpg *.jpeg) Imagens JPEG (*.jpg *.jpeg) - + Error deleting image Erro ao excluir a imagem - + Error occurred attempting to overwrite previous image at: %1. Ocorreu um erro ao tentar substituir a imagem anterior em: %1. - + Error deleting file Erro ao excluir arquivo - + Unable to delete existing file: %1. Não foi possível excluir o arquivo existente: %1. - + Error creating user image directory Erro ao criar a pasta de imagens do usuário - + Unable to create directory %1 for storing user images. Não foi possível criar a pasta %1 para armazenar as imagens do usuário. - + Error copying user image Erro ao copiar a imagem do usuário - + Unable to copy image from %1 to %2 Não foi possível copiar a imagem de %1 para %2 - + Error resizing user image Erro no redimensionamento da imagem do usuário - + Unable to resize image Não foi possível redimensionar a imagem + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Confirmar exclusão + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3871,56 +3925,71 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe + Show Compatibility List + + + + Show Add-Ons Column Mostrar coluna de adicionais - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Tamanho do ícone do jogo: - + Folder Icon Size: Tamanho do ícone da pasta: - + Row 1 Text: Texto da 1ª linha: - + Row 2 Text: Texto da 2ª linha: - + Screenshots Capturas de tela - + Ask Where To Save Screenshots (Windows Only) Perguntar onde salvar capturas de tela (apenas Windows) - + Screenshots Path: Pasta para capturas de tela: - + ... ... - + Select Screenshots Path... Selecione a pasta de capturas de tela... - + <System> <System> @@ -4229,12 +4298,12 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe DirectConnectWindow - + Connecting - + Connect @@ -4242,488 +4311,491 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dados anônimos são recolhidos</a> para ajudar a melhorar o yuzu. <br/><br/>Gostaria de compartilhar os seus dados de uso conosco? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Carregando applet web... - - + + Disable Web Applet Desativar o applet da web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) A desativação do applet da web pode causar comportamento inesperado e deve apenas ser usada com Super Mario 3D All-Stars. Você deseja mesmo desativar o applet da web? (Ele pode ser reativado nas configurações de depuração.) - + The amount of shaders currently being built A quantidade de shaders sendo construídos - + The current selected resolution scaling multiplier. O atualmente multiplicador de escala de resolução selecionado. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocidade atual de emulação. Valores maiores ou menores que 100% indicam que a emulação está rodando mais rápida ou lentamente que em um Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Quantos quadros por segundo o jogo está exibindo atualmente. Isto irá variar de jogo para jogo e cena para cena. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tempo que leva para emular um quadro do Switch, sem considerar o limitador de taxa de quadros ou a sincronização vertical. Um valor menor ou igual a 16.67 ms indica que a emulação está em velocidade plena. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Limpar arquivos recentes - + &Continue &Continuar - + &Pause &Pausar - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu está rodando um jogo - + Warning Outdated Game Format Aviso - formato de jogo desatualizado - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Você está usando neste jogo o formato de ROM desconstruída e extraída em uma pasta, que é um formato desatualizado que foi substituído por outros, como NCA, NAX, XCI ou NSP. Pastas desconstruídas de ROMs não possuem ícones, metadados e suporte a atualizações.<br><br>Para saber mais sobre os vários formatos de ROMs de Switch compatíveis com o yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>confira a nossa wiki</a>. Esta mensagem não será exibida novamente. - - + + Error while loading ROM! Erro ao carregar a ROM! - + The ROM format is not supported. O formato da ROM não é suportado. - + An error occurred initializing the video core. Ocorreu um erro ao inicializar o núcleo de vídeo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu encontrou um erro enquanto rodando o núcleo de vídeo. Normalmente isto é causado por drivers de GPU desatualizados, incluindo integrados. Por favor veja o registro para mais detalhes. Para mais informações em acesso ao registro por favor veja a seguinte página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como fazer envio de arquivo de registro</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Erro ao carregar a ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de início rápido</a> para reextrair os seus arquivos.<br>Você pode consultar a wiki do yuzu</a> ou o Discord do yuzu</a> para obter ajuda. - + An unknown error occurred. Please see the log for more details. Ocorreu um erro desconhecido. Consulte o registro para mais detalhes. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Dados de jogos salvos - + Mod Data Dados de mods - + Error Opening %1 Folder Erro ao abrir a pasta %1 - - + + Folder does not exist! A pasta não existe! - + Error Opening Transferable Shader Cache Erro ao abrir o cache de shaders transferível - + Failed to create the shader cache directory for this title. Falha ao criar o diretório de cache de shaders para este título. - - Contents - Conteúdo + + Error Removing Contents + - - Update - Atualização + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Remover item - - Remove Installed Game %1? - Remover o jogo instalado %1? - - - - - - - - + + + + + + Successfully Removed Removido com sucesso - + Successfully removed the installed base game. O jogo base foi removido com sucesso. - - - - Error Removing %1 - Erro ao remover %1 - - - + The base game is not installed in the NAND and cannot be removed. O jogo base não está instalado na NAND e não pode ser removido. - + Successfully removed the installed update. A atualização instalada foi removida com sucesso. - + There is no update installed for this title. Não há nenhuma atualização instalada para este título. - + There are no DLC installed for this title. Não há nenhum DLC instalado para este título. - + Successfully removed %1 installed DLC. %1 DLC(s) instalados foram removidos com sucesso. - + Delete OpenGL Transferable Shader Cache? Apagar o cache de shaders transferível do OpenGL? - + Delete Vulkan Transferable Shader Cache? Apagar o cache de shaders transferível do Vulkan? - + Delete All Transferable Shader Caches? Apagar todos os caches de shaders transferíveis? - + Remove Custom Game Configuration? Remover configurações customizadas do jogo? - + Remove File Remover arquivo - - + + Error Removing Transferable Shader Cache Erro ao remover cache de shaders transferível - - + + A shader cache for this title does not exist. Não existe um cache de shaders para este título. - + Successfully removed the transferable shader cache. O cache de shaders transferível foi removido com sucesso. - + Failed to remove the transferable shader cache. Falha ao remover o cache de shaders transferível. - - + + Error Removing Transferable Shader Caches Erro ao remover os caches de shaders transferíveis - + Successfully removed the transferable shader caches. Os caches de shaders transferíveis foram removidos com sucesso. - + Failed to remove the transferable shader cache directory. Falha ao remover o diretório do cache de shaders transferível. - - + + Error Removing Custom Configuration Erro ao remover as configurações customizadas do jogo. - + A custom configuration for this title does not exist. Não há uma configuração customizada para este título. - + Successfully removed the custom game configuration. As configurações customizadas do jogo foram removidas com sucesso. - + Failed to remove the custom game configuration. Falha ao remover as configurações customizadas do jogo. - - + + RomFS Extraction Failed! Falha ao extrair RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Houve um erro ao copiar os arquivos RomFS ou o usuário cancelou a operação. - + Full Extração completa - + Skeleton Apenas estrutura - + Select RomFS Dump Mode Selecione o modo de extração do RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Selecione a forma como você gostaria que o RomFS seja extraído.<br>"Extração completa" copiará todos os arquivos para a nova pasta, enquanto que <br>"Apenas estrutura" criará apenas a estrutura de pastas. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Não há espaço suficiente em %1 para extrair o RomFS. Por favor abra espaço ou selecione um diretório diferente em Emulação > Configurar > Sistema > Sistema de arquivos > Extrair raiz - + Extracting RomFS... Extraindo RomFS... - - + + Cancel Cancelar - + RomFS Extraction Succeeded! Extração do RomFS concluida! - + The operation completed successfully. A operação foi concluída com sucesso. - + Error Opening %1 Erro ao abrir %1 - + Select Directory Selecionar pasta - + Properties Propriedades - + The game properties could not be loaded. As propriedades do jogo não puderam ser carregadas. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Executável do Switch (%1);;Todos os arquivos (*.*) - + Load File Carregar arquivo - + Open Extracted ROM Directory Abrir pasta da ROM extraída - + Invalid Directory Selected Pasta inválida selecionada - + The directory you have selected does not contain a 'main' file. A pasta que você selecionou não contém um arquivo 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Arquivo de Switch instalável (*.nca *.nsp *.xci);; Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Instalar arquivos - + %n file(s) remaining %n arquivo restante%n arquivo(s) restante(s)%n arquivo(s) restante(s) - + Installing file "%1"... Instalando arquivo "%1"... - - + + Install Results Resultados da instalação - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Para evitar possíveis conflitos, desencorajamos que os usuários instalem os jogos base na NAND. Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + %n file(s) were newly installed %n arquivo(s) instalado(s) @@ -4732,7 +4804,7 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + %n file(s) were overwritten %n arquivo(s) sobrescrito(s) @@ -4741,7 +4813,7 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + %n file(s) failed to install %n arquivo(s) não instalado(s) @@ -4750,391 +4822,410 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + System Application Aplicativo do sistema - + System Archive Arquivo do sistema - + System Application Update Atualização de aplicativo do sistema - + Firmware Package (Type A) Pacote de firmware (tipo A) - + Firmware Package (Type B) Pacote de firmware (tipo B) - + Game Jogo - + Game Update Atualização de jogo - + Game DLC DLC de jogo - + Delta Title Título delta - + Select NCA Install Type... Selecione o tipo de instalação do NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Selecione o tipo de título como o qual você gostaria de instalar este NCA: (Na maioria dos casos, o padrão 'Jogo' serve bem.) - + Failed to Install Falha ao instalar - + The title type you selected for the NCA is invalid. O tipo de título que você selecionou para o NCA é inválido. - + File not found Arquivo não encontrado - + File "%1" not found Arquivo "%1" não encontrado - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Conta do yuzu faltando - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Para enviar um caso de teste de compatibilidade de jogo, você precisa entrar com a sua conta do yuzu.<br><br/>Para isso, vá para Emulação &gt; Configurar... &gt; Rede. - + Error opening URL Erro ao abrir URL - + Unable to open the URL "%1". Não foi possível abrir o URL "%1". - + TAS Recording Gravando TAS - + Overwrite file of player 1? Sobrescrever arquivo do jogador 1? - + Invalid config detected Configuração inválida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. O controle portátil não pode ser usado no modo encaixado na base. O Pro Controller será selecionado. - - - Error - Erro - - - - - The current game is not looking for amiibos - O jogo atual não está procurando amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed O amiibo atual foi removido - + + Error + Erro + + + + + The current game is not looking for amiibos + O jogo atual não está procurando amiibos + + + Amiibo File (%1);; All Files (*.*) Arquivo Amiibo (%1);; Todos os arquivos (*.*) - + Load Amiibo Carregar Amiibo - + Error loading Amiibo data Erro ao carregar dados do Amiibo - - Unable to load Amiibo data. - Não foi possível carregar os dados do Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Capturar tela - + PNG Image (*.png) Imagem PNG (*.png) - + TAS state: Running %1/%2 Situação TAS: Rodando %1%2 - + TAS state: Recording %1 Situação TAS: Gravando %1 - + TAS state: Idle %1/%2 Situação TAS: Repouso %1%2 - + TAS State: Invalid Situação TAS: Inválido - + &Stop Running &Parar de rodar - + &Start &Iniciar - + Stop R&ecording Parar G&ravação - + R&ecord G&ravação - + Building: %n shader(s) Compilando: %n shader(s)Compilando: %n shader(s)Compilando: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escala: %1x - + Speed: %1% / %2% Velocidade: %1% / %2% - + Speed: %1% Velocidade: %1% - + Game: %1 FPS (Unlocked) Jogo: %1 FPS (Desbloqueado) - + Game: %1 FPS Jogo: %1 FPS - + Frame: %1 ms Quadro: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR ERRO DE GPU - + DOCKED - + HANDHELD - + NEAREST VIZINHO - - + + BILINEAR BILINEAR - + BICUBIC BICÚBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA Sem AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. O jogo que você está tentando carregar precisa que arquivos adicionais do seu Switch sejam extraídos antes de jogá-lo.<br/><br/>Para saber mais sobre como extrair esses arquivos, visite a seguinte página da wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Extraindo arquivos de sistema e fontes compartilhadas de um Switch</a>.<br/><br/> Gostaria de voltar para a lista de jogos? Continuar com a emulação pode resultar em travamentos, dados salvos corrompidos ou outros problemas. - + yuzu was unable to locate a Switch system archive. %1 O yuzu não foi capaz de encontrar um arquivo de sistema do Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 O yuzu não foi capaz de encontrar um arquivo de sistema do Switch. %1. %2 - + System Archive Not Found Arquivo do sistema não encontrado - + System Archive Missing Arquivo de sistema faltando - + yuzu was unable to locate the Switch shared fonts. %1 O yuzu não foi capaz de encontrar as fontes compartilhadas do Switch. %1 - + Shared Fonts Not Found Fontes compartilhadas não encontradas - + Shared Font Missing Fonte compartilhada faltando - + Fatal Error Erro fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. O yuzu encontrou um erro fatal. Consulte o registro para mais detalhes. Para mais informações sobre como acessar o registro, consulte a seguinte página: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Como enviar o arquivo de registro</a>.<br/><br/>Gostaria de voltar para a lista de jogos? Continuar com a emulação pode resultar em travamentos, dados salvos corrompidos ou outros problemas. - + Fatal Error encountered Erro fatal encontrado - + Confirm Key Rederivation Confirmar rederivação de chave - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5151,37 +5242,37 @@ e opcionalmente faça cópias de segurança. Isto excluirá o seus arquivos de chaves geradas automaticamente, e reexecutar o módulo de derivação de chaves. - + Missing fuses Faltando fusíveis - + - Missing BOOT0 - Faltando BOOT0 - + - Missing BCPKG2-1-Normal-Main - Faltando BCPKG2-1-Normal-Main - + - Missing PRODINFO - Faltando PRODINFO - + Derivation Components Missing Faltando componentes de derivação - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Chaves de encriptação faltando. <br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de início rápido</a> para extrair suas chaves, firmware e jogos. <br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5190,39 +5281,39 @@ Isto pode demorar até um minuto, dependendo do desempenho do seu sistema. - + Deriving Keys Derivando chaves - + Select RomFS Dump Target Selecionar alvo de extração do RomFS - + Please select which RomFS you would like to dump. Selecione qual RomFS você quer extrair. - + Are you sure you want to close yuzu? Você deseja mesmo fechar o yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Deseja mesmo parar a emulação? Qualquer progresso não salvo será perdido. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5234,38 +5325,38 @@ Deseja ignorar isso e sair mesmo assim? GRenderWindow - + OpenGL not available! OpenGL não disponível! - + yuzu has not been compiled with OpenGL support. O yuzu não foi compilado com suporte para OpenGL. - - + + Error while initializing OpenGL! Erro ao inicializar o OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Sua GPU pode não suportar OpenGL, ou você não possui o driver gráfico mais recente. - + Error while initializing OpenGL 4.6! Erro ao inicializar o OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Sua GPU pode não suportar o OpenGL 4.6, ou você não possui os drivers gráficos mais recentes.<br><br>Renderizador GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Sua GPU pode não suportar uma ou mais extensões necessárias do OpenGL. Verifique se você possui a última versão dos drivers gráficos.<br><br>Renderizador GL:<br>%1<br><br>Extensões não suportadas:<br>%2 @@ -5273,153 +5364,153 @@ Deseja ignorar isso e sair mesmo assim? GameList - + Favorite Favorito - + Start Game Iniciar jogo - + Start Game without Custom Configuration Iniciar jogo sem configuração personalizada - + Open Save Data Location Abrir local dos jogos salvos - + Open Mod Data Location Abrir local dos dados de mods - + Open Transferable Pipeline Cache Abrir cache de pipeline transferível - + Remove Remover - + Remove Installed Update Remover atualização instalada - + Remove All Installed DLC Remover todos os DLCs instalados - + Remove Custom Configuration Remover configuração customizada - + Remove OpenGL Pipeline Cache Remover cache de pipeline do OpenGL - + Remove Vulkan Pipeline Cache Remover cache de pipeline do Vulkan - + Remove All Pipeline Caches Remover todos os caches de pipeline - + Remove All Installed Contents Remover todo o conteúdo instalado - + Dump RomFS Extrair RomFS - + Dump RomFS to SDMC Extrair RomFS para SDMC - + Copy Title ID to Clipboard Copiar ID do título para a área de transferência - + Navigate to GameDB entry Abrir artigo do jogo no GameDB - + Properties Propriedades - + Scan Subfolders Examinar subpastas - + Remove Game Directory Remover pasta de jogo - + ▲ Move Up ▲ Mover para cima - + ▼ Move Down ▼ Mover para baixo - + Open Directory Location Abrir local da pasta - + Clear Limpar - + Name Nome - + Compatibility Compatibilidade - + Add-ons Adicionais - + File type Tipo de arquivo - + Size Tamanho @@ -5428,81 +5519,61 @@ Deseja ignorar isso e sair mesmo assim? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfeito - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - O jogo funciona impecavelmente, sem falhas gráficas ou de áudio. Todas as funcionalidades testadas -do jogo funcionam como deveriam, sem nenhuma solução alternativa necessária. - - - - Great - Ótimo - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - O jogo funciona com leves falhas gráficas ou de áudio e é jogável do início ao fim. Pode exigir -algumas soluções alternativas. - - Okay - Razoável - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - O jogo funciona com graves falhas gráficas ou de áudio, mas é jogável do início ao fim -com o uso de soluções alternativas. + Game can be played without issues. + - Bad - Ruim + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - O jogo funciona, só que com problemas significativos nos gráficos ou no áudio. Não é possível progredir em áreas -específicas por conta de tais problemas, mesmo com soluções alternativas. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - É impossível jogar o jogo devido a grandes problemas nos gráficos ou no áudio. Não é possível passar da -tela inicial do jogo. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Não inicia - + The game crashes when attempting to startup. O jogo trava ou se encerra abruptamente ao se tentar iniciá-lo. - + Not Tested Não testado - + The game has not yet been tested. Esse jogo ainda não foi testado. @@ -5510,7 +5581,7 @@ tela inicial do jogo. GameListPlaceholder - + Double-click to add a new folder to the game list Clique duas vezes para adicionar uma pasta à lista de jogos @@ -5523,12 +5594,12 @@ tela inicial do jogo. %1 de %n resultado(s)%1 de %n resultado(s)%1 de %n resultado(s) - + Filter: Filtro: - + Enter pattern to filter Digite o padrão para filtrar @@ -5864,42 +5935,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Jogadores + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5922,232 +5993,237 @@ Debug Message: &Arquivos recentes - + &Emulation &Emulação - + &View &Exibir - + &Reset Window Size &Restaurar tamanho da janela - + &Debugging &Depurar - + Reset Window Size to &720p Restaurar tamanho da janela para &720p - + Reset Window Size to 720p Restaurar tamanho da janela para 720p - + Reset Window Size to &900p Restaurar tamanho da janela para &900p - + Reset Window Size to 900p Restaurar tamanho da janela para 900p - + Reset Window Size to &1080p Restaurar tamanho da janela para &1080p - + Reset Window Size to 1080p Restaurar tamanho da janela para 1080p - + + &Multiplayer + + + + &Tools &Ferramentas - + &TAS &TAS - + &Help &Ajuda - + &Install Files to NAND... &Instalar arquivos para NAND... - + L&oad File... &Carregar arquivo... - + Load &Folder... Carregar &pasta... - + E&xit S&air - + &Pause &Pausar - + &Stop &Parar - + &Reinitialize keys... &Reinicializar chaves... - + &About yuzu &Sobre o yuzu - + Single &Window Mode Modo de &janela única - + Con&figure... Con&figurar... - + Display D&ock Widget Headers Exibir barra de títul&os de widgets afixados - + Show &Filter Bar Exibir barra de &filtro - + Show &Status Bar Exibir barra de &status - + Show Status Bar Exibir barra de status - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room - Sair da sala - - - - Direct Connect to Room + &Browse Public Game Lobby - - Show Current Room + + &Create Room + + + + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen &Tela cheia - + &Restart &Reiniciar - + Load/Remove &Amiibo... Carregar/Remover &Amiibo... - + &Report Compatibility &Reportar compatibilidade - + Open &Mods Page Abrir página de &mods - + Open &Quickstart Guide Abrir &guia de início rápido - + &FAQ &Perguntas frequentes - + Open &yuzu Folder Abrir pasta do &yuzu - + &Capture Screenshot &Captura de tela - + &Configure TAS... &Configurar TAS - + Configure C&urrent Game... Configurar jogo &atual.. - + &Start &Iniciar - + &Reset &Restaurar - + R&ecord G&ravar @@ -6212,46 +6288,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Conectado - - - - Not Connected - + + Connected + Conectado + + + + New Messages Received + + + + Error Erro - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6352,8 +6423,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6441,42 +6512,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Títulos instalados no SD - + Installed NAND Titles Títulos instalados na NAND - + System Titles Títulos do sistema - + Add New Game Directory Adicionar pasta de jogos - + Favorites Favoritos @@ -6795,6 +6866,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nome + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6898,6 +7082,7 @@ p, li { white-space: pre-wrap; } + Handheld Portátil @@ -6937,11 +7122,6 @@ p, li { white-space: pre-wrap; } Docked Na base - - - Undocked - Fora da base - Vibration diff --git a/dist/languages/pt_PT.ts b/dist/languages/pt_PT.ts index 525f0e984..c62a89e3c 100644 --- a/dist/languages/pt_PT.ts +++ b/dist/languages/pt_PT.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Enviar mensagem - + Members Membros - + %1 has joined %1 entrou - + %1 has left %1 saiu - + %1 has been kicked %1 foi expulso(a) - + %1 has been banned %1 foi banido(a) - + %1 has been unbanned %1 foi desbanido(a) - + View Profile Ver perfil - - + + Block Player Bloquear jogador - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Quando bloqueia um jogador, você não receberá mais mensagens dele.<br><br>Você deseja mesmo bloquear %1? - + Kick Expulsar - + Ban Banir - + Kick Player Expulsar jogador - + Are you sure you would like to <b>kick</b> %1? Você deseja mesmo <b>expulsar</b> %1? - + Ban Player Banir jogador - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 membros) - conectado + %1 - %2 (%3/%4 members) - connected + @@ -226,6 +226,11 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. + + + + + Report Game Compatibility Reportar compatibilidade de jogos @@ -235,92 +240,127 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.<html><head/><body><p><span style=" font-size:10pt;">Se você optar por enviar um caso de teste para a</span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">lista de compatibilidade do yuzu</span></a><span style=" font-size:10pt;">As seguintes informações serão coletadas e exibidas no site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informações de Hardware (CPU / GPU / Sistema operativo)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Que versão do yuzu você está executando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">A conta yuzu conectada</li></ul></body></html> - - Perfect - Perfeito + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Jogo funciona na perfeição sem falhas de áudio ou gráficas.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Ótimo + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona com pequenas falhas gráficas ou de áudio e pode ser jogado do início ao fim. Pode exigir algumas soluções alternativas.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - OK + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona com grandes falhas gráficas ou de áudio, mas o jogo é jogável do início ao fim com soluções alternativas.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Mau + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona, mas com grandes falhas gráficas ou de áudio. Não é possível progredir em áreas específicas devido a falhas, mesmo com soluções alternativas.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Introdução / Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>O jogo não é jogável devido a grandes falhas gráficas ou de áudio. Não é possível passar da tela inicial.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Não Inicia + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>O jogo trava ao tentar iniciar.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Independente da velocidade ou performance, como este jogo funciona de principio ao fim nesta versão do yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Obrigado pelo seu envio! - + Submitting Entregando - + Communication error Erro de comunicação - + An error occurred while sending the Testcase Um erro ocorreu ao enviar o caso de teste - + Next Próximo @@ -1435,117 +1475,122 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. + Force 16:10 + + + + Stretch to Window Esticar à Janela - + Resolution: Resolução: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtro de adaptação de janela: - + Nearest Neighbor Vizinho mais próximo - + Bilinear Bilinear - + Bicubic Bicúbico - + Gaussian Gaussiano - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (somente Vulkan) - + Anti-Aliasing Method: Método de Anti-Aliasing - + None Nenhum - + FXAA FXAA - - + + Use global background color Usar cor de fundo global - + Set background color: Definir cor de fundo: - + Background Color: Cor de fundo: @@ -2913,37 +2958,37 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho Utilizador Atual - + Username Nome de Utilizador - + Set Image Definir Imagem - + Add Adicionar - + Rename Renomear - + Remove Remover - + Profile management is available only when game is not running. O gestor de perfis só está disponível apenas quando o jogo não está em execução. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2951,96 +2996,105 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho %2 - + Enter Username Introduza o Nome de Utilizador - + Users Utilizadores - + Enter a username for the new user: Introduza um nome de utilizador para o novo utilizador: - + Enter a new username: Introduza um novo nome de utilizador: - - Confirm Delete - Confirmar para eliminar - - - - You are about to delete user with name "%1". Are you sure? - Estás preste a eliminar o utilizador com o nome "%1". Tens a certeza? - - - + Select User Image Definir Imagem de utilizador - + JPEG Images (*.jpg *.jpeg) Imagens JPEG (*.jpg *.jpeg) - + Error deleting image Error ao eliminar a imagem - + Error occurred attempting to overwrite previous image at: %1. Ocorreu um erro ao tentar substituir imagem anterior em: %1. - + Error deleting file Erro ao eliminar o arquivo - + Unable to delete existing file: %1. Não é possível eliminar o arquivo existente: %1. - + Error creating user image directory Erro ao criar o diretório de imagens do utilizador - + Unable to create directory %1 for storing user images. Não é possível criar o diretório %1 para armazenar imagens do utilizador. - + Error copying user image Erro ao copiar a imagem do utilizador - + Unable to copy image from %1 to %2 Não é possível copiar a imagem de %1 para %2 - + Error resizing user image Erro no redimensionamento da imagem do usuário - + Unable to resize image Não foi possível redimensionar a imagem + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Confirmar para eliminar + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3861,56 +3915,71 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta + Show Compatibility List + + + + Show Add-Ons Column Mostrar coluna de Add-Ons - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Tamanho do ícone do jogo: - + Folder Icon Size: Tamanho do ícone da pasta: - + Row 1 Text: Linha 1 Texto: - + Row 2 Text: Linha 2 Texto: - + Screenshots Captura de Ecrã - + Ask Where To Save Screenshots (Windows Only) Perguntar Onde Guardar Capturas de Ecrã (Apenas Windows) - + Screenshots Path: Caminho das Capturas de Ecrã: - + ... ... - + Select Screenshots Path... Seleccionar Caminho de Capturas de Ecrã... - + <System> <System> @@ -4219,12 +4288,12 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta DirectConnectWindow - + Connecting - + Connect @@ -4232,890 +4301,912 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dados anônimos são coletados</a>para ajudar a melhorar o yuzu.<br/><br/>Gostaria de compartilhar seus dados de uso conosco? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... A Carregar o Web Applet ... - - + + Disable Web Applet Desativar Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) A desativação do applet da web pode causar comportamento inesperado e deve apenas ser usada com Super Mario 3D All-Stars. Você deseja mesmo desativar o applet da web? (Ele pode ser reativado nas configurações de depuração.) - + The amount of shaders currently being built Quantidade de shaders a serem construídos - + The current selected resolution scaling multiplier. O atualmente multiplicador de escala de resolução selecionado. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocidade da emulação actual. Valores acima ou abaixo de 100% indicam que a emulação está sendo executada mais depressa ou mais devagar do que a Switch - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Quantos quadros por segundo o jogo está exibindo de momento. Isto irá variar de jogo para jogo e de cena para cena. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tempo gasto para emular um frame da Switch, sem contar o a limitação de quadros ou o v-sync. Para emulação de velocidade máxima, esta deve ser no máximo 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Limpar arquivos recentes - + &Continue &Continuar - + &Pause &Pausa - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu está rodando um jogo - + Warning Outdated Game Format Aviso de Formato de Jogo Desactualizado - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Você está usando o formato de directório ROM desconstruído para este jogo, que é um formato desactualizado que foi substituído por outros, como NCA, NAX, XCI ou NSP. Os directórios de ROM não construídos não possuem ícones, metadados e suporte de actualização.<br><br>Para uma explicação dos vários formatos de Switch que o yuzu suporta,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Verifique a nossa Wiki</a>. Esta mensagem não será mostrada novamente. - - + + Error while loading ROM! Erro ao carregar o ROM! - + The ROM format is not supported. O formato do ROM não é suportado. - + An error occurred initializing the video core. Ocorreu um erro ao inicializar o núcleo do vídeo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu encontrou um erro enquanto rodando o núcleo de vídeo. Normalmente isto é causado por drivers de GPU desatualizados, incluindo integrados. Por favor veja o registro para mais detalhes. Para mais informações em acesso ao registro por favor veja a seguinte página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como fazer envio de arquivo de registro</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Erro ao carregar a ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>a guia de início rápido do yuzu</a> para fazer o redespejo dos seus arquivos.<br>Você pode consultar a wiki do yuzu</a> ou o Discord do yuzu</a> para obter ajuda. - + An unknown error occurred. Please see the log for more details. Ocorreu um erro desconhecido. Por favor, veja o log para mais detalhes. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Save Data - + Mod Data Mod Data - + Error Opening %1 Folder Erro ao abrir a pasta %1 - - + + Folder does not exist! A Pasta não existe! - + Error Opening Transferable Shader Cache Erro ao abrir os Shader Cache transferíveis - + Failed to create the shader cache directory for this title. Falha ao criar o diretório de cache de shaders para este título. - - Contents - Conteúdos + + Error Removing Contents + - - Update - Actualização + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Remover Entrada - - Remove Installed Game %1? - Remover Jogo Instalado %1? - - - - - - - - + + + + + + Successfully Removed Removido com Sucesso - + Successfully removed the installed base game. Removida a instalação do jogo base com sucesso. - - - - Error Removing %1 - Erro ao Remover %1 - - - + The base game is not installed in the NAND and cannot be removed. O jogo base não está instalado no NAND e não pode ser removido. - + Successfully removed the installed update. Removida a actualização instalada com sucesso. - + There is no update installed for this title. Não há actualização instalada neste título. - + There are no DLC installed for this title. Não há DLC instalado neste título. - + Successfully removed %1 installed DLC. Removido DLC instalado %1 com sucesso. - + Delete OpenGL Transferable Shader Cache? Apagar o cache de shaders transferível do OpenGL? - + Delete Vulkan Transferable Shader Cache? Apagar o cache de shaders transferível do Vulkan? - + Delete All Transferable Shader Caches? Apagar todos os caches de shaders transferíveis? - + Remove Custom Game Configuration? Remover Configuração Personalizada do Jogo? - + Remove File Remover Ficheiro - - + + Error Removing Transferable Shader Cache Error ao Remover Cache de Shader Transferível - - + + A shader cache for this title does not exist. O Shader Cache para este titulo não existe. - + Successfully removed the transferable shader cache. Removido a Cache de Shader Transferível com Sucesso. - + Failed to remove the transferable shader cache. Falha ao remover a cache de shader transferível. - - + + Error Removing Transferable Shader Caches Erro ao remover os caches de shaders transferíveis - + Successfully removed the transferable shader caches. Os caches de shaders transferíveis foram removidos com sucesso. - + Failed to remove the transferable shader cache directory. Falha ao remover o diretório do cache de shaders transferível. - - + + Error Removing Custom Configuration Erro ao Remover Configuração Personalizada - + A custom configuration for this title does not exist. Não existe uma configuração personalizada para este titúlo. - + Successfully removed the custom game configuration. Removida a configuração personalizada do jogo com sucesso. - + Failed to remove the custom game configuration. Falha ao remover a configuração personalizada do jogo. - - + + RomFS Extraction Failed! A Extração de RomFS falhou! - + There was an error copying the RomFS files or the user cancelled the operation. Houve um erro ao copiar os arquivos RomFS ou o usuário cancelou a operação. - + Full Cheio - + Skeleton Esqueleto - + Select RomFS Dump Mode Selecione o modo de despejo do RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Por favor, selecione a forma como você gostaria que o RomFS fosse despejado<br>Full irá copiar todos os arquivos para o novo diretório enquanto<br>skeleton criará apenas a estrutura de diretórios. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Não há espaço suficiente em %1 para extrair o RomFS. Por favor abra espaço ou selecione um diretório diferente em Emulação > Configurar > Sistema > Sistema de arquivos > Extrair raiz - + Extracting RomFS... Extraindo o RomFS ... - - + + Cancel Cancelar - + RomFS Extraction Succeeded! Extração de RomFS Bem-Sucedida! - + The operation completed successfully. A operação foi completa com sucesso. - + Error Opening %1 Erro ao abrir %1 - + Select Directory Selecione o Diretório - + Properties Propriedades - + The game properties could not be loaded. As propriedades do jogo não puderam ser carregadas. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Executáveis Switch (%1);;Todos os Ficheiros (*.*) - + Load File Carregar Ficheiro - + Open Extracted ROM Directory Abrir o directório ROM extraído - + Invalid Directory Selected Diretório inválido selecionado - + The directory you have selected does not contain a 'main' file. O diretório que você selecionou não contém um arquivo 'Main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Ficheiro Switch Instalável (*.nca *.nsp *.xci);;Arquivo de Conteúdo Nintendo (*.nca);;Pacote de Envio Nintendo (*.nsp);;Imagem de Cartucho NX (*.xci) - + Install Files Instalar Ficheiros - + %n file(s) remaining - + Installing file "%1"... Instalando arquivo "%1"... - - + + Install Results Instalar Resultados - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Para evitar possíveis conflitos, desencorajamos que os utilizadores instalem os jogos base na NAND. Por favor, use esse recurso apenas para instalar atualizações e DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Aplicação do sistema - + System Archive Arquivo do sistema - + System Application Update Atualização do aplicativo do sistema - + Firmware Package (Type A) Pacote de Firmware (Tipo A) - + Firmware Package (Type B) Pacote de Firmware (Tipo B) - + Game Jogo - + Game Update Actualização do Jogo - + Game DLC DLC do Jogo - + Delta Title Título Delta - + Select NCA Install Type... Selecione o tipo de instalação do NCA ... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Por favor, selecione o tipo de título que você gostaria de instalar este NCA como: (Na maioria dos casos, o padrão 'Jogo' é suficiente). - + Failed to Install Falha na instalação - + The title type you selected for the NCA is invalid. O tipo de título que você selecionou para o NCA é inválido. - + File not found Arquivo não encontrado - + File "%1" not found Arquivo "%1" não encontrado - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Conta Yuzu Ausente - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Para enviar um caso de teste de compatibilidade de jogos, você deve vincular sua conta yuzu.<br><br/>Para vincular sua conta yuzu, vá para Emulação &gt; Configuração &gt; Rede. - + Error opening URL Erro ao abrir URL - + Unable to open the URL "%1". Não foi possível abrir o URL "%1". - + TAS Recording Gravando TAS - + Overwrite file of player 1? Sobrescrever arquivo do jogador 1? - + Invalid config detected Configação inválida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. O comando portátil não pode ser usado no modo encaixado na base. O Pro controller será selecionado. - - - Error - Erro - - - - - The current game is not looking for amiibos - O jogo atual não está procurando amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed O amiibo atual foi removido - + + Error + Erro + + + + + The current game is not looking for amiibos + O jogo atual não está procurando amiibos + + + Amiibo File (%1);; All Files (*.*) Arquivo Amiibo (%1);; Todos os Arquivos (*.*) - + Load Amiibo Carregar Amiibo - + Error loading Amiibo data Erro ao carregar dados do Amiibo - - Unable to load Amiibo data. - Não foi possível carregar os dados do Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Captura de Tela - + PNG Image (*.png) Imagem PNG (*.png) - + TAS state: Running %1/%2 Situação TAS: Rodando %1%2 - + TAS state: Recording %1 Situação TAS: Gravando %1 - + TAS state: Idle %1/%2 Situação TAS: Repouso %1%2 - + TAS State: Invalid Situação TAS: Inválido - + &Stop Running &Parar de rodar - + &Start &Começar - + Stop R&ecording Parar G&ravação - + R&ecord G&ravação - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escala: %1x - + Speed: %1% / %2% Velocidade: %1% / %2% - + Speed: %1% Velocidade: %1% - + Game: %1 FPS (Unlocked) Jogo: %1 FPS (Desbloqueado) - + Game: %1 FPS Jogo: %1 FPS - + Frame: %1 ms Quadro: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR ERRO DE GPU - + DOCKED - + HANDHELD - + NEAREST VIZINHO - - + + BILINEAR BILINEAR - + BICUBIC BICÚBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA Sem AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. O jogo que você está tentando carregar requer arquivos adicionais do seu Switch para serem despejados antes de jogar.<br/><br/>Para obter mais informações sobre como despejar esses arquivos, consulte a seguinte página da wiki:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Despejando arquivos do sistema e as fontes compartilhadas de uma consola Switch</a>.<br/><br/>Você gostaria de regressar para a lista de jogos? Continuar a emulação pode resultar em falhas, dados de salvamento corrompidos ou outros erros. - + yuzu was unable to locate a Switch system archive. %1 O yuzu não conseguiu localizar um arquivo de sistema do Switch. % 1 - + yuzu was unable to locate a Switch system archive: %1. %2 O yuzu não conseguiu localizar um arquivo de sistema do Switch: %1. %2 - + System Archive Not Found Arquivo do Sistema Não Encontrado - + System Archive Missing Arquivo de Sistema em falta - + yuzu was unable to locate the Switch shared fonts. %1 yuzu não conseguiu localizar as fontes compartilhadas do Switch. %1 - + Shared Fonts Not Found Fontes compartilhadas não encontradas - + Shared Font Missing Fontes compartilhadas em falta - + Fatal Error Erro fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu encontrou um erro fatal, por favor veja o registro para mais detalhes. Para mais informações sobre como acessar o registro, por favor, veja a seguinte página:<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Como carregar o arquivo de registro</a>.<br/><br/>Você gostaria de regressar para a lista de jogos? Continuar a emulação pode resultar em falhas, dados de salvamento corrompidos ou outros erros. - + Fatal Error encountered Ocorreu um Erro fatal - + Confirm Key Rederivation Confirme a rederivação da chave - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5132,37 +5223,37 @@ e opcionalmente faça backups. Isso irá excluir os seus arquivos de chave gerados automaticamente e executará novamente o módulo de derivação de chave. - + Missing fuses Fusíveis em Falta - + - Missing BOOT0 - BOOT0 em Falta - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main em Falta - + - Missing PRODINFO - PRODINFO em Falta - + Derivation Components Missing Componentes de Derivação em Falta - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Chaves de encriptação faltando. <br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de início rápido</a> para extrair suas chaves, firmware e jogos. <br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5171,39 +5262,39 @@ Isto pode demorar até um minuto, dependendo do desempenho do seu sistema. - + Deriving Keys Derivando Chaves - + Select RomFS Dump Target Selecione o destino de despejo do RomFS - + Please select which RomFS you would like to dump. Por favor, selecione qual o RomFS que você gostaria de despejar. - + Are you sure you want to close yuzu? Tem a certeza que quer fechar o yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Tem a certeza de que quer parar a emulação? Qualquer progresso não salvo será perdido. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5215,38 +5306,38 @@ Deseja ignorar isso e sair mesmo assim? GRenderWindow - + OpenGL not available! OpenGL não está disponível! - + yuzu has not been compiled with OpenGL support. yuzu não foi compilado com suporte OpenGL. - - + + Error while initializing OpenGL! Erro ao inicializar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. O seu GPU pode não suportar OpenGL, ou não tem os drivers gráficos mais recentes. - + Error while initializing OpenGL 4.6! Erro ao inicializar o OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 O teu GPU pode não suportar OpenGL 4.6, ou não tem os drivers gráficos mais recentes. - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Sua GPU pode não suportar uma ou mais extensões necessárias do OpenGL. Verifique se você possui a última versão dos drivers gráficos.<br><br>Renderizador GL:<br>%1<br><br>Extensões não suportadas:<br>%2 @@ -5254,153 +5345,153 @@ Deseja ignorar isso e sair mesmo assim? GameList - + Favorite Favorito - + Start Game Iniciar jogo - + Start Game without Custom Configuration Iniciar jogo sem configuração personalizada - + Open Save Data Location Abrir Localização de Dados Salvos - + Open Mod Data Location Abrir a Localização de Dados do Mod - + Open Transferable Pipeline Cache Abrir cache de pipeline transferível - + Remove Remover - + Remove Installed Update Remover Actualizações Instaladas - + Remove All Installed DLC Remover Todos os DLC Instalados - + Remove Custom Configuration Remover Configuração Personalizada - + Remove OpenGL Pipeline Cache Remover cache de pipeline do OpenGL - + Remove Vulkan Pipeline Cache Remover cache de pipeline do Vulkan - + Remove All Pipeline Caches Remover todos os caches de pipeline - + Remove All Installed Contents Remover Todos os Conteúdos Instalados - + Dump RomFS Despejar RomFS - + Dump RomFS to SDMC Extrair RomFS para SDMC - + Copy Title ID to Clipboard Copiar título de ID para a área de transferência - + Navigate to GameDB entry Navegue para a Entrada da Base de Dados de Jogos - + Properties Propriedades - + Scan Subfolders Examinar Sub-pastas - + Remove Game Directory Remover diretório do Jogo - + ▲ Move Up ▲ Mover para Cima - + ▼ Move Down ▼ Mover para Baixo - + Open Directory Location Abrir Localização do diretório - + Clear Limpar - + Name Nome - + Compatibility Compatibilidade - + Add-ons Add-ons - + File type Tipo de Arquivo - + Size Tamanho @@ -5409,81 +5500,61 @@ Deseja ignorar isso e sair mesmo assim? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfeito - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - O Jogo Funciona na Perfeição sem falhas de áudio ou gráficas, todas as funcionalidades testadas funcionam como planeadas sem -quaisquer soluções alternativas necessárias. - - - - Great - Ótimo - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - O Jogo funciona com pequenas falhas gráficas ou de áudio e pode ser jogado do principio ao fim. Pode exigir algumas -soluções alternativas. - - Okay - Ok - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - O Jogo funciona com grandes falhas gráficas ou de áudio, mas o jogo é jogável do principio ao fim com -soluções alternativas. + Game can be played without issues. + - Bad - Mau + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Jogo Funcional, mas com grandes falhas gráficas ou de áudio. Incapaz de progredir em áreas específicas devido a falhas -mesmo com soluções alternativas + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Introdução / Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - O Jogo não é jogável devido a grandes falhas gráficas ou de áudio. Não é possível passar da Tela -Inicial + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Não Inicia - + The game crashes when attempting to startup. O jogo trava ao tentar iniciar. - + Not Tested Não Testado - + The game has not yet been tested. O jogo ainda não foi testado. @@ -5491,7 +5562,7 @@ Inicial GameListPlaceholder - + Double-click to add a new folder to the game list Clique duas vezes para adicionar uma nova pasta à lista de jogos @@ -5504,12 +5575,12 @@ Inicial - + Filter: Filtro: - + Enter pattern to filter Digite o padrão para filtrar @@ -5845,42 +5916,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Jogadores + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5903,232 +5974,237 @@ Debug Message: &Arquivos recentes - + &Emulation &Emulação - + &View &Vista - + &Reset Window Size &Restaurar tamanho da janela - + &Debugging &Depurar - + Reset Window Size to &720p Restaurar tamanho da janela para &720p - + Reset Window Size to 720p Restaurar tamanho da janela para 720p - + Reset Window Size to &900p Restaurar tamanho da janela para &900p - + Reset Window Size to 900p Restaurar tamanho da janela para 900p - + Reset Window Size to &1080p Restaurar tamanho da janela para &1080p - + Reset Window Size to 1080p Restaurar tamanho da janela para 1080p - + + &Multiplayer + + + + &Tools &Ferramentas - + &TAS &TAS - + &Help &Ajuda - + &Install Files to NAND... &Instalar arquivos na NAND... - + L&oad File... C&arregar arquivo... - + Load &Folder... Carregar &pasta... - + E&xit &Sair - + &Pause &Pausa - + &Stop &Parar - + &Reinitialize keys... &Reinicializar chaves... - + &About yuzu &Sobre o yuzu - + Single &Window Mode Modo de &janela única - + Con&figure... Con&figurar... - + Display D&ock Widget Headers Exibir barra de títul&os de widgets afixados - + Show &Filter Bar Mostrar Barra de &Filtros - + Show &Status Bar Mostrar Barra de &Estado - + Show Status Bar Mostrar Barra de Estado - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room - Sair da sala - - - - Direct Connect to Room + &Browse Public Game Lobby - - Show Current Room + + &Create Room + + + + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen T&ela cheia - + &Restart &Reiniciar - + Load/Remove &Amiibo... Carregar/Remover &Amiibo... - + &Report Compatibility &Reportar compatibilidade - + Open &Mods Page Abrir Página de &Mods - + Open &Quickstart Guide Abrir &guia de início rápido - + &FAQ &Perguntas frequentes - + Open &yuzu Folder Abrir pasta &yuzu - + &Capture Screenshot &Captura de Tela - + &Configure TAS... &Configurar TAS - + Configure C&urrent Game... Configurar jogo atual... - + &Start &Começar - + &Reset &Restaurar - + R&ecord G&ravar @@ -6193,46 +6269,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Conectado - - - - Not Connected - + + Connected + Conectado + + + + New Messages Received + + + + Error Erro - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6333,8 +6404,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6422,42 +6493,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Títulos SD instalados - + Installed NAND Titles Títulos NAND instalados - + System Titles Títulos do sistema - + Add New Game Directory Adicionar novo diretório de jogos - + Favorites Favoritos @@ -6776,6 +6847,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nome + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6879,6 +7063,7 @@ p, li { white-space: pre-wrap; } + Handheld Portátil @@ -6918,11 +7103,6 @@ p, li { white-space: pre-wrap; } Docked Ancorado - - - Undocked - Desancorado - Vibration diff --git a/dist/languages/ru_RU.ts b/dist/languages/ru_RU.ts index 5bbf4e6b0..11d133fd7 100644 --- a/dist/languages/ru_RU.ts +++ b/dist/languages/ru_RU.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Отправить сообщение - + Members Участники - + %1 has joined %1 присоединился - + %1 has left %1 вышел - + %1 has been kicked %1 был выгнан - + %1 has been banned %1 был забанен - + %1 has been unbanned %1 был разбанен - + View Profile Посмотреть профиль - - + + Block Player Заблокировать игрока - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Когда вы блокируете игрока, вы больше не будете получать от него сообщения в чате.<br><br>Вы уверены, что хотите заблокировать %1? - + Kick Выгнать - + Ban Забанить - + Kick Player Выгнать игрока - + Are you sure you would like to <b>kick</b> %1? Вы уверены, что хотите <b>выгнать</b> %1? - + Ban Player Забанить игрока - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - %1 (%2/%3 участников) - подключился + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 участников) - подключено @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Сообщить о совместимости игры @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Если вы захотите отправить отчёт в </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">список совместимости yuzu</a><span style=" font-size:10pt;">, следующая информация будет собрана и отображена на сайте:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Информация о железе (ЦП / ГП / Операционная система)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Версия yuzu</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Подключённый аккаунт yuzu</li></ul></body></html> - - Perfect - Идеально + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Игра работает идеально, без звуковых или графических артефактов.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Отлично + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Игра работает с небольшими графическими или звуковыми артефактами и может быть пройдена от начала до конца. Могут потребоваться обходные пути.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Хорошо + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Игра работает с существенными графическими или звуковыми артефактами, но с обходными путями может быть пройдена.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Плохо + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Игра работает, но с существенными графическими или звуковыми артефактами. В некоторых местах невозможно пройти даже с обходными путями.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Вступление/Меню + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>В игру невозможно играть из-за графических или звуковых артефактов. Невозможно продвинуться дальше стартового меню.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Не запускается + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Игра вылетает при попытке запуска.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Независимо от скорости и производительности, насколько хорошо эта игра работает от начала до конца в текущей версии yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Спасибо за ваш отчет! - + Submitting Отправка - + Communication error Ошибка соединения - + An error occurred while sending the Testcase Произошла ошибка при отправке отчета - + Next Далее @@ -478,16 +518,14 @@ This would ban both their forum username and their IP address. These settings reduce accuracy for speed. - Эти настройки уменьшают точность ради скорости. Перевод этих настроек не очень точный, используйте английский язык по возможности. + Эти настройки уменьшают точность ради скорости. <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> - - <div>Эта опция повышает скорость, уменьшая точность сложенных умноженных инструкций на ЦП без поддержки FMA.</div> - + @@ -499,9 +537,7 @@ This would ban both their forum username and their IP address. <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> - - <div>Эта опция повышает скорость работы некоторых функций с плавающей запятой за счет использования менее точных родных приближений.</div> - + @@ -513,9 +549,7 @@ This would ban both their forum username and their IP address. <div>This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.</div> - - <div>Эта опция повышает скорость работы 32-битных ASIMD-функций с плавающей запятой, работая с неправильными режимами округления.</div> - + @@ -527,42 +561,36 @@ This would ban both their forum username and their IP address. <div>This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions.</div> - - <div>Эта опция повышает скорость, убирая проверку NaN. Обратите внимание, что это также снижает точность некоторых инструкций с плавающей точкой. </div> - + Inaccurate NaN handling - Неправильная обработка NaN + <div>This option improves speed by eliminating a safety check before every memory read/write in guest. Disabling it may allow a game to read/write the emulator's memory.</div> - - <div>Эта опция повышает скорость работы за счет устранения проверки безопасности перед каждым чтением/записью памяти у гостя. Отключение этой опции может позволить игре читать/записывать память эмулятора.</div> - + Disable address space checks - Отключить проверку адресного пространства + <div>This option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions. Please note this may result in deadlocks and other race conditions.</div> - - <div>Эта опция повышает скорость, полагаясь только на семантику cmpxchg для обеспечения безопасности инструкций исключительного доступа. Обратите внимание, что это может привести к тупиковым ситуациям и другим условиям гонки.</div> - + Ignore global monitor - Игнорировать глобальный монитор + @@ -599,95 +627,79 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> - - <div style="white-space: nowrap">Эта оптимизация ускоряет доступ гостевой программы к памяти.</div> - <div style="white-space: nowrap">Включение этой функции встраивает доступ к PageTable::pointers в выданный код.</div> - <div style="white-space: nowrap">Отключение этой функции заставит все обращения к памяти проходить через функции Memory::Read/Memory::Write.</div> - + Enable inline page tables - Включить встроенные таблицы страниц + <div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div> - - <div>Эта оптимизация позволяет избежать поиска диспетчера, позволяя излучаемым базовым блокам перепрыгивать непосредственно на другие базовые блоки, если целевой ПК является статическим.</div> - + Enable block linking - Разрешить связывание блоков + <div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div> - - <div>Эта оптимизация позволяет избежать поиска диспетчера, отслеживая потенциальные адреса возврата BL-инструкций. Это приблизительно соответствует тому, что происходит с буфером стека возвратов на реальном ЦП.</div> - + Enable return stack buffer - Включить буфер стека возврата + <div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div> - - <div>Включите двухуровневую систему диспетчеризации. Более быстрый диспетчер, написанный на ассемблере, имеет небольшой MRU кэш пунктов назначения прыжков используется в первую очередь. Если это не удается, диспетчер возвращается к более медленному диспетчеру C++.</div> - + Enable fast dispatcher - Включить быстрый диспетчер + <div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div> - - <div>Обеспечивает ИК-оптимизацию, уменьшающую ненужный доступ к структуре контекста процессора.</div> - + Enable context elimination - Включить исключение контекста + <div>Enables IR optimizations that involve constant propagation.</div> - - <div>Обеспечивает ИК-оптимизацию, которая подразумевает постоянное распространение.</div> - + Enable constant propagation - Включить постоянное распространение + <div>Enables miscellaneous IR optimizations.</div> - - <div>Обеспечивает различные ИК-оптимизации.</div> - + @@ -700,15 +712,12 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> - - <div style="white-space: nowrap">При включении этого параметра смещение срабатывает только в том случае, если доступ пересекает границу страницы.</div> - <div style="white-space: nowrap">При отключении, во всех случаях неправильного доступа срабатывает несовпадение.</div> - + Enable misalignment check reduction - Включить снижение проверок на неправильное выравнивание + @@ -717,16 +726,12 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div> - - <div style="white-space: nowrap">Эта оптимизация ускоряет доступ гостевой программы к памяти.</div> - <div style="white-space: nowrap">Включение этой оптимизации приводит к тому, что чтение/запись гостевой памяти производится непосредственно в память и использует MMU хоста.</div> - <div style="white-space: nowrap">Отключение этой функции заставляет все обращения к памяти использовать программную эмуляцию MMU.</div> - + Enable Host MMU Emulation (general memory instructions) - Включить эмуляцию MMU хоста (инструкции общей памяти) + @@ -735,16 +740,12 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> - - <div style="white-space: nowrap">Эта оптимизация ускоряет эксклюзивный доступ гостевой программы к памяти.</div> - <div style="white-space: nowrap">Включение этой оптимизации приводит к тому, что чтение/запись гостевой эксклюзивной памяти производится непосредственно в память и не использует MMU хоста.</div> - <div style="white-space: nowrap">Отключение этой функции заставляет все эксклюзивные доступы к памяти использовать эмуляцию программного MMU.</div> - + Enable Host MMU Emulation (exclusive memory instructions) - Включить эмуляцию MMU хоста (инструкции экслюзивной памяти) + @@ -752,15 +753,12 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div> - - <div style="white-space: nowrap">Эта оптимизация ускоряет эксклюзивный доступ гостевой программы к памяти.</div> - <div style="white-space: nowrap">Его включение снижает накладные расходы fastmem при отказе эксклюзивных обращений к памяти.</div> - + Enable recompilation of exclusive memory instructions - Включить перекомпиляцию инструкций экслюзивной памяти + @@ -778,7 +776,7 @@ This would ban both their forum username and their IP address. Enable GDB Stub - Включить GDB Stub + @@ -843,12 +841,12 @@ This would ban both their forum username and their IP address. When checked, it enables Nsight Aftermath crash dumps - Если включено, включает дампы крашей Nsight Aftermath + Enable Nsight Aftermath - Включить Nsight Aftermath + @@ -863,22 +861,22 @@ This would ban both their forum username and their IP address. When checked, it will dump all the macro programs of the GPU - Если включено, будет дампить все макропрограммы ГП + Dump Maxwell Macros - Дамп макросов Maxwell + When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower - Если включено, отключает компилятор макроса Just In Time. Включение опции делает игры медленнее + Disable Macro JIT - Отключить Макрос JIT + @@ -893,12 +891,12 @@ This would ban both their forum username and their IP address. When checked, it executes shaders without loop logic changes - Если включено, производит выполнение шейдеров без изменения логики цикла + Disable Loop safety checks - Отключить проверку безопасности цикла + @@ -908,22 +906,22 @@ This would ban both their forum username and their IP address. Enable Verbose Reporting Services** - Включить службу отчётов в развернутом виде** + Enable FS Access Log - Включить журнал доступа к FS + Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer. - Включите эту опцию, чтобы выводить на консоль последний сгенерированный список аудиокоманд. Влияет только на игры, использующие аудио рендерер. + Dump Audio Commands To Console** - Дамп аудиокоманд в консоль** + @@ -933,7 +931,7 @@ This would ban both their forum username and their IP address. Advanced - Дополнительно + Расширенные @@ -948,12 +946,12 @@ This would ban both their forum username and their IP address. Enable Debug Asserts - Включить отладочные сигналы + Enable Auto-Stub** - Включить Автоподставку** + @@ -968,12 +966,12 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Позволяет yuzu проверять наличие рабочей среды Vulkan при запуске программы. Отключите эту опцию, если это вызывает проблемы с тем, что внешние программы видят yuzu. Perform Startup Vulkan Check - + Выполнять проверку Vulkan при запуске @@ -983,17 +981,17 @@ This would ban both their forum username and their IP address. Restart Required - + Требуется перезапуск yuzu is required to restart in order to apply this setting. - + yuzu необходимо перезапустить, чтобы применить эту настройку. Web applet not compiled - + Веб-апплет не скомпилирован @@ -1082,7 +1080,7 @@ This would ban both their forum username and their IP address. GraphicsAdvanced - ГрафикаДополительно + ГрафикаРасширенные @@ -1234,7 +1232,7 @@ This would ban both their forum username and their IP address. Select Gamecard Path... - Выберите папку с картриджами... + Выберите папку для картриджей... @@ -1244,7 +1242,7 @@ This would ban both their forum username and their IP address. Select Mod Load Directory... - Выберите папку с модами... + Выберите папку для модов... @@ -1445,117 +1443,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + Заставить 16:10 + + + Stretch to Window Растянуть до окна - + Resolution: Разрешение: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [ЭКСПЕРИМЕНТАЛЬНО] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [ЭКСПЕРИМЕНТАЛЬНО] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Фильтр адаптации окна: - + Nearest Neighbor Ближайший сосед - + Bilinear Билинейный - + Bicubic Бикубический - + Gaussian Гаусс - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Только для Vulkan) - + Anti-Aliasing Method: Метод сглаживания: - + None Выкл. - + FXAA FXAA - - + + Use global background color Использовать общий фоновый цвет - + Set background color: Установить фоновый цвет: - + Background Color: Фоновый цвет: @@ -1575,7 +1578,7 @@ This would ban both their forum username and their IP address. Advanced - Дополнительно + Расширенные @@ -1600,7 +1603,7 @@ This would ban both their forum username and their IP address. Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental. - Включает асинхронную компиляцию шейдеров, что уменьшит разрывы шейдеров. Функция является экспериментальной. + Включает асинхронную компиляцию шейдеров, что уменьшит зависания из-за шейдеров. Функция является экспериментальной. @@ -1630,7 +1633,7 @@ This would ban both their forum username and their IP address. Anisotropic Filtering: - Анизотропная Фильтрация: + Анизотропная фильтрация: @@ -1698,7 +1701,7 @@ This would ban both their forum username and their IP address. Hotkey - Горячая Клавиша + Горячая клавиша @@ -1746,17 +1749,17 @@ This would ban both their forum username and their IP address. Conflicting Button Sequence - Конфликтующее сочетание клавиш + Конфликтующее сочетание кнопок The default button sequence is already assigned to: %1 - Сочетание по умолчанию уже назначено на: %1 + Сочетание кнопок по умолчанию уже назначено на: %1 The default key sequence is already assigned to: %1 - Сочетание по умолчанию уже назначено на: %1 + Сочетание клавиш по умолчанию уже назначено на: %1 @@ -1818,7 +1821,7 @@ This would ban both their forum username and their IP address. Advanced - Дополнительно + Расширенные @@ -1922,7 +1925,7 @@ This would ban both their forum username and their IP address. Joycon Colors - Цвета Joycon'ов + Цвета Joy-Con'ов @@ -1939,7 +1942,7 @@ This would ban both their forum username and their IP address. L Body - Левый + Левый контроллер @@ -1951,7 +1954,7 @@ This would ban both their forum username and their IP address. L Button - Левая кнопка + Кнопка L @@ -1963,7 +1966,7 @@ This would ban both their forum username and their IP address. R Body - Правый + Правый контроллер @@ -1975,7 +1978,7 @@ This would ban both their forum username and their IP address. R Button - Правая кнопка + Кнопка R @@ -2035,7 +2038,7 @@ This would ban both their forum username and their IP address. Advanced - Дополнительно + Расширенные @@ -2108,7 +2111,7 @@ This would ban both their forum username and their IP address. Motion / Touch - Движение и/или сенсор + Движение и сенсор @@ -2152,7 +2155,7 @@ This would ban both their forum username and their IP address. Left Stick - Левый стик + Левый мини-джойстик @@ -2239,7 +2242,7 @@ This would ban both their forum username and their IP address. D-Pad - Крестовина + Кнопки направлений @@ -2278,7 +2281,7 @@ This would ban both their forum username and their IP address. Home - Домой + Home @@ -2350,7 +2353,7 @@ This would ban both their forum username and their IP address. Right Stick - Правый стик + Правый мини-джойстик @@ -2413,14 +2416,14 @@ This would ban both their forum username and their IP address. Map Analog Stick - Задать аналоговый стик + Задать аналоговый мини-джойстик After pressing OK, first move your joystick horizontally, and then vertically. To invert the axes, first move your joystick vertically, and then horizontally. - После нажатия на ОК, двигайте ваш джойстик горизонтально, а затем вертикально. -Чтобы инвертировать оси, сначала двигайте ваш джойстик вертикально, а затем горизонтально. + После нажатия на ОК, двигайте ваш мини-джойстик горизонтально, а затем вертикально. +Чтобы инвертировать оси, сначала двигайте ваш мини-джойстик вертикально, а затем горизонтально. @@ -2448,17 +2451,17 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Dual Joycons - Двойные Joycon'ы + Двойные Joy-Con'ы Left Joycon - Левый Joycon + Левый Joy-Сon Right Joycon - Правый Joycon + Правый Joy-Сon @@ -2508,12 +2511,12 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Control Stick - Стик управления + Мини-джойстик управления C-Stick - C-Стик + C-Джойстик @@ -2605,7 +2608,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Configure Motion / Touch - Настройка движения и/или сенсора + Настройка движения и сенсора @@ -2923,37 +2926,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Текущий пользователь - + Username Имя пользователя - + Set Image Выбрать изображение - + Add Добавить - + Rename Переименовать - + Remove Удалить - + Profile management is available only when game is not running. Управление профилями недоступно пока запущена игра. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2961,96 +2964,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username Введите имя пользователя - + Users Пользователи - + Enter a username for the new user: Введите имя пользователя для нового профиля: - + Enter a new username: Введите новое имя пользователя: - - Confirm Delete - Подтвердите удаление - - - - You are about to delete user with name "%1". Are you sure? - Вы собираетесь удалить пользователя "%1". Вы уверены? - - - + Select User Image Выберите изображение пользователя - + JPEG Images (*.jpg *.jpeg) Изображения JPEG (*.jpg, *.jpeg) - + Error deleting image Ошибка при удалении изображения - + Error occurred attempting to overwrite previous image at: %1. Ошибка при попытке перезаписи предыдущего изображения в: %1. - + Error deleting file Ошибка при удалении файла - + Unable to delete existing file: %1. Не удалось удалить существующий файл: %1. - + Error creating user image directory Ошибка при создании папки пользовательских изображений - + Unable to create directory %1 for storing user images. Не получилось создать папку %1 для хранения изображений пользователя. - + Error copying user image Ошибка при копировании изображения пользователя - + Unable to copy image from %1 to %2 Не получилось скопировать изображение из %1 в %2 - + Error resizing user image Ошибка при изменении размера изображения пользователя - + Unable to resize image Невозможно изменить размер изображения + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Подтвердите удаление + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3061,7 +3073,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< If you want to use this controller configure player 1 as right controller and player 2 as dual joycon before starting the game to allow this controller to be detected properly. - Если вы хотите использовать этот контроллер, настройте игрока 1 как правый контроллер, а игрока 2 как двойной Joycon перед началом игры, чтобы этот контроллер был обнаружен правильно. + Если вы хотите использовать этот контроллер, настройте игрока 1 как правый контроллер, а игрока 2 как двойной Joy-Сon перед началом игры, чтобы этот контроллер был обнаружен правильно. @@ -3368,7 +3380,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Zulu - Зулус + Зулусы @@ -3871,56 +3883,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + Показать список совместимости + + + Show Add-Ons Column Показывать столбец дополнений - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Размер иконки игры: - + Folder Icon Size: Размер иконки папки: - + Row 1 Text: - Строка 1: + Текст 1-ой строки: - + Row 2 Text: - Строка 2: + Текст 2-ой строки: - + Screenshots Скриншоты - + Ask Where To Save Screenshots (Windows Only) Спрашивать куда сохранять скриншоты (Только для Windows) - + Screenshots Path: Папка для скриншотов: - + ... ... - + Select Screenshots Path... Выберите папку для скриншотов... - + <System> <System> @@ -4051,7 +4078,7 @@ Drag points to change position, or double-click table cells to edit values. What is my token? - Что такое токен? + Что такое токен и где его найти? @@ -4106,7 +4133,7 @@ Drag points to change position, or double-click table cells to edit values. <a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">What is my token?</span></a> - <a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">Что такое токен?</span></a> + <a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">Что такое токен и где его найти?</span></a> @@ -4134,19 +4161,19 @@ Drag points to change position, or double-click table cells to edit values. Unverified, please click Verify before saving configuration Tooltip - + Не подтверждено, пожалуйста нажмите кнопку Подтвердить прежде чем сохранять конфигурацию. Verifying... - Проверка... + Подтверждение... Verified Tooltip - + Потверждён @@ -4229,12 +4256,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting Подключение - + Connect Подключиться @@ -4242,488 +4269,491 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Анонимные данные собираются для того,</a> чтобы помочь улучшить работу yuzu. <br/><br/>Хотели бы вы делиться данными об использовании с нами? - + Telemetry Телеметрия - + Broken Vulkan Installation Detected Обнаружена поврежденная установка Vulkan - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Не удалось выполнить инициализацию Vulkan во время загрузки.<br><br>Нажмите <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>здесь для получения инструкций по устранению проблемы</a>. - + Loading Web Applet... Загрузка веб-апплета... - - + + Disable Web Applet Отключить веб-апплет - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Отключение веб-апплета может привести к неожиданному поведению и должно использоваться только с Super Mario 3D All-Stars. Вы уверены, что хотите отключить веб-апплет? (Его можно снова включить в настройках отладки.) - + The amount of shaders currently being built Количество создаваемых шейдеров на данный момент - + The current selected resolution scaling multiplier. Текущий выбранный множитель масштабирования разрешения. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Текущая скорость эмуляции. Значения выше или ниже 100% указывают на то, что эмуляция идет быстрее или медленнее, чем на Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Количество кадров в секунду в данный момент. Значение будет меняться между играми и сценами. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Время, которое нужно для эмуляции 1 кадра Switch, не принимая во внимание ограничение FPS или вертикальную синхронизацию. Для эмуляции в полной скорости значение должно быть не больше 16,67 мс. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files [&C] Очистить недавние файлы - + &Continue [&C] Продолжить - + &Pause [&P] Пауза - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping В yuzu запущена игра - + Warning Outdated Game Format Предупреждение устаревший формат игры - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Для этой игры вы используете разархивированный формат ROM'а, который является устаревшим и был заменен другими, такими как NCA, NAX, XCI или NSP. В разархивированных каталогах ROM'а отсутствуют иконки, метаданные и поддержка обновлений. <br><br>Для получения информации о различных форматах Switch, поддерживаемых yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>просмотрите нашу вики</a>. Это сообщение больше не будет отображаться. - - + + Error while loading ROM! Ошибка при загрузке ROM'а! - + The ROM format is not supported. Формат ROM'а не поддерживается. - + An error occurred initializing the video core. Произошла ошибка при инициализации видеоядра. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - yuzu столкнулся с ошибкой при запуске видеоядра. Обычно это вызвано устаревшими драйверами GPU, включая интегрированные. Проверьте журнал для получения более подробной информации. Дополнительную информацию о доступе к журналу смотрите на следующей странице: <a href='https://yuzu-emu.org/help/reference/log-files/'>Как загрузить файл журнала</a>. + yuzu столкнулся с ошибкой при запуске видеоядра. Обычно это вызвано устаревшими драйверами ГП, включая интегрированные. Проверьте журнал для получения более подробной информации. Дополнительную информацию о доступе к журналу смотрите на следующей странице: <a href='https://yuzu-emu.org/help/reference/log-files/'>Как загрузить файл журнала</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Ошибка при загрузке ROM'а! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Пожалуйста, следуйте <a href='https://yuzu-emu.org/help/quickstart/'>краткому руководству пользователя yuzu</a> чтобы пере-дампить ваши файлы<br>Вы можете обратиться к вики yuzu</a> или Discord yuzu</a> для помощи. - + An unknown error occurred. Please see the log for more details. Произошла неизвестная ошибка. Пожалуйста, проверьте журнал для подробностей. - + (64-bit) (64-х битный) - + (32-bit) (32-х битный) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Сохранения - + Mod Data Данные модов - + Error Opening %1 Folder Ошибка при открытии папки %1 - - + + Folder does not exist! Папка не существует! - + Error Opening Transferable Shader Cache Ошибка при открытии переносного кэша шейдеров - + Failed to create the shader cache directory for this title. Не удалось создать папку кэша шейдеров для этой игры. - - Contents - Содержание + + Error Removing Contents + - - Update - Обновление + + Error Removing Update + - - DLC - Загружаемый контент + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Удалить запись - - Remove Installed Game %1? - Удалить установленную игру %1? - - - - - - - - + + + + + + Successfully Removed Успешно удалено - + Successfully removed the installed base game. Установленная игра успешно удалена. - - - - Error Removing %1 - Ошибка при удалении %1 - - - + The base game is not installed in the NAND and cannot be removed. Игра не установлена в NAND и не может быть удалена. - + Successfully removed the installed update. Установленное обновление успешно удалено. - + There is no update installed for this title. Для этой игры не было установлено обновление. - + There are no DLC installed for this title. Для этой игры не был установлен загружаемый контент. - + Successfully removed %1 installed DLC. Установленный загружаемый контент %1 был успешно удалён - + Delete OpenGL Transferable Shader Cache? Удалить переносной кэш шейдеров OpenGL? - + Delete Vulkan Transferable Shader Cache? Удалить переносной кэш шейдеров Vulkan? - + Delete All Transferable Shader Caches? Удалить весь переносной кэш шейдеров? - + Remove Custom Game Configuration? Удалить пользовательскую настройку игры? - + Remove File Удалить файл - - + + Error Removing Transferable Shader Cache Ошибка при удалении переносного кэша шейдеров - - + + A shader cache for this title does not exist. Кэш шейдеров для этой игры не существует. - + Successfully removed the transferable shader cache. Переносной кэш шейдеров успешно удалён. - + Failed to remove the transferable shader cache. Не удалось удалить переносной кэш шейдеров. - - + + Error Removing Transferable Shader Caches Ошибка при удалении переносного кэша шейдеров - + Successfully removed the transferable shader caches. Переносной кэш шейдеров успешно удален. - + Failed to remove the transferable shader cache directory. Ошибка при удалении папки переносного кэша шейдеров. - - + + Error Removing Custom Configuration Ошибка при удалении пользовательской настройки - + A custom configuration for this title does not exist. Пользовательская настройка для этой игры не существует. - + Successfully removed the custom game configuration. Пользовательская настройка игры успешно удалена. - + Failed to remove the custom game configuration. Не удалось удалить пользовательскую настройку игры. - - + + RomFS Extraction Failed! Не удалось извлечь RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Произошла ошибка при копировании файлов RomFS или пользователь отменил операцию. - + Full Полный - + Skeleton Скелет - + Select RomFS Dump Mode Выберите режим дампа RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Пожалуйста, выберите, как вы хотите выполнить дамп RomFS. <br>Полный скопирует все файлы в новую папку, в то время как <br>скелет создаст только структуру папок. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root В %1 недостаточно свободного места для извлечения RomFS. Пожалуйста, освободите место или выберите другую папку для дампа в Эмуляция > Настройка > Система > Файловая система > Корень дампа - + Extracting RomFS... Извлечение RomFS... - - + + Cancel Отмена - + RomFS Extraction Succeeded! Извлечение RomFS прошло успешно! - + The operation completed successfully. Операция выполнена. - + Error Opening %1 Ошибка открытия %1 - + Select Directory Выбрать папку - + Properties Свойства - + The game properties could not be loaded. Не удалось загрузить свойства игры. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Исполняемый файл Switch (%1);;Все файлы (*.*) - + Load File Загрузить файл - + Open Extracted ROM Directory Открыть папку извлечённого ROM'а - + Invalid Directory Selected Выбрана недопустимая папка - + The directory you have selected does not contain a 'main' file. Папка, которую вы выбрали, не содержит файла 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Устанавливаемый файл Switch (*.nca, *.nsp, *.xci);;Архив контента Nintendo (*.nca);;Пакет подачи Nintendo (*.nsp);;Образ картриджа NX (*.xci) - + Install Files Установить файлы - + %n file(s) remaining Остался %n файлОсталось %n файл(ов)Осталось %n файл(ов)Осталось %n файл(ов) - + Installing file "%1"... Установка файла "%1"... - - + + Install Results - Установить результаты + Результаты установки - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Чтобы избежать возможных конфликтов, мы не рекомендуем пользователям устанавливать игры в NAND. Пожалуйста, используйте эту функцию только для установки обновлений и загружаемого контента. - + %n file(s) were newly installed %n файл был недавно установлен @@ -4733,7 +4763,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n файл был перезаписан @@ -4743,7 +4773,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n файл не удалось установить @@ -4753,391 +4783,410 @@ Please, only use this feature to install updates and DLC. - + System Application Системное приложение - + System Archive Системный архив - + System Application Update Обновление системного приложения - + Firmware Package (Type A) Пакет прошивки (Тип А) - + Firmware Package (Type B) Пакет прошивки (Тип Б) - + Game Игра - + Game Update Обновление игры - + Game DLC Загружаемый контент игры - + Delta Title Дельта-титул - + Select NCA Install Type... Выберите тип установки NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Пожалуйста, выберите тип приложения, который вы хотите установить для этого NCA: (В большинстве случаев, подходит стандартный выбор «Игра».) - + Failed to Install Ошибка установки - + The title type you selected for the NCA is invalid. Тип приложения, который вы выбрали для NCA, недействителен. - + File not found Файл не найден - + File "%1" not found Файл "%1" не найден - + OK ОК - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Отсутствует аккаунт yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Чтобы отправить отчет о совместимости игры, необходимо привязать свою учетную запись yuzu.<br><br/>Чтобы привязать свою учетную запись yuzu, перейдите в раздел Эмуляция &gt; Параметры &gt; Сеть. - + Error opening URL Ошибка при открытии URL - + Unable to open the URL "%1". Не удалось открыть URL: "%1". - + TAS Recording Запись TAS - + Overwrite file of player 1? Перезаписать файл игрока 1? - + Invalid config detected Обнаружена недопустимая конфигурация - + Handheld controller can't be used on docked mode. Pro controller will be selected. Портативный контроллер не может быть использован в режиме док-станции. Будет выбран контроллер Pro. - - - Error - Ошибка - - - - - The current game is not looking for amiibos - Текущая игра не ищет amiibo - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Текущий amiibo был убран - + + Error + Ошибка + + + + + The current game is not looking for amiibos + Текущая игра не ищет amiibo + + + Amiibo File (%1);; All Files (*.*) Файл Amiibo (%1);; Все Файлы (*.*) - + Load Amiibo Загрузить Amiibo - + Error loading Amiibo data Ошибка загрузки данных Amiibo - - Unable to load Amiibo data. - Невозможно загрузить данные Amiibo. + + The selected file is not a valid amiibo + Выбранный файл не является допустимым amiibo - + + The selected file is already on use + Выбранный файл уже используется + + + + An unknown error occurred + Произошла неизвестная ошибка + + + Capture Screenshot Сделать скриншот - + PNG Image (*.png) Изображение PNG (*.png) - + TAS state: Running %1/%2 Состояние TAS: Выполняется %1/%2 - + TAS state: Recording %1 Состояние TAS: Записывается %1 - + TAS state: Idle %1/%2 Состояние TAS: Простой %1/%2 - + TAS State: Invalid Состояние TAS: Неверное - + &Stop Running [&S] Остановка - + &Start [&S] Начать - + Stop R&ecording [&E] Закончить запись - + R&ecord [&E] Запись - + Building: %n shader(s) Постройка: %n шейдерПостройка: %n шейдер(ов)Постройка: %n шейдер(ов)Постройка: %n шейдер(ов) - + Scale: %1x %1 is the resolution scaling factor Масштаб: %1x - + Speed: %1% / %2% Скорость: %1% / %2% - + Speed: %1% Скорость: %1% - + Game: %1 FPS (Unlocked) Игра: %1 FPS (Неограниченно) - + Game: %1 FPS Игра: %1 FPS - + Frame: %1 ms Кадр: %1 мс - + GPU NORMAL ГП НОРМАЛЬНО - + GPU HIGH ГП ВЫСОКО - + GPU EXTREME ГП ЭКСТРИМ - + GPU ERROR ГП ОШИБКА - + DOCKED В ДОК-СТАНЦИИ - + HANDHELD ПОРТАТИВНЫЙ - + NEAREST БЛИЖАЙШИЙ - - + + BILINEAR БИЛИНЕЙНЫЙ - + BICUBIC БИКУБИЧЕСКИЙ - + GAUSSIAN ГАУСС - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA БЕЗ СГЛАЖИВАНИЯ - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Игра, которую вы пытаетесь загрузить, требует, чтобы дополнительные файлы были сдамплены с вашего Switch перед началом игры. <br/><br/>Для получения дополнительной информации о дампе этих файлов см. следующую вики: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Дамп системных архивов и общих шрифтов с консоли</a>. <br/><br/>Хотите вернуться к списку игр? Продолжение эмуляции может привести к сбоям, повреждению сохраненных данных или другим ошибкам. - + yuzu was unable to locate a Switch system archive. %1 yuzu не удалось найти системный архив Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu не удалось найти системный архив Switch: %1. %2 - + System Archive Not Found Системный архив не найден - + System Archive Missing Отсутствует системный архив - + yuzu was unable to locate the Switch shared fonts. %1 yuzu не удалось найти общие шрифты Switch. %1 - + Shared Fonts Not Found Общие шрифты не найдены - + Shared Font Missing Общие шрифты отсутствуют - + Fatal Error Фатальная ошибка - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu столкнулся с фатальной ошибкой, проверьте журнал для получения более подробной информации. Для получения дополнительной информации о доступе к журналу откройте следующую страницу: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Как загрузить файл журнала</a>.<br/><br/>Вы хотите вернуться к списку игр? Продолжение эмуляции может привести к сбоям, повреждению сохранений или другим ошибкам. - + Fatal Error encountered Произошла фатальная ошибка - + Confirm Key Rederivation Подтвердите перерасчет ключа - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5154,37 +5203,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Это удалит ваши автоматически сгенерированные файлы ключей и повторно запустит модуль расчета ключей. - + Missing fuses Отсутствуют предохранители - + - Missing BOOT0 - Отсутствует BOOT0 - + - Missing BCPKG2-1-Normal-Main - Отсутствует BCPKG2-1-Normal-Main - + - Missing PRODINFO - Отсутствует PRODINFO - + Derivation Components Missing Компоненты расчета отсутствуют - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Ключи шифрования отсутствуют. <br>Пожалуйста, следуйте <a href='https://yuzu-emu.org/help/quickstart/'>краткому руководству пользователя yuzu</a>, чтобы получить все ваши ключи, прошивку и игры.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5193,39 +5242,39 @@ on your system's performance. от производительности вашей системы. - + Deriving Keys Получение ключей - + Select RomFS Dump Target Выберите цель для дампа RomFS - + Please select which RomFS you would like to dump. Пожалуйста, выберите, какой RomFS вы хотите сдампить. - + Are you sure you want to close yuzu? Вы уверены, что хотите закрыть yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Вы уверены, что хотите остановить эмуляцию? Любой несохраненный прогресс будет потерян. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5237,38 +5286,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL не доступен! - + yuzu has not been compiled with OpenGL support. yuzu не был скомпилирован с поддержкой OpenGL. - - + + Error while initializing OpenGL! Ошибка при инициализации OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Ваш ГП может не поддерживать OpenGL, или у вас установлен устаревший графический драйвер. - + Error while initializing OpenGL 4.6! Ошибка при инициализации OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Ваш ГП может не поддерживать OpenGL 4.6, или у вас установлен устаревший графический драйвер.<br><br>Рендерер GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Ваш ГП может не поддерживать одно или несколько требуемых расширений OpenGL. Пожалуйста, убедитесь в том, что у вас установлен последний графический драйвер.<br><br>Рендерер GL:<br>%1<br><br>Неподдерживаемые расширения:<br>%2 @@ -5276,153 +5325,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite Избранное - + Start Game Запустить игру - + Start Game without Custom Configuration Запустить игру без пользовательской настройки - + Open Save Data Location Открыть папку для сохранений - + Open Mod Data Location Открыть папку для модов - + Open Transferable Pipeline Cache Открыть переносной кэш конвейера - + Remove Удалить - + Remove Installed Update Удалить установленное обновление - + Remove All Installed DLC Удалить весь установленный загружаемый контент - + Remove Custom Configuration Удалить пользовательскую настройку - + Remove OpenGL Pipeline Cache Удалить кэш конвейера OpenGL - + Remove Vulkan Pipeline Cache Удалить кэш конвейера Vulkan - + Remove All Pipeline Caches Удалить весь кэш конвейеров - + Remove All Installed Contents Удалить все установленное содержимое - + Dump RomFS Дамп RomFS - + Dump RomFS to SDMC Сдампить RomFS в SDMC - + Copy Title ID to Clipboard Скопировать идентификатор приложения в буфер обмена - + Navigate to GameDB entry Перейти к странице GameDB - + Properties Свойства - + Scan Subfolders Сканировать подпапки - + Remove Game Directory Удалить папку с играми - + ▲ Move Up ▲ Переместить вверх - + ▼ Move Down ▼ Переместить вниз - + Open Directory Location Открыть расположение папки - + Clear Очистить - + Name Имя - + Compatibility Совместимость - + Add-ons Дополнения - + File type Тип файла - + Size Размер @@ -5431,81 +5480,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Идеально - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Игра работает безупречно, без звуковых или графических артефактов, все протестированные функции работают без -обходных путей. - - - - Great - Отлично - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Игра работает с небольшими графическими или звуковыми артефактами и может быть -пройдена от начала до конца. Могут потребоваться обходные пути. - - Okay - Нормально - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Игра работает с существенными графическими или звуковыми артефактами, но может -быть пройдена с использованием обходных путей. + Game can be played without issues. + - Bad - Плохо + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Игра работает, но с существенными графическими или звуковыми артефактами. -В некоторых частях невозможно продвинуться даже с обходными путями. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Вступление/Меню - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - В игру невозможно играть из-за графических или звуковых артефактов. -Невозможно продвинуться дальше стартового экрана. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Не запускается - + The game crashes when attempting to startup. Игра вылетает при запуске. - + Not Tested Не проверено - + The game has not yet been tested. Игру ещё не проверяли на совместимость. @@ -5513,7 +5542,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Нажмите дважды, чтобы добавить новую папку в список игр @@ -5526,12 +5555,12 @@ Screen. %1 из %n результат(ов)%1 из %n результат(ов)%1 из %n результат(ов)%1 из %n результат(ов) - + Filter: Поиск: - + Enter pattern to filter Введите текст для поиска @@ -5601,7 +5630,7 @@ Screen. Host Room - Комната хоста + Создать комнату @@ -5868,42 +5897,42 @@ Debug Message: Обновить лобби - + Password Required to Join Для входа необходим пароль - + Password: Пароль: - - Room Name - Название комнаты - - - - Preferred Game - Предпочтительная игра - - - - Host - Хост - - - + Players Игроки + Room Name + Название комнаты + + + + Preferred Game + Предпочтительная игра + + + + Host + Хост + + + Refreshing Обновление - + Refresh List Обновить список @@ -5926,232 +5955,237 @@ Debug Message: [&R] Недавние файлы - + &Emulation [&E] Эмуляция - + &View [&V] Вид - + &Reset Window Size [&R] Сбросить размер окна - + &Debugging [&D] Отладка - + Reset Window Size to &720p Сбросить размер окна до &720p - + Reset Window Size to 720p Сбросить размер окна до 720p - + Reset Window Size to &900p Сбросить размер окна до &900p - + Reset Window Size to 900p Сбросить размер окна до 900p - + Reset Window Size to &1080p Сбросить размер окна до &1080p - + Reset Window Size to 1080p Сбросить размер окна до 1080p - + + &Multiplayer + [&M] Мультиплеер + + + &Tools [&T] Инструменты - + &TAS [&T] TAS - + &Help [&H] Помощь - + &Install Files to NAND... [&I] Установить файлы в NAND... - + L&oad File... [&O] Загрузить файл... - + Load &Folder... [&F] Загрузить папку... - + E&xit [&X] Выход - + &Pause [&P] Пауза - + &Stop [&S] Стоп - + &Reinitialize keys... [&R] Переинициализировать ключи... - + &About yuzu [&A] О yuzu - + Single &Window Mode [&W] Режим одного окна - + Con&figure... [&F] Параметры... - + Display D&ock Widget Headers [&O] Отображать заголовки виджетов дока - + Show &Filter Bar [&F] Показать панель поиска - + Show &Status Bar [&S] Показать панель статуса - + Show Status Bar Показать панель статуса - - - Browse Public Game Lobby - Просмотреть публичные игровые лобби - - - - Create Room - Создать комнату - - Leave Room - Покинуть комнату + &Browse Public Game Lobby + [&B] Просмотреть публичные игровые лобби - - Direct Connect to Room - Прямое подключение к комнате + + &Create Room + [&C] Создать комнату - - Show Current Room - Показать текущую комнау + + &Leave Room + [&L] Покинуть комнату - F&ullscreen - [&U] Полнокэранный + &Direct Connect to Room + [&D] Прямое подключение к комнате + &Show Current Room + [&S] Показать текущую комнату + + + + F&ullscreen + [&U] Полноэкранный + + + &Restart [&R] Перезапустить - + Load/Remove &Amiibo... [&A] Загрузить/Удалить Amiibo... - + &Report Compatibility [&R] Сообщить о совместимости - + Open &Mods Page [&M] Открыть страницу модов - + Open &Quickstart Guide [&Q] Открыть руководство пользователя - + &FAQ [&F] ЧАВО - + Open &yuzu Folder [&Y] Открыть папку yuzu - + &Capture Screenshot [&C] Сделать скриншот - + &Configure TAS... [&C] Настройка TAS... - + Configure C&urrent Game... [&U] Настроить текущую игру... - + &Start [&S] Запустить - + &Reset [&S] Сбросить - + R&ecord [&E] Запись @@ -6216,47 +6250,42 @@ Debug Message: MultiplayerState - - + Current connection status Текущий статус подключения - - + Not Connected. Click here to find a room! Не подключено. Нажмите здесь, чтобы найти комнату! - - - Connected - Подключено - - - - Not Connected Не подключено - + + Connected + Подключено + + + + New Messages Received + Получены новые сообщения + + + Error Ошибка - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: Не удалось обновить информацию о комнате. Пожалуйста, проверьте подключение к Интернету и попробуйте снова захостить комнату. Сообщение отладки: - - - New Messages Received - Получены новые сообщения - NetworkMessage @@ -6313,7 +6342,7 @@ Debug Message: The host of the room has banned you. Speak with the host to unban you or try a different room. - Хозяин комнаты забанил вас. Поговорите с хостом, чтобы он разбанил вас, или попробуйте другую комнату. + Хост комнаты забанил вас. Поговорите с хостом, чтобы он разбанил вас, или попробуйте другую комнату. @@ -6358,10 +6387,10 @@ They may have left the room. Возможно, они покинули комнату. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - Не выбран интерфейс сети. + Не выбран допустимый интерфейс сети. Пожалуйста, перейдите в Параметры -> Система -> Сеть и сделайте выбор. @@ -6449,42 +6478,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 не играет в игру - + %1 is playing %2 %1 играет в %2 - + Not playing a game Не играет в игру - + Installed SD Titles Установленные SD игры - + Installed NAND Titles Установленные NAND игры - + System Titles Системные игры - + Add New Game Directory Добавить новую папку с играми - + Favorites Избранные @@ -6764,7 +6793,7 @@ p, li { white-space: pre-wrap; } Home - Домой + Home @@ -6775,7 +6804,7 @@ p, li { white-space: pre-wrap; } Wheel Indicates the mouse wheel - Колёсико мыши + Колёсико @@ -6803,6 +6832,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Тип + + + + Name + Название + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6854,7 +6996,7 @@ p, li { white-space: pre-wrap; } Dual Joycons - Двойные Joycon'ы + Двойные Joy-Сon'ы @@ -6867,7 +7009,7 @@ p, li { white-space: pre-wrap; } Left Joycon - Левый Joycon + Левый Joy-Сon @@ -6880,7 +7022,7 @@ p, li { white-space: pre-wrap; } Right Joycon - Правый Joycon + Правый Joy-Сon @@ -6906,6 +7048,7 @@ p, li { white-space: pre-wrap; } + Handheld Портативный @@ -6945,11 +7088,6 @@ p, li { white-space: pre-wrap; } Docked В док-станции - - - Undocked - Не в док-станции - Vibration @@ -7178,17 +7316,17 @@ p, li { white-space: pre-wrap; } waiting for mutex 0x%1 - ожидание мьютекса 0x%1 + has waiters: %1 - ожидающие: %1 + owner handle: 0x%1 - ссылка на владельца: 0x%1 + @@ -7196,12 +7334,12 @@ p, li { white-space: pre-wrap; } waiting for all objects - в ожидании всех объектов + waiting for one of the following objects - в ожидании одного из объектов + @@ -7214,7 +7352,7 @@ p, li { white-space: pre-wrap; } waited by no thread - не ожидается потоком + @@ -7222,62 +7360,62 @@ p, li { white-space: pre-wrap; } runnable - запускаемый + paused - приостановлен + sleeping - сон + waiting for IPC reply - ожидание ответа IPC + waiting for objects - ожидание объектов + waiting for condition variable - ожидание условной переменной + waiting for address arbiter - ожидание адресного арбитра + waiting for suspend resume - ожидание приостановки возобновления + waiting - ожидание + initialized - инициализированный + terminated - прекращено + unknown - неизвестно + @@ -7287,47 +7425,47 @@ p, li { white-space: pre-wrap; } ideal - идеально + core %1 - ядро %1 + processor = %1 - процессор = %1 + ideal core = %1 - идеальное ядро = %1 + affinity mask = %1 - маска сходства = %1 + thread id = %1 - id потока = %1 + priority = %1(current) / %2(normal) - приоритет = %1(текущий) / %2(обычный) + last running ticks = %1 - последние тики = %1 + not waiting for mutex - не ожидает мьютекс + @@ -7335,7 +7473,7 @@ p, li { white-space: pre-wrap; } waited by thread - ожидается потоком + diff --git a/dist/languages/sv.ts b/dist/languages/sv.ts index eda556290..9f8cf2d43 100644 --- a/dist/languages/sv.ts +++ b/dist/languages/sv.ts @@ -14,7 +14,7 @@ <html><head/><body><p>%1 (%2)</p></body></html> - + <html><head/><body><p>%1 (%2)</p></body></html> @@ -25,12 +25,18 @@ p, li { white-space: pre-wrap; } <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html> - + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu är en experimentell Nintendo Switch emulator byggd på öppen källkod licenserad under GPL.3.0+.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Denna mjukvara bör inte användas för att spela spel som du inte har förvärvat på laglig väg.</span></p></body></html> <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Hemsida</span></a>I<a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Källkod</span></a>I<a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Bidragsgivare</span></a>I<a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">Licens</span></a></p></body></html> @@ -76,95 +82,97 @@ p, li { white-space: pre-wrap; } Room Window - + Rumsfönster Send Chat Message - + Skicka Chat- meddelande Send Message - + Skicka meddelande - + Members - - - - - %1 has joined - - - - - %1 has left - + Medlemmar - %1 has been kicked - + %1 has joined + %1 har anslutit - %1 has been banned - + %1 has left + %1 har lämnat + %1 has been kicked + %1 har blivit utkastad + + + + %1 has been banned + %1 har blivit bannlyst + + + %1 has been unbanned - + View Profile - + Se Profil - - + + Block Player - + Blockera Spelare - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - - - - - Kick - - - - - Ban - - - - - Kick Player - + När du blockerar en spelare så kommer du inte längre att kunna ta emot chat-meddelanden från denne. <br><br>Är du säker på att du vill blockera %1? + Kick + Kasta ut + + + + Ban + Bannlys + + + + Kick Player + Kasta ut Spelare + + + Are you sure you would like to <b>kick</b> %1? - + Är du säker på att du vill <b>kasta ut</b> %1? - + Ban Player - + Bannlys Spelare - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - + Är du säker på att du vill <b>sparka ut och bannlysa</b> %1? + +Detta kommer bannlysa både dennes användarnamn på forum samt IP-adress. @@ -172,22 +180,22 @@ This would ban both their forum username and their IP address. Room Window - + Rumsfönster Room Description - + Rumsbeskrivning Moderation... - + Moderering... Leave Room - + Lämna Rum @@ -195,17 +203,17 @@ This would ban both their forum username and their IP address. Connected - Kopplad + Uppkopplad Disconnected - + Nedkopplad - %1 (%2/%3 members) - connected - + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 medlemmar) - Uppkopplad @@ -218,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Rapportera Spelkompatibilitet @@ -227,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Skulle du välja att skicka in ett testfall till </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzus Kompatibilitetslista </span></a><span style=" font-size:10pt;">, så kommer följande information sparas och visas på sidan: </span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Hårdvaruinformation (CPU / GPU / Operativsystem) </li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Vilken version av yuzu du använder </li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Det anslutna yuzu kontot </li></ul></body></html> - - Perfect - Perfekt + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Spelet körs perfekt utan ljud- eller grafikproblem.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Utmärkt + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Spelet körs från början till slut med ett fåtal ljud eller grafikproblem. Kan kräva några ändringar.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Okej + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <head/><body><p><html>Spelet körs med stora ljud- eller grafikproblem men går att spela från början till slut med några ändringar. </p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Dåligt + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Spelet körs men med stora ljud- eller grafikproblem. Går inte att spela klart, även med ändringar. </p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Meny + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Spelet går inte att köra på grund utav stora ljud- eller grafikproblem. Kommer inte förbi startskärmen. </p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Startar Inte + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Spelet kraschar när man försöker starta det. </p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Oberoende av hastighet eller prestanda, hur bra körs spelet från början till slut på denna version av yuzu? </p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Tack för din feedback! - + Submitting Skickar in - + Communication error Kommunikationsfel - + An error occurred while sending the Testcase - + Ett fel inträffade medan Testcase skickades - + Next Nästa @@ -372,37 +420,37 @@ This would ban both their forum username and their IP address. Configure Infrared Camera - + Konfigurera Infraröd Kamera Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. - + Välj var bilden från den emulerade kameran kommer från. Det kommer vara antingen en virtuell kamera eller en riktig kamera. Camera Image Source: - + Källa för Kamerabild: Input device: - + Inmatningsenhet: Preview - + Förhandsgranskning Resolution: 320*240 - + Upplösning: 320*240 Click to preview - + Klicka för förhandsgranskning @@ -455,12 +503,12 @@ This would ban both their forum username and their IP address. Paranoid (disables most optimizations) - + Paranoid (stänger av de flesta optimeringar) We recommend setting accuracy to "Auto". - + Vi rekommenderar att sätta noggrannhet till "Auto". @@ -489,7 +537,9 @@ This would ban both their forum username and their IP address. <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> - <div>Denna inställning förbättrar hastigheten av vissa ungefärliga flyttalsfunktioner genom att använda mindre noggranna nativa approximationer </div> + + <div>Denna inställning förbättrar hastigheten av vissa ungefärliga flyttalsfunktioner genom att använda mindre noggranna nativa approximationer </div> + @@ -501,12 +551,13 @@ This would ban both their forum username and their IP address. <div>This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.</div> - + + <div> Detta val förbättrar farten för 32-bitars ASIMD flyttalsfunktioner genom att köra med felaktiga avrundningslägen. Faster ASIMD instructions (32 bits only) - + Snabbare ASIMD instruktioner (enbart 32-bitars) @@ -570,7 +621,7 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html> - + <html><head/><body><p><span style=" font-weight:600;">Endast för felsökning.</span><br/> Om du inte är säker på vad dessa gör, behåll alla dessa påslagna.<br/> Dessa inställningar, när avslagna, kommer bara att ha effekt när CPU-felsökning är påslagen.</p></body></html> @@ -742,7 +793,7 @@ avgjord kod.</div> Debugger - + Felsökare @@ -767,7 +818,7 @@ avgjord kod.</div> Show Log in Console - + Visa Logg i Terminal @@ -777,12 +828,12 @@ avgjord kod.</div> When checked, the max size of the log increases from 100 MB to 1 GB - + När ibockad, ökar maxstorleken för loggen från 100 MB till 1 GB Enable Extended Logging** - + Slå på Utökad Loggning** @@ -802,7 +853,7 @@ avgjord kod.</div> When checked, the graphics API enters a slower debugging mode - + När ibockad så går grafik API:et in i ett långsammare felsökningsläge @@ -1072,7 +1123,7 @@ avgjord kod.</div> Network - + Nätverk @@ -1262,7 +1313,7 @@ avgjord kod.</div> Extended memory layout (6GB DRAM) - + Utökad minnesöversikt (6GB DRAM) @@ -1292,7 +1343,7 @@ avgjord kod.</div> Reset All Settings - + Återställ Alla Inställningar @@ -1414,117 +1465,122 @@ avgjord kod.</div> + Force 16:10 + + + + Stretch to Window Tänj över fönster - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Ingen - + FXAA - - + + Use global background color Använd global bakgrundsfärg - + Set background color: Sätt backgrundsfärg: - + Background Color: Bakgrundsfärg: @@ -2436,32 +2492,32 @@ To invert the axes, first move your joystick vertically, and then horizontally.< GameCube Controller - + GameCube-kontroll Poke Ball Plus - + Poke Ball Plus NES Controller - + NES-kontroll SNES Controller - + SNES-kontroll N64 Controller - + N64-kontroll Sega Genesis - + Sega Genesis @@ -2471,7 +2527,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Z - + Z @@ -2734,7 +2790,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Network - + Nätverk @@ -2891,37 +2947,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Nuvarande användare - + Username Användarnamn - + Set Image Välj bild - + Add Lägg till - + Rename Döp om - + Remove Ta bort - + Profile management is available only when game is not running. Profilhantering är endast tillgänglig när spelet inte körs. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2929,96 +2985,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username Skriv in användarnamn - + Users Användare - + Enter a username for the new user: Skriv in användarnamn för den nya användaren: - + Enter a new username: Skriv in ett nytt användarnamn: - - Confirm Delete - Bekräfta Radering - - - - You are about to delete user with name "%1". Are you sure? - Du håller på att radera användaren med namn "%1". Är du säker? - - - + Select User Image Välj Användarbild - + JPEG Images (*.jpg *.jpeg) JPEG-bilder (*.jpg *.jpeg) - + Error deleting image Fel när bilden raderades - + Error occurred attempting to overwrite previous image at: %1. Fel uppstod när man försökte överskriva föregående bild vid: %1. - + Error deleting file Fel när fil raderades - + Unable to delete existing file: %1. Kan inte radera existerande fil: %1. - + Error creating user image directory Fel när användarbild skapades - + Unable to create directory %1 for storing user images. Oförmögen att skapa katalog %1 för att spara användarbilder. - + Error copying user image Fel under kopiering av användarbild - + Unable to copy image from %1 to %2 Oförmögen att kopiera bild från %1 till %2 - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Bekräfta Radering + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3839,56 +3904,71 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r + Show Compatibility List + + + + Show Add-Ons Column Visa Add-Ons-Kolumn - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Rad 1 Text: - + Row 2 Text: Rad 2 Text: - + Screenshots Skrämdump - + Ask Where To Save Screenshots (Windows Only) Fråga till var man ska spara skärmdumpar (endast Windows) - + Screenshots Path: Skärmdumpssökväg - + ... ... - + Select Screenshots Path... Välj Skärmdumpssökväg... - + <System> <System> @@ -4197,12 +4277,12 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r DirectConnectWindow - + Connecting - + Connect @@ -4210,888 +4290,910 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data skickas </a>För att förbättra yuzu. <br/><br/>Vill du dela med dig av din användarstatistik med oss? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Laddar WebApplet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Mängden shaders som just nu byggs - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Nuvarande emuleringshastighet. Värden över eller under 100% indikerar på att emulationen körs snabbare eller långsammare än en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hur många bilder per sekund som spelet just nu visar. Detta varierar från spel till spel och scen till scen. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tid det tar att emulera en Switch bild, utan att räkna med framelimiting eller v-sync. För emulering på full hastighet så ska det vara som mest 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Paus - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Varning Föråldrat Spelformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Du använder det dekonstruerade ROM-formatet för det här spelet. Det är ett föråldrat format som har överträffats av andra som NCA, NAX, XCI eller NSP. Dekonstruerade ROM-kataloger saknar ikoner, metadata och uppdatering.<br><br>För en förklaring av de olika format som yuzu stöder, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>kolla in vår wiki</a>. Det här meddelandet visas inte igen. - - + + Error while loading ROM! Fel vid laddning av ROM! - + The ROM format is not supported. ROM-formatet stöds inte. - + An error occurred initializing the video core. Ett fel inträffade vid initiering av videokärnan. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Ett okänt fel har uppstått. Se loggen för mer information. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data Spardata - + Mod Data Mod-data - + Error Opening %1 Folder Fel Öppnar %1 Mappen - - + + Folder does not exist! Mappen finns inte! - + Error Opening Transferable Shader Cache Fel Under Öppning Av Överförbar Shadercache - + Failed to create the shader cache directory for this title. - - Contents - Innehåll + + Error Removing Contents + - - Update - Uppdatera + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Ta bort katalog - - Remove Installed Game %1? - Ta Bort Installerat Spel %1? - - - - - - - - + + + + + + Successfully Removed Framgångsrikt borttagen - + Successfully removed the installed base game. Tog bort det installerade basspelet framgångsrikt. - - - - Error Removing %1 - Fel Under Borttagning Av %1 - - - + The base game is not installed in the NAND and cannot be removed. Basspelet är inte installerat i NAND och kan inte tas bort. - + Successfully removed the installed update. Tog bort den installerade uppdateringen framgångsrikt. - + There is no update installed for this title. Det finns ingen uppdatering installerad för denna titel. - + There are no DLC installed for this title. Det finns inga DLC installerade för denna titel. - + Successfully removed %1 installed DLC. Tog framgångsrikt bort den %1 installerade DLCn. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? Ta Bort Anpassad Spelkonfiguration? - + Remove File Radera fil - - + + Error Removing Transferable Shader Cache Fel När Överförbar Shader Cache Raderades - - + + A shader cache for this title does not exist. En shader cache för denna titel existerar inte. - + Successfully removed the transferable shader cache. Raderade den överförbara shadercachen framgångsrikt. - + Failed to remove the transferable shader cache. Misslyckades att ta bort den överförbara shadercache - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Fel När Anpassad Konfiguration Raderades - + A custom configuration for this title does not exist. En anpassad konfiguration för denna titel existerar inte. - + Successfully removed the custom game configuration. Tog bort den anpassade spelkonfigurationen framgångsrikt. - + Failed to remove the custom game configuration. Misslyckades att ta bort den anpassade spelkonfigurationen. - - + + RomFS Extraction Failed! RomFS Extraktion Misslyckades! - + There was an error copying the RomFS files or the user cancelled the operation. Det uppstod ett fel vid kopiering av RomFS filer eller användaren avbröt operationen. - + Full Full - + Skeleton Skelett - + Select RomFS Dump Mode Välj RomFS Dump-Läge - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Välj hur du vill att RomFS ska dumpas. <br>Full kommer att kopiera alla filer i den nya katalogen medan <br>skelett bara skapar katalogstrukturen. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Extraherar RomFS... - - + + Cancel Avbryt - + RomFS Extraction Succeeded! RomFS Extraktion Lyckades! - + The operation completed successfully. Operationen var lyckad. - + Error Opening %1 Fel under öppning av %1 - + Select Directory Välj Katalog - + Properties Egenskaper - + The game properties could not be loaded. Spelegenskaperna kunde inte laddas. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Körbar (%1);;Alla Filer (*.*) - + Load File Ladda Fil - + Open Extracted ROM Directory Öppna Extraherad ROM-Katalog - + Invalid Directory Selected Ogiltig Katalog Vald - + The directory you have selected does not contain a 'main' file. Katalogen du har valt innehåller inte en 'main'-fil. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installerbar Switch-fil (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installera filer - + %n file(s) remaining - + Installing file "%1"... Installerar Fil "%1"... - - + + Install Results Installera resultat - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systemapplikation - + System Archive Systemarkiv - + System Application Update Systemapplikationsuppdatering - + Firmware Package (Type A) Firmwarepaket (Typ A) - + Firmware Package (Type B) Firmwarepaket (Typ B) - + Game Spel - + Game Update Speluppdatering - + Game DLC Spel DLC - + Delta Title Delta Titel - + Select NCA Install Type... Välj NCA-Installationsläge... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Välj vilken typ av titel du vill installera som: (I de flesta fallen, standard 'Spel' är bra.) - + Failed to Install Misslyckades med Installationen - + The title type you selected for the NCA is invalid. Den titeltyp du valt för NCA är ogiltig. - + File not found Filen hittades inte - + File "%1" not found Filen "%1" hittades inte - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account yuzu Konto hittades inte - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. För att skicka ett spelkompatibilitetstest, du måste länka ditt yuzu-konto.<br><br/>För att länka ditt yuzu-konto, gå till Emulering &gt, Konfigurering &gt, Web. - + Error opening URL Fel när URL öppnades - + Unable to open the URL "%1". Oförmögen att öppna URL:en "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + Fel + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Amiibo Fil (%1);; Alla Filer (*.*) - + Load Amiibo Ladda Amiibo - + Error loading Amiibo data Fel vid laddning av Amiibodata - - Unable to load Amiibo data. - Kan inte ladda Amiibodata. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Skärmdump - + PNG Image (*.png) PNG Bild (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Hastighet: %1% / %2% - + Speed: %1% Hastighet: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Spel: %1 FPS - + Frame: %1 ms Ruta: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Spelet du försöker ladda kräver att ytterligare filer dumpas från din Switch innan du spelar.<br/><br/>För mer information om dumpning av dessa filer, se följande wiki sida: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumpning System Arkiv och Delade Teckensnitt från en Switchkonsol</a>.<br/><br/>Vill du avsluta till spellistan? Fortsatt emulering kan leda till kraschar, skadad spara data och andra buggar. - + yuzu was unable to locate a Switch system archive. %1 yuzu kunde inte lokalisera ett Switchsystemarkiv. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu kunde inte lokalisera ett Switchsystemarkiv: %1. %2 - + System Archive Not Found Systemarkivet Hittades Inte - + System Archive Missing Systemarkiv Saknas - + yuzu was unable to locate the Switch shared fonts. %1 yuzu kunde inte lokalisera Switchens delade fonter. %1 - + Shared Fonts Not Found Delade Teckensnitt Hittades Inte - + Shared Font Missing Delad Font Saknas - + Fatal Error Dödligt Fel - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu stötte på ett dödligt fel, se loggen för mer information. För mer information om åtkomst till loggen, se följande sida: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hur man Laddar upp Loggfilen</a>.<br/><br/>Vill du avsluta till spellistan? Fortsatt emulering kan leda till kraschar, skadad spara data och andra buggar. - + Fatal Error encountered Allvarligt fel påträffat - + Confirm Key Rederivation Bekräfta Nyckel Rederivering - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5108,37 +5210,37 @@ och eventuellt göra säkerhetskopior. Detta raderar dina autogenererade nyckelfiler och kör nyckelderivationsmodulen. - + Missing fuses Saknade säkringar - + - Missing BOOT0 - Saknar BOOT0 - + - Missing BCPKG2-1-Normal-Main - Saknar BCPKG2-1-Normal-Main - + - Missing PRODINFO - Saknar PRODINFO - + Derivation Components Missing Deriveringsdelar saknas - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5147,39 +5249,39 @@ Detta kan ta upp till en minut beroende på systemets prestanda. - + Deriving Keys Härleda Nycklar - + Select RomFS Dump Target Välj RomFS Dumpa Mål - + Please select which RomFS you would like to dump. Välj vilken RomFS du vill dumpa. - + Are you sure you want to close yuzu? Är du säker på att du vill stänga yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Är du säker på att du vill stoppa emuleringen? Du kommer att förlora osparade framsteg. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5191,38 +5293,38 @@ Vill du strunta i detta och avsluta ändå? GRenderWindow - + OpenGL not available! OpenGL inte tillgängligt! - + yuzu has not been compiled with OpenGL support. yuzu har inte komilerats med OpenGL support. - - + + Error while initializing OpenGL! Fel under initialisering av OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5230,153 +5332,153 @@ Vill du strunta i detta och avsluta ändå? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Öppna Spara Data Destination - + Open Mod Data Location Öppna Mod Data Destination - + Open Transferable Pipeline Cache - + Remove Ta Bort - + Remove Installed Update Ta Bort Installerad Uppdatering - + Remove All Installed DLC Ta Bort Alla Installerade DLC - + Remove Custom Configuration Ta Bort Anpassad Konfiguration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents Ta Bort Allt Installerat Innehåll - + Dump RomFS Dumpa RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Kopiera Titel ID till Urklipp - + Navigate to GameDB entry Navigera till GameDB-sida - + Properties Egenskaper - + Scan Subfolders Skanna Underkataloger - + Remove Game Directory Radera Spelkatalog - + ▲ Move Up ▲ Flytta upp - + ▼ Move Down ▼ Flytta ner - + Open Directory Location Öppna Sökvägsplats - + Clear Rensa - + Name Namn - + Compatibility Kompatibilitet - + Add-ons Add-Ons - + File type Filtyp - + Size Storlek @@ -5385,81 +5487,61 @@ Vill du strunta i detta och avsluta ändå? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekt - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Spelet körs perfekt utan ljud och grafikproblem, alla testade funktioner fungerar som avsett utan -några ändringar som behövs. - - - - Great - Utmärkt - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Spelet körs från början till slut med ett fåtal ljud eller grafikproblem. Kan kräva några -ändringar. - - Okay - Okej - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Spelet körs med stora ljud eller grafikproblem men går att spela från början till slut med -några ändringar. + Game can be played without issues. + - Bad - Dålig + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Spelet körs men med stora ljud eller grafikproblem. Går inte att spela klart -även med ändringar. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Meny - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Spelet går inte att köra på grund utav stora ljud eller grafikproblem. Kommer inte förbi -startskärmen. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Startar Inte - + The game crashes when attempting to startup. Spelet kraschar när man försöker starta det. - + Not Tested Inte Testad - + The game has not yet been tested. Spelet har ännu inte testats. @@ -5467,7 +5549,7 @@ startskärmen. GameListPlaceholder - + Double-click to add a new folder to the game list Dubbelklicka för att lägga till en ny mapp i spellistan. @@ -5480,12 +5562,12 @@ startskärmen. - + Filter: Filter: - + Enter pattern to filter Ange mönster för att filtrera @@ -5535,7 +5617,7 @@ startskärmen. Room Description - + Rumsbeskrivning @@ -5563,7 +5645,7 @@ startskärmen. Error - + Fel @@ -5820,42 +5902,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Spelare + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5878,232 +5960,237 @@ Debug Message: - + &Emulation &Emulering - + &View &Vyn - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Hjälp - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit A&vsluta - + &Pause &Paus - + &Stop &Sluta - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Visa Statusfält - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Start - + &Reset - + R&ecord @@ -6162,52 +6249,47 @@ Debug Message: Refresh - + Ladda om MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Kopplad - - - - Not Connected + Nedkopplad + + + + Connected + Uppkopplad + + + + New Messages Received - + Error - + Fel - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6308,8 +6390,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6327,22 +6409,22 @@ Proceed anyway? Leave Room - + Lämna Rum You are about to close the room. Any network connections will be closed. - + Du är på väg att stänga detta rum. Alla nätverksuppkopplingar kommer att stängas. Disconnect - + Koppla ned You are about to leave the room. Any network connections will be closed. - + Du är på väg att lämna detta rum. Alla nätverksuppkopplingar kommer att stängas. @@ -6350,7 +6432,7 @@ Proceed anyway? Error - + Fel @@ -6387,50 +6469,50 @@ p, li { white-space: pre-wrap; } START/PAUSE - + START/PAUSE QObject - + %1 is not playing a game - + %1 spelar inte något spel - + %1 is playing %2 - + %1 spelar %2 - + Not playing a game - + Spelar inte något spel - + Installed SD Titles Installerade SD-titlar - + Installed NAND Titles Installerade NAND-titlar - + System Titles Systemtitlar - + Add New Game Directory Lägg till ny spelkatalog - + Favorites - + Favoriter @@ -6528,7 +6610,7 @@ p, li { white-space: pre-wrap; } Z - + Z @@ -6576,90 +6658,90 @@ p, li { white-space: pre-wrap; } L1 - + L1 L2 - + L2 L3 - + L3 R1 - + R1 R2 - + R2 R3 - + R3 Circle - + Cirkel Cross - + Kors Square - + Fyrkant Triangle - + Triangel Share - + Dela Options - + Val [undefined] - + [odefinerad] %1%2 - + %1%2 [invalid] - + [felaktig] @@ -6667,7 +6749,7 @@ p, li { white-space: pre-wrap; } %1%2Hat %3 - + %1%2Hatt %3 @@ -6677,19 +6759,19 @@ p, li { white-space: pre-wrap; } %1%2Axis %3 - + %1%2Axel %3 %1%2Axis %3,%4,%5 - + %1%2Axel %3,%4%5 %1%2Motion %3 - + %1%2Rörelse %3 @@ -6697,7 +6779,7 @@ p, li { white-space: pre-wrap; } %1%2Button %3 - + %1%2Knapp %3 @@ -6719,31 +6801,144 @@ p, li { white-space: pre-wrap; } Wheel Indicates the mouse wheel - + Hjul Backward - + Bakåt Forward - + Framåt Task - + Åtgärd Extra - + Extra %1%2%3 + %1%2%3 + + + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Namn + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? @@ -6752,27 +6947,27 @@ p, li { white-space: pre-wrap; } Controller Applet - + Kontroll-Applet Supported Controller Types: - + Supporterade Kontrolltyper: Players: - + Spelare: 1 - 8 - + 1 - 8 P4 - + P4 @@ -6836,20 +7031,21 @@ p, li { white-space: pre-wrap; } Use Current Config - + Använd Nuvarande Konfiguration P2 - + P2 P1 - + P1 + Handheld Handhållen @@ -6857,27 +7053,27 @@ p, li { white-space: pre-wrap; } P3 - + P3 P7 - + P7 P8 - + P8 P5 - + P5 P6 - + P6 @@ -6889,11 +7085,6 @@ p, li { white-space: pre-wrap; } Docked Dockad - - - Undocked - Ej Dockad - Vibration @@ -6918,7 +7109,7 @@ p, li { white-space: pre-wrap; } Create - + Skapa @@ -6973,32 +7164,32 @@ p, li { white-space: pre-wrap; } GameCube Controller - + GameCube-kontroll Poke Ball Plus - + Poke Ball Plus NES Controller - + NES-kontroll SNES Controller - + SNES-kontroll N64 Controller - + N64-kontroll Sega Genesis - + Sega Genesis @@ -7008,19 +7199,21 @@ p, li { white-space: pre-wrap; } Error Code: %1-%2 (0x%3) - + Felkod: %1-%2 (0x%3) An error has occurred. Please try again or contact the developer of the software. - + Ett fel har inträffat. +Vänligen försök igen eller kontakta utvecklaren av programvaran. An error occurred on %1 at %2. Please try again or contact the developer of the software. - + Ett fel har inträffat på %1 vid %2. +Vänligen försök igen eller kontakta utvecklaren av programvaran. @@ -7029,7 +7222,11 @@ Please try again or contact the developer of the software. %1 %2 - + Ett fel har inträffat. + +%1 + +%2 @@ -7068,7 +7265,7 @@ Please try again or contact the developer of the software. Enter Text - + Mata in Text @@ -7196,22 +7393,22 @@ p, li { white-space: pre-wrap; } waiting - + väntar initialized - + initialiserad terminated - + avslutad unknown - + okänd diff --git a/dist/languages/tr_TR.ts b/dist/languages/tr_TR.ts index 89e1f2692..0a46d6354 100644 --- a/dist/languages/tr_TR.ts +++ b/dist/languages/tr_TR.ts @@ -95,82 +95,84 @@ p, li { white-space: pre-wrap; } Mesaj Gönder - + Members Üyeler - + %1 has joined %1 katıldı - + %1 has left %1 ayrıldı - + %1 has been kicked %1 atıldı - + %1 has been banned %1 yasaklandı - + %1 has been unbanned %1'in yasağı kaldırıldı - + View Profile Profili Görüntüle - - + + Block Player Kullanıcıyı Engelle - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Bir kullanıcıyı engellediğinizde, ondan mesaj alamayacaksınız.<br><br> %1'i engellemek istediğinizden emin misiniz? - + Kick At - + Ban Yasakla - + Kick Player Kullanıcıyı At - + Are you sure you would like to <b>kick</b> %1? %1'i <b>atmak</b> istediğinizden emin misiniz? - + Ban Player Kullanıcıyı Yasakla - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - + %1'i <b>kicklemek ve banlamaktan</b> emin misiniz? + +Bu işlem onların hem forum kullanıcı adını hem de IP adresini banlar. @@ -210,8 +212,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 oyuncu) - bağlanıldı @@ -224,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Oyun Uyumluluğu Bildir @@ -233,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p>Eğer<span style=" font-size:10pt;">Citra Uyumluluk Listesi'ne </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;"></span></a><span style=" font-size:10pt;">test çalışması göndermek isterseniz, belirtilen bilgiler toplanacak ve sitede gösterilecektir:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Donanım Bilgisi(CPU/GPU/İşletim Sistemi)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hangi Citra versiyonunun kullanıldığı</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Bağlı Citra hesabı</li></ul></body></html> - - Perfect - Mükemmel + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Oyun grafik veya ses hataları olmadan sorunsuz çalışıyor.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Çok iyi + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Oyun küçük grafik veya ses hatalarıyla çalışıyor ve baştan sona kadar oynanabilir. Bazı geçici çözümler gerektirebilir..</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Yeterli + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Oyun büyük grafik veya ses hatalarıyla çalışıyor fakat geçici çözümler ile baştan sona kadar oynanabilir..</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Kötü + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Oyun çalışıyor fakat büyük grafik veya ses hatalarına sahip. Geçici çözümlerle bile belirli alanlar geçilemiyor.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - İntro/Menü + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Oyun grafik ve ses hatalarından dolayı oynanılamıyor. Başlangıç ekranını geçemiyorsunuz..</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Açılmıyor + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Oyun açılmaya çalışıldığında çöküyor.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Hız ve performanstan bağımsız olarak, bu oyun baştan sona Citra'nın bu versiyonunda ne kadar iyi oynanıyor?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Bildirdiğiniz için teşekkür ederiz! - + Submitting Bildiriliyor - + Communication error Bağlantı hatası - + An error occurred while sending the Testcase Testcase gönderilirken bir hata oldu - + Next İleri @@ -339,7 +381,7 @@ This would ban both their forum username and their IP address. Output Device - + Çıkış Cihazı @@ -378,22 +420,22 @@ This would ban both their forum username and their IP address. Configure Infrared Camera - + Kızılötesi Kamera'yı Ayarla Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. - + Emüle edilmiş kameranın görüntüyü aldığı yeri seçin. Sanal kamera ya da gerçek bir kamera olabilir. Camera Image Source: - + Kamera Görüntü Kaynağı: Input device: - + Giriş cihazı: @@ -461,7 +503,7 @@ This would ban both their forum username and their IP address. Paranoid (disables most optimizations) - + Paranoya (çoğu optimizasyonu kapatır) @@ -576,7 +618,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Toggle CPU Optimizations - CPU Optimizasyonlarını Ayarla + CPU Optimizasyonlarını Aç/Kapa @@ -905,7 +947,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Dump Audio Commands To Console** - + Konsola Ses Komutlarını Aktar** @@ -1328,7 +1370,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Graphics - Grrafikler + Grafikler @@ -1427,117 +1469,122 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra + Force 16:10 + 16:10'a Zorla + + + Stretch to Window Ekrana Sığdır - + Resolution: Çözünürlük: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [DENEYSEL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [DENEYSEL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Pencereye Uyarlı Filtre: - + Nearest Neighbor En Yakın Komşu Algoritması - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gausyen - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Vulkan'a Özel) - + Anti-Aliasing Method: Kenar Yumuşatma Yöntemi: - + None Yok - + FXAA FXAA - - + + Use global background color Global arka plan rengini kullan - + Set background color: Arka plan rengini ayarla: - + Background Color: Arkaplan Rengi: @@ -1685,7 +1732,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Controller Hotkey - + Kontrolcü Kısayolu @@ -1733,7 +1780,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra The default button sequence is already assigned to: %1 - + Varsayılan buton dizisi zaten %1'e atanmış. @@ -2040,7 +2087,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Infrared Camera - + Kızılötesi Kamera @@ -2070,7 +2117,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Controller navigation - + Kontrolcü navigasyonu @@ -2361,7 +2408,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Toggle button - Tuş ayarla + Tuşu Aç/Kapa @@ -2905,37 +2952,37 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Geçerli Kullanıcı - + Username Kullanıcı Adı - + Set Image Resim Belirle - + Add Ekle - + Rename Yeniden Adlandır - + Remove Kaldır - + Profile management is available only when game is not running. Profil ayarlarına sadece oyun çalışmıyorken erişilebilir. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2943,107 +2990,116 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har %2 - + Enter Username Kullanıcı Adınızı girin - + Users Kullanıcılar - + Enter a username for the new user: Yeni kullanıcı için yeni bir kullanıcı adı giriniz: - + Enter a new username: Yeni bir kullanıcı adı giriniz: - - Confirm Delete - Silmeyi Onayla - - - - You are about to delete user with name "%1". Are you sure? - "%1" adlı kullanıcıyı silmek istediğinize emin misiniz? - - - + Select User Image Kullanıcı Resmi Seçin - + JPEG Images (*.jpg *.jpeg) JPEG Görüntüler (*.jpg *.jpeg) - + Error deleting image Resim silinirken hata oluştu - + Error occurred attempting to overwrite previous image at: %1. Eski resmin üzerine yazılmaya çalışırken hata oluştu: %1. - + Error deleting file Dosyayı silerken hata oluştu - + Unable to delete existing file: %1. Mevcut %1 dosyası silinemedi - + Error creating user image directory Kullanıcı görüntü klasörünü oluştururken hata - + Unable to create directory %1 for storing user images. Kullanıcı görüntülerini depolamak için %1 klasörü oluşturulamadı. - + Error copying user image Kullanıcı görüntüsünü kopyalarken hata - + Unable to copy image from %1 to %2 Görüntü %1'den %2'ye kopyalanamadı - + Error resizing user image Kullanıcı görüntüsünü yeniden boyutlandırma hatası - + Unable to resize image Görüntü yeniden boyutlandırılamıyor + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Silmeyi Onayla + + + + Name: %1 +UUID: %2 + + + ConfigureRingController Configure Ring Controller - + Ring Kontrolcüsünü Ayarla If you want to use this controller configure player 1 as right controller and player 2 as dual joycon before starting the game to allow this controller to be detected properly. - + Eğer bu kontrolcüyü kullanmak istiyorsanız oyunun doğru düzgün kontrolcüyü algılaması için oyunu açmadan önce oyuncu 1'i sağ kontrolcü ve oyuncu 2'yi çift joycon olarak ayarlayın. @@ -3054,13 +3110,13 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Pull - + Çek Push - + İt @@ -3853,56 +3909,71 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne + Show Compatibility List + + + + Show Add-Ons Column Eklentiler kolonunu göster - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Oyun Simge Boyutu: - + Folder Icon Size: Dosya Simge Boyutu: - + Row 1 Text: 1. Sıra Yazısı: - + Row 2 Text: 2. Sıra Yazısı: - + Screenshots Ekran Görüntüleri - + Ask Where To Save Screenshots (Windows Only) Ekran Görüntülerinin Nereye Kaydedileceğini Belirle (Windows'a Özel) - + Screenshots Path: Ekran Görüntülerinin Konumu: - + ... ... - + Select Screenshots Path... Ekran Görüntülerinin Konumunu Seçin... - + <System> <System> @@ -4180,7 +4251,7 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne <html><head/><body><p>IPv4 address of the host</p></body></html> - + <html><head/><body><p>Ana bilgisayarın IPv4 adresi</p></body></html> @@ -4190,7 +4261,7 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne <html><head/><body><p>Port number the host is listening on</p></body></html> - + <html><head/><body><p>Ana bilgisayarın dinlediği port numarası</p></body></html> @@ -4211,12 +4282,12 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne DirectConnectWindow - + Connecting Bağlanılıyor - + Connect Bağlan @@ -4224,487 +4295,490 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Yuzuyu geliştirmeye yardımcı olmak için </a> anonim veri toplandı. <br/><br/>Kullanım verinizi bizimle paylaşmak ister misiniz? - + Telemetry Telemetri - + Broken Vulkan Installation Detected Bozuk Vulkan Kurulumu Algılandı - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Web Uygulaması Yükleniyor... - - + + Disable Web Applet Web Uygulamasını Devre Dışı Bırak - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Şu anda derlenen shader miktarı - + The current selected resolution scaling multiplier. Geçerli seçili çözünürlük ölçekleme çarpanı. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Geçerli emülasyon hızı. %100'den yüksek veya düşük değerler emülasyonun bir Switch'den daha hızlı veya daha yavaş çalıştığını gösterir. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Oyunun şuanda saniye başına kaç kare gösterdiği. Bu oyundan oyuna ve sahneden sahneye değişiklik gösterir. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Bir Switch karesini emüle etmekte geçen zaman, karelimitleme ve v-sync hariç. Tam hız emülasyon için bu en çok 16,67 ms olmalı. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Son Dosyaları Temizle - + &Continue &Devam Et - + &Pause &Duraklat - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu şu anda bir oyun çalıştırıyor - + Warning Outdated Game Format Uyarı, Eski Oyun Formatı - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Bu oyun için dekonstrükte ROM formatı kullanıyorsunuz, bu fromatın yerine NCA, NAX, XCI ve NSP formatları kullanılmaktadır. Dekonstrükte ROM formatları ikon, üst veri ve güncelleme desteği içermemektedir.<br><br>Yuzu'nun desteklediği çeşitli Switch formatları için<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Wiki'yi ziyaret edin</a>. Bu mesaj yeniden gösterilmeyecektir. - - + + Error while loading ROM! ROM yüklenirken hata oluştu! - + The ROM format is not supported. Bu ROM biçimi desteklenmiyor. - + An error occurred initializing the video core. Video çekirdeğini başlatılırken bir hata oluştu. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu video çekirdeğini çalıştırırken bir hatayla karşılaştı. Bu sorun genellikle eski GPU sürücüleri sebebiyle ortaya çıkar. Daha fazla detay için lütfen log dosyasına bakın. Log dosyasını incelemeye dair daha fazla bilgi için lütfen bu sayfaya ulaşın: <a href='https://yuzu-emu.org/help/reference/log-files/'>Log dosyası nasıl yüklenir</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. ROM yüklenirken hata oluştu! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Lütfen dosyalarınızı yeniden dump etmek için<a href='https://yuzu-emu.org/help/quickstart/'>yuzu hızlı başlangıç kılavuzu'nu</a> takip edin.<br> Yardım için yuzu wiki</a>veya yuzu Discord'una</a> bakabilirsiniz. - + An unknown error occurred. Please see the log for more details. Bilinmeyen bir hata oluştu. Lütfen daha fazla detay için kütüğe göz atınız. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Kayıt Verisi - + Mod Data Mod Verisi - + Error Opening %1 Folder %1 klasörü açılırken hata - - + + Folder does not exist! Klasör mevcut değil! - + Error Opening Transferable Shader Cache Transfer Edilebilir Shader Cache'ini Açarken Bir Hata Oluştu - + Failed to create the shader cache directory for this title. Bu oyun için shader cache konumu oluşturulamadı. - - Contents - İçerikler + + Error Removing Contents + - - Update - Güncelleme + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Girdiyi Kaldır - - Remove Installed Game %1? - %1 Adlı Oyunu Kaldırmak İstediğinize Emin Misiniz? - - - - - - - - + + + + + + Successfully Removed Başarıyla Kaldırıldı - + Successfully removed the installed base game. Yüklenmiş oyun başarıyla kaldırıldı. - - - - Error Removing %1 - %1 Adlı Oyun Kaldırılırken Bir Hata Oluştu - - - + The base game is not installed in the NAND and cannot be removed. Asıl oyun NAND'de kurulu değil ve kaldırılamaz. - + Successfully removed the installed update. Yüklenmiş güncelleme başarıyla kaldırıldı. - + There is no update installed for this title. Bu oyun için yüklenmiş bir güncelleme yok. - + There are no DLC installed for this title. Bu oyun için yüklenmiş bir DLC yok. - + Successfully removed %1 installed DLC. %1 yüklenmiş DLC başarıyla kaldırıldı. - + Delete OpenGL Transferable Shader Cache? OpenGL Transfer Edilebilir Shader Cache'ini Kaldırmak İstediğinize Emin Misiniz? - + Delete Vulkan Transferable Shader Cache? Vulkan Transfer Edilebilir Shader Cache'ini Kaldırmak İstediğinize Emin Misiniz? - + Delete All Transferable Shader Caches? Tüm Transfer Edilebilir Shader Cache'leri Kaldırmak İstediğinize Emin Misiniz? - + Remove Custom Game Configuration? Oyuna Özel Yapılandırmayı Kaldırmak İstediğinize Emin Misiniz? - + Remove File Dosyayı Sil - - + + Error Removing Transferable Shader Cache Transfer Edilebilir Shader Cache Kaldırılırken Bir Hata Oluştu - - + + A shader cache for this title does not exist. Bu oyun için oluşturulmuş bir shader cache yok. - + Successfully removed the transferable shader cache. Transfer edilebilir shader cache başarıyla kaldırıldı. - + Failed to remove the transferable shader cache. Transfer edilebilir shader cache kaldırılamadı. - - + + Error Removing Transferable Shader Caches Transfer Edilebilir Shader Cache'ler Kaldırılırken Bir Hata Oluştu - + Successfully removed the transferable shader caches. Transfer edilebilir shader cacheler başarıyla kaldırıldı. - + Failed to remove the transferable shader cache directory. Transfer edilebilir shader cache konumu kaldırılamadı. - - + + Error Removing Custom Configuration Oyuna Özel Yapılandırma Kaldırılırken Bir Hata Oluştu. - + A custom configuration for this title does not exist. Bu oyun için bir özel yapılandırma yok. - + Successfully removed the custom game configuration. Oyuna özel yapılandırma başarıyla kaldırıldı. - + Failed to remove the custom game configuration. Oyuna özel yapılandırma kaldırılamadı. - - + + RomFS Extraction Failed! RomFS Çıkartımı Başarısız! - + There was an error copying the RomFS files or the user cancelled the operation. RomFS dosyaları kopyalanırken bir hata oluştu veya kullanıcı işlemi iptal etti. - + Full Full - + Skeleton Çerçeve - + Select RomFS Dump Mode RomFS Dump Modunu Seçiniz - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Lütfen RomFS'in nasıl dump edilmesini istediğinizi seçin.<br>"Full" tüm dosyaları yeni bir klasöre kopyalarken <br>"skeleton" sadece klasör yapısını oluşturur. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 konumunda RomFS çıkarmaya yetecek alan yok. Lütfen yer açın ya da Emülasyon > Yapılandırma > Sistem > Dosya Sistemi > Dump konumu kısmından farklı bir çıktı konumu belirleyin. - + Extracting RomFS... RomFS çıkartılıyor... - - + + Cancel İptal - + RomFS Extraction Succeeded! RomFS Çıkartımı Başarılı! - + The operation completed successfully. İşlem başarıyla tamamlandı. - + Error Opening %1 %1 Açılırken Bir Hata Oluştu - + Select Directory Klasör Seç - + Properties Özellikler - + The game properties could not be loaded. Oyun özellikleri yüklenemedi. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Çalıştırılabilir Dosyası (%1);;Tüm Dosyalar (*.*) - + Load File Dosya Aç - + Open Extracted ROM Directory Çıkartılmış ROM klasörünü aç - + Invalid Directory Selected Geçersiz Klasör Seçildi - + The directory you have selected does not contain a 'main' file. Seçtiğiniz klasör bir "main" dosyası içermiyor. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Yüklenilebilir Switch Dosyası (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Dosya Kur - + %n file(s) remaining %n dosya kaldı%n dosya kaldı - + Installing file "%1"... "%1" dosyası kuruluyor... - - + + Install Results Kurulum Sonuçları - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Olası çakışmaları önlemek için oyunları NAND'e yüklememenizi tavsiye ediyoruz. Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + %n file(s) were newly installed %n dosya güncel olarak yüklendi @@ -4712,7 +4786,7 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + %n file(s) were overwritten %n dosyanın üstüne yazıldı @@ -4720,7 +4794,7 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + %n file(s) failed to install %n dosya yüklenemedi @@ -4728,391 +4802,410 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + System Application Sistem Uygulaması - + System Archive Sistem Arşivi - + System Application Update Sistem Uygulama Güncellemesi - + Firmware Package (Type A) Yazılım Paketi (Tür A) - + Firmware Package (Type B) Yazılım Paketi (Tür B) - + Game Oyun - + Game Update Oyun Güncellemesi - + Game DLC Oyun DLC'si - + Delta Title Delta Başlık - + Select NCA Install Type... NCA Kurulum Tipi Seçin... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Lütfen bu NCA dosyası için belirlemek istediğiniz başlık türünü seçiniz: (Çoğu durumda, varsayılan olan 'Oyun' kullanılabilir.) - + Failed to Install Kurulum Başarısız Oldu - + The title type you selected for the NCA is invalid. NCA için seçtiğiniz başlık türü geçersiz - + File not found Dosya Bulunamadı - + File "%1" not found Dosya "%1" Bulunamadı - + OK Tamam - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Kayıp yuzu Hesabı - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Oyun uyumluluk test çalışması göndermek için öncelikle yuzu hesabınla giriş yapmanız gerekiyor.<br><br/>Yuzu hesabınızla giriş yapmak için, Emülasyon &gt; Yapılandırma &gt; Web'e gidiniz. - + Error opening URL URL açılırken bir hata oluştu - + Unable to open the URL "%1". URL "%1" açılamıyor. - + TAS Recording TAS kayıtta - + Overwrite file of player 1? Oyuncu 1'in dosyasının üstüne yazılsın mı? - + Invalid config detected Geçersiz yapılandırma tespit edildi - + Handheld controller can't be used on docked mode. Pro controller will be selected. Handheld kontrolcü dock modunda kullanılamaz. Pro kontrolcü seçilecek. - - - Error - Hata - - - - - The current game is not looking for amiibos - Aktif oyun amiibo beklemiyor - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Amiibo kaldırıldı - + + Error + Hata + + + + + The current game is not looking for amiibos + Aktif oyun amiibo beklemiyor + + + Amiibo File (%1);; All Files (*.*) Amiibo Dosyası (%1);; Tüm Dosyalar (*.*) - + Load Amiibo Amiibo Yükle - + Error loading Amiibo data Amiibo verisi yüklenirken hata - - Unable to load Amiibo data. - Amiibo verisi yüklenemedi + + The selected file is not a valid amiibo + Seçtiğiniz dosya geçerli bir amiibo değil - + + The selected file is already on use + Seçtiğiniz dosya hali hazırda kullanılıyor + + + + An unknown error occurred + + + + Capture Screenshot Ekran Görüntüsü Al - + PNG Image (*.png) PNG görüntüsü (*.png) - + TAS state: Running %1/%2 TAS durumu: %1%2 çalışıyor - + TAS state: Recording %1 TAS durumu: %1 kaydediliyor - + TAS state: Idle %1/%2 TAS durumu: %1%2 boşta - + TAS State: Invalid TAS durumu: Geçersiz - + &Stop Running &Çalıştırmayı durdur - + &Start &Başlat - + Stop R&ecording K&aydetmeyi Durdur - + R&ecord K&aydet - + Building: %n shader(s) Oluşturuluyor: %n shaderOluşturuluyor: %n shader - + Scale: %1x %1 is the resolution scaling factor Ölçek: %1x - + Speed: %1% / %2% Hız %1% / %2% - + Speed: %1% Hız: %1% - + Game: %1 FPS (Unlocked) Oyun: %1 FPS (Sınırsız) - + Game: %1 FPS Oyun: %1 FPS - + Frame: %1 ms Kare: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU YÜKSEK - + GPU EXTREME GPU EKSTREM - + GPU ERROR GPU HATASI - + DOCKED - + HANDHELD - + NEAREST EN YAKIN - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSYEN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA - NO AA + AA YOK - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Yüklemeye çalıştığınız oyun oynanmadan önce Switch'inizden ek dosyaların alınmasını gerektiriyor.<br/><br/>Bu dosyaları nasıl alacağınız hakkında daha fazla bilgi için, lütfen bu wiki sayfasına göz atınız: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Konsolunuzdan Sistem Arşivleri ve Shared Fontları Almak</a>.<br/><br/>oyun listesine geri dönmek ister misiniz? Emülasyona devam etmek çökmelere, kayıt dosyalarının bozulmasına veya başka hatalara sebep verebilir. - + yuzu was unable to locate a Switch system archive. %1 Yuzu bir Switch sistem arşivi bulamadı. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 Yuzu bir Switch sistem arşivi bulamadı: %1. %2 - + System Archive Not Found Sistem Arşivi Bulunamadı - + System Archive Missing Sistem Arşivi Kayıp - + yuzu was unable to locate the Switch shared fonts. %1 Yuzu Switch shared fontlarını bulamadı. %1 - + Shared Fonts Not Found Shared Font'lar Bulunamadı - + Shared Font Missing Shared Font Kayıp - + Fatal Error Önemli Hata - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Yuzu önemli bir hatayla karşılaştı, lütfen daha fazla detay için kütüğe bakınız. Kütüğe erişmek hakkında daha fazla bilgi için, lütfen bu sayfaya göz atınız: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Log Dosyası Nasıl Yüklenir</a>.<br/><br/>Oyun listesine geri dönmek ister misiniz? Emülasyona devam etmek çökmelere, kayıt dosyalarının bozulmasına veya başka hatalara sebep olabilir. - + Fatal Error encountered Önemli Bir Hatayla Karşılaşıldı - + Confirm Key Rederivation Anahtar Yeniden Türetimini Onayla - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5129,37 +5222,37 @@ ve opsiyonel olarak yedekler alın. Bu sizin otomatik oluşturulmuş anahtar dosyalarınızı silecek ve anahtar türetme modülünü tekrar çalıştıracak. - + Missing fuses Anahtarlar Kayıp - + - Missing BOOT0 - BOOT0 Kayıp - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main Kayıp - + - Missing PRODINFO - PRODINFO Kayıp - + Derivation Components Missing Türeten Bileşenleri Kayıp - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Şifreleme anahtarları eksik. <br>Lütfen takip edin<a href='https://yuzu-emu.org/help/quickstart/'>yuzu hızlı başlangıç kılavuzunu</a>tüm anahtarlarınızı, aygıt yazılımınızı ve oyunlarınızı almada.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5168,39 +5261,39 @@ Bu sistem performansınıza bağlı olarak bir dakika kadar zaman alabilir. - + Deriving Keys Anahtarlar Türetiliyor - + Select RomFS Dump Target RomFS Dump Hedefini Seçiniz - + Please select which RomFS you would like to dump. Lütfen dump etmek istediğiniz RomFS'i seçiniz. - + Are you sure you want to close yuzu? yuzu'yu kapatmak istediğinizden emin misiniz? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Emülasyonu durdurmak istediğinizden emin misiniz? Kaydedilmemiş veriler kaybolur. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5212,38 +5305,38 @@ Görmezden gelip kapatmak ister misiniz? GRenderWindow - + OpenGL not available! OpenGL kullanıma uygun değil! - + yuzu has not been compiled with OpenGL support. Yuzu OpenGL desteklememektedir. - - + + Error while initializing OpenGL! OpenGl başlatılırken bir hata oluştu! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPU'nuz OpenGL desteklemiyor veya güncel bir grafik sürücüsüne sahip değilsiniz. - + Error while initializing OpenGL 4.6! OpenGl 4.6 başlatılırken bir hata oluştu! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPU'nuz OpenGL 4.6'yı desteklemiyor veya güncel bir grafik sürücüsüne sahip değilsiniz.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPU'nuz gereken bir yada daha fazla OpenGL eklentisini desteklemiyor Lütfen güncel bir grafik sürücüsüne sahip olduğunuzdan emin olun.<br><br>GL Renderer:<br>%1<br><br> Desteklenmeyen Eklentiler:<br>%2 @@ -5251,153 +5344,153 @@ Görmezden gelip kapatmak ister misiniz? GameList - + Favorite Favori - + Start Game Oyunu Başlat - + Start Game without Custom Configuration Oyunu Özel Yapılandırma Olmadan Başlat - + Open Save Data Location Kayıt Dosyası Konumunu Aç - + Open Mod Data Location Mod Dosyası Konumunu Aç - + Open Transferable Pipeline Cache Transfer Edilebilir Pipeline Cache'ini Aç - + Remove Kaldır - + Remove Installed Update Yüklenmiş Güncellemeleri Kaldır - + Remove All Installed DLC Yüklenmiş DLC'leri Kaldır - + Remove Custom Configuration Oyuna Özel Yapılandırmayı Kaldır - + Remove OpenGL Pipeline Cache OpenGL Pipeline Cache'ini Kaldır - + Remove Vulkan Pipeline Cache Vulkan Pipeline Cache'ini Kaldır - + Remove All Pipeline Caches Bütün Pipeline Cache'lerini Kaldır - + Remove All Installed Contents Tüm Yüklenmiş İçeriği Kaldır - + Dump RomFS RomFS Dump Et - + Dump RomFS to SDMC RomFS'i SDMC'ye çıkar. - + Copy Title ID to Clipboard Title ID'yi Panoya Kopyala - + Navigate to GameDB entry GameDB sayfasına yönlendir - + Properties Özellikler - + Scan Subfolders Alt Klasörleri Tara - + Remove Game Directory Oyun Konumunu Kaldır - + ▲ Move Up ▲Yukarı Git - + ▼ Move Down ▼Aşağı Git - + Open Directory Location Oyun Dosyası Konumunu Aç - + Clear Temizle - + Name İsim - + Compatibility Uyumluluk - + Add-ons Eklentiler - + File type Dosya türü - + Size Boyut @@ -5406,84 +5499,61 @@ Görmezden gelip kapatmak ister misiniz? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Mükemmel - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Oyun grafik veya ses hataları olmadan sorunsuz çalışıyor, tüm test edilmiş özellikler -geçici çözümler gerektirmeden -beklendiği gibi çalışıyor. - - - - Great - Çok iyi - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Oyun küçük grafik veya ses hatalarıyla çalışıyor ve baştan sona kadar oynanabilir. Bazı -geçici çözümler -gerektirebilir. - - Okay - Yeterli - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Oyun büyük grafik veya ses hatalarıyla çalışıyor fakat geçici çözümler ile baştan sona -kadar -oynanabilir. + Game can be played without issues. + - Bad - Kötü + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Oyun çalışıyor fakat büyük grafik veya ses hatalarına sahip. Geçici çözümlerle bile -hatalardan dolayı -bazı alanlar geçilemiyor. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu İntro/Menü - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Büyük grafik ve ses sorunlardan dolayı oyun oynanamaz durumda. Başlangıç ekranından ileriye geçilmiyor. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Açılmıyor - + The game crashes when attempting to startup. Oyun açılmaya çalışıldığında çöküyor. - + Not Tested Test Edilmedi - + The game has not yet been tested. Bu oyun henüz test edilmedi. @@ -5491,7 +5561,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Oyun listesine yeni bir klasör eklemek için çift tıklayın. @@ -5504,12 +5574,12 @@ Screen. %n sonucun %1'i%n sonucun %1'i - + Filter: Filtre: - + Enter pattern to filter Filtrelemek için bir düzen giriniz @@ -5579,7 +5649,7 @@ Screen. Host Room - + Oda Aç @@ -5593,7 +5663,7 @@ Screen. Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid yuzu account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. Debug Message: - + Oda herkese açık yapılamadı. Eğer odayı herkese açık yapmak istiyorsanız, geçerli bir yuzu hesabını Emülasyon -> Yapılandır -> Web'den ayarlamalısınız. Eğer odayı herkese açık yapmak istemiyorsanız, lütfen Gizli seçeneğini seçin. @@ -5632,12 +5702,12 @@ Debug Message: Audio Volume Down - + Ses Kapa Audio Volume Up - + Ses Aç @@ -5647,7 +5717,7 @@ Debug Message: Change Adapting Filter - + Uyarlanan Filtreyi Değiştir @@ -5657,7 +5727,7 @@ Debug Message: Change GPU Accuracy - + GPU Doğruluğunu Değiştir @@ -5687,7 +5757,7 @@ Debug Message: Load/Remove Amiibo - + Amiibo Yükle/Kaldır @@ -5717,22 +5787,22 @@ Debug Message: Toggle Filter Bar - + Filtre Çubuğunu Aç/Kapa Toggle Framerate Limit - + FPS Limitini Aç/Kapa Toggle Mouse Panning - + Mouse ile Kaydırmayı Aç/Kapa Toggle Status Bar - + Durum Çubuğunu Aç/Kapa @@ -5811,7 +5881,7 @@ Debug Message: Public Room Browser - + Herkese Açık Oda Listesi @@ -5822,7 +5892,7 @@ Debug Message: Filters - + Filtreler @@ -5837,50 +5907,50 @@ Debug Message: Hide Full Rooms - + Dolu Odaları Gizle Refresh Lobby - + Lobiyi Yenile - + Password Required to Join - + Katılmak için Gereken Şifre - + Password: Şifre: - - Room Name - Oda Adı - - - - Preferred Game - Tercih Edilen Oyun - - - - Host - - - - + Players Oyuncular + Room Name + Oda Adı + + + + Preferred Game + Tercih Edilen Oyun + + + + Host + Ana bilgisayar + + + Refreshing Yenileniyor - + Refresh List Listeyi Yenile @@ -5903,232 +5973,237 @@ Debug Message: &Son kullanılan Dosyalar - + &Emulation &Emülasyon - + &View &Görünüm - + &Reset Window Size &Pencere Boyutunu Sıfırla - + &Debugging &Hata Ayıklama - + Reset Window Size to &720p Pencere Boyutunu &720p'ye Sıfırla - + Reset Window Size to 720p Pencere Boyutunu 720p'ye Sıfırla - + Reset Window Size to &900p Pencere Boyutunu &900p'ye Sıfırla - + Reset Window Size to 900p Pencere Boyutunu 900p'ye Sıfırla - + Reset Window Size to &1080p Pencere Boyutunu &1080p'ye Sıfırla - + Reset Window Size to 1080p Pencere Boyutunu 1080p'ye Sıfırla - + + &Multiplayer + &Çok Oyunculu + + + &Tools &Aletler - + &TAS &TAS - + &Help &Yardım - + &Install Files to NAND... &NAND'e Dosya Kur... - + L&oad File... &Dosyayı Yükle... - + Load &Folder... &Klasörü Yükle... - + E&xit &Çıkış - + &Pause &Duraklat - + &Stop Du&rdur - + &Reinitialize keys... &Anahtarları Yeniden Kur... - + &About yuzu &Yuzu Hakkında - + Single &Window Mode &Tek Pencere Modu - + Con&figure... &Yapılandır... - + Display D&ock Widget Headers D&ock Widget Başlıkları'nı Göster - + Show &Filter Bar &Filtre Çubuğu'nu Göster - + Show &Status Bar &Durum Çubuğu'nu Göster - + Show Status Bar Durum Çubuğunu Göster - - - Browse Public Game Lobby - - - - - Create Room - Oda Oluştur - - Leave Room - Odadan Ayrıl + &Browse Public Game Lobby + &Herkese Açık Oyun Lobilerine Göz At - - Direct Connect to Room - Odaya Direkt Bağlan + + &Create Room + &Oda Oluştur - - Show Current Room - Şu Anki Odayı Göster + + &Leave Room + &Odadan Ayrıl + &Direct Connect to Room + &Odaya Direkt Bağlan + + + + &Show Current Room + &Şu Anki Odayı Göster + + + F&ullscreen &Tam Ekran - + &Restart &Yeniden Başlat - + Load/Remove &Amiibo... &Amiibo Yükle/Kaldır - + &Report Compatibility &Uyumluluk Bildir - + Open &Mods Page &Mod Sayfasını Aç - + Open &Quickstart Guide &Hızlı Başlangıç Kılavuzunu Aç - + &FAQ &SSS - + Open &yuzu Folder &yuzu Klasörünü Aç - + &Capture Screenshot &Ekran Görüntüsü Al - + &Configure TAS... &TAS'i Ayarla... - + Configure C&urrent Game... &Geçerli Oyunu Yapılandır... - + &Start B&aşlat - + &Reset &Sıfırla - + R&ecord K&aydet @@ -6167,7 +6242,7 @@ Debug Message: Subject - + Konu @@ -6193,45 +6268,41 @@ Debug Message: MultiplayerState - - + Current connection status Anlık bağlantı durumu - - + Not Connected. Click here to find a room! Bağlantı Yok. Oda bulmak için buraya basın! - - - Connected - Bağlandı - - - - Not Connected Bağlantı Yok - + + Connected + Bağlandı + + + + New Messages Received + Yeni Mesaj Alındı + + + Error Hata - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - - - New Messages Received - Yeni Mesaj Alındı + Oda bilgisi güncellenemedi. Lütfen İnternet bağlantınızı kontrol edin ve yeniden bir oda açmayı deneyin. +Debug Bilgisi: @@ -6264,7 +6335,7 @@ Debug Message: You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list. - + Bir oda açabilmeniz için bir Tercih Edilen Oyun seçmeniz gerekir. Eğer oyun listenizde hiçbir oyun yoksa, oyun listesindeki artı ikonuna basarak yeni bir oyun klasörü ekleyebilirsiniz. @@ -6294,7 +6365,7 @@ Debug Message: Version mismatch! Please update to the latest version of yuzu. If the problem persists, contact the room host and ask them to update the server. - + Sürümler uyuşmuyor! Lütfen yuzu'yu son sürüme güncelleyin. Eğer sorun devam ediyorsa, oda yöneticisine ulaşın ve sunucuyu güncellemelerini isteyin. @@ -6304,7 +6375,7 @@ Debug Message: An unknown error occurred. If this error continues to occur, please open an issue - + Bilinmeyen bir hata oluştu. Eğer bu hata devam ederse, lütfen bir hata raporu açın. @@ -6324,19 +6395,21 @@ Debug Message: You do not have enough permission to perform this action. - + Bu işlemi yapabilmek için yeterli yetkiye sahip değilsiniz. The user you are trying to kick/ban could not be found. They may have left the room. - + Kicklemeye/banlamaya çalıştığınız kullanıcı bulunamadı. +Odadan çıkmış olabilir. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - + Geçerli bir ağ arayüzü seçilmedi. +Lütfen Yapılandır -> Sistem -> Ağ'a gidip bir seçim yapınız. @@ -6347,7 +6420,8 @@ Please go to Configure -> System -> Network and make a selection. Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway? - + Bir oyun çalışırken odaya katılmak tavsiye edilmez ve oda özelliğinin çalışmamasına sebep olabilir. +Devam etmek istiyor musunuz? @@ -6357,7 +6431,7 @@ Proceed anyway? You are about to close the room. Any network connections will be closed. - + Odayı kapatmak üzeresiniz. Herhangi bir ağ bağlantısı kapanacaktır. @@ -6367,7 +6441,7 @@ Proceed anyway? You are about to leave the room. Any network connections will be closed. - + Odadan çıkmak üzeresiniz. Herhangi bir ağ bağlantısı kapanacaktır. @@ -6422,42 +6496,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 şu anda oyun oynamıyor - + %1 is playing %2 %1 %2'yi oynuyor - + Not playing a game Şu anda oyun oynamıyor - + Installed SD Titles Yüklenmiş SD Oyunları - + Installed NAND Titles Yüklenmiş NAND Oyunları - + System Titles Sistemde Yüklü Oyunlar - + Add New Game Directory Yeni Oyun Konumu Ekle - + Favorites Favoriler @@ -6748,7 +6822,7 @@ p, li { white-space: pre-wrap; } Wheel Indicates the mouse wheel - + Fare Tekerleği @@ -6776,6 +6850,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Tip + + + + Name + İsim + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6879,6 +7066,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6918,11 +7106,6 @@ p, li { white-space: pre-wrap; } Docked Dock Modu Aktif - - - Undocked - Dock Modu Devre Dışı - Vibration diff --git a/dist/languages/uk.ts b/dist/languages/uk.ts index 66a3ac96e..1f352c36e 100644 --- a/dist/languages/uk.ts +++ b/dist/languages/uk.ts @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Повідомити про сумісність гри @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Якщо ви бажаєте надіслати звіт до </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">списку сумісності yuzu</span></a><span style=" font-size:10pt;">, наступна інформація буде зібрана та відображена на сайті:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Інформація про залізо (ЦП / ГП / Операційна система)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Версія yuzu</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Підключений акаунт yuzu</li></ul></body></html> - - Perfect - Ідеально + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Гра працює ідеально, без звукових чи графічних артефактів.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Чудово + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Гра працює з невеликими графічними або звуковими артефактами та може бути пройдена від початку до кінця. Можуть знадобитися обхідні шляхи.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Добре + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Гра працює зі суттєвими графічними або звуковими артефактами, але з обхідними шляхами може бути пройдена.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Погано + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Гра працює, але з суттєвими графічними чи звуковими артефактами. У деяких місцях неможливо пройти навіть із обхідними шляхами.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Вступ/Меню + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>У гру неможливо грати через серйозні графічні або звукові артефакти. Неможливо просунутися далі за стартове меню.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Не запускається + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Гра вилітає при спробі запуску.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Незалежно від швидкості або продуктивності, наскільки добре ця гра працює від початку до кінця у поточній версії yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Дякуємо за ваш звіт! - + Submitting Надсилання - + Communication error Помилка з'єднання - + An error occurred while sending the Testcase Сталася помилка під час надсилання звіту - + Next Далі @@ -2283,7 +2323,7 @@ This would ban both their forum username and their IP address. Face Buttons - Кнопки A/B/X/Y + Основні кнопки @@ -2886,37 +2926,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Поточний користувач - + Username Ім'я користувача - + Set Image Обрати зображення - + Add Додати - + Rename Перейменувати - + Remove Видалити - + Profile management is available only when game is not running. Керування профілями недоступне, поки запущена гра. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2924,96 +2964,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username Введіть ім'я користувача - + Users Користувачі - + Enter a username for the new user: Введіть ім'я користувача для нового профілю: - + Enter a new username: Введіть нове ім'я користувача: - - Confirm Delete - Підтвердити видалення - - - - You are about to delete user with name "%1". Are you sure? - Ви збираєтеся видалити користувача "%1". Ви впевнені? - - - + Select User Image Оберіть зображення користувача - + JPEG Images (*.jpg *.jpeg) Зображення JPEG (*.jpg *.jpeg) - + Error deleting image Помилка під час видалення зображення - + Error occurred attempting to overwrite previous image at: %1. Помилка під час спроби перезапису попереднього зображення в: %1. - + Error deleting file Помилка під час видалення файлу - + Unable to delete existing file: %1. Не вдалося видалити наявний файл: %1. - + Error creating user image directory Помилка під час створення папки користувацьких зображень - + Unable to create directory %1 for storing user images. Не вийшло створити папку %1 для зберігання зображень користувача. - + Error copying user image Помилка під час копіювання зображення користувача - + Unable to copy image from %1 to %2 Не вийшло скопіювати зображення з %1 у %2 - + Error resizing user image Помилка під час зміни розміру зображення користувача - + Unable to resize image Неможливо змінити розмір зображення + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Підтвердити видалення + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3843,52 +3892,62 @@ Drag points to change position, or double-click table cells to edit values.Показувати стовпець доповнень - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Розмір іконки гри: - + Folder Icon Size: Розмір іконки папки: - + Row 1 Text: Текст 1-го рядку: - + Row 2 Text: Текст 2-го рядку: - + Screenshots Знімки екрану - + Ask Where To Save Screenshots (Windows Only) Запитувати куди зберігати знімки екрану (Тільки для Windows) - + Screenshots Path: Папка для знімків екрану: - + ... ... - + Select Screenshots Path... Виберіть папку для знімків екрану... - + <System> <System> @@ -4210,488 +4269,491 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Анонімні дані збираються для того,</a> щоб допомогти поліпшити роботу yuzu. <br/><br/>Хотіли б ви ділитися даними про використання з нами? - + Telemetry Телеметрія - + Broken Vulkan Installation Detected Виявлено пошкоджену інсталяцію Vulkan - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Не вдалося виконати ініціалізацію Vulkan під час завантаження.<br><br>Натисніть <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>тут для отримання інструкцій щодо усунення проблеми</a>. - + Loading Web Applet... Завантаження веб-аплета... - - + + Disable Web Applet Вимкнути веб-аплет - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Вимкнення веб-апплета може призвести до несподіваної поведінки, і його слід вимикати лише заради Super Mario 3D All-Stars. Ви впевнені, що хочете вимкнути веб-апплет? (Його можна знову ввімкнути в налаштуваннях налагодження.) - + The amount of shaders currently being built Кількість створюваних шейдерів на цей момент - + The current selected resolution scaling multiplier. Поточний обраний множник масштабування роздільної здатності. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Поточна швидкість емуляції. Значення вище або нижче 100% вказують на те, що емуляція йде швидше або повільніше, ніж на Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Кількість кадрів на секунду в цей момент. Значення буде змінюватися між іграми та сценами. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Час, який потрібен для емуляції 1 кадру Switch, не беручи до уваги обмеження FPS або вертикальну синхронізацію. Для емуляції в повній швидкості значення має бути не більше 16,67 мс. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files [&C] Очистити нещодавні файли - + &Continue [&C] Продовжити - + &Pause [&P] Пауза - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping В yuzu запущено гру - + Warning Outdated Game Format Попередження застарілий формат гри - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Для цієї гри ви використовуєте розархівований формат ROM'а, який є застарілим і був замінений іншими, такими як NCA, NAX, XCI або NSP. У розархівованих каталогах ROM'а відсутні іконки, метадані та підтримка оновлень. <br><br>Для отримання інформації про різні формати Switch, підтримувані yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>перегляньте нашу вікі</a>. Це повідомлення більше не буде відображатися. - - + + Error while loading ROM! Помилка під час завантаження ROM! - + The ROM format is not supported. Формат ROM'а не підтримується. - + An error occurred initializing the video core. Сталася помилка під час ініціалізації відеоядра. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu зіткнувся з помилкою під час запуску відеоядра. Зазвичай це спричинено застарілими драйверами ГП, включно з інтегрованими. Перевірте журнал для отримання більш детальної інформації. Додаткову інформацію про доступ до журналу дивіться на наступній сторінці: <a href='https://yuzu-emu.org/help/reference/log-files/'>Як завантажити файл журналу</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Помилка під час завантаження ROM'а! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Будь ласка, дотримуйтесь <a href='https://yuzu-emu.org/help/quickstart/'>короткого керівництва користувача yuzu</a> щоб пере-дампити ваші файли<br>Ви можете звернутися до вікі yuzu</a> або Discord yuzu</a> для допомоги - + An unknown error occurred. Please see the log for more details. Сталася невідома помилка. Будь ласка, перевірте журнал для подробиць. - + (64-bit) (64-бітний) - + (32-bit) (32-бітний) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Збереження - + Mod Data Дані модів - + Error Opening %1 Folder Помилка під час відкриття папки %1 - - + + Folder does not exist! Папка не існує! - + Error Opening Transferable Shader Cache Помилка під час відкриття переносного кешу шейдерів - + Failed to create the shader cache directory for this title. Не вдалося створити папку кешу шейдерів для цієї гри. - - Contents - Зміст + + Error Removing Contents + - - Update - Оновлення + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Видалити запис - - Remove Installed Game %1? - Видалити встановлену гру %1? - - - - - - - + + + + + Successfully Removed Успішно видалено - + Successfully removed the installed base game. Встановлену гру успішно видалено. - - - - Error Removing %1 - Помилка під час видалення %1 - - - + The base game is not installed in the NAND and cannot be removed. Гру не встановлено в NAND і не може буде видалено. - + Successfully removed the installed update. Встановлене оновлення успішно видалено. - + There is no update installed for this title. Для цієї гри не було встановлено оновлення. - + There are no DLC installed for this title. Для цієї гри не було встановлено DLC. - + Successfully removed %1 installed DLC. Встановлений DLC %1 було успішно видалено - + Delete OpenGL Transferable Shader Cache? Видалити переносний кеш шейдерів OpenGL? - + Delete Vulkan Transferable Shader Cache? Видалити переносний кеш шейдерів Vulakn? - + Delete All Transferable Shader Caches? Видалити весь переносний кеш шейдерів? - + Remove Custom Game Configuration? Видалити користувацьке налаштування гри? - + Remove File Видалити файл - - + + Error Removing Transferable Shader Cache Помилка під час видалення переносного кешу шейдерів - - + + A shader cache for this title does not exist. Кеш шейдерів для цієї гри не існує. - + Successfully removed the transferable shader cache. Переносний кеш шейдерів успішно видалено. - + Failed to remove the transferable shader cache. Не вдалося видалити переносний кеш шейдерів. - - + + Error Removing Transferable Shader Caches Помилка під час видалення переносного кешу шейдерів - + Successfully removed the transferable shader caches. Переносний кеш шейдерів успішно видалено. - + Failed to remove the transferable shader cache directory. Помилка під час видалення папки переносного кешу шейдерів. - - + + Error Removing Custom Configuration Помилка під час видалення користувацького налаштування - + A custom configuration for this title does not exist. Користувацьких налаштувань для цієї гри не існує. - + Successfully removed the custom game configuration. Користувацьке налаштування гри успішно видалено. - + Failed to remove the custom game configuration. Не вдалося видалити користувацьке налаштування гри. - - + + RomFS Extraction Failed! Не вдалося вилучити RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Сталася помилка під час копіювання файлів RomFS або користувач скасував операцію. - + Full Повний - + Skeleton Скелет - + Select RomFS Dump Mode Виберіть режим дампа RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Будь ласка, виберіть, як ви хочете виконати дамп RomFS <br>Повний скопіює всі файли в нову папку, тоді як <br>скелет створить лише структуру папок. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root В %1 недостатньо вільного місця для вилучення RomFS. Будь ласка, звільніть місце або виберіть іншу папку для дампа в Емуляція > Налаштування > Система > Файлова система > Корінь дампа - + Extracting RomFS... Вилучення RomFS... - - + + Cancel Скасувати - + RomFS Extraction Succeeded! Вилучення RomFS пройшло успішно! - + The operation completed successfully. Операція завершилася успішно. - + Error Opening %1 Помилка відкриття %1 - + Select Directory Обрати папку - + Properties Властивості - + The game properties could not be loaded. Не вдалося завантажити властивості гри. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Виконуваний файл Switch (%1);;Усі файли (*.*) - + Load File Завантажити файл - + Open Extracted ROM Directory Відкрити папку вилученого ROM'а - + Invalid Directory Selected Вибрано неприпустиму папку - + The directory you have selected does not contain a 'main' file. Папка, яку ви вибрали, не містить файлу 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Встановлюваний файл Switch (*.nca, *.nsp, *.xci);;Архів контенту Nintendo (*.nca);;Пакет подачі Nintendo (*.nsp);;Образ картриджа NX (*.xci) - + Install Files Встановити файли - + %n file(s) remaining Залишився %n файлЗалишилося %n файл(ів)Залишилося %n файл(ів)Залишилося %n файл(ів) - + Installing file "%1"... Встановлення файлу "%1"... - - + + Install Results Результати встановлення - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Щоб уникнути можливих конфліктів, ми не рекомендуємо користувачам встановлювати ігри в NAND. Будь ласка, використовуйте цю функцію тільки для встановлення оновлень і завантажуваного контенту. - + %n file(s) were newly installed %n файл було нещодавно встановлено @@ -4701,7 +4763,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n файл було перезаписано @@ -4711,7 +4773,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n файл не вдалося встановити @@ -4721,400 +4783,410 @@ Please, only use this feature to install updates and DLC. - + System Application Системний додаток - + System Archive Системний архів - + System Application Update Оновлення системного додатку - + Firmware Package (Type A) Пакет прошивки (Тип А) - + Firmware Package (Type B) Пакет прошивки (Тип Б) - + Game Гра - + Game Update Оновлення гри - + Game DLC DLC до гри - + Delta Title Дельта-титул - + Select NCA Install Type... Виберіть тип установки NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Будь ласка, виберіть тип додатку, який ви хочете встановити для цього NCA: (У більшості випадків, підходить стандартний вибір "Гра".) - + Failed to Install Помилка встановлення - + The title type you selected for the NCA is invalid. Тип додатку, який ви вибрали для NCA, недійсний. - + File not found Файл не знайдено - + File "%1" not found Файл "%1" не знайдено - + OK ОК - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Відсутній обліковий запис yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Щоб надіслати звіт про сумісність гри, необхідно прив'язати свій обліковий запис yuzu. <br><br/>Щоб прив'язати свій обліковий запис yuzu, перейдіть у розділ Емуляція &gt; Параметри &gt; Мережа. - + Error opening URL Помилка під час відкриття URL - + Unable to open the URL "%1". Не вдалося відкрити URL: "%1". - + TAS Recording Запис TAS - + Overwrite file of player 1? Перезаписати файл гравця 1? - + Invalid config detected Виявлено неприпустиму конфігурацію - + Handheld controller can't be used on docked mode. Pro controller will be selected. Портативний контролер не може бути використаний у режимі док-станції. Буде обрано контролер Pro. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Поточний amiibo було прибрано - + Error Помилка - - + + The current game is not looking for amiibos Поточна гра не шукає amiibo - + Amiibo File (%1);; All Files (*.*) Файл Amiibo (%1);; Всі Файли (*.*) - + Load Amiibo Завантажити Amiibo - + Error loading Amiibo data Помилка під час завантаження даних Amiibo - + The selected file is not a valid amiibo Обраний файл не є допустимим amiibo - + The selected file is already on use Обраний файл уже використовується - + An unknown error occurred Виникла невідома помилка - + Capture Screenshot Зробити знімок екрану - + PNG Image (*.png) Зображення PNG (*.png) - + TAS state: Running %1/%2 Стан TAS: Виконується %1/%2 - + TAS state: Recording %1 Стан TAS: Записується %1 - + TAS state: Idle %1/%2 Стан TAS: Простий %1/%2 - + TAS State: Invalid Стан TAS: Неприпустимий - + &Stop Running [&S] Зупинка - + &Start [&S] Почати - + Stop R&ecording [&E] Закінчити запис - + R&ecord [&E] Запис - + Building: %n shader(s) Побудова: %n шейдерПобудова: %n шейдер(ів)Побудова: %n шейдер(ів)Побудова: %n шейдер(ів) - + Scale: %1x %1 is the resolution scaling factor Масштаб: %1x - + Speed: %1% / %2% Швидкість: %1% / %2% - + Speed: %1% Швидкість: %1% - + Game: %1 FPS (Unlocked) Гра: %1 FPS (Необмежено) - + Game: %1 FPS Гра: %1 FPS - + Frame: %1 ms Кадр: %1 мс - + GPU NORMAL ГП НОРМАЛЬНО - + GPU HIGH ГП ВИСОКО - + GPU EXTREME ГП ЕКСТРИМ - + GPU ERROR ГП ПОМИЛКА - + DOCKED В ДОК-СТАНЦІЇ - + HANDHELD ПОРТАТИВНИЙ - + NEAREST НАЙБЛИЖЧІЙ - - + + BILINEAR БІЛІНІЙНИЙ - + BICUBIC БІКУБІЧНИЙ - + GAUSSIAN ГАУС - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA БЕЗ ЗГЛАДЖУВАННЯ - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Гра, яку ви намагаєтеся завантажити, вимагає, щоб додаткові файли були здамплені з вашого Switch перед початком гри. <br/><br/>Для отримання додаткової інформації про дамп цих файлів див. наступну вікі: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Дамп системних архівів і загальних шрифтів з консолі</a>. <br/><br/>Хочете повернутися до списку ігор? Продовження емуляції може призвести до збоїв, пошкодження збережених даних або інших помилок. - + yuzu was unable to locate a Switch system archive. %1 yuzu не вдалося знайти системний архів Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu не вдалося знайти системний архів Switch: %1. %2 - + System Archive Not Found Системний архів не знайдено - + System Archive Missing Відсутній системний архів - + yuzu was unable to locate the Switch shared fonts. %1 yuzu не вдалося знайти загальні шрифти Switch. %1 - + Shared Fonts Not Found Загальні шрифти не знайдено - + Shared Font Missing Загальні шрифти відсутні - + Fatal Error Фатальна помилка - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu зіткнувся з фатальною помилкою, перевірте журнал для отримання більш детальної інформації. Для отримання додаткової інформації про доступ до журналу відкрийте наступну сторінку: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Як завантажити файл журналу</a>.<br/><br/>Ви хочете повернутися до списку ігор? Продовження емуляції може призвести до збоїв, пошкодження збережень або інших помилок. - + Fatal Error encountered Сталася фатальна помилка - + Confirm Key Rederivation Підтвердіть перерахунок ключа - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5131,37 +5203,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Це видалить ваші автоматично згенеровані файли ключів і повторно запустить модуль розрахунку ключів. - + Missing fuses Відсутні запобіжники - + - Missing BOOT0 - Відсутній BOOT0 - + - Missing BCPKG2-1-Normal-Main - Відсутній BCPKG2-1-Normal-Main - + - Missing PRODINFO - Відсутній PRODINFO - + Derivation Components Missing Компоненти розрахунку відсутні - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Ключі шифрування відсутні.<br>Будь ласка, дотримуйтесь <a href='https://yuzu-emu.org/help/quickstart/'>короткого керівництва користувача yuzu</a>, щоб отримати всі ваші ключі, прошивку та ігри<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5170,39 +5242,39 @@ on your system's performance. від продуктивності вашої системи. - + Deriving Keys Отримання ключів - + Select RomFS Dump Target Оберіть ціль для дампа RomFS - + Please select which RomFS you would like to dump. Будь ласка, виберіть, який RomFS ви хочете здампити. - + Are you sure you want to close yuzu? Ви впевнені, що хочете закрити yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Ви впевнені, що хочете зупинити емуляцію? Будь-який незбережений прогрес буде втрачено. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5214,38 +5286,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL недоступний! - + yuzu has not been compiled with OpenGL support. yuzu не було зібрано з підтримкою OpenGL. - - + + Error while initializing OpenGL! Помилка під час ініціалізації OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Ваш ГП може не підтримувати OpenGL, або у вас встановлено застарілий графічний драйвер. - + Error while initializing OpenGL 4.6! Помилка під час ініціалізації OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Ваш ГП може не підтримувати OpenGL 4.6, або у вас встановлено застарілий графічний драйвер.<br><br>Рендерер GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Ваш ГП може не підтримувати одне або кілька необхідних розширень OpenGL. Будь ласка, переконайтеся в тому, що у вас встановлено останній графічний драйвер.<br><br>Рендерер GL:<br>%1<br><br>Розширення, що не підтримуються:<br>%2 @@ -5408,80 +5480,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Ідеально - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Гра працює бездоганно, без звукових або графічних артефактів, усі протестовані функції працюють без обхідних шляхів. - - - - Great - Чудово - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Гра працює з невеликими графічними або звуковими артефактами і може бути пройдена від - початку до кінця. Можуть знадобитися обхідні шляхи. - - Okay - Добре - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Гра працює з істотними графічними або звуковими артефактами, але може бути пройдена -з використанням обхідних шляхів. + Game can be played without issues. + - Bad - Погано + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Гра працює, але з істотними графічними або звуковими артефактами. -У деяких частинах неможливо просунутися навіть з обхідними шляхами. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Вступ/Меню - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - У гру неможливо грати через графічні або звукові артефакти. -Неможливо просунутися далі стартового екрана. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Не запускається - + The game crashes when attempting to startup. Гра вилітає під час запуску. - + Not Tested Не перевірено - + The game has not yet been tested. Гру ще не перевіряли на сумісність. @@ -5489,7 +5542,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Натисніть двічі, щоб додати нову папку до списку ігор @@ -5902,237 +5955,237 @@ Debug Message: [&R] Нещодавні файли - + &Emulation [&E] Емуляція - + &View [&V] Вигляд - + &Reset Window Size [&R] Скинути розмір вікна - + &Debugging [&D] Налагодження - + Reset Window Size to &720p Скинути розмір вікна до &720p - + Reset Window Size to 720p Скинути розмір вікна до 720p - + Reset Window Size to &900p Скинути розмір вікна до &900p - + Reset Window Size to 900p Скинути розмір вікна до 900p - + Reset Window Size to &1080p Скинути розмір вікна до &1080p - + Reset Window Size to 1080p Скинути розмір вікна до 1080p - + &Multiplayer [&M] Мультиплеєр - + &Tools [&T] Інструменти - + &TAS [&T] TAS - + &Help [&H] Допомога - + &Install Files to NAND... [&I] Встановити файли в NAND... - + L&oad File... [&O] Завантажити файл... - + Load &Folder... [&F] Завантажити папку... - + E&xit [&X] Вихід - + &Pause [&P] Пауза - + &Stop [&S] Стоп - + &Reinitialize keys... [&R] Переініціалізувати ключі... - + &About yuzu [&A] Про yuzu - + Single &Window Mode [&W] Режим одного вікна - + Con&figure... [&F] Налаштування... - + Display D&ock Widget Headers [&O] Відображати заголовки віджетів дока - + Show &Filter Bar [&F] Показати панель пошуку - + Show &Status Bar [&S] Показати панель статусу - + Show Status Bar Показати панель статусу - + &Browse Public Game Lobby [&B] Переглянути публічні ігрові фойє - + &Create Room [&C] Створити кімнату - + &Leave Room [&L] Залишити кімнату - + &Direct Connect to Room [&D] Пряме під'єднання до кімнати - + &Show Current Room [&S] Показати поточну кімнату - + F&ullscreen [&U] Повноекранний - + &Restart [&R] Перезапустити - + Load/Remove &Amiibo... [&A] Завантажити/Видалити Amiibo... - + &Report Compatibility [&R] Повідомити про сумісність - + Open &Mods Page [&M] Відкрити сторінку модів - + Open &Quickstart Guide [&Q] Відкрити посібник користувача - + &FAQ [&F] ЧАП - + Open &yuzu Folder [&Y] Відкрити папку yuzu - + &Capture Screenshot [&C] Зробити знімок екрану - + &Configure TAS... [&C] Налаштування TAS... - + Configure C&urrent Game... [&U] Налаштувати поточну гру... - + &Start [&S] Почати - + &Reset [&S] Скинути - + R&ecord [&E] Запис @@ -6440,27 +6493,27 @@ p, li { white-space: pre-wrap; } Не грає в гру - + Installed SD Titles Встановлені SD ігри - + Installed NAND Titles Встановлені NAND ігри - + System Titles Системні ігри - + Add New Game Directory Додати нову папку з іграми - + Favorites Улюблені @@ -6779,6 +6832,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Тип + + + + Name + Назва + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog diff --git a/dist/languages/vi.ts b/dist/languages/vi.ts index 181e320aa..42ff4bdd1 100644 --- a/dist/languages/vi.ts +++ b/dist/languages/vi.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Báo cáo độ tương thích trò chơi @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Nếu bạn chọn gửi bản kiểm tra vào </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">danh sách tương thích yuzu</span></a><span style=" font-size:10pt;">, Thông tin sau sẽ được thu thập và hiển thị lên trang web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Thông tin phần cứng (CPU / GPU / Hệ điều hành)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Phiên bản yuzu bạn đang chạy</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Tài khoản yuzu đang kết nối</li></ul></body></html> - - Perfect - Tốt nhất + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Có thể chơi một cách mượt mà mà không có lỗi âm thanh hoặc đồ họa nào.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Tốt + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Có thể chơi từ đầu đến cuối nhưng vẫn có một số lỗi nhỏ về đồ họa hoặc âm thanh. Có thể sẽ cần tới một vài tinh chỉnh nào đó.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Tạm ổn + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Tạm chơi được nhưng có lỗi đồ họa hoặc âm thanh một cách đáng kể, tuy vậy vẫn có thể chơi hết từ đầu đến cuối với một số tinh chỉnh.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Không tốt + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Game chạy được, tuy nhiên với nhiều lỗi về đồ hoạ và âm thanh. Không thể tiếp tục ở một số khu vực trong game kể cả với tinh chỉnh.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Phần mở đầu/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Hoàn toàn không thể chơi được do có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp sau khi bấm nút bắt đầu trò chơi.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Không khởi động + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Trò chơi sẽ thoát đột ngột khi khởi động.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Không phụ thuộc vào tốc độ hay hiệu suất, trò chơi này chơi như thế nào từ đầu đến cuối trên phiên bản này của yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Cảm ơn bạn đã gửi đến cho chúng tôi! - + Submitting Đang gửi - + Communication error Đã xảy ra lỗi giao tiếp với máy chủ - + An error occurred while sending the Testcase Có lỗi xảy ra khi gửi Testcase - + Next Tiếp theo @@ -1407,117 +1447,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + + + + Stretch to Window Kéo dãn đến cửa sổ phần mềm - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Trống - + FXAA - - + + Use global background color Dùng màu nền theo cài đặt - + Set background color: Chọn màu nền: - + Background Color: Màu nền: @@ -2885,37 +2930,37 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s Người Dùng Hiện Tại - + Username Tên - + Set Image Đặt Hình Ảnh - + Add Thêm - + Rename Đổi Tên - + Remove Gỡ Bỏ - + Profile management is available only when game is not running. Chỉ có thể quản lí hồ sơ khi game không chạy. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2923,96 +2968,105 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s %2 - + Enter Username Điền Tên - + Users Người Dùng - + Enter a username for the new user: Chọn tên cho người dùng mới - + Enter a new username: Chọn một tên mới: - - Confirm Delete - Xác nhận xóa - - - - You are about to delete user with name "%1". Are you sure? - Bạn đang xóa người dùng "%1". Bạn chắc chứ? - - - + Select User Image Chọn Ảnh cho Người Dùng - + JPEG Images (*.jpg *.jpeg) Ảnh JPEG (*.jpg *.jpeg) - + Error deleting image Lỗi khi xóa ảnh - + Error occurred attempting to overwrite previous image at: %1. Có lỗi khi ghi đè ảnh trước tại: %1. - + Error deleting file Lỗi xóa ảnh - + Unable to delete existing file: %1. Không thể xóa ảnh hiện tại: %1. - + Error creating user image directory Lỗi khi tạo thư mục chứa ảnh người dùng - + Unable to create directory %1 for storing user images. Không thể tạo thư mục %1 để chứa ảnh người dùng - + Error copying user image Lỗi chép ảnh người dùng - + Unable to copy image from %1 to %2 Không thể chép ảnh từ %1 sang %2 - + Error resizing user image Lỗi thu phóng ảnh - + Unable to resize image Không thể thu phóng ảnh + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Xác nhận xóa + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3832,56 +3886,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column Hiện thị cột Tiện ích ngoài - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Dòng chữ hàng 1: - + Row 2 Text: Dòng chữ hàng 2: - + Screenshots - + Ask Where To Save Screenshots (Windows Only) - + Screenshots Path: - + ... ... - + Select Screenshots Path... - + <System> <System> @@ -4190,12 +4259,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting - + Connect @@ -4203,888 +4272,910 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dữ liệu ẩn danh được thu thập</a>để hỗ trợ cải thiện yuzu. <br/><br/>Bạn có muốn chia sẽ dữ liệu sử dụng cho chúng tôi? - + Telemetry Viễn trắc - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Tốc độ giả lập hiện tại. Giá trị cao hơn hoặc thấp hơn 100% chỉ ra giả lập sẽ chạy nhanh hơn hoặc chậm hơn trên máy Switch - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Có bao nhiêu khung hình trên mỗi giây mà trò chơi đang hiển thị. Điều này sẽ thay đổi từ giữa các trò chơi và các khung cảnh khác nhau. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Thời gian mà giả lập lấy từ khung hình Switch, sẽ không kể đến giới hạn khung hình hoặc v-sync. Đối với tốc độ tối đa mà giả lập nhận được nhiều nhất là ở độ khoảng 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Tạm dừng - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Chú ý định dạng trò chơi đã lỗi thời - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Bạn đang sử dụng định dạng danh mục ROM giải mã cho trò chơi này, và đó là một định dạng lỗi thời đã được thay thế bởi những thứ khác như NCA, NAX, XCI, hoặc NSP. Danh mục ROM giải mã có thể thiếu các icon, metadata, và hỗ trợ cập nhật.<br><br>Để hiểu thêm về các định dạng khác nhau của Switch mà yuzu hỗ trợ, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>vui lòng kiểm tra trên wiki của chúng tôi</a>. Thông báo này sẽ không hiển thị lại lần sau. - - + + Error while loading ROM! Lỗi xảy ra khi nạp ROM! - + The ROM format is not supported. Định dạng ROM này không hỗ trợ. - + An error occurred initializing the video core. Đã xảy ra lỗi khi khởi tạo lõi đồ hoạ. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Đã xảy ra lỗi không xác định. Hãy kiểm tra phần báo cáo để biết thêm chi tiết. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data - + Mod Data - + Error Opening %1 Folder Xảy ra lỗi khi mở %1 thư mục - - + + Folder does not exist! Thư mục này không tồn tại! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents + + Error Removing Contents - - Update - Cập nhật - - - - DLC + + Error Removing Update - + + Error Removing DLC + + + + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! Khai thác RomFS không thành công! - + There was an error copying the RomFS files or the user cancelled the operation. Đã xảy ra lỗi khi sao chép tệp tin RomFS hoặc người dùng đã hủy bỏ hoạt động này. - + Full - + Skeleton Sườn - + Select RomFS Dump Mode Chọn chế độ kết xuất RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Vui lòng chọn cách mà bạn muốn RomFS kết xuất.<br>Chế độ Đầy Đủ sẽ sao chép toàn bộ tệp tin vào một danh mục mới trong khi <br>chế độ Sườn chỉ tạo kết cấu danh mục. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Khai thác RomFS... - - + + Cancel Hủy bỏ - + RomFS Extraction Succeeded! Khai thác RomFS thành công! - + The operation completed successfully. Các hoạt động đã hoàn tất thành công. - + Error Opening %1 - + Select Directory Chọn danh mục - + Properties Thuộc tính - + The game properties could not be loaded. Không thể tải thuộc tính của trò chơi. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Thực thi Switch (%1);;Tất cả tệp tin (*.*) - + Load File Nạp tệp tin - + Open Extracted ROM Directory Mở danh mục ROM đã trích xuất - + Invalid Directory Selected Danh mục đã chọn không hợp lệ - + The directory you have selected does not contain a 'main' file. Danh mục mà bạn đã chọn không có chứa tệp tin 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Những tệp tin Switch cài được (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Đang cài đặt tệp tin "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Ứng dụng hệ thống - + System Archive Hệ thống lưu trữ - + System Application Update Cập nhật hệ thống ứng dụng - + Firmware Package (Type A) Gói phần mềm hệ thống (Loại A) - + Firmware Package (Type B) Gói phần mềm (Loại B) - + Game Trò chơi - + Game Update Cập nhật trò chơi - + Game DLC Nội dung trò chơi có thể tải xuống - + Delta Title Tiêu đề Delta - + Select NCA Install Type... Chọn cách cài đặt NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vui lòng chọn loại tiêu đề mà bạn muốn cài đặt NCA này: (Trong hầu hết trường hợp, chọn mặc định 'Game' là tốt nhất.) - + Failed to Install Cài đặt đã không thành công - + The title type you selected for the NCA is invalid. Loại tiêu đề NCA mà bạn chọn nó không hợp lệ. - + File not found Không tìm thấy tệp tin - + File "%1" not found Không tìm thấy tệp tin "%1" - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Thiếu tài khoản yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Để gửi trường hợp thử nghiệm trò chơi tương thích, bạn phải liên kết tài khoản yuzu.<br><br/>Để liên kết tải khoản yuzu của bạn, hãy đến Giả lập &gt; Thiết lập &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Tệp tin Amiibo (%1);; Tất cả tệp tin (*.*) - + Load Amiibo Nạp dữ liệu Amiibo - + Error loading Amiibo data Xảy ra lỗi khi nạp dữ liệu Amiibo - - Unable to load Amiibo data. - Không thể nạp dữ liệu Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Chụp ảnh màn hình - + PNG Image (*.png) Hình ảnh PNG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Bắt đầu - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Tốc độ: %1% / %2% - + Speed: %1% Tốc độ: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Trò chơi: %1 FPS - + Frame: %1 ms Khung hình: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Trò chơi bạn muốn chạy yêu cầu một số tệp tin được sao chép từ thiết từ máy Switch của bạn trước khi bắt đầu chơi.<br/><br/>Để biết thêm thông tin về cách sao chép những tệp tin đó, vui lòng tham khảo những wiki sau: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Sao chép dữ liệu hệ thống và font dùng chung từ máy Switch</a>.<br/><br/>Bạn có muốn trở về danh sách trò chơi? Nếu bạn vẫn tiếp tục thì trò chơi có thể gặp sự cố, dữ liệu lưu tiến trình có thể bị lỗi, hoặc bạn sẽ gặp những lỗi khác. - + yuzu was unable to locate a Switch system archive. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 - + System Archive Not Found Không tìm thấy tệp tin hệ thống - + System Archive Missing Bị thiếu tệp tin hệ thống - + yuzu was unable to locate the Switch shared fonts. %1 yuzu không thể tìm thấy vị trí font dùng chung của Switch. %1 - + Shared Fonts Not Found Không tìm thấy font dùng chung - + Shared Font Missing Bị thiếu font dùng chung - + Fatal Error Lỗi nghiêm trọng - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu đã xảy ra lỗi nghiêm trọng, vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết. Để biết thêm thông tin về cách truy cập sổ ghi chép, vui lòng xem trang sau: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Làm sao để tải tệp tin sổ ghi chép lên</a>.<br/><br/>Bạn có muốn trở về danh sách game? Tiếp tục có thể khiến giả lập gặp sự cố, gây hỏng dữ liệu đã lưu, hoặc gây các lỗi khác. - + Fatal Error encountered - + Confirm Key Rederivation Xác nhận mã khóa Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5101,37 +5192,37 @@ và phải tạo ra một bản sao lưu lại. Điều này sẽ xóa mã khóa tự động tạo trên tệp tin của bạn và chạy lại mô-đun chiết xuất mã khoá. - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5140,39 +5231,39 @@ on your system's performance. hệ thống của bạn. - + Deriving Keys Mã khóa xuất phát - + Select RomFS Dump Target Chọn thư mục để sao chép RomFS - + Please select which RomFS you would like to dump. Vui lòng chọn RomFS mà bạn muốn chiết xuất. - + Are you sure you want to close yuzu? Bạn có chắc chắn muốn đóng yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Bạn có chắc rằng muốn dừng giả lập? Bất kì tiến trình nào chưa được lưu sẽ bị mất. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5184,38 +5275,38 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GRenderWindow - + OpenGL not available! Không có sẵn OpenGL! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Đã xảy ra lỗi khi khởi tạo OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5223,153 +5314,153 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Mở vị trí dữ liệu lưu - + Open Mod Data Location Mở vị trí chỉnh sửa dữ liệu - + Open Transferable Pipeline Cache - + Remove Gỡ Bỏ - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS Kết xuất RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Sao chép ID tiêu đề vào bộ nhớ tạm - + Navigate to GameDB entry Điều hướng đến mục cơ sở dữ liệu trò chơi - + Properties Thuộc tính - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Bỏ trống - + Name Tên - + Compatibility Độ tương thích - + Add-ons Tiện ích ngoài - + File type Loại tệp tin - + Size Kích cỡ @@ -5378,78 +5469,61 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Tốt nhất - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Game chạy rất tốt, không lỗi về âm thanh và đồ hoạ, mọi chức năng của game được thử thì hoạt động như dự kiến mà không cần -bất kì tinh chỉnh nào. - - - - Great - Tốt - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Có thể chơi từ đầu đến cuối nhưng vẫn có một số lỗi nhỏ về đồ họa hoặc âm thanh. Có thể sẽ cần tới một vài tinh chỉnh nào đó. - - Okay - Tạm ổn - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Game chạy nhưng với rất nhiều lỗi đồ hoạ và âm thanh, tuy nhiên có thể chơi từ đầu đến cuối với -một số tinh chỉnh. + Game can be played without issues. + - Bad - Không tốt + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Game chạy được, tuy nhiên với nhiều lỗi về đồ hoạ và âm thanh. Không thể tiếp tục ở một số khu vực trong game kể cả với tinh chỉnh. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Phần mở đầu/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Hoàn toàn không thể chơi được do có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp sau khi bấm nút bắt đầu trò chơi. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Không khởi động - + The game crashes when attempting to startup. Trò chơi sẽ thoát đột ngột khi khởi động. - + Not Tested Chưa ai thử - + The game has not yet been tested. Trò chơi này chưa có ai thử cả. @@ -5457,7 +5531,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5470,12 +5544,12 @@ Screen. - + Filter: Bộ lọc: - + Enter pattern to filter Nhập khuôn để lọc @@ -5810,42 +5884,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Người chơi + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5868,232 +5942,237 @@ Debug Message: - + &Emulation &Giả lập - + &View &Xem - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Trợ giúp - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit Th&oát - + &Pause &Tạm dừng - + &Stop &Dừng - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Hiển thị thanh trạng thái - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Bắt đầu - + &Reset - + R&ecord @@ -6158,46 +6237,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Đã kết nối - - - - Not Connected - + + Connected + Đã kết nối + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6298,8 +6372,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6383,42 +6457,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles - + Installed NAND Titles - + System Titles - + Add New Game Directory - + Favorites @@ -6737,6 +6811,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Tên + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6840,6 +7027,7 @@ p, li { white-space: pre-wrap; } + Handheld Cầm tay @@ -6879,11 +7067,6 @@ p, li { white-space: pre-wrap; } Docked Chế độ cắm TV - - - Undocked - Chế độ cầm tay - Vibration diff --git a/dist/languages/vi_VN.ts b/dist/languages/vi_VN.ts index a35d60004..8e3f17bad 100644 --- a/dist/languages/vi_VN.ts +++ b/dist/languages/vi_VN.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Báo cáo trò chơi tương thích @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Nếu bạn chọn gửi bản kiểm tra vào </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">danh sách tương thích yuzu</span></a><span style=" font-size:10pt;">, Thông tin sau sẽ được thu thập và hiển thị lên trang web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Thông tin phần cứng (CPU / GPU / Hệ điều hành)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Phiên bản yuzu bạn đang chạy</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Tài khoản yuzu đang kết nối</li></ul></body></html> - - Perfect - Tốt nhất + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Có thể chơi một cách mượt mà mà không có lỗi âm thanh hoặc đồ họa nào.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Tốt + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Có thể chơi từ đầu đến cuối nhưng vẫn có một số lỗi nhỏ về đồ họa hoặc âm thanh. Có thể sẽ cần tới một vài tinh chỉnh nào đó.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Tạm ổn + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Tạm chơi được nhưng có lỗi đồ họa hoặc âm thanh một cách đáng kể, tuy vậy vẫn có thể chơi hết từ đầu đến cuối với một số tinh chỉnh.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Không tốt + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Chơi được nhưng có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp ở một số nơi nào đó do lỗi dù có tinh chỉnh thế nào đi nữa.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Phần mở đầu/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Hoàn toàn không thể chơi được do có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp sau khi bấm nút bắt đầu trò chơi.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Không hoạt động + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Trò chơi sẽ thoát đột ngột khi khởi động.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Không phụ thuộc vào tốc độ hay hiệu suất, trò chơi này chơi như thế nào từ đầu đến cuối trên phiên bản này của yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Cảm ơn bạn đã gửi đến cho chúng tôi! - + Submitting Đang gửi - + Communication error Đã xảy ra lỗi giao tiếp với máy chủ - + An error occurred while sending the Testcase Có lỗi xảy ra khi gửi Testcase - + Next Tiếp theo @@ -1407,117 +1447,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + + + + Stretch to Window Kéo dãn đến cửa sổ phần mềm - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Trống - + FXAA - - + + Use global background color Dùng màu nền theo cài đặt - + Set background color: Chọn màu nền: - + Background Color: Màu nền: @@ -2885,37 +2930,37 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s Người Dùng Hiện Tại - + Username Tên - + Set Image Đặt Hình Ảnh - + Add Thêm - + Rename Đổi Tên - + Remove Gỡ Bỏ - + Profile management is available only when game is not running. Chỉ có thể quản lí hồ sơ khi game không chạy. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2923,96 +2968,105 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s %2 - + Enter Username Điền Tên - + Users Người Dùng - + Enter a username for the new user: Chọn tên cho người dùng mới - + Enter a new username: Chọn một tên mới: - - Confirm Delete - Xác nhận xóa - - - - You are about to delete user with name "%1". Are you sure? - Bạn đang xóa người dùng "%1". Bạn chắc chứ? - - - + Select User Image Chọn Ảnh cho Người Dùng - + JPEG Images (*.jpg *.jpeg) Ảnh JPEG (*.jpg *.jpeg) - + Error deleting image Lỗi khi xóa ảnh - + Error occurred attempting to overwrite previous image at: %1. Có lỗi khi ghi đè ảnh trước tại: %1. - + Error deleting file Lỗi xóa ảnh - + Unable to delete existing file: %1. Không thể xóa ảnh hiện tại: %1. - + Error creating user image directory Lỗi khi tạo thư mục chứa ảnh người dùng - + Unable to create directory %1 for storing user images. Không thể tạo thư mục %1 để chứa ảnh người dùng - + Error copying user image Lỗi chép ảnh người dùng - + Unable to copy image from %1 to %2 Không thể chép ảnh từ %1 sang %2 - + Error resizing user image Lỗi thu phóng ảnh - + Unable to resize image Không thể thu phóng ảnh + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Xác nhận xóa + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3832,56 +3886,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column Hiện thị cột Tiện ích ngoài - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Dòng chữ hàng 1: - + Row 2 Text: Dòng chữ hàng 2: - + Screenshots - + Ask Where To Save Screenshots (Windows Only) - + Screenshots Path: - + ... ... - + Select Screenshots Path... - + <System> <System> @@ -4190,12 +4259,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting - + Connect @@ -4203,888 +4272,910 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dữ liệu ẩn danh được thu thập</a>để hỗ trợ cải thiện yuzu. <br/><br/>Bạn có muốn chia sẽ dữ liệu sử dụng cho chúng tôi? - + Telemetry Viễn trắc - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Tốc độ giả lập hiện tại. Giá trị cao hơn hoặc thấp hơn 100% chỉ ra giả lập sẽ chạy nhanh hơn hoặc chậm hơn trên máy Switch - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Có bao nhiêu khung hình trên mỗi giây mà trò chơi đang hiển thị. Điều này sẽ thay đổi từ trò chơi này đến trò chơi kia và khung cảnh này đến khung cảnh kia. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Thời gian mà giả lập lấy từ khung hình Switch, sẽ không kể đến giới hạn khung hình hoặc v-sync. Đối với tốc độ tối đa mà giả lập nhận được nhiều nhất là ở độ khoảng 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Tạm dừng - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Chú ý định dạng trò chơi đã lỗi thời - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Bạn đang sử dụng định dạng danh mục ROM giải mã cho trò chơi này, và đó là một định dạng lỗi thời đã được thay thế bởi những thứ khác như NCA, NAX, XCI, hoặc NSP. Danh mục ROM giải mã có thể thiếu biểu tượng, metadata, và hỗ trợ cập nhật.<br><br>Để giải thích về các định dạng khác nhau của Switch mà yuzu hỗ trợ, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>vui lòng kiểm tra trên wiki của chúng tôi</a>. Thông báo này sẽ không hiển thị lại lần sau. - - + + Error while loading ROM! Xảy ra lỗi khi đang nạp ROM! - + The ROM format is not supported. Định dạng ROM này không hỗ trợ. - + An error occurred initializing the video core. Đã xảy ra lỗi khi khởi tạo lõi video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Đã xảy ra lỗi không xác định. Vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data - + Mod Data - + Error Opening %1 Folder Xảy ra lỗi khi mở %1 thư mục - - + + Folder does not exist! Thư mục này không tồn tại! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents + + Error Removing Contents - - Update - Cập nhật - - - - DLC + + Error Removing Update - + + Error Removing DLC + + + + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! Khai thác RomFS không thành công! - + There was an error copying the RomFS files or the user cancelled the operation. Đã xảy ra lỗi khi sao chép tệp tin RomFS hoặc người dùng đã hủy bỏ hoạt động này. - + Full - + Skeleton Sườn - + Select RomFS Dump Mode Chọn chế độ kết xuất RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Vui lòng chọn RomFS mà bạn muốn kết xuất như thế nào.<br>Đầy đủ sẽ sao chép toàn bộ tệp tin vào một danh mục mới trong khi <br>bộ xương chỉ tạo kết cấu danh mục. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Khai thác RomFS... - - + + Cancel Hủy bỏ - + RomFS Extraction Succeeded! Khai thác RomFS thành công! - + The operation completed successfully. Các hoạt động đã hoàn tất thành công. - + Error Opening %1 - + Select Directory Chọn danh mục - + Properties Thuộc tính - + The game properties could not be loaded. Thuộc tính của trò chơi không thể nạp được. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Thực thi Switch (%1);;Tất cả tệp tin (*.*) - + Load File Nạp tệp tin - + Open Extracted ROM Directory Mở danh mục ROM đã trích xuất - + Invalid Directory Selected Danh mục đã chọn không hợp lệ - + The directory you have selected does not contain a 'main' file. Danh mục mà bạn đã chọn không có chứa tệp tin 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Những tệp tin Switch cài được (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Đang cài đặt tệp tin "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Hệ thống ứng dụng - + System Archive Hệ thống lưu trữ - + System Application Update Cập nhật hệ thống ứng dụng - + Firmware Package (Type A) Gói phần mềm (Loại A) - + Firmware Package (Type B) Gói phần mềm (Loại B) - + Game Trò chơi - + Game Update Cập nhật trò chơi - + Game DLC Nội dung trò chơi có thể tải xuống - + Delta Title Tiêu đề Delta - + Select NCA Install Type... Chọn loại NCA để cài đặt... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vui lòng chọn loại tiêu đề mà bạn muốn cài đặt NCA này: (Trong hầu hết trường hợp, chọn mặc định 'Game' là tốt nhất.) - + Failed to Install Cài đặt đã không thành công - + The title type you selected for the NCA is invalid. Loại tiêu đề NCA mà bạn chọn nó không hợp lệ. - + File not found Không tìm thấy tệp tin - + File "%1" not found Không tìm thấy "%1" tệp tin - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Thiếu tài khoản yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Để gửi trường hợp thử nghiệm trò chơi tương thích, bạn phải liên kết tài khoản yuzu.<br><br/>Để liên kết tải khoản yuzu của bạn, hãy đến Giả lập &gt; Thiết lập &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Tệp tin Amiibo (%1);; Tất cả tệp tin (*.*) - + Load Amiibo Nạp dữ liệu Amiibo - + Error loading Amiibo data Xảy ra lỗi khi nạp dữ liệu Amiibo - - Unable to load Amiibo data. - Không thể nạp dữ liệu Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Chụp ảnh màn hình - + PNG Image (*.png) Hình ảnh PNG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Bắt đầu - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Tốc độ: %1% / %2% - + Speed: %1% Tốc độ: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Trò chơi: %1 FPS - + Frame: %1 ms Khung hình: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Trò chơi bạn muốn chạy yêu cầu một số tệp tin được sao chép từ thiết từ máy Switch của bạn trước khi bắt đầu chơi.<br/><br/>Để biết thêm thông tin về cách sao chép những tệp tin đó, vui lòng tham khảo những wiki sau: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Sao chép dữ liệu hệ thống và font dùng chung từ máy Switch</a>.<br/><br/>Bạn có muốn trở về danh sách trò chơi? Nếu bạn vẫn tiếp tục thì trò chơi có thể gặp sự cố, dữ liệu lưu tiến trình có thể bị lỗi, hoặc bạn sẽ gặp những lỗi khác. - + yuzu was unable to locate a Switch system archive. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 - + System Archive Not Found Không tìm thấy tệp tin hệ thống - + System Archive Missing Bị thiếu tệp tin hệ thống - + yuzu was unable to locate the Switch shared fonts. %1 yuzu không thể tìm thấy vị trí font dùng chung của Switch. %1 - + Shared Fonts Not Found Không tìm thấy font dùng chung - + Shared Font Missing Bị thiếu font dùng chung - + Fatal Error Lỗi nghiêm trọng - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu đã xảy ra lỗi nghiêm trọng, vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết. Để biết thêm thông tin về cách truy cập sổ ghi chép, vui lòng xem trang sau: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Làm sao để tải tệp tin sổ ghi chép lên</a>.<br/><br/>Bạn có muốn trở về danh sách game? Tiếp tục có thể khiến giả lập gặp sự cố, gây hỏng dữ liệu đã lưu, hoặc gây các lỗi khác. - + Fatal Error encountered - + Confirm Key Rederivation Xác nhận mã khóa Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5101,37 +5192,37 @@ và phải tạo ra một bản sao lưu lại. Điều này sẽ xóa mã khóa tự động tạo trên tệp tin của bạn và chạy lại mô-đun mã khóa derivation. - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5140,39 +5231,39 @@ on your system's performance. vào hiệu suất hệ thống của bạn. - + Deriving Keys Mã khóa xuất phát - + Select RomFS Dump Target Chọn thư mục để sao chép RomFS - + Please select which RomFS you would like to dump. Vui lòng chọn RomFS mà bạn muốn sao chép. - + Are you sure you want to close yuzu? Bạn có chắc chắn muốn đóng yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Bạn có chắc rằng muốn dừng giả lập? Bất kì tiến trình nào chưa được lưu sẽ bị mất. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5184,38 +5275,38 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GRenderWindow - + OpenGL not available! Không có sẵn OpenGL! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Đã xảy ra lỗi khi khởi tạo OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5223,153 +5314,153 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Mở vị trí lưu dữ liệu - + Open Mod Data Location Mở vị trí chỉnh sửa dữ liệu - + Open Transferable Pipeline Cache - + Remove Gỡ Bỏ - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS Kết xuất RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Sao chép ID tiêu đề vào bộ nhớ tạm - + Navigate to GameDB entry Điều hướng đến mục cơ sở dữ liệu trò chơi - + Properties Thuộc tính - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Bỏ trống - + Name Tên - + Compatibility Tương thích - + Add-ons Tiện ích ngoài - + File type Loại tệp tin - + Size Kích cỡ @@ -5378,76 +5469,61 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Tốt nhất - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Có thể chơi một cách mượt mà mà không có lỗi âm thanh hoặc đồ họa nào, tất cả các chức năng đều hoạt động như ý mà không cần bất kì tinh chỉnh nào. - - - - Great - Tốt - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Có thể chơi từ đầu đến cuối nhưng vẫn có một số lỗi nhỏ về đồ họa hoặc âm thanh. Có thể sẽ cần tới một vài tinh chỉnh nào đó. - - Okay - Tạm ổn - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Tạm chơi được nhưng có lỗi đồ họa hoặc âm thanh một cách đáng kể, tuy vậy vẫn có thể chơi hết từ đầu đến cuối với một số tinh chỉnh. + Game can be played without issues. + - Bad - Không tốt + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Chơi được nhưng có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp ở một số nơi nào đó do lỗi dù có tinh chỉnh thế nào đi nữa. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Phần mở đầu/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Hoàn toàn không thể chơi được do có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp sau khi bấm nút bắt đầu trò chơi. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Không hoạt động - + The game crashes when attempting to startup. Trò chơi sẽ thoát đột ngột khi khởi động. - + Not Tested Chưa ai thử - + The game has not yet been tested. Trò chơi này chưa có ai thử cả. @@ -5455,7 +5531,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5468,12 +5544,12 @@ Screen. - + Filter: Bộ lọc: - + Enter pattern to filter Nhập khuôn để lọc @@ -5808,42 +5884,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Người chơi + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5866,232 +5942,237 @@ Debug Message: - + &Emulation &Giả lập - + &View &Xem - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Trợ giúp - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit Th&oát - + &Pause &Tạm dừng - + &Stop &Dừng - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Hiển thị thanh trạng thái - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Bắt đầu - + &Reset - + R&ecord @@ -6156,46 +6237,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Đã kết nối - - - - Not Connected - + + Connected + Đã kết nối + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6296,8 +6372,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6381,42 +6457,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles - + Installed NAND Titles - + System Titles - + Add New Game Directory - + Favorites @@ -6735,6 +6811,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Tên + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6838,6 +7027,7 @@ p, li { white-space: pre-wrap; } + Handheld Cầm tay @@ -6877,11 +7067,6 @@ p, li { white-space: pre-wrap; } Docked Chế độ cắm TV - - - Undocked - Chế độ cầm tay - Vibration diff --git a/dist/languages/zh_CN.ts b/dist/languages/zh_CN.ts index f8137e297..ed33742ac 100644 --- a/dist/languages/zh_CN.ts +++ b/dist/languages/zh_CN.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } 发送消息 - + Members 成员 - + %1 has joined %1 已加入 - + %1 has left %1 已离开 - + %1 has been kicked %1 已被踢出房间 - + %1 has been banned %1 已被封禁 - + %1 has been unbanned %1 已被解封 - + View Profile 查看个人资料 - - + + Block Player 屏蔽玩家 - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? 屏蔽玩家后,你将无法收到他们的聊天消息。<br><br>您确定要屏蔽 %1 吗? - + Kick 踢出房间 - + Ban 封禁 - + Kick Player 踢出玩家 - + Are you sure you would like to <b>kick</b> %1? 您确定要将 %1 <b>踢出房间</b>吗? - + Ban Player 封禁玩家 - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - %1 (%2/%3 玩家) - 已连接 + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 个成员) - 已连接 @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility 报告游戏兼容性 @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">如果您选择向 </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu 兼容性列表</span></a><span style=" font-size:10pt;">提交测试用例的话,以下信息将会被收集并显示在网站上:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">设备硬件信息 (CPU / GPU / 操作系统)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">您正在使用的 yuzu 版本</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">已关联的 yuzu 账户信息</li></ul></body></html> - - Perfect - 完美 + + <html><head/><body><p>Does the game boot?</p></body></html> + <html><head/><body><p>游戏启动了吗?</p></body></html> - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>游戏运行完美,没有音频或图形问题。</p></body></html> + + Yes The game starts to output video or audio + 是的,游戏开始输出视频或音频 - - Great - 良好 + + No The game doesn't get past the "Launching..." screen + 不,游戏无法通过“启动中…”页面 - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>游戏运行时会有非常轻微的图像或音频问题,但是能从头玩到尾。可能需要一些技巧才能完成游戏。</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + 是的,游戏出现开场/菜单页面并进入游戏 - - Okay - 一般 + + No The game crashes or freezes while loading or using the menu + 不,加载或使用菜单时游戏崩溃或卡死 - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>游戏运行时会有很多图像或音频错误,但是在使用一些特殊技巧之后能完整地完成游戏。</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + <html><head/><body><p>游戏是否具有游戏性?</p></body></html> - - Bad - 较差 + + Yes The game works without crashes + 是的,游戏运行时没有崩溃 - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>游戏能运行,但是会有大量图像或音频错误。即使使用一些技巧也无法通过游戏的某些区域。</p></body></html> + + No The game crashes or freezes during gameplay + 不,游戏运行时出现卡死或崩溃 - - Intro/Menu - 开场 / 菜单 + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + <html><head/><body><p>游戏在运行时有没有崩溃、卡死或出现软锁?</p></body></html> - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>游戏完全没法玩,图像或音频有重大错误。通过开场菜单后无法继续。</p></body></html> + + Yes The game can be finished without any workarounds + 没有,可以顺利地完成游戏过程 - - Won't Boot - 无法打开 + + No The game can't progress past a certain area + 有,游戏在特定区段无法继续 - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>在启动游戏时直接崩溃了。</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + <html><head/><body><p>游戏从头到尾都可以顺利运行吗?</p></body></html> - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <body><html><head/><p>在不考虑速度或帧率的情况下,使用此版本 yuzu 玩这款游戏的情况如何?</p></body></html> + + Major The game has major graphical errors + 严重 游戏在运行时有严重的图形错误 - + + Minor The game has minor graphical errors + 轻微 游戏在运行时有轻微的图形错误 + + + + None Everything is rendered as it looks on the Nintendo Switch + 完美 媲美实机的游戏体验 + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + <html><head/><body><p>游戏运行时出现了图形问题吗?</p></body></html> + + + + Major The game has major audio errors + 严重 游戏运行时出现严重的音频错误 + + + + Minor The game has minor audio errors + 轻微 游戏运行时出现轻微的音频错误 + + + + None Audio is played perfectly + 完美 游戏运行时音频未出现任何问题 + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + <html><head/><body><p>游戏是否出现音频故障/效果缺失?</p></body></html> + + + Thank you for your submission! 感谢您向我们提交信息! - + Submitting 提交中 - + Communication error 网络错误 - + An error occurred while sending the Testcase 在提交测试用例时发生错误。 - + Next 下一步 @@ -965,7 +1005,7 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - 允许 yuzu 在启动时检查 Vulkan 环境是否正常工作。如果是其他程序导致 yuzu 出现此问题,请禁用此选项。 + 允许 yuzu 在启动时检查 Vulkan 环境是否正常工作。如果是其他程序导致 yuzu 出现相关问题,请禁用此选项。 @@ -1442,117 +1482,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + 强制 16:10 + + + Stretch to Window 拉伸窗口 - + Resolution: 画面分辨率: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [实验性] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [实验性] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: 窗口滤镜: - + Nearest Neighbor 近邻取样 - + Bilinear 双线性过滤 - + Bicubic 双三线过滤 - + Gaussian 高斯模糊 - + ScaleForce 强制缩放 - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ 超高清技术 (仅限 Vulkan 模式) - + Anti-Aliasing Method: 抗锯齿方式: - + None - + FXAA 快速近似抗锯齿 - - + + Use global background color 使用全局背景颜色 - + Set background color: 设置背景颜色: - + Background Color: 背景颜色: @@ -2920,37 +2965,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 当前用户 - + Username 用户名 - + Set Image 设置图像 - + Add 添加 - + Rename 重命名 - + Remove 移除 - + Profile management is available only when game is not running. 只有当游戏不在运行时,才能进行用户配置的管理。 - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2958,96 +3003,106 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username 输入用户名 - + Users 用户 - + Enter a username for the new user: 输入新用户的用户名: - + Enter a new username: 输入新的用户名: - - Confirm Delete - 确认删除 - - - - You are about to delete user with name "%1". Are you sure? - 您确定要删除用户名为 “%1” 的用户吗? - - - + Select User Image 选择用户图像 - + JPEG Images (*.jpg *.jpeg) JPEG 图像 (*.jpg *.jpeg) - + Error deleting image 删除图像时出错 - + Error occurred attempting to overwrite previous image at: %1. 尝试覆盖该用户的现有图像时出错: %1 - + Error deleting file 删除文件时出错 - + Unable to delete existing file: %1. 无法删除文件: %1 - + Error creating user image directory 创建用户图像目录时出错 - + Unable to create directory %1 for storing user images. 无法创建存储用户图像的目录 %1 。 - + Error copying user image 复制用户图像时出错 - + Unable to copy image from %1 to %2 无法将图像从 %1 复制到 %2 - + Error resizing user image 调整用户图像大小时出错 - + Unable to resize image 无法调整图像的大小 + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + 删除此用户?此用户保存的所有数据都将被删除。 + + + + Confirm Delete + 确认删除 + + + + Name: %1 +UUID: %2 + 名称: %1 +UUID: %2 + + ConfigureRingController @@ -3868,56 +3923,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + 显示兼容性列表 + + + Show Add-Ons Column 显示“附加项”列 - + + Show Size Column + 显示“文件大小”列 + + + + Show File Types Column + 显示“文件类型”列 + + + Game Icon Size: 游戏图标大小: - + Folder Icon Size: 文件夹图标大小: - + Row 1 Text: 第一行: - + Row 2 Text: 第二行: - + Screenshots 捕获截图 - + Ask Where To Save Screenshots (Windows Only) 询问保存截图的位置 (仅限 Windows ) - + Screenshots Path: 截图保存位置: - + ... ... - + Select Screenshots Path... 选择截图保存位置... - + <System> <System> @@ -4226,12 +4296,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting 连接中 - + Connect 连接 @@ -4239,893 +4309,915 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>我们收集匿名数据</a>来帮助改进 yuzu 。<br/><br/>您愿意和我们分享您的使用数据吗? - + Telemetry 使用数据共享 - + Broken Vulkan Installation Detected 检测到 Vulkan 的安装已损坏 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Vulkan 初始化失败。<br><br>点击<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>这里</a>获取此问题的相关信息。 - + Loading Web Applet... 正在加载 Web 应用程序... - - + + Disable Web Applet 禁用 Web 应用程序 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 禁用 Web 应用程序可能会发生未知的行为,且只能在《超级马里奥 3D 全明星》中使用。您确定要禁用 Web 应用程序吗? (您可以在调试选项中重新启用它。) - + The amount of shaders currently being built 当前正在构建的着色器数量 - + The current selected resolution scaling multiplier. 当前选定的分辨率缩放比例。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 当前的模拟速度。高于或低于 100% 的值表示模拟正在运行得比实际 Switch 更快或更慢。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 游戏当前运行的帧率。这将因游戏和场景的不同而有所变化。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 在不计算速度限制和垂直同步的情况下,模拟一个 Switch 帧的实际时间。若要进行全速模拟,这个数值不应超过 16.67 毫秒。 - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files 清除最近文件 (&C) - + &Continue 继续 (&C) - + &Pause 暂停 (&P) - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu 正在运行中 - + Warning Outdated Game Format 过时游戏格式警告 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. 目前使用的游戏为解体的 ROM 目录格式,这是一种过时的格式,已被其他格式替代,如 NCA,NAX,XCI 或 NSP。解体的 ROM 目录缺少图标、元数据和更新支持。<br><br>有关 yuzu 支持的各种 Switch 格式的说明,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>请查看我们的 wiki</a>。此消息将不会再次出现。 - - + + Error while loading ROM! 加载 ROM 时出错! - + The ROM format is not supported. 该 ROM 格式不受支持。 - + An error occurred initializing the video core. 在初始化视频核心时发生错误。 - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu 在运行视频核心时发生错误。这可能是由 GPU 驱动程序过旧造成的。有关详细信息,请参阅日志文件。关于日志文件的更多信息,请参考以下页面:<a href='https://yuzu-emu.org/help/reference/log-files/'>如何上传日志文件</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. 加载 ROM 时出错! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>请参考<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速导航</a>以获取相关文件。<br>您可以参考 yuzu 的 wiki 页面</a>或 Discord 社区</a>以获得帮助。 - + An unknown error occurred. Please see the log for more details. 发生了未知错误。请查看日志了解详情。 - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data 保存数据 - + Mod Data Mod 数据 - + Error Opening %1 Folder 打开 %1 文件夹时出错 - - + + Folder does not exist! 文件夹不存在! - + Error Opening Transferable Shader Cache 打开可转移着色器缓存时出错 - + Failed to create the shader cache directory for this title. 为该游戏创建着色器缓存目录时失败。 - - Contents - 目录 + + Error Removing Contents + 删除内容时出错 - - Update - 游戏更新 + + Error Removing Update + 删除更新时出错 - - DLC - DLC + + Error Removing DLC + 删除 DLC 时出错 - + + Remove Installed Game Contents? + 删除已安装的游戏内容? + + + + Remove Installed Game Update? + 删除已安装的游戏更新? + + + + Remove Installed Game DLC? + 删除已安装的游戏 DLC 内容? + + + Remove Entry 删除项目 - - Remove Installed Game %1? - 删除已安装的游戏 %1 ? - - - - - - - - + + + + + + Successfully Removed 删除成功 - + Successfully removed the installed base game. 成功删除已安装的游戏。 - - - - Error Removing %1 - 删除 %1 时出错 - - - + The base game is not installed in the NAND and cannot be removed. 该游戏未安装于 NAND 中,无法删除。 - + Successfully removed the installed update. 成功删除已安装的游戏更新。 - + There is no update installed for this title. 这个游戏没有任何已安装的更新。 - + There are no DLC installed for this title. 这个游戏没有任何已安装的 DLC 。 - + Successfully removed %1 installed DLC. 成功删除游戏 %1 安装的 DLC 。 - + Delete OpenGL Transferable Shader Cache? 删除 OpenGL 模式的着色器缓存? - + Delete Vulkan Transferable Shader Cache? 删除 Vulkan 模式的着色器缓存? - + Delete All Transferable Shader Caches? 删除所有的着色器缓存? - + Remove Custom Game Configuration? 移除自定义游戏设置? - + Remove File 删除文件 - - + + Error Removing Transferable Shader Cache 删除着色器缓存时出错 - - + + A shader cache for this title does not exist. 这个游戏的着色器缓存不存在。 - + Successfully removed the transferable shader cache. 成功删除着色器缓存。 - + Failed to remove the transferable shader cache. 删除着色器缓存失败。 - - + + Error Removing Transferable Shader Caches 删除着色器缓存时出错 - + Successfully removed the transferable shader caches. 着色器缓存删除成功。 - + Failed to remove the transferable shader cache directory. 删除着色器缓存目录失败。 - - + + Error Removing Custom Configuration 移除自定义游戏设置时出错 - + A custom configuration for this title does not exist. 这个游戏的自定义设置不存在。 - + Successfully removed the custom game configuration. 成功移除自定义游戏设置。 - + Failed to remove the custom game configuration. 移除自定义游戏设置失败。 - - + + RomFS Extraction Failed! RomFS 提取失败! - + There was an error copying the RomFS files or the user cancelled the operation. 复制 RomFS 文件时出错,或用户取消了操作。 - + Full 完整 - + Skeleton 框架 - + Select RomFS Dump Mode 选择 RomFS 转储模式 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. 请选择希望 RomFS 转储的方式。<br>“Full” 会将所有文件复制到新目录中,而<br>“Skeleton” 只会创建目录结构。 - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 没有足够的空间用于提取 RomFS。请保持足够的空间或于模拟—>设置—>系统—>文件系统—>转储根目录中选择一个其他目录。 - + Extracting RomFS... 正在提取 RomFS... - - + + Cancel 取消 - + RomFS Extraction Succeeded! RomFS 提取成功! - + The operation completed successfully. 操作成功完成。 - + Error Opening %1 打开 %1 时出错 - + Select Directory 选择目录 - + Properties 属性 - + The game properties could not be loaded. 无法加载该游戏的属性信息。 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 可执行文件 (%1);;所有文件 (*.*) - + Load File 加载文件 - + Open Extracted ROM Directory 打开提取的 ROM 目录 - + Invalid Directory Selected 选择的目录无效 - + The directory you have selected does not contain a 'main' file. 选择的目录不包含 “main” 文件。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 可安装的 Switch 文件 (*.nca *.nsp *.xci);;任天堂内容档案 (*.nca);;任天堂应用包 (*.nsp);;NX 卡带镜像 (*.xci) - + Install Files 安装文件 - + %n file(s) remaining 剩余 %n 个文件 - + Installing file "%1"... 正在安装文件 "%1"... - - + + Install Results 安装结果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 为了避免可能存在的冲突,我们不建议将游戏本体安装到 NAND 中。 此功能仅用于安装游戏更新和 DLC 。 - + %n file(s) were newly installed 最近安装了 %n 个文件 - + %n file(s) were overwritten %n 个文件被覆盖 - + %n file(s) failed to install %n 个文件安装失败 - + System Application 系统应用 - + System Archive 系统档案 - + System Application Update 系统应用更新 - + Firmware Package (Type A) 固件包 (A型) - + Firmware Package (Type B) 固件包 (B型) - + Game 游戏 - + Game Update 游戏更新 - + Game DLC 游戏 DLC - + Delta Title 差量程序 - + Select NCA Install Type... 选择 NCA 安装类型... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 请选择此 NCA 的程序类型: (在大多数情况下,选择默认的“游戏”即可。) - + Failed to Install 安装失败 - + The title type you selected for the NCA is invalid. 选择的 NCA 程序类型无效。 - + File not found 找不到文件 - + File "%1" not found 文件 "%1" 未找到 - + OK 确定 - + + Hardware requirements not met + 硬件不满足要求 + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + 您的系统不满足运行 yuzu 推荐的推荐配置。兼容性报告已被禁用。 + + + Missing yuzu Account 未设置 yuzu 账户 - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. 要提交游戏兼容性测试用例,您必须设置您的 yuzu 帐户。<br><br/>要设置您的 yuzu 帐户,请转到模拟 &gt; 设置 &gt; 网络。 - + Error opening URL 打开 URL 时出错 - + Unable to open the URL "%1". 无法打开 URL : "%1" 。 - + TAS Recording TAS 录制中 - + Overwrite file of player 1? 覆盖玩家 1 的文件? - + Invalid config detected 检测到无效配置 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 掌机手柄无法在主机模式中使用。将会选择 Pro controller。 - - - Error - 错误 - - - - - The current game is not looking for amiibos - 当前游戏并没有在寻找 Amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed 当前的 Amiibo 已被移除。 - + + Error + 错误 + + + + + The current game is not looking for amiibos + 当前游戏并没有在寻找 Amiibos + + + Amiibo File (%1);; All Files (*.*) Amiibo 文件 (%1);; 全部文件 (*.*) - + Load Amiibo 加载 Amiibo - + Error loading Amiibo data 加载 Amiibo 数据时出错 - - Unable to load Amiibo data. - 无法加载 Amiibo 数据。 + + The selected file is not a valid amiibo + 选择的文件并不是有效的 amiibo - + + The selected file is already on use + 选择的文件已在使用中 + + + + An unknown error occurred + 发生了未知错误 + + + Capture Screenshot 捕获截图 - + PNG Image (*.png) PNG 图像 (*.png) - + TAS state: Running %1/%2 TAS 状态:正在运行 %1/%2 - + TAS state: Recording %1 TAS 状态:正在录制 %1 - + TAS state: Idle %1/%2 TAS 状态:空闲 %1/%2 - + TAS State: Invalid TAS 状态:无效 - + &Stop Running 停止运行 (&S) - + &Start 开始 (&S) - + Stop R&ecording 停止录制 (&E) - + R&ecord 录制 (&E) - + Building: %n shader(s) 正在编译 %n 个着色器文件 - + Scale: %1x %1 is the resolution scaling factor 缩放比例: %1x - + Speed: %1% / %2% 速度: %1% / %2% - + Speed: %1% 速度: %1% - + Game: %1 FPS (Unlocked) 游戏: %1 FPS (未锁定) - + Game: %1 FPS FPS: %1 - + Frame: %1 ms 帧延迟:%1 毫秒 - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HIGH - + GPU EXTREME GPU EXTREME - + GPU ERROR GPU ERROR - + DOCKED 主机模式 - + HANDHELD 掌机模式 - + NEAREST 邻近取样 - - + + BILINEAR 双线性过滤 - + BICUBIC 双三线过滤 - + GAUSSIAN 高斯模糊 - + SCALEFORCE 强制缩放 - + FSR FSR - - + + NO AA 抗锯齿关 - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. 您正尝试启动的游戏需要从 Switch 转储的其他文件。<br/><br/>有关转储这些文件的更多信息,请参阅以下 wiki 页面:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>。<br/><br/>您要退出并返回至游戏列表吗?继续模拟可能会导致崩溃,存档损坏或其他错误。 - + yuzu was unable to locate a Switch system archive. %1 Yuzu 找不到 Switch 系统档案 %1 - + yuzu was unable to locate a Switch system archive: %1. %2 Yuzu 找不到 Switch 系统档案: %1, %2 - + System Archive Not Found 未找到系统档案 - + System Archive Missing 系统档案缺失 - + yuzu was unable to locate the Switch shared fonts. %1 Yuzu 找不到 Swtich 共享字体 %1 - + Shared Fonts Not Found 未找到共享字体 - + Shared Font Missing 共享字体文件缺失 - + Fatal Error 致命错误 - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu 遇到了致命错误,请查看日志了解详情。有关查找日志的更多信息,请参阅以下页面:<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>。<br/><br/>您要退出并返回至游戏列表吗?继续模拟可能会导致崩溃,存档损坏或其他错误。 - + Fatal Error encountered 发生致命错误 - + Confirm Key Rederivation 确认重新生成密钥 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5141,37 +5233,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 这将删除您自动生成的密钥文件并重新运行密钥生成模块。 - + Missing fuses 项目丢失 - + - Missing BOOT0 - 丢失 BOOT0 - + - Missing BCPKG2-1-Normal-Main - 丢失 BCPKG2-1-Normal-Main - + - Missing PRODINFO - 丢失 PRODINFO - + Derivation Components Missing 组件丢失 - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 密钥缺失。<br>请查看<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速导航</a>以获得你的密钥、固件和游戏。<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5180,39 +5272,39 @@ on your system's performance. 您的系统性能。 - + Deriving Keys 生成密钥 - + Select RomFS Dump Target 选择 RomFS 转储目标 - + Please select which RomFS you would like to dump. 请选择希望转储的 RomFS。 - + Are you sure you want to close yuzu? 您确定要关闭 yuzu 吗? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 您确定要停止模拟吗?未保存的进度将会丢失。 - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5224,38 +5316,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL 模式不可用! - + yuzu has not been compiled with OpenGL support. yuzu 没有使用 OpenGL 进行编译。 - - + + Error while initializing OpenGL! 初始化 OpenGL 时出错! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 您的 GPU 可能不支持 OpenGL ,或者您没有安装最新的显卡驱动。 - + Error while initializing OpenGL 4.6! 初始化 OpenGL 4.6 时出错! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 您的 GPU 可能不支持 OpenGL 4.6 ,或者您没有安装最新的显卡驱动。<br><br>GL 渲染器:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 您的 GPU 可能不支持某些必需的 OpenGL 扩展。请确保您已经安装最新的显卡驱动。<br><br>GL 渲染器:<br>%1<br><br>不支持的扩展:<br>%2 @@ -5263,153 +5355,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite 收藏 - + Start Game 开始游戏 - + Start Game without Custom Configuration 使用公共设置项进行游戏 - + Open Save Data Location 打开存档位置 - + Open Mod Data Location 打开 MOD 数据位置 - + Open Transferable Pipeline Cache 打开可转移着色器缓存 - + Remove 删除 - + Remove Installed Update 删除已安装的游戏更新 - + Remove All Installed DLC 删除所有已安装 DLC - + Remove Custom Configuration 删除自定义设置 - + Remove OpenGL Pipeline Cache 删除 OpenGL 着色器缓存 - + Remove Vulkan Pipeline Cache 删除 Vulkan 着色器缓存 - + Remove All Pipeline Caches 删除所有着色器缓存 - + Remove All Installed Contents 删除所有安装的项目 - + Dump RomFS 转储 RomFS - + Dump RomFS to SDMC 转储 RomFS 到 SDMC - + Copy Title ID to Clipboard 复制游戏 ID 到剪贴板 - + Navigate to GameDB entry 查看兼容性报告 - + Properties 属性 - + Scan Subfolders 扫描子文件夹 - + Remove Game Directory 移除游戏目录 - + ▲ Move Up ▲ 向上移动 - + ▼ Move Down ▼ 向下移动 - + Open Directory Location 打开目录位置 - + Clear 清除 - + Name 名称 - + Compatibility 兼容性 - + Add-ons 附加项 - + File type 文件类型 - + Size 大小 @@ -5418,76 +5510,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + 可进游戏 + + + + Game starts, but crashes or major glitches prevent it from being completed. + 游戏可以开始,但会出现崩溃或严重故障导致游戏无法继续。 + + + Perfect 完美 - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - 游戏功能完美,没有音频或图形问题,所有测试功能按预期工作,无需需要任何解决办法。 - - - - Great - 良好 - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - 游戏运行时会有非常轻微的图像或音频问题,但是能从头玩到尾。可能需要一些技巧才能完成游戏。 - - Okay - 一般 - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - 游戏运行时会有很多图像或音频错误,但是在使用一些特殊技巧之后能完整地完成游戏。 + Game can be played without issues. + 游戏可以毫无问题地运行。 - Bad - 较差 + Playable + 可运行 - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - 游戏能运行,但是会有大量图像或音频错误。即使使用一些技巧也无法通过游戏的某些区域。 + Game functions with minor graphical or audio glitches and is playable from start to finish. + 游戏可以从头到尾完整地运行,但可能出现轻微的图形或音频故障。 - + Intro/Menu 开场 / 菜单 - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - 游戏完全没法玩,图像或音频有重大错误。通过开场菜单后无法继续。 + + Game loads, but is unable to progress past the Start Screen. + 游戏可以加载,但无法通过标题页面。 - + Won't Boot 无法打开 - + The game crashes when attempting to startup. 在启动游戏时直接崩溃了。 - + Not Tested 未测试 - + The game has not yet been tested. 游戏尚未经过测试。 @@ -5495,7 +5572,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list 双击以添加新的游戏文件夹 @@ -5508,12 +5585,12 @@ Screen. %1 / %n 个结果 - + Filter: 搜索: - + Enter pattern to filter 搜索游戏 @@ -5850,42 +5927,42 @@ Debug Message: 刷新游戏大厅 - + Password Required to Join 加入此房间需要密码 - + Password: 密码: - - Room Name - 房间名称 - - - - Preferred Game - 首选游戏 - - - - Host - 房主 - - - + Players 玩家数 + Room Name + 房间名称 + + + + Preferred Game + 首选游戏 + + + + Host + 房主 + + + Refreshing 刷新中 - + Refresh List 刷新列表 @@ -5908,232 +5985,237 @@ Debug Message: 最近文件 (&R) - + &Emulation 模拟 (&E) - + &View 视图 (&V) - + &Reset Window Size 重置窗口大小 (&R) - + &Debugging 调试 (&D) - + Reset Window Size to &720p 重置窗口大小为720p (&7) - + Reset Window Size to 720p 重置窗口大小为720p - + Reset Window Size to &900p 重置窗口大小为900p (&9) - + Reset Window Size to 900p 重置窗口大小为900p - + Reset Window Size to &1080p 重置窗口大小为1080p (&1) - + Reset Window Size to 1080p 重置窗口大小为1080p - + + &Multiplayer + 多人游戏 (&M) + + + &Tools 工具 (&T) - + &TAS TAS (&T) - + &Help 帮助 (&H) - + &Install Files to NAND... 安装文件到 NAND... (&I) - + L&oad File... 加载文件... (&O) - + Load &Folder... 加载文件夹... (&F) - + E&xit 退出 (&X) - + &Pause 暂停 (&P) - + &Stop 停止 (&S) - + &Reinitialize keys... 重新生成密钥... (&R) - + &About yuzu 关于 yuzu (&A) - + Single &Window Mode 单窗口模式 (&W) - + Con&figure... 设置... (&F) - + Display D&ock Widget Headers 显示停靠小部件的标题 (&O) - + Show &Filter Bar 显示搜索栏 (&F) - + Show &Status Bar 显示状态栏 (&S) - + Show Status Bar 显示状态栏 - - - Browse Public Game Lobby - 浏览公共游戏大厅 - - - - Create Room - 创建房间 - - Leave Room - 离开房间 + &Browse Public Game Lobby + 浏览公共游戏大厅 (&B) - - Direct Connect to Room - 直接连接到房间 + + &Create Room + 创建房间 (&C) - - Show Current Room - 显示当前的房间 + + &Leave Room + 离开房间 (&L) + &Direct Connect to Room + 直接连接到房间 (&D) + + + + &Show Current Room + 显示当前房间 (&S) + + + F&ullscreen 全屏 (&U) - + &Restart 重新启动 (&R) - + Load/Remove &Amiibo... 加载/移除 Amiibo... (&A) - + &Report Compatibility 报告兼容性 (&R) - + Open &Mods Page 打开 Mod 页面 (&M) - + Open &Quickstart Guide 查看快速导航 (&Q) - + &FAQ FAQ (&F) - + Open &yuzu Folder 打开 yuzu 文件夹 (&Y) - + &Capture Screenshot 捕获截图 (&C) - + &Configure TAS... 配置 TAS... (&C) - + Configure C&urrent Game... 配置当前游戏... (&U) - + &Start 开始 (&S) - + &Reset 重置 (&R) - + R&ecord 录制 (&E) @@ -6198,47 +6280,42 @@ Debug Message: MultiplayerState - - + Current connection status 当前的连接状态 - - + Not Connected. Click here to find a room! 未连接。点击此处查找一个房间! - - - Connected - 已连接 - - - - Not Connected 未连接 - + + Connected + 已连接 + + + + New Messages Received + 收到了新消息 + + + Error 错误 - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: 更新房间信息时失败。请检查网络连接并尝试重开房间。 调试信息: - - - New Messages Received - 收到了新消息 - NetworkMessage @@ -6340,10 +6417,10 @@ They may have left the room. 他们可能已经离开了房间。 - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - 未选择网络接口。 + 未选择有效的网络接口。 请于设置 -> 系统 -> 网络中进行相关设置。 @@ -6431,42 +6508,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 不在玩游戏 - + %1 is playing %2 %1 正在玩 %2 - + Not playing a game 不在玩游戏 - + Installed SD Titles SD 卡中安装的项目 - + Installed NAND Titles NAND 中安装的项目 - + System Titles 系统项目 - + Add New Game Directory 添加游戏目录 - + Favorites 收藏 @@ -6785,6 +6862,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + Amiibo 设置 + + + + Amiibo Info + Amiibo 信息 + + + + Series + 系列 + + + + Type + 类型 + + + + Name + 名称 + + + + Amiibo Data + Amiibo 数据 + + + + Custom Name + 自定义名称 + + + + Owner + 所有者 + + + + Creation Date + 创建日期 + + + + dd/MM/yyyy + dd/MM/yyyy + + + + Modification Date + 修改日期 + + + + dd/MM/yyyy + dd/MM/yyyy + + + + Game Data + 游戏数据 + + + + Game Id + 游戏 ID + + + + Mount Amiibo + 挂载 Amiibo + + + + ... + ... + + + + File Path + 文件路径 + + + + No game data present + 没有游戏数据 + + + + The following amiibo data will be formatted: + 将格式化以下 amiibo 数据: + + + + The following game data will removed: + 将删除以下游戏数据: + + + + Set nickname and owner: + 设置昵称及所有者: + + + + Do you wish to restore this amiibo? + 您想要恢复这个 amiibo 吗? + + QtControllerSelectorDialog @@ -6888,6 +7078,7 @@ p, li { white-space: pre-wrap; } + Handheld 掌机模式 @@ -6927,11 +7118,6 @@ p, li { white-space: pre-wrap; } Docked 主机模式 - - - Undocked - 掌机模式 - Vibration diff --git a/dist/languages/zh_TW.ts b/dist/languages/zh_TW.ts index 0e976d03d..083008be1 100644 --- a/dist/languages/zh_TW.ts +++ b/dist/languages/zh_TW.ts @@ -36,7 +36,7 @@ p, li { white-space: pre-wrap; } <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">官方网站</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">源代码</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">贡献者</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">许可证</span></a></p></body></html> + <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">官網</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">原始碼</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">貢獻者</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">許可證</span></a></p></body></html> @@ -82,97 +82,97 @@ p, li { white-space: pre-wrap; } Room Window - 房间窗口 + 房間視窗 Send Chat Message - 发送聊天信息 + 傳送聊天訊息 Send Message - 发送消息 + 傳送訊息 - + Members - 成员 + 成員 - + %1 has joined %1 已加入 - - - %1 has left - %1 已离开 - - - - %1 has been kicked - %1 已被踢出房间 - - %1 has been banned - %1 已被封禁 + %1 has left + %1 已離開 + %1 has been kicked + %1 已被踢出房間 + + + + %1 has been banned + %1 已被封鎖 + + + %1 has been unbanned %1 已被解封 - + View Profile - 查看个人资料 + 查看個人資料 - - + + Block Player - 屏蔽玩家 + 隱藏玩家 - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - 当你屏蔽玩家后,你将无法收到他们的聊天消息。<br><br>您确定要屏蔽 %1 吗? + 當你隱藏玩家後,你將無法收到他們的聊天訊息。<br><br>您确定要隱藏 %1 嗎? - + Kick - 踢出房间 + 踢出 - + Ban - 封禁 + 封鎖 - + Kick Player 踢出玩家 - + Are you sure you would like to <b>kick</b> %1? - 您确定要将 %1 <b>踢出房间</b>吗? + 您確定要將 %1 <b>踢出</b>嗎? - + Ban Player - 封禁玩家 + 封鎖玩家 - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - 您确定要<b>踢出并封禁</b> %1 吗? + 您確定要<b>踢出並封鎖</b> %1 嗎? -这将封禁他们的用户名和 IP 地址。 +這將封鎖他們的用戶名稱和 IP 位址。 @@ -180,22 +180,22 @@ This would ban both their forum username and their IP address. Room Window - 房间窗口 + 房間視窗 Room Description - 房间描述 + 房間敘述 Moderation... - 内容审核... + 内容審核... Leave Room - 离开房间 + 離開房間 @@ -208,12 +208,12 @@ This would ban both their forum username and their IP address. Disconnected - 已断开连接 + 已斷開連線 - %1 (%2/%3 members) - connected - %1 (%1/%2 玩家) - 已连接 + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 個成員) - 已連線 @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility 回報遊戲相容性 @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">如果您選擇向 </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu 相容性清單</span></a><span style=" font-size:10pt;">上傳測試結果,以下資訊將會被收集並顯示在網站上:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">裝置硬體資訊 (CPU / GPU / 作業系統)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">您正在使用的 yuzu 版本</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">已登入的 yuzu 帳號資訊</li></ul></body></html> - - Perfect - 完美 + + <html><head/><body><p>Does the game boot?</p></body></html> + <html><head/><body><p>遊戲啟動了嗎?</p></body></html> - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>遊戲能完整進行。不會出現任何圖形或音訊錯誤。</p></body></html> + + Yes The game starts to output video or audio + 是,遊戲開始輸出影像或音訊 - - Great - 極佳 + + No The game doesn't get past the "Launching..." screen + 否,遊戲無法通過“啟動中…”畫面 - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>遊戲能進行。會出現少量圖形或音訊錯誤,可能需要使用一些替代方案以破完遊戲。</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + 是的,游戏出现前奏/菜单页面并进入游戏 - - Okay - 尚可 + + No The game crashes or freezes while loading or using the menu + 不,加载或使用菜单时游戏崩溃或卡死 - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>遊戲能進行。會出現大量圖形或音訊錯誤,但是使用一些替代方案能順利破完遊戲。</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + <html><head/><body><p>游戏是否具有游戏性?</p></body></html> - - Bad - 不佳 + + Yes The game works without crashes + 是的,游戏运行时没有崩溃 - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>遊戲能進行。但是會出現大量圖形或音訊錯誤,即使使用一些替代方案也無法通過遊戲的某些區域。</p></body></html> + + No The game crashes or freezes during gameplay + 不,游戏运行时出现卡死或崩溃 - - Intro/Menu - 開始畫面/選單 + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + <html><head/><body><p>游戏在运行时有没有崩溃、卡死或出现软锁?</p></body></html> - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>遊戲完全無法進行。因為圖形或音訊的大量錯誤,在通過開始畫面後無法繼續遊戲。</p></body></html> + + Yes The game can be finished without any workarounds + 没有,可以顺利地完成整个游戏过程 - - Won't Boot - 無法啟動 + + No The game can't progress past a certain area + 有,游戏在特定区段无法继续 - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>啟動遊戲時異常關閉</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + <html><head/><body><p>游戏从头到尾都可以顺利运行吗?</p></body></html> - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>在不考慮速度或效能的情況下,使用此版本的 yuzu 玩這遊戲時的體驗如何?</p></body></html> + + Major The game has major graphical errors + 严重 游戏在运行时有严重的图像错误 - + + Minor The game has minor graphical errors + 轻微 游戏在运行时有轻微的图形错误 + + + + None Everything is rendered as it looks on the Nintendo Switch + 完美 媲美实机的游戏体验 + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + <html><head/><body><p>游戏运行时出现了图形问题吗?</p></body></html> + + + + Major The game has major audio errors + 严重 游戏运行时出现严重的音频错误 + + + + Minor The game has minor audio errors + 轻微 游戏运行时出现轻微的音频错误 + + + + None Audio is played perfectly + 完美 游戏运行时音频未出现任何问题 + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + <html><head/><body><p>游戏是否出现音频故障/效果缺失?</p></body></html> + + + Thank you for your submission! 感謝您的回報! - + Submitting 上傳中 - + Communication error 連線錯誤 - + An error occurred while sending the Testcase 在上傳測試結果時發生錯誤 - + Next 下一步 @@ -1444,117 +1484,122 @@ This would ban both their forum username and their IP address. + Force 16:10 + 强制 16:10 + + + Stretch to Window 延伸視窗 - + Resolution: 解析度: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [實驗性] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [實驗性] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: 視窗濾鏡: - + Nearest Neighbor 最近鄰域 - + Bilinear 雙線性 - + Bicubic 雙三次 - + Gaussian 高斯 - + ScaleForce 強制縮放 - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ 超高畫質技術 (僅限 Vulkan 模式) - + Anti-Aliasing Method: 抗鋸齒方式: - + None - + FXAA FXAA - - + + Use global background color 使用全域背景顏色 - + Set background color: 設定背景顏色: - + Background Color: 背景顏色: @@ -2922,37 +2967,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 目前使用者 - + Username 使用者名稱 - + Set Image 選擇圖片 - + Add 新增 - + Rename 重新命名 - + Remove 移除 - + Profile management is available only when game is not running. 僅在遊戲未執行時才能修改使用者設定檔 - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2960,96 +3005,106 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username 輸入使用者名稱 - + Users 使用者 - + Enter a username for the new user: 輸入新使用者的名稱 - + Enter a new username: 輸入新的使用者名稱 - - Confirm Delete - 確認刪除 - - - - You are about to delete user with name "%1". Are you sure? - 您確定要移除使用者「%1」嗎? - - - + Select User Image 選擇使用者圖片 - + JPEG Images (*.jpg *.jpeg) JPEG圖片 (*.jpg *.jpeg) - + Error deleting image 刪除圖片時發生錯誤 - + Error occurred attempting to overwrite previous image at: %1. 嘗試覆寫之前的圖片時發生錯誤:%1 - + Error deleting file 刪除檔案時發生錯誤 - + Unable to delete existing file: %1. 無法刪除檔案:%1 - + Error creating user image directory 建立使用者圖片資料夾時發生錯誤 - + Unable to create directory %1 for storing user images. 無法建立儲存使用者圖片的資料夾 %1 - + Error copying user image 複製使用者圖片時發生錯誤 - + Unable to copy image from %1 to %2 無法將圖片從 %1 複製到 %2 - + Error resizing user image 調整使用者圖片大小時發生錯誤 - + Unable to resize image 無法調整圖片大小 + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + 删除此用户?此用户保存的所有数据都将被删除。 + + + + Confirm Delete + 確認刪除 + + + + Name: %1 +UUID: %2 + 名称: %1 +UUID: %2 + + ConfigureRingController @@ -3870,56 +3925,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + 显示兼容性列表 + + + Show Add-Ons Column 顯示延伸模組欄位 - + + Show Size Column + 显示“文件大小”列 + + + + Show File Types Column + 显示“文件类型”列 + + + Game Icon Size: 遊戲圖示大小: - + Folder Icon Size: 資料夾圖示大小: - + Row 1 Text: 第一行顯示文字: - + Row 2 Text: 第二行顯示文字: - + Screenshots 螢幕截圖 - + Ask Where To Save Screenshots (Windows Only) 詢問儲存螢幕截圖的位置(僅限 Windows) - + Screenshots Path: 螢幕截圖位置 - + ... ... - + Select Screenshots Path... 選擇儲存螢幕截圖位置... - + <System> <System> @@ -4228,12 +4298,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting 连接中 - + Connect 连接 @@ -4241,892 +4311,914 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? 我們<a href='https://yuzu-emu.org/help/feature/telemetry/'>蒐集匿名的資料</a>以幫助改善 yuzu。<br/><br/>您願意和我們分享您的使用資料嗎? - + Telemetry 遙測 - + Broken Vulkan Installation Detected 检测到 Vulkan 的安装已损坏 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Vulkan 初始化失败。<br><br>点击<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>这里</a>获取此问题的相关信息。 - + Loading Web Applet... 載入 Web Applet... - - + + Disable Web Applet 停用 Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 禁用 Web 应用程序可能会导致未知的行为,且只能在《超级马里奥 3D 全明星》中使用。您确定要禁用 Web 应用程序吗? (您可以在调试选项中重新启用它。) - + The amount of shaders currently being built 目前正在建構的著色器數量 - + The current selected resolution scaling multiplier. 目前選擇的解析度縮放比例。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 目前的模擬速度。高於或低於 100% 表示比實際 Switch 執行速度更快或更慢。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 遊戲即時 FPS。會因遊戲和場景的不同而改變。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 在不考慮幀數限制和垂直同步的情況下模擬一個 Switch 畫格的實際時間,若要全速模擬,此數值不得超過 16.67 毫秒。 - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files 清除最近的檔案(&C) - + &Continue 繼續(&C) - + &Pause &暫停 - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu 正在執行中 - + Warning Outdated Game Format 過時遊戲格式警告 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. 此遊戲為解構的 ROM 資料夾格式,這是一種過時的格式,已被其他格式取代,如 NCA、NAX、XCI、NSP。解構的 ROM 目錄缺少圖示、中繼資料和更新支援。<br><br>有關 yuzu 支援的各種 Switch 格式說明,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>請參閱我們的 wiki </a>。此訊息將不再顯示。 - - + + Error while loading ROM! 載入 ROM 時發生錯誤! - + The ROM format is not supported. 此 ROM 格式不支援 - + An error occurred initializing the video core. 初始化視訊核心時發生錯誤 - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu 在執行視訊核心時發生錯誤。 這可能是 GPU 驅動程序過舊造成的。 詳細資訊請查閱日誌檔案。 關於日誌檔案的更多資訊,請參考以下頁面:<a href='https://yuzu-emu.org/help/reference/log-files/'>如何上傳日誌檔案</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. 載入 ROM 時發生錯誤!%1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>請參閱 <a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速指引</a>以重新傾印檔案。<br>您可以前往 yuzu 的 wiki</a> 或 Discord 社群</a>以獲得幫助。 - + An unknown error occurred. Please see the log for more details. 發生未知錯誤,請檢視紀錄了解細節。 - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data 儲存資料 - + Mod Data 模組資料 - + Error Opening %1 Folder 開啟資料夾 %1 時發生錯誤 - - + + Folder does not exist! 資料夾不存在 - + Error Opening Transferable Shader Cache 開啟通用著色器快取位置時發生錯誤 - + Failed to create the shader cache directory for this title. 無法新增此遊戲的著色器快取資料夾。 - - Contents - 內容 + + Error Removing Contents + 删除内容时出错 - - Update - 遊戲更新 + + Error Removing Update + 删除更新时出错 - - DLC - DLC + + Error Removing DLC + 删除 DLC 时出错 - + + Remove Installed Game Contents? + 删除已安装的游戏内容? + + + + Remove Installed Game Update? + 删除已安装的游戏更新? + + + + Remove Installed Game DLC? + 删除已安装的游戏 DLC 内容? + + + Remove Entry 移除項目 - - Remove Installed Game %1? - 移除已安裝的遊戲「%1」? - - - - - - - - + + + + + + Successfully Removed 移除成功 - + Successfully removed the installed base game. 成功移除已安裝的遊戲。 - - - - Error Removing %1 - 移除 %1 失敗 - - - + The base game is not installed in the NAND and cannot be removed. 此遊戲並非安裝在內部儲存空間,因此無法移除。 - + Successfully removed the installed update. 成功移除已安裝的遊戲更新。 - + There is no update installed for this title. 此遊戲沒有已安裝的更新。 - + There are no DLC installed for this title. 此遊戲沒有已安裝的 DLC。 - + Successfully removed %1 installed DLC. 成功移除遊戲 %1 已安裝的 DLC。 - + Delete OpenGL Transferable Shader Cache? 刪除 OpenGL 模式的著色器快取? - + Delete Vulkan Transferable Shader Cache? 刪除 Vulkan 模式的著色器快取? - + Delete All Transferable Shader Caches? 刪除所有的著色器快取? - + Remove Custom Game Configuration? 移除額外遊戲設定? - + Remove File 刪除檔案 - - + + Error Removing Transferable Shader Cache 刪除通用著色器快取時發生錯誤 - - + + A shader cache for this title does not exist. 此遊戲沒有著色器快取 - + Successfully removed the transferable shader cache. 成功刪除著色器快取。 - + Failed to remove the transferable shader cache. 刪除通用著色器快取失敗。 - - + + Error Removing Transferable Shader Caches 刪除通用著色器快取時發生錯誤 - + Successfully removed the transferable shader caches. 成功刪除通用著色器快取。 - + Failed to remove the transferable shader cache directory. 無法刪除著色器快取資料夾。 - - + + Error Removing Custom Configuration 移除額外遊戲設定時發生錯誤 - + A custom configuration for this title does not exist. 此遊戲沒有額外設定。 - + Successfully removed the custom game configuration. 成功移除額外遊戲設定。 - + Failed to remove the custom game configuration. 移除額外遊戲設定失敗。 - - + + RomFS Extraction Failed! RomFS 抽取失敗! - + There was an error copying the RomFS files or the user cancelled the operation. 複製 RomFS 檔案時發生錯誤或使用者取消動作。 - + Full 全部 - + Skeleton 部分 - + Select RomFS Dump Mode 選擇RomFS傾印模式 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. 請選擇如何傾印 RomFS。<br>「全部」會複製所有檔案到新資料夾中,而<br>「部分」只會建立資料夾結構。 - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 沒有足夠的空間用於抽取 RomFS。請確保有足夠的空間或於模擬 > 設定 >系統 >檔案系統 > 傾印根目錄中選擇其他資料夾。 - + Extracting RomFS... 抽取 RomFS 中... - - + + Cancel 取消 - + RomFS Extraction Succeeded! RomFS 抽取完成! - + The operation completed successfully. 動作已成功完成 - + Error Opening %1 開啟 %1 時發生錯誤 - + Select Directory 選擇資料夾 - + Properties 屬性 - + The game properties could not be loaded. 無法載入遊戲屬性 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 執行檔 (%1);;所有檔案 (*.*) - + Load File 開啟檔案 - + Open Extracted ROM Directory 開啟已抽取的 ROM 資料夾 - + Invalid Directory Selected 選擇的資料夾無效 - + The directory you have selected does not contain a 'main' file. 選擇的資料夾未包含「main」檔案。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 可安装的 Switch 檔案 (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX 卡帶映像 (*.xci) - + Install Files 安裝檔案 - + %n file(s) remaining 剩餘 %n 個檔案 - + Installing file "%1"... 正在安裝檔案「%1」... - - + + Install Results 安裝結果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 為了避免潛在的衝突,不建議將遊戲本體安裝至內部儲存空間。 此功能僅用於安裝遊戲更新和 DLC。 - + %n file(s) were newly installed 最近安裝了 %n 個檔案 - + %n file(s) were overwritten %n 個檔案被取代 - + %n file(s) failed to install %n 個檔案安裝失敗 - + System Application 系統應用程式 - + System Archive 系統檔案 - + System Application Update 系統應用程式更新 - + Firmware Package (Type A) 韌體包(A型) - + Firmware Package (Type B) 韌體包(B型) - + Game 遊戲 - + Game Update 遊戲更新 - + Game DLC 遊戲 DLC - + Delta Title Delta Title - + Select NCA Install Type... 選擇 NCA 安裝類型... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 請選擇此 NCA 的安裝類型: (在多數情況下,選擇預設的「遊戲」即可。) - + Failed to Install 安裝失敗 - + The title type you selected for the NCA is invalid. 選擇的 NCA 安裝類型無效。 - + File not found 找不到檔案 - + File "%1" not found 找不到「%1」檔案 - + OK 確定 - + + Hardware requirements not met + 硬件不满足要求 + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + 您的系统不满足运行 yuzu 推荐的推荐配置。兼容性报告已被禁用。 + + + Missing yuzu Account 未設定 yuzu 帳號 - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. 為了上傳相容性測試結果,您必須登入 yuzu 帳號。<br><br/>欲登入 yuzu 帳號請至模擬 &gt; 設定 &gt; 網路。 - + Error opening URL 開啟 URL 時發生錯誤 - + Unable to open the URL "%1". 無法開啟 URL:「%1」。 - + TAS Recording TAS 錄製 - + Overwrite file of player 1? 覆寫玩家 1 的檔案? - + Invalid config detected 偵測到無效設定 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 掌機手把無法在主機模式中使用。將會選擇 Pro 手把。 - - - Error - 错误 - - - - - The current game is not looking for amiibos - 当前游戏并没有在寻找 Amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed 当前的 Amiibo 已被移除。 - + + Error + 错误 + + + + + The current game is not looking for amiibos + 当前游戏并没有在寻找 Amiibos + + + Amiibo File (%1);; All Files (*.*) Amiibo 檔案 (%1);; 所有檔案 (*.*) - + Load Amiibo 開啟 Amiibo - + Error loading Amiibo data 載入 Amiibo 資料時發生錯誤 - - Unable to load Amiibo data. - 無法載入 Amiibo 資料。 + + The selected file is not a valid amiibo + 选择的文件并不是有效的 amiibo - + + The selected file is already on use + 选择的文件已在使用中 + + + + An unknown error occurred + 发生了未知错误 + + + Capture Screenshot 截圖 - + PNG Image (*.png) PNG 圖片 (*.png) - + TAS state: Running %1/%2 TAS 狀態:正在執行 %1/%2 - + TAS state: Recording %1 TAS 狀態:正在錄製 %1 - + TAS state: Idle %1/%2 TAS 狀態:閒置 %1/%2 - + TAS State: Invalid TAS 狀態:無效 - + &Stop Running &停止執行 - + &Start 開始(&S) - + Stop R&ecording 停止錄製 - + R&ecord 錄製 (&E) - + Building: %n shader(s) 正在編譯 %n 個著色器檔案 - + Scale: %1x %1 is the resolution scaling factor 縮放比例:%1x - + Speed: %1% / %2% 速度:%1% / %2% - + Speed: %1% 速度:%1% - + Game: %1 FPS (Unlocked) 遊戲: %1 FPS(未限制) - + Game: %1 FPS 遊戲:%1 FPS - + Frame: %1 ms 畫格延遲:%1 ms - + GPU NORMAL GPU 一般效能 - + GPU HIGH GPU 高效能 - + GPU EXTREME GPU 最高效能 - + GPU ERROR GPU 錯誤 - + DOCKED 主机模式 - + HANDHELD 掌机模式 - + NEAREST 最近鄰域 - - + + BILINEAR 雙線性 - + BICUBIC 雙三次 - + GAUSSIAN 高斯 - + SCALEFORCE 強制縮放 - + FSR FSR - - + + NO AA 抗鋸齒關 - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. 此遊戲需要從您的 Switch 傾印額外檔案。<br/><br/>有關傾印這些檔案的更多資訊,請參閱以下 wiki 網頁:Dumping System Archives and the Shared Fonts from a Switch Console<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>。<br/><br/>您要停止並回到遊戲清單嗎?繼續模擬可能會導致當機、存檔損毀或其他錯誤。 - + yuzu was unable to locate a Switch system archive. %1 Yuzu 找不到 Switch 系統檔案 %1 - + yuzu was unable to locate a Switch system archive: %1. %2 Yuzu 找不到 Switch 系統檔案:%1。%2 - + System Archive Not Found 找不到系統檔案 - + System Archive Missing 系統檔案遺失 - + yuzu was unable to locate the Switch shared fonts. %1 Yuzu 找不到 Switch 共享字型 %1 - + Shared Fonts Not Found 找不到共享字型 - + Shared Font Missing 遺失共享字型 - + Fatal Error 嚴重錯誤 - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu 發生嚴重錯誤,請檢視紀錄以了解細節。更多資訊請參閱網頁:<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>。<br/><br/>您要停止模擬並回到遊戲清單嗎?繼續模擬可能會導致當機、存檔損毀或其他錯誤。 - + Fatal Error encountered 發生嚴重錯誤 - + Confirm Key Rederivation 確認重新產生金鑰 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5142,37 +5234,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 這將刪除您自動產生的金鑰檔案並重新執行產生金鑰模組。 - + Missing fuses 遺失項目 - + - Missing BOOT0 - 遺失 BOOT0 - + - Missing BCPKG2-1-Normal-Main - 遺失 BCPKG2-1-Normal-Main - + - Missing PRODINFO - 遺失 PRODINFO - + Derivation Components Missing 遺失產生元件 - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 缺少加密金鑰。 <br>請按照<a href='https://yuzu-emu.org/help/quickstart/'>《Yuzu快速入門指南》來取得所有金鑰、韌體、遊戲<br><br><small>(%1)。 - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5181,39 +5273,39 @@ on your system's performance. 您的系統效能。 - + Deriving Keys 產生金鑰 - + Select RomFS Dump Target 選擇 RomFS 傾印目標 - + Please select which RomFS you would like to dump. 請選擇希望傾印的 RomFS。 - + Are you sure you want to close yuzu? 您確定要關閉 yuzu 嗎? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 您確定要停止模擬嗎?未儲存的進度將會遺失。 - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5225,38 +5317,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! 無法使用 OpenGL 模式! - + yuzu has not been compiled with OpenGL support. yuzu 未以支援 OpenGL 的方式編譯。 - - + + Error while initializing OpenGL! 初始化 OpenGL 時發生錯誤! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 您的 GPU 可能不支援 OpenGL,或是未安裝最新的圖形驅動程式 - + Error while initializing OpenGL 4.6! 初始化 OpenGL 4.6 時發生錯誤! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 您的 GPU 可能不支援 OpenGL 4.6,或是未安裝最新的圖形驅動程式<br><br>GL 渲染器:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 您的 GPU 可能不支援某些必需的 OpenGL 功能。請確保您已安裝最新的圖形驅動程式。<br><br>GL 渲染器:<br>%1<br><br>不支援的功能:<br>%2 @@ -5264,153 +5356,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite 我的最愛 - + Start Game 開始遊戲 - + Start Game without Custom Configuration 開始遊戲(不使用額外設定) - + Open Save Data Location 開啟存檔位置 - + Open Mod Data Location 開啟模組位置 - + Open Transferable Pipeline Cache 開啟通用著色器管線快取位置 - + Remove 移除 - + Remove Installed Update 移除已安裝的遊戲更新 - + Remove All Installed DLC 移除所有安裝的遊戲更新 - + Remove Custom Configuration 移除額外設定 - + Remove OpenGL Pipeline Cache 刪除 OpenGL 著色器管線快取 - + Remove Vulkan Pipeline Cache 刪除 Vulkan 著色器管線快取 - + Remove All Pipeline Caches 刪除所有著色器管線快取 - + Remove All Installed Contents 移除所有安裝項目 - + Dump RomFS 傾印 RomFS - + Dump RomFS to SDMC 傾印 RomFS 到 SDMC - + Copy Title ID to Clipboard 複製遊戲 ID 到剪貼簿 - + Navigate to GameDB entry 檢視遊戲相容性報告 - + Properties 屬性 - + Scan Subfolders 包含子資料夾 - + Remove Game Directory 移除遊戲資料夾 - + ▲ Move Up ▲ 向上移動 - + ▼ Move Down ▼ 向下移動 - + Open Directory Location 開啟資料夾位置 - + Clear 清除 - + Name 名稱 - + Compatibility 相容性 - + Add-ons 延伸模組 - + File type 檔案格式 - + Size 大小 @@ -5419,76 +5511,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + 进入游戏 + + + + Game starts, but crashes or major glitches prevent it from being completed. + 游戏可以开始,但会出现崩溃或严重故障导致游戏无法继续。 + + + Perfect 完美 - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - 遊戲能完整進行。不會出現任何圖形或音訊錯誤,所有功能測試皆正常,也不須使用任何替代方案。 - - - - Great - 極佳 - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - 遊戲能進行。會出現少量圖形或音訊錯誤,可能需要使用一些替代方案以破完遊戲。 - - Okay - 尚可 - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - 遊戲能進行。會出現大量圖形或音訊錯誤,但是使用一些替代方案能順利破完遊戲。 + Game can be played without issues. + 游戏可以毫无问题地运行。 - Bad - 不佳 + Playable + 可运行 - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - 遊戲能進行。但是會出現大量圖形或音訊錯誤,即使使用一些替代方案也無法通過遊戲的某些區域。 + Game functions with minor graphical or audio glitches and is playable from start to finish. + 游戏可以从头到尾完整地运行,但可能出现轻微的图形或音频故障。 - + Intro/Menu 開始畫面/選單 - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - 遊戲完全無法進行。因為圖形或音訊的大量錯誤,在通過開始畫面後無法繼續遊戲。 + + Game loads, but is unable to progress past the Start Screen. + 游戏可以加载,但无法通过标题页面。 - + Won't Boot 無法啟動 - + The game crashes when attempting to startup. 啟動遊戲時異常關閉 - + Not Tested 未測試 - + The game has not yet been tested. 此遊戲尚未經過測試 @@ -5496,7 +5573,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list 連點兩下以新增資料夾至遊戲清單 @@ -5509,12 +5586,12 @@ Screen. %1 / %n 個結果 - + Filter: 搜尋: - + Enter pattern to filter 輸入文字以搜尋 @@ -5850,42 +5927,42 @@ Debug Message: 刷新游戏大厅 - + Password Required to Join 加入此房间需要密码 - + Password: 密码: - - Room Name - 房间名称 - - - - Preferred Game - 首选游戏 - - - - Host - 管理 - - - + Players 玩家 + Room Name + 房间名称 + + + + Preferred Game + 首选游戏 + + + + Host + 管理 + + + Refreshing 刷新中 - + Refresh List 刷新列表 @@ -5908,232 +5985,237 @@ Debug Message: 開啟最近的檔案(&R) - + &Emulation 模擬 (&E) - + &View 檢視 (&V) - + &Reset Window Size 重設視窗大小(&R) - + &Debugging 偵錯 (&D) - + Reset Window Size to &720p 重設視窗大小為 &720p - + Reset Window Size to 720p 重設視窗大小為 720p - + Reset Window Size to &900p 重設視窗大小為 &900p - + Reset Window Size to 900p 重設視窗大小為 900p - + Reset Window Size to &1080p 重設視窗大小為 &1080p - + Reset Window Size to 1080p 重設視窗大小為 1080p - + + &Multiplayer + 多人游戏 (&M) + + + &Tools 工具 (&T) - + &TAS TAS (&T) - + &Help 說明 (&H) - + &Install Files to NAND... &安裝檔案至內部儲存空間 - + L&oad File... 開啟檔案(&O)... - + Load &Folder... 開啟資料夾(&F)... - + E&xit 結束(&X) - + &Pause 暫停(&P) - + &Stop 停止(&S) - + &Reinitialize keys... 重新初始化金鑰(&R)... - + &About yuzu 關於 yuzu(&A) - + Single &Window Mode 單一視窗模式(&W) - + Con&figure... 設定 (&F) - + Display D&ock Widget Headers 顯示 Dock 小工具標題 (&O) - + Show &Filter Bar 顯示搜尋列(&F) - + Show &Status Bar 顯示狀態列(&S) - + Show Status Bar 顯示狀態列 - - - Browse Public Game Lobby - 浏览公共游戏大厅 - - - - Create Room - 创建房间 - - Leave Room - 离开房间 + &Browse Public Game Lobby + 浏览公共游戏大厅 (&B) - - Direct Connect to Room - 直接连接到房间 + + &Create Room + 创建房间 (&C) - - Show Current Room - 显示当前的房间 + + &Leave Room + 离开房间 (&L) + &Direct Connect to Room + 直接连接到房间 (&D) + + + + &Show Current Room + 显示当前房间 (&S) + + + F&ullscreen 全螢幕(&U) - + &Restart 重新啟動(&R) - + Load/Remove &Amiibo... 加载/移除 Amiibo... (&A) - + &Report Compatibility 回報相容性(&R) - + Open &Mods Page 模組資訊 (&M) - + Open &Quickstart Guide 快速入門 (&Q) - + &FAQ 常見問題 (&F) - + Open &yuzu Folder 開啟 yuzu 資料夾(&Y) - + &Capture Screenshot 截圖 (&C) - + &Configure TAS... 設定 &TAS… - + Configure C&urrent Game... 目前遊戲設定...(&U) - + &Start 開始(&S) - + &Reset 重設 (&R) - + R&ecord 錄製 (&E) @@ -6198,47 +6280,42 @@ Debug Message: MultiplayerState - - + Current connection status 当前连接状态 - - + Not Connected. Click here to find a room! 未连接。点击此处查找一个房间! - - - Connected - 已連線 - - - - Not Connected 未连接 - + + Connected + 已連線 + + + + New Messages Received + 收到了新消息 + + + Error 错误 - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: 更新房间信息时失败。请检查网络连接并尝试重开房间。 调试信息: - - - New Messages Received - 收到了新消息 - NetworkMessage @@ -6340,10 +6417,10 @@ They may have left the room. 他们可能已经离开了房间。 - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - 未选择网络接口。 + 未选择有效的网络接口。 请于设置 -> 系统 -> 网络中进行相关设置。 @@ -6431,42 +6508,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 不在玩游戏 - + %1 is playing %2 %1 正在玩 %2 - + Not playing a game 不在玩游戏 - + Installed SD Titles 安裝在 SD 卡中的遊戲 - + Installed NAND Titles 安裝在內部儲存空間中的遊戲 - + System Titles 系統項目 - + Add New Game Directory 加入遊戲資料夾 - + Favorites 我的最愛 @@ -6785,6 +6862,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + Amiibo 设置 + + + + Amiibo Info + Amiibo 信息 + + + + Series + 系列 + + + + Type + 类型 + + + + Name + 名稱 + + + + Amiibo Data + Amiibo 数据 + + + + Custom Name + 自定义名称 + + + + Owner + 所有者 + + + + Creation Date + 创建日期 + + + + dd/MM/yyyy + 日/月/年 + + + + Modification Date + 修改日期 + + + + dd/MM/yyyy + dd/MM/yyyy + + + + Game Data + 游戏数据 + + + + Game Id + 游戏 ID + + + + Mount Amiibo + 挂载 Amiibo + + + + ... + ... + + + + File Path + 文件路径 + + + + No game data present + 没有游戏数据 + + + + The following amiibo data will be formatted: + 将格式化以下 amiibo 数据: + + + + The following game data will removed: + 将删除以下游戏数据: + + + + Set nickname and owner: + 设置昵称及所有者: + + + + Do you wish to restore this amiibo? + 您想要恢复这个 amiibo 吗? + + QtControllerSelectorDialog @@ -6888,6 +7078,7 @@ p, li { white-space: pre-wrap; } + Handheld 掌機模式 @@ -6927,11 +7118,6 @@ p, li { white-space: pre-wrap; } Docked TV - - - Undocked - 掌機 - Vibration From 26211ac33979bd9a7522175b53608276440f36f7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Sat, 26 Nov 2022 17:27:04 -0300 Subject: [PATCH 014/387] Replace GLSL as the default OpenGL shader backend GLASM is not very compatible with the latest games, and too many people have the special superpower to break their Vulkan support. --- src/common/settings.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/settings.h b/src/common/settings.h index 0eb98939c..d330076e8 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -442,7 +442,7 @@ struct Values { SwitchableSetting nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; SwitchableSetting accelerate_astc{true, "accelerate_astc"}; SwitchableSetting use_vsync{true, "use_vsync"}; - SwitchableSetting shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL, + SwitchableSetting shader_backend{ShaderBackend::GLSL, ShaderBackend::GLASM, ShaderBackend::SPIRV, "shader_backend"}; SwitchableSetting use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting use_fast_gpu_time{true, "use_fast_gpu_time"}; From 701ca96827fdeadce65d01ad9bc32d265a5f2f1c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Sat, 26 Nov 2022 17:39:43 -0300 Subject: [PATCH 015/387] Oops --- src/common/settings.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/settings.h b/src/common/settings.h index d330076e8..cf1c00b75 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -442,7 +442,7 @@ struct Values { SwitchableSetting nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; SwitchableSetting accelerate_astc{true, "accelerate_astc"}; SwitchableSetting use_vsync{true, "use_vsync"}; - SwitchableSetting shader_backend{ShaderBackend::GLSL, ShaderBackend::GLASM, + SwitchableSetting shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL, ShaderBackend::SPIRV, "shader_backend"}; SwitchableSetting use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting use_fast_gpu_time{true, "use_fast_gpu_time"}; From 8f6245be9a344f53cfca6804bf883a491d113dae Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 26 Nov 2022 13:46:38 -0800 Subject: [PATCH 016/387] core: Use atomic instead of a lock to protect is_paused. - This allows us to call IsPaused() elsewhere if we are holding the suspend lock. --- src/core/core.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/core/core.cpp b/src/core/core.cpp index d8934be52..94d4e2212 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -189,7 +189,7 @@ struct System::Impl { kernel.Suspend(false); core_timing.SyncPause(false); - is_paused = false; + is_paused.store(false, std::memory_order_relaxed); return status; } @@ -200,14 +200,13 @@ struct System::Impl { core_timing.SyncPause(true); kernel.Suspend(true); - is_paused = true; + is_paused.store(true, std::memory_order_relaxed); return status; } bool IsPaused() const { - std::unique_lock lk(suspend_guard); - return is_paused; + return is_paused.load(std::memory_order_relaxed); } std::unique_lock StallProcesses() { @@ -218,7 +217,7 @@ struct System::Impl { } void UnstallProcesses() { - if (!is_paused) { + if (!IsPaused()) { core_timing.SyncPause(false); kernel.Suspend(false); } @@ -465,7 +464,7 @@ struct System::Impl { } mutable std::mutex suspend_guard; - bool is_paused{}; + std::atomic_bool is_paused{}; std::atomic is_shutting_down{}; Timing::CoreTiming core_timing; From 4a46da6fb582245cc080526a53eb3f76ee13b648 Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 26 Nov 2022 19:41:50 -0600 Subject: [PATCH 017/387] yuzu-cmd: Update configuration file description --- src/yuzu_cmd/default_ini.h | 29 ++++++++++++++++++++++++++--- 1 file changed, 26 insertions(+), 3 deletions(-) diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index d214771b0..5bbc3f532 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -6,16 +6,22 @@ namespace DefaultINI { const char* sdl2_config_file = R"( -[ControlsGeneral] + +[ControlsP0] # The input devices and parameters for each Switch native input +# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ... # It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." # Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values +# Indicates if this player should be connected at boot +connected= + # for button input, the following devices are available: # - "keyboard" (default) for keyboard input. Required parameters: # - "code": the code of the key to bind # - "sdl" for joystick input using SDL. Required parameters: -# - "joystick": the index of the joystick to bind +# - "guid": SDL identification GUID of the joystick +# - "port": the index of the joystick to bind # - "button"(optional): the index of the button to bind # - "hat"(optional): the index of the hat to bind as direction buttons # - "axis"(optional): the index of the axis to bind @@ -58,12 +64,29 @@ button_screenshot= # - "modifier_scale": a float number representing the applied modifier scale to the analog input. # Must be in range of 0.0-1.0. Defaults to 0.5 # - "sdl" for joystick input using SDL. Required parameters: -# - "joystick": the index of the joystick to bind +# - "guid": SDL identification GUID of the joystick +# - "port": the index of the joystick to bind # - "axis_x": the index of the axis to bind as x-axis (default to 0) # - "axis_y": the index of the axis to bind as y-axis (default to 1) lstick= rstick= +# for motion input, the following devices are available: +# - "keyboard" (default) for emulating random motion input from buttons. Required parameters: +# - "code": the code of the key to bind +# - "sdl" for motion input using SDL. Required parameters: +# - "guid": SDL identification GUID of the joystick +# - "port": the index of the joystick to bind +# - "motion": the index of the motion sensor to bind +# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters: +# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001" +# - "port": the port of the cemu hook server +# - "pad": the index of the joystick +# - "motion": the index of the motion sensor of the joystick to bind +motionleft= +motionright= + +[ControlsGeneral] # To use the debug_pad, prepend `debug_pad_` before each button setting above. # i.e. debug_pad_button_a= From 278c0e6e8d828db86773233587f352d12cfaba5a Mon Sep 17 00:00:00 2001 From: Valeri Date: Sun, 27 Nov 2022 05:08:25 +0300 Subject: [PATCH 018/387] crypto: use user-provided keys whenever possible Solves an issue where autogenerated title keys would take precedence over those provided by user. --- src/core/crypto/key_manager.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index 443323390..65a9fe802 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -578,18 +578,18 @@ KeyManager::KeyManager() { if (Settings::values.use_dev_keys) { dev_mode = true; - LoadFromFile(yuzu_keys_dir / "dev.keys", false); LoadFromFile(yuzu_keys_dir / "dev.keys_autogenerated", false); + LoadFromFile(yuzu_keys_dir / "dev.keys", false); } else { dev_mode = false; - LoadFromFile(yuzu_keys_dir / "prod.keys", false); LoadFromFile(yuzu_keys_dir / "prod.keys_autogenerated", false); + LoadFromFile(yuzu_keys_dir / "prod.keys", false); } - LoadFromFile(yuzu_keys_dir / "title.keys", true); LoadFromFile(yuzu_keys_dir / "title.keys_autogenerated", true); - LoadFromFile(yuzu_keys_dir / "console.keys", false); + LoadFromFile(yuzu_keys_dir / "title.keys", true); LoadFromFile(yuzu_keys_dir / "console.keys_autogenerated", false); + LoadFromFile(yuzu_keys_dir / "console.keys", false); } static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_t length) { From a67e776af9bbd7d297aa203922eeabb9c0829172 Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 26 Nov 2022 09:28:04 -0600 Subject: [PATCH 019/387] yuzu-cmd: Fix input callback crash on close --- src/core/hid/emulated_devices.cpp | 1 + src/input_common/main.cpp | 10 ++++++++++ src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 2 ++ 3 files changed, 13 insertions(+) diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 8d367b546..658dbd318 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -145,6 +145,7 @@ void EmulatedDevices::UnloadInput() { for (auto& button : keyboard_modifier_devices) { button.reset(); } + ring_analog_device.reset(); } void EmulatedDevices::EnableConfiguration() { diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b2064ef95..76df133f3 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -138,6 +138,16 @@ struct InputSubsystem::Impl { Common::Input::UnregisterFactory(tas_input->GetEngineName()); tas_input.reset(); + Common::Input::UnregisterFactory(camera->GetEngineName()); + Common::Input::UnregisterFactory(camera->GetEngineName()); + camera.reset(); + + Common::Input::UnregisterFactory( + virtual_amiibo->GetEngineName()); + Common::Input::UnregisterFactory( + virtual_amiibo->GetEngineName()); + virtual_amiibo.reset(); + #ifdef HAVE_SDL2 Common::Input::UnregisterFactory(sdl->GetEngineName()); Common::Input::UnregisterFactory(sdl->GetEngineName()); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 4ac72c2f6..37dd1747c 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -7,6 +7,7 @@ #include "common/scm_rev.h" #include "common/settings.h" #include "core/core.h" +#include "core/hid/hid_core.h" #include "core/perf_stats.h" #include "input_common/drivers/keyboard.h" #include "input_common/drivers/mouse.h" @@ -26,6 +27,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Co } EmuWindow_SDL2::~EmuWindow_SDL2() { + system.HIDCore().UnloadInputDevices(); input_subsystem->Shutdown(); SDL_Quit(); } From 7d8095d944f4d3234b67fded9dba0a0ff61f6056 Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 26 Nov 2022 19:08:44 -0600 Subject: [PATCH 020/387] input_common: Pump sdl events from main thread --- src/input_common/drivers/sdl_driver.cpp | 15 ++++++--------- src/input_common/drivers/sdl_driver.h | 3 ++- src/input_common/main.cpp | 10 ++++++++++ src/input_common/main.h | 3 +++ src/yuzu/main.cpp | 12 ++++++++++++ src/yuzu/main.h | 2 ++ 6 files changed, 35 insertions(+), 10 deletions(-) diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 45ce588f0..8de86b61e 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -361,6 +361,12 @@ void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) { } } +void SDLDriver::PumpEvents() const { + if (initialized) { + SDL_PumpEvents(); + } +} + void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) { switch (event.type) { case SDL_JOYBUTTONUP: { @@ -451,14 +457,6 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en initialized = true; if (start_thread) { - poll_thread = std::thread([this] { - Common::SetCurrentThreadName("SDL_MainLoop"); - using namespace std::chrono_literals; - while (initialized) { - SDL_PumpEvents(); - std::this_thread::sleep_for(1ms); - } - }); vibration_thread = std::thread([this] { Common::SetCurrentThreadName("SDL_Vibration"); using namespace std::chrono_literals; @@ -481,7 +479,6 @@ SDLDriver::~SDLDriver() { initialized = false; if (start_thread) { - poll_thread.join(); vibration_thread.join(); SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER); } diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index d1b4471cf..366bcc496 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -36,6 +36,8 @@ public: /// Unregisters SDL device factories and shut them down. ~SDLDriver() override; + void PumpEvents() const; + /// Handle SDL_Events for joysticks from SDL_PollEvent void HandleGameControllerEvent(const SDL_Event& event); @@ -128,7 +130,6 @@ private: bool start_thread = false; std::atomic initialized = false; - std::thread poll_thread; std::thread vibration_thread; }; } // namespace InputCommon diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b2064ef95..cd42344aa 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -324,6 +324,12 @@ struct InputSubsystem::Impl { #endif } + void PumpEvents() const { +#ifdef HAVE_SDL2 + sdl->PumpEvents(); +#endif + } + void RegisterInput(const MappingData& data) { mapping_factory->RegisterInput(data); } @@ -472,6 +478,10 @@ void InputSubsystem::StopMapping() const { impl->mapping_factory->StopMapping(); } +void InputSubsystem::PumpEvents() const { + impl->PumpEvents(); +} + std::string GenerateKeyboardParam(int key_code) { Common::ParamPackage param; param.Set("engine", "keyboard"); diff --git a/src/input_common/main.h b/src/input_common/main.h index ced252383..6218c37f6 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -147,6 +147,9 @@ public: /// Stop polling from all backends. void StopMapping() const; + /// Signals SDL driver for new input events + void PumpEvents() const; + private: struct Impl; std::unique_ptr impl; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4081af391..7c225cccc 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -167,6 +167,7 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; constexpr int default_mouse_hide_timeout = 2500; constexpr int default_mouse_center_timeout = 10; +constexpr int default_input_update_timeout = 1; /** * "Callouts" are one-time instructional messages shown to the user. In the config settings, there @@ -404,6 +405,10 @@ GMainWindow::GMainWindow(std::unique_ptr config_, bool has_broken_vulkan mouse_center_timer.setInterval(default_mouse_center_timeout); connect(&mouse_center_timer, &QTimer::timeout, this, &GMainWindow::CenterMouseCursor); + update_input_timer.setInterval(default_input_update_timeout); + connect(&update_input_timer, &QTimer::timeout, this, &GMainWindow::UpdateInputDrivers); + update_input_timer.start(); + MigrateConfigFiles(); if (has_broken_vulkan) { @@ -3636,6 +3641,13 @@ void GMainWindow::UpdateUISettings() { UISettings::values.first_start = false; } +void GMainWindow::UpdateInputDrivers() { + if (!input_subsystem) { + return; + } + input_subsystem->PumpEvents(); +} + void GMainWindow::HideMouseCursor() { if (emu_thread == nullptr && UISettings::values.hide_mouse) { mouse_hide_timer.stop(); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 6a9992d05..4f9c3b450 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -353,6 +353,7 @@ private: void UpdateGPUAccuracyButton(); void UpdateStatusButtons(); void UpdateUISettings(); + void UpdateInputDrivers(); void HideMouseCursor(); void ShowMouseCursor(); void CenterMouseCursor(); @@ -404,6 +405,7 @@ private: bool auto_muted = false; QTimer mouse_hide_timer; QTimer mouse_center_timer; + QTimer update_input_timer; QString startup_icon_theme; bool os_dark_mode = false; From 2956a33463df8fe97819df2b08d31834eaeed442 Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 22 Nov 2022 19:14:46 -0500 Subject: [PATCH 021/387] Vulkan: update initialization Co-authored-by: bylaws --- .gitmodules | 2 +- externals/sirit | 2 +- src/core/frontend/emu_window.h | 2 + .../backend/spirv/emit_spirv.cpp | 13 +- .../backend/spirv/emit_spirv_control_flow.cpp | 2 +- .../backend/spirv/emit_spirv_warp.cpp | 35 +++-- .../renderer_vulkan/vk_pipeline_cache.cpp | 4 +- .../vulkan_common/vulkan_device.cpp | 122 +++++++++++------- src/video_core/vulkan_common/vulkan_device.h | 16 ++- .../vulkan_common/vulkan_instance.cpp | 27 +++- .../vulkan_common/vulkan_surface.cpp | 38 +++++- src/yuzu/bootmanager.cpp | 4 + src/yuzu/configuration/configure_graphics.cpp | 2 +- src/yuzu/startup_checks.cpp | 2 +- .../emu_window/emu_window_sdl2_vk.cpp | 27 ++-- 15 files changed, 194 insertions(+), 104 deletions(-) diff --git a/.gitmodules b/.gitmodules index 8a90f4d15..8e98ee9cb 100644 --- a/.gitmodules +++ b/.gitmodules @@ -27,7 +27,7 @@ url = https://github.com/KhronosGroup/Vulkan-Headers.git [submodule "sirit"] path = externals/sirit - url = https://github.com/ReinUsesLisp/sirit + url = https://github.com/yuzu-emu/sirit [submodule "mbedtls"] path = externals/mbedtls url = https://github.com/yuzu-emu/mbedtls diff --git a/externals/sirit b/externals/sirit index aa292d566..d7ad93a88 160000 --- a/externals/sirit +++ b/externals/sirit @@ -1 +1 @@ -Subproject commit aa292d56650bc28f2b2d75973fab2e61d0136f9c +Subproject commit d7ad93a88864bda94e282e95028f90b5784e4d20 diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index ac1906d5e..95363b645 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -17,6 +17,8 @@ enum class WindowSystemType { Windows, X11, Wayland, + Cocoa, + Android, }; /** diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 265ac9c85..0f86a8004 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -402,8 +402,10 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct ctx.AddCapability(spv::Capability::SparseResidency); } if (info.uses_demote_to_helper_invocation && profile.support_demote_to_helper_invocation) { - ctx.AddExtension("SPV_EXT_demote_to_helper_invocation"); - ctx.AddCapability(spv::Capability::DemoteToHelperInvocationEXT); + if (profile.supported_spirv < 0x00010600) { + ctx.AddExtension("SPV_EXT_demote_to_helper_invocation"); + } + ctx.AddCapability(spv::Capability::DemoteToHelperInvocation); } if (info.stores[IR::Attribute::ViewportIndex]) { ctx.AddCapability(spv::Capability::MultiViewport); @@ -426,12 +428,11 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct if ((info.uses_subgroup_vote || info.uses_subgroup_invocation_id || info.uses_subgroup_shuffles) && profile.support_vote) { - ctx.AddExtension("SPV_KHR_shader_ballot"); - ctx.AddCapability(spv::Capability::SubgroupBallotKHR); + ctx.AddCapability(spv::Capability::GroupNonUniformBallot); + ctx.AddCapability(spv::Capability::GroupNonUniformShuffle); if (!profile.warp_size_potentially_larger_than_guest) { // vote ops are only used when not taking the long path - ctx.AddExtension("SPV_KHR_subgroup_vote"); - ctx.AddCapability(spv::Capability::SubgroupVoteKHR); + ctx.AddCapability(spv::Capability::GroupNonUniformVote); } } if (info.uses_int64_bit_atomics && profile.support_int64_atomics) { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp index 7ad0b08ac..fb2c792c1 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp @@ -12,7 +12,7 @@ void EmitJoin(EmitContext&) { void EmitDemoteToHelperInvocation(EmitContext& ctx) { if (ctx.profile.support_demote_to_helper_invocation) { - ctx.OpDemoteToHelperInvocationEXT(); + ctx.OpDemoteToHelperInvocation(); } else { const Id kill_label{ctx.OpLabel()}; const Id impossible_label{ctx.OpLabel()}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp index 7cbbbfaa6..2c90f2368 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp @@ -6,6 +6,10 @@ namespace Shader::Backend::SPIRV { namespace { +Id SubgroupScope(EmitContext& ctx) { + return ctx.Const(static_cast(spv::Scope::Subgroup)); +} + Id GetThreadId(EmitContext& ctx) { return ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id); } @@ -49,8 +53,9 @@ Id GetMaxThreadId(EmitContext& ctx, Id thread_id, Id clamp, Id segmentation_mask } Id SelectValue(EmitContext& ctx, Id in_range, Id value, Id src_thread_id) { - return ctx.OpSelect(ctx.U32[1], in_range, - ctx.OpSubgroupReadInvocationKHR(ctx.U32[1], value, src_thread_id), value); + return ctx.OpSelect( + ctx.U32[1], in_range, + ctx.OpGroupNonUniformShuffle(ctx.U32[1], SubgroupScope(ctx), value, src_thread_id), value); } Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) { @@ -71,40 +76,46 @@ Id EmitLaneId(EmitContext& ctx) { Id EmitVoteAll(EmitContext& ctx, Id pred) { if (!ctx.profile.warp_size_potentially_larger_than_guest) { - return ctx.OpSubgroupAllKHR(ctx.U1, pred); + return ctx.OpGroupNonUniformAll(ctx.U1, SubgroupScope(ctx), pred); } - const Id mask_ballot{ctx.OpSubgroupBallotKHR(ctx.U32[4], ctx.true_value)}; + const Id mask_ballot{ + ctx.OpGroupNonUniformBallot(ctx.U32[4], SubgroupScope(ctx), ctx.true_value)}; const Id active_mask{WarpExtract(ctx, mask_ballot)}; - const Id ballot{WarpExtract(ctx, ctx.OpSubgroupBallotKHR(ctx.U32[4], pred))}; + const Id ballot{ + WarpExtract(ctx, ctx.OpGroupNonUniformBallot(ctx.U32[4], SubgroupScope(ctx), pred))}; const Id lhs{ctx.OpBitwiseAnd(ctx.U32[1], ballot, active_mask)}; return ctx.OpIEqual(ctx.U1, lhs, active_mask); } Id EmitVoteAny(EmitContext& ctx, Id pred) { if (!ctx.profile.warp_size_potentially_larger_than_guest) { - return ctx.OpSubgroupAnyKHR(ctx.U1, pred); + return ctx.OpGroupNonUniformAny(ctx.U1, SubgroupScope(ctx), pred); } - const Id mask_ballot{ctx.OpSubgroupBallotKHR(ctx.U32[4], ctx.true_value)}; + const Id mask_ballot{ + ctx.OpGroupNonUniformBallot(ctx.U32[4], SubgroupScope(ctx), ctx.true_value)}; const Id active_mask{WarpExtract(ctx, mask_ballot)}; - const Id ballot{WarpExtract(ctx, ctx.OpSubgroupBallotKHR(ctx.U32[4], pred))}; + const Id ballot{ + WarpExtract(ctx, ctx.OpGroupNonUniformBallot(ctx.U32[4], SubgroupScope(ctx), pred))}; const Id lhs{ctx.OpBitwiseAnd(ctx.U32[1], ballot, active_mask)}; return ctx.OpINotEqual(ctx.U1, lhs, ctx.u32_zero_value); } Id EmitVoteEqual(EmitContext& ctx, Id pred) { if (!ctx.profile.warp_size_potentially_larger_than_guest) { - return ctx.OpSubgroupAllEqualKHR(ctx.U1, pred); + return ctx.OpGroupNonUniformAllEqual(ctx.U1, SubgroupScope(ctx), pred); } - const Id mask_ballot{ctx.OpSubgroupBallotKHR(ctx.U32[4], ctx.true_value)}; + const Id mask_ballot{ + ctx.OpGroupNonUniformBallot(ctx.U32[4], SubgroupScope(ctx), ctx.true_value)}; const Id active_mask{WarpExtract(ctx, mask_ballot)}; - const Id ballot{WarpExtract(ctx, ctx.OpSubgroupBallotKHR(ctx.U32[4], pred))}; + const Id ballot{ + WarpExtract(ctx, ctx.OpGroupNonUniformBallot(ctx.U32[4], SubgroupScope(ctx), pred))}; const Id lhs{ctx.OpBitwiseXor(ctx.U32[1], ballot, active_mask)}; return ctx.OpLogicalOr(ctx.U1, ctx.OpIEqual(ctx.U1, lhs, ctx.u32_zero_value), ctx.OpIEqual(ctx.U1, lhs, active_mask)); } Id EmitSubgroupBallot(EmitContext& ctx, Id pred) { - const Id ballot{ctx.OpSubgroupBallotKHR(ctx.U32[4], pred)}; + const Id ballot{ctx.OpGroupNonUniformBallot(ctx.U32[4], SubgroupScope(ctx), pred)}; if (!ctx.profile.warp_size_potentially_larger_than_guest) { return ctx.OpCompositeExtract(ctx.U32[1], ballot, 0U); } diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index d4b0a542a..5995aeff0 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -53,7 +53,7 @@ using VideoCommon::FileEnvironment; using VideoCommon::GenericEnvironment; using VideoCommon::GraphicsEnvironment; -constexpr u32 CACHE_VERSION = 7; +constexpr u32 CACHE_VERSION = 8; template auto MakeSpan(Container& container) { @@ -277,7 +277,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device const auto& float_control{device.FloatControlProperties()}; const VkDriverIdKHR driver_id{device.GetDriverID()}; profile = Shader::Profile{ - .supported_spirv = device.IsKhrSpirv1_4Supported() ? 0x00010400U : 0x00010000U, + .supported_spirv = device.SupportedSpirvVersion(), .unified_descriptor_binding = true, .support_descriptor_aliasing = true, .support_int8 = device.IsInt8Supported(), diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index ddecfca13..a16a8275b 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -74,23 +74,14 @@ enum class NvidiaArchitecture { }; constexpr std::array REQUIRED_EXTENSIONS{ - VK_KHR_MAINTENANCE1_EXTENSION_NAME, - VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME, - VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, - VK_KHR_16BIT_STORAGE_EXTENSION_NAME, - VK_KHR_8BIT_STORAGE_EXTENSION_NAME, - VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, - VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME, - VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, - VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME, - VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME, - VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, - VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME, - VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, + + // Core in 1.2, but required due to use of extension methods, + // and well-supported by drivers + VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, + VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, - VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, #ifdef _WIN32 VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, #endif @@ -99,6 +90,17 @@ constexpr std::array REQUIRED_EXTENSIONS{ #endif }; +constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_2{ + VK_KHR_8BIT_STORAGE_EXTENSION_NAME, + VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME, + VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME, + VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, +}; + +constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_3{ + VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, +}; + template void SetNext(void**& next, T& data) { *next = &data; @@ -327,7 +329,8 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical, Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface, const vk::InstanceDispatch& dld_) : instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()}, - supported_extensions{GetSupportedExtensions(physical)}, + instance_version{properties.apiVersion}, supported_extensions{GetSupportedExtensions( + physical)}, format_properties(GetFormatProperties(physical)) { CheckSuitability(surface != nullptr); SetupFamilies(surface); @@ -451,8 +454,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR }; SetNext(next, variable_pointers); - VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT demote{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT, + VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES, .pNext = nullptr, .shaderDemoteToHelperInvocation = true, }; @@ -896,28 +899,51 @@ std::string Device::GetDriverName() const { } } +static std::vector ExtensionsRequiredForInstanceVersion(u32 available_version) { + std::vector extensions{REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()}; + + if (available_version < VK_API_VERSION_1_2) { + extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_2.begin(), + REQUIRED_EXTENSIONS_BEFORE_1_2.end()); + } + + if (available_version < VK_API_VERSION_1_3) { + extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_3.begin(), + REQUIRED_EXTENSIONS_BEFORE_1_3.end()); + } + + return extensions; +} + void Device::CheckSuitability(bool requires_swapchain) const { - std::bitset available_extensions; - bool has_swapchain = false; - for (const VkExtensionProperties& property : physical.EnumerateDeviceExtensionProperties()) { - const std::string_view name{property.extensionName}; - for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) { - if (available_extensions[i]) { - continue; - } - available_extensions[i] = name == REQUIRED_EXTENSIONS[i]; - } - has_swapchain = has_swapchain || name == VK_KHR_SWAPCHAIN_EXTENSION_NAME; + std::vector required_extensions = + ExtensionsRequiredForInstanceVersion(instance_version); + std::vector available_extensions; + + if (requires_swapchain) { + required_extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME); } - for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) { - if (available_extensions[i]) { - continue; - } - LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]); - throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT); + + auto extension_properties = physical.EnumerateDeviceExtensionProperties(); + + for (const VkExtensionProperties& property : extension_properties) { + available_extensions.push_back(property.extensionName); } - if (requires_swapchain && !has_swapchain) { - LOG_ERROR(Render_Vulkan, "Missing required extension: VK_KHR_swapchain"); + + bool has_all_required_extensions = true; + for (const char* requirement_name : required_extensions) { + const bool found = + std::ranges::any_of(available_extensions, [&](const char* extension_name) { + return std::strcmp(requirement_name, extension_name) == 0; + }); + + if (!found) { + LOG_ERROR(Render_Vulkan, "Missing required extension: {}", requirement_name); + has_all_required_extensions = false; + } + } + + if (!has_all_required_extensions) { throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT); } @@ -940,9 +966,8 @@ void Device::CheckSuitability(bool requires_swapchain) const { throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT); } } - VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT demote{}; - demote.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT; + VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{}; + demote.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES; demote.pNext = nullptr; VkPhysicalDeviceVariablePointerFeaturesKHR variable_pointers{}; @@ -960,7 +985,7 @@ void Device::CheckSuitability(bool requires_swapchain) const { physical.GetFeatures2KHR(features2); const VkPhysicalDeviceFeatures& features{features2.features}; - const std::array feature_report{ + std::vector feature_report{ std::make_pair(features.robustBufferAccess, "robustBufferAccess"), std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), std::make_pair(features.imageCubeArray, "imageCubeArray"), @@ -983,27 +1008,30 @@ void Device::CheckSuitability(bool requires_swapchain) const { "shaderStorageImageWriteWithoutFormat"), std::make_pair(features.shaderClipDistance, "shaderClipDistance"), std::make_pair(features.shaderCullDistance, "shaderCullDistance"), - std::make_pair(demote.shaderDemoteToHelperInvocation, "shaderDemoteToHelperInvocation"), std::make_pair(variable_pointers.variablePointers, "variablePointers"), std::make_pair(variable_pointers.variablePointersStorageBuffer, "variablePointersStorageBuffer"), std::make_pair(robustness2.robustBufferAccess2, "robustBufferAccess2"), std::make_pair(robustness2.robustImageAccess2, "robustImageAccess2"), std::make_pair(robustness2.nullDescriptor, "nullDescriptor"), + std::make_pair(demote.shaderDemoteToHelperInvocation, "shaderDemoteToHelperInvocation"), }; + + bool has_all_required_features = true; for (const auto& [is_supported, name] : feature_report) { - if (is_supported) { - continue; + if (!is_supported) { + LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name); + has_all_required_features = false; } - LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name); + } + + if (!has_all_required_features) { throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT); } } std::vector Device::LoadExtensions(bool requires_surface) { - std::vector extensions; - extensions.reserve(8 + REQUIRED_EXTENSIONS.size()); - extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()); + std::vector extensions = ExtensionsRequiredForInstanceVersion(instance_version); if (requires_surface) { extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME); } diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index d7cc6c593..c85fbba77 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -211,11 +211,6 @@ public: return khr_uniform_buffer_standard_layout; } - /// Returns true if the device supports VK_KHR_spirv_1_4. - bool IsKhrSpirv1_4Supported() const { - return khr_spirv_1_4; - } - /// Returns true if the device supports VK_KHR_push_descriptor. bool IsKhrPushDescriptorSupported() const { return khr_push_descriptor; @@ -316,6 +311,17 @@ public: return ext_shader_atomic_int64; } + /// Returns the minimum supported version of SPIR-V. + u32 SupportedSpirvVersion() const { + if (instance_version >= VK_API_VERSION_1_3) { + return 0x00010600U; + } + if (khr_spirv_1_4) { + return 0x00010400U; + } + return 0x00010000U; + } + /// Returns true when a known debugging tool is attached. bool HasDebuggingToolAttached() const { return has_renderdoc || has_nsight_graphics; diff --git a/src/video_core/vulkan_common/vulkan_instance.cpp b/src/video_core/vulkan_common/vulkan_instance.cpp index a082e3059..35e073e16 100644 --- a/src/video_core/vulkan_common/vulkan_instance.cpp +++ b/src/video_core/vulkan_common/vulkan_instance.cpp @@ -14,13 +14,15 @@ #include "video_core/vulkan_common/vulkan_wrapper.h" // Include these late to avoid polluting previous headers -#ifdef _WIN32 +#if defined(_WIN32) #include // ensure include order #include -#endif - -#if !defined(_WIN32) && !defined(__APPLE__) +#elif defined(__APPLE__) +#include +#elif defined(__ANDROID__) +#include +#else #include #include #include @@ -39,8 +41,15 @@ namespace { case Core::Frontend::WindowSystemType::Windows: extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME); break; -#endif -#if !defined(_WIN32) && !defined(__APPLE__) +#elif defined(__APPLE__) + case Core::Frontend::WindowSystemType::Cocoa: + extensions.push_back(VK_MVK_MACOS_SURFACE_EXTENSION_NAME); + break; +#elif defined(__ANDROID__) + case Core::Frontend::WindowSystemType::Android: + extensions.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME); + break; +#else case Core::Frontend::WindowSystemType::X11: extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME); break; @@ -59,6 +68,10 @@ namespace { extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); } extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); + +#ifdef __APPLE__ + extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME); +#endif return extensions; } @@ -140,7 +153,7 @@ vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceD } vk::Instance instance = std::async([&] { - return vk::Instance::Create(required_version, layers, extensions, dld); + return vk::Instance::Create(available_version, layers, extensions, dld); }).get(); if (!vk::Load(*instance, dld)) { LOG_ERROR(Render_Vulkan, "Failed to load Vulkan instance function pointers"); diff --git a/src/video_core/vulkan_common/vulkan_surface.cpp b/src/video_core/vulkan_common/vulkan_surface.cpp index 69f9c494b..fa9bafa20 100644 --- a/src/video_core/vulkan_common/vulkan_surface.cpp +++ b/src/video_core/vulkan_common/vulkan_surface.cpp @@ -11,9 +11,11 @@ #include // ensure include order #include -#endif - -#if !defined(_WIN32) && !defined(__APPLE__) +#elif defined(__APPLE__) +#include +#elif defined(__ANDROID__) +#include +#else #include #include #include @@ -40,8 +42,33 @@ vk::SurfaceKHR CreateSurface(const vk::Instance& instance, throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED); } } -#endif -#if !defined(_WIN32) && !defined(__APPLE__) +#elif defined(__APPLE__) + if (window_info.type == Core::Frontend::WindowSystemType::Cocoa) { + const VkMacOSSurfaceCreateInfoMVK mvk_ci{VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK, + nullptr, 0, window_info.render_surface}; + const auto vkCreateMacOSSurfaceMVK = reinterpret_cast( + dld.vkGetInstanceProcAddr(*instance, "vkCreateMacOSSurfaceMVK")); + if (!vkCreateMacOSSurfaceMVK || + vkCreateMacOSSurfaceMVK(*instance, &mvk_ci, nullptr, &unsafe_surface) != VK_SUCCESS) { + LOG_ERROR(Render_Vulkan, "Failed to initialize Metal surface"); + throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED); + } + } +#elif defined(__ANDROID__) + if (window_info.type == Core::Frontend::WindowSystemType::Android) { + const VkAndroidSurfaceCreateInfoKHR android_ci{ + VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR, nullptr, 0, + reinterpret_cast(window_info.render_surface)}; + const auto vkCreateAndroidSurfaceKHR = reinterpret_cast( + dld.vkGetInstanceProcAddr(*instance, "vkCreateAndroidSurfaceKHR")); + if (!vkCreateAndroidSurfaceKHR || + vkCreateAndroidSurfaceKHR(*instance, &android_ci, nullptr, &unsafe_surface) != + VK_SUCCESS) { + LOG_ERROR(Render_Vulkan, "Failed to initialize Android surface"); + throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED); + } + } +#else if (window_info.type == Core::Frontend::WindowSystemType::X11) { const VkXlibSurfaceCreateInfoKHR xlib_ci{ VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0, @@ -70,6 +97,7 @@ vk::SurfaceKHR CreateSurface(const vk::Instance& instance, } } #endif + if (!unsafe_surface) { LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform"); throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED); diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index d88efacd7..bbb3ee553 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -265,6 +265,10 @@ static Core::Frontend::WindowSystemType GetWindowSystemType() { return Core::Frontend::WindowSystemType::X11; else if (platform_name == QStringLiteral("wayland")) return Core::Frontend::WindowSystemType::Wayland; + else if (platform_name == QStringLiteral("cocoa")) + return Core::Frontend::WindowSystemType::Cocoa; + else if (platform_name == QStringLiteral("android")) + return Core::Frontend::WindowSystemType::Android; LOG_CRITICAL(Frontend, "Unknown Qt platform!"); return Core::Frontend::WindowSystemType::Windows; diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index bd69d04a6..45cbce4ac 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -331,7 +331,7 @@ void ConfigureGraphics::RetrieveVulkanDevices() try { vk::InstanceDispatch dld; const Common::DynamicLibrary library = OpenLibrary(); - const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_0); + const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1); const std::vector physical_devices = instance.EnumeratePhysicalDevices(); vulkan_devices.clear(); diff --git a/src/yuzu/startup_checks.cpp b/src/yuzu/startup_checks.cpp index 6a91212e2..612f29d2c 100644 --- a/src/yuzu/startup_checks.cpp +++ b/src/yuzu/startup_checks.cpp @@ -24,7 +24,7 @@ void CheckVulkan() { Vulkan::vk::InstanceDispatch dld; const Common::DynamicLibrary library = Vulkan::OpenLibrary(); const Vulkan::vk::Instance instance = - Vulkan::CreateInstance(library, dld, VK_API_VERSION_1_0); + Vulkan::CreateInstance(library, dld, VK_API_VERSION_1_1); } catch (const Vulkan::vk::Exception& exception) { std::fprintf(stderr, "Failed to initialize Vulkan: %s\n", exception.what()); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index 25948328c..0d580fe4f 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -51,11 +51,6 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste window_info.type = Core::Frontend::WindowSystemType::Windows; window_info.render_surface = reinterpret_cast(wm.info.win.window); break; -#else - case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS: - LOG_CRITICAL(Frontend, "Window manager subsystem Windows not compiled"); - std::exit(EXIT_FAILURE); - break; #endif #ifdef SDL_VIDEO_DRIVER_X11 case SDL_SYSWM_TYPE::SDL_SYSWM_X11: @@ -63,11 +58,6 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste window_info.display_connection = wm.info.x11.display; window_info.render_surface = reinterpret_cast(wm.info.x11.window); break; -#else - case SDL_SYSWM_TYPE::SDL_SYSWM_X11: - LOG_CRITICAL(Frontend, "Window manager subsystem X11 not compiled"); - std::exit(EXIT_FAILURE); - break; #endif #ifdef SDL_VIDEO_DRIVER_WAYLAND case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND: @@ -75,14 +65,21 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste window_info.display_connection = wm.info.wl.display; window_info.render_surface = wm.info.wl.surface; break; -#else - case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND: - LOG_CRITICAL(Frontend, "Window manager subsystem Wayland not compiled"); - std::exit(EXIT_FAILURE); +#endif +#ifdef SDL_VIDEO_DRIVER_COCOA + case SDL_SYSWM_TYPE::SDL_SYSWM_COCOA: + window_info.type = Core::Frontend::WindowSystemType::Cocoa; + window_info.render_surface = SDL_Metal_CreateView(render_window); + break; +#endif +#ifdef SDL_VIDEO_DRIVER_ANDROID + case SDL_SYSWM_TYPE::SDL_SYSWM_ANDROID: + window_info.type = Core::Frontend::WindowSystemType::Android; + window_info.render_surface = reinterpret_cast(wm.info.android.window); break; #endif default: - LOG_CRITICAL(Frontend, "Window manager subsystem not implemented"); + LOG_CRITICAL(Frontend, "Window manager subsystem {} not implemented", wm.subsystem); std::exit(EXIT_FAILURE); break; } From aaada241dccebb94287342d498d7ca538e42be68 Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 26 Nov 2022 20:09:08 -0600 Subject: [PATCH 022/387] yuzu-cmd: Fix default config value --- src/yuzu_cmd/config.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 66dd0dc15..70ab7276c 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -90,7 +90,11 @@ static const std::array, Settings::NativeAnalog::NumAnalogs> template <> void Config::ReadSetting(const std::string& group, Settings::Setting& setting) { - setting = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault()); + std::string setting_value = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault()); + if (setting_value.empty()) { + setting_value = setting.GetDefault(); + } + setting = std::move(setting_value); } template <> From e96f55b6e2e982b517637af724f39dede30bd429 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 08:40:38 -0500 Subject: [PATCH 023/387] yuzu/main: Merge variable declaration into ifdef This is only used in the non-Windows path. --- src/yuzu/main.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 2aae746f0..346d14252 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -4037,7 +4037,6 @@ void GMainWindow::UpdateUITheme() { const QString default_theme = QString::fromUtf8(UISettings::themes[static_cast(Config::default_theme)].second); QString current_theme = UISettings::values.theme; - QStringList theme_paths(default_theme_paths); if (current_theme.isEmpty()) { current_theme = default_theme; @@ -4050,7 +4049,7 @@ void GMainWindow::UpdateUITheme() { if (current_theme == QStringLiteral("default") || current_theme == QStringLiteral("colorful")) { QIcon::setThemeName(current_theme == QStringLiteral("colorful") ? current_theme : startup_icon_theme); - QIcon::setThemeSearchPaths(theme_paths); + QIcon::setThemeSearchPaths(QStringList(default_theme_paths)); if (CheckDarkMode()) { current_theme = QStringLiteral("default_dark"); } From 7f42432f4205185f474733335c8a4eef26992454 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 09:11:56 -0500 Subject: [PATCH 024/387] common/input: Pass ParamPackage by const reference in CreateDevice This was previously being passed by value, which was unnecessary and created more allocations than necessary. --- src/common/input.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/common/input.h b/src/common/input.h index cb30b7254..4030ad2e5 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -417,12 +417,12 @@ std::unique_ptr CreateDeviceFromString(const std::string& param } /** - * Create an input device from given paramters. + * Create an input device from given parameters. * @tparam InputDeviceType the type of input devices to create - * @param A ParamPackage that contains all parameters for creating the device + * @param package A ParamPackage that contains all parameters for creating the device */ template -std::unique_ptr CreateDevice(const Common::ParamPackage package) { +std::unique_ptr CreateDevice(const ParamPackage& package) { const std::string engine = package.Get("engine", "null"); const auto& factory_list = Impl::FactoryList::list; const auto pair = factory_list.find(engine); From 2ec7d0b5fda0fe6cbafcc235e3d8cc91b0dc81e0 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 09:19:01 -0500 Subject: [PATCH 025/387] common/input: Add helpers functions for creating input and output devices Avoids the redundancy of needing to explictly specify the common namespace and the type. --- src/common/input.h | 34 ++++++ src/core/hid/emulated_console.cpp | 4 +- src/core/hid/emulated_controller.cpp | 20 ++-- src/core/hid/emulated_devices.cpp | 14 +-- .../helpers/stick_from_buttons.cpp | 15 +-- .../helpers/touch_from_buttons.cpp | 3 +- src/input_common/main.cpp | 102 ++++++++---------- 7 files changed, 102 insertions(+), 90 deletions(-) diff --git a/src/common/input.h b/src/common/input.h index 4030ad2e5..449e0193f 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -383,6 +383,16 @@ void RegisterFactory(const std::string& name, std::shared_ptr> factory) { + RegisterFactory(name, std::move(factory)); +} + +inline void RegisterOutputFactory(const std::string& name, + std::shared_ptr> factory) { + RegisterFactory(name, std::move(factory)); +} + /** * Unregisters an input device factory. * @tparam InputDeviceType the type of input devices the factory can create @@ -395,6 +405,14 @@ void UnregisterFactory(const std::string& name) { } } +inline void UnregisterInputFactory(const std::string& name) { + UnregisterFactory(name); +} + +inline void UnregisterOutputFactory(const std::string& name) { + UnregisterFactory(name); +} + /** * Create an input device from given paramters. * @tparam InputDeviceType the type of input devices to create @@ -416,6 +434,14 @@ std::unique_ptr CreateDeviceFromString(const std::string& param return pair->second->Create(package); } +inline std::unique_ptr CreateInputDeviceFromString(const std::string& params) { + return CreateDeviceFromString(params); +} + +inline std::unique_ptr CreateOutputDeviceFromString(const std::string& params) { + return CreateDeviceFromString(params); +} + /** * Create an input device from given parameters. * @tparam InputDeviceType the type of input devices to create @@ -435,4 +461,12 @@ std::unique_ptr CreateDevice(const ParamPackage& package) { return pair->second->Create(package); } +inline std::unique_ptr CreateInputDevice(const ParamPackage& package) { + return CreateDevice(package); +} + +inline std::unique_ptr CreateOutputDevice(const ParamPackage& package) { + return CreateDevice(package); +} + } // namespace Common::Input diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index fb7e5802a..b6c8cc58d 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -68,7 +68,7 @@ void EmulatedConsole::ReloadInput() { // If you load any device here add the equivalent to the UnloadInput() function SetTouchParams(); - motion_devices = Common::Input::CreateDevice(motion_params); + motion_devices = Common::Input::CreateInputDevice(motion_params); if (motion_devices) { motion_devices->SetCallback({ .on_change = @@ -79,7 +79,7 @@ void EmulatedConsole::ReloadInput() { // Unique index for identifying touch device source std::size_t index = 0; for (auto& touch_device : touch_devices) { - touch_device = Common::Input::CreateDevice(touch_params[index]); + touch_device = Common::Input::CreateInputDevice(touch_params[index]); if (!touch_device) { continue; } diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index ec1364452..b3188f256 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -146,27 +146,27 @@ void EmulatedController::LoadDevices() { std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, button_params.begin() + Settings::NativeButton::BUTTON_NS_END, - button_devices.begin(), Common::Input::CreateDevice); + button_devices.begin(), Common::Input::CreateInputDevice); std::transform(stick_params.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, stick_params.begin() + Settings::NativeAnalog::STICK_HID_END, - stick_devices.begin(), Common::Input::CreateDevice); + stick_devices.begin(), Common::Input::CreateInputDevice); std::transform(motion_params.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, motion_params.begin() + Settings::NativeMotion::MOTION_HID_END, - motion_devices.begin(), Common::Input::CreateDevice); + motion_devices.begin(), Common::Input::CreateInputDevice); std::transform(trigger_params.begin(), trigger_params.end(), trigger_devices.begin(), - Common::Input::CreateDevice); + Common::Input::CreateInputDevice); std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(), - Common::Input::CreateDevice); - camera_devices = Common::Input::CreateDevice(camera_params); - nfc_devices = Common::Input::CreateDevice(nfc_params); + Common::Input::CreateInputDevice); + camera_devices = Common::Input::CreateInputDevice(camera_params); + nfc_devices = Common::Input::CreateInputDevice(nfc_params); std::transform(output_params.begin(), output_params.end(), output_devices.begin(), - Common::Input::CreateDevice); + Common::Input::CreateOutputDevice); // Initialize TAS devices std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(), - Common::Input::CreateDevice); + Common::Input::CreateInputDevice); std::transform(tas_stick_params.begin(), tas_stick_params.end(), tas_stick_devices.begin(), - Common::Input::CreateDevice); + Common::Input::CreateInputDevice); } void EmulatedController::LoadTASParams() { diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 658dbd318..e421828d2 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -25,12 +25,12 @@ void EmulatedDevices::ReloadInput() { Common::ParamPackage mouse_params; mouse_params.Set("engine", "mouse"); mouse_params.Set("button", static_cast(key_index)); - mouse_device = Common::Input::CreateDevice(mouse_params); + mouse_device = Common::Input::CreateInputDevice(mouse_params); key_index++; } - mouse_stick_device = Common::Input::CreateDeviceFromString( - "engine:mouse,axis_x:0,axis_y:1"); + mouse_stick_device = + Common::Input::CreateInputDeviceFromString("engine:mouse,axis_x:0,axis_y:1"); // First two axis are reserved for mouse position key_index = 2; @@ -38,7 +38,7 @@ void EmulatedDevices::ReloadInput() { Common::ParamPackage mouse_params; mouse_params.Set("engine", "mouse"); mouse_params.Set("axis", static_cast(key_index)); - mouse_device = Common::Input::CreateDevice(mouse_params); + mouse_device = Common::Input::CreateInputDevice(mouse_params); key_index++; } @@ -50,7 +50,7 @@ void EmulatedDevices::ReloadInput() { keyboard_params.Set("button", static_cast(key_index)); keyboard_params.Set("port", 1); keyboard_params.Set("pad", 0); - keyboard_device = Common::Input::CreateDevice(keyboard_params); + keyboard_device = Common::Input::CreateInputDevice(keyboard_params); key_index++; } @@ -62,11 +62,11 @@ void EmulatedDevices::ReloadInput() { keyboard_params.Set("button", static_cast(key_index)); keyboard_params.Set("port", 1); keyboard_params.Set("pad", 1); - keyboard_device = Common::Input::CreateDevice(keyboard_params); + keyboard_device = Common::Input::CreateInputDevice(keyboard_params); key_index++; } - ring_analog_device = Common::Input::CreateDevice(ring_params); + ring_analog_device = Common::Input::CreateInputDevice(ring_params); for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) { if (!mouse_button_devices[index]) { diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 536d413a5..09aec2b04 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -318,16 +318,11 @@ private: std::unique_ptr StickFromButton::Create( const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); - auto up = Common::Input::CreateDeviceFromString( - params.Get("up", null_engine)); - auto down = Common::Input::CreateDeviceFromString( - params.Get("down", null_engine)); - auto left = Common::Input::CreateDeviceFromString( - params.Get("left", null_engine)); - auto right = Common::Input::CreateDeviceFromString( - params.Get("right", null_engine)); - auto modifier = Common::Input::CreateDeviceFromString( - params.Get("modifier", null_engine)); + auto up = Common::Input::CreateInputDeviceFromString(params.Get("up", null_engine)); + auto down = Common::Input::CreateInputDeviceFromString(params.Get("down", null_engine)); + auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine)); + auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine)); + auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine)); auto modifier_scale = params.Get("modifier_scale", 0.5f); auto modifier_angle = params.Get("modifier_angle", 5.5f); return std::make_unique(std::move(up), std::move(down), std::move(left), diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 003a38da5..f44663ac6 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -69,8 +69,7 @@ private: std::unique_ptr TouchFromButton::Create( const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); - auto button = Common::Input::CreateDeviceFromString( - params.Get("button", null_engine)); + auto button = Common::Input::CreateInputDeviceFromString(params.Get("button", null_engine)); const float x = params.Get("x", 0.0f) / 1280.0f; const float y = params.Get("y", 0.0f) / 720.0f; return std::make_unique(std::move(button), x, y); diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 76df133f3..baeed2e02 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -33,129 +33,113 @@ struct InputSubsystem::Impl { keyboard->SetMappingCallback(mapping_callback); keyboard_factory = std::make_shared(keyboard); keyboard_output_factory = std::make_shared(keyboard); - Common::Input::RegisterFactory(keyboard->GetEngineName(), - keyboard_factory); - Common::Input::RegisterFactory(keyboard->GetEngineName(), - keyboard_output_factory); + Common::Input::RegisterInputFactory(keyboard->GetEngineName(), keyboard_factory); + Common::Input::RegisterOutputFactory(keyboard->GetEngineName(), keyboard_output_factory); mouse = std::make_shared("mouse"); mouse->SetMappingCallback(mapping_callback); mouse_factory = std::make_shared(mouse); mouse_output_factory = std::make_shared(mouse); - Common::Input::RegisterFactory(mouse->GetEngineName(), - mouse_factory); - Common::Input::RegisterFactory(mouse->GetEngineName(), - mouse_output_factory); + Common::Input::RegisterInputFactory(mouse->GetEngineName(), mouse_factory); + Common::Input::RegisterOutputFactory(mouse->GetEngineName(), mouse_output_factory); touch_screen = std::make_shared("touch"); touch_screen_factory = std::make_shared(touch_screen); - Common::Input::RegisterFactory(touch_screen->GetEngineName(), - touch_screen_factory); + Common::Input::RegisterInputFactory(touch_screen->GetEngineName(), touch_screen_factory); gcadapter = std::make_shared("gcpad"); gcadapter->SetMappingCallback(mapping_callback); gcadapter_input_factory = std::make_shared(gcadapter); gcadapter_output_factory = std::make_shared(gcadapter); - Common::Input::RegisterFactory(gcadapter->GetEngineName(), - gcadapter_input_factory); - Common::Input::RegisterFactory(gcadapter->GetEngineName(), - gcadapter_output_factory); + Common::Input::RegisterInputFactory(gcadapter->GetEngineName(), gcadapter_input_factory); + Common::Input::RegisterOutputFactory(gcadapter->GetEngineName(), gcadapter_output_factory); udp_client = std::make_shared("cemuhookudp"); udp_client->SetMappingCallback(mapping_callback); udp_client_input_factory = std::make_shared(udp_client); udp_client_output_factory = std::make_shared(udp_client); - Common::Input::RegisterFactory(udp_client->GetEngineName(), - udp_client_input_factory); - Common::Input::RegisterFactory(udp_client->GetEngineName(), - udp_client_output_factory); + Common::Input::RegisterInputFactory(udp_client->GetEngineName(), udp_client_input_factory); + Common::Input::RegisterOutputFactory(udp_client->GetEngineName(), + udp_client_output_factory); tas_input = std::make_shared("tas"); tas_input->SetMappingCallback(mapping_callback); tas_input_factory = std::make_shared(tas_input); tas_output_factory = std::make_shared(tas_input); - Common::Input::RegisterFactory(tas_input->GetEngineName(), - tas_input_factory); - Common::Input::RegisterFactory(tas_input->GetEngineName(), - tas_output_factory); + Common::Input::RegisterInputFactory(tas_input->GetEngineName(), tas_input_factory); + Common::Input::RegisterOutputFactory(tas_input->GetEngineName(), tas_output_factory); camera = std::make_shared("camera"); camera->SetMappingCallback(mapping_callback); camera_input_factory = std::make_shared(camera); camera_output_factory = std::make_shared(camera); - Common::Input::RegisterFactory(camera->GetEngineName(), - camera_input_factory); - Common::Input::RegisterFactory(camera->GetEngineName(), - camera_output_factory); + Common::Input::RegisterInputFactory(camera->GetEngineName(), camera_input_factory); + Common::Input::RegisterOutputFactory(camera->GetEngineName(), camera_output_factory); virtual_amiibo = std::make_shared("virtual_amiibo"); virtual_amiibo->SetMappingCallback(mapping_callback); virtual_amiibo_input_factory = std::make_shared(virtual_amiibo); virtual_amiibo_output_factory = std::make_shared(virtual_amiibo); - Common::Input::RegisterFactory(virtual_amiibo->GetEngineName(), - virtual_amiibo_input_factory); - Common::Input::RegisterFactory(virtual_amiibo->GetEngineName(), - virtual_amiibo_output_factory); + Common::Input::RegisterInputFactory(virtual_amiibo->GetEngineName(), + virtual_amiibo_input_factory); + Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(), + virtual_amiibo_output_factory); #ifdef HAVE_SDL2 sdl = std::make_shared("sdl"); sdl->SetMappingCallback(mapping_callback); sdl_input_factory = std::make_shared(sdl); sdl_output_factory = std::make_shared(sdl); - Common::Input::RegisterFactory(sdl->GetEngineName(), - sdl_input_factory); - Common::Input::RegisterFactory(sdl->GetEngineName(), - sdl_output_factory); + Common::Input::RegisterInputFactory(sdl->GetEngineName(), sdl_input_factory); + Common::Input::RegisterOutputFactory(sdl->GetEngineName(), sdl_output_factory); #endif - Common::Input::RegisterFactory( - "touch_from_button", std::make_shared()); - Common::Input::RegisterFactory( - "analog_from_button", std::make_shared()); + Common::Input::RegisterInputFactory("touch_from_button", + std::make_shared()); + Common::Input::RegisterInputFactory("analog_from_button", + std::make_shared()); } void Shutdown() { - Common::Input::UnregisterFactory(keyboard->GetEngineName()); - Common::Input::UnregisterFactory(keyboard->GetEngineName()); + Common::Input::UnregisterInputFactory(keyboard->GetEngineName()); + Common::Input::UnregisterOutputFactory(keyboard->GetEngineName()); keyboard.reset(); - Common::Input::UnregisterFactory(mouse->GetEngineName()); - Common::Input::UnregisterFactory(mouse->GetEngineName()); + Common::Input::UnregisterInputFactory(mouse->GetEngineName()); + Common::Input::UnregisterOutputFactory(mouse->GetEngineName()); mouse.reset(); - Common::Input::UnregisterFactory(touch_screen->GetEngineName()); + Common::Input::UnregisterInputFactory(touch_screen->GetEngineName()); touch_screen.reset(); - Common::Input::UnregisterFactory(gcadapter->GetEngineName()); - Common::Input::UnregisterFactory(gcadapter->GetEngineName()); + Common::Input::UnregisterInputFactory(gcadapter->GetEngineName()); + Common::Input::UnregisterOutputFactory(gcadapter->GetEngineName()); gcadapter.reset(); - Common::Input::UnregisterFactory(udp_client->GetEngineName()); - Common::Input::UnregisterFactory(udp_client->GetEngineName()); + Common::Input::UnregisterInputFactory(udp_client->GetEngineName()); + Common::Input::UnregisterOutputFactory(udp_client->GetEngineName()); udp_client.reset(); - Common::Input::UnregisterFactory(tas_input->GetEngineName()); - Common::Input::UnregisterFactory(tas_input->GetEngineName()); + Common::Input::UnregisterInputFactory(tas_input->GetEngineName()); + Common::Input::UnregisterOutputFactory(tas_input->GetEngineName()); tas_input.reset(); - Common::Input::UnregisterFactory(camera->GetEngineName()); - Common::Input::UnregisterFactory(camera->GetEngineName()); + Common::Input::UnregisterInputFactory(camera->GetEngineName()); + Common::Input::UnregisterOutputFactory(camera->GetEngineName()); camera.reset(); - Common::Input::UnregisterFactory( - virtual_amiibo->GetEngineName()); - Common::Input::UnregisterFactory( - virtual_amiibo->GetEngineName()); + Common::Input::UnregisterInputFactory(virtual_amiibo->GetEngineName()); + Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName()); virtual_amiibo.reset(); #ifdef HAVE_SDL2 - Common::Input::UnregisterFactory(sdl->GetEngineName()); - Common::Input::UnregisterFactory(sdl->GetEngineName()); + Common::Input::UnregisterInputFactory(sdl->GetEngineName()); + Common::Input::UnregisterOutputFactory(sdl->GetEngineName()); sdl.reset(); #endif - Common::Input::UnregisterFactory("touch_from_button"); - Common::Input::UnregisterFactory("analog_from_button"); + Common::Input::UnregisterInputFactory("touch_from_button"); + Common::Input::UnregisterInputFactory("analog_from_button"); } [[nodiscard]] std::vector GetInputDevices() const { From 780ae922658c2f49501bcb33759d32e6ae7e219c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 09:56:38 -0500 Subject: [PATCH 026/387] core/hid/emulated_controller: Use ranges version of transform Makes the transform calls much nicer to read. --- src/core/hid/emulated_controller.cpp | 34 ++++++++++++---------------- 1 file changed, 15 insertions(+), 19 deletions(-) diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index b3188f256..c96d9eef3 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -1,6 +1,8 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include + #include "common/thread.h" #include "core/hid/emulated_controller.h" #include "core/hid/input_converter.h" @@ -144,29 +146,23 @@ void EmulatedController::LoadDevices() { LoadTASParams(); - std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, - button_params.begin() + Settings::NativeButton::BUTTON_NS_END, - button_devices.begin(), Common::Input::CreateInputDevice); - std::transform(stick_params.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, - stick_params.begin() + Settings::NativeAnalog::STICK_HID_END, - stick_devices.begin(), Common::Input::CreateInputDevice); - std::transform(motion_params.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, - motion_params.begin() + Settings::NativeMotion::MOTION_HID_END, - motion_devices.begin(), Common::Input::CreateInputDevice); - std::transform(trigger_params.begin(), trigger_params.end(), trigger_devices.begin(), - Common::Input::CreateInputDevice); - std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(), - Common::Input::CreateInputDevice); + std::ranges::transform(button_params, button_devices.begin(), Common::Input::CreateInputDevice); + std::ranges::transform(stick_params, stick_devices.begin(), Common::Input::CreateInputDevice); + std::ranges::transform(motion_params, motion_devices.begin(), Common::Input::CreateInputDevice); + std::ranges::transform(trigger_params, trigger_devices.begin(), + Common::Input::CreateInputDevice); + std::ranges::transform(battery_params, battery_devices.begin(), + Common::Input::CreateInputDevice); camera_devices = Common::Input::CreateInputDevice(camera_params); nfc_devices = Common::Input::CreateInputDevice(nfc_params); - std::transform(output_params.begin(), output_params.end(), output_devices.begin(), - Common::Input::CreateOutputDevice); + std::ranges::transform(output_params, output_devices.begin(), + Common::Input::CreateOutputDevice); // Initialize TAS devices - std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(), - Common::Input::CreateInputDevice); - std::transform(tas_stick_params.begin(), tas_stick_params.end(), tas_stick_devices.begin(), - Common::Input::CreateInputDevice); + std::ranges::transform(tas_button_params, tas_button_devices.begin(), + Common::Input::CreateInputDevice); + std::ranges::transform(tas_stick_params, tas_stick_devices.begin(), + Common::Input::CreateInputDevice); } void EmulatedController::LoadTASParams() { From 8265c167d34798d6a55a5af18fd2d1b704d45a3f Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 10:08:50 -0500 Subject: [PATCH 027/387] input_common/helpers: Mark analog property structs members as static constexpr These are const with no dependency on any other data members, so we can make these static constexpr to reduce the overall object size. --- src/input_common/helpers/stick_from_buttons.cpp | 10 +++++++++- src/input_common/helpers/touch_from_buttons.cpp | 10 +++++++++- 2 files changed, 18 insertions(+), 2 deletions(-) diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 536d413a5..cdd360f13 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -294,6 +294,15 @@ public: } private: + static constexpr Common::Input::AnalogProperties properties{ + .deadzone = 0.0f, + .range = 1.0f, + .threshold = 0.5f, + .offset = 0.0f, + .inverted = false, + .toggle = false, + }; + Button up; Button down; Button left; @@ -311,7 +320,6 @@ private: float last_x_axis_value{}; float last_y_axis_value{}; Common::Input::ButtonStatus modifier_status{}; - const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; std::chrono::time_point last_update; }; diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 003a38da5..ff633a807 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -59,11 +59,19 @@ public: } private: + static constexpr Common::Input::AnalogProperties properties{ + .deadzone = 0.0f, + .range = 1.0f, + .threshold = 0.5f, + .offset = 0.0f, + .inverted = false, + .toggle = false, + }; + Button button; bool last_button_value; const float x; const float y; - const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; }; std::unique_ptr TouchFromButton::Create( From c2c9b4474981e075a5e21ce0deed8667c1e49510 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 10:19:51 -0500 Subject: [PATCH 028/387] common/cache_management: Amend header includes Narrows the include in the header to , since that's what houses size_t's definition, meanwhile the include can be moved into the cpp file. --- src/common/cache_management.cpp | 5 ++--- src/common/cache_management.h | 2 +- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/src/common/cache_management.cpp b/src/common/cache_management.cpp index 57810b76a..ed353828a 100644 --- a/src/common/cache_management.cpp +++ b/src/common/cache_management.cpp @@ -1,11 +1,10 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include #include -#include "alignment.h" -#include "cache_management.h" -#include "common_types.h" +#include "common/cache_management.h" namespace Common { diff --git a/src/common/cache_management.h b/src/common/cache_management.h index e467b87e4..038323e95 100644 --- a/src/common/cache_management.h +++ b/src/common/cache_management.h @@ -3,7 +3,7 @@ #pragma once -#include "stdlib.h" +#include namespace Common { From ad787b20cad2962cf16a8d943292c84582267832 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 10:41:19 -0500 Subject: [PATCH 029/387] nvdrv: Simplify builder declarations We can just use auto here. If one of these ever happens to not be derived from nvdevice, then this will cause a compilation error. We can also move the devices into the collection to get rid of an unnecessary atomic reference count increment and decrement. --- src/core/hle/service/nvdrv/nvdrv.cpp | 44 ++++++++++++---------------- 1 file changed, 18 insertions(+), 26 deletions(-) diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp index 9f4c7c99a..6fc8565c0 100644 --- a/src/core/hle/service/nvdrv/nvdrv.cpp +++ b/src/core/hle/service/nvdrv/nvdrv.cpp @@ -55,48 +55,40 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger Module::Module(Core::System& system) : container{system.Host1x()}, service_context{system, "nvdrv"}, events_interface{*this} { builders["/dev/nvhost-as-gpu"] = [this, &system](DeviceFD fd) { - std::shared_ptr device = - std::make_shared(system, *this, container); - return open_files.emplace(fd, device).first; + auto device = std::make_shared(system, *this, container); + return open_files.emplace(fd, std::move(device)).first; }; builders["/dev/nvhost-gpu"] = [this, &system](DeviceFD fd) { - std::shared_ptr device = - std::make_shared(system, events_interface, container); - return open_files.emplace(fd, device).first; + auto device = std::make_shared(system, events_interface, container); + return open_files.emplace(fd, std::move(device)).first; }; builders["/dev/nvhost-ctrl-gpu"] = [this, &system](DeviceFD fd) { - std::shared_ptr device = - std::make_shared(system, events_interface); - return open_files.emplace(fd, device).first; + auto device = std::make_shared(system, events_interface); + return open_files.emplace(fd, std::move(device)).first; }; builders["/dev/nvmap"] = [this, &system](DeviceFD fd) { - std::shared_ptr device = - std::make_shared(system, container); - return open_files.emplace(fd, device).first; + auto device = std::make_shared(system, container); + return open_files.emplace(fd, std::move(device)).first; }; builders["/dev/nvdisp_disp0"] = [this, &system](DeviceFD fd) { - std::shared_ptr device = - std::make_shared(system, container); - return open_files.emplace(fd, device).first; + auto device = std::make_shared(system, container); + return open_files.emplace(fd, std::move(device)).first; }; builders["/dev/nvhost-ctrl"] = [this, &system](DeviceFD fd) { - std::shared_ptr device = - std::make_shared(system, events_interface, container); - return open_files.emplace(fd, device).first; + auto device = std::make_shared(system, events_interface, container); + return open_files.emplace(fd, std::move(device)).first; }; builders["/dev/nvhost-nvdec"] = [this, &system](DeviceFD fd) { - std::shared_ptr device = - std::make_shared(system, container); - return open_files.emplace(fd, device).first; + auto device = std::make_shared(system, container); + return open_files.emplace(fd, std::move(device)).first; }; builders["/dev/nvhost-nvjpg"] = [this, &system](DeviceFD fd) { - std::shared_ptr device = std::make_shared(system); - return open_files.emplace(fd, device).first; + auto device = std::make_shared(system); + return open_files.emplace(fd, std::move(device)).first; }; builders["/dev/nvhost-vic"] = [this, &system](DeviceFD fd) { - std::shared_ptr device = - std::make_shared(system, container); - return open_files.emplace(fd, device).first; + auto device = std::make_shared(system, container); + return open_files.emplace(fd, std::move(device)).first; }; } From d0883027d60c0d6d289e23900972cfa067fc9c54 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 16:05:59 -0500 Subject: [PATCH 030/387] syncpoint_manager: Reduce number of bounds checks The only time we need to check bounds is on the first access. --- .../service/nvdrv/core/syncpoint_manager.cpp | 42 ++++++++++++------- 1 file changed, 28 insertions(+), 14 deletions(-) diff --git a/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp b/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp index eda2041a0..8d14116d5 100644 --- a/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp +++ b/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp @@ -28,13 +28,15 @@ SyncpointManager::SyncpointManager(Tegra::Host1x::Host1x& host1x_) : host1x{host SyncpointManager::~SyncpointManager() = default; u32 SyncpointManager::ReserveSyncpoint(u32 id, bool client_managed) { - if (syncpoints.at(id).reserved) { + auto& syncpoint = syncpoints.at(id); + + if (syncpoint.reserved) { ASSERT_MSG(false, "Requested syncpoint is in use"); return 0; } - syncpoints.at(id).reserved = true; - syncpoints.at(id).interface_managed = client_managed; + syncpoint.reserved = true; + syncpoint.interface_managed = client_managed; return id; } @@ -56,8 +58,9 @@ u32 SyncpointManager::AllocateSyncpoint(bool client_managed) { void SyncpointManager::FreeSyncpoint(u32 id) { std::lock_guard lock(reservation_lock); - ASSERT(syncpoints.at(id).reserved); - syncpoints.at(id).reserved = false; + auto& syncpoint = syncpoints.at(id); + ASSERT(syncpoint.reserved); + syncpoint.reserved = false; } bool SyncpointManager::IsSyncpointAllocated(u32 id) { @@ -82,40 +85,51 @@ bool SyncpointManager::HasSyncpointExpired(u32 id, u32 threshold) const { } u32 SyncpointManager::IncrementSyncpointMaxExt(u32 id, u32 amount) { - if (!syncpoints.at(id).reserved) { + auto& syncpoint = syncpoints.at(id); + + if (!syncpoint.reserved) { ASSERT(false); return 0; } - return syncpoints.at(id).counter_max += amount; + return syncpoint.counter_max += amount; } u32 SyncpointManager::ReadSyncpointMinValue(u32 id) { - if (!syncpoints.at(id).reserved) { + auto& syncpoint = syncpoints.at(id); + + if (!syncpoint.reserved) { ASSERT(false); return 0; } - return syncpoints.at(id).counter_min; + return syncpoint.counter_min; } u32 SyncpointManager::UpdateMin(u32 id) { - if (!syncpoints.at(id).reserved) { + auto& syncpoint = syncpoints.at(id); + + if (!syncpoint.reserved) { ASSERT(false); return 0; } - syncpoints.at(id).counter_min = host1x.GetSyncpointManager().GetHostSyncpointValue(id); - return syncpoints.at(id).counter_min; + syncpoint.counter_min = host1x.GetSyncpointManager().GetHostSyncpointValue(id); + return syncpoint.counter_min; } NvFence SyncpointManager::GetSyncpointFence(u32 id) { - if (!syncpoints.at(id).reserved) { + auto& syncpoint = syncpoints.at(id); + + if (!syncpoint.reserved) { ASSERT(false); return NvFence{}; } - return {.id = static_cast(id), .value = syncpoints.at(id).counter_max}; + return { + .id = static_cast(id), + .value = syncpoint.counter_max, + }; } } // namespace Service::Nvidia::NvCore From 7a329ae56cb481891caeef08304756db8d903564 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 16:08:18 -0500 Subject: [PATCH 031/387] syncpoint_manager: Mark IsSyncpointAllocated() as const This doesn't modify class state at all. --- src/core/hle/service/nvdrv/core/syncpoint_manager.cpp | 4 ++-- src/core/hle/service/nvdrv/core/syncpoint_manager.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp b/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp index 8d14116d5..aba51d280 100644 --- a/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp +++ b/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp @@ -63,7 +63,7 @@ void SyncpointManager::FreeSyncpoint(u32 id) { syncpoint.reserved = false; } -bool SyncpointManager::IsSyncpointAllocated(u32 id) { +bool SyncpointManager::IsSyncpointAllocated(u32 id) const { return (id <= SyncpointCount) && syncpoints[id].reserved; } @@ -72,7 +72,7 @@ bool SyncpointManager::HasSyncpointExpired(u32 id, u32 threshold) const { if (!syncpoint.reserved) { ASSERT(false); - return 0; + return false; } // If the interface manages counters then we don't keep track of the maximum value as it handles diff --git a/src/core/hle/service/nvdrv/core/syncpoint_manager.h b/src/core/hle/service/nvdrv/core/syncpoint_manager.h index b76ef9032..4f2cefae5 100644 --- a/src/core/hle/service/nvdrv/core/syncpoint_manager.h +++ b/src/core/hle/service/nvdrv/core/syncpoint_manager.h @@ -44,7 +44,7 @@ public: /** * @brief Checks if the given syncpoint is both allocated and below the number of HW syncpoints */ - bool IsSyncpointAllocated(u32 id); + bool IsSyncpointAllocated(u32 id) const; /** * @brief Finds a free syncpoint and reserves it From 260a495a234088934f8167e4fe4d9d393e0d9c5e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 19:06:31 -0500 Subject: [PATCH 032/387] consumer_base: Remove redundant virtual override already serves this purpose --- src/core/hle/service/nvflinger/consumer_base.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/core/hle/service/nvflinger/consumer_base.h b/src/core/hle/service/nvflinger/consumer_base.h index 90ba07f45..7be477c43 100644 --- a/src/core/hle/service/nvflinger/consumer_base.h +++ b/src/core/hle/service/nvflinger/consumer_base.h @@ -27,12 +27,12 @@ public: protected: explicit ConsumerBase(std::unique_ptr consumer_); - virtual ~ConsumerBase(); + ~ConsumerBase() override; - virtual void OnFrameAvailable(const BufferItem& item) override; - virtual void OnFrameReplaced(const BufferItem& item) override; - virtual void OnBuffersReleased() override; - virtual void OnSidebandStreamChanged() override; + void OnFrameAvailable(const BufferItem& item) override; + void OnFrameReplaced(const BufferItem& item) override; + void OnBuffersReleased() override; + void OnSidebandStreamChanged() override; void FreeBufferLocked(s32 slot_index); Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when); From c0c4f6dfa6f45d3ab0b4f7b7d243fa9fc3fe973a Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 19:09:41 -0500 Subject: [PATCH 033/387] consumer_base: Pass shared_ptr by const reference Avoids churning atomic reference count increments and decrements. --- src/core/hle/service/nvflinger/consumer_base.cpp | 6 +++--- src/core/hle/service/nvflinger/consumer_base.h | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp index 5b9995854..982531e2d 100644 --- a/src/core/hle/service/nvflinger/consumer_base.cpp +++ b/src/core/hle/service/nvflinger/consumer_base.cpp @@ -83,7 +83,7 @@ Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseco } Status ConsumerBase::AddReleaseFenceLocked(s32 slot, - const std::shared_ptr graphic_buffer, + const std::shared_ptr& graphic_buffer, const Fence& fence) { LOG_DEBUG(Service_NVFlinger, "slot={}", slot); @@ -100,7 +100,7 @@ Status ConsumerBase::AddReleaseFenceLocked(s32 slot, } Status ConsumerBase::ReleaseBufferLocked(s32 slot, - const std::shared_ptr graphic_buffer) { + const std::shared_ptr& graphic_buffer) { // If consumer no longer tracks this graphic_buffer (we received a new // buffer on the same slot), the buffer producer is definitely no longer // tracking it. @@ -121,7 +121,7 @@ Status ConsumerBase::ReleaseBufferLocked(s32 slot, } bool ConsumerBase::StillTracking(s32 slot, - const std::shared_ptr graphic_buffer) const { + const std::shared_ptr& graphic_buffer) const { if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { return false; } diff --git a/src/core/hle/service/nvflinger/consumer_base.h b/src/core/hle/service/nvflinger/consumer_base.h index 7be477c43..9a8a5f6bb 100644 --- a/src/core/hle/service/nvflinger/consumer_base.h +++ b/src/core/hle/service/nvflinger/consumer_base.h @@ -36,9 +36,9 @@ protected: void FreeBufferLocked(s32 slot_index); Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when); - Status ReleaseBufferLocked(s32 slot, const std::shared_ptr graphic_buffer); - bool StillTracking(s32 slot, const std::shared_ptr graphic_buffer) const; - Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr graphic_buffer, + Status ReleaseBufferLocked(s32 slot, const std::shared_ptr& graphic_buffer); + bool StillTracking(s32 slot, const std::shared_ptr& graphic_buffer) const; + Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr& graphic_buffer, const Fence& fence); struct Slot final { From 3020f72b0ced962115dec59def983eb70f7c004f Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 19:12:23 -0500 Subject: [PATCH 034/387] buffer_queue_consumer: std::move std::shared_ptr in Connect() Avoids an unnecessary reference count increment and decrement --- src/core/hle/service/nvflinger/buffer_queue_consumer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp index 1ce67c771..0767e548d 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp @@ -169,7 +169,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr consumer_ return Status::NoInit; } - core->consumer_listener = consumer_listener; + core->consumer_listener = std::move(consumer_listener); core->consumer_controlled_by_app = controlled_by_app; return Status::NoError; From ae74f46e787e426610b9d9523db9e9981fede18c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 19:15:24 -0500 Subject: [PATCH 035/387] buffer_item_consumer: Pass fence by const-ref in ReleaseBuffer() This isn't directly modified. Also allows rvalues to be used with it. --- src/core/hle/service/nvflinger/buffer_item_consumer.cpp | 2 +- src/core/hle/service/nvflinger/buffer_item_consumer.h | 2 +- src/core/hle/service/nvflinger/nvflinger.cpp | 3 +-- 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp index 6d2c92a2c..152bb5bdf 100644 --- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp @@ -39,7 +39,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco return Status::NoError; } -Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) { +Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, const Fence& release_fence) { std::scoped_lock lock{mutex}; if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence); diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.h b/src/core/hle/service/nvflinger/buffer_item_consumer.h index 69046233d..a5c655d9e 100644 --- a/src/core/hle/service/nvflinger/buffer_item_consumer.h +++ b/src/core/hle/service/nvflinger/buffer_item_consumer.h @@ -22,7 +22,7 @@ public: explicit BufferItemConsumer(std::unique_ptr consumer); Status AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when, bool wait_for_fence = true); - Status ReleaseBuffer(const BufferItem& item, Fence& release_fence); + Status ReleaseBuffer(const BufferItem& item, const Fence& release_fence); }; } // namespace Service::android diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index c3af12c90..d1cbadde4 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -307,8 +307,7 @@ void NVFlinger::Compose() { swap_interval = buffer.swap_interval; - auto fence = android::Fence::NoFence(); - layer.GetConsumer().ReleaseBuffer(buffer, fence); + layer.GetConsumer().ReleaseBuffer(buffer, android::Fence::NoFence()); } } From b1b20ad84a5e966bb13f01de037bbfe88ac985cc Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 17 Nov 2022 20:11:47 -0500 Subject: [PATCH 036/387] configure_input_per_game: Allow configuring all 8 players --- .../configure_input_per_game.cpp | 108 +++++++++++------- .../configuration/configure_input_per_game.h | 14 +-- .../configuration/configure_input_per_game.ui | 49 ++++++-- 3 files changed, 115 insertions(+), 56 deletions(-) diff --git a/src/yuzu/configuration/configure_input_per_game.cpp b/src/yuzu/configuration/configure_input_per_game.cpp index 5773c268d..af5cee542 100644 --- a/src/yuzu/configuration/configure_input_per_game.cpp +++ b/src/yuzu/configuration/configure_input_per_game.cpp @@ -13,64 +13,90 @@ ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QWidget* par : QWidget(parent), ui(std::make_unique()), profiles(std::make_unique()), system{system_} { ui->setupUi(this); - - Settings::values.players.SetGlobal(false); - const auto previous_profile = Settings::values.players.GetValue()[0].profile_name; + const std::array labels = { + ui->label_player_1, ui->label_player_2, ui->label_player_3, ui->label_player_4, + ui->label_player_5, ui->label_player_6, ui->label_player_7, ui->label_player_8, + }; + profile_comboboxes = { + ui->profile_player_1, ui->profile_player_2, ui->profile_player_3, ui->profile_player_4, + ui->profile_player_5, ui->profile_player_6, ui->profile_player_7, ui->profile_player_8, + }; const auto& profile_names = profiles->GetInputProfileNames(); + const auto populate_profiles = [this, &profile_names](size_t player_index) { + const auto previous_profile = + Settings::values.players.GetValue()[player_index].profile_name; - ui->profile_player_1->addItem(QString::fromStdString("Use global configuration")); - for (size_t index = 0; index < profile_names.size(); ++index) { - const auto& profile_name = profile_names[index]; - ui->profile_player_1->addItem(QString::fromStdString(profile_name)); - if (profile_name == previous_profile) { - // offset by 1 since the first element is the global config - ui->profile_player_1->setCurrentIndex(static_cast(index + 1)); + auto* const player_combobox = profile_comboboxes[player_index]; + player_combobox->addItem(tr("Use global input configuration")); + for (size_t index = 0; index < profile_names.size(); ++index) { + const auto& profile_name = profile_names[index]; + player_combobox->addItem(QString::fromStdString(profile_name)); + if (profile_name == previous_profile) { + // offset by 1 since the first element is the global config + player_combobox->setCurrentIndex(static_cast(index + 1)); + } } + }; + + for (size_t index = 0; index < profile_comboboxes.size(); ++index) { + labels[index]->setText(tr("Player %1 profile").arg(index + 1)); + populate_profiles(index); } + LoadConfiguration(); } void ConfigureInputPerGame::ApplyConfiguration() { LoadConfiguration(); - - auto& hid_core = system.HIDCore(); - auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0); - - const auto selection_index = ui->profile_player_1->currentIndex(); - if (selection_index == 0) { - Settings::values.players.SetGlobal(true); - emulated_controller->ReloadFromSettings(); - return; - } else { - Settings::values.players.SetGlobal(false); - } - const QString profile_name = ui->profile_player_1->itemText(selection_index); - if (profile_name.isEmpty()) { - return; - } - profiles->SaveProfile(Settings::values.players.GetValue()[0].profile_name, 0); - emulated_controller->ReloadFromSettings(); + SaveConfiguration(); } void ConfigureInputPerGame::LoadConfiguration() { auto& hid_core = system.HIDCore(); - auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0); + const auto load_player_profile = [this, &hid_core](size_t player_index) { + Settings::values.players.SetGlobal(false); + auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index); + auto* const player_combobox = profile_comboboxes[player_index]; + + const auto selection_index = player_combobox->currentIndex(); + if (selection_index == 0) { + Settings::values.players.GetValue()[player_index].profile_name = ""; + Settings::values.players.SetGlobal(true); + emulated_controller->ReloadFromSettings(); + return; + } + const auto profile_name = player_combobox->itemText(selection_index).toStdString(); + if (profile_name.empty()) { + return; + } + profiles->LoadProfile(profile_name, player_index); + Settings::values.players.GetValue()[player_index].profile_name = profile_name; + emulated_controller->ReloadFromSettings(); + }; + + for (size_t index = 0; index < profile_comboboxes.size(); ++index) { + load_player_profile(index); + } +} + +void ConfigureInputPerGame::SaveConfiguration() { Settings::values.players.SetGlobal(false); - const auto selection_index = ui->profile_player_1->currentIndex(); - if (selection_index == 0) { - Settings::values.players.GetValue()[0].profile_name = ""; - Settings::values.players.SetGlobal(true); + auto& hid_core = system.HIDCore(); + const auto save_player_profile = [this, &hid_core](size_t player_index) { + const auto selection_index = profile_comboboxes[player_index]->currentIndex(); + if (selection_index == 0) { + return; + } + auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index); + profiles->SaveProfile(Settings::values.players.GetValue()[player_index].profile_name, + player_index); emulated_controller->ReloadFromSettings(); - return; + }; + + for (size_t index = 0; index < profile_comboboxes.size(); ++index) { + save_player_profile(index); } - const QString profile_name = ui->profile_player_1->itemText(selection_index); - if (profile_name.isEmpty()) { - return; - } - profiles->LoadProfile(profile_name.toStdString(), 0); - Settings::values.players.GetValue()[0].profile_name = profile_name.toStdString(); - emulated_controller->ReloadFromSettings(); } diff --git a/src/yuzu/configuration/configure_input_per_game.h b/src/yuzu/configuration/configure_input_per_game.h index 6feb608b7..a586ec07c 100644 --- a/src/yuzu/configuration/configure_input_per_game.h +++ b/src/yuzu/configuration/configure_input_per_game.h @@ -11,10 +11,6 @@ namespace Core { class System; } -namespace InputCommon { -class InputSubsystem; -} - namespace Ui { class ConfigureInputPerGame; } @@ -27,18 +23,20 @@ class ConfigureInputPerGame : public QWidget { public: explicit ConfigureInputPerGame(Core::System& system_, QWidget* parent = nullptr); - /// Initializes the input dialog with the given input subsystem. - // void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8); - - /// Save configurations to settings file. + /// Load and Save configurations to settings file. void ApplyConfiguration(); private: /// Load configuration from settings file. void LoadConfiguration(); + /// Save configuration to settings file. + void SaveConfiguration(); + std::unique_ptr ui; std::unique_ptr profiles; + std::array profile_comboboxes; + Core::System& system; }; diff --git a/src/yuzu/configuration/configure_input_per_game.ui b/src/yuzu/configuration/configure_input_per_game.ui index 8a384c0df..fbd8eab1c 100644 --- a/src/yuzu/configuration/configure_input_per_game.ui +++ b/src/yuzu/configuration/configure_input_per_game.ui @@ -30,7 +30,7 @@ - + 0 @@ -63,9 +63,44 @@ + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 2 Profile + + + + + + + + 0 + 0 + + + + + + + - + 0 @@ -100,7 +135,7 @@ - + 0 @@ -135,7 +170,7 @@ - + 0 @@ -170,7 +205,7 @@ - + 0 @@ -205,7 +240,7 @@ - + 0 @@ -240,7 +275,7 @@ - + 0 From 3de05726eb9d6bd8637134eb37ce8072c4289cd6 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 19 Nov 2022 15:39:09 -0500 Subject: [PATCH 037/387] config: Custom profile detection fixes Also only reads/writes applicable configs for the custom profiles. --- src/yuzu/configuration/config.cpp | 89 ++++++++++++------- src/yuzu/configuration/config.h | 2 + .../configure_input_per_game.cpp | 63 +++++++------ .../configuration/configure_input_per_game.h | 17 ++-- src/yuzu/configuration/configure_per_game.cpp | 2 +- src/yuzu/main.cpp | 1 + 6 files changed, 109 insertions(+), 65 deletions(-) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 4067ea607..cc1ba9f70 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -124,6 +124,10 @@ void Config::Initialize(const std::string& config_name) { } } +bool Config::IsCustomConfig() { + return type == ConfigType::PerGameConfig; +} + /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their * usages later in this file. This allows explicit definition of some types that don't work * nicely with the general version. @@ -186,7 +190,7 @@ void Config::WriteGlobalSetting(const Settings::SwitchableSetting& void Config::ReadPlayerValue(std::size_t player_index) { const QString player_prefix = [this, player_index] { - if (type == ConfigType::InputProfile && global) { + if (type == ConfigType::InputProfile) { return QString{}; } else { return QStringLiteral("player_%1_").arg(player_index); @@ -194,8 +198,20 @@ void Config::ReadPlayerValue(std::size_t player_index) { }(); auto& player = Settings::values.players.GetValue()[player_index]; + if (IsCustomConfig()) { + const auto profile_name = + qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{}) + .toString() + .toStdString(); + if (profile_name.empty()) { + // Use the global input config + player = Settings::values.players.GetValue(true)[player_index]; + return; + } + player.profile_name = profile_name; + } - if (player_prefix.isEmpty()) { + if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) { const auto controller = static_cast( qt_config ->value(QStringLiteral("%1type").arg(player_prefix), @@ -244,14 +260,6 @@ void Config::ReadPlayerValue(std::size_t player_index) { ->value(QStringLiteral("%1button_color_right").arg(player_prefix), Settings::JOYCON_BUTTONS_NEON_RED) .toUInt(); - - // This only applies to per-game configs - if (!global) { - player.profile_name = - qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{}) - .toString() - .toStdString(); - } } for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { @@ -394,12 +402,28 @@ void Config::ReadAudioValues() { } void Config::ReadControlValues() { - Settings::values.players.SetGlobal(global); qt_config->beginGroup(QStringLiteral("Controls")); + Settings::values.players.SetGlobal(!IsCustomConfig()); for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { ReadPlayerValue(p); } + ReadGlobalSetting(Settings::values.use_docked_mode); + + // Disable docked mode if handheld is selected + const auto controller_type = Settings::values.players.GetValue()[0].controller_type; + if (controller_type == Settings::ControllerType::Handheld) { + Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig()); + Settings::values.use_docked_mode.SetValue(false); + } + + ReadGlobalSetting(Settings::values.vibration_enabled); + ReadGlobalSetting(Settings::values.enable_accurate_vibrations); + ReadGlobalSetting(Settings::values.motion_enabled); + if (IsCustomConfig()) { + qt_config->endGroup(); + return; + } ReadDebugValues(); ReadKeyboardValues(); ReadMouseValues(); @@ -421,18 +445,6 @@ void Config::ReadControlValues() { ReadBasicSetting(Settings::values.tas_loop); ReadBasicSetting(Settings::values.pause_tas_on_load); - ReadGlobalSetting(Settings::values.use_docked_mode); - - // Disable docked mode if handheld is selected - const auto controller_type = Settings::values.players.GetValue()[0].controller_type; - if (controller_type == Settings::ControllerType::Handheld) { - Settings::values.use_docked_mode.SetValue(false); - } - - ReadGlobalSetting(Settings::values.vibration_enabled); - ReadGlobalSetting(Settings::values.enable_accurate_vibrations); - ReadGlobalSetting(Settings::values.motion_enabled); - ReadBasicSetting(Settings::values.controller_navigation); qt_config->endGroup(); @@ -932,7 +944,7 @@ void Config::ReadValues() { void Config::SavePlayerValue(std::size_t player_index) { const QString player_prefix = [this, player_index] { - if (type == ConfigType::InputProfile && global) { + if (type == ConfigType::InputProfile) { return QString{}; } else { return QStringLiteral("player_%1_").arg(player_index); @@ -940,12 +952,20 @@ void Config::SavePlayerValue(std::size_t player_index) { }(); const auto& player = Settings::values.players.GetValue()[player_index]; + if (IsCustomConfig()) { + if (player.profile_name.empty()) { + // No custom profile selected + return; + } + WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix), + QString::fromStdString(player.profile_name), QString{}); + } WriteSetting(QStringLiteral("%1type").arg(player_prefix), static_cast(player.controller_type), static_cast(Settings::ControllerType::ProController)); - if (!player_prefix.isEmpty()) { + if (!player_prefix.isEmpty() || !Settings::IsConfiguringGlobal()) { WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, player_index == 0); WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix), @@ -960,12 +980,6 @@ void Config::SavePlayerValue(std::size_t player_index) { player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE); WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix), player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED); - - // This only applies to per-game configs - if (!global) { - WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix), - QString::fromStdString(player.profile_name), QString{}); - } } for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { @@ -1100,12 +1114,16 @@ void Config::SaveAudioValues() { } void Config::SaveControlValues() { - Settings::values.players.SetGlobal(global); qt_config->beginGroup(QStringLiteral("Controls")); + Settings::values.players.SetGlobal(!IsCustomConfig()); for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { SavePlayerValue(p); } + if (IsCustomConfig()) { + qt_config->endGroup(); + return; + } SaveDebugValues(); SaveMouseValues(); SaveTouchscreenValues(); @@ -1590,6 +1608,13 @@ void Config::SaveControlPlayerValue(std::size_t player_index) { qt_config->endGroup(); } +void Config::ClearControlPlayerValues() { + qt_config->beginGroup(QStringLiteral("Controls")); + // If key is an empty string, all keys in the current group() are removed. + qt_config->remove(QString{}); + qt_config->endGroup(); +} + const std::string& Config::GetConfigFilePath() const { return qt_config_loc; } diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 06fa7d2d0..7d26e9ab6 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -34,6 +34,7 @@ public: void ReadControlPlayerValue(std::size_t player_index); void SaveControlPlayerValue(std::size_t player_index); + void ClearControlPlayerValues(); const std::string& GetConfigFilePath() const; @@ -58,6 +59,7 @@ public: private: void Initialize(const std::string& config_name); + bool IsCustomConfig(); void ReadValues(); void ReadPlayerValue(std::size_t player_index); diff --git a/src/yuzu/configuration/configure_input_per_game.cpp b/src/yuzu/configuration/configure_input_per_game.cpp index af5cee542..78e65d468 100644 --- a/src/yuzu/configuration/configure_input_per_game.cpp +++ b/src/yuzu/configuration/configure_input_per_game.cpp @@ -6,12 +6,14 @@ #include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" #include "ui_configure_input_per_game.h" +#include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input_per_game.h" #include "yuzu/configuration/input_profiles.h" -ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QWidget* parent) +ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, Config* config_, + QWidget* parent) : QWidget(parent), ui(std::make_unique()), - profiles(std::make_unique()), system{system_} { + profiles(std::make_unique()), system{system_}, config{config_} { ui->setupUi(this); const std::array labels = { ui->label_player_1, ui->label_player_2, ui->label_player_3, ui->label_player_4, @@ -22,6 +24,8 @@ ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QWidget* par ui->profile_player_5, ui->profile_player_6, ui->profile_player_7, ui->profile_player_8, }; + Settings::values.players.SetGlobal(false); + const auto& profile_names = profiles->GetInputProfileNames(); const auto populate_profiles = [this, &profile_names](size_t player_index) { const auto previous_profile = @@ -29,6 +33,7 @@ ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QWidget* par auto* const player_combobox = profile_comboboxes[player_index]; player_combobox->addItem(tr("Use global input configuration")); + for (size_t index = 0; index < profile_names.size(); ++index) { const auto& profile_name = profile_names[index]; player_combobox->addItem(QString::fromStdString(profile_name)); @@ -38,7 +43,6 @@ ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QWidget* par } } }; - for (size_t index = 0; index < profile_comboboxes.size(); ++index) { labels[index]->setText(tr("Player %1 profile").arg(index + 1)); populate_profiles(index); @@ -53,8 +57,10 @@ void ConfigureInputPerGame::ApplyConfiguration() { } void ConfigureInputPerGame::LoadConfiguration() { + static constexpr size_t HANDHELD_INDEX = 8; + auto& hid_core = system.HIDCore(); - const auto load_player_profile = [this, &hid_core](size_t player_index) { + for (size_t player_index = 0; player_index < profile_comboboxes.size(); ++player_index) { Settings::values.players.SetGlobal(false); auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index); @@ -63,40 +69,47 @@ void ConfigureInputPerGame::LoadConfiguration() { const auto selection_index = player_combobox->currentIndex(); if (selection_index == 0) { Settings::values.players.GetValue()[player_index].profile_name = ""; + if (player_index == 0) { + Settings::values.players.GetValue()[HANDHELD_INDEX] = {}; + } Settings::values.players.SetGlobal(true); emulated_controller->ReloadFromSettings(); - return; + continue; } const auto profile_name = player_combobox->itemText(selection_index).toStdString(); if (profile_name.empty()) { - return; + continue; } + auto& player = Settings::values.players.GetValue()[player_index]; + player.profile_name = profile_name; + // Read from the profile into the custom player settings profiles->LoadProfile(profile_name, player_index); - Settings::values.players.GetValue()[player_index].profile_name = profile_name; - emulated_controller->ReloadFromSettings(); - }; + // Make sure the controller is connected + player.connected = true; - for (size_t index = 0; index < profile_comboboxes.size(); ++index) { - load_player_profile(index); + emulated_controller->ReloadFromSettings(); + + if (player_index > 0) { + continue; + } + // Handle Handheld cases + auto& handheld_player = Settings::values.players.GetValue()[HANDHELD_INDEX]; + auto* handheld_controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + if (player.controller_type == Settings::ControllerType::Handheld) { + handheld_player = player; + } else { + handheld_player = {}; + } + handheld_controller->ReloadFromSettings(); } } void ConfigureInputPerGame::SaveConfiguration() { Settings::values.players.SetGlobal(false); - auto& hid_core = system.HIDCore(); - const auto save_player_profile = [this, &hid_core](size_t player_index) { - const auto selection_index = profile_comboboxes[player_index]->currentIndex(); - if (selection_index == 0) { - return; - } - auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index); - profiles->SaveProfile(Settings::values.players.GetValue()[player_index].profile_name, - player_index); - emulated_controller->ReloadFromSettings(); - }; - - for (size_t index = 0; index < profile_comboboxes.size(); ++index) { - save_player_profile(index); + // Clear all controls from the config in case the user reverted back to globals + config->ClearControlPlayerValues(); + for (size_t index = 0; index < Settings::values.players.GetValue().size(); ++index) { + config->SaveControlPlayerValue(index); } } diff --git a/src/yuzu/configuration/configure_input_per_game.h b/src/yuzu/configuration/configure_input_per_game.h index a586ec07c..660faf574 100644 --- a/src/yuzu/configuration/configure_input_per_game.h +++ b/src/yuzu/configuration/configure_input_per_game.h @@ -7,21 +7,23 @@ #include +#include "ui_configure_input_per_game.h" +#include "yuzu/configuration/input_profiles.h" + +class QComboBox; + namespace Core { class System; -} +} // namespace Core -namespace Ui { -class ConfigureInputPerGame; -} - -class InputProfiles; +class Config; class ConfigureInputPerGame : public QWidget { Q_OBJECT public: - explicit ConfigureInputPerGame(Core::System& system_, QWidget* parent = nullptr); + explicit ConfigureInputPerGame(Core::System& system_, Config* config_, + QWidget* parent = nullptr); /// Load and Save configurations to settings file. void ApplyConfiguration(); @@ -39,4 +41,5 @@ private: std::array profile_comboboxes; Core::System& system; + Config* config; }; diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index cf0a6dc0e..93db47cfd 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -50,7 +50,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st general_tab = std::make_unique(system_, this); graphics_tab = std::make_unique(system_, this); graphics_advanced_tab = std::make_unique(system_, this); - input_tab = std::make_unique(system_, this); + input_tab = std::make_unique(system_, game_config.get(), this); system_tab = std::make_unique(system_, this); ui->setupUi(this); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index e0c353788..21983a799 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1669,6 +1669,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t ? Common::FS::PathToUTF8String(file_path.filename()) : fmt::format("{:016X}", title_id); Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig); + system->HIDCore().ReloadInputDevices(); system->ApplySettings(); } From 4cbbf590e3e811fac4b2605e148cd1b7f1ae2eb5 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 20 Nov 2022 17:10:25 -0500 Subject: [PATCH 038/387] configure_input_player: Fix profile saving when using handheld controller type --- src/yuzu/configuration/configure_input_player.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 9e5a40fe7..ed21f4b92 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -1553,6 +1553,7 @@ void ConfigureInputPlayer::LoadProfile() { } void ConfigureInputPlayer::SaveProfile() { + static constexpr size_t HANDHELD_INDEX = 8; const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex()); if (profile_name.isEmpty()) { @@ -1561,7 +1562,12 @@ void ConfigureInputPlayer::SaveProfile() { ApplyConfiguration(); - if (!profiles->SaveProfile(profile_name.toStdString(), player_index)) { + // When we're in handheld mode, only the handheld emulated controller bindings are updated + const bool is_handheld = player_index == 0 && emulated_controller->GetNpadIdType() == + Core::HID::NpadIdType::Handheld; + const auto profile_player_index = is_handheld ? HANDHELD_INDEX : player_index; + + if (!profiles->SaveProfile(profile_name.toStdString(), profile_player_index)) { QMessageBox::critical(this, tr("Save Input Profile"), tr("Failed to save the input profile \"%1\"").arg(profile_name)); UpdateInputProfiles(); From 25dda06f49a3ad4a4fcc052f3d87d83701d72817 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 19:39:09 -0500 Subject: [PATCH 039/387] producer_listener: Add virtual destructor to IProducerListener Several member variables are shared_ptr's to this base class. Even though producer listeners are still unimplemented, this ensures we always have consistent deletion behavior once this ends up being used polymorphically. --- src/core/hle/service/nvflinger/producer_listener.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/core/hle/service/nvflinger/producer_listener.h b/src/core/hle/service/nvflinger/producer_listener.h index 1c4d5db0e..6bf8aaf1e 100644 --- a/src/core/hle/service/nvflinger/producer_listener.h +++ b/src/core/hle/service/nvflinger/producer_listener.h @@ -10,6 +10,7 @@ namespace Service::android { class IProducerListener { public: + virtual ~IProducerListener() = default; virtual void OnBufferReleased() = 0; }; From 89dd7dc1802cc53e828cb71c1f3e2bc0879459ce Mon Sep 17 00:00:00 2001 From: Liam Date: Sun, 27 Nov 2022 20:37:37 -0500 Subject: [PATCH 040/387] video_core: add null backend --- src/common/settings.h | 3 +- src/core/telemetry_session.cpp | 2 + src/video_core/CMakeLists.txt | 4 + .../renderer_null/null_rasterizer.cpp | 90 +++++++++++++++++++ .../renderer_null/null_rasterizer.h | 78 ++++++++++++++++ .../renderer_null/renderer_null.cpp | 24 +++++ src/video_core/renderer_null/renderer_null.h | 36 ++++++++ src/video_core/video_core.cpp | 4 + src/yuzu/bootmanager.cpp | 18 +++- src/yuzu/bootmanager.h | 1 + src/yuzu/configuration/configure_graphics.cpp | 5 ++ src/yuzu/configuration/configure_graphics.ui | 5 ++ src/yuzu/main.cpp | 52 ++++++----- src/yuzu/main.h | 2 + src/yuzu_cmd/CMakeLists.txt | 2 + src/yuzu_cmd/emu_window/emu_window_sdl2.h | 2 + .../emu_window/emu_window_sdl2_null.cpp | 51 +++++++++++ .../emu_window/emu_window_sdl2_null.h | 26 ++++++ src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h | 2 - src/yuzu_cmd/yuzu.cpp | 4 + 20 files changed, 383 insertions(+), 28 deletions(-) create mode 100644 src/video_core/renderer_null/null_rasterizer.cpp create mode 100644 src/video_core/renderer_null/null_rasterizer.h create mode 100644 src/video_core/renderer_null/renderer_null.cpp create mode 100644 src/video_core/renderer_null/renderer_null.h create mode 100644 src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp create mode 100644 src/yuzu_cmd/emu_window/emu_window_sdl2_null.h diff --git a/src/common/settings.h b/src/common/settings.h index 00e4421f7..c0620066c 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -19,6 +19,7 @@ namespace Settings { enum class RendererBackend : u32 { OpenGL = 0, Vulkan = 1, + Null = 2, }; enum class ShaderBackend : u32 { @@ -411,7 +412,7 @@ struct Values { // Renderer SwitchableSetting renderer_backend{ - RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"}; + RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"}; Setting renderer_debug{false, "debug"}; Setting renderer_shader_feedback{false, "shader_feedback"}; Setting enable_nsight_aftermath{false, "nsight_aftermath"}; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index abcf6eb11..8d5f2be2f 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -55,6 +55,8 @@ static const char* TranslateRenderer(Settings::RendererBackend backend) { return "OpenGL"; case Settings::RendererBackend::Vulkan: return "Vulkan"; + case Settings::RendererBackend::Null: + return "Null"; } return "Unknown"; } diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index b03a30992..0d6bf1f0d 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -91,6 +91,10 @@ add_library(video_core STATIC rasterizer_interface.h renderer_base.cpp renderer_base.h + renderer_null/null_rasterizer.cpp + renderer_null/null_rasterizer.h + renderer_null/renderer_null.cpp + renderer_null/renderer_null.h renderer_opengl/gl_buffer_cache.cpp renderer_opengl/gl_buffer_cache.h renderer_opengl/gl_compute_pipeline.cpp diff --git a/src/video_core/renderer_null/null_rasterizer.cpp b/src/video_core/renderer_null/null_rasterizer.cpp new file mode 100644 index 000000000..9734d84bc --- /dev/null +++ b/src/video_core/renderer_null/null_rasterizer.cpp @@ -0,0 +1,90 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "video_core/host1x/host1x.h" +#include "video_core/memory_manager.h" +#include "video_core/renderer_null/null_rasterizer.h" + +namespace Null { + +AccelerateDMA::AccelerateDMA() = default; + +bool AccelerateDMA::BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) { + return true; +} +bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) { + return true; +} + +RasterizerNull::RasterizerNull(Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu) + : RasterizerAccelerated(cpu_memory_), m_gpu{gpu} {} +RasterizerNull::~RasterizerNull() = default; + +void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {} +void RasterizerNull::Clear(u32 layer_count) {} +void RasterizerNull::DispatchCompute() {} +void RasterizerNull::ResetCounter(VideoCore::QueryType type) {} +void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCore::QueryType type, + std::optional timestamp) { + if (!gpu_memory) { + return; + } + + gpu_memory->Write(gpu_addr, u64{0}); + if (timestamp) { + gpu_memory->Write(gpu_addr + 8, *timestamp); + } +} +void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, + u32 size) {} +void RasterizerNull::DisableGraphicsUniformBuffer(size_t stage, u32 index) {} +void RasterizerNull::FlushAll() {} +void RasterizerNull::FlushRegion(VAddr addr, u64 size) {} +bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size) { + return false; +} +void RasterizerNull::InvalidateRegion(VAddr addr, u64 size) {} +void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {} +void RasterizerNull::InvalidateGPUCache() {} +void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {} +void RasterizerNull::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {} +void RasterizerNull::SignalFence(std::function&& func) { + func(); +} +void RasterizerNull::SyncOperation(std::function&& func) { + func(); +} +void RasterizerNull::SignalSyncPoint(u32 value) { + auto& syncpoint_manager = m_gpu.Host1x().GetSyncpointManager(); + syncpoint_manager.IncrementGuest(value); + syncpoint_manager.IncrementHost(value); +} +void RasterizerNull::SignalReference() {} +void RasterizerNull::ReleaseFences() {} +void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size) {} +void RasterizerNull::WaitForIdle() {} +void RasterizerNull::FragmentBarrier() {} +void RasterizerNull::TiledCacheBarrier() {} +void RasterizerNull::FlushCommands() {} +void RasterizerNull::TickFrame() {} +Tegra::Engines::AccelerateDMAInterface& RasterizerNull::AccessAccelerateDMA() { + return m_accelerate_dma; +} +bool RasterizerNull::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, + const Tegra::Engines::Fermi2D::Surface& dst, + const Tegra::Engines::Fermi2D::Config& copy_config) { + return true; +} +void RasterizerNull::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size, + std::span memory) {} +bool RasterizerNull::AccelerateDisplay(const Tegra::FramebufferConfig& config, + VAddr framebuffer_addr, u32 pixel_stride) { + return true; +} +void RasterizerNull::LoadDiskResources(u64 title_id, std::stop_token stop_loading, + const VideoCore::DiskResourceLoadCallback& callback) {} +void RasterizerNull::InitializeChannel(Tegra::Control::ChannelState& channel) {} +void RasterizerNull::BindChannel(Tegra::Control::ChannelState& channel) {} +void RasterizerNull::ReleaseChannel(s32 channel_id) {} + +} // namespace Null diff --git a/src/video_core/renderer_null/null_rasterizer.h b/src/video_core/renderer_null/null_rasterizer.h new file mode 100644 index 000000000..ecf77ba42 --- /dev/null +++ b/src/video_core/renderer_null/null_rasterizer.h @@ -0,0 +1,78 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/common_types.h" +#include "video_core/control/channel_state_cache.h" +#include "video_core/engines/maxwell_dma.h" +#include "video_core/rasterizer_accelerated.h" +#include "video_core/rasterizer_interface.h" + +namespace Core { +class System; +} + +namespace Null { + +class RasterizerNull; + +class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface { +public: + explicit AccelerateDMA(); + bool BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) override; + bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) override; +}; + +class RasterizerNull final : public VideoCore::RasterizerAccelerated, + protected VideoCommon::ChannelSetupCaches { +public: + explicit RasterizerNull(Core::Memory::Memory& cpu_memory, Tegra::GPU& gpu); + ~RasterizerNull() override; + + void Draw(bool is_indexed, u32 instance_count) override; + void Clear(u32 layer_count) override; + void DispatchCompute() override; + void ResetCounter(VideoCore::QueryType type) override; + void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional timestamp) override; + void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; + void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; + void FlushAll() override; + void FlushRegion(VAddr addr, u64 size) override; + bool MustFlushRegion(VAddr addr, u64 size) override; + void InvalidateRegion(VAddr addr, u64 size) override; + void OnCPUWrite(VAddr addr, u64 size) override; + void InvalidateGPUCache() override; + void UnmapMemory(VAddr addr, u64 size) override; + void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override; + void SignalFence(std::function&& func) override; + void SyncOperation(std::function&& func) override; + void SignalSyncPoint(u32 value) override; + void SignalReference() override; + void ReleaseFences() override; + void FlushAndInvalidateRegion(VAddr addr, u64 size) override; + void WaitForIdle() override; + void FragmentBarrier() override; + void TiledCacheBarrier() override; + void FlushCommands() override; + void TickFrame() override; + bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, + const Tegra::Engines::Fermi2D::Surface& dst, + const Tegra::Engines::Fermi2D::Config& copy_config) override; + Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override; + void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size, + std::span memory) override; + bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, + u32 pixel_stride) override; + void LoadDiskResources(u64 title_id, std::stop_token stop_loading, + const VideoCore::DiskResourceLoadCallback& callback) override; + void InitializeChannel(Tegra::Control::ChannelState& channel) override; + void BindChannel(Tegra::Control::ChannelState& channel) override; + void ReleaseChannel(s32 channel_id) override; + +private: + Tegra::GPU& m_gpu; + AccelerateDMA m_accelerate_dma; +}; + +} // namespace Null diff --git a/src/video_core/renderer_null/renderer_null.cpp b/src/video_core/renderer_null/renderer_null.cpp new file mode 100644 index 000000000..e2a189b63 --- /dev/null +++ b/src/video_core/renderer_null/renderer_null.cpp @@ -0,0 +1,24 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "video_core/renderer_null/renderer_null.h" + +namespace Null { + +RendererNull::RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory, + Tegra::GPU& gpu, + std::unique_ptr context_) + : RendererBase(emu_window, std::move(context_)), m_gpu(gpu), m_rasterizer(cpu_memory, gpu) {} + +RendererNull::~RendererNull() = default; + +void RendererNull::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { + if (!framebuffer) { + return; + } + + m_gpu.RendererFrameEndNotify(); + render_window.OnFrameDisplayed(); +} + +} // namespace Null diff --git a/src/video_core/renderer_null/renderer_null.h b/src/video_core/renderer_null/renderer_null.h new file mode 100644 index 000000000..967ff5645 --- /dev/null +++ b/src/video_core/renderer_null/renderer_null.h @@ -0,0 +1,36 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include + +#include "video_core/renderer_base.h" +#include "video_core/renderer_null/null_rasterizer.h" + +namespace Null { + +class RendererNull final : public VideoCore::RendererBase { +public: + explicit RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory, + Tegra::GPU& gpu, + std::unique_ptr context); + ~RendererNull() override; + + void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; + + VideoCore::RasterizerInterface* ReadRasterizer() override { + return &m_rasterizer; + } + + [[nodiscard]] std::string GetDeviceVendor() const override { + return "NULL"; + } + +private: + Tegra::GPU& m_gpu; + RasterizerNull m_rasterizer; +}; + +} // namespace Null diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 04ac4af11..fedb4a7bb 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -7,6 +7,7 @@ #include "common/settings.h" #include "core/core.h" #include "video_core/renderer_base.h" +#include "video_core/renderer_null/renderer_null.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_vulkan/renderer_vulkan.h" #include "video_core/video_core.h" @@ -26,6 +27,9 @@ std::unique_ptr CreateRenderer( case Settings::RendererBackend::Vulkan: return std::make_unique(telemetry_session, emu_window, cpu_memory, gpu, std::move(context)); + case Settings::RendererBackend::Null: + return std::make_unique(emu_window, cpu_memory, gpu, + std::move(context)); default: return nullptr; } diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index c934069dd..f140e951f 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -237,8 +237,7 @@ private: GRenderWindow* render_window; }; -class OpenGLRenderWidget : public RenderWidget { -public: +struct OpenGLRenderWidget : public RenderWidget { explicit OpenGLRenderWidget(GRenderWindow* parent) : RenderWidget(parent) { windowHandle()->setSurfaceType(QWindow::OpenGLSurface); } @@ -251,13 +250,16 @@ private: std::unique_ptr context; }; -class VulkanRenderWidget : public RenderWidget { -public: +struct VulkanRenderWidget : public RenderWidget { explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) { windowHandle()->setSurfaceType(QWindow::VulkanSurface); } }; +struct NullRenderWidget : public RenderWidget { + explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {} +}; + static Core::Frontend::WindowSystemType GetWindowSystemType() { // Determine WSI type based on Qt platform. QString platform_name = QGuiApplication::platformName(); @@ -874,6 +876,9 @@ bool GRenderWindow::InitRenderTarget() { return false; } break; + case Settings::RendererBackend::Null: + InitializeNull(); + break; } // Update the Window System information with the new render target @@ -970,6 +975,11 @@ bool GRenderWindow::InitializeVulkan() { return true; } +void GRenderWindow::InitializeNull() { + child_widget = new NullRenderWidget(this); + main_context = std::make_unique(); +} + bool GRenderWindow::LoadOpenGL() { auto context = CreateSharedContext(); auto scope = context->Acquire(); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 4a01481cd..2e19a879e 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -218,6 +218,7 @@ private: bool InitializeOpenGL(); bool InitializeVulkan(); + void InitializeNull(); bool LoadOpenGL(); QStringList GetUnsupportedGLExtensions() const; diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index f1385e972..4a875f86a 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -260,6 +260,7 @@ void ConfigureGraphics::ApplyConfiguration() { Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend()); switch (GetCurrentGraphicsBackend()) { case Settings::RendererBackend::OpenGL: + case Settings::RendererBackend::Null: Settings::values.shader_backend.SetGlobal(false); Settings::values.vulkan_device.SetGlobal(true); Settings::values.shader_backend.SetValue(shader_backend); @@ -348,6 +349,10 @@ void ConfigureGraphics::UpdateAPILayout() { ui->device_widget->setVisible(true); ui->backend_widget->setVisible(false); break; + case Settings::RendererBackend::Null: + ui->device_widget->setVisible(false); + ui->backend_widget->setVisible(false); + break; } } diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 37271f956..f78396690 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -139,6 +139,11 @@ Vulkan + + + None + + diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 2aae746f0..be13024c6 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1007,29 +1007,11 @@ void GMainWindow::InitializeWidgets() { renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton")); renderer_status_button->setCheckable(true); renderer_status_button->setFocusPolicy(Qt::NoFocus); - connect(renderer_status_button, &QPushButton::toggled, [this](bool checked) { - renderer_status_button->setText(checked ? tr("VULKAN") : tr("OPENGL")); - }); - renderer_status_button->toggle(); - + connect(renderer_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleGraphicsAPI); + UpdateAPIText(); + renderer_status_button->setCheckable(true); renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); - connect(renderer_status_button, &QPushButton::clicked, [this] { - if (emulation_running) { - return; - } - if (renderer_status_button->isChecked()) { - Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan); - } else { - Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); - if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) { - Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); - UpdateFilterText(); - } - } - - system->ApplySettings(); - }); statusBar()->insertPermanentWidget(0, renderer_status_button); statusBar()->setVisible(true); @@ -3248,6 +3230,18 @@ void GMainWindow::OnToggleAdaptingFilter() { UpdateFilterText(); } +void GMainWindow::OnToggleGraphicsAPI() { + auto api = Settings::values.renderer_backend.GetValue(); + if (api == Settings::RendererBackend::OpenGL) { + api = Settings::RendererBackend::Vulkan; + } else { + api = Settings::RendererBackend::OpenGL; + } + Settings::values.renderer_backend.SetValue(api); + renderer_status_button->setChecked(api == Settings::RendererBackend::Vulkan); + UpdateAPIText(); +} + void GMainWindow::OnConfigurePerGame() { const u64 title_id = system->GetCurrentProcessProgramID(); OpenPerGameConfiguration(title_id, current_game_path.toStdString()); @@ -3568,6 +3562,21 @@ void GMainWindow::UpdateDockedButton() { dock_status_button->setText(is_docked ? tr("DOCKED") : tr("HANDHELD")); } +void GMainWindow::UpdateAPIText() { + const auto api = Settings::values.renderer_backend.GetValue(); + switch (api) { + case Settings::RendererBackend::OpenGL: + renderer_status_button->setText(tr("OPENGL")); + break; + case Settings::RendererBackend::Vulkan: + renderer_status_button->setText(tr("VULKAN")); + break; + case Settings::RendererBackend::Null: + renderer_status_button->setText(tr("NULL")); + break; + } +} + void GMainWindow::UpdateFilterText() { const auto filter = Settings::values.scaling_filter.GetValue(); switch (filter) { @@ -3613,6 +3622,7 @@ void GMainWindow::UpdateAAText() { void GMainWindow::UpdateStatusButtons() { renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); + UpdateAPIText(); UpdateGPUAccuracyButton(); UpdateDockedButton(); UpdateFilterText(); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 6a9992d05..af6fcec3c 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -307,6 +307,7 @@ private slots: void OnTasStartStop(); void OnTasRecord(); void OnTasReset(); + void OnToggleGraphicsAPI(); void OnToggleDockedMode(); void OnToggleGpuAccuracy(); void OnToggleAdaptingFilter(); @@ -347,6 +348,7 @@ private: void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {}, std::string_view gpu_vendor = {}); void UpdateDockedButton(); + void UpdateAPIText(); void UpdateFilterText(); void UpdateAAText(); void UpdateStatusBar(); diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index 7d8ca3d8a..774d026aa 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -22,6 +22,8 @@ add_executable(yuzu-cmd emu_window/emu_window_sdl2.h emu_window/emu_window_sdl2_gl.cpp emu_window/emu_window_sdl2_gl.h + emu_window/emu_window_sdl2_null.cpp + emu_window/emu_window_sdl2_null.h emu_window/emu_window_sdl2_vk.cpp emu_window/emu_window_sdl2_vk.h yuzu.cpp diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index 90bb0b415..25c23e2a5 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -89,3 +89,5 @@ protected: /// yuzu core instance Core::System& system; }; + +class DummyContext : public Core::Frontend::GraphicsContext {}; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp new file mode 100644 index 000000000..259192f3c --- /dev/null +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp @@ -0,0 +1,51 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include +#include +#include + +#include + +#include "common/logging/log.h" +#include "common/scm_rev.h" +#include "video_core/renderer_null/renderer_null.h" +#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h" + +#ifdef YUZU_USE_EXTERNAL_SDL2 +// Include this before SDL.h to prevent the external from including a dummy +#define USING_GENERATED_CONFIG_H +#include +#endif + +#include + +EmuWindow_SDL2_Null::EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_, + Core::System& system_, bool fullscreen) + : EmuWindow_SDL2{input_subsystem_, system_} { + const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, + Common::g_scm_branch, Common::g_scm_desc); + render_window = + SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, + Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, + SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); + + SetWindowIcon(); + + if (fullscreen) { + Fullscreen(); + ShowCursor(false); + } + + OnResize(); + OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); + SDL_PumpEvents(); + LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Null)", Common::g_build_name, + Common::g_scm_branch, Common::g_scm_desc); +} + +EmuWindow_SDL2_Null::~EmuWindow_SDL2_Null() = default; + +std::unique_ptr EmuWindow_SDL2_Null::CreateSharedContext() const { + return std::make_unique(); +} diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_null.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_null.h new file mode 100644 index 000000000..35aee286d --- /dev/null +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_null.h @@ -0,0 +1,26 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include + +#include "core/frontend/emu_window.h" +#include "yuzu_cmd/emu_window/emu_window_sdl2.h" + +namespace Core { +class System; +} + +namespace InputCommon { +class InputSubsystem; +} + +class EmuWindow_SDL2_Null final : public EmuWindow_SDL2 { +public: + explicit EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_, + Core::System& system, bool fullscreen); + ~EmuWindow_SDL2_Null() override; + + std::unique_ptr CreateSharedContext() const override; +}; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h index e39ad754d..9467d164a 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h @@ -24,5 +24,3 @@ public: std::unique_ptr CreateSharedContext() const override; }; - -class DummyContext : public Core::Frontend::GraphicsContext {}; diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index dfe5a30ea..a80649703 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -34,6 +34,7 @@ #include "yuzu_cmd/config.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h" +#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" #ifdef _WIN32 @@ -317,6 +318,9 @@ int main(int argc, char** argv) { case Settings::RendererBackend::Vulkan: emu_window = std::make_unique(&input_subsystem, system, fullscreen); break; + case Settings::RendererBackend::Null: + emu_window = std::make_unique(&input_subsystem, system, fullscreen); + break; } system.SetContentProvider(std::make_unique()); From a9efea8ae984fee95cf10002093dcca86c1d3dab Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 28 Nov 2022 20:25:41 -0500 Subject: [PATCH 041/387] video_core/surface: Eliminate casts in GetFormatType() We can just compare directly and get rid of verbose casting. --- src/video_core/surface.cpp | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index b618e1a25..1a76d4178 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp @@ -214,23 +214,16 @@ PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format) } SurfaceType GetFormatType(PixelFormat pixel_format) { - if (static_cast(pixel_format) < - static_cast(PixelFormat::MaxColorFormat)) { + if (pixel_format < PixelFormat::MaxColorFormat) { return SurfaceType::ColorTexture; } - - if (static_cast(pixel_format) < - static_cast(PixelFormat::MaxDepthFormat)) { + if (pixel_format < PixelFormat::MaxDepthFormat) { return SurfaceType::Depth; } - - if (static_cast(pixel_format) < - static_cast(PixelFormat::MaxStencilFormat)) { + if (pixel_format < PixelFormat::MaxStencilFormat) { return SurfaceType::Stencil; } - - if (static_cast(pixel_format) < - static_cast(PixelFormat::MaxDepthStencilFormat)) { + if (pixel_format < PixelFormat::MaxDepthStencilFormat) { return SurfaceType::DepthStencil; } From 47b133c0b8364f5f79a5d44332523f2e9b9985d0 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Mon, 28 Nov 2022 22:48:49 -0500 Subject: [PATCH 042/387] CMakeLists: Bump minimum required CMake version to 3.22 --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 2d2761ec1..05bffe68e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,7 +1,7 @@ # SPDX-FileCopyrightText: 2018 yuzu Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later -cmake_minimum_required(VERSION 3.15) +cmake_minimum_required(VERSION 3.22) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules") From 00fdffec589282503dc90a23d58428b217185ea3 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 28 Nov 2022 22:58:10 -0500 Subject: [PATCH 043/387] service: nifm: Update stubs for Submit/GetRequestState/GetResult --- src/core/hle/service/nifm/nifm.cpp | 41 +++++++++++++++++++++++++----- 1 file changed, 34 insertions(+), 7 deletions(-) diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index e3ef06481..4fa9f51a6 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -129,6 +129,9 @@ static_assert(sizeof(NifmNetworkProfileData) == 0x18E, "NifmNetworkProfileData has incorrect size."); #pragma pack(pop) +constexpr Result ResultPendingConnection{ErrorModule::NIFM, 111}; +constexpr Result ResultNetworkCommunicationDisabled{ErrorModule::NIFM, 1111}; + class IScanRequest final : public ServiceFramework { public: explicit IScanRequest(Core::System& system_) : ServiceFramework{system_, "IScanRequest"} { @@ -192,6 +195,10 @@ private: void Submit(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + if (state == RequestState::NotSubmitted) { + UpdateState(RequestState::Pending); + } + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); } @@ -201,19 +208,32 @@ private: IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); - - if (Network::GetHostIPv4Address().has_value()) { - rb.PushEnum(RequestState::Connected); - } else { - rb.PushEnum(RequestState::NotSubmitted); - } + rb.PushEnum(state); } void GetResult(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + const auto result = [this] { + const auto has_connection = Network::GetHostIPv4Address().has_value(); + switch (state) { + case RequestState::NotSubmitted: + return has_connection ? ResultSuccess : ResultNetworkCommunicationDisabled; + case RequestState::Pending: + if (has_connection) { + UpdateState(RequestState::Connected); + } else { + UpdateState(RequestState::Error); + } + return ResultPendingConnection; + case RequestState::Connected: + default: + return ResultSuccess; + } + }(); + IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultSuccess); + rb.Push(result); } void GetSystemEventReadableHandles(Kernel::HLERequestContext& ctx) { @@ -252,8 +272,15 @@ private: rb.Push(0); } + void UpdateState(RequestState new_state) { + state = new_state; + event1->Signal(); + } + KernelHelpers::ServiceContext service_context; + RequestState state; + Kernel::KEvent* event1; Kernel::KEvent* event2; }; From 0941ae0b617839a724a62c0a69914686e81f053f Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Mon, 28 Nov 2022 23:20:04 -0500 Subject: [PATCH 044/387] CMake: Directly link to SDL2-static when appropriate Trying to be lazy and alias SDL2 to SDL2-static causes issues in later versions of CMake. Just use the same condition to tell which one to use. --- externals/CMakeLists.txt | 1 - src/audio_core/CMakeLists.txt | 6 +++++- src/input_common/CMakeLists.txt | 6 +++++- src/yuzu/CMakeLists.txt | 6 +++++- 4 files changed, 15 insertions(+), 4 deletions(-) diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index d807ef65f..9740e017c 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -69,7 +69,6 @@ if (YUZU_USE_EXTERNAL_SDL2) set(SDL_SHARED OFF) add_subdirectory(SDL EXCLUDE_FROM_ALL) - add_library(SDL2 ALIAS SDL2-static) endif() # ENet diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index 8e3a8f5a8..75416c53a 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -226,6 +226,10 @@ if(ENABLE_CUBEB) target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1) endif() if(ENABLE_SDL2) - target_link_libraries(audio_core PRIVATE SDL2) + if (YUZU_USE_EXTERNAL_SDL2) + target_link_libraries(audio_core PRIVATE SDL2-static) + else() + target_link_libraries(audio_core PRIVATE SDL2) + endif() target_compile_definitions(audio_core PRIVATE HAVE_SDL2) endif() diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index cc6f0ffc0..193127d0a 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -55,7 +55,11 @@ if (ENABLE_SDL2) drivers/sdl_driver.cpp drivers/sdl_driver.h ) - target_link_libraries(input_common PRIVATE SDL2) + if (YUZU_USE_EXTERNAL_SDL2) + target_link_libraries(input_common PRIVATE SDL2-static) + else() + target_link_libraries(input_common PRIVATE SDL2) + endif() target_compile_definitions(input_common PRIVATE HAVE_SDL2) endif() diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 0aa109dd3..060de0259 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -387,7 +387,11 @@ if (YUZU_USE_BUNDLED_QT AND QT_VERSION VERSION_LESS 6) endif() if (ENABLE_SDL2) - target_link_libraries(yuzu PRIVATE SDL2) + if (YUZU_USE_EXTERNAL_SDL2) + target_link_libraries(yuzu PRIVATE SDL2-static) + else() + target_link_libraries(yuzu PRIVATE SDL2) + endif() target_compile_definitions(yuzu PRIVATE HAVE_SDL2) endif() From d7ec031419f7eef3f85210659cf7f6dc8c50d791 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 29 Nov 2022 08:04:40 -0500 Subject: [PATCH 045/387] engines: Remove unnecessary casts In a few cases we have some casts that can be trivially removed. --- src/video_core/engines/engine_upload.cpp | 7 +-- src/video_core/engines/engine_upload.h | 2 +- src/video_core/engines/fermi_2d.h | 2 +- src/video_core/engines/kepler_compute.cpp | 6 +- src/video_core/engines/kepler_compute.h | 14 ++--- src/video_core/engines/kepler_memory.cpp | 6 +- src/video_core/engines/maxwell_3d.cpp | 12 ++-- src/video_core/engines/maxwell_3d.h | 73 ++++++++--------------- src/video_core/engines/maxwell_dma.cpp | 14 ++--- src/video_core/engines/puller.cpp | 6 +- 10 files changed, 57 insertions(+), 85 deletions(-) diff --git a/src/video_core/engines/engine_upload.cpp b/src/video_core/engines/engine_upload.cpp index 28aa85f32..e4f8331ab 100644 --- a/src/video_core/engines/engine_upload.cpp +++ b/src/video_core/engines/engine_upload.cpp @@ -49,10 +49,9 @@ void State::ProcessData(std::span read_buffer) { if (regs.line_count == 1) { rasterizer->AccelerateInlineToMemory(address, copy_size, read_buffer); } else { - for (u32 line = 0; line < regs.line_count; ++line) { - const GPUVAddr dest_line = address + static_cast(line) * regs.dest.pitch; - std::span buffer(read_buffer.data() + - static_cast(line) * regs.line_length_in, + for (size_t line = 0; line < regs.line_count; ++line) { + const GPUVAddr dest_line = address + line * regs.dest.pitch; + std::span buffer(read_buffer.data() + line * regs.line_length_in, regs.line_length_in); rasterizer->AccelerateInlineToMemory(dest_line, regs.line_length_in, buffer); } diff --git a/src/video_core/engines/engine_upload.h b/src/video_core/engines/engine_upload.h index f08f6e36a..94fafd9dc 100644 --- a/src/video_core/engines/engine_upload.h +++ b/src/video_core/engines/engine_upload.h @@ -39,7 +39,7 @@ struct Registers { u32 y; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } u32 BlockWidth() const { diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 24b518cb5..100b21bac 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -97,7 +97,7 @@ public: u32 addr_lower; [[nodiscard]] constexpr GPUVAddr Address() const noexcept { - return (static_cast(addr_upper) << 32) | static_cast(addr_lower); + return (GPUVAddr{addr_upper} << 32) | GPUVAddr{addr_lower}; } }; static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size"); diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index 7c50bdbe0..e5c622155 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -50,11 +50,11 @@ void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amoun u32 methods_pending) { switch (method) { case KEPLER_COMPUTE_REG_INDEX(data_upload): - upload_state.ProcessData(base_start, static_cast(amount)); + upload_state.ProcessData(base_start, amount); return; default: - for (std::size_t i = 0; i < amount; i++) { - CallMethod(method, base_start[i], methods_pending - static_cast(i) <= 1); + for (u32 i = 0; i < amount; i++) { + CallMethod(method, base_start[i], methods_pending - i <= 1); } break; } diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index aab309ecc..e154e3f06 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -68,7 +68,7 @@ public: struct { u32 address; GPUVAddr Address() const { - return static_cast((static_cast(address) << 8)); + return GPUVAddr{address} << 8; } } launch_desc_loc; @@ -83,8 +83,7 @@ public: u32 address_low; u32 limit; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } } tsc; @@ -95,8 +94,7 @@ public: u32 address_low; u32 limit; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } } tic; @@ -106,8 +104,7 @@ public: u32 address_high; u32 address_low; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } } code_loc; @@ -162,8 +159,7 @@ public: BitField<15, 17, u32> size; }; GPUVAddr Address() const { - return static_cast((static_cast(address_high.Value()) << 32) | - address_low); + return (GPUVAddr{address_high.Value()} << 32) | GPUVAddr{address_low}; } }; std::array const_buffer_config; diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp index a3fbab1e5..08045d1cf 100644 --- a/src/video_core/engines/kepler_memory.cpp +++ b/src/video_core/engines/kepler_memory.cpp @@ -42,11 +42,11 @@ void KeplerMemory::CallMultiMethod(u32 method, const u32* base_start, u32 amount u32 methods_pending) { switch (method) { case KEPLERMEMORY_REG_INDEX(data): - upload_state.ProcessData(base_start, static_cast(amount)); + upload_state.ProcessData(base_start, amount); return; default: - for (std::size_t i = 0; i < amount; i++) { - CallMethod(method, base_start[i], methods_pending - static_cast(i) <= 1); + for (u32 i = 0; i < amount; i++) { + CallMethod(method, base_start[i], methods_pending - i <= 1); } break; } diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 212427b8b..55462752c 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -370,11 +370,11 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, ProcessCBMultiData(base_start, amount); break; case MAXWELL3D_REG_INDEX(inline_data): - upload_state.ProcessData(base_start, static_cast(amount)); + upload_state.ProcessData(base_start, amount); return; default: - for (std::size_t i = 0; i < amount; i++) { - CallMethod(method, base_start[i], methods_pending - static_cast(i) <= 1); + for (u32 i = 0; i < amount; i++) { + CallMethod(method, base_start[i], methods_pending - i <= 1); } break; } @@ -652,12 +652,12 @@ void Maxwell3D::ProcessDeferredDraw() { return; } - u32 method_count = static_cast(deferred_draw_method.size()); + const auto method_count = deferred_draw_method.size(); u32 instance_count = 1; u32 vertex_buffer_count = 0; u32 index_buffer_count = 0; - for (u32 index = 0; index < method_count; ++index) { - u32 method = deferred_draw_method[index]; + for (size_t index = 0; index < method_count; ++index) { + const u32 method = deferred_draw_method[index]; if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count)) { instance_count = ++vertex_buffer_count; } else if (method == MAXWELL3D_REG_INDEX(index_buffer.count)) { diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 84c497ebd..cd334f188 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -96,8 +96,7 @@ public: u32 type; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -106,8 +105,7 @@ public: u32 address_low; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -124,8 +122,7 @@ public: Mode mode; GPUVAddr Address() const { - return static_cast((static_cast(offset_high) << 32) | - offset_low); + return (GPUVAddr{offset_high} << 32) | GPUVAddr{offset_low}; } }; @@ -468,8 +465,7 @@ public: INSERT_PADDING_BYTES_NOINIT(0xC); GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; static_assert(sizeof(Buffer) == 0x20); @@ -511,12 +507,11 @@ public: u32 default_size_per_warp; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } u64 Size() const { - return (static_cast(size_high) << 32) | size_low; + return (u64{size_high} << 32) | u64{size_low}; } }; @@ -538,13 +533,11 @@ public: u32 storage_limit_address_low; GPUVAddr StorageAddress() const { - return static_cast((static_cast(storage_address_high) << 32) | - storage_address_low); + return (GPUVAddr{storage_address_high} << 32) | GPUVAddr{storage_address_low}; } GPUVAddr StorageLimitAddress() const { - return static_cast( - (static_cast(storage_limit_address_high) << 32) | - storage_limit_address_low); + return (GPUVAddr{storage_limit_address_high} << 32) | + GPUVAddr{storage_limit_address_low}; } }; @@ -1138,8 +1131,7 @@ public: INSERT_PADDING_BYTES_NOINIT(0x18); GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; static_assert(sizeof(RenderTargetConfig) == 0x40); @@ -1482,8 +1474,7 @@ public: u32 address_low; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -1533,8 +1524,7 @@ public: u32 address_low; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -1561,8 +1551,7 @@ public: u32 array_pitch; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -1910,8 +1899,7 @@ public: Mode mode; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -1921,8 +1909,7 @@ public: u32 limit; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -1932,8 +1919,7 @@ public: u32 limit; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -1981,8 +1967,7 @@ public: u32 address_low; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -2027,8 +2012,7 @@ public: u32 address_low; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -2224,19 +2208,16 @@ public: } GPUVAddr StartAddress() const { - return static_cast((static_cast(start_addr_high) << 32) | - start_addr_low); + return (GPUVAddr{start_addr_high} << 32) | GPUVAddr{start_addr_low}; } GPUVAddr EndAddress() const { - return static_cast((static_cast(limit_addr_high) << 32) | - limit_addr_low); + return (GPUVAddr{limit_addr_high} << 32) | GPUVAddr{limit_addr_low}; } /// Adjust the index buffer offset so it points to the first desired index. GPUVAddr IndexStart() const { - return StartAddress() + - static_cast(first) * static_cast(FormatSizeInBytes()); + return StartAddress() + size_t{first} * size_t{FormatSizeInBytes()}; } }; @@ -2464,8 +2445,7 @@ public: } query; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; @@ -2479,8 +2459,7 @@ public: u32 frequency; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } bool IsEnabled() const { @@ -2494,8 +2473,7 @@ public: u32 address_low; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; static_assert(sizeof(VertexStreamLimit) == 0x8); @@ -2543,8 +2521,7 @@ public: std::array buffer; GPUVAddr Address() const { - return static_cast((static_cast(address_high) << 32) | - address_low); + return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low}; } }; diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index 334429514..a189e60ae 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -41,8 +41,8 @@ void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) { - for (size_t i = 0; i < amount; ++i) { - CallMethod(method, base_start[i], methods_pending - static_cast(i) <= 1); + for (u32 i = 0; i < amount; ++i) { + CallMethod(method, base_start[i], methods_pending - i <= 1); } } @@ -94,14 +94,14 @@ void MaxwellDMA::Launch() { reinterpret_cast(tmp_buffer.data()), regs.line_length_in * sizeof(u32)); } else { - auto convert_linear_2_blocklinear_addr = [](u64 address) { + const auto convert_linear_2_blocklinear_addr = [](u64 address) { return (address & ~0x1f0ULL) | ((address & 0x40) >> 2) | ((address & 0x10) << 1) | ((address & 0x180) >> 1) | ((address & 0x20) << 3); }; - auto src_kind = memory_manager.GetPageKind(regs.offset_in); - auto dst_kind = memory_manager.GetPageKind(regs.offset_out); - const bool is_src_pitch = IsPitchKind(static_cast(src_kind)); - const bool is_dst_pitch = IsPitchKind(static_cast(dst_kind)); + const auto src_kind = memory_manager.GetPageKind(regs.offset_in); + const auto dst_kind = memory_manager.GetPageKind(regs.offset_out); + const bool is_src_pitch = IsPitchKind(src_kind); + const bool is_dst_pitch = IsPitchKind(dst_kind); if (!is_src_pitch && is_dst_pitch) { UNIMPLEMENTED_IF(regs.line_length_in % 16 != 0); UNIMPLEMENTED_IF(regs.offset_in % 16 != 0); diff --git a/src/video_core/engines/puller.cpp b/src/video_core/engines/puller.cpp index c308ba3fc..7718a09b3 100644 --- a/src/video_core/engines/puller.cpp +++ b/src/video_core/engines/puller.cpp @@ -31,7 +31,7 @@ void Puller::ProcessBindMethod(const MethodCall& method_call) { LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel, method_call.argument); const auto engine_id = static_cast(method_call.argument); - bound_engines[method_call.subchannel] = static_cast(engine_id); + bound_engines[method_call.subchannel] = engine_id; switch (engine_id) { case EngineID::FERMI_TWOD_A: dma_pusher.BindSubchannel(channel_state.fermi_2d.get(), method_call.subchannel); @@ -285,12 +285,12 @@ void Puller::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, if (ExecuteMethodOnEngine(method)) { CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending); } else { - for (std::size_t i = 0; i < amount; i++) { + for (u32 i = 0; i < amount; i++) { CallPullerMethod(MethodCall{ method, base_start[i], subchannel, - methods_pending - static_cast(i), + methods_pending - i, }); } } From 96ffc174aae2f2ac0662d770613ee7ed48e54c74 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 29 Nov 2022 08:39:31 -0500 Subject: [PATCH 046/387] maxwell_3d: Mark shifted value as unsigned Otherwise this is technically creating a signed int result that gets converted. Just a consistency change. While we're in the area, we can mark Samples() as const. --- src/video_core/engines/maxwell_3d.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index cd334f188..deba292a5 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -184,7 +184,7 @@ public: default: // Thresholds begin at 0x10 (1 << 4) // Threshold is in the range 0x1 to 0x13 - return 1 << (4 + threshold.Value() - 1); + return 1U << (4 + threshold.Value() - 1); } } }; @@ -822,11 +822,11 @@ public: struct CompressionThresholdSamples { u32 samples; - u32 Samples() { + u32 Samples() const { if (samples == 0) { return 0; } - return 1 << (samples - 1); + return 1U << (samples - 1); } }; From c4af7b3f5cb9a24b48709fcabd21a3cceb2a43c5 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 29 Nov 2022 08:55:30 -0500 Subject: [PATCH 047/387] host1x/syncpoint_manager: Pass DeregisterAction() handle as const-ref The handle is only compared against and not modified in any way, so we can pass it by const reference. This also allows us to mark the respective parameters for DeregisterGuestAction() and DeregisterHostAction() as const references as well. --- src/video_core/host1x/syncpoint_manager.cpp | 6 +++--- src/video_core/host1x/syncpoint_manager.h | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/video_core/host1x/syncpoint_manager.cpp b/src/video_core/host1x/syncpoint_manager.cpp index a44fc83d3..8f23ce527 100644 --- a/src/video_core/host1x/syncpoint_manager.cpp +++ b/src/video_core/host1x/syncpoint_manager.cpp @@ -34,7 +34,7 @@ SyncpointManager::ActionHandle SyncpointManager::RegisterAction( } void SyncpointManager::DeregisterAction(std::list& action_storage, - ActionHandle& handle) { + const ActionHandle& handle) { std::unique_lock lk(guard); // We want to ensure the iterator still exists prior to erasing it @@ -49,11 +49,11 @@ void SyncpointManager::DeregisterAction(std::list& action_stor } } -void SyncpointManager::DeregisterGuestAction(u32 syncpoint_id, ActionHandle& handle) { +void SyncpointManager::DeregisterGuestAction(u32 syncpoint_id, const ActionHandle& handle) { DeregisterAction(guest_action_storage[syncpoint_id], handle); } -void SyncpointManager::DeregisterHostAction(u32 syncpoint_id, ActionHandle& handle) { +void SyncpointManager::DeregisterHostAction(u32 syncpoint_id, const ActionHandle& handle) { DeregisterAction(host_action_storage[syncpoint_id], handle); } diff --git a/src/video_core/host1x/syncpoint_manager.h b/src/video_core/host1x/syncpoint_manager.h index 50a264e23..feafc926e 100644 --- a/src/video_core/host1x/syncpoint_manager.h +++ b/src/video_core/host1x/syncpoint_manager.h @@ -48,9 +48,9 @@ public: expected_value, std::move(func)); } - void DeregisterGuestAction(u32 syncpoint_id, ActionHandle& handle); + void DeregisterGuestAction(u32 syncpoint_id, const ActionHandle& handle); - void DeregisterHostAction(u32 syncpoint_id, ActionHandle& handle); + void DeregisterHostAction(u32 syncpoint_id, const ActionHandle& handle); void IncrementGuest(u32 syncpoint_id); @@ -76,7 +76,7 @@ private: std::list& action_storage, u32 expected_value, std::function&& action); - void DeregisterAction(std::list& action_storage, ActionHandle& handle); + void DeregisterAction(std::list& action_storage, const ActionHandle& handle); void Wait(std::atomic& syncpoint, std::condition_variable& wait_cv, u32 expected_value); From b6d93b2c778133819aebb2baf6083a1ba0440891 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 29 Nov 2022 08:58:47 -0500 Subject: [PATCH 048/387] host1x/syncpoint_manager: Eliminate unnecessary std::function construction We can just pass the function object through, and if it's a valid function, then it will automatically be converted. --- src/video_core/host1x/syncpoint_manager.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/video_core/host1x/syncpoint_manager.h b/src/video_core/host1x/syncpoint_manager.h index feafc926e..847ed20c8 100644 --- a/src/video_core/host1x/syncpoint_manager.h +++ b/src/video_core/host1x/syncpoint_manager.h @@ -36,16 +36,14 @@ public: template ActionHandle RegisterGuestAction(u32 syncpoint_id, u32 expected_value, Func&& action) { - std::function func(action); return RegisterAction(syncpoints_guest[syncpoint_id], guest_action_storage[syncpoint_id], - expected_value, std::move(func)); + expected_value, std::move(action)); } template ActionHandle RegisterHostAction(u32 syncpoint_id, u32 expected_value, Func&& action) { - std::function func(action); return RegisterAction(syncpoints_host[syncpoint_id], host_action_storage[syncpoint_id], - expected_value, std::move(func)); + expected_value, std::move(action)); } void DeregisterGuestAction(u32 syncpoint_id, const ActionHandle& handle); From cae6c13ffbb57fba3186c1c4cfdd7b4fbc631b5a Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 22 Nov 2022 17:38:43 -0500 Subject: [PATCH 049/387] value.h: remove recursive include --- src/shader_recompiler/frontend/ir/value.h | 1 - 1 file changed, 1 deletion(-) diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index e8bbb93a5..8b34356fd 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -23,7 +23,6 @@ #include "shader_recompiler/frontend/ir/pred.h" #include "shader_recompiler/frontend/ir/reg.h" #include "shader_recompiler/frontend/ir/type.h" -#include "shader_recompiler/frontend/ir/value.h" namespace Shader::IR { From 5695ae6bdd52ca9e5f23f6892894c75c7bd7eda0 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 22 Nov 2022 17:48:32 -0500 Subject: [PATCH 050/387] externals: Update dynarmic Includes precompiled headers commit --- externals/dynarmic | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/externals/dynarmic b/externals/dynarmic index 07c614f91..a5b57bb9c 160000 --- a/externals/dynarmic +++ b/externals/dynarmic @@ -1 +1 @@ -Subproject commit 07c614f91b0af5335e1f9c0653c2d75e7b5f53bd +Subproject commit a5b57bb9cd1500a6e0a3c800b35c1984211dff1d From 37bc5118ea8f5891741faba8963ce9ae5f88e946 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 22 Nov 2022 18:38:23 -0500 Subject: [PATCH 051/387] CMake: Use precompiled headers --- CMakeLists.txt | 2 ++ src/CMakeLists.txt | 7 ++++++- src/audio_core/CMakeLists.txt | 5 +++++ src/audio_core/precompiled_headers.h | 12 ++++++++++++ src/common/CMakeLists.txt | 6 ++++++ src/common/precompiled_headers.h | 12 ++++++++++++ src/core/CMakeLists.txt | 5 +++++ src/core/precompiled_headers.h | 14 ++++++++++++++ src/dedicated_room/CMakeLists.txt | 5 +++++ src/dedicated_room/precompiled_headers.h | 12 ++++++++++++ src/input_common/CMakeLists.txt | 5 +++++ src/input_common/precompiled_headers.h | 12 ++++++++++++ src/network/CMakeLists.txt | 5 +++++ src/network/precompiled_headers.h | 12 ++++++++++++ src/shader_recompiler/CMakeLists.txt | 5 +++++ src/shader_recompiler/precompiled_headers.h | 13 +++++++++++++ src/tests/CMakeLists.txt | 5 +++++ src/tests/precompiled_headers.h | 12 ++++++++++++ src/video_core/CMakeLists.txt | 5 +++++ src/video_core/precompiled_headers.h | 12 ++++++++++++ src/web_service/CMakeLists.txt | 5 +++++ src/web_service/precompiled_headers.h | 12 ++++++++++++ src/yuzu/CMakeLists.txt | 5 +++++ src/yuzu/precompiled_headers.h | 12 ++++++++++++ src/yuzu_cmd/CMakeLists.txt | 5 +++++ src/yuzu_cmd/precompiled_headers.h | 12 ++++++++++++ 26 files changed, 216 insertions(+), 1 deletion(-) create mode 100644 src/audio_core/precompiled_headers.h create mode 100644 src/common/precompiled_headers.h create mode 100644 src/core/precompiled_headers.h create mode 100644 src/dedicated_room/precompiled_headers.h create mode 100644 src/input_common/precompiled_headers.h create mode 100644 src/network/precompiled_headers.h create mode 100644 src/shader_recompiler/precompiled_headers.h create mode 100644 src/tests/precompiled_headers.h create mode 100644 src/video_core/precompiled_headers.h create mode 100644 src/web_service/precompiled_headers.h create mode 100644 src/yuzu/precompiled_headers.h create mode 100644 src/yuzu_cmd/precompiled_headers.h diff --git a/CMakeLists.txt b/CMakeLists.txt index 2d2761ec1..901a04857 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -43,6 +43,8 @@ option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON) option(YUZU_TESTS "Compile tests" ON) +option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON) + CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF) option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}") diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 0ac3d254e..25703e9d5 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -82,8 +82,9 @@ if (MSVC) /wd4324 # 'struct_name': structure was padded due to __declspec(align()) ) - if (USE_CCACHE) + if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS) # when caching, we need to use /Z7 to downgrade debug info to use an older but more cachable format + # Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21 add_compile_options(/Z7) else() add_compile_options(/Zi) @@ -151,6 +152,10 @@ else() endif() endif() +if (YUZU_USE_PRECOMPILED_HEADERS) + set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON) +endif() + add_subdirectory(common) add_subdirectory(core) add_subdirectory(audio_core) diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index 8e3a8f5a8..0a8c4280c 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -31,6 +31,7 @@ add_library(audio_core STATIC out/audio_out.h out/audio_out_system.cpp out/audio_out_system.h + precompiled_headers.h renderer/adsp/adsp.cpp renderer/adsp/adsp.h renderer/adsp/audio_renderer.cpp @@ -229,3 +230,7 @@ if(ENABLE_SDL2) target_link_libraries(audio_core PRIVATE SDL2) target_compile_definitions(audio_core PRIVATE HAVE_SDL2) endif() + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(audio_core PRIVATE precompiled_headers.h) +endif() diff --git a/src/audio_core/precompiled_headers.h b/src/audio_core/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/audio_core/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index b7c15c191..25fe5f56f 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -95,6 +95,7 @@ add_library(common STATIC param_package.h parent_of_member.h point.h + precompiled_headers.h quaternion.h reader_writer_queue.h ring_buffer.h @@ -183,3 +184,8 @@ else() target_link_libraries(common PRIVATE $,zstd::libzstd_shared,zstd::libzstd_static>) endif() + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(common PRIVATE precompiled_headers.h) + set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON) +endif() diff --git a/src/common/precompiled_headers.h b/src/common/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/common/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 5629980d9..6530d3c60 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -771,6 +771,7 @@ add_library(core STATIC memory.h perf_stats.cpp perf_stats.h + precompiled_headers.h reporter.cpp reporter.h telemetry_session.cpp @@ -825,3 +826,7 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) ) target_link_libraries(core PRIVATE dynarmic) endif() + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(core PRIVATE precompiled_headers.h) +endif() diff --git a/src/core/precompiled_headers.h b/src/core/precompiled_headers.h new file mode 100644 index 000000000..d224877ea --- /dev/null +++ b/src/core/precompiled_headers.h @@ -0,0 +1,14 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include // used by service.h which is heavily included +#include // used by k_auto_object.h which is heavily included +#include + +#include "common/assert.h" diff --git a/src/dedicated_room/CMakeLists.txt b/src/dedicated_room/CMakeLists.txt index 2d9731f19..5bbe1d4b5 100644 --- a/src/dedicated_room/CMakeLists.txt +++ b/src/dedicated_room/CMakeLists.txt @@ -4,6 +4,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) add_executable(yuzu-room + precompiled_headers.h yuzu_room.cpp yuzu_room.rc ) @@ -25,3 +26,7 @@ target_link_libraries(yuzu-room PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) if(UNIX AND NOT APPLE) install(TARGETS yuzu-room) endif() + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(yuzu-room PRIVATE precompiled_headers.h) +endif() diff --git a/src/dedicated_room/precompiled_headers.h b/src/dedicated_room/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/dedicated_room/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index cc6f0ffc0..77bfe4b58 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -34,6 +34,7 @@ add_library(input_common STATIC input_poller.h main.cpp main.h + precompiled_headers.h ) if (MSVC) @@ -63,3 +64,7 @@ target_link_libraries(input_common PRIVATE usb) create_target_directory_groups(input_common) target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost) + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(input_common PRIVATE precompiled_headers.h) +endif() diff --git a/src/input_common/precompiled_headers.h b/src/input_common/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/input_common/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" diff --git a/src/network/CMakeLists.txt b/src/network/CMakeLists.txt index 6f8ca4b90..c85c308de 100644 --- a/src/network/CMakeLists.txt +++ b/src/network/CMakeLists.txt @@ -8,6 +8,7 @@ add_library(network STATIC network.h packet.cpp packet.h + precompiled_headers.h room.cpp room.h room_member.cpp @@ -23,3 +24,7 @@ if (ENABLE_WEB_SERVICE) target_compile_definitions(network PRIVATE -DENABLE_WEB_SERVICE) target_link_libraries(network PRIVATE web_service) endif() + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(network PRIVATE precompiled_headers.h) +endif() diff --git a/src/network/precompiled_headers.h b/src/network/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/network/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index 545d69c7e..967ec9ba7 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -230,6 +230,7 @@ add_library(shader_recompiler STATIC ir_opt/texture_pass.cpp ir_opt/verification_pass.cpp object_pool.h + precompiled_headers.h profile.h program_header.h runtime_info.h @@ -258,3 +259,7 @@ else() endif() create_target_directory_groups(shader_recompiler) + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(shader_recompiler PRIVATE precompiled_headers.h) +endif() diff --git a/src/shader_recompiler/precompiled_headers.h b/src/shader_recompiler/precompiled_headers.h new file mode 100644 index 000000000..bd8f64a2e --- /dev/null +++ b/src/shader_recompiler/precompiled_headers.h @@ -0,0 +1,13 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" +#include "frontend/maxwell/translate/impl/impl.h" diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt index 43ad2c7ff..348d1edf4 100644 --- a/src/tests/CMakeLists.txt +++ b/src/tests/CMakeLists.txt @@ -11,6 +11,7 @@ add_executable(tests common/unique_function.cpp core/core_timing.cpp core/internal_network/network.cpp + precompiled_headers.h tests.cpp video_core/buffer_base.cpp input_common/calibration_configuration_job.cpp @@ -22,3 +23,7 @@ target_link_libraries(tests PRIVATE common core input_common) target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} Catch2::Catch2 Threads::Threads) add_test(NAME tests COMMAND tests) + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(tests PRIVATE precompiled_headers.h) +endif() diff --git a/src/tests/precompiled_headers.h b/src/tests/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/tests/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index b03a30992..97609ded4 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -84,6 +84,7 @@ add_library(video_core STATIC gpu_thread.h memory_manager.cpp memory_manager.h + precompiled_headers.h pte_kind.h query_cache.h rasterizer_accelerated.cpp @@ -300,3 +301,7 @@ endif() if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) target_link_libraries(video_core PRIVATE dynarmic) endif() + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(video_core PRIVATE precompiled_headers.h) +endif() diff --git a/src/video_core/precompiled_headers.h b/src/video_core/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/video_core/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt index 3f75d97d1..19534b9e4 100644 --- a/src/web_service/CMakeLists.txt +++ b/src/web_service/CMakeLists.txt @@ -4,6 +4,7 @@ add_library(web_service STATIC announce_room_json.cpp announce_room_json.h + precompiled_headers.h telemetry_json.cpp telemetry_json.h verify_login.cpp @@ -17,3 +18,7 @@ add_library(web_service STATIC create_target_directory_groups(web_service) target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib cpp-jwt) + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(web_service PRIVATE precompiled_headers.h) +endif() diff --git a/src/web_service/precompiled_headers.h b/src/web_service/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/web_service/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 0aa109dd3..4de45c9ba 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -186,6 +186,7 @@ add_executable(yuzu multiplayer/state.cpp multiplayer/state.h multiplayer/validation.h + precompiled_headers.h startup_checks.cpp startup_checks.h uisettings.cpp @@ -405,3 +406,7 @@ endif() if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) target_link_libraries(yuzu PRIVATE dynarmic) endif() + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(yuzu PRIVATE precompiled_headers.h) +endif() diff --git a/src/yuzu/precompiled_headers.h b/src/yuzu/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/yuzu/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index 7d8ca3d8a..daabf608d 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -24,6 +24,7 @@ add_executable(yuzu-cmd emu_window/emu_window_sdl2_gl.h emu_window/emu_window_sdl2_vk.cpp emu_window/emu_window_sdl2_vk.h + precompiled_headers.h yuzu.cpp yuzu.rc ) @@ -55,3 +56,7 @@ if (MSVC) include(CopyYuzuSDLDeps) copy_yuzu_SDL_deps(yuzu-cmd) endif() + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(yuzu-cmd PRIVATE precompiled_headers.h) +endif() diff --git a/src/yuzu_cmd/precompiled_headers.h b/src/yuzu_cmd/precompiled_headers.h new file mode 100644 index 000000000..5f81bef98 --- /dev/null +++ b/src/yuzu_cmd/precompiled_headers.h @@ -0,0 +1,12 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" From a78372110ceedf5e3ad71a4b72bb1fd8b3b5f628 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Wed, 30 Nov 2022 01:43:36 +0000 Subject: [PATCH 052/387] Respect render mode override --- src/video_core/engines/maxwell_3d.cpp | 68 +++++++++++++++------------ 1 file changed, 39 insertions(+), 29 deletions(-) diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 55462752c..0a601deb5 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -486,41 +486,51 @@ void Maxwell3D::ProcessQueryGet() { void Maxwell3D::ProcessQueryCondition() { const GPUVAddr condition_address{regs.render_enable.Address()}; - switch (regs.render_enable.mode) { - case Regs::RenderEnable::Mode::True: { + switch (regs.render_enable_override) { + case Regs::RenderEnable::Override::AlwaysRender: execute_on = true; break; - } - case Regs::RenderEnable::Mode::False: { + case Regs::RenderEnable::Override::NeverRender: execute_on = false; break; - } - case Regs::RenderEnable::Mode::Conditional: { - Regs::ReportSemaphore::Compare cmp; - memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp)); - execute_on = cmp.initial_sequence != 0U && cmp.initial_mode != 0U; + case Regs::RenderEnable::Override::UseRenderEnable: + switch (regs.render_enable.mode) { + case Regs::RenderEnable::Mode::True: { + execute_on = true; + break; + } + case Regs::RenderEnable::Mode::False: { + execute_on = false; + break; + } + case Regs::RenderEnable::Mode::Conditional: { + Regs::ReportSemaphore::Compare cmp; + memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp)); + execute_on = cmp.initial_sequence != 0U && cmp.initial_mode != 0U; + break; + } + case Regs::RenderEnable::Mode::IfEqual: { + Regs::ReportSemaphore::Compare cmp; + memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp)); + execute_on = cmp.initial_sequence == cmp.current_sequence && + cmp.initial_mode == cmp.current_mode; + break; + } + case Regs::RenderEnable::Mode::IfNotEqual: { + Regs::ReportSemaphore::Compare cmp; + memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp)); + execute_on = cmp.initial_sequence != cmp.current_sequence || + cmp.initial_mode != cmp.current_mode; + break; + } + default: { + UNIMPLEMENTED_MSG("Uninplemented Condition Mode!"); + execute_on = true; + break; + } + } break; } - case Regs::RenderEnable::Mode::IfEqual: { - Regs::ReportSemaphore::Compare cmp; - memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp)); - execute_on = - cmp.initial_sequence == cmp.current_sequence && cmp.initial_mode == cmp.current_mode; - break; - } - case Regs::RenderEnable::Mode::IfNotEqual: { - Regs::ReportSemaphore::Compare cmp; - memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp)); - execute_on = - cmp.initial_sequence != cmp.current_sequence || cmp.initial_mode != cmp.current_mode; - break; - } - default: { - UNIMPLEMENTED_MSG("Uninplemented Condition Mode!"); - execute_on = true; - break; - } - } } void Maxwell3D::ProcessCounterReset() { From 51358d2b5e05b476c450402da1351855fb723135 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 29 Nov 2022 23:01:32 -0500 Subject: [PATCH 053/387] CMake: Disable PCH on MSVC + Buildcache configs --- CMakeLists.txt | 14 ++++++++++++++ src/CMakeLists.txt | 4 ---- 2 files changed, 14 insertions(+), 4 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 901a04857..9a6536fd4 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -66,6 +66,20 @@ elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "") include("$ENV{VCPKG_TOOLCHAIN_FILE}") endif() +if (YUZU_USE_PRECOMPILED_HEADERS) + if (MSVC AND CCACHE) + # buildcache does not properly cache PCH files, leading to compilation errors. + # See https://github.com/mbitsnbites/buildcache/discussions/230 + message(WARNING "buildcache does not properly support Precompiled Headers. Disabling PCH") + set(YUZU_USE_PRECOMPILED_HEADERS OFF) + endif() +endif() +if (YUZU_USE_PRECOMPILED_HEADERS) + message(STATUS "Using Precompiled Headers.") + set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON) +endif() + + # Default to a Release build get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 25703e9d5..fc53e76b9 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -152,10 +152,6 @@ else() endif() endif() -if (YUZU_USE_PRECOMPILED_HEADERS) - set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON) -endif() - add_subdirectory(common) add_subdirectory(core) add_subdirectory(audio_core) From 8fd4e44014119a1c155de64d63d455390f852a22 Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 29 Nov 2022 20:32:06 -0800 Subject: [PATCH 054/387] audio_core: sink_stream: Hold the suspend lock when process is stalled. - Prevents us from clashing with other callers trying to un/stall. --- src/audio_core/sink/sink_stream.cpp | 11 ++++++----- src/audio_core/sink/sink_stream.h | 5 +++-- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp index 849f862b0..67e194e3c 100644 --- a/src/audio_core/sink/sink_stream.cpp +++ b/src/audio_core/sink/sink_stream.cpp @@ -266,19 +266,20 @@ void SinkStream::ProcessAudioOutAndRender(std::span output_buffer, std::siz } void SinkStream::Stall() { - if (stalled) { + std::scoped_lock lk{stall_guard}; + if (stalled_lock) { return; } - stalled = true; - system.StallProcesses(); + stalled_lock = system.StallProcesses(); } void SinkStream::Unstall() { - if (!stalled) { + std::scoped_lock lk{stall_guard}; + if (!stalled_lock) { return; } system.UnstallProcesses(); - stalled = false; + stalled_lock.unlock(); } } // namespace AudioCore::Sink diff --git a/src/audio_core/sink/sink_stream.h b/src/audio_core/sink/sink_stream.h index 38a4b2f51..5fea72ab7 100644 --- a/src/audio_core/sink/sink_stream.h +++ b/src/audio_core/sink/sink_stream.h @@ -6,6 +6,7 @@ #include #include #include +#include #include #include @@ -240,8 +241,8 @@ private: f32 system_volume{1.0f}; /// Set via IAudioDevice service calls f32 device_volume{1.0f}; - /// True if coretiming has been stalled - bool stalled{false}; + std::mutex stall_guard; + std::unique_lock stalled_lock; }; using SinkStreamPtr = std::unique_ptr; From 3c39c0ac3e710df45af1f812a9015378b2d7ada4 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 29 Nov 2022 23:03:30 -0500 Subject: [PATCH 055/387] string_util: Fix Mingw compile error Co-Authored-By: liamwhite <9658600+liamwhite@users.noreply.github.com> --- src/common/string_util.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index 7a495bc79..b26db4796 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -141,7 +141,7 @@ static std::wstring CPToUTF16(u32 code_page, const std::string& input) { MultiByteToWideChar(code_page, 0, input.data(), static_cast(input.size()), nullptr, 0); if (size == 0) { - return L""; + return {}; } std::wstring output(size, L'\0'); @@ -158,7 +158,7 @@ std::string UTF16ToUTF8(const std::wstring& input) { const auto size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast(input.size()), nullptr, 0, nullptr, nullptr); if (size == 0) { - return ""; + return {}; } std::string output(size, '\0'); From 5b5612c1cc1ef7a4888e7c45e41b15433127a2e5 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 29 Nov 2022 23:22:03 -0500 Subject: [PATCH 056/387] CMake: Consolidate common PCH headers --- src/audio_core/precompiled_headers.h | 8 +------- src/common/CMakeLists.txt | 2 +- src/common/common_precompiled_headers.h | 14 ++++++++++++++ src/common/precompiled_headers.h | 8 +------- src/core/precompiled_headers.h | 9 +++------ src/dedicated_room/precompiled_headers.h | 8 +------- src/input_common/precompiled_headers.h | 8 +------- src/network/precompiled_headers.h | 8 +------- src/shader_recompiler/precompiled_headers.h | 8 +------- src/tests/precompiled_headers.h | 8 +------- src/video_core/precompiled_headers.h | 8 +------- src/web_service/precompiled_headers.h | 8 +------- src/yuzu/precompiled_headers.h | 8 +------- src/yuzu_cmd/precompiled_headers.h | 8 +------- 14 files changed, 29 insertions(+), 84 deletions(-) create mode 100644 src/common/common_precompiled_headers.h diff --git a/src/audio_core/precompiled_headers.h b/src/audio_core/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/audio_core/precompiled_headers.h +++ b/src/audio_core/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 25fe5f56f..a12edc584 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -37,6 +37,7 @@ add_library(common STATIC cache_management.cpp cache_management.h common_funcs.h + common_precompiled_headers.h common_types.h concepts.h div_ceil.h @@ -187,5 +188,4 @@ endif() if (YUZU_USE_PRECOMPILED_HEADERS) target_precompile_headers(common PRIVATE precompiled_headers.h) - set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON) endif() diff --git a/src/common/common_precompiled_headers.h b/src/common/common_precompiled_headers.h new file mode 100644 index 000000000..be7e5b5f9 --- /dev/null +++ b/src/common/common_precompiled_headers.h @@ -0,0 +1,14 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include +#include + +#include + +#include "common/assert.h" +#include "common/common_types.h" diff --git a/src/common/precompiled_headers.h b/src/common/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/common/precompiled_headers.h +++ b/src/common/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" diff --git a/src/core/precompiled_headers.h b/src/core/precompiled_headers.h index d224877ea..30a31001d 100644 --- a/src/core/precompiled_headers.h +++ b/src/core/precompiled_headers.h @@ -3,12 +3,9 @@ #pragma once -#include -#include -#include - #include // used by service.h which is heavily included #include // used by k_auto_object.h which is heavily included -#include -#include "common/assert.h" +#include "common/common_precompiled_headers.h" + +#include "core/hle/kernel/k_process.h" diff --git a/src/dedicated_room/precompiled_headers.h b/src/dedicated_room/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/dedicated_room/precompiled_headers.h +++ b/src/dedicated_room/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" diff --git a/src/input_common/precompiled_headers.h b/src/input_common/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/input_common/precompiled_headers.h +++ b/src/input_common/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" diff --git a/src/network/precompiled_headers.h b/src/network/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/network/precompiled_headers.h +++ b/src/network/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" diff --git a/src/shader_recompiler/precompiled_headers.h b/src/shader_recompiler/precompiled_headers.h index bd8f64a2e..5dd6b7eca 100644 --- a/src/shader_recompiler/precompiled_headers.h +++ b/src/shader_recompiler/precompiled_headers.h @@ -3,11 +3,5 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" #include "frontend/maxwell/translate/impl/impl.h" diff --git a/src/tests/precompiled_headers.h b/src/tests/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/tests/precompiled_headers.h +++ b/src/tests/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" diff --git a/src/video_core/precompiled_headers.h b/src/video_core/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/video_core/precompiled_headers.h +++ b/src/video_core/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" diff --git a/src/web_service/precompiled_headers.h b/src/web_service/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/web_service/precompiled_headers.h +++ b/src/web_service/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" diff --git a/src/yuzu/precompiled_headers.h b/src/yuzu/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/yuzu/precompiled_headers.h +++ b/src/yuzu/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" diff --git a/src/yuzu_cmd/precompiled_headers.h b/src/yuzu_cmd/precompiled_headers.h index 5f81bef98..aabae730b 100644 --- a/src/yuzu_cmd/precompiled_headers.h +++ b/src/yuzu_cmd/precompiled_headers.h @@ -3,10 +3,4 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" From be05cb640c13117601f66cb44110566a5b3fd9b8 Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 30 Nov 2022 19:18:05 -0500 Subject: [PATCH 057/387] vulkan_common: quiet some validation errors --- src/video_core/vulkan_common/vulkan_debug_callback.cpp | 2 ++ src/video_core/vulkan_common/vulkan_device.cpp | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/src/video_core/vulkan_common/vulkan_debug_callback.cpp b/src/video_core/vulkan_common/vulkan_debug_callback.cpp index 736474009..10a001b8f 100644 --- a/src/video_core/vulkan_common/vulkan_debug_callback.cpp +++ b/src/video_core/vulkan_common/vulkan_debug_callback.cpp @@ -16,6 +16,8 @@ VkBool32 Callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity, case 0x682a878au: // VUID-vkCmdBindVertexBuffers2EXT-pBuffers-parameter case 0x99fb7dfdu: // UNASSIGNED-RequiredParameter (vkCmdBindVertexBuffers2EXT pBuffers[0]) case 0xe8616bf2u: // Bound VkDescriptorSet 0x0[] was destroyed. Likely push_descriptor related + case 0x1608dec0u: // Image layout in vkUpdateDescriptorSet doesn't match descriptor use + case 0x55362756u: // Descriptor binding and framebuffer attachment overlap return VK_FALSE; default: break; diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index ddecfca13..cdda06813 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -1058,7 +1058,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false); test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); - test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false); + test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true); test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false); test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME, false); From 5e647fe69a3459f3f584ad9cca4f20b700ba25a3 Mon Sep 17 00:00:00 2001 From: The yuzu Community Date: Thu, 1 Dec 2022 03:00:13 +0000 Subject: [PATCH 058/387] Update translations (2022-12-01) --- dist/languages/ca.ts | 1350 +++++++++++++++++-------------- dist/languages/cs.ts | 1346 ++++++++++++++++++------------- dist/languages/da.ts | 1556 ++++++++++++++++++++---------------- dist/languages/de.ts | 1396 ++++++++++++++++++-------------- dist/languages/el.ts | 1435 +++++++++++++++++++-------------- dist/languages/es.ts | 1437 ++++++++++++++++++--------------- dist/languages/fr.ts | 1404 +++++++++++++++++++-------------- dist/languages/id.ts | 1345 ++++++++++++++++++------------- dist/languages/it.ts | 1579 +++++++++++++++++++++---------------- dist/languages/ja_JP.ts | 1356 ++++++++++++++++++-------------- dist/languages/ko_KR.ts | 1405 +++++++++++++++++++-------------- dist/languages/nb.ts | 1351 +++++++++++++++++-------------- dist/languages/nl.ts | 1403 +++++++++++++++++++-------------- dist/languages/pl.ts | 1358 ++++++++++++++++++-------------- dist/languages/pt_BR.ts | 1358 ++++++++++++++++++-------------- dist/languages/pt_PT.ts | 1358 ++++++++++++++++++-------------- dist/languages/ru_RU.ts | 1662 +++++++++++++++++++++------------------ dist/languages/sv.ts | 1645 +++++++++++++++++++++----------------- dist/languages/tr_TR.ts | 1467 +++++++++++++++++++--------------- dist/languages/uk.ts | 1102 +++++++++++++++----------- dist/languages/vi.ts | 1347 +++++++++++++++++-------------- dist/languages/vi_VN.ts | 1345 ++++++++++++++++++------------- dist/languages/zh_CN.ts | 1362 ++++++++++++++++++-------------- dist/languages/zh_TW.ts | 1410 +++++++++++++++++++-------------- 24 files changed, 19391 insertions(+), 14386 deletions(-) diff --git a/dist/languages/ca.ts b/dist/languages/ca.ts index 1d33bd89f..8f263b274 100644 --- a/dist/languages/ca.ts +++ b/dist/languages/ca.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Informeu sobre la compatibilitat del joc @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Si escolliu presentar un cas de prova a la </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">llista de compatibilitat de Yuzu</span></a><span style=" font-size:10pt;">, la informació següent es recollirà i es mostrarà al web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Informació del maquinari (CPU / GPU / Sistema operatiu)</li> <li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Quina versió de yuzu està utilitzant?</li> <li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">El compte de yuzu connectat</li></ul></body></html> - - Perfect - Perfecte + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>El joc funciona perfectament sense problemes d'àudio o gràfics. </p></body></html> + + Yes The game starts to output video or audio + - - Great - Genial + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p> El joc funciona amb problemes menors d'errors gràfics o d'àudio i es pot jugar de principi a fi. Pot requerir algunes solucions.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Correcte + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>El joc funciona amb problemes gràfics o d'àudio majors, però el joc es pot jugar de principi a fi amb solucions temporals.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Malament + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>El joc funciona, però amb greus errades gràfiques o d'àudio. No es pot avançar en àrees específiques a causa d'errades, fins i tot amb solucions temporals.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menú + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>El joc no es pot jugar a causa de les greus errades gràfiques o d'àudio. No es pot avançar més enllà de la pantalla d'inici.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - No engega + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>El joc es bloqueja quan s'intenta iniciar.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Independentment de la velocitat o el rendiment, com funciona aquest joc de principi a fi en aquesta versió de yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Gràcies per el vostre enviament. - + Submitting Enviant - + Communication error Error de comunicació - + An error occurred while sending the Testcase S'ha produït un error mentre s'enviava el Cas de Prova - + Next Següent @@ -410,7 +450,7 @@ This would ban both their forum username and their IP address. Restaurar els valors predeterminats - + Auto Auto @@ -1361,193 +1401,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings Paràmetres gràfics - + Use disk pipeline cache Utilitzar cache de shaders de canonada - + Use asynchronous GPU emulation Utilitzar emulació asíncrona de GPU - + Accelerate ASTC texture decoding Accelerar la descodificació de textures ASTC - + NVDEC emulation: Emulació NVDEC: - + No Video Output Sense sortida de vídeo - + CPU Video Decoding Descodificació de vídeo a la CPU - + GPU Video Decoding (Default) Descodificació de vídeo a la GPU (Valor Predeterminat) - + Fullscreen Mode: Mode pantalla completa: - + Borderless Windowed Finestra sense vores - + Exclusive Fullscreen Pantalla completa exclusiva - + Aspect Ratio: Relació d'aspecte: - + Default (16:9) Valor predeterminat (16:9) - + Force 4:3 Forçar 4:3 - + Force 21:9 Forçar 21:9 - + + Force 16:10 + + + + Stretch to Window Estirar a la finestra - + Resolution: Resolució: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtre d'adaptació de finestra: - + Nearest Neighbor Veí més proper - + Bilinear Bilineal - + Bicubic Bicúbic - + Gaussian Gaussià - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (només Vulkan) - + Anti-Aliasing Method: Mètode d'anti-aliasing - + None Cap - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Utilitza un color de fons global - + Set background color: Configura un color de fons: - + Background Color: Color de fons: @@ -1556,6 +1621,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly Shaders, només NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2915,37 +2986,37 @@ Per invertir els eixos, primer moveu el joystick verticalment i després horitzo Usuari actual - + Username Nom d'usuari - + Set Image Establir imatge - + Add Afegir - + Rename Renombrar - + Remove Eliminar - + Profile management is available only when game is not running. La gestió de perfils només està disponible quan el joc no s'està executant. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2953,96 +3024,105 @@ Per invertir els eixos, primer moveu el joystick verticalment i després horitzo %2 - + Enter Username Introdueixi el nom d'usuari - + Users Usuaris - + Enter a username for the new user: Introdueixi un nom d'usuari per al nou usuari: - + Enter a new username: Introdueixi un nou nom d'usuari: - - Confirm Delete - Confirmar eliminació - - - - You are about to delete user with name "%1". Are you sure? - Està a punt d'eliminar un usuari amb el nom "%1". Està segur? - - - + Select User Image Seleccioni una imatge d'usuari - + JPEG Images (*.jpg *.jpeg) Imatges JPEG (*.jpg *.jpeg) - + Error deleting image Error al eliminar la imatge - + Error occurred attempting to overwrite previous image at: %1. Error al intentar sobreescriure la imatge anterior a: %1. - + Error deleting file Error al eliminar el fitxer - + Unable to delete existing file: %1. No es pot eliminar el fitxer existent: %1. - + Error creating user image directory Error al crear el directori d'imatges de l'usuari - + Unable to create directory %1 for storing user images. No es pot crear el directori %1 per emmagatzemar imatges d’usuari. - + Error copying user image Error al copiar la imatge de l'usuari - + Unable to copy image from %1 to %2 No es pot copiar la imatge de %1 a %2 - + Error resizing user image Error al redimensionar la imatge d'usuari - + Unable to resize image No es pot redimensionar la imatge + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Confirmar eliminació + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3863,56 +3943,71 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les + Show Compatibility List + + + + Show Add-Ons Column Mostrar columna de complements - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Tamany de les icones dels jocs - + Folder Icon Size: Tamany de les icones de les carpetes - + Row 1 Text: Text de la fila 1: - + Row 2 Text: Text de la fila 2: - + Screenshots Captures de pantalla - + Ask Where To Save Screenshots (Windows Only) Preguntar on guardar les captures de pantalla (només Windows) - + Screenshots Path: Ruta de les captures de pantalla: - + ... ... - + Select Screenshots Path... Seleccioni el directori de les Captures de Pantalla... - + <System> <System> @@ -4221,12 +4316,12 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les DirectConnectWindow - + Connecting - + Connect @@ -4234,488 +4329,491 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Es recullen dades anònimes</a> per ajudar a millorar yuzu. <br/><br/>Desitja compartir les seves dades d'ús amb nosaltres? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Carregant Web applet... - - + + Disable Web Applet Desactivar el Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Desactivar l'Applet Web pot provocar comportaments indefinits i només hauria d'utilitzar-se amb Super Mario 3D All-Stars. Estàs segur de que vols desactivar l'Applet Web? (Això pot ser reactivat als paràmetres Debug.) - + The amount of shaders currently being built La quantitat de shaders que s'estan compilant actualment - + The current selected resolution scaling multiplier. El multiplicador d'escala de resolució seleccionat actualment. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocitat d'emulació actual. Valors superiors o inferiors a 100% indiquen que l'emulació s'està executant més ràpidament o més lentament que a la Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Quants fotogrames per segon està mostrant el joc actualment. Això variarà d'un joc a un altre i d'una escena a una altra. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Temps que costa emular un fotograma de la Switch, sense tenir en compte la limitació de fotogrames o la sincronització vertical. Per a una emulació òptima, aquest valor hauria de ser com a màxim de 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Esborrar arxius recents - + &Continue &Continuar - + &Pause &Pausar - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu està executant un joc - + Warning Outdated Game Format Advertència format del joc desfasat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Està utilitzant el format de directori de ROM deconstruït per a aquest joc, que és un format desactualitzat que ha sigut reemplaçat per altres, com NCA, NAX, XCI o NSP. Els directoris de ROM deconstruïts careixen d'icones, metadades i suport d'actualitzacions.<br><br>Per a obtenir una explicació dels diversos formats de Switch que suporta yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>faci una ullada a la nostra wiki</a>. Aquest missatge no es tornarà a mostrar. - - + + Error while loading ROM! Error carregant la ROM! - + The ROM format is not supported. El format de la ROM no està suportat. - + An error occurred initializing the video core. S'ha produït un error inicialitzant el nucli de vídeo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu ha trobat un error mentre executava el nucli de vídeo. Això sol ser causat per controladors de la GPU obsolets, inclosos els integrats. Si us plau, consulti el registre per a més detalls. Per obtenir més informació sobre com accedir al registre, consulti la següent pàgina: <a href='https://yuzu-emu.org/help/reference/log-files/'>Com carregar el fitxer de registre</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Error al carregar la ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Si us plau, segueixi <a href='https://yuzu-emu.org/help/quickstart/'>la guia d'inici de yuzu</a> per a bolcar de nou els seus fitxers.<br>Pot consultar la wiki de yuzu wiki</a> o el Discord de yuzu</a> per obtenir ajuda. - + An unknown error occurred. Please see the log for more details. S'ha produït un error desconegut. Si us plau, consulti el registre per a més detalls. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Dades de partides guardades - + Mod Data Dades de mods - + Error Opening %1 Folder Error obrint la carpeta %1 - - + + Folder does not exist! La carpeta no existeix! - + Error Opening Transferable Shader Cache Error obrint la cache transferible de shaders - + Failed to create the shader cache directory for this title. No s'ha pogut crear el directori de la cache dels shaders per aquest títol. - - Contents - Continguts + + Error Removing Contents + - - Update - Actualització + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Eliminar entrada - - Remove Installed Game %1? - Eliminar el joc instal·lat %1? - - - - - - - - + + + + + + Successfully Removed S'ha eliminat correctament - + Successfully removed the installed base game. S'ha eliminat correctament el joc base instal·lat. - - - - Error Removing %1 - Error eliminant %1 - - - + The base game is not installed in the NAND and cannot be removed. El joc base no està instal·lat a la NAND i no pot ser eliminat. - + Successfully removed the installed update. S'ha eliminat correctament l'actualització instal·lada. - + There is no update installed for this title. No hi ha cap actualització instal·lada per aquest títol. - + There are no DLC installed for this title. No hi ha cap DLC instal·lat per aquest títol. - + Successfully removed %1 installed DLC. S'ha eliminat correctament %1 DLC instal·lat/s. - + Delete OpenGL Transferable Shader Cache? Desitja eliminar la cache transferible de shaders d'OpenGL? - + Delete Vulkan Transferable Shader Cache? Desitja eliminar la cache transferible de shaders de Vulkan? - + Delete All Transferable Shader Caches? Desitja eliminar totes les caches transferibles de shaders? - + Remove Custom Game Configuration? Desitja eliminar la configuració personalitzada del joc? - + Remove File Eliminar arxiu - - + + Error Removing Transferable Shader Cache Error eliminant la cache transferible de shaders - - + + A shader cache for this title does not exist. No existeix una cache de shaders per aquest títol. - + Successfully removed the transferable shader cache. S'ha eliminat correctament la cache transferible de shaders. - + Failed to remove the transferable shader cache. No s'ha pogut eliminar la cache transferible de shaders. - - + + Error Removing Transferable Shader Caches Error al eliminar les caches de shaders transferibles - + Successfully removed the transferable shader caches. Caches de shaders transferibles eliminades correctament. - + Failed to remove the transferable shader cache directory. No s'ha pogut eliminar el directori de caches de shaders transferibles. - - + + Error Removing Custom Configuration Error eliminant la configuració personalitzada - + A custom configuration for this title does not exist. No existeix una configuració personalitzada per aquest joc. - + Successfully removed the custom game configuration. S'ha eliminat correctament la configuració personalitzada del joc. - + Failed to remove the custom game configuration. No s'ha pogut eliminar la configuració personalitzada del joc. - - + + RomFS Extraction Failed! La extracció de RomFS ha fallat! - + There was an error copying the RomFS files or the user cancelled the operation. S'ha produït un error copiant els arxius RomFS o l'usuari ha cancel·lat la operació. - + Full Completa - + Skeleton Esquelet - + Select RomFS Dump Mode Seleccioni el mode de bolcat de RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Si us plau, seleccioni la forma en que desitja bolcar la RomFS.<br>Completa copiarà tots els arxius al nou directori mentre que<br>esquelet només crearà l'estructura de directoris. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root No hi ha suficient espai lliure a %1 per extreure el RomFS. Si us plau, alliberi espai o esculli un altre directori de bolcat a Emulació > Configuració > Sistema > Sistema d'arxius > Carpeta arrel de bolcat - + Extracting RomFS... Extraient RomFS... - - + + Cancel Cancel·la - + RomFS Extraction Succeeded! Extracció de RomFS completada correctament! - + The operation completed successfully. L'operació s'ha completat correctament. - + Error Opening %1 Error obrint %1 - + Select Directory Seleccionar directori - + Properties Propietats - + The game properties could not be loaded. Les propietats del joc no s'han pogut carregar. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Executable de Switch (%1);;Tots els Arxius (*.*) - + Load File Carregar arxiu - + Open Extracted ROM Directory Obrir el directori de la ROM extreta - + Invalid Directory Selected Directori seleccionat invàlid - + The directory you have selected does not contain a 'main' file. El directori que ha seleccionat no conté un arxiu 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Arxiu de Switch Instal·lable (*.nca *.nsp *.xci);;Arxiu de Continguts Nintendo (*.nca);;Paquet d'enviament Nintendo (*.nsp);;Imatge de Cartutx NX (*.xci) - + Install Files Instal·lar arxius - + %n file(s) remaining %n arxiu(s) restants%n arxiu(s) restants - + Installing file "%1"... Instal·lant arxiu "%1"... - - + + Install Results Resultats instal·lació - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Per evitar possibles conflictes, no recomanem als usuaris que instal·lin jocs base a la NAND. Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i DLCs. - + %n file(s) were newly installed %n nou(s) arxiu(s) s'ha(n) instal·lat @@ -4723,7 +4821,7 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i - + %n file(s) were overwritten %n arxiu(s) s'han sobreescrit @@ -4731,7 +4829,7 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i - + %n file(s) failed to install %n arxiu(s) no s'han instal·lat @@ -4739,391 +4837,410 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i - + System Application Aplicació del sistema - + System Archive Arxiu del sistema - + System Application Update Actualització de l'aplicació del sistema - + Firmware Package (Type A) Paquet de firmware (Tipus A) - + Firmware Package (Type B) Paquet de firmware (Tipus B) - + Game Joc - + Game Update Actualització de joc - + Game DLC DLC del joc - + Delta Title Títol delta - + Select NCA Install Type... Seleccioni el tipus d'instal·lació NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleccioni el tipus de títol que desitja instal·lar aquest NCA com a: (En la majoria dels casos, el valor predeterminat 'Joc' està bé.) - + Failed to Install Ha fallat la instal·lació - + The title type you selected for the NCA is invalid. El tipus de títol seleccionat per el NCA és invàlid. - + File not found Arxiu no trobat - + File "%1" not found Arxiu "%1" no trobat - + OK D'acord - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Falta el compte de yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Per tal d'enviar un cas de prova de compatibilitat de joc, ha de vincular el seu compte de yuzu.<br><br/>Per a vincular el seu compte de yuzu, vagi a Emulació & gt; Configuració & gt; Web. - + Error opening URL Error obrint URL - + Unable to open the URL "%1". No es pot obrir la URL "%1". - + TAS Recording Gravació TAS - + Overwrite file of player 1? Sobreescriure l'arxiu del jugador 1? - + Invalid config detected Configuració invàlida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. El controlador del mode portàtil no es pot fer servir en el mode acoblat. Es seleccionarà el controlador Pro en el seu lloc. - - - Error - Error - - - - - The current game is not looking for amiibos - El joc actual no està buscant amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'amiibo actual ha sigut eliminat - + + Error + Error + + + + + The current game is not looking for amiibos + El joc actual no està buscant amiibos + + + Amiibo File (%1);; All Files (*.*) Arxiu Amiibo (%1);; Tots els Arxius (*.*) - + Load Amiibo Carregar Amiibo - + Error loading Amiibo data Error al carregar les dades d'Amiibo - - Unable to load Amiibo data. - No s'han pogut carregar les dades d'Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Captura de pantalla - + PNG Image (*.png) Imatge PNG (*.png) - + TAS state: Running %1/%2 Estat TAS: executant %1/%2 - + TAS state: Recording %1 Estat TAS: gravant %1 - + TAS state: Idle %1/%2 Estat TAS: inactiu %1/%2 - + TAS State: Invalid Estat TAS: invàlid - + &Stop Running &Parar l'execució - + &Start &Iniciar - + Stop R&ecording Parar g&ravació - + R&ecord G&ravar - + Building: %n shader(s) Construint: %n shader(s)Construint: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escala: %1x - + Speed: %1% / %2% Velocitat: %1% / %2% - + Speed: %1% Velocitat: %1% - + Game: %1 FPS (Unlocked) Joc: %1 FPS (desbloquejat) - + Game: %1 FPS Joc: %1 FPS - + Frame: %1 ms Fotograma: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR ERROR GPU - + DOCKED - + HANDHELD - + NEAREST MÉS PROPER - - + + BILINEAR BILINEAL - + BICUBIC BICÚBIC - + GAUSSIAN GAUSSIÀ - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA SENSE AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. El joc que està intentant carregar requereix d'arxius addicionals de la seva Switch abans de poder jugar. <br/><br/>Per a obtenir més informació sobre com bolcar aquests arxius, vagi a la següent pàgina de la wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Bolcar arxius del sistema i les fonts compartides des d'una Consola Switch</a>. <br/><br/>Desitja tornar a la llista de jocs? Continuar amb l'emulació pot provocar el tancament inesperat, dades de partides guardades corruptes o altres errors. - + yuzu was unable to locate a Switch system archive. %1 yuzu no ha pogut localitzar l'arxiu de sistema de la Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu no ha pogut localitzar un arxiu de sistema de la Switch: %1. %2 - + System Archive Not Found Arxiu del sistema no trobat - + System Archive Missing Falta arxiu del sistema - + yuzu was unable to locate the Switch shared fonts. %1 yuzu no ha pogut trobar les fonts compartides de la Switch. %1 - + Shared Fonts Not Found Fonts compartides no trobades - + Shared Font Missing Falten les fonts compartides - + Fatal Error Error fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu ha trobat un error fatal, consulti el registre per a obtenir més detalls. Per a més informació sobre com accedir al registre, consulti la següent pàgina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Com carregar l'arxiu de registre?</a>.<br/><br/> Desitja tornar al llistat de jocs? Continuar amb l'emulació pot provocar el tancament inesperat, dades de partides guardades corruptes o altres errors. - + Fatal Error encountered Trobat error fatal - + Confirm Key Rederivation Confirmi la clau de rederivació - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5140,37 +5257,37 @@ i opcionalment faci còpies de seguretat. Això eliminarà els arxius de les claus generats automàticament i tornarà a executar el mòdul de derivació de claus. - + Missing fuses Falten fusibles - + - Missing BOOT0 - Falta BOOT0 - + - Missing BCPKG2-1-Normal-Main - Falta BCPKG2-1-Normal-Main - + - Missing PRODINFO - Falta PRODINFO - + Derivation Components Missing Falten components de derivació - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Falten les claus d'encriptació. <br>Si us plau, segueixi <a href='https://yuzu-emu.org/help/quickstart/'>la guia ràpida de yuzu</a> per a obtenir totes les seves claus, firmware i jocs.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5179,39 +5296,39 @@ Això pot prendre fins a un minut depenent del rendiment del seu sistema. - + Deriving Keys Derivant claus - + Select RomFS Dump Target Seleccioni el destinatari per a bolcar el RomFS - + Please select which RomFS you would like to dump. Si us plau, seleccioni quin RomFS desitja bolcar. - + Are you sure you want to close yuzu? Està segur de que vol tancar yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Està segur de que vol aturar l'emulació? Qualsevol progrés no guardat es perdrà. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5223,38 +5340,38 @@ Desitja tancar-lo de totes maneres? GRenderWindow - + OpenGL not available! OpenGL no disponible! - + yuzu has not been compiled with OpenGL support. yuzu no ha estat compilat amb suport per OpenGL. - - + + Error while initializing OpenGL! Error al inicialitzar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. La seva GPU no suporta OpenGL, o no té instal·lat els últims controladors gràfics. - + Error while initializing OpenGL 4.6! Error inicialitzant OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 La seva GPU no suporta OpenGL 4.6, o no té instal·lats els últims controladors gràfics.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 És possible que la seva GPU no suporti una o més extensions necessàries d'OpenGL. Si us plau, asseguris de tenir els últims controladors de la tarjeta gràfica.<br><br>GL Renderer:<br>%1<br><br>Extensions no suportades:<br>%2 @@ -5262,153 +5379,153 @@ Desitja tancar-lo de totes maneres? GameList - + Favorite Preferit - + Start Game Iniciar el joc - + Start Game without Custom Configuration Iniciar el joc sense la configuració personalitzada - + Open Save Data Location Obrir la ubicació dels arxius de partides guardades - + Open Mod Data Location Obrir la ubicació dels mods - + Open Transferable Pipeline Cache Obrir cache transferible de shaders de canonada - + Remove Eliminar - + Remove Installed Update Eliminar actualització instal·lada - + Remove All Installed DLC Eliminar tots els DLC instal·lats - + Remove Custom Configuration Eliminar configuració personalitzada - + Remove OpenGL Pipeline Cache Eliminar cache de canonada d'OpenGL - + Remove Vulkan Pipeline Cache Eliminar cache de canonada de Vulkan - + Remove All Pipeline Caches Eliminar totes les caches de canonada - + Remove All Installed Contents Eliminar tots els continguts instal·lats - + Dump RomFS Bolcar RomFS - + Dump RomFS to SDMC Bolcar RomFS a SDMC - + Copy Title ID to Clipboard Copiar la ID del títol al porta-retalls - + Navigate to GameDB entry Navegar a l'entrada de GameDB - + Properties Propietats - + Scan Subfolders Escanejar subdirectoris - + Remove Game Directory Eliminar directori de jocs - + ▲ Move Up ▲ Moure amunt - + ▼ Move Down ▼ Move avall - + Open Directory Location Obre ubicació del directori - + Clear Esborrar - + Name Nom - + Compatibility Compatibilitat - + Add-ons Complements - + File type Tipus d'arxiu - + Size Mida @@ -5417,81 +5534,61 @@ Desitja tancar-lo de totes maneres? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfecte - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - El joc funciona a la perfecció sense errors d'àudio o gràfics, totes les funcions provades funcionen segons el previst -sense cap solució temporal necessària. - - - - Great - Genial - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - El joc funciona amb errors gràfics o d'àudio menors i es pot jugar de principi a fi. Pot requerir de -solucions temporals. - - Okay - Correcte - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - El joc funciona amb importants errors gràfics o d'àudio, però el joc es pot jugar de principi a fi amb -solucions temporals. + Game can be played without issues. + - Bad - Malament + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - El joc funciona, però amb importants errors gràfics o d'àudio. És impossible avançar en zones específiques -inclús amb solucions temporals. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro / Menú - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - No és possible jugar a aquest joc degut a importants errors gràfics o d'àudio. És impossible avançar més enllà de la pantalla -d'inici. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot No engega - + The game crashes when attempting to startup. El joc es bloqueja al intentar iniciar. - + Not Tested No provat - + The game has not yet been tested. Aquest joc encara no ha estat provat. @@ -5499,7 +5596,7 @@ d'inici. GameListPlaceholder - + Double-click to add a new folder to the game list Faci doble clic per afegir un nou directori a la llista de jocs @@ -5512,12 +5609,12 @@ d'inici. %1 de %n resultat(s)%1 de %n resultat(s) - + Filter: Filtre: - + Enter pattern to filter Introdueixi patró per a filtrar @@ -5853,42 +5950,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Jugadors + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5911,232 +6008,237 @@ Debug Message: &Arxius recents - + &Emulation &Emulació - + &View &Veure - + &Reset Window Size &Reiniciar tamany de finestra - + &Debugging &Depuració - + Reset Window Size to &720p Reiniciar el tamany de la finestra a &720p - + Reset Window Size to 720p Reiniciar el tamany de la finestra a 720p - + Reset Window Size to &900p Reiniciar el tamany de la finestra a &900p - + Reset Window Size to 900p Reiniciar el tamany de la finestra a 900p - + Reset Window Size to &1080p Reiniciar el tamany de la finestra a &1080p - + Reset Window Size to 1080p Reiniciar el tamany de la finestra a 1080p - + + &Multiplayer + + + + &Tools &Eines - + &TAS &TAS - + &Help &Ajuda - + &Install Files to NAND... &instal·lar arxius a la NAND... - + L&oad File... C&arregar arxiu... - + Load &Folder... Carregar &carpeta... - + E&xit S&ortir - + &Pause &Pausar - + &Stop &Aturar - + &Reinitialize keys... &Reinicialitzar claus... - + &About yuzu &Sobre yuzu - + Single &Window Mode Mode una sola &finestra - + Con&figure... Con&figurar... - + Display D&ock Widget Headers Mostrar complements de capçalera del D&ock - + Show &Filter Bar Mostrar la barra de &filtre - + Show &Status Bar Mostrar la barra d'&estat - + Show Status Bar Mostrar barra d'estat - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen P&antalla completa - + &Restart &Reiniciar - + Load/Remove &Amiibo... Carregar/Eliminar &Amiibo... - + &Report Compatibility &Informar de compatibilitat - + Open &Mods Page Obrir la pàgina de &mods - + Open &Quickstart Guide Obre la guia d'&inici ràpid - + &FAQ &Preguntes freqüents - + Open &yuzu Folder Obrir la carpeta de &yuzu - + &Capture Screenshot &Captura de pantalla - + &Configure TAS... &Configurar TAS... - + Configure C&urrent Game... Configurar joc a&ctual... - + &Start &Iniciar - + &Reset &Reiniciar - + R&ecord E&nregistrar @@ -6201,46 +6303,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Connectat - - - - Not Connected - + + Connected + Connectat + + + + New Messages Received + + + + Error Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6341,8 +6438,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6430,42 +6527,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Títols instal·lats a la SD - + Installed NAND Titles Títols instal·lats a la NAND - + System Titles Títols del sistema - + Add New Game Directory Afegir un nou directori de jocs - + Favorites Preferits @@ -6784,6 +6881,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nom + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6887,6 +7097,7 @@ p, li { white-space: pre-wrap; } + Handheld Portàtil @@ -6926,11 +7137,6 @@ p, li { white-space: pre-wrap; } Docked Acoblada - - - Undocked - Portàtil - Vibration diff --git a/dist/languages/cs.ts b/dist/languages/cs.ts index 118bb0299..3e879cdd9 100644 --- a/dist/languages/cs.ts +++ b/dist/languages/cs.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Nahlásit kompatibilitu hry. @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Rozmysli si jestli chceš poslat data do: </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Listu Kompatibility s yuzu</span></a><span style=" font-size:10pt;">, následující informace budou uloženy a zobrazeny na stránce:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">informace o hardwaru (CPU / GPU / Operační Systém)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Verze yuzu</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Přidružený účet</li></ul></body></html> - - Perfect - Perfektní + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Hra funguje bez chyby bez grafických nebo zvukových artefaktů.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Skvělé + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Hra funguje s jemnými grafickými nebo vizuálními chybami, ale je hratelná od startu do konce, avšak může potřebovat problém obejít.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Okej + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Hra funguje se zasadními grafickými nebo zvukovými chybami, ale je hratelná od začátku do konce s překážkami. + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Špatný + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Hra funguje, ale s velkými grafickými nebo zvukovými chybami. Nejde se dostat přes specifická místa, ani s obkličkami.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Hra nejde kompletně hrát z důvodu grafických nebo zvukových chyb. Nejde se dostat přes Start Screen.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Ne-bootuje + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Hra crashuje při startu.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Nezávislé na rychlosti nebo výkona, jak dobře se tato hra hraje na této verzi yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Děkujeme za odezvu! - + Submitting Potvrzuji - + Communication error Chyba komunikace - + An error occurred while sending the Testcase Chyba při odesílání testovacího případu - + Next Další @@ -410,7 +450,7 @@ This would ban both their forum username and their IP address. Vrátit výchozí nastavení - + Auto Automatické @@ -1353,193 +1393,218 @@ Tato možnost zlepšuje rychlost díky závislosti na sémantice cmpxchg pro zaj API: - + Graphics Settings Nastavení grafiky - + Use disk pipeline cache - + Use asynchronous GPU emulation Použít asynchronní emulaci GPU - + Accelerate ASTC texture decoding - + NVDEC emulation: - + No Video Output - + CPU Video Decoding - + GPU Video Decoding (Default) - + Fullscreen Mode: Režim celé obrazovky: - + Borderless Windowed Okno bez okrajů - + Exclusive Fullscreen Exkluzivní - + Aspect Ratio: Poměr stran: - + Default (16:9) Výchozí (16:9) - + Force 4:3 Vynutit 4:3 - + Force 21:9 Vynutit 21:9 - + + Force 16:10 + + + + Stretch to Window Roztáhnout podle okna - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Žádné - + FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Použít globální barvu pozadí - + Set background color: Nastavit barvu pozadí: - + Background Color: Barva Pozadí: @@ -1548,6 +1613,12 @@ Tato možnost zlepšuje rychlost díky závislosti na sémantice cmpxchg pro zaj GLASM (Assembly Shaders, NVIDIA Only) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2907,37 +2978,37 @@ Pro převrácení os nejprve posuňte joystick vertikálně, poté horizontáln Aktuální uživatel - + Username Přezdívka - + Set Image Nastavit obrázek - + Add Přidat - + Rename Přejmenovat - + Remove Odebrat - + Profile management is available only when game is not running. Spravování profilů je k dispozici, pouze když neběží žádná hra. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2945,96 +3016,105 @@ Pro převrácení os nejprve posuňte joystick vertikálně, poté horizontáln %2 - + Enter Username Zadejte přezdívku - + Users Uživatelé - + Enter a username for the new user: Zadejte přezdívku pro nového uživatele: - + Enter a new username: Zadejte novou přezdívku: - - Confirm Delete - Potvrdit smazání - - - - You are about to delete user with name "%1". Are you sure? - Přejete si odstranit uživatele se jménem "%1"? - - - + Select User Image Vyberte obrázek uživatele - + JPEG Images (*.jpg *.jpeg) Obrázek JPEG (*.jpg *.jpeg) - + Error deleting image Chyba při odstraňování obrázku - + Error occurred attempting to overwrite previous image at: %1. Chyba při přepisování předchozího obrázku na: %1 - + Error deleting file Chyba při odstraňování souboru - + Unable to delete existing file: %1. Nelze odstranit existující soubor: %1. - + Error creating user image directory Chyba při vytváření složky s obrázkem uživatele - + Unable to create directory %1 for storing user images. Nelze vytvořit složku %1 pro ukládání obrázků uživatele. - + Error copying user image Chyba při kopírování obrázku uživatele - + Unable to copy image from %1 to %2 Nelze zkopírovat obrázek z %1 do %2 - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Potvrdit smazání + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3855,56 +3935,71 @@ Táhněte body pro změnu pozice nebo dvojitě klikněte na buňky tabulky pro z + Show Compatibility List + + + + Show Add-Ons Column Ukázat sloupec Doplňky - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Text řádku 1: - + Row 2 Text: Text řádku 2: - + Screenshots Snímek obrazovky - + Ask Where To Save Screenshots (Windows Only) Zeptat se, kam uložit snímek obrazovky (pouze Windows) - + Screenshots Path: Cesta snímků obrazovky: - + ... ... - + Select Screenshots Path... Vyberte cestu ke snímkům obrazovky... - + <System> <System> @@ -4213,12 +4308,12 @@ Táhněte body pro změnu pozice nebo dvojitě klikněte na buňky tabulky pro z DirectConnectWindow - + Connecting - + Connect @@ -4226,889 +4321,911 @@ Táhněte body pro změnu pozice nebo dvojitě klikněte na buňky tabulky pro z GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymní data jsou sbírána</a> pro vylepšení yuzu. <br/><br/>Chcete s námi sdílet anonymní data? - + Telemetry Telemetry - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Načítání Web Appletu... - - + + Disable Web Applet Zakázat Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Počet aktuálně sestavovaných shaderů - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktuální emulační rychlost. Hodnoty vyšší než 100% indikují, že emulace běží rychleji nebo pomaleji než na Switchi. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Kolik snímků za sekundu aktuálně hra zobrazuje. Tohle závisí na hře od hry a scény od scény. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Čas potřebný na emulaci framu scény, nepočítá se limit nebo v-sync. Pro plnou rychlost by se tohle mělo pohybovat okolo 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Vymazat poslední soubory - + &Continue &Pokračovat - + &Pause &Pauza - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Varování Zastaralý Formát Hry - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Používáte rozbalený formát hry, který je zastaralý a byl nahrazen jinými jako NCA, NAX, XCI, nebo NSP. Rozbalená ROM nemá ikony, metadata, a podporu updatů.<br><br>Pro vysvětlení všech možných podporovaných typů, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>zkoukni naší wiki</a>. Tato zpráva se nebude znova zobrazovat. - - + + Error while loading ROM! Chyba při načítání ROM! - + The ROM format is not supported. Tento formát ROM není podporován. - + An error occurred initializing the video core. Nastala chyba při inicializaci jádra videa. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Chyba při načítání ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Pro extrakci souborů postupujte podle <a href='https://yuzu-emu.org/help/quickstart/'>rychlého průvodce yuzu</a>. Nápovědu naleznete na <br>wiki</a> nebo na Discordu</a>. - + An unknown error occurred. Please see the log for more details. Nastala chyba. Koukni do logu. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Uložit data - + Mod Data Módovat Data - + Error Opening %1 Folder Chyba otevírání složky %1 - - + + Folder does not exist! Složka neexistuje! - + Error Opening Transferable Shader Cache Chyba při otevírání přenositelné mezipaměti shaderů - + Failed to create the shader cache directory for this title. - - Contents - Obsah + + Error Removing Contents + - - Update - Aktualizace + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Odebrat položku - - Remove Installed Game %1? - Odebrat Nainstalovanou Hru %1? - - - - - - - - + + + + + + Successfully Removed Úspěšně odebráno - + Successfully removed the installed base game. Úspěšně odebrán nainstalovaný základ hry. - - - - Error Removing %1 - Chyba při odstraňování %1 - - - + The base game is not installed in the NAND and cannot be removed. Základ hry není nainstalovaný na NAND a nemůže být odstraněn. - + Successfully removed the installed update. Úspěšně odebrána nainstalovaná aktualizace. - + There is no update installed for this title. Není nainstalovaná žádná aktualizace pro tento titul. - + There are no DLC installed for this title. Není nainstalované žádné DLC pro tento titul. - + Successfully removed %1 installed DLC. Úspěšně odstraněno %1 nainstalovaných DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? Odstranit vlastní konfiguraci hry? - + Remove File Odstranit soubor - - + + Error Removing Transferable Shader Cache Chyba při odstraňování přenositelné mezipaměti shaderů - - + + A shader cache for this title does not exist. Mezipaměť shaderů pro tento titul neexistuje. - + Successfully removed the transferable shader cache. Přenositelná mezipaměť shaderů úspěšně odstraněna - + Failed to remove the transferable shader cache. Nepodařilo se odstranit přenositelnou mezipaměť shaderů - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Chyba při odstraňování vlastní konfigurace hry - + A custom configuration for this title does not exist. Vlastní konfigurace hry pro tento titul neexistuje. - + Successfully removed the custom game configuration. Úspěšně odstraněna vlastní konfigurace hry. - + Failed to remove the custom game configuration. Nepodařilo se odstranit vlastní konfiguraci hry. - - + + RomFS Extraction Failed! Extrakce RomFS se nepovedla! - + There was an error copying the RomFS files or the user cancelled the operation. Nastala chyba při kopírování RomFS souborů, nebo uživatel operaci zrušil. - + Full Plný - + Skeleton Kostra - + Select RomFS Dump Mode Vyber RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Vyber jak by si chtěl RomFS vypsat.<br>Plné zkopíruje úplně všechno, ale<br>kostra zkopíruje jen strukturu složky. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Extrahuji RomFS... - - + + Cancel Zrušit - + RomFS Extraction Succeeded! Extrakce RomFS se povedla! - + The operation completed successfully. Operace byla dokončena úspěšně. - + Error Opening %1 Chyba při otevírání %1 - + Select Directory Vybraná Složka - + Properties Vlastnosti - + The game properties could not be loaded. Herní vlastnosti nemohly být načteny. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Executable (%1);;Všechny soubory (*.*) - + Load File Načíst soubor - + Open Extracted ROM Directory Otevřít složku s extrahovanou ROM - + Invalid Directory Selected Vybraná složka je neplatná - + The directory you have selected does not contain a 'main' file. Složka kterou jste vybrali neobsahuje soubor "main" - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Instalovatelný soubor pro Switch (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Instalovat Soubory - + %n file(s) remaining - + Installing file "%1"... Instalování souboru "%1"... - - + + Install Results Výsledek instalace - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Abychom předešli možným konfliktům, nedoporučujeme uživatelům instalovat základní hry na paměť NAND. Tuto funkci prosím používejte pouze k instalaci aktualizací a DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systémová Aplikace - + System Archive Systémový archív - + System Application Update Systémový Update Aplikace - + Firmware Package (Type A) Firmware-ový baliček (Typu A) - + Firmware Package (Type B) Firmware-ový baliček (Typu B) - + Game Hra - + Game Update Update Hry - + Game DLC Herní DLC - + Delta Title Delta Title - + Select NCA Install Type... Vyberte typ instalace NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vyberte typ title-u, který chcete nainstalovat tenhle NCA jako: (Většinou základní "game" stačí.) - + Failed to Install Chyba v instalaci - + The title type you selected for the NCA is invalid. Tento typ pro tento NCA není platný. - + File not found Soubor nenalezen - + File "%1" not found Soubor "%1" nenalezen - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Chybí účet yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Pro přidání recenze kompatibility je třeba mít účet yuzu<br><br/>Pro nalinkování yuzu účtu jdi do Emulace &gt; Konfigurace &gt; Web. - + Error opening URL Chyba při otevírání URL - + Unable to open the URL "%1". Nelze otevřít URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected Zjištěno neplatné nastavení - + Handheld controller can't be used on docked mode. Pro controller will be selected. Ruční ovladač nelze používat v dokovacím režimu. Bude vybrán ovladač Pro Controller. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Soubor Amiibo (%1);; Všechny Soubory (*.*) - + Load Amiibo Načíst Amiibo - + Error loading Amiibo data Chyba načítání Amiiba - - Unable to load Amiibo data. - Načtení Amiiba nebylo možné + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Pořídit Snímek Obrazovky - + PNG Image (*.png) PNG Image (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Rychlost: %1% / %2% - + Speed: %1% Rychlost: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Hra: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMÁLNÍ - + GPU HIGH GPU VYSOKÝ - + GPU EXTREME GPU EXTRÉMNÍ - + GPU ERROR GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Hra, kterou se snažíte načíst potřebuje další data z vašeho Switche, než bude moci být načtena.<br/><br/>Pro více informací o získání těchto souboru se koukněte na wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Získávání Systémových Archivů a Sdílených Fontu z konzole Switch</a>.<br/><br/>Přejete si odejít do listu her? Pokračování v emulaci by mohlo mít negativní účinky jako crashe, rozbité savy , nebo další bugy. - + yuzu was unable to locate a Switch system archive. %1 Aplikace yuzu nenašla systémový archiv Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 Aplikace yuzu nenašla systémový archiv Switch: %1. %2 - + System Archive Not Found Systémový Archív Nenalezen - + System Archive Missing Chybí systémový archiv - + yuzu was unable to locate the Switch shared fonts. %1 Aplikace yuzu nenašla sdílená písma Switch. %1 - + Shared Fonts Not Found Sdílené Fonty Nenalezeny - + Shared Font Missing Chybí sdílené písmo - + Fatal Error Fatální Chyba - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu narazilo na fatální chybu, prosím kouknšte do logu pro více informací. Pro více informací jak se dostat do logu se koukněte na následující stránku: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'> Jak Uploadnout Log</a>.<br/><br/>Přejete si odejít do listu her? Pokračování v emulaci může mít za následek crashe, rozbité savy, nebo další bugy. - + Fatal Error encountered Vyskytla se kritická chyba - + Confirm Key Rederivation Potvďte Rederivaci Klíčů - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5125,37 +5242,37 @@ a udělejte si zálohu. Toto vymaže věechny vaše automaticky generované klíče a znova spustí modul derivace klíčů. - + Missing fuses Chybí Fuses - + - Missing BOOT0 - Chybí BOOT0 - + - Missing BCPKG2-1-Normal-Main - Chybí BCPKG2-1-Normal-Main - + - Missing PRODINFO - Chybí PRODINFO - + Derivation Components Missing Chybé odvozené komponenty - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5164,39 +5281,39 @@ Tohle může zabrat až minutu podle výkonu systému. - + Deriving Keys Derivuji Klíče - + Select RomFS Dump Target Vyberte Cíl vypsaní RomFS - + Please select which RomFS you would like to dump. Vyberte, kterou RomFS chcete vypsat. - + Are you sure you want to close yuzu? Jste si jist, že chcete zavřít yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Jste si jist, že chcete ukončit emulaci? Jakýkolic neuložený postup bude ztracen. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5208,38 +5325,38 @@ Opravdu si přejete ukončit tuto aplikaci? GRenderWindow - + OpenGL not available! OpenGL není k dispozici! - + yuzu has not been compiled with OpenGL support. yuzu nebylo sestaveno s OpenGL podporou. - - + + Error while initializing OpenGL! Chyba při inicializaci OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Vaše grafická karta pravděpodobně nepodporuje OpenGL nebo nejsou nainstalovány nejnovější ovladače. - + Error while initializing OpenGL 4.6! Chyba při inicializaci OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Vaše grafická karta pravděpodobně nepodporuje OpenGL 4.6 nebo nejsou nainstalovány nejnovější ovladače.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Vaše grafická karta pravděpodobně nepodporuje jedno nebo více rozšíření OpenGL. Ujistěte se prosím, že jsou nainstalovány nejnovější ovladače.<br><br>GL Renderer:<br>%1<br><br>Nepodporované rozšíření:<br>%2 @@ -5247,153 +5364,153 @@ Opravdu si přejete ukončit tuto aplikaci? GameList - + Favorite Oblíbené - + Start Game Spustit hru - + Start Game without Custom Configuration Spustit hru bez vlastní konfigurace - + Open Save Data Location Otevřít Lokaci Savů - + Open Mod Data Location Otevřít Lokaci Modifikací - + Open Transferable Pipeline Cache - + Remove Odstranit - + Remove Installed Update Odstranit nainstalovanou aktualizaci - + Remove All Installed DLC Odstranit všechny nainstalované DLC - + Remove Custom Configuration Odstranit vlastní konfiguraci hry - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents Odstranit všechen nainstalovaný obsah - + Dump RomFS Vypsat RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Zkopírovat ID Titulu do schránky - + Navigate to GameDB entry Navigovat do GameDB - + Properties Vlastnosti - + Scan Subfolders Prohledat podsložky - + Remove Game Directory Odstranit složku se hrou - + ▲ Move Up ▲ Posunout nahoru - + ▼ Move Down ▼ Posunout dolů - + Open Directory Location Otevřít umístění složky - + Clear Vymazat - + Name Název - + Compatibility Kompatibilita - + Add-ons Modifkace - + File type Typ-Souboru - + Size Velikost @@ -5402,77 +5519,61 @@ Opravdu si přejete ukončit tuto aplikaci? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfektní - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Hra funguje bez problému, bez zvukových nebo grafických glitchů, všechno testované funguje jak má bez žádných obkliček - - - - Great - Skvělé - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Hra funguje s jemnými grafickými nebo vizuálními chybami, ale je hratelná od startu do konce, avšak může potřebovat problém obejít. - - Okay - Okej - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Hra funguje se zasadními grafickými nebo zvukovými chybami, ale je hratelná od začátku do konce s překážkami. + Game can be played without issues. + - Bad - Špatný + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Hra funguje se zasadními grafickými nebo zvukovými chybami. Není možné se dostat přes specifická místa, kvůli glitchům -i s obkličkami. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Hra nejde kompletně hrát z důvodu grafických nebo zvukových chyb. Nejde se dostat přes Start Screen. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Nebootuje - + The game crashes when attempting to startup. Hra crashuje při startu. - + Not Tested Netestováno - + The game has not yet been tested. Hra ještě nebyla testována @@ -5480,7 +5581,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Dvojitým kliknutím přidáte novou složku do seznamu her @@ -5493,12 +5594,12 @@ Screen. - + Filter: Filtr: - + Enter pattern to filter Zadejte filtr @@ -5833,42 +5934,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Hráči + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5891,232 +5992,237 @@ Debug Message: &Nedávné soubory - + &Emulation &Emulace - + &View &Pohled - + &Reset Window Size &Resetovat Velikost Okna - + &Debugging &Ladění - + Reset Window Size to &720p Nastavit velikost okna na &720p - + Reset Window Size to 720p Nastavit velikost okna na 720p - + Reset Window Size to &900p Resetovat Velikost Okna na &900p - + Reset Window Size to 900p Resetovat Velikost Okna na 900p - + Reset Window Size to &1080p Nastavit velikost okna na &1080p - + Reset Window Size to 1080p Nastavit velikost okna na 1080p - + + &Multiplayer + + + + &Tools &Nástroje - + &TAS - + &Help &Pomoc - + &Install Files to NAND... &Instalovat soubory na NAND... - + L&oad File... Načís&t soubor... - + Load &Folder... Načíst sl&ožku... - + E&xit E&xit - + &Pause &Pauza - + &Stop &Stop - + &Reinitialize keys... &Znovu inicializovat klíče... - + &About yuzu O &aplikaci yuzu - + Single &Window Mode &Režim jednoho okna - + Con&figure... &Nastavení - + Display D&ock Widget Headers Zobrazit záhlaví widgetů d&oku - + Show &Filter Bar Zobrazit &filtrovací panel - + Show &Status Bar Zobrazit &stavový řádek - + Show Status Bar Zobrazit Staus Bar - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen &Celá obrazovka - + &Restart &Restartovat - + Load/Remove &Amiibo... - + &Report Compatibility &Nahlásit kompatibilitu - + Open &Mods Page Otevřít stránku s &modifikacemi - + Open &Quickstart Guide Otevřít &rychlého průvodce - + &FAQ Často &kladené otázky - + Open &yuzu Folder Otevřít složku s &yuzu - + &Capture Screenshot Za&chytit snímek obrazovky - + &Configure TAS... - + Configure C&urrent Game... Nastavení současné hry - + &Start &Start - + &Reset - + R&ecord @@ -6181,46 +6287,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Připojeno - - - - Not Connected - + + Connected + Připojeno + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6321,8 +6422,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6410,42 +6511,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Nainstalované SD tituly - + Installed NAND Titles Nainstalované NAND tituly - + System Titles Systémové tituly - + Add New Game Directory Přidat novou složku s hrami - + Favorites Oblíbené @@ -6764,6 +6865,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Název + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6867,6 +7081,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6906,11 +7121,6 @@ p, li { white-space: pre-wrap; } Docked Zadokovaná - - - Undocked - Nezadokovaná - Vibration diff --git a/dist/languages/da.ts b/dist/languages/da.ts index c7d8c7603..b802e3ee8 100644 --- a/dist/languages/da.ts +++ b/dist/languages/da.ts @@ -14,7 +14,7 @@ <html><head/><body><p>%1 (%2)</p></body></html> - + <html><head/><body><p>%1 (%2)</p></body></html> @@ -25,17 +25,23 @@ p, li { white-space: pre-wrap; } <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html> - + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Yuzu er en eksperimentel åben emulator til Nintendo Switch, under GPLv3.0+ licensen.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Denne programvare bør ikke bruges til, at spille spil, du ikke har anskaffet på lovlig vis.</span></p></body></html> <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://yuzu-emu.org/">Netsted<span style=" text-decoration: underline; color:#039be5;"></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Kildekode</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Bidragsydere</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">Licens</span></a></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; is a trademark of Nintendo. yuzu is not affiliated with Nintendo in any way.</span></p></body></html> - <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; er et varemærke tilhørende Nintendo. yuzu er ikke tilknyttet Nintendo på nogen måde.</span></p></body></html> + <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; er et varemærke tilhørende Nintendo. Yuzu er ikke tilknyttet Nintendo på nogen måde.</span></p></body></html> @@ -76,95 +82,97 @@ p, li { white-space: pre-wrap; } Room Window - + Rumvindue Send Chat Message - + Send Chat-Besked Send Message - + Send Besked - + Members - - - - - %1 has joined - - - - - %1 has left - + Medlemmer - %1 has been kicked - + %1 has joined + %1 har tilsluttet sig - %1 has been banned - + %1 has left + %1 er gået + %1 has been kicked + %1 har fået sparket + + + + %1 has been banned + %1 er blevet bandlyst + + + %1 has been unbanned - + %1 er ikke længere bandlyst - + View Profile - + Vis Profil - - + + Block Player - + Blokér Spiller - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - - - - - Kick - - - - - Ban - - - - - Kick Player - + Når du blokerer en spiller, vil du ikke længere modtage chat-beskeder fra vedkommende.<br><br>Er du sikker på, at du vil blokere %1? + Kick + Giv Sparket + + + + Ban + Lys i Band + + + + Kick Player + Giv Spiller Sparket + + + Are you sure you would like to <b>kick</b> %1? - + Er du sikker på, at du vil give %1 <b>sparket?</b> - + Ban Player - + Lys Spiller i Band - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - + Er du sikker på, at du vil <b>sparke og bandlyse</b> %1? + +Dette vil bandlyse både vedkommendes forum-brugernavn og IP-adresse. @@ -172,22 +180,22 @@ This would ban both their forum username and their IP address. Room Window - + Rumvindue Room Description - + Rumbeskrivelse Moderation... - + Moderation... Leave Room - + Forlad Rum @@ -200,12 +208,12 @@ This would ban both their forum username and their IP address. Disconnected - + Frakoblet - %1 (%2/%3 members) - connected - + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 medlemmer) - forbundet @@ -218,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Rapportér Spilkompatibilitet @@ -227,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Skulle du vælge, at indsende en test-sag til </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu-Kompatibilitetslisten</span></a><span style=" font-size:10pt;">, vil de følgende oplysninger blive indsamlede og vist på siden:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Information om Maskinel (CPU / GPU / Operativsystem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hvilket version af yuzu du kører med</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Den forbundne yuzu-konto</li></ul></body></html> - - Perfect - Perfekt + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Spil fungerer fejlfrit, helt uden lyd- eller grafikfejl.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Fedt + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Spil fungerer, med mindre lyd- eller grafikfejl, og kan spilles fra start til slut. Kan kræve nogen omgåelse.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - OK + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Spil fungerer med større grafik- eller lydfejl, men spil kan spilles fra start til slut, med omgåelse. </p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Dårlig + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Spil-funktioner, men med større grafik- eller lydfejl. Ude af stand til, at komme videre i visse områder, på grund af fejl, selv med omgåelser.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Spil er fuldstændig umuligt at spille, på grund af større grafik- eller lydfejl. Ude af stand til, at komme forbi Startskærmen.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Starter Ikke Op + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Spillet bryder sammen, ved forsøg på at starte.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Hvor godt kører dette spil, uafhængigt af hastighed eller ydeevne, fra start til slut, på denne version af yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Tak for din indsendelse! - + Submitting Sender - + Communication error Kommunikationsfejl - + An error occurred while sending the Testcase Der skete en fejl under indsendelse af Test-sagen - + Next Næste @@ -328,17 +376,17 @@ This would ban both their forum username and their IP address. Output Engine: - Outputmotor: + Udgangsmotor: Output Device - + Udgangsenhed Input Device - Inputenhed + Indgangsenhed @@ -372,37 +420,37 @@ This would ban both their forum username and their IP address. Configure Infrared Camera - + Konfigurér Infrarødt Kamera Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. - + Vælg hvor det emulerede kameras billede skal komme fra. Det kan være et virtuelt kamera eller et virkeligt kamera. Camera Image Source: - + Kamera-Billedkilde: Input device: - + Indgangsenhed: Preview - + Forhåndsvisning Resolution: 320*240 - + Opløsning: 320*240 Click to preview - + Klik for forhåndsvisning @@ -410,7 +458,7 @@ This would ban both their forum username and their IP address. Gendan Standarder - + Auto Automatisk @@ -455,7 +503,7 @@ This would ban both their forum username and their IP address. Paranoid (disables most optimizations) - + Paranoid (deaktiverer de fleste optimeringer) @@ -547,12 +595,14 @@ This would ban both their forum username and their IP address. <div>This option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions. Please note this may result in deadlocks and other race conditions.</div> - + + <div>Denne valgmulighed forbedrer hastigheden, ved kun at benytte sig cmpxchg's semantik, for at sikre eksklusiv-adgangsinstruktioners sikkerhed. Bemærk venligst at dette kan resultere i fastfrysning og andre sjældne forhold.</div> + Ignore global monitor - + Ignorér global overvågning @@ -716,7 +766,7 @@ This would ban both their forum username and their IP address. Enable Host MMU Emulation (general memory instructions) - + Aktivér Værts MMU-Emulering (generelle hukommelsesinstruktioner) @@ -725,12 +775,16 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> - + + <div style="white-space: nowrap">Denne optimering øger hastigheden på eksklusive hukommelsestilgange, af gæsteprogrammet.</div> + <div style="white-space: nowrap">Aktivering af den forårsage, at gæstens eksklusive hukommelsestilgange foretages direkte i hukommelsen og benytter sig af Værtens MMU.</div> + <div style="white-space: nowrap">Deaktivering af dette tvinger alle eksklusive hukommelsestilgange til at benytte sig af programvarens MMU-emulering.</div> + Enable Host MMU Emulation (exclusive memory instructions) - + Aktivér Værts MMU-Emulering (eksklusive hukommelsesinstruktioner) @@ -738,12 +792,15 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div> - + + <div style="white-space: nowrap">Denne optimering øger hastigheden på eksklusive hukommelsestilgange af gæsteprogrammet.</div> + <div style="white-space: nowrap">Aktivering af den reducerer overarbejdet ved eksklusive hukommelsestilganges fastmem-fejl.</div> + Enable recompilation of exclusive memory instructions - + Aktivér rekompilering af eksklusive hukommelsesinstruktioner @@ -756,12 +813,12 @@ This would ban both their forum username and their IP address. Debugger - + Fejlretning Enable GDB Stub - Aktiver GDB Stub + Aktivér GDB Stub @@ -836,27 +893,27 @@ This would ban both their forum username and their IP address. When checked, it will dump all the original assembler shaders from the disk shader cache or game as found - + Når valgt, vil den dumpe alle de originale samler-shadere fra diskens shader-lager eller game, som fundet Dump Game Shaders - + Dump Spil-Shadere When checked, it will dump all the macro programs of the GPU - + Når valgt, vil den dumpe alle GPUens makroprogrammer Dump Maxwell Macros - + Dump Maxwell-Makroer When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower - Når valgt, deaktiverer det makro-Just-In-Time-kompilatoren. Aktivering heraf får spil til, at køre langsommere + Når valgt, deaktiverer den makro-Just-In-Time-kompileringen. Aktivering heraf får spil til at køre langsommere @@ -901,17 +958,17 @@ This would ban both their forum username and their IP address. Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer. - + Aktivér dette, for at udgyde den senest genererede lyd-kommandoliste til konsollen. Påvirker kun spil, som gør brug af lyd-renderingen. Dump Audio Commands To Console** - + Dump Lydkommandoer Til Konsol** Create Minidump After Crash - + Opret Minidump Efter Nedbrud @@ -941,7 +998,7 @@ This would ban both their forum username and their IP address. Enable All Controller Types - + Aktivér Alle Kontrolenhedstyper @@ -951,12 +1008,12 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Gør Yuzu i stand til at kontrollere for et funktionelt Vulkan-miljø, når programmet starter op. Deaktivering af dette forårsager problemer med at eksterne programmer ser Yuzu. Perform Startup Vulkan Check - + Udfør Vulkan-Kontrol Under Opstart @@ -966,22 +1023,22 @@ This would ban both their forum username and their IP address. Restart Required - + Genstart Kræves yuzu is required to restart in order to apply this setting. - + Yuzu kræver en genstart, for at anvende denne indstilling. Web applet not compiled - + Net-applet ikke kompileret MiniDump creation not compiled - + MiniDump oprettelse ikke kompileret @@ -1276,7 +1333,7 @@ This would ban both their forum username and their IP address. Extended memory layout (6GB DRAM) - + Udvidet hukommelsesopsætning (6GB DRAM) @@ -1296,7 +1353,7 @@ This would ban both their forum username and their IP address. Mute audio when in background - + Gør lydløs, når i baggrunden @@ -1352,193 +1409,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings Grafikindstillinger - + Use disk pipeline cache Brug disk-rørlinje-mellemlager - + Use asynchronous GPU emulation Brug asynkron GPU-emulering - + Accelerate ASTC texture decoding Accelerér ASTC-tekstur afkodning - + NVDEC emulation: NVDEC-emulering: - + No Video Output Ingen Video-Output - + CPU Video Decoding CPU-Video Afkodning - + GPU Video Decoding (Default) GPU-Video Afkodning (Standard) - + Fullscreen Mode: Fuldskærmstilstand: - + Borderless Windowed Uindrammet Vindue - + Exclusive Fullscreen Eksklusiv Fuld Skærm - + Aspect Ratio: Skærmformat: - + Default (16:9) Standard (16:9) - + Force 4:3 Tving 4:3 - + Force 21:9 Tving 21:9 - + + Force 16:10 + + + + Stretch to Window Stræk til Vindue - + Resolution: - + Opløsning: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0,5X (360p/540p) [EKSPERIMENTEL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 0,75X (540p/810p) [EKSPERIMENTEL] - + 1X (720p/1080p) - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Vinduestilpassende Filter: - + Nearest Neighbor - + Nærmeste Nabo - + Bilinear - + Bilineær - + Bicubic - + Bikubisk - + Gaussian - + Gausisk - + ScaleForce - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + AMD FidelityFX™️ Superopløsning (Kun Vulkan) - + Anti-Aliasing Method: - + Anti-Aliaseringsmetode: - + None Ingen - + FXAA + FXAA + + + + Use global FSR Sharpness - - + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Brug global baggrundsfarve - + Set background color: Angiv baggrundsfarve: - + Background Color: Baggrundsfarve: @@ -1547,6 +1629,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly-Shadere, kun NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -1578,7 +1666,7 @@ This would ban both their forum username and their IP address. Use VSync - + Brug VSync @@ -2906,37 +2994,37 @@ Bevæg, for at omvende akserne, først din styrepind lodret og så vandret.Nuværende Bruger - + Username Brugernavn - + Set Image Angiv Billede - + Add Tilføj - + Rename Omdøb - + Remove Fjern - + Profile management is available only when game is not running. Profilhåndtering er kun tilgængelig, når spil ikke kører. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2944,96 +3032,105 @@ Bevæg, for at omvende akserne, først din styrepind lodret og så vandret. - + Enter Username Indtast Brugernavn - + Users Brugere - + Enter a username for the new user: Indtast et brugernavn for den nye bruger: - + Enter a new username: Indtast et nyt brugernavn: - - Confirm Delete - Bekræft Slet - - - - You are about to delete user with name "%1". Are you sure? - Du er ved at slette brugeren, med navnet "%1". Er du sikker? - - - + Select User Image Vælg Brugerbillede - + JPEG Images (*.jpg *.jpeg) JPEG-Billeder (*.jpg *.jpeg) - + Error deleting image Fejl ved sletning af billede - + Error occurred attempting to overwrite previous image at: %1. Der skete en fejl, ved forsøg på at overskrive forrige billede på: %1. - + Error deleting file Fejl ved sletning af fil - + Unable to delete existing file: %1. Kan ikke slette eksisterende fil: %1. - + Error creating user image directory Fejl ved oprettelse af brugerbillede-mappe - + Unable to create directory %1 for storing user images. Ude af stand til, at oprette mappe %1, til lagring af brugerbilleder. - + Error copying user image Fejl ved kopiering af brugerbillede - + Unable to copy image from %1 to %2 Ude af stand til, at kopiere billede fra %1 til %2 - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Bekræft Slet + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3854,56 +3951,71 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r + Show Compatibility List + + + + Show Add-Ons Column Vis Tilføjelser-Kolonne - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Spil-Ikonstørrelse: - + Folder Icon Size: Mappe-Ikonstørrelse: - + Row 1 Text: Række 1-Tekst: - + Row 2 Text: Række 2-Tekst: - + Screenshots Skærmbilleder - + Ask Where To Save Screenshots (Windows Only) Spørg Hvor Skærmbilleder Skal Gemmes (Kun Windows) - + Screenshots Path: Skærmbilledsti: - + ... ... - + Select Screenshots Path... Vælg Skærmbilledsti... - + <System> <System> @@ -4212,12 +4324,12 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r DirectConnectWindow - + Connecting - + Connect @@ -4225,887 +4337,909 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data indsamles</a>, for at hjælp med, at forbedre yuzu. <br/><br/>Kunne du tænke dig, at dele dine brugsdata med os? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Indlæser Net-Applet... - - + + Disable Web Applet Deaktivér Net-Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktuel emuleringshastighed. Værdier højere eller lavere end 100% indikerer, at emulering kører hurtigere eller langsommere end en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + VULKAN - + OPENGL - + &Clear Recent Files - + &Continue - + &Pause - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Advarsel, Forældet Spilformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. - - + + Error while loading ROM! Fejl under indlæsning af ROM! - + The ROM format is not supported. ROM-formatet understøttes ikke. - + An error occurred initializing the video core. Der skete en fejl under initialisering af video-kerne. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data - + Mod Data - + Error Opening %1 Folder Fejl ved Åbning af %1 Mappe - - + + Folder does not exist! Mappe eksisterer ikke! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents + + Error Removing Contents - - Update + + Error Removing Update - - DLC + + Error Removing DLC - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! RomFS-Udpakning Mislykkedes! - + There was an error copying the RomFS files or the user cancelled the operation. Der skete en fejl ved kopiering af RomFS-filerne, eller brugeren afbrød opgaven. - + Full Fuld - + Skeleton Skelet - + Select RomFS Dump Mode Vælg RomFS-Nedfældelsestilstand - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Udpakker RomFS... - - + + Cancel Afbryd - + RomFS Extraction Succeeded! RomFS-Udpakning Lykkedes! - + The operation completed successfully. Fuldførelse af opgaven lykkedes. - + Error Opening %1 Fejl ved Åbning af %1 - + Select Directory Vælg Mappe - + Properties Egenskaber - + The game properties could not be loaded. Spil-egenskaberne kunne ikke indlæses. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch-Eksekverbar (%1);;Alle filer (*.*) - + Load File Indlæs Fil - + Open Extracted ROM Directory Åbn Udpakket ROM-Mappe - + Invalid Directory Selected Ugyldig Mappe Valgt - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Installér fil "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systemapplikation - + System Archive Systemarkiv - + System Application Update Systemapplikationsopdatering - + Firmware Package (Type A) Firmwarepakke (Type A) - + Firmware Package (Type B) Firmwarepakke (Type B) - + Game Spil - + Game Update Spilopdatering - + Game DLC Spiludvidelse - + Delta Title Delta-Titel - + Select NCA Install Type... Vælg NCA-Installationstype... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install Installation mislykkedes - + The title type you selected for the NCA is invalid. - + File not found Fil ikke fundet - + File "%1" not found Fil "%1" ikke fundet - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Manglende yuzu-Konto - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Amiibo-Fil (%1);; Alle Filer (*.*) - + Load Amiibo Indlæs Amiibo - + Error loading Amiibo data Fejl ved indlæsning af Amiibo-data - - Unable to load Amiibo data. - Ude af stand til, at indlæse Amiibo-data. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Optag Skærmbillede - + PNG Image (*.png) PNG-Billede (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Hastighed: %1% / %2% - + Speed: %1% Hastighed: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Spil: %1 FPS - + Frame: %1 ms Billede: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + yuzu was unable to locate a Switch system archive. %1 yuzu var ude af stand til, at lokalisere et Switch-systemarkiv. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu var ude af stand til, at lokalisere et Switch-systemarkiv. %1. %2 - + System Archive Not Found Systemarkiv Ikke Fundet - + System Archive Missing Systemarkiv Mangler - + yuzu was unable to locate the Switch shared fonts. %1 yuzu var ude af stand til, at finde delte Switch-skrifttyper. %1 - + Shared Fonts Not Found Delte Skrifttyper Ikke Fundet - + Shared Font Missing Delte Skrifttyper Mangler - + Fatal Error Fatal Fejl - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + Fatal Error encountered Stødte på Fatal Fejl - + Confirm Key Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5116,76 +5250,76 @@ This will delete your autogenerated key files and re-run the key derivation modu - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. - + Deriving Keys - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close yuzu? Er du sikker på, at du vil lukke yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Er du sikker på, at du vil stoppe emulereingen? Enhver ulagret data, vil gå tabt. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5195,38 +5329,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5234,153 +5368,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Åbn Gemt Data-Placering - + Open Mod Data Location Åbn Mod-Data-Placering - + Open Transferable Pipeline Cache - + Remove Fjern - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Kopiér Titel-ID til Udklipsholder - + Navigate to GameDB entry - + Properties Egenskaber - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Ryd - + Name Navn - + Compatibility Kompatibilitet - + Add-ons Tilføjelser - + File type Filtype - + Size Størrelse @@ -5389,76 +5523,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekt - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - - - - - Great - Fedt - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - - - Okay - OK - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. + Game can be played without issues. - Bad - Dårlig - - - - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. + Playable - + + Game functions with minor graphical or audio glitches and is playable from start to finish. + + + + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. + + Game loads, but is unable to progress past the Start Screen. - + Won't Boot Starter Ikke Op - + The game crashes when attempting to startup. - + Not Tested Ikke Afprøvet - + The game has not yet been tested. Spillet er endnu ikke blevet afprøvet. @@ -5466,7 +5585,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5479,12 +5598,12 @@ Screen. - + Filter: Filter: - + Enter pattern to filter @@ -5534,7 +5653,7 @@ Screen. Room Description - + Rumbeskrivelse @@ -5725,7 +5844,7 @@ Debug Message: Install - + Installér @@ -5819,42 +5938,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Spillere + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5877,232 +5996,237 @@ Debug Message: - + &Emulation &Emulering - + &View - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Hjælp - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit - + &Pause - + &Stop - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Vis Statuslinje - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start - + &Reset - + R&ecord @@ -6167,46 +6291,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Tilsluttet - - - - Not Connected - + + Connected + Tilsluttet + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6307,8 +6426,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6326,7 +6445,7 @@ Proceed anyway? Leave Room - + Forlad Rum @@ -6392,42 +6511,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Installerede SD-Titler - + Installed NAND Titles Installerede NAND-Titler - + System Titles Systemtitler - + Add New Game Directory Tilføj Ny Spilmappe - + Favorites @@ -6746,6 +6865,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Navn + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6849,6 +7081,7 @@ p, li { white-space: pre-wrap; } + Handheld Håndholdt @@ -6888,11 +7121,6 @@ p, li { white-space: pre-wrap; } Docked Dokket - - - Undocked - Udokket - Vibration diff --git a/dist/languages/de.ts b/dist/languages/de.ts index b7299e34d..78da9af67 100644 --- a/dist/languages/de.ts +++ b/dist/languages/de.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Nachricht senden - + Members Mitglieder - + %1 has joined %1 ist beigetreten - + %1 has left %1 ist gegangen - + %1 has been kicked %1 wurde gekickt - + %1 has been banned %1 wurde gebannt - + %1 has been unbanned %1 wurde entbannt - + View Profile Profil ansehen - - + + Block Player Spieler blockieren - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick Kicken - + Ban Bannen - + Kick Player Spieler kicken - + Are you sure you would like to <b>kick</b> %1? - + Ban Player Spieler bannen - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -210,7 +210,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -224,6 +224,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Kompatibilität des Spiels melden @@ -233,92 +238,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Solltest du einen Bericht zur </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu-Kompatibilitätsliste</span></a><span style=" font-size:10pt;"> beitragen wollen, werden die folgenden Informationen gesammelt und auf der yuzu-Webseite dargestellt:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware-Informationen (CPU / GPU / Betriebssystem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Welche yuzu-Version du benutzt</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Den verbundenen yuzu-Account</li></ul></body></html> - - Perfect - Perfekt + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Das Spiel funktioniert einwandfrei und ohne Audio- oder Grafikfehler.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Gut + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Das Spiel funktioniert mit kleineren Grafik- oder Audiofehlern und ist von Anfang bis Ende spielbar. Eventuell sind einige Workarounds erforderlich.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Okay + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Das Spiel funktioniert mit größeren Grafik- oder Audiofehlern, lässt sich aber mit Workarounds bis zum Ende durchspielen. </p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Schlecht + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Spiel funktioniert zwar, aber nur mit starken Grafik- oder Audiofehlern. Manche Bereiche des Spiels können selbst mit Workarounds nicht abgeschlossen werden.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menü + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Das Spiel ist wegen schwerwiegendsten Grafik- oder Audiofehlern unspielbar. Das Spiel lässt sich lediglich starten.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Startet nicht + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Das Spiel stürzt beim Versuch zu starten ab.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Unabhängig von Geschwindigkeit oder Performance, wie gut läuft das Spiel von Start bis Ende in dieser Version von yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Vielen Dank für deinen Beitrag! - + Submitting Absenden - + Communication error Kommunikationsfehler - + An error occurred while sending the Testcase Beim Senden des Berichtes ist ein Fehler aufgetreten. - + Next Weiter @@ -383,12 +423,12 @@ This would ban both their forum username and their IP address. Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. - + Wähle aus, woher das Bild der emulierten Kamera kommen soll. Es kann eine virtuelle oder echte Kamera sein. Camera Image Source: - + Kamera Bildquelle: @@ -416,7 +456,7 @@ This would ban both their forum username and their IP address. Standardwerte wiederherstellen - + Auto Auto @@ -848,7 +888,7 @@ This would ban both their forum username and their IP address. Dump Maxwell Macros - + Maxwell-Macros dumpen @@ -958,7 +998,7 @@ This would ban both their forum username and their IP address. **This will be reset automatically when yuzu closes. - + **Dies wird automatisch beim Schließen von yuzu zurückgesetzt. @@ -1349,193 +1389,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings Grafik-Einstellungen - + Use disk pipeline cache Disk-Pipeline-Cache verwenden - + Use asynchronous GPU emulation Asynchrone GPU-Emulation verwenden - + Accelerate ASTC texture decoding - + NVDEC emulation: NVDEC Emulation: - + No Video Output Keine Videoausgabe - + CPU Video Decoding CPU Video Dekodierung - + GPU Video Decoding (Default) GPU Video Dekodierung (Standard) - + Fullscreen Mode: Vollbild Modus: - + Borderless Windowed Rahmenloses Fenster - + Exclusive Fullscreen Exklusiver Vollbildmodus - + Aspect Ratio: Seitenverhältnis: - + Default (16:9) Standard (16:9) - + Force 4:3 4:3 erzwingen - + Force 21:9 21:9 erzwingen - + + Force 16:10 + Erzwinge 16:10 + + + Stretch to Window Auf Fenster anpassen - + Resolution: Auflösung: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTELL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTELL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bikubisch - + Gaussian - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (nur Vulkan) - + Anti-Aliasing Method: Kantenglättungs-Methode: - + None Keiner - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Globale Hintergrundfarbe verwenden - + Set background color: Hintergrundfarbe: - + Background Color: Hintergrundfarbe: @@ -1544,6 +1609,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2903,37 +2974,37 @@ Um die Achsen umzukehren, bewege den Joystick zuerst vertikal und dann horizonta Aktueller Nutzer - + Username Nutzername - + Set Image Bild wählen - + Add Hinzufügen - + Rename Umbenennen - + Remove Entfernen - + Profile management is available only when game is not running. Die Nutzerverwaltung ist nur verfügbar, wenn kein Spiel aktiv ist. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2941,96 +3012,105 @@ Um die Achsen umzukehren, bewege den Joystick zuerst vertikal und dann horizonta %2 - + Enter Username Nutzername eingeben - + Users Nutzer - + Enter a username for the new user: Gib einen Benutzernamen für den neuen Benutzer ein: - + Enter a new username: Gib einen neuen Nutzernamen ein: - - Confirm Delete - Löschen bestätigen - - - - You are about to delete user with name "%1". Are you sure? - Du bist dabei, den Nutzer "%1" zu löschen. Bist du dir sicher? - - - + Select User Image Profilbild wählen - + JPEG Images (*.jpg *.jpeg) JPEG Bilddateien (*.jpg *.jpeg) - + Error deleting image Fehler beim Löschen des Bildes - + Error occurred attempting to overwrite previous image at: %1. Fehler beim Überschreiben des vorherigen Bildes bei: %1 - + Error deleting file Fehler beim Löschen der Datei - + Unable to delete existing file: %1. Konnte die bestehende Datei "%1" nicht löschen. - + Error creating user image directory Fehler beim Erstellen des Ordners für die Profilbilder - + Unable to create directory %1 for storing user images. Konnte Ordner "%1" nicht erstellen, um Profilbilder zu speichern. - + Error copying user image Fehler beim Kopieren des Profilbildes - + Unable to copy image from %1 to %2 Das Bild konnte nicht von "%1" nach "%2" kopiert werden - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Löschen bestätigen + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3851,56 +3931,71 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf + Show Compatibility List + Kompatibilitätsliste anzeigen + + + Show Add-Ons Column Add-On Spalte anzeigen - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Spiel-Icon Größe: - + Folder Icon Size: Ordner-Icon Größe: - + Row 1 Text: Zeile 1 Text: - + Row 2 Text: Zeile 2 Text: - + Screenshots Screenshots - + Ask Where To Save Screenshots (Windows Only) Frage nach, wo Screenshots gespeichert werden sollen (Nur Windows) - + Screenshots Path: Screenshotpfad - + ... ... - + Select Screenshots Path... Screenshotpfad auswählen... - + <System> <System> @@ -4209,12 +4304,12 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf DirectConnectWindow - + Connecting Verbinde - + Connect Verbinden @@ -4222,487 +4317,490 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonyme Daten werden gesammelt,</a> um yuzu zu verbessern.<br/><br/>Möchstest du deine Nutzungsdaten mit uns teilen? - + Telemetry Telemetrie - + Broken Vulkan Installation Detected Defekte Vulkan-Installation erkannt - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Lade Web-Applet... - - + + Disable Web Applet Deaktiviere die Web Applikation - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Wie viele Shader im Moment kompiliert werden - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Derzeitige Emulations-Geschwindigkeit. Werte höher oder niedriger als 100% zeigen, dass die Emulation scheller oder langsamer läuft als auf einer Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Wie viele Bilder pro Sekunde angezeigt werden variiert von Spiel zu Spiel und von Szene zu Szene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Zeit, die gebraucht wurde, um einen Switch-Frame zu emulieren, ohne Framelimit oder V-Sync. Für eine Emulation bei voller Geschwindigkeit sollte dieser Wert bei höchstens 16.67ms liegen. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Zuletzt geladene Dateien leeren - + &Continue &Fortsetzen - + &Pause &Pause - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu betreibt ein Speil - + Warning Outdated Game Format Warnung veraltetes Spielformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Du nutzt eine entpackte ROM-Ordnerstruktur für dieses Spiel, welches ein veraltetes Format ist und von anderen Formaten wie NCA, NAX, XCI oder NSP überholt wurde. Entpackte ROM-Ordner unterstützen keine Icons, Metadaten oder Updates.<br><br><a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Unser Wiki</a> enthält eine Erklärung der verschiedenen Formate, die yuzu unterstützt. Diese Nachricht wird nicht noch einmal angezeigt. - - + + Error while loading ROM! ROM konnte nicht geladen werden! - + The ROM format is not supported. ROM-Format wird nicht unterstützt. - + An error occurred initializing the video core. Beim Initialisieren des Video-Kerns ist ein Fehler aufgetreten. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. ROM konnte nicht geladen werden! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Bitte folge der <a href='https://yuzu-emu.org/help/quickstart/'>yuzu-Schnellstart-Anleitung</a> um deine Dateien zu extrahieren.<br>Hilfe findest du im yuzu-Wiki</a> oder dem yuzu-Discord</a>. - + An unknown error occurred. Please see the log for more details. Ein unbekannter Fehler ist aufgetreten. Bitte prüfe die Log-Dateien auf mögliche Fehlermeldungen. - + (64-bit) (64-Bit) - + (32-bit) (32-Bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Speicherdaten - + Mod Data Mod-Daten - + Error Opening %1 Folder Konnte Verzeichnis %1 nicht öffnen - - + + Folder does not exist! Verzeichnis existiert nicht! - + Error Opening Transferable Shader Cache Fehler beim Öffnen des transferierbaren Shader-Caches - + Failed to create the shader cache directory for this title. - - Contents - Inhalte + + Error Removing Contents + - - Update - Update + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Eintrag entfernen - - Remove Installed Game %1? - Installiertes Spiel %1 entfernen? - - - - - - - - + + + + + + Successfully Removed Erfolgreich entfernt - + Successfully removed the installed base game. Das Spiel wurde entfernt. - - - - Error Removing %1 - Fehler beim Entfernen von %1 - - - + The base game is not installed in the NAND and cannot be removed. Das Spiel ist nicht im NAND installiert und kann somit nicht entfernt werden. - + Successfully removed the installed update. Das Update wurde entfernt. - + There is no update installed for this title. Es ist kein Update für diesen Titel installiert. - + There are no DLC installed for this title. Es sind keine DLC für diesen Titel installiert. - + Successfully removed %1 installed DLC. %1 DLC entfernt. - + Delete OpenGL Transferable Shader Cache? Transferierbaren OpenGL Shader Cache löschen? - + Delete Vulkan Transferable Shader Cache? Transferierbaren Vulkan Shader Cache löschen? - + Delete All Transferable Shader Caches? Alle transferierbaren Shader Caches löschen? - + Remove Custom Game Configuration? Spiel-Einstellungen entfernen? - + Remove File Datei entfernen - - + + Error Removing Transferable Shader Cache Fehler beim Entfernen - - + + A shader cache for this title does not exist. Es existiert kein Shader-Cache für diesen Titel. - + Successfully removed the transferable shader cache. Der transferierbare Shader-Cache wurde entfernt. - + Failed to remove the transferable shader cache. Konnte den transferierbaren Shader-Cache nicht entfernen. - - + + Error Removing Transferable Shader Caches Fehler beim Entfernen der transferierbaren Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Fehler beim Entfernen - + A custom configuration for this title does not exist. Es existieren keine Spiel-Einstellungen für dieses Spiel. - + Successfully removed the custom game configuration. Die Spiel-Einstellungen wurden entfernt. - + Failed to remove the custom game configuration. Die Spiel-Einstellungen konnten nicht entfernt werden. - - + + RomFS Extraction Failed! RomFS-Extraktion fehlgeschlagen! - + There was an error copying the RomFS files or the user cancelled the operation. Das RomFS konnte wegen eines Fehlers oder Abbruchs nicht kopiert werden. - + Full Komplett - + Skeleton Nur Ordnerstruktur - + Select RomFS Dump Mode RomFS Extraktions-Modus auswählen - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Bitte wähle, wie das RomFS gespeichert werden soll.<br>"Full" wird alle Dateien des Spiels extrahieren, während <br>"Skeleton" nur die Ordnerstruktur erstellt. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... RomFS wird extrahiert... - - + + Cancel Abbrechen - + RomFS Extraction Succeeded! RomFS wurde extrahiert! - + The operation completed successfully. Der Vorgang wurde erfolgreich abgeschlossen. - + Error Opening %1 Fehler beim Öffnen von %1 - + Select Directory Verzeichnis auswählen - + Properties Einstellungen - + The game properties could not be loaded. Spiel-Einstellungen konnten nicht geladen werden. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch-Programme (%1);;Alle Dateien (*.*) - + Load File Datei laden - + Open Extracted ROM Directory Öffne das extrahierte ROM-Verzeichnis - + Invalid Directory Selected Ungültiges Verzeichnis ausgewählt - + The directory you have selected does not contain a 'main' file. Das Verzeichnis, das du ausgewählt hast, enthält keine 'main'-Datei. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installierbares Switch-Programm (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Dateien installieren - + %n file(s) remaining %n Datei verbleibend%n Dateien verbleibend - + Installing file "%1"... Datei "%1" wird installiert... - - + + Install Results NAND-Installation - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Um Konflikte zu vermeiden, raten wir Nutzern davon ab, Spiele im NAND zu installieren. Bitte nutze diese Funktion nur zum Installieren von Updates und DLC. - + %n file(s) were newly installed %n file was newly installed @@ -4710,403 +4808,422 @@ Bitte nutze diese Funktion nur zum Installieren von Updates und DLC. - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systemanwendung - + System Archive Systemarchiv - + System Application Update Systemanwendungsupdate - + Firmware Package (Type A) Firmware-Paket (Typ A) - + Firmware Package (Type B) Firmware-Paket (Typ B) - + Game Spiel - + Game Update Spiel-Update - + Game DLC Spiel-DLC - + Delta Title Delta-Titel - + Select NCA Install Type... Wähle den NCA-Installationstyp aus... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Bitte wähle, als was diese NCA installiert werden soll: (In den meisten Fällen sollte die Standardeinstellung 'Spiel' ausreichen.) - + Failed to Install Installation fehlgeschlagen - + The title type you selected for the NCA is invalid. Der Titel-Typ, den du für diese NCA ausgewählt hast, ist ungültig. - + File not found Datei nicht gefunden - + File "%1" not found Datei "%1" nicht gefunden - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Fehlender yuzu-Account - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Um einen Kompatibilitätsbericht abzuschicken, musst du einen yuzu-Account mit yuzu verbinden.<br><br/>Um einen yuzu-Account zu verbinden, prüfe die Einstellungen unter Emulation &gt; Konfiguration &gt; Web. - + Error opening URL Fehler beim Öffnen der URL - + Unable to open the URL "%1". URL "%1" kann nicht geöffnet werden. - + TAS Recording TAS Aufnahme - + Overwrite file of player 1? Datei von Spieler 1 überschreiben? - + Invalid config detected Ungültige Konfiguration erkannt - + Handheld controller can't be used on docked mode. Pro controller will be selected. Handheld-Controller können nicht im Dock verwendet werden. Der Pro-Controller wird verwendet. - - - Error - Fehler - - - - - The current game is not looking for amiibos - Das aktuelle Spiel sucht nicht nach Amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Das aktuelle Amiibo wurde entfernt - + + Error + Fehler + + + + + The current game is not looking for amiibos + Das aktuelle Spiel sucht nicht nach Amiibos + + + Amiibo File (%1);; All Files (*.*) Amiibo-Datei (%1);; Alle Dateien (*.*) - + Load Amiibo Amiibo laden - + Error loading Amiibo data Fehler beim Laden der Amiibo-Daten - - Unable to load Amiibo data. - Amiibo-Daten konnten nicht geladen werden. + + The selected file is not a valid amiibo + Die ausgewählte Datei ist keine gültige Amiibo - + + The selected file is already on use + Die ausgewählte Datei wird bereits verwendet + + + + An unknown error occurred + Ein unbekannter Fehler ist aufgetreten + + + Capture Screenshot Screenshot aufnehmen - + PNG Image (*.png) PNG Bild (*.png) - + TAS state: Running %1/%2 TAS Zustand: Läuft %1/%2 - + TAS state: Recording %1 TAS Zustand: Aufnahme %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid TAS Zustand: Ungültig - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Skalierung: %1x - + Speed: %1% / %2% Geschwindigkeit: %1% / %2% - + Speed: %1% Geschwindigkeit: %1% - + Game: %1 FPS (Unlocked) Spiel: %1 FPS (Unbegrenzt) - + Game: %1 FPS Spiel: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HOCH - + GPU EXTREME GPU EXTREM - + GPU ERROR GPU FEHLER - + DOCKED DOCKED - + HANDHELD HANDHELD - + NEAREST NÄCHSTER - - + + BILINEAR BILINEAR - + BICUBIC BIKUBISCH - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Das Spiel, dass du versuchst zu spielen, benötigt bestimmte Dateien von deiner Switch-Konsole.<br/><br/>Um Informationen darüber zu erhalten, wie du diese Dateien von deiner Switch extrahieren kannst, prüfe bitte die folgenden Wiki-Seiten: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>System-Archive und Shared Fonts von einer Switch-Konsole extrahieren</a>.<br/><br/>Willst du zur Spiele-Liste zurückkehren und die Emulation beenden? Das Fortsetzen der Emulation könnte zu Spielfehlern, Abstürzen, beschädigten Speicherdaten und anderen Fehlern führen. - + yuzu was unable to locate a Switch system archive. %1 yuzu konnte ein Switch Systemarchiv nicht finden. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu konnte ein Switch Systemarchiv nicht finden: %1. %2 - + System Archive Not Found Systemarchiv nicht gefunden - + System Archive Missing Systemarchiv fehlt - + yuzu was unable to locate the Switch shared fonts. %1 yuzu konnte die Switch Shared Fonts nicht finden. %1 - + Shared Fonts Not Found Shared Fonts nicht gefunden - + Shared Font Missing Shared Font fehlt - + Fatal Error Schwerwiegender Fehler - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Ein schwerwiegender Fehler ist aufgetreten, bitte prüfe die Log-Dateien auf mögliche Fehlermeldungen. Weitere Informationen: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Wie kann ich eine Log-Datei hochladen</a>.<br/><br/>Willst du zur Spiele-Liste zurückkehren und die Emulation beenden? Das Fortsetzen der Emulation könnte zu Spielfehlern, Abstürzen, beschädigten Speicherdaten und anderen Fehlern führen. - + Fatal Error encountered Fataler Fehler aufgetreten - + Confirm Key Rederivation Schlüsselableitung bestätigen - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5119,37 +5236,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Dieser Prozess wird die generierten Schlüsseldateien löschen und die Schlüsselableitung neu starten. - + Missing fuses Fuses fehlen - + - Missing BOOT0 - BOOT0 fehlt - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main fehlt - + - Missing PRODINFO - PRODINFO fehlt - + Derivation Components Missing Derivationskomponenten fehlen - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5157,39 +5274,39 @@ on your system's performance. Dies könnte, je nach Leistung deines Systems, bis zu einer Minute dauern. - + Deriving Keys Schlüsselableitung - + Select RomFS Dump Target RomFS wählen - + Please select which RomFS you would like to dump. Wähle, welches RomFS du speichern möchtest. - + Are you sure you want to close yuzu? Bist du sicher, dass du yuzu beenden willst? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Bist du sicher, dass du die Emulation stoppen willst? Jeder nicht gespeicherte Fortschritt geht verloren. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5201,38 +5318,38 @@ Möchtest du dies umgehen und sie trotzdem beenden? GRenderWindow - + OpenGL not available! OpenGL nicht verfügbar! - + yuzu has not been compiled with OpenGL support. yuzu wurde nicht mit OpenGL-Unterstützung kompiliert. - - + + Error while initializing OpenGL! Fehler beim Initialisieren von OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Deine Grafikkarte unterstützt kein OpenGL oder du hast nicht den neusten Treiber installiert. - + Error while initializing OpenGL 4.6! Fehler beim Initialisieren von OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Deine Grafikkarte unterstützt OpenGL 4.6 nicht, oder du benutzt nicht die neuste Treiberversion.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Deine Grafikkarte unterstützt anscheinend nicht eine oder mehrere von yuzu benötigten OpenGL-Erweiterungen. Bitte stelle sicher, dass du den neusten Grafiktreiber installiert hast.<br><br>GL Renderer:<br>%1<br><br>Nicht unterstützte Erweiterungen:<br>%2 @@ -5240,153 +5357,153 @@ Möchtest du dies umgehen und sie trotzdem beenden? GameList - + Favorite Favorit - + Start Game Spiel starten - + Start Game without Custom Configuration Spiel ohne benutzerdefinierte Spiel-Einstellungen starten - + Open Save Data Location Spielstand-Verzeichnis öffnen - + Open Mod Data Location Mod-Verzeichnis öffnen - + Open Transferable Pipeline Cache - + Remove Entfernen - + Remove Installed Update Installiertes Update entfernen - + Remove All Installed DLC Alle installierten DLCs entfernen - + Remove Custom Configuration Spiel-Einstellungen entfernen - - - Remove OpenGL Pipeline Cache - - - Remove Vulkan Pipeline Cache - + Remove OpenGL Pipeline Cache + OpenGL-Pipeline-Cache entfernen - - Remove All Pipeline Caches - + + Remove Vulkan Pipeline Cache + Vulkan-Pipeline-Cache entfernen + Remove All Pipeline Caches + Alle Pipeline-Caches entfernen + + + Remove All Installed Contents Alle installierten Inhalte entfernen - + Dump RomFS RomFS speichern - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Title-ID in die Zwischenablage kopieren - + Navigate to GameDB entry GameDB-Eintrag öffnen - + Properties Eigenschaften - + Scan Subfolders Unterordner scannen - + Remove Game Directory Spieleverzeichnis entfernen - + ▲ Move Up ▲ Nach Oben - + ▼ Move Down ▼ Nach Unten - + Open Directory Location Verzeichnis öffnen - + Clear Löschen - + Name Name - + Compatibility Kompatibilität - + Add-ons Add-ons - + File type Dateityp - + Size Größe @@ -5395,78 +5512,61 @@ Möchtest du dies umgehen und sie trotzdem beenden? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekt - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Das Spiel funktioniert fehlerfrei, ohne Audio- oder Grafikfehler, und sämtliche getestete Funktionalität funktioniert wie vorhergesehen ohne Workarounds. - - - - Great - Gut - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Das Spiel funktioniert mit kleineren Audio- oder Grafikfehlern und lässt sich bis zum Ende durchspielen. -Eventuell sind einige Workarounds notwendig. - - Okay - Okay - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Das Spiel funktioniert mit größern Audio- oder Grafikfehlern, -lässt sich aber mit Workarounds bis zum Ende durchspielen. + Game can be played without issues. + - Bad - Schlecht + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Spiel funktioniert zwar, aber nur mit starken Audio- oder Grafikfehlern. Manche Bereiche des Spiels können selbst mit Workarounds nicht abgeschlossen werden. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Menü - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Das Spiel ist wegen schwerwiegenden Audio- oder Grafikfehlern unspielbar. Das Spiel lässt sich lediglich starten. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Startet nicht - + The game crashes when attempting to startup. Das Spiel stürzt beim Versuch zu starten ab. - + Not Tested Nicht getestet - + The game has not yet been tested. Spiel wurde noch nicht getestet. @@ -5474,7 +5574,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Doppelklicke, um einen neuen Ordner zur Spieleliste hinzuzufügen. @@ -5487,12 +5587,12 @@ Screen. %1 von %n Ergebnis%1 von %n Ergebnisse - + Filter: Filter: - + Enter pattern to filter Wörter zum Filtern eingeben @@ -5615,12 +5715,12 @@ Debug Message: Audio Volume Down - + Lautstärke verringern Audio Volume Up - + Lautstärke erhöhen @@ -5630,7 +5730,7 @@ Debug Message: Change Adapting Filter - + Adaptiven Filter ändern @@ -5827,42 +5927,42 @@ Debug Message: Lobby aktualisieren - + Password Required to Join Passwort zum Joinen benötigt - + Password: Passwort: - - Room Name - Raumname - - - - Preferred Game - Bevorzugtes Spiel - - - - Host - Host - - - + Players Spieler + Room Name + Raumname + + + + Preferred Game + Bevorzugtes Spiel + + + + Host + Host + + + Refreshing Aktualisiere - + Refresh List Liste aktualisieren @@ -5885,232 +5985,237 @@ Debug Message: &Zuletzt geladene Dateien - + &Emulation &Emulation - + &View &Anzeige - + &Reset Window Size &Fenstergöße zurücksetzen - + &Debugging &Debugging - + Reset Window Size to &720p Fenstergröße auf &720p zurücksetzen - + Reset Window Size to 720p Fenstergröße auf 720p zurücksetzen - + Reset Window Size to &900p Fenstergröße auf &900p zurücksetzen - + Reset Window Size to 900p Fenstergröße auf 900p zurücksetzen - + Reset Window Size to &1080p Fenstergröße auf &1080p zurücksetzen - + Reset Window Size to 1080p Fenstergröße auf 1080p zurücksetzen - + + &Multiplayer + &Mehrspieler + + + &Tools &Werkzeuge - + &TAS &TAS - + &Help &Hilfe - + &Install Files to NAND... &Dateien im NAND installieren... - + L&oad File... Datei &laden... - + Load &Folder... &Verzeichnis laden... - + E&xit S&chließen - + &Pause &Pause - + &Stop &Stop - + &Reinitialize keys... &Schlüssel neu initialisieren... - + &About yuzu &Über yuzu - + Single &Window Mode &Einzelfenster-Modus - + Con&figure... Kon&figurieren - + Display D&ock Widget Headers D&ock-Widget-Header anzeigen - + Show &Filter Bar &Filterleiste anzeigen - + Show &Status Bar &Statusleiste anzeigen - + Show Status Bar Statusleiste anzeigen - - - Browse Public Game Lobby - Öffentliche Spiele-Lobbys durchsuchen - - - - Create Room - Raum erstellen - - Leave Room - Raum verlassen + &Browse Public Game Lobby + &Öffentliche Spiele-Lobbys durchsuchen - - Direct Connect to Room - Direkte Verbindung zum Raum + + &Create Room + &Raum erstellen - - Show Current Room - Aktuellen Raum anzeigen + + &Leave Room + &Raum verlassen + &Direct Connect to Room + &Direkte Verbindung zum Raum + + + + &Show Current Room + &Aktuellen Raum anzeigen + + + F&ullscreen Vollbild (&u) - + &Restart Neusta&rt - + Load/Remove &Amiibo... &Amiibo laden/entfernen... - + &Report Compatibility &Kompatibilität melden - + Open &Mods Page &Mods-Seite öffnen - + Open &Quickstart Guide &Schnellstart-Anleitung öffnen - + &FAQ &FAQ - + Open &yuzu Folder &yuzu-Verzeichnis öffnen - + &Capture Screenshot &Bildschirmfoto aufnehmen - + &Configure TAS... - + &TAS &konfigurieren... - + Configure C&urrent Game... &Spiel-Einstellungen ändern... - + &Start &Start - + &Reset &Zurücksetzen - + R&ecord @@ -6175,46 +6280,41 @@ Debug Message: MultiplayerState - - + Current connection status Aktueller Verbindungsstatus - - + Not Connected. Click here to find a room! Nicht verbunden! Hier klicken um Raum zu finden! - - - Connected - Verbunden - - - - Not Connected Nicht verbunden - + + Connected + Verbunden + + + + New Messages Received + Neue Nachrichten erhalten + + + Error Fehler - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - Neue Nachrichten erhalten - NetworkMessage @@ -6261,12 +6361,12 @@ Debug Message: Unable to connect to the room because it is already full. - + Verbindung zum Raum fehlgeschlagen, da dieser bereits voll ist. Creating a room failed. Please retry. Restarting yuzu might be necessary. - + Raum konnte nicht erstellt werden. Bitte versuche es erneut. Ein Neustart von yuzu ist eventuell notwendig. @@ -6286,12 +6386,12 @@ Debug Message: An unknown error occurred. If this error continues to occur, please open an issue - + Ein unbekannter Fehler ist aufgetreten. Sollte der Fehler weiterhin auftreten, erstelle bitte eine Fehlermeldung. Connection to room lost. Try to reconnect. - + Verbindung zum Raum verloren. Versuche dich erneut zu verbinden. @@ -6306,17 +6406,18 @@ Debug Message: You do not have enough permission to perform this action. - + Du besitzt nicht genug Rechte, um diese Aktion durchzuführen. The user you are trying to kick/ban could not be found. They may have left the room. - + Den Benutzer, welchen du bannen/kicken wolltest, konnte nicht gefunden werden. +Eventuell hat dieser den Raum verlassen. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6404,42 +6505,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 spielt kein Spiel - + %1 is playing %2 %1 spielt %2 - + Not playing a game Spielt kein Spiel - + Installed SD Titles Installierte SD-Titel - + Installed NAND Titles Installierte NAND-Titel - + System Titles Systemtitel - + Add New Game Directory Neues Spieleverzeichnis hinzufügen - + Favorites Favoriten @@ -6745,7 +6846,7 @@ p, li { white-space: pre-wrap; } Task - + Aufgabe @@ -6758,6 +6859,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Typ + + + + Name + Name + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6861,6 +7075,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6900,11 +7115,6 @@ p, li { white-space: pre-wrap; } Docked Im Dock - - - Undocked - Handheld - Vibration diff --git a/dist/languages/el.ts b/dist/languages/el.ts index b24943792..e0d0a7c14 100644 --- a/dist/languages/el.ts +++ b/dist/languages/el.ts @@ -30,7 +30,7 @@ p, li { white-space: pre-wrap; } <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Ιστοσελίδα</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Πηγαίος Κώδικας</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Συνεργάτες</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"></span>Άδεια</span></a></p></body></html> @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -187,7 +187,7 @@ This would ban both their forum username and their IP address. Leave Room - + Αποχωρήσει από το δωμάτιο @@ -204,8 +204,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 μέλη) - συνδεμένα @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Αναφορά συμβατότητας παιχνιδιού @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Αν επιλέξετε να υποβάλλετε μια υπόθεση για τεστ στη </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Λίστα Συμβατότητας του yuzu</span></a><span style=" font-size:10pt;">, Οι ακόλουθες πληροφορίες θα μαζευτούν και θα προβληθούν στο site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Πληροφορίες Υλικού (CPU / GPU / Λειτουργικό Σύστημα)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ποιά έκδοση του yuzu τρέχετε </li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Τον συνδεδεμένο λογαριασμό yuzu</li></ul></body></html> - - Perfect - Άψογα + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Το παιχνίδι λειτουργεί αλάνθαστα χωρίς ακουστικά ή γραφικά σφάλματα.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Καλά + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Το παιχνίδι λειτουργεί με σημαντικά γραφικά ή ακουστικά σφάλματα, και μπορεί να παιχτεί από την αρχή μέχρι το τέλος. Ίσως χρειάζεται μερικές μικροδιορθώσεις.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Εντάξει + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Το παιχνίδι λειτουργεί με σημαντικά γραφικά ή ακουστικά σφάλματα, αλλά το παιχνίδι μπορεί να παιχτεί από την αρχή μέχρι το τέλος με μικροδιορθώσεις.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Άσχημα + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Το παιχνίδι λειτουργεί, αλλά με σημαντικά γραφικά ή ακουστικά σφάλματα. Αδύνατο να προχωρήσει σε συγκεκριμένες περιοχές λόγω σφαλμάτων ακόμα και με μικροδιορθώσεις.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Εισαγωγή/Μενού + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Το παιχνίδι δεν μπορεί να παιχτεί λόγω σημαντικών γραφικών ή ακουστικών σφαλμάτων. Αδύνατον να προχωρήσει μετά την Αρχική Οθόνη</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Δεν ξεκινά + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Το παιχνίδι καταρρέει όταν προσπαθεί να ξεκινήσει.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Ανεξάρτητα από την ταχύτητα ή την απόδοση, πόσο καλά παίζει αυτό το παιχνίδι από την αρχή μέχρι το τέλος σε αυτή την έκδοση του yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Ευχαριστούμε για την συμμετοχή! - + Submitting Υποβάλλεται - + Communication error Σφάλμα επικοινωνίας - + An error occurred while sending the Testcase Προέκυψε ένα σφάλμα κατά την αποστολή της Υπόθεσης Τεστ - + Next Επόμενο @@ -410,7 +450,7 @@ This would ban both their forum username and their IP address. Επαναφορά Προεπιλογών - + Auto @@ -912,7 +952,7 @@ This would ban both their forum username and their IP address. Create Minidump After Crash - + Δημιουργία Minidump μετά από κατάρρευση @@ -952,12 +992,12 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Επιτρέπει στο yuzu να ελέγχει για ένα λειτουργικό περιβάλλον Vulkan κατά την εκκίνηση του προγράμματος. Απενεργοποιήστε το αν αυτό προκαλεί προβλήματα με τα εξωτερικά προγράμματα που βλέπουν το yuzu. Perform Startup Vulkan Check - + Εκτέλεση ελέγχου Vulkan κατά την εκκίνηση @@ -967,22 +1007,22 @@ This would ban both their forum username and their IP address. Restart Required - + Απαιτείται επανεκκίνηση yuzu is required to restart in order to apply this setting. - + το yuzu πρέπει να επανεκκινηθεί για να εφαρμοστεί αυτή η ρύθμιση. Web applet not compiled - + Το web applet δεν έχει συσταθεί MiniDump creation not compiled - + Δημιουργία MiniDump που δεν έχει συσταθεί @@ -1353,193 +1393,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings Ρυθμίσεις Γραφικών - + Use disk pipeline cache - + Use asynchronous GPU emulation Χρησιμοποίηση ασύγχρονης εξομοίωσης GPU - + Accelerate ASTC texture decoding Επιτάχυνση του αποκωδικοποίηση υφής ASTC - + NVDEC emulation: Εξομοίωση NVDEC: - + No Video Output Χωρίς Έξοδο Βίντεο - + CPU Video Decoding Αποκωδικοποίηση Βίντεο CPU - + GPU Video Decoding (Default) Αποκωδικοποίηση Βίντεο GPU (Προεπιλογή) - + Fullscreen Mode: Λειτουργία Πλήρους Οθόνης: - + Borderless Windowed Παραθυροποιημένο Χωρίς Όρια - + Exclusive Fullscreen Αποκλειστική Πλήρης Οθόνη - + Aspect Ratio: Αναλογία Απεικόνισης: - + Default (16:9) Προεπιλογή (16:9) - + Force 4:3 Επιβολή 4:3 - + Force 21:9 Επιβολή 21:9 - + + Force 16:10 + Επιβολή 16:10 + + + Stretch to Window Επέκταση στο Παράθυρο - + Resolution: Ανάλυση: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [ΠΕΙΡΑΜΑΤΙΚΟ] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [ΠΕΙΡΑΜΑΤΙΚΟ] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Φίλτρο Προσαρμογής Παραθύρου: - + Nearest Neighbor Πλησιέστερος Γείτονας - + Bilinear Διγραμμικό - + Bicubic Δικυβικό - + Gaussian Gaussian - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (μόνο Vulkan) - + Anti-Aliasing Method: Μέθοδος Anti-Aliasing: - + None Κανένα - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Χρησιμοποιήστε καθολικό χρώμα φόντου - + Set background color: Ορισμός χρώματος φόντου: - + Background Color: Χρώμα Φόντου: @@ -1548,6 +1613,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shaders Γλώσσας Μηχανής, μόνο NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -1579,7 +1650,7 @@ This would ban both their forum username and their IP address. Use VSync - + Χρήση VSync @@ -1604,12 +1675,12 @@ This would ban both their forum username and their IP address. Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance. - + Ενεργοποιεί περιστασιακές εκκαθαρίσεις των ρυθμιστικών διαύλων. Αυτή η επιλογή θα αναγκάσει τους μη τροποποιημένους ρυθμιστικούς διαύλους να εκκαθαριστούν, πράγμα που μπορεί να κοστίσει σε απόδοση. Use pessimistic buffer flushes (Hack) - + Χρήση περιστασιακών εκκαθαρίσεων ρυθμιστικού διαύλου (Hack) @@ -2387,7 +2458,7 @@ This would ban both their forum username and their IP address. Toggle axis - + Εναλλαγή αξόνων @@ -2907,37 +2978,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Τρέχων Χρήστης - + Username Όνομα χρήστη - + Set Image Ορισμός Εικόνας - + Add Προσθήκη - + Rename Μετονομασία - + Remove Αφαίρεση - + Profile management is available only when game is not running. Η διαχείριση προφίλ είναι διαθέσιμη μόνο όταν το παιχνίδι δεν εκτελείται. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2945,96 +3016,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username Εισάγετε Όνομα Χρήστη - + Users Χρήστες - + Enter a username for the new user: Εισαγάγετε ένα όνομα χρήστη για τον νέο χρήστη: - + Enter a new username: Εισαγάγετε ένα νέο όνομα χρήστη: - - Confirm Delete - Επιβεβαίωση Διαγραφής - - - - You are about to delete user with name "%1". Are you sure? - Πρόκειται να διαγράψετε χρήστη με όνομα "%1". Είστε σίγουροι; - - - + Select User Image Επιλέξτε Εικόνα χρήστη - + JPEG Images (*.jpg *.jpeg) Εικόνες JPEG (*.jpg *.jpeg) - + Error deleting image Σφάλμα κατα τη διαγραφή εικόνας - + Error occurred attempting to overwrite previous image at: %1. Παρουσιάστηκε σφάλμα κατά την προσπάθεια αντικατάστασης της προηγούμενης εικόνας στο: %1. - + Error deleting file Σφάλμα κατα τη διαγραφή του αρχείου - + Unable to delete existing file: %1. Δεν είναι δυνατή η διαγραφή του υπάρχοντος αρχείου: %1. - + Error creating user image directory Σφάλμα δημιουργίας καταλόγου εικόνων χρήστη - + Unable to create directory %1 for storing user images. Δεν είναι δυνατή η δημιουργία του καταλόγου %1 για την αποθήκευση εικόνων χρήστη. - + Error copying user image Σφάλμα κατά την αντιγραφή της εικόνας χρήστη - + Unable to copy image from %1 to %2 Αδύνατη η αντιγραφή της εικόνας από το %1 στο %2 - + Error resizing user image Σφάλμα αλλαγής μεγέθους εικόνας χρήστη - + Unable to resize image Δεν είναι δυνατή η αλλαγή μεγέθους της εικόνας + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Επιβεβαίωση Διαγραφής + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3854,56 +3934,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: - + Row 2 Text: - + Screenshots Στιγμιότυπα - + Ask Where To Save Screenshots (Windows Only) - + Screenshots Path: - + ... ... - + Select Screenshots Path... - + <System> <System> @@ -4117,7 +4212,7 @@ Drag points to change position, or double-click table cells to edit values. Unverified, please click Verify before saving configuration Tooltip - + Μη επαληθευμένο, κάντε κλικ στο κουμπί Επαλήθευση πριν αποθηκεύσετε τις ρυθμίσεις @@ -4129,18 +4224,18 @@ Drag points to change position, or double-click table cells to edit values. Verified Tooltip - + Επαληθεύτηκε Verification failed Tooltip - + Η επαλήθευση απέτυχε Verification failed - + Η επαλήθευση απέτυχε @@ -4212,12 +4307,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting - + Connect @@ -4225,105 +4320,105 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? - + Telemetry Τηλεμετρία - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Πόσα καρέ ανά δευτερόλεπτο εμφανίζει το παιχνίδι αυτή τη στιγμή. Αυτό διαφέρει από παιχνίδι σε παιχνίδι και από σκηνή σε σκηνή. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue &Συνέχεια - + &Pause &Παύση - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Μη μεταφρασμένη συμβολοσειρά @@ -4331,786 +4426,808 @@ Drag points to change position, or double-click table cells to edit values. - - + + Error while loading ROM! Σφάλμα κατά τη φόρτωση της ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Εμφανίστηκε ένα απροσδιόριστο σφάλμα. Ανατρέξτε στο αρχείο καταγραφής για περισσότερες λεπτομέρειες. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Αποθήκευση δεδομένων - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! Ο φάκελος δεν υπάρχει! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents - Περιεχόμενα + + Error Removing Contents + - - Update - Ενημέρωση + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File Αφαίρεση Αρχείου - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode Επιλογή λειτουργίας απόρριψης RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Μη αποθηκευμένη μετάφραση. Παρακαλούμε επιλέξτε τον τρόπο με τον οποίο θα θέλατε να γίνει η απόρριψη της RomFS.<br> Η επιλογή Πλήρης θα αντιγράψει όλα τα αρχεία στο νέο κατάλογο, ενώ η επιλογή <br> Σκελετός θα δημιουργήσει μόνο τη δομή του καταλόγου. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel Ακύρωση - + RomFS Extraction Succeeded! - + The operation completed successfully. Η επέμβαση ολοκληρώθηκε με επιτυχία. - + Error Opening %1 - + Select Directory Επιλογή καταλόγου - + Properties Ιδιότητες - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File Φόρτωση αρχείου - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results Αποτελέσματα εγκατάστασης - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Εφαρμογή συστήματος - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game Παιχνίδι - + Game Update Ενημέρωση παιχνιδιού - + Game DLC DLC παιχνιδιού - + Delta Title - + Select NCA Install Type... Επιλέξτε τον τύπο εγκατάστασης NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found Το αρχείο δεν βρέθηκε - + File "%1" not found Το αρχείο "%1" δεν βρέθηκε - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. - + Error opening URL Σφάλμα κατα το άνοιγμα του URL - + Unable to open the URL "%1". Αδυναμία ανοίγματος του URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed - + + Error + Σφάλμα + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) - + Load Amiibo Φόρτωση Amiibo - + Error loading Amiibo data Σφάλμα φόρτωσης δεδομένων Amiibo - - Unable to load Amiibo data. - Αδυναμία φόρτωσης Amiibo δεδομένων. + + The selected file is not a valid amiibo + Το επιλεγμένο αρχείο δεν αποτελεί έγκυρο amiibo - + + The selected file is already on use + Το επιλεγμένο αρχείο χρησιμοποιείται ήδη + + + + An unknown error occurred + + + + Capture Screenshot Λήψη στιγμιότυπου οθόνης - + PNG Image (*.png) Εικόνα PBG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Έναρξη - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Κλίμακα: %1x - + Speed: %1% / %2% Ταχύτητα: %1% / %2% - + Speed: %1% Ταχύτητα: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS - + Frame: %1 ms Καρέ: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR FSR - - + + NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + yuzu was unable to locate a Switch system archive. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 - + System Archive Not Found - + System Archive Missing - + yuzu was unable to locate the Switch shared fonts. %1 - + Shared Fonts Not Found - + Shared Font Missing - + Fatal Error Σοβαρό Σφάλμα - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + Fatal Error encountered Παρουσιάστηκε Σοβαρό Σφάλμα - + Confirm Key Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5121,76 +5238,76 @@ This will delete your autogenerated key files and re-run the key derivation modu - + Missing fuses - + - Missing BOOT0 - Λείπει το BOOT0 - + - Missing BCPKG2-1-Normal-Main - Λείπει το BCPKG2-1-Normal-Main - + - Missing PRODINFO - Λείπει το PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. - + Deriving Keys - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close yuzu? Είστε σίγουροι ότι θέλετε να κλείσετε το yuzu; - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5200,38 +5317,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! Το OpenGL δεν είναι διαθέσιμο! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Σφάλμα κατα την αρχικοποίηση του OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5239,153 +5356,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite Αγαπημένο - + Start Game Έναρξη παιχνιδιού - + Start Game without Custom Configuration - + Open Save Data Location Άνοιγμα Τοποθεσίας Αποθήκευσης Δεδομένων - + Open Mod Data Location Άνοιγμα Τοποθεσίας Δεδομένων Mod - + Open Transferable Pipeline Cache - + Remove Αφαίρεση - + Remove Installed Update Αφαίρεση Εγκατεστημένης Ενημέρωσης - + Remove All Installed DLC Αφαίρεση Όλων των Εγκατεστημένων DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches Καταργήστε Όλη την Κρυφή μνήμη του Pipeline - + Remove All Installed Contents Καταργήστε Όλο το Εγκατεστημένο Περιεχόμενο - + Dump RomFS Απόθεση του RomFS - + Dump RomFS to SDMC Απόθεση του RomFS στο SDMC - + Copy Title ID to Clipboard Αντιγραφή του Title ID στο Πρόχειρο - + Navigate to GameDB entry Μεταβείτε στην καταχώρηση GameDB - + Properties Ιδιότητες - + Scan Subfolders Σκανάρισμα Υποφακέλων - + Remove Game Directory Αφαίρεση Φακέλου Παιχνιδιών - + ▲ Move Up ▲ Μετακίνηση Επάνω - + ▼ Move Down ▼ Μετακίνηση Κάτω - + Open Directory Location Ανοίξτε την Τοποθεσία Καταλόγου - + Clear Καθαρισμός - + Name Όνομα - + Compatibility Συμβατότητα - + Add-ons Πρόσθετα - + File type Τύπος αρχείου - + Size Μέγεθος @@ -5394,77 +5511,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Τέλεια - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - - - - - Great - Καλά - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - - - Okay - Okay - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. + Game can be played without issues. - Bad - Άσχημα + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - <html><head/><body><p>Το παιχνίδι λειτουργεί, αλλά με σημαντικά γραφικά ή ακουστικά σφάλματα. Αδύνατο να προχωρήσει σε συγκεκριμένες περιοχές λόγω σφαλμάτων ακόμα και με μικροδιορθώσεις.</p></body></html> + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Εισαγωγή/Μενου - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Το παιχνίδι δεν μπορεί να παιχτεί εντελώς λόγω σημαντικών προβλημάτων γραφικών ή ήχου. -Δεν είναι δυνατή η πρόοδος μετά την Αρχική Οθόνη. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Δεν ξεκινά - + The game crashes when attempting to startup. Το παιχνίδι διακόπτεται κατά την προσπάθεια εκκίνησης. - + Not Tested Μη Τεσταρισμένο - + The game has not yet been tested. Το παιχνίδι δεν έχει ακόμα τεσταριστεί. @@ -5472,7 +5573,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Διπλο-κλικ για προσθήκη νεου φακέλου στη λίστα παιχνιδιών @@ -5485,12 +5586,12 @@ Screen. - + Filter: Φίλτρο: - + Enter pattern to filter Εισαγάγετε μοτίβο για φιλτράρισμα @@ -5568,7 +5669,7 @@ Screen. Error - + Σφάλμα @@ -5825,42 +5926,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5875,7 +5976,7 @@ Debug Message: &File - + &Αρχείο @@ -5883,232 +5984,237 @@ Debug Message: - + &Emulation - + &View - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + &Πολλαπλών Παικτών + + + &Tools - + &TAS &TAS - + &Help - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit - + &Pause &Παύση - + &Stop - + &Σταμάτημα - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room - + &Browse Public Game Lobby + &Περιήγηση σε δημόσιο λόμπι παιχνιδιού - - Direct Connect to Room - + + &Create Room + &Δημιουργία δωματίου - - Show Current Room - + + &Leave Room + &Αποχωρήσει από το δωμάτιο + &Direct Connect to Room + &Άμεση σύνδεση σε Δωμάτιο + + + + &Show Current Room + &Εμφάνιση τρέχοντος δωματίου + + + F&ullscreen - + &Restart - + Load/Remove &Amiibo... - + &Report Compatibility - + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Έναρξη - + &Reset - + R&ecord @@ -6173,46 +6279,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Συνδεδεμένο - - - - Not Connected - - Error + + Connected + Συνδεδεμένο + + + + New Messages Received - + + Error + Σφάλμα + + + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6279,75 +6380,78 @@ Debug Message: Incorrect password. - + Λανθασμένος κωδικός πρόσβασης. An unknown error occurred. If this error continues to occur, please open an issue - + Εμφανίστηκε ένα άγνωστο σφάλμα. Αν αυτό το σφάλμα συνεχίζει να εμφανίζεται, ανοίξτε ένα αίτημα Connection to room lost. Try to reconnect. - + Η σύνδεση με το δωμάτιο χάθηκε. Προσπαθήστε να επανασυνδεθείτε. You have been kicked by the room host. - + Έχετε διωχθεί από τον οικοδεσπότη του δωματίου. IP address is already in use. Please choose another. - + Η διεύθυνση IP χρησιμοποιείται ήδη. Παρακαλώ επιλέξτε άλλη. You do not have enough permission to perform this action. - + Δεν έχετε επαρκή δικαιώματα για την εκτέλεση αυτής της ενέργειας. The user you are trying to kick/ban could not be found. They may have left the room. - + Ο χρήστης που προσπαθείτε να διώξετε/αποβάλλετε δεν βρέθηκε. +Μπορεί να έχει φύγει από το δωμάτιο. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - + Δεν έχει επιλεγεί έγκυρη διασύνδεση δικτύου. +Παρακαλούμε μεταβείτε στη Ρυθμίσεις -> Σύστημα -> Δίκτυο και κάντε μια επιλογή. Game already running - + Το παιχνίδι εκτελείται ήδη Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway? - + Η συμμετοχή σε ένα δωμάτιο όταν το παιχνίδι είναι ήδη σε εξέλιξη δεν συνιστάται και μπορεί να προκαλέσει τη μη σωστή εκτέλεση της λειτουργίας του δωματίου. +Προχωρήστε ούτως ή άλλως; Leave Room - + Αποχωρήσει από το δωμάτιο You are about to close the room. Any network connections will be closed. - + Ετοιμάζεστε να κλείσετε το δωμάτιο. Όλες οι δικτυακές συνδέσεις θα κλείσουν. Disconnect - + Αποσύνδεση You are about to leave the room. Any network connections will be closed. - + Ετοιμάζεστε να φύγετε από το δωμάτιο. Όλες οι δικτυακές συνδέσεις θα κλείσουν. @@ -6355,7 +6459,7 @@ Proceed anyway? Error - + Σφάλμα @@ -6398,42 +6502,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 δεν παίζει παιχνίδι - + %1 is playing %2 - + %1 παίζει %2 - + Not playing a game - + Δεν παίζει παιχνίδι - + Installed SD Titles - + Installed NAND Titles - + System Titles Τίτλοι Συστήματος - + Add New Game Directory Προσθήκη Νέας Τοποθεσίας Παιχνιδιών - + Favorites Αγαπημένα @@ -6752,6 +6856,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Όνομα + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6855,6 +7072,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6894,11 +7112,6 @@ p, li { white-space: pre-wrap; } Docked Docked - - - Undocked - Undocked - Vibration @@ -7050,7 +7263,7 @@ Please try again or contact the developer of the software. Select a user: - + Επιλογή Χρήστη diff --git a/dist/languages/es.ts b/dist/languages/es.ts index e84442fdc..dc032efb7 100644 --- a/dist/languages/es.ts +++ b/dist/languages/es.ts @@ -29,9 +29,9 @@ p, li { white-space: pre-wrap; } <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu es un emulador experimental código abierto de la Nintendo Switch licenciada bajo GPLv3.0+.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu es un emulador experimental código abierto de Nintendo Switch licenciada bajo GPLv3.0+.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Este software no debe ser utilizado para jugar juegos que no has conseguido de manera legal.</span></p></body></html> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Este software no debe ser utilizado para jugar a juegos que no se hayan obtenido legalmente.</span></p></body></html> @@ -59,12 +59,12 @@ p, li { white-space: pre-wrap; } Touch the top left corner <br>of your touchpad. - Toque la esquina superior izquierda<br>de su trackpad. + Toque la esquina superior izquierda<br>del trackpad. Now touch the bottom right corner <br>of your touchpad. - Ahora toque la esquina inferior derecha <br>de su trackpad. + Ahora toque la esquina inferior derecha <br>del trackpad. @@ -95,82 +95,82 @@ p, li { white-space: pre-wrap; } Enviar mensaje - + Members Miembros - + %1 has joined %1 se ha unido - + %1 has left %1 se ha ido - + %1 has been kicked %1 ha sido expulsado - + %1 has been banned %1 ha sido vetado - + %1 has been unbanned %1 se le ha retirado el veto - + View Profile Ver perfil - - + + Block Player Bloquear jugador - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Cuando bloqueas a un jugador, ya no recibirás mensajes de ellos. <br><br> ¿Estás seguro de que quieres bloquear a %1? - + Kick Expulsar - + Ban Vetar - + Kick Player Expulsar jugador - + Are you sure you would like to <b>kick</b> %1? - ¿Estás seguro de que quieres <b>expulsar</b> a %1? + ¿Estás seguro que quieres <b>expulsar</b> a %1? - + Ban Player Vetar jugador - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - ¿Estas seguro de que quieres <b>expulsar y vetar a</b>%1? + ¿Estás seguro que quieres <b>expulsar y vetar a</b>%1? Esto banearía su nombre del foro y su dirección IP. @@ -212,8 +212,8 @@ Esto banearía su nombre del foro y su dirección IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 miembros) - conectado + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 miembros) - conectado @@ -226,101 +226,141 @@ Esto banearía su nombre del foro y su dirección IP. + + + + + Report Game Compatibility Informar de compatibilidad del juego <html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of yuzu you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected yuzu account</li></ul></body></html> - <html><head/><body><p><span style=" font-size:10pt;">Si deseas presentar una prueba a la </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Lista de Compatibilidad de yuzu</span></a><span style=" font-size:10pt;">, La siguiente información será obtenida y mostrada en el sitio web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informacion de Hardware (CPU / GPU / Sistema operativo)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Versión de yuzu que estés utilizando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">La cuenta de yuzu conectada</li></ul></body></html> + <html><head/><body><p><span style=" font-size:10pt;">Si deseas presentar una prueba a la </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Lista de Compatibilidad de yuzu</span></a><span style=" font-size:10pt;">, La siguiente información será obtenida y publicada en el sitio web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informacion de Hardware (CPU / GPU / Sistema operativo)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Versión de yuzu que estés utilizando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">La cuenta de yuzu conectada</li></ul></body></html> - - Perfect - Perfecto + + <html><head/><body><p>Does the game boot?</p></body></html> + <html><head/><body><p>¿El juego se ejecuta?</p></body></html> - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>El juego funciona a la perfección sin ningún problema gráfico o de audio.</p></body></html> + + Yes The game starts to output video or audio + Sí El juego llega a reproducir vídeo o sonido - - Great - Excelente + + No The game doesn't get past the "Launching..." screen + No El juego no consigue avanzar más allá de la pantalla "Iniciando..." - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>El juego funciona con fallos gráficos o de audio menores y es jugable de principio a fin. Puede que sea necesario recurrir a arreglos temporales.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + Sí El juego avanza del menú y entra al juego - - Okay - Bien + + No The game crashes or freezes while loading or using the menu + No El juego se bloquea o se congela al cargar o al usar el menú - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>El juego funciona con fallos gráficos o de audio sustanciales, pero es jugable de principio a fin con arreglos temporales.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + <html><head/><body><p>¿Alcanza el juego la jugabilidad?</p></body></html> - - Bad - Mal + + Yes The game works without crashes + Sí El juego funciona sin errores - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>El juego funciona, pero tiene errores gráficos o de audio. Imposible progresar en ciertas zonas debido a fallos incluso con arreglos temporales.</p></body></html> + + No The game crashes or freezes during gameplay + No El juego se bloquea o se congela durante el juego - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + <html><head/><body><p>¿Funciona el juego sin que se interrumpa, se congele o se bloquee durante la partida?</p></body></html> - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>No es posible jugar a este juego debido a errores gráficos o de audio importantes. Es imposible avanzar mas allá de la pantalla de inicio.</p></body></html> + + Yes The game can be finished without any workarounds + Sí El juego se puede terminar sin ningún tipo de solución temporal. - - Won't Boot - No inicia + + No The game can't progress past a certain area + No El juego no puede avanzar más allá de una zona concreta - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>El juego se bloquea al intentar iniciar.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + <html><head/><body><p>¿El juego es completamente jugable de principio a fin?</p></body></html> - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Independientemente de la velocidad o del rendimiento, ¿cómo definiría su experiencia de juego de principio a fin en esta versión de yuzu?</p></body></html> + + Major The game has major graphical errors + Importantes El juego tiene errores gráficos importantes - + + Minor The game has minor graphical errors + Menores El juego tiene pequeños errores gráficos + + + + None Everything is rendered as it looks on the Nintendo Switch + Ninguno Todo está renderizado conforme se ve en la Nintendo Switch + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + <html><head/><body><p>¿El juego tiene algún error gráfico?</p></body></html> + + + + Major The game has major audio errors + Importantes El juego tiene grandes problemas de sonido + + + + Minor The game has minor audio errors + Menores El juego tiene pequeños problemas de sonido + + + + None Audio is played perfectly + Ninguno El sonido se reproduce perfectamente + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + <html><head/><body><p>¿El juego tiene algún problema de sonido o falta de efectos?</p></body></html> + + + Thank you for your submission! Gracias por su contribución. - + Submitting Enviando - + Communication error Error de comunicación. - + An error occurred while sending the Testcase Ha ocurrido un fallo mientras se enviaba el caso de prueba. - + Next Siguiente @@ -418,7 +458,7 @@ Esto banearía su nombre del foro y su dirección IP. Restaurar valores predeterminados - + Auto Auto @@ -928,7 +968,7 @@ Esto banearía su nombre del foro y su dirección IP. Create Minidump After Crash - + Crear mini volcado tras un crash @@ -968,12 +1008,12 @@ Esto banearía su nombre del foro y su dirección IP. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Permite que yuzu compruebe si el entorno de Vulkan funciona cuando el programa se inicia. Desactiva esto si está causando problemas con los programas externos ligados a yuzu. Perform Startup Vulkan Check - + Realizar comprobación de Vulkan al ejecutar @@ -983,22 +1023,22 @@ Esto banearía su nombre del foro y su dirección IP. Restart Required - + Reinicio requerido yuzu is required to restart in order to apply this setting. - + Para aplicar estos ajustes es necesario reiniciar yuzu. Web applet not compiled - + La web applet no se ha compilado MiniDump creation not compiled - + La creación del mini volcado no se ha compilado @@ -1369,193 +1409,218 @@ Esto banearía su nombre del foro y su dirección IP. API: - + Graphics Settings - Ajustes de gráficos + Ajustes gráficos - + Use disk pipeline cache Usar caché de shaders de tubería - + Use asynchronous GPU emulation Usar emulación asíncrona de GPU - + Accelerate ASTC texture decoding Acelerar decodificación de texturas ASTC - + NVDEC emulation: Emulación NVDEC: - + No Video Output Sin salida de vídeo - + CPU Video Decoding Decodificación de vídeo en la CPU - + GPU Video Decoding (Default) Decodificación de vídeo en GPU (Por defecto) - + Fullscreen Mode: Modo pantalla completa: - + Borderless Windowed Ventana sin bordes - + Exclusive Fullscreen Pantalla completa - + Aspect Ratio: Relación de aspecto: - + Default (16:9) Valor predeterminado (16:9) - + Force 4:3 Forzar a 4:3 - + Force 21:9 Forzar a 21:9 - + + Force 16:10 + Forzar 16:10 + + + Stretch to Window Ajustar a la ventana - + Resolution: Resolución: - + 0.5X (360p/540p) [EXPERIMENTAL] x0.5 (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] x0.75 (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) x1 (720p/1080p) - + 2X (1440p/2160p) x2 (1440p/2160p) - + 3X (2160p/3240p) x3 (2160p/3240p) - + 4X (2880p/4320p) x4 (2880p/4320p) - + 5X (3600p/5400p) x5 (3600p/5400p) - + 6X (4320p/6480p) x6 (4320p/6480p) - + Window Adapting Filter: Filtro adaptable de ventana: - + Nearest Neighbor Vecino más próximo - + Bilinear Bilineal - + Bicubic Bicúbico - + Gaussian Gaussiano - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Solo Vulkan) - + Anti-Aliasing Method: Método de Anti-Aliasing: - + None Ninguno - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Usar el color de fondo global - + Set background color: Establecer el color de fondo: - + Background Color: Color de fondo: @@ -1564,6 +1629,12 @@ Esto banearía su nombre del foro y su dirección IP. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly shaders, sólo NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -1620,12 +1691,12 @@ Esto banearía su nombre del foro y su dirección IP. Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance. - + Activa el flujo de búferes pesado. Esta opción forzará el flujo de los búferes no modificados, lo que puede afectar al rendimiento. Use pessimistic buffer flushes (Hack) - + Utilizar flujos de búferes pesados (Hack) @@ -2403,7 +2474,7 @@ Esto banearía su nombre del foro y su dirección IP. Toggle axis - + Alternar ejes @@ -2923,37 +2994,37 @@ Para invertir los ejes, mueve primero el joystick de manera vertical, y luego ho Usuario actual - + Username Nombre de usuario - + Set Image Seleccionar imagen - + Add Añadir - + Rename Renombrar - + Remove Eliminar - + Profile management is available only when game is not running. El sistema de perfiles sólo se encuentra disponible cuando no se esté ejecutando ningún juego. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2961,96 +3032,106 @@ Para invertir los ejes, mueve primero el joystick de manera vertical, y luego ho %2 - + Enter Username Introduzca el nombre - + Users Usuarios - + Enter a username for the new user: Introduce un nombre para el nuevo usuario: - + Enter a new username: Introduce un nuevo nombre de usuario: - - Confirm Delete - Confirmar eliminación - - - - You are about to delete user with name "%1". Are you sure? - Estás a punto de eliminar al usuario "%1" ¿Estás seguro? - - - + Select User Image Selecciona una imagen de usuario - + JPEG Images (*.jpg *.jpeg) Imagenes JPEG (*.jpg *.jpeg) - + Error deleting image Error al eliminar la imagen - + Error occurred attempting to overwrite previous image at: %1. Ha ocurrido un error al intentar sobrescribir la imagen anterior en: %1. - + Error deleting file Error al eliminar el archivo - + Unable to delete existing file: %1. No se puede eliminar el archivo existente: %1. - + Error creating user image directory Error al crear el directorio de imagen del usuario - + Unable to create directory %1 for storing user images. No se puede crear el directorio %1 para almacenar imágenes de usuario. - + Error copying user image Error al copiar la imagen de usuario. - + Unable to copy image from %1 to %2 No se puede copiar la imagen de %1 a %2 - + Error resizing user image Error al redimensionar la imagen de usuario - + Unable to resize image No se puede cambiar el tamaño de la imagen + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + ¿Eliminar este usuario? Todos los datos de guardado del usuario serán eliminados. + + + + Confirm Delete + Confirmar eliminación + + + + Name: %1 +UUID: %2 + Nombre: %1 +UUID: %2 + + ConfigureRingController @@ -3871,56 +3952,71 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de + Show Compatibility List + Mostrar lista de compatibilidad + + + Show Add-Ons Column Mostrar columna de extras/Add-Ons - + + Show Size Column + Mostrar columna de tamaño + + + + Show File Types Column + Mostrar columna de tipos de archivo + + + Game Icon Size: Tamaño de los iconos de los juegos: - + Folder Icon Size: Tamaño de los iconos de la carpeta: - + Row 1 Text: Texto de fila 1: - + Row 2 Text: Texto de fila 2: - + Screenshots Capturas de pantalla - + Ask Where To Save Screenshots (Windows Only) Preguntar dónde guardar las capturas de pantalla (sólo en Windows) - + Screenshots Path: Ruta de las capturas de pantalla: - + ... ... - + Select Screenshots Path... Selecciona la ruta de las capturas de pantalla: - + <System> <System> @@ -4066,7 +4162,7 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de Share anonymous usage data with the yuzu team - Compartir datos de uso anónimos con el equipo de yuzu + Compartir datos de uso anónimo con el equipo de yuzu @@ -4134,7 +4230,7 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de Unverified, please click Verify before saving configuration Tooltip - + No verificado, por favor, haz clic en Verificar antes de guardar los ajustes. @@ -4146,7 +4242,7 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de Verified Tooltip - + Verificado @@ -4229,12 +4325,12 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de DirectConnectWindow - + Connecting Conectando - + Connect Conectar @@ -4242,488 +4338,491 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Los datos de uso anónimos se recogen</a> para ayudar a mejorar yuzu. <br/><br/>¿Deseas compartir tus datos de uso con nosotros? - + Telemetry Telemetría - + Broken Vulkan Installation Detected Se ha detectado una instalación corrupta de Vulkan - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. La inicialización de Vulkan ha fallado durante la ejecución. Haz clic <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>aquí para más información sobre como arreglar el problema</a>. - + Loading Web Applet... Cargando Web applet... - - + + Disable Web Applet Desactivar Web applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Deshabilitar el Applet Web puede causar comportamientos imprevistos y debería solo ser usado con Super Mario 3D All-Stars. ¿Estas seguro que quieres deshabilitar el Applet Web? (Puede ser reactivado en las configuraciones de Depuración.) - + The amount of shaders currently being built La cantidad de shaders que se están construyendo actualmente - + The current selected resolution scaling multiplier. El multiplicador de escala de resolución seleccionado actualmente. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. La velocidad de emulación actual. Los valores superiores o inferiores al 100% indican que la emulación se está ejecutando más rápido o más lento que en una Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. La cantidad de fotogramas por segundo que se está mostrando el juego actualmente. Esto variará de un juego a otro y de una escena a otra. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tiempo que lleva emular un fotograma de la Switch, sin tener en cuenta la limitación de fotogramas o sincronización vertical. Para una emulación óptima, este valor debería ser como máximo de 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Eliminar archivos recientes - + &Continue &Continuar - + &Pause &Pausar - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu está ejecutando un juego - + Warning Outdated Game Format Advertencia: formato del juego obsoleto - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Está utilizando el formato de directorio de ROM deconstruido para este juego, que es un formato desactualizado que ha sido reemplazado por otros, como los NCA, NAX, XCI o NSP. Los directorios de ROM deconstruidos carecen de íconos, metadatos y soporte de actualizaciones.<br><br>Para ver una explicación de los diversos formatos de Switch que soporta yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>echa un vistazo a nuestra wiki</a>. Este mensaje no se volverá a mostrar. - - + + Error while loading ROM! ¡Error al cargar la ROM! - + The ROM format is not supported. El formato de la ROM no es compatible. - + An error occurred initializing the video core. Se ha producido un error al inicializar el núcleo de video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu ha encontrado un error al ejecutar el núcleo de video. Esto suele ocurrir al no tener los controladores de la GPU actualizados, incluyendo los integrados. Por favor, revisa el registro para más detalles. Para más información sobre cómo acceder al registro, por favor, consulta la siguiente página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como cargar el archivo de registro</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. ¡Error al cargar la ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Por favor, sigue <a href='https://yuzu-emu.org/help/quickstart/'>la guía de inicio rápido de yuzu</a> para revolcar los archivos.<br>Puedes consultar la wiki de yuzu</a> o el Discord de yuzu</a> para obtener ayuda. - + An unknown error occurred. Please see the log for more details. Error desconocido. Por favor, consulte el archivo de registro para ver más detalles. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Datos de guardado - + Mod Data Datos de mods - + Error Opening %1 Folder Error al abrir la carpeta %1 - - + + Folder does not exist! ¡La carpeta no existe! - + Error Opening Transferable Shader Cache Error al abrir el caché transferible de shaders - + Failed to create the shader cache directory for this title. No se pudo crear el directorio de la caché de los shaders para este título. - - Contents - Contenidos + + Error Removing Contents + Error al eliminar el contenido - - Update - Actualización + + Error Removing Update + Error al eliminar la actualización - - DLC - DLC + + Error Removing DLC + Error al eliminar el DLC - + + Remove Installed Game Contents? + ¿Eliminar el contenido del juego instalado? + + + + Remove Installed Game Update? + ¿Eliminar la actualización del juego instalado? + + + + Remove Installed Game DLC? + ¿Eliminar el DLC del juego instalado? + + + Remove Entry Eliminar entrada - - Remove Installed Game %1? - ¿Eliminar el juego instalado %1? - - - - - - - - + + + + + + Successfully Removed Se ha eliminado con éxito - + Successfully removed the installed base game. Se ha eliminado con éxito el juego base instalado. - - - - Error Removing %1 - Error al eliminar %1 - - - + The base game is not installed in the NAND and cannot be removed. El juego base no está instalado en el NAND y no se puede eliminar. - + Successfully removed the installed update. Se ha eliminado con éxito la actualización instalada. - + There is no update installed for this title. No hay ninguna actualización instalada para este título. - + There are no DLC installed for this title. No hay ningún DLC instalado para este título. - + Successfully removed %1 installed DLC. Se ha eliminado con éxito %1 DLC instalado(s). - + Delete OpenGL Transferable Shader Cache? ¿Deseas eliminar el caché transferible de shaders de OpenGL? - + Delete Vulkan Transferable Shader Cache? ¿Deseas eliminar el caché transferible de shaders de Vulkan? - + Delete All Transferable Shader Caches? ¿Deseas eliminar todo el caché transferible de shaders? - + Remove Custom Game Configuration? ¿Deseas eliminar la configuración personalizada del juego? - + Remove File Eliminar archivo - - + + Error Removing Transferable Shader Cache Error al eliminar la caché de shaders transferibles - - + + A shader cache for this title does not exist. No existe caché de shaders para este título. - + Successfully removed the transferable shader cache. El caché de shaders transferibles se ha eliminado con éxito. - + Failed to remove the transferable shader cache. No se ha podido eliminar la caché de shaders transferibles. - - + + Error Removing Transferable Shader Caches Error al eliminar las cachés de shaders transferibles - + Successfully removed the transferable shader caches. Cachés de shaders transferibles eliminadas con éxito. - + Failed to remove the transferable shader cache directory. No se ha podido eliminar el directorio de cachés de shaders transferibles. - - + + Error Removing Custom Configuration Error al eliminar la configuración personalizada del juego - + A custom configuration for this title does not exist. No existe una configuración personalizada para este título. - + Successfully removed the custom game configuration. Se eliminó con éxito la configuración personalizada del juego. - + Failed to remove the custom game configuration. No se ha podido eliminar la configuración personalizada del juego. - - + + RomFS Extraction Failed! ¡La extracción de RomFS ha fallado! - + There was an error copying the RomFS files or the user cancelled the operation. Se ha producido un error al copiar los archivos RomFS o el usuario ha cancelado la operación. - + Full Completo - + Skeleton - Esquema + En secciones - + Select RomFS Dump Mode Elegir método de volcado de RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - Seleccione la forma en que quieras volcar el RomFS. <br>Copiará todos los archivos en el nuevo directorio <br> mientras que el esqueleto solo creará la estructura del directorio. + Por favor, selecciona el método en que quieres volcar el RomFS.<br>Completo copiará todos los archivos al nuevo directorio <br> mientras que en secciones solo creará la estructura del directorio. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root No hay suficiente espacio en %1 para extraer el RomFS. Por favor, libera espacio o elige otro directorio de volcado en Emulación > Configuración > Sistema > Sistema de archivos > Raíz de volcado - + Extracting RomFS... Extrayendo RomFS... - - + + Cancel Cancelar - + RomFS Extraction Succeeded! ¡La extracción RomFS ha tenido éxito! - + The operation completed successfully. La operación se completó con éxito. - + Error Opening %1 Error al intentar abrir %1 - + Select Directory Seleccionar directorio - + Properties Propiedades - + The game properties could not be loaded. No se pueden cargar las propiedades del juego. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Ejecutable de Switch (%1);;Todos los archivos (*.*) - + Load File Cargar archivo - + Open Extracted ROM Directory Abrir el directorio de la ROM extraída - + Invalid Directory Selected Directorio seleccionado no válido - + The directory you have selected does not contain a 'main' file. El directorio que ha seleccionado no contiene ningún archivo 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Archivo de Switch Instalable (*.nca *.nsp *.xci);;Archivo de contenidos de Nintendo (*.nca);;Paquete de envío de Nintendo (*.nsp);;Imagen de cartucho NX (*.xci) - + Install Files Instalar archivos - + %n file(s) remaining %n archivo(s) restantes%n archivo(s) restantes%n archivo(s) restantes - + Installing file "%1"... Instalando el archivo "%1"... - - + + Install Results Instalar resultados - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - Para evitar posibles conflictos, no recomendamos a los usuarios que instalen juegos base en el NAND. + Para evitar posibles conflictos, no se recomienda a los usuarios que instalen juegos base en el NAND. Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + %n file(s) were newly installed %n archivo(s) recién instalado/s @@ -4732,7 +4831,7 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + %n file(s) were overwritten %n archivo(s) recién sobreescrito/s @@ -4741,7 +4840,7 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + %n file(s) failed to install %n archivo(s) no se instaló/instalaron @@ -4750,391 +4849,410 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + System Application Aplicación del sistema - + System Archive Archivo del sistema - + System Application Update Actualización de la aplicación del sistema - + Firmware Package (Type A) Paquete de firmware (Tipo A) - + Firmware Package (Type B) Paquete de firmware (Tipo B) - + Game Juego - + Game Update Actualización de juego - + Game DLC DLC del juego - + Delta Title Titulo delta - + Select NCA Install Type... Seleccione el tipo de instalación NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleccione el tipo de título en el que deseas instalar este NCA como: (En la mayoría de los casos, el 'Juego' predeterminado está bien). - + Failed to Install Fallo en la instalación - + The title type you selected for the NCA is invalid. El tipo de título que seleccionó para el NCA no es válido. - + File not found Archivo no encontrado - + File "%1" not found Archivo "%1" no encontrado - + OK Aceptar - + + Hardware requirements not met + No se cumplen los requisitos de hardware + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + El sistema no cumple los requisitos de hardware recomendados. Los informes de compatibilidad se han desactivado. + + + Missing yuzu Account Falta la cuenta de Yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Para enviar un caso de prueba de compatibilidad de juegos, debes vincular tu cuenta de yuzu.<br><br/> Para vincular tu cuenta de yuzu, ve a Emulación &gt; Configuración &gt; Web. - + Error opening URL Error al abrir la URL - + Unable to open the URL "%1". No se puede abrir la URL "%1". - + TAS Recording Grabación TAS - + Overwrite file of player 1? ¿Sobrescribir archivo del jugador 1? - + Invalid config detected Configuración no válida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. El controlador del modo portátil no puede ser usado en el modo sobremesa. Se seleccionará el controlador Pro en su lugar. - - - Error - Error - - - - - The current game is not looking for amiibos - El juego actual no está buscando amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed El amiibo actual ha sido eliminado - + + Error + Error + + + + + The current game is not looking for amiibos + El juego actual no está buscando amiibos + + + Amiibo File (%1);; All Files (*.*) Archivo amiibo (%1);; Todos los archivos (*.*) - + Load Amiibo Cargar amiibo - + Error loading Amiibo data Error al cargar los datos Amiibo - - Unable to load Amiibo data. - No se pueden cargar los datos Amiibo. + + The selected file is not a valid amiibo + El archivo seleccionado no es un amiibo válido - + + The selected file is already on use + El archivo seleccionado ya se encuentra en uso + + + + An unknown error occurred + Ha ocurrido un error inesperado + + + Capture Screenshot Captura de pantalla - + PNG Image (*.png) Imagen PNG (*.png) - + TAS state: Running %1/%2 Estado TAS: ejecutando %1/%2 - + TAS state: Recording %1 Estado TAS: grabando %1 - + TAS state: Idle %1/%2 Estado TAS: inactivo %1/%2 - + TAS State: Invalid Estado TAS: nulo - + &Stop Running &Parar de ejecutar - + &Start &Iniciar - + Stop R&ecording Pausar g&rabación - + R&ecord G&rabar - + Building: %n shader(s) Creando: %n shader(s)Construyendo: %n shader(s)Construyendo: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escalado: %1x - + Speed: %1% / %2% Velocidad: %1% / %2% - + Speed: %1% Velocidad: %1% - + Game: %1 FPS (Unlocked) Juego: %1 FPS (desbloqueado) - + Game: %1 FPS Juego: %1 FPS - + Frame: %1 ms Fotogramas: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR GPU ERROR - + DOCKED SOBREMESA - + HANDHELD PORTÁTIL - + NEAREST - PROXIMAL + PRÓXIMO - - + + BILINEAR BILINEAL - + BICUBIC BICÚBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. El juego que estás intentando cargar requiere archivos adicionales de tu Switch antes de poder jugar. <br/><br/>Para obtener más información sobre cómo obtener estos archivos, ve a la siguiente página de la wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Volcar archivos del sistema y las fuentes compartidas desde una Consola Switch. </a>.<br/><br/>¿Quieres volver a la lista de juegos? Continuar con la emulación puede provocar fallos, datos de guardado corrompidos u otros errores. - + yuzu was unable to locate a Switch system archive. %1 yuzu no pudo localizar el archivo de sistema de la Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu no pudo localizar un archivo de sistema de la Switch: %1. %2 - + System Archive Not Found Archivo del sistema no encontrado - + System Archive Missing Faltan archivos del sistema - + yuzu was unable to locate the Switch shared fonts. %1 yuzu no pudo encontrar las fuentes compartidas de la Switch. %1 - + Shared Fonts Not Found Fuentes compartidas no encontradas - + Shared Font Missing Faltan fuentes compartidas - + Fatal Error Error fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu ha encontrado un error fatal, consulta el registro para obtener más detalles. Para obtener más información sobre cómo acceder al registro, consulta la siguiente página: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>¿Cómo cargar el archivo de registro?</a>.<br/><br/> Continuar con la emulación puede provocar fallos, datos de guardado corruptos u otros errores. - + Fatal Error encountered Error fatal encontrado - + Confirm Key Rederivation Confirmar la clave de rederivación - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5151,37 +5269,37 @@ es lo que quieres hacer si es necesario. Esto eliminará los archivos de las claves generadas automáticamente y volverá a ejecutar el módulo de derivación de claves. - + Missing fuses Faltan fuses - + - Missing BOOT0 - Falta BOOT0 - + - Missing BCPKG2-1-Normal-Main - Falta BCPKG2-1-Normal-Main - + - Missing PRODINFO - Falta PRODINFO - + Derivation Components Missing Faltan componentes de derivación - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Faltan las claves de encriptación. <br>Por favor, sigue <a href='https://yuzu-emu.org/help/quickstart/'>la guía rápida de yuzu</a> para obtener todas tus claves, firmware y juegos.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5190,39 +5308,39 @@ Esto puede llevar unos minutos dependiendo del rendimiento de su sistema. - + Deriving Keys Obtención de claves - + Select RomFS Dump Target Selecciona el destinatario para volcar el RomFS - + Please select which RomFS you would like to dump. Por favor, seleccione los RomFS que deseas volcar. - + Are you sure you want to close yuzu? ¿Estás seguro de que quieres cerrar yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. ¿Estás seguro de que quieres detener la emulación? Cualquier progreso no guardado se perderá. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5234,38 +5352,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! ¡OpenGL no está disponible! - + yuzu has not been compiled with OpenGL support. yuzu no ha sido compilado con soporte de OpenGL. - - + + Error while initializing OpenGL! ¡Error al inicializar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Tu GPU no soporta OpenGL, o no tienes instalados los últimos controladores gráficos. - + Error while initializing OpenGL 4.6! ¡Error al iniciar OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Tu GPU no soporta OpenGL 4.6, o no tienes instalado el último controlador de la tarjeta gráfica.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Es posible que la GPU no soporte una o más extensiones necesarias de OpenGL . Por favor, asegúrate de tener los últimos controladores de la tarjeta gráfica.<br><br>GL Renderer:<br>%1<br><br>Extensiones no soportadas:<br>%2 @@ -5273,153 +5391,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite Favorito - + Start Game Iniciar juego - + Start Game without Custom Configuration Iniciar juego sin la configuración personalizada - + Open Save Data Location Abrir ubicación de los archivos de guardado - + Open Mod Data Location Abrir ubicación de los mods - + Open Transferable Pipeline Cache Abrir caché transferible de shaders en tubería - + Remove Eliminar - + Remove Installed Update Eliminar la actualización instalada - + Remove All Installed DLC Eliminar todos los DLC instalados - + Remove Custom Configuration Eliminar la configuración personalizada - + Remove OpenGL Pipeline Cache Eliminar caché en tubería de OpenGL - + Remove Vulkan Pipeline Cache Eliminar caché en tubería de Vulkan - + Remove All Pipeline Caches Eliminar todas las cachés en tubería - + Remove All Installed Contents Eliminar todo el contenido instalado - + Dump RomFS Volcar RomFS - + Dump RomFS to SDMC Volcar RomFS a SDMC - + Copy Title ID to Clipboard Copiar la ID del título al portapapeles - + Navigate to GameDB entry Ir a la sección de bases de datos del juego - + Properties Propiedades - + Scan Subfolders Escanear subdirectorios - + Remove Game Directory Eliminar directorio de juegos - + ▲ Move Up ▲ Mover hacia arriba - + ▼ Move Down ▼ Mover hacia abajo - + Open Directory Location Abrir ubicación del directorio - + Clear Limpiar - + Name Nombre - + Compatibility Compatibilidad - + Add-ons Extras/Add-ons - + File type Tipo de archivo - + Size Tamaño @@ -5428,89 +5546,69 @@ Would you like to bypass this and exit anyway? GameListItemCompat - Perfect - Perfecto + Ingame + Inicia - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - El juego funciona a la perfección sin fallos de audio o gráficos, todas las funciones probadas funcionan según lo previsto -sin ninguna solución necesaria. - - - - Great - Excelente - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - El juego funciona con fallos gráficos o de audio menores y es jugable de principio a fin. Puede que sea necesario -recurrir a arreglos temporales. + Game starts, but crashes or major glitches prevent it from being completed. + El juego se inicia, pero los bloqueos o fallos importantes impiden que se pueda completar. - Okay - Bien + Perfect + Perfecta - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - El juego funciona con fallos gráficos o de audio sustanciales, pero el juego es jugable de principio a fin con -arreglos temporales. + Game can be played without issues. + El juego se puede jugar sin problemas. - Bad - Mal + Playable + Jugable - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - El juego funciona, pero tiene errores gráficos o de audio. Es imposible avanzar en ciertas zonas debido a fallos -incluso con arreglos temporales. + Game functions with minor graphical or audio glitches and is playable from start to finish. + El juego funciona con pequeños errores gráficos o de sonido y es jugable de principio a fin. - + Intro/Menu - Intro/Menu + Inicio/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - No es posible jugar a este juego debido a errores gráficos o de audio importantes. Es imposible avanzar mas allá de la pantalla -de inicio. + + Game loads, but is unable to progress past the Start Screen. + El juego se ejecuta, pero no puede pasar de la pantalla de inicio. - + Won't Boot - No inicia + No funciona - + The game crashes when attempting to startup. El juego se bloquea al intentar iniciar. - + Not Tested - Sin probar + Sin testear - + The game has not yet been tested. - El juego todavía no ha sido probado. + El juego todavía no ha sido testeado todavía. GameListPlaceholder - + Double-click to add a new folder to the game list Haz doble clic para agregar un nuevo directorio a la lista de juegos. @@ -5523,12 +5621,12 @@ de inicio. %1 de %n resultado(s)%1 de %n resultado(s)%1 de %n resultado(s) - + Filter: Búsqueda: - + Enter pattern to filter Introduce un patrón para buscar @@ -5563,7 +5661,7 @@ de inicio. (Leave blank for open game) - (Dejar en blanco para cualquier juego) + (Dejar en blanco para juego libre) @@ -5612,7 +5710,7 @@ de inicio. Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid yuzu account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. Debug Message: - Error al anunciar la sala al lobby público. Para poder publicar una sala en el lobby público, debes tener una cuenta válida de yuzu configurada en Emulación -> Configurar -> Web. Si no quieres publicar una sala en el lobby público, seleccione en su lugar Privada. + Error al publicar la sala al lobby público. Para poder publicar una sala en el lobby público, debes tener una cuenta válida de yuzu configurada en Emulación -> Configurar -> Web. Si no quieres publicar una sala en el lobby público, seleccione en su lugar "Privada". Mensaje de depuración: @@ -5765,7 +5863,7 @@ Mensaje de depuración: Installing an Update or DLC will overwrite the previously installed one. - Instalar una actualización o DLC reemplazará la que se instaló previamente. + Instalar una actualización o DLC reemplazará la instalada previamente. @@ -5865,42 +5963,42 @@ Mensaje de depuración: Actualizar lobby - + Password Required to Join Contraseña necesaria para unirse - + Password: Contraseña: - - Room Name - Nombre de la sala - - - - Preferred Game - Juego preferente - - - - Host - Anfitrión - - - + Players Jugadores + Room Name + Nombre de sala + + + + Preferred Game + Juego preferente + + + + Host + Anfitrión + + + Refreshing Actualizando - + Refresh List Actualizar lista @@ -5923,232 +6021,237 @@ Mensaje de depuración: &Archivos recientes - + &Emulation &Emulación - + &View &Ver - + &Reset Window Size &Reiniciar tamaño de ventana - + &Debugging &Depuración - + Reset Window Size to &720p Reiniciar el tamaño de la ventana a &720p - + Reset Window Size to 720p Reiniciar el tamaño de la ventana a 720p - + Reset Window Size to &900p Reiniciar el tamaño de la ventana a &900p - + Reset Window Size to 900p Reiniciar el tamaño de la ventana a 900p - + Reset Window Size to &1080p Reiniciar el tamaño de la ventana a &1080p - + Reset Window Size to 1080p Reiniciar el tamaño de la ventana a 1080p - + + &Multiplayer + &Multijugador + + + &Tools &Herramientas - + &TAS &TAS - + &Help &Ayuda - + &Install Files to NAND... &Instalar archivos en NAND... - + L&oad File... C&argar archivo... - + Load &Folder... Cargar &carpeta - + E&xit S&alir - + &Pause &Pausar - + &Stop &Detener - + &Reinitialize keys... &Reiniciar claves... - + &About yuzu &Acerca de yuzu - + Single &Window Mode Modo &ventana - + Con&figure... Con&figurar... - + Display D&ock Widget Headers Mostrar complementos de cabecera del D&ock - + Show &Filter Bar Mostrar barra de &búsqueda - + Show &Status Bar Mostrar barra de &estado - + Show Status Bar Mostrar barra de estado - - - Browse Public Game Lobby - Buscar en el lobby de juegos públicos - - - - Create Room - Crear sala - - Leave Room - Abandonar la sala + &Browse Public Game Lobby + &Buscar en el lobby de juegos públicos - - Direct Connect to Room - Conexión directa a la sala + + &Create Room + &Crear sala - - Show Current Room - Mostrar sala actual + + &Leave Room + &Abandonar sala + &Direct Connect to Room + &Conexión directa a la sala + + + + &Show Current Room + &Mostrar sala actual + + + F&ullscreen P&antalla completa - + &Restart &Reiniciar - + Load/Remove &Amiibo... Cargar/Eliminar &Amiibo... - + &Report Compatibility &Reporte de compatibilidad - + Open &Mods Page Abrir página de &mods - + Open &Quickstart Guide Abrir guía de &inicio rápido - + &FAQ &Preguntas frecuentes - + Open &yuzu Folder Abrir la carpeta de &yuzu - + &Capture Screenshot &Captura de pantalla - + &Configure TAS... &Configurar TAS... - + Configure C&urrent Game... Configurar j&uego actual... - + &Start &Iniciar - + &Reset &Reiniciar - + R&ecord G&rabar @@ -6213,47 +6316,42 @@ Mensaje de depuración: MultiplayerState - - + Current connection status Estado de la conexión actual - - + Not Connected. Click here to find a room! No conectado. Haz clic aquí para encontrar una sala. - - - Connected - Conectado - - - - Not Connected No conectado - + + Connected + Conectado + + + + New Messages Received + Nuevos mensajes recibidos + + + Error Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: No se ha podido actualizar la información de la sala. Por favor, comprueba tu conexión a internet e intenta alojar la sala de nuevo. Mensaje de depuración: - - - New Messages Received - Nuevos mensajes recibidos - NetworkMessage @@ -6330,7 +6428,7 @@ Mensaje de depuración: Connection to room lost. Try to reconnect. - Conexión a la sala perdida. Intente reconectarse. + Conexión a la sala perdida. Intenta reconectarte. @@ -6340,12 +6438,12 @@ Mensaje de depuración: IP address is already in use. Please choose another. - La dirección IP ya se encuentra en uso. Por favor escoja otra. + La dirección IP ya se encuentra en uso. Por favor, selecciona otra. You do not have enough permission to perform this action. - No tiene permisos suficientes para realizar esta acción. + No tienes permisos suficientes para realizar esta acción. @@ -6355,21 +6453,23 @@ They may have left the room. Es posible que haya abandonado la sala. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - + No se ha seleccionado ninguna interfaz de red válida. +Por favor, vaya a Configuración -> Sistema -> Red y selecciona la interfaz. Game already running - + El juego ya se está ejecutando Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway? - + No se recomienda unirse a una sala cuando el juego se está ejecutando ya que puede provocar que la funcionalidad de la sala no funcione correctamente. +¿Proceder de todos modos? @@ -6379,7 +6479,7 @@ Proceed anyway? You are about to close the room. Any network connections will be closed. - Estás por cerrar la sala. Las conexiones de red serán cerradas. + Estás a punto de abandonar la sala. Las conexiones de red serán interrumpidas. @@ -6389,7 +6489,7 @@ Proceed anyway? You are about to leave the room. Any network connections will be closed. - Estás por salir de la sala. Las conexiones de red serán cerradas. + Estás a punto de abandonar la sala. Las conexiones de red serán interrumpidas. @@ -6444,42 +6544,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - %1 no está jugando un juego + %1 no está jugando ningún juego - + %1 is playing %2 %1 esta jugando %2 - + Not playing a game - No está jugando un juego + No jugando ningún juego - + Installed SD Titles Títulos instalados en la SD - + Installed NAND Titles Títulos instalados en NAND - + System Titles Títulos del sistema - + Add New Game Directory Añadir un nuevo directorio de juegos - + Favorites Favoritos @@ -6798,6 +6898,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + Ajustes de Amiibo + + + + Amiibo Info + Info. de Amiibo + + + + Series + Serie + + + + Type + Tipo + + + + Name + Nombre + + + + Amiibo Data + Datos de Amiibo + + + + Custom Name + Nombre personalizado + + + + Owner + Propietario + + + + Creation Date + Fecha de creación + + + + dd/MM/yyyy + dd/mm/aaaa + + + + Modification Date + Fecha de modificación + + + + dd/MM/yyyy + dd/mm/aaaa + + + + Game Data + Datos del juego + + + + Game Id + Id del juego + + + + Mount Amiibo + Soporte Amiibo + + + + ... + ... + + + + File Path + Ruta del archivo + + + + No game data present + No hay datos del juego + + + + The following amiibo data will be formatted: + Los siguientes datos de amiibo serán formateados: + + + + The following game data will removed: + Los siguientes datos del juego se eliminarán: + + + + Set nickname and owner: + Establece un apodo y un propietario: + + + + Do you wish to restore this amiibo? + ¿Deseas reestablecer este amiibo? + + QtControllerSelectorDialog @@ -6901,6 +7114,7 @@ p, li { white-space: pre-wrap; } + Handheld Portátil @@ -6940,11 +7154,6 @@ p, li { white-space: pre-wrap; } Docked Acoplado - - - Undocked - Desacoplado - Vibration diff --git a/dist/languages/fr.ts b/dist/languages/fr.ts index 35e0292a9..552f1092e 100644 --- a/dist/languages/fr.ts +++ b/dist/languages/fr.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Envoyer le message - + Members Membres - + %1 has joined %1 a rejoint - + %1 has left %1 a quitté - + %1 has been kicked %1 a été expulsé - + %1 has been banned %1 a été banni - + %1 has been unbanned %1 a été débanni - + View Profile Voir le profile - - + + Block Player Bloquer le joueur - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Lorsque vous bloquez un joueur, vous ne recevrez plus de messages de chat de sa part.<br><br>Êtes-vous sûr de vouloir bloquer %1 ? - + Kick Expulser - + Ban Bannir - + Kick Player Expulser le joueur - + Are you sure you would like to <b>kick</b> %1? Êtes-vous sûr de vouloir <b>expluser</b> %1 ? - + Ban Player Bannir le joueur - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 membres) - connectés + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 membres) - connecté @@ -226,6 +226,11 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. + + + + + Report Game Compatibility Signaler la compatibilité d'un jeu @@ -236,92 +241,127 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. </span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informations Système (Processeur / Carte Graphique / Système d'exploitation)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">La version de yuzu que vous employez</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Le compte yuzu sous lequel vous êtes connecté</li></ul></body></html> - - Perfect - Parfait + + <html><head/><body><p>Does the game boot?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu se lance ?</p></body></html> - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Le jeu fonctionne parfaitement sans problèmes audio-visuels.</p></body></html> + + Yes The game starts to output video or audio + Oui Le jeu commence à afficher la video ou à émettre du son - - Great - Bon + + No The game doesn't get past the "Launching..." screen + Non Le jeu ne fonctionne plus après après l'écran "de lancement" - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Le jeu fonctionne avec des problèmes audio-visuels mineurs et est jouable du début jusqu'à la fin. Peut nécessiter des patchs temporaires. </p></body></html> + + Yes The game gets past the intro/menu and into gameplay + Oui Le jeu fonctionne après l'intro/menu et dans le gameplay - - Okay - Correct + + No The game crashes or freezes while loading or using the menu + Non Le jeu crash ou freeze pendant le chargement ou pendant l'utilisation du menu - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Le jeu fonctionne avec des problèmes audio ou graphiques majeurs, mais est jouable du début à la fin avec des modifications.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu atteint le gameplay ?</p></body></html> - - Bad - Mauvais + + Yes The game works without crashes + Oui Le jeu fonctionne sans crasher - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Le jeu fonctionne, mais avec des problèmes graphiques ou audio majeurs. Impossible de progresser à certains endroits spécifiques à cause de ces problèmes même en utilisant des modifications. </p></body></html> + + No The game crashes or freezes during gameplay + Non Le jeu crash ou freeze pendant le gameplay - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu fonctionne sans crasher, freezer ou se verouiller pendant le gameplay ?</p></body></html> - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Le jeu est complètement injouable à cause de problèmes graphique ou audio majeur. Impossible de progresser plus loin que le menu de départ.</p></body></html> + + Yes The game can be finished without any workarounds + Oui Le jeu peut être fini sans manipulations - - Won't Boot - Ne se lance pas + + No The game can't progress past a certain area + Non Le jeu ne peut pas progresser après un certain temps - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Le jeu crash au lancement. .</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu est complètement jouable du début à la fin ?</p></body></html> - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Sans prendre en compte la vitesse ou les performances, À quel point ce jeu est-il bien émulée du début à la fin sur cette version de yuzu ?</p></body></html> + + Major The game has major graphical errors + Majeur Le jeu a des erreurs graphiques majeures - + + Minor The game has minor graphical errors + Mineur Le jeu a des erreurs graphiques mineures + + + + None Everything is rendered as it looks on the Nintendo Switch + Aucun Tout est render comme cela apparait sur la Nintendo Switch + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + <html><head/><body><p>Est-ce-que le jeu a des glitchs graphiques ?</p></body></html> + + + + Major The game has major audio errors + Majeur Le jeu a des erreurs d'audio majeures + + + + Minor The game has minor audio errors + Mineur Le jeu a des erreurs d'audio mineures + + + + None Audio is played perfectly + Aucun L'audio est joué parfaitement + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + <html><head/><body><p> Est-ce-que le jeu a des glitchs audio ou des effets manquants ? </p></body></html> + + + Thank you for your submission! Merci de votre Suggestion ! - + Submitting Soumission en cours - + Communication error Erreur de communication - + An error occurred while sending the Testcase Une erreur est survenue lors de l'envoi du cas-type - + Next Suivant @@ -419,7 +459,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. Restaurer les défauts - + Auto Auto @@ -867,7 +907,7 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Dump Maxwell Macros - + Copier les "Maxwell Macros" @@ -922,12 +962,12 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Dump Audio Commands To Console** - + Déversez les commandes audio à la console** Create Minidump After Crash - + Crée un Minidump après un crash @@ -967,12 +1007,12 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Active yuzu pour chercher pour un environnement Vulkan fonctionnel quand le programme démarre. Desactiver ceci si cela cause des problèmes avec des programmes externes. Perform Startup Vulkan Check - + Performe un check de Vulkan au démarrage @@ -982,22 +1022,22 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Restart Required - + Redémarrage nécessaire yuzu is required to restart in order to apply this setting. - + yuzu doit redémarrer pour appliquer ce paramètre. Web applet not compiled - + Applet Web non compilé MiniDump creation not compiled - + Création de MiniDump non compilé @@ -1368,193 +1408,218 @@ Cette option améliore la vitesse en réduisant la précision des instructions f API : - + Graphics Settings Paramètres Vidéo - + Use disk pipeline cache Utiliser la cache de pipeline sur disque - + Use asynchronous GPU emulation Utiliser l'émulation GPU asynchrone - + Accelerate ASTC texture decoding Accélérer le décodage des textures ASTC - + NVDEC emulation: Émulation NVDEC - + No Video Output Pas de sortie vidéo - + CPU Video Decoding Décodage Vidéo sur le CPU - + GPU Video Decoding (Default) Décodage Vidéo sur le GPU (par défaut) - + Fullscreen Mode: Mode Plein écran : - + Borderless Windowed Fenêtré sans bordure - + Exclusive Fullscreen Plein écran exclusif - + Aspect Ratio: Format : - + Default (16:9) Par défaut (16:9) - + Force 4:3 Forcer le 4:3 - + Force 21:9 Forcer le 21:9 - + + Force 16:10 + Forcer 16:10 + + + Stretch to Window Étirer à la fenêtre - + Resolution: Résolution : - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPÉRIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPÉRIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtre de fenêtre adaptatif - + Nearest Neighbor Plus proche voisin - + Bilinear Bilinéaire - + Bicubic Bicubique - + Gaussian Gaussien - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Vulkan seulement) - + Anti-Aliasing Method: Méthode d'anticrénelage : - + None Aucune - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + 100% + + + + Use global background color Utiliser une couleur d'arrière-plan globale - + Set background color: Définir la couleur d'arrière-plan : - + Background Color: Couleur de L’arrière plan : @@ -1563,6 +1628,12 @@ Cette option améliore la vitesse en réduisant la précision des instructions f GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shaders en Assembleur, NVIDIA Seulement) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -1619,12 +1690,12 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance. - + Active les vidages de tampon pessimistes. Cette option va forcer les tampons non-modifiés à être vidé, cela peut affecter la performance. Use pessimistic buffer flushes (Hack) - + Utiliser des vidages de tampon pessimistes (Hack) @@ -2052,7 +2123,7 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Ring Controller - + Contrôleur Anneau @@ -2087,7 +2158,7 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Controller navigation - + Manette de navigation @@ -2402,7 +2473,7 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Toggle axis - + Basculer les axes @@ -2631,7 +2702,7 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h Touch from button profile: - + Appuyer sur le profil du bouton : @@ -2922,37 +2993,37 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h Utilisateur actuel - + Username Nom d'utilisateur - + Set Image Mettre une image - + Add Ajouter - + Rename Renommer - + Remove Supprimer - + Profile management is available only when game is not running. La gestion de profil est accessible uniquement lorsque aucun jeu n'est en cours. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2960,96 +3031,106 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h %2 - + Enter Username Entrez un nom d'utilisateur - + Users Utilisateurs - + Enter a username for the new user: Entrez un nom d'utilisateur pour le nouvel utilisateur : - + Enter a new username: Entrez un nouveau nom d'utilisateur : - - Confirm Delete - Confirmez la suppression - - - - You are about to delete user with name "%1". Are you sure? - Vous êtes sur le point de supprimer l'utilisateur avec le nom "%1". Êtes-vous sûr ? - - - + Select User Image Sélectionner l'image de l'utilisateur - + JPEG Images (*.jpg *.jpeg) Images JPEG (*.jpg *.jpeg) - + Error deleting image Erreur dans la suppression de l'image - + Error occurred attempting to overwrite previous image at: %1. Une erreur est survenue en essayant de changer l'image précédente à : %1. - + Error deleting file Erreur dans la suppression du fichier - + Unable to delete existing file: %1. Impossible de supprimer le fichier existant : %1. - + Error creating user image directory Erreur dans la création du répertoire d'image de l'utilisateur - + Unable to create directory %1 for storing user images. Impossible de créer le répertoire %1 pour stocker les images de l'utilisateur. - + Error copying user image Erreur dans la copie de l'image de l'utilisateur - + Unable to copy image from %1 to %2 Impossible de copier l'image de %1 à %2 - + Error resizing user image Erreur de redimensionnement de l'image utilisateur - + Unable to resize image Impossible de redimensionner l'image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + Supprimer cet utilisateur ? Toutes les données de l'utilisateur vont être supprimées. + + + + Confirm Delete + Confirmez la suppression + + + + Name: %1 +UUID: %2 + Nom : %1 +UUID : %2 + + ConfigureRingController @@ -3065,7 +3146,7 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h Ring Sensor Parameters - + Paramètres du Capteur de l'Anneau @@ -3870,56 +3951,71 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce + Show Compatibility List + Afficher la liste de compatibilité + + + Show Add-Ons Column Afficher la colonne des Add-Ons - + + Show Size Column + Afficher la taille des colonnes + + + + Show File Types Column + Afficher la colonne des types de fichier + + + Game Icon Size: Taille de l'icône jeu: - + Folder Icon Size: Taille de l'icône dossier: - + Row 1 Text: Texte rangée 1 : - + Row 2 Text: Texte rangée 2 : - + Screenshots Captures d'écran - + Ask Where To Save Screenshots (Windows Only) Demander où enregistrer les captures d'écran (Windows uniquement) - + Screenshots Path: Chemin du dossier des captures d'écran : - + ... ... - + Select Screenshots Path... Sélectionnez le chemin du dossier des captures d'écran... - + <System> <System> @@ -4133,7 +4229,7 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce Unverified, please click Verify before saving configuration Tooltip - + Non-verifié, veuillez clicker Verifier avant de sauvergarder la configuration @@ -4145,7 +4241,7 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce Verified Tooltip - + Vérifié @@ -4228,12 +4324,12 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce DirectConnectWindow - + Connecting Connexion - + Connect Connecter @@ -4241,890 +4337,912 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Des données anonymes sont collectées</a> pour aider à améliorer yuzu. <br/><br/>Voulez-vous partager vos données d'utilisations avec nous ? - + Telemetry Télémétrie - + Broken Vulkan Installation Detected Installation Vulkan Cassée Détectée - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. L'initialisation de Vulkan a échoué lors du démarrage.<br><br>Cliquez <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>ici pour obtenir des instructions pour résoudre le problème</a>. - + Loading Web Applet... Chargement du Web Applet... - - + + Disable Web Applet Désactiver l'applet web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) La désactivation de l'applet Web peut entraîner un comportement indéfini et ne doit être utilisée qu'avec Super Mario 3D All-Stars. Voulez-vous vraiment désactiver l'applet Web ? (Cela peut être réactivé dans les paramètres de débogage.) - + The amount of shaders currently being built La quantité de shaders en cours de construction - + The current selected resolution scaling multiplier. Le multiplicateur de mise à l'échelle de résolution actuellement sélectionné. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Valeur actuelle de la vitesse de l'émulation. Des valeurs plus hautes ou plus basses que 100% indique que l'émulation fonctionne plus vite ou plus lentement qu'une véritable Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Combien d'image par seconde le jeu est en train d'afficher. Ceci vas varier de jeu en jeu et de scènes en scènes. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Temps pris pour émuler une image par seconde de la switch, sans compter le limiteur d'image par seconde ou la synchronisation verticale. Pour une émulation à pleine vitesse, ceci devrait être au maximum à 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Effacer les fichiers récents - + &Continue &Continuer - + &Pause &Pause - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu exécute un jeu - + Warning Outdated Game Format Avertissement : Le Format de jeu est dépassé - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Vous utilisez un format de ROM déconstruite pour ce jeu, qui est donc un format dépassé qui à été remplacer par d'autre. Par exemple les formats NCA, NAX, XCI, ou NSP. Les destinations de ROM déconstruites manque des icônes, des métadonnée et du support de mise à jour.<br><br>Pour une explication des divers formats Switch que yuzu supporte, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Regardez dans le wiki</a>. Ce message ne sera pas montré une autre fois. - - + + Error while loading ROM! Erreur lors du chargement de la ROM ! - + The ROM format is not supported. Le format de la ROM n'est pas supporté. - + An error occurred initializing the video core. Une erreur s'est produite lors de l'initialisation du noyau dédié à la vidéo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu a rencontré une erreur en exécutant le cœur vidéo. Cela est généralement causé par des pilotes graphiques trop anciens. Veuillez consulter les logs pour plus d'informations. Pour savoir comment accéder aux logs, veuillez vous référer à la page suivante : <a href='https://yuzu-emu.org/help/reference/log-files/'>Comment partager un fichier de log </a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Erreur lors du chargement de la ROM ! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Veuillez suivre <a href='https://yuzu-emu.org/help/quickstart/'>le guide de démarrage rapide yuzu</a> pour retransférer vos fichiers.<br>Vous pouvez vous référer au wiki yuzu</a> ou le Discord yuzu</a> pour de l'assistance. - + An unknown error occurred. Please see the log for more details. Une erreur inconnue est survenue. Veuillez consulter le journal des logs pour plus de détails. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Enregistrer les données - + Mod Data Donnés du Mod - + Error Opening %1 Folder Erreur dans l'ouverture du dossier %1. - - + + Folder does not exist! Le dossier n'existe pas ! - + Error Opening Transferable Shader Cache Erreur lors de l'ouverture des Shader Cache Transferable - + Failed to create the shader cache directory for this title. Impossible de créer le dossier de cache du shader pour ce jeu. - - Contents - Contenus + + Error Removing Contents + Erreur en enlevant le contenu - - Update - Mise à jour + + Error Removing Update + Erreur en enlevant la Mise à Jour - - DLC - DLC + + Error Removing DLC + Erreur en enlevant le DLC - + + Remove Installed Game Contents? + Enlever les données des jeux installés ? + + + + Remove Installed Game Update? + Enlever la mise à jour du jeu installé ? + + + + Remove Installed Game DLC? + Enlever le DLC du jeu installé ? + + + Remove Entry Supprimer l'entrée - - Remove Installed Game %1? - Supprimer le jeu installé %1? - - - - - - - - + + + + + + Successfully Removed Supprimé avec succès - + Successfully removed the installed base game. Suppression du jeu de base installé avec succès. - - - - Error Removing %1 - Erreur lors de la suppression %1 - - - + The base game is not installed in the NAND and cannot be removed. Le jeu de base n'est pas installé dans la NAND et ne peut pas être supprimé. - + Successfully removed the installed update. Suppression de la mise à jour installée avec succès. - + There is no update installed for this title. Il n'y a pas de mise à jour installée pour ce titre. - + There are no DLC installed for this title. Il n'y a pas de DLC installé pour ce titre. - + Successfully removed %1 installed DLC. Suppression de %1 DLC installé(s) avec succès. - + Delete OpenGL Transferable Shader Cache? Supprimer la Cache OpenGL de Shader Transférable? - + Delete Vulkan Transferable Shader Cache? Supprimer la Cache Vulkan de Shader Transférable? - + Delete All Transferable Shader Caches? Supprimer Toutes les Caches de Shader Transférable? - + Remove Custom Game Configuration? Supprimer la configuration personnalisée du jeu? - + Remove File Supprimer fichier - - + + Error Removing Transferable Shader Cache Erreur lors de la suppression du cache de shader transférable - - + + A shader cache for this title does not exist. Un shader cache pour ce titre n'existe pas. - + Successfully removed the transferable shader cache. Suppression du cache de shader transférable avec succès. - + Failed to remove the transferable shader cache. Échec de la suppression du cache de shader transférable. - - + + Error Removing Transferable Shader Caches Erreur durant la Suppression des Caches de Shader Transférable - + Successfully removed the transferable shader caches. Suppression des caches de shader transférable effectuée avec succès. - + Failed to remove the transferable shader cache directory. Impossible de supprimer le dossier de la cache de shader transférable. - - + + Error Removing Custom Configuration Erreur lors de la suppression de la configuration personnalisée - + A custom configuration for this title does not exist. Il n'existe pas de configuration personnalisée pour ce titre. - + Successfully removed the custom game configuration. Suppression de la configuration de jeu personnalisée avec succès. - + Failed to remove the custom game configuration. Échec de la suppression de la configuration personnalisée du jeu. - - + + RomFS Extraction Failed! L'extraction de la RomFS a échoué ! - + There was an error copying the RomFS files or the user cancelled the operation. Une erreur s'est produite lors de la copie des fichiers RomFS ou l'utilisateur a annulé l'opération. - + Full Plein - + Skeleton Squelette - + Select RomFS Dump Mode Sélectionnez le mode d'extraction de la RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Veuillez sélectionner la manière dont vous souhaitez que le fichier RomFS soit extrait.<br>Full copiera tous les fichiers dans le nouveau répertoire, tandis que<br>skeleton créera uniquement la structure de répertoires. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Il n'y a pas assez d'espace libre dans %1 pour extraire la RomFS. Veuillez libérer de l'espace ou sélectionner un autre dossier d'extraction dans Émulation > Configurer > Système > Système de fichiers > Extraire la racine - + Extracting RomFS... Extraction de la RomFS ... - - + + Cancel Annuler - + RomFS Extraction Succeeded! Extraction de la RomFS réussi ! - + The operation completed successfully. L'opération s'est déroulée avec succès. - + Error Opening %1 Erreur lors de l'ouverture %1 - + Select Directory Sélectionner un répertoire - + Properties Propriétés - + The game properties could not be loaded. Les propriétés du jeu n'ont pas pu être chargées. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Exécutable Switch (%1);;Tous les fichiers (*.*) - + Load File Charger un fichier - + Open Extracted ROM Directory Ouvrir le dossier des ROM extraites - + Invalid Directory Selected Destination sélectionnée invalide - + The directory you have selected does not contain a 'main' file. Le répertoire que vous avez sélectionné ne contient pas de fichier "main". - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Fichier Switch installable (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installer les fichiers - + %n file(s) remaining %n fichier restant%n fichiers restants%n fichiers restants - + Installing file "%1"... Installation du fichier "%1" ... - - + + Install Results Résultats d'installation - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Pour éviter d'éventuels conflits, nous déconseillons aux utilisateurs d'installer des jeux de base sur la NAND. Veuillez n'utiliser cette fonctionnalité que pour installer des mises à jour et des DLC. - + %n file(s) were newly installed %n fichier a été nouvellement installé%n fichiers ont été nouvellement installés%n fichiers ont été nouvellement installés - + %n file(s) were overwritten %n fichier a été écrasé%n fichiers ont été écrasés%n fichiers ont été écrasés - + %n file(s) failed to install %n fichier n'a pas pu être installé%n fichiers n'ont pas pu être installés%n fichiers n'ont pas pu être installés - + System Application Application Système - + System Archive Archive Système - + System Application Update Mise à jour de l'application système - + Firmware Package (Type A) Paquet micrologiciel (Type A) - + Firmware Package (Type B) Paquet micrologiciel (Type B) - + Game Jeu - + Game Update Mise à jour de jeu - + Game DLC DLC de jeu - + Delta Title Titre Delta - + Select NCA Install Type... Sélectionner le type d'installation du NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Veuillez sélectionner le type de titre auquel vous voulez installer ce NCA : (Dans la plupart des cas, le titre par défaut : 'Jeu' est correct.) - + Failed to Install Échec de l'installation - + The title type you selected for the NCA is invalid. Le type de titre que vous avez sélectionné pour le NCA n'est pas valide. - + File not found Fichier non trouvé - + File "%1" not found Fichier "%1" non trouvé - + OK OK - + + Hardware requirements not met + Éxigences matérielles non respectées + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + Votre système ne correspond pas aux éxigences matérielles. Les rapports de comptabilité ont été désactivés. + + + Missing yuzu Account Compte yuzu manquant - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Pour soumettre un test de compatibilité pour un jeu, vous devez lier votre compte yuzu.<br><br/>Pour lier votre compte yuzu, aller à Emulation &gt; Configuration&gt; Web. - + Error opening URL Erreur lors de l'ouverture de l'URL - + Unable to open the URL "%1". Impossible d'ouvrir l'URL "%1". - + TAS Recording Enregistrement TAS - + Overwrite file of player 1? Écraser le fichier du joueur 1 ? - + Invalid config detected Configuration invalide détectée - + Handheld controller can't be used on docked mode. Pro controller will be selected. Contrôleur portable ne peut pas être utilisé en mode téléviseur. La manette Pro sera sélectionnée. - - - Error - Erreur - - - - - The current game is not looking for amiibos - Le jeu actuel ne cherche pas d'amiibos. - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'amiibo actuel a été retiré - + + Error + Erreur + + + + + The current game is not looking for amiibos + Le jeu actuel ne cherche pas d'amiibos. + + + Amiibo File (%1);; All Files (*.*) Fichier Amiibo (%1);; Tous les fichiers (*.*) - + Load Amiibo Charger un Amiibo - + Error loading Amiibo data Erreur lors du chargement des données Amiibo - - Unable to load Amiibo data. - Impossible de charger les données Amiibo. + + The selected file is not a valid amiibo + Le fichier choisi n'est pas un amiibo valide - + + The selected file is already on use + Le fichier sélectionné est déjà utilisé + + + + An unknown error occurred + Une erreur inconnue s'est produite + + + Capture Screenshot Capture d'écran - + PNG Image (*.png) Image PNG (*.png) - + TAS state: Running %1/%2 État du TAS : En cours d'exécution %1/%2 - + TAS state: Recording %1 État du TAS : Enregistrement %1 - + TAS state: Idle %1/%2 État du TAS : Inactif %1:%2 - + TAS State: Invalid État du TAS : Invalide - + &Stop Running &Stopper l'exécution - + &Start &Start - + Stop R&ecording Stopper l'en&registrement - + R&ecord En&registrer - + Building: %n shader(s) Compilation: %n shaderCompilation : %n shadersCompilation : %n shaders - + Scale: %1x %1 is the resolution scaling factor Échelle : %1x - + Speed: %1% / %2% Vitesse : %1% / %2% - + Speed: %1% Vitesse : %1% - + Game: %1 FPS (Unlocked) Jeu : %1 IPS (Débloqué) - + Game: %1 FPS Jeu : %1 FPS - + Frame: %1 ms Frame : %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HAUT - + GPU EXTREME GPU EXTRÊME - + GPU ERROR GPU ERREUR - + DOCKED MODE TV - + HANDHELD PORTABLE - + NEAREST PLUS PROCHE - - + + BILINEAR BILINÉAIRE - + BICUBIC BICUBIQUE - + GAUSSIAN GAUSSIEN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA AUCUN AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Le jeu que vous essayez de charger a besoin de fichiers additionnels que vous devez extraire depuis votre Switch avant de jouer.<br/><br/>Pour plus d'information sur l'extraction de ces fichiers, veuillez consulter la page du wiki suivante : <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Extraction des archives système et des Shared Fonts depuis la Switch</a>.<br/><br/>Voulez-vous quitter la liste des jeux ? Une émulation continue peut entraîner des crashs, la corruption de données de sauvegarde ou d’autres bugs. - + yuzu was unable to locate a Switch system archive. %1 yuzu n'a pas été capable de localiser un système d'archive Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu n'a pas été capable de localiser un système d'archive Switch. %1. %2 - + System Archive Not Found Archive système introuvable - + System Archive Missing Archive Système Manquante - + yuzu was unable to locate the Switch shared fonts. %1 Yuzu n'a pas été capable de localiser les polices partagées de la Switch. %1 - + Shared Fonts Not Found Les polices partagées non pas été trouvées - + Shared Font Missing Police Partagée Manquante - + Fatal Error Erreur fatale - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu a rencontré une erreur fatale, veuillez consulter les logs pour plus de détails. Pour plus d'informations sur l'accès aux logs, veuillez consulter la page suivante : <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'> Comment télécharger le fichier des logs </a>.<br/><br/>Voulez-vous quitter la liste des jeux ? Une émulation continue peut entraîner des crashs, la corruption de données de sauvegarde ou d’autres bugs. - + Fatal Error encountered Erreur Fatale rencontrée - + Confirm Key Rederivation Confirmer la réinstallation de la clé - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5141,37 +5259,37 @@ et éventuellement faites des sauvegardes. Cela supprimera vos fichiers de clé générés automatiquement et ré exécutera le module d'installation de clé. - + Missing fuses Fusibles manquants - + - Missing BOOT0 - BOOT0 manquant - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main manquant - + - Missing PRODINFO - PRODINFO manquant - + Derivation Components Missing Composants de dérivation manquants - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Les clés de chiffrement sont manquantes. <br>Veuillez suivre <a href='https://yuzu-emu.org/help/quickstart/'>le guide de démarrage rapide yuzu</a> pour obtenir tous vos clés, firmware et jeux.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5180,39 +5298,39 @@ Cela peut prendre jusqu'à une minute en fonction des performances de votre système. - + Deriving Keys Installation des clés - + Select RomFS Dump Target Sélectionner la cible d'extraction du RomFS - + Please select which RomFS you would like to dump. Veuillez sélectionner quel RomFS vous voulez extraire. - + Are you sure you want to close yuzu? Êtes vous sûr de vouloir fermer yuzu ? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Êtes-vous sûr d'arrêter l'émulation ? Tout progrès non enregistré sera perdu. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5224,38 +5342,38 @@ Voulez-vous ignorer ceci and quitter quand même ? GRenderWindow - + OpenGL not available! OpenGL n'est pas disponible ! - + yuzu has not been compiled with OpenGL support. yuzu n'a pas été compilé avec le support OpenGL. - - + + Error while initializing OpenGL! Erreur lors de l'initialisation d'OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Votre GPU peut ne pas prendre en charge OpenGL, ou vous n'avez pas les derniers pilotes graphiques. - + Error while initializing OpenGL 4.6! Erreur lors de l'initialisation d'OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Votre GPU peut ne pas prendre en charge OpenGL 4.6 ou vous ne disposez pas du dernier pilote graphique: %1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Votre GPU peut ne pas prendre en charge une ou plusieurs extensions OpenGL requises. Veuillez vous assurer que vous disposez du dernier pilote graphique.<br><br>GL Renderer :<br>%1<br><br>Extensions non prises en charge :<br>%2 @@ -5263,153 +5381,153 @@ Voulez-vous ignorer ceci and quitter quand même ? GameList - + Favorite Préférer - + Start Game Démarrer le jeu - + Start Game without Custom Configuration Démarrer le jeu sans configuration personnalisée - + Open Save Data Location Ouvrir l'emplacement des données de sauvegarde - + Open Mod Data Location Ouvrir l'emplacement des données des mods - + Open Transferable Pipeline Cache Ouvrir la Cache de Pipeline Transférable - + Remove Supprimer - + Remove Installed Update Supprimer mise à jour installée - + Remove All Installed DLC Supprimer tous les DLC installés - + Remove Custom Configuration Supprimer la configuration personnalisée - + Remove OpenGL Pipeline Cache Supprimer la Cache de Pipeline OpenGL - + Remove Vulkan Pipeline Cache Supprimer la Cache de Pipeline Vulkan - + Remove All Pipeline Caches Supprimer Toutes les Caches de Pipeline - + Remove All Installed Contents Supprimer tout le contenu installé - + Dump RomFS Extraire la RomFS - + Dump RomFS to SDMC Décharger RomFS vers SDMC - + Copy Title ID to Clipboard Copier l'ID du titre dans le Presse-papiers - + Navigate to GameDB entry Accédez à l'entrée GameDB - + Properties Propriétés - + Scan Subfolders Scanner les sous-dossiers - + Remove Game Directory Supprimer le répertoire du jeu - + ▲ Move Up ▲ Monter - + ▼ Move Down ▼ Descendre - + Open Directory Location Ouvrir l'emplacement du répertoire - + Clear Effacer - + Name Nom - + Compatibility Compatibilité - + Add-ons Extensions - + File type Type de fichier - + Size Taille @@ -5418,79 +5536,61 @@ Voulez-vous ignorer ceci and quitter quand même ? GameListItemCompat + Ingame + En jeu + + + + Game starts, but crashes or major glitches prevent it from being completed. + Le jeu se lance, mais crash ou des bugs majeurs l'empêchent d'être complété. + + + Perfect Parfait - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Le jeu fonctionne parfaitement, de manière fluide sans aucun bug audio ou graphique, toutes les fonctionnalités testées fonctionnent comme prévu sans -aucune modification nécessaire. - - - - Great - Bon - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Le jeu fonctionne correctement avec des bugs audio ou graphiques mineurs et est jouable du début à la fin. Nécessite peut être des -modifications - - Okay - Ok - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Le jeu fonctionne avec des bugs audio ou graphiques majeurs, mais il est jouable du début à la fin avec des modifications. + Game can be played without issues. + Le jeu peut être joué sans problèmes. - Bad - Mauvais + Playable + Jouable - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Le jeu fonctionne mais avec des bugs audio et graphiques majeurs. Impossible de progresser dans certaines zones à causes des bugs -même avec des modifications. + Game functions with minor graphical or audio glitches and is playable from start to finish. + Le jeu fonctionne avec des glitchs graphiques ou audio mineurs et est jouable du début à la fin. - + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Le jeu est complètement injouable à cause de bugs audio et graphiques. Impossible de progresser plus loin que l'écran de démarrage. + + Game loads, but is unable to progress past the Start Screen. + Le jeu charge, mais ne peut pas progresser après le menu de démarrage. - + Won't Boot Ne démarre pas - + The game crashes when attempting to startup. Le jeu crash au lancement. - + Not Tested Non testé - + The game has not yet been tested. Le jeu n'a pas encore été testé. @@ -5498,7 +5598,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Double-cliquez pour ajouter un nouveau dossier à la liste de jeux @@ -5511,12 +5611,12 @@ Screen. %1 sur %n résultat%1 sur %n résultats%1 sur %n résultats - + Filter: Filtre : - + Enter pattern to filter Entrez un motif à filtrer @@ -5850,45 +5950,45 @@ Message de débogage : Refresh Lobby - + Rafraichir le menu - + Password Required to Join Mot de passe requis pour rejoindre - + Password: Mot de passe: - - Room Name - Nom du salon - - - - Preferred Game - Jeu préféré - - - - Host - Hôte - - - + Players Joueurs + Room Name + Nom du salon + + + + Preferred Game + Jeu préféré + + + + Host + Hôte + + + Refreshing Rafraîchissement - + Refresh List Rafraîchir la liste @@ -5911,232 +6011,237 @@ Message de débogage : &Fichiers récents - + &Emulation &Émulation - + &View &Vue - + &Reset Window Size &Réinitialiser la taille de la fenêtre - + &Debugging &Débogage - + Reset Window Size to &720p &Réinitialiser la taille de la fenêtre à 720p - + Reset Window Size to 720p Réinitialiser la taille de la fenêtre à 720p - + Reset Window Size to &900p Réinitialiser la taille de la fenêtre à &900p - + Reset Window Size to 900p Réinitialiser la taille de la fenêtre à 900p - + Reset Window Size to &1080p Réinitialiser la taille de la fenêtre à &1080p - + Reset Window Size to 1080p Réinitialiser la taille de la fenêtre à 1080p - + + &Multiplayer + &Multijoueur + + + &Tools &Outils - + &TAS &TAS - + &Help &Aide - + &Install Files to NAND... &Installer des fichiers sur la NAND... - + L&oad File... &Charger un fichier... - + Load &Folder... &Charger un dossier - + E&xit Q&uitter - + &Pause &Pause - + &Stop &Arrêter - + &Reinitialize keys... &Réinitialiser les clés... - + &About yuzu &À propos de yuzu - + Single &Window Mode &Mode fenêtre unique - + Con&figure... &Configurer... - + Display D&ock Widget Headers &Afficher les en-têtes du widget Dock - + Show &Filter Bar &Afficher la barre de filtre - + Show &Status Bar &Afficher la barre d'état - + Show Status Bar Afficher la barre d'état - - - Browse Public Game Lobby - - - - - Create Room - Créer un salon - - Leave Room - Quitter le salon + &Browse Public Game Lobby + &Parcourir le menu des jeux publics - - Direct Connect to Room - Connexion directe au salon + + &Create Room + &Créer une room - - Show Current Room - Afficher le salon actuel + + &Leave Room + &Quitter la room + &Direct Connect to Room + &Connexion directe à la room + + + + &Show Current Room + &Afficher la room actuelle + + + F&ullscreen P&lein écran - + &Restart &Redémarrer - + Load/Remove &Amiibo... Charger/Retirer &Amiibo… - + &Report Compatibility &Signaler la compatibilité - + Open &Mods Page Ouvrir la &Page des Mods - + Open &Quickstart Guide Ouvrir le &Guide de Démarrage rapide - + &FAQ &FAQ - + Open &yuzu Folder Ouvrir le &Dossier de Yuzu - + &Capture Screenshot &Capture d'écran - + &Configure TAS... &Configurer TAS... - + Configure C&urrent Game... Configurer le J&eu actuel... - + &Start &Démarrer - + &Reset &Réinitialiser - + R&ecord En&registrer @@ -6201,45 +6306,41 @@ Message de débogage : MultiplayerState - - + Current connection status État actuel de la connexion - - + Not Connected. Click here to find a room! Pas connecté. Cliquez ici pour trouver un salon ! - - - Connected - Connecté - - - - Not Connected Non Connecté - + + Connected + Connecté + + + + New Messages Received + Nouveaux messages reçus + + + Error Erreur - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - - - New Messages Received - Nouveaux messages reçus + Impossible de mettre à jour les informations de la room. Veuillez vérifier votre connexion internet et d'héberger la room à nouveau. +Message de Débogage : @@ -6312,7 +6413,7 @@ Debug Message: An unknown error occurred. If this error continues to occur, please open an issue - + Une erreur inconnue s'est produite. Si cette erreur continue d'arriver, veuillez faire un rapport @@ -6342,11 +6443,11 @@ They may have left the room. Il a peut-être quitté la salon. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - Aucune interface réseau n'est sélectionnée. -Allez dans Configurer -> Système -> Réseau et faites une sélection. + Aucune interface réseau valide n'est séléctionnée. +Veuillez aller dans Configurer -> Système -> Réseau et faites un choix. @@ -6433,42 +6534,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 ne joue pas à un jeu - + %1 is playing %2 %1 joue à %2 - + Not playing a game Ne joue pas à un jeu - + Installed SD Titles Titres installés sur la SD - + Installed NAND Titles Titres installés sur la NAND - + System Titles Titres Système - + Add New Game Directory Ajouter un nouveau répertoire de jeu - + Favorites Favoris @@ -6787,6 +6888,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + Paramètres Amiibo + + + + Amiibo Info + Info de l'Amiibo + + + + Series + Séries + + + + Type + Type + + + + Name + Nom + + + + Amiibo Data + Données de l'Amiibo + + + + Custom Name + Nom personnalisé + + + + Owner + Propriétaire + + + + Creation Date + Date de Création + + + + dd/MM/yyyy + JJ/MM/AAAA + + + + Modification Date + Date de Modification + + + + dd/MM/yyyy + JJ/MM/AAAA + + + + Game Data + Données du Jeu + + + + Game Id + Id du Jeu + + + + Mount Amiibo + Monter Amiibo + + + + ... + ... + + + + File Path + Chemin du fichier + + + + No game data present + Aucune données de jeu présent + + + + The following amiibo data will be formatted: + Les données de cet Amiibo vont être formatées : + + + + The following game data will removed: + Les données de ce jeu vont être enlevés : + + + + Set nickname and owner: + Mettre un surnom et un propriétaire + + + + Do you wish to restore this amiibo? + Voulez-vous restaurer cet Amiibo ? + + QtControllerSelectorDialog @@ -6890,6 +7104,7 @@ p, li { white-space: pre-wrap; } + Handheld Portable @@ -6929,11 +7144,6 @@ p, li { white-space: pre-wrap; } Docked Mode TV - - - Undocked - Mode portable - Vibration diff --git a/dist/languages/id.ts b/dist/languages/id.ts index da09ad113..91ee85ffc 100644 --- a/dist/languages/id.ts +++ b/dist/languages/id.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Laporkan Kekompatibelan Permainan @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Anda akan mengirimkan berkas hasil uji ke </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Daftar Kekompatibelan yuzu</span></a><span style=" font-size:10pt;">, Informasi berikut akan dikumpulkan dan ditampilkan pada situs:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informasi perangkat keras (CPU / GPU / Sistem Operasi)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Versi yuzu yang Anda jalankan</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Akun yuzu yang tersambung</li></ul></body></html> - - Perfect - Sempurna + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Permainan berfungsi dengan mulus tanpa kecacatan audio atau grafis.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Bagus + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Permainan berfungsi dengan sedikit kecacatan grafis atau audio dan dapat dimainkan dari awal hingga selesai. Mungkin membutuhkan beberapa oprekan.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Oke + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Permainan berfungsi dengan kecacatan grafis atau audio berjumlah besar, namun dapat dimainkan dari awal hingga selesai dengan menggunakan beberapa oprekan.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Buruk + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Permainan berfungsi, namun memiliki kecacatan grafis atau audio dalam jumlah besar. Tak dapat melanjutkan kelajuan pada area spesifik dikarenakan kecacatan bahkan dengan menggunakan oprekan.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Awal/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Permainan sepenuhnya todak dapat dimainkan karena kecacatan grafis dan audio dalam jumlah besar. Tak dapat melanjutkan setelah Layar Permulaan.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Tidak Memulai Sama Sekali + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Permainan mogok ketika mencoba dijalankan.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Terlepas dari kecepatan dan kinerka, bagaimana permainan ini berjalan dari awal hingga selesai dalam versi yuzu saat ini?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Terima kasih atas pengajuan yang Anda kirimkan! - + Submitting Mengajukan - + Communication error Kesalahan komunikasi - + An error occurred while sending the Testcase Terjadi kesalahan saat mengirim Testcase - + Next Berikutnya @@ -410,7 +450,7 @@ This would ban both their forum username and their IP address. Kembalikan ke Semula - + Auto Otomatis @@ -1328,193 +1368,218 @@ Memungkinkan berbagai macam optimasi IR. API: - + Graphics Settings Pengaturan Grafis - + Use disk pipeline cache Gunakan pipeline cache diska - + Use asynchronous GPU emulation Gunakan pengemulasian GPU yang asinkron - + Accelerate ASTC texture decoding Percepat penguraian tekstur ASTC - + NVDEC emulation: Emulasi NVDEC: - + No Video Output Tidak ada Keluaran Suara - + CPU Video Decoding Penguraian Video menggunakan CPU - + GPU Video Decoding (Default) Penguraian Video menggunakan GPU (Bawaan) - + Fullscreen Mode: Mode Layar Penuh: - + Borderless Windowed Layar Tanpa Batas - + Exclusive Fullscreen Layar Penuh Eksklusif - + Aspect Ratio: Rasio Aspek: - + Default (16:9) Bawaan (16:9) - + Force 4:3 Paksa 4:3 - + Force 21:9 Paksa 21:9 - + + Force 16:10 + + + + Stretch to Window Regangkan ke Layar - + Resolution: Resolusi: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EKSPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EKSPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filter Menyelaraskan dengan Layar: - + Nearest Neighbor Nearest Neighbor - + Bilinear Biliner - + Bicubic Bikubik - + Gaussian Gaussian - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: Metode Anti-Aliasing: - + None Tak ada - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Gunakan warna latar global - + Set background color: Setel warna latar: - + Background Color: Warna Latar: @@ -1523,6 +1588,12 @@ Memungkinkan berbagai macam optimasi IR. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shader perakit, hanya NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2882,37 +2953,37 @@ Untuk membalikkan sumbu, pertama gerakkan joystik secara tegak lurus, lalu menda Pengguna Saat Ini - + Username Nama Pengguna - + Set Image Atur Gambar - + Add Tambahkan - + Rename Ubah Nama - + Remove Singkirkan - + Profile management is available only when game is not running. Pengelolaan profil hanya tersedia saat permainan tidak dijalankan. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2920,96 +2991,105 @@ Untuk membalikkan sumbu, pertama gerakkan joystik secara tegak lurus, lalu menda %2 - + Enter Username Masukkan Nama Pengguna - + Users Pengguna - + Enter a username for the new user: Masukkan nama pengguna untuk pengguna baru: - + Enter a new username: Masukkan nama pengguna baru: - - Confirm Delete - Konfirmasi Penghapusan - - - - You are about to delete user with name "%1". Are you sure? - Anda akan menghapus pengguna dengan nama "%1". Apakah Anda yakin? - - - + Select User Image Pilih Gambar Pengguna - + JPEG Images (*.jpg *.jpeg) Gambar JPEG (*.jpg *.jpeg) - + Error deleting image Kesalahan ketika menghapus gambar - + Error occurred attempting to overwrite previous image at: %1. Kesalahan saat mencoba menimpa gambar sebelumnya di: %1. - + Error deleting file Kesalahan saat menghapus berkas - + Unable to delete existing file: %1. Tak dapat menghapus berkas yang ada: %1. - + Error creating user image directory Kesalahan saat menciptakan direktori pengguna - + Unable to create directory %1 for storing user images. Tidak bisa menciptakan direktori %1 untuk menyimpan gambar pengguna. - + Error copying user image Kesalahan ketika menyalin gambar pengguna - + Unable to copy image from %1 to %2 Gagal menyalin berkas dari %1 ke %2 - + Error resizing user image Kesalahan ketika mengubah ukuran gambar pengguna - + Unable to resize image Tidak dapat mengubah ukuran gambar + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Konfirmasi Penghapusan + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3829,56 +3909,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column Tampilkan Kolom Pengaya (Add-On) - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Ukuran Ikon Game: - + Folder Icon Size: Ukuran Ikon Folder: - + Row 1 Text: Teks Baris 1: - + Row 2 Text: Teks Baris 2: - + Screenshots Screenshot - + Ask Where To Save Screenshots (Windows Only) Menanya Dimana Untuk Menyimpan Screenshot (Hanya untuk Windows) - + Screenshots Path: Jalur Screenshot: - + ... ... - + Select Screenshots Path... Pilih Jalur Screenshot... - + <System> <System> @@ -4187,12 +4282,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting - + Connect @@ -4200,891 +4295,913 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Data anonim dikumpulkan</a> untuk membantu yuzu. <br/><br/>Apa Anda ingin membagi data penggunaan dengan kami? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Memuat Applet Web... - - + + Disable Web Applet Matikan Applet Web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Jumlah shader yang sedang dibuat - + The current selected resolution scaling multiplier. Pengali skala resolusi yang terpilih. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Kecepatan emulasi saat ini. Nilai yang lebih tinggi atau rendah dari 100% menandakan pengemulasian berjalan lebih cepat atau lambat dibanding Switch aslinya. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Berapa banyak frame per second (bingkai per detik) permainan akan ditampilkan. Ini akan berubah dari berbagai permainan dan pemandangan. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Waktu yang diperlukan untuk mengemulasikan bingkai Switch, tak menghitung pembatas bingkai atau v-sync. Agar emulasi berkecepatan penuh, ini harus 16.67 mdtk. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Bersihkan Berkas Baru-baru Ini - + &Continue &Lanjutkan - + &Pause &Jeda - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu sedang menjalankan game - + Warning Outdated Game Format Peringatan Format Permainan yang Usang - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Anda menggunakan format direktori ROM yang sudah didekonstruksi untuk permainan ini, yang mana itu merupakan format lawas yang sudah tergantikan oleh yang lain seperti NCA, NAX, XCI, atau NSP. Direktori ROM yang sudah didekonstruksi kekurangan ikon, metadata, dan dukungan pembaruan.<br><br>Untuk penjelasan berbagai format Switch yang didukung yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>periksa wiki kami</a>. Pesan ini tidak akan ditampilkan lagi. - - + + Error while loading ROM! Kesalahan ketika memuat ROM! - + The ROM format is not supported. Format ROM tak didukung. - + An error occurred initializing the video core. Terjadi kesalahan ketika menginisialisasi inti video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu telah mengalami error saat menjalankan inti video. Ini biasanya disebabkan oleh pemicu piranti (driver) GPU yang usang, termasuk yang terintegrasi. Mohon lihat catatan untuk informasi lebih rinci. Untuk informasi cara mengakses catatan, mohon lihat halaman berikut: <a href='https://yuzu-emu.org/help/reference/log-files/'>Cara Mengupload Berkas Catatan</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Terjadi kesalahan yang tak diketahui. Mohon lihat catatan untuk informasi lebih rinci. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Simpan Data - + Mod Data Mod Data - + Error Opening %1 Folder Gagal Membuka Folder %1 - - + + Folder does not exist! Folder tak ada! - + Error Opening Transferable Shader Cache Gagal Ketika Membuka Tembolok Shader yang Dapat Ditransfer - + Failed to create the shader cache directory for this title. - - Contents - Konten + + Error Removing Contents + - - Update - Perbaharui + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Hapus Masukan - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. Tidak ada DLC yang terinstall untuk judul ini. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File Hapus File - - + + Error Removing Transferable Shader Cache Kesalahan Menghapus Transferable Shader Cache - - + + A shader cache for this title does not exist. Cache shader bagi judul ini tidak ada - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Kesalahan Menghapus Konfigurasi Buatan - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! Pengekstrakan RomFS Gagal! - + There was an error copying the RomFS files or the user cancelled the operation. Terjadi kesalahan ketika menyalin berkas RomFS atau dibatalkan oleh pengguna. - + Full Penuh - + Skeleton Skeleton - + Select RomFS Dump Mode Pilih Mode Dump RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Mohon pilih cara RomFS akan di-dump.<br>FPenuh akan menyalin seluruh berkas ke dalam direktori baru sementara <br>jerangkong hanya akan menciptakan struktur direktorinya saja. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Mengekstrak RomFS... - - + + Cancel Batal - + RomFS Extraction Succeeded! Pengekstrakan RomFS Berhasil! - + The operation completed successfully. Operasi selesai dengan sukses, - + Error Opening %1 Gagal membuka %1 - + Select Directory Pilih Direktori - + Properties Properti - + The game properties could not be loaded. Properti permainan tak dapat dimuat. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Eksekutabel Switch (%1);;Semua Berkas (*.*) - + Load File Muat Berkas - + Open Extracted ROM Directory Buka Direktori ROM Terekstrak - + Invalid Directory Selected Direktori Terpilih Tidak Sah - + The directory you have selected does not contain a 'main' file. Direktori yang Anda pilih tak memiliki berkas 'utama.' - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Install File - + %n file(s) remaining - + Installing file "%1"... Memasang berkas "%1"... - - + + Install Results Hasil Install - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed %n file(s) baru diinstall - + %n file(s) were overwritten %n file(s) telah ditimpa - + %n file(s) failed to install %n file(s) gagal di install - + System Application Aplikasi Sistem - + System Archive Arsip Sistem - + System Application Update Pembaruan Aplikasi Sistem - + Firmware Package (Type A) Paket Perangkat Tegar (Tipe A) - + Firmware Package (Type B) Paket Perangkat Tegar (Tipe B) - + Game Permainan - + Game Update Pembaruan Permainan - + Game DLC DLC Permainan - + Delta Title Judul Delta - + Select NCA Install Type... Pilih Tipe Pemasangan NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Mohon pilih jenis judul yang Anda ingin pasang sebagai NCA ini: (Dalam kebanyakan kasus, pilihan bawaan 'Permainan' tidak apa-apa`.) - + Failed to Install Gagal Memasang - + The title type you selected for the NCA is invalid. Jenis judul yang Anda pilih untuk NCA tidak sah. - + File not found Berkas tak ditemukan - + File "%1" not found Berkas "%1" tak ditemukan - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Akun yuzu Hilang - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Agar dapat mengirimkan berkas uju kompatibilitas permainan, Anda harus menautkan akun yuzu Anda.<br><br/>TUntuk mennautkan akun yuzu Anda, pergi ke Emulasi &gt; Konfigurasi &gt; Web. - + Error opening URL Kesalahan saat membuka URL - + Unable to open the URL "%1". Tidak dapat membuka URL "%1". - + TAS Recording Rekaman TAS - + Overwrite file of player 1? Timpa file pemain 1? - + Invalid config detected Konfigurasi tidak sah terdeteksi - + Handheld controller can't be used on docked mode. Pro controller will be selected. Kontroller jinjing tidak bisa digunakan dalam mode dock. Kontroller Pro akan dipilih - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Berkas Amiibo (%1);; Semua Berkas (*.*) - + Load Amiibo Muat Amiibo - + Error loading Amiibo data Gagal memuat data Amiibo - - Unable to load Amiibo data. - Tak dapat memuat data Amiibo + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Tangkapan Layar - + PNG Image (*.png) Berkas PNG (*.png) - + TAS state: Running %1/%2 Status TAS: Berjalan %1/%2 - + TAS state: Recording %1 Status TAS: Merekam %1 - + TAS state: Idle %1/%2 Status TAS: Diam %1/%2 - + TAS State: Invalid Status TAS: Tidak Valid - + &Stop Running &Matikan - + &Start &Mulai - + Stop R&ecording Berhenti Mer&ekam - + R&ecord R&ekam - + Building: %n shader(s) Membangun: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Kecepatan: %1% / %2% - + Speed: %1% Kecepatan: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Permainan: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU TINGGI - + GPU EXTREME GPU EKSTRIM - + GPU ERROR KESALAHAN GPU - + DOCKED - + HANDHELD - + NEAREST NEAREST - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA TANPA AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + yuzu was unable to locate a Switch system archive. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 - + System Archive Not Found - + System Archive Missing - + yuzu was unable to locate the Switch shared fonts. %1 - + Shared Fonts Not Found - + Shared Font Missing - + Fatal Error Kesalahan Fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - + Fatal Error encountered - + Confirm Key Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5095,76 +5212,76 @@ This will delete your autogenerated key files and re-run the key derivation modu - + Missing fuses - + - Missing BOOT0 - Kehilangan BOOT0 - + - Missing BCPKG2-1-Normal-Main - Kehilangan BCPKG2-1-Normal-Main - + - Missing PRODINFO - Kehilangan PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. - + Deriving Keys - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close yuzu? Apakah anda yakin ingin menutup yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5174,38 +5291,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL tidak tersedia! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Terjadi kesalahan menginisialisasi OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. VGA anda mungkin tidak mendukung OpenGL, atau anda tidak memiliki pemacu piranti (driver) grafis terbaharu. - + Error while initializing OpenGL 4.6! Terjadi kesalahan menginisialisasi OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 VGA anda mungkin tidak mendukung OpenGL 4.6, atau anda tidak memiliki pemacu piranti (driver) grafis terbaharu.<br><br>Pemuat GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 VGA anda mungkin tidak mendukung satu atau lebih ekstensi OpenGL. Mohon pastikan bahwa anda memiliki pemacu piranti (driver) grafis terbaharu.<br><br>Pemuat GL:<br>%1<br><br>Ekstensi yang tidak didukung:<br>%2 @@ -5213,153 +5330,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite Favorit - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Buka Lokasi Data Penyimpanan - + Open Mod Data Location Buka Lokasi Data Mod - + Open Transferable Pipeline Cache - + Remove Singkirkan - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard - + Navigate to GameDB entry - + Properties Properti - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Bersihkan - + Name Nama - + Compatibility Kompatibilitas - + Add-ons Pengaya (Add-On) - + File type - + Size Ukuran @@ -5368,76 +5485,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Sempurna - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - - - - - Great - Bagus - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - - - Okay - OK - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. + Game can be played without issues. - Bad - Buruk - - - - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. + Playable - + + Game functions with minor graphical or audio glitches and is playable from start to finish. + + + + Intro/Menu Awal/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. + + Game loads, but is unable to progress past the Start Screen. - + Won't Boot Tidak Akan Berjalan - + The game crashes when attempting to startup. - + Not Tested - + The game has not yet been tested. @@ -5445,7 +5547,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5458,12 +5560,12 @@ Screen. - + Filter: - + Enter pattern to filter @@ -5798,42 +5900,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Pemain + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5856,232 +5958,237 @@ Debug Message: - + &Emulation &Emulasi - + &View - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit - + &Pause &Jeda - + &Stop - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Mulai - + &Reset - + R&ecord R&ekam @@ -6146,46 +6253,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Terhubung - - - - Not Connected - + + Connected + Terhubung + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6286,8 +6388,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6371,42 +6473,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles - + Installed NAND Titles - + System Titles - + Add New Game Directory - + Favorites @@ -6725,6 +6827,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nama + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6828,6 +7043,7 @@ p, li { white-space: pre-wrap; } + Handheld Jinjing @@ -6867,11 +7083,6 @@ p, li { white-space: pre-wrap; } Docked Terpasang - - - Undocked - Dilepas - Vibration diff --git a/dist/languages/it.ts b/dist/languages/it.ts index 5995053de..7eed301ad 100644 --- a/dist/languages/it.ts +++ b/dist/languages/it.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Invia messaggio - + Members Membri - + %1 has joined %1 è entrato - + %1 has left %1 è uscito - + %1 has been kicked %1 è stato espulso - + %1 has been banned %1 è stato bannato - + %1 has been unbanned %1 non è più bannato - + View Profile Visualizza profilo - - + + Block Player Blocca giocatore - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Quando blocchi un giocatore, non riceverai più messaggi da quel giocatore.<br><br>Sei sicuro di voler bloccare %1? - + Kick Espelli - + Ban Banna - + Kick Player Espelli giocatore - + Are you sure you would like to <b>kick</b> %1? Sei sicuro di voler <b>espellere</b> %1? - + Ban Player Banna giocatore - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 membri) - connesso + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 membri) - connesso @@ -226,6 +226,11 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. + + + + + Report Game Compatibility Segnala la compatibilità del gioco @@ -235,92 +240,127 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.<html><head/><body><p><span style=" font-size:10pt;">Se dovessi scegliere di inviare una segnalazione alla </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">lista di compatibilità di yuzu</span></a><span style=" font-size:10pt;">, le seguenti informazioni saranno raccolte e visualizzate sul sito: </span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informazioni sull'hardware (CPU / GPU / sistema operativo)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Quale versione di yuzu stai utilizzando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">L'account di yuzu connesso</li></ul></body></html> - - Perfect - Perfetto + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Il gioco funziona perfettamente senza alcun glitch audio o video.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Ottimo + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Il gioco presenta alcuni glitch audio o video minori ed è possibile giocare dall'inizio alla fine. Potrebbe richiedere l'utilizzo di alcuni espedienti.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Ok + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Il gioco presenta considerevoli glitch audio o video, ma è possibile giocare dall'inizio alla fine utilizzando degli espedienti.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Scadente + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Il gioco presenta considerevoli glitch audio o video. È impossibile progredire in alcune aree a causa della presenza di glitch anche utilizzando degli espedienti.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menù + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Il gioco è del tutto ingiocabile a causa di considerevoli glitch audio o video. È impossibile proseguire oltre la schermata iniziale.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Non si avvia + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Il gioco si blocca quando viene avviato.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Indipendentemente dalla velocità dalle prestazioni, come ti è sembrato giocare questo gioco dall'inizio alla fine su questa versione di yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Grazie per la tua segnalazione! - + Submitting Invio in corso - + Communication error Errore di comunicazione - + An error occurred while sending the Testcase Si è verificato un errore durante l'invio della segnalazione - + Next Successivo @@ -418,7 +458,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.Ripristina valori predefiniti - + Auto Auto @@ -526,7 +566,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - <div>Questa opzione migliora la velocità rimuovendo i controlli NaN. Questo ridurrà l'accuratezza di alcune istruzioni a virgola mobile.</div> + <div>Questa opzione migliora la velocità rimuovendo i controlli NaN. Ciò ridurrà l'accuratezza di alcune istruzioni a virgola mobile.</div> @@ -617,7 +657,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Enable block linking - Abilita il blocco ai collegamenti + Abilita il collegamento dei blocchi @@ -625,12 +665,13 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. -<div>Questa ottimizzazione evita la ricerca del mittente tenendo traccia dei potenziali indirizzi di ritorno delle istruzioni BL. Questo approssima cosa succede con il ritorno dello stack buffer di una vera CPU.</div> + <div>Questa ottimizzazione evita la ricerca del chiamante tenendo traccia dei potenziali indirizzi di ritorno delle istruzioni BL. Questo approssima ciò che succede con il return stack buffer di una vera CPU.</div> + Enable return stack buffer - Abilita il ritorno dello stack buffer + Abilita il return stack buffer @@ -638,7 +679,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - <div>Abilita un sistema di spedizione a due livelli. Un mittente più veloce scritto in assembly, ha una piccola cache MRU di destinazioni di salto è utilizzato per primo. Se ciò non riesce, l'invio ricade sul mittente in C++ più lento.</div> + <div>Abilita un sistema di dispatch a due livelli. Viene usato per primo un dispatcher più veloce scritto in assembly, che ha una piccola cache MRU di destinazioni di salto. Se questo fallisce, viene usato il dispatcher più lento scritto in C++.</div> @@ -652,7 +693,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - <div>Abilita un'ottimizzazione dell'IR che riduce gli accessi non necessari alla struttura di contestuale della CPU.</div> + <div>Abilita un'ottimizzazione dell'IR che riduce gli accessi non necessari alla struttura di contesto della CPU.</div> @@ -680,7 +721,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - <div>Abilita varie ottimizzazioni IR</div> + <div>Abilita varie ottimizzazioni dell'IR.</div> @@ -810,7 +851,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Arguments String - Stringa degli Argomenti + Stringa degli argomenti @@ -825,7 +866,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Enable Graphics Debugging - Abilita Debugging Grafica + Abilita il debug della grafica @@ -915,7 +956,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Create Minidump After Crash - + Crea Minidump dopo un arresto anomalo @@ -980,12 +1021,12 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Web applet not compiled - + Applet web non compilato MiniDump creation not compiled - + Creazione MiniDump non compilata @@ -993,7 +1034,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Configure Debug Controller - Configura debug controller + Configura controller di debug @@ -1275,7 +1316,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Multicore CPU Emulation - Emulazione CPU multicore + Emulazione CPU multi-core @@ -1356,193 +1397,218 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.API: - + Graphics Settings Impostazioni grafiche - + Use disk pipeline cache Utilizza la cache delle pipeline su disco - + Use asynchronous GPU emulation Utilizza l'emulazione asincrona della GPU - + Accelerate ASTC texture decoding Accelera la decodifica delle texture ASTC - + NVDEC emulation: Emulazione NVDEC: - + No Video Output Nessun output video - + CPU Video Decoding Decodifica video CPU - + GPU Video Decoding (Default) Decodifica video GPU (predefinita) - + Fullscreen Mode: Modalità schermo intero: - + Borderless Windowed Finestra senza bordi - + Exclusive Fullscreen Esclusivamente a schermo intero - + Aspect Ratio: Rapporto d'aspetto: - + Default (16:9) Predefinito (16:9) - + Force 4:3 Forza 4:3 - + Force 21:9 Forza 21:9 - + + Force 16:10 + Forza 16:10 + + + Stretch to Window Allunga a finestra - + Resolution: Risoluzione: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [SPERIMENTALE] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [SPERIMENTALE] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtro di adattamento alla finestra: - + Nearest Neighbor Nearest neighbor - + Bilinear Bilineare - + Bicubic Bicubico - + Gaussian Gaussiano - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (solo Vulkan) - + Anti-Aliasing Method: Metodo di anti-aliasing: - + None Nessuno - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Usa il colore di sfondo globale - + Set background color: Imposta colore dello sfondo: - + Background Color: Colore dello sfondo: @@ -1551,6 +1617,12 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.GLASM (Assembly Shaders, NVIDIA Only) GLASM (shader assembly, solo NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -1567,7 +1639,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Advanced Graphics Settings - Impostazioni Grafiche Avanzate + Impostazioni grafiche avanzate @@ -1815,7 +1887,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Docked - Docked + Dock @@ -2027,7 +2099,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Debug Controller - Debug Controller + Controller di debug @@ -2040,7 +2112,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Ring Controller - + Ring-Con @@ -2065,17 +2137,17 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Enable XInput 8 player support (disables web applet) - + Abilita il supporto a 8 giocatori con XInput (disabilita l'applet web) Enable UDP controllers (not needed for motion) - + Abilita controller UDP (non necessari per il movimento) Controller navigation - + Navigazione con il controller @@ -2113,7 +2185,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Input Device - Dispositivo input + Dispositivo di input @@ -2354,7 +2426,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. [not set] - [non impostato] + [non impost.] @@ -2372,7 +2444,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Invert axis - Inverti assi + Inverti asse @@ -2412,7 +2484,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Center axis - + Centra asse @@ -2526,12 +2598,12 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Create Input Profile - Crea un profilo di Input + Crea un profilo di input The given profile name is not valid! - Il nome profilo dato non è valido! + Il nome profilo inserito non è valido! @@ -2541,7 +2613,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Delete Input Profile - Elimina un profilo di Input + Elimina un profilo di input @@ -2574,7 +2646,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Create Input Profile - Crea un profilo di Input + Crea un profilo di input @@ -2597,7 +2669,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Touch - Touch + Tocco @@ -2619,7 +2691,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Touch from button profile: - + Tocco dal profilo dei tasti: @@ -2768,7 +2840,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme None - Niente + Nessuna @@ -2846,7 +2918,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Adv. Graphics - Grafiche Avanzate + Grafica - Avanzate @@ -2910,37 +2982,37 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Utente in uso - + Username Nome utente - + Set Image - Imposta Immagine + Imposta immagine - + Add Aggiungi - + Rename Rinomina - + Remove Rimuovi - + Profile management is available only when game is not running. La gestione dei profili è disponibile solamente quando il gioco non è in esecuzione. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2948,102 +3020,112 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme %2 - + Enter Username Inserisci il nome utente - + Users Utenti - + Enter a username for the new user: Inserisci un nome utente per il nuovo utente: - + Enter a new username: Inserisci un nuovo nome utente: - - Confirm Delete - Conferma eliminazione - - - - You are about to delete user with name "%1". Are you sure? - Stai per cancellare l'utente chiamato "%1". Sei sicuro? - - - + Select User Image Seleziona immagine utente - + JPEG Images (*.jpg *.jpeg) Immagini JPEG (*.jpg *.jpeg) - + Error deleting image Impossibile eliminare l'immagine - + Error occurred attempting to overwrite previous image at: %1. Impossibile sovrascrivere l'immagine precedente in: %1. - + Error deleting file Impossibile eliminare il file - + Unable to delete existing file: %1. Impossibile eliminare il file già esistente: %1. - + Error creating user image directory Errore durante la creazione della cartella delle immagini dell'utente - + Unable to create directory %1 for storing user images. Impossibile creare la cartella %1 per archiviare le immagini dell'utente. - + Error copying user image Impossibile copiare l'immagine utente - + Unable to copy image from %1 to %2 Impossibile copiare l'immagine da %1 a %2 - + Error resizing user image Errore durante il ridimensionamento dell'immagine utente - + Unable to resize image Impossibile ridimensionare l'immagine + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + Eliminare questo utente? Tutti i suoi dati di salvataggio verranno rimossi. + + + + Confirm Delete + Conferma eliminazione + + + + Name: %1 +UUID: %2 + Nome: %1 +UUID: %2 + + ConfigureRingController Configure Ring Controller - + Configura Ring-Con @@ -3085,12 +3167,12 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme [not set] - [non impostato] + [non impost.] Invert axis - Inverti assi + Inverti asse @@ -3568,7 +3650,7 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys). - + Per verificare quali scorciatoie controllano la riproduzione/registrazione, consulta le impostazioni delle scorciatoie (Configura -> Generale -> Scorciatoie). @@ -3616,12 +3698,12 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme TAS Configuration - + Configurazione TAS Select TAS Load Directory... - + Seleziona la cartella di caricamento TAS... @@ -3683,7 +3765,7 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab New Profile - Nuovo Profilo + Nuovo profilo @@ -3693,17 +3775,17 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab Delete Profile - Elimina Profilo + Elimina profilo Delete profile %1? - Elimina profilo %1? + Eliminare il profilo %1? Rename Profile - Rinomina Profilo + Rinomina profilo @@ -3858,56 +3940,71 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab + Show Compatibility List + Mostra compatibilità + + + Show Add-Ons Column Mostra colonna Add-on - + + Show Size Column + Mostra colonna Dimensione + + + + Show File Types Column + Mostra colonna Tipo di file + + + Game Icon Size: Dimensione dell'icona del gioco: - + Folder Icon Size: Dimensione dell'icona delle cartelle: - + Row 1 Text: Testo riga 1: - + Row 2 Text: Testo riga 2: - + Screenshots Screenshot - + Ask Where To Save Screenshots (Windows Only) Chiedi dove salvare gli screenshot (solo Windows) - + Screenshots Path: Percorso degli screenshot: - + ... ... - + Select Screenshots Path... Seleziona il percorso degli screenshot... - + <System> <System> @@ -4078,7 +4175,7 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab Show Current Game in your Discord Status - Mostra il gioco attuale nel tuo stato di Discord + Mostra il gioco in uso nel tuo stato di Discord @@ -4157,12 +4254,12 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab Controller P1 - Controller P1 + Controller G1 &Controller P1 - &Controller P1 + &Controller G1 @@ -4216,12 +4313,12 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab DirectConnectWindow - + Connecting Connessione in corso - + Connect Connetti @@ -4229,494 +4326,500 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Vengono raccolti dati anonimi</a> per aiutarci a migliorare yuzu. <br/><br/>Desideri condividere i tuoi dati di utilizzo con noi? - + Telemetry Telemetria - + Broken Vulkan Installation Detected Rilevata installazione di Vulkan non funzionante - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. L'inizializzazione di Vulkan è fallita durante l'avvio.<br><br>Clicca <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>qui per istruzioni su come risolvere il problema</a>. - + Loading Web Applet... Caricamento dell'applet web... - - + + Disable Web Applet Disabilita l'applet web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Il numero di shaders al momento in costruzione - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocità corrente dell'emulazione. Valori più alti o più bassi di 100% indicano che l'emulazione sta funzionando più velocemente o lentamente rispetto a una Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - Quanti frame al secondo il gioco mostra attualmente. Questo varia da gioco a gioco e da situazione a situazione. + Il numero di fotogrammi al secondo che il gioco visualizza attualmente. Può variare in base al gioco e alla situazione. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tempo utilizzato per emulare un frame della Switch, non contando i limiti ai frame o il v-sync. Per un'emulazione alla massima velocità, il valore dev'essere al massimo 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Cancella i file recenti - + &Continue &Continua - + &Pause &Pausa - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Formato del gioco obsoleto - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Stai usando una cartella con dentro una ROM decostruita come formato per avviare questo gioco, è un formato obsoleto ed è stato sostituito da altri come NCA, NAX, XCI o NSP. Le ROM decostruite non hanno icone, metadata e non supportano gli aggiornamenti. <br><br>Per una spiegazione sui vari formati di Switch che yuzu supporta, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>controlla la nostra wiki</a>. Questo messaggio non verrà più mostrato. - - + + Error while loading ROM! Errore nel caricamento della ROM! - + The ROM format is not supported. Il formato della ROM non è supportato. - + An error occurred initializing the video core. - E' stato riscontrato un errore nell'inizializzazione del core video. + È stato riscontrato un errore nell'inizializzazione del core video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Errore nel caricamento della ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - %1<br>Per favore segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida rapida di yuzu</a> per rifare il dump dei file.<br>Puoi fare riferimento alla wiki di yuzu</a> o al canale Discord di yuzu</a> per aiuto. + %1<br>Segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida introduttiva di yuzu</a> per rifare il dump dei file.<br>Puoi fare riferimento alla wiki di yuzu</a> o al server Discord di yuzu</a> per assistenza. - + An unknown error occurred. Please see the log for more details. Si è verificato un errore sconosciuto. Visualizza il log per maggiori dettagli. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Dati di salvataggio - + Mod Data Dati delle mod - + Error Opening %1 Folder Errore nell'apertura della cartella %1 - - + + Folder does not exist! La cartella non esiste! - + Error Opening Transferable Shader Cache Errore nell'apertura della cache trasferibile degli shader - + Failed to create the shader cache directory for this title. Impossibile creare la cartella della cache degli shader per questo titolo. - - Contents - Contenuti + + Error Removing Contents + Errore nella rimozione del contentuto - - Update - Aggiornamento + + Error Removing Update + Errore nella rimozione dell'aggiornamento - - DLC - DLC + + Error Removing DLC + Errore nella rimozione del DLC - + + Remove Installed Game Contents? + Rimuovere il contenuto del gioco installato? + + + + Remove Installed Game Update? + Rimuovere l'aggiornamento installato? + + + + Remove Installed Game DLC? + Rimuovere il DLC installato? + + + Remove Entry Rimuovi voce - - Remove Installed Game %1? - Vuoi rimuovere i %1 installati del gioco? - - - - - - - - + + + + + + Successfully Removed - Rimosso con successo + Rimozione completata - + Successfully removed the installed base game. - Rimosso con successo il gioco base installato + Il gioco base installato è stato rimosso con successo. - - - - Error Removing %1 - Errore durante la rimozione %1 - - - + The base game is not installed in the NAND and cannot be removed. Il gioco base non è installato su NAND e non può essere rimosso. - + Successfully removed the installed update. - Aggiornamento rimosso on successo. + Aggiornamento rimosso con successo. - + There is no update installed for this title. Non c'è alcun aggiornamento installato per questo gioco. - + There are no DLC installed for this title. Non c'è alcun DLC installato per questo gioco. - + Successfully removed %1 installed DLC. - Rimossi con successo %1 DLC installati. + %1 DLC rimossi con successo. - + Delete OpenGL Transferable Shader Cache? Vuoi rimuovere la cache trasferibile degli shader OpenGL? - + Delete Vulkan Transferable Shader Cache? Vuoi rimuovere la cache trasferibile degli shader Vulkan? - + Delete All Transferable Shader Caches? Vuoi rimuovere tutte le cache trasferibili degli shader? - + Remove Custom Game Configuration? - Vuoi rimuovere la configurazione personalizzata del gioco? + Rimuovere la configurazione personalizzata del gioco? - + Remove File Rimuovi file - - + + Error Removing Transferable Shader Cache Errore nella rimozione della cache trasferibile degli shader - - + + A shader cache for this title does not exist. Per questo titolo non esiste una cache degli shader. - + Successfully removed the transferable shader cache. La cache trasferibile degli shader è stata rimossa con successo. - + Failed to remove the transferable shader cache. Impossibile rimuovere la cache trasferibile degli shader. - - + + Error Removing Transferable Shader Caches Errore nella rimozione delle cache trasferibili degli shader - + Successfully removed the transferable shader caches. Le cache trasferibili degli shader sono state rimosse con successo. - + Failed to remove the transferable shader cache directory. Impossibile rimuovere la cartella della cache trasferibile degli shader. - - + + Error Removing Custom Configuration Errore nella rimozione della configurazione personalizzata - + A custom configuration for this title does not exist. Non esiste una configurazione personalizzata per questo gioco. - + Successfully removed the custom game configuration. La configurazione personalizzata del gioco è stata rimossa con successo. - + Failed to remove the custom game configuration. Impossibile rimuovere la configurazione personalizzata del gioco. - - + + RomFS Extraction Failed! Estrazione RomFS fallita! - + There was an error copying the RomFS files or the user cancelled the operation. C'è stato un errore nella copia dei file del RomFS o l'operazione è stata annullata dall'utente. - + Full Completa - + Skeleton Cartelle - + Select RomFS Dump Mode Seleziona la modalità di estrazione della RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Seleziona come vorresti estrarre la RomFS. <br>La modalità Completa copierà tutti i file in una nuova cartella mentre<br>la modalità Cartelle creerà solamente le cartelle e le sottocartelle. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Estrazione RomFS in corso... - - + + Cancel Annulla - + RomFS Extraction Succeeded! Estrazione RomFS riuscita! - + The operation completed successfully. L'operazione è stata completata con successo. - + Error Opening %1 Errore nell'apertura di %1 - + Select Directory Seleziona cartella - + Properties Proprietà - + The game properties could not be loaded. Le proprietà del gioco non sono potute essere caricate. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Eseguibile Switch (%1);;Tutti i File (*.*) - + Load File Carica file - + Open Extracted ROM Directory Apri Cartella ROM Estratta - + Invalid Directory Selected Cartella selezionata non valida - + The directory you have selected does not contain a 'main' file. La cartella che hai selezionato non contiene un file "main". - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) File installabili Switch (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installa file - + %n file(s) remaining %n file rimanente%n file rimanenti%n file rimanenti - + Installing file "%1"... Installazione del file "%1"... - - + + Install Results Risultati dell'installazione - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - Per evitare possibli conflitti, scoraggiamo gli utenti dall'installare giochi base su NAND. -Per favore, usare questa funzione solo per installare aggiornamenti e DLC. + Per evitare possibli conflitti, sconsigliamo di installare i giochi base su NAND. +Usa questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) were newly installed - + %n nuovo file è stato installato +%n nuovi file sono stati installati +%n nuovi file sono stati installati + - + %n file(s) were overwritten %n file è stato sovrascritto @@ -4725,398 +4828,420 @@ Per favore, usare questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) failed to install - + %n file non è stato installato a causa di errori +%n file non sono stati installati a causa di errori +%n file non sono stati installati a causa di errori + - + System Application Applicazione di sistema - + System Archive Archivio di sistema - + System Application Update Aggiornamento di un'applicazione di sistema - + Firmware Package (Type A) Pacchetto Firmware (Tipo A) - + Firmware Package (Type B) Pacchetto Firmware (Tipo B) - + Game Gioco - + Game Update Aggiornamento di gioco - + Game DLC DLC - + Delta Title Titolo Delta - + Select NCA Install Type... - Seleziona il Tipo di Installazione NCA + Seleziona il tipo di installazione NCA - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleziona il tipo del file NCA da installare: (Nella maggior parte dei casi, il predefinito 'Gioco' va bene.) - + Failed to Install Installazione fallita - + The title type you selected for the NCA is invalid. Il tipo che hai selezionato per l'NCA non è valido. - + File not found File non trovato - + File "%1" not found File "%1" non trovato - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Account di yuzu non trovato - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Per segnalare la compatibilità di un gioco, devi collegare il tuo account yuzu. <br><br/>Per collegare il tuo account yuzu, vai su Emulazione &gt; Configurazione &gt; Web. - + Error opening URL Errore aprendo l'URL - + Unable to open the URL "%1". Impossibile aprire l'URL "% 1". - + TAS Recording - + Overwrite file of player 1? Vuoi sovrascrivere il file del giocatore 1? - + Invalid config detected Trovata configurazione invalida - + Handheld controller can't be used on docked mode. Pro controller will be selected. - Il controller portatile non può essere utilizzato in modalità docked. Verrà selezionato il controller Pro. + Il controller portatile non può essere utilizzato in modalità dock. Verrà selezionato il controller Pro. - - - Error - Errore - - - - - The current game is not looking for amiibos - - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'Amiibo corrente è stato rimosso - - Amiibo File (%1);; All Files (*.*) - File Amiibo (%1);; Tutti I File (*.*) + + Error + Errore - + + + The current game is not looking for amiibos + + + + + Amiibo File (%1);; All Files (*.*) + File Amiibo (%1);; Tutti i file (*.*) + + + Load Amiibo Carica Amiibo - + Error loading Amiibo data - Errore nel caricamento dei dati dell'Amiibo. + Errore nel caricamento dei dati dell'Amiibo - - Unable to load Amiibo data. - Impossibile caricare i dati dell'Amiibo. + + The selected file is not a valid amiibo + Il file selezionato non è un Amiibo valido - + + The selected file is already on use + Il file selezionato è già in uso + + + + An unknown error occurred + Si è verificato un errore sconosciuto + + + Capture Screenshot - Cattura Screenshot + Cattura screenshot - + PNG Image (*.png) Immagine PNG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Interrompi - + &Start &Avvia - + Stop R&ecording Interrompi r&egistrazione - + R&ecord R&egistra - + Building: %n shader(s) - + Compilazione di %n shaderCompilazione di %n shaderCompilazione di %n shader - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Velocità: %1% / %2% - + Speed: %1% Velocità: %1% - + Game: %1 FPS (Unlocked) Gioco: %1 FPS (Sbloccati) - + Game: %1 FPS Gioco: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMALE - + GPU HIGH GPU ALTA - + GPU EXTREME GPU ESTREMA - + GPU ERROR ERRORE GPU - + DOCKED - + DOCK - + HANDHELD PORTATILE - + NEAREST NEAREST - - + + BILINEAR BILINEARE - + BICUBIC BICUBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Il gioco che stai provando a caricare richiede ulteriori file che devono essere estratti dalla tua Switch prima di poter giocare. <br/><br/>Per maggiori informazioni sull'estrazione di questi file, visualizza la seguente pagina della wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Estrazione degli archivi di sistema e dei font condivisi da una console Switch</a>.<br/><br/>Vuoi uscire e tornare alla lista dei giochi? Proseguendo l'emulazione si potrebbero verificare arresti anomali, salvataggi corrotti o altri bug. - + yuzu was unable to locate a Switch system archive. %1 yuzu non ha potuto individuare un archivio di sistema della Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu non ha potuto individuare un archivio di sistema della Switch: %1. %2 - + System Archive Not Found Archivio di sistema non trovato - + System Archive Missing Archivio di sistema mancante - + yuzu was unable to locate the Switch shared fonts. %1 yuzu non ha potuto individuare i font condivisi della Switch. %1 - + Shared Fonts Not Found Font condivisi non trovati - + Shared Font Missing Font condivisi mancanti - + Fatal Error Errore Fatale - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu ha riscontrato un errore fatale, visualizza il log per maggiori dettagli. Per maggiori informazioni su come accedere al log, visualizza la seguente pagina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Come caricare il file di log</a>.<br/><br/>Vuoi uscire e tornare alla lista dei giochi? Proseguendo l'emulazione si potrebbero verificare arresti anomali, salvataggi corrotti o altri bug. - + Fatal Error encountered Errore Fatale riscontrato - + Confirm Key Rederivation Conferma ri-derivazione chiavi - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5133,37 +5258,37 @@ e facoltativamente fai dei backup. Questo eliminerà i tuoi file di chiavi autogenerati e ri-avvierà il processo di derivazione delle chiavi. - + Missing fuses Fusi mancanti - + - Missing BOOT0 - BOOT0 mancante - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main mancante - + - Missing PRODINFO - PRODINFO mancante - + Derivation Components Missing Componenti di derivazione mancanti - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Chiavi di crittografia mancanti. <br>Segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida introduttiva di yuzu</a> per ottenere tutte le tue chiavi, il tuo firmware e i tuoi giochi.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5172,39 +5297,39 @@ Questa operazione potrebbe durare fino a un minuto in base alle prestazioni del tuo sistema. - + Deriving Keys Derivazione chiavi - + Select RomFS Dump Target Seleziona Target dell'Estrazione del RomFS - + Please select which RomFS you would like to dump. Seleziona quale RomFS vorresti estrarre. - + Are you sure you want to close yuzu? Sei sicuro di voler chiudere yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Sei sicuro di voler arrestare l'emulazione? Tutti i progressi non salvati verranno perduti. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5216,38 +5341,38 @@ Desideri uscire comunque? GRenderWindow - + OpenGL not available! OpenGL non disponibile! - + yuzu has not been compiled with OpenGL support. yuzu non è stato compilato con il supporto OpenGL. - - + + Error while initializing OpenGL! Errore durante l'inizializzazione di OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. La tua GPU potrebbe non supportare OpenGL, o non hai installato l'ultima versione dei driver video. - + Error while initializing OpenGL 4.6! Errore durante l'inizializzazione di OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 La tua GPU potrebbe non supportare OpenGL 4.6, o non hai installato l'ultima versione dei driver video.<br><br>Renderer GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 La tua GPU potrebbe non supportare una o più estensioni OpenGL richieste. Assicurati di aver installato i driver video più recenti.<br><br>Renderer GL:<br>%1<br><br>Estensioni non supportate:<br>%2 @@ -5255,153 +5380,153 @@ Desideri uscire comunque? GameList - + Favorite Preferito - + Start Game Avvia gioco - + Start Game without Custom Configuration Avvia gioco senza la configurazione personalizzata - + Open Save Data Location Apri la cartella dei dati di salvataggio - + Open Mod Data Location Apri la cartella delle mod - + Open Transferable Pipeline Cache Apri la cartella della cache trasferibile delle pipeline - + Remove Rimuovi - + Remove Installed Update Rimuovi l'aggiornamento installato - + Remove All Installed DLC Rimuovi tutti i DLC installati - + Remove Custom Configuration Rimuovi la configurazione personalizzata - + Remove OpenGL Pipeline Cache Rimuovi la cache delle pipeline OpenGL - + Remove Vulkan Pipeline Cache Rimuovi la cache delle pipeline Vulkan - + Remove All Pipeline Caches Rimuovi tutte le cache delle pipeline - + Remove All Installed Contents Rimuovi tutti i contenuti installati - + Dump RomFS Estrai RomFS - + Dump RomFS to SDMC Estrai RomFS su SDMC - + Copy Title ID to Clipboard Copia il Title ID negli Appunti - + Navigate to GameDB entry Vai alla pagina di GameDB - + Properties Proprietà - + Scan Subfolders Scansiona le sottocartelle - + Remove Game Directory Rimuovi cartella dei giochi - + ▲ Move Up ▲ Sposta in alto - + ▼ Move Down ▼ Sposta in basso - + Open Directory Location Apri cartella - + Clear Cancella - + Name Nome - + Compatibility Compatibilità - + Add-ons Add-on - + File type Tipo di file - + Size Dimensione @@ -5410,81 +5535,61 @@ Desideri uscire comunque? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfetto - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Il gioco funziona perfettamente senza alcun glitch audio o video, tutte le funzionalità testate -funzionano come dovrebbero senza la necessità di utilizzare alcun espediente. - - - - Great - Ottimo - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Il gioco presenta alcuni glitch audio o video minori ed è possibile giocare dall'inizio alla fine. -Potrebbe richiedere l'utilizzo di alcuni espedienti. - - Okay - Ok - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Il gioco presenta considerevoli glitch audio o video, ma è possibile giocare -dall'inizio alla fine utilizzando degli espedienti. + Game can be played without issues. + Il gioco funziona senza problemi. - Bad - Scadente + Playable + Giocabile - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Il gioco presenta considerevoli glitch audio o video. È impossibile progredire in alcune aree -a causa della presenza di glitch anche utilizzando degli espedienti. + Game functions with minor graphical or audio glitches and is playable from start to finish. + Il gioco presenta alcuni glitch audio o video minori ed è possibile giocare dall'inizio alla fine. - + Intro/Menu Intro/Menù - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Il gioco è del tutto ingiocabile a causa di considerevoli glitch audio o video. -È impossibile proseguire oltre la schermata iniziale. + + Game loads, but is unable to progress past the Start Screen. + Il gioco si avvia, ma è impossibile proseguire oltre la schermata iniziale. - + Won't Boot Non si avvia - + The game crashes when attempting to startup. Il gioco si blocca quando viene avviato. - + Not Tested Non testato - + The game has not yet been tested. Il gioco non è ancora stato testato. @@ -5492,7 +5597,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Clicca due volte per aggiungere una nuova cartella alla lista dei giochi @@ -5505,12 +5610,12 @@ Screen. %1 di %n risultato%1 di %n risultati%1 di %n risultati - + Filter: Filtro: - + Enter pattern to filter Inserisci pattern per filtrare @@ -5603,7 +5708,7 @@ Messaggio di debug: Audio Mute/Unmute - + Attiva/disattiva l'audio @@ -5634,42 +5739,42 @@ Messaggio di debug: Audio Volume Down - + Abbassa il volume dell'audio Audio Volume Up - + Alza il volume dell'audio Capture Screenshot - Cattura Screenshot + Cattura screenshot Change Adapting Filter - + Cambia filtro di adattamento Change Docked Mode - + Cambia modalità console Change GPU Accuracy - + Cambia accuratezza GPU Continue/Pause Emulation - + Continua/Metti in pausa l'emulazione Exit Fullscreen - + Esci dalla modalità schermo intero @@ -5704,27 +5809,27 @@ Messaggio di debug: TAS Record - + Registra TAS TAS Reset - + Reimposta TAS TAS Start/Stop - + Avvia/Interrompi TAS Toggle Filter Bar - + Mostra/nascondi la barra del filtro Toggle Framerate Limit - + Attiva/disattiva il limite del framerate @@ -5734,7 +5839,7 @@ Messaggio di debug: Toggle Status Bar - + Mostra/nascondi la barra di stato @@ -5847,42 +5952,42 @@ Messaggio di debug: Aggiorna lobby - + Password Required to Join Password richiesta per entrare - + Password: Password: - - Room Name - Nome stanza - - - - Preferred Game - Gioco preferito - - - - Host - Host - - - + Players Giocatori + Room Name + Nome stanza + + + + Preferred Game + Gioco preferito + + + + Host + Host + + + Refreshing Aggiornamento in corso - + Refresh List Aggiorna lista @@ -5905,232 +6010,237 @@ Messaggio di debug: File &recenti - + &Emulation &Emulazione - + &View &Visualizza - + &Reset Window Size &Ripristina dimensioni della finestra - + &Debugging - Debugging + &Debug - + Reset Window Size to &720p Ripristina le dimensioni della finestra a &720p - + Reset Window Size to 720p Ripristina le dimensioni della finestra a 720p - + Reset Window Size to &900p Ripristina le dimensioni della finestra a &900p - + Reset Window Size to 900p Ripristina le dimensioni della finestra a 900p - + Reset Window Size to &1080p Ripristina le dimensioni della finestra a &1080p - + Reset Window Size to 1080p Ripristina le dimensioni della finestra a 1080p - + + &Multiplayer + &Multigiocatore + + + &Tools &Strumenti - + &TAS &TAS - + &Help &Aiuto - + &Install Files to NAND... &Installa file su NAND... - + L&oad File... Carica &file... - + Load &Folder... Carica &cartella... - + E&xit &Esci - + &Pause &Pausa - + &Stop Arre&sta - + &Reinitialize keys... &Reinizializza chiavi... - + &About yuzu &Informazioni su yuzu - + Single &Window Mode &Modalità finestra singola - + Con&figure... Configura... - + Display D&ock Widget Headers Visualizza le intestazioni del dock dei widget - + Show &Filter Bar Mostra barra del &filtro - + Show &Status Bar Mostra barra di &stato - + Show Status Bar Mostra barra di stato - - - Browse Public Game Lobby - Sfoglia lobby di gioco pubblica - - - - Create Room - Crea stanza - - Leave Room - Esci dalla stanza + &Browse Public Game Lobby + &Sfoglia lobby di gioco pubblica - - Direct Connect to Room - Collegamento diretto alla stanza + + &Create Room + &Crea stanza - - Show Current Room - Mostra stanza attuale + + &Leave Room + &Esci dalla stanza + &Direct Connect to Room + Collegamento &diretto alla stanza + + + + &Show Current Room + &Mostra stanza attuale + + + F&ullscreen Schermo intero - + &Restart &Riavvia - + Load/Remove &Amiibo... Carica/Rimuovi &Amiibo... - + &Report Compatibility &Segnala la compatibilità - + Open &Mods Page - Apri la pagina delle mod + Apri la pagina delle &mod - + Open &Quickstart Guide - Apri la guida rapida + Apri la &guida introduttiva - + &FAQ &Domande frequenti - + Open &yuzu Folder Apri la cartella di yuzu - + &Capture Screenshot Cattura schermo - + &Configure TAS... - + &Configura TAS... - + Configure C&urrent Game... Configura il gioco in uso... - + &Start &Avvia - + &Reset - + &Reimposta - + R&ecord R&egistra @@ -6195,47 +6305,42 @@ Messaggio di debug: MultiplayerState - - + Current connection status Stato connessione attuale - - + Not Connected. Click here to find a room! Non connesso. Clicca qui per trovare una stanza! - - - Connected - Connesso - - - - Not Connected Non connesso - + + Connected + Connesso + + + + New Messages Received + Nuovi messaggi ricevuti + + + Error Errore - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: Impossibile aggiornare le informazioni della stanza. Controlla la tua connessione a internet e prova a ospitare la stanza di nuovo. Messaggio di debug: - - - New Messages Received - Nuovi messaggi ricevuti - NetworkMessage @@ -6337,10 +6442,11 @@ They may have left the room. Potrebbe aver abbandonato la stanza. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - + Nessuna interfaccia di rete valida selezionata. +Vai su Configura -> Sistema -> Rete e selezionane una. @@ -6426,42 +6532,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 non sta giocando a un gioco - + %1 is playing %2 %1 sta giocando a %2 - + Not playing a game Non in gioco - + Installed SD Titles Titoli SD installati - + Installed NAND Titles Titoli NAND installati - + System Titles Titoli di sistema - + Add New Game Directory Aggiungi nuova cartella dei giochi - + Favorites Preferiti @@ -6493,7 +6599,7 @@ p, li { white-space: pre-wrap; } [not set] - [non impostato] + [non impost.] @@ -6692,7 +6798,7 @@ p, li { white-space: pre-wrap; } [invalid] - + [non valido] @@ -6757,12 +6863,12 @@ p, li { white-space: pre-wrap; } Backward - + Indietro Forward - + Avanti @@ -6780,6 +6886,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Tipo + + + + Name + Nome + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6805,7 +7024,7 @@ p, li { white-space: pre-wrap; } P4 - P4 + Giocatore 4 @@ -6831,7 +7050,7 @@ p, li { white-space: pre-wrap; } Dual Joycons - Doppi Joycon + Due Joycon @@ -6883,6 +7102,7 @@ p, li { white-space: pre-wrap; } + Handheld Portatile @@ -6920,12 +7140,7 @@ p, li { white-space: pre-wrap; } Docked - Docked - - - - Undocked - Undocked + Dock @@ -6956,7 +7171,7 @@ p, li { white-space: pre-wrap; } Controllers - Controllers + Controller @@ -7041,21 +7256,21 @@ p, li { white-space: pre-wrap; } Error Code: %1-%2 (0x%3) - Codice Errore: %1-%2 (0x%3) + Codice di errore: %1-%2 (0x%3) An error has occurred. Please try again or contact the developer of the software. - E' stato riscontrato un errore. -Per favore riprova o contatta gli sviluppatori del programma. + Si è verificato un errore. +Riprova o contatta gli sviluppatori del programma. An error occurred on %1 at %2. Please try again or contact the developer of the software. - E' stato riscontrato un errore su %1 a %2. -Per favore riprova o contatti gli sviluppatori. + Si è verificato un errore su %1 a %2. +Riprova o contatta gli sviluppatori del programma. @@ -7064,7 +7279,7 @@ Per favore riprova o contatti gli sviluppatori. %1 %2 - E' stato riscontrato un errore. + Si è verificato un errore. %1 @@ -7094,7 +7309,7 @@ Per favore riprova o contatti gli sviluppatori. Profile Selector - Selettore Profili + Selettore profili @@ -7102,7 +7317,7 @@ Per favore riprova o contatti gli sviluppatori. Software Keyboard - Tastiera Software + Tastiera software diff --git a/dist/languages/ja_JP.ts b/dist/languages/ja_JP.ts index b621cdbf2..1fe1ec919 100644 --- a/dist/languages/ja_JP.ts +++ b/dist/languages/ja_JP.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } メッセージを送る - + Members メンバー - + %1 has joined %1 が参加しました - + %1 has left %1 が退出しました - + %1 has been kicked %1 はキックされました - + %1 has been banned %1 はBanされました - + %1 has been unbanned %1 はBan解除されました - + View Profile プロフィールを見る - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? ブロックすると、そのプレイヤーからのチャットメッセージが届かなくなります。<br><br>%1を本当にブロックしますか? - + Kick キック - + Ban Ban - + Kick Player プレイヤーをキック - + Are you sure you would like to <b>kick</b> %1? %1 を<b>キック</b>しますがよろしいですか? - + Ban Player プレイヤーをBan - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - %1 (%2/%3 メンバー) - 接続済み + %1 - %2 (%3/%4 members) - connected + @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility ゲームの互換性を報告 @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">テストケースを</span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu互換性リスト</span></a><span style=" font-size:10pt;">に送信した場合、以下の情報が収集され、サイトに表示されます:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">ハードウェア情報(CPU/GPU/OS)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">実行中のyuzuバージョン</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">接続中のyuzuアカウント</li></ul></body></html> - - Perfect - 完璧 + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>サウンドやグラフィックの不具合なしに完全動作します。</p></body></html> + + Yes The game starts to output video or audio + - - Great - + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>グラフィックまたはサウンドに軽微な不具合がありますが、ゲームを最初から最後までプレイ可能です。いくつかの回避策が必要な場合があります。</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body>グラフィックまたはサウンドに重大な不具合がありますが、回避策を使うことで最初から最後までプレイ可能です。</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - 悪い + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>グラフィックまたはサウンドに重大な不具合があり、回避策を使用しても特定の場所から進めなくなります。</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - イントロ/メニュー + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>グラフィックまたはサウンドの重大な不具合のため、スタート画面から先に進むことが出来ません。</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - 起動不可 + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>起動時にクラッシュが発生します。</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>速度やパフォーマンスの問題を除き、このゲームは最初から最後までの間どの程度うまく実行できますか?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! ご協力ありがとうございます! - + Submitting 送信中 - + Communication error 通信エラー - + An error occurred while sending the Testcase テストケースの送信中にエラーが発生しました - + Next 次へ @@ -418,7 +458,7 @@ This would ban both their forum username and their IP address. デフォルトに戻す - + Auto 自動 @@ -1369,193 +1409,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings グラフィック設定 - + Use disk pipeline cache ディスクパイプラインキャッシュを使用 - + Use asynchronous GPU emulation 非同期GPUエミュレーションを使用する - + Accelerate ASTC texture decoding ASTCテクスチャデコーディングの高速化 - + NVDEC emulation: NVDEC エミュレーション: - + No Video Output ビデオ出力しない - + CPU Video Decoding ビデオをCPUでデコード - + GPU Video Decoding (Default) ビデオをGPUでデコード (デフォルト) - + Fullscreen Mode: 全画面モード: - + Borderless Windowed ボーダーレスウィンドウ - + Exclusive Fullscreen 排他的フルスクリーン - + Aspect Ratio: アスペクト比: - + Default (16:9) デフォルト (16:9) - + Force 4:3 強制的に 4:3 にする - + Force 21:9 強制的に 21:9 にする - + + Force 16:10 + + + + Stretch to Window ウィンドウに合わせる - + Resolution: 解像度: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [実験的] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [実験的] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: ウィンドウ アダプティング フィルター: - + Nearest Neighbor Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gaussian - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Vulkan のみ) - + Anti-Aliasing Method: アンチエイリアス方式: - + None なし - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color 共通設定を使用 - + Set background color: 背景色の設定: - + Background Color: 背景色: @@ -1564,6 +1629,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (アセンブリシェーダ、NVIDIA のみ) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2923,37 +2994,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< アクティブなユーザー - + Username ユーザー名 - + Set Image ユーザー画像を設定 - + Add 追加 - + Rename 名前変更 - + Remove 削除 - + Profile management is available only when game is not running. プロファイル管理はゲーム未実行時にのみ行えます。 - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2961,96 +3032,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username ユーザ名 - + Users ユーザ - + Enter a username for the new user: 新しいユーザのユーザ名を入力: - + Enter a new username: 新しいユーザ名を入力: - - Confirm Delete - ユーザの削除 - - - - You are about to delete user with name "%1". Are you sure? - ユーザ ”%1” を削除しようとしています。続行しますか? - - - + Select User Image ユーザ画像を選択 - + JPEG Images (*.jpg *.jpeg) JPEG画像 (*.jpg *.jpeg) - + Error deleting image 画像削除エラー - + Error occurred attempting to overwrite previous image at: %1. 既存画像の上書き時にエラーが発生しました: %1 - + Error deleting file ファイル削除エラー - + Unable to delete existing file: %1. ファイルを削除できませんでした: %1 - + Error creating user image directory ユーザー画像ディレクトリ作成失敗 - + Unable to create directory %1 for storing user images. ユーザー画像保存ディレクトリ”%1”を作成できませんでした。 - + Error copying user image ユーザー画像コピーエラー - + Unable to copy image from %1 to %2 画像を”%1”から”%2”へコピー出来ませんでした。 - + Error resizing user image ユーザ画像のリサイズエラー - + Unable to resize image 画像をリサイズできません + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + ユーザの削除 + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3871,56 +3951,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column アドオン列を表示 - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: ゲームアイコンサイズ: - + Folder Icon Size: フォルダアイコンサイズ: - + Row 1 Text: 1行目の表示内容: - + Row 2 Text: 2行目の表示内容: - + Screenshots スクリーンショット - + Ask Where To Save Screenshots (Windows Only) スクリーンショット時に保存先を確認する(Windowsのみ) - + Screenshots Path: スクリーンショットの保存先: - + ... ... - + Select Screenshots Path... スクリーンショットの保存先を選択... - + <System> <System> @@ -4229,12 +4324,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting 接続中 - + Connect 接続 @@ -4242,893 +4337,915 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? yuzuを改善するための<a href='https://yuzu-emu.org/help/feature/telemetry/'>匿名データが収集されました</a>。<br/><br/>統計情報データを共有しますか? - + Telemetry テレメトリ - + Broken Vulkan Installation Detected 壊れたVulkanのインストールが検出されました。 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. ブート時にVulkanの初期化に失敗しました。<br><br>この問題を解決するための手順は<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>こちら</a>。 - + Loading Web Applet... Webアプレットをロード中... - - + + Disable Web Applet Webアプレットの無効化 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Webアプレットを無効にすると、未定義の動作になる可能性があるため、スーパーマリオ3Dオールスターズでのみ使用するようにしてください。本当にWebアプレットを無効化しますか? (デバッグ設定で再度有効にすることができます)。 - + The amount of shaders currently being built ビルド中のシェーダー数 - + The current selected resolution scaling multiplier. 現在選択されている解像度の倍率。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 現在のエミュレーション速度。値が100%より高いか低い場合、エミュレーション速度がSwitchより速いか遅いことを示します。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. ゲームが現在表示している1秒あたりのフレーム数。これはゲームごと、シーンごとに異なります。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Switchフレームをエミュレートするのにかかる時間で、フレームリミットやV-Syncは含まれません。フルスピードエミュレーションの場合、最大で16.67ミリ秒になります。 - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files 最近のファイルをクリア(&C) - + &Continue 再開(&C) - + &Pause 中断(&P) - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzuはゲームを起動しています - + Warning Outdated Game Format 古いゲームフォーマットの警告 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. このゲームでは、分解されたROMディレクトリフォーマットを使用しています。これは、NCA、NAX、XCI、またはNSPなどに取って代わられた古いフォーマットです。分解されたROMディレクトリには、アイコン、メタデータ、およびアップデートサポートがありません。<br><br>yuzuがサポートするSwitchフォーマットの説明については、<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>wikiをチェックしてください</a>。このメッセージは二度と表示されません。 - - + + Error while loading ROM! ROMロード中にエラーが発生しました! - + The ROM format is not supported. このROMフォーマットはサポートされていません。 - + An error occurred initializing the video core. ビデオコア初期化中にエラーが発生しました。 - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzuは、ビデオコアの実行中にエラーが発生しました。これは通常、内蔵GPUも含め、古いGPUドライバが原因です。詳しくはログをご覧ください。ログへのアクセス方法については、以下のページをご覧ください:<a href='https://yuzu-emu.org/help/reference/log-files/'>ログファイルのアップロード方法について</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. ROMのロード中にエラー! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br><a href='https://yuzu-emu.org/help/quickstart/'>yuzuクイックスタートガイド</a>を参照してファイルを再ダンプしてください。<br>またはyuzu wiki及び</a>yuzu Discord</a>を参照するとよいでしょう。 - + An unknown error occurred. Please see the log for more details. 不明なエラーが発生しました。詳細はログを確認して下さい。 - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data データのセーブ - + Mod Data Modデータ - + Error Opening %1 Folder ”%1”フォルダを開けませんでした - - + + Folder does not exist! フォルダが存在しません! - + Error Opening Transferable Shader Cache シェーダキャッシュを開けませんでした - + Failed to create the shader cache directory for this title. このタイトル用のシェーダキャッシュディレクトリの作成に失敗しました - - Contents - コンテンツ + + Error Removing Contents + - - Update - アップデート + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry エントリ削除 - - Remove Installed Game %1? - インストールされているゲーム%1を削除しますか? - - - - - - - - + + + + + + Successfully Removed 削除しました - + Successfully removed the installed base game. インストールされたゲームを正常に削除しました。 - - - - Error Removing %1 - %1削除エラー - - - + The base game is not installed in the NAND and cannot be removed. ゲームはNANDにインストールされていないため、削除できません。 - + Successfully removed the installed update. インストールされたアップデートを正常に削除しました。 - + There is no update installed for this title. このタイトルのアップデートはインストールされていません。 - + There are no DLC installed for this title. このタイトルにはDLCがインストールされていません。 - + Successfully removed %1 installed DLC. %1にインストールされたDLCを正常に削除しました。 - + Delete OpenGL Transferable Shader Cache? 転送可能なOpenGLシェーダキャッシュを削除しますか? - + Delete Vulkan Transferable Shader Cache? 転送可能なVulkanシェーダキャッシュを削除しますか? - + Delete All Transferable Shader Caches? 転送可能なすべてのシェーダキャッシュを削除しますか? - + Remove Custom Game Configuration? このタイトルのカスタム設定を削除しますか? - + Remove File ファイル削除 - - + + Error Removing Transferable Shader Cache 転送可能なシェーダーキャッシュの削除エラー - - + + A shader cache for this title does not exist. このタイトル用のシェーダキャッシュは存在しません。 - + Successfully removed the transferable shader cache. 転送可能なシェーダーキャッシュが正常に削除されました。 - + Failed to remove the transferable shader cache. 転送可能なシェーダーキャッシュを削除できませんでした。 - - + + Error Removing Transferable Shader Caches 転送可能なシェーダキャッシュの削除エラー - + Successfully removed the transferable shader caches. 転送可能なシェーダキャッシュを正常に削除しました。 - + Failed to remove the transferable shader cache directory. 転送可能なシェーダキャッシュディレクトリの削除に失敗しました。 - - + + Error Removing Custom Configuration カスタム設定の削除エラー - + A custom configuration for this title does not exist. このタイトルのカスタム設定は存在しません。 - + Successfully removed the custom game configuration. カスタム設定を正常に削除しました。 - + Failed to remove the custom game configuration. カスタム設定の削除に失敗しました。 - - + + RomFS Extraction Failed! RomFSの解析に失敗しました! - + There was an error copying the RomFS files or the user cancelled the operation. RomFSファイルをコピー中にエラーが発生したか、ユーザー操作によりキャンセルされました。 - + Full フル - + Skeleton スケルトン - + Select RomFS Dump Mode RomFSダンプモードの選択 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. RomFSのダンプ方法を選択してください。<br>”完全”はすべてのファイルが新しいディレクトリにコピーされます。<br>”スケルトン”はディレクトリ構造を作成するだけです。 - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 に RomFS を展開するための十分な空き領域がありません。Emulation > Configure > System > Filesystem > Dump Root で、空き容量を確保するか、別のダンプディレクトリを選択してください。 - + Extracting RomFS... RomFSを解析中... - - + + Cancel キャンセル - + RomFS Extraction Succeeded! RomFS解析成功! - + The operation completed successfully. 操作は成功しました。 - + Error Opening %1 ”%1”を開けませんでした - + Select Directory ディレクトリの選択 - + Properties プロパティ - + The game properties could not be loaded. ゲームプロパティをロード出来ませんでした。 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch実行ファイル (%1);;すべてのファイル (*.*) - + Load File ファイルのロード - + Open Extracted ROM Directory 展開されているROMディレクトリを開く - + Invalid Directory Selected 無効なディレクトリが選択されました - + The directory you have selected does not contain a 'main' file. 選択されたディレクトリに”main”ファイルが見つかりませんでした。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) インストール可能なスイッチファイル (*.nca *.nsp *.xci);;任天堂コンテンツアーカイブ (*.nca);;任天堂サブミッションパッケージ (*.nsp);;NXカートリッジイメージ (*.xci) - + Install Files ファイルのインストール - + %n file(s) remaining 残り %n ファイル - + Installing file "%1"... "%1"ファイルをインストールしています・・・ - - + + Install Results インストール結果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 競合を避けるため、NANDにゲーム本体をインストールすることはお勧めしません。 この機能は、アップデートやDLCのインストールにのみ使用してください。 - + %n file(s) were newly installed %n ファイルが新たにインストールされました - + %n file(s) were overwritten %n ファイルが上書きされました - + %n file(s) failed to install %n ファイルのインストールに失敗しました - + System Application システムアプリケーション - + System Archive システムアーカイブ - + System Application Update システムアプリケーションアップデート - + Firmware Package (Type A) ファームウェアパッケージ(Type A) - + Firmware Package (Type B) ファームウェアパッケージ(Type B) - + Game ゲーム - + Game Update ゲームアップデート - + Game DLC ゲームDLC - + Delta Title 差分タイトル - + Select NCA Install Type... NCAインストール種別を選択・・・ - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) インストールするNCAタイトル種別を選択して下さい: (ほとんどの場合、デフォルトの”ゲーム”で問題ありません。) - + Failed to Install インストール失敗 - + The title type you selected for the NCA is invalid. 選択されたNCAのタイトル種別が無効です。 - + File not found ファイルが存在しません - + File "%1" not found ファイル”%1”が存在しません - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account yuzuアカウントが存在しません - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. ゲームの互換性テストケースを送信するには、yuzuアカウントをリンクする必要があります。<br><br/>yuzuアカウントをリンクするには、エミュレーション > 設定 > Web から行います。 - + Error opening URL URLオープンエラー - + Unable to open the URL "%1". URL"%1"を開けません。 - + TAS Recording TAS 記録中 - + Overwrite file of player 1? プレイヤー1のファイルを上書きしますか? - + Invalid config detected 無効な設定を検出しました - + Handheld controller can't be used on docked mode. Pro controller will be selected. 携帯コントローラはドックモードで使用できないため、Proコントローラが選択されます。 - - - Error - エラー - - - - - The current game is not looking for amiibos - 現在のゲームはamiiboを要求しません - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed 現在の amiibo は削除されました - + + Error + エラー + + + + + The current game is not looking for amiibos + 現在のゲームはamiiboを要求しません + + + Amiibo File (%1);; All Files (*.*) amiiboファイル (%1);;すべてのファイル (*.*) - + Load Amiibo amiiboのロード - + Error loading Amiibo data amiiboデータ読み込み中にエラーが発生しました - - Unable to load Amiibo data. - amiiboデータをロードできませんでした。 + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot スクリーンショットのキャプチャ - + PNG Image (*.png) PNG画像 (*.png) - + TAS state: Running %1/%2 TAS 状態: 実行中 %1/%2 - + TAS state: Recording %1 TAS 状態: 記録中 %1 - + TAS state: Idle %1/%2 TAS 状態: アイドル %1/%2 - + TAS State: Invalid TAS 状態: 無効 - + &Stop Running 実行停止(&S) - + &Start 実行(&S) - + Stop R&ecording 記録停止(&R) - + R&ecord 記録(&R) - + Building: %n shader(s) 構築中: %n シェーダー - + Scale: %1x %1 is the resolution scaling factor 拡大率: %1x - + Speed: %1% / %2% 速度:%1% / %2% - + Speed: %1% 速度:%1% - + Game: %1 FPS (Unlocked) Game: %1 FPS(制限解除) - + Game: %1 FPS ゲーム:%1 FPS - + Frame: %1 ms フレーム:%1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HIGH - + GPU EXTREME GPU EXTREME - + GPU ERROR GPU ERROR - + DOCKED DOCKED - + HANDHELD HANDHELD - + NEAREST NEAREST - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA NO AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. ロードしようとしているゲームはプレイする前に、追加のファイルを必要とします。それはSwitchからダンプする必要があります。<br/><br/>これらのファイルのダンプの詳細については、次のWikiページを参照してください:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>スイッチコンソールからのシステムアーカイブと共有フォントをダンプする</a>。<br/><br/>ゲームリストに戻りますか?エミュレーションを続けると、クラッシュ、保存データの破損、またはその他のバグが発生する可能性があります。 - + yuzu was unable to locate a Switch system archive. %1 yuzuはSwitchのシステムアーカイブ "%1" を見つけられませんでした。 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzuはSwitchのシステムアーカイブ "%1" "%2" を見つけられませんでした。 - + System Archive Not Found システムアーカイブが見つかりません - + System Archive Missing システムアーカイブが見つかりません - + yuzu was unable to locate the Switch shared fonts. %1 yuzuはSwitchの共有フォント "%1" を見つけられませんでした。 - + Shared Fonts Not Found 共有フォントが存在しません - + Shared Font Missing 共有フォントが存在しません - + Fatal Error 致命的なエラー - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzuが致命的なエラーを検出しました。詳細については、ログを参照してください。ログへのアクセスの詳細については、次のページを参照してください。<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>ログファイルをアップロードする方法</a>。<br/><br/>ゲームリストに戻りますか?エミュレーションを続けると、クラッシュ、保存データの破損、またはその他のバグが発生する可能性があります。 - + Fatal Error encountered 致命的なエラー発生 - + Confirm Key Rederivation キーの再取得確認 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5145,37 +5262,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 実行すると、自動生成された鍵ファイルが削除され、鍵生成モジュールが再実行されます。 - + Missing fuses ヒューズがありません - + - Missing BOOT0 - BOOT0がありません - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Mainがありません - + - Missing PRODINFO - PRODINFOがありません - + Derivation Components Missing 派生コンポーネントがありません - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 暗号化キーがありません。<br>キー、ファームウェア、ゲームを取得するには<a href='https://yuzu-emu.org/help/quickstart/'>yuzu クイックスタートガイド</a>を参照ください。<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5184,39 +5301,39 @@ on your system's performance. 1分以上かかります。 - + Deriving Keys 派生キー - + Select RomFS Dump Target RomFSダンプターゲットの選択 - + Please select which RomFS you would like to dump. ダンプしたいRomFSを選択して下さい。 - + Are you sure you want to close yuzu? yuzuを終了しますか? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. エミュレーションを停止しますか?セーブされていない進行状況は失われます。 - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5228,38 +5345,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGLは使用できません! - + yuzu has not been compiled with OpenGL support. yuzuはOpenGLサポート付きでコンパイルされていません。 - - + + Error while initializing OpenGL! OpenGL初期化エラー - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPUがOpenGLをサポートしていないか、グラフィックスドライバーが最新ではありません。 - + Error while initializing OpenGL 4.6! OpenGL4.6初期化エラー! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPUがOpenGL4.6をサポートしていないか、グラフィックスドライバーが最新ではありません。<br><br>GL レンダラ:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPUが1つ以上の必要なOpenGL拡張機能をサポートしていない可能性があります。最新のグラフィックドライバを使用していることを確認してください。<br><br>GL レンダラ:<br>%1<br><br>サポートされていない拡張機能:<br>%2 @@ -5267,153 +5384,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite お気に入り - + Start Game ゲームを開始 - + Start Game without Custom Configuration カスタム設定なしでゲームを開始 - + Open Save Data Location セーブデータディレクトリを開く - + Open Mod Data Location Modデータディレクトリを開く - + Open Transferable Pipeline Cache 転送可能なパイプラインキャッシュを開く - + Remove 削除 - + Remove Installed Update インストールされているアップデートを削除 - + Remove All Installed DLC 全てのインストールされているDLCを削除 - + Remove Custom Configuration カスタム設定を削除 - + Remove OpenGL Pipeline Cache OpenGLパイプラインキャッシュを削除 - + Remove Vulkan Pipeline Cache Vulkanパイプラインキャッシュを削除 - + Remove All Pipeline Caches すべてのパイプラインキャッシュを削除 - + Remove All Installed Contents 全てのインストールされているコンテンツを削除 - + Dump RomFS RomFSをダンプ - + Dump RomFS to SDMC RomFSをSDMCにダンプ - + Copy Title ID to Clipboard タイトルIDをクリップボードへコピー - + Navigate to GameDB entry GameDBエントリを表示 - + Properties プロパティ - + Scan Subfolders サブフォルダをスキャンする - + Remove Game Directory ゲームディレクトリを削除する - + ▲ Move Up ▲ 上へ移動 - + ▼ Move Down ▼ 下へ移動 - + Open Directory Location ディレクトリの場所を開く - + Clear クリア - + Name ゲーム名 - + Compatibility 互換性 - + Add-ons アドオン - + File type ファイル種別 - + Size ファイルサイズ @@ -5422,76 +5539,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect カンペキ - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - サウンドまたはグラフィックの不具合は見られず、回避策なしで完全に動作します。 - - - - Great - バツグン - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - グラフィックまたはサウンドに軽微な不具合がありますが、ゲームを最初から最後までプレイ可能です。回避策が必要な場合があります - - Okay - ソコソコ - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - グラフィックまたはサウンドの重大な不具合がありますが、回避策を使うことで最初から最後までプレイ可能です。 + Game can be played without issues. + - Bad - ナンアリ + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - グラフィックまたはサウンドに重大な不具合があります。回避策を使用しても不具合のため特定の場所から進めなくなります。 + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu イントロ - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - グラフィックまたはサウンドの重大な不具合のため、プレイ不可能です。スタート画面から先にむことが出来ません。 + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot 起動不可 - + The game crashes when attempting to startup. ゲームは起動時にクラッシュしました。 - + Not Tested 未テスト - + The game has not yet been tested. このゲームはまだテストされていません。 @@ -5499,7 +5601,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list 新しいゲームリストフォルダを追加するにはダブルクリックしてください。 @@ -5512,12 +5614,12 @@ Screen. - + Filter: フィルター: - + Enter pattern to filter フィルターパターンを入力 @@ -5854,42 +5956,42 @@ Debug Message: ロビー更新 - + Password Required to Join 参加にはパスワードが必要です。 - + Password: パスワード: - - Room Name - ルーム名 - - - - Preferred Game - - - - - Host - ホスト - - - + Players プレイヤー + Room Name + ルーム名 + + + + Preferred Game + + + + + Host + ホスト + + + Refreshing 更新中 - + Refresh List リスト更新 @@ -5912,232 +6014,237 @@ Debug Message: 最近のファイル(&R) - + &Emulation エミュレーション(&E) - + &View 表示(&V) - + &Reset Window Size ウィンドウサイズのリセット(&R) - + &Debugging デバッグ(&D) - + Reset Window Size to &720p &720P - + Reset Window Size to 720p ウィンドウサイズを720Pにリセット - + Reset Window Size to &900p &900P - + Reset Window Size to 900p ウィンドウサイズを900Pにリセット - + Reset Window Size to &1080p &1080P - + Reset Window Size to 1080p ウィンドウサイズを1080Pにリセット - + + &Multiplayer + + + + &Tools ツール(&T) - + &TAS &TAS - + &Help ヘルプ(&H) - + &Install Files to NAND... ファイルをNANDにインストール...(&I) - + L&oad File... ファイルをロード...(&L) - + Load &Folder... フォルダをロード...(&F) - + E&xit 終了(&E) - + &Pause 中断(&P) - + &Stop 停止(&S) - + &Reinitialize keys... 鍵を再初期化...(&R) - + &About yuzu yuzuについて(&A) - + Single &Window Mode シングルウィンドウモード(&W) - + Con&figure... 設定...(&F) - + Display D&ock Widget Headers ドックウィジェットヘッダ(&O) - + Show &Filter Bar フィルタバー(&F) - + Show &Status Bar ステータスバー(&S) - + Show Status Bar ステータスバーの表示 - - - Browse Public Game Lobby - 公開ゲームロビーを開く - - - - Create Room - ルーム作成 - - Leave Room - ルームを離れる + &Browse Public Game Lobby + - - Direct Connect to Room - ルームに直接つなぐ + + &Create Room + - - Show Current Room - 現在のルームを表示 + + &Leave Room + + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen 全画面表示(&F) - + &Restart 再実行(&R) - + Load/Remove &Amiibo... &Amiibo をロード/削除... - + &Report Compatibility 互換性を報告(&R) - + Open &Mods Page &Modページを開く - + Open &Quickstart Guide クイックスタートガイドを開く(&Q) - + &FAQ &FAQ - + Open &yuzu Folder &yuzuフォルダを開く - + &Capture Screenshot スクリーンショットをキャプチャ(&C) - + &Configure TAS... TASを設定... (&C) - + Configure C&urrent Game... 現在のゲームを設定...(&U) - + &Start 実行(&S) - + &Reset リセット(&R) - + R&ecord 記録(&R) @@ -6202,47 +6309,42 @@ Debug Message: MultiplayerState - - + Current connection status 現在の接続状態 - - + Not Connected. Click here to find a room! 接続されていません。ここをクリックして部屋を見つけてください。 - - - Connected - 接続の状態 - - - - Not Connected 未接続 - + + Connected + 接続の状態 + + + + New Messages Received + 新たなメッセージを受信しました + + + Error エラー - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: ルーム情報の更新に失敗しました。インターネット接続を確認し、再度ルームのホストをお試しください。 デバッグメッセージ: - - - New Messages Received - 新たなメッセージを受信しました - NetworkMessage @@ -6344,11 +6446,10 @@ They may have left the room. 退室した可能性があります。 - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - ネットワークインタフェースが選択されていません. -設定 -> システム -> ネットワーク で使用するネットワークを選択してください. + @@ -6435,42 +6536,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1はゲームのプレイ中ではありません - + %1 is playing %2 %1は%2をプレイ中です - + Not playing a game - + Installed SD Titles インストール済みSDタイトル - + Installed NAND Titles インストール済みNANDタイトル - + System Titles システムタイトル - + Add New Game Directory 新しいゲームディレクトリを追加する - + Favorites お気に入り @@ -6789,6 +6890,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + タイプ + + + + Name + ゲーム名 + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6892,6 +7106,7 @@ p, li { white-space: pre-wrap; } + Handheld 携帯モード @@ -6931,11 +7146,6 @@ p, li { white-space: pre-wrap; } Docked Docked - - - Undocked - Undocked - Vibration diff --git a/dist/languages/ko_KR.ts b/dist/languages/ko_KR.ts index 4d3167feb..2fc4969ef 100644 --- a/dist/languages/ko_KR.ts +++ b/dist/languages/ko_KR.ts @@ -95,82 +95,84 @@ p, li { white-space: pre-wrap; } 메시지 보내기 - + Members - 회원 + 멤버 - + %1 has joined %1이(가) 참여하였습니다 - + %1 has left %1이(가) 떠났습니다 - + %1 has been kicked %1이(가) 추방되었습니다 - + %1 has been banned %1이(가) 차단되었습니다 - + %1 has been unbanned %1이(가) 차단 해제되었습니다 - + View Profile 프로필 보기 - - + + Block Player 차단된 플레이어 - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? 플레이어를 차단하면 더 이상 채팅 메시지를 받을 수 없습니다.<br><br>%1을(를) 차단하겠습니까? - + Kick 추방 - + Ban 차단 - + Kick Player 추방된 플레이어 - + Are you sure you would like to <b>kick</b> %1? - %1을(를) <b>추방</b>하겠습니까? + 정말로 %1을 <b>추방</b>하겠습니까?? - + Ban Player 차단된 플레이어 - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - %1을(를) <b>추방</b>하겠습니까? 이렇게 하면 포럼 사용자 이름과 IP 주소가 모두 금지됩니다. + %1을 <b>추방</b>하겠습니까? + +이렇게 하면 포럼 사용자 이름과 IP 주소가 모두 금지됩니다. @@ -210,8 +212,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - %1 (%2/%3 회원) - 연결됨 + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 멤버) - 연결됨 @@ -224,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility 게임 호환성 보고 @@ -233,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;"> yuzu 호환성 리스트에</span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">테스트 결과를 제출한 경우</span></a><span style=" font-size:10pt;"> 해당 정보가 수집되어 사이트에 게시됩니다:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">하드웨어 정보 (CPU / GPU / 운영체제)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">사용된 yuzu 버전</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">연결된 yuzu 계정</li></ul></body></html> - - Perfect - 완벽함 + + <html><head/><body><p>Does the game boot?</p></body></html> + <html><head/><body><p>게임이 부팅되나요?</p></body></html> - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>그래픽이나 오디오 문제 없이 게임의 모든 기능이 정상 작동합니다.</p></body></html> + + Yes The game starts to output video or audio + 예 게임이 비디오 또는 오디오 출력을 시작합니다 - - Great - 좋음 + + No The game doesn't get past the "Launching..." screen + 아니요 게임이 "실행 중..." 화면을 통과하지 않습니다 - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>그래픽이나 오디오 문제가 약간 있지만 게임을 끝까지 클리어할 수 있습니다. 별도의 해결책이 필요할 수 있습니다.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + 예 게임이 인트로/메뉴를 지나 게임 플레이로 들어갑니다 - - Okay - 평범함 + + No The game crashes or freezes while loading or using the menu + 아니요 메뉴를 로드하거나 사용하는 동안 게임이 충돌하거나 멈춥니다 - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>그래픽이나 오디오 문제가 다소 있지만 별도의 해결책을 사용하면 게임을 끝까지 클리어할 수는 있습니다.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + <html><head/><body><p>게임이 게임 플레이에 도달합니까?</p></body></html> - - Bad - 나쁨 + + Yes The game works without crashes + 예 충돌 없이 게임이 작동합니다 - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p> 게임은 작동하지만 그래픽이나 오디오 문제가 많으며 별도의 해결책을 사용해도 특정 구간에서 완전히 깨져서 진행이 불가합니다.</p></body></html> + + No The game crashes or freezes during gameplay + 아니요 게임 플레이 중에 게임이 충돌하거나 멈춥니다 - - Intro/Menu - 인트로/메뉴 + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + <html><head/><body><p>게임 플레이 중에 충돌, 정지 또는 잠김 없이 게임이 작동합니까?</p></body></html> - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>그래픽이나 오디오 문제가 심각해서 게임 플레이 자체가 불가하거나 시작 화면에서 넘어가지 않습니다.</p></body></html> + + Yes The game can be finished without any workarounds + 예 해결 방법 없이 게임을 종료할 수 있습니다 - - Won't Boot - 실행 불가 + + No The game can't progress past a certain area + 아니요 게임이 특정 영역을 지나서 진행할 수 없습니다 - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>게임 실행 시 크래시가 일어납니다.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + <html><head/><body><p>게임을 처음부터 끝까지 완벽하게 플레이할 수 있습니까?</p></body></html> - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p> 속도와 성능은 별개로, 얼마나 이 yuzu 버전에서 해당 게임이 처음부터 끝까지 잘 작동합니까?</p></body></html> + + Major The game has major graphical errors + 주요 게임에 주요 그래픽 오류가 있습니다 - + + Minor The game has minor graphical errors + 마이너 게임에 경미한 그래픽 오류가 있습니다 + + + + None Everything is rendered as it looks on the Nintendo Switch + 없음 닌텐도 스위치에서 보이는 대로 모든 것이 렌더링됩니다 + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + <html><head/><body><p>게임에 그래픽 결함이 있습니까?</p></body></html> + + + + Major The game has major audio errors + 메이저 게임에 주요 오디오 오류가 있습니다 + + + + Minor The game has minor audio errors + 마이너 게임에 사소한 오디오 오류가 있습니다 + + + + None Audio is played perfectly + 없음 오디오가 완벽하게 재생됩니다 + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + <html><head/><body><p>게임에 오디오 결함/효과 누락이 있습니까?</p></body></html> + + + Thank you for your submission! 제출 감사합니다! - + Submitting 제출중 - + Communication error 통신 에러 - + An error occurred while sending the Testcase 테스트 결과 전송 중 오류 발생 - + Next 다음 @@ -416,7 +458,7 @@ This would ban both their forum username and their IP address. 기본값으로 초기화 - + Auto 자동 @@ -669,12 +711,14 @@ This would ban both their forum username and their IP address. <div>Enables IR optimizations that involve constant propagation.</div> - 상수 전파(constant propagation)를 포함하는 IR 최적화를 활성화합니다. + + <div>지속적인 전파를 포함하는 IR 최적화를 활성화합니다.</div> + Enable constant propagation - 상수 전파(constant propagation) 활성화 + 지속적인 전파 활성화 @@ -965,12 +1009,12 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + 프로그램 시작시 yuzu가 Vulkan 환경을 확인할 수 있도록 합니다. 외부 프로그램에서 유자를 보는 데 문제가 있는 경우 이 기능을 비활성화합니다. Perform Startup Vulkan Check - + 시작시 Vulkan 검사 수행 @@ -1264,7 +1308,7 @@ This would ban both their forum username and their IP address. Form - Form + 형태 @@ -1366,193 +1410,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings 그래픽 설정 - + Use disk pipeline cache 디스크 파이프라인 캐시 사용 - + Use asynchronous GPU emulation 비동기 GPU 에뮬레이션 사용 - + Accelerate ASTC texture decoding ASTC 텍스처 디코딩 가속화 - + NVDEC emulation: NVDEC 에뮬레이션: - + No Video Output 비디오 출력 없음 - + CPU Video Decoding CPU 비디오 디코딩 - + GPU Video Decoding (Default) GPU 비디오 디코딩(기본값) - + Fullscreen Mode: 전체 화면 모드: - + Borderless Windowed 경계 없는 창 모드 - + Exclusive Fullscreen 독점 전체화면 모드 - + Aspect Ratio: - 종횡비: + 화면비: - + Default (16:9) 기본 (16:9) - + Force 4:3 강제 4:3 - + Force 21:9 강제 21:9 - + + Force 16:10 + 강제 16:10 + + + Stretch to Window 창에 맞게 늘림 - + Resolution: 해상도: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [실험적] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [실험적] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: 윈도우 적응형 필터: - + Nearest Neighbor Nearest Neighbor - + Bilinear - Bilinear + 이중선형 - + Bicubic - Bicubic + 고등차수보간 - + Gaussian - Gaussian + 가우시안 - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ 슈퍼 해상도(Vulkan 전용) + AMD FidelityFX™️ 슈퍼 해상도 (Vulkan 전용) - + Anti-Aliasing Method: 안티에일리어싱 방식: - + None 없음 - + FXAA FXAA - - + + Use global FSR Sharpness + 글로벌 FSR 선명도 사용 + + + + Set FSR Sharpness + FSR 선명도 설정 + + + + FSR Sharpness: + FSR 선명도: + + + + 100% + 100% + + + + Use global background color 전역 배경색 사용 - + Set background color: 배경색 설정: - + Background Color: 배경색: @@ -1561,6 +1630,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM(어셈블리 셰이더, NVIDIA 전용) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2920,37 +2995,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 현재 유저 - + Username 유저 이름 - + Set Image 이미지 설정 - + Add 추가 - + Rename 이름 변경 - + Remove 제거 - + Profile management is available only when game is not running. 프로필 관리자는 게임이 작동 중이지 않을 때만 사용 가능합니다. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2958,96 +3033,106 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username 유저 이름을 입력하세요 - + Users 유저 - + Enter a username for the new user: 새로운 유저를 위한 유저 이름을 입력하세요: - + Enter a new username: 새로운 유저 이름을 입력하세요: - - Confirm Delete - 삭제 확인 - - - - You are about to delete user with name "%1". Are you sure? - 사용자 "%1"을(를) 삭제하려고 합니다. 계속하시겠습니까? - - - + Select User Image 유저 이미지 선택 - + JPEG Images (*.jpg *.jpeg) JPEG 이미지 (*.jpg *.jpeg) - + Error deleting image 이미지 삭제 오류 - + Error occurred attempting to overwrite previous image at: %1. %1에서 이전 이미지를 덮어쓰는 중 오류가 발생했습니다. - + Error deleting file 파일 삭제 오류 - + Unable to delete existing file: %1. 기존 파일을 삭제할 수 없음: %1. - + Error creating user image directory 사용자 이미지 디렉토리 생성 오류 - + Unable to create directory %1 for storing user images. 사용자 이미지를 저장하기 위한 %1 디렉토리를 만들 수 없습니다. - + Error copying user image 사용자 이미지 복사 오류 - + Unable to copy image from %1 to %2 이미지를 %1에서 %2로 복사할 수 없습니다 - + Error resizing user image 사용자 이미지 크기 조정 오류 - + Unable to resize image 이미지 크기를 조정할 수 없습니다 + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + 이 사용자를 삭제하시겠습니까? 사용자의 저장 데이터가 모두 삭제됩니다. + + + + Confirm Delete + 삭제 확인 + + + + Name: %1 +UUID: %2 + 이름: %1 +UUID: %2 + + ConfigureRingController @@ -3698,7 +3783,7 @@ Drag points to change position, or double-click table cells to edit values. Enter the name for the new profile. - 새 프로필의 이름을 적으시오. + 새 프로필의 이름을 입력하세요. @@ -3868,56 +3953,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + 환성 목록 표시 + + + Show Add-Ons Column 추가 기능 열 표시 - + + Show Size Column + 크기 열 표시 + + + + Show File Types Column + 파일 형식 열 표시 + + + Game Icon Size: 게임 아이콘 크기: - + Folder Icon Size: 폴더 아이콘 크기: - + Row 1 Text: 1번째 행 텍스트: - + Row 2 Text: 2번째 행 텍스트: - + Screenshots 스크린샷 - + Ask Where To Save Screenshots (Windows Only) 스크린샷 저장 위치 물어보기 (Windows 전용) - + Screenshots Path: 스크린샷 경로 : - + ... ... - + Select Screenshots Path... 스크린샷 경로 선택... - + <System> <System> @@ -4226,12 +4326,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting 연결중 - + Connect 연결 @@ -4239,893 +4339,915 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? yuzu를 개선하기 위해 <a href='https://yuzu-emu.org/help/feature/telemetry/'>익명 데이터가 수집됩니다.</a> <br/><br/>사용 데이터를 공유하시겠습니까? - + Telemetry 원격 측정 - + Broken Vulkan Installation Detected 망가진 Vulkan 설치 감지됨 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. 부팅하는 동안 Vulkan 초기화에 실패했습니다.<br><br>문제 해결 지침을 보려면 <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>여기</a>를 클릭하세요. - + Loading Web Applet... 웹 애플릿을 로드하는 중... - - + + Disable Web Applet 웹 애플릿 비활성화 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 웹 애플릿을 비활성화하면 정의되지 않은 동작이 발생할 수 있으며 Super Mario 3D All-Stars에서만 사용해야 합니다. 웹 애플릿을 비활성화하시겠습니까? (디버그 설정에서 다시 활성화할 수 있습니다.) - + The amount of shaders currently being built 현재 생성중인 셰이더의 양 - + The current selected resolution scaling multiplier. 현재 선택된 해상도 배율입니다. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 현재 에뮬레이션 속도. 100%보다 높거나 낮은 값은 에뮬레이션이 Switch보다 빠르거나 느린 것을 나타냅니다. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 게임이 현재 표시하고 있는 초당 프레임 수입니다. 이것은 게임마다 다르고 장면마다 다릅니다. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 프레임 제한이나 수직 동기화를 계산하지 않고 Switch 프레임을 에뮬레이션 하는 데 걸린 시간. 최대 속도로 에뮬레이트 중일 때에는 대부분 16.67 ms 근처입니다. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files Clear Recent Files(&C) - + &Continue 재개(&C) - + &Pause 일시중지(&P) - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu가 게임을 실행중입니다 - + Warning Outdated Game Format 오래된 게임 포맷 경고 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. 이 게임 파일은 '분해된 ROM 디렉토리'라는 오래된 포맷을 사용하고 있습니다. 해당 포맷은 NCA, NAX, XCI 또는 NSP와 같은 다른 포맷으로 대체되었으며 분해된 ROM 디렉토리에는 아이콘, 메타 데이터 및 업데이트가 지원되지 않습니다.<br><br>yuzu가 지원하는 다양한 Switch 포맷에 대한 설명은 <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>위키를 확인하세요.</a> 이 메시지는 다시 표시되지 않습니다. - - + + Error while loading ROM! ROM 로드 중 오류 발생! - + The ROM format is not supported. 지원되지 않는 롬 포맷입니다. - + An error occurred initializing the video core. 비디오 코어를 초기화하는 동안 오류가 발생했습니다. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. 비디오 코어를 실행하는 동안 yuzu에 오류가 발생했습니다. 이것은 일반적으로 통합 드라이버를 포함하여 오래된 GPU 드라이버로 인해 발생합니다. 자세한 내용은 로그를 참조하십시오. 로그 액세스에 대한 자세한 내용은 <a href='https://yuzu-emu.org/help/reference/log-files/'>로그 파일 업로드 방법</a> 페이지를 참조하세요. - + Error while loading ROM! %1 %1 signifies a numeric error code. ROM 불러오는 중 오류 발생! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>파일들을 다시 덤프하기 위해<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 빠른 시작 가이드</a> 를 따라주세요.<br>도움이 필요할 시 yuzu 위키</a> 를 참고하거나 yuzu 디스코드</a> 를 이용해보세요. - + An unknown error occurred. Please see the log for more details. 알 수 없는 오류가 발생했습니다. 자세한 내용은 로그를 참고하십시오. - + (64-bit) (64비트) - + (32-bit) (32비트) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data 세이브 데이터 - + Mod Data 모드 데이터 - + Error Opening %1 Folder %1 폴더 열기 오류 - - + + Folder does not exist! 폴더가 존재하지 않습니다! - + Error Opening Transferable Shader Cache 전송 가능한 셰이더 캐시 열기 오류 - + Failed to create the shader cache directory for this title. 이 타이틀에 대한 셰이더 캐시 디렉토리를 생성하지 못했습니다. - - Contents - 컨텐츠 + + Error Removing Contents + 콘텐츠 제거 중 오류 발생 - - Update - 업데이트 + + Error Removing Update + 업데이트 제거 오류 - - DLC - DLC + + Error Removing DLC + DLC 제거 오류 - + + Remove Installed Game Contents? + 설치된 게임 콘텐츠를 제거하겠습니까? + + + + Remove Installed Game Update? + 설치된 게임 업데이트를 제거하겠습니까? + + + + Remove Installed Game DLC? + 설치된 게임 DLC를 제거하겠습니까? + + + Remove Entry 항목 제거 - - Remove Installed Game %1? - 설치된 게임을 삭제 %1? - - - - - - - - + + + + + + Successfully Removed 삭제 완료 - + Successfully removed the installed base game. 설치된 기본 게임을 성공적으로 제거했습니다. - - - - Error Removing %1 - 삭제 중 오류 발생 %1 - - - + The base game is not installed in the NAND and cannot be removed. 기본 게임은 NAND에 설치되어 있지 않으며 제거 할 수 없습니다. - + Successfully removed the installed update. 설치된 업데이트를 성공적으로 제거했습니다. - + There is no update installed for this title. 이 타이틀에 대해 설치된 업데이트가 없습니다. - + There are no DLC installed for this title. 이 타이틀에 설치된 DLC가 없습니다. - + Successfully removed %1 installed DLC. 설치된 %1 DLC를 성공적으로 제거했습니다. - + Delete OpenGL Transferable Shader Cache? OpenGL 전송 가능한 셰이더 캐시를 삭제하시겠습니까? - + Delete Vulkan Transferable Shader Cache? Vulkan 전송 가능한 셰이더 캐시를 삭제하시겠습니까? - + Delete All Transferable Shader Caches? 모든 전송 가능한 셰이더 캐시를 삭제하시겠습니까? - + Remove Custom Game Configuration? 사용자 지정 게임 구성을 제거 하시겠습니까? - + Remove File 파일 제거 - - + + Error Removing Transferable Shader Cache 전송 가능한 셰이더 캐시 제거 오류 - - + + A shader cache for this title does not exist. 이 타이틀에 대한 셰이더 캐시가 존재하지 않습니다. - + Successfully removed the transferable shader cache. 전송 가능한 셰이더 캐시를 성공적으로 제거했습니다. - + Failed to remove the transferable shader cache. 전송 가능한 셰이더 캐시를 제거하지 못했습니다. - - + + Error Removing Transferable Shader Caches 전송 가능한 셰이더 캐시 제거 오류 - + Successfully removed the transferable shader caches. 전송 가능한 셰이더 캐시를 성공적으로 제거했습니다. - + Failed to remove the transferable shader cache directory. 전송 가능한 셰이더 캐시 디렉토리를 제거하지 못했습니다. - - + + Error Removing Custom Configuration 사용자 지정 구성 제거 오류 - + A custom configuration for this title does not exist. 이 타이틀에 대한 사용자 지정 구성이 존재하지 않습니다. - + Successfully removed the custom game configuration. 사용자 지정 게임 구성을 성공적으로 제거했습니다. - + Failed to remove the custom game configuration. 사용자 지정 게임 구성을 제거하지 못했습니다. - - + + RomFS Extraction Failed! RomFS 추출 실패! - + There was an error copying the RomFS files or the user cancelled the operation. RomFS 파일을 복사하는 중에 오류가 발생했거나 사용자가 작업을 취소했습니다. - + Full 전체 - + Skeleton 뼈대 - + Select RomFS Dump Mode RomFS 덤프 모드 선택 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. RomFS 덤프 방법을 선택하십시오.<br>전체는 모든 파일을 새 디렉토리에 복사하고<br>뼈대는 디렉토리 구조 만 생성합니다. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1에 RomFS를 추출하기에 충분한 여유 공간이 없습니다. 공간을 확보하거나 에뮬레이견 > 설정 > 시스템 > 파일시스템 > 덤프 경로에서 다른 덤프 디렉토리를 선택하십시오. - + Extracting RomFS... RomFS 추출 중... - - + + Cancel 취소 - + RomFS Extraction Succeeded! RomFS 추출이 성공했습니다! - + The operation completed successfully. 작업이 성공적으로 완료되었습니다. - + Error Opening %1 %1 열기 오류 - + Select Directory 경로 선택 - + Properties 속성 - + The game properties could not be loaded. 게임 속성을 로드 할 수 없습니다. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 실행파일 (%1);;모든 파일 (*.*) - + Load File 파일 로드 - + Open Extracted ROM Directory 추출된 ROM 디렉토리 열기 - + Invalid Directory Selected 잘못된 디렉토리 선택 - + The directory you have selected does not contain a 'main' file. 선택한 디렉토리에 'main'파일이 없습니다. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 설치 가능한 Switch 파일 (*.nca *.nsp *.xci);;Nintendo 컨텐츠 아카이브 (*.nca);;Nintendo 서브미션 패키지 (*.nsp);;NX 카트리지 이미지 (*.xci) - + Install Files 파일 설치 - + %n file(s) remaining %n개의 파일이 남음 - + Installing file "%1"... 파일 "%1" 설치 중... - - + + Install Results 설치 결과 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 충돌을 피하기 위해, 낸드에 베이스 게임을 설치하는 것을 권장하지 않습니다. 이 기능은 업데이트나 DLC를 설치할 때에만 사용해주세요. - + %n file(s) were newly installed %n개의 파일이 새로 설치되었습니다. - + %n file(s) were overwritten %n개의 파일을 덮어썼습니다. - + %n file(s) failed to install %n개의 파일을 설치하지 못했습니다. - + System Application 시스템 애플리케이션 - + System Archive 시스템 아카이브 - + System Application Update 시스템 애플리케이션 업데이트 - + Firmware Package (Type A) 펌웨어 패키지 (A타입) - + Firmware Package (Type B) 펌웨어 패키지 (B타입) - + Game 게임 - + Game Update 게임 업데이트 - + Game DLC 게임 DLC - + Delta Title 델타 타이틀 - + Select NCA Install Type... NCA 설치 유형 선택... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 이 NCA를 설치할 타이틀 유형을 선택하세요: (대부분의 경우 기본값인 '게임'이 괜찮습니다.) - + Failed to Install 설치 실패 - + The title type you selected for the NCA is invalid. NCA 타이틀 유형이 유효하지 않습니다. - + File not found 파일을 찾을 수 없음 - + File "%1" not found 파일 "%1"을 찾을 수 없습니다 - + OK OK - + + Hardware requirements not met + 하드웨어 요구 사항이 충족되지 않음 + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + 시스템이 권장 하드웨어 요구 사항을 충족하지 않습니다. 호환성 보고가 비활성화되었습니다. + + + Missing yuzu Account yuzu 계정 누락 - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. 게임 호환성 테스트 결과를 제출하려면 yuzu 계정을 연결해야합니다.<br><br/>yuzu 계정을 연결하려면 에뮬레이션 &gt; 설정 &gt; 웹으로 가세요. - + Error opening URL URL 열기 오류 - + Unable to open the URL "%1". URL "%1"을 열 수 없습니다. - + TAS Recording TAS 레코딩 - + Overwrite file of player 1? 플레이어 1의 파일을 덮어쓰시겠습니까? - + Invalid config detected 유효하지 않은 설정 감지 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 휴대 모드용 컨트롤러는 거치 모드에서 사용할 수 없습니다. 프로 컨트롤러로 대신 선택됩니다. - - - Error - 오류 - - - - - The current game is not looking for amiibos - 현재 게임은 amiibo를 찾고 있지 않습니다 - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed 현재 amiibo가 제거되었습니다. - + + Error + 오류 + + + + + The current game is not looking for amiibos + 현재 게임은 amiibo를 찾고 있지 않습니다 + + + Amiibo File (%1);; All Files (*.*) Amiibo 파일 (%1);; 모든 파일 (*.*) - + Load Amiibo Amiibo 로드 - + Error loading Amiibo data Amiibo 데이터 로드 오류 - - Unable to load Amiibo data. - Amiibo 데이터를 로드할 수 없습니다. + + The selected file is not a valid amiibo + 선택한 파일은 유효한 amiibo가 아닙니다 - + + The selected file is already on use + 선택한 파일은 이미 사용 중입니다 + + + + An unknown error occurred + 알수없는 오류가 발생했습니다 + + + Capture Screenshot 스크린샷 캡처 - + PNG Image (*.png) PNG 이미지 (*.png) - + TAS state: Running %1/%2 TAS 상태: %1/%2 실행 중 - + TAS state: Recording %1 TAS 상태: 레코딩 %1 - + TAS state: Idle %1/%2 TAS 상태: 유휴 %1/%2 - + TAS State: Invalid TAS 상태: 유효하지 않음 - + &Stop Running 실행 중지(&S) - + &Start 시작(&S) - + Stop R&ecording 레코딩 중지(&e) - + R&ecord 레코드(&R) - + Building: %n shader(s) 빌드중: %n개 셰이더 - + Scale: %1x %1 is the resolution scaling factor 스케일: %1x - + Speed: %1% / %2% 속도: %1% / %2% - + Speed: %1% 속도: %1% - + Game: %1 FPS (Unlocked) 게임: %1 FPS (제한없음) - + Game: %1 FPS 게임: %1 FPS - + Frame: %1 ms 프레임: %1 ms - + GPU NORMAL GPU 보통 - + GPU HIGH GPU 높음 - + GPU EXTREME GPU 굉장함 - + GPU ERROR GPU 오류 - + DOCKED 거치 모드 - + HANDHELD 휴대 모드 - + NEAREST NEAREST - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA AA 없음 - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. 해당 게임은 플레이하기 전에 Switch 기기에서 추가 파일을 덤프해야합니다.<br/><br/>이러한 파일 덤프에 대한 자세한 내용은 다음 위키 페이지를 참조하십시오: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Switch 콘솔에서 시스템 아카이브 및 공유 글꼴 덤프</a>.<br/><br/>게임 목록으로 돌아가시겠습니까? 이를 무시하고 에뮬레이션을 계속하면 충돌, 저장 데이터 손상 또는 기타 버그가 발생할 수 있습니다. - + yuzu was unable to locate a Switch system archive. %1 yuzu가 Switch 시스템 아카이브를 찾을 수 없습니다. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu가 Switch 시스템 아카이브를 찾을 수 없습니다: %1. %2 - + System Archive Not Found 시스템 아카이브를 찾을 수 없음 - + System Archive Missing 시스템 아카이브 누락 - + yuzu was unable to locate the Switch shared fonts. %1 yuzu가 Switch 공유 글꼴을 찾을 수 없습니다. %1 - + Shared Fonts Not Found 공유 글꼴을 찾을 수 없음 - + Shared Font Missing 공유 글꼴 누락 - + Fatal Error 치명적인 오류 - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. 치명적인 오류가 발생했습니다. 자세한 내용은 로그를 확인하십시오. 로그 액세스에 대한 자세한 내용은 다음 페이지를 참조하십시오: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>로그 파일을 업로드하는 방법</a>.<br/><br/>게임 목록으로 돌아가시겠습니까? 이를 무시하고 에뮬레이션을 계속하면 충돌, 저장 데이터 손상 또는 기타 버그가 발생할 수 있습니다. - + Fatal Error encountered 치명적인 오류 발생 - + Confirm Key Rederivation 키 재생성 확인 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5142,37 +5264,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 자동 생성되었던 키 파일들이 삭제되고 키 생성 모듈이 다시 실행됩니다. - + Missing fuses fuses 누락 - + - Missing BOOT0 - BOOT0 누락 - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main 누락 - + - Missing PRODINFO - PRODINFO 누락 - + Derivation Components Missing 파생 구성 요소 누락 - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 암호화 키가 없습니다. <br>모든 키, 펌웨어 및 게임을 얻으려면 <a href='https://yuzu-emu.org/help/quickstart/'>yuzu 빠른 시작 가이드</a>를 따르세요.<br><br> <small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5181,39 +5303,39 @@ on your system's performance. 소요될 수 있습니다. - + Deriving Keys 파생 키 - + Select RomFS Dump Target RomFS 덤프 대상 선택 - + Please select which RomFS you would like to dump. 덤프할 RomFS를 선택하십시오. - + Are you sure you want to close yuzu? yuzu를 닫으시겠습니까? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 에뮬레이션을 중지하시겠습니까? 모든 저장되지 않은 진행 상황은 사라집니다. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5225,38 +5347,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL을 사용할 수 없습니다! - + yuzu has not been compiled with OpenGL support. yuzu는 OpenGL 지원으로 컴파일되지 않았습니다. - - + + Error while initializing OpenGL! OpenGL을 초기화하는 동안 오류가 발생했습니다! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 사용하시는 GPU가 OpenGL을 지원하지 않거나, 최신 그래픽 드라이버가 설치되어 있지 않습니다. - + Error while initializing OpenGL 4.6! OpenGL 4.6 초기화 중 오류 발생! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 사용하시는 GPU가 OpenGL 4.6을 지원하지 않거나 최신 그래픽 드라이버가 설치되어 있지 않습니다. <br><br>GL 렌더링 장치:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 사용하시는 GPU가 1개 이상의 OpenGL 확장 기능을 지원하지 않습니다. 최신 그래픽 드라이버가 설치되어 있는지 확인하세요. <br><br>GL 렌더링 장치:<br>%1<br><br>지원하지 않는 확장 기능:<br>%2 @@ -5264,153 +5386,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite 선호하는 게임 - + Start Game 게임 시작 - + Start Game without Custom Configuration 맞춤 설정 없이 게임 시작 - + Open Save Data Location 세이브 데이터 경로 열기 - + Open Mod Data Location MOD 데이터 경로 열기 - + Open Transferable Pipeline Cache 전송 가능한 파이프라인 캐시 열기 - + Remove 제거 - + Remove Installed Update 설치된 업데이트 삭제 - + Remove All Installed DLC 설치된 모든 DLC 삭제 - + Remove Custom Configuration 사용자 지정 구성 제거 - + Remove OpenGL Pipeline Cache OpenGL 파이프라인 캐시 제거 - + Remove Vulkan Pipeline Cache Vulkan 파이프라인 캐시 제거 - + Remove All Pipeline Caches 모든 파이프라인 캐시 제거 - + Remove All Installed Contents 설치된 모든 컨텐츠 제거 - + Dump RomFS RomFS를 덤프 - + Dump RomFS to SDMC RomFS를 SDMC로 덤프 - + Copy Title ID to Clipboard 클립보드에 타이틀 ID 복사 - + Navigate to GameDB entry GameDB 항목으로 이동 - + Properties 속성 - + Scan Subfolders 하위 폴더 스캔 - + Remove Game Directory 게임 디렉토리 제거 - + ▲ Move Up ▲ 위로 이동 - + ▼ Move Down ▼ 아래로 이동 - + Open Directory Location 디렉토리 위치 열기 - + Clear 초기화 - + Name 이름 - + Compatibility 호환성 - + Add-ons 부가 기능 - + File type 파일 형식 - + Size 크기 @@ -5419,81 +5541,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + 게임 내 + + + + Game starts, but crashes or major glitches prevent it from being completed. + 게임이 시작되지만, 충돌이나 주요 결함으로 인해 게임이 완료되지 않습니다. + + + Perfect 완벽함 - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - 그래픽이나 오디오 문제 없이 게임의 모든 기능이 정상 작동합니다. -별도의 해결책이 필요하지 않습니다. - - - - Great - 좋음 - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - 그래픽이나 오디오 문제가 약간 있지만 게임을 끝까지 클리어할 수 있습니다. -별도의 해결책이 필요할 수 있습니다. - - Okay - 괜찮음 - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - 그래픽이나 오디오 문제가 다소 있지만 게임을 끝까지 클리어할 수는 있습니다. -별도의 해결책이 필요합니다. + Game can be played without issues. + 문제 없이 게임 플레이가 가능합니다. - Bad - 나쁨 + Playable + 재생 가능 - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - 게임은 작동하지만 그래픽이나 오디오 문제가 많으며 특정 구간에서는 완전히 깨져서 진행이 불가합니다. -별도의 해결책을 써도 마찬가지입니다. + Game functions with minor graphical or audio glitches and is playable from start to finish. + 약간의 그래픽 또는 오디오 결함이 있는 게임 기능이 있으며 처음부터 끝까지 플레이할 수 있습니다. - + Intro/Menu 인트로/메뉴 - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - 그래픽이나 오디오 문제가 심각해서 게임 플레이 자체가 불가하거나 시작 화면에서 -넘어가지 않습니다. + + Game loads, but is unable to progress past the Start Screen. + 게임이 로드되지만 시작 화면을 지나서 진행할 수 없습니다. - + Won't Boot 실행 불가 - + The game crashes when attempting to startup. 게임 실행 시 크래시가 일어납니다. - + Not Tested 테스트되지 않음 - + The game has not yet been tested. 이 게임은 아직 테스트되지 않았습니다. @@ -5501,7 +5603,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list 더블 클릭하여 게임 목록에 새 폴더 추가 @@ -5514,12 +5616,12 @@ Screen. %1 중의 %n 결과 - + Filter: 필터: - + Enter pattern to filter 검색 필터 입력 @@ -5843,7 +5945,7 @@ Debug Message: Games I Own - 게임 I 주인 + 내가 소유한 게임 @@ -5856,42 +5958,42 @@ Debug Message: 로비 새로 고침 - + Password Required to Join - 가입에 필요한 비밀번호 + 입장시 비밀번호가 필요합니다 - + Password: 비밀번호: - - Room Name - 방 이름 - - - - Preferred Game - 선호하는 게임 - - - - Host - 호스트 - - - + Players 플레이어 + Room Name + 방 이름 + + + + Preferred Game + 선호하는 게임 + + + + Host + 호스트 + + + Refreshing 새로 고치는 중 - + Refresh List 새로 고침 목록 @@ -5914,232 +6016,237 @@ Debug Message: 최근 파일(&R) - + &Emulation 에뮬레이션(&E) - + &View 보기(&V) - + &Reset Window Size 창 크기 초기화 (&R) - + &Debugging 디버깅(&D) - + Reset Window Size to &720p 창 크기를 720p로 맞추기(&7) - + Reset Window Size to 720p 창 크기를 720p로 맞추기 - + Reset Window Size to &900p 창 크기를 900p로 맞추기(&9) - + Reset Window Size to 900p 창 크기를 900p로 맞추기 - + Reset Window Size to &1080p 창 크기를 1080p로 맞추기(&1) - + Reset Window Size to 1080p 창 크기를 1080p로 맞추기 - + + &Multiplayer + 멀티플레이어(&M) + + + &Tools 도구(&T) - + &TAS TAS(&T) - + &Help 도움말(&H) - + &Install Files to NAND... 낸드에 파일 설치(&I) - + L&oad File... 파일 불러오기...(&L) - + Load &Folder... 폴더 불러오기...(&F) - + E&xit 종료(&X) - + &Pause 일시중지(&P) - + &Stop 정지(&S) - + &Reinitialize keys... 키 재설정...(&R) - + &About yuzu yuzu 정보(&A) - + Single &Window Mode 싱글 창 모드(&W) - + Con&figure... 설정(&f) - + Display D&ock Widget Headers 독 위젯 헤더 표시(&o) - + Show &Filter Bar 필터링 바 표시(&F) - + Show &Status Bar 상태 표시줄 보이기(&S) - + Show Status Bar 상태 표시줄 보이기 - - - Browse Public Game Lobby - 공개 게임 로비 찾아보기 - - - - Create Room - 방 만들기 - - Leave Room - 방 나가기 + &Browse Public Game Lobby + 공개 게임 로비 찾아보기(&B) - - Direct Connect to Room - 방에 직접 연결 + + &Create Room + 방 만들기(&C) - - Show Current Room - 현재 방 보기 + + &Leave Room + 방에서 나가기(&L) + &Direct Connect to Room + 방에 직접 연결(&D) + + + + &Show Current Room + 현재 방 표시(&S) + + + F&ullscreen 전체 화면(&u) - + &Restart 재시작(&R) - + Load/Remove &Amiibo... Amiibo 로드/제거(&A)... - + &Report Compatibility 호환성 보고(&R) - + Open &Mods Page 게임 모드 페이지 열기(&M) - + Open &Quickstart Guide 빠른 시작 가이드 열기(&Q) - + &FAQ FAQ(&F) - + Open &yuzu Folder yuzu 폴더 열기(&y) - + &Capture Screenshot 스크린샷 찍기(&C) - + &Configure TAS... TAS설정...(&C) - + Configure C&urrent Game... 실행중인 게임 맞춤 설정...(&u) - + &Start 시작(&S) - + &Reset 리셋(&R) - + R&ecord 레코드(&e) @@ -6204,47 +6311,42 @@ Debug Message: MultiplayerState - - + Current connection status 현재 연결 상태 - - + Not Connected. Click here to find a room! 연결되지 않았습니다. 방을 찾으려면 여기를 클릭하세요! - - - Connected - 연결됨 - - - - Not Connected 연결되지 않음 - + + Connected + 연결됨 + + + + New Messages Received + 수신된 새 메시지 + + + Error 오류 - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: 방 정보를 업데이트하지 못했습니다. 인터넷 연결을 확인하고 방을 다시 호스팅해 보세요. 디버그 메시지: - - - New Messages Received - 수신된 새 메시지 - NetworkMessage @@ -6286,7 +6388,7 @@ Debug Message: Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded. - 호스트에 연결할 수 없습니다. 연결 설정이 올바른지 확인하세요. 여전히 연결할 수 없으면 방 주인에게 연락하여 호스트가 전달된 외부 포트로 올바르게 구성되었는지 확인하세요. + 호스트에 연결할 수 없습니다. 연결 설정이 올바른지 확인하세요. 여전히 연결할 수 없으면 방 호스트에게 연락하여 호스트가 전달된 외부 포트로 올바르게 구성되었는지 확인하세요. @@ -6301,7 +6403,7 @@ Debug Message: The host of the room has banned you. Speak with the host to unban you or try a different room. - 방 주인이 당신을 차단했습니다. 주인과 대화하여 차단을 해제하거나 다른 방을 사용해 보세요. + 방 호스트가 당신을 차단했습니다. 호스트와 대화하여 차단을 해제하거나 다른 방을 사용해 보세요. @@ -6326,7 +6428,7 @@ Debug Message: You have been kicked by the room host. - 방 주인에게 추방당했습니다. + 방 호스트에게 추방당했습니다. @@ -6346,11 +6448,11 @@ They may have left the room. 방을 나갔을 수 있습니다. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - 네트워크 인터페이스가 선택되지 않았습니다. -구성 -> 시스템 -> 네트워크로 이동하여 선택하십시오. + 유효한 네트워크 인터페이스가 선택되지 않았습니다. +구성 -> 시스템 -> 네트워크로 이동하여 인터페이스를 선택하세요. @@ -6437,42 +6539,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1은(는) 게임을 하고 있지 않습니다 - + %1 is playing %2 %1이(가) %2을(를) 플레이 중입니다 - + Not playing a game 게임을 하지 않음 - + Installed SD Titles 설치된 SD 타이틀 - + Installed NAND Titles 설치된 NAND 타이틀 - + System Titles 시스템 타이틀 - + Add New Game Directory 새 게임 디렉토리 추가 - + Favorites 선호하는 게임 @@ -6791,6 +6893,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + Amiibo 설정 + + + + Amiibo Info + Amiibo 정보 + + + + Series + 시리즈 + + + + Type + 유형 + + + + Name + 이름 + + + + Amiibo Data + Amiibo 데이터 + + + + Custom Name + 커스텀 이름 + + + + Owner + 소유자 + + + + Creation Date + 생성 날짜 + + + + dd/MM/yyyy + 일일/월월/년년년년 + + + + Modification Date + 수정 일자 + + + + dd/MM/yyyy + 일일/월월/년년년년 + + + + Game Data + 게임 데이터 + + + + Game Id + 게임 Id + + + + Mount Amiibo + Amiibo 마운트 + + + + ... + ... + + + + File Path + 파일 경로 + + + + No game data present + 게임 데이터 없음 + + + + The following amiibo data will be formatted: + 다음 amiibo 데이터의 형식이 지정됩니다: + + + + The following game data will removed: + 다음 게임 데이터가 제거됩니다: + + + + Set nickname and owner: + 닉네임 및 소유자 설정: + + + + Do you wish to restore this amiibo? + 이 amiibo를 복원하겠습니까? + + QtControllerSelectorDialog @@ -6894,6 +7109,7 @@ p, li { white-space: pre-wrap; } + Handheld 휴대 모드 @@ -6933,11 +7149,6 @@ p, li { white-space: pre-wrap; } Docked 거치 모드 - - - Undocked - 휴대 모드 - Vibration diff --git a/dist/languages/nb.ts b/dist/languages/nb.ts index 79ada55b2..19b4d2d85 100644 --- a/dist/languages/nb.ts +++ b/dist/languages/nb.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Rapporter Spillkompabilitet @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Om du velger å sende inn et testtilfelle til </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu Kompatibilitetslisten</span></a><span style=" font-size:10pt;">, Vil den følgende informasjonen bli samlet og vist på siden:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Maskinvareinformasjon (CPU / GPU / Operativsystem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hvilken versjon av yuzu du bruker</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Den tilkoblede yuzu kontoen</li></ul></body></html> - - Perfect - Perfekt + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Spiller fungerer helt perfekt med ingen lyd- eller grafikkproblemer.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Bra + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Spillet fungerer med små grafiske- eller lyd-problemer og er spillbart fra start til slutt. Kan trenge noen justeringer.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - OK + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Spillet fungerer med store grafiske- eller lyd-problemer, men er spillbart fra start til slutt med justeringer.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Dårlig + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Spillet fungerer, men med store grafiske- eller lyd-problemer. Umulig å gjøre framgang i spesifikke områder på grunn av problemer selv med justeringer.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Meny + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Spillet er helt umulig å spille på grunn av store grafiske- eller lydproblemer. Umulig å komme forbi startskjermen.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Vil ikke starte + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Spillet krasjer ved oppstart.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Uavhengig av hastighet og ytelse, hvor bra fungerer dette spillet fra start til slutt på denne versjonen av Yuzu? + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Tusen takk for ditt bidrag! - + Submitting Sender inn - + Communication error Kommunikasjonsfeil - + An error occurred while sending the Testcase En feil oppstod under sending av testtilfellet - + Next Neste @@ -410,7 +450,7 @@ This would ban both their forum username and their IP address. Gjenopprett Standardverdier - + Auto Auto @@ -1344,193 +1384,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings Grafikkinnstillinger - + Use disk pipeline cache - + Use asynchronous GPU emulation Bruk asynkron GPU-emulering - + Accelerate ASTC texture decoding Akselerer ASTC-teksturdekoding - + NVDEC emulation: NVDEC-emulering: - + No Video Output Ingen videoutdata - + CPU Video Decoding Prosessorvideodekoding - + GPU Video Decoding (Default) GPU-videodekoding (standard) - + Fullscreen Mode: Fullskjermmodus: - + Borderless Windowed Rammeløst vindu - + Exclusive Fullscreen Eksklusiv fullskjerm - + Aspect Ratio: Størrelsesforhold: - + Default (16:9) Standard (16:9) - + Force 4:3 Tving 4:3 - + Force 21:9 Tving 21:9 - + + Force 16:10 + + + + Stretch to Window Strekk til Vindu - + Resolution: Oppløsning: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EKSPERIMENTELL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EKSPERIMENTELL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor Nærmeste nabo - + Bilinear Bilineær - + Bicubic Bikubisk - + Gaussian Gaussisk - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (kun med Vulkan) - + Anti-Aliasing Method: Anti-aliasing–metode: - + None Ingen - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Bruk global bakgrunnsfarge - + Set background color: Velg bakgrunnsfarge: - + Background Color: Bakgrunnsfarge: @@ -1539,6 +1604,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (assembly-shader-e, kun med NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2898,37 +2969,37 @@ For å invertere aksene, flytt først stikken vertikalt, og så horistonalt.Nåværende Bruker - + Username Brukernavn - + Set Image Sett Bilde - + Add Legg til - + Rename Gi nytt navn - + Remove Fjern - + Profile management is available only when game is not running. Profil-administrering er bare tilgjengelig når ingen spill kjører. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2936,96 +3007,105 @@ For å invertere aksene, flytt først stikken vertikalt, og så horistonalt. - + Enter Username Skriv inn Brukernavn - + Users Brukere - + Enter a username for the new user: Tast inn et brukernavn for den nye brukeren: - + Enter a new username: Skriv inn et nytt brukernavn - - Confirm Delete - Bekreft Sletting - - - - You are about to delete user with name "%1". Are you sure? - Du er i ferd med å slette brukeren med navnet "%1". Er du sikker? - - - + Select User Image Sett Bruker Bilde - + JPEG Images (*.jpg *.jpeg) JPEG Bilder (*.jpg *.jpeg) - + Error deleting image Feil ved sletting av bilde - + Error occurred attempting to overwrite previous image at: %1. En feil oppstod under overskrivelse av det forrige bildet på: %1. - + Error deleting file Feil ved sletting av fil - + Unable to delete existing file: %1. Kunne ikke slette eksisterende fil: %1. - + Error creating user image directory Feil under opprettelse av profilbildemappe - + Unable to create directory %1 for storing user images. Kunne ikke opprette mappe %1 for å lagre profilbilder. - + Error copying user image Feil under kopiering av profilbilde - + Unable to copy image from %1 to %2 Kunne ikke kopiere bilde fra %1 til %2 - + Error resizing user image Feil under endring av størrelse på brukerbilde - + Unable to resize image Klarte ikke endre bildestørrelse + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Bekreft Sletting + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3846,56 +3926,71 @@ Dra punkter for å endre posisjon, eller dobbelttrykk på tabellfelter for å re + Show Compatibility List + + + + Show Add-Ons Column Vis tilleggskolonnen - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Spillikonstørrelse: - + Folder Icon Size: Mappeikonstørrelse: - + Row 1 Text: Rad 1 Tekst: - + Row 2 Text: Rad 2 Tekst: - + Screenshots Skjermbilder - + Ask Where To Save Screenshots (Windows Only) Spør om hvor skjermbilder skal lagres (kun for Windows) - + Screenshots Path: Skjermbildebane: - + ... ... - + Select Screenshots Path... Velg Skermbildebane... - + <System> <System> @@ -4204,12 +4299,12 @@ Dra punkter for å endre posisjon, eller dobbelttrykk på tabellfelter for å re DirectConnectWindow - + Connecting - + Connect @@ -4217,486 +4312,489 @@ Dra punkter for å endre posisjon, eller dobbelttrykk på tabellfelter for å re GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data blir samlet inn</a>for å hjelpe til med å forbedre yuzu.<br/><br/>Vil du dele din bruksdata med oss? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Laster web-applet... - - + + Disable Web Applet Slå av web-applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Antall shader-e som bygges for øyeblikket - + The current selected resolution scaling multiplier. Den valgte oppløsningsskaleringsfaktoren. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Nåværende emuleringshastighet. Verdier høyere eller lavere en 100% indikerer at emuleringen kjører raskere eller tregere enn en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hvor mange bilder per sekund spiller viser. Dette vil variere fra spill til spill og scene til scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tid det tar for å emulere et Switch bilde. Teller ikke med bildebegrensing eller v-sync. For full-hastighet emulering burde dette være 16.67 ms. på det høyeste. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Paus - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Et spill kjører i yuzu - + Warning Outdated Game Format Advarsel: Utdatert Spillformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Du bruker en dekonstruert ROM-mappe for dette spillet, som er et utdatert format som har blitt erstattet av andre formater som NCA, NAX, XCI, eller NSP. Dekonstruerte ROM-mapper mangler ikoner, metadata, og oppdateringsstøtte.<br><br>For en forklaring på diverse Switch-formater som yuzu støtter,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>sjekk vår wiki</a>. Denne meldingen vil ikke bli vist igjen. - - + + Error while loading ROM! Feil under innlasting av ROM! - + The ROM format is not supported. Dette ROM-formatet er ikke støttet. - + An error occurred initializing the video core. En feil oppstod under initialisering av videokjernen. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu har oppdaget en feil under kjøring av videokjernen. Dette er vanligvis forårsaket av utdaterte GPU-drivere, inkludert for integrert grafikk. Vennligst sjekk loggen for flere detaljer. For mer informasjon om å finne loggen, besøk følgende side: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Uploadd the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Feil under lasting av ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. En ukjent feil oppstod. Se loggen for flere detaljer. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Lagre Data - + Mod Data Mod Data - + Error Opening %1 Folder Feil Under Åpning av %1 Mappen - - + + Folder does not exist! Mappen eksisterer ikke! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents - Innhold + + Error Removing Contents + - - Update - Oppdatering + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Fjern oppføring - - Remove Installed Game %1? - Fjern Installert Spill %1? - - - - - - - - + + + + + + Successfully Removed Fjerning lykkes - + Successfully removed the installed base game. - - - - Error Removing %1 - Feil Under Fjerning av %1 - - - + The base game is not installed in the NAND and cannot be removed. Grunnspillet er ikke installert i NAND og kan ikke bli fjernet. - + Successfully removed the installed update. Fjernet vellykket den installerte oppdateringen. - + There is no update installed for this title. Det er ingen oppdatering installert for denne tittelen. - + There are no DLC installed for this title. Det er ingen DLC installert for denne tittelen. - + Successfully removed %1 installed DLC. Fjernet vellykket %1 installerte DLC-er. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? Fjern Tilpasset Spillkonfigurasjon? - + Remove File Fjern Fil - - + + Error Removing Transferable Shader Cache Feil under fjerning av overførbar shader cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. Lykkes i å fjerne den overførbare shader cachen. - + Failed to remove the transferable shader cache. Feil under fjerning av den overførbare shader cachen. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Feil Under Fjerning Av Tilpasset Konfigurasjon - + A custom configuration for this title does not exist. En tilpasset konfigurasjon for denne tittelen finnes ikke. - + Successfully removed the custom game configuration. Fjernet vellykket den tilpassede spillkonfigurasjonen. - + Failed to remove the custom game configuration. Feil under fjerning av den tilpassede spillkonfigurasjonen. - - + + RomFS Extraction Failed! Utvinning av RomFS Feilet! - + There was an error copying the RomFS files or the user cancelled the operation. Det oppstod en feil under kopiering av RomFS filene eller så kansellerte brukeren operasjonen. - + Full Fullstendig - + Skeleton Skjelett - + Select RomFS Dump Mode Velg RomFS Dump Modus - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Velg hvordan du vil dumpe RomFS.<br>Fullstendig vil kopiere alle filene til en ny mappe mens <br>skjelett vil bare skape mappestrukturen. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Utvinner RomFS... - - + + Cancel Avbryt - + RomFS Extraction Succeeded! RomFS Utpakking lyktes! - + The operation completed successfully. Operasjonen fullført vellykket. - + Error Opening %1 Feil ved åpning av %1 - + Select Directory Velg Mappe - + Properties Egenskaper - + The game properties could not be loaded. Spillets egenskaper kunne ikke bli lastet inn. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Kjørbar Fil (%1);;Alle Filer (*.*) - + Load File Last inn Fil - + Open Extracted ROM Directory Åpne Utpakket ROM Mappe - + Invalid Directory Selected Ugyldig Mappe Valgt - + The directory you have selected does not contain a 'main' file. Mappen du valgte inneholder ikke en 'main' fil. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installerbar Switch-Fil (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xcI) - + Install Files Installer Filer - + %n file(s) remaining %n fil gjenstår%n filer gjenstår - + Installing file "%1"... Installerer fil "%1"... - - + + Install Results Insallasjonsresultater - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed %n fil ble nylig installert @@ -4704,7 +4802,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n fil ble overskrevet @@ -4712,7 +4810,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n fil ble ikke installert @@ -4720,391 +4818,410 @@ Please, only use this feature to install updates and DLC. - + System Application Systemapplikasjon - + System Archive Systemarkiv - + System Application Update Systemapplikasjonsoppdatering - + Firmware Package (Type A) Firmware Pakke (Type A) - + Firmware Package (Type B) Firmware-Pakke (Type B) - + Game Spill - + Game Update Spilloppdatering - + Game DLC Spill tilleggspakke - + Delta Title Delta Tittel - + Select NCA Install Type... Velg NCA Installasjonstype... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vennligst velg typen tittel du vil installere denne NCA-en som: (I de fleste tilfellene, standarden 'Spill' fungerer.) - + Failed to Install Feil under Installasjon - + The title type you selected for the NCA is invalid. Titteltypen du valgte for NCA-en er ugyldig. - + File not found Fil ikke funnet - + File "%1" not found Filen "%1" ikke funnet - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Mangler yuzu Bruker - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. For å sende inn et testtilfelle for spillkompatibilitet, må du linke yuzu-brukeren din.<br><br/>For å linke yuzu-brukeren din, gå til Emulasjon &gt; Konfigurasjon &gt; Nett. - + Error opening URL Feil under åpning av URL - + Unable to open the URL "%1". Kunne ikke åpne URL "%1". - + TAS Recording TAS-innspilling - + Overwrite file of player 1? Overskriv filen til spiller 1? - + Invalid config detected Ugyldig konfigurasjon oppdaget - + Handheld controller can't be used on docked mode. Pro controller will be selected. Håndholdt kontroller kan ikke brukes i dokket modus. Pro-kontroller vil bli valgt. - - - Error - Feil - - - - - The current game is not looking for amiibos - Det kjørende spillet sjekker ikke for amiibo-er - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Den valgte amiibo-en har blitt fjernet - + + Error + Feil + + + + + The current game is not looking for amiibos + Det kjørende spillet sjekker ikke for amiibo-er + + + Amiibo File (%1);; All Files (*.*) Amiibo-Fil (%1);; Alle Filer (*.*) - + Load Amiibo Last inn Amiibo - + Error loading Amiibo data Feil ved lasting av Amiibo data - - Unable to load Amiibo data. - Kunne ikke laste Amiibo-data. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Ta Skjermbilde - + PNG Image (*.png) PNG Bilde (*.png) - + TAS state: Running %1/%2 TAS-tilstand: Kjører %1/%2 - + TAS state: Recording %1 TAS-tilstand: Spiller inn %1 - + TAS state: Idle %1/%2 TAS-tilstand: Venter %1%2 - + TAS State: Invalid TAS-tilstand: Ugyldig - + &Stop Running &Stopp kjøring - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) Bygger: %n shaderBygger: %n shader-e - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Hastighet: %1% / %2% - + Speed: %1% Hastighet: %1% - + Game: %1 FPS (Unlocked) Spill: %1 FPS (ubegrenset) - + Game: %1 FPS Spill: %1 FPS - + Frame: %1 ms Ramme: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HØY - + GPU EXTREME GPU EKSTREM - + GPU ERROR GPU FEIL - + DOCKED - + HANDHELD - + NEAREST NÆRMESTE - - + + BILINEAR BILINEÆR - + BICUBIC BIKUBISK - + GAUSSIAN GAUSSISK - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA INGEN AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Spillet du prøver å laste krever at ekstra filer fra din Switch blir dumpet før du spiller.<br/><br/>For mer informasjon om dumping av disse filene, vennligst se den følgende wiki-siden: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping av System-Arkiv og Shared Fonts fra en Switch-Konsoll</a>.<br/><br/>Vil du gå tilbake til spillisten? Fortsetting av emulasjon kan føre til krasjing, ødelagt lagringsdata, eller andre feil. - + yuzu was unable to locate a Switch system archive. %1 yuzu kunne ikke finne et Switch system-arkiv. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu kunne ikke finne et Switch system-arkiv: %1. %2 - + System Archive Not Found System Arkiv Ikke Funnet - + System Archive Missing System Arkiv Mangler - + yuzu was unable to locate the Switch shared fonts. %1 yuzu kunne ikke finne Switch shared fonts. %1 - + Shared Fonts Not Found Shared Fonts Ikke Funnet - + Shared Font Missing Shared Font Mangler - + Fatal Error Fatal Feil - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu har oppdaget en fatal feil, vennligst se loggen for flere detaljer. For mer informasjon om å finne loggen, vennligst se den følgende siden: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hvordan å Laste Opp Log-Filen</a>.<br/><br/>Vil du gå tilbake til spillisten? Fortsetting av emulasjon kan føre til krasjing, ødelagt lagringsdata, eller andre feil. - + Fatal Error encountered Fatal Feil oppstått - + Confirm Key Rederivation Bekreft Nøkkel-Redirevasjon - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5121,37 +5238,37 @@ og eventuelt lag backups. Dette vil slette dine autogenererte nøkkel-filer og kjøre nøkkel-derivasjonsmodulen på nytt. - + Missing fuses Mangler fuses - + - Missing BOOT0 - Mangler BOOT0 - + - Missing BCPKG2-1-Normal-Main - Mangler BCPKG2-1-Normal-Main - + - Missing PRODINFO - Mangler PRODINFO - + Derivation Components Missing Derivasjonskomponenter Mangler - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Krypteringsnøkler mangler. <br>Vennligst følg <a href='https://yuzu-emu.org/help/quickstart/'>yuzus oppstartsguide</a> for å få alle nøklene, fastvaren og spillene dine.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5160,39 +5277,39 @@ Dette kan ta opp til et minutt avhengig av systemytelsen din. - + Deriving Keys Deriverer Nøkler - + Select RomFS Dump Target Velg RomFS Dump-Mål - + Please select which RomFS you would like to dump. Vennligst velg hvilken RomFS du vil dumpe. - + Are you sure you want to close yuzu? Er du sikker på at du vil lukke yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Er du sikker på at du vil stoppe emulasjonen? All ulagret fremgang vil bli tapt. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5204,38 +5321,38 @@ Vil du overstyre dette og lukke likevel? GRenderWindow - + OpenGL not available! OpenGL ikke tilgjengelig! - + yuzu has not been compiled with OpenGL support. yuzu har ikke blitt kompilert med OpenGL-støtte. - - + + Error while initializing OpenGL! Feil under initialisering av OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Det kan hende at GPU-en din ikke støtter OpenGL, eller at du ikke har den nyeste grafikkdriveren. - + Error while initializing OpenGL 4.6! Feil under initialisering av OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Det kan hende at GPU-en din ikke støtter OpenGL 4.6, eller at du ikke har den nyeste grafikkdriveren.<br><br>GL-renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Det kan hende at GPU-en din ikke støtter én eller flere nødvendige OpenGL-utvidelser. Vennligst sørg for at du har den nyeste grafikkdriveren.<br><br>GL-renderer: <br>%1<br><br>Ikke-støttede utvidelser:<br>%2 @@ -5243,153 +5360,153 @@ Vil du overstyre dette og lukke likevel? GameList - + Favorite Legg til som favoritt - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Åpne Lagret Data plassering - + Open Mod Data Location Åpne Mod Data plassering - + Open Transferable Pipeline Cache - + Remove Fjern - + Remove Installed Update Fjern Installert Oppdatering - + Remove All Installed DLC Fjern All Installert DLC - + Remove Custom Configuration Fjern Tilpasset Konfigurasjon - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents Fjern All Installert Innhold - + Dump RomFS Dump RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Kopier Tittel-ID til Utklippstavle - + Navigate to GameDB entry Naviger til GameDB-oppføring - + Properties Egenskaper - + Scan Subfolders Skann Undermapper - + Remove Game Directory Fjern Spillmappe - + ▲ Move Up ▲ Flytt Opp - + ▼ Move Down ▼ Flytt Ned - + Open Directory Location Åpne Spillmappe - + Clear Fjern - + Name Navn - + Compatibility Kompatibilitet - + Add-ons Tilleggsprogrammer - + File type Fil Type - + Size Størrelse @@ -5398,76 +5515,61 @@ Vil du overstyre dette og lukke likevel? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekt - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - - - - - Great - Bra - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - - - Okay - Ok - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. + Game can be played without issues. - Bad - Dårlig - - - - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. + Playable - + + Game functions with minor graphical or audio glitches and is playable from start to finish. + + + + Intro/Menu Intro/Meny - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Spillet er fullstendig uspillbart på grunn av store grafikk- eller lydfeil. Kan ikke komme fordi startskjermen. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Vil ikke starte - + The game crashes when attempting to startup. Spillet krasjer under oppstart. - + Not Tested Ikke testet - + The game has not yet been tested. Spillet har ikke blitt testet ennå. @@ -5475,7 +5577,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Dobbeltrykk for å legge til en ny mappe i spillisten @@ -5488,12 +5590,12 @@ Screen. %1 of %n resultat%1 of %n resultater - + Filter: Filter: - + Enter pattern to filter @@ -5829,42 +5931,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Spillere + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5887,232 +5989,237 @@ Debug Message: Nylige file&r - + &Emulation &Emulering - + &View &Vis - + &Reset Window Size Nullstill vindusstø&rrelse - + &Debugging - + Reset Window Size to &720p Tilbakestill vindusstørrelse til &720p - + Reset Window Size to 720p Tilbakestill vindusstørrelse til 720p - + Reset Window Size to &900p Tilbakestill vindusstørrelse til &900p - + Reset Window Size to 900p Tilbakestill vindusstørrelse til 900p - + Reset Window Size to &1080p Tilbakestill vindusstørrelse til &1080p - + Reset Window Size to 1080p Tilbakestill vindusstørrelse til 1080p - + + &Multiplayer + + + + &Tools Verk&tøy - + &TAS &TAS - + &Help &Hjelp - + &Install Files to NAND... &Installer filer til NAND... - + L&oad File... - + Load &Folder... - + E&xit &Avslutt - + &Pause &Paus - + &Stop &Stop - + &Reinitialize keys... &Reinitialiser nøkler... - + &About yuzu - + Single &Window Mode - + Con&figure... Kon&figurer... - + Display D&ock Widget Headers - + Show &Filter Bar Vis &filterlinje - + Show &Status Bar Vis &statuslinje - + Show Status Bar Vis statuslinje - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen - F&ullskjerm + &Direct Connect to Room + - &Restart + &Show Current Room - Load/Remove &Amiibo... - + F&ullscreen + F&ullskjerm - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Start - + &Reset - + R&ecord @@ -6177,46 +6284,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Tilkoblet - - - - Not Connected - + + Connected + Tilkoblet + + + + New Messages Received + + + + Error Feil - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6317,8 +6419,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6406,42 +6508,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Installerte SD-titler - + Installed NAND Titles Installerte NAND-titler - + System Titles System Titler - + Add New Game Directory Legg til ny spillmappe - + Favorites Favoritter @@ -6760,6 +6862,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Navn + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6863,6 +7078,7 @@ p, li { white-space: pre-wrap; } + Handheld Håndholdt @@ -6902,11 +7118,6 @@ p, li { white-space: pre-wrap; } Docked Dokket - - - Undocked - Udokket - Vibration diff --git a/dist/languages/nl.ts b/dist/languages/nl.ts index a6fe4274d..246587470 100644 --- a/dist/languages/nl.ts +++ b/dist/languages/nl.ts @@ -30,7 +30,7 @@ p, li { white-space: pre-wrap; } <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Broncode</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Bijdragers</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">Licentie</span></a></p></body></html> @@ -81,86 +81,86 @@ p, li { white-space: pre-wrap; } Send Chat Message - + Stuur Chatbericht Send Message - + Stuur Bericht - + Members - - - - - %1 has joined - - - - - %1 has left - + Leden - %1 has been kicked - + %1 has joined + %1 heeft deelgenomen - %1 has been banned - + %1 has left + %1 is weggegaan + %1 has been kicked + %1 is verwijderd + + + + %1 has been banned + %1 is verbannen + + + %1 has been unbanned - + %1's ban is ongedaan gemaakt - + View Profile - + Profiel Bekijken - - + + Block Player - + Speler Blokkeren - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - - - Kick - - - - - Ban - - - - - Kick Player - - + Kick + Verwijderen + + + + Ban + Verwijderen + + + + Kick Player + Speler verwijderen + + + Are you sure you would like to <b>kick</b> %1? - + Weet je zeker dat je %1 wil <b>verwijderen</b>? - + Ban Player - + Speler Verbannen - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -177,12 +177,12 @@ This would ban both their forum username and their IP address. Room Description - + Kamer Beschrijving Moderation... - + Moderatie... @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Rapporteer Game Compatibiliteit @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Als je kiest een test case op te sturen naar de </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu compatibiliteitslijst</span></a><span style=" font-size:10pt;">, zal de volgende informatie worden verzameld en getoond op de site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Informatie (CPU / GPU / Besturingssysteem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Welke versie van yuzu je draait</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Het verbonden yuzu account</li></ul></body></html> - - Perfect - Perfect + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>De game werkt foutloos, zonder geluid of grafische problemen.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Goed + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Game werkt met kleine grafische of geluid problemen en is speelbaar van start tot eind. Kan enkele tijdelijke oplossingen nodig hebben.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - OK + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Game werkt met grote grafische of geluid problemen, maar is speelbaar van start tot eind met tijdelijke oplossingen.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Slecht + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Game werkt, maar met grote grafische of geluid problemen. Specifieke gebieden kunnen niet worden uitgespeeld vanwege problemen, zelfs met tijdelijke oplossingen. </p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Game is compleet onspeelbaar dankzij grote grafische of geluid problemen. Onmogelijk voorbij het startscherm te komen.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Start Niet + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>De game crasht wanneer je het probeert op te starten.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Onafhankelijk van snelheid of prestaties, Hoe goed speelt de game van start tot eind op deze versie van yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Bedankt voor je inzending! - + Submitting Inzenden - + Communication error Communicatiefout - + An error occurred while sending the Testcase Er is een fout gebeurd tijdens het versturen van de Testcase - + Next Volgende @@ -410,7 +450,7 @@ This would ban both their forum username and their IP address. Standaard Herstellen - + Auto Auto @@ -1342,193 +1382,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings Grafische Instellingen - + Use disk pipeline cache - + Use asynchronous GPU emulation Gebruik asynchroon GPU emulatie - + Accelerate ASTC texture decoding - + NVDEC emulation: - + No Video Output - + CPU Video Decoding - + GPU Video Decoding (Default) - + Fullscreen Mode: Volledig scherm modus: - + Borderless Windowed BoordLoos Venster - + Exclusive Fullscreen Exclusief Volledig Scherm - + Aspect Ratio: Aspect Ratio: - + Default (16:9) Standaart (16:9) - + Force 4:3 Forceer 4:3 - + Force 21:9 Forceer 21:9 - + + Force 16:10 + + + + Stretch to Window Rek naar Venster - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Geen - + FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Gebruik globale achtergrondkleur - + Set background color: Gebruik achtergrondkleur: - + Background Color: Achtergrondkleur: @@ -1537,6 +1602,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2896,37 +2967,37 @@ Om de assen te spiegelen, beweek je joystick eerst verticaal en dan horizontaal. Huidige Gebruiker - + Username Gebruikersnaam - + Set Image Selecteer Afbeelding - + Add Voeg Toe - + Rename Hernoem - + Remove Verwijder - + Profile management is available only when game is not running. Profiel beheer is alleen beschikbaar wanneer het spel niet bezig is. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2934,96 +3005,105 @@ Om de assen te spiegelen, beweek je joystick eerst verticaal en dan horizontaal. %2 - + Enter Username Voer een Gebruikersnaam in - + Users Gebruikers - + Enter a username for the new user: Voer een gebruikersnaam in voor de nieuwe gebruiker: - + Enter a new username: Voer nieuwe gebruikersnaam in: - - Confirm Delete - Bevestig Verwijdering - - - - You are about to delete user with name "%1". Are you sure? - Je staat op het punt een gebruiker met de naam "%1" te verwijderen. Weet je het zeker? - - - + Select User Image Selecteer gebruiker's foto - + JPEG Images (*.jpg *.jpeg) JPEG foto's (*.jpg *.jpeg) - + Error deleting image Fout tijdens verwijderen afbeelding - + Error occurred attempting to overwrite previous image at: %1. Er is een fout opgetreden bij het overschrijven van de vorige afbeelding in: %1. - + Error deleting file Fout tijdens verwijderen bestand - + Unable to delete existing file: %1. Kan bestaand bestand niet verwijderen: %1. - + Error creating user image directory Fout tijdens het maken van de map met afbeeldingen van de gebruiker - + Unable to create directory %1 for storing user images. Fout tijdens het maken van map %1 om gebruikersafbeeldingen in te bewaren. - + Error copying user image Fout tijdens het kopiëren van de gebruiker afbeelding - + Unable to copy image from %1 to %2 Kan afbeelding niet kopiëren van %1 naar %2 - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Bevestig Verwijdering + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3844,56 +3924,71 @@ Sleep punten om positie te veranderen, of dubbel klik één van de tabel cellen + Show Compatibility List + + + + Show Add-Ons Column Toon Add-Ons Kolom - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Rij 1 Text: - + Row 2 Text: Rij 2 Text: - + Screenshots Schermafbeelding - + Ask Where To Save Screenshots (Windows Only) - + Screenshots Path: - + ... ... - + Select Screenshots Path... - + <System> <System> @@ -4202,12 +4297,12 @@ Sleep punten om positie te veranderen, of dubbel klik één van de tabel cellen DirectConnectWindow - + Connecting - + Connect @@ -4215,888 +4310,910 @@ Sleep punten om positie te veranderen, of dubbel klik één van de tabel cellen GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Annonieme gegevens worden verzameld</a> om yuzu te helpen verbeteren. <br/><br/> Zou je jouw gebruiksgegevens met ons willen delen? - + Telemetry Telemetrie - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Web Applet Laden... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Huidige emulatie snelheid. Waardes hoger of lager dan 100% betekent dat de emulatie sneller of langzamer loopt dan de Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hoeveel frames per seconde de game op dit moment weergeeft. Dit zal veranderen van game naar game en van scène naar scène. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tijd gebruikt om een frame van de Switch te emuleren, waarbij framelimiteren of v-sync niet wordt meegerekend. Voor emulatie op volledige snelheid zou dit maximaal 16.67 ms zijn. - + VULKAN - + OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Pauzeren - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Waarschuwing Verouderd Spel Formaat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Je gebruikt gedeconstrueerd ROM map formaat voor dit Spel, dit is een verouderd formaat en is vervangen door formaten zoals NCA, NAX, XCI of NSP. Gedeconstrueerd ROM map heeft geen iconen, metadata en update understeuning.<br><br>Voor een uitleg over welke Switch formaten yuzu ondersteund, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>kijk op onze wiki</a>. Dit bericht word niet nog een keer weergegeven. - - + + Error while loading ROM! Fout tijdens het laden van een ROM! - + The ROM format is not supported. Het formaat van de ROM is niet ondersteunt. - + An error occurred initializing the video core. Er is een fout opgetreden tijdens het initialiseren van de videokern. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Een onbekende fout heeft plaatsgevonden. Kijk in de log voor meer details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data Save Data - + Mod Data Mod Data - + Error Opening %1 Folder Fout tijdens het openen van %1 folder - - + + Folder does not exist! Folder bestaat niet! - + Error Opening Transferable Shader Cache Fout Bij Het Openen Van Overdraagbare Shader Cache - + Failed to create the shader cache directory for this title. - - Contents + + Error Removing Contents - - Update + + Error Removing Update - - DLC + + Error Removing DLC - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. Er bestaat geen shader cache voor deze game - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! RomFS Extractie Mislukt! - + There was an error copying the RomFS files or the user cancelled the operation. Er was een fout tijdens het kopiëren van de RomFS bestanden of de gebruiker heeft de operatie geannuleerd. - + Full Vol - + Skeleton Skelet - + Select RomFS Dump Mode Selecteer RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Selecteer alstublieft hoe je de RomFS wilt dumpen.<br>Volledig kopieërd alle bestanden in een map terwijl <br> skelet maakt alleen het map structuur. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... RomFS uitpakken... - - + + Cancel Annuleren - + RomFS Extraction Succeeded! RomFS Extractie Geslaagd! - + The operation completed successfully. De operatie is succesvol voltooid. - + Error Opening %1 Fout bij openen %1 - + Select Directory Selecteer Map - + Properties Eigenschappen - + The game properties could not be loaded. De eigenschappen van de game kunnen niet geladen worden. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Executable (%1);;Alle bestanden (*.*) - + Load File Laad Bestand - + Open Extracted ROM Directory Open Gedecomprimeerd ROM Map - + Invalid Directory Selected Ongeldige Map Geselecteerd - + The directory you have selected does not contain a 'main' file. De map die je hebt geselecteerd bevat geen 'main' bestand. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Bestand "%1" Installeren... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systeem Applicatie - + System Archive Systeem Archief - + System Application Update Systeem Applicatie Update - + Firmware Package (Type A) Filmware Pakket (Type A) - + Firmware Package (Type B) Filmware Pakket (Type B) - + Game Game - + Game Update Game Update - + Game DLC Game DLC - + Delta Title Delta Titel - + Select NCA Install Type... Selecteer NCA Installatie Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Selecteer het type titel hoe je wilt dat deze NCA installeerd: (In de meeste gevallen is de standaard 'Game' juist.) - + Failed to Install Installatie Mislukt - + The title type you selected for the NCA is invalid. Het type title dat je hebt geselecteerd voor de NCA is ongeldig. - + File not found Bestand niet gevonden - + File "%1" not found Bestand "%1" niet gevonden - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Je yuzu account mist - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Om game campatibiliteit te raporteren, moet je je yuzu account koppelen.<br><br/> Om je yuzu account te koppelen, ga naar Emulatie &gt; Configuratie &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Amiibo Bestand (%1);; Alle Bestanden (*.*) - + Load Amiibo Laad Amiibo - + Error loading Amiibo data Fout tijdens het laden van de Amiibo data - - Unable to load Amiibo data. - Kan de Amiibo gegevens niet laden. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Screenshot Vastleggen - + PNG Image (*.png) PNG afbeelding (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Snelheid: %1% / %2% - + Speed: %1% Snelheid: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Game: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. De game die je probeert te laden heeft extra bestanden nodig van je Switch voordat je het kan spelen. <br/><br/>Voor meer informatie over het dumpen van deze bestanden, volg alsjeblieft onze wiki pagina: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Het dumpen van Systeem Archieven en de Gedeelde Lettertypen van een Switch console </a>. <br/><br/>Wil je terug gaan naar de game lijst? Verdergaan met de emulatie zal misschien gevolgen hebben als vastlopen, beschadigde opslag data, of andere problemen. - + yuzu was unable to locate a Switch system archive. %1 yuzu was niet in staat om de Switch systeem archieven te vinden. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu was niet in staat om de Switch systeem archieven te vinden. %1. %2 - + System Archive Not Found Systeem Archief Niet Gevonden - + System Archive Missing Systeem Archief Mist - + yuzu was unable to locate the Switch shared fonts. %1 yuzu was niet in staat om de Switch shared fonts te vinden. %1 - + Shared Fonts Not Found Shared Fonts Niet Gevonden - + Shared Font Missing Gedeelde Lettertypes Niet Gevonden - + Fatal Error Fatale Fout - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu is een fatale fout tegengekomen, zie de log voor meer details. Voor meer informatie over toegang krijgen tot de log, zie de volgende pagina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hoe upload je een log bestand</a>.<br/><br/>Zou je terug willen naar de game lijst? Doorgaan met emulatie kan resulteren in vastlapen, corrupte save gegevens, of andere problemen. - + Fatal Error encountered Fatale Fout opgetreden - + Confirm Key Rederivation Bevestig Sleutel Herafleiding - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5113,37 +5230,37 @@ en optioneel maak backups. Dit zal je automatisch gegenereerde sleutel bestanden verwijderen en de sleutel verkrijger module opnieuw starten - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5151,39 +5268,39 @@ on your system's performance. op je systeem's performatie. - + Deriving Keys Sleutels afleiden - + Select RomFS Dump Target Selecteer RomFS Dump Doel - + Please select which RomFS you would like to dump. Selecteer welke RomFS je zou willen dumpen. - + Are you sure you want to close yuzu? Weet je zeker dat je yuzu wilt sluiten? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Weet je zeker dat je de emulatie wilt stoppen? Alle onopgeslagen voortgang will verloren gaan. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5195,38 +5312,38 @@ Wilt u dit omzeilen en toch afsluiten? GRenderWindow - + OpenGL not available! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5234,153 +5351,153 @@ Wilt u dit omzeilen en toch afsluiten? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Open Locatie Van Save Gegevens - + Open Mod Data Location Open Mod Data Locatie - + Open Transferable Pipeline Cache - + Remove Verwijder - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS Dump RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Kopieer Titel ID naar Klembord - + Navigate to GameDB entry Navigeer naar GameDB inzending - + Properties Eigenschappen - + Scan Subfolders Scan Subfolders - + Remove Game Directory Verwijder Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location Open Directory Locatie - + Clear Verwijder - + Name Naam - + Compatibility Compatibiliteit - + Add-ons Toevoegingen - + File type Bestands type - + Size Grootte @@ -5389,76 +5506,61 @@ Wilt u dit omzeilen en toch afsluiten? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfect - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Game functioneerd foutloos, zonder auditieve of grafische glitches. Alle geteste functionaliteit werkt zoals bedoeld zonder dat er tijdelijke oplossingen nodig zijn. - - - - Great - Goed - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Game werkt met kleine grafische of auditieve glitches en is speelbaar van start tot eind. Kan enkele workarounds nodig hebben. - - Okay - Okay - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Game werkt met grove grafische of auditieve glitches, maar is speelbaar van start tot eind met workarounds + Game can be played without issues. + - Bad - Slecht + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Game werkt, maar met grove grafische of auditieve glitches. Specifieke gebieden kunnen niet worden uitgespeeld vanwege glitches, zelfs met workarounds. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Game is compleet onspeelbaar dankzij grove grafische of auditieve glitches. Onmogelijk voorbij het startscherm te gaan. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Start Niet - + The game crashes when attempting to startup. De Game crasht wanneer hij probeert op te starten. - + Not Tested Niet Getest - + The game has not yet been tested. Deze Game is nog niet getest. @@ -5466,7 +5568,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Dubbel-klik om een ​​nieuwe map toe te voegen aan de lijst met games @@ -5479,12 +5581,12 @@ Screen. - + Filter: Filter: - + Enter pattern to filter Voer patroon in om te filteren: @@ -5534,7 +5636,7 @@ Screen. Room Description - + Kamer Beschrijving @@ -5819,42 +5921,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Spelers + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5877,232 +5979,237 @@ Debug Message: - + &Emulation &Emulatie - + &View &Weergeven - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Help - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit A&fsluiten - + &Pause &Pauzeren - + &Stop &Stop - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Laat status balk zien - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Start - + &Reset - + R&ecord @@ -6167,46 +6274,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Verbonden - - - - Not Connected - + + Connected + Verbonden + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6307,8 +6409,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6392,42 +6494,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Geïnstalleerde SD Titels - + Installed NAND Titles Geïnstalleerde NAND Titels - + System Titles Systeem Titels - + Add New Game Directory Voeg Nieuwe Game Map Toe - + Favorites @@ -6746,6 +6848,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Naam + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6849,6 +7064,7 @@ p, li { white-space: pre-wrap; } + Handheld Mobiel @@ -6888,11 +7104,6 @@ p, li { white-space: pre-wrap; } Docked GeDocked - - - Undocked - Niet-Gedocked - Vibration diff --git a/dist/languages/pl.ts b/dist/languages/pl.ts index c4f75063a..3c5d18cb7 100644 --- a/dist/languages/pl.ts +++ b/dist/languages/pl.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Wyślij Wiadomość - + Members Członkowie - + %1 has joined %1 dołączył/a - + %1 has left %1 wyszedł/ła - + %1 has been kicked %1 został/a wyrzucony/a - + %1 has been banned %1 został/a zbanowany/a - + %1 has been unbanned %1 został/a odbanowany/a - + View Profile Wyświetl Profil - - + + Block Player Zablokuj Gracza - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Po zablokowaniu gracza nie będziesz otrzymywał od niego/jej wiadomości. <br><br>Czy na pewno chcesz zablokować %1? - + Kick Wyrzuć - + Ban Zbanuj - + Kick Player Wyrzuć Gracza - + Are you sure you would like to <b>kick</b> %1? Na pewno chcesz <b>wyrzucić</b> %1? - + Ban Player Zbanuj Gracza - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ To zbanuje jego/jej nick na forum, oraz jego/jej adres IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 uczestników) - połączono + %1 - %2 (%3/%4 members) - connected + @@ -226,6 +226,11 @@ To zbanuje jego/jej nick na forum, oraz jego/jej adres IP. + + + + + Report Game Compatibility Zgłoś kompatybilność gry @@ -235,92 +240,127 @@ To zbanuje jego/jej nick na forum, oraz jego/jej adres IP. <html><head/><body><p><span style=" font-size:10pt;">Jeśli postanowisz wysłać wyniki testu na </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">listę kompatybilności yuzu</span></a><span style=" font-size:10pt;">, następujące informacja zostaną zebrane i wyświetlone na stronie:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informacja o sprzęcie komputerowym (procesor / karta graficzna / system operacyjny)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Wersja yuzu, której używasz</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Połączone konto yuzu</li></ul></body></html> - - Perfect - Idealna + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Gra działa idealnie - bez żadnych glitchy audio czy graficznych.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Świetnie + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Gra działa z pomniejszymi błędami audio lub graficznymi, jest grywalna od początku do końca. Potrzebne mogą być "obejścia".</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - W porządku + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Gra działa, ale występują znaczące glitche graficzne, lub glitche audio. Przez glitche nie można przejść specyficznych sekcji gry, nawet używając "obejść".</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Zła + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Gra działa, ale występują znaczące glitche graficzne, lub glitche audio. Przez glitche nie można przejść specyficznych sekcji gry, nawet używając "obejść".</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Gra jest totalnie niegrywalna przez znaczące glitche graficzne lub audio. Nie można przejść przez ekran startowy.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Nie uruchamia się + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Gra zawiesza się podczas próby uruchomienia się.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Pomijając prędkość gry, i jej wydajność, czy można spokojnie przejść ją od początku do końca na tej wersji yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Dziękujemy za Twoją opinię! - + Submitting Wysyłanie - + Communication error Błąd komunikacyjny - + An error occurred while sending the Testcase Wystąpił błąd podczas wysyłania Testcase'u - + Next Następny @@ -418,7 +458,7 @@ To zbanuje jego/jej nick na forum, oraz jego/jej adres IP. Przywróć domyślne - + Auto Automatyczny @@ -1356,193 +1396,218 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d API: - + Graphics Settings Ustawienia Graficzne - + Use disk pipeline cache Użyj Pamięci Podręcznej Pipeline z dysku - + Use asynchronous GPU emulation Użyj asynchronicznej emulacji GPU - + Accelerate ASTC texture decoding Przyspiesz dekodowanie tekstur ASTC - + NVDEC emulation: Emulacja NVDEC: - + No Video Output Brak wyjścia wideo - + CPU Video Decoding Dekodowanie Wideo przez CPU - + GPU Video Decoding (Default) Dekodowanie Wideo przez GPU (Domyślne) - + Fullscreen Mode: Tryb Pełnoekranowy: - + Borderless Windowed W oknie (Bezramkowy) - + Exclusive Fullscreen Exclusive Fullscreen - + Aspect Ratio: Format obrazu: - + Default (16:9) Domyślne (16:9) - + Force 4:3 Wymuś 4:3 - + Force 21:9 Wymuś 21:9 - + + Force 16:10 + + + + Stretch to Window Rozciągnij do Okna - + Resolution: Rozdzielczość: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EKSPERYMENTALNE] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EKSPERYMENTALNE] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtr Adaptującego Okna: - + Nearest Neighbor Najbliższy Sąsiad - + Bilinear Bilinearny - + Bicubic Bikubiczny - + Gaussian Gauss - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Rozdzielczość (Tylko Vulkan) - + Anti-Aliasing Method: Metoda Anty-Aliasingu: - + None Żadny - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Ustaw globalny kolor tła - + Set background color: Ustaw kolor tła: - + Background Color: Kolor tła @@ -1551,6 +1616,12 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d GLASM (Assembly Shaders, NVIDIA Only) GLASM (Zgromadzone Shadery, tylko NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2911,37 +2982,37 @@ Aby odwrócić osie, najpierw przesuń joystick pionowo, a następnie poziomo.Obecny użytkownik - + Username Nazwa Użytkownika - + Set Image Ustaw zdjęcie - + Add Dodaj - + Rename Zmień nazwę - + Remove Usuń - + Profile management is available only when game is not running. Menedżer Profili nie jest dostępny gdy gra jest uruchomiona. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2949,96 +3020,105 @@ Aby odwrócić osie, najpierw przesuń joystick pionowo, a następnie poziomo. - + Enter Username Wpisz nazwę użytkownika - + Users Użytkownicy - + Enter a username for the new user: Wprowadź nazwę dla nowego użytkownika: - + Enter a new username: Wpisz nową nazwę użytkownika: - - Confirm Delete - Potwierdź usunięcie - - - - You are about to delete user with name "%1". Are you sure? - Zamierzasz usunąć użytkownika "%1". Jesteś pewien? - - - + Select User Image Ustaw zdjęcie użytkownika - + JPEG Images (*.jpg *.jpeg) Obrazki JPEG (*.jpg *.jpeg) - + Error deleting image Bład usunięcia zdjęcia - + Error occurred attempting to overwrite previous image at: %1. Błąd podczas próby nadpisania poprzedniego zdjęcia dla: %1. - + Error deleting file Błąd usunięcia pliku - + Unable to delete existing file: %1. Nie można usunąć istniejącego pliku: %1 - + Error creating user image directory Błąd podczas tworzenia folderu ze zdjęciem użytkownika - + Unable to create directory %1 for storing user images. Nie można utworzyć ścieżki %1 do przechowywania zdjęć użytkownika. - + Error copying user image Błąd kopiowania zdjęcia użytkownika - + Unable to copy image from %1 to %2 Nie można skopiować zdjęcia z %1 do %2 - + Error resizing user image Błąd podczas zmieniania rozmiaru obrazu użytkownika - + Unable to resize image Nie można zmienić rozmiaru obrazu + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Potwierdź usunięcie + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3859,56 +3939,71 @@ Przeciągnij punkty, aby zmienić pozycję, lub kliknij dwukrotnie komórki tabe + Show Compatibility List + + + + Show Add-Ons Column Pokaż kolumnę dodatków - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Rozmiar Ikony Gry - + Folder Icon Size: Rozmiar Ikony Folderu - + Row 1 Text: Tekst 1. linii - + Row 2 Text: Tekst 2. linii - + Screenshots Zrzuty ekranu - + Ask Where To Save Screenshots (Windows Only) Pytaj gdzie zapisać zrzuty ekranu (Tylko dla Windows) - + Screenshots Path: Ścieżka zrzutów ekranu: - + ... ... - + Select Screenshots Path... Wybierz ścieżkę zrzutów ekranu... - + <System> <System> @@ -4217,12 +4312,12 @@ Przeciągnij punkty, aby zmienić pozycję, lub kliknij dwukrotnie komórki tabe DirectConnectWindow - + Connecting Łączenie - + Connect Połącz @@ -4230,489 +4325,492 @@ Przeciągnij punkty, aby zmienić pozycję, lub kliknij dwukrotnie komórki tabe GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dane anonimowe są gromadzone</a> aby ulepszyć yuzu. <br/><br/>Czy chcesz udostępnić nam swoje dane o użytkowaniu? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Ładowanie apletu internetowego... - - + + Disable Web Applet Wyłącz Aplet internetowy - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Wyłączanie web appletu może doprowadzić do nieokreślonych zachowań - wyłączyć applet należy jedynie grając w Super Mario 3D All-Stars. Na pewno chcesz wyłączyć web applet? (Można go ponownie włączyć w ustawieniach debug.) - + The amount of shaders currently being built Ilość budowanych shaderów - + The current selected resolution scaling multiplier. Obecnie wybrany mnożnik rozdzielczości. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktualna prędkość emulacji. Wartości większe lub niższe niż 100% wskazują, że emulacja działa szybciej lub wolniej niż Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Ile klatek na sekundę gra aktualnie wyświetla. To będzie się różnić w zależności od gry, od sceny do sceny. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Czas potrzebny do emulacji klatki na sekundę Switcha, nie licząc ograniczania klatek ani v-sync. Dla emulacji pełnej szybkości powinno to wynosić co najwyżej 16,67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Usuń Ostatnie pliki - + &Continue &Kontynuuj - + &Pause &Pauza - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu jest w trakcie gry - + Warning Outdated Game Format OSTRZEŻENIE! Nieaktualny format gry - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Używasz zdekonstruowanego formatu katalogu ROM dla tej gry, który jest przestarzałym formatem, który został zastąpiony przez inne, takie jak NCA, NAX, XCI lub NSP. W zdekonstruowanych katalogach ROM brakuje ikon, metadanych i obsługi aktualizacji.<br><br> Aby znaleźć wyjaśnienie różnych formatów Switch obsługiwanych przez yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'> sprawdź nasze wiki</a>. Ta wiadomość nie pojawi się ponownie. - - + + Error while loading ROM! Błąd podczas wczytywania ROMu! - + The ROM format is not supported. Ten format ROMu nie jest wspierany. - + An error occurred initializing the video core. Wystąpił błąd podczas inicjowania rdzenia wideo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu napotkał błąd podczas uruchamiania rdzenia wideo. Jest to zwykle spowodowane przestarzałymi sterownikami GPU, w tym zintegrowanymi. Więcej szczegółów znajdziesz w pliku log. Więcej informacji na temat dostępu do log-u można znaleźć na następującej stronie: <a href='https://yuzu-emu.org/help/reference/log-files/'>Jak przesłać plik log</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Błąd podczas wczytywania ROMu! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Postępuj zgodnie z<a href='https://yuzu-emu.org/help/quickstart/'>yuzu quickstart guide</a> aby zrzucić ponownie swoje pliki.<br>Możesz odwołać się do wiki yuzu</a>lub discord yuzu </a> po pomoc. - + An unknown error occurred. Please see the log for more details. Wystąpił nieznany błąd. Więcej informacji można znaleźć w pliku log. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Zapis danych - + Mod Data Dane modów - + Error Opening %1 Folder Błąd podczas otwarcia folderu %1 - - + + Folder does not exist! Folder nie istnieje! - + Error Opening Transferable Shader Cache Błąd podczas otwierania przenośnej pamięci podręcznej Shaderów. - + Failed to create the shader cache directory for this title. Nie udało się stworzyć ścieżki shaderów dla tego tytułu. - - Contents - Zawartość + + Error Removing Contents + - - Update - Łatka + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Usuń wpis - - Remove Installed Game %1? - Usunąć zainstalowaną grę %1? - - - - - - - - + + + + + + Successfully Removed Pomyślnie usunięto - + Successfully removed the installed base game. Pomyślnie usunięto zainstalowaną grę. - - - - Error Removing %1 - Błąd podczas usuwania %1 - - - + The base game is not installed in the NAND and cannot be removed. Gra nie jest zainstalowana w NAND i nie może zostać usunięta. - + Successfully removed the installed update. Pomyślnie usunięto zainstalowaną łatkę. - + There is no update installed for this title. Brak zainstalowanych łatek dla tego tytułu. - + There are no DLC installed for this title. Brak zainstalowanych DLC dla tego tytułu. - + Successfully removed %1 installed DLC. Pomyślnie usunięto %1 zainstalowane DLC. - + Delete OpenGL Transferable Shader Cache? Usunąć Transferowalne Shadery OpenGL? - + Delete Vulkan Transferable Shader Cache? Usunąć Transferowalne Shadery Vulkan? - + Delete All Transferable Shader Caches? Usunąć Wszystkie Transferowalne Shadery? - + Remove Custom Game Configuration? Usunąć niestandardową konfigurację gry? - + Remove File Usuń plik - - + + Error Removing Transferable Shader Cache Błąd podczas usuwania przenośnej pamięci podręcznej Shaderów. - - + + A shader cache for this title does not exist. Pamięć podręczna Shaderów dla tego tytułu nie istnieje. - + Successfully removed the transferable shader cache. Pomyślnie usunięto przenośną pamięć podręczną Shaderów. - + Failed to remove the transferable shader cache. Nie udało się usunąć przenośnej pamięci Shaderów. - - + + Error Removing Transferable Shader Caches Błąd podczas usuwania Transferowalnych Shaderów - + Successfully removed the transferable shader caches. Pomyślnie usunięto transferowalne shadery. - + Failed to remove the transferable shader cache directory. Nie udało się usunąć ścieżki transferowalnych shaderów. - - + + Error Removing Custom Configuration Błąd podczas usuwania niestandardowej konfiguracji - + A custom configuration for this title does not exist. Niestandardowa konfiguracja nie istnieje dla tego tytułu. - + Successfully removed the custom game configuration. Pomyślnie usunięto niestandardową konfiguracje gry. - + Failed to remove the custom game configuration. Nie udało się usunąć niestandardowej konfiguracji gry. - - + + RomFS Extraction Failed! Wypakowanie RomFS nieudane! - + There was an error copying the RomFS files or the user cancelled the operation. Wystąpił błąd podczas kopiowania plików RomFS lub użytkownik anulował operację. - + Full Pełny - + Skeleton Szkielet - + Select RomFS Dump Mode Wybierz tryb zrzutu RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Proszę wybrać w jaki sposób chcesz, aby zrzut pliku RomFS został wykonany. <br>Pełna kopia ze wszystkimi plikami do nowego folderu, gdy <br>skielet utworzy tylko strukturę folderu. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Nie ma wystarczająco miejsca w %1 aby wyodrębnić RomFS. Zwolnij trochę miejsca, albo zmień ścieżkę zrzutu RomFs w Emulacja> Konfiguruj> System> System Plików> Źródło Zrzutu - + Extracting RomFS... Wypakowywanie RomFS... - - + + Cancel Anuluj - + RomFS Extraction Succeeded! Wypakowanie RomFS zakończone pomyślnie! - + The operation completed successfully. Operacja zakończona sukcesem. - + Error Opening %1 Błąd podczas otwierania %1 - + Select Directory Wybierz folder... - + Properties Właściwości - + The game properties could not be loaded. Właściwości tej gry nie mogły zostać załadowane. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Plik wykonywalny Switcha (%1);;Wszystkie pliki (*.*) - + Load File Załaduj plik... - + Open Extracted ROM Directory Otwórz folder wypakowanego ROMu - + Invalid Directory Selected Wybrano niewłaściwy folder - + The directory you have selected does not contain a 'main' file. Folder wybrany przez ciebie nie zawiera 'głownego' pliku. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Instalacyjne pliki Switch'a (*.nca *.nsp *.xci);;Archiwum zawartości Nintendo (*.nca);;Pakiet poddany Nintendo (*.nsp);;Obraz z kartridża NX (*.xci) - + Install Files Zainstaluj pliki - + %n file(s) remaining 1 plik został%n plików zostało%n plików zostało%n plików zostało - + Installing file "%1"... Instalowanie pliku "%1"... - - + + Install Results Wynik instalacji - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Aby uniknąć ewentualnych konfliktów, odradzamy użytkownikom instalowanie gier na NAND. Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + %n file(s) were newly installed 1 nowy plik został zainstalowany @@ -4722,404 +4820,423 @@ Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + %n file(s) were overwritten 1 plik został nadpisany%n plików zostało nadpisane%n plików zostało nadpisane%n plików zostało nadpisane - + %n file(s) failed to install 1 pliku nie udało się zainstalować%n plików nie udało się zainstalować%n plików nie udało się zainstalować%n plików nie udało się zainstalować - + System Application Aplikacja systemowa - + System Archive Archiwum systemu - + System Application Update Aktualizacja aplikacji systemowej - + Firmware Package (Type A) Paczka systemowa (Typ A) - + Firmware Package (Type B) Paczka systemowa (Typ B) - + Game Gra - + Game Update Aktualizacja gry - + Game DLC Dodatek do gry - + Delta Title Tytuł Delta - + Select NCA Install Type... Wybierz typ instalacji NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Wybierz typ tytułu, do którego chcesz zainstalować ten NCA, jako: (W większości przypadków domyślna "gra" jest w porządku.) - + Failed to Install Instalacja nieudana - + The title type you selected for the NCA is invalid. Typ tytułu wybrany dla NCA jest nieprawidłowy. - + File not found Nie znaleziono pliku - + File "%1" not found Nie znaleziono pliku "%1" - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Brakuje konta Yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Aby przesłać test zgodności gry, musisz połączyć swoje konto yuzu.<br><br/> Aby połączyć swoje konto yuzu, przejdź do opcji Emulacja &gt; Konfiguracja &gt; Sieć. - + Error opening URL Błąd otwierania adresu URL - + Unable to open the URL "%1". Nie można otworzyć adresu URL "%1". - + TAS Recording Nagrywanie TAS - + Overwrite file of player 1? Nadpisać plik gracza 1? - + Invalid config detected Wykryto nieprawidłową konfigurację - + Handheld controller can't be used on docked mode. Pro controller will be selected. Nie można używać kontrolera handheld w trybie zadokowanym. Zostanie wybrany kontroler Pro. - - - Error - Błąd - - - - - The current game is not looking for amiibos - Ta gra nie szuka amiibo - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Amiibo zostało "zdjęte" - + + Error + Błąd + + + + + The current game is not looking for amiibos + Ta gra nie szuka amiibo + + + Amiibo File (%1);; All Files (*.*) Plik Amiibo (%1);;Wszyskie pliki (*.*) - + Load Amiibo Załaduj Amiibo - + Error loading Amiibo data Błąd podczas ładowania pliku danych Amiibo - - Unable to load Amiibo data. - Nie można załadować danych Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Zrób zrzut ekranu - + PNG Image (*.png) Obrazek PNG (*.png) - + TAS state: Running %1/%2 Status TAS: Działa %1%2 - + TAS state: Recording %1 Status TAS: Nagrywa %1 - + TAS state: Idle %1/%2 Status TAS: Bezczynny %1%2 - + TAS State: Invalid Status TAS: Niepoprawny - + &Stop Running &Wyłącz - + &Start &Start - + Stop R&ecording Przestań N&agrywać - + R&ecord N&agraj - + Building: %n shader(s) Budowanie shaderaBudowanie: %n shaderówBudowanie: %n shaderówBudowanie: %n shaderów - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Prędkość: %1% / %2% - + Speed: %1% Prędkość: %1% - + Game: %1 FPS (Unlocked) Gra: %1 FPS (Odblokowane) - + Game: %1 FPS Gra: %1 FPS - + Frame: %1 ms Klatka: %1 ms - + GPU NORMAL GPU NORMALNE - + GPU HIGH GPU WYSOKIE - + GPU EXTREME GPU EKSTREMALNE - + GPU ERROR BŁĄD GPU - + DOCKED TRYB ZADOKOWANY - + HANDHELD TRYB PRZENOŚNY - + NEAREST NAJBLIŻSZY - - + + BILINEAR BILINEARNY - + BICUBIC BIKUBICZNY - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA BEZ AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Gra, którą próbujesz wczytać, wymaga dodatkowych plików z Switch'a, które zostaną zrzucone przed graniem.<br/><br/> Aby uzyskać więcej informacji na temat wyrzucania tych plików, odwiedź następującą stronę wiki:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'> Zrzut archiw systemu i udostępnionych czcionek z konsoli Nintendo Switch</a>. <br/><br/>Czy chcesz wrócić do listy gier? Kontynuacja emulacji może spowodować awarie, uszkodzone dane zapisu lub inne błędy. - + yuzu was unable to locate a Switch system archive. %1 yuzu nie był w stanie znaleźć archiwum systemu Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu nie był w stanie znaleźć archiwum systemu Switch. %1. %2 - + System Archive Not Found Archiwum systemu nie znalezione. - + System Archive Missing Brak archiwum systemowego - + yuzu was unable to locate the Switch shared fonts. %1 yuzu nie był w stanie zlokalizować czcionek Switch'a. %1 - + Shared Fonts Not Found Czcionki nie zostały znalezione - + Shared Font Missing Brak wspólnej czcionki - + Fatal Error Fatalny błąd - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu napotkał błąd, proszę zobaczyć log po więcej szczegółów. Aby uzyskać więcej informacji na temat uzyskiwania dostępu do pliku log, zobacz następującą stronę: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Jak przesłać plik log</a>?<br/><br/> Czy chcesz wrócić do listy gier? Kontynuacja emulacji może spowodować awarie, uszkodzone dane zapisu lub inne błędy. - + Fatal Error encountered Wystąpił błąd krytyczny - + Confirm Key Rederivation Potwierdź ponowną aktywacje klucza - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5136,37 +5253,37 @@ i opcjonalnie tworzyć kopie zapasowe. Spowoduje to usunięcie wygenerowanych automatycznie plików kluczy i ponowne uruchomienie modułu pochodnego klucza. - + Missing fuses Brakujące bezpieczniki - + - Missing BOOT0 - Brak BOOT0 - + - Missing BCPKG2-1-Normal-Main - Brak BCPKG2-1-Normal-Main - + - Missing PRODINFO - Brak PRODINFO - + Derivation Components Missing Brak komponentów wyprowadzania - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Brakuje elementów, które mogą uniemożliwić zakończenie wyprowadzania kluczy. <br>Postępuj zgodnie z <a href='https://yuzu-emu.org/help/quickstart/'>yuzu quickstart guide</a> aby zdobyć wszystkie swoje klucze i gry.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5175,39 +5292,39 @@ Zależnie od tego może potrwać do minuty na wydajność twojego systemu. - + Deriving Keys Wyprowadzanie kluczy... - + Select RomFS Dump Target Wybierz cel zrzutu RomFS - + Please select which RomFS you would like to dump. Proszę wybrać RomFS, jakie chcesz zrzucić. - + Are you sure you want to close yuzu? Czy na pewno chcesz zamknąć yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Czy na pewno chcesz zatrzymać emulację? Wszystkie niezapisane postępy zostaną utracone. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5219,38 +5336,38 @@ Czy chcesz to ominąć i mimo to wyjść? GRenderWindow - + OpenGL not available! OpenGL niedostępny! - + yuzu has not been compiled with OpenGL support. yuzu nie zostało skompilowane z obsługą OpenGL. - - + + Error while initializing OpenGL! Błąd podczas inicjowania OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Twoja karta graficzna może nie obsługiwać OpenGL lub nie masz najnowszych sterowników karty graficznej. - + Error while initializing OpenGL 4.6! Błąd podczas inicjowania OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Twoja karta graficzna może nie obsługiwać OpenGL 4.6 lub nie masz najnowszych sterowników karty graficznej.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Twoja karta graficzna może nie obsługiwać co najmniej jednego wymaganego rozszerzenia OpenGL. Upewnij się, że masz najnowsze sterowniki karty graficznej<br><br>GL Renderer:<br>%1<br><br>Nieobsługiwane rozszerzenia:<br>%2 @@ -5258,153 +5375,153 @@ Czy chcesz to ominąć i mimo to wyjść? GameList - + Favorite Ulubione - + Start Game Uruchom grę - + Start Game without Custom Configuration Uruchom grę bez niestandardowej konfiguracji - + Open Save Data Location Otwórz lokalizację zapisów - + Open Mod Data Location Otwórz lokalizację modyfikacji - + Open Transferable Pipeline Cache Otwórz Transferowalną Pamięć Podręczną Pipeline - + Remove Usuń - + Remove Installed Update Usuń zainstalowaną łatkę - + Remove All Installed DLC Usuń wszystkie zainstalowane DLC - + Remove Custom Configuration Usuń niestandardową konfigurację - + Remove OpenGL Pipeline Cache Usuń Pamięć Podręczną Pipeline OpenGL - + Remove Vulkan Pipeline Cache Usuń Pamięć Podręczną Pipeline Vulkan - + Remove All Pipeline Caches Usuń całą pamięć podręczną Pipeline - + Remove All Installed Contents Usuń całą zainstalowaną zawartość - + Dump RomFS Zrzuć RomFS - + Dump RomFS to SDMC Zrzuć RomFS do SDMC - + Copy Title ID to Clipboard Kopiuj identyfikator gry do schowka - + Navigate to GameDB entry Nawiguj do wpisu kompatybilności gry - + Properties Właściwości - + Scan Subfolders Skanuj podfoldery - + Remove Game Directory Usuń katalog gier - + ▲ Move Up ▲ Przenieś w górę - + ▼ Move Down ▼ Przenieś w dół - + Open Directory Location Otwórz lokalizacje katalogu - + Clear Wyczyść - + Name Nazwa gry - + Compatibility Kompatybilność - + Add-ons Dodatki - + File type Typ pliku - + Size Rozmiar @@ -5413,81 +5530,61 @@ Czy chcesz to ominąć i mimo to wyjść? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekcyjnie - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Funkcje gry są bezbłędne, bez żadnych zakłóceń audio i graficznych, wszystkie przetestowane funkcje działają zgodnie z przeznaczeniem bez -wszelkich potrzebnych obejść. - - - - Great - Świetnie - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Funkcje gry z drobnymi usterkami graficznymi lub dźwiękowymi i można je odtwarzać od początku do końca. Może wymagać niektórych -obejść. - - Okay - W porządku - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Funkcje gry z dużymi usterkami graficznymi lub dźwiękowymi, ale gra jest odtwarzana od początku do końca z użyciem -obejść. + Game can be played without issues. + - Bad - Zła + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Funkcje gry, ale z dużymi usterkami graficznymi lub dźwiękowymi. Nie można wykonać postępu w określonych obszarach z powodu problemów -nawet z obejściami. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Gra jest całkowicie niemożliwa do zagrania z powodu poważnych usterków graficznych lub dźwiękowych. Nie można przejść ekran -startowy. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Nie uruchamia się - + The game crashes when attempting to startup. Ta gra się zawiesza przy próbie startu. - + Not Tested Nie testowane - + The game has not yet been tested. Ta gra nie została jeszcze przetestowana. @@ -5495,7 +5592,7 @@ startowy. GameListPlaceholder - + Double-click to add a new folder to the game list Kliknij podwójnie aby dodać folder do listy gier @@ -5508,12 +5605,12 @@ startowy. 1 z %n rezultatów%1 z %n rezultatów%1 z %n rezultatów%1 z %n rezultatów - + Filter: Filter: - + Enter pattern to filter Wpisz typ do filtra @@ -5849,42 +5946,42 @@ Debug Message: Odśwież Lobby - + Password Required to Join Aby dołączyć, potrzebne jest hasło - + Password: Hasło: - - Room Name - Nazwa Pokoju - - - - Preferred Game - Preferowana Gra - - - - Host - Host - - - + Players Gracze + Room Name + Nazwa Pokoju + + + + Preferred Game + Preferowana Gra + + + + Host + Host + + + Refreshing Odświeżam - + Refresh List Odśwież listę @@ -5907,232 +6004,237 @@ Debug Message: &Ostatnie Pliki - + &Emulation &Emulacja - + &View &Widok - + &Reset Window Size &Zresetuj Rozmiar Okna - + &Debugging &Debugowanie - + Reset Window Size to &720p Zresetuj rozmiar okna do &720p - + Reset Window Size to 720p Zresetuj rozmiar okna do 720p - + Reset Window Size to &900p Zresetuj Rozmiar okna do &900p - + Reset Window Size to 900p Zresetuj Rozmiar okna do 900p - + Reset Window Size to &1080p Zresetuj rozmiar okna do &1080p - + Reset Window Size to 1080p Zresetuj rozmiar okna do 1080p - + + &Multiplayer + + + + &Tools &Narzędzia - + &TAS &TAS - + &Help &Pomoc - + &Install Files to NAND... &Zainstaluj pliki na NAND... - + L&oad File... Z&aładuj Plik... - + Load &Folder... Załaduj &Folder... - + E&xit &Wyjście - + &Pause &Pauza - + &Stop &Stop - + &Reinitialize keys... &Zainicjuj ponownie klucze... - + &About yuzu &O yuzu - + Single &Window Mode Tryb &Pojedyńczego Okna - + Con&figure... Kon&figuruj... - + Display D&ock Widget Headers Wyłącz Nagłówek Widżetu Docku - + Show &Filter Bar Pokaż &Pasek Filtrów - + Show &Status Bar Pokaż &Pasek Statusu - + Show Status Bar Pokaż pasek statusu - - - Browse Public Game Lobby - - - - - Create Room - Stwórz Pokój - - Leave Room - Wyjdź z Pokoju Multiplayer - - - - Direct Connect to Room + &Browse Public Game Lobby - - Show Current Room + + &Create Room + + + + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen P&ełny Ekran - + &Restart &Restart - + Load/Remove &Amiibo... Załaduj/Usuń &Amiibo... - + &Report Compatibility &Zraportuj Kompatybilność - + Open &Mods Page Otwórz &Stronę z Modami - + Open &Quickstart Guide Otwórz &Poradnik Szybkiego Startu - + &FAQ &FAQ - + Open &yuzu Folder Otwórz &Folder yuzu - + &Capture Screenshot &Zrób Zdjęcie - + &Configure TAS... &Skonfiguruj TAS - + Configure C&urrent Game... Skonfiguruj O&becną Grę... - + &Start &Start - + &Reset &Zresetuj - + R&ecord N&agraj @@ -6197,46 +6299,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Połączony - - - - Not Connected Nie połączono - + + Connected + Połączony + + + + New Messages Received + Otrzymano nowe wiadomości + + + Error Błąd - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - Otrzymano nowe wiadomości - NetworkMessage @@ -6338,8 +6435,8 @@ They may have left the room. Możliwe, że opuścił/a pokój. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6427,42 +6524,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 nie gra w żadną grę - + %1 is playing %2 %1 gra w %2 - + Not playing a game Nie gra w żadną grę - + Installed SD Titles Zainstalowane tytuły SD - + Installed NAND Titles Zainstalowane tytuły NAND - + System Titles Tytuły systemu - + Add New Game Directory Dodaj nowy katalog gier - + Favorites Ulubione @@ -6781,6 +6878,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nazwa + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6884,6 +7094,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6923,11 +7134,6 @@ p, li { white-space: pre-wrap; } Docked Zadokowany - - - Undocked - Niezadokowany - Vibration diff --git a/dist/languages/pt_BR.ts b/dist/languages/pt_BR.ts index bee6aa5b9..97c2254dd 100644 --- a/dist/languages/pt_BR.ts +++ b/dist/languages/pt_BR.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Enviar mensagem - + Members Membros - + %1 has joined %1 entrou - + %1 has left %1 saiu - + %1 has been kicked %1 foi expulso(a) - + %1 has been banned %1 foi banido(a) - + %1 has been unbanned %1 foi desbanido(a) - + View Profile Ver perfil - - + + Block Player Bloquear jogador - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Quando bloqueia um jogador, você não receberá mais mensagens dele.<br><br>Você deseja mesmo bloquear %1? - + Kick Expulsar - + Ban Banir - + Kick Player Expulsar jogador - + Are you sure you would like to <b>kick</b> %1? Você deseja mesmo <b>expulsar</b> %1? - + Ban Player Banir jogador - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 membros) - conectado + %1 - %2 (%3/%4 members) - connected + @@ -226,6 +226,11 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. + + + + + Report Game Compatibility Informar compatibilidade de jogo @@ -235,92 +240,127 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.<html><head/><body><p><span style=" font-size:10pt;">Ao enviar um caso de teste à </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">lista de compatibilidade do yuzu</span></a><span style=" font-size:10pt;">, as seguintes informações serão recolhidas e exibidas no site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informações de hardware (CPU / GPU / sistema operacional)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Qual versão do yuzu você está usando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">A conta do yuzu conectada</li></ul></body></html> - - Perfect - Perfeito + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>O jogo funciona perfeitamente, sem falhas no áudio ou nos gráficos.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Ótimo + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona com leves falhas gráficas ou de áudio e é jogável do início ao fim. Pode exigir algumas soluções alternativas.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Razoável + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona com grandes falhas gráficas ou de áudio, mas é jogável do início ao fim com o uso de soluções alternativas.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Ruim + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona, só que com problemas significativos nos gráficos ou no áudio. Não é possível progredir em áreas específicas por conta de tais problemas, mesmo com soluções alternativas.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>É impossível jogar o jogo devido a grandes problemas nos gráficos ou no áudio. Não é possível passar da tela inicial do jogo.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Não inicia + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>O jogo trava ou se encerra abruptamente ao se tentar iniciá-lo.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Sem considerar velocidade e desempenho, quão bem o jogo se comporta, do início ao fim, nesta versão do yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Agradecemos pelo seu relatório! - + Submitting Enviando - + Communication error Erro de comunicação - + An error occurred while sending the Testcase Um erro ocorreu ao enviar o caso de teste - + Next Próximo @@ -418,7 +458,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.Restaurar padrões - + Auto Automático @@ -1369,193 +1409,218 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.API: - + Graphics Settings Configurações gráficas - + Use disk pipeline cache Usar cache de pipeline em disco - + Use asynchronous GPU emulation Usar emulação assíncrona da GPU - + Accelerate ASTC texture decoding Acelerar a decodificação de textura ASTC - + NVDEC emulation: Emulação NVDEC: - + No Video Output Sem saída de vídeo - + CPU Video Decoding Decodificação de vídeo pela CPU - + GPU Video Decoding (Default) Decodificação de vídeo pela GPU (Padrão) - + Fullscreen Mode: Modo de tela cheia: - + Borderless Windowed Janela em tela cheia - + Exclusive Fullscreen Tela cheia exclusiva - + Aspect Ratio: Proporção de tela: - + Default (16:9) Padrão (16:9) - + Force 4:3 Forçar 4:3 - + Force 21:9 Forçar 21:9 - + + Force 16:10 + + + + Stretch to Window Esticar para a janela - + Resolution: Resolução: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtro de adaptação de janela: - + Nearest Neighbor Vizinho mais próximo - + Bilinear Bilinear - + Bicubic Bicúbico - + Gaussian Gaussiano - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (somente Vulkan) - + Anti-Aliasing Method: Método de Anti-Aliasing - + None Nenhum - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Usar cor de fundo global - + Set background color: Configurar cor de fundo: - + Background Color: Cor de fundo: @@ -1564,6 +1629,12 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shaders Assembly, apenas NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2923,37 +2994,37 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori Usuário atual - + Username Nome de usuário - + Set Image Definir imagem - + Add Adicionar - + Rename Renomear - + Remove Excluir - + Profile management is available only when game is not running. Esta tela só fica disponível apenas quando não houver nenhum jogo em execução. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2961,96 +3032,105 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori %2 - + Enter Username Escreva o nome de usuário - + Users Usuários - + Enter a username for the new user: Digite o nome do novo usuário: - + Enter a new username: Digite um novo nome de usuário: - - Confirm Delete - Confirmar exclusão - - - - You are about to delete user with name "%1". Are you sure? - Você está prestes a excluir o usuário "%1". Tem certeza? - - - + Select User Image Selecione a imagem do usuário - + JPEG Images (*.jpg *.jpeg) Imagens JPEG (*.jpg *.jpeg) - + Error deleting image Erro ao excluir a imagem - + Error occurred attempting to overwrite previous image at: %1. Ocorreu um erro ao tentar substituir a imagem anterior em: %1. - + Error deleting file Erro ao excluir arquivo - + Unable to delete existing file: %1. Não foi possível excluir o arquivo existente: %1. - + Error creating user image directory Erro ao criar a pasta de imagens do usuário - + Unable to create directory %1 for storing user images. Não foi possível criar a pasta %1 para armazenar as imagens do usuário. - + Error copying user image Erro ao copiar a imagem do usuário - + Unable to copy image from %1 to %2 Não foi possível copiar a imagem de %1 para %2 - + Error resizing user image Erro no redimensionamento da imagem do usuário - + Unable to resize image Não foi possível redimensionar a imagem + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Confirmar exclusão + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3871,56 +3951,71 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe + Show Compatibility List + + + + Show Add-Ons Column Mostrar coluna de adicionais - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Tamanho do ícone do jogo: - + Folder Icon Size: Tamanho do ícone da pasta: - + Row 1 Text: Texto da 1ª linha: - + Row 2 Text: Texto da 2ª linha: - + Screenshots Capturas de tela - + Ask Where To Save Screenshots (Windows Only) Perguntar onde salvar capturas de tela (apenas Windows) - + Screenshots Path: Pasta para capturas de tela: - + ... ... - + Select Screenshots Path... Selecione a pasta de capturas de tela... - + <System> <System> @@ -4229,12 +4324,12 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe DirectConnectWindow - + Connecting - + Connect @@ -4242,488 +4337,491 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dados anônimos são recolhidos</a> para ajudar a melhorar o yuzu. <br/><br/>Gostaria de compartilhar os seus dados de uso conosco? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Carregando applet web... - - + + Disable Web Applet Desativar o applet da web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) A desativação do applet da web pode causar comportamento inesperado e deve apenas ser usada com Super Mario 3D All-Stars. Você deseja mesmo desativar o applet da web? (Ele pode ser reativado nas configurações de depuração.) - + The amount of shaders currently being built A quantidade de shaders sendo construídos - + The current selected resolution scaling multiplier. O atualmente multiplicador de escala de resolução selecionado. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocidade atual de emulação. Valores maiores ou menores que 100% indicam que a emulação está rodando mais rápida ou lentamente que em um Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Quantos quadros por segundo o jogo está exibindo atualmente. Isto irá variar de jogo para jogo e cena para cena. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tempo que leva para emular um quadro do Switch, sem considerar o limitador de taxa de quadros ou a sincronização vertical. Um valor menor ou igual a 16.67 ms indica que a emulação está em velocidade plena. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Limpar arquivos recentes - + &Continue &Continuar - + &Pause &Pausar - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu está rodando um jogo - + Warning Outdated Game Format Aviso - formato de jogo desatualizado - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Você está usando neste jogo o formato de ROM desconstruída e extraída em uma pasta, que é um formato desatualizado que foi substituído por outros, como NCA, NAX, XCI ou NSP. Pastas desconstruídas de ROMs não possuem ícones, metadados e suporte a atualizações.<br><br>Para saber mais sobre os vários formatos de ROMs de Switch compatíveis com o yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>confira a nossa wiki</a>. Esta mensagem não será exibida novamente. - - + + Error while loading ROM! Erro ao carregar a ROM! - + The ROM format is not supported. O formato da ROM não é suportado. - + An error occurred initializing the video core. Ocorreu um erro ao inicializar o núcleo de vídeo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu encontrou um erro enquanto rodando o núcleo de vídeo. Normalmente isto é causado por drivers de GPU desatualizados, incluindo integrados. Por favor veja o registro para mais detalhes. Para mais informações em acesso ao registro por favor veja a seguinte página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como fazer envio de arquivo de registro</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Erro ao carregar a ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de início rápido</a> para reextrair os seus arquivos.<br>Você pode consultar a wiki do yuzu</a> ou o Discord do yuzu</a> para obter ajuda. - + An unknown error occurred. Please see the log for more details. Ocorreu um erro desconhecido. Consulte o registro para mais detalhes. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Dados de jogos salvos - + Mod Data Dados de mods - + Error Opening %1 Folder Erro ao abrir a pasta %1 - - + + Folder does not exist! A pasta não existe! - + Error Opening Transferable Shader Cache Erro ao abrir o cache de shaders transferível - + Failed to create the shader cache directory for this title. Falha ao criar o diretório de cache de shaders para este título. - - Contents - Conteúdo + + Error Removing Contents + - - Update - Atualização + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Remover item - - Remove Installed Game %1? - Remover o jogo instalado %1? - - - - - - - - + + + + + + Successfully Removed Removido com sucesso - + Successfully removed the installed base game. O jogo base foi removido com sucesso. - - - - Error Removing %1 - Erro ao remover %1 - - - + The base game is not installed in the NAND and cannot be removed. O jogo base não está instalado na NAND e não pode ser removido. - + Successfully removed the installed update. A atualização instalada foi removida com sucesso. - + There is no update installed for this title. Não há nenhuma atualização instalada para este título. - + There are no DLC installed for this title. Não há nenhum DLC instalado para este título. - + Successfully removed %1 installed DLC. %1 DLC(s) instalados foram removidos com sucesso. - + Delete OpenGL Transferable Shader Cache? Apagar o cache de shaders transferível do OpenGL? - + Delete Vulkan Transferable Shader Cache? Apagar o cache de shaders transferível do Vulkan? - + Delete All Transferable Shader Caches? Apagar todos os caches de shaders transferíveis? - + Remove Custom Game Configuration? Remover configurações customizadas do jogo? - + Remove File Remover arquivo - - + + Error Removing Transferable Shader Cache Erro ao remover cache de shaders transferível - - + + A shader cache for this title does not exist. Não existe um cache de shaders para este título. - + Successfully removed the transferable shader cache. O cache de shaders transferível foi removido com sucesso. - + Failed to remove the transferable shader cache. Falha ao remover o cache de shaders transferível. - - + + Error Removing Transferable Shader Caches Erro ao remover os caches de shaders transferíveis - + Successfully removed the transferable shader caches. Os caches de shaders transferíveis foram removidos com sucesso. - + Failed to remove the transferable shader cache directory. Falha ao remover o diretório do cache de shaders transferível. - - + + Error Removing Custom Configuration Erro ao remover as configurações customizadas do jogo. - + A custom configuration for this title does not exist. Não há uma configuração customizada para este título. - + Successfully removed the custom game configuration. As configurações customizadas do jogo foram removidas com sucesso. - + Failed to remove the custom game configuration. Falha ao remover as configurações customizadas do jogo. - - + + RomFS Extraction Failed! Falha ao extrair RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Houve um erro ao copiar os arquivos RomFS ou o usuário cancelou a operação. - + Full Extração completa - + Skeleton Apenas estrutura - + Select RomFS Dump Mode Selecione o modo de extração do RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Selecione a forma como você gostaria que o RomFS seja extraído.<br>"Extração completa" copiará todos os arquivos para a nova pasta, enquanto que <br>"Apenas estrutura" criará apenas a estrutura de pastas. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Não há espaço suficiente em %1 para extrair o RomFS. Por favor abra espaço ou selecione um diretório diferente em Emulação > Configurar > Sistema > Sistema de arquivos > Extrair raiz - + Extracting RomFS... Extraindo RomFS... - - + + Cancel Cancelar - + RomFS Extraction Succeeded! Extração do RomFS concluida! - + The operation completed successfully. A operação foi concluída com sucesso. - + Error Opening %1 Erro ao abrir %1 - + Select Directory Selecionar pasta - + Properties Propriedades - + The game properties could not be loaded. As propriedades do jogo não puderam ser carregadas. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Executável do Switch (%1);;Todos os arquivos (*.*) - + Load File Carregar arquivo - + Open Extracted ROM Directory Abrir pasta da ROM extraída - + Invalid Directory Selected Pasta inválida selecionada - + The directory you have selected does not contain a 'main' file. A pasta que você selecionou não contém um arquivo 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Arquivo de Switch instalável (*.nca *.nsp *.xci);; Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Instalar arquivos - + %n file(s) remaining %n arquivo restante%n arquivo(s) restante(s)%n arquivo(s) restante(s) - + Installing file "%1"... Instalando arquivo "%1"... - - + + Install Results Resultados da instalação - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Para evitar possíveis conflitos, desencorajamos que os usuários instalem os jogos base na NAND. Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + %n file(s) were newly installed %n arquivo(s) instalado(s) @@ -4732,7 +4830,7 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + %n file(s) were overwritten %n arquivo(s) sobrescrito(s) @@ -4741,7 +4839,7 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + %n file(s) failed to install %n arquivo(s) não instalado(s) @@ -4750,391 +4848,410 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + System Application Aplicativo do sistema - + System Archive Arquivo do sistema - + System Application Update Atualização de aplicativo do sistema - + Firmware Package (Type A) Pacote de firmware (tipo A) - + Firmware Package (Type B) Pacote de firmware (tipo B) - + Game Jogo - + Game Update Atualização de jogo - + Game DLC DLC de jogo - + Delta Title Título delta - + Select NCA Install Type... Selecione o tipo de instalação do NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Selecione o tipo de título como o qual você gostaria de instalar este NCA: (Na maioria dos casos, o padrão 'Jogo' serve bem.) - + Failed to Install Falha ao instalar - + The title type you selected for the NCA is invalid. O tipo de título que você selecionou para o NCA é inválido. - + File not found Arquivo não encontrado - + File "%1" not found Arquivo "%1" não encontrado - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Conta do yuzu faltando - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Para enviar um caso de teste de compatibilidade de jogo, você precisa entrar com a sua conta do yuzu.<br><br/>Para isso, vá para Emulação &gt; Configurar... &gt; Rede. - + Error opening URL Erro ao abrir URL - + Unable to open the URL "%1". Não foi possível abrir o URL "%1". - + TAS Recording Gravando TAS - + Overwrite file of player 1? Sobrescrever arquivo do jogador 1? - + Invalid config detected Configuração inválida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. O controle portátil não pode ser usado no modo encaixado na base. O Pro Controller será selecionado. - - - Error - Erro - - - - - The current game is not looking for amiibos - O jogo atual não está procurando amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed O amiibo atual foi removido - + + Error + Erro + + + + + The current game is not looking for amiibos + O jogo atual não está procurando amiibos + + + Amiibo File (%1);; All Files (*.*) Arquivo Amiibo (%1);; Todos os arquivos (*.*) - + Load Amiibo Carregar Amiibo - + Error loading Amiibo data Erro ao carregar dados do Amiibo - - Unable to load Amiibo data. - Não foi possível carregar os dados do Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Capturar tela - + PNG Image (*.png) Imagem PNG (*.png) - + TAS state: Running %1/%2 Situação TAS: Rodando %1%2 - + TAS state: Recording %1 Situação TAS: Gravando %1 - + TAS state: Idle %1/%2 Situação TAS: Repouso %1%2 - + TAS State: Invalid Situação TAS: Inválido - + &Stop Running &Parar de rodar - + &Start &Iniciar - + Stop R&ecording Parar G&ravação - + R&ecord G&ravação - + Building: %n shader(s) Compilando: %n shader(s)Compilando: %n shader(s)Compilando: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escala: %1x - + Speed: %1% / %2% Velocidade: %1% / %2% - + Speed: %1% Velocidade: %1% - + Game: %1 FPS (Unlocked) Jogo: %1 FPS (Desbloqueado) - + Game: %1 FPS Jogo: %1 FPS - + Frame: %1 ms Quadro: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR ERRO DE GPU - + DOCKED - + HANDHELD - + NEAREST VIZINHO - - + + BILINEAR BILINEAR - + BICUBIC BICÚBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA Sem AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. O jogo que você está tentando carregar precisa que arquivos adicionais do seu Switch sejam extraídos antes de jogá-lo.<br/><br/>Para saber mais sobre como extrair esses arquivos, visite a seguinte página da wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Extraindo arquivos de sistema e fontes compartilhadas de um Switch</a>.<br/><br/> Gostaria de voltar para a lista de jogos? Continuar com a emulação pode resultar em travamentos, dados salvos corrompidos ou outros problemas. - + yuzu was unable to locate a Switch system archive. %1 O yuzu não foi capaz de encontrar um arquivo de sistema do Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 O yuzu não foi capaz de encontrar um arquivo de sistema do Switch. %1. %2 - + System Archive Not Found Arquivo do sistema não encontrado - + System Archive Missing Arquivo de sistema faltando - + yuzu was unable to locate the Switch shared fonts. %1 O yuzu não foi capaz de encontrar as fontes compartilhadas do Switch. %1 - + Shared Fonts Not Found Fontes compartilhadas não encontradas - + Shared Font Missing Fonte compartilhada faltando - + Fatal Error Erro fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. O yuzu encontrou um erro fatal. Consulte o registro para mais detalhes. Para mais informações sobre como acessar o registro, consulte a seguinte página: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Como enviar o arquivo de registro</a>.<br/><br/>Gostaria de voltar para a lista de jogos? Continuar com a emulação pode resultar em travamentos, dados salvos corrompidos ou outros problemas. - + Fatal Error encountered Erro fatal encontrado - + Confirm Key Rederivation Confirmar rederivação de chave - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5151,37 +5268,37 @@ e opcionalmente faça cópias de segurança. Isto excluirá o seus arquivos de chaves geradas automaticamente, e reexecutar o módulo de derivação de chaves. - + Missing fuses Faltando fusíveis - + - Missing BOOT0 - Faltando BOOT0 - + - Missing BCPKG2-1-Normal-Main - Faltando BCPKG2-1-Normal-Main - + - Missing PRODINFO - Faltando PRODINFO - + Derivation Components Missing Faltando componentes de derivação - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Chaves de encriptação faltando. <br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de início rápido</a> para extrair suas chaves, firmware e jogos. <br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5190,39 +5307,39 @@ Isto pode demorar até um minuto, dependendo do desempenho do seu sistema. - + Deriving Keys Derivando chaves - + Select RomFS Dump Target Selecionar alvo de extração do RomFS - + Please select which RomFS you would like to dump. Selecione qual RomFS você quer extrair. - + Are you sure you want to close yuzu? Você deseja mesmo fechar o yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Deseja mesmo parar a emulação? Qualquer progresso não salvo será perdido. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5234,38 +5351,38 @@ Deseja ignorar isso e sair mesmo assim? GRenderWindow - + OpenGL not available! OpenGL não disponível! - + yuzu has not been compiled with OpenGL support. O yuzu não foi compilado com suporte para OpenGL. - - + + Error while initializing OpenGL! Erro ao inicializar o OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Sua GPU pode não suportar OpenGL, ou você não possui o driver gráfico mais recente. - + Error while initializing OpenGL 4.6! Erro ao inicializar o OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Sua GPU pode não suportar o OpenGL 4.6, ou você não possui os drivers gráficos mais recentes.<br><br>Renderizador GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Sua GPU pode não suportar uma ou mais extensões necessárias do OpenGL. Verifique se você possui a última versão dos drivers gráficos.<br><br>Renderizador GL:<br>%1<br><br>Extensões não suportadas:<br>%2 @@ -5273,153 +5390,153 @@ Deseja ignorar isso e sair mesmo assim? GameList - + Favorite Favorito - + Start Game Iniciar jogo - + Start Game without Custom Configuration Iniciar jogo sem configuração personalizada - + Open Save Data Location Abrir local dos jogos salvos - + Open Mod Data Location Abrir local dos dados de mods - + Open Transferable Pipeline Cache Abrir cache de pipeline transferível - + Remove Remover - + Remove Installed Update Remover atualização instalada - + Remove All Installed DLC Remover todos os DLCs instalados - + Remove Custom Configuration Remover configuração customizada - + Remove OpenGL Pipeline Cache Remover cache de pipeline do OpenGL - + Remove Vulkan Pipeline Cache Remover cache de pipeline do Vulkan - + Remove All Pipeline Caches Remover todos os caches de pipeline - + Remove All Installed Contents Remover todo o conteúdo instalado - + Dump RomFS Extrair RomFS - + Dump RomFS to SDMC Extrair RomFS para SDMC - + Copy Title ID to Clipboard Copiar ID do título para a área de transferência - + Navigate to GameDB entry Abrir artigo do jogo no GameDB - + Properties Propriedades - + Scan Subfolders Examinar subpastas - + Remove Game Directory Remover pasta de jogo - + ▲ Move Up ▲ Mover para cima - + ▼ Move Down ▼ Mover para baixo - + Open Directory Location Abrir local da pasta - + Clear Limpar - + Name Nome - + Compatibility Compatibilidade - + Add-ons Adicionais - + File type Tipo de arquivo - + Size Tamanho @@ -5428,81 +5545,61 @@ Deseja ignorar isso e sair mesmo assim? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfeito - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - O jogo funciona impecavelmente, sem falhas gráficas ou de áudio. Todas as funcionalidades testadas -do jogo funcionam como deveriam, sem nenhuma solução alternativa necessária. - - - - Great - Ótimo - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - O jogo funciona com leves falhas gráficas ou de áudio e é jogável do início ao fim. Pode exigir -algumas soluções alternativas. - - Okay - Razoável - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - O jogo funciona com graves falhas gráficas ou de áudio, mas é jogável do início ao fim -com o uso de soluções alternativas. + Game can be played without issues. + - Bad - Ruim + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - O jogo funciona, só que com problemas significativos nos gráficos ou no áudio. Não é possível progredir em áreas -específicas por conta de tais problemas, mesmo com soluções alternativas. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - É impossível jogar o jogo devido a grandes problemas nos gráficos ou no áudio. Não é possível passar da -tela inicial do jogo. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Não inicia - + The game crashes when attempting to startup. O jogo trava ou se encerra abruptamente ao se tentar iniciá-lo. - + Not Tested Não testado - + The game has not yet been tested. Esse jogo ainda não foi testado. @@ -5510,7 +5607,7 @@ tela inicial do jogo. GameListPlaceholder - + Double-click to add a new folder to the game list Clique duas vezes para adicionar uma pasta à lista de jogos @@ -5523,12 +5620,12 @@ tela inicial do jogo. %1 de %n resultado(s)%1 de %n resultado(s)%1 de %n resultado(s) - + Filter: Filtro: - + Enter pattern to filter Digite o padrão para filtrar @@ -5864,42 +5961,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Jogadores + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5922,232 +6019,237 @@ Debug Message: &Arquivos recentes - + &Emulation &Emulação - + &View &Exibir - + &Reset Window Size &Restaurar tamanho da janela - + &Debugging &Depurar - + Reset Window Size to &720p Restaurar tamanho da janela para &720p - + Reset Window Size to 720p Restaurar tamanho da janela para 720p - + Reset Window Size to &900p Restaurar tamanho da janela para &900p - + Reset Window Size to 900p Restaurar tamanho da janela para 900p - + Reset Window Size to &1080p Restaurar tamanho da janela para &1080p - + Reset Window Size to 1080p Restaurar tamanho da janela para 1080p - + + &Multiplayer + + + + &Tools &Ferramentas - + &TAS &TAS - + &Help &Ajuda - + &Install Files to NAND... &Instalar arquivos para NAND... - + L&oad File... &Carregar arquivo... - + Load &Folder... Carregar &pasta... - + E&xit S&air - + &Pause &Pausar - + &Stop &Parar - + &Reinitialize keys... &Reinicializar chaves... - + &About yuzu &Sobre o yuzu - + Single &Window Mode Modo de &janela única - + Con&figure... Con&figurar... - + Display D&ock Widget Headers Exibir barra de títul&os de widgets afixados - + Show &Filter Bar Exibir barra de &filtro - + Show &Status Bar Exibir barra de &status - + Show Status Bar Exibir barra de status - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room - Sair da sala - - - - Direct Connect to Room + &Browse Public Game Lobby - - Show Current Room + + &Create Room + + + + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen &Tela cheia - + &Restart &Reiniciar - + Load/Remove &Amiibo... Carregar/Remover &Amiibo... - + &Report Compatibility &Reportar compatibilidade - + Open &Mods Page Abrir página de &mods - + Open &Quickstart Guide Abrir &guia de início rápido - + &FAQ &Perguntas frequentes - + Open &yuzu Folder Abrir pasta do &yuzu - + &Capture Screenshot &Captura de tela - + &Configure TAS... &Configurar TAS - + Configure C&urrent Game... Configurar jogo &atual.. - + &Start &Iniciar - + &Reset &Restaurar - + R&ecord G&ravar @@ -6212,46 +6314,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Conectado - - - - Not Connected - + + Connected + Conectado + + + + New Messages Received + + + + Error Erro - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6352,8 +6449,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6441,42 +6538,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Títulos instalados no SD - + Installed NAND Titles Títulos instalados na NAND - + System Titles Títulos do sistema - + Add New Game Directory Adicionar pasta de jogos - + Favorites Favoritos @@ -6795,6 +6892,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nome + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6898,6 +7108,7 @@ p, li { white-space: pre-wrap; } + Handheld Portátil @@ -6937,11 +7148,6 @@ p, li { white-space: pre-wrap; } Docked Na base - - - Undocked - Fora da base - Vibration diff --git a/dist/languages/pt_PT.ts b/dist/languages/pt_PT.ts index 525f0e984..eeff1a944 100644 --- a/dist/languages/pt_PT.ts +++ b/dist/languages/pt_PT.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Enviar mensagem - + Members Membros - + %1 has joined %1 entrou - + %1 has left %1 saiu - + %1 has been kicked %1 foi expulso(a) - + %1 has been banned %1 foi banido(a) - + %1 has been unbanned %1 foi desbanido(a) - + View Profile Ver perfil - - + + Block Player Bloquear jogador - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Quando bloqueia um jogador, você não receberá mais mensagens dele.<br><br>Você deseja mesmo bloquear %1? - + Kick Expulsar - + Ban Banir - + Kick Player Expulsar jogador - + Are you sure you would like to <b>kick</b> %1? Você deseja mesmo <b>expulsar</b> %1? - + Ban Player Banir jogador - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. - %1 (%2/%3 members) - connected - %1 (%2/%3 membros) - conectado + %1 - %2 (%3/%4 members) - connected + @@ -226,6 +226,11 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. + + + + + Report Game Compatibility Reportar compatibilidade de jogos @@ -235,92 +240,127 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.<html><head/><body><p><span style=" font-size:10pt;">Se você optar por enviar um caso de teste para a</span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">lista de compatibilidade do yuzu</span></a><span style=" font-size:10pt;">As seguintes informações serão coletadas e exibidas no site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Informações de Hardware (CPU / GPU / Sistema operativo)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Que versão do yuzu você está executando</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">A conta yuzu conectada</li></ul></body></html> - - Perfect - Perfeito + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Jogo funciona na perfeição sem falhas de áudio ou gráficas.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Ótimo + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona com pequenas falhas gráficas ou de áudio e pode ser jogado do início ao fim. Pode exigir algumas soluções alternativas.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - OK + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona com grandes falhas gráficas ou de áudio, mas o jogo é jogável do início ao fim com soluções alternativas.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Mau + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>O jogo funciona, mas com grandes falhas gráficas ou de áudio. Não é possível progredir em áreas específicas devido a falhas, mesmo com soluções alternativas.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Introdução / Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>O jogo não é jogável devido a grandes falhas gráficas ou de áudio. Não é possível passar da tela inicial.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Não Inicia + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>O jogo trava ao tentar iniciar.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Independente da velocidade ou performance, como este jogo funciona de principio ao fim nesta versão do yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Obrigado pelo seu envio! - + Submitting Entregando - + Communication error Erro de comunicação - + An error occurred while sending the Testcase Um erro ocorreu ao enviar o caso de teste - + Next Próximo @@ -418,7 +458,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.Restaurar Padrões - + Auto Automático @@ -1359,193 +1399,218 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.API: - + Graphics Settings Definições Gráficas - + Use disk pipeline cache Usar cache de pipeline em disco - + Use asynchronous GPU emulation Usar emulação assíncrona de GPU - + Accelerate ASTC texture decoding Acelerar a decodificação de textura ASTC - + NVDEC emulation: Emulação NVDEC: - + No Video Output Sem saída de vídeo - + CPU Video Decoding Decodificação de vídeo pela CPU - + GPU Video Decoding (Default) Decodificação de vídeo pela GPU (Padrão) - + Fullscreen Mode: Tela Cheia - + Borderless Windowed Janela sem bordas - + Exclusive Fullscreen Tela cheia exclusiva - + Aspect Ratio: Proporção do Ecrã: - + Default (16:9) Padrão (16:9) - + Force 4:3 Forçar 4:3 - + Force 21:9 Forçar 21:9 - + + Force 16:10 + + + + Stretch to Window Esticar à Janela - + Resolution: Resolução: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Filtro de adaptação de janela: - + Nearest Neighbor Vizinho mais próximo - + Bilinear Bilinear - + Bicubic Bicúbico - + Gaussian Gaussiano - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (somente Vulkan) - + Anti-Aliasing Method: Método de Anti-Aliasing - + None Nenhum - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Usar cor de fundo global - + Set background color: Definir cor de fundo: - + Background Color: Cor de fundo: @@ -1554,6 +1619,12 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shaders Assembly, apenas NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2913,37 +2984,37 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho Utilizador Atual - + Username Nome de Utilizador - + Set Image Definir Imagem - + Add Adicionar - + Rename Renomear - + Remove Remover - + Profile management is available only when game is not running. O gestor de perfis só está disponível apenas quando o jogo não está em execução. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2951,96 +3022,105 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho %2 - + Enter Username Introduza o Nome de Utilizador - + Users Utilizadores - + Enter a username for the new user: Introduza um nome de utilizador para o novo utilizador: - + Enter a new username: Introduza um novo nome de utilizador: - - Confirm Delete - Confirmar para eliminar - - - - You are about to delete user with name "%1". Are you sure? - Estás preste a eliminar o utilizador com o nome "%1". Tens a certeza? - - - + Select User Image Definir Imagem de utilizador - + JPEG Images (*.jpg *.jpeg) Imagens JPEG (*.jpg *.jpeg) - + Error deleting image Error ao eliminar a imagem - + Error occurred attempting to overwrite previous image at: %1. Ocorreu um erro ao tentar substituir imagem anterior em: %1. - + Error deleting file Erro ao eliminar o arquivo - + Unable to delete existing file: %1. Não é possível eliminar o arquivo existente: %1. - + Error creating user image directory Erro ao criar o diretório de imagens do utilizador - + Unable to create directory %1 for storing user images. Não é possível criar o diretório %1 para armazenar imagens do utilizador. - + Error copying user image Erro ao copiar a imagem do utilizador - + Unable to copy image from %1 to %2 Não é possível copiar a imagem de %1 para %2 - + Error resizing user image Erro no redimensionamento da imagem do usuário - + Unable to resize image Não foi possível redimensionar a imagem + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Confirmar para eliminar + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3861,56 +3941,71 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta + Show Compatibility List + + + + Show Add-Ons Column Mostrar coluna de Add-Ons - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Tamanho do ícone do jogo: - + Folder Icon Size: Tamanho do ícone da pasta: - + Row 1 Text: Linha 1 Texto: - + Row 2 Text: Linha 2 Texto: - + Screenshots Captura de Ecrã - + Ask Where To Save Screenshots (Windows Only) Perguntar Onde Guardar Capturas de Ecrã (Apenas Windows) - + Screenshots Path: Caminho das Capturas de Ecrã: - + ... ... - + Select Screenshots Path... Seleccionar Caminho de Capturas de Ecrã... - + <System> <System> @@ -4219,12 +4314,12 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta DirectConnectWindow - + Connecting - + Connect @@ -4232,890 +4327,912 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dados anônimos são coletados</a>para ajudar a melhorar o yuzu.<br/><br/>Gostaria de compartilhar seus dados de uso conosco? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... A Carregar o Web Applet ... - - + + Disable Web Applet Desativar Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) A desativação do applet da web pode causar comportamento inesperado e deve apenas ser usada com Super Mario 3D All-Stars. Você deseja mesmo desativar o applet da web? (Ele pode ser reativado nas configurações de depuração.) - + The amount of shaders currently being built Quantidade de shaders a serem construídos - + The current selected resolution scaling multiplier. O atualmente multiplicador de escala de resolução selecionado. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocidade da emulação actual. Valores acima ou abaixo de 100% indicam que a emulação está sendo executada mais depressa ou mais devagar do que a Switch - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Quantos quadros por segundo o jogo está exibindo de momento. Isto irá variar de jogo para jogo e de cena para cena. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tempo gasto para emular um frame da Switch, sem contar o a limitação de quadros ou o v-sync. Para emulação de velocidade máxima, esta deve ser no máximo 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Limpar arquivos recentes - + &Continue &Continuar - + &Pause &Pausa - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu está rodando um jogo - + Warning Outdated Game Format Aviso de Formato de Jogo Desactualizado - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Você está usando o formato de directório ROM desconstruído para este jogo, que é um formato desactualizado que foi substituído por outros, como NCA, NAX, XCI ou NSP. Os directórios de ROM não construídos não possuem ícones, metadados e suporte de actualização.<br><br>Para uma explicação dos vários formatos de Switch que o yuzu suporta,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Verifique a nossa Wiki</a>. Esta mensagem não será mostrada novamente. - - + + Error while loading ROM! Erro ao carregar o ROM! - + The ROM format is not supported. O formato do ROM não é suportado. - + An error occurred initializing the video core. Ocorreu um erro ao inicializar o núcleo do vídeo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu encontrou um erro enquanto rodando o núcleo de vídeo. Normalmente isto é causado por drivers de GPU desatualizados, incluindo integrados. Por favor veja o registro para mais detalhes. Para mais informações em acesso ao registro por favor veja a seguinte página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como fazer envio de arquivo de registro</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Erro ao carregar a ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>a guia de início rápido do yuzu</a> para fazer o redespejo dos seus arquivos.<br>Você pode consultar a wiki do yuzu</a> ou o Discord do yuzu</a> para obter ajuda. - + An unknown error occurred. Please see the log for more details. Ocorreu um erro desconhecido. Por favor, veja o log para mais detalhes. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Save Data - + Mod Data Mod Data - + Error Opening %1 Folder Erro ao abrir a pasta %1 - - + + Folder does not exist! A Pasta não existe! - + Error Opening Transferable Shader Cache Erro ao abrir os Shader Cache transferíveis - + Failed to create the shader cache directory for this title. Falha ao criar o diretório de cache de shaders para este título. - - Contents - Conteúdos + + Error Removing Contents + - - Update - Actualização + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Remover Entrada - - Remove Installed Game %1? - Remover Jogo Instalado %1? - - - - - - - - + + + + + + Successfully Removed Removido com Sucesso - + Successfully removed the installed base game. Removida a instalação do jogo base com sucesso. - - - - Error Removing %1 - Erro ao Remover %1 - - - + The base game is not installed in the NAND and cannot be removed. O jogo base não está instalado no NAND e não pode ser removido. - + Successfully removed the installed update. Removida a actualização instalada com sucesso. - + There is no update installed for this title. Não há actualização instalada neste título. - + There are no DLC installed for this title. Não há DLC instalado neste título. - + Successfully removed %1 installed DLC. Removido DLC instalado %1 com sucesso. - + Delete OpenGL Transferable Shader Cache? Apagar o cache de shaders transferível do OpenGL? - + Delete Vulkan Transferable Shader Cache? Apagar o cache de shaders transferível do Vulkan? - + Delete All Transferable Shader Caches? Apagar todos os caches de shaders transferíveis? - + Remove Custom Game Configuration? Remover Configuração Personalizada do Jogo? - + Remove File Remover Ficheiro - - + + Error Removing Transferable Shader Cache Error ao Remover Cache de Shader Transferível - - + + A shader cache for this title does not exist. O Shader Cache para este titulo não existe. - + Successfully removed the transferable shader cache. Removido a Cache de Shader Transferível com Sucesso. - + Failed to remove the transferable shader cache. Falha ao remover a cache de shader transferível. - - + + Error Removing Transferable Shader Caches Erro ao remover os caches de shaders transferíveis - + Successfully removed the transferable shader caches. Os caches de shaders transferíveis foram removidos com sucesso. - + Failed to remove the transferable shader cache directory. Falha ao remover o diretório do cache de shaders transferível. - - + + Error Removing Custom Configuration Erro ao Remover Configuração Personalizada - + A custom configuration for this title does not exist. Não existe uma configuração personalizada para este titúlo. - + Successfully removed the custom game configuration. Removida a configuração personalizada do jogo com sucesso. - + Failed to remove the custom game configuration. Falha ao remover a configuração personalizada do jogo. - - + + RomFS Extraction Failed! A Extração de RomFS falhou! - + There was an error copying the RomFS files or the user cancelled the operation. Houve um erro ao copiar os arquivos RomFS ou o usuário cancelou a operação. - + Full Cheio - + Skeleton Esqueleto - + Select RomFS Dump Mode Selecione o modo de despejo do RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Por favor, selecione a forma como você gostaria que o RomFS fosse despejado<br>Full irá copiar todos os arquivos para o novo diretório enquanto<br>skeleton criará apenas a estrutura de diretórios. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Não há espaço suficiente em %1 para extrair o RomFS. Por favor abra espaço ou selecione um diretório diferente em Emulação > Configurar > Sistema > Sistema de arquivos > Extrair raiz - + Extracting RomFS... Extraindo o RomFS ... - - + + Cancel Cancelar - + RomFS Extraction Succeeded! Extração de RomFS Bem-Sucedida! - + The operation completed successfully. A operação foi completa com sucesso. - + Error Opening %1 Erro ao abrir %1 - + Select Directory Selecione o Diretório - + Properties Propriedades - + The game properties could not be loaded. As propriedades do jogo não puderam ser carregadas. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Executáveis Switch (%1);;Todos os Ficheiros (*.*) - + Load File Carregar Ficheiro - + Open Extracted ROM Directory Abrir o directório ROM extraído - + Invalid Directory Selected Diretório inválido selecionado - + The directory you have selected does not contain a 'main' file. O diretório que você selecionou não contém um arquivo 'Main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Ficheiro Switch Instalável (*.nca *.nsp *.xci);;Arquivo de Conteúdo Nintendo (*.nca);;Pacote de Envio Nintendo (*.nsp);;Imagem de Cartucho NX (*.xci) - + Install Files Instalar Ficheiros - + %n file(s) remaining - + Installing file "%1"... Instalando arquivo "%1"... - - + + Install Results Instalar Resultados - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Para evitar possíveis conflitos, desencorajamos que os utilizadores instalem os jogos base na NAND. Por favor, use esse recurso apenas para instalar atualizações e DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Aplicação do sistema - + System Archive Arquivo do sistema - + System Application Update Atualização do aplicativo do sistema - + Firmware Package (Type A) Pacote de Firmware (Tipo A) - + Firmware Package (Type B) Pacote de Firmware (Tipo B) - + Game Jogo - + Game Update Actualização do Jogo - + Game DLC DLC do Jogo - + Delta Title Título Delta - + Select NCA Install Type... Selecione o tipo de instalação do NCA ... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Por favor, selecione o tipo de título que você gostaria de instalar este NCA como: (Na maioria dos casos, o padrão 'Jogo' é suficiente). - + Failed to Install Falha na instalação - + The title type you selected for the NCA is invalid. O tipo de título que você selecionou para o NCA é inválido. - + File not found Arquivo não encontrado - + File "%1" not found Arquivo "%1" não encontrado - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Conta Yuzu Ausente - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Para enviar um caso de teste de compatibilidade de jogos, você deve vincular sua conta yuzu.<br><br/>Para vincular sua conta yuzu, vá para Emulação &gt; Configuração &gt; Rede. - + Error opening URL Erro ao abrir URL - + Unable to open the URL "%1". Não foi possível abrir o URL "%1". - + TAS Recording Gravando TAS - + Overwrite file of player 1? Sobrescrever arquivo do jogador 1? - + Invalid config detected Configação inválida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. O comando portátil não pode ser usado no modo encaixado na base. O Pro controller será selecionado. - - - Error - Erro - - - - - The current game is not looking for amiibos - O jogo atual não está procurando amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed O amiibo atual foi removido - + + Error + Erro + + + + + The current game is not looking for amiibos + O jogo atual não está procurando amiibos + + + Amiibo File (%1);; All Files (*.*) Arquivo Amiibo (%1);; Todos os Arquivos (*.*) - + Load Amiibo Carregar Amiibo - + Error loading Amiibo data Erro ao carregar dados do Amiibo - - Unable to load Amiibo data. - Não foi possível carregar os dados do Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Captura de Tela - + PNG Image (*.png) Imagem PNG (*.png) - + TAS state: Running %1/%2 Situação TAS: Rodando %1%2 - + TAS state: Recording %1 Situação TAS: Gravando %1 - + TAS state: Idle %1/%2 Situação TAS: Repouso %1%2 - + TAS State: Invalid Situação TAS: Inválido - + &Stop Running &Parar de rodar - + &Start &Começar - + Stop R&ecording Parar G&ravação - + R&ecord G&ravação - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escala: %1x - + Speed: %1% / %2% Velocidade: %1% / %2% - + Speed: %1% Velocidade: %1% - + Game: %1 FPS (Unlocked) Jogo: %1 FPS (Desbloqueado) - + Game: %1 FPS Jogo: %1 FPS - + Frame: %1 ms Quadro: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR ERRO DE GPU - + DOCKED - + HANDHELD - + NEAREST VIZINHO - - + + BILINEAR BILINEAR - + BICUBIC BICÚBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA Sem AA - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. O jogo que você está tentando carregar requer arquivos adicionais do seu Switch para serem despejados antes de jogar.<br/><br/>Para obter mais informações sobre como despejar esses arquivos, consulte a seguinte página da wiki:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Despejando arquivos do sistema e as fontes compartilhadas de uma consola Switch</a>.<br/><br/>Você gostaria de regressar para a lista de jogos? Continuar a emulação pode resultar em falhas, dados de salvamento corrompidos ou outros erros. - + yuzu was unable to locate a Switch system archive. %1 O yuzu não conseguiu localizar um arquivo de sistema do Switch. % 1 - + yuzu was unable to locate a Switch system archive: %1. %2 O yuzu não conseguiu localizar um arquivo de sistema do Switch: %1. %2 - + System Archive Not Found Arquivo do Sistema Não Encontrado - + System Archive Missing Arquivo de Sistema em falta - + yuzu was unable to locate the Switch shared fonts. %1 yuzu não conseguiu localizar as fontes compartilhadas do Switch. %1 - + Shared Fonts Not Found Fontes compartilhadas não encontradas - + Shared Font Missing Fontes compartilhadas em falta - + Fatal Error Erro fatal - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu encontrou um erro fatal, por favor veja o registro para mais detalhes. Para mais informações sobre como acessar o registro, por favor, veja a seguinte página:<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Como carregar o arquivo de registro</a>.<br/><br/>Você gostaria de regressar para a lista de jogos? Continuar a emulação pode resultar em falhas, dados de salvamento corrompidos ou outros erros. - + Fatal Error encountered Ocorreu um Erro fatal - + Confirm Key Rederivation Confirme a rederivação da chave - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5132,37 +5249,37 @@ e opcionalmente faça backups. Isso irá excluir os seus arquivos de chave gerados automaticamente e executará novamente o módulo de derivação de chave. - + Missing fuses Fusíveis em Falta - + - Missing BOOT0 - BOOT0 em Falta - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main em Falta - + - Missing PRODINFO - PRODINFO em Falta - + Derivation Components Missing Componentes de Derivação em Falta - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Chaves de encriptação faltando. <br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de início rápido</a> para extrair suas chaves, firmware e jogos. <br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5171,39 +5288,39 @@ Isto pode demorar até um minuto, dependendo do desempenho do seu sistema. - + Deriving Keys Derivando Chaves - + Select RomFS Dump Target Selecione o destino de despejo do RomFS - + Please select which RomFS you would like to dump. Por favor, selecione qual o RomFS que você gostaria de despejar. - + Are you sure you want to close yuzu? Tem a certeza que quer fechar o yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Tem a certeza de que quer parar a emulação? Qualquer progresso não salvo será perdido. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5215,38 +5332,38 @@ Deseja ignorar isso e sair mesmo assim? GRenderWindow - + OpenGL not available! OpenGL não está disponível! - + yuzu has not been compiled with OpenGL support. yuzu não foi compilado com suporte OpenGL. - - + + Error while initializing OpenGL! Erro ao inicializar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. O seu GPU pode não suportar OpenGL, ou não tem os drivers gráficos mais recentes. - + Error while initializing OpenGL 4.6! Erro ao inicializar o OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 O teu GPU pode não suportar OpenGL 4.6, ou não tem os drivers gráficos mais recentes. - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Sua GPU pode não suportar uma ou mais extensões necessárias do OpenGL. Verifique se você possui a última versão dos drivers gráficos.<br><br>Renderizador GL:<br>%1<br><br>Extensões não suportadas:<br>%2 @@ -5254,153 +5371,153 @@ Deseja ignorar isso e sair mesmo assim? GameList - + Favorite Favorito - + Start Game Iniciar jogo - + Start Game without Custom Configuration Iniciar jogo sem configuração personalizada - + Open Save Data Location Abrir Localização de Dados Salvos - + Open Mod Data Location Abrir a Localização de Dados do Mod - + Open Transferable Pipeline Cache Abrir cache de pipeline transferível - + Remove Remover - + Remove Installed Update Remover Actualizações Instaladas - + Remove All Installed DLC Remover Todos os DLC Instalados - + Remove Custom Configuration Remover Configuração Personalizada - + Remove OpenGL Pipeline Cache Remover cache de pipeline do OpenGL - + Remove Vulkan Pipeline Cache Remover cache de pipeline do Vulkan - + Remove All Pipeline Caches Remover todos os caches de pipeline - + Remove All Installed Contents Remover Todos os Conteúdos Instalados - + Dump RomFS Despejar RomFS - + Dump RomFS to SDMC Extrair RomFS para SDMC - + Copy Title ID to Clipboard Copiar título de ID para a área de transferência - + Navigate to GameDB entry Navegue para a Entrada da Base de Dados de Jogos - + Properties Propriedades - + Scan Subfolders Examinar Sub-pastas - + Remove Game Directory Remover diretório do Jogo - + ▲ Move Up ▲ Mover para Cima - + ▼ Move Down ▼ Mover para Baixo - + Open Directory Location Abrir Localização do diretório - + Clear Limpar - + Name Nome - + Compatibility Compatibilidade - + Add-ons Add-ons - + File type Tipo de Arquivo - + Size Tamanho @@ -5409,81 +5526,61 @@ Deseja ignorar isso e sair mesmo assim? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfeito - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - O Jogo Funciona na Perfeição sem falhas de áudio ou gráficas, todas as funcionalidades testadas funcionam como planeadas sem -quaisquer soluções alternativas necessárias. - - - - Great - Ótimo - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - O Jogo funciona com pequenas falhas gráficas ou de áudio e pode ser jogado do principio ao fim. Pode exigir algumas -soluções alternativas. - - Okay - Ok - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - O Jogo funciona com grandes falhas gráficas ou de áudio, mas o jogo é jogável do principio ao fim com -soluções alternativas. + Game can be played without issues. + - Bad - Mau + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Jogo Funcional, mas com grandes falhas gráficas ou de áudio. Incapaz de progredir em áreas específicas devido a falhas -mesmo com soluções alternativas + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Introdução / Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - O Jogo não é jogável devido a grandes falhas gráficas ou de áudio. Não é possível passar da Tela -Inicial + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Não Inicia - + The game crashes when attempting to startup. O jogo trava ao tentar iniciar. - + Not Tested Não Testado - + The game has not yet been tested. O jogo ainda não foi testado. @@ -5491,7 +5588,7 @@ Inicial GameListPlaceholder - + Double-click to add a new folder to the game list Clique duas vezes para adicionar uma nova pasta à lista de jogos @@ -5504,12 +5601,12 @@ Inicial - + Filter: Filtro: - + Enter pattern to filter Digite o padrão para filtrar @@ -5845,42 +5942,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Jogadores + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5903,232 +6000,237 @@ Debug Message: &Arquivos recentes - + &Emulation &Emulação - + &View &Vista - + &Reset Window Size &Restaurar tamanho da janela - + &Debugging &Depurar - + Reset Window Size to &720p Restaurar tamanho da janela para &720p - + Reset Window Size to 720p Restaurar tamanho da janela para 720p - + Reset Window Size to &900p Restaurar tamanho da janela para &900p - + Reset Window Size to 900p Restaurar tamanho da janela para 900p - + Reset Window Size to &1080p Restaurar tamanho da janela para &1080p - + Reset Window Size to 1080p Restaurar tamanho da janela para 1080p - + + &Multiplayer + + + + &Tools &Ferramentas - + &TAS &TAS - + &Help &Ajuda - + &Install Files to NAND... &Instalar arquivos na NAND... - + L&oad File... C&arregar arquivo... - + Load &Folder... Carregar &pasta... - + E&xit &Sair - + &Pause &Pausa - + &Stop &Parar - + &Reinitialize keys... &Reinicializar chaves... - + &About yuzu &Sobre o yuzu - + Single &Window Mode Modo de &janela única - + Con&figure... Con&figurar... - + Display D&ock Widget Headers Exibir barra de títul&os de widgets afixados - + Show &Filter Bar Mostrar Barra de &Filtros - + Show &Status Bar Mostrar Barra de &Estado - + Show Status Bar Mostrar Barra de Estado - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room - Sair da sala - - - - Direct Connect to Room + &Browse Public Game Lobby - - Show Current Room + + &Create Room + + + + + &Leave Room + &Direct Connect to Room + + + + + &Show Current Room + + + + F&ullscreen T&ela cheia - + &Restart &Reiniciar - + Load/Remove &Amiibo... Carregar/Remover &Amiibo... - + &Report Compatibility &Reportar compatibilidade - + Open &Mods Page Abrir Página de &Mods - + Open &Quickstart Guide Abrir &guia de início rápido - + &FAQ &Perguntas frequentes - + Open &yuzu Folder Abrir pasta &yuzu - + &Capture Screenshot &Captura de Tela - + &Configure TAS... &Configurar TAS - + Configure C&urrent Game... Configurar jogo atual... - + &Start &Começar - + &Reset &Restaurar - + R&ecord G&ravar @@ -6193,46 +6295,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Conectado - - - - Not Connected - + + Connected + Conectado + + + + New Messages Received + + + + Error Erro - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6333,8 +6430,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6422,42 +6519,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles Títulos SD instalados - + Installed NAND Titles Títulos NAND instalados - + System Titles Títulos do sistema - + Add New Game Directory Adicionar novo diretório de jogos - + Favorites Favoritos @@ -6776,6 +6873,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Nome + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6879,6 +7089,7 @@ p, li { white-space: pre-wrap; } + Handheld Portátil @@ -6918,11 +7129,6 @@ p, li { white-space: pre-wrap; } Docked Ancorado - - - Undocked - Desancorado - Vibration diff --git a/dist/languages/ru_RU.ts b/dist/languages/ru_RU.ts index 5bbf4e6b0..ae7a5eff1 100644 --- a/dist/languages/ru_RU.ts +++ b/dist/languages/ru_RU.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } Отправить сообщение - + Members Участники - + %1 has joined %1 присоединился - + %1 has left %1 вышел - + %1 has been kicked %1 был выгнан - + %1 has been banned %1 был забанен - + %1 has been unbanned %1 был разбанен - + View Profile Посмотреть профиль - - + + Block Player Заблокировать игрока - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Когда вы блокируете игрока, вы больше не будете получать от него сообщения в чате.<br><br>Вы уверены, что хотите заблокировать %1? - + Kick Выгнать - + Ban Забанить - + Kick Player Выгнать игрока - + Are you sure you would like to <b>kick</b> %1? Вы уверены, что хотите <b>выгнать</b> %1? - + Ban Player Забанить игрока - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - %1 (%2/%3 участников) - подключился + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 участников) - подключено @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Сообщить о совместимости игры @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Если вы захотите отправить отчёт в </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">список совместимости yuzu</a><span style=" font-size:10pt;">, следующая информация будет собрана и отображена на сайте:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Информация о железе (ЦП / ГП / Операционная система)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Версия yuzu</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Подключённый аккаунт yuzu</li></ul></body></html> - - Perfect - Идеально + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Игра работает идеально, без звуковых или графических артефактов.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Отлично + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Игра работает с небольшими графическими или звуковыми артефактами и может быть пройдена от начала до конца. Могут потребоваться обходные пути.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Хорошо + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Игра работает с существенными графическими или звуковыми артефактами, но с обходными путями может быть пройдена.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Плохо + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Игра работает, но с существенными графическими или звуковыми артефактами. В некоторых местах невозможно пройти даже с обходными путями.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Вступление/Меню + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>В игру невозможно играть из-за графических или звуковых артефактов. Невозможно продвинуться дальше стартового меню.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Не запускается + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Игра вылетает при попытке запуска.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Независимо от скорости и производительности, насколько хорошо эта игра работает от начала до конца в текущей версии yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Спасибо за ваш отчет! - + Submitting Отправка - + Communication error Ошибка соединения - + An error occurred while sending the Testcase Произошла ошибка при отправке отчета - + Next Далее @@ -418,7 +458,7 @@ This would ban both their forum username and their IP address. По умолчанию - + Auto Авто @@ -478,16 +518,14 @@ This would ban both their forum username and their IP address. These settings reduce accuracy for speed. - Эти настройки уменьшают точность ради скорости. Перевод этих настроек не очень точный, используйте английский язык по возможности. + Эти настройки уменьшают точность ради скорости. <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> - - <div>Эта опция повышает скорость, уменьшая точность сложенных умноженных инструкций на ЦП без поддержки FMA.</div> - + @@ -499,9 +537,7 @@ This would ban both their forum username and their IP address. <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> - - <div>Эта опция повышает скорость работы некоторых функций с плавающей запятой за счет использования менее точных родных приближений.</div> - + @@ -513,9 +549,7 @@ This would ban both their forum username and their IP address. <div>This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.</div> - - <div>Эта опция повышает скорость работы 32-битных ASIMD-функций с плавающей запятой, работая с неправильными режимами округления.</div> - + @@ -527,42 +561,36 @@ This would ban both their forum username and their IP address. <div>This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions.</div> - - <div>Эта опция повышает скорость, убирая проверку NaN. Обратите внимание, что это также снижает точность некоторых инструкций с плавающей точкой. </div> - + Inaccurate NaN handling - Неправильная обработка NaN + <div>This option improves speed by eliminating a safety check before every memory read/write in guest. Disabling it may allow a game to read/write the emulator's memory.</div> - - <div>Эта опция повышает скорость работы за счет устранения проверки безопасности перед каждым чтением/записью памяти у гостя. Отключение этой опции может позволить игре читать/записывать память эмулятора.</div> - + Disable address space checks - Отключить проверку адресного пространства + <div>This option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions. Please note this may result in deadlocks and other race conditions.</div> - - <div>Эта опция повышает скорость, полагаясь только на семантику cmpxchg для обеспечения безопасности инструкций исключительного доступа. Обратите внимание, что это может привести к тупиковым ситуациям и другим условиям гонки.</div> - + Ignore global monitor - Игнорировать глобальный монитор + @@ -599,95 +627,79 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> - - <div style="white-space: nowrap">Эта оптимизация ускоряет доступ гостевой программы к памяти.</div> - <div style="white-space: nowrap">Включение этой функции встраивает доступ к PageTable::pointers в выданный код.</div> - <div style="white-space: nowrap">Отключение этой функции заставит все обращения к памяти проходить через функции Memory::Read/Memory::Write.</div> - + Enable inline page tables - Включить встроенные таблицы страниц + <div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div> - - <div>Эта оптимизация позволяет избежать поиска диспетчера, позволяя излучаемым базовым блокам перепрыгивать непосредственно на другие базовые блоки, если целевой ПК является статическим.</div> - + Enable block linking - Разрешить связывание блоков + <div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div> - - <div>Эта оптимизация позволяет избежать поиска диспетчера, отслеживая потенциальные адреса возврата BL-инструкций. Это приблизительно соответствует тому, что происходит с буфером стека возвратов на реальном ЦП.</div> - + Enable return stack buffer - Включить буфер стека возврата + <div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div> - - <div>Включите двухуровневую систему диспетчеризации. Более быстрый диспетчер, написанный на ассемблере, имеет небольшой MRU кэш пунктов назначения прыжков используется в первую очередь. Если это не удается, диспетчер возвращается к более медленному диспетчеру C++.</div> - + Enable fast dispatcher - Включить быстрый диспетчер + <div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div> - - <div>Обеспечивает ИК-оптимизацию, уменьшающую ненужный доступ к структуре контекста процессора.</div> - + Enable context elimination - Включить исключение контекста + <div>Enables IR optimizations that involve constant propagation.</div> - - <div>Обеспечивает ИК-оптимизацию, которая подразумевает постоянное распространение.</div> - + Enable constant propagation - Включить постоянное распространение + <div>Enables miscellaneous IR optimizations.</div> - - <div>Обеспечивает различные ИК-оптимизации.</div> - + @@ -700,15 +712,12 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> - - <div style="white-space: nowrap">При включении этого параметра смещение срабатывает только в том случае, если доступ пересекает границу страницы.</div> - <div style="white-space: nowrap">При отключении, во всех случаях неправильного доступа срабатывает несовпадение.</div> - + Enable misalignment check reduction - Включить снижение проверок на неправильное выравнивание + @@ -717,16 +726,12 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div> - - <div style="white-space: nowrap">Эта оптимизация ускоряет доступ гостевой программы к памяти.</div> - <div style="white-space: nowrap">Включение этой оптимизации приводит к тому, что чтение/запись гостевой памяти производится непосредственно в память и использует MMU хоста.</div> - <div style="white-space: nowrap">Отключение этой функции заставляет все обращения к памяти использовать программную эмуляцию MMU.</div> - + Enable Host MMU Emulation (general memory instructions) - Включить эмуляцию MMU хоста (инструкции общей памяти) + @@ -735,16 +740,12 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> - - <div style="white-space: nowrap">Эта оптимизация ускоряет эксклюзивный доступ гостевой программы к памяти.</div> - <div style="white-space: nowrap">Включение этой оптимизации приводит к тому, что чтение/запись гостевой эксклюзивной памяти производится непосредственно в память и не использует MMU хоста.</div> - <div style="white-space: nowrap">Отключение этой функции заставляет все эксклюзивные доступы к памяти использовать эмуляцию программного MMU.</div> - + Enable Host MMU Emulation (exclusive memory instructions) - Включить эмуляцию MMU хоста (инструкции экслюзивной памяти) + @@ -752,15 +753,12 @@ This would ban both their forum username and their IP address. <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div> - - <div style="white-space: nowrap">Эта оптимизация ускоряет эксклюзивный доступ гостевой программы к памяти.</div> - <div style="white-space: nowrap">Его включение снижает накладные расходы fastmem при отказе эксклюзивных обращений к памяти.</div> - + Enable recompilation of exclusive memory instructions - Включить перекомпиляцию инструкций экслюзивной памяти + @@ -778,7 +776,7 @@ This would ban both their forum username and their IP address. Enable GDB Stub - Включить GDB Stub + @@ -843,12 +841,12 @@ This would ban both their forum username and their IP address. When checked, it enables Nsight Aftermath crash dumps - Если включено, включает дампы крашей Nsight Aftermath + Enable Nsight Aftermath - Включить Nsight Aftermath + @@ -863,22 +861,22 @@ This would ban both their forum username and their IP address. When checked, it will dump all the macro programs of the GPU - Если включено, будет дампить все макропрограммы ГП + Dump Maxwell Macros - Дамп макросов Maxwell + When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower - Если включено, отключает компилятор макроса Just In Time. Включение опции делает игры медленнее + Disable Macro JIT - Отключить Макрос JIT + @@ -893,12 +891,12 @@ This would ban both their forum username and their IP address. When checked, it executes shaders without loop logic changes - Если включено, производит выполнение шейдеров без изменения логики цикла + Disable Loop safety checks - Отключить проверку безопасности цикла + @@ -908,22 +906,22 @@ This would ban both their forum username and their IP address. Enable Verbose Reporting Services** - Включить службу отчётов в развернутом виде** + Enable FS Access Log - Включить журнал доступа к FS + Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer. - Включите эту опцию, чтобы выводить на консоль последний сгенерированный список аудиокоманд. Влияет только на игры, использующие аудио рендерер. + Dump Audio Commands To Console** - Дамп аудиокоманд в консоль** + @@ -933,7 +931,7 @@ This would ban both their forum username and their IP address. Advanced - Дополнительно + Расширенные @@ -948,12 +946,12 @@ This would ban both their forum username and their IP address. Enable Debug Asserts - Включить отладочные сигналы + Enable Auto-Stub** - Включить Автоподставку** + @@ -968,12 +966,12 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - + Позволяет yuzu проверять наличие рабочей среды Vulkan при запуске программы. Отключите эту опцию, если это вызывает проблемы с тем, что внешние программы видят yuzu. Perform Startup Vulkan Check - + Выполнять проверку Vulkan при запуске @@ -983,17 +981,17 @@ This would ban both their forum username and their IP address. Restart Required - + Требуется перезапуск yuzu is required to restart in order to apply this setting. - + yuzu необходимо перезапустить, чтобы применить эту настройку. Web applet not compiled - + Веб-апплет не скомпилирован @@ -1082,7 +1080,7 @@ This would ban both their forum username and their IP address. GraphicsAdvanced - ГрафикаДополительно + ГрафикаРасширенные @@ -1234,7 +1232,7 @@ This would ban both their forum username and their IP address. Select Gamecard Path... - Выберите папку с картриджами... + Выберите папку для картриджей... @@ -1244,7 +1242,7 @@ This would ban both their forum username and their IP address. Select Mod Load Directory... - Выберите папку с модами... + Выберите папку для модов... @@ -1369,193 +1367,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings Настройки графики - + Use disk pipeline cache Использовать кэш конвейера на диске - + Use asynchronous GPU emulation Использовать асинхронную эмуляцию ГП - + Accelerate ASTC texture decoding Ускорение декодирования текстур ASTC - + NVDEC emulation: Эмуляция NVDEC: - + No Video Output Отсутствие видеовыхода - + CPU Video Decoding Декодирование видео на ЦП - + GPU Video Decoding (Default) Декодирование видео на ГП (по умолчанию) - + Fullscreen Mode: Полноэкранный режим: - + Borderless Windowed Окно без границ - + Exclusive Fullscreen Эксклюзивный полноэкранный - + Aspect Ratio: Соотношение сторон: - + Default (16:9) Стандартное (16:9) - + Force 4:3 Заставить 4:3 - + Force 21:9 Заставить 21:9 - + + Force 16:10 + Заставить 16:10 + + + Stretch to Window Растянуть до окна - + Resolution: Разрешение: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [ЭКСПЕРИМЕНТАЛЬНО] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [ЭКСПЕРИМЕНТАЛЬНО] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Фильтр адаптации окна: - + Nearest Neighbor Ближайший сосед - + Bilinear Билинейный - + Bicubic Бикубический - + Gaussian Гаусс - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Только для Vulkan) - + Anti-Aliasing Method: Метод сглаживания: - + None Выкл. - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Использовать общий фоновый цвет - + Set background color: Установить фоновый цвет: - + Background Color: Фоновый цвет: @@ -1564,6 +1587,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (ассемблерные шейдеры, только для NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -1575,7 +1604,7 @@ This would ban both their forum username and their IP address. Advanced - Дополнительно + Расширенные @@ -1600,7 +1629,7 @@ This would ban both their forum username and their IP address. Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental. - Включает асинхронную компиляцию шейдеров, что уменьшит разрывы шейдеров. Функция является экспериментальной. + Включает асинхронную компиляцию шейдеров, что уменьшит зависания из-за шейдеров. Функция является экспериментальной. @@ -1630,7 +1659,7 @@ This would ban both their forum username and their IP address. Anisotropic Filtering: - Анизотропная Фильтрация: + Анизотропная фильтрация: @@ -1698,7 +1727,7 @@ This would ban both their forum username and their IP address. Hotkey - Горячая Клавиша + Горячая клавиша @@ -1746,17 +1775,17 @@ This would ban both their forum username and their IP address. Conflicting Button Sequence - Конфликтующее сочетание клавиш + Конфликтующее сочетание кнопок The default button sequence is already assigned to: %1 - Сочетание по умолчанию уже назначено на: %1 + Сочетание кнопок по умолчанию уже назначено на: %1 The default key sequence is already assigned to: %1 - Сочетание по умолчанию уже назначено на: %1 + Сочетание клавиш по умолчанию уже назначено на: %1 @@ -1818,7 +1847,7 @@ This would ban both their forum username and their IP address. Advanced - Дополнительно + Расширенные @@ -1922,7 +1951,7 @@ This would ban both their forum username and their IP address. Joycon Colors - Цвета Joycon'ов + Цвета Joy-Con'ов @@ -1939,7 +1968,7 @@ This would ban both their forum username and their IP address. L Body - Левый + Левый контроллер @@ -1951,7 +1980,7 @@ This would ban both their forum username and their IP address. L Button - Левая кнопка + Кнопка L @@ -1963,7 +1992,7 @@ This would ban both their forum username and their IP address. R Body - Правый + Правый контроллер @@ -1975,7 +2004,7 @@ This would ban both their forum username and their IP address. R Button - Правая кнопка + Кнопка R @@ -2035,7 +2064,7 @@ This would ban both their forum username and their IP address. Advanced - Дополнительно + Расширенные @@ -2108,7 +2137,7 @@ This would ban both their forum username and their IP address. Motion / Touch - Движение и/или сенсор + Движение и сенсор @@ -2152,7 +2181,7 @@ This would ban both their forum username and their IP address. Left Stick - Левый стик + Левый мини-джойстик @@ -2239,7 +2268,7 @@ This would ban both their forum username and their IP address. D-Pad - Крестовина + Кнопки направлений @@ -2278,7 +2307,7 @@ This would ban both their forum username and their IP address. Home - Домой + Home @@ -2350,7 +2379,7 @@ This would ban both their forum username and their IP address. Right Stick - Правый стик + Правый мини-джойстик @@ -2413,14 +2442,14 @@ This would ban both their forum username and their IP address. Map Analog Stick - Задать аналоговый стик + Задать аналоговый мини-джойстик After pressing OK, first move your joystick horizontally, and then vertically. To invert the axes, first move your joystick vertically, and then horizontally. - После нажатия на ОК, двигайте ваш джойстик горизонтально, а затем вертикально. -Чтобы инвертировать оси, сначала двигайте ваш джойстик вертикально, а затем горизонтально. + После нажатия на ОК, двигайте ваш мини-джойстик горизонтально, а затем вертикально. +Чтобы инвертировать оси, сначала двигайте ваш мини-джойстик вертикально, а затем горизонтально. @@ -2448,17 +2477,17 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Dual Joycons - Двойные Joycon'ы + Двойные Joy-Con'ы Left Joycon - Левый Joycon + Левый Joy-Сon Right Joycon - Правый Joycon + Правый Joy-Сon @@ -2508,12 +2537,12 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Control Stick - Стик управления + Мини-джойстик управления C-Stick - C-Стик + C-Джойстик @@ -2605,7 +2634,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Configure Motion / Touch - Настройка движения и/или сенсора + Настройка движения и сенсора @@ -2923,37 +2952,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Текущий пользователь - + Username Имя пользователя - + Set Image Выбрать изображение - + Add Добавить - + Rename Переименовать - + Remove Удалить - + Profile management is available only when game is not running. Управление профилями недоступно пока запущена игра. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2961,96 +2990,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username Введите имя пользователя - + Users Пользователи - + Enter a username for the new user: Введите имя пользователя для нового профиля: - + Enter a new username: Введите новое имя пользователя: - - Confirm Delete - Подтвердите удаление - - - - You are about to delete user with name "%1". Are you sure? - Вы собираетесь удалить пользователя "%1". Вы уверены? - - - + Select User Image Выберите изображение пользователя - + JPEG Images (*.jpg *.jpeg) Изображения JPEG (*.jpg, *.jpeg) - + Error deleting image Ошибка при удалении изображения - + Error occurred attempting to overwrite previous image at: %1. Ошибка при попытке перезаписи предыдущего изображения в: %1. - + Error deleting file Ошибка при удалении файла - + Unable to delete existing file: %1. Не удалось удалить существующий файл: %1. - + Error creating user image directory Ошибка при создании папки пользовательских изображений - + Unable to create directory %1 for storing user images. Не получилось создать папку %1 для хранения изображений пользователя. - + Error copying user image Ошибка при копировании изображения пользователя - + Unable to copy image from %1 to %2 Не получилось скопировать изображение из %1 в %2 - + Error resizing user image Ошибка при изменении размера изображения пользователя - + Unable to resize image Невозможно изменить размер изображения + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Подтвердите удаление + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3061,7 +3099,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< If you want to use this controller configure player 1 as right controller and player 2 as dual joycon before starting the game to allow this controller to be detected properly. - Если вы хотите использовать этот контроллер, настройте игрока 1 как правый контроллер, а игрока 2 как двойной Joycon перед началом игры, чтобы этот контроллер был обнаружен правильно. + Если вы хотите использовать этот контроллер, настройте игрока 1 как правый контроллер, а игрока 2 как двойной Joy-Сon перед началом игры, чтобы этот контроллер был обнаружен правильно. @@ -3368,7 +3406,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Zulu - Зулус + Зулусы @@ -3871,56 +3909,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + Показать список совместимости + + + Show Add-Ons Column Показывать столбец дополнений - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Размер иконки игры: - + Folder Icon Size: Размер иконки папки: - + Row 1 Text: - Строка 1: + Текст 1-ой строки: - + Row 2 Text: - Строка 2: + Текст 2-ой строки: - + Screenshots Скриншоты - + Ask Where To Save Screenshots (Windows Only) Спрашивать куда сохранять скриншоты (Только для Windows) - + Screenshots Path: Папка для скриншотов: - + ... ... - + Select Screenshots Path... Выберите папку для скриншотов... - + <System> <System> @@ -4051,7 +4104,7 @@ Drag points to change position, or double-click table cells to edit values. What is my token? - Что такое токен? + Что такое токен и где его найти? @@ -4106,7 +4159,7 @@ Drag points to change position, or double-click table cells to edit values. <a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">What is my token?</span></a> - <a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">Что такое токен?</span></a> + <a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">Что такое токен и где его найти?</span></a> @@ -4134,19 +4187,19 @@ Drag points to change position, or double-click table cells to edit values. Unverified, please click Verify before saving configuration Tooltip - + Не подтверждено, пожалуйста нажмите кнопку Подтвердить прежде чем сохранять конфигурацию. Verifying... - Проверка... + Подтверждение... Verified Tooltip - + Потверждён @@ -4229,12 +4282,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting Подключение - + Connect Подключиться @@ -4242,488 +4295,491 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Анонимные данные собираются для того,</a> чтобы помочь улучшить работу yuzu. <br/><br/>Хотели бы вы делиться данными об использовании с нами? - + Telemetry Телеметрия - + Broken Vulkan Installation Detected Обнаружена поврежденная установка Vulkan - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Не удалось выполнить инициализацию Vulkan во время загрузки.<br><br>Нажмите <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>здесь для получения инструкций по устранению проблемы</a>. - + Loading Web Applet... Загрузка веб-апплета... - - + + Disable Web Applet Отключить веб-апплет - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Отключение веб-апплета может привести к неожиданному поведению и должно использоваться только с Super Mario 3D All-Stars. Вы уверены, что хотите отключить веб-апплет? (Его можно снова включить в настройках отладки.) - + The amount of shaders currently being built Количество создаваемых шейдеров на данный момент - + The current selected resolution scaling multiplier. Текущий выбранный множитель масштабирования разрешения. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Текущая скорость эмуляции. Значения выше или ниже 100% указывают на то, что эмуляция идет быстрее или медленнее, чем на Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Количество кадров в секунду в данный момент. Значение будет меняться между играми и сценами. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Время, которое нужно для эмуляции 1 кадра Switch, не принимая во внимание ограничение FPS или вертикальную синхронизацию. Для эмуляции в полной скорости значение должно быть не больше 16,67 мс. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files [&C] Очистить недавние файлы - + &Continue [&C] Продолжить - + &Pause [&P] Пауза - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping В yuzu запущена игра - + Warning Outdated Game Format Предупреждение устаревший формат игры - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Для этой игры вы используете разархивированный формат ROM'а, который является устаревшим и был заменен другими, такими как NCA, NAX, XCI или NSP. В разархивированных каталогах ROM'а отсутствуют иконки, метаданные и поддержка обновлений. <br><br>Для получения информации о различных форматах Switch, поддерживаемых yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>просмотрите нашу вики</a>. Это сообщение больше не будет отображаться. - - + + Error while loading ROM! Ошибка при загрузке ROM'а! - + The ROM format is not supported. Формат ROM'а не поддерживается. - + An error occurred initializing the video core. Произошла ошибка при инициализации видеоядра. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - yuzu столкнулся с ошибкой при запуске видеоядра. Обычно это вызвано устаревшими драйверами GPU, включая интегрированные. Проверьте журнал для получения более подробной информации. Дополнительную информацию о доступе к журналу смотрите на следующей странице: <a href='https://yuzu-emu.org/help/reference/log-files/'>Как загрузить файл журнала</a>. + yuzu столкнулся с ошибкой при запуске видеоядра. Обычно это вызвано устаревшими драйверами ГП, включая интегрированные. Проверьте журнал для получения более подробной информации. Дополнительную информацию о доступе к журналу смотрите на следующей странице: <a href='https://yuzu-emu.org/help/reference/log-files/'>Как загрузить файл журнала</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Ошибка при загрузке ROM'а! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Пожалуйста, следуйте <a href='https://yuzu-emu.org/help/quickstart/'>краткому руководству пользователя yuzu</a> чтобы пере-дампить ваши файлы<br>Вы можете обратиться к вики yuzu</a> или Discord yuzu</a> для помощи. - + An unknown error occurred. Please see the log for more details. Произошла неизвестная ошибка. Пожалуйста, проверьте журнал для подробностей. - + (64-bit) (64-х битный) - + (32-bit) (32-х битный) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Сохранения - + Mod Data Данные модов - + Error Opening %1 Folder Ошибка при открытии папки %1 - - + + Folder does not exist! Папка не существует! - + Error Opening Transferable Shader Cache Ошибка при открытии переносного кэша шейдеров - + Failed to create the shader cache directory for this title. Не удалось создать папку кэша шейдеров для этой игры. - - Contents - Содержание + + Error Removing Contents + - - Update - Обновление + + Error Removing Update + - - DLC - Загружаемый контент + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Удалить запись - - Remove Installed Game %1? - Удалить установленную игру %1? - - - - - - - - + + + + + + Successfully Removed Успешно удалено - + Successfully removed the installed base game. Установленная игра успешно удалена. - - - - Error Removing %1 - Ошибка при удалении %1 - - - + The base game is not installed in the NAND and cannot be removed. Игра не установлена в NAND и не может быть удалена. - + Successfully removed the installed update. Установленное обновление успешно удалено. - + There is no update installed for this title. Для этой игры не было установлено обновление. - + There are no DLC installed for this title. Для этой игры не был установлен загружаемый контент. - + Successfully removed %1 installed DLC. Установленный загружаемый контент %1 был успешно удалён - + Delete OpenGL Transferable Shader Cache? Удалить переносной кэш шейдеров OpenGL? - + Delete Vulkan Transferable Shader Cache? Удалить переносной кэш шейдеров Vulkan? - + Delete All Transferable Shader Caches? Удалить весь переносной кэш шейдеров? - + Remove Custom Game Configuration? Удалить пользовательскую настройку игры? - + Remove File Удалить файл - - + + Error Removing Transferable Shader Cache Ошибка при удалении переносного кэша шейдеров - - + + A shader cache for this title does not exist. Кэш шейдеров для этой игры не существует. - + Successfully removed the transferable shader cache. Переносной кэш шейдеров успешно удалён. - + Failed to remove the transferable shader cache. Не удалось удалить переносной кэш шейдеров. - - + + Error Removing Transferable Shader Caches Ошибка при удалении переносного кэша шейдеров - + Successfully removed the transferable shader caches. Переносной кэш шейдеров успешно удален. - + Failed to remove the transferable shader cache directory. Ошибка при удалении папки переносного кэша шейдеров. - - + + Error Removing Custom Configuration Ошибка при удалении пользовательской настройки - + A custom configuration for this title does not exist. Пользовательская настройка для этой игры не существует. - + Successfully removed the custom game configuration. Пользовательская настройка игры успешно удалена. - + Failed to remove the custom game configuration. Не удалось удалить пользовательскую настройку игры. - - + + RomFS Extraction Failed! Не удалось извлечь RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Произошла ошибка при копировании файлов RomFS или пользователь отменил операцию. - + Full Полный - + Skeleton Скелет - + Select RomFS Dump Mode Выберите режим дампа RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Пожалуйста, выберите, как вы хотите выполнить дамп RomFS. <br>Полный скопирует все файлы в новую папку, в то время как <br>скелет создаст только структуру папок. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root В %1 недостаточно свободного места для извлечения RomFS. Пожалуйста, освободите место или выберите другую папку для дампа в Эмуляция > Настройка > Система > Файловая система > Корень дампа - + Extracting RomFS... Извлечение RomFS... - - + + Cancel Отмена - + RomFS Extraction Succeeded! Извлечение RomFS прошло успешно! - + The operation completed successfully. Операция выполнена. - + Error Opening %1 Ошибка открытия %1 - + Select Directory Выбрать папку - + Properties Свойства - + The game properties could not be loaded. Не удалось загрузить свойства игры. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Исполняемый файл Switch (%1);;Все файлы (*.*) - + Load File Загрузить файл - + Open Extracted ROM Directory Открыть папку извлечённого ROM'а - + Invalid Directory Selected Выбрана недопустимая папка - + The directory you have selected does not contain a 'main' file. Папка, которую вы выбрали, не содержит файла 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Устанавливаемый файл Switch (*.nca, *.nsp, *.xci);;Архив контента Nintendo (*.nca);;Пакет подачи Nintendo (*.nsp);;Образ картриджа NX (*.xci) - + Install Files Установить файлы - + %n file(s) remaining Остался %n файлОсталось %n файл(ов)Осталось %n файл(ов)Осталось %n файл(ов) - + Installing file "%1"... Установка файла "%1"... - - + + Install Results - Установить результаты + Результаты установки - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Чтобы избежать возможных конфликтов, мы не рекомендуем пользователям устанавливать игры в NAND. Пожалуйста, используйте эту функцию только для установки обновлений и загружаемого контента. - + %n file(s) were newly installed %n файл был недавно установлен @@ -4733,7 +4789,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n файл был перезаписан @@ -4743,7 +4799,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n файл не удалось установить @@ -4753,391 +4809,410 @@ Please, only use this feature to install updates and DLC. - + System Application Системное приложение - + System Archive Системный архив - + System Application Update Обновление системного приложения - + Firmware Package (Type A) Пакет прошивки (Тип А) - + Firmware Package (Type B) Пакет прошивки (Тип Б) - + Game Игра - + Game Update Обновление игры - + Game DLC Загружаемый контент игры - + Delta Title Дельта-титул - + Select NCA Install Type... Выберите тип установки NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Пожалуйста, выберите тип приложения, который вы хотите установить для этого NCA: (В большинстве случаев, подходит стандартный выбор «Игра».) - + Failed to Install Ошибка установки - + The title type you selected for the NCA is invalid. Тип приложения, который вы выбрали для NCA, недействителен. - + File not found Файл не найден - + File "%1" not found Файл "%1" не найден - + OK ОК - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Отсутствует аккаунт yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Чтобы отправить отчет о совместимости игры, необходимо привязать свою учетную запись yuzu.<br><br/>Чтобы привязать свою учетную запись yuzu, перейдите в раздел Эмуляция &gt; Параметры &gt; Сеть. - + Error opening URL Ошибка при открытии URL - + Unable to open the URL "%1". Не удалось открыть URL: "%1". - + TAS Recording Запись TAS - + Overwrite file of player 1? Перезаписать файл игрока 1? - + Invalid config detected Обнаружена недопустимая конфигурация - + Handheld controller can't be used on docked mode. Pro controller will be selected. Портативный контроллер не может быть использован в режиме док-станции. Будет выбран контроллер Pro. - - - Error - Ошибка - - - - - The current game is not looking for amiibos - Текущая игра не ищет amiibo - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Текущий amiibo был убран - + + Error + Ошибка + + + + + The current game is not looking for amiibos + Текущая игра не ищет amiibo + + + Amiibo File (%1);; All Files (*.*) Файл Amiibo (%1);; Все Файлы (*.*) - + Load Amiibo Загрузить Amiibo - + Error loading Amiibo data Ошибка загрузки данных Amiibo - - Unable to load Amiibo data. - Невозможно загрузить данные Amiibo. + + The selected file is not a valid amiibo + Выбранный файл не является допустимым amiibo - + + The selected file is already on use + Выбранный файл уже используется + + + + An unknown error occurred + Произошла неизвестная ошибка + + + Capture Screenshot Сделать скриншот - + PNG Image (*.png) Изображение PNG (*.png) - + TAS state: Running %1/%2 Состояние TAS: Выполняется %1/%2 - + TAS state: Recording %1 Состояние TAS: Записывается %1 - + TAS state: Idle %1/%2 Состояние TAS: Простой %1/%2 - + TAS State: Invalid Состояние TAS: Неверное - + &Stop Running [&S] Остановка - + &Start [&S] Начать - + Stop R&ecording [&E] Закончить запись - + R&ecord [&E] Запись - + Building: %n shader(s) Постройка: %n шейдерПостройка: %n шейдер(ов)Постройка: %n шейдер(ов)Постройка: %n шейдер(ов) - + Scale: %1x %1 is the resolution scaling factor Масштаб: %1x - + Speed: %1% / %2% Скорость: %1% / %2% - + Speed: %1% Скорость: %1% - + Game: %1 FPS (Unlocked) Игра: %1 FPS (Неограниченно) - + Game: %1 FPS Игра: %1 FPS - + Frame: %1 ms Кадр: %1 мс - + GPU NORMAL ГП НОРМАЛЬНО - + GPU HIGH ГП ВЫСОКО - + GPU EXTREME ГП ЭКСТРИМ - + GPU ERROR ГП ОШИБКА - + DOCKED В ДОК-СТАНЦИИ - + HANDHELD ПОРТАТИВНЫЙ - + NEAREST БЛИЖАЙШИЙ - - + + BILINEAR БИЛИНЕЙНЫЙ - + BICUBIC БИКУБИЧЕСКИЙ - + GAUSSIAN ГАУСС - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA БЕЗ СГЛАЖИВАНИЯ - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Игра, которую вы пытаетесь загрузить, требует, чтобы дополнительные файлы были сдамплены с вашего Switch перед началом игры. <br/><br/>Для получения дополнительной информации о дампе этих файлов см. следующую вики: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Дамп системных архивов и общих шрифтов с консоли</a>. <br/><br/>Хотите вернуться к списку игр? Продолжение эмуляции может привести к сбоям, повреждению сохраненных данных или другим ошибкам. - + yuzu was unable to locate a Switch system archive. %1 yuzu не удалось найти системный архив Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu не удалось найти системный архив Switch: %1. %2 - + System Archive Not Found Системный архив не найден - + System Archive Missing Отсутствует системный архив - + yuzu was unable to locate the Switch shared fonts. %1 yuzu не удалось найти общие шрифты Switch. %1 - + Shared Fonts Not Found Общие шрифты не найдены - + Shared Font Missing Общие шрифты отсутствуют - + Fatal Error Фатальная ошибка - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu столкнулся с фатальной ошибкой, проверьте журнал для получения более подробной информации. Для получения дополнительной информации о доступе к журналу откройте следующую страницу: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Как загрузить файл журнала</a>.<br/><br/>Вы хотите вернуться к списку игр? Продолжение эмуляции может привести к сбоям, повреждению сохранений или другим ошибкам. - + Fatal Error encountered Произошла фатальная ошибка - + Confirm Key Rederivation Подтвердите перерасчет ключа - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5154,37 +5229,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Это удалит ваши автоматически сгенерированные файлы ключей и повторно запустит модуль расчета ключей. - + Missing fuses Отсутствуют предохранители - + - Missing BOOT0 - Отсутствует BOOT0 - + - Missing BCPKG2-1-Normal-Main - Отсутствует BCPKG2-1-Normal-Main - + - Missing PRODINFO - Отсутствует PRODINFO - + Derivation Components Missing Компоненты расчета отсутствуют - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Ключи шифрования отсутствуют. <br>Пожалуйста, следуйте <a href='https://yuzu-emu.org/help/quickstart/'>краткому руководству пользователя yuzu</a>, чтобы получить все ваши ключи, прошивку и игры.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5193,39 +5268,39 @@ on your system's performance. от производительности вашей системы. - + Deriving Keys Получение ключей - + Select RomFS Dump Target Выберите цель для дампа RomFS - + Please select which RomFS you would like to dump. Пожалуйста, выберите, какой RomFS вы хотите сдампить. - + Are you sure you want to close yuzu? Вы уверены, что хотите закрыть yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Вы уверены, что хотите остановить эмуляцию? Любой несохраненный прогресс будет потерян. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5237,38 +5312,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL не доступен! - + yuzu has not been compiled with OpenGL support. yuzu не был скомпилирован с поддержкой OpenGL. - - + + Error while initializing OpenGL! Ошибка при инициализации OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Ваш ГП может не поддерживать OpenGL, или у вас установлен устаревший графический драйвер. - + Error while initializing OpenGL 4.6! Ошибка при инициализации OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Ваш ГП может не поддерживать OpenGL 4.6, или у вас установлен устаревший графический драйвер.<br><br>Рендерер GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Ваш ГП может не поддерживать одно или несколько требуемых расширений OpenGL. Пожалуйста, убедитесь в том, что у вас установлен последний графический драйвер.<br><br>Рендерер GL:<br>%1<br><br>Неподдерживаемые расширения:<br>%2 @@ -5276,153 +5351,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite Избранное - + Start Game Запустить игру - + Start Game without Custom Configuration Запустить игру без пользовательской настройки - + Open Save Data Location Открыть папку для сохранений - + Open Mod Data Location Открыть папку для модов - + Open Transferable Pipeline Cache Открыть переносной кэш конвейера - + Remove Удалить - + Remove Installed Update Удалить установленное обновление - + Remove All Installed DLC Удалить весь установленный загружаемый контент - + Remove Custom Configuration Удалить пользовательскую настройку - + Remove OpenGL Pipeline Cache Удалить кэш конвейера OpenGL - + Remove Vulkan Pipeline Cache Удалить кэш конвейера Vulkan - + Remove All Pipeline Caches Удалить весь кэш конвейеров - + Remove All Installed Contents Удалить все установленное содержимое - + Dump RomFS Дамп RomFS - + Dump RomFS to SDMC Сдампить RomFS в SDMC - + Copy Title ID to Clipboard Скопировать идентификатор приложения в буфер обмена - + Navigate to GameDB entry Перейти к странице GameDB - + Properties Свойства - + Scan Subfolders Сканировать подпапки - + Remove Game Directory Удалить папку с играми - + ▲ Move Up ▲ Переместить вверх - + ▼ Move Down ▼ Переместить вниз - + Open Directory Location Открыть расположение папки - + Clear Очистить - + Name Имя - + Compatibility Совместимость - + Add-ons Дополнения - + File type Тип файла - + Size Размер @@ -5431,81 +5506,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Идеально - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Игра работает безупречно, без звуковых или графических артефактов, все протестированные функции работают без -обходных путей. - - - - Great - Отлично - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Игра работает с небольшими графическими или звуковыми артефактами и может быть -пройдена от начала до конца. Могут потребоваться обходные пути. - - Okay - Нормально - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Игра работает с существенными графическими или звуковыми артефактами, но может -быть пройдена с использованием обходных путей. + Game can be played without issues. + - Bad - Плохо + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Игра работает, но с существенными графическими или звуковыми артефактами. -В некоторых частях невозможно продвинуться даже с обходными путями. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Вступление/Меню - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - В игру невозможно играть из-за графических или звуковых артефактов. -Невозможно продвинуться дальше стартового экрана. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Не запускается - + The game crashes when attempting to startup. Игра вылетает при запуске. - + Not Tested Не проверено - + The game has not yet been tested. Игру ещё не проверяли на совместимость. @@ -5513,7 +5568,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Нажмите дважды, чтобы добавить новую папку в список игр @@ -5526,12 +5581,12 @@ Screen. %1 из %n результат(ов)%1 из %n результат(ов)%1 из %n результат(ов)%1 из %n результат(ов) - + Filter: Поиск: - + Enter pattern to filter Введите текст для поиска @@ -5601,7 +5656,7 @@ Screen. Host Room - Комната хоста + Создать комнату @@ -5868,42 +5923,42 @@ Debug Message: Обновить лобби - + Password Required to Join Для входа необходим пароль - + Password: Пароль: - - Room Name - Название комнаты - - - - Preferred Game - Предпочтительная игра - - - - Host - Хост - - - + Players Игроки + Room Name + Название комнаты + + + + Preferred Game + Предпочтительная игра + + + + Host + Хост + + + Refreshing Обновление - + Refresh List Обновить список @@ -5926,232 +5981,237 @@ Debug Message: [&R] Недавние файлы - + &Emulation [&E] Эмуляция - + &View [&V] Вид - + &Reset Window Size [&R] Сбросить размер окна - + &Debugging [&D] Отладка - + Reset Window Size to &720p Сбросить размер окна до &720p - + Reset Window Size to 720p Сбросить размер окна до 720p - + Reset Window Size to &900p Сбросить размер окна до &900p - + Reset Window Size to 900p Сбросить размер окна до 900p - + Reset Window Size to &1080p Сбросить размер окна до &1080p - + Reset Window Size to 1080p Сбросить размер окна до 1080p - + + &Multiplayer + [&M] Мультиплеер + + + &Tools [&T] Инструменты - + &TAS [&T] TAS - + &Help [&H] Помощь - + &Install Files to NAND... [&I] Установить файлы в NAND... - + L&oad File... [&O] Загрузить файл... - + Load &Folder... [&F] Загрузить папку... - + E&xit [&X] Выход - + &Pause [&P] Пауза - + &Stop [&S] Стоп - + &Reinitialize keys... [&R] Переинициализировать ключи... - + &About yuzu [&A] О yuzu - + Single &Window Mode [&W] Режим одного окна - + Con&figure... [&F] Параметры... - + Display D&ock Widget Headers [&O] Отображать заголовки виджетов дока - + Show &Filter Bar [&F] Показать панель поиска - + Show &Status Bar [&S] Показать панель статуса - + Show Status Bar Показать панель статуса - - - Browse Public Game Lobby - Просмотреть публичные игровые лобби - - - - Create Room - Создать комнату - - Leave Room - Покинуть комнату + &Browse Public Game Lobby + [&B] Просмотреть публичные игровые лобби - - Direct Connect to Room - Прямое подключение к комнате + + &Create Room + [&C] Создать комнату - - Show Current Room - Показать текущую комнау + + &Leave Room + [&L] Покинуть комнату - F&ullscreen - [&U] Полнокэранный + &Direct Connect to Room + [&D] Прямое подключение к комнате + &Show Current Room + [&S] Показать текущую комнату + + + + F&ullscreen + [&U] Полноэкранный + + + &Restart [&R] Перезапустить - + Load/Remove &Amiibo... [&A] Загрузить/Удалить Amiibo... - + &Report Compatibility [&R] Сообщить о совместимости - + Open &Mods Page [&M] Открыть страницу модов - + Open &Quickstart Guide [&Q] Открыть руководство пользователя - + &FAQ [&F] ЧАВО - + Open &yuzu Folder [&Y] Открыть папку yuzu - + &Capture Screenshot [&C] Сделать скриншот - + &Configure TAS... [&C] Настройка TAS... - + Configure C&urrent Game... [&U] Настроить текущую игру... - + &Start [&S] Запустить - + &Reset [&S] Сбросить - + R&ecord [&E] Запись @@ -6216,47 +6276,42 @@ Debug Message: MultiplayerState - - + Current connection status Текущий статус подключения - - + Not Connected. Click here to find a room! Не подключено. Нажмите здесь, чтобы найти комнату! - - - Connected - Подключено - - - - Not Connected Не подключено - + + Connected + Подключено + + + + New Messages Received + Получены новые сообщения + + + Error Ошибка - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: Не удалось обновить информацию о комнате. Пожалуйста, проверьте подключение к Интернету и попробуйте снова захостить комнату. Сообщение отладки: - - - New Messages Received - Получены новые сообщения - NetworkMessage @@ -6313,7 +6368,7 @@ Debug Message: The host of the room has banned you. Speak with the host to unban you or try a different room. - Хозяин комнаты забанил вас. Поговорите с хостом, чтобы он разбанил вас, или попробуйте другую комнату. + Хост комнаты забанил вас. Поговорите с хостом, чтобы он разбанил вас, или попробуйте другую комнату. @@ -6358,10 +6413,10 @@ They may have left the room. Возможно, они покинули комнату. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - Не выбран интерфейс сети. + Не выбран допустимый интерфейс сети. Пожалуйста, перейдите в Параметры -> Система -> Сеть и сделайте выбор. @@ -6449,42 +6504,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 не играет в игру - + %1 is playing %2 %1 играет в %2 - + Not playing a game Не играет в игру - + Installed SD Titles Установленные SD игры - + Installed NAND Titles Установленные NAND игры - + System Titles Системные игры - + Add New Game Directory Добавить новую папку с играми - + Favorites Избранные @@ -6764,7 +6819,7 @@ p, li { white-space: pre-wrap; } Home - Домой + Home @@ -6775,7 +6830,7 @@ p, li { white-space: pre-wrap; } Wheel Indicates the mouse wheel - Колёсико мыши + Колёсико @@ -6803,6 +6858,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Тип + + + + Name + Название + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6854,7 +7022,7 @@ p, li { white-space: pre-wrap; } Dual Joycons - Двойные Joycon'ы + Двойные Joy-Сon'ы @@ -6867,7 +7035,7 @@ p, li { white-space: pre-wrap; } Left Joycon - Левый Joycon + Левый Joy-Сon @@ -6880,7 +7048,7 @@ p, li { white-space: pre-wrap; } Right Joycon - Правый Joycon + Правый Joy-Сon @@ -6906,6 +7074,7 @@ p, li { white-space: pre-wrap; } + Handheld Портативный @@ -6945,11 +7114,6 @@ p, li { white-space: pre-wrap; } Docked В док-станции - - - Undocked - Не в док-станции - Vibration @@ -7178,17 +7342,17 @@ p, li { white-space: pre-wrap; } waiting for mutex 0x%1 - ожидание мьютекса 0x%1 + has waiters: %1 - ожидающие: %1 + owner handle: 0x%1 - ссылка на владельца: 0x%1 + @@ -7196,12 +7360,12 @@ p, li { white-space: pre-wrap; } waiting for all objects - в ожидании всех объектов + waiting for one of the following objects - в ожидании одного из объектов + @@ -7214,7 +7378,7 @@ p, li { white-space: pre-wrap; } waited by no thread - не ожидается потоком + @@ -7222,62 +7386,62 @@ p, li { white-space: pre-wrap; } runnable - запускаемый + paused - приостановлен + sleeping - сон + waiting for IPC reply - ожидание ответа IPC + waiting for objects - ожидание объектов + waiting for condition variable - ожидание условной переменной + waiting for address arbiter - ожидание адресного арбитра + waiting for suspend resume - ожидание приостановки возобновления + waiting - ожидание + initialized - инициализированный + terminated - прекращено + unknown - неизвестно + @@ -7287,47 +7451,47 @@ p, li { white-space: pre-wrap; } ideal - идеально + core %1 - ядро %1 + processor = %1 - процессор = %1 + ideal core = %1 - идеальное ядро = %1 + affinity mask = %1 - маска сходства = %1 + thread id = %1 - id потока = %1 + priority = %1(current) / %2(normal) - приоритет = %1(текущий) / %2(обычный) + last running ticks = %1 - последние тики = %1 + not waiting for mutex - не ожидает мьютекс + @@ -7335,7 +7499,7 @@ p, li { white-space: pre-wrap; } waited by thread - ожидается потоком + diff --git a/dist/languages/sv.ts b/dist/languages/sv.ts index eda556290..84703a1d6 100644 --- a/dist/languages/sv.ts +++ b/dist/languages/sv.ts @@ -14,7 +14,7 @@ <html><head/><body><p>%1 (%2)</p></body></html> - + <html><head/><body><p>%1 (%2)</p></body></html> @@ -25,12 +25,18 @@ p, li { white-space: pre-wrap; } <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html> - + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu är en experimentell Nintendo Switch emulator byggd på öppen källkod licenserad under GPL.3.0+.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Denna mjukvara bör inte användas för att spela spel som du inte har förvärvat på laglig väg.</span></p></body></html> <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Hemsida</span></a>I<a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Källkod</span></a>I<a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Bidragsgivare</span></a>I<a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">Licens</span></a></p></body></html> @@ -76,95 +82,97 @@ p, li { white-space: pre-wrap; } Room Window - + Rumsfönster Send Chat Message - + Skicka Chat- meddelande Send Message - + Skicka meddelande - + Members - - - - - %1 has joined - - - - - %1 has left - + Medlemmar - %1 has been kicked - + %1 has joined + %1 har anslutit - %1 has been banned - + %1 has left + %1 har lämnat + %1 has been kicked + %1 har blivit utkastad + + + + %1 has been banned + %1 har blivit bannlyst + + + %1 has been unbanned - + View Profile - + Se Profil - - + + Block Player - + Blockera Spelare - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - - - - - Kick - - - - - Ban - - - - - Kick Player - + När du blockerar en spelare så kommer du inte längre att kunna ta emot chat-meddelanden från denne. <br><br>Är du säker på att du vill blockera %1? + Kick + Kasta ut + + + + Ban + Bannlys + + + + Kick Player + Kasta ut Spelare + + + Are you sure you would like to <b>kick</b> %1? - + Är du säker på att du vill <b>kasta ut</b> %1? - + Ban Player - + Bannlys Spelare - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - + Är du säker på att du vill <b>sparka ut och bannlysa</b> %1? + +Detta kommer bannlysa både dennes användarnamn på forum samt IP-adress. @@ -172,22 +180,22 @@ This would ban both their forum username and their IP address. Room Window - + Rumsfönster Room Description - + Rumsbeskrivning Moderation... - + Moderering... Leave Room - + Lämna Rum @@ -195,17 +203,17 @@ This would ban both their forum username and their IP address. Connected - Kopplad + Uppkopplad Disconnected - + Nedkopplad - %1 (%2/%3 members) - connected - + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 medlemmar) - Uppkopplad @@ -218,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Rapportera Spelkompatibilitet @@ -227,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Skulle du välja att skicka in ett testfall till </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzus Kompatibilitetslista </span></a><span style=" font-size:10pt;">, så kommer följande information sparas och visas på sidan: </span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Hårdvaruinformation (CPU / GPU / Operativsystem) </li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Vilken version av yuzu du använder </li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Det anslutna yuzu kontot </li></ul></body></html> - - Perfect - Perfekt + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Spelet körs perfekt utan ljud- eller grafikproblem.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Utmärkt + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Spelet körs från början till slut med ett fåtal ljud eller grafikproblem. Kan kräva några ändringar.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Okej + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <head/><body><p><html>Spelet körs med stora ljud- eller grafikproblem men går att spela från början till slut med några ändringar. </p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Dåligt + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Spelet körs men med stora ljud- eller grafikproblem. Går inte att spela klart, även med ändringar. </p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Intro/Meny + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Spelet går inte att köra på grund utav stora ljud- eller grafikproblem. Kommer inte förbi startskärmen. </p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Startar Inte + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Spelet kraschar när man försöker starta det. </p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Oberoende av hastighet eller prestanda, hur bra körs spelet från början till slut på denna version av yuzu? </p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Tack för din feedback! - + Submitting Skickar in - + Communication error Kommunikationsfel - + An error occurred while sending the Testcase - + Ett fel inträffade medan Testcase skickades - + Next Nästa @@ -372,37 +420,37 @@ This would ban both their forum username and their IP address. Configure Infrared Camera - + Konfigurera Infraröd Kamera Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. - + Välj var bilden från den emulerade kameran kommer från. Det kommer vara antingen en virtuell kamera eller en riktig kamera. Camera Image Source: - + Källa för Kamerabild: Input device: - + Inmatningsenhet: Preview - + Förhandsgranskning Resolution: 320*240 - + Upplösning: 320*240 Click to preview - + Klicka för förhandsgranskning @@ -410,7 +458,7 @@ This would ban both their forum username and their IP address. Återställ till standard - + Auto Auto @@ -455,12 +503,12 @@ This would ban both their forum username and their IP address. Paranoid (disables most optimizations) - + Paranoid (stänger av de flesta optimeringar) We recommend setting accuracy to "Auto". - + Vi rekommenderar att sätta noggrannhet till "Auto". @@ -489,7 +537,9 @@ This would ban both their forum username and their IP address. <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> - <div>Denna inställning förbättrar hastigheten av vissa ungefärliga flyttalsfunktioner genom att använda mindre noggranna nativa approximationer </div> + + <div>Denna inställning förbättrar hastigheten av vissa ungefärliga flyttalsfunktioner genom att använda mindre noggranna nativa approximationer </div> + @@ -501,12 +551,13 @@ This would ban both their forum username and their IP address. <div>This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.</div> - + + <div> Detta val förbättrar farten för 32-bitars ASIMD flyttalsfunktioner genom att köra med felaktiga avrundningslägen. Faster ASIMD instructions (32 bits only) - + Snabbare ASIMD instruktioner (enbart 32-bitars) @@ -570,7 +621,7 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html> - + <html><head/><body><p><span style=" font-weight:600;">Endast för felsökning.</span><br/> Om du inte är säker på vad dessa gör, behåll alla dessa påslagna.<br/> Dessa inställningar, när avslagna, kommer bara att ha effekt när CPU-felsökning är påslagen.</p></body></html> @@ -742,7 +793,7 @@ avgjord kod.</div> Debugger - + Felsökare @@ -767,7 +818,7 @@ avgjord kod.</div> Show Log in Console - + Visa Logg i Terminal @@ -777,12 +828,12 @@ avgjord kod.</div> When checked, the max size of the log increases from 100 MB to 1 GB - + När ibockad, ökar maxstorleken för loggen från 100 MB till 1 GB Enable Extended Logging** - + Slå på Utökad Loggning** @@ -802,7 +853,7 @@ avgjord kod.</div> When checked, the graphics API enters a slower debugging mode - + När ibockad så går grafik API:et in i ett långsammare felsökningsläge @@ -1072,7 +1123,7 @@ avgjord kod.</div> Network - + Nätverk @@ -1262,7 +1313,7 @@ avgjord kod.</div> Extended memory layout (6GB DRAM) - + Utökad minnesöversikt (6GB DRAM) @@ -1292,7 +1343,7 @@ avgjord kod.</div> Reset All Settings - + Återställ Alla Inställningar @@ -1338,193 +1389,218 @@ avgjord kod.</div> API: - + Graphics Settings Grafikinställningar - + Use disk pipeline cache - + Use asynchronous GPU emulation Använd asynkron GPU-emulering - + Accelerate ASTC texture decoding - + NVDEC emulation: - + No Video Output - + CPU Video Decoding - + GPU Video Decoding (Default) - + Fullscreen Mode: - + Borderless Windowed - + Exclusive Fullscreen - + Aspect Ratio: Bildförhållande: - + Default (16:9) Standard (16:9) - + Force 4:3 Tvinga 4:3 - + Force 21:9 Tvinga 21:9 - + + Force 16:10 + + + + Stretch to Window Tänj över fönster - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Ingen - + FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Använd global bakgrundsfärg - + Set background color: Sätt backgrundsfärg: - + Background Color: Bakgrundsfärg: @@ -1533,6 +1609,12 @@ avgjord kod.</div> GLASM (Assembly Shaders, NVIDIA Only) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2436,32 +2518,32 @@ To invert the axes, first move your joystick vertically, and then horizontally.< GameCube Controller - + GameCube-kontroll Poke Ball Plus - + Poke Ball Plus NES Controller - + NES-kontroll SNES Controller - + SNES-kontroll N64 Controller - + N64-kontroll Sega Genesis - + Sega Genesis @@ -2471,7 +2553,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Z - + Z @@ -2734,7 +2816,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Network - + Nätverk @@ -2891,37 +2973,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Nuvarande användare - + Username Användarnamn - + Set Image Välj bild - + Add Lägg till - + Rename Döp om - + Remove Ta bort - + Profile management is available only when game is not running. Profilhantering är endast tillgänglig när spelet inte körs. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2929,96 +3011,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username Skriv in användarnamn - + Users Användare - + Enter a username for the new user: Skriv in användarnamn för den nya användaren: - + Enter a new username: Skriv in ett nytt användarnamn: - - Confirm Delete - Bekräfta Radering - - - - You are about to delete user with name "%1". Are you sure? - Du håller på att radera användaren med namn "%1". Är du säker? - - - + Select User Image Välj Användarbild - + JPEG Images (*.jpg *.jpeg) JPEG-bilder (*.jpg *.jpeg) - + Error deleting image Fel när bilden raderades - + Error occurred attempting to overwrite previous image at: %1. Fel uppstod när man försökte överskriva föregående bild vid: %1. - + Error deleting file Fel när fil raderades - + Unable to delete existing file: %1. Kan inte radera existerande fil: %1. - + Error creating user image directory Fel när användarbild skapades - + Unable to create directory %1 for storing user images. Oförmögen att skapa katalog %1 för att spara användarbilder. - + Error copying user image Fel under kopiering av användarbild - + Unable to copy image from %1 to %2 Oförmögen att kopiera bild från %1 till %2 - + Error resizing user image - + Unable to resize image + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Bekräfta Radering + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3839,56 +3930,71 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r + Show Compatibility List + + + + Show Add-Ons Column Visa Add-Ons-Kolumn - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Rad 1 Text: - + Row 2 Text: Rad 2 Text: - + Screenshots Skrämdump - + Ask Where To Save Screenshots (Windows Only) Fråga till var man ska spara skärmdumpar (endast Windows) - + Screenshots Path: Skärmdumpssökväg - + ... ... - + Select Screenshots Path... Välj Skärmdumpssökväg... - + <System> <System> @@ -4197,12 +4303,12 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r DirectConnectWindow - + Connecting - + Connect @@ -4210,888 +4316,910 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data skickas </a>För att förbättra yuzu. <br/><br/>Vill du dela med dig av din användarstatistik med oss? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Laddar WebApplet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Mängden shaders som just nu byggs - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Nuvarande emuleringshastighet. Värden över eller under 100% indikerar på att emulationen körs snabbare eller långsammare än en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hur många bilder per sekund som spelet just nu visar. Detta varierar från spel till spel och scen till scen. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tid det tar att emulera en Switch bild, utan att räkna med framelimiting eller v-sync. För emulering på full hastighet så ska det vara som mest 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Paus - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Varning Föråldrat Spelformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Du använder det dekonstruerade ROM-formatet för det här spelet. Det är ett föråldrat format som har överträffats av andra som NCA, NAX, XCI eller NSP. Dekonstruerade ROM-kataloger saknar ikoner, metadata och uppdatering.<br><br>För en förklaring av de olika format som yuzu stöder, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>kolla in vår wiki</a>. Det här meddelandet visas inte igen. - - + + Error while loading ROM! Fel vid laddning av ROM! - + The ROM format is not supported. ROM-formatet stöds inte. - + An error occurred initializing the video core. Ett fel inträffade vid initiering av videokärnan. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Ett okänt fel har uppstått. Se loggen för mer information. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data Spardata - + Mod Data Mod-data - + Error Opening %1 Folder Fel Öppnar %1 Mappen - - + + Folder does not exist! Mappen finns inte! - + Error Opening Transferable Shader Cache Fel Under Öppning Av Överförbar Shadercache - + Failed to create the shader cache directory for this title. - - Contents - Innehåll + + Error Removing Contents + - - Update - Uppdatera + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Ta bort katalog - - Remove Installed Game %1? - Ta Bort Installerat Spel %1? - - - - - - - - + + + + + + Successfully Removed Framgångsrikt borttagen - + Successfully removed the installed base game. Tog bort det installerade basspelet framgångsrikt. - - - - Error Removing %1 - Fel Under Borttagning Av %1 - - - + The base game is not installed in the NAND and cannot be removed. Basspelet är inte installerat i NAND och kan inte tas bort. - + Successfully removed the installed update. Tog bort den installerade uppdateringen framgångsrikt. - + There is no update installed for this title. Det finns ingen uppdatering installerad för denna titel. - + There are no DLC installed for this title. Det finns inga DLC installerade för denna titel. - + Successfully removed %1 installed DLC. Tog framgångsrikt bort den %1 installerade DLCn. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? Ta Bort Anpassad Spelkonfiguration? - + Remove File Radera fil - - + + Error Removing Transferable Shader Cache Fel När Överförbar Shader Cache Raderades - - + + A shader cache for this title does not exist. En shader cache för denna titel existerar inte. - + Successfully removed the transferable shader cache. Raderade den överförbara shadercachen framgångsrikt. - + Failed to remove the transferable shader cache. Misslyckades att ta bort den överförbara shadercache - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Fel När Anpassad Konfiguration Raderades - + A custom configuration for this title does not exist. En anpassad konfiguration för denna titel existerar inte. - + Successfully removed the custom game configuration. Tog bort den anpassade spelkonfigurationen framgångsrikt. - + Failed to remove the custom game configuration. Misslyckades att ta bort den anpassade spelkonfigurationen. - - + + RomFS Extraction Failed! RomFS Extraktion Misslyckades! - + There was an error copying the RomFS files or the user cancelled the operation. Det uppstod ett fel vid kopiering av RomFS filer eller användaren avbröt operationen. - + Full Full - + Skeleton Skelett - + Select RomFS Dump Mode Välj RomFS Dump-Läge - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Välj hur du vill att RomFS ska dumpas. <br>Full kommer att kopiera alla filer i den nya katalogen medan <br>skelett bara skapar katalogstrukturen. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Extraherar RomFS... - - + + Cancel Avbryt - + RomFS Extraction Succeeded! RomFS Extraktion Lyckades! - + The operation completed successfully. Operationen var lyckad. - + Error Opening %1 Fel under öppning av %1 - + Select Directory Välj Katalog - + Properties Egenskaper - + The game properties could not be loaded. Spelegenskaperna kunde inte laddas. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Körbar (%1);;Alla Filer (*.*) - + Load File Ladda Fil - + Open Extracted ROM Directory Öppna Extraherad ROM-Katalog - + Invalid Directory Selected Ogiltig Katalog Vald - + The directory you have selected does not contain a 'main' file. Katalogen du har valt innehåller inte en 'main'-fil. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installerbar Switch-fil (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installera filer - + %n file(s) remaining - + Installing file "%1"... Installerar Fil "%1"... - - + + Install Results Installera resultat - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systemapplikation - + System Archive Systemarkiv - + System Application Update Systemapplikationsuppdatering - + Firmware Package (Type A) Firmwarepaket (Typ A) - + Firmware Package (Type B) Firmwarepaket (Typ B) - + Game Spel - + Game Update Speluppdatering - + Game DLC Spel DLC - + Delta Title Delta Titel - + Select NCA Install Type... Välj NCA-Installationsläge... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Välj vilken typ av titel du vill installera som: (I de flesta fallen, standard 'Spel' är bra.) - + Failed to Install Misslyckades med Installationen - + The title type you selected for the NCA is invalid. Den titeltyp du valt för NCA är ogiltig. - + File not found Filen hittades inte - + File "%1" not found Filen "%1" hittades inte - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account yuzu Konto hittades inte - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. För att skicka ett spelkompatibilitetstest, du måste länka ditt yuzu-konto.<br><br/>För att länka ditt yuzu-konto, gå till Emulering &gt, Konfigurering &gt, Web. - + Error opening URL Fel när URL öppnades - + Unable to open the URL "%1". Oförmögen att öppna URL:en "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + Fel + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Amiibo Fil (%1);; Alla Filer (*.*) - + Load Amiibo Ladda Amiibo - + Error loading Amiibo data Fel vid laddning av Amiibodata - - Unable to load Amiibo data. - Kan inte ladda Amiibodata. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Skärmdump - + PNG Image (*.png) PNG Bild (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Hastighet: %1% / %2% - + Speed: %1% Hastighet: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Spel: %1 FPS - + Frame: %1 ms Ruta: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Spelet du försöker ladda kräver att ytterligare filer dumpas från din Switch innan du spelar.<br/><br/>För mer information om dumpning av dessa filer, se följande wiki sida: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumpning System Arkiv och Delade Teckensnitt från en Switchkonsol</a>.<br/><br/>Vill du avsluta till spellistan? Fortsatt emulering kan leda till kraschar, skadad spara data och andra buggar. - + yuzu was unable to locate a Switch system archive. %1 yuzu kunde inte lokalisera ett Switchsystemarkiv. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu kunde inte lokalisera ett Switchsystemarkiv: %1. %2 - + System Archive Not Found Systemarkivet Hittades Inte - + System Archive Missing Systemarkiv Saknas - + yuzu was unable to locate the Switch shared fonts. %1 yuzu kunde inte lokalisera Switchens delade fonter. %1 - + Shared Fonts Not Found Delade Teckensnitt Hittades Inte - + Shared Font Missing Delad Font Saknas - + Fatal Error Dödligt Fel - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu stötte på ett dödligt fel, se loggen för mer information. För mer information om åtkomst till loggen, se följande sida: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hur man Laddar upp Loggfilen</a>.<br/><br/>Vill du avsluta till spellistan? Fortsatt emulering kan leda till kraschar, skadad spara data och andra buggar. - + Fatal Error encountered Allvarligt fel påträffat - + Confirm Key Rederivation Bekräfta Nyckel Rederivering - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5108,37 +5236,37 @@ och eventuellt göra säkerhetskopior. Detta raderar dina autogenererade nyckelfiler och kör nyckelderivationsmodulen. - + Missing fuses Saknade säkringar - + - Missing BOOT0 - Saknar BOOT0 - + - Missing BCPKG2-1-Normal-Main - Saknar BCPKG2-1-Normal-Main - + - Missing PRODINFO - Saknar PRODINFO - + Derivation Components Missing Deriveringsdelar saknas - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5147,39 +5275,39 @@ Detta kan ta upp till en minut beroende på systemets prestanda. - + Deriving Keys Härleda Nycklar - + Select RomFS Dump Target Välj RomFS Dumpa Mål - + Please select which RomFS you would like to dump. Välj vilken RomFS du vill dumpa. - + Are you sure you want to close yuzu? Är du säker på att du vill stänga yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Är du säker på att du vill stoppa emuleringen? Du kommer att förlora osparade framsteg. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5191,38 +5319,38 @@ Vill du strunta i detta och avsluta ändå? GRenderWindow - + OpenGL not available! OpenGL inte tillgängligt! - + yuzu has not been compiled with OpenGL support. yuzu har inte komilerats med OpenGL support. - - + + Error while initializing OpenGL! Fel under initialisering av OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5230,153 +5358,153 @@ Vill du strunta i detta och avsluta ändå? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Öppna Spara Data Destination - + Open Mod Data Location Öppna Mod Data Destination - + Open Transferable Pipeline Cache - + Remove Ta Bort - + Remove Installed Update Ta Bort Installerad Uppdatering - + Remove All Installed DLC Ta Bort Alla Installerade DLC - + Remove Custom Configuration Ta Bort Anpassad Konfiguration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents Ta Bort Allt Installerat Innehåll - + Dump RomFS Dumpa RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Kopiera Titel ID till Urklipp - + Navigate to GameDB entry Navigera till GameDB-sida - + Properties Egenskaper - + Scan Subfolders Skanna Underkataloger - + Remove Game Directory Radera Spelkatalog - + ▲ Move Up ▲ Flytta upp - + ▼ Move Down ▼ Flytta ner - + Open Directory Location Öppna Sökvägsplats - + Clear Rensa - + Name Namn - + Compatibility Kompatibilitet - + Add-ons Add-Ons - + File type Filtyp - + Size Storlek @@ -5385,81 +5513,61 @@ Vill du strunta i detta och avsluta ändå? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Perfekt - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Spelet körs perfekt utan ljud och grafikproblem, alla testade funktioner fungerar som avsett utan -några ändringar som behövs. - - - - Great - Utmärkt - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Spelet körs från början till slut med ett fåtal ljud eller grafikproblem. Kan kräva några -ändringar. - - Okay - Okej - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Spelet körs med stora ljud eller grafikproblem men går att spela från början till slut med -några ändringar. + Game can be played without issues. + - Bad - Dålig + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Spelet körs men med stora ljud eller grafikproblem. Går inte att spela klart -även med ändringar. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Intro/Meny - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Spelet går inte att köra på grund utav stora ljud eller grafikproblem. Kommer inte förbi -startskärmen. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Startar Inte - + The game crashes when attempting to startup. Spelet kraschar när man försöker starta det. - + Not Tested Inte Testad - + The game has not yet been tested. Spelet har ännu inte testats. @@ -5467,7 +5575,7 @@ startskärmen. GameListPlaceholder - + Double-click to add a new folder to the game list Dubbelklicka för att lägga till en ny mapp i spellistan. @@ -5480,12 +5588,12 @@ startskärmen. - + Filter: Filter: - + Enter pattern to filter Ange mönster för att filtrera @@ -5535,7 +5643,7 @@ startskärmen. Room Description - + Rumsbeskrivning @@ -5563,7 +5671,7 @@ startskärmen. Error - + Fel @@ -5820,42 +5928,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Spelare + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5878,232 +5986,237 @@ Debug Message: - + &Emulation &Emulering - + &View &Vyn - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Hjälp - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit A&vsluta - + &Pause &Paus - + &Stop &Sluta - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Visa Statusfält - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Start - + &Reset - + R&ecord @@ -6162,52 +6275,47 @@ Debug Message: Refresh - + Ladda om MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Kopplad - - - - Not Connected + Nedkopplad + + + + Connected + Uppkopplad + + + + New Messages Received - + Error - + Fel - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6308,8 +6416,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6327,22 +6435,22 @@ Proceed anyway? Leave Room - + Lämna Rum You are about to close the room. Any network connections will be closed. - + Du är på väg att stänga detta rum. Alla nätverksuppkopplingar kommer att stängas. Disconnect - + Koppla ned You are about to leave the room. Any network connections will be closed. - + Du är på väg att lämna detta rum. Alla nätverksuppkopplingar kommer att stängas. @@ -6350,7 +6458,7 @@ Proceed anyway? Error - + Fel @@ -6387,50 +6495,50 @@ p, li { white-space: pre-wrap; } START/PAUSE - + START/PAUSE QObject - + %1 is not playing a game - + %1 spelar inte något spel - + %1 is playing %2 - + %1 spelar %2 - + Not playing a game - + Spelar inte något spel - + Installed SD Titles Installerade SD-titlar - + Installed NAND Titles Installerade NAND-titlar - + System Titles Systemtitlar - + Add New Game Directory Lägg till ny spelkatalog - + Favorites - + Favoriter @@ -6528,7 +6636,7 @@ p, li { white-space: pre-wrap; } Z - + Z @@ -6576,90 +6684,90 @@ p, li { white-space: pre-wrap; } L1 - + L1 L2 - + L2 L3 - + L3 R1 - + R1 R2 - + R2 R3 - + R3 Circle - + Cirkel Cross - + Kors Square - + Fyrkant Triangle - + Triangel Share - + Dela Options - + Val [undefined] - + [odefinerad] %1%2 - + %1%2 [invalid] - + [felaktig] @@ -6667,7 +6775,7 @@ p, li { white-space: pre-wrap; } %1%2Hat %3 - + %1%2Hatt %3 @@ -6677,19 +6785,19 @@ p, li { white-space: pre-wrap; } %1%2Axis %3 - + %1%2Axel %3 %1%2Axis %3,%4,%5 - + %1%2Axel %3,%4%5 %1%2Motion %3 - + %1%2Rörelse %3 @@ -6697,7 +6805,7 @@ p, li { white-space: pre-wrap; } %1%2Button %3 - + %1%2Knapp %3 @@ -6719,31 +6827,144 @@ p, li { white-space: pre-wrap; } Wheel Indicates the mouse wheel - + Hjul Backward - + Bakåt Forward - + Framåt Task - + Åtgärd Extra - + Extra %1%2%3 + %1%2%3 + + + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Namn + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? @@ -6752,27 +6973,27 @@ p, li { white-space: pre-wrap; } Controller Applet - + Kontroll-Applet Supported Controller Types: - + Supporterade Kontrolltyper: Players: - + Spelare: 1 - 8 - + 1 - 8 P4 - + P4 @@ -6836,20 +7057,21 @@ p, li { white-space: pre-wrap; } Use Current Config - + Använd Nuvarande Konfiguration P2 - + P2 P1 - + P1 + Handheld Handhållen @@ -6857,27 +7079,27 @@ p, li { white-space: pre-wrap; } P3 - + P3 P7 - + P7 P8 - + P8 P5 - + P5 P6 - + P6 @@ -6889,11 +7111,6 @@ p, li { white-space: pre-wrap; } Docked Dockad - - - Undocked - Ej Dockad - Vibration @@ -6918,7 +7135,7 @@ p, li { white-space: pre-wrap; } Create - + Skapa @@ -6973,32 +7190,32 @@ p, li { white-space: pre-wrap; } GameCube Controller - + GameCube-kontroll Poke Ball Plus - + Poke Ball Plus NES Controller - + NES-kontroll SNES Controller - + SNES-kontroll N64 Controller - + N64-kontroll Sega Genesis - + Sega Genesis @@ -7008,19 +7225,21 @@ p, li { white-space: pre-wrap; } Error Code: %1-%2 (0x%3) - + Felkod: %1-%2 (0x%3) An error has occurred. Please try again or contact the developer of the software. - + Ett fel har inträffat. +Vänligen försök igen eller kontakta utvecklaren av programvaran. An error occurred on %1 at %2. Please try again or contact the developer of the software. - + Ett fel har inträffat på %1 vid %2. +Vänligen försök igen eller kontakta utvecklaren av programvaran. @@ -7029,7 +7248,11 @@ Please try again or contact the developer of the software. %1 %2 - + Ett fel har inträffat. + +%1 + +%2 @@ -7068,7 +7291,7 @@ Please try again or contact the developer of the software. Enter Text - + Mata in Text @@ -7196,22 +7419,22 @@ p, li { white-space: pre-wrap; } waiting - + väntar initialized - + initialiserad terminated - + avslutad unknown - + okänd diff --git a/dist/languages/tr_TR.ts b/dist/languages/tr_TR.ts index 89e1f2692..299e90ae8 100644 --- a/dist/languages/tr_TR.ts +++ b/dist/languages/tr_TR.ts @@ -95,82 +95,84 @@ p, li { white-space: pre-wrap; } Mesaj Gönder - + Members Üyeler - + %1 has joined %1 katıldı - + %1 has left %1 ayrıldı - + %1 has been kicked %1 atıldı - + %1 has been banned %1 yasaklandı - + %1 has been unbanned %1'in yasağı kaldırıldı - + View Profile Profili Görüntüle - - + + Block Player Kullanıcıyı Engelle - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Bir kullanıcıyı engellediğinizde, ondan mesaj alamayacaksınız.<br><br> %1'i engellemek istediğinizden emin misiniz? - + Kick At - + Ban Yasakla - + Kick Player Kullanıcıyı At - + Are you sure you would like to <b>kick</b> %1? %1'i <b>atmak</b> istediğinizden emin misiniz? - + Ban Player Kullanıcıyı Yasakla - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - + %1'i <b>kicklemek ve banlamaktan</b> emin misiniz? + +Bu işlem onların hem forum kullanıcı adını hem de IP adresini banlar. @@ -210,8 +212,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 oyuncu) - bağlanıldı @@ -224,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Oyun Uyumluluğu Bildir @@ -233,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p>Eğer<span style=" font-size:10pt;">Citra Uyumluluk Listesi'ne </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;"></span></a><span style=" font-size:10pt;">test çalışması göndermek isterseniz, belirtilen bilgiler toplanacak ve sitede gösterilecektir:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Donanım Bilgisi(CPU/GPU/İşletim Sistemi)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hangi Citra versiyonunun kullanıldığı</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Bağlı Citra hesabı</li></ul></body></html> - - Perfect - Mükemmel + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Oyun grafik veya ses hataları olmadan sorunsuz çalışıyor.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Çok iyi + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Oyun küçük grafik veya ses hatalarıyla çalışıyor ve baştan sona kadar oynanabilir. Bazı geçici çözümler gerektirebilir..</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Yeterli + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Oyun büyük grafik veya ses hatalarıyla çalışıyor fakat geçici çözümler ile baştan sona kadar oynanabilir..</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Kötü + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Oyun çalışıyor fakat büyük grafik veya ses hatalarına sahip. Geçici çözümlerle bile belirli alanlar geçilemiyor.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - İntro/Menü + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Oyun grafik ve ses hatalarından dolayı oynanılamıyor. Başlangıç ekranını geçemiyorsunuz..</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Açılmıyor + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Oyun açılmaya çalışıldığında çöküyor.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Hız ve performanstan bağımsız olarak, bu oyun baştan sona Citra'nın bu versiyonunda ne kadar iyi oynanıyor?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Bildirdiğiniz için teşekkür ederiz! - + Submitting Bildiriliyor - + Communication error Bağlantı hatası - + An error occurred while sending the Testcase Testcase gönderilirken bir hata oldu - + Next İleri @@ -339,7 +381,7 @@ This would ban both their forum username and their IP address. Output Device - + Çıkış Cihazı @@ -378,22 +420,22 @@ This would ban both their forum username and their IP address. Configure Infrared Camera - + Kızılötesi Kamera'yı Ayarla Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. - + Emüle edilmiş kameranın görüntüyü aldığı yeri seçin. Sanal kamera ya da gerçek bir kamera olabilir. Camera Image Source: - + Kamera Görüntü Kaynağı: Input device: - + Giriş cihazı: @@ -416,7 +458,7 @@ This would ban both their forum username and their IP address. Varsayılana Döndür - + Auto Otomatik @@ -461,7 +503,7 @@ This would ban both their forum username and their IP address. Paranoid (disables most optimizations) - + Paranoya (çoğu optimizasyonu kapatır) @@ -576,7 +618,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Toggle CPU Optimizations - CPU Optimizasyonlarını Ayarla + CPU Optimizasyonlarını Aç/Kapa @@ -905,7 +947,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Dump Audio Commands To Console** - + Konsola Ses Komutlarını Aktar** @@ -1328,7 +1370,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Graphics - Grrafikler + Grafikler @@ -1351,193 +1393,218 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra API: - + Graphics Settings Grafik Ayarları - + Use disk pipeline cache Disk pipeline cache'ini kullan - + Use asynchronous GPU emulation Asenkronize GPU emülasyonu kullan - + Accelerate ASTC texture decoding ASTC kaplama çözümünü hızlandır - + NVDEC emulation: NVDEC emülasyonu: - + No Video Output Video Çıkışı Yok - + CPU Video Decoding CPU Video Decoding - + GPU Video Decoding (Default) GPU Video Decoding (Varsayılan) - + Fullscreen Mode: Tam Ekran Modu: - + Borderless Windowed Kenarlıksız Tam Ekran - + Exclusive Fullscreen Ayrılmış Tam Ekran - + Aspect Ratio: En-Boy Oranı: - + Default (16:9) Varsayılan (16:9) - + Force 4:3 4:3'e Zorla - + Force 21:9 21:9'a Zorla - + + Force 16:10 + 16:10'a Zorla + + + Stretch to Window Ekrana Sığdır - + Resolution: Çözünürlük: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [DENEYSEL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [DENEYSEL] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Pencereye Uyarlı Filtre: - + Nearest Neighbor En Yakın Komşu Algoritması - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gausyen - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Vulkan'a Özel) - + Anti-Aliasing Method: Kenar Yumuşatma Yöntemi: - + None Yok - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Global arka plan rengini kullan - + Set background color: Arka plan rengini ayarla: - + Background Color: Arkaplan Rengi: @@ -1546,6 +1613,12 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly Shaderları, Yalnızca NVIDIA için) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -1685,7 +1758,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Controller Hotkey - + Kontrolcü Kısayolu @@ -1733,7 +1806,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra The default button sequence is already assigned to: %1 - + Varsayılan buton dizisi zaten %1'e atanmış. @@ -2040,7 +2113,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Infrared Camera - + Kızılötesi Kamera @@ -2070,7 +2143,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Controller navigation - + Kontrolcü navigasyonu @@ -2361,7 +2434,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Toggle button - Tuş ayarla + Tuşu Aç/Kapa @@ -2905,37 +2978,37 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Geçerli Kullanıcı - + Username Kullanıcı Adı - + Set Image Resim Belirle - + Add Ekle - + Rename Yeniden Adlandır - + Remove Kaldır - + Profile management is available only when game is not running. Profil ayarlarına sadece oyun çalışmıyorken erişilebilir. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2943,107 +3016,116 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har %2 - + Enter Username Kullanıcı Adınızı girin - + Users Kullanıcılar - + Enter a username for the new user: Yeni kullanıcı için yeni bir kullanıcı adı giriniz: - + Enter a new username: Yeni bir kullanıcı adı giriniz: - - Confirm Delete - Silmeyi Onayla - - - - You are about to delete user with name "%1". Are you sure? - "%1" adlı kullanıcıyı silmek istediğinize emin misiniz? - - - + Select User Image Kullanıcı Resmi Seçin - + JPEG Images (*.jpg *.jpeg) JPEG Görüntüler (*.jpg *.jpeg) - + Error deleting image Resim silinirken hata oluştu - + Error occurred attempting to overwrite previous image at: %1. Eski resmin üzerine yazılmaya çalışırken hata oluştu: %1. - + Error deleting file Dosyayı silerken hata oluştu - + Unable to delete existing file: %1. Mevcut %1 dosyası silinemedi - + Error creating user image directory Kullanıcı görüntü klasörünü oluştururken hata - + Unable to create directory %1 for storing user images. Kullanıcı görüntülerini depolamak için %1 klasörü oluşturulamadı. - + Error copying user image Kullanıcı görüntüsünü kopyalarken hata - + Unable to copy image from %1 to %2 Görüntü %1'den %2'ye kopyalanamadı - + Error resizing user image Kullanıcı görüntüsünü yeniden boyutlandırma hatası - + Unable to resize image Görüntü yeniden boyutlandırılamıyor + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Silmeyi Onayla + + + + Name: %1 +UUID: %2 + + + ConfigureRingController Configure Ring Controller - + Ring Kontrolcüsünü Ayarla If you want to use this controller configure player 1 as right controller and player 2 as dual joycon before starting the game to allow this controller to be detected properly. - + Eğer bu kontrolcüyü kullanmak istiyorsanız oyunun doğru düzgün kontrolcüyü algılaması için oyunu açmadan önce oyuncu 1'i sağ kontrolcü ve oyuncu 2'yi çift joycon olarak ayarlayın. @@ -3054,13 +3136,13 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Pull - + Çek Push - + İt @@ -3853,56 +3935,71 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne + Show Compatibility List + + + + Show Add-Ons Column Eklentiler kolonunu göster - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Oyun Simge Boyutu: - + Folder Icon Size: Dosya Simge Boyutu: - + Row 1 Text: 1. Sıra Yazısı: - + Row 2 Text: 2. Sıra Yazısı: - + Screenshots Ekran Görüntüleri - + Ask Where To Save Screenshots (Windows Only) Ekran Görüntülerinin Nereye Kaydedileceğini Belirle (Windows'a Özel) - + Screenshots Path: Ekran Görüntülerinin Konumu: - + ... ... - + Select Screenshots Path... Ekran Görüntülerinin Konumunu Seçin... - + <System> <System> @@ -4180,7 +4277,7 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne <html><head/><body><p>IPv4 address of the host</p></body></html> - + <html><head/><body><p>Ana bilgisayarın IPv4 adresi</p></body></html> @@ -4190,7 +4287,7 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne <html><head/><body><p>Port number the host is listening on</p></body></html> - + <html><head/><body><p>Ana bilgisayarın dinlediği port numarası</p></body></html> @@ -4211,12 +4308,12 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne DirectConnectWindow - + Connecting Bağlanılıyor - + Connect Bağlan @@ -4224,487 +4321,490 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Yuzuyu geliştirmeye yardımcı olmak için </a> anonim veri toplandı. <br/><br/>Kullanım verinizi bizimle paylaşmak ister misiniz? - + Telemetry Telemetri - + Broken Vulkan Installation Detected Bozuk Vulkan Kurulumu Algılandı - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Web Uygulaması Yükleniyor... - - + + Disable Web Applet Web Uygulamasını Devre Dışı Bırak - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Şu anda derlenen shader miktarı - + The current selected resolution scaling multiplier. Geçerli seçili çözünürlük ölçekleme çarpanı. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Geçerli emülasyon hızı. %100'den yüksek veya düşük değerler emülasyonun bir Switch'den daha hızlı veya daha yavaş çalıştığını gösterir. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Oyunun şuanda saniye başına kaç kare gösterdiği. Bu oyundan oyuna ve sahneden sahneye değişiklik gösterir. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Bir Switch karesini emüle etmekte geçen zaman, karelimitleme ve v-sync hariç. Tam hız emülasyon için bu en çok 16,67 ms olmalı. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files &Son Dosyaları Temizle - + &Continue &Devam Et - + &Pause &Duraklat - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu şu anda bir oyun çalıştırıyor - + Warning Outdated Game Format Uyarı, Eski Oyun Formatı - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Bu oyun için dekonstrükte ROM formatı kullanıyorsunuz, bu fromatın yerine NCA, NAX, XCI ve NSP formatları kullanılmaktadır. Dekonstrükte ROM formatları ikon, üst veri ve güncelleme desteği içermemektedir.<br><br>Yuzu'nun desteklediği çeşitli Switch formatları için<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Wiki'yi ziyaret edin</a>. Bu mesaj yeniden gösterilmeyecektir. - - + + Error while loading ROM! ROM yüklenirken hata oluştu! - + The ROM format is not supported. Bu ROM biçimi desteklenmiyor. - + An error occurred initializing the video core. Video çekirdeğini başlatılırken bir hata oluştu. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu video çekirdeğini çalıştırırken bir hatayla karşılaştı. Bu sorun genellikle eski GPU sürücüleri sebebiyle ortaya çıkar. Daha fazla detay için lütfen log dosyasına bakın. Log dosyasını incelemeye dair daha fazla bilgi için lütfen bu sayfaya ulaşın: <a href='https://yuzu-emu.org/help/reference/log-files/'>Log dosyası nasıl yüklenir</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. ROM yüklenirken hata oluştu! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Lütfen dosyalarınızı yeniden dump etmek için<a href='https://yuzu-emu.org/help/quickstart/'>yuzu hızlı başlangıç kılavuzu'nu</a> takip edin.<br> Yardım için yuzu wiki</a>veya yuzu Discord'una</a> bakabilirsiniz. - + An unknown error occurred. Please see the log for more details. Bilinmeyen bir hata oluştu. Lütfen daha fazla detay için kütüğe göz atınız. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Kayıt Verisi - + Mod Data Mod Verisi - + Error Opening %1 Folder %1 klasörü açılırken hata - - + + Folder does not exist! Klasör mevcut değil! - + Error Opening Transferable Shader Cache Transfer Edilebilir Shader Cache'ini Açarken Bir Hata Oluştu - + Failed to create the shader cache directory for this title. Bu oyun için shader cache konumu oluşturulamadı. - - Contents - İçerikler + + Error Removing Contents + - - Update - Güncelleme + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Girdiyi Kaldır - - Remove Installed Game %1? - %1 Adlı Oyunu Kaldırmak İstediğinize Emin Misiniz? - - - - - - - - + + + + + + Successfully Removed Başarıyla Kaldırıldı - + Successfully removed the installed base game. Yüklenmiş oyun başarıyla kaldırıldı. - - - - Error Removing %1 - %1 Adlı Oyun Kaldırılırken Bir Hata Oluştu - - - + The base game is not installed in the NAND and cannot be removed. Asıl oyun NAND'de kurulu değil ve kaldırılamaz. - + Successfully removed the installed update. Yüklenmiş güncelleme başarıyla kaldırıldı. - + There is no update installed for this title. Bu oyun için yüklenmiş bir güncelleme yok. - + There are no DLC installed for this title. Bu oyun için yüklenmiş bir DLC yok. - + Successfully removed %1 installed DLC. %1 yüklenmiş DLC başarıyla kaldırıldı. - + Delete OpenGL Transferable Shader Cache? OpenGL Transfer Edilebilir Shader Cache'ini Kaldırmak İstediğinize Emin Misiniz? - + Delete Vulkan Transferable Shader Cache? Vulkan Transfer Edilebilir Shader Cache'ini Kaldırmak İstediğinize Emin Misiniz? - + Delete All Transferable Shader Caches? Tüm Transfer Edilebilir Shader Cache'leri Kaldırmak İstediğinize Emin Misiniz? - + Remove Custom Game Configuration? Oyuna Özel Yapılandırmayı Kaldırmak İstediğinize Emin Misiniz? - + Remove File Dosyayı Sil - - + + Error Removing Transferable Shader Cache Transfer Edilebilir Shader Cache Kaldırılırken Bir Hata Oluştu - - + + A shader cache for this title does not exist. Bu oyun için oluşturulmuş bir shader cache yok. - + Successfully removed the transferable shader cache. Transfer edilebilir shader cache başarıyla kaldırıldı. - + Failed to remove the transferable shader cache. Transfer edilebilir shader cache kaldırılamadı. - - + + Error Removing Transferable Shader Caches Transfer Edilebilir Shader Cache'ler Kaldırılırken Bir Hata Oluştu - + Successfully removed the transferable shader caches. Transfer edilebilir shader cacheler başarıyla kaldırıldı. - + Failed to remove the transferable shader cache directory. Transfer edilebilir shader cache konumu kaldırılamadı. - - + + Error Removing Custom Configuration Oyuna Özel Yapılandırma Kaldırılırken Bir Hata Oluştu. - + A custom configuration for this title does not exist. Bu oyun için bir özel yapılandırma yok. - + Successfully removed the custom game configuration. Oyuna özel yapılandırma başarıyla kaldırıldı. - + Failed to remove the custom game configuration. Oyuna özel yapılandırma kaldırılamadı. - - + + RomFS Extraction Failed! RomFS Çıkartımı Başarısız! - + There was an error copying the RomFS files or the user cancelled the operation. RomFS dosyaları kopyalanırken bir hata oluştu veya kullanıcı işlemi iptal etti. - + Full Full - + Skeleton Çerçeve - + Select RomFS Dump Mode RomFS Dump Modunu Seçiniz - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Lütfen RomFS'in nasıl dump edilmesini istediğinizi seçin.<br>"Full" tüm dosyaları yeni bir klasöre kopyalarken <br>"skeleton" sadece klasör yapısını oluşturur. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 konumunda RomFS çıkarmaya yetecek alan yok. Lütfen yer açın ya da Emülasyon > Yapılandırma > Sistem > Dosya Sistemi > Dump konumu kısmından farklı bir çıktı konumu belirleyin. - + Extracting RomFS... RomFS çıkartılıyor... - - + + Cancel İptal - + RomFS Extraction Succeeded! RomFS Çıkartımı Başarılı! - + The operation completed successfully. İşlem başarıyla tamamlandı. - + Error Opening %1 %1 Açılırken Bir Hata Oluştu - + Select Directory Klasör Seç - + Properties Özellikler - + The game properties could not be loaded. Oyun özellikleri yüklenemedi. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Çalıştırılabilir Dosyası (%1);;Tüm Dosyalar (*.*) - + Load File Dosya Aç - + Open Extracted ROM Directory Çıkartılmış ROM klasörünü aç - + Invalid Directory Selected Geçersiz Klasör Seçildi - + The directory you have selected does not contain a 'main' file. Seçtiğiniz klasör bir "main" dosyası içermiyor. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Yüklenilebilir Switch Dosyası (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Dosya Kur - + %n file(s) remaining %n dosya kaldı%n dosya kaldı - + Installing file "%1"... "%1" dosyası kuruluyor... - - + + Install Results Kurulum Sonuçları - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Olası çakışmaları önlemek için oyunları NAND'e yüklememenizi tavsiye ediyoruz. Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + %n file(s) were newly installed %n dosya güncel olarak yüklendi @@ -4712,7 +4812,7 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + %n file(s) were overwritten %n dosyanın üstüne yazıldı @@ -4720,7 +4820,7 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + %n file(s) failed to install %n dosya yüklenemedi @@ -4728,391 +4828,410 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + System Application Sistem Uygulaması - + System Archive Sistem Arşivi - + System Application Update Sistem Uygulama Güncellemesi - + Firmware Package (Type A) Yazılım Paketi (Tür A) - + Firmware Package (Type B) Yazılım Paketi (Tür B) - + Game Oyun - + Game Update Oyun Güncellemesi - + Game DLC Oyun DLC'si - + Delta Title Delta Başlık - + Select NCA Install Type... NCA Kurulum Tipi Seçin... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Lütfen bu NCA dosyası için belirlemek istediğiniz başlık türünü seçiniz: (Çoğu durumda, varsayılan olan 'Oyun' kullanılabilir.) - + Failed to Install Kurulum Başarısız Oldu - + The title type you selected for the NCA is invalid. NCA için seçtiğiniz başlık türü geçersiz - + File not found Dosya Bulunamadı - + File "%1" not found Dosya "%1" Bulunamadı - + OK Tamam - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Kayıp yuzu Hesabı - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Oyun uyumluluk test çalışması göndermek için öncelikle yuzu hesabınla giriş yapmanız gerekiyor.<br><br/>Yuzu hesabınızla giriş yapmak için, Emülasyon &gt; Yapılandırma &gt; Web'e gidiniz. - + Error opening URL URL açılırken bir hata oluştu - + Unable to open the URL "%1". URL "%1" açılamıyor. - + TAS Recording TAS kayıtta - + Overwrite file of player 1? Oyuncu 1'in dosyasının üstüne yazılsın mı? - + Invalid config detected Geçersiz yapılandırma tespit edildi - + Handheld controller can't be used on docked mode. Pro controller will be selected. Handheld kontrolcü dock modunda kullanılamaz. Pro kontrolcü seçilecek. - - - Error - Hata - - - - - The current game is not looking for amiibos - Aktif oyun amiibo beklemiyor - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed Amiibo kaldırıldı - + + Error + Hata + + + + + The current game is not looking for amiibos + Aktif oyun amiibo beklemiyor + + + Amiibo File (%1);; All Files (*.*) Amiibo Dosyası (%1);; Tüm Dosyalar (*.*) - + Load Amiibo Amiibo Yükle - + Error loading Amiibo data Amiibo verisi yüklenirken hata - - Unable to load Amiibo data. - Amiibo verisi yüklenemedi + + The selected file is not a valid amiibo + Seçtiğiniz dosya geçerli bir amiibo değil - + + The selected file is already on use + Seçtiğiniz dosya hali hazırda kullanılıyor + + + + An unknown error occurred + + + + Capture Screenshot Ekran Görüntüsü Al - + PNG Image (*.png) PNG görüntüsü (*.png) - + TAS state: Running %1/%2 TAS durumu: %1%2 çalışıyor - + TAS state: Recording %1 TAS durumu: %1 kaydediliyor - + TAS state: Idle %1/%2 TAS durumu: %1%2 boşta - + TAS State: Invalid TAS durumu: Geçersiz - + &Stop Running &Çalıştırmayı durdur - + &Start &Başlat - + Stop R&ecording K&aydetmeyi Durdur - + R&ecord K&aydet - + Building: %n shader(s) Oluşturuluyor: %n shaderOluşturuluyor: %n shader - + Scale: %1x %1 is the resolution scaling factor Ölçek: %1x - + Speed: %1% / %2% Hız %1% / %2% - + Speed: %1% Hız: %1% - + Game: %1 FPS (Unlocked) Oyun: %1 FPS (Sınırsız) - + Game: %1 FPS Oyun: %1 FPS - + Frame: %1 ms Kare: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU YÜKSEK - + GPU EXTREME GPU EKSTREM - + GPU ERROR GPU HATASI - + DOCKED - + HANDHELD - + NEAREST EN YAKIN - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSYEN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA - NO AA + AA YOK - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Yüklemeye çalıştığınız oyun oynanmadan önce Switch'inizden ek dosyaların alınmasını gerektiriyor.<br/><br/>Bu dosyaları nasıl alacağınız hakkında daha fazla bilgi için, lütfen bu wiki sayfasına göz atınız: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Konsolunuzdan Sistem Arşivleri ve Shared Fontları Almak</a>.<br/><br/>oyun listesine geri dönmek ister misiniz? Emülasyona devam etmek çökmelere, kayıt dosyalarının bozulmasına veya başka hatalara sebep verebilir. - + yuzu was unable to locate a Switch system archive. %1 Yuzu bir Switch sistem arşivi bulamadı. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 Yuzu bir Switch sistem arşivi bulamadı: %1. %2 - + System Archive Not Found Sistem Arşivi Bulunamadı - + System Archive Missing Sistem Arşivi Kayıp - + yuzu was unable to locate the Switch shared fonts. %1 Yuzu Switch shared fontlarını bulamadı. %1 - + Shared Fonts Not Found Shared Font'lar Bulunamadı - + Shared Font Missing Shared Font Kayıp - + Fatal Error Önemli Hata - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Yuzu önemli bir hatayla karşılaştı, lütfen daha fazla detay için kütüğe bakınız. Kütüğe erişmek hakkında daha fazla bilgi için, lütfen bu sayfaya göz atınız: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Log Dosyası Nasıl Yüklenir</a>.<br/><br/>Oyun listesine geri dönmek ister misiniz? Emülasyona devam etmek çökmelere, kayıt dosyalarının bozulmasına veya başka hatalara sebep olabilir. - + Fatal Error encountered Önemli Bir Hatayla Karşılaşıldı - + Confirm Key Rederivation Anahtar Yeniden Türetimini Onayla - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5129,37 +5248,37 @@ ve opsiyonel olarak yedekler alın. Bu sizin otomatik oluşturulmuş anahtar dosyalarınızı silecek ve anahtar türetme modülünü tekrar çalıştıracak. - + Missing fuses Anahtarlar Kayıp - + - Missing BOOT0 - BOOT0 Kayıp - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main Kayıp - + - Missing PRODINFO - PRODINFO Kayıp - + Derivation Components Missing Türeten Bileşenleri Kayıp - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Şifreleme anahtarları eksik. <br>Lütfen takip edin<a href='https://yuzu-emu.org/help/quickstart/'>yuzu hızlı başlangıç kılavuzunu</a>tüm anahtarlarınızı, aygıt yazılımınızı ve oyunlarınızı almada.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5168,39 +5287,39 @@ Bu sistem performansınıza bağlı olarak bir dakika kadar zaman alabilir. - + Deriving Keys Anahtarlar Türetiliyor - + Select RomFS Dump Target RomFS Dump Hedefini Seçiniz - + Please select which RomFS you would like to dump. Lütfen dump etmek istediğiniz RomFS'i seçiniz. - + Are you sure you want to close yuzu? yuzu'yu kapatmak istediğinizden emin misiniz? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Emülasyonu durdurmak istediğinizden emin misiniz? Kaydedilmemiş veriler kaybolur. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5212,38 +5331,38 @@ Görmezden gelip kapatmak ister misiniz? GRenderWindow - + OpenGL not available! OpenGL kullanıma uygun değil! - + yuzu has not been compiled with OpenGL support. Yuzu OpenGL desteklememektedir. - - + + Error while initializing OpenGL! OpenGl başlatılırken bir hata oluştu! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPU'nuz OpenGL desteklemiyor veya güncel bir grafik sürücüsüne sahip değilsiniz. - + Error while initializing OpenGL 4.6! OpenGl 4.6 başlatılırken bir hata oluştu! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPU'nuz OpenGL 4.6'yı desteklemiyor veya güncel bir grafik sürücüsüne sahip değilsiniz.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPU'nuz gereken bir yada daha fazla OpenGL eklentisini desteklemiyor Lütfen güncel bir grafik sürücüsüne sahip olduğunuzdan emin olun.<br><br>GL Renderer:<br>%1<br><br> Desteklenmeyen Eklentiler:<br>%2 @@ -5251,153 +5370,153 @@ Görmezden gelip kapatmak ister misiniz? GameList - + Favorite Favori - + Start Game Oyunu Başlat - + Start Game without Custom Configuration Oyunu Özel Yapılandırma Olmadan Başlat - + Open Save Data Location Kayıt Dosyası Konumunu Aç - + Open Mod Data Location Mod Dosyası Konumunu Aç - + Open Transferable Pipeline Cache Transfer Edilebilir Pipeline Cache'ini Aç - + Remove Kaldır - + Remove Installed Update Yüklenmiş Güncellemeleri Kaldır - + Remove All Installed DLC Yüklenmiş DLC'leri Kaldır - + Remove Custom Configuration Oyuna Özel Yapılandırmayı Kaldır - + Remove OpenGL Pipeline Cache OpenGL Pipeline Cache'ini Kaldır - + Remove Vulkan Pipeline Cache Vulkan Pipeline Cache'ini Kaldır - + Remove All Pipeline Caches Bütün Pipeline Cache'lerini Kaldır - + Remove All Installed Contents Tüm Yüklenmiş İçeriği Kaldır - + Dump RomFS RomFS Dump Et - + Dump RomFS to SDMC RomFS'i SDMC'ye çıkar. - + Copy Title ID to Clipboard Title ID'yi Panoya Kopyala - + Navigate to GameDB entry GameDB sayfasına yönlendir - + Properties Özellikler - + Scan Subfolders Alt Klasörleri Tara - + Remove Game Directory Oyun Konumunu Kaldır - + ▲ Move Up ▲Yukarı Git - + ▼ Move Down ▼Aşağı Git - + Open Directory Location Oyun Dosyası Konumunu Aç - + Clear Temizle - + Name İsim - + Compatibility Uyumluluk - + Add-ons Eklentiler - + File type Dosya türü - + Size Boyut @@ -5406,84 +5525,61 @@ Görmezden gelip kapatmak ister misiniz? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Mükemmel - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Oyun grafik veya ses hataları olmadan sorunsuz çalışıyor, tüm test edilmiş özellikler -geçici çözümler gerektirmeden -beklendiği gibi çalışıyor. - - - - Great - Çok iyi - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Oyun küçük grafik veya ses hatalarıyla çalışıyor ve baştan sona kadar oynanabilir. Bazı -geçici çözümler -gerektirebilir. - - Okay - Yeterli - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Oyun büyük grafik veya ses hatalarıyla çalışıyor fakat geçici çözümler ile baştan sona -kadar -oynanabilir. + Game can be played without issues. + - Bad - Kötü + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Oyun çalışıyor fakat büyük grafik veya ses hatalarına sahip. Geçici çözümlerle bile -hatalardan dolayı -bazı alanlar geçilemiyor. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu İntro/Menü - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Büyük grafik ve ses sorunlardan dolayı oyun oynanamaz durumda. Başlangıç ekranından ileriye geçilmiyor. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Açılmıyor - + The game crashes when attempting to startup. Oyun açılmaya çalışıldığında çöküyor. - + Not Tested Test Edilmedi - + The game has not yet been tested. Bu oyun henüz test edilmedi. @@ -5491,7 +5587,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Oyun listesine yeni bir klasör eklemek için çift tıklayın. @@ -5504,12 +5600,12 @@ Screen. %n sonucun %1'i%n sonucun %1'i - + Filter: Filtre: - + Enter pattern to filter Filtrelemek için bir düzen giriniz @@ -5579,7 +5675,7 @@ Screen. Host Room - + Oda Aç @@ -5593,7 +5689,7 @@ Screen. Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid yuzu account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. Debug Message: - + Oda herkese açık yapılamadı. Eğer odayı herkese açık yapmak istiyorsanız, geçerli bir yuzu hesabını Emülasyon -> Yapılandır -> Web'den ayarlamalısınız. Eğer odayı herkese açık yapmak istemiyorsanız, lütfen Gizli seçeneğini seçin. @@ -5632,12 +5728,12 @@ Debug Message: Audio Volume Down - + Ses Kapa Audio Volume Up - + Ses Aç @@ -5647,7 +5743,7 @@ Debug Message: Change Adapting Filter - + Uyarlanan Filtreyi Değiştir @@ -5657,7 +5753,7 @@ Debug Message: Change GPU Accuracy - + GPU Doğruluğunu Değiştir @@ -5687,7 +5783,7 @@ Debug Message: Load/Remove Amiibo - + Amiibo Yükle/Kaldır @@ -5717,22 +5813,22 @@ Debug Message: Toggle Filter Bar - + Filtre Çubuğunu Aç/Kapa Toggle Framerate Limit - + FPS Limitini Aç/Kapa Toggle Mouse Panning - + Mouse ile Kaydırmayı Aç/Kapa Toggle Status Bar - + Durum Çubuğunu Aç/Kapa @@ -5811,7 +5907,7 @@ Debug Message: Public Room Browser - + Herkese Açık Oda Listesi @@ -5822,7 +5918,7 @@ Debug Message: Filters - + Filtreler @@ -5837,50 +5933,50 @@ Debug Message: Hide Full Rooms - + Dolu Odaları Gizle Refresh Lobby - + Lobiyi Yenile - + Password Required to Join - + Katılmak için Gereken Şifre - + Password: Şifre: - - Room Name - Oda Adı - - - - Preferred Game - Tercih Edilen Oyun - - - - Host - - - - + Players Oyuncular + Room Name + Oda Adı + + + + Preferred Game + Tercih Edilen Oyun + + + + Host + Ana bilgisayar + + + Refreshing Yenileniyor - + Refresh List Listeyi Yenile @@ -5903,232 +5999,237 @@ Debug Message: &Son kullanılan Dosyalar - + &Emulation &Emülasyon - + &View &Görünüm - + &Reset Window Size &Pencere Boyutunu Sıfırla - + &Debugging &Hata Ayıklama - + Reset Window Size to &720p Pencere Boyutunu &720p'ye Sıfırla - + Reset Window Size to 720p Pencere Boyutunu 720p'ye Sıfırla - + Reset Window Size to &900p Pencere Boyutunu &900p'ye Sıfırla - + Reset Window Size to 900p Pencere Boyutunu 900p'ye Sıfırla - + Reset Window Size to &1080p Pencere Boyutunu &1080p'ye Sıfırla - + Reset Window Size to 1080p Pencere Boyutunu 1080p'ye Sıfırla - + + &Multiplayer + &Çok Oyunculu + + + &Tools &Aletler - + &TAS &TAS - + &Help &Yardım - + &Install Files to NAND... &NAND'e Dosya Kur... - + L&oad File... &Dosyayı Yükle... - + Load &Folder... &Klasörü Yükle... - + E&xit &Çıkış - + &Pause &Duraklat - + &Stop Du&rdur - + &Reinitialize keys... &Anahtarları Yeniden Kur... - + &About yuzu &Yuzu Hakkında - + Single &Window Mode &Tek Pencere Modu - + Con&figure... &Yapılandır... - + Display D&ock Widget Headers D&ock Widget Başlıkları'nı Göster - + Show &Filter Bar &Filtre Çubuğu'nu Göster - + Show &Status Bar &Durum Çubuğu'nu Göster - + Show Status Bar Durum Çubuğunu Göster - - - Browse Public Game Lobby - - - - - Create Room - Oda Oluştur - - Leave Room - Odadan Ayrıl + &Browse Public Game Lobby + &Herkese Açık Oyun Lobilerine Göz At - - Direct Connect to Room - Odaya Direkt Bağlan + + &Create Room + &Oda Oluştur - - Show Current Room - Şu Anki Odayı Göster + + &Leave Room + &Odadan Ayrıl + &Direct Connect to Room + &Odaya Direkt Bağlan + + + + &Show Current Room + &Şu Anki Odayı Göster + + + F&ullscreen &Tam Ekran - + &Restart &Yeniden Başlat - + Load/Remove &Amiibo... &Amiibo Yükle/Kaldır - + &Report Compatibility &Uyumluluk Bildir - + Open &Mods Page &Mod Sayfasını Aç - + Open &Quickstart Guide &Hızlı Başlangıç Kılavuzunu Aç - + &FAQ &SSS - + Open &yuzu Folder &yuzu Klasörünü Aç - + &Capture Screenshot &Ekran Görüntüsü Al - + &Configure TAS... &TAS'i Ayarla... - + Configure C&urrent Game... &Geçerli Oyunu Yapılandır... - + &Start B&aşlat - + &Reset &Sıfırla - + R&ecord K&aydet @@ -6167,7 +6268,7 @@ Debug Message: Subject - + Konu @@ -6193,45 +6294,41 @@ Debug Message: MultiplayerState - - + Current connection status Anlık bağlantı durumu - - + Not Connected. Click here to find a room! Bağlantı Yok. Oda bulmak için buraya basın! - - - Connected - Bağlandı - - - - Not Connected Bağlantı Yok - + + Connected + Bağlandı + + + + New Messages Received + Yeni Mesaj Alındı + + + Error Hata - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - - - New Messages Received - Yeni Mesaj Alındı + Oda bilgisi güncellenemedi. Lütfen İnternet bağlantınızı kontrol edin ve yeniden bir oda açmayı deneyin. +Debug Bilgisi: @@ -6264,7 +6361,7 @@ Debug Message: You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list. - + Bir oda açabilmeniz için bir Tercih Edilen Oyun seçmeniz gerekir. Eğer oyun listenizde hiçbir oyun yoksa, oyun listesindeki artı ikonuna basarak yeni bir oyun klasörü ekleyebilirsiniz. @@ -6294,7 +6391,7 @@ Debug Message: Version mismatch! Please update to the latest version of yuzu. If the problem persists, contact the room host and ask them to update the server. - + Sürümler uyuşmuyor! Lütfen yuzu'yu son sürüme güncelleyin. Eğer sorun devam ediyorsa, oda yöneticisine ulaşın ve sunucuyu güncellemelerini isteyin. @@ -6304,7 +6401,7 @@ Debug Message: An unknown error occurred. If this error continues to occur, please open an issue - + Bilinmeyen bir hata oluştu. Eğer bu hata devam ederse, lütfen bir hata raporu açın. @@ -6324,19 +6421,21 @@ Debug Message: You do not have enough permission to perform this action. - + Bu işlemi yapabilmek için yeterli yetkiye sahip değilsiniz. The user you are trying to kick/ban could not be found. They may have left the room. - + Kicklemeye/banlamaya çalıştığınız kullanıcı bulunamadı. +Odadan çıkmış olabilir. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - + Geçerli bir ağ arayüzü seçilmedi. +Lütfen Yapılandır -> Sistem -> Ağ'a gidip bir seçim yapınız. @@ -6347,7 +6446,8 @@ Please go to Configure -> System -> Network and make a selection. Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway? - + Bir oyun çalışırken odaya katılmak tavsiye edilmez ve oda özelliğinin çalışmamasına sebep olabilir. +Devam etmek istiyor musunuz? @@ -6357,7 +6457,7 @@ Proceed anyway? You are about to close the room. Any network connections will be closed. - + Odayı kapatmak üzeresiniz. Herhangi bir ağ bağlantısı kapanacaktır. @@ -6367,7 +6467,7 @@ Proceed anyway? You are about to leave the room. Any network connections will be closed. - + Odadan çıkmak üzeresiniz. Herhangi bir ağ bağlantısı kapanacaktır. @@ -6422,42 +6522,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 şu anda oyun oynamıyor - + %1 is playing %2 %1 %2'yi oynuyor - + Not playing a game Şu anda oyun oynamıyor - + Installed SD Titles Yüklenmiş SD Oyunları - + Installed NAND Titles Yüklenmiş NAND Oyunları - + System Titles Sistemde Yüklü Oyunlar - + Add New Game Directory Yeni Oyun Konumu Ekle - + Favorites Favoriler @@ -6748,7 +6848,7 @@ p, li { white-space: pre-wrap; } Wheel Indicates the mouse wheel - + Fare Tekerleği @@ -6776,6 +6876,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Tip + + + + Name + İsim + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6879,6 +7092,7 @@ p, li { white-space: pre-wrap; } + Handheld Handheld @@ -6918,11 +7132,6 @@ p, li { white-space: pre-wrap; } Docked Dock Modu Aktif - - - Undocked - Dock Modu Devre Dışı - Vibration diff --git a/dist/languages/uk.ts b/dist/languages/uk.ts index 66a3ac96e..8cd8e2ea1 100644 --- a/dist/languages/uk.ts +++ b/dist/languages/uk.ts @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Повідомити про сумісність гри @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Якщо ви бажаєте надіслати звіт до </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">списку сумісності yuzu</span></a><span style=" font-size:10pt;">, наступна інформація буде зібрана та відображена на сайті:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Інформація про залізо (ЦП / ГП / Операційна система)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Версія yuzu</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Підключений акаунт yuzu</li></ul></body></html> - - Perfect - Ідеально + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Гра працює ідеально, без звукових чи графічних артефактів.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Чудово + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Гра працює з невеликими графічними або звуковими артефактами та може бути пройдена від початку до кінця. Можуть знадобитися обхідні шляхи.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Добре + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Гра працює зі суттєвими графічними або звуковими артефактами, але з обхідними шляхами може бути пройдена.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Погано + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Гра працює, але з суттєвими графічними чи звуковими артефактами. У деяких місцях неможливо пройти навіть із обхідними шляхами.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Вступ/Меню + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>У гру неможливо грати через серйозні графічні або звукові артефакти. Неможливо просунутися далі за стартове меню.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Не запускається + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Гра вилітає при спробі запуску.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Незалежно від швидкості або продуктивності, наскільки добре ця гра працює від початку до кінця у поточній версії yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Дякуємо за ваш звіт! - + Submitting Надсилання - + Communication error Помилка з'єднання - + An error occurred while sending the Testcase Сталася помилка під час надсилання звіту - + Next Далі @@ -418,7 +458,7 @@ This would ban both their forum username and their IP address. Значення за замовчуванням - + Auto Авто @@ -1327,198 +1367,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings Налаштування графіки - + Use disk pipeline cache Використовувати кеш конвеєра на диску - + Use asynchronous GPU emulation Використовувати асинхронну емуляцію ГП - + Accelerate ASTC texture decoding Прискорення декодування текстур ASTC - + NVDEC emulation: Емуляція NVDEC: - + No Video Output Відсутність відеовиходу - + CPU Video Decoding Декодування відео на ЦП - + GPU Video Decoding (Default) Декодування відео на ГП (за замовчуванням) - + Fullscreen Mode: Повноекранний режим: - + Borderless Windowed Вікно без рамок - + Exclusive Fullscreen Ексклюзивний повноекранний - + Aspect Ratio: Співвідношення сторін: - + Default (16:9) За замовчуванням (16:9) - + Force 4:3 Змусити 4:3 - + Force 21:9 Змусити 21:9 - + Force 16:10 Змусити 16:10 - + Stretch to Window Розтягнути до вікна - + Resolution: Роздільна здатність: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [ЕКСПЕРИМЕНТАЛЬНЕ] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [ЕКСПЕРИМЕНТАЛЬНЕ] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: Фільтр адаптації вікна: - + Nearest Neighbor Найближчий сусід - + Bilinear Білінійне - + Bicubic Бікубічне - + Gaussian Гауса - + ScaleForce ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ Super Resolution (Лише для Vulkan) - + Anti-Aliasing Method: Метод згладжування: - + None Вимкнено - + FXAA FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Використовувати глобальний фоновий колір - + Set background color: Встановити фоновий колір: - + Background Color: Фоновий колір: @@ -1527,6 +1587,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (асемблерні шейдери, лише для NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2283,7 +2349,7 @@ This would ban both their forum username and their IP address. Face Buttons - Кнопки A/B/X/Y + Основні кнопки @@ -2886,37 +2952,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Поточний користувач - + Username Ім'я користувача - + Set Image Обрати зображення - + Add Додати - + Rename Перейменувати - + Remove Видалити - + Profile management is available only when game is not running. Керування профілями недоступне, поки запущена гра. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2924,96 +2990,105 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username Введіть ім'я користувача - + Users Користувачі - + Enter a username for the new user: Введіть ім'я користувача для нового профілю: - + Enter a new username: Введіть нове ім'я користувача: - - Confirm Delete - Підтвердити видалення - - - - You are about to delete user with name "%1". Are you sure? - Ви збираєтеся видалити користувача "%1". Ви впевнені? - - - + Select User Image Оберіть зображення користувача - + JPEG Images (*.jpg *.jpeg) Зображення JPEG (*.jpg *.jpeg) - + Error deleting image Помилка під час видалення зображення - + Error occurred attempting to overwrite previous image at: %1. Помилка під час спроби перезапису попереднього зображення в: %1. - + Error deleting file Помилка під час видалення файлу - + Unable to delete existing file: %1. Не вдалося видалити наявний файл: %1. - + Error creating user image directory Помилка під час створення папки користувацьких зображень - + Unable to create directory %1 for storing user images. Не вийшло створити папку %1 для зберігання зображень користувача. - + Error copying user image Помилка під час копіювання зображення користувача - + Unable to copy image from %1 to %2 Не вийшло скопіювати зображення з %1 у %2 - + Error resizing user image Помилка під час зміни розміру зображення користувача - + Unable to resize image Неможливо змінити розмір зображення + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Підтвердити видалення + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3843,52 +3918,62 @@ Drag points to change position, or double-click table cells to edit values.Показувати стовпець доповнень - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: Розмір іконки гри: - + Folder Icon Size: Розмір іконки папки: - + Row 1 Text: Текст 1-го рядку: - + Row 2 Text: Текст 2-го рядку: - + Screenshots Знімки екрану - + Ask Where To Save Screenshots (Windows Only) Запитувати куди зберігати знімки екрану (Тільки для Windows) - + Screenshots Path: Папка для знімків екрану: - + ... ... - + Select Screenshots Path... Виберіть папку для знімків екрану... - + <System> <System> @@ -4210,488 +4295,491 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Анонімні дані збираються для того,</a> щоб допомогти поліпшити роботу yuzu. <br/><br/>Хотіли б ви ділитися даними про використання з нами? - + Telemetry Телеметрія - + Broken Vulkan Installation Detected Виявлено пошкоджену інсталяцію Vulkan - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Не вдалося виконати ініціалізацію Vulkan під час завантаження.<br><br>Натисніть <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>тут для отримання інструкцій щодо усунення проблеми</a>. - + Loading Web Applet... Завантаження веб-аплета... - - + + Disable Web Applet Вимкнути веб-аплет - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Вимкнення веб-апплета може призвести до несподіваної поведінки, і його слід вимикати лише заради Super Mario 3D All-Stars. Ви впевнені, що хочете вимкнути веб-апплет? (Його можна знову ввімкнути в налаштуваннях налагодження.) - + The amount of shaders currently being built Кількість створюваних шейдерів на цей момент - + The current selected resolution scaling multiplier. Поточний обраний множник масштабування роздільної здатності. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Поточна швидкість емуляції. Значення вище або нижче 100% вказують на те, що емуляція йде швидше або повільніше, ніж на Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Кількість кадрів на секунду в цей момент. Значення буде змінюватися між іграми та сценами. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Час, який потрібен для емуляції 1 кадру Switch, не беручи до уваги обмеження FPS або вертикальну синхронізацію. Для емуляції в повній швидкості значення має бути не більше 16,67 мс. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files [&C] Очистити нещодавні файли - + &Continue [&C] Продовжити - + &Pause [&P] Пауза - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping В yuzu запущено гру - + Warning Outdated Game Format Попередження застарілий формат гри - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Для цієї гри ви використовуєте розархівований формат ROM'а, який є застарілим і був замінений іншими, такими як NCA, NAX, XCI або NSP. У розархівованих каталогах ROM'а відсутні іконки, метадані та підтримка оновлень. <br><br>Для отримання інформації про різні формати Switch, підтримувані yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>перегляньте нашу вікі</a>. Це повідомлення більше не буде відображатися. - + Error while loading ROM! Помилка під час завантаження ROM! - + The ROM format is not supported. Формат ROM'а не підтримується. - + An error occurred initializing the video core. Сталася помилка під час ініціалізації відеоядра. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu зіткнувся з помилкою під час запуску відеоядра. Зазвичай це спричинено застарілими драйверами ГП, включно з інтегрованими. Перевірте журнал для отримання більш детальної інформації. Додаткову інформацію про доступ до журналу дивіться на наступній сторінці: <a href='https://yuzu-emu.org/help/reference/log-files/'>Як завантажити файл журналу</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Помилка під час завантаження ROM'а! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Будь ласка, дотримуйтесь <a href='https://yuzu-emu.org/help/quickstart/'>короткого керівництва користувача yuzu</a> щоб пере-дампити ваші файли<br>Ви можете звернутися до вікі yuzu</a> або Discord yuzu</a> для допомоги - + An unknown error occurred. Please see the log for more details. Сталася невідома помилка. Будь ласка, перевірте журнал для подробиць. - + (64-bit) (64-бітний) - + (32-bit) (32-бітний) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data Збереження - + Mod Data Дані модів - + Error Opening %1 Folder Помилка під час відкриття папки %1 - - + + Folder does not exist! Папка не існує! - + Error Opening Transferable Shader Cache Помилка під час відкриття переносного кешу шейдерів - + Failed to create the shader cache directory for this title. Не вдалося створити папку кешу шейдерів для цієї гри. - - Contents - Зміст + + Error Removing Contents + - - Update - Оновлення + + Error Removing Update + - - DLC - DLC + + Error Removing DLC + - + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry Видалити запис - - Remove Installed Game %1? - Видалити встановлену гру %1? - - - - - - - + + + + + Successfully Removed Успішно видалено - + Successfully removed the installed base game. Встановлену гру успішно видалено. - - - - Error Removing %1 - Помилка під час видалення %1 - - - + The base game is not installed in the NAND and cannot be removed. Гру не встановлено в NAND і не може буде видалено. - + Successfully removed the installed update. Встановлене оновлення успішно видалено. - + There is no update installed for this title. Для цієї гри не було встановлено оновлення. - + There are no DLC installed for this title. Для цієї гри не було встановлено DLC. - + Successfully removed %1 installed DLC. Встановлений DLC %1 було успішно видалено - + Delete OpenGL Transferable Shader Cache? Видалити переносний кеш шейдерів OpenGL? - + Delete Vulkan Transferable Shader Cache? Видалити переносний кеш шейдерів Vulakn? - + Delete All Transferable Shader Caches? Видалити весь переносний кеш шейдерів? - + Remove Custom Game Configuration? Видалити користувацьке налаштування гри? - + Remove File Видалити файл - - + + Error Removing Transferable Shader Cache Помилка під час видалення переносного кешу шейдерів - - + + A shader cache for this title does not exist. Кеш шейдерів для цієї гри не існує. - + Successfully removed the transferable shader cache. Переносний кеш шейдерів успішно видалено. - + Failed to remove the transferable shader cache. Не вдалося видалити переносний кеш шейдерів. - - + + Error Removing Transferable Shader Caches Помилка під час видалення переносного кешу шейдерів - + Successfully removed the transferable shader caches. Переносний кеш шейдерів успішно видалено. - + Failed to remove the transferable shader cache directory. Помилка під час видалення папки переносного кешу шейдерів. - - + + Error Removing Custom Configuration Помилка під час видалення користувацького налаштування - + A custom configuration for this title does not exist. Користувацьких налаштувань для цієї гри не існує. - + Successfully removed the custom game configuration. Користувацьке налаштування гри успішно видалено. - + Failed to remove the custom game configuration. Не вдалося видалити користувацьке налаштування гри. - - + + RomFS Extraction Failed! Не вдалося вилучити RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Сталася помилка під час копіювання файлів RomFS або користувач скасував операцію. - + Full Повний - + Skeleton Скелет - + Select RomFS Dump Mode Виберіть режим дампа RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Будь ласка, виберіть, як ви хочете виконати дамп RomFS <br>Повний скопіює всі файли в нову папку, тоді як <br>скелет створить лише структуру папок. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root В %1 недостатньо вільного місця для вилучення RomFS. Будь ласка, звільніть місце або виберіть іншу папку для дампа в Емуляція > Налаштування > Система > Файлова система > Корінь дампа - + Extracting RomFS... Вилучення RomFS... - - + + Cancel Скасувати - + RomFS Extraction Succeeded! Вилучення RomFS пройшло успішно! - + The operation completed successfully. Операція завершилася успішно. - + Error Opening %1 Помилка відкриття %1 - + Select Directory Обрати папку - + Properties Властивості - + The game properties could not be loaded. Не вдалося завантажити властивості гри. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Виконуваний файл Switch (%1);;Усі файли (*.*) - + Load File Завантажити файл - + Open Extracted ROM Directory Відкрити папку вилученого ROM'а - + Invalid Directory Selected Вибрано неприпустиму папку - + The directory you have selected does not contain a 'main' file. Папка, яку ви вибрали, не містить файлу 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Встановлюваний файл Switch (*.nca, *.nsp, *.xci);;Архів контенту Nintendo (*.nca);;Пакет подачі Nintendo (*.nsp);;Образ картриджа NX (*.xci) - + Install Files Встановити файли - + %n file(s) remaining Залишився %n файлЗалишилося %n файл(ів)Залишилося %n файл(ів)Залишилося %n файл(ів) - + Installing file "%1"... Встановлення файлу "%1"... - - + + Install Results Результати встановлення - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Щоб уникнути можливих конфліктів, ми не рекомендуємо користувачам встановлювати ігри в NAND. Будь ласка, використовуйте цю функцію тільки для встановлення оновлень і завантажуваного контенту. - + %n file(s) were newly installed %n файл було нещодавно встановлено @@ -4701,7 +4789,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n файл було перезаписано @@ -4711,7 +4799,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n файл не вдалося встановити @@ -4721,400 +4809,410 @@ Please, only use this feature to install updates and DLC. - + System Application Системний додаток - + System Archive Системний архів - + System Application Update Оновлення системного додатку - + Firmware Package (Type A) Пакет прошивки (Тип А) - + Firmware Package (Type B) Пакет прошивки (Тип Б) - + Game Гра - + Game Update Оновлення гри - + Game DLC DLC до гри - + Delta Title Дельта-титул - + Select NCA Install Type... Виберіть тип установки NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Будь ласка, виберіть тип додатку, який ви хочете встановити для цього NCA: (У більшості випадків, підходить стандартний вибір "Гра".) - + Failed to Install Помилка встановлення - + The title type you selected for the NCA is invalid. Тип додатку, який ви вибрали для NCA, недійсний. - + File not found Файл не знайдено - + File "%1" not found Файл "%1" не знайдено - + OK ОК - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Відсутній обліковий запис yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Щоб надіслати звіт про сумісність гри, необхідно прив'язати свій обліковий запис yuzu. <br><br/>Щоб прив'язати свій обліковий запис yuzu, перейдіть у розділ Емуляція &gt; Параметри &gt; Мережа. - + Error opening URL Помилка під час відкриття URL - + Unable to open the URL "%1". Не вдалося відкрити URL: "%1". - + TAS Recording Запис TAS - + Overwrite file of player 1? Перезаписати файл гравця 1? - + Invalid config detected Виявлено неприпустиму конфігурацію - + Handheld controller can't be used on docked mode. Pro controller will be selected. Портативний контролер не може бути використаний у режимі док-станції. Буде обрано контролер Pro. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Поточний amiibo було прибрано - + Error Помилка - - + + The current game is not looking for amiibos Поточна гра не шукає amiibo - + Amiibo File (%1);; All Files (*.*) Файл Amiibo (%1);; Всі Файли (*.*) - + Load Amiibo Завантажити Amiibo - + Error loading Amiibo data Помилка під час завантаження даних Amiibo - + The selected file is not a valid amiibo Обраний файл не є допустимим amiibo - + The selected file is already on use Обраний файл уже використовується - + An unknown error occurred Виникла невідома помилка - + Capture Screenshot Зробити знімок екрану - + PNG Image (*.png) Зображення PNG (*.png) - + TAS state: Running %1/%2 Стан TAS: Виконується %1/%2 - + TAS state: Recording %1 Стан TAS: Записується %1 - + TAS state: Idle %1/%2 Стан TAS: Простий %1/%2 - + TAS State: Invalid Стан TAS: Неприпустимий - + &Stop Running [&S] Зупинка - + &Start [&S] Почати - + Stop R&ecording [&E] Закінчити запис - + R&ecord [&E] Запис - + Building: %n shader(s) Побудова: %n шейдерПобудова: %n шейдер(ів)Побудова: %n шейдер(ів)Побудова: %n шейдер(ів) - + Scale: %1x %1 is the resolution scaling factor Масштаб: %1x - + Speed: %1% / %2% Швидкість: %1% / %2% - + Speed: %1% Швидкість: %1% - + Game: %1 FPS (Unlocked) Гра: %1 FPS (Необмежено) - + Game: %1 FPS Гра: %1 FPS - + Frame: %1 ms Кадр: %1 мс - + GPU NORMAL ГП НОРМАЛЬНО - + GPU HIGH ГП ВИСОКО - + GPU EXTREME ГП ЕКСТРИМ - + GPU ERROR ГП ПОМИЛКА - + DOCKED В ДОК-СТАНЦІЇ - + HANDHELD ПОРТАТИВНИЙ - + NEAREST НАЙБЛИЖЧІЙ - - + + BILINEAR БІЛІНІЙНИЙ - + BICUBIC БІКУБІЧНИЙ - + GAUSSIAN ГАУС - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA БЕЗ ЗГЛАДЖУВАННЯ - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Гра, яку ви намагаєтеся завантажити, вимагає, щоб додаткові файли були здамплені з вашого Switch перед початком гри. <br/><br/>Для отримання додаткової інформації про дамп цих файлів див. наступну вікі: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Дамп системних архівів і загальних шрифтів з консолі</a>. <br/><br/>Хочете повернутися до списку ігор? Продовження емуляції може призвести до збоїв, пошкодження збережених даних або інших помилок. - + yuzu was unable to locate a Switch system archive. %1 yuzu не вдалося знайти системний архів Switch. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 yuzu не вдалося знайти системний архів Switch: %1. %2 - + System Archive Not Found Системний архів не знайдено - + System Archive Missing Відсутній системний архів - + yuzu was unable to locate the Switch shared fonts. %1 yuzu не вдалося знайти загальні шрифти Switch. %1 - + Shared Fonts Not Found Загальні шрифти не знайдено - + Shared Font Missing Загальні шрифти відсутні - + Fatal Error Фатальна помилка - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu зіткнувся з фатальною помилкою, перевірте журнал для отримання більш детальної інформації. Для отримання додаткової інформації про доступ до журналу відкрийте наступну сторінку: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Як завантажити файл журналу</a>.<br/><br/>Ви хочете повернутися до списку ігор? Продовження емуляції може призвести до збоїв, пошкодження збережень або інших помилок. - + Fatal Error encountered Сталася фатальна помилка - + Confirm Key Rederivation Підтвердіть перерахунок ключа - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5131,37 +5229,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Це видалить ваші автоматично згенеровані файли ключів і повторно запустить модуль розрахунку ключів. - + Missing fuses Відсутні запобіжники - + - Missing BOOT0 - Відсутній BOOT0 - + - Missing BCPKG2-1-Normal-Main - Відсутній BCPKG2-1-Normal-Main - + - Missing PRODINFO - Відсутній PRODINFO - + Derivation Components Missing Компоненти розрахунку відсутні - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Ключі шифрування відсутні.<br>Будь ласка, дотримуйтесь <a href='https://yuzu-emu.org/help/quickstart/'>короткого керівництва користувача yuzu</a>, щоб отримати всі ваші ключі, прошивку та ігри<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5170,39 +5268,39 @@ on your system's performance. від продуктивності вашої системи. - + Deriving Keys Отримання ключів - + Select RomFS Dump Target Оберіть ціль для дампа RomFS - + Please select which RomFS you would like to dump. Будь ласка, виберіть, який RomFS ви хочете здампити. - + Are you sure you want to close yuzu? Ви впевнені, що хочете закрити yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Ви впевнені, що хочете зупинити емуляцію? Будь-який незбережений прогрес буде втрачено. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5214,38 +5312,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL недоступний! - + yuzu has not been compiled with OpenGL support. yuzu не було зібрано з підтримкою OpenGL. - - + + Error while initializing OpenGL! Помилка під час ініціалізації OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Ваш ГП може не підтримувати OpenGL, або у вас встановлено застарілий графічний драйвер. - + Error while initializing OpenGL 4.6! Помилка під час ініціалізації OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Ваш ГП може не підтримувати OpenGL 4.6, або у вас встановлено застарілий графічний драйвер.<br><br>Рендерер GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Ваш ГП може не підтримувати одне або кілька необхідних розширень OpenGL. Будь ласка, переконайтеся в тому, що у вас встановлено останній графічний драйвер.<br><br>Рендерер GL:<br>%1<br><br>Розширення, що не підтримуються:<br>%2 @@ -5408,80 +5506,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Ідеально - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Гра працює бездоганно, без звукових або графічних артефактів, усі протестовані функції працюють без обхідних шляхів. - - - - Great - Чудово - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Гра працює з невеликими графічними або звуковими артефактами і може бути пройдена від - початку до кінця. Можуть знадобитися обхідні шляхи. - - Okay - Добре - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Гра працює з істотними графічними або звуковими артефактами, але може бути пройдена -з використанням обхідних шляхів. + Game can be played without issues. + - Bad - Погано + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Гра працює, але з істотними графічними або звуковими артефактами. -У деяких частинах неможливо просунутися навіть з обхідними шляхами. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Вступ/Меню - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - У гру неможливо грати через графічні або звукові артефакти. -Неможливо просунутися далі стартового екрана. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Не запускається - + The game crashes when attempting to startup. Гра вилітає під час запуску. - + Not Tested Не перевірено - + The game has not yet been tested. Гру ще не перевіряли на сумісність. @@ -5489,7 +5568,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list Натисніть двічі, щоб додати нову папку до списку ігор @@ -5902,237 +5981,237 @@ Debug Message: [&R] Нещодавні файли - + &Emulation [&E] Емуляція - + &View [&V] Вигляд - + &Reset Window Size [&R] Скинути розмір вікна - + &Debugging [&D] Налагодження - + Reset Window Size to &720p Скинути розмір вікна до &720p - + Reset Window Size to 720p Скинути розмір вікна до 720p - + Reset Window Size to &900p Скинути розмір вікна до &900p - + Reset Window Size to 900p Скинути розмір вікна до 900p - + Reset Window Size to &1080p Скинути розмір вікна до &1080p - + Reset Window Size to 1080p Скинути розмір вікна до 1080p - + &Multiplayer [&M] Мультиплеєр - + &Tools [&T] Інструменти - + &TAS [&T] TAS - + &Help [&H] Допомога - + &Install Files to NAND... [&I] Встановити файли в NAND... - + L&oad File... [&O] Завантажити файл... - + Load &Folder... [&F] Завантажити папку... - + E&xit [&X] Вихід - + &Pause [&P] Пауза - + &Stop [&S] Стоп - + &Reinitialize keys... [&R] Переініціалізувати ключі... - + &About yuzu [&A] Про yuzu - + Single &Window Mode [&W] Режим одного вікна - + Con&figure... [&F] Налаштування... - + Display D&ock Widget Headers [&O] Відображати заголовки віджетів дока - + Show &Filter Bar [&F] Показати панель пошуку - + Show &Status Bar [&S] Показати панель статусу - + Show Status Bar Показати панель статусу - + &Browse Public Game Lobby [&B] Переглянути публічні ігрові фойє - + &Create Room [&C] Створити кімнату - + &Leave Room [&L] Залишити кімнату - + &Direct Connect to Room [&D] Пряме під'єднання до кімнати - + &Show Current Room [&S] Показати поточну кімнату - + F&ullscreen [&U] Повноекранний - + &Restart [&R] Перезапустити - + Load/Remove &Amiibo... [&A] Завантажити/Видалити Amiibo... - + &Report Compatibility [&R] Повідомити про сумісність - + Open &Mods Page [&M] Відкрити сторінку модів - + Open &Quickstart Guide [&Q] Відкрити посібник користувача - + &FAQ [&F] ЧАП - + Open &yuzu Folder [&Y] Відкрити папку yuzu - + &Capture Screenshot [&C] Зробити знімок екрану - + &Configure TAS... [&C] Налаштування TAS... - + Configure C&urrent Game... [&U] Налаштувати поточну гру... - + &Start [&S] Почати - + &Reset [&S] Скинути - + R&ecord [&E] Запис @@ -6440,27 +6519,27 @@ p, li { white-space: pre-wrap; } Не грає в гру - + Installed SD Titles Встановлені SD ігри - + Installed NAND Titles Встановлені NAND ігри - + System Titles Системні ігри - + Add New Game Directory Додати нову папку з іграми - + Favorites Улюблені @@ -6779,6 +6858,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + Тип + + + + Name + Назва + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog diff --git a/dist/languages/vi.ts b/dist/languages/vi.ts index 181e320aa..532f4f012 100644 --- a/dist/languages/vi.ts +++ b/dist/languages/vi.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Báo cáo độ tương thích trò chơi @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Nếu bạn chọn gửi bản kiểm tra vào </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">danh sách tương thích yuzu</span></a><span style=" font-size:10pt;">, Thông tin sau sẽ được thu thập và hiển thị lên trang web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Thông tin phần cứng (CPU / GPU / Hệ điều hành)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Phiên bản yuzu bạn đang chạy</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Tài khoản yuzu đang kết nối</li></ul></body></html> - - Perfect - Tốt nhất + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Có thể chơi một cách mượt mà mà không có lỗi âm thanh hoặc đồ họa nào.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Tốt + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Có thể chơi từ đầu đến cuối nhưng vẫn có một số lỗi nhỏ về đồ họa hoặc âm thanh. Có thể sẽ cần tới một vài tinh chỉnh nào đó.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Tạm ổn + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Tạm chơi được nhưng có lỗi đồ họa hoặc âm thanh một cách đáng kể, tuy vậy vẫn có thể chơi hết từ đầu đến cuối với một số tinh chỉnh.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Không tốt + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Game chạy được, tuy nhiên với nhiều lỗi về đồ hoạ và âm thanh. Không thể tiếp tục ở một số khu vực trong game kể cả với tinh chỉnh.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Phần mở đầu/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Hoàn toàn không thể chơi được do có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp sau khi bấm nút bắt đầu trò chơi.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Không khởi động + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Trò chơi sẽ thoát đột ngột khi khởi động.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Không phụ thuộc vào tốc độ hay hiệu suất, trò chơi này chơi như thế nào từ đầu đến cuối trên phiên bản này của yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Cảm ơn bạn đã gửi đến cho chúng tôi! - + Submitting Đang gửi - + Communication error Đã xảy ra lỗi giao tiếp với máy chủ - + An error occurred while sending the Testcase Có lỗi xảy ra khi gửi Testcase - + Next Tiếp theo @@ -410,7 +450,7 @@ This would ban both their forum username and their IP address. Khôi phục về mặc định - + Auto Tự động @@ -1331,193 +1371,218 @@ This would ban both their forum username and their IP address. API đồ hoạ: - + Graphics Settings Cài đặt đồ hoạ - + Use disk pipeline cache - + Use asynchronous GPU emulation Dùng giả lập GPU không đồng bộ - + Accelerate ASTC texture decoding - + NVDEC emulation: Giả lập NVDEC - + No Video Output Không Video Đầu Ra - + CPU Video Decoding - + GPU Video Decoding (Default) - + Fullscreen Mode: Chế độ Toàn màn hình: - + Borderless Windowed Cửa sổ không viền - + Exclusive Fullscreen Toàn màn hình - + Aspect Ratio: Tỉ lệ khung hình: - + Default (16:9) Mặc định (16:9) - + Force 4:3 Dùng 4:3 - + Force 21:9 Dùng 21:9 - + + Force 16:10 + + + + Stretch to Window Kéo dãn đến cửa sổ phần mềm - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Trống - + FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Dùng màu nền theo cài đặt - + Set background color: Chọn màu nền: - + Background Color: Màu nền: @@ -1526,6 +1591,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly Shaders, Chỉ Cho NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2885,37 +2956,37 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s Người Dùng Hiện Tại - + Username Tên - + Set Image Đặt Hình Ảnh - + Add Thêm - + Rename Đổi Tên - + Remove Gỡ Bỏ - + Profile management is available only when game is not running. Chỉ có thể quản lí hồ sơ khi game không chạy. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2923,96 +2994,105 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s %2 - + Enter Username Điền Tên - + Users Người Dùng - + Enter a username for the new user: Chọn tên cho người dùng mới - + Enter a new username: Chọn một tên mới: - - Confirm Delete - Xác nhận xóa - - - - You are about to delete user with name "%1". Are you sure? - Bạn đang xóa người dùng "%1". Bạn chắc chứ? - - - + Select User Image Chọn Ảnh cho Người Dùng - + JPEG Images (*.jpg *.jpeg) Ảnh JPEG (*.jpg *.jpeg) - + Error deleting image Lỗi khi xóa ảnh - + Error occurred attempting to overwrite previous image at: %1. Có lỗi khi ghi đè ảnh trước tại: %1. - + Error deleting file Lỗi xóa ảnh - + Unable to delete existing file: %1. Không thể xóa ảnh hiện tại: %1. - + Error creating user image directory Lỗi khi tạo thư mục chứa ảnh người dùng - + Unable to create directory %1 for storing user images. Không thể tạo thư mục %1 để chứa ảnh người dùng - + Error copying user image Lỗi chép ảnh người dùng - + Unable to copy image from %1 to %2 Không thể chép ảnh từ %1 sang %2 - + Error resizing user image Lỗi thu phóng ảnh - + Unable to resize image Không thể thu phóng ảnh + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Xác nhận xóa + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3832,56 +3912,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column Hiện thị cột Tiện ích ngoài - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Dòng chữ hàng 1: - + Row 2 Text: Dòng chữ hàng 2: - + Screenshots - + Ask Where To Save Screenshots (Windows Only) - + Screenshots Path: - + ... ... - + Select Screenshots Path... - + <System> <System> @@ -4190,12 +4285,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting - + Connect @@ -4203,888 +4298,910 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dữ liệu ẩn danh được thu thập</a>để hỗ trợ cải thiện yuzu. <br/><br/>Bạn có muốn chia sẽ dữ liệu sử dụng cho chúng tôi? - + Telemetry Viễn trắc - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Tốc độ giả lập hiện tại. Giá trị cao hơn hoặc thấp hơn 100% chỉ ra giả lập sẽ chạy nhanh hơn hoặc chậm hơn trên máy Switch - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Có bao nhiêu khung hình trên mỗi giây mà trò chơi đang hiển thị. Điều này sẽ thay đổi từ giữa các trò chơi và các khung cảnh khác nhau. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Thời gian mà giả lập lấy từ khung hình Switch, sẽ không kể đến giới hạn khung hình hoặc v-sync. Đối với tốc độ tối đa mà giả lập nhận được nhiều nhất là ở độ khoảng 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Tạm dừng - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Chú ý định dạng trò chơi đã lỗi thời - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Bạn đang sử dụng định dạng danh mục ROM giải mã cho trò chơi này, và đó là một định dạng lỗi thời đã được thay thế bởi những thứ khác như NCA, NAX, XCI, hoặc NSP. Danh mục ROM giải mã có thể thiếu các icon, metadata, và hỗ trợ cập nhật.<br><br>Để hiểu thêm về các định dạng khác nhau của Switch mà yuzu hỗ trợ, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>vui lòng kiểm tra trên wiki của chúng tôi</a>. Thông báo này sẽ không hiển thị lại lần sau. - - + + Error while loading ROM! Lỗi xảy ra khi nạp ROM! - + The ROM format is not supported. Định dạng ROM này không hỗ trợ. - + An error occurred initializing the video core. Đã xảy ra lỗi khi khởi tạo lõi đồ hoạ. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Đã xảy ra lỗi không xác định. Hãy kiểm tra phần báo cáo để biết thêm chi tiết. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data - + Mod Data - + Error Opening %1 Folder Xảy ra lỗi khi mở %1 thư mục - - + + Folder does not exist! Thư mục này không tồn tại! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents + + Error Removing Contents - - Update - Cập nhật - - - - DLC + + Error Removing Update - + + Error Removing DLC + + + + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! Khai thác RomFS không thành công! - + There was an error copying the RomFS files or the user cancelled the operation. Đã xảy ra lỗi khi sao chép tệp tin RomFS hoặc người dùng đã hủy bỏ hoạt động này. - + Full - + Skeleton Sườn - + Select RomFS Dump Mode Chọn chế độ kết xuất RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Vui lòng chọn cách mà bạn muốn RomFS kết xuất.<br>Chế độ Đầy Đủ sẽ sao chép toàn bộ tệp tin vào một danh mục mới trong khi <br>chế độ Sườn chỉ tạo kết cấu danh mục. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Khai thác RomFS... - - + + Cancel Hủy bỏ - + RomFS Extraction Succeeded! Khai thác RomFS thành công! - + The operation completed successfully. Các hoạt động đã hoàn tất thành công. - + Error Opening %1 - + Select Directory Chọn danh mục - + Properties Thuộc tính - + The game properties could not be loaded. Không thể tải thuộc tính của trò chơi. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Thực thi Switch (%1);;Tất cả tệp tin (*.*) - + Load File Nạp tệp tin - + Open Extracted ROM Directory Mở danh mục ROM đã trích xuất - + Invalid Directory Selected Danh mục đã chọn không hợp lệ - + The directory you have selected does not contain a 'main' file. Danh mục mà bạn đã chọn không có chứa tệp tin 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Những tệp tin Switch cài được (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Đang cài đặt tệp tin "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Ứng dụng hệ thống - + System Archive Hệ thống lưu trữ - + System Application Update Cập nhật hệ thống ứng dụng - + Firmware Package (Type A) Gói phần mềm hệ thống (Loại A) - + Firmware Package (Type B) Gói phần mềm (Loại B) - + Game Trò chơi - + Game Update Cập nhật trò chơi - + Game DLC Nội dung trò chơi có thể tải xuống - + Delta Title Tiêu đề Delta - + Select NCA Install Type... Chọn cách cài đặt NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vui lòng chọn loại tiêu đề mà bạn muốn cài đặt NCA này: (Trong hầu hết trường hợp, chọn mặc định 'Game' là tốt nhất.) - + Failed to Install Cài đặt đã không thành công - + The title type you selected for the NCA is invalid. Loại tiêu đề NCA mà bạn chọn nó không hợp lệ. - + File not found Không tìm thấy tệp tin - + File "%1" not found Không tìm thấy tệp tin "%1" - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Thiếu tài khoản yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Để gửi trường hợp thử nghiệm trò chơi tương thích, bạn phải liên kết tài khoản yuzu.<br><br/>Để liên kết tải khoản yuzu của bạn, hãy đến Giả lập &gt; Thiết lập &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Tệp tin Amiibo (%1);; Tất cả tệp tin (*.*) - + Load Amiibo Nạp dữ liệu Amiibo - + Error loading Amiibo data Xảy ra lỗi khi nạp dữ liệu Amiibo - - Unable to load Amiibo data. - Không thể nạp dữ liệu Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Chụp ảnh màn hình - + PNG Image (*.png) Hình ảnh PNG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Bắt đầu - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Tốc độ: %1% / %2% - + Speed: %1% Tốc độ: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Trò chơi: %1 FPS - + Frame: %1 ms Khung hình: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Trò chơi bạn muốn chạy yêu cầu một số tệp tin được sao chép từ thiết từ máy Switch của bạn trước khi bắt đầu chơi.<br/><br/>Để biết thêm thông tin về cách sao chép những tệp tin đó, vui lòng tham khảo những wiki sau: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Sao chép dữ liệu hệ thống và font dùng chung từ máy Switch</a>.<br/><br/>Bạn có muốn trở về danh sách trò chơi? Nếu bạn vẫn tiếp tục thì trò chơi có thể gặp sự cố, dữ liệu lưu tiến trình có thể bị lỗi, hoặc bạn sẽ gặp những lỗi khác. - + yuzu was unable to locate a Switch system archive. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 - + System Archive Not Found Không tìm thấy tệp tin hệ thống - + System Archive Missing Bị thiếu tệp tin hệ thống - + yuzu was unable to locate the Switch shared fonts. %1 yuzu không thể tìm thấy vị trí font dùng chung của Switch. %1 - + Shared Fonts Not Found Không tìm thấy font dùng chung - + Shared Font Missing Bị thiếu font dùng chung - + Fatal Error Lỗi nghiêm trọng - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu đã xảy ra lỗi nghiêm trọng, vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết. Để biết thêm thông tin về cách truy cập sổ ghi chép, vui lòng xem trang sau: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Làm sao để tải tệp tin sổ ghi chép lên</a>.<br/><br/>Bạn có muốn trở về danh sách game? Tiếp tục có thể khiến giả lập gặp sự cố, gây hỏng dữ liệu đã lưu, hoặc gây các lỗi khác. - + Fatal Error encountered - + Confirm Key Rederivation Xác nhận mã khóa Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5101,37 +5218,37 @@ và phải tạo ra một bản sao lưu lại. Điều này sẽ xóa mã khóa tự động tạo trên tệp tin của bạn và chạy lại mô-đun chiết xuất mã khoá. - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5140,39 +5257,39 @@ on your system's performance. hệ thống của bạn. - + Deriving Keys Mã khóa xuất phát - + Select RomFS Dump Target Chọn thư mục để sao chép RomFS - + Please select which RomFS you would like to dump. Vui lòng chọn RomFS mà bạn muốn chiết xuất. - + Are you sure you want to close yuzu? Bạn có chắc chắn muốn đóng yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Bạn có chắc rằng muốn dừng giả lập? Bất kì tiến trình nào chưa được lưu sẽ bị mất. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5184,38 +5301,38 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GRenderWindow - + OpenGL not available! Không có sẵn OpenGL! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Đã xảy ra lỗi khi khởi tạo OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5223,153 +5340,153 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Mở vị trí dữ liệu lưu - + Open Mod Data Location Mở vị trí chỉnh sửa dữ liệu - + Open Transferable Pipeline Cache - + Remove Gỡ Bỏ - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS Kết xuất RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Sao chép ID tiêu đề vào bộ nhớ tạm - + Navigate to GameDB entry Điều hướng đến mục cơ sở dữ liệu trò chơi - + Properties Thuộc tính - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Bỏ trống - + Name Tên - + Compatibility Độ tương thích - + Add-ons Tiện ích ngoài - + File type Loại tệp tin - + Size Kích cỡ @@ -5378,78 +5495,61 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Tốt nhất - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Game chạy rất tốt, không lỗi về âm thanh và đồ hoạ, mọi chức năng của game được thử thì hoạt động như dự kiến mà không cần -bất kì tinh chỉnh nào. - - - - Great - Tốt - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Có thể chơi từ đầu đến cuối nhưng vẫn có một số lỗi nhỏ về đồ họa hoặc âm thanh. Có thể sẽ cần tới một vài tinh chỉnh nào đó. - - Okay - Tạm ổn - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Game chạy nhưng với rất nhiều lỗi đồ hoạ và âm thanh, tuy nhiên có thể chơi từ đầu đến cuối với -một số tinh chỉnh. + Game can be played without issues. + - Bad - Không tốt + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Game chạy được, tuy nhiên với nhiều lỗi về đồ hoạ và âm thanh. Không thể tiếp tục ở một số khu vực trong game kể cả với tinh chỉnh. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Phần mở đầu/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Hoàn toàn không thể chơi được do có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp sau khi bấm nút bắt đầu trò chơi. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Không khởi động - + The game crashes when attempting to startup. Trò chơi sẽ thoát đột ngột khi khởi động. - + Not Tested Chưa ai thử - + The game has not yet been tested. Trò chơi này chưa có ai thử cả. @@ -5457,7 +5557,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5470,12 +5570,12 @@ Screen. - + Filter: Bộ lọc: - + Enter pattern to filter Nhập khuôn để lọc @@ -5810,42 +5910,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Người chơi + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5868,232 +5968,237 @@ Debug Message: - + &Emulation &Giả lập - + &View &Xem - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Trợ giúp - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit Th&oát - + &Pause &Tạm dừng - + &Stop &Dừng - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Hiển thị thanh trạng thái - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Bắt đầu - + &Reset - + R&ecord @@ -6158,46 +6263,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Đã kết nối - - - - Not Connected - + + Connected + Đã kết nối + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6298,8 +6398,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6383,42 +6483,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles - + Installed NAND Titles - + System Titles - + Add New Game Directory - + Favorites @@ -6737,6 +6837,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Tên + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6840,6 +7053,7 @@ p, li { white-space: pre-wrap; } + Handheld Cầm tay @@ -6879,11 +7093,6 @@ p, li { white-space: pre-wrap; } Docked Chế độ cắm TV - - - Undocked - Chế độ cầm tay - Vibration diff --git a/dist/languages/vi_VN.ts b/dist/languages/vi_VN.ts index a35d60004..f2587694f 100644 --- a/dist/languages/vi_VN.ts +++ b/dist/languages/vi_VN.ts @@ -89,78 +89,78 @@ p, li { white-space: pre-wrap; } - + Members - + %1 has joined - + %1 has left - + %1 has been kicked - + %1 has been banned - + %1 has been unbanned - + View Profile - - + + Block Player - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - + Kick - + Ban - + Kick Player - + Are you sure you would like to <b>kick</b> %1? - + Ban Player - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -204,7 +204,7 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected + %1 - %2 (%3/%4 members) - connected @@ -218,6 +218,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility Báo cáo trò chơi tương thích @@ -227,92 +232,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">Nếu bạn chọn gửi bản kiểm tra vào </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">danh sách tương thích yuzu</span></a><span style=" font-size:10pt;">, Thông tin sau sẽ được thu thập và hiển thị lên trang web:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Thông tin phần cứng (CPU / GPU / Hệ điều hành)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Phiên bản yuzu bạn đang chạy</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Tài khoản yuzu đang kết nối</li></ul></body></html> - - Perfect - Tốt nhất + + <html><head/><body><p>Does the game boot?</p></body></html> + - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>Có thể chơi một cách mượt mà mà không có lỗi âm thanh hoặc đồ họa nào.</p></body></html> + + Yes The game starts to output video or audio + - - Great - Tốt + + No The game doesn't get past the "Launching..." screen + - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>Có thể chơi từ đầu đến cuối nhưng vẫn có một số lỗi nhỏ về đồ họa hoặc âm thanh. Có thể sẽ cần tới một vài tinh chỉnh nào đó.</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + - - Okay - Tạm ổn + + No The game crashes or freezes while loading or using the menu + - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>Tạm chơi được nhưng có lỗi đồ họa hoặc âm thanh một cách đáng kể, tuy vậy vẫn có thể chơi hết từ đầu đến cuối với một số tinh chỉnh.</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + - - Bad - Không tốt + + Yes The game works without crashes + - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>Chơi được nhưng có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp ở một số nơi nào đó do lỗi dù có tinh chỉnh thế nào đi nữa.</p></body></html> + + No The game crashes or freezes during gameplay + - - Intro/Menu - Phần mở đầu/Menu + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>Hoàn toàn không thể chơi được do có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp sau khi bấm nút bắt đầu trò chơi.</p></body></html> + + Yes The game can be finished without any workarounds + - - Won't Boot - Không hoạt động + + No The game can't progress past a certain area + - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>Trò chơi sẽ thoát đột ngột khi khởi động.</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>Không phụ thuộc vào tốc độ hay hiệu suất, trò chơi này chơi như thế nào từ đầu đến cuối trên phiên bản này của yuzu?</p></body></html> + + Major The game has major graphical errors + - + + Minor The game has minor graphical errors + + + + + None Everything is rendered as it looks on the Nintendo Switch + + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + + + + + Major The game has major audio errors + + + + + Minor The game has minor audio errors + + + + + None Audio is played perfectly + + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + + + + Thank you for your submission! Cảm ơn bạn đã gửi đến cho chúng tôi! - + Submitting Đang gửi - + Communication error Đã xảy ra lỗi giao tiếp với máy chủ - + An error occurred while sending the Testcase Có lỗi xảy ra khi gửi Testcase - + Next Tiếp theo @@ -410,7 +450,7 @@ This would ban both their forum username and their IP address. Khôi phục về mặc định - + Auto Tự động @@ -1331,193 +1371,218 @@ This would ban both their forum username and their IP address. API đồ hoạ: - + Graphics Settings Cài đặt đồ hoạ - + Use disk pipeline cache - + Use asynchronous GPU emulation Dùng giả lập GPU không đồng bộ - + Accelerate ASTC texture decoding - + NVDEC emulation: Giả lập NVDEC - + No Video Output Không Video Đầu Ra - + CPU Video Decoding - + GPU Video Decoding (Default) - + Fullscreen Mode: Chế độ Toàn màn hình: - + Borderless Windowed Cửa sổ không viền - + Exclusive Fullscreen Toàn màn hình - + Aspect Ratio: Tỉ lệ khung hình: - + Default (16:9) Mặc định (16:9) - + Force 4:3 Dùng 4:3 - + Force 21:9 Dùng 21:9 - + + Force 16:10 + + + + Stretch to Window Kéo dãn đến cửa sổ phần mềm - + Resolution: - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + Window Adapting Filter: - + Nearest Neighbor - + Bilinear - + Bicubic - + Gaussian - + ScaleForce - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - + Anti-Aliasing Method: - + None Trống - + FXAA - - + + Use global FSR Sharpness + + + + + Set FSR Sharpness + + + + + FSR Sharpness: + + + + + 100% + + + + + Use global background color Dùng màu nền theo cài đặt - + Set background color: Chọn màu nền: - + Background Color: Màu nền: @@ -1526,6 +1591,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly Shaders, Chỉ Cho NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2885,37 +2956,37 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s Người Dùng Hiện Tại - + Username Tên - + Set Image Đặt Hình Ảnh - + Add Thêm - + Rename Đổi Tên - + Remove Gỡ Bỏ - + Profile management is available only when game is not running. Chỉ có thể quản lí hồ sơ khi game không chạy. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2923,96 +2994,105 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s %2 - + Enter Username Điền Tên - + Users Người Dùng - + Enter a username for the new user: Chọn tên cho người dùng mới - + Enter a new username: Chọn một tên mới: - - Confirm Delete - Xác nhận xóa - - - - You are about to delete user with name "%1". Are you sure? - Bạn đang xóa người dùng "%1". Bạn chắc chứ? - - - + Select User Image Chọn Ảnh cho Người Dùng - + JPEG Images (*.jpg *.jpeg) Ảnh JPEG (*.jpg *.jpeg) - + Error deleting image Lỗi khi xóa ảnh - + Error occurred attempting to overwrite previous image at: %1. Có lỗi khi ghi đè ảnh trước tại: %1. - + Error deleting file Lỗi xóa ảnh - + Unable to delete existing file: %1. Không thể xóa ảnh hiện tại: %1. - + Error creating user image directory Lỗi khi tạo thư mục chứa ảnh người dùng - + Unable to create directory %1 for storing user images. Không thể tạo thư mục %1 để chứa ảnh người dùng - + Error copying user image Lỗi chép ảnh người dùng - + Unable to copy image from %1 to %2 Không thể chép ảnh từ %1 sang %2 - + Error resizing user image Lỗi thu phóng ảnh - + Unable to resize image Không thể thu phóng ảnh + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + + + + + Confirm Delete + Xác nhận xóa + + + + Name: %1 +UUID: %2 + + + ConfigureRingController @@ -3832,56 +3912,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + + + + Show Add-Ons Column Hiện thị cột Tiện ích ngoài - + + Show Size Column + + + + + Show File Types Column + + + + Game Icon Size: - + Folder Icon Size: - + Row 1 Text: Dòng chữ hàng 1: - + Row 2 Text: Dòng chữ hàng 2: - + Screenshots - + Ask Where To Save Screenshots (Windows Only) - + Screenshots Path: - + ... ... - + Select Screenshots Path... - + <System> <System> @@ -4190,12 +4285,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting - + Connect @@ -4203,888 +4298,910 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dữ liệu ẩn danh được thu thập</a>để hỗ trợ cải thiện yuzu. <br/><br/>Bạn có muốn chia sẽ dữ liệu sử dụng cho chúng tôi? - + Telemetry Viễn trắc - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Tốc độ giả lập hiện tại. Giá trị cao hơn hoặc thấp hơn 100% chỉ ra giả lập sẽ chạy nhanh hơn hoặc chậm hơn trên máy Switch - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Có bao nhiêu khung hình trên mỗi giây mà trò chơi đang hiển thị. Điều này sẽ thay đổi từ trò chơi này đến trò chơi kia và khung cảnh này đến khung cảnh kia. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Thời gian mà giả lập lấy từ khung hình Switch, sẽ không kể đến giới hạn khung hình hoặc v-sync. Đối với tốc độ tối đa mà giả lập nhận được nhiều nhất là ở độ khoảng 16.67 ms. - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files - + &Continue - + &Pause &Tạm dừng - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Chú ý định dạng trò chơi đã lỗi thời - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Bạn đang sử dụng định dạng danh mục ROM giải mã cho trò chơi này, và đó là một định dạng lỗi thời đã được thay thế bởi những thứ khác như NCA, NAX, XCI, hoặc NSP. Danh mục ROM giải mã có thể thiếu biểu tượng, metadata, và hỗ trợ cập nhật.<br><br>Để giải thích về các định dạng khác nhau của Switch mà yuzu hỗ trợ, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>vui lòng kiểm tra trên wiki của chúng tôi</a>. Thông báo này sẽ không hiển thị lại lần sau. - - + + Error while loading ROM! Xảy ra lỗi khi đang nạp ROM! - + The ROM format is not supported. Định dạng ROM này không hỗ trợ. - + An error occurred initializing the video core. Đã xảy ra lỗi khi khởi tạo lõi video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Đã xảy ra lỗi không xác định. Vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Save Data - + Mod Data - + Error Opening %1 Folder Xảy ra lỗi khi mở %1 thư mục - - + + Folder does not exist! Thư mục này không tồn tại! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - - Contents + + Error Removing Contents - - Update - Cập nhật - - - - DLC + + Error Removing Update - + + Error Removing DLC + + + + + Remove Installed Game Contents? + + + + + Remove Installed Game Update? + + + + + Remove Installed Game DLC? + + + + Remove Entry - - Remove Installed Game %1? - - - - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - - - - Error Removing %1 - - - - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! Khai thác RomFS không thành công! - + There was an error copying the RomFS files or the user cancelled the operation. Đã xảy ra lỗi khi sao chép tệp tin RomFS hoặc người dùng đã hủy bỏ hoạt động này. - + Full - + Skeleton Sườn - + Select RomFS Dump Mode Chọn chế độ kết xuất RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Vui lòng chọn RomFS mà bạn muốn kết xuất như thế nào.<br>Đầy đủ sẽ sao chép toàn bộ tệp tin vào một danh mục mới trong khi <br>bộ xương chỉ tạo kết cấu danh mục. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Khai thác RomFS... - - + + Cancel Hủy bỏ - + RomFS Extraction Succeeded! Khai thác RomFS thành công! - + The operation completed successfully. Các hoạt động đã hoàn tất thành công. - + Error Opening %1 - + Select Directory Chọn danh mục - + Properties Thuộc tính - + The game properties could not be loaded. Thuộc tính của trò chơi không thể nạp được. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Thực thi Switch (%1);;Tất cả tệp tin (*.*) - + Load File Nạp tệp tin - + Open Extracted ROM Directory Mở danh mục ROM đã trích xuất - + Invalid Directory Selected Danh mục đã chọn không hợp lệ - + The directory you have selected does not contain a 'main' file. Danh mục mà bạn đã chọn không có chứa tệp tin 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Những tệp tin Switch cài được (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Đang cài đặt tệp tin "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Hệ thống ứng dụng - + System Archive Hệ thống lưu trữ - + System Application Update Cập nhật hệ thống ứng dụng - + Firmware Package (Type A) Gói phần mềm (Loại A) - + Firmware Package (Type B) Gói phần mềm (Loại B) - + Game Trò chơi - + Game Update Cập nhật trò chơi - + Game DLC Nội dung trò chơi có thể tải xuống - + Delta Title Tiêu đề Delta - + Select NCA Install Type... Chọn loại NCA để cài đặt... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vui lòng chọn loại tiêu đề mà bạn muốn cài đặt NCA này: (Trong hầu hết trường hợp, chọn mặc định 'Game' là tốt nhất.) - + Failed to Install Cài đặt đã không thành công - + The title type you selected for the NCA is invalid. Loại tiêu đề NCA mà bạn chọn nó không hợp lệ. - + File not found Không tìm thấy tệp tin - + File "%1" not found Không tìm thấy "%1" tệp tin - + OK OK - + + Hardware requirements not met + + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + + + + Missing yuzu Account Thiếu tài khoản yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Để gửi trường hợp thử nghiệm trò chơi tương thích, bạn phải liên kết tài khoản yuzu.<br><br/>Để liên kết tải khoản yuzu của bạn, hãy đến Giả lập &gt; Thiết lập &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - - Error - - - - - - The current game is not looking for amiibos - - - - - + + Amiibo - - + + The current amiibo has been removed - + + Error + + + + + + The current game is not looking for amiibos + + + + Amiibo File (%1);; All Files (*.*) Tệp tin Amiibo (%1);; Tất cả tệp tin (*.*) - + Load Amiibo Nạp dữ liệu Amiibo - + Error loading Amiibo data Xảy ra lỗi khi nạp dữ liệu Amiibo - - Unable to load Amiibo data. - Không thể nạp dữ liệu Amiibo. + + The selected file is not a valid amiibo + - + + The selected file is already on use + + + + + An unknown error occurred + + + + Capture Screenshot Chụp ảnh màn hình - + PNG Image (*.png) Hình ảnh PNG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Bắt đầu - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Tốc độ: %1% / %2% - + Speed: %1% Tốc độ: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Trò chơi: %1 FPS - + Frame: %1 ms Khung hình: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Trò chơi bạn muốn chạy yêu cầu một số tệp tin được sao chép từ thiết từ máy Switch của bạn trước khi bắt đầu chơi.<br/><br/>Để biết thêm thông tin về cách sao chép những tệp tin đó, vui lòng tham khảo những wiki sau: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Sao chép dữ liệu hệ thống và font dùng chung từ máy Switch</a>.<br/><br/>Bạn có muốn trở về danh sách trò chơi? Nếu bạn vẫn tiếp tục thì trò chơi có thể gặp sự cố, dữ liệu lưu tiến trình có thể bị lỗi, hoặc bạn sẽ gặp những lỗi khác. - + yuzu was unable to locate a Switch system archive. %1 - + yuzu was unable to locate a Switch system archive: %1. %2 - + System Archive Not Found Không tìm thấy tệp tin hệ thống - + System Archive Missing Bị thiếu tệp tin hệ thống - + yuzu was unable to locate the Switch shared fonts. %1 yuzu không thể tìm thấy vị trí font dùng chung của Switch. %1 - + Shared Fonts Not Found Không tìm thấy font dùng chung - + Shared Font Missing Bị thiếu font dùng chung - + Fatal Error Lỗi nghiêm trọng - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu đã xảy ra lỗi nghiêm trọng, vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết. Để biết thêm thông tin về cách truy cập sổ ghi chép, vui lòng xem trang sau: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Làm sao để tải tệp tin sổ ghi chép lên</a>.<br/><br/>Bạn có muốn trở về danh sách game? Tiếp tục có thể khiến giả lập gặp sự cố, gây hỏng dữ liệu đã lưu, hoặc gây các lỗi khác. - + Fatal Error encountered - + Confirm Key Rederivation Xác nhận mã khóa Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5101,37 +5218,37 @@ và phải tạo ra một bản sao lưu lại. Điều này sẽ xóa mã khóa tự động tạo trên tệp tin của bạn và chạy lại mô-đun mã khóa derivation. - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5140,39 +5257,39 @@ on your system's performance. vào hiệu suất hệ thống của bạn. - + Deriving Keys Mã khóa xuất phát - + Select RomFS Dump Target Chọn thư mục để sao chép RomFS - + Please select which RomFS you would like to dump. Vui lòng chọn RomFS mà bạn muốn sao chép. - + Are you sure you want to close yuzu? Bạn có chắc chắn muốn đóng yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Bạn có chắc rằng muốn dừng giả lập? Bất kì tiến trình nào chưa được lưu sẽ bị mất. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5184,38 +5301,38 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GRenderWindow - + OpenGL not available! Không có sẵn OpenGL! - + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Đã xảy ra lỗi khi khởi tạo OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5223,153 +5340,153 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameList - + Favorite - + Start Game - + Start Game without Custom Configuration - + Open Save Data Location Mở vị trí lưu dữ liệu - + Open Mod Data Location Mở vị trí chỉnh sửa dữ liệu - + Open Transferable Pipeline Cache - + Remove Gỡ Bỏ - + Remove Installed Update - + Remove All Installed DLC - + Remove Custom Configuration - + Remove OpenGL Pipeline Cache - + Remove Vulkan Pipeline Cache - + Remove All Pipeline Caches - + Remove All Installed Contents - + Dump RomFS Kết xuất RomFS - + Dump RomFS to SDMC - + Copy Title ID to Clipboard Sao chép ID tiêu đề vào bộ nhớ tạm - + Navigate to GameDB entry Điều hướng đến mục cơ sở dữ liệu trò chơi - + Properties Thuộc tính - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Bỏ trống - + Name Tên - + Compatibility Tương thích - + Add-ons Tiện ích ngoài - + File type Loại tệp tin - + Size Kích cỡ @@ -5378,76 +5495,61 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameListItemCompat + Ingame + + + + + Game starts, but crashes or major glitches prevent it from being completed. + + + + Perfect Tốt nhất - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - Có thể chơi một cách mượt mà mà không có lỗi âm thanh hoặc đồ họa nào, tất cả các chức năng đều hoạt động như ý mà không cần bất kì tinh chỉnh nào. - - - - Great - Tốt - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - Có thể chơi từ đầu đến cuối nhưng vẫn có một số lỗi nhỏ về đồ họa hoặc âm thanh. Có thể sẽ cần tới một vài tinh chỉnh nào đó. - - Okay - Tạm ổn - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - Tạm chơi được nhưng có lỗi đồ họa hoặc âm thanh một cách đáng kể, tuy vậy vẫn có thể chơi hết từ đầu đến cuối với một số tinh chỉnh. + Game can be played without issues. + - Bad - Không tốt + Playable + - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - Chơi được nhưng có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp ở một số nơi nào đó do lỗi dù có tinh chỉnh thế nào đi nữa. + Game functions with minor graphical or audio glitches and is playable from start to finish. + - + Intro/Menu Phần mở đầu/Menu - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - Hoàn toàn không thể chơi được do có nhiều lỗi đồ họa hoặc âm thanh. Không thể chơi tiếp sau khi bấm nút bắt đầu trò chơi. + + Game loads, but is unable to progress past the Start Screen. + - + Won't Boot Không hoạt động - + The game crashes when attempting to startup. Trò chơi sẽ thoát đột ngột khi khởi động. - + Not Tested Chưa ai thử - + The game has not yet been tested. Trò chơi này chưa có ai thử cả. @@ -5455,7 +5557,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5468,12 +5570,12 @@ Screen. - + Filter: Bộ lọc: - + Enter pattern to filter Nhập khuôn để lọc @@ -5808,42 +5910,42 @@ Debug Message: - + Password Required to Join - + Password: - - Room Name - - - - - Preferred Game - - - - - Host - - - - + Players Người chơi + Room Name + + + + + Preferred Game + + + + + Host + + + + Refreshing - + Refresh List @@ -5866,232 +5968,237 @@ Debug Message: - + &Emulation &Giả lập - + &View &Xem - + &Reset Window Size - + &Debugging - + Reset Window Size to &720p - + Reset Window Size to 720p - + Reset Window Size to &900p - + Reset Window Size to 900p - + Reset Window Size to &1080p - + Reset Window Size to 1080p - + + &Multiplayer + + + + &Tools - + &TAS - + &Help &Trợ giúp - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit Th&oát - + &Pause &Tạm dừng - + &Stop &Dừng - + &Reinitialize keys... - + &About yuzu - + Single &Window Mode - + Con&figure... - + Display D&ock Widget Headers - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Hiển thị thanh trạng thái - - - Browse Public Game Lobby - - - - - Create Room - - - Leave Room + &Browse Public Game Lobby - - Direct Connect to Room + + &Create Room - - Show Current Room + + &Leave Room - F&ullscreen + &Direct Connect to Room - &Restart + &Show Current Room - Load/Remove &Amiibo... + F&ullscreen - &Report Compatibility + &Restart + Load/Remove &Amiibo... + + + + + &Report Compatibility + + + + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + Open &yuzu Folder - + &Capture Screenshot - + &Configure TAS... - + Configure C&urrent Game... - + &Start &Bắt đầu - + &Reset - + R&ecord @@ -6156,46 +6263,41 @@ Debug Message: MultiplayerState - - + Current connection status - - + Not Connected. Click here to find a room! - - - Connected - Đã kết nối - - - - Not Connected - + + Connected + Đã kết nối + + + + New Messages Received + + + + Error - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: - - - New Messages Received - - NetworkMessage @@ -6296,8 +6398,8 @@ They may have left the room. - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. @@ -6381,42 +6483,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game - + %1 is playing %2 - + Not playing a game - + Installed SD Titles - + Installed NAND Titles - + System Titles - + Add New Game Directory - + Favorites @@ -6735,6 +6837,119 @@ p, li { white-space: pre-wrap; } + + QtAmiiboSettingsDialog + + + Amiibo Settings + + + + + Amiibo Info + + + + + Series + + + + + Type + + + + + Name + Tên + + + + Amiibo Data + + + + + Custom Name + + + + + Owner + + + + + Creation Date + + + + + dd/MM/yyyy + + + + + Modification Date + + + + + dd/MM/yyyy + + + + + Game Data + + + + + Game Id + + + + + Mount Amiibo + + + + + ... + ... + + + + File Path + + + + + No game data present + + + + + The following amiibo data will be formatted: + + + + + The following game data will removed: + + + + + Set nickname and owner: + + + + + Do you wish to restore this amiibo? + + + QtControllerSelectorDialog @@ -6838,6 +7053,7 @@ p, li { white-space: pre-wrap; } + Handheld Cầm tay @@ -6877,11 +7093,6 @@ p, li { white-space: pre-wrap; } Docked Chế độ cắm TV - - - Undocked - Chế độ cầm tay - Vibration diff --git a/dist/languages/zh_CN.ts b/dist/languages/zh_CN.ts index f8137e297..3e191a1b5 100644 --- a/dist/languages/zh_CN.ts +++ b/dist/languages/zh_CN.ts @@ -95,78 +95,78 @@ p, li { white-space: pre-wrap; } 发送消息 - + Members 成员 - + %1 has joined %1 已加入 - + %1 has left %1 已离开 - + %1 has been kicked %1 已被踢出房间 - + %1 has been banned %1 已被封禁 - + %1 has been unbanned %1 已被解封 - + View Profile 查看个人资料 - - + + Block Player 屏蔽玩家 - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? 屏蔽玩家后,你将无法收到他们的聊天消息。<br><br>您确定要屏蔽 %1 吗? - + Kick 踢出房间 - + Ban 封禁 - + Kick Player 踢出玩家 - + Are you sure you would like to <b>kick</b> %1? 您确定要将 %1 <b>踢出房间</b>吗? - + Ban Player 封禁玩家 - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. @@ -212,8 +212,8 @@ This would ban both their forum username and their IP address. - %1 (%2/%3 members) - connected - %1 (%2/%3 玩家) - 已连接 + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 个成员) - 已连接 @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility 报告游戏兼容性 @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">如果您选择向 </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu 兼容性列表</span></a><span style=" font-size:10pt;">提交测试用例的话,以下信息将会被收集并显示在网站上:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">设备硬件信息 (CPU / GPU / 操作系统)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">您正在使用的 yuzu 版本</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">已关联的 yuzu 账户信息</li></ul></body></html> - - Perfect - 完美 + + <html><head/><body><p>Does the game boot?</p></body></html> + <html><head/><body><p>游戏启动了吗?</p></body></html> - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>游戏运行完美,没有音频或图形问题。</p></body></html> + + Yes The game starts to output video or audio + 是的,游戏开始输出视频或音频 - - Great - 良好 + + No The game doesn't get past the "Launching..." screen + 不,游戏无法通过“启动中…”页面 - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>游戏运行时会有非常轻微的图像或音频问题,但是能从头玩到尾。可能需要一些技巧才能完成游戏。</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + 是的,游戏出现开场/菜单页面并进入游戏 - - Okay - 一般 + + No The game crashes or freezes while loading or using the menu + 不,加载或使用菜单时游戏崩溃或卡死 - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>游戏运行时会有很多图像或音频错误,但是在使用一些特殊技巧之后能完整地完成游戏。</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + <html><head/><body><p>游戏是否具有游戏性?</p></body></html> - - Bad - 较差 + + Yes The game works without crashes + 是的,游戏运行时没有崩溃 - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>游戏能运行,但是会有大量图像或音频错误。即使使用一些技巧也无法通过游戏的某些区域。</p></body></html> + + No The game crashes or freezes during gameplay + 不,游戏运行时出现卡死或崩溃 - - Intro/Menu - 开场 / 菜单 + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + <html><head/><body><p>游戏在运行时有没有崩溃、卡死或出现软锁?</p></body></html> - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>游戏完全没法玩,图像或音频有重大错误。通过开场菜单后无法继续。</p></body></html> + + Yes The game can be finished without any workarounds + 没有,可以顺利地完成游戏过程 - - Won't Boot - 无法打开 + + No The game can't progress past a certain area + 有,游戏在特定区段无法继续 - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>在启动游戏时直接崩溃了。</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + <html><head/><body><p>游戏从头到尾都可以顺利运行吗?</p></body></html> - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <body><html><head/><p>在不考虑速度或帧率的情况下,使用此版本 yuzu 玩这款游戏的情况如何?</p></body></html> + + Major The game has major graphical errors + 严重 游戏在运行时有严重的图形错误 - + + Minor The game has minor graphical errors + 轻微 游戏在运行时有轻微的图形错误 + + + + None Everything is rendered as it looks on the Nintendo Switch + 完美 媲美实机的游戏体验 + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + <html><head/><body><p>游戏运行时出现了图形问题吗?</p></body></html> + + + + Major The game has major audio errors + 严重 游戏运行时出现严重的音频错误 + + + + Minor The game has minor audio errors + 轻微 游戏运行时出现轻微的音频错误 + + + + None Audio is played perfectly + 完美 游戏运行时音频未出现任何问题 + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + <html><head/><body><p>游戏是否出现音频故障/效果缺失?</p></body></html> + + + Thank you for your submission! 感谢您向我们提交信息! - + Submitting 提交中 - + Communication error 网络错误 - + An error occurred while sending the Testcase 在提交测试用例时发生错误。 - + Next 下一步 @@ -418,7 +458,7 @@ This would ban both their forum username and their IP address. 恢复默认 - + Auto 自动 @@ -965,7 +1005,7 @@ This would ban both their forum username and their IP address. Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. - 允许 yuzu 在启动时检查 Vulkan 环境是否正常工作。如果是其他程序导致 yuzu 出现此问题,请禁用此选项。 + 允许 yuzu 在启动时检查 Vulkan 环境是否正常工作。如果是其他程序导致 yuzu 出现相关问题,请禁用此选项。 @@ -1203,7 +1243,7 @@ This would ban both their forum username and their IP address. Caching - 缓存中 + 缓存 @@ -1366,193 +1406,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings 图形设置 - + Use disk pipeline cache 启用磁盘着色器缓存 - + Use asynchronous GPU emulation 使用 GPU 异步模拟 - + Accelerate ASTC texture decoding 加速 ASTC 格式材质解码 - + NVDEC emulation: NVDEC 模拟方式: - + No Video Output 无视频输出 - + CPU Video Decoding CPU 视频解码 - + GPU Video Decoding (Default) GPU 视频解码 (默认) - + Fullscreen Mode: 全屏模式: - + Borderless Windowed 无边框窗口 - + Exclusive Fullscreen 独占全屏 - + Aspect Ratio: 屏幕纵横比: - + Default (16:9) 默认 (16:9) - + Force 4:3 强制 4:3 - + Force 21:9 强制 21:9 - + + Force 16:10 + 强制 16:10 + + + Stretch to Window 拉伸窗口 - + Resolution: 画面分辨率: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [实验性] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [实验性] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: 窗口滤镜: - + Nearest Neighbor 近邻取样 - + Bilinear 双线性过滤 - + Bicubic 双三线过滤 - + Gaussian 高斯模糊 - + ScaleForce 强制缩放 - + AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ 超高清技术 (仅限 Vulkan 模式) + AMD FidelityFX™️ 超级分辨率锐画技术 (仅限 Vulkan 模式) - + Anti-Aliasing Method: 抗锯齿方式: - + None - + FXAA 快速近似抗锯齿 - - + + Use global FSR Sharpness + 启用全局 FSR 锐化 + + + + Set FSR Sharpness + 设置 FSR 锐化 + + + + FSR Sharpness: + FSR 锐化度: + + + + 100% + 100% + + + + Use global background color 使用全局背景颜色 - + Set background color: 设置背景颜色: - + Background Color: 背景颜色: @@ -1561,6 +1626,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM(汇编着色器,仅限 NVIDIA 显卡) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2920,37 +2991,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 当前用户 - + Username 用户名 - + Set Image 设置图像 - + Add 添加 - + Rename 重命名 - + Remove 移除 - + Profile management is available only when game is not running. 只有当游戏不在运行时,才能进行用户配置的管理。 - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2958,96 +3029,106 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username 输入用户名 - + Users 用户 - + Enter a username for the new user: 输入新用户的用户名: - + Enter a new username: 输入新的用户名: - - Confirm Delete - 确认删除 - - - - You are about to delete user with name "%1". Are you sure? - 您确定要删除用户名为 “%1” 的用户吗? - - - + Select User Image 选择用户图像 - + JPEG Images (*.jpg *.jpeg) JPEG 图像 (*.jpg *.jpeg) - + Error deleting image 删除图像时出错 - + Error occurred attempting to overwrite previous image at: %1. 尝试覆盖该用户的现有图像时出错: %1 - + Error deleting file 删除文件时出错 - + Unable to delete existing file: %1. 无法删除文件: %1 - + Error creating user image directory 创建用户图像目录时出错 - + Unable to create directory %1 for storing user images. 无法创建存储用户图像的目录 %1 。 - + Error copying user image 复制用户图像时出错 - + Unable to copy image from %1 to %2 无法将图像从 %1 复制到 %2 - + Error resizing user image 调整用户图像大小时出错 - + Unable to resize image 无法调整图像的大小 + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + 删除此用户?此用户保存的所有数据都将被删除。 + + + + Confirm Delete + 确认删除 + + + + Name: %1 +UUID: %2 + 名称: %1 +UUID: %2 + + ConfigureRingController @@ -3868,56 +3949,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + 显示兼容性列表 + + + Show Add-Ons Column 显示“附加项”列 - + + Show Size Column + 显示“文件大小”列 + + + + Show File Types Column + 显示“文件类型”列 + + + Game Icon Size: 游戏图标大小: - + Folder Icon Size: 文件夹图标大小: - + Row 1 Text: 第一行: - + Row 2 Text: 第二行: - + Screenshots 捕获截图 - + Ask Where To Save Screenshots (Windows Only) 询问保存截图的位置 (仅限 Windows ) - + Screenshots Path: 截图保存位置: - + ... ... - + Select Screenshots Path... 选择截图保存位置... - + <System> <System> @@ -4226,12 +4322,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting 连接中 - + Connect 连接 @@ -4239,893 +4335,915 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>我们收集匿名数据</a>来帮助改进 yuzu 。<br/><br/>您愿意和我们分享您的使用数据吗? - + Telemetry 使用数据共享 - + Broken Vulkan Installation Detected 检测到 Vulkan 的安装已损坏 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Vulkan 初始化失败。<br><br>点击<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>这里</a>获取此问题的相关信息。 - + Loading Web Applet... 正在加载 Web 应用程序... - - + + Disable Web Applet 禁用 Web 应用程序 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 禁用 Web 应用程序可能会发生未知的行为,且只能在《超级马里奥 3D 全明星》中使用。您确定要禁用 Web 应用程序吗? (您可以在调试选项中重新启用它。) - + The amount of shaders currently being built 当前正在构建的着色器数量 - + The current selected resolution scaling multiplier. 当前选定的分辨率缩放比例。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 当前的模拟速度。高于或低于 100% 的值表示模拟正在运行得比实际 Switch 更快或更慢。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 游戏当前运行的帧率。这将因游戏和场景的不同而有所变化。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 在不计算速度限制和垂直同步的情况下,模拟一个 Switch 帧的实际时间。若要进行全速模拟,这个数值不应超过 16.67 毫秒。 - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files 清除最近文件 (&C) - + &Continue 继续 (&C) - + &Pause 暂停 (&P) - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu 正在运行中 - + Warning Outdated Game Format 过时游戏格式警告 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. 目前使用的游戏为解体的 ROM 目录格式,这是一种过时的格式,已被其他格式替代,如 NCA,NAX,XCI 或 NSP。解体的 ROM 目录缺少图标、元数据和更新支持。<br><br>有关 yuzu 支持的各种 Switch 格式的说明,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>请查看我们的 wiki</a>。此消息将不会再次出现。 - - + + Error while loading ROM! 加载 ROM 时出错! - + The ROM format is not supported. 该 ROM 格式不受支持。 - + An error occurred initializing the video core. 在初始化视频核心时发生错误。 - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu 在运行视频核心时发生错误。这可能是由 GPU 驱动程序过旧造成的。有关详细信息,请参阅日志文件。关于日志文件的更多信息,请参考以下页面:<a href='https://yuzu-emu.org/help/reference/log-files/'>如何上传日志文件</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. 加载 ROM 时出错! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>请参考<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速导航</a>以获取相关文件。<br>您可以参考 yuzu 的 wiki 页面</a>或 Discord 社区</a>以获得帮助。 - + An unknown error occurred. Please see the log for more details. 发生了未知错误。请查看日志了解详情。 - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data 保存数据 - + Mod Data Mod 数据 - + Error Opening %1 Folder 打开 %1 文件夹时出错 - - + + Folder does not exist! 文件夹不存在! - + Error Opening Transferable Shader Cache 打开可转移着色器缓存时出错 - + Failed to create the shader cache directory for this title. 为该游戏创建着色器缓存目录时失败。 - - Contents - 目录 + + Error Removing Contents + 删除内容时出错 - - Update - 游戏更新 + + Error Removing Update + 删除更新时出错 - - DLC - DLC + + Error Removing DLC + 删除 DLC 时出错 - + + Remove Installed Game Contents? + 删除已安装的游戏内容? + + + + Remove Installed Game Update? + 删除已安装的游戏更新? + + + + Remove Installed Game DLC? + 删除已安装的游戏 DLC 内容? + + + Remove Entry 删除项目 - - Remove Installed Game %1? - 删除已安装的游戏 %1 ? - - - - - - - - + + + + + + Successfully Removed 删除成功 - + Successfully removed the installed base game. 成功删除已安装的游戏。 - - - - Error Removing %1 - 删除 %1 时出错 - - - + The base game is not installed in the NAND and cannot be removed. 该游戏未安装于 NAND 中,无法删除。 - + Successfully removed the installed update. 成功删除已安装的游戏更新。 - + There is no update installed for this title. 这个游戏没有任何已安装的更新。 - + There are no DLC installed for this title. 这个游戏没有任何已安装的 DLC 。 - + Successfully removed %1 installed DLC. 成功删除游戏 %1 安装的 DLC 。 - + Delete OpenGL Transferable Shader Cache? 删除 OpenGL 模式的着色器缓存? - + Delete Vulkan Transferable Shader Cache? 删除 Vulkan 模式的着色器缓存? - + Delete All Transferable Shader Caches? 删除所有的着色器缓存? - + Remove Custom Game Configuration? 移除自定义游戏设置? - + Remove File 删除文件 - - + + Error Removing Transferable Shader Cache 删除着色器缓存时出错 - - + + A shader cache for this title does not exist. 这个游戏的着色器缓存不存在。 - + Successfully removed the transferable shader cache. 成功删除着色器缓存。 - + Failed to remove the transferable shader cache. 删除着色器缓存失败。 - - + + Error Removing Transferable Shader Caches 删除着色器缓存时出错 - + Successfully removed the transferable shader caches. 着色器缓存删除成功。 - + Failed to remove the transferable shader cache directory. 删除着色器缓存目录失败。 - - + + Error Removing Custom Configuration 移除自定义游戏设置时出错 - + A custom configuration for this title does not exist. 这个游戏的自定义设置不存在。 - + Successfully removed the custom game configuration. 成功移除自定义游戏设置。 - + Failed to remove the custom game configuration. 移除自定义游戏设置失败。 - - + + RomFS Extraction Failed! RomFS 提取失败! - + There was an error copying the RomFS files or the user cancelled the operation. 复制 RomFS 文件时出错,或用户取消了操作。 - + Full 完整 - + Skeleton 框架 - + Select RomFS Dump Mode 选择 RomFS 转储模式 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. 请选择希望 RomFS 转储的方式。<br>“Full” 会将所有文件复制到新目录中,而<br>“Skeleton” 只会创建目录结构。 - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 没有足够的空间用于提取 RomFS。请保持足够的空间或于模拟—>设置—>系统—>文件系统—>转储根目录中选择一个其他目录。 - + Extracting RomFS... 正在提取 RomFS... - - + + Cancel 取消 - + RomFS Extraction Succeeded! RomFS 提取成功! - + The operation completed successfully. 操作成功完成。 - + Error Opening %1 打开 %1 时出错 - + Select Directory 选择目录 - + Properties 属性 - + The game properties could not be loaded. 无法加载该游戏的属性信息。 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 可执行文件 (%1);;所有文件 (*.*) - + Load File 加载文件 - + Open Extracted ROM Directory 打开提取的 ROM 目录 - + Invalid Directory Selected 选择的目录无效 - + The directory you have selected does not contain a 'main' file. 选择的目录不包含 “main” 文件。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 可安装的 Switch 文件 (*.nca *.nsp *.xci);;任天堂内容档案 (*.nca);;任天堂应用包 (*.nsp);;NX 卡带镜像 (*.xci) - + Install Files 安装文件 - + %n file(s) remaining 剩余 %n 个文件 - + Installing file "%1"... 正在安装文件 "%1"... - - + + Install Results 安装结果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 为了避免可能存在的冲突,我们不建议将游戏本体安装到 NAND 中。 此功能仅用于安装游戏更新和 DLC 。 - + %n file(s) were newly installed 最近安装了 %n 个文件 - + %n file(s) were overwritten %n 个文件被覆盖 - + %n file(s) failed to install %n 个文件安装失败 - + System Application 系统应用 - + System Archive 系统档案 - + System Application Update 系统应用更新 - + Firmware Package (Type A) 固件包 (A型) - + Firmware Package (Type B) 固件包 (B型) - + Game 游戏 - + Game Update 游戏更新 - + Game DLC 游戏 DLC - + Delta Title 差量程序 - + Select NCA Install Type... 选择 NCA 安装类型... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 请选择此 NCA 的程序类型: (在大多数情况下,选择默认的“游戏”即可。) - + Failed to Install 安装失败 - + The title type you selected for the NCA is invalid. 选择的 NCA 程序类型无效。 - + File not found 找不到文件 - + File "%1" not found 文件 "%1" 未找到 - + OK 确定 - + + Hardware requirements not met + 硬件不满足要求 + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + 您的系统不满足运行 yuzu 推荐的推荐配置。兼容性报告已被禁用。 + + + Missing yuzu Account 未设置 yuzu 账户 - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. 要提交游戏兼容性测试用例,您必须设置您的 yuzu 帐户。<br><br/>要设置您的 yuzu 帐户,请转到模拟 &gt; 设置 &gt; 网络。 - + Error opening URL 打开 URL 时出错 - + Unable to open the URL "%1". 无法打开 URL : "%1" 。 - + TAS Recording TAS 录制中 - + Overwrite file of player 1? 覆盖玩家 1 的文件? - + Invalid config detected 检测到无效配置 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 掌机手柄无法在主机模式中使用。将会选择 Pro controller。 - - - Error - 错误 - - - - - The current game is not looking for amiibos - 当前游戏并没有在寻找 Amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed 当前的 Amiibo 已被移除。 - + + Error + 错误 + + + + + The current game is not looking for amiibos + 当前游戏并没有在寻找 Amiibos + + + Amiibo File (%1);; All Files (*.*) Amiibo 文件 (%1);; 全部文件 (*.*) - + Load Amiibo 加载 Amiibo - + Error loading Amiibo data 加载 Amiibo 数据时出错 - - Unable to load Amiibo data. - 无法加载 Amiibo 数据。 + + The selected file is not a valid amiibo + 选择的文件并不是有效的 amiibo - + + The selected file is already on use + 选择的文件已在使用中 + + + + An unknown error occurred + 发生了未知错误 + + + Capture Screenshot 捕获截图 - + PNG Image (*.png) PNG 图像 (*.png) - + TAS state: Running %1/%2 TAS 状态:正在运行 %1/%2 - + TAS state: Recording %1 TAS 状态:正在录制 %1 - + TAS state: Idle %1/%2 TAS 状态:空闲 %1/%2 - + TAS State: Invalid TAS 状态:无效 - + &Stop Running 停止运行 (&S) - + &Start 开始 (&S) - + Stop R&ecording 停止录制 (&E) - + R&ecord 录制 (&E) - + Building: %n shader(s) 正在编译 %n 个着色器文件 - + Scale: %1x %1 is the resolution scaling factor 缩放比例: %1x - + Speed: %1% / %2% 速度: %1% / %2% - + Speed: %1% 速度: %1% - + Game: %1 FPS (Unlocked) 游戏: %1 FPS (未锁定) - + Game: %1 FPS FPS: %1 - + Frame: %1 ms 帧延迟:%1 毫秒 - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HIGH - + GPU EXTREME GPU EXTREME - + GPU ERROR GPU ERROR - + DOCKED 主机模式 - + HANDHELD 掌机模式 - + NEAREST 邻近取样 - - + + BILINEAR 双线性过滤 - + BICUBIC 双三线过滤 - + GAUSSIAN 高斯模糊 - + SCALEFORCE 强制缩放 - + FSR FSR - - + + NO AA 抗锯齿关 - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. 您正尝试启动的游戏需要从 Switch 转储的其他文件。<br/><br/>有关转储这些文件的更多信息,请参阅以下 wiki 页面:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>。<br/><br/>您要退出并返回至游戏列表吗?继续模拟可能会导致崩溃,存档损坏或其他错误。 - + yuzu was unable to locate a Switch system archive. %1 Yuzu 找不到 Switch 系统档案 %1 - + yuzu was unable to locate a Switch system archive: %1. %2 Yuzu 找不到 Switch 系统档案: %1, %2 - + System Archive Not Found 未找到系统档案 - + System Archive Missing 系统档案缺失 - + yuzu was unable to locate the Switch shared fonts. %1 Yuzu 找不到 Swtich 共享字体 %1 - + Shared Fonts Not Found 未找到共享字体 - + Shared Font Missing 共享字体文件缺失 - + Fatal Error 致命错误 - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu 遇到了致命错误,请查看日志了解详情。有关查找日志的更多信息,请参阅以下页面:<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>。<br/><br/>您要退出并返回至游戏列表吗?继续模拟可能会导致崩溃,存档损坏或其他错误。 - + Fatal Error encountered 发生致命错误 - + Confirm Key Rederivation 确认重新生成密钥 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5141,37 +5259,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 这将删除您自动生成的密钥文件并重新运行密钥生成模块。 - + Missing fuses 项目丢失 - + - Missing BOOT0 - 丢失 BOOT0 - + - Missing BCPKG2-1-Normal-Main - 丢失 BCPKG2-1-Normal-Main - + - Missing PRODINFO - 丢失 PRODINFO - + Derivation Components Missing 组件丢失 - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 密钥缺失。<br>请查看<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速导航</a>以获得你的密钥、固件和游戏。<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5180,39 +5298,39 @@ on your system's performance. 您的系统性能。 - + Deriving Keys 生成密钥 - + Select RomFS Dump Target 选择 RomFS 转储目标 - + Please select which RomFS you would like to dump. 请选择希望转储的 RomFS。 - + Are you sure you want to close yuzu? 您确定要关闭 yuzu 吗? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 您确定要停止模拟吗?未保存的进度将会丢失。 - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5224,38 +5342,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! OpenGL 模式不可用! - + yuzu has not been compiled with OpenGL support. yuzu 没有使用 OpenGL 进行编译。 - - + + Error while initializing OpenGL! 初始化 OpenGL 时出错! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 您的 GPU 可能不支持 OpenGL ,或者您没有安装最新的显卡驱动。 - + Error while initializing OpenGL 4.6! 初始化 OpenGL 4.6 时出错! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 您的 GPU 可能不支持 OpenGL 4.6 ,或者您没有安装最新的显卡驱动。<br><br>GL 渲染器:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 您的 GPU 可能不支持某些必需的 OpenGL 扩展。请确保您已经安装最新的显卡驱动。<br><br>GL 渲染器:<br>%1<br><br>不支持的扩展:<br>%2 @@ -5263,153 +5381,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite 收藏 - + Start Game 开始游戏 - + Start Game without Custom Configuration 使用公共设置项进行游戏 - + Open Save Data Location 打开存档位置 - + Open Mod Data Location 打开 MOD 数据位置 - + Open Transferable Pipeline Cache 打开可转移着色器缓存 - + Remove 删除 - + Remove Installed Update 删除已安装的游戏更新 - + Remove All Installed DLC 删除所有已安装 DLC - + Remove Custom Configuration 删除自定义设置 - + Remove OpenGL Pipeline Cache 删除 OpenGL 着色器缓存 - + Remove Vulkan Pipeline Cache 删除 Vulkan 着色器缓存 - + Remove All Pipeline Caches 删除所有着色器缓存 - + Remove All Installed Contents 删除所有安装的项目 - + Dump RomFS 转储 RomFS - + Dump RomFS to SDMC 转储 RomFS 到 SDMC - + Copy Title ID to Clipboard 复制游戏 ID 到剪贴板 - + Navigate to GameDB entry 查看兼容性报告 - + Properties 属性 - + Scan Subfolders 扫描子文件夹 - + Remove Game Directory 移除游戏目录 - + ▲ Move Up ▲ 向上移动 - + ▼ Move Down ▼ 向下移动 - + Open Directory Location 打开目录位置 - + Clear 清除 - + Name 名称 - + Compatibility 兼容性 - + Add-ons 附加项 - + File type 文件类型 - + Size 大小 @@ -5418,76 +5536,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + 可进游戏 + + + + Game starts, but crashes or major glitches prevent it from being completed. + 游戏可以开始,但会出现崩溃或严重故障导致游戏无法继续。 + + + Perfect 完美 - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - 游戏功能完美,没有音频或图形问题,所有测试功能按预期工作,无需需要任何解决办法。 - - - - Great - 良好 - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - 游戏运行时会有非常轻微的图像或音频问题,但是能从头玩到尾。可能需要一些技巧才能完成游戏。 - - Okay - 一般 - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - 游戏运行时会有很多图像或音频错误,但是在使用一些特殊技巧之后能完整地完成游戏。 + Game can be played without issues. + 游戏可以毫无问题地运行。 - Bad - 较差 + Playable + 可运行 - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - 游戏能运行,但是会有大量图像或音频错误。即使使用一些技巧也无法通过游戏的某些区域。 + Game functions with minor graphical or audio glitches and is playable from start to finish. + 游戏可以从头到尾完整地运行,但可能出现轻微的图形或音频故障。 - + Intro/Menu 开场 / 菜单 - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - 游戏完全没法玩,图像或音频有重大错误。通过开场菜单后无法继续。 + + Game loads, but is unable to progress past the Start Screen. + 游戏可以加载,但无法通过标题页面。 - + Won't Boot 无法打开 - + The game crashes when attempting to startup. 在启动游戏时直接崩溃了。 - + Not Tested 未测试 - + The game has not yet been tested. 游戏尚未经过测试。 @@ -5495,7 +5598,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list 双击以添加新的游戏文件夹 @@ -5508,12 +5611,12 @@ Screen. %1 / %n 个结果 - + Filter: 搜索: - + Enter pattern to filter 搜索游戏 @@ -5850,42 +5953,42 @@ Debug Message: 刷新游戏大厅 - + Password Required to Join 加入此房间需要密码 - + Password: 密码: - - Room Name - 房间名称 - - - - Preferred Game - 首选游戏 - - - - Host - 房主 - - - + Players 玩家数 + Room Name + 房间名称 + + + + Preferred Game + 首选游戏 + + + + Host + 房主 + + + Refreshing 刷新中 - + Refresh List 刷新列表 @@ -5908,232 +6011,237 @@ Debug Message: 最近文件 (&R) - + &Emulation 模拟 (&E) - + &View 视图 (&V) - + &Reset Window Size 重置窗口大小 (&R) - + &Debugging 调试 (&D) - + Reset Window Size to &720p 重置窗口大小为720p (&7) - + Reset Window Size to 720p 重置窗口大小为720p - + Reset Window Size to &900p 重置窗口大小为900p (&9) - + Reset Window Size to 900p 重置窗口大小为900p - + Reset Window Size to &1080p 重置窗口大小为1080p (&1) - + Reset Window Size to 1080p 重置窗口大小为1080p - + + &Multiplayer + 多人游戏 (&M) + + + &Tools 工具 (&T) - + &TAS TAS (&T) - + &Help 帮助 (&H) - + &Install Files to NAND... 安装文件到 NAND... (&I) - + L&oad File... 加载文件... (&O) - + Load &Folder... 加载文件夹... (&F) - + E&xit 退出 (&X) - + &Pause 暂停 (&P) - + &Stop 停止 (&S) - + &Reinitialize keys... 重新生成密钥... (&R) - + &About yuzu 关于 yuzu (&A) - + Single &Window Mode 单窗口模式 (&W) - + Con&figure... 设置... (&F) - + Display D&ock Widget Headers 显示停靠小部件的标题 (&O) - + Show &Filter Bar 显示搜索栏 (&F) - + Show &Status Bar 显示状态栏 (&S) - + Show Status Bar 显示状态栏 - - - Browse Public Game Lobby - 浏览公共游戏大厅 - - - - Create Room - 创建房间 - - Leave Room - 离开房间 + &Browse Public Game Lobby + 浏览公共游戏大厅 (&B) - - Direct Connect to Room - 直接连接到房间 + + &Create Room + 创建房间 (&C) - - Show Current Room - 显示当前的房间 + + &Leave Room + 离开房间 (&L) + &Direct Connect to Room + 直接连接到房间 (&D) + + + + &Show Current Room + 显示当前房间 (&S) + + + F&ullscreen 全屏 (&U) - + &Restart 重新启动 (&R) - + Load/Remove &Amiibo... 加载/移除 Amiibo... (&A) - + &Report Compatibility 报告兼容性 (&R) - + Open &Mods Page 打开 Mod 页面 (&M) - + Open &Quickstart Guide 查看快速导航 (&Q) - + &FAQ FAQ (&F) - + Open &yuzu Folder 打开 yuzu 文件夹 (&Y) - + &Capture Screenshot 捕获截图 (&C) - + &Configure TAS... 配置 TAS... (&C) - + Configure C&urrent Game... 配置当前游戏... (&U) - + &Start 开始 (&S) - + &Reset 重置 (&R) - + R&ecord 录制 (&E) @@ -6198,47 +6306,42 @@ Debug Message: MultiplayerState - - + Current connection status 当前的连接状态 - - + Not Connected. Click here to find a room! 未连接。点击此处查找一个房间! - - - Connected - 已连接 - - - - Not Connected 未连接 - + + Connected + 已连接 + + + + New Messages Received + 收到了新消息 + + + Error 错误 - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: 更新房间信息时失败。请检查网络连接并尝试重开房间。 调试信息: - - - New Messages Received - 收到了新消息 - NetworkMessage @@ -6340,10 +6443,10 @@ They may have left the room. 他们可能已经离开了房间。 - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - 未选择网络接口。 + 未选择有效的网络接口。 请于设置 -> 系统 -> 网络中进行相关设置。 @@ -6431,42 +6534,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 不在玩游戏 - + %1 is playing %2 %1 正在玩 %2 - + Not playing a game 不在玩游戏 - + Installed SD Titles SD 卡中安装的项目 - + Installed NAND Titles NAND 中安装的项目 - + System Titles 系统项目 - + Add New Game Directory 添加游戏目录 - + Favorites 收藏 @@ -6785,6 +6888,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + Amiibo 设置 + + + + Amiibo Info + Amiibo 信息 + + + + Series + 系列 + + + + Type + 类型 + + + + Name + 名称 + + + + Amiibo Data + Amiibo 数据 + + + + Custom Name + 自定义名称 + + + + Owner + 所有者 + + + + Creation Date + 创建日期 + + + + dd/MM/yyyy + dd/MM/yyyy + + + + Modification Date + 修改日期 + + + + dd/MM/yyyy + dd/MM/yyyy + + + + Game Data + 游戏数据 + + + + Game Id + 游戏 ID + + + + Mount Amiibo + 挂载 Amiibo + + + + ... + ... + + + + File Path + 文件路径 + + + + No game data present + 没有游戏数据 + + + + The following amiibo data will be formatted: + 将格式化以下 amiibo 数据: + + + + The following game data will removed: + 将删除以下游戏数据: + + + + Set nickname and owner: + 设置昵称及所有者: + + + + Do you wish to restore this amiibo? + 您想要恢复这个 amiibo 吗? + + QtControllerSelectorDialog @@ -6888,6 +7104,7 @@ p, li { white-space: pre-wrap; } + Handheld 掌机模式 @@ -6927,11 +7144,6 @@ p, li { white-space: pre-wrap; } Docked 主机模式 - - - Undocked - 掌机模式 - Vibration diff --git a/dist/languages/zh_TW.ts b/dist/languages/zh_TW.ts index 0e976d03d..70004cec2 100644 --- a/dist/languages/zh_TW.ts +++ b/dist/languages/zh_TW.ts @@ -36,7 +36,7 @@ p, li { white-space: pre-wrap; } <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">官方网站</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">源代码</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">贡献者</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">许可证</span></a></p></body></html> + <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">官網</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">原始碼</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">貢獻者</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">許可證</span></a></p></body></html> @@ -82,97 +82,97 @@ p, li { white-space: pre-wrap; } Room Window - 房间窗口 + 房間視窗 Send Chat Message - 发送聊天信息 + 傳送聊天訊息 Send Message - 发送消息 + 傳送訊息 - + Members - 成员 + 成員 - + %1 has joined %1 已加入 - - - %1 has left - %1 已离开 - - - - %1 has been kicked - %1 已被踢出房间 - - %1 has been banned - %1 已被封禁 + %1 has left + %1 已離開 + %1 has been kicked + %1 已被踢出房間 + + + + %1 has been banned + %1 已被封鎖 + + + %1 has been unbanned %1 已被解封 - + View Profile - 查看个人资料 + 查看個人資料 - - + + Block Player - 屏蔽玩家 + 隱藏玩家 - + When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? - 当你屏蔽玩家后,你将无法收到他们的聊天消息。<br><br>您确定要屏蔽 %1 吗? + 當你隱藏玩家後,你將無法收到他們的聊天訊息。<br><br>您确定要隱藏 %1 嗎? - + Kick - 踢出房间 + 踢出 - + Ban - 封禁 + 封鎖 - + Kick Player 踢出玩家 - + Are you sure you would like to <b>kick</b> %1? - 您确定要将 %1 <b>踢出房间</b>吗? + 您確定要將 %1 <b>踢出</b>嗎? - + Ban Player - 封禁玩家 + 封鎖玩家 - + Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. - 您确定要<b>踢出并封禁</b> %1 吗? + 您確定要<b>踢出並封鎖</b> %1 嗎? -这将封禁他们的用户名和 IP 地址。 +這將封鎖他們的用戶名稱和 IP 位址。 @@ -180,22 +180,22 @@ This would ban both their forum username and their IP address. Room Window - 房间窗口 + 房間視窗 Room Description - 房间描述 + 房間敘述 Moderation... - 内容审核... + 内容審核... Leave Room - 离开房间 + 離開房間 @@ -208,12 +208,12 @@ This would ban both their forum username and their IP address. Disconnected - 已断开连接 + 已斷開連線 - %1 (%2/%3 members) - connected - %1 (%1/%2 玩家) - 已连接 + %1 - %2 (%3/%4 members) - connected + %1 - %2 (%3/%4 個成員) - 已連線 @@ -226,6 +226,11 @@ This would ban both their forum username and their IP address. + + + + + Report Game Compatibility 回報遊戲相容性 @@ -235,92 +240,127 @@ This would ban both their forum username and their IP address. <html><head/><body><p><span style=" font-size:10pt;">如果您選擇向 </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu 相容性清單</span></a><span style=" font-size:10pt;">上傳測試結果,以下資訊將會被收集並顯示在網站上:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">裝置硬體資訊 (CPU / GPU / 作業系統)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">您正在使用的 yuzu 版本</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">已登入的 yuzu 帳號資訊</li></ul></body></html> - - Perfect - 完美 + + <html><head/><body><p>Does the game boot?</p></body></html> + <html><head/><body><p>遊戲啟動了嗎?</p></body></html> - - <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> - <html><head/><body><p>遊戲能完整進行。不會出現任何圖形或音訊錯誤。</p></body></html> + + Yes The game starts to output video or audio + 是,遊戲開始輸出影像或音訊 - - Great - 極佳 + + No The game doesn't get past the "Launching..." screen + 否,遊戲無法通過“啟動中…”畫面 - - <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> - <html><head/><body><p>遊戲能進行。會出現少量圖形或音訊錯誤,可能需要使用一些替代方案以破完遊戲。</p></body></html> + + Yes The game gets past the intro/menu and into gameplay + 是的,游戏出现前奏/菜单页面并进入游戏 - - Okay - 尚可 + + No The game crashes or freezes while loading or using the menu + 不,加载或使用菜单时游戏崩溃或卡死 - - <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> - <html><head/><body><p>遊戲能進行。會出現大量圖形或音訊錯誤,但是使用一些替代方案能順利破完遊戲。</p></body></html> + + <html><head/><body><p>Does the game reach gameplay?</p></body></html> + <html><head/><body><p>游戏是否具有游戏性?</p></body></html> - - Bad - 不佳 + + Yes The game works without crashes + 是的,游戏运行时没有崩溃 - - <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> - <html><head/><body><p>遊戲能進行。但是會出現大量圖形或音訊錯誤,即使使用一些替代方案也無法通過遊戲的某些區域。</p></body></html> + + No The game crashes or freezes during gameplay + 不,游戏运行时出现卡死或崩溃 - - Intro/Menu - 開始畫面/選單 + + <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> + <html><head/><body><p>游戏在运行时有没有崩溃、卡死或出现软锁?</p></body></html> - - <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> - <html><head/><body><p>遊戲完全無法進行。因為圖形或音訊的大量錯誤,在通過開始畫面後無法繼續遊戲。</p></body></html> + + Yes The game can be finished without any workarounds + 没有,可以顺利地完成整个游戏过程 - - Won't Boot - 無法啟動 + + No The game can't progress past a certain area + 有,游戏在特定区段无法继续 - - <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> - <html><head/><body><p>啟動遊戲時異常關閉</p></body></html> + + <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> + <html><head/><body><p>游戏从头到尾都可以顺利运行吗?</p></body></html> - - <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> - <html><head/><body><p>在不考慮速度或效能的情況下,使用此版本的 yuzu 玩這遊戲時的體驗如何?</p></body></html> + + Major The game has major graphical errors + 严重 游戏在运行时有严重的图像错误 - + + Minor The game has minor graphical errors + 轻微 游戏在运行时有轻微的图形错误 + + + + None Everything is rendered as it looks on the Nintendo Switch + 完美 媲美实机的游戏体验 + + + + <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> + <html><head/><body><p>游戏运行时出现了图形问题吗?</p></body></html> + + + + Major The game has major audio errors + 严重 游戏运行时出现严重的音频错误 + + + + Minor The game has minor audio errors + 轻微 游戏运行时出现轻微的音频错误 + + + + None Audio is played perfectly + 完美 游戏运行时音频未出现任何问题 + + + + <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> + <html><head/><body><p>游戏是否出现音频故障/效果缺失?</p></body></html> + + + Thank you for your submission! 感謝您的回報! - + Submitting 上傳中 - + Communication error 連線錯誤 - + An error occurred while sending the Testcase 在上傳測試結果時發生錯誤 - + Next 下一步 @@ -418,7 +458,7 @@ This would ban both their forum username and their IP address. 還原預設值 - + Auto 自動 @@ -1368,193 +1408,218 @@ This would ban both their forum username and their IP address. API: - + Graphics Settings 圖形設定 - + Use disk pipeline cache 使用硬碟管線快取 - + Use asynchronous GPU emulation 使用非同步 CPU 模擬 - + Accelerate ASTC texture decoding 加速 ASTC 材質解碼 - + NVDEC emulation: NVDEC 模擬方式: - + No Video Output 無視訊輸出 - + CPU Video Decoding CPU 視訊解碼 - + GPU Video Decoding (Default) GPU 視訊解碼(預設) - + Fullscreen Mode: 全螢幕模式: - + Borderless Windowed 無邊框視窗 - + Exclusive Fullscreen 全螢幕獨占 - + Aspect Ratio: 長寬比: - + Default (16:9) 預設 (16:9) - + Force 4:3 強制 4:3 - + Force 21:9 強制 21:9 - + + Force 16:10 + 强制 16:10 + + + Stretch to Window 延伸視窗 - + Resolution: 解析度: - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [實驗性] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [實驗性] - + 1X (720p/1080p) 1X (720p/1080p) - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + Window Adapting Filter: 視窗濾鏡: - + Nearest Neighbor 最近鄰域 - + Bilinear 雙線性 - + Bicubic 雙三次 - + Gaussian 高斯 - + ScaleForce 強制縮放 - + AMD FidelityFX™️ Super Resolution (Vulkan Only) AMD FidelityFX™️ 超高畫質技術 (僅限 Vulkan 模式) - + Anti-Aliasing Method: 抗鋸齒方式: - + None - + FXAA FXAA - - + + Use global FSR Sharpness + 启用全局 FSR 锐化 + + + + Set FSR Sharpness + 设置 FSR 锐化 + + + + FSR Sharpness: + FSR 锐化度: + + + + 100% + 100% + + + + Use global background color 使用全域背景顏色 - + Set background color: 設定背景顏色: - + Background Color: 背景顏色: @@ -1563,6 +1628,12 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM(組合語言著色器,僅限 NVIDIA) + + + %1% + FSR sharpening percentage (e.g. 50%) + %1% + ConfigureGraphicsAdvanced @@ -2922,37 +2993,37 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 目前使用者 - + Username 使用者名稱 - + Set Image 選擇圖片 - + Add 新增 - + Rename 重新命名 - + Remove 移除 - + Profile management is available only when game is not running. 僅在遊戲未執行時才能修改使用者設定檔 - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -2960,96 +3031,106 @@ To invert the axes, first move your joystick vertically, and then horizontally.< %2 - + Enter Username 輸入使用者名稱 - + Users 使用者 - + Enter a username for the new user: 輸入新使用者的名稱 - + Enter a new username: 輸入新的使用者名稱 - - Confirm Delete - 確認刪除 - - - - You are about to delete user with name "%1". Are you sure? - 您確定要移除使用者「%1」嗎? - - - + Select User Image 選擇使用者圖片 - + JPEG Images (*.jpg *.jpeg) JPEG圖片 (*.jpg *.jpeg) - + Error deleting image 刪除圖片時發生錯誤 - + Error occurred attempting to overwrite previous image at: %1. 嘗試覆寫之前的圖片時發生錯誤:%1 - + Error deleting file 刪除檔案時發生錯誤 - + Unable to delete existing file: %1. 無法刪除檔案:%1 - + Error creating user image directory 建立使用者圖片資料夾時發生錯誤 - + Unable to create directory %1 for storing user images. 無法建立儲存使用者圖片的資料夾 %1 - + Error copying user image 複製使用者圖片時發生錯誤 - + Unable to copy image from %1 to %2 無法將圖片從 %1 複製到 %2 - + Error resizing user image 調整使用者圖片大小時發生錯誤 - + Unable to resize image 無法調整圖片大小 + + ConfigureProfileManagerDeleteDialog + + + Delete this user? All of the user's save data will be deleted. + 删除此用户?此用户保存的所有数据都将被删除。 + + + + Confirm Delete + 確認刪除 + + + + Name: %1 +UUID: %2 + 名称: %1 +UUID: %2 + + ConfigureRingController @@ -3870,56 +3951,71 @@ Drag points to change position, or double-click table cells to edit values. + Show Compatibility List + 显示兼容性列表 + + + Show Add-Ons Column 顯示延伸模組欄位 - + + Show Size Column + 显示“文件大小”列 + + + + Show File Types Column + 显示“文件类型”列 + + + Game Icon Size: 遊戲圖示大小: - + Folder Icon Size: 資料夾圖示大小: - + Row 1 Text: 第一行顯示文字: - + Row 2 Text: 第二行顯示文字: - + Screenshots 螢幕截圖 - + Ask Where To Save Screenshots (Windows Only) 詢問儲存螢幕截圖的位置(僅限 Windows) - + Screenshots Path: 螢幕截圖位置 - + ... ... - + Select Screenshots Path... 選擇儲存螢幕截圖位置... - + <System> <System> @@ -4228,12 +4324,12 @@ Drag points to change position, or double-click table cells to edit values. DirectConnectWindow - + Connecting 连接中 - + Connect 连接 @@ -4241,892 +4337,914 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? 我們<a href='https://yuzu-emu.org/help/feature/telemetry/'>蒐集匿名的資料</a>以幫助改善 yuzu。<br/><br/>您願意和我們分享您的使用資料嗎? - + Telemetry 遙測 - + Broken Vulkan Installation Detected 检测到 Vulkan 的安装已损坏 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Vulkan 初始化失败。<br><br>点击<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>这里</a>获取此问题的相关信息。 - + Loading Web Applet... 載入 Web Applet... - - + + Disable Web Applet 停用 Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 禁用 Web 应用程序可能会导致未知的行为,且只能在《超级马里奥 3D 全明星》中使用。您确定要禁用 Web 应用程序吗? (您可以在调试选项中重新启用它。) - + The amount of shaders currently being built 目前正在建構的著色器數量 - + The current selected resolution scaling multiplier. 目前選擇的解析度縮放比例。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 目前的模擬速度。高於或低於 100% 表示比實際 Switch 執行速度更快或更慢。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 遊戲即時 FPS。會因遊戲和場景的不同而改變。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 在不考慮幀數限制和垂直同步的情況下模擬一個 Switch 畫格的實際時間,若要全速模擬,此數值不得超過 16.67 毫秒。 - + VULKAN VULKAN - + OPENGL OPENGL - + &Clear Recent Files 清除最近的檔案(&C) - + &Continue 繼續(&C) - + &Pause &暫停 - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu 正在執行中 - + Warning Outdated Game Format 過時遊戲格式警告 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. 此遊戲為解構的 ROM 資料夾格式,這是一種過時的格式,已被其他格式取代,如 NCA、NAX、XCI、NSP。解構的 ROM 目錄缺少圖示、中繼資料和更新支援。<br><br>有關 yuzu 支援的各種 Switch 格式說明,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>請參閱我們的 wiki </a>。此訊息將不再顯示。 - - + + Error while loading ROM! 載入 ROM 時發生錯誤! - + The ROM format is not supported. 此 ROM 格式不支援 - + An error occurred initializing the video core. 初始化視訊核心時發生錯誤 - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu 在執行視訊核心時發生錯誤。 這可能是 GPU 驅動程序過舊造成的。 詳細資訊請查閱日誌檔案。 關於日誌檔案的更多資訊,請參考以下頁面:<a href='https://yuzu-emu.org/help/reference/log-files/'>如何上傳日誌檔案</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. 載入 ROM 時發生錯誤!%1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>請參閱 <a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速指引</a>以重新傾印檔案。<br>您可以前往 yuzu 的 wiki</a> 或 Discord 社群</a>以獲得幫助。 - + An unknown error occurred. Please see the log for more details. 發生未知錯誤,請檢視紀錄了解細節。 - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Save Data 儲存資料 - + Mod Data 模組資料 - + Error Opening %1 Folder 開啟資料夾 %1 時發生錯誤 - - + + Folder does not exist! 資料夾不存在 - + Error Opening Transferable Shader Cache 開啟通用著色器快取位置時發生錯誤 - + Failed to create the shader cache directory for this title. 無法新增此遊戲的著色器快取資料夾。 - - Contents - 內容 + + Error Removing Contents + 删除内容时出错 - - Update - 遊戲更新 + + Error Removing Update + 删除更新时出错 - - DLC - DLC + + Error Removing DLC + 删除 DLC 时出错 - + + Remove Installed Game Contents? + 删除已安装的游戏内容? + + + + Remove Installed Game Update? + 删除已安装的游戏更新? + + + + Remove Installed Game DLC? + 删除已安装的游戏 DLC 内容? + + + Remove Entry 移除項目 - - Remove Installed Game %1? - 移除已安裝的遊戲「%1」? - - - - - - - - + + + + + + Successfully Removed 移除成功 - + Successfully removed the installed base game. 成功移除已安裝的遊戲。 - - - - Error Removing %1 - 移除 %1 失敗 - - - + The base game is not installed in the NAND and cannot be removed. 此遊戲並非安裝在內部儲存空間,因此無法移除。 - + Successfully removed the installed update. 成功移除已安裝的遊戲更新。 - + There is no update installed for this title. 此遊戲沒有已安裝的更新。 - + There are no DLC installed for this title. 此遊戲沒有已安裝的 DLC。 - + Successfully removed %1 installed DLC. 成功移除遊戲 %1 已安裝的 DLC。 - + Delete OpenGL Transferable Shader Cache? 刪除 OpenGL 模式的著色器快取? - + Delete Vulkan Transferable Shader Cache? 刪除 Vulkan 模式的著色器快取? - + Delete All Transferable Shader Caches? 刪除所有的著色器快取? - + Remove Custom Game Configuration? 移除額外遊戲設定? - + Remove File 刪除檔案 - - + + Error Removing Transferable Shader Cache 刪除通用著色器快取時發生錯誤 - - + + A shader cache for this title does not exist. 此遊戲沒有著色器快取 - + Successfully removed the transferable shader cache. 成功刪除著色器快取。 - + Failed to remove the transferable shader cache. 刪除通用著色器快取失敗。 - - + + Error Removing Transferable Shader Caches 刪除通用著色器快取時發生錯誤 - + Successfully removed the transferable shader caches. 成功刪除通用著色器快取。 - + Failed to remove the transferable shader cache directory. 無法刪除著色器快取資料夾。 - - + + Error Removing Custom Configuration 移除額外遊戲設定時發生錯誤 - + A custom configuration for this title does not exist. 此遊戲沒有額外設定。 - + Successfully removed the custom game configuration. 成功移除額外遊戲設定。 - + Failed to remove the custom game configuration. 移除額外遊戲設定失敗。 - - + + RomFS Extraction Failed! RomFS 抽取失敗! - + There was an error copying the RomFS files or the user cancelled the operation. 複製 RomFS 檔案時發生錯誤或使用者取消動作。 - + Full 全部 - + Skeleton 部分 - + Select RomFS Dump Mode 選擇RomFS傾印模式 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. 請選擇如何傾印 RomFS。<br>「全部」會複製所有檔案到新資料夾中,而<br>「部分」只會建立資料夾結構。 - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 沒有足夠的空間用於抽取 RomFS。請確保有足夠的空間或於模擬 > 設定 >系統 >檔案系統 > 傾印根目錄中選擇其他資料夾。 - + Extracting RomFS... 抽取 RomFS 中... - - + + Cancel 取消 - + RomFS Extraction Succeeded! RomFS 抽取完成! - + The operation completed successfully. 動作已成功完成 - + Error Opening %1 開啟 %1 時發生錯誤 - + Select Directory 選擇資料夾 - + Properties 屬性 - + The game properties could not be loaded. 無法載入遊戲屬性 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 執行檔 (%1);;所有檔案 (*.*) - + Load File 開啟檔案 - + Open Extracted ROM Directory 開啟已抽取的 ROM 資料夾 - + Invalid Directory Selected 選擇的資料夾無效 - + The directory you have selected does not contain a 'main' file. 選擇的資料夾未包含「main」檔案。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 可安装的 Switch 檔案 (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX 卡帶映像 (*.xci) - + Install Files 安裝檔案 - + %n file(s) remaining 剩餘 %n 個檔案 - + Installing file "%1"... 正在安裝檔案「%1」... - - + + Install Results 安裝結果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 為了避免潛在的衝突,不建議將遊戲本體安裝至內部儲存空間。 此功能僅用於安裝遊戲更新和 DLC。 - + %n file(s) were newly installed 最近安裝了 %n 個檔案 - + %n file(s) were overwritten %n 個檔案被取代 - + %n file(s) failed to install %n 個檔案安裝失敗 - + System Application 系統應用程式 - + System Archive 系統檔案 - + System Application Update 系統應用程式更新 - + Firmware Package (Type A) 韌體包(A型) - + Firmware Package (Type B) 韌體包(B型) - + Game 遊戲 - + Game Update 遊戲更新 - + Game DLC 遊戲 DLC - + Delta Title Delta Title - + Select NCA Install Type... 選擇 NCA 安裝類型... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 請選擇此 NCA 的安裝類型: (在多數情況下,選擇預設的「遊戲」即可。) - + Failed to Install 安裝失敗 - + The title type you selected for the NCA is invalid. 選擇的 NCA 安裝類型無效。 - + File not found 找不到檔案 - + File "%1" not found 找不到「%1」檔案 - + OK 確定 - + + Hardware requirements not met + 硬件不满足要求 + + + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. + 您的系统不满足运行 yuzu 推荐的推荐配置。兼容性报告已被禁用。 + + + Missing yuzu Account 未設定 yuzu 帳號 - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. 為了上傳相容性測試結果,您必須登入 yuzu 帳號。<br><br/>欲登入 yuzu 帳號請至模擬 &gt; 設定 &gt; 網路。 - + Error opening URL 開啟 URL 時發生錯誤 - + Unable to open the URL "%1". 無法開啟 URL:「%1」。 - + TAS Recording TAS 錄製 - + Overwrite file of player 1? 覆寫玩家 1 的檔案? - + Invalid config detected 偵測到無效設定 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 掌機手把無法在主機模式中使用。將會選擇 Pro 手把。 - - - Error - 错误 - - - - - The current game is not looking for amiibos - 当前游戏并没有在寻找 Amiibos - - - - + + Amiibo Amiibo - - + + The current amiibo has been removed 当前的 Amiibo 已被移除。 - + + Error + 错误 + + + + + The current game is not looking for amiibos + 当前游戏并没有在寻找 Amiibos + + + Amiibo File (%1);; All Files (*.*) Amiibo 檔案 (%1);; 所有檔案 (*.*) - + Load Amiibo 開啟 Amiibo - + Error loading Amiibo data 載入 Amiibo 資料時發生錯誤 - - Unable to load Amiibo data. - 無法載入 Amiibo 資料。 + + The selected file is not a valid amiibo + 选择的文件并不是有效的 amiibo - + + The selected file is already on use + 选择的文件已在使用中 + + + + An unknown error occurred + 发生了未知错误 + + + Capture Screenshot 截圖 - + PNG Image (*.png) PNG 圖片 (*.png) - + TAS state: Running %1/%2 TAS 狀態:正在執行 %1/%2 - + TAS state: Recording %1 TAS 狀態:正在錄製 %1 - + TAS state: Idle %1/%2 TAS 狀態:閒置 %1/%2 - + TAS State: Invalid TAS 狀態:無效 - + &Stop Running &停止執行 - + &Start 開始(&S) - + Stop R&ecording 停止錄製 - + R&ecord 錄製 (&E) - + Building: %n shader(s) 正在編譯 %n 個著色器檔案 - + Scale: %1x %1 is the resolution scaling factor 縮放比例:%1x - + Speed: %1% / %2% 速度:%1% / %2% - + Speed: %1% 速度:%1% - + Game: %1 FPS (Unlocked) 遊戲: %1 FPS(未限制) - + Game: %1 FPS 遊戲:%1 FPS - + Frame: %1 ms 畫格延遲:%1 ms - + GPU NORMAL GPU 一般效能 - + GPU HIGH GPU 高效能 - + GPU EXTREME GPU 最高效能 - + GPU ERROR GPU 錯誤 - + DOCKED 主机模式 - + HANDHELD 掌机模式 - + NEAREST 最近鄰域 - - + + BILINEAR 雙線性 - + BICUBIC 雙三次 - + GAUSSIAN 高斯 - + SCALEFORCE 強制縮放 - + FSR FSR - - + + NO AA 抗鋸齒關 - + FXAA FXAA - + The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. 此遊戲需要從您的 Switch 傾印額外檔案。<br/><br/>有關傾印這些檔案的更多資訊,請參閱以下 wiki 網頁:Dumping System Archives and the Shared Fonts from a Switch Console<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>。<br/><br/>您要停止並回到遊戲清單嗎?繼續模擬可能會導致當機、存檔損毀或其他錯誤。 - + yuzu was unable to locate a Switch system archive. %1 Yuzu 找不到 Switch 系統檔案 %1 - + yuzu was unable to locate a Switch system archive: %1. %2 Yuzu 找不到 Switch 系統檔案:%1。%2 - + System Archive Not Found 找不到系統檔案 - + System Archive Missing 系統檔案遺失 - + yuzu was unable to locate the Switch shared fonts. %1 Yuzu 找不到 Switch 共享字型 %1 - + Shared Fonts Not Found 找不到共享字型 - + Shared Font Missing 遺失共享字型 - + Fatal Error 嚴重錯誤 - + yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu 發生嚴重錯誤,請檢視紀錄以了解細節。更多資訊請參閱網頁:<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>。<br/><br/>您要停止模擬並回到遊戲清單嗎?繼續模擬可能會導致當機、存檔損毀或其他錯誤。 - + Fatal Error encountered 發生嚴重錯誤 - + Confirm Key Rederivation 確認重新產生金鑰 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5142,37 +5260,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 這將刪除您自動產生的金鑰檔案並重新執行產生金鑰模組。 - + Missing fuses 遺失項目 - + - Missing BOOT0 - 遺失 BOOT0 - + - Missing BCPKG2-1-Normal-Main - 遺失 BCPKG2-1-Normal-Main - + - Missing PRODINFO - 遺失 PRODINFO - + Derivation Components Missing 遺失產生元件 - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 缺少加密金鑰。 <br>請按照<a href='https://yuzu-emu.org/help/quickstart/'>《Yuzu快速入門指南》來取得所有金鑰、韌體、遊戲<br><br><small>(%1)。 - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5181,39 +5299,39 @@ on your system's performance. 您的系統效能。 - + Deriving Keys 產生金鑰 - + Select RomFS Dump Target 選擇 RomFS 傾印目標 - + Please select which RomFS you would like to dump. 請選擇希望傾印的 RomFS。 - + Are you sure you want to close yuzu? 您確定要關閉 yuzu 嗎? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 您確定要停止模擬嗎?未儲存的進度將會遺失。 - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5225,38 +5343,38 @@ Would you like to bypass this and exit anyway? GRenderWindow - + OpenGL not available! 無法使用 OpenGL 模式! - + yuzu has not been compiled with OpenGL support. yuzu 未以支援 OpenGL 的方式編譯。 - - + + Error while initializing OpenGL! 初始化 OpenGL 時發生錯誤! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 您的 GPU 可能不支援 OpenGL,或是未安裝最新的圖形驅動程式 - + Error while initializing OpenGL 4.6! 初始化 OpenGL 4.6 時發生錯誤! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 您的 GPU 可能不支援 OpenGL 4.6,或是未安裝最新的圖形驅動程式<br><br>GL 渲染器:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 您的 GPU 可能不支援某些必需的 OpenGL 功能。請確保您已安裝最新的圖形驅動程式。<br><br>GL 渲染器:<br>%1<br><br>不支援的功能:<br>%2 @@ -5264,153 +5382,153 @@ Would you like to bypass this and exit anyway? GameList - + Favorite 我的最愛 - + Start Game 開始遊戲 - + Start Game without Custom Configuration 開始遊戲(不使用額外設定) - + Open Save Data Location 開啟存檔位置 - + Open Mod Data Location 開啟模組位置 - + Open Transferable Pipeline Cache 開啟通用著色器管線快取位置 - + Remove 移除 - + Remove Installed Update 移除已安裝的遊戲更新 - + Remove All Installed DLC 移除所有安裝的遊戲更新 - + Remove Custom Configuration 移除額外設定 - + Remove OpenGL Pipeline Cache 刪除 OpenGL 著色器管線快取 - + Remove Vulkan Pipeline Cache 刪除 Vulkan 著色器管線快取 - + Remove All Pipeline Caches 刪除所有著色器管線快取 - + Remove All Installed Contents 移除所有安裝項目 - + Dump RomFS 傾印 RomFS - + Dump RomFS to SDMC 傾印 RomFS 到 SDMC - + Copy Title ID to Clipboard 複製遊戲 ID 到剪貼簿 - + Navigate to GameDB entry 檢視遊戲相容性報告 - + Properties 屬性 - + Scan Subfolders 包含子資料夾 - + Remove Game Directory 移除遊戲資料夾 - + ▲ Move Up ▲ 向上移動 - + ▼ Move Down ▼ 向下移動 - + Open Directory Location 開啟資料夾位置 - + Clear 清除 - + Name 名稱 - + Compatibility 相容性 - + Add-ons 延伸模組 - + File type 檔案格式 - + Size 大小 @@ -5419,76 +5537,61 @@ Would you like to bypass this and exit anyway? GameListItemCompat + Ingame + 进入游戏 + + + + Game starts, but crashes or major glitches prevent it from being completed. + 游戏可以开始,但会出现崩溃或严重故障导致游戏无法继续。 + + + Perfect 完美 - - - Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without -any workarounds needed. - 遊戲能完整進行。不會出現任何圖形或音訊錯誤,所有功能測試皆正常,也不須使用任何替代方案。 - - - - Great - 極佳 - - - - Game functions with minor graphical or audio glitches and is playable from start to finish. May require some -workarounds. - 遊戲能進行。會出現少量圖形或音訊錯誤,可能需要使用一些替代方案以破完遊戲。 - - Okay - 尚可 - - - - Game functions with major graphical or audio glitches, but game is playable from start to finish with -workarounds. - 遊戲能進行。會出現大量圖形或音訊錯誤,但是使用一些替代方案能順利破完遊戲。 + Game can be played without issues. + 游戏可以毫无问题地运行。 - Bad - 不佳 + Playable + 可运行 - Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches -even with workarounds. - 遊戲能進行。但是會出現大量圖形或音訊錯誤,即使使用一些替代方案也無法通過遊戲的某些區域。 + Game functions with minor graphical or audio glitches and is playable from start to finish. + 游戏可以从头到尾完整地运行,但可能出现轻微的图形或音频故障。 - + Intro/Menu 開始畫面/選單 - - Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start -Screen. - 遊戲完全無法進行。因為圖形或音訊的大量錯誤,在通過開始畫面後無法繼續遊戲。 + + Game loads, but is unable to progress past the Start Screen. + 游戏可以加载,但无法通过标题页面。 - + Won't Boot 無法啟動 - + The game crashes when attempting to startup. 啟動遊戲時異常關閉 - + Not Tested 未測試 - + The game has not yet been tested. 此遊戲尚未經過測試 @@ -5496,7 +5599,7 @@ Screen. GameListPlaceholder - + Double-click to add a new folder to the game list 連點兩下以新增資料夾至遊戲清單 @@ -5509,12 +5612,12 @@ Screen. %1 / %n 個結果 - + Filter: 搜尋: - + Enter pattern to filter 輸入文字以搜尋 @@ -5850,42 +5953,42 @@ Debug Message: 刷新游戏大厅 - + Password Required to Join 加入此房间需要密码 - + Password: 密码: - - Room Name - 房间名称 - - - - Preferred Game - 首选游戏 - - - - Host - 管理 - - - + Players 玩家 + Room Name + 房间名称 + + + + Preferred Game + 首选游戏 + + + + Host + 管理 + + + Refreshing 刷新中 - + Refresh List 刷新列表 @@ -5908,232 +6011,237 @@ Debug Message: 開啟最近的檔案(&R) - + &Emulation 模擬 (&E) - + &View 檢視 (&V) - + &Reset Window Size 重設視窗大小(&R) - + &Debugging 偵錯 (&D) - + Reset Window Size to &720p 重設視窗大小為 &720p - + Reset Window Size to 720p 重設視窗大小為 720p - + Reset Window Size to &900p 重設視窗大小為 &900p - + Reset Window Size to 900p 重設視窗大小為 900p - + Reset Window Size to &1080p 重設視窗大小為 &1080p - + Reset Window Size to 1080p 重設視窗大小為 1080p - + + &Multiplayer + 多人游戏 (&M) + + + &Tools 工具 (&T) - + &TAS TAS (&T) - + &Help 說明 (&H) - + &Install Files to NAND... &安裝檔案至內部儲存空間 - + L&oad File... 開啟檔案(&O)... - + Load &Folder... 開啟資料夾(&F)... - + E&xit 結束(&X) - + &Pause 暫停(&P) - + &Stop 停止(&S) - + &Reinitialize keys... 重新初始化金鑰(&R)... - + &About yuzu 關於 yuzu(&A) - + Single &Window Mode 單一視窗模式(&W) - + Con&figure... 設定 (&F) - + Display D&ock Widget Headers 顯示 Dock 小工具標題 (&O) - + Show &Filter Bar 顯示搜尋列(&F) - + Show &Status Bar 顯示狀態列(&S) - + Show Status Bar 顯示狀態列 - - - Browse Public Game Lobby - 浏览公共游戏大厅 - - - - Create Room - 创建房间 - - Leave Room - 离开房间 + &Browse Public Game Lobby + 浏览公共游戏大厅 (&B) - - Direct Connect to Room - 直接连接到房间 + + &Create Room + 创建房间 (&C) - - Show Current Room - 显示当前的房间 + + &Leave Room + 离开房间 (&L) + &Direct Connect to Room + 直接连接到房间 (&D) + + + + &Show Current Room + 显示当前房间 (&S) + + + F&ullscreen 全螢幕(&U) - + &Restart 重新啟動(&R) - + Load/Remove &Amiibo... 加载/移除 Amiibo... (&A) - + &Report Compatibility 回報相容性(&R) - + Open &Mods Page 模組資訊 (&M) - + Open &Quickstart Guide 快速入門 (&Q) - + &FAQ 常見問題 (&F) - + Open &yuzu Folder 開啟 yuzu 資料夾(&Y) - + &Capture Screenshot 截圖 (&C) - + &Configure TAS... 設定 &TAS… - + Configure C&urrent Game... 目前遊戲設定...(&U) - + &Start 開始(&S) - + &Reset 重設 (&R) - + R&ecord 錄製 (&E) @@ -6198,47 +6306,42 @@ Debug Message: MultiplayerState - - + Current connection status 当前连接状态 - - + Not Connected. Click here to find a room! 未连接。点击此处查找一个房间! - - - Connected - 已連線 - - - - Not Connected 未连接 - + + Connected + 已連線 + + + + New Messages Received + 收到了新消息 + + + Error 错误 - + Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: 更新房间信息时失败。请检查网络连接并尝试重开房间。 调试信息: - - - New Messages Received - 收到了新消息 - NetworkMessage @@ -6340,10 +6443,10 @@ They may have left the room. 他们可能已经离开了房间。 - - No network interface is selected. + + No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. - 未选择网络接口。 + 未选择有效的网络接口。 请于设置 -> 系统 -> 网络中进行相关设置。 @@ -6431,42 +6534,42 @@ p, li { white-space: pre-wrap; } QObject - + %1 is not playing a game %1 不在玩游戏 - + %1 is playing %2 %1 正在玩 %2 - + Not playing a game 不在玩游戏 - + Installed SD Titles 安裝在 SD 卡中的遊戲 - + Installed NAND Titles 安裝在內部儲存空間中的遊戲 - + System Titles 系統項目 - + Add New Game Directory 加入遊戲資料夾 - + Favorites 我的最愛 @@ -6785,6 +6888,119 @@ p, li { white-space: pre-wrap; } %1%2%3 + + QtAmiiboSettingsDialog + + + Amiibo Settings + Amiibo 设置 + + + + Amiibo Info + Amiibo 信息 + + + + Series + 系列 + + + + Type + 类型 + + + + Name + 名稱 + + + + Amiibo Data + Amiibo 数据 + + + + Custom Name + 自定义名称 + + + + Owner + 所有者 + + + + Creation Date + 创建日期 + + + + dd/MM/yyyy + 日/月/年 + + + + Modification Date + 修改日期 + + + + dd/MM/yyyy + dd/MM/yyyy + + + + Game Data + 游戏数据 + + + + Game Id + 游戏 ID + + + + Mount Amiibo + 挂载 Amiibo + + + + ... + ... + + + + File Path + 文件路径 + + + + No game data present + 没有游戏数据 + + + + The following amiibo data will be formatted: + 将格式化以下 amiibo 数据: + + + + The following game data will removed: + 将删除以下游戏数据: + + + + Set nickname and owner: + 设置昵称及所有者: + + + + Do you wish to restore this amiibo? + 您想要恢复这个 amiibo 吗? + + QtControllerSelectorDialog @@ -6888,6 +7104,7 @@ p, li { white-space: pre-wrap; } + Handheld 掌機模式 @@ -6927,11 +7144,6 @@ p, li { white-space: pre-wrap; } Docked TV - - - Undocked - 掌機 - Vibration From 5ff19890e9d2a07d1c0246f3807cdefcb36aca7d Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Thu, 1 Dec 2022 00:49:58 -0500 Subject: [PATCH 059/387] CMake: Fix FFmpeg find module Uses find_package_handle_standard_args to handle the find_package call from the root CMakeLists. Removes all the unnecessary logic after the find_package and just sets it to REQUIRED. --- CMakeLists.txt | 17 +---------------- externals/find-modules/FindFFmpeg.cmake | 8 ++++++++ 2 files changed, 9 insertions(+), 16 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 05bffe68e..b2fbe8806 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -458,22 +458,7 @@ if (UNIX AND NOT APPLE) endif() if (NOT YUZU_USE_BUNDLED_FFMPEG) # Use system installed FFmpeg - find_package(FFmpeg 4.3 QUIET COMPONENTS ${FFmpeg_COMPONENTS}) - - if (FFmpeg_FOUND) - # Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries. - # Prevents shipping too many libraries with the AppImage. - set(FFmpeg_LIBRARIES "") - set(FFmpeg_INCLUDE_DIR "") - - foreach(COMPONENT ${FFmpeg_COMPONENTS}) - set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARIES} ${FFmpeg_LIBRARY_${COMPONENT}} CACHE PATH "Paths to FFmpeg libraries" FORCE) - set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE) - endforeach() - else() - message(WARNING "FFmpeg not found or too old, falling back to externals") - set(YUZU_USE_BUNDLED_FFMPEG ON) - endif() + find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS}) endif() # Prefer the -pthread flag on Linux. diff --git a/externals/find-modules/FindFFmpeg.cmake b/externals/find-modules/FindFFmpeg.cmake index add5b2c01..eedf28aea 100644 --- a/externals/find-modules/FindFFmpeg.cmake +++ b/externals/find-modules/FindFFmpeg.cmake @@ -185,3 +185,11 @@ foreach(c ${_FFmpeg_ALL_COMPONENTS}) endforeach() unset(_FFmpeg_ALL_COMPONENTS) unset(_FFmpeg_REQUIRED_VARS) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(FFmpeg + REQUIRED_VARS + FFmpeg_LIBRARIES + FFmpeg_INCLUDE_DIR + HANDLE_COMPONENTS +) From e67b829cc7eddaaae5b2c4221680e1b4c157259d Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Thu, 1 Dec 2022 01:09:05 -0500 Subject: [PATCH 060/387] ci/clang: Enable bundled FFmpeg Explicitly use the bundled FFmpeg version, since we were auto-choosing it before. --- .ci/scripts/clang/docker.sh | 1 + 1 file changed, 1 insertion(+) diff --git a/.ci/scripts/clang/docker.sh b/.ci/scripts/clang/docker.sh index 792ef4aa8..7d3ae4a1a 100755 --- a/.ci/scripts/clang/docker.sh +++ b/.ci/scripts/clang/docker.sh @@ -19,6 +19,7 @@ cmake .. \ -DENABLE_QT_TRANSLATION=ON \ -DUSE_DISCORD_PRESENCE=ON \ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \ + -DYUZU_USE_BUNDLED_FFMPEG=ON \ -GNinja ninja From cb5400b34d420be37202419e1af0c84b61e68098 Mon Sep 17 00:00:00 2001 From: Feng Chen Date: Tue, 29 Nov 2022 15:04:47 +0800 Subject: [PATCH 061/387] video_core: Fine tuning the index drawing judgment logic --- src/video_core/engines/maxwell_3d.cpp | 48 ++++++++++++--------------- src/video_core/engines/maxwell_3d.h | 1 + 2 files changed, 22 insertions(+), 27 deletions(-) diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 212427b8b..3e823f563 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -126,7 +126,6 @@ void Maxwell3D::InitializeRegisterDefaults() { draw_command[MAXWELL3D_REG_INDEX(draw_inline_index)] = true; draw_command[MAXWELL3D_REG_INDEX(inline_index_2x16.even)] = true; draw_command[MAXWELL3D_REG_INDEX(inline_index_4x8.index0)] = true; - draw_command[MAXWELL3D_REG_INDEX(draw.instance_id)] = true; } void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) { @@ -218,16 +217,19 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume regs.index_buffer.count = regs.index_buffer32_first.count; regs.index_buffer.first = regs.index_buffer32_first.first; dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + draw_indexed = true; return ProcessDraw(); case MAXWELL3D_REG_INDEX(index_buffer16_first): regs.index_buffer.count = regs.index_buffer16_first.count; regs.index_buffer.first = regs.index_buffer16_first.first; dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + draw_indexed = true; return ProcessDraw(); case MAXWELL3D_REG_INDEX(index_buffer8_first): regs.index_buffer.count = regs.index_buffer8_first.count; regs.index_buffer.first = regs.index_buffer8_first.first; dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + draw_indexed = true; return ProcessDraw(); case MAXWELL3D_REG_INDEX(topology_override): use_topology_override = true; @@ -300,21 +302,33 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { draw_mode = DrawMode::InlineIndex; }; switch (method) { + case MAXWELL3D_REG_INDEX(draw.begin): { + draw_mode = + (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) || + (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged) + ? DrawMode::Instance + : DrawMode::General; + break; + } case MAXWELL3D_REG_INDEX(draw.end): switch (draw_mode) { case DrawMode::General: - ProcessDraw(1); + ProcessDraw(); break; case DrawMode::InlineIndex: regs.index_buffer.count = static_cast(inline_index_draw_indexes.size() / 4); regs.index_buffer.format = Regs::IndexFormat::UnsignedInt; - ProcessDraw(1); + draw_indexed = true; + ProcessDraw(); inline_index_draw_indexes.clear(); break; case DrawMode::Instance: break; } break; + case MAXWELL3D_REG_INDEX(index_buffer.count): + draw_indexed = true; + break; case MAXWELL3D_REG_INDEX(draw_inline_index): update_inline_index(method_argument); break; @@ -328,13 +342,6 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { update_inline_index(regs.inline_index_4x8.index2); update_inline_index(regs.inline_index_4x8.index3); break; - case MAXWELL3D_REG_INDEX(draw.instance_id): - draw_mode = - (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) || - (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged) - ? DrawMode::Instance - : DrawMode::General; - break; } } else { ProcessDeferredDraw(); @@ -624,27 +631,16 @@ void Maxwell3D::ProcessClearBuffers(u32 layer_count) { void Maxwell3D::ProcessDraw(u32 instance_count) { LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(), - regs.vertex_buffer.count); - - ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?"); - - // Both instance configuration registers can not be set at the same time. - ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First || - regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged, - "Illegal combination of instancing parameters"); + draw_indexed ? regs.index_buffer.count : regs.vertex_buffer.count); ProcessTopologyOverride(); - const bool is_indexed = regs.index_buffer.count && !regs.vertex_buffer.count; if (ShouldExecute()) { - rasterizer->Draw(is_indexed, instance_count); + rasterizer->Draw(draw_indexed, instance_count); } - if (is_indexed) { - regs.index_buffer.count = 0; - } else { - regs.vertex_buffer.count = 0; - } + draw_indexed = false; + deferred_draw_method.clear(); } void Maxwell3D::ProcessDeferredDraw() { @@ -667,8 +663,6 @@ void Maxwell3D::ProcessDeferredDraw() { ASSERT_MSG(!(vertex_buffer_count && index_buffer_count), "Instance both indexed and direct?"); ProcessDraw(instance_count); - - deferred_draw_method.clear(); } } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 84c497ebd..fa9910a27 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -3182,6 +3182,7 @@ private: std::vector deferred_draw_method; enum class DrawMode : u32 { General = 0, Instance, InlineIndex }; DrawMode draw_mode{DrawMode::General}; + bool draw_indexed{}; }; #define ASSERT_REG_POSITION(field_name, position) \ From 3ef006b5abbe78bb2ae423a7cab74d7da2f8bc08 Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 30 Nov 2022 17:16:00 -0500 Subject: [PATCH 062/387] shader_recompiler: add gl_Layer translation GS for older hardware --- src/shader_recompiler/CMakeLists.txt | 1 + .../frontend/maxwell/translate_program.cpp | 81 +++++++++++++++++++ .../frontend/maxwell/translate_program.h | 9 +++ src/shader_recompiler/host_translate_info.h | 3 +- src/shader_recompiler/ir_opt/layer_pass.cpp | 68 ++++++++++++++++ src/shader_recompiler/ir_opt/passes.h | 1 + src/shader_recompiler/shader_info.h | 3 + .../renderer_opengl/gl_shader_cache.cpp | 37 ++++++++- .../renderer_vulkan/vk_pipeline_cache.cpp | 33 +++++++- 9 files changed, 230 insertions(+), 6 deletions(-) create mode 100644 src/shader_recompiler/ir_opt/layer_pass.cpp diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index 545d69c7e..8cd584154 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -221,6 +221,7 @@ add_library(shader_recompiler STATIC ir_opt/dual_vertex_pass.cpp ir_opt/global_memory_to_storage_buffer_pass.cpp ir_opt/identity_removal_pass.cpp + ir_opt/layer_pass.cpp ir_opt/lower_fp16_to_fp32.cpp ir_opt/lower_int64_to_int32.cpp ir_opt/passes.h diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index 376aae0ea..3adbd2b16 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -9,6 +9,7 @@ #include "common/settings.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/basic_block.h" +#include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/frontend/ir/post_order.h" #include "shader_recompiler/frontend/maxwell/structured_control_flow.h" #include "shader_recompiler/frontend/maxwell/translate/translate.h" @@ -233,6 +234,8 @@ IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool& inst_pool, + ObjectPool& block_pool, + const HostTranslateInfo& host_info, + IR::Program& source_program, + Shader::OutputTopology output_topology) { + IR::Program program; + program.stage = Stage::Geometry; + program.output_topology = output_topology; + switch (output_topology) { + case OutputTopology::PointList: + program.output_vertices = 1; + break; + case OutputTopology::LineStrip: + program.output_vertices = 2; + break; + default: + program.output_vertices = 3; + break; + } + + program.is_geometry_passthrough = false; + program.info.loads.mask = source_program.info.stores.mask; + program.info.stores.mask = source_program.info.stores.mask; + program.info.stores.Set(IR::Attribute::Layer, true); + program.info.stores.Set(source_program.info.emulated_layer, false); + + IR::Block* current_block = block_pool.Create(inst_pool); + auto& node{program.syntax_list.emplace_back()}; + node.type = IR::AbstractSyntaxNode::Type::Block; + node.data.block = current_block; + + IR::IREmitter ir{*current_block}; + for (u32 i = 0; i < program.output_vertices; i++) { + // Assign generics from input + for (u32 j = 0; j < 32; j++) { + if (!program.info.stores.Generic(j)) { + continue; + } + + const IR::Attribute attr = IR::Attribute::Generic0X + (j * 4); + ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); + } + + // Assign position from input + const IR::Attribute attr = IR::Attribute::PositionX; + ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); + + // Assign layer + ir.SetAttribute(IR::Attribute::Layer, ir.GetAttribute(source_program.info.emulated_layer), + ir.Imm32(0)); + + // Emit vertex + ir.EmitVertex(ir.Imm32(0)); + } + ir.EndPrimitive(ir.Imm32(0)); + + IR::Block* return_block{block_pool.Create(inst_pool)}; + IR::IREmitter{*return_block}.Epilogue(); + current_block->AddBranch(return_block); + + auto& merge{program.syntax_list.emplace_back()}; + merge.type = IR::AbstractSyntaxNode::Type::Block; + merge.data.block = return_block; + program.syntax_list.emplace_back().type = IR::AbstractSyntaxNode::Type::Return; + + program.blocks = GenerateBlocks(program.syntax_list); + program.post_order_blocks = PostOrder(program.syntax_list.front()); + Optimization::SsaRewritePass(program); + + return program; +} + } // namespace Shader::Maxwell diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h index 02ede8c9c..497afe7cb 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.h +++ b/src/shader_recompiler/frontend/maxwell/translate_program.h @@ -25,4 +25,13 @@ namespace Shader::Maxwell { void ConvertLegacyToGeneric(IR::Program& program, const RuntimeInfo& runtime_info); +// Maxwell v1 and older Nvidia cards don't support setting gl_Layer from non-geometry stages. +// This creates a workaround by setting the layer as a generic output and creating a +// passthrough geometry shader that reads the generic and sets the layer. +[[nodiscard]] IR::Program GenerateGeometryPassthrough(ObjectPool& inst_pool, + ObjectPool& block_pool, + const HostTranslateInfo& host_info, + IR::Program& source_program, + Shader::OutputTopology output_topology); + } // namespace Shader::Maxwell diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h index cc1500690..d5d279554 100644 --- a/src/shader_recompiler/host_translate_info.h +++ b/src/shader_recompiler/host_translate_info.h @@ -13,7 +13,8 @@ struct HostTranslateInfo { bool support_float16{}; ///< True when the device supports 16-bit floats bool support_int64{}; ///< True when the device supports 64-bit integers bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered - bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers + bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers + bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS }; } // namespace Shader diff --git a/src/shader_recompiler/ir_opt/layer_pass.cpp b/src/shader_recompiler/ir_opt/layer_pass.cpp new file mode 100644 index 000000000..4574f7cf2 --- /dev/null +++ b/src/shader_recompiler/ir_opt/layer_pass.cpp @@ -0,0 +1,68 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include +#include +#include + +#include + +#include "shader_recompiler/environment.h" +#include "shader_recompiler/frontend/ir/basic_block.h" +#include "shader_recompiler/frontend/ir/breadth_first_search.h" +#include "shader_recompiler/frontend/ir/ir_emitter.h" +#include "shader_recompiler/host_translate_info.h" +#include "shader_recompiler/ir_opt/passes.h" +#include "shader_recompiler/shader_info.h" + +namespace Shader::Optimization { + +static IR::Attribute EmulatedLayerAttribute(VaryingState& stores) { + for (u32 i = 0; i < 32; i++) { + if (!stores.Generic(i)) { + return IR::Attribute::Generic0X + (i * 4); + } + } + return IR::Attribute::Layer; +} + +static bool PermittedProgramStage(Stage stage) { + switch (stage) { + case Stage::VertexA: + case Stage::VertexB: + case Stage::TessellationControl: + case Stage::TessellationEval: + return true; + default: + return false; + } +} + +void LayerPass(IR::Program& program, const HostTranslateInfo& host_info) { + if (host_info.support_viewport_index_layer || !PermittedProgramStage(program.stage)) { + return; + } + + const auto end{program.post_order_blocks.end()}; + const auto layer_attribute = EmulatedLayerAttribute(program.info.stores); + bool requires_layer_emulation = false; + + for (auto block = program.post_order_blocks.begin(); block != end; ++block) { + for (IR::Inst& inst : (*block)->Instructions()) { + if (inst.GetOpcode() == IR::Opcode::SetAttribute && + inst.Arg(0).Attribute() == IR::Attribute::Layer) { + requires_layer_emulation = true; + inst.SetArg(0, IR::Value{layer_attribute}); + } + } + } + + if (requires_layer_emulation) { + program.info.requires_layer_emulation = true; + program.info.emulated_layer = layer_attribute; + program.info.stores.Set(IR::Attribute::Layer, false); + program.info.stores.Set(layer_attribute, true); + } +} + +} // namespace Shader::Optimization diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 586a0668f..11bfe801a 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -23,6 +23,7 @@ void RescalingPass(IR::Program& program); void SsaRewritePass(IR::Program& program); void PositionPass(Environment& env, IR::Program& program); void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo& host_info); +void LayerPass(IR::Program& program, const HostTranslateInfo& host_info); void VerificationPass(const IR::Program& program); // Dual Vertex diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index ee6252bb5..d9c6e92db 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -204,6 +204,9 @@ struct Info { u32 nvn_buffer_base{}; std::bitset<16> nvn_buffer_used{}; + bool requires_layer_emulation{}; + IR::Attribute emulated_layer{}; + boost::container::static_vector constant_buffer_descriptors; boost::container::static_vector storage_buffers_descriptors; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 3fe04a115..a38060100 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -39,6 +39,7 @@ using Shader::Backend::GLASM::EmitGLASM; using Shader::Backend::GLSL::EmitGLSL; using Shader::Backend::SPIRV::EmitSPIRV; using Shader::Maxwell::ConvertLegacyToGeneric; +using Shader::Maxwell::GenerateGeometryPassthrough; using Shader::Maxwell::MergeDualVertexPrograms; using Shader::Maxwell::TranslateProgram; using VideoCommon::ComputeEnvironment; @@ -56,6 +57,17 @@ auto MakeSpan(Container& container) { return std::span(container.data(), container.size()); } +Shader::OutputTopology MaxwellToOutputTopology(Maxwell::PrimitiveTopology topology) { + switch (topology) { + case Maxwell::PrimitiveTopology::Points: + return Shader::OutputTopology::PointList; + case Maxwell::PrimitiveTopology::LineStrip: + return Shader::OutputTopology::LineStrip; + default: + return Shader::OutputTopology::TriangleStrip; + } +} + Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key, const Shader::IR::Program& program, const Shader::IR::Program* previous_program, @@ -220,6 +232,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .support_int64 = device.HasShaderInt64(), .needs_demote_reorder = device.IsAmd(), .support_snorm_render_buffer = false, + .support_viewport_index_layer = device.HasVertexViewportLayer(), } { if (use_asynchronous_shaders) { workers = CreateWorkers(); @@ -314,9 +327,7 @@ GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() { const auto& regs{maxwell3d->regs}; graphics_key.raw = 0; graphics_key.early_z.Assign(regs.mandated_early_z != 0 ? 1 : 0); - graphics_key.gs_input_topology.Assign(graphics_key.unique_hashes[4] != 0 - ? regs.draw.topology.Value() - : Maxwell::PrimitiveTopology{}); + graphics_key.gs_input_topology.Assign(regs.draw.topology.Value()); graphics_key.tessellation_primitive.Assign(regs.tessellation.params.domain_type.Value()); graphics_key.tessellation_spacing.Assign(regs.tessellation.params.spacing.Value()); graphics_key.tessellation_clockwise.Assign( @@ -415,7 +426,19 @@ std::unique_ptr ShaderCache::CreateGraphicsPipeline( std::array programs; const bool uses_vertex_a{key.unique_hashes[0] != 0}; const bool uses_vertex_b{key.unique_hashes[1] != 0}; + + // Layer passthrough generation for devices without GL_ARB_shader_viewport_layer_array + Shader::IR::Program* layer_source_program{}; + for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { + const bool is_emulated_stage = layer_source_program != nullptr && + index == static_cast(Maxwell::ShaderType::Geometry); + if (key.unique_hashes[index] == 0 && is_emulated_stage) { + auto topology = MaxwellToOutputTopology(key.gs_input_topology); + programs[index] = GenerateGeometryPassthrough(pools.inst, pools.block, host_info, + *layer_source_program, topology); + continue; + } if (key.unique_hashes[index] == 0) { continue; } @@ -443,6 +466,10 @@ std::unique_ptr ShaderCache::CreateGraphicsPipeline( Shader::NumDescriptors(program_vb.info.storage_buffers_descriptors); programs[index] = MergeDualVertexPrograms(program_va, program_vb, env); } + + if (programs[index].info.requires_layer_emulation) { + layer_source_program = &programs[index]; + } } const u32 glasm_storage_buffer_limit{device.GetMaxGLASMStorageBufferBlocks()}; const bool glasm_use_storage_buffers{total_storage_buffers <= glasm_storage_buffer_limit}; @@ -456,7 +483,9 @@ std::unique_ptr ShaderCache::CreateGraphicsPipeline( const bool use_glasm{device.UseAssemblyShaders()}; const size_t first_index = uses_vertex_a && uses_vertex_b ? 1 : 0; for (size_t index = first_index; index < Maxwell::MaxShaderProgram; ++index) { - if (key.unique_hashes[index] == 0) { + const bool is_emulated_stage = layer_source_program != nullptr && + index == static_cast(Maxwell::ShaderType::Geometry); + if (key.unique_hashes[index] == 0 && !is_emulated_stage) { continue; } UNIMPLEMENTED_IF(index == 0); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index d4b0a542a..150413b04 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -46,6 +46,7 @@ MICROPROFILE_DECLARE(Vulkan_PipelineCache); namespace { using Shader::Backend::SPIRV::EmitSPIRV; using Shader::Maxwell::ConvertLegacyToGeneric; +using Shader::Maxwell::GenerateGeometryPassthrough; using Shader::Maxwell::MergeDualVertexPrograms; using Shader::Maxwell::TranslateProgram; using VideoCommon::ComputeEnvironment; @@ -60,6 +61,17 @@ auto MakeSpan(Container& container) { return std::span(container.data(), container.size()); } +Shader::OutputTopology MaxwellToOutputTopology(Maxwell::PrimitiveTopology topology) { + switch (topology) { + case Maxwell::PrimitiveTopology::Points: + return Shader::OutputTopology::PointList; + case Maxwell::PrimitiveTopology::LineStrip: + return Shader::OutputTopology::LineStrip; + default: + return Shader::OutputTopology::TriangleStrip; + } +} + Shader::CompareFunction MaxwellToCompareFunction(Maxwell::ComparisonOp comparison) { switch (comparison) { case Maxwell::ComparisonOp::Never_D3D: @@ -327,6 +339,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR, .support_snorm_render_buffer = true, + .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), }; } @@ -509,7 +522,19 @@ std::unique_ptr PipelineCache::CreateGraphicsPipeline( std::array programs; const bool uses_vertex_a{key.unique_hashes[0] != 0}; const bool uses_vertex_b{key.unique_hashes[1] != 0}; + + // Layer passthrough generation for devices without VK_EXT_shader_viewport_index_layer + Shader::IR::Program* layer_source_program{}; + for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { + const bool is_emulated_stage = layer_source_program != nullptr && + index == static_cast(Maxwell::ShaderType::Geometry); + if (key.unique_hashes[index] == 0 && is_emulated_stage) { + auto topology = MaxwellToOutputTopology(key.state.topology); + programs[index] = GenerateGeometryPassthrough(pools.inst, pools.block, host_info, + *layer_source_program, topology); + continue; + } if (key.unique_hashes[index] == 0) { continue; } @@ -530,6 +555,10 @@ std::unique_ptr PipelineCache::CreateGraphicsPipeline( auto program_vb{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)}; programs[index] = MergeDualVertexPrograms(program_va, program_vb, env); } + + if (programs[index].info.requires_layer_emulation) { + layer_source_program = &programs[index]; + } } std::array infos{}; std::array modules; @@ -538,7 +567,9 @@ std::unique_ptr PipelineCache::CreateGraphicsPipeline( Shader::Backend::Bindings binding; for (size_t index = uses_vertex_a && uses_vertex_b ? 1 : 0; index < Maxwell::MaxShaderProgram; ++index) { - if (key.unique_hashes[index] == 0) { + const bool is_emulated_stage = layer_source_program != nullptr && + index == static_cast(Maxwell::ShaderType::Geometry); + if (key.unique_hashes[index] == 0 && !is_emulated_stage) { continue; } UNIMPLEMENTED_IF(index == 0); From a4725bcb73c5038853f460e15c4bfa9f679e7f4b Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Thu, 10 Nov 2022 13:52:48 -0600 Subject: [PATCH 063/387] service: nfc: Implement mifare service --- src/core/CMakeLists.txt | 2 + src/core/hle/service/nfc/mifare_user.cpp | 400 +++++++++++++++++++++++ src/core/hle/service/nfc/mifare_user.h | 52 +++ src/core/hle/service/nfc/nfc.cpp | 27 +- src/core/hle/service/nfc/nfc_device.cpp | 84 ++++- src/core/hle/service/nfc/nfc_device.h | 13 +- src/core/hle/service/nfc/nfc_result.h | 8 +- src/core/hle/service/nfc/nfc_user.cpp | 4 +- src/core/hle/service/nfp/nfp_types.h | 46 +++ 9 files changed, 600 insertions(+), 36 deletions(-) create mode 100644 src/core/hle/service/nfc/mifare_user.cpp create mode 100644 src/core/hle/service/nfc/mifare_user.h diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 5629980d9..7819f9c51 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -528,6 +528,8 @@ add_library(core STATIC hle/service/mnpp/mnpp_app.h hle/service/ncm/ncm.cpp hle/service/ncm/ncm.h + hle/service/nfc/mifare_user.cpp + hle/service/nfc/mifare_user.h hle/service/nfc/nfc.cpp hle/service/nfc/nfc.h hle/service/nfc/nfc_device.cpp diff --git a/src/core/hle/service/nfc/mifare_user.cpp b/src/core/hle/service/nfc/mifare_user.cpp new file mode 100644 index 000000000..51523a3ae --- /dev/null +++ b/src/core/hle/service/nfc/mifare_user.cpp @@ -0,0 +1,400 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/logging/log.h" +#include "core/core.h" +#include "core/hid/hid_types.h" +#include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/k_event.h" +#include "core/hle/service/nfc/mifare_user.h" +#include "core/hle/service/nfc/nfc_device.h" +#include "core/hle/service/nfc/nfc_result.h" + +namespace Service::NFC { + +MFIUser::MFIUser(Core::System& system_) + : ServiceFramework{system_, "NFC::MFIUser"}, service_context{system_, service_name} { + static const FunctionInfo functions[] = { + {0, &MFIUser::Initialize, "Initialize"}, + {1, &MFIUser::Finalize, "Finalize"}, + {2, &MFIUser::ListDevices, "ListDevices"}, + {3, &MFIUser::StartDetection, "StartDetection"}, + {4, &MFIUser::StopDetection, "StopDetection"}, + {5, &MFIUser::Read, "Read"}, + {6, &MFIUser::Write, "Write"}, + {7, &MFIUser::GetTagInfo, "GetTagInfo"}, + {8, &MFIUser::GetActivateEventHandle, "GetActivateEventHandle"}, + {9, &MFIUser::GetDeactivateEventHandle, "GetDeactivateEventHandle"}, + {10, &MFIUser::GetState, "GetState"}, + {11, &MFIUser::GetDeviceState, "GetDeviceState"}, + {12, &MFIUser::GetNpadId, "GetNpadId"}, + {13, &MFIUser::GetAvailabilityChangeEventHandle, "GetAvailabilityChangeEventHandle"}, + }; + RegisterHandlers(functions); + + availability_change_event = service_context.CreateEvent("MFIUser:AvailabilityChangeEvent"); + + for (u32 device_index = 0; device_index < 10; device_index++) { + devices[device_index] = + std::make_shared(Core::HID::IndexToNpadIdType(device_index), system, + service_context, availability_change_event); + } +} + +MFIUser ::~MFIUser() { + availability_change_event->Close(); +} + +void MFIUser::Initialize(Kernel::HLERequestContext& ctx) { + LOG_INFO(Service_NFC, "called"); + + state = State::Initialized; + + for (auto& device : devices) { + device->Initialize(); + } + + IPC::ResponseBuilder rb{ctx, 2, 0}; + rb.Push(ResultSuccess); +} + +void MFIUser::Finalize(Kernel::HLERequestContext& ctx) { + LOG_INFO(Service_NFC, "called"); + + state = State::NonInitialized; + + for (auto& device : devices) { + device->Finalize(); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + +void MFIUser::ListDevices(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "called"); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + if (!ctx.CanWriteBuffer()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareInvalidArgument); + return; + } + + if (ctx.GetWriteBufferSize() == 0) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareInvalidArgument); + return; + } + + std::vector nfp_devices; + const std::size_t max_allowed_devices = ctx.GetWriteBufferNumElements(); + + for (const auto& device : devices) { + if (nfp_devices.size() >= max_allowed_devices) { + continue; + } + if (device->GetCurrentState() != NFP::DeviceState::Unavailable) { + nfp_devices.push_back(device->GetHandle()); + } + } + + if (nfp_devices.empty()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + ctx.WriteBuffer(nfp_devices); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push(static_cast(nfp_devices.size())); +} + +void MFIUser::StartDetection(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto device_handle{rp.Pop()}; + LOG_INFO(Service_NFC, "called, device_handle={}", device_handle); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + auto device = GetNfcDevice(device_handle); + + if (!device.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + const auto result = device.value()->StartDetection(NFP::TagProtocol::All); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); +} + +void MFIUser::StopDetection(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto device_handle{rp.Pop()}; + LOG_INFO(Service_NFC, "called, device_handle={}", device_handle); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + auto device = GetNfcDevice(device_handle); + + if (!device.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + const auto result = device.value()->StopDetection(); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); +} + +void MFIUser::Read(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto device_handle{rp.Pop()}; + const auto buffer{ctx.ReadBuffer()}; + const auto number_of_commands{ctx.GetReadBufferNumElements()}; + std::vector read_commands(number_of_commands); + + memcpy(read_commands.data(), buffer.data(), + number_of_commands * sizeof(NFP::MifareReadBlockParameter)); + + LOG_INFO(Service_NFC, "(STUBBED) called, device_handle={}, read_commands_size={}", + device_handle, number_of_commands); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + auto device = GetNfcDevice(device_handle); + + if (!device.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + Result result = ResultSuccess; + std::vector out_data(number_of_commands); + for (std::size_t i = 0; i < number_of_commands; i++) { + result = device.value()->MifareRead(read_commands[i], out_data[i]); + if (result.IsError()) { + break; + } + } + + ctx.WriteBuffer(out_data); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); +} + +void MFIUser::Write(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto device_handle{rp.Pop()}; + const auto buffer{ctx.ReadBuffer()}; + const auto number_of_commands{ctx.GetReadBufferNumElements()}; + std::vector write_commands(number_of_commands); + + memcpy(write_commands.data(), buffer.data(), + number_of_commands * sizeof(NFP::MifareWriteBlockParameter)); + + LOG_INFO(Service_NFC, "(STUBBED) called, device_handle={}, write_commands_size={}", + device_handle, number_of_commands); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + auto device = GetNfcDevice(device_handle); + + if (!device.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + Result result = ResultSuccess; + std::vector out_data(number_of_commands); + for (std::size_t i = 0; i < number_of_commands; i++) { + result = device.value()->MifareWrite(write_commands[i]); + if (result.IsError()) { + break; + } + } + + if (result.IsSuccess()) { + result = device.value()->Flush(); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); +} + +void MFIUser::GetTagInfo(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto device_handle{rp.Pop()}; + LOG_INFO(Service_NFC, "called, device_handle={}", device_handle); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + auto device = GetNfcDevice(device_handle); + + if (!device.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + NFP::TagInfo tag_info{}; + const auto result = device.value()->GetTagInfo(tag_info, true); + ctx.WriteBuffer(tag_info); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); +} + +void MFIUser::GetActivateEventHandle(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto device_handle{rp.Pop()}; + LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + auto device = GetNfcDevice(device_handle); + + if (!device.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(ResultSuccess); + rb.PushCopyObjects(device.value()->GetActivateEvent()); +} + +void MFIUser::GetDeactivateEventHandle(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto device_handle{rp.Pop()}; + LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + auto device = GetNfcDevice(device_handle); + + if (!device.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(ResultSuccess); + rb.PushCopyObjects(device.value()->GetDeactivateEvent()); +} + +void MFIUser::GetState(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.PushEnum(state); +} + +void MFIUser::GetDeviceState(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto device_handle{rp.Pop()}; + LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle); + + auto device = GetNfcDevice(device_handle); + + if (!device.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.PushEnum(device.value()->GetCurrentState()); +} + +void MFIUser::GetNpadId(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto device_handle{rp.Pop()}; + LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + auto device = GetNfcDevice(device_handle); + + if (!device.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareDeviceNotFound); + return; + } + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.PushEnum(device.value()->GetNpadId()); +} + +void MFIUser::GetAvailabilityChangeEventHandle(Kernel::HLERequestContext& ctx) { + LOG_INFO(Service_NFC, "called"); + + if (state == State::NonInitialized) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(MifareNfcDisabled); + return; + } + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(ResultSuccess); + rb.PushCopyObjects(availability_change_event->GetReadableEvent()); +} + +std::optional> MFIUser::GetNfcDevice(u64 handle) { + for (auto& device : devices) { + if (device->GetHandle() == handle) { + return device; + } + } + return std::nullopt; +} + +} // namespace Service::NFC diff --git a/src/core/hle/service/nfc/mifare_user.h b/src/core/hle/service/nfc/mifare_user.h new file mode 100644 index 000000000..0e0638cb6 --- /dev/null +++ b/src/core/hle/service/nfc/mifare_user.h @@ -0,0 +1,52 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include "core/hle/service/kernel_helpers.h" +#include "core/hle/service/service.h" + +namespace Service::NFC { +class NfcDevice; + +class MFIUser final : public ServiceFramework { +public: + explicit MFIUser(Core::System& system_); + ~MFIUser(); + +private: + enum class State : u32 { + NonInitialized, + Initialized, + }; + + void Initialize(Kernel::HLERequestContext& ctx); + void Finalize(Kernel::HLERequestContext& ctx); + void ListDevices(Kernel::HLERequestContext& ctx); + void StartDetection(Kernel::HLERequestContext& ctx); + void StopDetection(Kernel::HLERequestContext& ctx); + void Read(Kernel::HLERequestContext& ctx); + void Write(Kernel::HLERequestContext& ctx); + void GetTagInfo(Kernel::HLERequestContext& ctx); + void GetActivateEventHandle(Kernel::HLERequestContext& ctx); + void GetDeactivateEventHandle(Kernel::HLERequestContext& ctx); + void GetState(Kernel::HLERequestContext& ctx); + void GetDeviceState(Kernel::HLERequestContext& ctx); + void GetNpadId(Kernel::HLERequestContext& ctx); + void GetAvailabilityChangeEventHandle(Kernel::HLERequestContext& ctx); + + std::optional> GetNfcDevice(u64 handle); + + KernelHelpers::ServiceContext service_context; + + std::array, 10> devices{}; + + State state{State::NonInitialized}; + Kernel::KEvent* availability_change_event; +}; + +} // namespace Service::NFC diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp index 2f4bacb3b..b17b18ab9 100644 --- a/src/core/hle/service/nfc/nfc.cpp +++ b/src/core/hle/service/nfc/nfc.cpp @@ -6,6 +6,7 @@ #include "common/logging/log.h" #include "common/settings.h" #include "core/hle/ipc_helpers.h" +#include "core/hle/service/nfc/mifare_user.h" #include "core/hle/service/nfc/nfc.h" #include "core/hle/service/nfc/nfc_user.h" #include "core/hle/service/service.h" @@ -50,32 +51,6 @@ private: } }; -class MFIUser final : public ServiceFramework { -public: - explicit MFIUser(Core::System& system_) : ServiceFramework{system_, "NFC::MFIUser"} { - // clang-format off - static const FunctionInfo functions[] = { - {0, nullptr, "Initialize"}, - {1, nullptr, "Finalize"}, - {2, nullptr, "ListDevices"}, - {3, nullptr, "StartDetection"}, - {4, nullptr, "StopDetection"}, - {5, nullptr, "Read"}, - {6, nullptr, "Write"}, - {7, nullptr, "GetTagInfo"}, - {8, nullptr, "GetActivateEventHandle"}, - {9, nullptr, "GetDeactivateEventHandle"}, - {10, nullptr, "GetState"}, - {11, nullptr, "GetDeviceState"}, - {12, nullptr, "GetNpadId"}, - {13, nullptr, "GetAvailabilityChangeEventHandle"}, - }; - // clang-format on - - RegisterHandlers(functions); - } -}; - class NFC_MF_U final : public ServiceFramework { public: explicit NFC_MF_U(Core::System& system_) : ServiceFramework{system_, "nfc:mf:u"} { diff --git a/src/core/hle/service/nfc/nfc_device.cpp b/src/core/hle/service/nfc/nfc_device.cpp index 4d514cf5f..78578f723 100644 --- a/src/core/hle/service/nfc/nfc_device.cpp +++ b/src/core/hle/service/nfc/nfc_device.cpp @@ -77,11 +77,13 @@ bool NfcDevice::LoadNfcTag(std::span data) { return false; } - if (data.size() != sizeof(NFP::EncryptedNTAG215File)) { + if (data.size() < sizeof(NFP::EncryptedNTAG215File)) { LOG_ERROR(Service_NFC, "Not an amiibo, size={}", data.size()); return false; } + tag_data.resize(data.size()); + memcpy(tag_data.data(), data.data(), data.size()); memcpy(&encrypted_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File)); device_state = NFP::DeviceState::TagFound; @@ -121,7 +123,7 @@ void NfcDevice::Finalize() { device_state = NFP::DeviceState::Unavailable; } -Result NfcDevice::StartDetection(s32 protocol_) { +Result NfcDevice::StartDetection(NFP::TagProtocol allowed_protocol) { if (device_state != NFP::DeviceState::Initialized && device_state != NFP::DeviceState::TagRemoved) { LOG_ERROR(Service_NFC, "Wrong device state {}", device_state); @@ -134,7 +136,7 @@ Result NfcDevice::StartDetection(s32 protocol_) { } device_state = NFP::DeviceState::SearchingForTag; - protocol = protocol_; + allowed_protocols = allowed_protocol; return ResultSuccess; } @@ -160,7 +162,7 @@ Result NfcDevice::StopDetection() { return WrongDeviceState; } -Result NfcDevice::GetTagInfo(NFP::TagInfo& tag_info) const { +Result NfcDevice::Flush() { if (device_state != NFP::DeviceState::TagFound && device_state != NFP::DeviceState::TagMounted) { LOG_ERROR(Service_NFC, "Wrong device state {}", device_state); @@ -170,6 +172,34 @@ Result NfcDevice::GetTagInfo(NFP::TagInfo& tag_info) const { return WrongDeviceState; } + if (!npad_device->WriteNfc(tag_data)) { + LOG_ERROR(Service_NFP, "Error writing to file"); + return MifareReadError; + } + + return ResultSuccess; +} + +Result NfcDevice::GetTagInfo(NFP::TagInfo& tag_info, bool is_mifare) const { + if (device_state != NFP::DeviceState::TagFound && + device_state != NFP::DeviceState::TagMounted) { + LOG_ERROR(Service_NFC, "Wrong device state {}", device_state); + if (device_state == NFP::DeviceState::TagRemoved) { + return TagRemoved; + } + return WrongDeviceState; + } + + if (is_mifare) { + tag_info = { + .uuid = encrypted_tag_data.uuid.uid, + .uuid_length = static_cast(encrypted_tag_data.uuid.uid.size()), + .protocol = NFP::TagProtocol::TypeA, + .tag_type = NFP::TagType::Type4, + }; + return ResultSuccess; + } + // Protocol and tag type may change here tag_info = { .uuid = encrypted_tag_data.uuid.uid, @@ -181,6 +211,52 @@ Result NfcDevice::GetTagInfo(NFP::TagInfo& tag_info) const { return ResultSuccess; } +Result NfcDevice::MifareRead(const NFP::MifareReadBlockParameter& parameter, + NFP::MifareReadBlockData& read_block_data) { + const std::size_t sector_index = parameter.sector_number * sizeof(NFP::DataBlock); + read_block_data.sector_number = parameter.sector_number; + + if (device_state != NFP::DeviceState::TagFound && + device_state != NFP::DeviceState::TagMounted) { + LOG_ERROR(Service_NFC, "Wrong device state {}", device_state); + if (device_state == NFP::DeviceState::TagRemoved) { + return TagRemoved; + } + return WrongDeviceState; + } + + if (tag_data.size() < sector_index + sizeof(NFP::DataBlock)) { + return MifareReadError; + } + + // TODO: Use parameter.sector_key to read encrypted data + memcpy(read_block_data.data.data(), tag_data.data() + sector_index, sizeof(NFP::DataBlock)); + + return ResultSuccess; +} + +Result NfcDevice::MifareWrite(const NFP::MifareWriteBlockParameter& parameter) { + const std::size_t sector_index = parameter.sector_number * sizeof(NFP::DataBlock); + + if (device_state != NFP::DeviceState::TagFound && + device_state != NFP::DeviceState::TagMounted) { + LOG_ERROR(Service_NFC, "Wrong device state {}", device_state); + if (device_state == NFP::DeviceState::TagRemoved) { + return TagRemoved; + } + return WrongDeviceState; + } + + if (tag_data.size() < sector_index + sizeof(NFP::DataBlock)) { + return MifareReadError; + } + + // TODO: Use parameter.sector_key to encrypt the data + memcpy(tag_data.data() + sector_index, parameter.data.data(), sizeof(NFP::DataBlock)); + + return ResultSuccess; +} + u64 NfcDevice::GetHandle() const { // Generate a handle based of the npad id return static_cast(npad_id); diff --git a/src/core/hle/service/nfc/nfc_device.h b/src/core/hle/service/nfc/nfc_device.h index fa1348f1a..a6e114d36 100644 --- a/src/core/hle/service/nfc/nfc_device.h +++ b/src/core/hle/service/nfc/nfc_device.h @@ -34,10 +34,16 @@ public: void Initialize(); void Finalize(); - Result StartDetection(s32 protocol_); + Result StartDetection(NFP::TagProtocol allowed_protocol); Result StopDetection(); + Result Flush(); - Result GetTagInfo(NFP::TagInfo& tag_info) const; + Result GetTagInfo(NFP::TagInfo& tag_info, bool is_mifare) const; + + Result MifareRead(const NFP::MifareReadBlockParameter& parameter, + NFP::MifareReadBlockData& read_block_data); + + Result MifareWrite(const NFP::MifareWriteBlockParameter& parameter); u64 GetHandle() const; NFP::DeviceState GetCurrentState() const; @@ -61,10 +67,11 @@ private: Kernel::KEvent* deactivate_event = nullptr; Kernel::KEvent* availability_change_event = nullptr; - s32 protocol{}; + NFP::TagProtocol allowed_protocols{}; NFP::DeviceState device_state{NFP::DeviceState::Unavailable}; NFP::EncryptedNTAG215File encrypted_tag_data{}; + std::vector tag_data{}; }; } // namespace Service::NFC diff --git a/src/core/hle/service/nfc/nfc_result.h b/src/core/hle/service/nfc/nfc_result.h index 537dc15f4..146b8ba61 100644 --- a/src/core/hle/service/nfc/nfc_result.h +++ b/src/core/hle/service/nfc/nfc_result.h @@ -12,6 +12,12 @@ constexpr Result InvalidArgument(ErrorModule::NFC, 65); constexpr Result WrongDeviceState(ErrorModule::NFC, 73); constexpr Result NfcDisabled(ErrorModule::NFC, 80); constexpr Result TagRemoved(ErrorModule::NFC, 97); -constexpr Result CorruptedData(ErrorModule::NFC, 144); + +constexpr Result MifareDeviceNotFound(ErrorModule::NFCMifare, 64); +constexpr Result MifareInvalidArgument(ErrorModule::NFCMifare, 65); +constexpr Result MifareWrongDeviceState(ErrorModule::NFCMifare, 73); +constexpr Result MifareNfcDisabled(ErrorModule::NFCMifare, 80); +constexpr Result MifareTagRemoved(ErrorModule::NFCMifare, 97); +constexpr Result MifareReadError(ErrorModule::NFCMifare, 288); } // namespace Service::NFC diff --git a/src/core/hle/service/nfc/nfc_user.cpp b/src/core/hle/service/nfc/nfc_user.cpp index ced2d560b..4615697e2 100644 --- a/src/core/hle/service/nfc/nfc_user.cpp +++ b/src/core/hle/service/nfc/nfc_user.cpp @@ -201,7 +201,7 @@ void IUser::AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) { void IUser::StartDetection(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; - const auto nfp_protocol{rp.Pop()}; + const auto nfp_protocol{rp.PopEnum()}; LOG_INFO(Service_NFC, "called, device_handle={}, nfp_protocol={}", device_handle, nfp_protocol); if (state == State::NonInitialized) { @@ -267,7 +267,7 @@ void IUser::GetTagInfo(Kernel::HLERequestContext& ctx) { } NFP::TagInfo tag_info{}; - const auto result = device.value()->GetTagInfo(tag_info); + const auto result = device.value()->GetTagInfo(tag_info, false); ctx.WriteBuffer(tag_info); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(result); diff --git a/src/core/hle/service/nfp/nfp_types.h b/src/core/hle/service/nfp/nfp_types.h index 69858096a..fc228c2b2 100644 --- a/src/core/hle/service/nfp/nfp_types.h +++ b/src/core/hle/service/nfp/nfp_types.h @@ -106,11 +106,24 @@ enum class CabinetMode : u8 { StartFormatter, }; +enum class MifareCmd : u8 { + AuthA = 0x60, + AuthB = 0x61, + Read = 0x30, + Write = 0xA0, + Transfer = 0xB0, + Decrement = 0xC0, + Increment = 0xC1, + Store = 0xC2 +}; + using UniqueSerialNumber = std::array; using LockBytes = std::array; using HashData = std::array; using ApplicationArea = std::array; using AmiiboName = std::array; +using DataBlock = std::array; +using KeyData = std::array; struct TagUuid { UniqueSerialNumber uid; @@ -323,4 +336,37 @@ struct RegisterInfo { }; static_assert(sizeof(RegisterInfo) == 0x100, "RegisterInfo is an invalid size"); +struct SectorKey { + MifareCmd command; + u8 unknown; // Usually 1 + INSERT_PADDING_BYTES(0x6); + KeyData sector_key; + INSERT_PADDING_BYTES(0x2); +}; +static_assert(sizeof(SectorKey) == 0x10, "SectorKey is an invalid size"); + +struct MifareReadBlockParameter { + u8 sector_number; + INSERT_PADDING_BYTES(0x7); + SectorKey sector_key; +}; +static_assert(sizeof(MifareReadBlockParameter) == 0x18, + "MifareReadBlockParameter is an invalid size"); + +struct MifareReadBlockData { + DataBlock data; + u8 sector_number; + INSERT_PADDING_BYTES(0x7); +}; +static_assert(sizeof(MifareReadBlockData) == 0x18, "MifareReadBlockData is an invalid size"); + +struct MifareWriteBlockParameter { + DataBlock data; + u8 sector_number; + INSERT_PADDING_BYTES(0x7); + SectorKey sector_key; +}; +static_assert(sizeof(MifareWriteBlockParameter) == 0x28, + "MifareWriteBlockParameter is an invalid size"); + } // namespace Service::NFP From 6072b22a0b9a1d84c389e8231fe4b6a97e60d55f Mon Sep 17 00:00:00 2001 From: Liam Date: Thu, 1 Dec 2022 22:48:43 -0500 Subject: [PATCH 064/387] core: add option to break on unmapped access --- src/common/settings.h | 1 + src/core/arm/arm_interface.cpp | 8 +++++-- src/core/arm/dynarmic/arm_dynarmic_32.cpp | 21 +++++++++++++++++-- src/core/arm/dynarmic/arm_dynarmic_64.cpp | 21 +++++++++++++++++-- src/yuzu/configuration/config.cpp | 2 ++ .../configuration/configure_cpu_debug.cpp | 4 ++++ src/yuzu/configuration/configure_cpu_debug.ui | 13 ++++++++++++ src/yuzu_cmd/config.cpp | 1 + src/yuzu_cmd/default_ini.h | 4 ++++ 9 files changed, 69 insertions(+), 6 deletions(-) diff --git a/src/common/settings.h b/src/common/settings.h index 00e4421f7..c29d6f98b 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -399,6 +399,7 @@ struct Values { Setting cpuopt_fastmem{true, "cpuopt_fastmem"}; Setting cpuopt_fastmem_exclusives{true, "cpuopt_fastmem_exclusives"}; Setting cpuopt_recompile_exclusives{true, "cpuopt_recompile_exclusives"}; + Setting cpuopt_ignore_memory_aborts{true, "cpuopt_ignore_memory_aborts"}; SwitchableSetting cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"}; SwitchableSetting cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"}; diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp index 29ba562dc..2df7b0ee8 100644 --- a/src/core/arm/arm_interface.cpp +++ b/src/core/arm/arm_interface.cpp @@ -145,11 +145,15 @@ void ARM_Interface::Run() { // Notify the debugger and go to sleep if a breakpoint was hit, // or if the thread is unable to continue for any reason. if (Has(hr, breakpoint) || Has(hr, no_execute)) { - RewindBreakpointInstruction(); + if (!Has(hr, no_execute)) { + RewindBreakpointInstruction(); + } if (system.DebuggerEnabled()) { system.GetDebugger().NotifyThreadStopped(current_thread); + } else { + LogBacktrace(); } - current_thread->RequestSuspend(Kernel::SuspendType::Debug); + current_thread->RequestSuspend(SuspendType::Debug); break; } diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 227e06ea1..947747d36 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -29,7 +29,9 @@ class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks { public: explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_) : parent{parent_}, - memory(parent.system.Memory()), debugger_enabled{parent.system.DebuggerEnabled()} {} + memory(parent.system.Memory()), debugger_enabled{parent.system.DebuggerEnabled()}, + check_memory_access{debugger_enabled || + !Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {} u8 MemoryRead8(u32 vaddr) override { CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read); @@ -154,6 +156,17 @@ public: } bool CheckMemoryAccess(VAddr addr, u64 size, Kernel::DebugWatchpointType type) { + if (!check_memory_access) { + return true; + } + + if (!memory.IsValidVirtualAddressRange(addr, size)) { + LOG_CRITICAL(Core_ARM, "Stopping execution due to unmapped memory access at {:#x}", + addr); + parent.jit.load()->HaltExecution(ARM_Interface::no_execute); + return false; + } + if (!debugger_enabled) { return true; } @@ -181,7 +194,8 @@ public: ARM_Dynarmic_32& parent; Core::Memory::Memory& memory; std::size_t num_interpreted_instructions{}; - bool debugger_enabled{}; + const bool debugger_enabled{}; + const bool check_memory_access{}; static constexpr u64 minimum_run_cycles = 10000U; }; @@ -264,6 +278,9 @@ std::shared_ptr ARM_Dynarmic_32::MakeJit(Common::PageTable* if (!Settings::values.cpuopt_recompile_exclusives) { config.recompile_on_exclusive_fastmem_failure = false; } + if (!Settings::values.cpuopt_ignore_memory_aborts) { + config.check_halt_on_memory_access = true; + } } else { // Unsafe optimizations if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) { diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index cb53d64ba..3df943df7 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -29,7 +29,9 @@ class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks { public: explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_) : parent{parent_}, - memory(parent.system.Memory()), debugger_enabled{parent.system.DebuggerEnabled()} {} + memory(parent.system.Memory()), debugger_enabled{parent.system.DebuggerEnabled()}, + check_memory_access{debugger_enabled || + !Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {} u8 MemoryRead8(u64 vaddr) override { CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read); @@ -198,6 +200,17 @@ public: } bool CheckMemoryAccess(VAddr addr, u64 size, Kernel::DebugWatchpointType type) { + if (!check_memory_access) { + return true; + } + + if (!memory.IsValidVirtualAddressRange(addr, size)) { + LOG_CRITICAL(Core_ARM, "Stopping execution due to unmapped memory access at {:#x}", + addr); + parent.jit.load()->HaltExecution(ARM_Interface::no_execute); + return false; + } + if (!debugger_enabled) { return true; } @@ -226,7 +239,8 @@ public: Core::Memory::Memory& memory; u64 tpidrro_el0 = 0; u64 tpidr_el0 = 0; - bool debugger_enabled{}; + const bool debugger_enabled{}; + const bool check_memory_access{}; static constexpr u64 minimum_run_cycles = 10000U; }; @@ -323,6 +337,9 @@ std::shared_ptr ARM_Dynarmic_64::MakeJit(Common::PageTable* if (!Settings::values.cpuopt_recompile_exclusives) { config.recompile_on_exclusive_fastmem_failure = false; } + if (!Settings::values.cpuopt_ignore_memory_aborts) { + config.check_halt_on_memory_access = true; + } } else { // Unsafe optimizations if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) { diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 0c93df428..750285478 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -658,6 +658,7 @@ void Config::ReadCpuValues() { ReadBasicSetting(Settings::values.cpuopt_fastmem); ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives); ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives); + ReadBasicSetting(Settings::values.cpuopt_ignore_memory_aborts); } qt_config->endGroup(); @@ -1257,6 +1258,7 @@ void Config::SaveCpuValues() { WriteBasicSetting(Settings::values.cpuopt_fastmem); WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives); WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives); + WriteBasicSetting(Settings::values.cpuopt_ignore_memory_aborts); } qt_config->endGroup(); diff --git a/src/yuzu/configuration/configure_cpu_debug.cpp b/src/yuzu/configuration/configure_cpu_debug.cpp index 3c302ec16..8cfef0cc1 100644 --- a/src/yuzu/configuration/configure_cpu_debug.cpp +++ b/src/yuzu/configuration/configure_cpu_debug.cpp @@ -45,6 +45,9 @@ void ConfigureCpuDebug::SetConfiguration() { ui->cpuopt_recompile_exclusives->setEnabled(runtime_lock); ui->cpuopt_recompile_exclusives->setChecked( Settings::values.cpuopt_recompile_exclusives.GetValue()); + ui->cpuopt_ignore_memory_aborts->setEnabled(runtime_lock); + ui->cpuopt_ignore_memory_aborts->setChecked( + Settings::values.cpuopt_ignore_memory_aborts.GetValue()); } void ConfigureCpuDebug::ApplyConfiguration() { @@ -59,6 +62,7 @@ void ConfigureCpuDebug::ApplyConfiguration() { Settings::values.cpuopt_fastmem = ui->cpuopt_fastmem->isChecked(); Settings::values.cpuopt_fastmem_exclusives = ui->cpuopt_fastmem_exclusives->isChecked(); Settings::values.cpuopt_recompile_exclusives = ui->cpuopt_recompile_exclusives->isChecked(); + Settings::values.cpuopt_ignore_memory_aborts = ui->cpuopt_ignore_memory_aborts->isChecked(); } void ConfigureCpuDebug::changeEvent(QEvent* event) { diff --git a/src/yuzu/configuration/configure_cpu_debug.ui b/src/yuzu/configuration/configure_cpu_debug.ui index 2bc268810..3010f7fad 100644 --- a/src/yuzu/configuration/configure_cpu_debug.ui +++ b/src/yuzu/configuration/configure_cpu_debug.ui @@ -175,6 +175,19 @@ + + + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + Enable fallbacks for invalid memory accesses + + + diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 59f9c8e09..767b0d0e3 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -286,6 +286,7 @@ void Config::ReadValues() { ReadSetting("Cpu", Settings::values.cpuopt_fastmem); ReadSetting("Cpu", Settings::values.cpuopt_fastmem_exclusives); ReadSetting("Cpu", Settings::values.cpuopt_recompile_exclusives); + ReadSetting("Cpu", Settings::values.cpuopt_ignore_memory_aborts); ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma); ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error); ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 5bbc3f532..6fcf04e1b 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -208,6 +208,10 @@ cpuopt_fastmem_exclusives = # 0: Disabled, 1 (default): Enabled cpuopt_recompile_exclusives = +# Enable optimization to ignore invalid memory accesses (faster guest memory access) +# 0: Disabled, 1 (default): Enabled +cpuopt_ignore_memory_aborts = + # Enable unfuse FMA (improve performance on CPUs without FMA) # Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. # 0: Disabled, 1 (default): Enabled From 14440b195c66157bd76c3e63b0c87863ef35e175 Mon Sep 17 00:00:00 2001 From: Jan Beich Date: Sat, 3 Dec 2022 23:48:01 +0000 Subject: [PATCH 065/387] externals: disable xbyak install targets after cbaf642ffe4b Prevent yuzu from trying to install bundled xbyak as it'd likely conflict with system xbyak package. Error: Orphaned: include/xbyak/xbyak.h Error: Orphaned: include/xbyak/xbyak_bin2hex.h Error: Orphaned: include/xbyak/xbyak_mnemonic.h Error: Orphaned: include/xbyak/xbyak_util.h Error: Orphaned: lib/cmake/xbyak/xbyak-config-version.cmake Error: Orphaned: lib/cmake/xbyak/xbyak-config.cmake Error: Orphaned: lib/cmake/xbyak/xbyak-targets.cmake --- externals/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 25ef0c058..455d299ee 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -7,7 +7,7 @@ include(DownloadExternals) # xbyak if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) - add_subdirectory(xbyak) + add_subdirectory(xbyak EXCLUDE_FROM_ALL) endif() # Dynarmic From 6d2c59737177dba09a0a2a31e96276addf52c172 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 3 Dec 2022 13:32:24 -0500 Subject: [PATCH 066/387] externals: update dynarmic, SDL2 --- CMakeLists.txt | 12 +++++++--- externals/CMakeLists.txt | 4 +--- externals/SDL | 2 +- externals/dynarmic | 2 +- src/core/hid/emulated_controller.cpp | 1 + src/video_core/CMakeLists.txt | 10 +++++++-- .../engines/sw_blitter/converter.cpp | 22 +++++++++---------- src/yuzu_cmd/CMakeLists.txt | 5 +++-- .../emu_window/emu_window_sdl2_vk.cpp | 6 ----- 9 files changed, 35 insertions(+), 29 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index cdf63a030..facf4ea5f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -3,6 +3,10 @@ cmake_minimum_required(VERSION 3.22) +# Dynarmic has cmake_minimum_required(3.12) and we may want to override +# some of its variables, which is only possible in 3.13+ +set(CMAKE_POLICY_DEFAULT_CMP0077 NEW) + list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-modules") @@ -71,7 +75,8 @@ if (YUZU_USE_PRECOMPILED_HEADERS) # buildcache does not properly cache PCH files, leading to compilation errors. # See https://github.com/mbitsnbites/buildcache/discussions/230 message(WARNING "buildcache does not properly support Precompiled Headers. Disabling PCH") - set(YUZU_USE_PRECOMPILED_HEADERS OFF) + set(DYNARMIC_USE_PRECOMPILED_HEADERS OFF CACHE BOOL "" FORCE) + set(YUZU_USE_PRECOMPILED_HEADERS OFF CACHE BOOL "" FORCE) endif() endif() if (YUZU_USE_PRECOMPILED_HEADERS) @@ -444,7 +449,7 @@ if (TARGET Boost::boost) endif() # Ensure libusb is properly configured (based on dolphin libusb include) -if(NOT APPLE AND NOT YUZU_USE_BUNDLED_LIBUSB) +if(NOT YUZU_USE_BUNDLED_LIBUSB) find_package(PkgConfig) if (PKG_CONFIG_FOUND AND NOT CMAKE_SYSTEM_NAME MATCHES "DragonFly|FreeBSD") pkg_check_modules(LIBUSB QUIET libusb-1.0>=1.0.24) @@ -454,7 +459,8 @@ if(NOT APPLE AND NOT YUZU_USE_BUNDLED_LIBUSB) if (LIBUSB_FOUND) add_library(usb INTERFACE) - target_include_directories(usb INTERFACE "${LIBUSB_INCLUDE_DIRS}") + target_include_directories(usb INTERFACE "${LIBUSB_INCLUDEDIR}" "${LIBUSB_INCLUDE_DIRS}") + target_link_directories(usb INTERFACE "${LIBUSB_LIBRARY_DIRS}") target_link_libraries(usb INTERFACE "${LIBUSB_LIBRARIES}") else() message(WARNING "libusb not found, falling back to externals") diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 25ef0c058..db41a6635 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -12,9 +12,6 @@ endif() # Dynarmic if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) - if (ARCHITECTURE_arm64) - set(DYNARMIC_FRONTENDS "A32") - endif() set(DYNARMIC_NO_BUNDLED_FMT ON) set(DYNARMIC_IGNORE_ASSERTS ON CACHE BOOL "" FORCE) add_subdirectory(dynarmic) @@ -72,6 +69,7 @@ if (YUZU_USE_EXTERNAL_SDL2) endif() add_subdirectory(SDL EXCLUDE_FROM_ALL) + target_link_directories(SDL2-static INTERFACE "${SDL2_BINARY_DIR}") endif() # ENet diff --git a/externals/SDL b/externals/SDL index b424665e0..f17058b56 160000 --- a/externals/SDL +++ b/externals/SDL @@ -1 +1 @@ -Subproject commit b424665e0899769b200231ba943353a5fee1b6b6 +Subproject commit f17058b562c8a1090c0c996b42982721ace90903 diff --git a/externals/dynarmic b/externals/dynarmic index a5b57bb9c..a76a2fff5 160000 --- a/externals/dynarmic +++ b/externals/dynarmic @@ -1 +1 @@ -Subproject commit a5b57bb9cd1500a6e0a3c800b35c1984211dff1d +Subproject commit a76a2fff534b5584c9921bc5c060e910e95b7738 diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index c96d9eef3..9779378be 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -3,6 +3,7 @@ #include +#include "common/polyfill_ranges.h" #include "common/thread.h" #include "core/hid/emulated_controller.h" #include "core/hid/input_converter.h" diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 97609ded4..5d4821ad2 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -280,9 +280,15 @@ if (MSVC) /we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data ) else() - target_compile_options(video_core PRIVATE - -Werror=conversion + if (APPLE) + # error: declaration shadows a typedef in 'interval_base_set' + # error: implicit conversion loses integer precision: 'int' to 'boost::icl::bound_type' (aka 'unsigned char') + target_compile_options(video_core PRIVATE -Wno-shadow -Wno-unused-local-typedef) + else() + target_compile_options(video_core PRIVATE -Werror=conversion) + endif() + target_compile_options(video_core PRIVATE -Wno-sign-conversion ) diff --git a/src/video_core/engines/sw_blitter/converter.cpp b/src/video_core/engines/sw_blitter/converter.cpp index cd46dfd4f..2419b5632 100644 --- a/src/video_core/engines/sw_blitter/converter.cpp +++ b/src/video_core/engines/sw_blitter/converter.cpp @@ -2,12 +2,12 @@ // SPDX-License-Identifier: GPL-3.0-or-later #include -#include #include #include #include #include "common/assert.h" +#include "common/bit_cast.h" #include "video_core/engines/sw_blitter/converter.h" #include "video_core/surface.h" #include "video_core/textures/decoders.h" @@ -693,21 +693,21 @@ private: return shifted_value >> shift_amount; }; const auto force_to_fp16 = [](f32 base_value) { - u32 tmp = std::bit_cast(base_value); + u32 tmp = Common::BitCast(base_value); constexpr size_t fp32_mantissa_bits = 23; constexpr size_t fp16_mantissa_bits = 10; constexpr size_t mantissa_mask = ~((1ULL << (fp32_mantissa_bits - fp16_mantissa_bits)) - 1ULL); tmp = tmp & static_cast(mantissa_mask); // TODO: force the exponent within the range of half float. Not needed in UNORM / SNORM - return std::bit_cast(tmp); + return Common::BitCast(tmp); }; const auto from_fp_n = [&sign_extend](u32 base_value, size_t bits, size_t mantissa) { constexpr size_t fp32_mantissa_bits = 23; size_t shift_towards = fp32_mantissa_bits - mantissa; const u32 new_value = static_cast(sign_extend(base_value, bits) << shift_towards) & (~(1U << 31)); - return std::bit_cast(new_value); + return Common::BitCast(new_value); }; const auto calculate_snorm = [&]() { return static_cast( @@ -737,13 +737,13 @@ private: out_component = force_to_fp16(out_component); } else if constexpr (component_types[which_component] == ComponentType::FLOAT) { if constexpr (component_sizes[which_component] == 32) { - out_component = std::bit_cast(value); + out_component = Common::BitCast(value); } else if constexpr (component_sizes[which_component] == 16) { static constexpr u32 sign_mask = 0x8000; static constexpr u32 mantissa_mask = 0x8000; - out_component = std::bit_cast(((value & sign_mask) << 16) | - (((value & 0x7c00) + 0x1C000) << 13) | - ((value & mantissa_mask) << 13)); + out_component = Common::BitCast(((value & sign_mask) << 16) | + (((value & 0x7c00) + 0x1C000) << 13) | + ((value & mantissa_mask) << 13)); } else { out_component = from_fp_n(value, component_sizes[which_component], component_sizes[which_component] - 5); @@ -771,7 +771,7 @@ private: }; const auto to_fp_n = [](f32 base_value, size_t bits, size_t mantissa) { constexpr size_t fp32_mantissa_bits = 23; - u32 tmp_value = std::bit_cast(std::max(base_value, 0.0f)); + u32 tmp_value = Common::BitCast(std::max(base_value, 0.0f)); size_t shift_towards = fp32_mantissa_bits - mantissa; return tmp_value >> shift_towards; }; @@ -799,13 +799,13 @@ private: insert_to_word(tmp_word); } else if constexpr (component_types[which_component] == ComponentType::FLOAT) { if constexpr (component_sizes[which_component] == 32) { - u32 tmp_word = std::bit_cast(in_component); + u32 tmp_word = Common::BitCast(in_component); insert_to_word(tmp_word); } else if constexpr (component_sizes[which_component] == 16) { static constexpr u32 sign_mask = 0x8000; static constexpr u32 mantissa_mask = 0x03ff; static constexpr u32 exponent_mask = 0x7c00; - const u32 tmp_word = std::bit_cast(in_component); + const u32 tmp_word = Common::BitCast(in_component); const u32 half = ((tmp_word >> 16) & sign_mask) | ((((tmp_word & 0x7f800000) - 0x38000000) >> 13) & exponent_mask) | ((tmp_word >> 13) & mantissa_mask); diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index daabf608d..094387ade 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -44,8 +44,9 @@ target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR}) target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include) if (YUZU_USE_EXTERNAL_SDL2) - target_compile_definitions(yuzu-cmd PRIVATE -DYUZU_USE_EXTERNAL_SDL2) - target_include_directories(yuzu-cmd PRIVATE ${PROJECT_BINARY_DIR}/externals/SDL/include) + target_link_libraries(yuzu-cmd PRIVATE SDL2-static) +else() + target_link_libraries(yuzu-cmd PRIVATE SDL2) endif() if(UNIX AND NOT APPLE) diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index 0d580fe4f..9ed47d453 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -12,12 +12,6 @@ #include "video_core/renderer_vulkan/renderer_vulkan.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" -#ifdef YUZU_USE_EXTERNAL_SDL2 -// Include this before SDL.h to prevent the external from including a dummy -#define USING_GENERATED_CONFIG_H -#include -#endif - #include #include From a948ab3e4846df49a8087d856c27a323800300c3 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 2 Dec 2022 16:47:33 -0500 Subject: [PATCH 067/387] vulkan_common: promote timeline semaphore usage to core --- src/video_core/vulkan_common/vulkan_device.cpp | 1 - src/video_core/vulkan_common/vulkan_wrapper.cpp | 11 +++++++++-- src/video_core/vulkan_common/vulkan_wrapper.h | 12 ++++++------ 3 files changed, 15 insertions(+), 9 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 652329c38..f4c1bd979 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -80,7 +80,6 @@ constexpr std::array REQUIRED_EXTENSIONS{ // Core in 1.2, but required due to use of extension methods, // and well-supported by drivers - VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, #ifdef _WIN32 diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 2ad98dcfe..af79ffd61 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -180,7 +180,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkGetQueryPoolResults); X(vkGetPipelineExecutablePropertiesKHR); X(vkGetPipelineExecutableStatisticsKHR); - X(vkGetSemaphoreCounterValueKHR); + X(vkGetSemaphoreCounterValue); X(vkMapMemory); X(vkQueueSubmit); X(vkResetFences); @@ -191,7 +191,14 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkUpdateDescriptorSetWithTemplateKHR); X(vkUpdateDescriptorSets); X(vkWaitForFences); - X(vkWaitSemaphoresKHR); + X(vkWaitSemaphores); + + // Support for timeline semaphores is mandatory in Vulkan 1.2 + if (!dld.vkGetSemaphoreCounterValue) { + Proc(dld.vkGetSemaphoreCounterValue, dld, "vkGetSemaphoreCounterValue", device); + Proc(dld.vkWaitForFences, dld, "vkWaitForFencesKHR", device); + Proc(dld.vkWaitSemaphores, dld, "vkWaitSemaphoresKHR", device); + } #undef X } diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 1b3f493bd..fb6c59f60 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -297,7 +297,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkGetPipelineExecutablePropertiesKHR vkGetPipelineExecutablePropertiesKHR{}; PFN_vkGetPipelineExecutableStatisticsKHR vkGetPipelineExecutableStatisticsKHR{}; PFN_vkGetQueryPoolResults vkGetQueryPoolResults{}; - PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR{}; + PFN_vkGetSemaphoreCounterValue vkGetSemaphoreCounterValue{}; PFN_vkMapMemory vkMapMemory{}; PFN_vkQueueSubmit vkQueueSubmit{}; PFN_vkResetFences vkResetFences{}; @@ -308,7 +308,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR{}; PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets{}; PFN_vkWaitForFences vkWaitForFences{}; - PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR{}; + PFN_vkWaitSemaphores vkWaitSemaphores{}; }; /// Loads instance agnostic function pointers. @@ -766,7 +766,7 @@ public: [[nodiscard]] u64 GetCounter() const { u64 value; - Check(dld->vkGetSemaphoreCounterValueKHR(owner, handle, &value)); + Check(dld->vkGetSemaphoreCounterValue(owner, handle, &value)); return value; } @@ -778,15 +778,15 @@ public: * @return True on successful wait, false on timeout */ bool Wait(u64 value, u64 timeout = std::numeric_limits::max()) const { - const VkSemaphoreWaitInfoKHR wait_info{ - .sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO_KHR, + const VkSemaphoreWaitInfo wait_info{ + .sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO, .pNext = nullptr, .flags = 0, .semaphoreCount = 1, .pSemaphores = &handle, .pValues = &value, }; - const VkResult result = dld->vkWaitSemaphoresKHR(owner, &wait_info, timeout); + const VkResult result = dld->vkWaitSemaphores(owner, &wait_info, timeout); switch (result) { case VK_SUCCESS: return true; From e44a804ec75457457db1b4c439e4e5488e8e2f8e Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 2 Dec 2022 17:04:28 -0500 Subject: [PATCH 068/387] vulkan_common: promote descriptor update template usage to core --- .../renderer_vulkan/pipeline_helper.h | 12 +++++------ .../renderer_vulkan/vk_compute_pass.cpp | 12 +++++------ .../renderer_vulkan/vk_compute_pass.h | 4 ++-- .../renderer_vulkan/vk_compute_pipeline.h | 2 +- .../renderer_vulkan/vk_graphics_pipeline.h | 2 +- .../vulkan_common/vulkan_device.cpp | 1 - .../vulkan_common/vulkan_wrapper.cpp | 20 +++++++++---------- src/video_core/vulkan_common/vulkan_wrapper.h | 20 +++++++++---------- 8 files changed, 36 insertions(+), 37 deletions(-) diff --git a/src/video_core/renderer_vulkan/pipeline_helper.h b/src/video_core/renderer_vulkan/pipeline_helper.h index b7843e995..16c57aef7 100644 --- a/src/video_core/renderer_vulkan/pipeline_helper.h +++ b/src/video_core/renderer_vulkan/pipeline_helper.h @@ -44,17 +44,17 @@ public: }); } - vk::DescriptorUpdateTemplateKHR CreateTemplate(VkDescriptorSetLayout descriptor_set_layout, - VkPipelineLayout pipeline_layout, - bool use_push_descriptor) const { + vk::DescriptorUpdateTemplate CreateTemplate(VkDescriptorSetLayout descriptor_set_layout, + VkPipelineLayout pipeline_layout, + bool use_push_descriptor) const { if (entries.empty()) { return nullptr; } const VkDescriptorUpdateTemplateType type = use_push_descriptor ? VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR - : VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR; - return device->GetLogical().CreateDescriptorUpdateTemplateKHR({ - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR, + : VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET; + return device->GetLogical().CreateDescriptorUpdateTemplate({ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO, .pNext = nullptr, .flags = 0, .descriptorUpdateEntryCount = static_cast(entries.size()), diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index 241d7573e..2c00979d7 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -93,7 +93,7 @@ constexpr DescriptorBankInfo ASTC_BANK_INFO{ .score = 2, }; -constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{ +constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{ .dstBinding = 0, .dstArrayElement = 0, .descriptorCount = 2, @@ -102,7 +102,7 @@ constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMP .stride = sizeof(DescriptorUpdateEntry), }; -constexpr std::array +constexpr std::array ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{ { .dstBinding = ASTC_BINDING_INPUT_BUFFER, @@ -134,7 +134,7 @@ struct AstcPushConstants { ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool, vk::Span bindings, - vk::Span templates, + vk::Span templates, const DescriptorBankInfo& bank_info, vk::Span push_constants, std::span code) : device{device_} { @@ -155,13 +155,13 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool, .pPushConstantRanges = push_constants.data(), }); if (!templates.empty()) { - descriptor_template = device.GetLogical().CreateDescriptorUpdateTemplateKHR({ - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR, + descriptor_template = device.GetLogical().CreateDescriptorUpdateTemplate({ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO, .pNext = nullptr, .flags = 0, .descriptorUpdateEntryCount = templates.size(), .pDescriptorUpdateEntries = templates.data(), - .templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR, + .templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, .descriptorSetLayout = *descriptor_set_layout, .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, .pipelineLayout = *layout, diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h index dcc691a8e..5d32e3caf 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.h +++ b/src/video_core/renderer_vulkan/vk_compute_pass.h @@ -29,14 +29,14 @@ class ComputePass { public: explicit ComputePass(const Device& device, DescriptorPool& descriptor_pool, vk::Span bindings, - vk::Span templates, + vk::Span templates, const DescriptorBankInfo& bank_info, vk::Span push_constants, std::span code); ~ComputePass(); protected: const Device& device; - vk::DescriptorUpdateTemplateKHR descriptor_template; + vk::DescriptorUpdateTemplate descriptor_template; vk::PipelineLayout layout; vk::Pipeline pipeline; vk::DescriptorSetLayout descriptor_set_layout; diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h index 9879735fe..d70837fc5 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h @@ -55,7 +55,7 @@ private: vk::DescriptorSetLayout descriptor_set_layout; DescriptorAllocator descriptor_allocator; vk::PipelineLayout pipeline_layout; - vk::DescriptorUpdateTemplateKHR descriptor_update_template; + vk::DescriptorUpdateTemplate descriptor_update_template; vk::Pipeline pipeline; std::condition_variable build_condvar; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h index 6bf577d25..1ed2967be 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h @@ -151,7 +151,7 @@ private: vk::DescriptorSetLayout descriptor_set_layout; DescriptorAllocator descriptor_allocator; vk::PipelineLayout pipeline_layout; - vk::DescriptorUpdateTemplateKHR descriptor_update_template; + vk::DescriptorUpdateTemplate descriptor_update_template; vk::Pipeline pipeline; std::condition_variable build_condvar; diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index f4c1bd979..72968a01c 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -80,7 +80,6 @@ constexpr std::array REQUIRED_EXTENSIONS{ // Core in 1.2, but required due to use of extension methods, // and well-supported by drivers - VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, #ifdef _WIN32 VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index af79ffd61..f842524c4 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -130,7 +130,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCreateComputePipelines); X(vkCreateDescriptorPool); X(vkCreateDescriptorSetLayout); - X(vkCreateDescriptorUpdateTemplateKHR); + X(vkCreateDescriptorUpdateTemplate); X(vkCreateEvent); X(vkCreateFence); X(vkCreateFramebuffer); @@ -149,7 +149,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkDestroyCommandPool); X(vkDestroyDescriptorPool); X(vkDestroyDescriptorSetLayout); - X(vkDestroyDescriptorUpdateTemplateKHR); + X(vkDestroyDescriptorUpdateTemplate); X(vkDestroyEvent); X(vkDestroyFence); X(vkDestroyFramebuffer); @@ -188,7 +188,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkSetDebugUtilsObjectNameEXT); X(vkSetDebugUtilsObjectTagEXT); X(vkUnmapMemory); - X(vkUpdateDescriptorSetWithTemplateKHR); + X(vkUpdateDescriptorSetWithTemplate); X(vkUpdateDescriptorSets); X(vkWaitForFences); X(vkWaitSemaphores); @@ -366,9 +366,9 @@ void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch dld.vkDestroyDescriptorSetLayout(device, handle, nullptr); } -void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle, +void Destroy(VkDevice device, VkDescriptorUpdateTemplate handle, const DeviceDispatch& dld) noexcept { - dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr); + dld.vkDestroyDescriptorUpdateTemplate(device, handle, nullptr); } void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept { @@ -744,11 +744,11 @@ CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const { return CommandPool(object, handle, *dld); } -DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR( - const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const { - VkDescriptorUpdateTemplateKHR object; - Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object)); - return DescriptorUpdateTemplateKHR(object, handle, *dld); +DescriptorUpdateTemplate Device::CreateDescriptorUpdateTemplate( + const VkDescriptorUpdateTemplateCreateInfo& ci) const { + VkDescriptorUpdateTemplate object; + Check(dld->vkCreateDescriptorUpdateTemplate(handle, &ci, nullptr, &object)); + return DescriptorUpdateTemplate(object, handle, *dld); } QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const { diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index fb6c59f60..101205386 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -247,7 +247,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCreateComputePipelines vkCreateComputePipelines{}; PFN_vkCreateDescriptorPool vkCreateDescriptorPool{}; PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout{}; - PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR{}; + PFN_vkCreateDescriptorUpdateTemplate vkCreateDescriptorUpdateTemplate{}; PFN_vkCreateEvent vkCreateEvent{}; PFN_vkCreateFence vkCreateFence{}; PFN_vkCreateFramebuffer vkCreateFramebuffer{}; @@ -266,7 +266,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkDestroyCommandPool vkDestroyCommandPool{}; PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool{}; PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout{}; - PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR{}; + PFN_vkDestroyDescriptorUpdateTemplate vkDestroyDescriptorUpdateTemplate{}; PFN_vkDestroyEvent vkDestroyEvent{}; PFN_vkDestroyFence vkDestroyFence{}; PFN_vkDestroyFramebuffer vkDestroyFramebuffer{}; @@ -305,7 +305,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT{}; PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT{}; PFN_vkUnmapMemory vkUnmapMemory{}; - PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR{}; + PFN_vkUpdateDescriptorSetWithTemplate vkUpdateDescriptorSetWithTemplate{}; PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets{}; PFN_vkWaitForFences vkWaitForFences{}; PFN_vkWaitSemaphores vkWaitSemaphores{}; @@ -327,7 +327,7 @@ void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept; -void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept; +void Destroy(VkDevice, VkDescriptorUpdateTemplate, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkEvent, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept; @@ -559,7 +559,7 @@ private: using DebugUtilsMessenger = Handle; using DescriptorSetLayout = Handle; -using DescriptorUpdateTemplateKHR = Handle; +using DescriptorUpdateTemplate = Handle; using Pipeline = Handle; using PipelineLayout = Handle; using QueryPool = Handle; @@ -840,8 +840,8 @@ public: CommandPool CreateCommandPool(const VkCommandPoolCreateInfo& ci) const; - DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplateKHR( - const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const; + DescriptorUpdateTemplate CreateDescriptorUpdateTemplate( + const VkDescriptorUpdateTemplateCreateInfo& ci) const; QueryPool CreateQueryPool(const VkQueryPoolCreateInfo& ci) const; @@ -869,9 +869,9 @@ public: void UpdateDescriptorSets(Span writes, Span copies) const noexcept; - void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplateKHR update_template, + void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplate update_template, const void* data) const noexcept { - dld->vkUpdateDescriptorSetWithTemplateKHR(handle, set, update_template, data); + dld->vkUpdateDescriptorSetWithTemplate(handle, set, update_template, data); } VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore, @@ -980,7 +980,7 @@ public: dynamic_offsets.size(), dynamic_offsets.data()); } - void PushDescriptorSetWithTemplateKHR(VkDescriptorUpdateTemplateKHR update_template, + void PushDescriptorSetWithTemplateKHR(VkDescriptorUpdateTemplate update_template, VkPipelineLayout layout, u32 set, const void* data) const noexcept { dld->vkCmdPushDescriptorSetWithTemplateKHR(handle, update_template, layout, set, data); From 7fc6514be12c79f8fe1a87ee8b5f0ae9b04b2462 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 2 Dec 2022 17:12:54 -0500 Subject: [PATCH 069/387] vulkan_common: promote host query reset usage to core --- src/video_core/renderer_vulkan/vk_query_cache.cpp | 2 +- src/video_core/vulkan_common/vulkan_device.cpp | 8 ++------ src/video_core/vulkan_common/vulkan_wrapper.cpp | 7 ++++++- src/video_core/vulkan_common/vulkan_wrapper.h | 6 +++--- 4 files changed, 12 insertions(+), 11 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_query_cache.cpp b/src/video_core/renderer_vulkan/vk_query_cache.cpp index 4b15c0f85..929c8ece6 100644 --- a/src/video_core/renderer_vulkan/vk_query_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_query_cache.cpp @@ -98,7 +98,7 @@ HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr depend query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} { const vk::Device* logical = &cache.GetDevice().GetLogical(); cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) { - logical->ResetQueryPoolEXT(query.first, query.second, 1); + logical->ResetQueryPool(query.first, query.second, 1); cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT); }); } diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 72968a01c..c2bea3e9e 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -77,10 +77,6 @@ enum class NvidiaArchitecture { constexpr std::array REQUIRED_EXTENSIONS{ VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, - - // Core in 1.2, but required due to use of extension methods, - // and well-supported by drivers - VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, #ifdef _WIN32 VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, #endif @@ -438,8 +434,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR }; SetNext(next, robustness2); - VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT, + VkPhysicalDeviceHostQueryResetFeatures host_query_reset{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, .pNext = nullptr, .hostQueryReset = true, }; diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index f842524c4..1592d4184 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -184,7 +184,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkMapMemory); X(vkQueueSubmit); X(vkResetFences); - X(vkResetQueryPoolEXT); + X(vkResetQueryPool); X(vkSetDebugUtilsObjectNameEXT); X(vkSetDebugUtilsObjectTagEXT); X(vkUnmapMemory); @@ -199,6 +199,11 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { Proc(dld.vkWaitForFences, dld, "vkWaitForFencesKHR", device); Proc(dld.vkWaitSemaphores, dld, "vkWaitSemaphoresKHR", device); } + + // Support for host query reset is mandatory in Vulkan 1.2 + if (!dld.vkResetQueryPool) { + Proc(dld.vkResetQueryPool, dld, "vkResetQueryPoolEXT", device); + } #undef X } diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 101205386..9997420dd 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -301,7 +301,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkMapMemory vkMapMemory{}; PFN_vkQueueSubmit vkQueueSubmit{}; PFN_vkResetFences vkResetFences{}; - PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT{}; + PFN_vkResetQueryPool vkResetQueryPool{}; PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT{}; PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT{}; PFN_vkUnmapMemory vkUnmapMemory{}; @@ -884,8 +884,8 @@ public: return dld->vkDeviceWaitIdle(handle); } - void ResetQueryPoolEXT(VkQueryPool query_pool, u32 first, u32 count) const noexcept { - dld->vkResetQueryPoolEXT(handle, query_pool, first, count); + void ResetQueryPool(VkQueryPool query_pool, u32 first, u32 count) const noexcept { + dld->vkResetQueryPool(handle, query_pool, first, count); } VkResult GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size, From a9633ba8b2c3072e08e7271454e703a5e84a88d4 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 2 Dec 2022 17:22:30 -0500 Subject: [PATCH 070/387] vulkan_common: add logicOp to feature report --- src/video_core/vulkan_common/vulkan_device.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index c2bea3e9e..4ed6ecc61 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -980,7 +980,7 @@ void Device::CheckSuitability(bool requires_swapchain) const { physical.GetFeatures2KHR(features2); const VkPhysicalDeviceFeatures& features{features2.features}; - std::vector feature_report{ + std::array feature_report{ std::make_pair(features.robustBufferAccess, "robustBufferAccess"), std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), std::make_pair(features.imageCubeArray, "imageCubeArray"), @@ -996,6 +996,7 @@ void Device::CheckSuitability(bool requires_swapchain) const { std::make_pair(features.tessellationShader, "tessellationShader"), std::make_pair(features.sampleRateShading, "sampleRateShading"), std::make_pair(features.dualSrcBlend, "dualSrcBlend"), + std::make_pair(features.logicOp, "logicOp"), std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"), std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"), std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"), From bbc1809951c8b41e7b2c01c3852092d5c7882d48 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 2 Dec 2022 17:23:43 -0500 Subject: [PATCH 071/387] vulkan_common: unsuffix timeline semaphore feature test structure --- src/video_core/vulkan_common/vulkan_device.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 4ed6ecc61..17508e558 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -399,8 +399,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR const void* first_next = &features2; void** next = &features2.pNext; - VkPhysicalDeviceTimelineSemaphoreFeaturesKHR timeline_semaphore{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR, + VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES, .pNext = nullptr, .timelineSemaphore = true, }; From 06a67d2bbd346b258b72b926cf5e8a463a29c237 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 2 Dec 2022 17:27:27 -0500 Subject: [PATCH 072/387] vulkan_common: unsuffix 16-bit storage feature test structure --- src/video_core/vulkan_common/vulkan_device.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 17508e558..267b182fb 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -406,8 +406,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR }; SetNext(next, timeline_semaphore); - VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR, + VkPhysicalDevice16BitStorageFeatures bit16_storage{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, .pNext = nullptr, .storageBuffer16BitAccess = true, .uniformAndStorageBuffer16BitAccess = true, From f23f875dd8e770c1b7f9d2cf09ffcf18313cbbc8 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 2 Dec 2022 17:49:11 -0500 Subject: [PATCH 073/387] vulkan_common: ensure all mandatory features are tested in feature report --- .../vulkan_common/vulkan_device.cpp | 25 ++++++++++++++++++- 1 file changed, 24 insertions(+), 1 deletion(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 267b182fb..2be9e2e52 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -973,9 +973,25 @@ void Device::CheckSuitability(bool requires_swapchain) const { robustness2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT; robustness2.pNext = &variable_pointers; + VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{}; + timeline_semaphore.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES; + timeline_semaphore.pNext = &robustness2; + + VkPhysicalDevice16BitStorageFeatures bit16_storage{}; + bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES; + bit16_storage.pNext = &timeline_semaphore; + + VkPhysicalDevice8BitStorageFeatures bit8_storage{}; + bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES; + bit8_storage.pNext = &bit16_storage; + + VkPhysicalDeviceHostQueryResetFeatures host_query_reset{}; + host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES; + host_query_reset.pNext = &bit8_storage; + VkPhysicalDeviceFeatures2KHR features2{}; features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; - features2.pNext = &robustness2; + features2.pNext = &host_query_reset; physical.GetFeatures2KHR(features2); @@ -1011,6 +1027,13 @@ void Device::CheckSuitability(bool requires_swapchain) const { std::make_pair(robustness2.robustImageAccess2, "robustImageAccess2"), std::make_pair(robustness2.nullDescriptor, "nullDescriptor"), std::make_pair(demote.shaderDemoteToHelperInvocation, "shaderDemoteToHelperInvocation"), + std::make_pair(timeline_semaphore.timelineSemaphore, "timelineSemaphore"), + std::make_pair(bit16_storage.storageBuffer16BitAccess, "storageBuffer16BitAccess"), + std::make_pair(bit16_storage.uniformAndStorageBuffer16BitAccess, + "uniformAndStorageBuffer16BitAccess"), + std::make_pair(bit8_storage.uniformAndStorageBuffer8BitAccess, + "uniformAndStorageBuffer8BitAccess"), + std::make_pair(host_query_reset.hostQueryReset, "hostQueryReset"), }; bool has_all_required_features = true; From ea56d8f388888c3231b13777b2f31b2037e3dedd Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 2 Dec 2022 19:23:06 -0500 Subject: [PATCH 074/387] vulkan_common: correct usage of timeline semaphore fallbacks --- src/video_core/vulkan_common/vulkan_wrapper.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 1592d4184..143fe7652 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -195,8 +195,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { // Support for timeline semaphores is mandatory in Vulkan 1.2 if (!dld.vkGetSemaphoreCounterValue) { - Proc(dld.vkGetSemaphoreCounterValue, dld, "vkGetSemaphoreCounterValue", device); - Proc(dld.vkWaitForFences, dld, "vkWaitForFencesKHR", device); + Proc(dld.vkGetSemaphoreCounterValue, dld, "vkGetSemaphoreCounterValueKHR", device); Proc(dld.vkWaitSemaphores, dld, "vkWaitSemaphoresKHR", device); } From 18831e0933231661a99e713c4a4fc94153ef0c3b Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 3 Dec 2022 10:37:12 -0500 Subject: [PATCH 075/387] vulkan_common: clean up extension usage --- externals/Vulkan-Headers | 2 +- .../renderer_vulkan/maxwell_to_vk.cpp | 2 +- .../renderer_vulkan/pipeline_helper.h | 2 +- .../renderer_vulkan/renderer_vulkan.cpp | 4 +- .../renderer_vulkan/vk_compute_pipeline.cpp | 2 +- .../renderer_vulkan/vk_graphics_pipeline.cpp | 2 +- .../renderer_vulkan/vk_master_semaphore.cpp | 8 +- .../renderer_vulkan/vk_pipeline_cache.cpp | 18 +-- .../renderer_vulkan/vk_scheduler.cpp | 4 +- .../vulkan_common/vulkan_device.cpp | 121 ++++++++---------- src/video_core/vulkan_common/vulkan_device.h | 2 +- .../vulkan_common/vulkan_wrapper.cpp | 31 +++-- src/video_core/vulkan_common/vulkan_wrapper.h | 11 +- 13 files changed, 106 insertions(+), 103 deletions(-) diff --git a/externals/Vulkan-Headers b/externals/Vulkan-Headers index 33d4dd987..2826791be 160000 --- a/externals/Vulkan-Headers +++ b/externals/Vulkan-Headers @@ -1 +1 @@ -Subproject commit 33d4dd987fc8fc6475ff9ca2b4f0c3cc6e793337 +Subproject commit 2826791bed6a793f164bf534cd859968f13df8a9 diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index 430a84272..3e03c5cd6 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp @@ -58,7 +58,7 @@ VkSamplerAddressMode WrapMode(const Device& device, Tegra::Texture::WrapMode wra case Tegra::Texture::WrapMode::Border: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; case Tegra::Texture::WrapMode::Clamp: - if (device.GetDriverID() == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) { + if (device.GetDriverID() == VK_DRIVER_ID_NVIDIA_PROPRIETARY) { // Nvidia's Vulkan driver defaults to GL_CLAMP on invalid enumerations, we can hack this // by sending an invalid enumeration. return static_cast(0xcafe); diff --git a/src/video_core/renderer_vulkan/pipeline_helper.h b/src/video_core/renderer_vulkan/pipeline_helper.h index 16c57aef7..28b893e25 100644 --- a/src/video_core/renderer_vulkan/pipeline_helper.h +++ b/src/video_core/renderer_vulkan/pipeline_helper.h @@ -129,7 +129,7 @@ private: const Device* device{}; bool is_compute{}; boost::container::small_vector bindings; - boost::container::small_vector entries; + boost::container::small_vector entries; u32 binding{}; u32 num_descriptors{}; size_t offset{}; diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index c2a95200b..18be54729 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -45,14 +45,14 @@ std::string GetDriverVersion(const Device& device) { // https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314 const u32 version = device.GetDriverVersion(); - if (device.GetDriverID() == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) { + if (device.GetDriverID() == VK_DRIVER_ID_NVIDIA_PROPRIETARY) { const u32 major = (version >> 22) & 0x3ff; const u32 minor = (version >> 14) & 0x0ff; const u32 secondary = (version >> 6) & 0x0ff; const u32 tertiary = version & 0x003f; return fmt::format("{}.{}.{}.{}", major, minor, secondary, tertiary); } - if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR) { + if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) { const u32 major = version >> 14; const u32 minor = version & 0x3fff; return fmt::format("{}.{}", major, minor); diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp index 7906e11a8..04a3a861e 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp @@ -53,7 +53,7 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript .requiredSubgroupSize = GuestWarpSize, }; VkPipelineCreateFlags flags{}; - if (device.IsKhrPipelineEexecutablePropertiesEnabled()) { + if (device.IsKhrPipelineExecutablePropertiesEnabled()) { flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR; } pipeline = device.GetLogical().CreateComputePipeline({ diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index ef75c126c..e77a57a4a 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -830,7 +830,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { */ } VkPipelineCreateFlags flags{}; - if (device.IsKhrPipelineEexecutablePropertiesEnabled()) { + if (device.IsKhrPipelineExecutablePropertiesEnabled()) { flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR; } pipeline = device.GetLogical().CreateGraphicsPipeline({ diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp index 4e81d3d28..8aa07ef9d 100644 --- a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp +++ b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp @@ -11,10 +11,10 @@ namespace Vulkan { MasterSemaphore::MasterSemaphore(const Device& device) { - static constexpr VkSemaphoreTypeCreateInfoKHR semaphore_type_ci{ - .sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR, + static constexpr VkSemaphoreTypeCreateInfo semaphore_type_ci{ + .sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO, .pNext = nullptr, - .semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE_KHR, + .semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE, .initialValue = 0, }; static constexpr VkSemaphoreCreateInfo semaphore_ci{ @@ -28,7 +28,7 @@ MasterSemaphore::MasterSemaphore(const Device& device) { return; } // Validation layers have a bug where they fail to track resource usage when using timeline - // semaphores and synchronizing with GetSemaphoreCounterValueKHR. To workaround this issue, have + // semaphores and synchronizing with GetSemaphoreCounterValue. To workaround this issue, have // a separate thread waiting for each timeline semaphore value. debug_thread = std::jthread([this](std::stop_token stop_token) { u64 counter = 0; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 29da442fa..38a6b7488 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -287,7 +287,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"), serialization_thread(1, "VkPipelineSerialization") { const auto& float_control{device.FloatControlProperties()}; - const VkDriverIdKHR driver_id{device.GetDriverID()}; + const VkDriverId driver_id{device.GetDriverID()}; profile = Shader::Profile{ .supported_spirv = device.SupportedSpirvVersion(), .unified_descriptor_binding = true, @@ -297,10 +297,10 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .support_int64 = device.IsShaderInt64Supported(), .support_vertex_instance_id = false, .support_float_controls = true, - .support_separate_denorm_behavior = float_control.denormBehaviorIndependence == - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR, + .support_separate_denorm_behavior = + float_control.denormBehaviorIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL, .support_separate_rounding_mode = - float_control.roundingModeIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR, + float_control.roundingModeIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL, .support_fp16_denorm_preserve = float_control.shaderDenormPreserveFloat16 != VK_FALSE, .support_fp32_denorm_preserve = float_control.shaderDenormPreserveFloat32 != VK_FALSE, .support_fp16_denorm_flush = float_control.shaderDenormFlushToZeroFloat16 != VK_FALSE, @@ -327,17 +327,17 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .lower_left_origin_mode = false, .need_declared_frag_colors = false, - .has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR, + .has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS, .has_broken_unsigned_image_offsets = false, .has_broken_signed_operations = false, - .has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR, + .has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY, .ignore_nan_fp_comparisons = false, }; host_info = Shader::HostTranslateInfo{ .support_float16 = device.IsFloat16Supported(), .support_int64 = device.IsShaderInt64Supported(), - .needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR || - driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR, + .needs_demote_reorder = + driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE, .support_snorm_render_buffer = true, .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), }; @@ -408,7 +408,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading std::unique_ptr statistics; } state; - if (device.IsKhrPipelineEexecutablePropertiesEnabled()) { + if (device.IsKhrPipelineExecutablePropertiesEnabled()) { state.statistics = std::make_unique(device); } const auto load_compute{[&](std::ifstream& file, FileEnvironment env) { diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index c09fb3e98..c2e53a5d5 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -194,8 +194,8 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, }; - const VkTimelineSemaphoreSubmitInfoKHR timeline_si{ - .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR, + const VkTimelineSemaphoreSubmitInfo timeline_si{ + .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO, .pNext = nullptr, .waitSemaphoreValueCount = num_wait_semaphores, .pWaitSemaphoreValues = wait_values.data(), diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 2be9e2e52..13b5da341 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -305,10 +305,10 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical, VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{}; shading_rate_props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR; - VkPhysicalDeviceProperties2KHR physical_properties{}; - physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR; + VkPhysicalDeviceProperties2 physical_properties{}; + physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; physical_properties.pNext = &shading_rate_props; - physical.GetProperties2KHR(physical_properties); + physical.GetProperties2(physical_properties); if (shading_rate_props.primitiveFragmentShadingRateWithMultipleViewports) { // Only Ampere and newer support this feature return NvidiaArchitecture::AmpereOrNewer; @@ -416,8 +416,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR }; SetNext(next, bit16_storage); - VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR, + VkPhysicalDevice8BitStorageFeatures bit8_storage{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, .pNext = nullptr, .storageBuffer8BitAccess = false, .uniformAndStorageBuffer8BitAccess = true, @@ -441,8 +441,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR }; SetNext(next, host_query_reset); - VkPhysicalDeviceVariablePointerFeaturesKHR variable_pointers{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR, + VkPhysicalDeviceVariablePointerFeatures variable_pointers{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, .pNext = nullptr, .variablePointersStorageBuffer = VK_TRUE, .variablePointers = VK_TRUE, @@ -456,10 +456,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR }; SetNext(next, demote); - VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8; + VkPhysicalDeviceShaderFloat16Int8Features float16_int8; if (is_int8_supported || is_float16_supported) { float16_int8 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR, + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, .pNext = nullptr, .shaderFloat16 = is_float16_supported, .shaderInt8 = is_int8_supported, @@ -485,10 +485,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR LOG_INFO(Render_Vulkan, "Device doesn't support passthrough geometry shaders"); } - VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout; + VkPhysicalDeviceUniformBufferStandardLayoutFeatures std430_layout; if (khr_uniform_buffer_standard_layout) { std430_layout = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR, + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES, .pNext = nullptr, .uniformBufferStandardLayout = true, }; @@ -606,10 +606,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR LOG_INFO(Render_Vulkan, "Device doesn't support vertex input dynamic state"); } - VkPhysicalDeviceShaderAtomicInt64FeaturesKHR atomic_int64; + VkPhysicalDeviceShaderAtomicInt64Features atomic_int64; if (ext_shader_atomic_int64) { atomic_int64 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR, + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, .pNext = nullptr, .shaderBufferInt64Atomics = VK_TRUE, .shaderSharedInt64Atomics = VK_TRUE, @@ -965,8 +965,8 @@ void Device::CheckSuitability(bool requires_swapchain) const { demote.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES; demote.pNext = nullptr; - VkPhysicalDeviceVariablePointerFeaturesKHR variable_pointers{}; - variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR; + VkPhysicalDeviceVariablePointerFeatures variable_pointers{}; + variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES; variable_pointers.pNext = &demote; VkPhysicalDeviceRobustness2FeaturesEXT robustness2{}; @@ -989,11 +989,11 @@ void Device::CheckSuitability(bool requires_swapchain) const { host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES; host_query_reset.pNext = &bit8_storage; - VkPhysicalDeviceFeatures2KHR features2{}; + VkPhysicalDeviceFeatures2 features2{}; features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; features2.pNext = &host_query_reset; - physical.GetFeatures2KHR(features2); + physical.GetFeatures2(features2); const VkPhysicalDeviceFeatures& features{features2.features}; std::array feature_report{ @@ -1126,37 +1126,37 @@ std::vector Device::LoadExtensions(bool requires_surface) { VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, false); } } - VkPhysicalDeviceFeatures2KHR features{}; - features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR; + VkPhysicalDeviceFeatures2 features{}; + features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; - VkPhysicalDeviceProperties2KHR physical_properties{}; - physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR; + VkPhysicalDeviceProperties2 physical_properties{}; + physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; if (has_khr_shader_float16_int8) { - VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8_features; - float16_int8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR; + VkPhysicalDeviceShaderFloat16Int8Features float16_int8_features; + float16_int8_features.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; float16_int8_features.pNext = nullptr; features.pNext = &float16_int8_features; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); is_float16_supported = float16_int8_features.shaderFloat16; is_int8_supported = float16_int8_features.shaderInt8; extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME); } if (has_ext_subgroup_size_control) { - VkPhysicalDeviceSubgroupSizeControlFeaturesEXT subgroup_features; - subgroup_features.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT; + VkPhysicalDeviceSubgroupSizeControlFeatures subgroup_features; + subgroup_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES; subgroup_features.pNext = nullptr; features.pNext = &subgroup_features; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); - VkPhysicalDeviceSubgroupSizeControlPropertiesEXT subgroup_properties; + VkPhysicalDeviceSubgroupSizeControlProperties subgroup_properties; subgroup_properties.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT; + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES; subgroup_properties.pNext = nullptr; physical_properties.pNext = &subgroup_properties; - physical.GetProperties2KHR(physical_properties); + physical.GetProperties2(physical_properties); is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize; @@ -1175,7 +1175,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { provoking_vertex.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT; provoking_vertex.pNext = nullptr; features.pNext = &provoking_vertex; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); if (provoking_vertex.provokingVertexLast && provoking_vertex.transformFeedbackPreservesProvokingVertex) { @@ -1189,7 +1189,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT; vertex_input.pNext = nullptr; features.pNext = &vertex_input; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); if (vertex_input.vertexInputDynamicState) { extensions.push_back(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); @@ -1201,7 +1201,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES; atomic_int64.pNext = nullptr; features.pNext = &atomic_int64; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); if (atomic_int64.shaderBufferInt64Atomics && atomic_int64.shaderSharedInt64Atomics) { extensions.push_back(VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME); @@ -1213,13 +1213,13 @@ std::vector Device::LoadExtensions(bool requires_surface) { tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT; tfb_features.pNext = nullptr; features.pNext = &tfb_features; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties; tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT; tfb_properties.pNext = nullptr; physical_properties.pNext = &tfb_properties; - physical.GetProperties2KHR(physical_properties); + physical.GetProperties2(physical_properties); if (tfb_features.transformFeedback && tfb_features.geometryStreams && tfb_properties.maxTransformFeedbackStreams >= 4 && @@ -1234,7 +1234,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT; border_features.pNext = nullptr; features.pNext = &border_features; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) { extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME); @@ -1247,7 +1247,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT; extended_dynamic_state.pNext = nullptr; features.pNext = &extended_dynamic_state; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); if (extended_dynamic_state.extendedDynamicState) { extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); @@ -1259,7 +1259,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT; line_raster.pNext = nullptr; features.pNext = &line_raster; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); if (line_raster.rectangularLines && line_raster.smoothLines) { extensions.push_back(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME); ext_line_rasterization = true; @@ -1271,7 +1271,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR; layout.pNext = nullptr; features.pNext = &layout; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); if (layout.workgroupMemoryExplicitLayout && layout.workgroupMemoryExplicitLayout8BitAccess && @@ -1287,7 +1287,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR; executable_properties.pNext = nullptr; features.pNext = &executable_properties; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); if (executable_properties.pipelineExecutableInfo) { extensions.push_back(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME); @@ -1300,7 +1300,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT; primitive_topology_list_restart.pNext = nullptr; features.pNext = &primitive_topology_list_restart; - physical.GetFeatures2KHR(features); + physical.GetFeatures2(features); is_topology_list_restart_supported = primitive_topology_list_restart.primitiveTopologyListRestart; @@ -1318,7 +1318,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { push_descriptor.pNext = nullptr; physical_properties.pNext = &push_descriptor; - physical.GetProperties2KHR(physical_properties); + physical.GetProperties2(physical_properties); max_push_descriptors = push_descriptor.maxPushDescriptors; } @@ -1369,18 +1369,18 @@ void Device::SetupFeatures() { } void Device::SetupProperties() { - float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR; + float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES; VkPhysicalDeviceProperties2KHR properties2{}; - properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR; + properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; properties2.pNext = &float_controls; - physical.GetProperties2KHR(properties2); + physical.GetProperties2(properties2); } void Device::CollectTelemetryParameters() { - VkPhysicalDeviceDriverPropertiesKHR driver{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR, + VkPhysicalDeviceDriverProperties driver{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES, .pNext = nullptr, .driverID = {}, .driverName = {}, @@ -1388,12 +1388,12 @@ void Device::CollectTelemetryParameters() { .conformanceVersion = {}, }; - VkPhysicalDeviceProperties2KHR device_properties{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR, + VkPhysicalDeviceProperties2 device_properties{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, .pNext = &driver, .properties = {}, }; - physical.GetProperties2KHR(device_properties); + physical.GetProperties2(device_properties); driver_id = driver.driverID; vendor_name = driver.driverName; @@ -1449,23 +1449,10 @@ void Device::CollectToolingInfo() { if (!ext_tooling_info) { return; } - const auto vkGetPhysicalDeviceToolPropertiesEXT = - reinterpret_cast( - dld.vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceToolPropertiesEXT")); - if (!vkGetPhysicalDeviceToolPropertiesEXT) { - return; - } - u32 tool_count = 0; - if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, nullptr) != VK_SUCCESS) { - return; - } - std::vector tools(tool_count); - if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, tools.data()) != VK_SUCCESS) { - return; - } - for (const VkPhysicalDeviceToolPropertiesEXT& tool : tools) { + auto tools{physical.GetPhysicalDeviceToolProperties()}; + for (const VkPhysicalDeviceToolProperties& tool : tools) { const std::string_view name = tool.name; - LOG_INFO(Render_Vulkan, "{}", name); + LOG_INFO(Render_Vulkan, "Attached debugging tool: {}", name); has_renderdoc = has_renderdoc || name == "RenderDoc"; has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics"; } diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index c85fbba77..db802437c 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -217,7 +217,7 @@ public: } /// Returns true if VK_KHR_pipeline_executable_properties is enabled. - bool IsKhrPipelineEexecutablePropertiesEnabled() const { + bool IsKhrPipelineExecutablePropertiesEnabled() const { return khr_pipeline_executable_properties; } diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 143fe7652..e4a07813f 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -235,12 +235,13 @@ bool Load(VkInstance instance, InstanceDispatch& dld) noexcept { X(vkCreateDebugUtilsMessengerEXT); X(vkDestroyDebugUtilsMessengerEXT); X(vkDestroySurfaceKHR); - X(vkGetPhysicalDeviceFeatures2KHR); - X(vkGetPhysicalDeviceProperties2KHR); + X(vkGetPhysicalDeviceFeatures2); + X(vkGetPhysicalDeviceProperties2); X(vkGetPhysicalDeviceSurfaceCapabilitiesKHR); X(vkGetPhysicalDeviceSurfaceFormatsKHR); X(vkGetPhysicalDeviceSurfacePresentModesKHR); X(vkGetPhysicalDeviceSurfaceSupportKHR); + X(vkGetPhysicalDeviceToolProperties); X(vkGetSwapchainImagesKHR); X(vkQueuePresentKHR); @@ -868,20 +869,20 @@ VkPhysicalDeviceProperties PhysicalDevice::GetProperties() const noexcept { return properties; } -void PhysicalDevice::GetProperties2KHR(VkPhysicalDeviceProperties2KHR& properties) const noexcept { - dld->vkGetPhysicalDeviceProperties2KHR(physical_device, &properties); +void PhysicalDevice::GetProperties2(VkPhysicalDeviceProperties2& properties) const noexcept { + dld->vkGetPhysicalDeviceProperties2(physical_device, &properties); } VkPhysicalDeviceFeatures PhysicalDevice::GetFeatures() const noexcept { - VkPhysicalDeviceFeatures2KHR features2; - features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR; + VkPhysicalDeviceFeatures2 features2; + features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; features2.pNext = nullptr; - dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features2); + dld->vkGetPhysicalDeviceFeatures2(physical_device, &features2); return features2.features; } -void PhysicalDevice::GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR& features) const noexcept { - dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features); +void PhysicalDevice::GetFeatures2(VkPhysicalDeviceFeatures2& features) const noexcept { + dld->vkGetPhysicalDeviceFeatures2(physical_device, &features); } VkFormatProperties PhysicalDevice::GetFormatProperties(VkFormat format) const noexcept { @@ -906,6 +907,18 @@ std::vector PhysicalDevice::GetQueueFamilyProperties() return properties; } +std::vector PhysicalDevice::GetPhysicalDeviceToolProperties() + const { + u32 num = 0; + if (!dld->vkGetPhysicalDeviceToolProperties) { + return {}; + } + dld->vkGetPhysicalDeviceToolProperties(physical_device, &num, nullptr); + std::vector properties(num); + dld->vkGetPhysicalDeviceToolProperties(physical_device, &num, properties.data()); + return properties; +} + bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR surface) const { VkBool32 supported; Check(dld->vkGetPhysicalDeviceSurfaceSupportKHR(physical_device, queue_family_index, surface, diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 9997420dd..8395ff2cb 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -168,12 +168,13 @@ struct InstanceDispatch { PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties{}; PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices{}; PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr{}; - PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR{}; + PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2{}; PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties{}; PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties{}; PFN_vkGetPhysicalDeviceMemoryProperties2 vkGetPhysicalDeviceMemoryProperties2{}; PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties{}; - PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR{}; + PFN_vkGetPhysicalDeviceProperties2 vkGetPhysicalDeviceProperties2{}; + PFN_vkGetPhysicalDeviceToolProperties vkGetPhysicalDeviceToolProperties{}; PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties{}; PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR{}; PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR{}; @@ -910,11 +911,11 @@ public: VkPhysicalDeviceProperties GetProperties() const noexcept; - void GetProperties2KHR(VkPhysicalDeviceProperties2KHR&) const noexcept; + void GetProperties2(VkPhysicalDeviceProperties2&) const noexcept; VkPhysicalDeviceFeatures GetFeatures() const noexcept; - void GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR&) const noexcept; + void GetFeatures2(VkPhysicalDeviceFeatures2&) const noexcept; VkFormatProperties GetFormatProperties(VkFormat) const noexcept; @@ -922,6 +923,8 @@ public: std::vector GetQueueFamilyProperties() const; + std::vector GetPhysicalDeviceToolProperties() const; + bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const; VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const; From 157981cac56a87f39c52e1b8878bd0c5ff199b64 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 3 Dec 2022 15:47:29 -0500 Subject: [PATCH 076/387] vulkan_common: add feature test for shaderDrawParameters --- src/video_core/vulkan_common/vulkan_device.cpp | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 13b5da341..33856fe59 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -456,6 +456,13 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR }; SetNext(next, demote); + VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES, + .pNext = nullptr, + .shaderDrawParameters = true, + }; + SetNext(next, draw_parameters); + VkPhysicalDeviceShaderFloat16Int8Features float16_int8; if (is_int8_supported || is_float16_supported) { float16_int8 = { @@ -989,9 +996,13 @@ void Device::CheckSuitability(bool requires_swapchain) const { host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES; host_query_reset.pNext = &bit8_storage; + VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{}; + draw_parameters.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES; + draw_parameters.pNext = &host_query_reset; + VkPhysicalDeviceFeatures2 features2{}; features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; - features2.pNext = &host_query_reset; + features2.pNext = &draw_parameters; physical.GetFeatures2(features2); @@ -1034,6 +1045,7 @@ void Device::CheckSuitability(bool requires_swapchain) const { std::make_pair(bit8_storage.uniformAndStorageBuffer8BitAccess, "uniformAndStorageBuffer8BitAccess"), std::make_pair(host_query_reset.hostQueryReset, "hostQueryReset"), + std::make_pair(draw_parameters.shaderDrawParameters, "shaderDrawParameters"), }; bool has_all_required_features = true; From 0cbfdf7ecbb5e73f4fc79e7763018c39dc7cd9aa Mon Sep 17 00:00:00 2001 From: Liam Date: Sun, 4 Dec 2022 10:59:58 -0500 Subject: [PATCH 077/387] yuzu-cmd: link SDL2 correctly --- externals/CMakeLists.txt | 1 - src/yuzu_cmd/CMakeLists.txt | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index d25626ccc..eb6cb706d 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -69,7 +69,6 @@ if (YUZU_USE_EXTERNAL_SDL2) endif() add_subdirectory(SDL EXCLUDE_FROM_ALL) - target_link_directories(SDL2-static INTERFACE "${SDL2_BINARY_DIR}") endif() # ENet diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index 607b4e6aa..1c0c1a9fe 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -38,7 +38,7 @@ target_link_libraries(yuzu-cmd PRIVATE inih glad) if (MSVC) target_link_libraries(yuzu-cmd PRIVATE getopt) endif() -target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads) +target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon") target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR}) From 8e17b5469fc7f5211fc3e24841896ea030adce84 Mon Sep 17 00:00:00 2001 From: Alexandre Bouvier Date: Fri, 25 Nov 2022 19:35:46 +0100 Subject: [PATCH 078/387] cmake: prefer system libraries --- CMakeLists.txt | 39 ++++++++++++------ externals/CMakeLists.txt | 45 ++++++++++++++------- externals/find-modules/FindDiscordRPC.cmake | 27 +++++++++++++ externals/find-modules/Findenet.cmake | 17 ++++++++ externals/find-modules/Findhttplib.cmake | 22 ++++++++++ externals/find-modules/Findinih.cmake | 17 ++++++++ externals/find-modules/Findlz4.cmake | 41 ++++++++++++------- externals/find-modules/Findzstd.cmake | 41 ++++++++++++------- externals/inih/CMakeLists.txt | 3 +- src/audio_core/CMakeLists.txt | 4 +- src/common/CMakeLists.txt | 14 +------ src/core/CMakeLists.txt | 2 +- src/network/CMakeLists.txt | 2 +- src/video_core/CMakeLists.txt | 7 ++-- src/web_service/CMakeLists.txt | 2 +- src/yuzu/CMakeLists.txt | 6 +-- src/yuzu_cmd/CMakeLists.txt | 4 +- src/yuzu_cmd/config.cpp | 2 +- 18 files changed, 209 insertions(+), 86 deletions(-) create mode 100644 externals/find-modules/FindDiscordRPC.cmake create mode 100644 externals/find-modules/Findenet.cmake create mode 100644 externals/find-modules/Findhttplib.cmake create mode 100644 externals/find-modules/Findinih.cmake diff --git a/CMakeLists.txt b/CMakeLists.txt index facf4ea5f..1200c14bd 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -43,8 +43,6 @@ option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF) -option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON) - option(YUZU_TESTS "Compile tests" ON) option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON) @@ -201,24 +199,39 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) # System imported libraries # ======================================================================= -find_package(fmt 8.0.1 REQUIRED CONFIG) -find_package(nlohmann_json 3.8 REQUIRED CONFIG) +find_package(enet 1.3) +find_package(fmt 9 REQUIRED) +find_package(inih) +find_package(lz4 1.8 REQUIRED) +find_package(nlohmann_json 3.8 REQUIRED) +find_package(Opus 1.3) +find_package(Vulkan 1.3.213) find_package(ZLIB 1.2 REQUIRED) +find_package(zstd 1.5 REQUIRED) -# Search for config-only package first (for vcpkg), then try non-config -find_package(zstd 1.5 CONFIG) -if (NOT zstd_FOUND) - find_package(zstd 1.5 REQUIRED) +if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) + find_package(xbyak 6) endif() -# lz4 1.8 is required, but vcpkg's lz4-config.cmake does not have version info -find_package(lz4 CONFIG) -if (NOT lz4_FOUND) - find_package(lz4 1.8 REQUIRED) +if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) + find_package(dynarmic 6.2.4) +endif() + +if (ENABLE_CUBEB) + find_package(cubeb) +endif() + +if (USE_DISCORD_PRESENCE) + find_package(DiscordRPC) +endif() + +if (ENABLE_WEB_SERVICE) + find_package(cpp-jwt 1.4) + find_package(httplib 0.11) endif() if (YUZU_TESTS) - find_package(Catch2 2.13.7 REQUIRED CONFIG) + find_package(Catch2 2.13.7 REQUIRED) endif() find_package(Boost 1.73.0 COMPONENTS context) diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index d25626ccc..8bb321e35 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -6,15 +6,16 @@ list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/externals/find-modules") include(DownloadExternals) # xbyak -if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) +if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak) add_subdirectory(xbyak EXCLUDE_FROM_ALL) endif() # Dynarmic -if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) +if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) AND NOT TARGET dynarmic::dynarmic) set(DYNARMIC_NO_BUNDLED_FMT ON) set(DYNARMIC_IGNORE_ASSERTS ON CACHE BOOL "" FORCE) - add_subdirectory(dynarmic) + add_subdirectory(dynarmic EXCLUDE_FROM_ALL) + add_library(dynarmic::dynarmic ALIAS dynarmic) endif() # getopt @@ -26,7 +27,9 @@ endif() add_subdirectory(glad) # inih -add_subdirectory(inih) +if (NOT TARGET inih::INIReader) + add_subdirectory(inih) +endif() # mbedtls add_subdirectory(mbedtls EXCLUDE_FROM_ALL) @@ -73,25 +76,30 @@ if (YUZU_USE_EXTERNAL_SDL2) endif() # ENet -add_subdirectory(enet) -target_include_directories(enet INTERFACE ./enet/include) +if (NOT TARGET enet::enet) + add_subdirectory(enet EXCLUDE_FROM_ALL) + target_include_directories(enet INTERFACE ./enet/include) + add_library(enet::enet ALIAS enet) +endif() # Cubeb -if(ENABLE_CUBEB) +if (ENABLE_CUBEB AND NOT TARGET cubeb::cubeb) set(BUILD_TESTS OFF CACHE BOOL "") add_subdirectory(cubeb EXCLUDE_FROM_ALL) + add_library(cubeb::cubeb ALIAS cubeb) endif() # DiscordRPC -if (USE_DISCORD_PRESENCE) +if (USE_DISCORD_PRESENCE AND NOT TARGET DiscordRPC::discord-rpc) add_subdirectory(discord-rpc EXCLUDE_FROM_ALL) target_include_directories(discord-rpc INTERFACE ./discord-rpc/include) + add_library(DiscordRPC::discord-rpc ALIAS discord-rpc) endif() # Sirit -add_subdirectory(sirit) +add_subdirectory(sirit EXCLUDE_FROM_ALL) -if (ENABLE_WEB_SERVICE) +if (ENABLE_WEB_SERVICE AND NOT TARGET httplib::httplib) if (NOT WIN32) find_package(OpenSSL 1.1) if (OPENSSL_FOUND) @@ -119,18 +127,20 @@ if (ENABLE_WEB_SERVICE) if (WIN32) target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32) endif() - - # cpp-jwt + add_library(httplib::httplib ALIAS httplib) +endif() + +# cpp-jwt +if (ENABLE_WEB_SERVICE AND NOT TARGET cpp-jwt::cpp-jwt) add_library(cpp-jwt INTERFACE) target_include_directories(cpp-jwt INTERFACE ./cpp-jwt/include) target_compile_definitions(cpp-jwt INTERFACE CPP_JWT_USE_VENDORED_NLOHMANN_JSON) + add_library(cpp-jwt::cpp-jwt ALIAS cpp-jwt) endif() # Opus -if (YUZU_USE_BUNDLED_OPUS) +if (NOT TARGET Opus::opus) add_subdirectory(opus EXCLUDE_FROM_ALL) -else() - find_package(Opus 1.3 REQUIRED) endif() # FFMpeg @@ -141,3 +151,8 @@ if (YUZU_USE_BUNDLED_FFMPEG) set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE) set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE) endif() + +# Vulkan-Headers +if (NOT TARGET Vulkan::Headers) + add_subdirectory(Vulkan-Headers EXCLUDE_FROM_ALL) +endif() diff --git a/externals/find-modules/FindDiscordRPC.cmake b/externals/find-modules/FindDiscordRPC.cmake new file mode 100644 index 000000000..44ca9904f --- /dev/null +++ b/externals/find-modules/FindDiscordRPC.cmake @@ -0,0 +1,27 @@ +# SPDX-FileCopyrightText: 2022 Alexandre Bouvier +# +# SPDX-License-Identifier: GPL-3.0-or-later + +find_path(DiscordRPC_INCLUDE_DIR discord_rpc.h) + +find_library(DiscordRPC_LIBRARY discord-rpc) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(DiscordRPC + REQUIRED_VARS + DiscordRPC_LIBRARY + DiscordRPC_INCLUDE_DIR +) + +if (DiscordRPC_FOUND AND NOT TARGET DiscordRPC::discord-rpc) + add_library(DiscordRPC::discord-rpc UNKNOWN IMPORTED) + set_target_properties(DiscordRPC::discord-rpc PROPERTIES + IMPORTED_LOCATION "${DiscordRPC_LIBRARY}" + INTERFACE_INCLUDE_DIRECTORIES "${DiscordRPC_INCLUDE_DIR}" + ) +endif() + +mark_as_advanced( + DiscordRPC_INCLUDE_DIR + DiscordRPC_LIBRARY +) diff --git a/externals/find-modules/Findenet.cmake b/externals/find-modules/Findenet.cmake new file mode 100644 index 000000000..663a2592f --- /dev/null +++ b/externals/find-modules/Findenet.cmake @@ -0,0 +1,17 @@ +# SPDX-FileCopyrightText: 2022 Alexandre Bouvier +# +# SPDX-License-Identifier: GPL-3.0-or-later + +find_package(PkgConfig QUIET) +if (PKG_CONFIG_FOUND) + pkg_search_module(ENET QUIET IMPORTED_TARGET GLOBAL libenet) + if (ENET_FOUND) + add_library(enet::enet ALIAS PkgConfig::ENET) + endif() +endif() + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(enet + REQUIRED_VARS ENET_LINK_LIBRARIES + VERSION_VAR ENET_VERSION +) diff --git a/externals/find-modules/Findhttplib.cmake b/externals/find-modules/Findhttplib.cmake new file mode 100644 index 000000000..56e92a637 --- /dev/null +++ b/externals/find-modules/Findhttplib.cmake @@ -0,0 +1,22 @@ +# SPDX-FileCopyrightText: 2022 Andrea Pappacoda +# +# SPDX-License-Identifier: GPL-2.0-or-later + +include(FindPackageHandleStandardArgs) + +find_package(httplib QUIET CONFIG) +if (httplib_FOUND) + find_package_handle_standard_args(httplib CONFIG_MODE) +else() + find_package(PkgConfig QUIET) + if (PKG_CONFIG_FOUND) + pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET GLOBAL cpp-httplib) + if (HTTPLIB_FOUND) + add_library(httplib::httplib ALIAS PkgConfig::HTTPLIB) + endif() + endif() + find_package_handle_standard_args(httplib + REQUIRED_VARS HTTPLIB_INCLUDEDIR + VERSION_VAR HTTPLIB_VERSION + ) +endif() diff --git a/externals/find-modules/Findinih.cmake b/externals/find-modules/Findinih.cmake new file mode 100644 index 000000000..844396471 --- /dev/null +++ b/externals/find-modules/Findinih.cmake @@ -0,0 +1,17 @@ +# SPDX-FileCopyrightText: 2022 Alexandre Bouvier +# +# SPDX-License-Identifier: GPL-3.0-or-later + +find_package(PkgConfig QUIET) +if (PKG_CONFIG_FOUND) + pkg_search_module(INIREADER QUIET IMPORTED_TARGET GLOBAL INIReader) + if (INIREADER_FOUND) + add_library(inih::INIReader ALIAS PkgConfig::INIREADER) + endif() +endif() + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(inih + REQUIRED_VARS INIREADER_LINK_LIBRARIES + VERSION_VAR INIREADER_VERSION +) diff --git a/externals/find-modules/Findlz4.cmake b/externals/find-modules/Findlz4.cmake index 13ca5de66..a928c4307 100644 --- a/externals/find-modules/Findlz4.cmake +++ b/externals/find-modules/Findlz4.cmake @@ -1,19 +1,30 @@ # SPDX-FileCopyrightText: 2022 yuzu Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later -find_package(PkgConfig) - -if (PKG_CONFIG_FOUND) - pkg_search_module(liblz4 IMPORTED_TARGET GLOBAL liblz4) - if (liblz4_FOUND) - add_library(lz4::lz4 ALIAS PkgConfig::liblz4) - endif() -endif() - include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(lz4 - REQUIRED_VARS - liblz4_LINK_LIBRARIES - liblz4_FOUND - VERSION_VAR liblz4_VERSION -) + +find_package(lz4 QUIET CONFIG) +if (lz4_FOUND) + find_package_handle_standard_args(lz4 CONFIG_MODE) + if (NOT TARGET lz4::lz4) + if (TARGET LZ4::lz4_shared) + set_target_properties(LZ4::lz4_shared PROPERTIES IMPORTED_GLOBAL TRUE) + add_library(lz4::lz4 ALIAS LZ4::lz4_shared) + else() + set_target_properties(LZ4::lz4_static PROPERTIES IMPORTED_GLOBAL TRUE) + add_library(lz4::lz4 ALIAS LZ4::lz4_static) + endif() + endif() +else() + find_package(PkgConfig QUIET) + if (PKG_CONFIG_FOUND) + pkg_search_module(liblz4 QUIET IMPORTED_TARGET GLOBAL liblz4) + if (liblz4_FOUND) + add_library(lz4::lz4 ALIAS PkgConfig::liblz4) + endif() + endif() + find_package_handle_standard_args(lz4 + REQUIRED_VARS liblz4_LINK_LIBRARIES + VERSION_VAR liblz4_VERSION + ) +endif() diff --git a/externals/find-modules/Findzstd.cmake b/externals/find-modules/Findzstd.cmake index f4031eb70..1c29f3598 100644 --- a/externals/find-modules/Findzstd.cmake +++ b/externals/find-modules/Findzstd.cmake @@ -1,19 +1,30 @@ # SPDX-FileCopyrightText: 2022 yuzu Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later -find_package(PkgConfig) - -if (PKG_CONFIG_FOUND) - pkg_search_module(libzstd IMPORTED_TARGET GLOBAL libzstd) - if (libzstd_FOUND) - add_library(zstd::zstd ALIAS PkgConfig::libzstd) - endif() -endif() - include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(zstd - REQUIRED_VARS - libzstd_LINK_LIBRARIES - libzstd_FOUND - VERSION_VAR libzstd_VERSION -) + +find_package(zstd QUIET CONFIG) +if (zstd_FOUND) + find_package_handle_standard_args(zstd CONFIG_MODE) + if (NOT TARGET zstd::zstd) + if (TARGET zstd::libzstd_shared) + set_target_properties(zstd::libzstd_shared PROPERTIES IMPORTED_GLOBAL TRUE) + add_library(zstd::zstd ALIAS zstd::libzstd_shared) + else() + set_target_properties(zstd::libzstd_static PROPERTIES IMPORTED_GLOBAL TRUE) + add_library(zstd::zstd ALIAS zstd::libzstd_static) + endif() + endif() +else() + find_package(PkgConfig QUIET) + if (PKG_CONFIG_FOUND) + pkg_search_module(libzstd QUIET IMPORTED_TARGET GLOBAL libzstd) + if (libzstd_FOUND) + add_library(zstd::zstd ALIAS PkgConfig::libzstd) + endif() + endif() + find_package_handle_standard_args(zstd + REQUIRED_VARS libzstd_LINK_LIBRARIES + VERSION_VAR libzstd_VERSION + ) +endif() diff --git a/externals/inih/CMakeLists.txt b/externals/inih/CMakeLists.txt index b686e3cf5..ebb60a976 100644 --- a/externals/inih/CMakeLists.txt +++ b/externals/inih/CMakeLists.txt @@ -9,4 +9,5 @@ add_library(inih ) create_target_directory_groups(inih) -target_include_directories(inih INTERFACE .) +target_include_directories(inih INTERFACE inih/cpp) +add_library(inih::INIReader ALIAS inih) diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index 0a9d9ec29..f573a23e6 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -219,11 +219,11 @@ endif() target_link_libraries(audio_core PUBLIC common core) if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) - target_link_libraries(audio_core PRIVATE dynarmic) + target_link_libraries(audio_core PRIVATE dynarmic::dynarmic) endif() if(ENABLE_CUBEB) - target_link_libraries(audio_core PRIVATE cubeb) + target_link_libraries(audio_core PRIVATE cubeb::cubeb) target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1) endif() if(ENABLE_SDL2) diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index a12edc584..6bdffcb7a 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -149,7 +149,7 @@ if(ARCHITECTURE_x86_64) x64/xbyak_abi.h x64/xbyak_util.h ) - target_link_libraries(common PRIVATE xbyak) + target_link_libraries(common PRIVATE xbyak::xbyak) endif() if (MSVC) @@ -174,17 +174,7 @@ endif() create_target_directory_groups(common) target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads) -if (TARGET lz4::lz4) - target_link_libraries(common PRIVATE lz4::lz4) -else() - target_link_libraries(common PRIVATE LZ4::lz4_shared) -endif() -if (TARGET zstd::zstd) - target_link_libraries(common PRIVATE zstd::zstd) -else() - target_link_libraries(common PRIVATE - $,zstd::libzstd_shared,zstd::libzstd_static>) -endif() +target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd) if (YUZU_USE_PRECOMPILED_HEADERS) target_precompile_headers(common PRIVATE precompiled_headers.h) diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 6530d3c60..ad8b8ef95 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -824,7 +824,7 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) hle/service/jit/jit.cpp hle/service/jit/jit.h ) - target_link_libraries(core PRIVATE dynarmic) + target_link_libraries(core PRIVATE dynarmic::dynarmic) endif() if (YUZU_USE_PRECOMPILED_HEADERS) diff --git a/src/network/CMakeLists.txt b/src/network/CMakeLists.txt index c85c308de..1ab52da59 100644 --- a/src/network/CMakeLists.txt +++ b/src/network/CMakeLists.txt @@ -19,7 +19,7 @@ add_library(network STATIC create_target_directory_groups(network) -target_link_libraries(network PRIVATE common enet Boost::boost) +target_link_libraries(network PRIVATE common enet::enet Boost::boost) if (ENABLE_WEB_SERVICE) target_compile_definitions(network PRIVATE -DENABLE_WEB_SERVICE) target_link_libraries(network PRIVATE web_service) diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index b9bad63ac..5096d935e 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -264,8 +264,7 @@ target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS}) add_dependencies(video_core host_shaders) target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE}) -target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include) -target_link_libraries(video_core PRIVATE sirit) +target_link_libraries(video_core PRIVATE sirit Vulkan::Headers) if (ENABLE_NSIGHT_AFTERMATH) if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK}) @@ -305,11 +304,11 @@ if (ARCHITECTURE_x86_64) macro/macro_jit_x64.cpp macro/macro_jit_x64.h ) - target_link_libraries(video_core PUBLIC xbyak) + target_link_libraries(video_core PUBLIC xbyak::xbyak) endif() if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) - target_link_libraries(video_core PRIVATE dynarmic) + target_link_libraries(video_core PRIVATE dynarmic::dynarmic) endif() if (YUZU_USE_PRECOMPILED_HEADERS) diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt index 19534b9e4..02582aa04 100644 --- a/src/web_service/CMakeLists.txt +++ b/src/web_service/CMakeLists.txt @@ -17,7 +17,7 @@ add_library(web_service STATIC ) create_target_directory_groups(web_service) -target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib cpp-jwt) +target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib::httplib cpp-jwt::cpp-jwt) if (YUZU_USE_PRECOMPILED_HEADERS) target_precompile_headers(web_service PRIVATE precompiled_headers.h) diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 656dd79a9..65c144921 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -315,7 +315,7 @@ target_link_libraries(yuzu PRIVATE common core input_common network video_core) target_link_libraries(yuzu PRIVATE Boost::boost glad Qt${QT_MAJOR_VERSION}::Widgets) target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) -target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include) +target_link_libraries(yuzu PRIVATE Vulkan::Headers) if (NOT WIN32) target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS}) endif() @@ -351,7 +351,7 @@ if (USE_DISCORD_PRESENCE) discord_impl.cpp discord_impl.h ) - target_link_libraries(yuzu PRIVATE discord-rpc) + target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc) target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE) endif() @@ -408,7 +408,7 @@ if (NOT APPLE) endif() if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) - target_link_libraries(yuzu PRIVATE dynarmic) + target_link_libraries(yuzu PRIVATE dynarmic::dynarmic) endif() if (YUZU_USE_PRECOMPILED_HEADERS) diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index 607b4e6aa..cbf04a939 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -34,7 +34,7 @@ add_executable(yuzu-cmd create_target_directory_groups(yuzu-cmd) target_link_libraries(yuzu-cmd PRIVATE common core input_common) -target_link_libraries(yuzu-cmd PRIVATE inih glad) +target_link_libraries(yuzu-cmd PRIVATE inih::INIReader glad) if (MSVC) target_link_libraries(yuzu-cmd PRIVATE getopt) endif() @@ -43,7 +43,7 @@ target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threa create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon") target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR}) -target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include) +target_link_libraries(yuzu-cmd PRIVATE Vulkan::Headers) if (YUZU_USE_EXTERNAL_SDL2) target_link_libraries(yuzu-cmd PRIVATE SDL2-static) diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 59f9c8e09..2c78e776c 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -15,7 +15,7 @@ #pragma clang diagnostic pop #endif -#include +#include #include "common/fs/file.h" #include "common/fs/fs.h" #include "common/fs/path_util.h" From cec3a3cd5a3bd0e303761bdb960c7a6a8418fb10 Mon Sep 17 00:00:00 2001 From: Liam Date: Sun, 4 Dec 2022 15:30:27 -0500 Subject: [PATCH 079/387] service_thread: fix uninitialized memory usage --- src/core/hle/kernel/service_thread.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/core/hle/kernel/service_thread.cpp b/src/core/hle/kernel/service_thread.cpp index 0690f9a1c..e72c3d35d 100644 --- a/src/core/hle/kernel/service_thread.cpp +++ b/src/core/hle/kernel/service_thread.cpp @@ -36,14 +36,14 @@ public: private: KernelCore& kernel; - - std::jthread m_host_thread; - std::mutex m_session_mutex; - std::map> m_sessions; - KEvent* m_wakeup_event; - KThread* m_thread; - std::atomic m_shutdown_requested; const std::string m_service_name; + + std::jthread m_host_thread{}; + std::mutex m_session_mutex{}; + std::map> m_sessions{}; + KEvent* m_wakeup_event{}; + KThread* m_thread{}; + std::atomic m_shutdown_requested{}; }; void ServiceThread::Impl::WaitAndProcessImpl() { From 752236caad5d1d3ed097c22929081919f27b190e Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Thu, 1 Dec 2022 19:42:39 -0600 Subject: [PATCH 080/387] input_common: Allow mifare files --- src/input_common/drivers/virtual_amiibo.cpp | 38 ++++++++++++++------- src/input_common/drivers/virtual_amiibo.h | 7 ++-- 2 files changed, 29 insertions(+), 16 deletions(-) diff --git a/src/input_common/drivers/virtual_amiibo.cpp b/src/input_common/drivers/virtual_amiibo.cpp index 564a188e5..63ffaca67 100644 --- a/src/input_common/drivers/virtual_amiibo.cpp +++ b/src/input_common/drivers/virtual_amiibo.cpp @@ -47,20 +47,20 @@ Common::Input::NfcState VirtualAmiibo::SupportsNfc( Common::Input::NfcState VirtualAmiibo::WriteNfcData( [[maybe_unused]] const PadIdentifier& identifier_, const std::vector& data) { - const Common::FS::IOFile amiibo_file{file_path, Common::FS::FileAccessMode::ReadWrite, - Common::FS::FileType::BinaryFile}; + const Common::FS::IOFile nfc_file{file_path, Common::FS::FileAccessMode::ReadWrite, + Common::FS::FileType::BinaryFile}; - if (!amiibo_file.IsOpen()) { + if (!nfc_file.IsOpen()) { LOG_ERROR(Core, "Amiibo is already on use"); return Common::Input::NfcState::WriteFailed; } - if (!amiibo_file.Write(data)) { + if (!nfc_file.Write(data)) { LOG_ERROR(Service_NFP, "Error writting to file"); return Common::Input::NfcState::WriteFailed; } - amiibo_data = data; + nfc_data = data; return Common::Input::NfcState::Success; } @@ -70,32 +70,44 @@ VirtualAmiibo::State VirtualAmiibo::GetCurrentState() const { } VirtualAmiibo::Info VirtualAmiibo::LoadAmiibo(const std::string& filename) { - const Common::FS::IOFile amiibo_file{filename, Common::FS::FileAccessMode::Read, - Common::FS::FileType::BinaryFile}; + const Common::FS::IOFile nfc_file{filename, Common::FS::FileAccessMode::Read, + Common::FS::FileType::BinaryFile}; if (state != State::WaitingForAmiibo) { return Info::WrongDeviceState; } - if (!amiibo_file.IsOpen()) { + if (!nfc_file.IsOpen()) { return Info::UnableToLoad; } - amiibo_data.resize(amiibo_size); - - if (amiibo_file.Read(amiibo_data) < amiibo_size_without_password) { + switch (nfc_file.GetSize()) { + case AmiiboSize: + case AmiiboSizeWithoutPassword: + nfc_data.resize(AmiiboSize); + if (nfc_file.Read(nfc_data) < AmiiboSizeWithoutPassword) { + return Info::NotAnAmiibo; + } + break; + case MifareSize: + nfc_data.resize(MifareSize); + if (nfc_file.Read(nfc_data) < MifareSize) { + return Info::NotAnAmiibo; + } + break; + default: return Info::NotAnAmiibo; } file_path = filename; state = State::AmiiboIsOpen; - SetNfc(identifier, {Common::Input::NfcState::NewAmiibo, amiibo_data}); + SetNfc(identifier, {Common::Input::NfcState::NewAmiibo, nfc_data}); return Info::Success; } VirtualAmiibo::Info VirtualAmiibo::ReloadAmiibo() { if (state == State::AmiiboIsOpen) { - SetNfc(identifier, {Common::Input::NfcState::NewAmiibo, amiibo_data}); + SetNfc(identifier, {Common::Input::NfcState::NewAmiibo, nfc_data}); return Info::Success; } diff --git a/src/input_common/drivers/virtual_amiibo.h b/src/input_common/drivers/virtual_amiibo.h index 9baeb3997..0f9dad333 100644 --- a/src/input_common/drivers/virtual_amiibo.h +++ b/src/input_common/drivers/virtual_amiibo.h @@ -53,12 +53,13 @@ public: std::string GetLastFilePath() const; private: - static constexpr std::size_t amiibo_size = 0x21C; - static constexpr std::size_t amiibo_size_without_password = amiibo_size - 0x8; + static constexpr std::size_t AmiiboSize = 0x21C; + static constexpr std::size_t AmiiboSizeWithoutPassword = AmiiboSize - 0x8; + static constexpr std::size_t MifareSize = 0x400; std::string file_path{}; State state{State::Initialized}; - std::vector amiibo_data; + std::vector nfc_data; Common::Input::PollingMode polling_mode{Common::Input::PollingMode::Pasive}; }; } // namespace InputCommon From 6352c5dc31edb61967156c6f2772c11f86a0ed8e Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Mon, 5 Dec 2022 12:23:56 +0100 Subject: [PATCH 081/387] Vulkan: Implement Alpha coverage --- src/video_core/renderer_vulkan/fixed_pipeline_state.cpp | 2 ++ src/video_core/renderer_vulkan/fixed_pipeline_state.h | 2 ++ src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp | 4 ++-- 3 files changed, 6 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index f3f08b42c..5864e772b 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -93,6 +93,8 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, provoking_vertex_last.Assign(regs.provoking_vertex == Maxwell::ProvokingVertex::Last ? 1 : 0); conservative_raster_enable.Assign(regs.conservative_raster_enable != 0 ? 1 : 0); smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0); + alpha_to_coverage_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_coverage != 0 ? 1 : 0); + alpha_to_one_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_one != 0 ? 1 : 0); for (size_t i = 0; i < regs.rt.size(); ++i) { color_formats[i] = static_cast(regs.rt[i].format); diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index 1afdef329..ab79fb8f3 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -195,6 +195,8 @@ struct FixedPipelineState { BitField<12, 1, u32> provoking_vertex_last; BitField<13, 1, u32> conservative_raster_enable; BitField<14, 1, u32> smooth_lines; + BitField<15, 1, u32> alpha_to_coverage_enabled; + BitField<16, 1, u32> alpha_to_one_enabled; }; std::array color_formats; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index e77a57a4a..006128638 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -714,8 +714,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .sampleShadingEnable = VK_FALSE, .minSampleShading = 0.0f, .pSampleMask = nullptr, - .alphaToCoverageEnable = VK_FALSE, - .alphaToOneEnable = VK_FALSE, + .alphaToCoverageEnable = key.state.alpha_to_coverage_enabled != 0 ? VK_TRUE : VK_FALSE, + .alphaToOneEnable = key.state.alpha_to_one_enabled != 0 ? VK_TRUE : VK_FALSE, }; const VkPipelineDepthStencilStateCreateInfo depth_stencil_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, From 7381f873e95f4c699faf0b94c5673a595bfc0ddc Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 5 Dec 2022 13:08:00 -0500 Subject: [PATCH 082/387] externals: Bump dynarmic to 6.4.0 Uses the tagged, versioned release instead. --- CMakeLists.txt | 2 +- externals/dynarmic | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 1200c14bd..85646249f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -214,7 +214,7 @@ if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) endif() if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) - find_package(dynarmic 6.2.4) + find_package(dynarmic 6.4.0) endif() if (ENABLE_CUBEB) diff --git a/externals/dynarmic b/externals/dynarmic index a76a2fff5..bd570e093 160000 --- a/externals/dynarmic +++ b/externals/dynarmic @@ -1 +1 @@ -Subproject commit a76a2fff534b5584c9921bc5c060e910e95b7738 +Subproject commit bd570e093ca1d1206961296b90df65cda7de8e87 From 4769d798f9f9bae405adf8573fd25f157154712b Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 14:48:32 -0500 Subject: [PATCH 083/387] kernel/kernel: Ensure shutdown threads are always initialized --- src/core/hle/kernel/kernel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index b77723503..288f97df5 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -891,7 +891,7 @@ struct KernelCore::Impl { Common::ThreadWorker service_threads_manager; Common::Barrier service_thread_barrier; - std::array shutdown_threads; + std::array shutdown_threads{}; std::array, Core::Hardware::NUM_CPU_CORES> schedulers{}; bool is_multicore{}; From dddc9bb8f1aeb2bef78c7264a385d87044ddfa2c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 14:51:15 -0500 Subject: [PATCH 084/387] kernel/thread: Ensure stack_top and argument are always initialized --- src/core/hle/kernel/k_thread.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h index f38c92bff..dc52b4ed3 100644 --- a/src/core/hle/kernel/k_thread.h +++ b/src/core/hle/kernel/k_thread.h @@ -784,8 +784,8 @@ private: std::vector wait_objects_for_debugging; VAddr mutex_wait_address_for_debugging{}; ThreadWaitReasonForDebugging wait_reason_for_debugging{}; - uintptr_t argument; - VAddr stack_top; + uintptr_t argument{}; + VAddr stack_top{}; public: using ConditionVariableThreadTreeType = ConditionVariableThreadTree; From dcca6505994898ae6ca1a5dc8ebd97c4d279968f Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 14:52:13 -0500 Subject: [PATCH 085/387] kernel/physical_core: Ensure is_interrupted is always initialized --- src/core/hle/kernel/physical_core.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/hle/kernel/physical_core.h b/src/core/hle/kernel/physical_core.h index 2fc8d4be2..fb2ba4c6b 100644 --- a/src/core/hle/kernel/physical_core.h +++ b/src/core/hle/kernel/physical_core.h @@ -85,7 +85,7 @@ private: std::mutex guard; std::condition_variable on_interrupt; std::unique_ptr arm_interface; - bool is_interrupted; + bool is_interrupted{}; }; } // namespace Kernel From c3fd211b43db98309da537533a8b57e1d734d665 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 15:00:34 -0500 Subject: [PATCH 086/387] kernel/k_memory_block: Ensure members are always initialized --- src/core/hle/kernel/k_memory_block.h | 33 +++++++++----------- src/core/hle/kernel/k_memory_block_manager.h | 9 +++--- 2 files changed, 20 insertions(+), 22 deletions(-) diff --git a/src/core/hle/kernel/k_memory_block.h b/src/core/hle/kernel/k_memory_block.h index 3b6e7baff..87ca65592 100644 --- a/src/core/hle/kernel/k_memory_block.h +++ b/src/core/hle/kernel/k_memory_block.h @@ -280,18 +280,19 @@ struct KMemoryInfo { class KMemoryBlock : public Common::IntrusiveRedBlackTreeBaseNode { private: - u16 m_device_disable_merge_left_count; - u16 m_device_disable_merge_right_count; - VAddr m_address; - size_t m_num_pages; - KMemoryState m_memory_state; - u16 m_ipc_lock_count; - u16 m_device_use_count; - u16 m_ipc_disable_merge_count; - KMemoryPermission m_permission; - KMemoryPermission m_original_permission; - KMemoryAttribute m_attribute; - KMemoryBlockDisableMergeAttribute m_disable_merge_attribute; + u16 m_device_disable_merge_left_count{}; + u16 m_device_disable_merge_right_count{}; + VAddr m_address{}; + size_t m_num_pages{}; + KMemoryState m_memory_state{KMemoryState::None}; + u16 m_ipc_lock_count{}; + u16 m_device_use_count{}; + u16 m_ipc_disable_merge_count{}; + KMemoryPermission m_permission{KMemoryPermission::None}; + KMemoryPermission m_original_permission{KMemoryPermission::None}; + KMemoryAttribute m_attribute{KMemoryAttribute::None}; + KMemoryBlockDisableMergeAttribute m_disable_merge_attribute{ + KMemoryBlockDisableMergeAttribute::None}; public: static constexpr int Compare(const KMemoryBlock& lhs, const KMemoryBlock& rhs) { @@ -367,12 +368,8 @@ public: constexpr KMemoryBlock(VAddr addr, size_t np, KMemoryState ms, KMemoryPermission p, KMemoryAttribute attr) - : Common::IntrusiveRedBlackTreeBaseNode(), - m_device_disable_merge_left_count(), m_device_disable_merge_right_count(), - m_address(addr), m_num_pages(np), m_memory_state(ms), m_ipc_lock_count(0), - m_device_use_count(0), m_ipc_disable_merge_count(), m_permission(p), - m_original_permission(KMemoryPermission::None), m_attribute(attr), - m_disable_merge_attribute() {} + : Common::IntrusiveRedBlackTreeBaseNode(), m_address(addr), m_num_pages(np), + m_memory_state(ms), m_permission(p), m_attribute(attr) {} constexpr void Initialize(VAddr addr, size_t np, KMemoryState ms, KMemoryPermission p, KMemoryAttribute attr) { diff --git a/src/core/hle/kernel/k_memory_block_manager.h b/src/core/hle/kernel/k_memory_block_manager.h index 9b5873883..d382722a6 100644 --- a/src/core/hle/kernel/k_memory_block_manager.h +++ b/src/core/hle/kernel/k_memory_block_manager.h @@ -3,6 +3,7 @@ #pragma once +#include #include #include "common/common_funcs.h" @@ -17,9 +18,9 @@ public: static constexpr size_t MaxBlocks = 2; private: - KMemoryBlock* m_blocks[MaxBlocks]; - size_t m_index; - KMemoryBlockSlabManager* m_slab_manager; + std::array m_blocks{}; + size_t m_index{MaxBlocks}; + KMemoryBlockSlabManager* m_slab_manager{}; private: Result Initialize(size_t num_blocks) { @@ -41,7 +42,7 @@ private: public: KMemoryBlockManagerUpdateAllocator(Result* out_result, KMemoryBlockSlabManager* sm, size_t num_blocks = MaxBlocks) - : m_blocks(), m_index(MaxBlocks), m_slab_manager(sm) { + : m_slab_manager(sm) { *out_result = this->Initialize(num_blocks); } From efa8711bf3b933ce95b0722a39ff7ff4aaf426a1 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 15:16:50 -0500 Subject: [PATCH 087/387] kernel/k_shared_memory: Ensure device_memory is always initialized --- src/core/hle/kernel/k_shared_memory.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/hle/kernel/k_shared_memory.h b/src/core/hle/kernel/k_shared_memory.h index 5620c3660..a96c55a3e 100644 --- a/src/core/hle/kernel/k_shared_memory.h +++ b/src/core/hle/kernel/k_shared_memory.h @@ -74,7 +74,7 @@ public: static void PostDestroy([[maybe_unused]] uintptr_t arg) {} private: - Core::DeviceMemory* device_memory; + Core::DeviceMemory* device_memory{}; KProcess* owner_process{}; KPageGroup page_list; Svc::MemoryPermission owner_permission{}; From 78eeefb03049e689bb56424c2278ed7dd4e13a4c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 16:56:42 -0500 Subject: [PATCH 088/387] CMakeLists: Remove version specifier for lz4 Currently the exported version of lz4 provided by vcpkg is malformed and is "unknown". This makes querying for a specific version broken. Fixes configuring CMake with the use of vcpkg. --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 1200c14bd..e481984e4 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -202,7 +202,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) find_package(enet 1.3) find_package(fmt 9 REQUIRED) find_package(inih) -find_package(lz4 1.8 REQUIRED) +find_package(lz4 REQUIRED) find_package(nlohmann_json 3.8 REQUIRED) find_package(Opus 1.3) find_package(Vulkan 1.3.213) From 4255e30722ff000a8dc15c1842cee014cdc32291 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:11:17 -0500 Subject: [PATCH 089/387] emulated_console: std::move() ParamPackages and callbacks where applicable --- src/core/hid/emulated_console.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index b6c8cc58d..a896a5ad8 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -37,7 +37,7 @@ void EmulatedConsole::SetTouchParams() { touchscreen_param.Set("axis_x", i * 2); touchscreen_param.Set("axis_y", (i * 2) + 1); touchscreen_param.Set("button", i); - touch_params[index++] = touchscreen_param; + touch_params[index++] = std::move(touchscreen_param); } const auto button_index = @@ -59,7 +59,7 @@ void EmulatedConsole::SetTouchParams() { touch_button_params.Set("button", params.Serialize()); touch_button_params.Set("x", x); touch_button_params.Set("y", y); - touch_params[index] = touch_button_params; + touch_params[index] = std::move(touch_button_params); index++; } } @@ -131,7 +131,7 @@ Common::ParamPackage EmulatedConsole::GetMotionParam() const { } void EmulatedConsole::SetMotionParam(Common::ParamPackage param) { - motion_params = param; + motion_params = std::move(param); ReloadInput(); } @@ -284,7 +284,7 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) { std::scoped_lock lock{callback_mutex}; - callback_list.insert_or_assign(last_callback_key, update_callback); + callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); return last_callback_key++; } From 7bf4b453497ac445a94b295b1e4041e790e8f298 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:14:31 -0500 Subject: [PATCH 090/387] emulated_console: Amend cast in SetTouch() id is an int value, not a u32. --- src/core/hid/emulated_console.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index a896a5ad8..30c2e9d17 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -199,7 +199,7 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st if (is_new_input) { touch_value.pressed.value = true; - touch_value.id = static_cast(index); + touch_value.id = static_cast(index); } touch_value.x = touch_input.x; From 87543b9dea9c7d5644269f5bbe1f278a54a84bea Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:21:01 -0500 Subject: [PATCH 091/387] emulated_controller: Use std::move() in GetMappedDevices() Avoids churning allocations in a loop. --- src/core/hid/emulated_controller.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 74c877728..09f870eb0 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -432,7 +432,7 @@ std::vector EmulatedController::GetMappedDevices( continue; } const auto devices_it = std::find_if( - devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { + devices.begin(), devices.end(), [¶m](const Common::ParamPackage& param_) { return param.Get("engine", "") == param_.Get("engine", "") && param.Get("guid", "") == param_.Get("guid", "") && param.Get("port", 0) == param_.Get("port", 0) && @@ -441,12 +441,12 @@ std::vector EmulatedController::GetMappedDevices( if (devices_it != devices.end()) { continue; } - Common::ParamPackage device{}; + + auto& device = devices.emplace_back(); device.Set("engine", param.Get("engine", "")); device.Set("guid", param.Get("guid", "")); device.Set("port", param.Get("port", 0)); device.Set("pad", param.Get("pad", 0)); - devices.push_back(device); } for (const auto& param : stick_params) { @@ -457,7 +457,7 @@ std::vector EmulatedController::GetMappedDevices( continue; } const auto devices_it = std::find_if( - devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { + devices.begin(), devices.end(), [¶m](const Common::ParamPackage& param_) { return param.Get("engine", "") == param_.Get("engine", "") && param.Get("guid", "") == param_.Get("guid", "") && param.Get("port", 0) == param_.Get("port", 0) && @@ -466,12 +466,12 @@ std::vector EmulatedController::GetMappedDevices( if (devices_it != devices.end()) { continue; } - Common::ParamPackage device{}; + + auto& device = devices.emplace_back(); device.Set("engine", param.Get("engine", "")); device.Set("guid", param.Get("guid", "")); device.Set("port", param.Get("port", 0)); device.Set("pad", param.Get("pad", 0)); - devices.push_back(device); } return devices; } From e4a16f50eff470d9c87a32143e559716171f12b2 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:23:17 -0500 Subject: [PATCH 092/387] emulated_controller: Remove unused parameter in GetMappedDevices() This isn't used, so it can be removed to make the function a little nicer. --- src/core/hid/emulated_controller.cpp | 3 +-- src/core/hid/emulated_controller.h | 2 +- src/yuzu/configuration/configure_input_player.cpp | 3 +-- 3 files changed, 3 insertions(+), 5 deletions(-) diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 09f870eb0..67969e938 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -424,8 +424,7 @@ void EmulatedController::RestoreConfig() { ReloadFromSettings(); } -std::vector EmulatedController::GetMappedDevices( - EmulatedDeviceIndex device_index) const { +std::vector EmulatedController::GetMappedDevices() const { std::vector devices; for (const auto& param : button_params) { if (!param.Has("engine")) { diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 3f83108d3..fa7a34278 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -244,7 +244,7 @@ public: void RestoreConfig(); /// Returns a vector of mapped devices from the mapped button and stick parameters - std::vector GetMappedDevices(EmulatedDeviceIndex device_index) const; + std::vector GetMappedDevices() const; // Returns the current mapped button device Common::ParamPackage GetButtonParam(std::size_t index) const; diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index ed21f4b92..b1575b0d3 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -855,8 +855,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { return; } - const auto devices = - emulated_controller->GetMappedDevices(Core::HID::EmulatedDeviceIndex::AllDevices); + const auto devices = emulated_controller->GetMappedDevices(); UpdateInputDevices(); if (devices.empty()) { From 9bbb77637e6d54318a9cbaba00188d40a473472e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:37:30 -0500 Subject: [PATCH 093/387] applets/software_keyboard: Use aliases for callbacks Deduplicates really long std::function declarations to make the interface nicer to read. --- .../frontend/applets/software_keyboard.cpp | 5 +-- src/core/frontend/applets/software_keyboard.h | 32 +++++++++---------- src/yuzu/applets/qt_software_keyboard.cpp | 5 +-- src/yuzu/applets/qt_software_keyboard.h | 16 ++++------ 4 files changed, 23 insertions(+), 35 deletions(-) diff --git a/src/core/frontend/applets/software_keyboard.cpp b/src/core/frontend/applets/software_keyboard.cpp index 020c7fa5e..a3720f4d7 100644 --- a/src/core/frontend/applets/software_keyboard.cpp +++ b/src/core/frontend/applets/software_keyboard.cpp @@ -15,10 +15,7 @@ DefaultSoftwareKeyboardApplet::~DefaultSoftwareKeyboardApplet() = default; void DefaultSoftwareKeyboardApplet::InitializeKeyboard( bool is_inline, KeyboardInitializeParameters initialize_parameters, - std::function - submit_normal_callback_, - std::function - submit_inline_callback_) { + SubmitNormalCallback submit_normal_callback_, SubmitInlineCallback submit_inline_callback_) { if (is_inline) { LOG_WARNING( Service_AM, diff --git a/src/core/frontend/applets/software_keyboard.h b/src/core/frontend/applets/software_keyboard.h index 094d1e713..8aef103d3 100644 --- a/src/core/frontend/applets/software_keyboard.h +++ b/src/core/frontend/applets/software_keyboard.h @@ -54,14 +54,17 @@ struct InlineTextParameters { class SoftwareKeyboardApplet { public: + using SubmitInlineCallback = + std::function; + using SubmitNormalCallback = + std::function; + virtual ~SoftwareKeyboardApplet(); - virtual void InitializeKeyboard( - bool is_inline, KeyboardInitializeParameters initialize_parameters, - std::function - submit_normal_callback_, - std::function - submit_inline_callback_) = 0; + virtual void InitializeKeyboard(bool is_inline, + KeyboardInitializeParameters initialize_parameters, + SubmitNormalCallback submit_normal_callback_, + SubmitInlineCallback submit_inline_callback_) = 0; virtual void ShowNormalKeyboard() const = 0; @@ -81,12 +84,9 @@ class DefaultSoftwareKeyboardApplet final : public SoftwareKeyboardApplet { public: ~DefaultSoftwareKeyboardApplet() override; - void InitializeKeyboard( - bool is_inline, KeyboardInitializeParameters initialize_parameters, - std::function - submit_normal_callback_, - std::function - submit_inline_callback_) override; + void InitializeKeyboard(bool is_inline, KeyboardInitializeParameters initialize_parameters, + SubmitNormalCallback submit_normal_callback_, + SubmitInlineCallback submit_inline_callback_) override; void ShowNormalKeyboard() const override; @@ -105,12 +105,10 @@ private: void SubmitNormalText(std::u16string text) const; void SubmitInlineText(std::u16string_view text) const; - KeyboardInitializeParameters parameters; + KeyboardInitializeParameters parameters{}; - mutable std::function - submit_normal_callback; - mutable std::function - submit_inline_callback; + mutable SubmitNormalCallback submit_normal_callback; + mutable SubmitInlineCallback submit_inline_callback; }; } // namespace Core::Frontend diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp index e60506197..734b0ea40 100644 --- a/src/yuzu/applets/qt_software_keyboard.cpp +++ b/src/yuzu/applets/qt_software_keyboard.cpp @@ -1566,10 +1566,7 @@ QtSoftwareKeyboard::~QtSoftwareKeyboard() = default; void QtSoftwareKeyboard::InitializeKeyboard( bool is_inline, Core::Frontend::KeyboardInitializeParameters initialize_parameters, - std::function - submit_normal_callback_, - std::function - submit_inline_callback_) { + SubmitNormalCallback submit_normal_callback_, SubmitInlineCallback submit_inline_callback_) { if (is_inline) { submit_inline_callback = std::move(submit_inline_callback_); } else { diff --git a/src/yuzu/applets/qt_software_keyboard.h b/src/yuzu/applets/qt_software_keyboard.h index 35d4ee2ef..30ac8ecf6 100644 --- a/src/yuzu/applets/qt_software_keyboard.h +++ b/src/yuzu/applets/qt_software_keyboard.h @@ -233,12 +233,10 @@ public: explicit QtSoftwareKeyboard(GMainWindow& parent); ~QtSoftwareKeyboard() override; - void InitializeKeyboard( - bool is_inline, Core::Frontend::KeyboardInitializeParameters initialize_parameters, - std::function - submit_normal_callback_, - std::function - submit_inline_callback_) override; + void InitializeKeyboard(bool is_inline, + Core::Frontend::KeyboardInitializeParameters initialize_parameters, + SubmitNormalCallback submit_normal_callback_, + SubmitInlineCallback submit_inline_callback_) override; void ShowNormalKeyboard() const override; @@ -279,8 +277,6 @@ private: void SubmitInlineText(Service::AM::Applets::SwkbdReplyType reply_type, std::u16string submitted_text, s32 cursor_position) const; - mutable std::function - submit_normal_callback; - mutable std::function - submit_inline_callback; + mutable SubmitNormalCallback submit_normal_callback; + mutable SubmitInlineCallback submit_inline_callback; }; From e26c86a6e78f00ce6641fc65e7076cacc91e2137 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:46:57 -0500 Subject: [PATCH 094/387] applets/web_browser: Use aliases for callbacks Deduplicates a lot of long callback declarations --- src/core/frontend/applets/web_browser.cpp | 11 +++++------ src/core/frontend/applets/web_browser.h | 24 +++++++++++------------ src/yuzu/applets/qt_web_browser.cpp | 11 +++++------ src/yuzu/applets/qt_web_browser.h | 13 +++++------- 4 files changed, 27 insertions(+), 32 deletions(-) diff --git a/src/core/frontend/applets/web_browser.cpp b/src/core/frontend/applets/web_browser.cpp index 27c7086be..b09cb7102 100644 --- a/src/core/frontend/applets/web_browser.cpp +++ b/src/core/frontend/applets/web_browser.cpp @@ -10,18 +10,17 @@ WebBrowserApplet::~WebBrowserApplet() = default; DefaultWebBrowserApplet::~DefaultWebBrowserApplet() = default; -void DefaultWebBrowserApplet::OpenLocalWebPage( - const std::string& local_url, std::function extract_romfs_callback, - std::function callback) const { +void DefaultWebBrowserApplet::OpenLocalWebPage(const std::string& local_url, + ExtractROMFSCallback extract_romfs_callback, + OpenWebPageCallback callback) const { LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to open local web page at {}", local_url); callback(Service::AM::Applets::WebExitReason::WindowClosed, "http://localhost/"); } -void DefaultWebBrowserApplet::OpenExternalWebPage( - const std::string& external_url, - std::function callback) const { +void DefaultWebBrowserApplet::OpenExternalWebPage(const std::string& external_url, + OpenWebPageCallback callback) const { LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to open external web page at {}", external_url); diff --git a/src/core/frontend/applets/web_browser.h b/src/core/frontend/applets/web_browser.h index 1411274f8..4f72284ad 100644 --- a/src/core/frontend/applets/web_browser.h +++ b/src/core/frontend/applets/web_browser.h @@ -11,29 +11,29 @@ namespace Core::Frontend { class WebBrowserApplet { public: + using ExtractROMFSCallback = std::function; + using OpenWebPageCallback = + std::function; + virtual ~WebBrowserApplet(); - virtual void OpenLocalWebPage( - const std::string& local_url, std::function extract_romfs_callback, - std::function callback) const = 0; + virtual void OpenLocalWebPage(const std::string& local_url, + ExtractROMFSCallback extract_romfs_callback, + OpenWebPageCallback callback) const = 0; - virtual void OpenExternalWebPage( - const std::string& external_url, - std::function callback) const = 0; + virtual void OpenExternalWebPage(const std::string& external_url, + OpenWebPageCallback callback) const = 0; }; class DefaultWebBrowserApplet final : public WebBrowserApplet { public: ~DefaultWebBrowserApplet() override; - void OpenLocalWebPage(const std::string& local_url, - std::function extract_romfs_callback, - std::function - callback) const override; + void OpenLocalWebPage(const std::string& local_url, ExtractROMFSCallback extract_romfs_callback, + OpenWebPageCallback callback) const override; void OpenExternalWebPage(const std::string& external_url, - std::function - callback) const override; + OpenWebPageCallback callback) const override; }; } // namespace Core::Frontend diff --git a/src/yuzu/applets/qt_web_browser.cpp b/src/yuzu/applets/qt_web_browser.cpp index 89bd482e0..0a5912326 100644 --- a/src/yuzu/applets/qt_web_browser.cpp +++ b/src/yuzu/applets/qt_web_browser.cpp @@ -401,9 +401,9 @@ QtWebBrowser::QtWebBrowser(GMainWindow& main_window) { QtWebBrowser::~QtWebBrowser() = default; -void QtWebBrowser::OpenLocalWebPage( - const std::string& local_url, std::function extract_romfs_callback_, - std::function callback_) const { +void QtWebBrowser::OpenLocalWebPage(const std::string& local_url, + ExtractROMFSCallback extract_romfs_callback_, + OpenWebPageCallback callback_) const { extract_romfs_callback = std::move(extract_romfs_callback_); callback = std::move(callback_); @@ -416,9 +416,8 @@ void QtWebBrowser::OpenLocalWebPage( } } -void QtWebBrowser::OpenExternalWebPage( - const std::string& external_url, - std::function callback_) const { +void QtWebBrowser::OpenExternalWebPage(const std::string& external_url, + OpenWebPageCallback callback_) const { callback = std::move(callback_); const auto index = external_url.find('?'); diff --git a/src/yuzu/applets/qt_web_browser.h b/src/yuzu/applets/qt_web_browser.h index 043800853..e8fe511ed 100644 --- a/src/yuzu/applets/qt_web_browser.h +++ b/src/yuzu/applets/qt_web_browser.h @@ -197,13 +197,11 @@ public: ~QtWebBrowser() override; void OpenLocalWebPage(const std::string& local_url, - std::function extract_romfs_callback_, - std::function - callback_) const override; + ExtractROMFSCallback extract_romfs_callback_, + OpenWebPageCallback callback_) const override; void OpenExternalWebPage(const std::string& external_url, - std::function - callback_) const override; + OpenWebPageCallback callback_) const override; signals: void MainWindowOpenWebPage(const std::string& main_url, const std::string& additional_args, @@ -215,7 +213,6 @@ private: void MainWindowWebBrowserClosed(Service::AM::Applets::WebExitReason exit_reason, std::string last_url); - mutable std::function extract_romfs_callback; - - mutable std::function callback; + mutable ExtractROMFSCallback extract_romfs_callback; + mutable OpenWebPageCallback callback; }; From a84676c2aab058946aa9c1eb974c5dbebcb05402 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:50:59 -0500 Subject: [PATCH 095/387] applets/profile_select: Use aliases for callbacks Deduplicates callback definitions and situates it in one place. --- src/core/frontend/applets/profile_select.cpp | 3 +-- src/core/frontend/applets/profile_select.h | 6 ++++-- src/yuzu/applets/qt_profile_select.cpp | 3 +-- src/yuzu/applets/qt_profile_select.h | 4 ++-- 4 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/core/frontend/applets/profile_select.cpp b/src/core/frontend/applets/profile_select.cpp index d11fbce0a..da4cfbf87 100644 --- a/src/core/frontend/applets/profile_select.cpp +++ b/src/core/frontend/applets/profile_select.cpp @@ -9,8 +9,7 @@ namespace Core::Frontend { ProfileSelectApplet::~ProfileSelectApplet() = default; -void DefaultProfileSelectApplet::SelectProfile( - std::function)> callback) const { +void DefaultProfileSelectApplet::SelectProfile(SelectProfileCallback callback) const { Service::Account::ProfileManager manager; callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{})); LOG_INFO(Service_ACC, "called, selecting current user instead of prompting..."); diff --git a/src/core/frontend/applets/profile_select.h b/src/core/frontend/applets/profile_select.h index 8d6ee5279..138429533 100644 --- a/src/core/frontend/applets/profile_select.h +++ b/src/core/frontend/applets/profile_select.h @@ -11,14 +11,16 @@ namespace Core::Frontend { class ProfileSelectApplet { public: + using SelectProfileCallback = std::function)>; + virtual ~ProfileSelectApplet(); - virtual void SelectProfile(std::function)> callback) const = 0; + virtual void SelectProfile(SelectProfileCallback callback) const = 0; }; class DefaultProfileSelectApplet final : public ProfileSelectApplet { public: - void SelectProfile(std::function)> callback) const override; + void SelectProfile(SelectProfileCallback callback) const override; }; } // namespace Core::Frontend diff --git a/src/yuzu/applets/qt_profile_select.cpp b/src/yuzu/applets/qt_profile_select.cpp index c8bcfb223..4145c5299 100644 --- a/src/yuzu/applets/qt_profile_select.cpp +++ b/src/yuzu/applets/qt_profile_select.cpp @@ -163,8 +163,7 @@ QtProfileSelector::QtProfileSelector(GMainWindow& parent) { QtProfileSelector::~QtProfileSelector() = default; -void QtProfileSelector::SelectProfile( - std::function)> callback_) const { +void QtProfileSelector::SelectProfile(SelectProfileCallback callback_) const { callback = std::move(callback_); emit MainWindowSelectProfile(); } diff --git a/src/yuzu/applets/qt_profile_select.h b/src/yuzu/applets/qt_profile_select.h index 124f2cdbd..637a3bda2 100644 --- a/src/yuzu/applets/qt_profile_select.h +++ b/src/yuzu/applets/qt_profile_select.h @@ -65,7 +65,7 @@ public: explicit QtProfileSelector(GMainWindow& parent); ~QtProfileSelector() override; - void SelectProfile(std::function)> callback_) const override; + void SelectProfile(SelectProfileCallback callback_) const override; signals: void MainWindowSelectProfile() const; @@ -73,5 +73,5 @@ signals: private: void MainWindowFinishedSelection(std::optional uuid); - mutable std::function)> callback; + mutable SelectProfileCallback callback; }; From 2b40cdf04f52c4cb4612703c6bd78fd972f029d9 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:52:52 -0500 Subject: [PATCH 096/387] applets/mii_edit: Use aliases for callbacks --- src/core/frontend/applets/mii_edit.cpp | 2 +- src/core/frontend/applets/mii_edit.h | 6 ++++-- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/src/core/frontend/applets/mii_edit.cpp b/src/core/frontend/applets/mii_edit.cpp index d37b5368a..bc8c57067 100644 --- a/src/core/frontend/applets/mii_edit.cpp +++ b/src/core/frontend/applets/mii_edit.cpp @@ -8,7 +8,7 @@ namespace Core::Frontend { MiiEditApplet::~MiiEditApplet() = default; -void DefaultMiiEditApplet::ShowMiiEdit(const std::function& callback) const { +void DefaultMiiEditApplet::ShowMiiEdit(const MiiEditCallback& callback) const { LOG_WARNING(Service_AM, "(STUBBED) called"); callback(); diff --git a/src/core/frontend/applets/mii_edit.h b/src/core/frontend/applets/mii_edit.h index 58fa2039b..d828f06ec 100644 --- a/src/core/frontend/applets/mii_edit.h +++ b/src/core/frontend/applets/mii_edit.h @@ -9,14 +9,16 @@ namespace Core::Frontend { class MiiEditApplet { public: + using MiiEditCallback = std::function; + virtual ~MiiEditApplet(); - virtual void ShowMiiEdit(const std::function& callback) const = 0; + virtual void ShowMiiEdit(const MiiEditCallback& callback) const = 0; }; class DefaultMiiEditApplet final : public MiiEditApplet { public: - void ShowMiiEdit(const std::function& callback) const override; + void ShowMiiEdit(const MiiEditCallback& callback) const override; }; } // namespace Core::Frontend From d8da9a2afdff6b3aa2f8c2ac80083353fcaab8b3 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:56:47 -0500 Subject: [PATCH 097/387] applets/error: Use aliases for callbacks --- src/core/frontend/applets/error.cpp | 6 +++--- src/core/frontend/applets/error.h | 14 ++++++++------ src/yuzu/applets/qt_error.cpp | 6 +++--- src/yuzu/applets/qt_error.h | 8 ++++---- 4 files changed, 18 insertions(+), 16 deletions(-) diff --git a/src/core/frontend/applets/error.cpp b/src/core/frontend/applets/error.cpp index f8b961098..69c2b2b4d 100644 --- a/src/core/frontend/applets/error.cpp +++ b/src/core/frontend/applets/error.cpp @@ -8,13 +8,13 @@ namespace Core::Frontend { ErrorApplet::~ErrorApplet() = default; -void DefaultErrorApplet::ShowError(Result error, std::function finished) const { +void DefaultErrorApplet::ShowError(Result error, FinishedCallback finished) const { LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})", error.module.Value(), error.description.Value(), error.raw); } void DefaultErrorApplet::ShowErrorWithTimestamp(Result error, std::chrono::seconds time, - std::function finished) const { + FinishedCallback finished) const { LOG_CRITICAL( Service_Fatal, "Application requested error display: {:04X}-{:04X} (raw={:08X}) with timestamp={:016X}", @@ -23,7 +23,7 @@ void DefaultErrorApplet::ShowErrorWithTimestamp(Result error, std::chrono::secon void DefaultErrorApplet::ShowCustomErrorText(Result error, std::string main_text, std::string detail_text, - std::function finished) const { + FinishedCallback finished) const { LOG_CRITICAL(Service_Fatal, "Application requested custom error with error_code={:04X}-{:04X} (raw={:08X})", error.module.Value(), error.description.Value(), error.raw); diff --git a/src/core/frontend/applets/error.h b/src/core/frontend/applets/error.h index f378f8805..884f2f653 100644 --- a/src/core/frontend/applets/error.h +++ b/src/core/frontend/applets/error.h @@ -12,25 +12,27 @@ namespace Core::Frontend { class ErrorApplet { public: + using FinishedCallback = std::function; + virtual ~ErrorApplet(); - virtual void ShowError(Result error, std::function finished) const = 0; + virtual void ShowError(Result error, FinishedCallback finished) const = 0; virtual void ShowErrorWithTimestamp(Result error, std::chrono::seconds time, - std::function finished) const = 0; + FinishedCallback finished) const = 0; virtual void ShowCustomErrorText(Result error, std::string dialog_text, std::string fullscreen_text, - std::function finished) const = 0; + FinishedCallback finished) const = 0; }; class DefaultErrorApplet final : public ErrorApplet { public: - void ShowError(Result error, std::function finished) const override; + void ShowError(Result error, FinishedCallback finished) const override; void ShowErrorWithTimestamp(Result error, std::chrono::seconds time, - std::function finished) const override; + FinishedCallback finished) const override; void ShowCustomErrorText(Result error, std::string main_text, std::string detail_text, - std::function finished) const override; + FinishedCallback finished) const override; }; } // namespace Core::Frontend diff --git a/src/yuzu/applets/qt_error.cpp b/src/yuzu/applets/qt_error.cpp index 367d5352d..e0190a979 100644 --- a/src/yuzu/applets/qt_error.cpp +++ b/src/yuzu/applets/qt_error.cpp @@ -14,7 +14,7 @@ QtErrorDisplay::QtErrorDisplay(GMainWindow& parent) { QtErrorDisplay::~QtErrorDisplay() = default; -void QtErrorDisplay::ShowError(Result error, std::function finished) const { +void QtErrorDisplay::ShowError(Result error, FinishedCallback finished) const { callback = std::move(finished); emit MainWindowDisplayError( tr("Error Code: %1-%2 (0x%3)") @@ -25,7 +25,7 @@ void QtErrorDisplay::ShowError(Result error, std::function finished) con } void QtErrorDisplay::ShowErrorWithTimestamp(Result error, std::chrono::seconds time, - std::function finished) const { + FinishedCallback finished) const { callback = std::move(finished); const QDateTime date_time = QDateTime::fromSecsSinceEpoch(time.count()); @@ -42,7 +42,7 @@ void QtErrorDisplay::ShowErrorWithTimestamp(Result error, std::chrono::seconds t void QtErrorDisplay::ShowCustomErrorText(Result error, std::string dialog_text, std::string fullscreen_text, - std::function finished) const { + FinishedCallback finished) const { callback = std::move(finished); emit MainWindowDisplayError( tr("Error Code: %1-%2 (0x%3)") diff --git a/src/yuzu/applets/qt_error.h b/src/yuzu/applets/qt_error.h index eb4107c7e..e4e174721 100644 --- a/src/yuzu/applets/qt_error.h +++ b/src/yuzu/applets/qt_error.h @@ -16,11 +16,11 @@ public: explicit QtErrorDisplay(GMainWindow& parent); ~QtErrorDisplay() override; - void ShowError(Result error, std::function finished) const override; + void ShowError(Result error, FinishedCallback finished) const override; void ShowErrorWithTimestamp(Result error, std::chrono::seconds time, - std::function finished) const override; + FinishedCallback finished) const override; void ShowCustomErrorText(Result error, std::string dialog_text, std::string fullscreen_text, - std::function finished) const override; + FinishedCallback finished) const override; signals: void MainWindowDisplayError(QString error_code, QString error_text) const; @@ -28,5 +28,5 @@ signals: private: void MainWindowFinishedError(); - mutable std::function callback; + mutable FinishedCallback callback; }; From fedd857054fb33521ee8e887a88d54cfc69c71fd Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 18:59:13 -0500 Subject: [PATCH 098/387] applets/controller: Use aliases for callbacks --- src/core/frontend/applets/controller.cpp | 2 +- src/core/frontend/applets/controller.h | 6 ++++-- src/yuzu/applets/qt_controller.cpp | 2 +- src/yuzu/applets/qt_controller.h | 4 ++-- 4 files changed, 8 insertions(+), 6 deletions(-) diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 6c230f619..52919484e 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -16,7 +16,7 @@ DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_ DefaultControllerApplet::~DefaultControllerApplet() = default; -void DefaultControllerApplet::ReconfigureControllers(std::function callback, +void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callback, const ControllerParameters& parameters) const { LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!"); diff --git a/src/core/frontend/applets/controller.h b/src/core/frontend/applets/controller.h index 71698df74..adb2feefd 100644 --- a/src/core/frontend/applets/controller.h +++ b/src/core/frontend/applets/controller.h @@ -36,9 +36,11 @@ struct ControllerParameters { class ControllerApplet { public: + using ReconfigureCallback = std::function; + virtual ~ControllerApplet(); - virtual void ReconfigureControllers(std::function callback, + virtual void ReconfigureControllers(ReconfigureCallback callback, const ControllerParameters& parameters) const = 0; }; @@ -47,7 +49,7 @@ public: explicit DefaultControllerApplet(HID::HIDCore& hid_core_); ~DefaultControllerApplet() override; - void ReconfigureControllers(std::function callback, + void ReconfigureControllers(ReconfigureCallback callback, const ControllerParameters& parameters) const override; private: diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index 12efdc216..c30b54499 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -685,7 +685,7 @@ QtControllerSelector::QtControllerSelector(GMainWindow& parent) { QtControllerSelector::~QtControllerSelector() = default; void QtControllerSelector::ReconfigureControllers( - std::function callback_, const Core::Frontend::ControllerParameters& parameters) const { + ReconfigureCallback callback_, const Core::Frontend::ControllerParameters& parameters) const { callback = std::move(callback_); emit MainWindowReconfigureControllers(parameters); } diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h index cf948d2b5..16e99f507 100644 --- a/src/yuzu/applets/qt_controller.h +++ b/src/yuzu/applets/qt_controller.h @@ -157,7 +157,7 @@ public: ~QtControllerSelector() override; void ReconfigureControllers( - std::function callback_, + ReconfigureCallback callback_, const Core::Frontend::ControllerParameters& parameters) const override; signals: @@ -167,5 +167,5 @@ signals: private: void MainWindowReconfigureFinished(); - mutable std::function callback; + mutable ReconfigureCallback callback; }; From e6ae720c339f8ca97e0dbffe09f6c6b871bb82e0 Mon Sep 17 00:00:00 2001 From: Alexandre Bouvier Date: Tue, 6 Dec 2022 00:44:52 +0100 Subject: [PATCH 099/387] cmake: use sdl2 imported target --- CMakeLists.txt | 16 +++------------- src/audio_core/CMakeLists.txt | 6 +----- src/input_common/CMakeLists.txt | 6 +----- src/yuzu/CMakeLists.txt | 6 +----- src/yuzu_cmd/CMakeLists.txt | 8 +------- 5 files changed, 7 insertions(+), 35 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index e481984e4..914e391ac 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -433,23 +433,13 @@ if (ENABLE_SDL2) set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library") set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll") - add_library(SDL2 INTERFACE) - target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}") - target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}") + add_library(SDL2::SDL2 INTERFACE IMPORTED) + target_link_libraries(SDL2::SDL2 INTERFACE "${SDL2_LIBRARY}") + target_include_directories(SDL2::SDL2 INTERFACE "${SDL2_INCLUDE_DIR}") elseif (YUZU_USE_EXTERNAL_SDL2) message(STATUS "Using SDL2 from externals.") else() find_package(SDL2 2.0.18 REQUIRED) - - # Some installations don't set SDL2_LIBRARIES - if("${SDL2_LIBRARIES}" STREQUAL "") - message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2") - set(SDL2_LIBRARIES "SDL2::SDL2") - endif() - - include_directories(SYSTEM ${SDL2_INCLUDE_DIRS}) - add_library(SDL2 INTERFACE) - target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}") endif() endif() diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index f573a23e6..420ba62e0 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -227,11 +227,7 @@ if(ENABLE_CUBEB) target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1) endif() if(ENABLE_SDL2) - if (YUZU_USE_EXTERNAL_SDL2) - target_link_libraries(audio_core PRIVATE SDL2-static) - else() - target_link_libraries(audio_core PRIVATE SDL2) - endif() + target_link_libraries(audio_core PRIVATE SDL2::SDL2) target_compile_definitions(audio_core PRIVATE HAVE_SDL2) endif() diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index e41da2726..ffccf4fc4 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -56,11 +56,7 @@ if (ENABLE_SDL2) drivers/sdl_driver.cpp drivers/sdl_driver.h ) - if (YUZU_USE_EXTERNAL_SDL2) - target_link_libraries(input_common PRIVATE SDL2-static) - else() - target_link_libraries(input_common PRIVATE SDL2) - endif() + target_link_libraries(input_common PRIVATE SDL2::SDL2) target_compile_definitions(input_common PRIVATE HAVE_SDL2) endif() diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 9971bdfab..d23eb2907 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -391,11 +391,7 @@ if (YUZU_USE_BUNDLED_QT AND QT_VERSION VERSION_LESS 6) endif() if (ENABLE_SDL2) - if (YUZU_USE_EXTERNAL_SDL2) - target_link_libraries(yuzu PRIVATE SDL2-static) - else() - target_link_libraries(yuzu PRIVATE SDL2) - endif() + target_link_libraries(yuzu PRIVATE SDL2::SDL2) target_compile_definitions(yuzu PRIVATE HAVE_SDL2) endif() diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index 19b1d258c..f6eeb9d8d 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -43,13 +43,7 @@ target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon") target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR}) -target_link_libraries(yuzu-cmd PRIVATE Vulkan::Headers) - -if (YUZU_USE_EXTERNAL_SDL2) - target_link_libraries(yuzu-cmd PRIVATE SDL2-static) -else() - target_link_libraries(yuzu-cmd PRIVATE SDL2) -endif() +target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2 Vulkan::Headers) if(UNIX AND NOT APPLE) install(TARGETS yuzu-cmd) From e7f9f58fa408ac89ed1ce709494d84090b63bff0 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 21:26:00 -0500 Subject: [PATCH 100/387] reporter: Eliminate undefined behavior in SaveErrorReport The optionals are unconditionally dereferenced when setting the custom error text, and in a few cases this function is called using the default value of the optionals. This means we'd be dereferencing uninitialized storage. Since they're used unconditionally, we can use value_or to set a default when storage is uninitialized. --- src/core/reporter.cpp | 8 ++++---- src/core/reporter.h | 4 ++-- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp index 6e21296f6..543b91d9a 100644 --- a/src/core/reporter.cpp +++ b/src/core/reporter.cpp @@ -339,8 +339,8 @@ void Reporter::SavePlayReport(PlayReportType type, u64 title_id, std::vector custom_text_main, - std::optional custom_text_detail) const { + const std::optional& custom_text_main, + const std::optional& custom_text_detail) const { if (!IsReportingEnabled()) { return; } @@ -354,8 +354,8 @@ void Reporter::SaveErrorReport(u64 title_id, Result result, out["backtrace"] = GetBacktraceData(system); out["error_custom_text"] = { - {"main", *custom_text_main}, - {"detail", *custom_text_detail}, + {"main", custom_text_main.value_or("")}, + {"detail", custom_text_detail.value_or("")}, }; SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp)); diff --git a/src/core/reporter.h b/src/core/reporter.h index 68755cbde..983a9545a 100644 --- a/src/core/reporter.h +++ b/src/core/reporter.h @@ -61,8 +61,8 @@ public: // Used by error applet void SaveErrorReport(u64 title_id, Result result, - std::optional custom_text_main = {}, - std::optional custom_text_detail = {}) const; + const std::optional& custom_text_main = {}, + const std::optional& custom_text_detail = {}) const; void SaveFSAccessLog(std::string_view log_message) const; From eadc1ae1e7a4ce873467b9ea244af752f57ce5e7 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 5 Dec 2022 21:42:22 -0500 Subject: [PATCH 101/387] reporter: Pass by const reference where applicable Same behavior, but without memory churn. --- src/core/reporter.cpp | 27 ++++++++++++++------------- src/core/reporter.h | 12 ++++++------ 2 files changed, 20 insertions(+), 19 deletions(-) diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp index 543b91d9a..77821e047 100644 --- a/src/core/reporter.cpp +++ b/src/core/reporter.cpp @@ -38,7 +38,7 @@ std::string GetTimestamp() { using namespace nlohmann; -void SaveToFile(json json, const std::filesystem::path& filename) { +void SaveToFile(const json& json, const std::filesystem::path& filename) { if (!Common::FS::CreateParentDirs(filename)) { LOG_ERROR(Core, "Failed to create path for '{}' to save report!", Common::FS::PathToUTF8String(filename)); @@ -81,8 +81,8 @@ json GetReportCommonData(u64 title_id, Result result, const std::string& timesta } json GetProcessorStateData(const std::string& architecture, u64 entry_point, u64 sp, u64 pc, - u64 pstate, std::array registers, - std::optional> backtrace = {}) { + u64 pstate, const std::array& registers, + const std::optional>& backtrace = {}) { auto out = json{ {"entry_point", fmt::format("{:016X}", entry_point)}, {"sp", fmt::format("{:016X}", sp)}, @@ -224,11 +224,11 @@ void Reporter::SaveCrashReport(u64 title_id, Result result, u64 set_flags, u64 e out["processor_state"] = std::move(proc_out); - SaveToFile(std::move(out), GetPath("crash_report", title_id, timestamp)); + SaveToFile(out, GetPath("crash_report", title_id, timestamp)); } void Reporter::SaveSvcBreakReport(u32 type, bool signal_debugger, u64 info1, u64 info2, - std::optional> resolved_buffer) const { + const std::optional>& resolved_buffer) const { if (!IsReportingEnabled()) { return; } @@ -250,7 +250,7 @@ void Reporter::SaveSvcBreakReport(u32 type, bool signal_debugger, u64 info1, u64 out["svc_break"] = std::move(break_out); - SaveToFile(std::move(out), GetPath("svc_break_report", title_id, timestamp)); + SaveToFile(out, GetPath("svc_break_report", title_id, timestamp)); } void Reporter::SaveUnimplementedFunctionReport(Kernel::HLERequestContext& ctx, u32 command_id, @@ -271,13 +271,13 @@ void Reporter::SaveUnimplementedFunctionReport(Kernel::HLERequestContext& ctx, u out["function"] = std::move(function_out); - SaveToFile(std::move(out), GetPath("unimpl_func_report", title_id, timestamp)); + SaveToFile(out, GetPath("unimpl_func_report", title_id, timestamp)); } void Reporter::SaveUnimplementedAppletReport( u32 applet_id, u32 common_args_version, u32 library_version, u32 theme_color, - bool startup_sound, u64 system_tick, std::vector> normal_channel, - std::vector> interactive_channel) const { + bool startup_sound, u64 system_tick, const std::vector>& normal_channel, + const std::vector>& interactive_channel) const { if (!IsReportingEnabled()) { return; } @@ -308,10 +308,11 @@ void Reporter::SaveUnimplementedAppletReport( out["applet_normal_data"] = std::move(normal_out); out["applet_interactive_data"] = std::move(interactive_out); - SaveToFile(std::move(out), GetPath("unimpl_applet_report", title_id, timestamp)); + SaveToFile(out, GetPath("unimpl_applet_report", title_id, timestamp)); } -void Reporter::SavePlayReport(PlayReportType type, u64 title_id, std::vector> data, +void Reporter::SavePlayReport(PlayReportType type, u64 title_id, + const std::vector>& data, std::optional process_id, std::optional user_id) const { if (!IsReportingEnabled()) { return; @@ -335,7 +336,7 @@ void Reporter::SavePlayReport(PlayReportType type, u64 title_id, std::vector(type)); out["play_report_data"] = std::move(data_out); - SaveToFile(std::move(out), GetPath("play_report", title_id, timestamp)); + SaveToFile(out, GetPath("play_report", title_id, timestamp)); } void Reporter::SaveErrorReport(u64 title_id, Result result, @@ -358,7 +359,7 @@ void Reporter::SaveErrorReport(u64 title_id, Result result, {"detail", custom_text_detail.value_or("")}, }; - SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp)); + SaveToFile(out, GetPath("error_report", title_id, timestamp)); } void Reporter::SaveFSAccessLog(std::string_view log_message) const { diff --git a/src/core/reporter.h b/src/core/reporter.h index 983a9545a..9fdb9d6c1 100644 --- a/src/core/reporter.h +++ b/src/core/reporter.h @@ -36,7 +36,7 @@ public: // Used by syscall svcBreak void SaveSvcBreakReport(u32 type, bool signal_debugger, u64 info1, u64 info2, - std::optional> resolved_buffer = {}) const; + const std::optional>& resolved_buffer = {}) const; // Used by HLE service handler void SaveUnimplementedFunctionReport(Kernel::HLERequestContext& ctx, u32 command_id, @@ -44,10 +44,10 @@ public: const std::string& service_name) const; // Used by stub applet implementation - void SaveUnimplementedAppletReport(u32 applet_id, u32 common_args_version, u32 library_version, - u32 theme_color, bool startup_sound, u64 system_tick, - std::vector> normal_channel, - std::vector> interactive_channel) const; + void SaveUnimplementedAppletReport( + u32 applet_id, u32 common_args_version, u32 library_version, u32 theme_color, + bool startup_sound, u64 system_tick, const std::vector>& normal_channel, + const std::vector>& interactive_channel) const; enum class PlayReportType { Old, @@ -56,7 +56,7 @@ public: System, }; - void SavePlayReport(PlayReportType type, u64 title_id, std::vector> data, + void SavePlayReport(PlayReportType type, u64 title_id, const std::vector>& data, std::optional process_id = {}, std::optional user_id = {}) const; // Used by error applet From 7e7a23363a054970206ccb623bfa1899fa7f4663 Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 5 Dec 2022 22:06:35 -0500 Subject: [PATCH 102/387] vulkan_common: further initialization tweaks --- src/video_core/vulkan_common/vulkan_device.cpp | 2 ++ src/video_core/vulkan_common/vulkan_wrapper.cpp | 8 +++++++- 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 33856fe59..467878431 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -86,6 +86,8 @@ constexpr std::array REQUIRED_EXTENSIONS{ }; constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_2{ + VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, + VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME, VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME, diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index e4a07813f..bda10ee2f 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -454,6 +454,12 @@ VkResult Free(VkDevice device, VkCommandPool handle, Span buffe Instance Instance::Create(u32 version, Span layers, Span extensions, InstanceDispatch& dispatch) { +#ifdef __APPLE__ + constexpr VkFlags ci_flags{VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR}; +#else + constexpr VkFlags ci_flags{}; +#endif + const VkApplicationInfo application_info{ .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, .pNext = nullptr, @@ -466,7 +472,7 @@ Instance Instance::Create(u32 version, Span layers, Span Date: Mon, 5 Dec 2022 22:03:34 +0100 Subject: [PATCH 103/387] cmake: prefer system libusb --- CMakeLists.txt | 23 +------------ externals/CMakeLists.txt | 4 +-- externals/find-modules/FindLibUSB.cmake | 44 ------------------------- externals/find-modules/Findlibusb.cmake | 18 ++++++++++ externals/libusb/CMakeLists.txt | 2 ++ src/input_common/CMakeLists.txt | 4 +-- 6 files changed, 24 insertions(+), 71 deletions(-) delete mode 100644 externals/find-modules/FindLibUSB.cmake create mode 100644 externals/find-modules/Findlibusb.cmake diff --git a/CMakeLists.txt b/CMakeLists.txt index 523cf81ac..a2bdee819 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -31,8 +31,6 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSV option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON) -option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF) - option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}") option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF) @@ -202,6 +200,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) find_package(enet 1.3) find_package(fmt 9 REQUIRED) find_package(inih) +find_package(libusb 1.0.24) find_package(lz4 REQUIRED) find_package(nlohmann_json 3.8 REQUIRED) find_package(Opus 1.3) @@ -461,26 +460,6 @@ if (TARGET Boost::boost) add_library(boost ALIAS Boost::boost) endif() -# Ensure libusb is properly configured (based on dolphin libusb include) -if(NOT YUZU_USE_BUNDLED_LIBUSB) - find_package(PkgConfig) - if (PKG_CONFIG_FOUND AND NOT CMAKE_SYSTEM_NAME MATCHES "DragonFly|FreeBSD") - pkg_check_modules(LIBUSB QUIET libusb-1.0>=1.0.24) - else() - find_package(LibUSB) - endif() - - if (LIBUSB_FOUND) - add_library(usb INTERFACE) - target_include_directories(usb INTERFACE "${LIBUSB_INCLUDEDIR}" "${LIBUSB_INCLUDE_DIRS}") - target_link_directories(usb INTERFACE "${LIBUSB_LIBRARY_DIRS}") - target_link_libraries(usb INTERFACE "${LIBUSB_LIBRARIES}") - else() - message(WARNING "libusb not found, falling back to externals") - set(YUZU_USE_BUNDLED_LIBUSB ON) - endif() -endif() - # List of all FFmpeg components required set(FFmpeg_COMPONENTS avcodec diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index fea10d809..4ffafd18c 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -45,8 +45,8 @@ if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER endif() # libusb -if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB) - add_subdirectory(libusb) +if (NOT TARGET libusb::usb) + add_subdirectory(libusb EXCLUDE_FROM_ALL) endif() # SDL2 diff --git a/externals/find-modules/FindLibUSB.cmake b/externals/find-modules/FindLibUSB.cmake deleted file mode 100644 index 617daf9a5..000000000 --- a/externals/find-modules/FindLibUSB.cmake +++ /dev/null @@ -1,44 +0,0 @@ -# SPDX-FileCopyrightText: 2009 Michal Cihar -# SPDX-License-Identifier: GPL-2.0-or-later - -# - Find libusb-1.0 library -# This module defines -# LIBUSB_INCLUDE_DIR, where to find bluetooth.h -# LIBUSB_LIBRARIES, the libraries needed to use libusb-1.0. -# LIBUSB_FOUND, If false, do not try to use libusb-1.0. -# -# vim: expandtab sw=4 ts=4 sts=4: - -if(ANDROID) - set(LIBUSB_FOUND FALSE CACHE INTERNAL "libusb-1.0 found") - message(STATUS "libusb-1.0 not found.") -elseif (NOT LIBUSB_FOUND) - pkg_check_modules (LIBUSB_PKG libusb-1.0) - - find_path(LIBUSB_INCLUDE_DIR NAMES libusb.h - PATHS - ${LIBUSB_PKG_INCLUDE_DIRS} - /usr/include/libusb-1.0 - /usr/include - /usr/local/include/libusb-1.0 - /usr/local/include - ) - - find_library(LIBUSB_LIBRARIES NAMES usb-1.0 usb - PATHS - ${LIBUSB_PKG_LIBRARY_DIRS} - /usr/lib - /usr/local/lib - ) - - if(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES) - set(LIBUSB_FOUND TRUE CACHE INTERNAL "libusb-1.0 found") - message(STATUS "Found libusb-1.0: ${LIBUSB_INCLUDE_DIR}, ${LIBUSB_LIBRARIES}") - else(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES) - set(LIBUSB_FOUND FALSE CACHE INTERNAL "libusb-1.0 found") - message(STATUS "libusb-1.0 not found.") - endif(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES) - - mark_as_advanced(LIBUSB_INCLUDE_DIR LIBUSB_LIBRARIES) -endif () - diff --git a/externals/find-modules/Findlibusb.cmake b/externals/find-modules/Findlibusb.cmake new file mode 100644 index 000000000..66f61001c --- /dev/null +++ b/externals/find-modules/Findlibusb.cmake @@ -0,0 +1,18 @@ +# SPDX-FileCopyrightText: 2022 Alexandre Bouvier +# +# SPDX-License-Identifier: GPL-3.0-or-later + +find_package(PkgConfig QUIET) +if (PKG_CONFIG_FOUND) + pkg_search_module(LIBUSB QUIET IMPORTED_TARGET libusb-1.0) +endif() + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(libusb + REQUIRED_VARS LIBUSB_LINK_LIBRARIES + VERSION_VAR LIBUSB_VERSION +) + +if (libusb_FOUND AND NOT TARGET libusb::usb) + add_library(libusb::usb ALIAS PkgConfig::LIBUSB) +endif() diff --git a/externals/libusb/CMakeLists.txt b/externals/libusb/CMakeLists.txt index 3cb1b3687..6317ea807 100644 --- a/externals/libusb/CMakeLists.txt +++ b/externals/libusb/CMakeLists.txt @@ -273,3 +273,5 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") configure_file(config.h.in config.h) endif() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") + +add_library(libusb::usb ALIAS usb) diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index e41da2726..2c9e1d359 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -64,10 +64,8 @@ if (ENABLE_SDL2) target_compile_definitions(input_common PRIVATE HAVE_SDL2) endif() -target_link_libraries(input_common PRIVATE usb) - create_target_directory_groups(input_common) -target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost) +target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost libusb::usb) if (YUZU_USE_PRECOMPILED_HEADERS) target_precompile_headers(input_common PRIVATE precompiled_headers.h) From bb3440f7c46a3a2478f63bf9609202e5996d100d Mon Sep 17 00:00:00 2001 From: Alexandre Bouvier Date: Tue, 6 Dec 2022 04:17:44 +0100 Subject: [PATCH 104/387] cmake: correct find modules --- externals/find-modules/FindOpus.cmake | 18 +++++++-------- externals/find-modules/Findenet.cmake | 9 ++++---- externals/find-modules/Findhttplib.cmake | 9 ++++---- externals/find-modules/Findinih.cmake | 9 ++++---- externals/find-modules/Findlz4.cmake | 28 +++++++++++------------- externals/find-modules/Findzstd.cmake | 28 +++++++++++------------- 6 files changed, 49 insertions(+), 52 deletions(-) diff --git a/externals/find-modules/FindOpus.cmake b/externals/find-modules/FindOpus.cmake index b68a6046b..2ba515352 100644 --- a/externals/find-modules/FindOpus.cmake +++ b/externals/find-modules/FindOpus.cmake @@ -1,19 +1,17 @@ # SPDX-FileCopyrightText: 2022 yuzu Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later -find_package(PkgConfig) - +find_package(PkgConfig QUIET) if (PKG_CONFIG_FOUND) - pkg_search_module(opus IMPORTED_TARGET GLOBAL opus) - if (opus_FOUND) - add_library(Opus::opus ALIAS PkgConfig::opus) - endif() + pkg_search_module(OPUS QUIET IMPORTED_TARGET opus) endif() include(FindPackageHandleStandardArgs) find_package_handle_standard_args(Opus - REQUIRED_VARS - opus_LINK_LIBRARIES - opus_FOUND - VERSION_VAR opus_VERSION + REQUIRED_VARS OPUS_LINK_LIBRARIES + VERSION_VAR OPUS_VERSION ) + +if (Opus_FOUND AND NOT TARGET Opus::opus) + add_library(Opus::opus ALIAS PkgConfig::OPUS) +endif() diff --git a/externals/find-modules/Findenet.cmake b/externals/find-modules/Findenet.cmake index 663a2592f..6dae76f4c 100644 --- a/externals/find-modules/Findenet.cmake +++ b/externals/find-modules/Findenet.cmake @@ -4,10 +4,7 @@ find_package(PkgConfig QUIET) if (PKG_CONFIG_FOUND) - pkg_search_module(ENET QUIET IMPORTED_TARGET GLOBAL libenet) - if (ENET_FOUND) - add_library(enet::enet ALIAS PkgConfig::ENET) - endif() + pkg_search_module(ENET QUIET IMPORTED_TARGET libenet) endif() include(FindPackageHandleStandardArgs) @@ -15,3 +12,7 @@ find_package_handle_standard_args(enet REQUIRED_VARS ENET_LINK_LIBRARIES VERSION_VAR ENET_VERSION ) + +if (enet_FOUND AND NOT TARGET enet::enet) + add_library(enet::enet ALIAS PkgConfig::ENET) +endif() diff --git a/externals/find-modules/Findhttplib.cmake b/externals/find-modules/Findhttplib.cmake index 56e92a637..b72bad076 100644 --- a/externals/find-modules/Findhttplib.cmake +++ b/externals/find-modules/Findhttplib.cmake @@ -10,13 +10,14 @@ if (httplib_FOUND) else() find_package(PkgConfig QUIET) if (PKG_CONFIG_FOUND) - pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET GLOBAL cpp-httplib) - if (HTTPLIB_FOUND) - add_library(httplib::httplib ALIAS PkgConfig::HTTPLIB) - endif() + pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET cpp-httplib) endif() find_package_handle_standard_args(httplib REQUIRED_VARS HTTPLIB_INCLUDEDIR VERSION_VAR HTTPLIB_VERSION ) endif() + +if (httplib_FOUND AND NOT TARGET httplib::httplib) + add_library(httplib::httplib ALIAS PkgConfig::HTTPLIB) +endif() diff --git a/externals/find-modules/Findinih.cmake b/externals/find-modules/Findinih.cmake index 844396471..8d1a07243 100644 --- a/externals/find-modules/Findinih.cmake +++ b/externals/find-modules/Findinih.cmake @@ -4,10 +4,7 @@ find_package(PkgConfig QUIET) if (PKG_CONFIG_FOUND) - pkg_search_module(INIREADER QUIET IMPORTED_TARGET GLOBAL INIReader) - if (INIREADER_FOUND) - add_library(inih::INIReader ALIAS PkgConfig::INIREADER) - endif() + pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader) endif() include(FindPackageHandleStandardArgs) @@ -15,3 +12,7 @@ find_package_handle_standard_args(inih REQUIRED_VARS INIREADER_LINK_LIBRARIES VERSION_VAR INIREADER_VERSION ) + +if (inih_FOUND AND NOT TARGET inih::INIReader) + add_library(inih::INIReader ALIAS PkgConfig::INIREADER) +endif() diff --git a/externals/find-modules/Findlz4.cmake b/externals/find-modules/Findlz4.cmake index a928c4307..f4c7005ba 100644 --- a/externals/find-modules/Findlz4.cmake +++ b/externals/find-modules/Findlz4.cmake @@ -6,25 +6,23 @@ include(FindPackageHandleStandardArgs) find_package(lz4 QUIET CONFIG) if (lz4_FOUND) find_package_handle_standard_args(lz4 CONFIG_MODE) - if (NOT TARGET lz4::lz4) - if (TARGET LZ4::lz4_shared) - set_target_properties(LZ4::lz4_shared PROPERTIES IMPORTED_GLOBAL TRUE) - add_library(lz4::lz4 ALIAS LZ4::lz4_shared) - else() - set_target_properties(LZ4::lz4_static PROPERTIES IMPORTED_GLOBAL TRUE) - add_library(lz4::lz4 ALIAS LZ4::lz4_static) - endif() - endif() else() find_package(PkgConfig QUIET) if (PKG_CONFIG_FOUND) - pkg_search_module(liblz4 QUIET IMPORTED_TARGET GLOBAL liblz4) - if (liblz4_FOUND) - add_library(lz4::lz4 ALIAS PkgConfig::liblz4) - endif() + pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4) endif() find_package_handle_standard_args(lz4 - REQUIRED_VARS liblz4_LINK_LIBRARIES - VERSION_VAR liblz4_VERSION + REQUIRED_VARS LZ4_LINK_LIBRARIES + VERSION_VAR LZ4_VERSION ) endif() + +if (lz4_FOUND AND NOT TARGET lz4::lz4) + if (TARGET LZ4::lz4_shared) + add_library(lz4::lz4 ALIAS LZ4::lz4_shared) + elseif (TARGET LZ4::lz4_static) + add_library(lz4::lz4 ALIAS LZ4::lz4_static) + else() + add_library(lz4::lz4 ALIAS PkgConfig::LZ4) + endif() +endif() diff --git a/externals/find-modules/Findzstd.cmake b/externals/find-modules/Findzstd.cmake index 1c29f3598..1aacc41d0 100644 --- a/externals/find-modules/Findzstd.cmake +++ b/externals/find-modules/Findzstd.cmake @@ -6,25 +6,23 @@ include(FindPackageHandleStandardArgs) find_package(zstd QUIET CONFIG) if (zstd_FOUND) find_package_handle_standard_args(zstd CONFIG_MODE) - if (NOT TARGET zstd::zstd) - if (TARGET zstd::libzstd_shared) - set_target_properties(zstd::libzstd_shared PROPERTIES IMPORTED_GLOBAL TRUE) - add_library(zstd::zstd ALIAS zstd::libzstd_shared) - else() - set_target_properties(zstd::libzstd_static PROPERTIES IMPORTED_GLOBAL TRUE) - add_library(zstd::zstd ALIAS zstd::libzstd_static) - endif() - endif() else() find_package(PkgConfig QUIET) if (PKG_CONFIG_FOUND) - pkg_search_module(libzstd QUIET IMPORTED_TARGET GLOBAL libzstd) - if (libzstd_FOUND) - add_library(zstd::zstd ALIAS PkgConfig::libzstd) - endif() + pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd) endif() find_package_handle_standard_args(zstd - REQUIRED_VARS libzstd_LINK_LIBRARIES - VERSION_VAR libzstd_VERSION + REQUIRED_VARS ZSTD_LINK_LIBRARIES + VERSION_VAR ZSTD_VERSION ) endif() + +if (zstd_FOUND AND NOT TARGET zstd::zstd) + if (TARGET zstd::libzstd_shared) + add_library(zstd::zstd ALIAS zstd::libzstd_shared) + elseif (TARGET zstd::libzstd_static) + add_library(zstd::zstd ALIAS zstd::libzstd_static) + else() + add_library(zstd::zstd ALIAS PkgConfig::ZSTD) + endif() +endif() From dba84458be15a1c68102b6762f9441617bee762e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 6 Dec 2022 00:13:05 -0500 Subject: [PATCH 105/387] configure_graphics: Make SPIRV backend string translatable The parenthetical needs to be translatable, like with GLASM --- src/yuzu/configuration/configure_graphics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 8ca683966..e9388daad 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -31,7 +31,7 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren ui->backend->addItem(QStringLiteral("GLSL")); ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)")); - ui->backend->addItem(QStringLiteral("SPIR-V (Experimental, Mesa Only)")); + ui->backend->addItem(tr("SPIR-V (Experimental, Mesa Only)")); SetupPerGameUI(); From 9704acb982eb3dfb4b2b6a090f5613d4ac57b196 Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 6 Dec 2022 16:13:42 -0500 Subject: [PATCH 106/387] general: improve handling of system startup failure --- src/common/thread.h | 11 +++++++---- src/core/core.cpp | 4 +++- src/core/cpu_manager.cpp | 15 +++++++-------- src/core/cpu_manager.h | 4 +--- src/core/hle/kernel/kernel.cpp | 14 +++++++++----- 5 files changed, 27 insertions(+), 21 deletions(-) diff --git a/src/common/thread.h b/src/common/thread.h index e17a7850f..8ae169b4e 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -11,6 +11,7 @@ #include #include #include "common/common_types.h" +#include "common/polyfill_thread.h" namespace Common { @@ -69,7 +70,7 @@ public: explicit Barrier(std::size_t count_) : count(count_) {} /// Blocks until all "count" threads have called Sync() - void Sync() { + bool Sync(std::stop_token token = {}) { std::unique_lock lk{mutex}; const std::size_t current_generation = generation; @@ -77,14 +78,16 @@ public: generation++; waiting = 0; condvar.notify_all(); + return true; } else { - condvar.wait(lk, - [this, current_generation] { return current_generation != generation; }); + CondvarWait(condvar, lk, token, + [this, current_generation] { return current_generation != generation; }); + return !token.stop_requested(); } } private: - std::condition_variable condvar; + std::condition_variable_any condvar; std::mutex mutex; std::size_t count; std::size_t waiting = 0; diff --git a/src/core/core.cpp b/src/core/core.cpp index 94d4e2212..a738f221f 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -389,7 +389,9 @@ struct System::Impl { kernel.ShutdownCores(); cpu_manager.Shutdown(); debugger.reset(); - services->KillNVNFlinger(); + if (services) { + services->KillNVNFlinger(); + } kernel.CloseServices(); services.reset(); service_manager.reset(); diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp index 0dd4c2196..04a11f444 100644 --- a/src/core/cpu_manager.cpp +++ b/src/core/cpu_manager.cpp @@ -20,23 +20,20 @@ namespace Core { CpuManager::CpuManager(System& system_) : system{system_} {} CpuManager::~CpuManager() = default; -void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, - std::size_t core) { - cpu_manager.RunThread(core); -} - void CpuManager::Initialize() { num_cores = is_multicore ? Core::Hardware::NUM_CPU_CORES : 1; gpu_barrier = std::make_unique(num_cores + 1); for (std::size_t core = 0; core < num_cores; core++) { - core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core); + core_data[core].host_thread = + std::jthread([this, core](std::stop_token token) { RunThread(token, core); }); } } void CpuManager::Shutdown() { for (std::size_t core = 0; core < num_cores; core++) { if (core_data[core].host_thread.joinable()) { + core_data[core].host_thread.request_stop(); core_data[core].host_thread.join(); } } @@ -184,7 +181,7 @@ void CpuManager::ShutdownThread() { UNREACHABLE(); } -void CpuManager::RunThread(std::size_t core) { +void CpuManager::RunThread(std::stop_token token, std::size_t core) { /// Initialization system.RegisterCoreThread(core); std::string name; @@ -206,7 +203,9 @@ void CpuManager::RunThread(std::size_t core) { }); // Running - gpu_barrier->Sync(); + if (!gpu_barrier->Sync(token)) { + return; + } if (!is_async_gpu && !is_multicore) { system.GPU().ObtainContext(); diff --git a/src/core/cpu_manager.h b/src/core/cpu_manager.h index 374367468..0deea9c58 100644 --- a/src/core/cpu_manager.h +++ b/src/core/cpu_manager.h @@ -81,12 +81,10 @@ private: void SingleCoreRunGuestThread(); void SingleCoreRunIdleThread(); - static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core); - void GuestActivate(); void HandleInterrupt(); void ShutdownThread(); - void RunThread(std::size_t core); + void RunThread(std::stop_token stop_token, std::size_t core); struct CoreData { std::shared_ptr host_context; diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 288f97df5..0eb74a422 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -104,12 +104,16 @@ struct KernelCore::Impl { } void CloseCurrentProcess() { - (*current_process).Finalize(); - // current_process->Close(); - // TODO: The current process should be destroyed based on accurate ref counting after + KProcess* old_process = current_process.exchange(nullptr); + if (old_process == nullptr) { + return; + } + + // old_process->Close(); + // TODO: The process should be destroyed based on accurate ref counting after // calling Close(). Adding a manual Destroy() call instead to avoid a memory leak. - (*current_process).Destroy(); - current_process = nullptr; + old_process->Finalize(); + old_process->Destroy(); } void Shutdown() { From bf0b957c05013f33855e67c31a48e61b1e86d356 Mon Sep 17 00:00:00 2001 From: Feng Chen Date: Tue, 6 Dec 2022 13:45:26 +0800 Subject: [PATCH 107/387] video_core: Implement maxwell3d draw manager and split draw logic --- src/video_core/CMakeLists.txt | 2 + src/video_core/buffer_cache/buffer_cache.h | 32 +-- src/video_core/engines/draw_manager.cpp | 191 ++++++++++++++++++ src/video_core/engines/draw_manager.h | 69 +++++++ src/video_core/engines/maxwell_3d.cpp | 171 +--------------- src/video_core/engines/maxwell_3d.h | 25 +-- src/video_core/macro/macro_hle.cpp | 69 ++----- .../renderer_opengl/gl_rasterizer.cpp | 16 +- .../renderer_opengl/gl_shader_cache.cpp | 6 +- .../renderer_vulkan/fixed_pipeline_state.cpp | 6 +- .../renderer_vulkan/vk_pipeline_cache.cpp | 3 +- .../renderer_vulkan/vk_rasterizer.cpp | 18 +- 12 files changed, 341 insertions(+), 267 deletions(-) create mode 100644 src/video_core/engines/draw_manager.cpp create mode 100644 src/video_core/engines/draw_manager.h diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index b9bad63ac..33bdae748 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -33,6 +33,8 @@ add_library(video_core STATIC engines/sw_blitter/converter.cpp engines/sw_blitter/converter.h engines/const_buffer_info.h + engines/draw_manager.cpp + engines/draw_manager.h engines/engine_interface.h engines/engine_upload.cpp engines/engine_upload.h diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 6881b34c4..502b4d90a 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -26,6 +26,7 @@ #include "video_core/control/channel_state_cache.h" #include "video_core/delayed_destruction_ring.h" #include "video_core/dirty_flags.h" +#include "video_core/engines/draw_manager.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/memory_manager.h" @@ -664,9 +665,10 @@ void BufferCache

::BindHostGeometryBuffers(bool is_indexed) { if (is_indexed) { BindHostIndexBuffer(); } else if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) { - const auto& regs = maxwell3d->regs; - if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) { - runtime.BindQuadArrayIndexBuffer(regs.vertex_buffer.first, regs.vertex_buffer.count); + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) { + runtime.BindQuadArrayIndexBuffer(draw_state.vertex_buffer.first, + draw_state.vertex_buffer.count); } } BindHostVertexBuffers(); @@ -993,28 +995,29 @@ void BufferCache

::BindHostIndexBuffer() { TouchBuffer(buffer, index_buffer.buffer_id); const u32 offset = buffer.Offset(index_buffer.cpu_addr); const u32 size = index_buffer.size; - if (maxwell3d->inline_index_draw_indexes.size()) { + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + if (!draw_state.inline_index_draw_indexes.empty()) { if constexpr (USE_MEMORY_MAPS) { auto upload_staging = runtime.UploadStagingBuffer(size); std::array copies{ {BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}}; std::memcpy(upload_staging.mapped_span.data(), - maxwell3d->inline_index_draw_indexes.data(), size); + draw_state.inline_index_draw_indexes.data(), size); runtime.CopyBuffer(buffer, upload_staging.buffer, copies); } else { - buffer.ImmediateUpload(0, maxwell3d->inline_index_draw_indexes); + buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes); } } else { SynchronizeBuffer(buffer, index_buffer.cpu_addr, size); } if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) { - const u32 new_offset = offset + maxwell3d->regs.index_buffer.first * - maxwell3d->regs.index_buffer.FormatSizeInBytes(); + const u32 new_offset = + offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes(); runtime.BindIndexBuffer(buffer, new_offset, size); } else { - runtime.BindIndexBuffer(maxwell3d->regs.draw.topology, maxwell3d->regs.index_buffer.format, - maxwell3d->regs.index_buffer.first, - maxwell3d->regs.index_buffer.count, buffer, offset, size); + runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format, + draw_state.index_buffer.first, draw_state.index_buffer.count, + buffer, offset, size); } } @@ -1282,15 +1285,16 @@ template void BufferCache

::UpdateIndexBuffer() { // We have to check for the dirty flags and index count // The index count is currently changed without updating the dirty flags - const auto& index_array = maxwell3d->regs.index_buffer; + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + const auto& index_array = draw_state.index_buffer; auto& flags = maxwell3d->dirty.flags; if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) { return; } flags[Dirty::IndexBuffer] = false; last_index_count = index_array.count; - if (maxwell3d->inline_index_draw_indexes.size()) { - auto inline_index_size = static_cast(maxwell3d->inline_index_draw_indexes.size()); + if (!draw_state.inline_index_draw_indexes.empty()) { + auto inline_index_size = static_cast(draw_state.inline_index_draw_indexes.size()); index_buffer = Binding{ .cpu_addr = 0, .size = inline_index_size, diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp new file mode 100644 index 000000000..c59524e58 --- /dev/null +++ b/src/video_core/engines/draw_manager.cpp @@ -0,0 +1,191 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "video_core/dirty_flags.h" +#include "video_core/engines/draw_manager.h" +#include "video_core/rasterizer_interface.h" + +namespace Tegra::Engines { +DrawManager::DrawManager(Maxwell3D* maxwell3d_) : maxwell3d(maxwell3d_) {} + +void DrawManager::ProcessMethodCall(u32 method, u32 argument) { + const auto& regs{maxwell3d->regs}; + switch (method) { + case MAXWELL3D_REG_INDEX(clear_surface): + return Clear(1); + case MAXWELL3D_REG_INDEX(draw.begin): + return DrawBegin(); + case MAXWELL3D_REG_INDEX(draw.end): + return DrawEnd(); + case MAXWELL3D_REG_INDEX(vertex_buffer.first): + case MAXWELL3D_REG_INDEX(vertex_buffer.count): + case MAXWELL3D_REG_INDEX(index_buffer.first): + break; + case MAXWELL3D_REG_INDEX(index_buffer.count): + draw_state.draw_indexed = true; + break; + case MAXWELL3D_REG_INDEX(index_buffer32_subsequent): + case MAXWELL3D_REG_INDEX(index_buffer16_subsequent): + case MAXWELL3D_REG_INDEX(index_buffer8_subsequent): + draw_state.instance_count++; + [[fallthrough]]; + case MAXWELL3D_REG_INDEX(index_buffer32_first): + case MAXWELL3D_REG_INDEX(index_buffer16_first): + case MAXWELL3D_REG_INDEX(index_buffer8_first): + return DrawIndexSmall(argument); + case MAXWELL3D_REG_INDEX(draw_inline_index): + SetInlineIndexBuffer(argument); + break; + case MAXWELL3D_REG_INDEX(inline_index_2x16.even): + SetInlineIndexBuffer(regs.inline_index_2x16.even); + SetInlineIndexBuffer(regs.inline_index_2x16.odd); + break; + case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): + SetInlineIndexBuffer(regs.inline_index_4x8.index0); + SetInlineIndexBuffer(regs.inline_index_4x8.index1); + SetInlineIndexBuffer(regs.inline_index_4x8.index2); + SetInlineIndexBuffer(regs.inline_index_4x8.index3); + break; + case MAXWELL3D_REG_INDEX(topology_override): + use_topology_override = true; + break; + default: + break; + } +} + +void DrawManager::Clear(u32 layer_count) { + maxwell3d->rasterizer->Clear(layer_count); +} + +void DrawManager::DrawDeferred() { + if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) + return; + DrawEnd(draw_state.instance_count + 1, true); + draw_state.instance_count = 0; +} + +void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, + u32 base_instance, u32 num_instances) { + draw_state.topology = topology; + draw_state.vertex_buffer.first = vertex_first; + draw_state.vertex_buffer.count = vertex_count; + draw_state.base_instance = base_instance; + ProcessDraw(false, num_instances); +} + +void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, + u32 base_index, u32 base_instance, u32 num_instances) { + const auto& regs{maxwell3d->regs}; + draw_state.topology = topology; + draw_state.index_buffer = regs.index_buffer; + draw_state.index_buffer.first = index_first; + draw_state.index_buffer.count = index_count; + draw_state.base_index = base_index; + draw_state.base_instance = base_instance; + ProcessDraw(true, num_instances); +} + +void DrawManager::SetInlineIndexBuffer(u32 index) { + draw_state.inline_index_draw_indexes.push_back(static_cast(index & 0x000000ff)); + draw_state.inline_index_draw_indexes.push_back(static_cast((index & 0x0000ff00) >> 8)); + draw_state.inline_index_draw_indexes.push_back(static_cast((index & 0x00ff0000) >> 16)); + draw_state.inline_index_draw_indexes.push_back(static_cast((index & 0xff000000) >> 24)); + draw_state.draw_mode = DrawMode::InlineIndex; +} + +void DrawManager::DrawBegin() { + const auto& regs{maxwell3d->regs}; + auto reset_instance_count = regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First; + auto increment_instance_count = + regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent; + if (reset_instance_count) { + DrawDeferred(); + draw_state.instance_count = 0; + draw_state.draw_mode = DrawMode::General; + } else if (increment_instance_count) { + draw_state.instance_count++; + draw_state.draw_mode = DrawMode::Instance; + } + + draw_state.topology = regs.draw.topology; +} + +void DrawManager::DrawEnd(u32 instance_count, bool force_draw) { + const auto& regs{maxwell3d->regs}; + switch (draw_state.draw_mode) { + case DrawMode::Instance: + if (!force_draw) + break; + [[fallthrough]]; + case DrawMode::General: + draw_state.base_instance = regs.global_base_instance_index; + draw_state.base_index = regs.global_base_vertex_index; + if (draw_state.draw_indexed) { + draw_state.index_buffer = regs.index_buffer; + ProcessDraw(true, instance_count); + } else { + draw_state.vertex_buffer = regs.vertex_buffer; + ProcessDraw(false, instance_count); + } + draw_state.draw_indexed = false; + break; + case DrawMode::InlineIndex: + draw_state.base_instance = regs.global_base_instance_index; + draw_state.base_index = regs.global_base_vertex_index; + draw_state.index_buffer = regs.index_buffer; + draw_state.index_buffer.count = + static_cast(draw_state.inline_index_draw_indexes.size() / 4); + draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt; + ProcessDraw(true, instance_count); + draw_state.inline_index_draw_indexes.clear(); + break; + } +} + +void DrawManager::DrawIndexSmall(u32 argument) { + const auto& regs{maxwell3d->regs}; + IndexBufferSmall index_small_params{argument}; + draw_state.base_instance = regs.global_base_instance_index; + draw_state.base_index = regs.global_base_vertex_index; + draw_state.index_buffer = regs.index_buffer; + draw_state.index_buffer.first = index_small_params.first; + draw_state.index_buffer.count = index_small_params.count; + draw_state.topology = index_small_params.topology; + maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + ProcessDraw(true, 1); +} + +void DrawManager::ProcessTopologyOverride() { + if (!use_topology_override) + return; + + const auto& regs{maxwell3d->regs}; + switch (regs.topology_override) { + case PrimitiveTopologyOverride::None: + break; + case PrimitiveTopologyOverride::Points: + draw_state.topology = PrimitiveTopology::Points; + break; + case PrimitiveTopologyOverride::Lines: + draw_state.topology = PrimitiveTopology::Lines; + break; + case PrimitiveTopologyOverride::LineStrip: + draw_state.topology = PrimitiveTopology::LineStrip; + break; + default: + draw_state.topology = static_cast(regs.topology_override); + break; + } +} + +void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) { + LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology.Value(), + draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count); + + ProcessTopologyOverride(); + + if (maxwell3d->ShouldExecute()) + maxwell3d->rasterizer->Draw(draw_indexed, instance_count); +} +} // namespace Tegra::Engines diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h new file mode 100644 index 000000000..4f67027ca --- /dev/null +++ b/src/video_core/engines/draw_manager.h @@ -0,0 +1,69 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once +#include "common/common_types.h" +#include "video_core/engines/maxwell_3d.h" + +namespace VideoCore { +class RasterizerInterface; +} + +namespace Tegra::Engines { +using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology; +using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride; +using IndexBuffer = Maxwell3D::Regs::IndexBuffer; +using VertexBuffer = Maxwell3D::Regs::VertexBuffer; +using IndexBufferSmall = Maxwell3D::Regs::IndexBufferSmall; + +class DrawManager { +public: + enum class DrawMode : u32 { General = 0, Instance, InlineIndex }; + struct State { + PrimitiveTopology topology{}; + DrawMode draw_mode{}; + bool draw_indexed{}; + u32 base_index{}; + VertexBuffer vertex_buffer; + IndexBuffer index_buffer; + u32 base_instance{}; + u32 instance_count{}; + std::vector inline_index_draw_indexes; + }; + + explicit DrawManager(Maxwell3D* maxwell_3d); + + void ProcessMethodCall(u32 method, u32 argument); + + void Clear(u32 layer_count); + + void DrawDeferred(); + + void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, + u32 base_instance, u32 num_instances); + + void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, + u32 base_instance, u32 num_instances); + + const State& GetDrawState() const { + return draw_state; + } + +private: + void SetInlineIndexBuffer(u32 index); + + void DrawBegin(); + + void DrawEnd(u32 instance_count = 1, bool force_draw = false); + + void DrawIndexSmall(u32 argument); + + void ProcessTopologyOverride(); + + void ProcessDraw(bool draw_indexed, u32 instance_count); + + Maxwell3D* maxwell3d{}; + State draw_state{}; + bool use_topology_override{}; +}; +} // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 34bbc72cf..d4ef8d7c5 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -7,6 +7,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "video_core/dirty_flags.h" +#include "video_core/engines/draw_manager.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" @@ -21,8 +22,10 @@ using VideoCore::QueryType; constexpr u32 MacroRegistersStart = 0xE00; Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_) - : system{system_}, memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, - upload_state{memory_manager, regs.upload} { + : draw_manager{std::make_unique(this)}, system{system_}, + memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, upload_state{ + memory_manager, + regs.upload} { dirty.flags.flip(); InitializeRegisterDefaults(); } @@ -116,16 +119,6 @@ void Maxwell3D::InitializeRegisterDefaults() { regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill; shadow_state = regs; - - draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true; - draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true; - draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true; - draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true; - draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true; - draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true; - draw_command[MAXWELL3D_REG_INDEX(draw_inline_index)] = true; - draw_command[MAXWELL3D_REG_INDEX(inline_index_2x16.even)] = true; - draw_command[MAXWELL3D_REG_INDEX(inline_index_4x8.index0)] = true; } void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) { @@ -213,29 +206,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume return ProcessCBBind(3); case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config): return ProcessCBBind(4); - case MAXWELL3D_REG_INDEX(index_buffer32_first): - regs.index_buffer.count = regs.index_buffer32_first.count; - regs.index_buffer.first = regs.index_buffer32_first.first; - dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - draw_indexed = true; - return ProcessDraw(); - case MAXWELL3D_REG_INDEX(index_buffer16_first): - regs.index_buffer.count = regs.index_buffer16_first.count; - regs.index_buffer.first = regs.index_buffer16_first.first; - dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - draw_indexed = true; - return ProcessDraw(); - case MAXWELL3D_REG_INDEX(index_buffer8_first): - regs.index_buffer.count = regs.index_buffer8_first.count; - regs.index_buffer.first = regs.index_buffer8_first.first; - dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - draw_indexed = true; - return ProcessDraw(); - case MAXWELL3D_REG_INDEX(topology_override): - use_topology_override = true; - return; - case MAXWELL3D_REG_INDEX(clear_surface): - return ProcessClearBuffers(1); case MAXWELL3D_REG_INDEX(report_semaphore.query): return ProcessQueryGet(); case MAXWELL3D_REG_INDEX(render_enable.mode): @@ -254,6 +224,9 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume return rasterizer->FragmentBarrier(); case MAXWELL3D_REG_INDEX(tiled_cache_barrier): return rasterizer->TiledCacheBarrier(); + default: + draw_manager->ProcessMethodCall(method, argument); + break; } } @@ -268,7 +241,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector& parameters) // Execute the current macro. macro_engine->Execute(macro_positions[entry], parameters); - ProcessDeferredDraw(); + draw_manager->DrawDeferred(); } void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { @@ -291,62 +264,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { const u32 argument = ProcessShadowRam(method, method_argument); ProcessDirtyRegisters(method, argument); - if (draw_command[method]) { - regs.reg_array[method] = method_argument; - deferred_draw_method.push_back(method); - auto update_inline_index = [&](const u32 index) { - inline_index_draw_indexes.push_back(static_cast(index & 0x000000ff)); - inline_index_draw_indexes.push_back(static_cast((index & 0x0000ff00) >> 8)); - inline_index_draw_indexes.push_back(static_cast((index & 0x00ff0000) >> 16)); - inline_index_draw_indexes.push_back(static_cast((index & 0xff000000) >> 24)); - draw_mode = DrawMode::InlineIndex; - }; - switch (method) { - case MAXWELL3D_REG_INDEX(draw.begin): { - draw_mode = - (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) || - (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged) - ? DrawMode::Instance - : DrawMode::General; - break; - } - case MAXWELL3D_REG_INDEX(draw.end): - switch (draw_mode) { - case DrawMode::General: - ProcessDraw(); - break; - case DrawMode::InlineIndex: - regs.index_buffer.count = static_cast(inline_index_draw_indexes.size() / 4); - regs.index_buffer.format = Regs::IndexFormat::UnsignedInt; - draw_indexed = true; - ProcessDraw(); - inline_index_draw_indexes.clear(); - break; - case DrawMode::Instance: - break; - } - break; - case MAXWELL3D_REG_INDEX(index_buffer.count): - draw_indexed = true; - break; - case MAXWELL3D_REG_INDEX(draw_inline_index): - update_inline_index(method_argument); - break; - case MAXWELL3D_REG_INDEX(inline_index_2x16.even): - update_inline_index(regs.inline_index_2x16.even); - update_inline_index(regs.inline_index_2x16.odd); - break; - case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): - update_inline_index(regs.inline_index_4x8.index0); - update_inline_index(regs.inline_index_4x8.index1); - update_inline_index(regs.inline_index_4x8.index2); - update_inline_index(regs.inline_index_4x8.index3); - break; - } - } else { - ProcessDeferredDraw(); - ProcessMethodCall(method, argument, method_argument, is_last_call); - } + ProcessMethodCall(method, argument, method_argument, is_last_call); } void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, @@ -387,35 +305,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, } } -void Maxwell3D::ProcessTopologyOverride() { - using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology; - using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride; - - PrimitiveTopology topology{}; - - switch (regs.topology_override) { - case PrimitiveTopologyOverride::None: - topology = regs.draw.topology; - break; - case PrimitiveTopologyOverride::Points: - topology = PrimitiveTopology::Points; - break; - case PrimitiveTopologyOverride::Lines: - topology = PrimitiveTopology::Lines; - break; - case PrimitiveTopologyOverride::LineStrip: - topology = PrimitiveTopology::LineStrip; - break; - default: - topology = static_cast(regs.topology_override); - break; - } - - if (use_topology_override) { - regs.draw.topology.Assign(topology); - } -} - void Maxwell3D::ProcessMacroUpload(u32 data) { macro_engine->AddCode(regs.load_mme.instruction_ptr++, data); } @@ -625,44 +514,4 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const { return regs.reg_array[method]; } -void Maxwell3D::ProcessClearBuffers(u32 layer_count) { - rasterizer->Clear(layer_count); -} - -void Maxwell3D::ProcessDraw(u32 instance_count) { - LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(), - draw_indexed ? regs.index_buffer.count : regs.vertex_buffer.count); - - ProcessTopologyOverride(); - - if (ShouldExecute()) { - rasterizer->Draw(draw_indexed, instance_count); - } - - draw_indexed = false; - deferred_draw_method.clear(); -} - -void Maxwell3D::ProcessDeferredDraw() { - if (draw_mode != DrawMode::Instance || deferred_draw_method.empty()) { - return; - } - - const auto method_count = deferred_draw_method.size(); - u32 instance_count = 1; - u32 vertex_buffer_count = 0; - u32 index_buffer_count = 0; - for (size_t index = 0; index < method_count; ++index) { - const u32 method = deferred_draw_method[index]; - if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count)) { - instance_count = ++vertex_buffer_count; - } else if (method == MAXWELL3D_REG_INDEX(index_buffer.count)) { - instance_count = ++index_buffer_count; - } - } - ASSERT_MSG(!(vertex_buffer_count && index_buffer_count), "Instance both indexed and direct?"); - - ProcessDraw(instance_count); -} - } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index a541cd95f..22b904319 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -37,6 +37,8 @@ class RasterizerInterface; namespace Tegra::Engines { +class DrawManager; + /** * This Engine is known as GF100_3D. Documentation can be found in: * https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/3d/clb197.h @@ -2223,6 +2225,7 @@ public: struct IndexBufferSmall { union { + u32 raw; BitField<0, 16, u32> first; BitField<16, 12, u32> count; BitField<28, 4, PrimitiveTopology> topology; @@ -3061,10 +3064,8 @@ public: Tables tables{}; } dirty; - std::vector inline_index_draw_indexes; - - /// Handles a write to the CLEAR_BUFFERS register. - void ProcessClearBuffers(u32 layer_count); + std::unique_ptr draw_manager; + friend class DrawManager; private: void InitializeRegisterDefaults(); @@ -3122,15 +3123,6 @@ private: /// Handles a write to the CB_BIND register. void ProcessCBBind(size_t stage_index); - /// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro) - void ProcessTopologyOverride(); - - /// Handles deferred draw(e.g., instance draw). - void ProcessDeferredDraw(); - - /// Handles a draw. - void ProcessDraw(u32 instance_count = 1); - /// Returns a query's value or an empty object if the value will be deferred through a cache. std::optional GetQueryResult(); @@ -3153,13 +3145,6 @@ private: Upload::State upload_state; bool execute_on{true}; - bool use_topology_override{false}; - - std::array draw_command{}; - std::vector deferred_draw_method; - enum class DrawMode : u32 { General = 0, Instance, InlineIndex }; - DrawMode draw_mode{DrawMode::General}; - bool draw_indexed{}; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 0f3262edb..8549db2e4 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -5,6 +5,7 @@ #include #include "common/scope_exit.h" #include "video_core/dirty_flags.h" +#include "video_core/engines/draw_manager.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/macro/macro.h" #include "video_core/macro/macro_hle.h" @@ -18,57 +19,33 @@ using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B); - - maxwell3d.regs.draw.topology.Assign( - static_cast(parameters[0] & 0x3ffffff)); - maxwell3d.regs.global_base_instance_index = parameters[5]; - maxwell3d.regs.global_base_vertex_index = parameters[3]; - maxwell3d.regs.index_buffer.count = parameters[1]; - maxwell3d.regs.index_buffer.first = parameters[4]; - - if (maxwell3d.ShouldExecute()) { - maxwell3d.Rasterizer().Draw(true, instance_count); - } - maxwell3d.regs.index_buffer.count = 0; + maxwell3d.draw_manager->DrawIndex( + static_cast(parameters[0] & 0x3ffffff), + parameters[4], parameters[1], parameters[3], parameters[5], instance_count); } void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); - - maxwell3d.regs.vertex_buffer.first = parameters[3]; - maxwell3d.regs.vertex_buffer.count = parameters[1]; - maxwell3d.regs.global_base_instance_index = parameters[4]; - maxwell3d.regs.draw.topology.Assign( - static_cast(parameters[0])); - - if (maxwell3d.ShouldExecute()) { - maxwell3d.Rasterizer().Draw(false, instance_count); - } - maxwell3d.regs.vertex_buffer.count = 0; + maxwell3d.draw_manager->DrawArray( + static_cast(parameters[0]), + parameters[3], parameters[1], parameters[4], instance_count); } void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); const u32 element_base = parameters[4]; const u32 base_instance = parameters[5]; - maxwell3d.regs.index_buffer.first = parameters[3]; maxwell3d.regs.vertex_id_base = element_base; - maxwell3d.regs.index_buffer.count = parameters[1]; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.regs.global_base_vertex_index = element_base; - maxwell3d.regs.global_base_instance_index = base_instance; maxwell3d.CallMethod(0x8e3, 0x640, true); maxwell3d.CallMethod(0x8e4, element_base, true); maxwell3d.CallMethod(0x8e5, base_instance, true); - maxwell3d.regs.draw.topology.Assign( - static_cast(parameters[0])); - if (maxwell3d.ShouldExecute()) { - maxwell3d.Rasterizer().Draw(true, instance_count); - } + + maxwell3d.draw_manager->DrawIndex( + static_cast(parameters[0]), + parameters[3], parameters[1], element_base, base_instance, instance_count); + maxwell3d.regs.vertex_id_base = 0x0; - maxwell3d.regs.index_buffer.count = 0; - maxwell3d.regs.global_base_vertex_index = 0x0; - maxwell3d.regs.global_base_instance_index = 0x0; maxwell3d.CallMethod(0x8e3, 0x640, true); maxwell3d.CallMethod(0x8e4, 0x0, true); maxwell3d.CallMethod(0x8e5, 0x0, true); @@ -79,9 +56,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector& SCOPE_EXIT({ // Clean everything. maxwell3d.regs.vertex_id_base = 0x0; - maxwell3d.regs.index_buffer.count = 0; - maxwell3d.regs.global_base_vertex_index = 0x0; - maxwell3d.regs.global_base_instance_index = 0x0; maxwell3d.CallMethod(0x8e3, 0x640, true); maxwell3d.CallMethod(0x8e4, 0x0, true); maxwell3d.CallMethod(0x8e5, 0x0, true); @@ -93,9 +67,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector& // Nothing to do. return; } - const auto topology = - static_cast(parameters[2]); - maxwell3d.regs.draw.topology.Assign(topology); const u32 padding = parameters[3]; const std::size_t max_draws = parameters[4]; @@ -106,23 +77,17 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector& for (std::size_t index = first_draw; index < last_draw; index++) { const std::size_t base = index * indirect_words + 5; - const u32 num_vertices = parameters[base]; - const u32 instance_count = parameters[base + 1]; - const u32 first_index = parameters[base + 2]; const u32 base_vertex = parameters[base + 3]; const u32 base_instance = parameters[base + 4]; - maxwell3d.regs.index_buffer.first = first_index; maxwell3d.regs.vertex_id_base = base_vertex; - maxwell3d.regs.index_buffer.count = num_vertices; - maxwell3d.regs.global_base_vertex_index = base_vertex; - maxwell3d.regs.global_base_instance_index = base_instance; maxwell3d.CallMethod(0x8e3, 0x640, true); maxwell3d.CallMethod(0x8e4, base_vertex, true); maxwell3d.CallMethod(0x8e5, base_instance, true); maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - if (maxwell3d.ShouldExecute()) { - maxwell3d.Rasterizer().Draw(true, instance_count); - } + maxwell3d.draw_manager->DrawIndex( + static_cast(parameters[2]), + parameters[base + 2], parameters[base], base_vertex, base_instance, + parameters[base + 1]); } } @@ -136,7 +101,7 @@ void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector& ASSERT(clear_params.layer == 0); maxwell3d.regs.clear_surface.raw = clear_params.raw; - maxwell3d.ProcessClearBuffers(num_layers); + maxwell3d.draw_manager->Clear(num_layers); } constexpr std::array, 5> hle_funcs{{ diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index f71a316b6..64ed6f628 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -224,16 +224,18 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { SyncState(); - const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d->regs.draw.topology); + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + + const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(draw_state.topology); BeginTransformFeedback(pipeline, primitive_mode); - const GLuint base_instance = static_cast(maxwell3d->regs.global_base_instance_index); + const GLuint base_instance = static_cast(draw_state.base_instance); const GLsizei num_instances = static_cast(instance_count); if (is_indexed) { - const GLint base_vertex = static_cast(maxwell3d->regs.global_base_vertex_index); - const GLsizei num_vertices = static_cast(maxwell3d->regs.index_buffer.count); + const GLint base_vertex = static_cast(draw_state.base_index); + const GLsizei num_vertices = static_cast(draw_state.index_buffer.count); const GLvoid* const offset = buffer_cache_runtime.IndexOffset(); - const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format); + const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format); if (num_instances == 1 && base_instance == 0 && base_vertex == 0) { glDrawElements(primitive_mode, num_vertices, format, offset); } else if (num_instances == 1 && base_instance == 0) { @@ -252,8 +254,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { base_instance); } } else { - const GLint base_vertex = static_cast(maxwell3d->regs.vertex_buffer.first); - const GLsizei num_vertices = static_cast(maxwell3d->regs.vertex_buffer.count); + const GLint base_vertex = static_cast(draw_state.vertex_buffer.first); + const GLsizei num_vertices = static_cast(draw_state.vertex_buffer.count); if (num_instances == 1 && base_instance == 0) { glDrawArrays(primitive_mode, base_vertex, num_vertices); } else if (base_instance == 0) { diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index a38060100..a59d0d24e 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -22,6 +22,7 @@ #include "shader_recompiler/frontend/maxwell/control_flow.h" #include "shader_recompiler/frontend/maxwell/translate_program.h" #include "shader_recompiler/profile.h" +#include "video_core/engines/draw_manager.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/memory_manager.h" @@ -327,7 +328,7 @@ GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() { const auto& regs{maxwell3d->regs}; graphics_key.raw = 0; graphics_key.early_z.Assign(regs.mandated_early_z != 0 ? 1 : 0); - graphics_key.gs_input_topology.Assign(regs.draw.topology.Value()); + graphics_key.gs_input_topology.Assign(maxwell3d->draw_manager->GetDrawState().topology); graphics_key.tessellation_primitive.Assign(regs.tessellation.params.domain_type.Value()); graphics_key.tessellation_spacing.Assign(regs.tessellation.params.spacing.Value()); graphics_key.tessellation_clockwise.Assign( @@ -371,7 +372,8 @@ GraphicsPipeline* ShaderCache::BuiltPipeline(GraphicsPipeline* pipeline) const n // If games are using a small index count, we can assume these are full screen quads. // Usually these shaders are only used once for building textures so we can assume they // can't be built async - if (maxwell3d->regs.index_buffer.count <= 6 || maxwell3d->regs.vertex_buffer.count <= 6) { + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + if (draw_state.index_buffer.count <= 6 || draw_state.vertex_buffer.count <= 6) { return pipeline; } return nullptr; diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index f3f08b42c..24529c80f 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -8,6 +8,7 @@ #include "common/cityhash.h" #include "common/common_types.h" #include "common/polyfill_ranges.h" +#include "video_core/engines/draw_manager.h" #include "video_core/renderer_vulkan/fixed_pipeline_state.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" @@ -50,12 +51,13 @@ void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell& void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, bool has_extended_dynamic_state, bool has_dynamic_vertex_input) { const Maxwell& regs = maxwell3d.regs; + const auto topology_ = maxwell3d.draw_manager->GetDrawState().topology; const std::array enabled_lut{ regs.polygon_offset_point_enable, regs.polygon_offset_line_enable, regs.polygon_offset_fill_enable, }; - const u32 topology_index = static_cast(regs.draw.topology.Value()); + const u32 topology_index = static_cast(topology_); raw1 = 0; extended_dynamic_state.Assign(has_extended_dynamic_state ? 1 : 0); @@ -78,7 +80,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, Maxwell::Tessellation::OutputPrimitives::Triangles_CW); logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0); logic_op.Assign(PackLogicOp(regs.logic_op.op)); - topology.Assign(regs.draw.topology); + topology.Assign(topology_); msaa_mode.Assign(regs.anti_alias_samples_mode); raw2 = 0; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 38a6b7488..81f5f3e11 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -507,7 +507,8 @@ GraphicsPipeline* PipelineCache::BuiltPipeline(GraphicsPipeline* pipeline) const // If games are using a small index count, we can assume these are full screen quads. // Usually these shaders are only used once for building textures so we can assume they // can't be built async - if (maxwell3d->regs.index_buffer.count <= 6 || maxwell3d->regs.vertex_buffer.count <= 6) { + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + if (draw_state.index_buffer.count <= 6 || draw_state.vertex_buffer.count <= 6) { return pipeline; } return nullptr; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index d8ad8815c..8d7a5e400 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -12,6 +12,7 @@ #include "common/scope_exit.h" #include "common/settings.h" #include "video_core/control/channel_state.h" +#include "video_core/engines/draw_manager.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_vulkan/blit_image.h" @@ -36,6 +37,7 @@ namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; +using MaxwellDrawState = Tegra::Engines::DrawManager::State; using VideoCommon::ImageViewId; using VideoCommon::ImageViewType; @@ -127,16 +129,16 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3 return scissor; } -DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_indexed) { +DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances, bool is_indexed) { DrawParams params{ - .base_instance = regs.global_base_instance_index, + .base_instance = draw_state.base_instance, .num_instances = num_instances, - .base_vertex = is_indexed ? regs.global_base_vertex_index : regs.vertex_buffer.first, - .num_vertices = is_indexed ? regs.index_buffer.count : regs.vertex_buffer.count, - .first_index = is_indexed ? regs.index_buffer.first : 0, + .base_vertex = is_indexed ? draw_state.base_index : draw_state.vertex_buffer.first, + .num_vertices = is_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count, + .first_index = is_indexed ? draw_state.index_buffer.first : 0, .is_indexed = is_indexed, }; - if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) { + if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) { // 6 triangle vertices per quad, base vertex is part of the index // See BindQuadArrayIndexBuffer for more details params.num_vertices = (params.num_vertices / 4) * 6; @@ -195,9 +197,9 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { UpdateDynamicStates(); - const auto& regs{maxwell3d->regs}; + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); const u32 num_instances{instance_count}; - const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_indexed)}; + const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)}; scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { if (draw_params.is_indexed) { cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, From 15d63c3d3d0f70efe470eef2b295d6c4bc3bce19 Mon Sep 17 00:00:00 2001 From: FengChen Date: Thu, 8 Dec 2022 22:03:14 +0800 Subject: [PATCH 108/387] video_core: Adjust topology update logic --- src/video_core/engines/draw_manager.cpp | 42 ++++++++++++------------- src/video_core/engines/draw_manager.h | 4 +-- 2 files changed, 23 insertions(+), 23 deletions(-) diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index c59524e58..36e4ec89d 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -46,9 +46,6 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) { SetInlineIndexBuffer(regs.inline_index_4x8.index2); SetInlineIndexBuffer(regs.inline_index_4x8.index3); break; - case MAXWELL3D_REG_INDEX(topology_override): - use_topology_override = true; - break; default: break; } @@ -156,25 +153,28 @@ void DrawManager::DrawIndexSmall(u32 argument) { ProcessDraw(true, 1); } -void DrawManager::ProcessTopologyOverride() { - if (!use_topology_override) - return; - +void DrawManager::UpdateTopology() { const auto& regs{maxwell3d->regs}; - switch (regs.topology_override) { - case PrimitiveTopologyOverride::None: + switch (regs.primitive_topology_control) { + case PrimitiveTopologyControl::UseInBeginMethods: break; - case PrimitiveTopologyOverride::Points: - draw_state.topology = PrimitiveTopology::Points; - break; - case PrimitiveTopologyOverride::Lines: - draw_state.topology = PrimitiveTopology::Lines; - break; - case PrimitiveTopologyOverride::LineStrip: - draw_state.topology = PrimitiveTopology::LineStrip; - break; - default: - draw_state.topology = static_cast(regs.topology_override); + case PrimitiveTopologyControl::UseSeparateState: + switch (regs.topology_override) { + case PrimitiveTopologyOverride::None: + break; + case PrimitiveTopologyOverride::Points: + draw_state.topology = PrimitiveTopology::Points; + break; + case PrimitiveTopologyOverride::Lines: + draw_state.topology = PrimitiveTopology::Lines; + break; + case PrimitiveTopologyOverride::LineStrip: + draw_state.topology = PrimitiveTopology::LineStrip; + break; + default: + draw_state.topology = static_cast(regs.topology_override); + break; + } break; } } @@ -183,7 +183,7 @@ void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) { LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology.Value(), draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count); - ProcessTopologyOverride(); + UpdateTopology(); if (maxwell3d->ShouldExecute()) maxwell3d->rasterizer->Draw(draw_indexed, instance_count); diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 4f67027ca..0e6930a9c 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -10,6 +10,7 @@ class RasterizerInterface; } namespace Tegra::Engines { +using PrimitiveTopologyControl = Maxwell3D::Regs::PrimitiveTopologyControl; using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology; using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride; using IndexBuffer = Maxwell3D::Regs::IndexBuffer; @@ -58,12 +59,11 @@ private: void DrawIndexSmall(u32 argument); - void ProcessTopologyOverride(); + void UpdateTopology(); void ProcessDraw(bool draw_indexed, u32 instance_count); Maxwell3D* maxwell3d{}; State draw_state{}; - bool use_topology_override{}; }; } // namespace Tegra::Engines From 1e64b5e2ec798f7d71fec73fc4e8642441e04bb9 Mon Sep 17 00:00:00 2001 From: FengChen Date: Thu, 8 Dec 2022 22:51:18 +0800 Subject: [PATCH 109/387] video_core: The draw manager manages whether Clear is required. --- src/video_core/engines/draw_manager.cpp | 13 +++++++++---- src/video_core/renderer_opengl/gl_rasterizer.cpp | 3 --- src/video_core/renderer_vulkan/vk_rasterizer.cpp | 3 --- 3 files changed, 9 insertions(+), 10 deletions(-) diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index 36e4ec89d..49a16266e 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -52,12 +52,15 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) { } void DrawManager::Clear(u32 layer_count) { - maxwell3d->rasterizer->Clear(layer_count); + if (maxwell3d->ShouldExecute()) { + maxwell3d->rasterizer->Clear(layer_count); + } } void DrawManager::DrawDeferred() { - if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) + if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) { return; + } DrawEnd(draw_state.instance_count + 1, true); draw_state.instance_count = 0; } @@ -112,8 +115,9 @@ void DrawManager::DrawEnd(u32 instance_count, bool force_draw) { const auto& regs{maxwell3d->regs}; switch (draw_state.draw_mode) { case DrawMode::Instance: - if (!force_draw) + if (!force_draw) { break; + } [[fallthrough]]; case DrawMode::General: draw_state.base_instance = regs.global_base_instance_index; @@ -185,7 +189,8 @@ void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) { UpdateTopology(); - if (maxwell3d->ShouldExecute()) + if (maxwell3d->ShouldExecute()) { maxwell3d->rasterizer->Draw(draw_indexed, instance_count); + } } } // namespace Tegra::Engines diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 64ed6f628..a44b8c454 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -138,9 +138,6 @@ void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_load void RasterizerOpenGL::Clear(u32 layer_count) { MICROPROFILE_SCOPE(OpenGL_Clears); - if (!maxwell3d->ShouldExecute()) { - return; - } const auto& regs = maxwell3d->regs; bool use_color{}; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 8d7a5e400..c9ace956c 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -216,9 +216,6 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { void RasterizerVulkan::Clear(u32 layer_count) { MICROPROFILE_SCOPE(Vulkan_Clearing); - if (!maxwell3d->ShouldExecute()) { - return; - } FlushWork(); query_cache.UpdateCounters(); From 37014e9127b589bc37d4befddc67282567e25542 Mon Sep 17 00:00:00 2001 From: FengChen Date: Thu, 8 Dec 2022 23:19:31 +0800 Subject: [PATCH 110/387] video_core: Add vertex_array_instance_* sbubbed called warning --- src/video_core/engines/draw_manager.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index 49a16266e..ef7c5666b 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -46,6 +46,11 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) { SetInlineIndexBuffer(regs.inline_index_4x8.index2); SetInlineIndexBuffer(regs.inline_index_4x8.index3); break; + case MAXWELL3D_REG_INDEX(vertex_array_instance_first): + case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): { + LOG_WARNING(HW_GPU, "(STUBBED) called"); + break; + } default: break; } From 5b837157bde2115cf4781c5353f598eb6f0f7109 Mon Sep 17 00:00:00 2001 From: Liam Date: Thu, 8 Dec 2022 16:52:29 -0500 Subject: [PATCH 111/387] video_core: Integrate SMAA Co-authored-by: goldenx86 Co-authored-by: BreadFish64 --- src/common/settings.h | 3 +- src/video_core/CMakeLists.txt | 4 + src/video_core/host_shaders/CMakeLists.txt | 7 + .../host_shaders/StringShaderHeader.cmake | 6 +- src/video_core/host_shaders/opengl_smaa.glsl | 1339 ++ .../smaa_blending_weight_calculation.frag | 36 + .../smaa_blending_weight_calculation.vert | 43 + .../host_shaders/smaa_edge_detection.frag | 26 + .../host_shaders/smaa_edge_detection.vert | 40 + .../smaa_neighborhood_blending.frag | 31 + .../smaa_neighborhood_blending.vert | 41 + .../renderer_opengl/renderer_opengl.cpp | 124 +- .../renderer_opengl/renderer_opengl.h | 15 +- .../renderer_vulkan/vk_blit_screen.cpp | 23 +- .../renderer_vulkan/vk_blit_screen.h | 4 + .../renderer_vulkan/vk_rasterizer.cpp | 1 + src/video_core/renderer_vulkan/vk_smaa.cpp | 761 ++ src/video_core/renderer_vulkan/vk_smaa.h | 86 + src/video_core/smaa_area_tex.h | 11223 ++++++++++++++++ src/video_core/smaa_search_tex.h | 88 + .../vulkan_common/vulkan_wrapper.cpp | 1 + src/video_core/vulkan_common/vulkan_wrapper.h | 6 + src/yuzu/configuration/configure_graphics.ui | 11 + src/yuzu/main.cpp | 3 + 24 files changed, 13894 insertions(+), 28 deletions(-) create mode 100644 src/video_core/host_shaders/opengl_smaa.glsl create mode 100644 src/video_core/host_shaders/smaa_blending_weight_calculation.frag create mode 100644 src/video_core/host_shaders/smaa_blending_weight_calculation.vert create mode 100644 src/video_core/host_shaders/smaa_edge_detection.frag create mode 100644 src/video_core/host_shaders/smaa_edge_detection.vert create mode 100644 src/video_core/host_shaders/smaa_neighborhood_blending.frag create mode 100644 src/video_core/host_shaders/smaa_neighborhood_blending.vert create mode 100644 src/video_core/renderer_vulkan/vk_smaa.cpp create mode 100644 src/video_core/renderer_vulkan/vk_smaa.h create mode 100644 src/video_core/smaa_area_tex.h create mode 100644 src/video_core/smaa_search_tex.h diff --git a/src/common/settings.h b/src/common/settings.h index 29b730cff..7ce9ea23c 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -76,7 +76,8 @@ enum class ScalingFilter : u32 { enum class AntiAliasing : u32 { None = 0, Fxaa = 1, - LastAA = Fxaa, + Smaa = 2, + LastAA = Smaa, }; struct ResolutionScalingInfo { diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 06e44d5b5..fd71bf186 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -178,6 +178,8 @@ add_library(video_core STATIC renderer_vulkan/vk_scheduler.h renderer_vulkan/vk_shader_util.cpp renderer_vulkan/vk_shader_util.h + renderer_vulkan/vk_smaa.cpp + renderer_vulkan/vk_smaa.h renderer_vulkan/vk_staging_buffer_pool.cpp renderer_vulkan/vk_staging_buffer_pool.h renderer_vulkan/vk_state_tracker.cpp @@ -195,6 +197,8 @@ add_library(video_core STATIC shader_environment.h shader_notify.cpp shader_notify.h + smaa_area_tex.h + smaa_search_tex.h surface.cpp surface.h texture_cache/accelerated_swizzle.cpp diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index 2149ab93e..e6dc24f22 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -26,9 +26,16 @@ set(SHADER_FILES opengl_present.frag opengl_present.vert opengl_present_scaleforce.frag + opengl_smaa.glsl pitch_unswizzle.comp present_bicubic.frag present_gaussian.frag + smaa_edge_detection.vert + smaa_edge_detection.frag + smaa_blending_weight_calculation.vert + smaa_blending_weight_calculation.frag + smaa_neighborhood_blending.vert + smaa_neighborhood_blending.frag vulkan_blit_color_float.frag vulkan_blit_depth_stencil.frag vulkan_fidelityfx_fsr_easu_fp16.comp diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake index 9f7525535..4f5cd25ef 100644 --- a/src/video_core/host_shaders/StringShaderHeader.cmake +++ b/src/video_core/host_shaders/StringShaderHeader.cmake @@ -11,10 +11,6 @@ string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME) FILE(READ ${SOURCE_FILE} line_contents) -# Replace double quotes with single quotes, -# as double quotes will be used to wrap the lines -STRING(REGEX REPLACE "\"" "'" line_contents "${line_contents}") - # CMake separates list elements with semicolons, but semicolons # are used extensively in the shader code. # Replace with a temporary marker, to be reverted later. @@ -25,7 +21,7 @@ STRING(REGEX REPLACE "\n" ";" line_contents "${line_contents}") # Build the shader string, wrapping each line in double quotes. foreach(line IN LISTS line_contents) - string(CONCAT CONTENTS "${CONTENTS}" \"${line}\\n\"\n) + string(CONCAT CONTENTS "${CONTENTS}" "R\"(${line}\n)\" ") endforeach() # Revert the original semicolons in the source. diff --git a/src/video_core/host_shaders/opengl_smaa.glsl b/src/video_core/host_shaders/opengl_smaa.glsl new file mode 100644 index 000000000..3cbe87bbf --- /dev/null +++ b/src/video_core/host_shaders/opengl_smaa.glsl @@ -0,0 +1,1339 @@ +// SPDX-FileCopyrightText: 2013 Jorge Jimenez (jorge@iryoku.com) +// SPDX-FileCopyrightText: 2013 Jose I. Echevarria (joseignacioechevarria@gmail.com) +// SPDX-FileCopyrightText: 2013 Belen Masia (bmasia@unizar.es) +// SPDX-FileCopyrightText: 2013 Fernando Navarro (fernandn@microsoft.com) +// SPDX-FileCopyrightText: 2013 Diego Gutierrez (diegog@unizar.es) +// SPDX-License-Identifier: MIT + +/** + * _______ ___ ___ ___ ___ + * / || \/ | / \ / \ + * | (---- | \ / | / ^ \ / ^ \ + * \ \ | |\/| | / /_\ \ / /_\ \ + * ----) | | | | | / _____ \ / _____ \ + * |_______/ |__| |__| /__/ \__\ /__/ \__\ + * + * E N H A N C E D + * S U B P I X E L M O R P H O L O G I C A L A N T I A L I A S I N G + * + * http://www.iryoku.com/smaa/ + * + * Hi, welcome aboard! + * + * Here you'll find instructions to get the shader up and running as fast as + * possible. + * + * IMPORTANTE NOTICE: when updating, remember to update both this file and the + * precomputed textures! They may change from version to version. + * + * The shader has three passes, chained together as follows: + * + * |input|------------------+ + * v | + * [ SMAA*EdgeDetection ] | + * v | + * |edgesTex| | + * v | + * [ SMAABlendingWeightCalculation ] | + * v | + * |blendTex| | + * v | + * [ SMAANeighborhoodBlending ] <------+ + * v + * |output| + * + * Note that each [pass] has its own vertex and pixel shader. Remember to use + * oversized triangles instead of quads to avoid overshading along the + * diagonal. + * + * You've three edge detection methods to choose from: luma, color or depth. + * They represent different quality/performance and anti-aliasing/sharpness + * tradeoffs, so our recommendation is for you to choose the one that best + * suits your particular scenario: + * + * - Depth edge detection is usually the fastest but it may miss some edges. + * + * - Luma edge detection is usually more expensive than depth edge detection, + * but catches visible edges that depth edge detection can miss. + * + * - Color edge detection is usually the most expensive one but catches + * chroma-only edges. + * + * For quickstarters: just use luma edge detection. + * + * The general advice is to not rush the integration process and ensure each + * step is done correctly (don't try to integrate SMAA T2x with predicated edge + * detection from the start!). Ok then, let's go! + * + * 1. The first step is to create two RGBA temporal render targets for holding + * |edgesTex| and |blendTex|. + * + * In DX10 or DX11, you can use a RG render target for the edges texture. + * In the case of NVIDIA GPUs, using RG render targets seems to actually be + * slower. + * + * On the Xbox 360, you can use the same render target for resolving both + * |edgesTex| and |blendTex|, as they aren't needed simultaneously. + * + * 2. Both temporal render targets |edgesTex| and |blendTex| must be cleared + * each frame. Do not forget to clear the alpha channel! + * + * 3. The next step is loading the two supporting precalculated textures, + * 'areaTex' and 'searchTex'. You'll find them in the 'Textures' folder as + * C++ headers, and also as regular DDS files. They'll be needed for the + * 'SMAABlendingWeightCalculation' pass. + * + * If you use the C++ headers, be sure to load them in the format specified + * inside of them. + * + * You can also compress 'areaTex' and 'searchTex' using BC5 and BC4 + * respectively, if you have that option in your content processor pipeline. + * When compressing then, you get a non-perceptible quality decrease, and a + * marginal performance increase. + * + * 4. All samplers must be set to linear filtering and clamp. + * + * After you get the technique working, remember that 64-bit inputs have + * half-rate linear filtering on GCN. + * + * If SMAA is applied to 64-bit color buffers, switching to point filtering + * when accesing them will increase the performance. Search for + * 'SMAASamplePoint' to see which textures may benefit from point + * filtering, and where (which is basically the color input in the edge + * detection and resolve passes). + * + * 5. All texture reads and buffer writes must be non-sRGB, with the exception + * of the input read and the output write in + * 'SMAANeighborhoodBlending' (and only in this pass!). If sRGB reads in + * this last pass are not possible, the technique will work anyway, but + * will perform antialiasing in gamma space. + * + * IMPORTANT: for best results the input read for the color/luma edge + * detection should *NOT* be sRGB. + * + * 6. Before including SMAA.h you'll have to setup the render target metrics, + * the target and any optional configuration defines. Optionally you can + * use a preset. + * + * You have the following targets available: + * SMAA_HLSL_3 + * SMAA_HLSL_4 + * SMAA_HLSL_4_1 + * SMAA_GLSL_3 * + * SMAA_GLSL_4 * + * + * * (See SMAA_INCLUDE_VS and SMAA_INCLUDE_PS below). + * + * And four presets: + * SMAA_PRESET_LOW (%60 of the quality) + * SMAA_PRESET_MEDIUM (%80 of the quality) + * SMAA_PRESET_HIGH (%95 of the quality) + * SMAA_PRESET_ULTRA (%99 of the quality) + * + * For example: + * #define SMAA_RT_METRICS float4(1.0 / 1280.0, 1.0 / 720.0, 1280.0, 720.0) + * #define SMAA_HLSL_4 + * #define SMAA_PRESET_HIGH + * #include "SMAA.h" + * + * Note that SMAA_RT_METRICS doesn't need to be a macro, it can be a + * uniform variable. The code is designed to minimize the impact of not + * using a constant value, but it is still better to hardcode it. + * + * Depending on how you encoded 'areaTex' and 'searchTex', you may have to + * add (and customize) the following defines before including SMAA.h: + * #define SMAA_AREATEX_SELECT(sample) sample.rg + * #define SMAA_SEARCHTEX_SELECT(sample) sample.r + * + * If your engine is already using porting macros, you can define + * SMAA_CUSTOM_SL, and define the porting functions by yourself. + * + * 7. Then, you'll have to setup the passes as indicated in the scheme above. + * You can take a look into SMAA.fx, to see how we did it for our demo. + * Checkout the function wrappers, you may want to copy-paste them! + * + * 8. It's recommended to validate the produced |edgesTex| and |blendTex|. + * You can use a screenshot from your engine to compare the |edgesTex| + * and |blendTex| produced inside of the engine with the results obtained + * with the reference demo. + * + * 9. After you get the last pass to work, it's time to optimize. You'll have + * to initialize a stencil buffer in the first pass (discard is already in + * the code), then mask execution by using it the second pass. The last + * pass should be executed in all pixels. + * + * + * After this point you can choose to enable predicated thresholding, + * temporal supersampling and motion blur integration: + * + * a) If you want to use predicated thresholding, take a look into + * SMAA_PREDICATION; you'll need to pass an extra texture in the edge + * detection pass. + * + * b) If you want to enable temporal supersampling (SMAA T2x): + * + * 1. The first step is to render using subpixel jitters. I won't go into + * detail, but it's as simple as moving each vertex position in the + * vertex shader, you can check how we do it in our DX10 demo. + * + * 2. Then, you must setup the temporal resolve. You may want to take a look + * into SMAAResolve for resolving 2x modes. After you get it working, you'll + * probably see ghosting everywhere. But fear not, you can enable the + * CryENGINE temporal reprojection by setting the SMAA_REPROJECTION macro. + * Check out SMAA_DECODE_VELOCITY if your velocity buffer is encoded. + * + * 3. The next step is to apply SMAA to each subpixel jittered frame, just as + * done for 1x. + * + * 4. At this point you should already have something usable, but for best + * results the proper area textures must be set depending on current jitter. + * For this, the parameter 'subsampleIndices' of + * 'SMAABlendingWeightCalculationPS' must be set as follows, for our T2x + * mode: + * + * @SUBSAMPLE_INDICES + * + * | S# | Camera Jitter | subsampleIndices | + * +----+------------------+---------------------+ + * | 0 | ( 0.25, -0.25) | float4(1, 1, 1, 0) | + * | 1 | (-0.25, 0.25) | float4(2, 2, 2, 0) | + * + * These jitter positions assume a bottom-to-top y axis. S# stands for the + * sample number. + * + * More information about temporal supersampling here: + * http://iryoku.com/aacourse/downloads/13-Anti-Aliasing-Methods-in-CryENGINE-3.pdf + * + * c) If you want to enable spatial multisampling (SMAA S2x): + * + * 1. The scene must be rendered using MSAA 2x. The MSAA 2x buffer must be + * created with: + * - DX10: see below (*) + * - DX10.1: D3D10_STANDARD_MULTISAMPLE_PATTERN or + * - DX11: D3D11_STANDARD_MULTISAMPLE_PATTERN + * + * This allows to ensure that the subsample order matches the table in + * @SUBSAMPLE_INDICES. + * + * (*) In the case of DX10, we refer the reader to: + * - SMAA::detectMSAAOrder and + * - SMAA::msaaReorder + * + * These functions allow to match the standard multisample patterns by + * detecting the subsample order for a specific GPU, and reordering + * them appropriately. + * + * 2. A shader must be run to output each subsample into a separate buffer + * (DX10 is required). You can use SMAASeparate for this purpose, or just do + * it in an existing pass (for example, in the tone mapping pass, which has + * the advantage of feeding tone mapped subsamples to SMAA, which will yield + * better results). + * + * 3. The full SMAA 1x pipeline must be run for each separated buffer, storing + * the results in the final buffer. The second run should alpha blend with + * the existing final buffer using a blending factor of 0.5. + * 'subsampleIndices' must be adjusted as in the SMAA T2x case (see point + * b). + * + * d) If you want to enable temporal supersampling on top of SMAA S2x + * (which actually is SMAA 4x): + * + * 1. SMAA 4x consists on temporally jittering SMAA S2x, so the first step is + * to calculate SMAA S2x for current frame. In this case, 'subsampleIndices' + * must be set as follows: + * + * | F# | S# | Camera Jitter | Net Jitter | subsampleIndices | + * +----+----+--------------------+-------------------+----------------------+ + * | 0 | 0 | ( 0.125, 0.125) | ( 0.375, -0.125) | float4(5, 3, 1, 3) | + * | 0 | 1 | ( 0.125, 0.125) | (-0.125, 0.375) | float4(4, 6, 2, 3) | + * +----+----+--------------------+-------------------+----------------------+ + * | 1 | 2 | (-0.125, -0.125) | ( 0.125, -0.375) | float4(3, 5, 1, 4) | + * | 1 | 3 | (-0.125, -0.125) | (-0.375, 0.125) | float4(6, 4, 2, 4) | + * + * These jitter positions assume a bottom-to-top y axis. F# stands for the + * frame number. S# stands for the sample number. + * + * 2. After calculating SMAA S2x for current frame (with the new subsample + * indices), previous frame must be reprojected as in SMAA T2x mode (see + * point b). + * + * e) If motion blur is used, you may want to do the edge detection pass + * together with motion blur. This has two advantages: + * + * 1. Pixels under heavy motion can be omitted from the edge detection process. + * For these pixels we can just store "no edge", as motion blur will take + * care of them. + * 2. The center pixel tap is reused. + * + * Note that in this case depth testing should be used instead of stenciling, + * as we have to write all the pixels in the motion blur pass. + * + * That's it! + */ + +//----------------------------------------------------------------------------- +// SMAA Presets + +/** + * Note that if you use one of these presets, the following configuration + * macros will be ignored if set in the "Configurable Defines" section. + */ + +#if defined(SMAA_PRESET_LOW) +#define SMAA_THRESHOLD 0.15 +#define SMAA_MAX_SEARCH_STEPS 4 +#define SMAA_DISABLE_DIAG_DETECTION +#define SMAA_DISABLE_CORNER_DETECTION +#elif defined(SMAA_PRESET_MEDIUM) +#define SMAA_THRESHOLD 0.1 +#define SMAA_MAX_SEARCH_STEPS 8 +#define SMAA_DISABLE_DIAG_DETECTION +#define SMAA_DISABLE_CORNER_DETECTION +#elif defined(SMAA_PRESET_HIGH) +#define SMAA_THRESHOLD 0.1 +#define SMAA_MAX_SEARCH_STEPS 16 +#define SMAA_MAX_SEARCH_STEPS_DIAG 8 +#define SMAA_CORNER_ROUNDING 25 +#elif defined(SMAA_PRESET_ULTRA) +#define SMAA_THRESHOLD 0.05 +#define SMAA_MAX_SEARCH_STEPS 32 +#define SMAA_MAX_SEARCH_STEPS_DIAG 16 +#define SMAA_CORNER_ROUNDING 25 +#endif + +//----------------------------------------------------------------------------- +// Configurable Defines + +/** + * SMAA_THRESHOLD specifies the threshold or sensitivity to edges. + * Lowering this value you will be able to detect more edges at the expense of + * performance. + * + * Range: [0, 0.5] + * 0.1 is a reasonable value, and allows to catch most visible edges. + * 0.05 is a rather overkill value, that allows to catch 'em all. + * + * If temporal supersampling is used, 0.2 could be a reasonable value, as low + * contrast edges are properly filtered by just 2x. + */ +#ifndef SMAA_THRESHOLD +#define SMAA_THRESHOLD 0.1 +#endif + +/** + * SMAA_DEPTH_THRESHOLD specifies the threshold for depth edge detection. + * + * Range: depends on the depth range of the scene. + */ +#ifndef SMAA_DEPTH_THRESHOLD +#define SMAA_DEPTH_THRESHOLD (0.1 * SMAA_THRESHOLD) +#endif + +/** + * SMAA_MAX_SEARCH_STEPS specifies the maximum steps performed in the + * horizontal/vertical pattern searches, at each side of the pixel. + * + * In number of pixels, it's actually the double. So the maximum line length + * perfectly handled by, for example 16, is 64 (by perfectly, we meant that + * longer lines won't look as good, but still antialiased). + * + * Range: [0, 112] + */ +#ifndef SMAA_MAX_SEARCH_STEPS +#define SMAA_MAX_SEARCH_STEPS 16 +#endif + +/** + * SMAA_MAX_SEARCH_STEPS_DIAG specifies the maximum steps performed in the + * diagonal pattern searches, at each side of the pixel. In this case we jump + * one pixel at time, instead of two. + * + * Range: [0, 20] + * + * On high-end machines it is cheap (between a 0.8x and 0.9x slower for 16 + * steps), but it can have a significant impact on older machines. + * + * Define SMAA_DISABLE_DIAG_DETECTION to disable diagonal processing. + */ +#ifndef SMAA_MAX_SEARCH_STEPS_DIAG +#define SMAA_MAX_SEARCH_STEPS_DIAG 8 +#endif + +/** + * SMAA_CORNER_ROUNDING specifies how much sharp corners will be rounded. + * + * Range: [0, 100] + * + * Define SMAA_DISABLE_CORNER_DETECTION to disable corner processing. + */ +#ifndef SMAA_CORNER_ROUNDING +#define SMAA_CORNER_ROUNDING 25 +#endif + +/** + * If there is an neighbor edge that has SMAA_LOCAL_CONTRAST_FACTOR times + * bigger contrast than current edge, current edge will be discarded. + * + * This allows to eliminate spurious crossing edges, and is based on the fact + * that, if there is too much contrast in a direction, that will hide + * perceptually contrast in the other neighbors. + */ +#ifndef SMAA_LOCAL_CONTRAST_ADAPTATION_FACTOR +#define SMAA_LOCAL_CONTRAST_ADAPTATION_FACTOR 2.0 +#endif + +/** + * Predicated thresholding allows to better preserve texture details and to + * improve performance, by decreasing the number of detected edges using an + * additional buffer like the light accumulation buffer, object ids or even the + * depth buffer (the depth buffer usage may be limited to indoor or short range + * scenes). + * + * It locally decreases the luma or color threshold if an edge is found in an + * additional buffer (so the global threshold can be higher). + * + * This method was developed by Playstation EDGE MLAA team, and used in + * Killzone 3, by using the light accumulation buffer. More information here: + * http://iryoku.com/aacourse/downloads/06-MLAA-on-PS3.pptx + */ +#ifndef SMAA_PREDICATION +#define SMAA_PREDICATION 0 +#endif + +/** + * Threshold to be used in the additional predication buffer. + * + * Range: depends on the input, so you'll have to find the magic number that + * works for you. + */ +#ifndef SMAA_PREDICATION_THRESHOLD +#define SMAA_PREDICATION_THRESHOLD 0.01 +#endif + +/** + * How much to scale the global threshold used for luma or color edge + * detection when using predication. + * + * Range: [1, 5] + */ +#ifndef SMAA_PREDICATION_SCALE +#define SMAA_PREDICATION_SCALE 2.0 +#endif + +/** + * How much to locally decrease the threshold. + * + * Range: [0, 1] + */ +#ifndef SMAA_PREDICATION_STRENGTH +#define SMAA_PREDICATION_STRENGTH 0.4 +#endif + +/** + * Temporal reprojection allows to remove ghosting artifacts when using + * temporal supersampling. We use the CryEngine 3 method which also introduces + * velocity weighting. This feature is of extreme importance for totally + * removing ghosting. More information here: + * http://iryoku.com/aacourse/downloads/13-Anti-Aliasing-Methods-in-CryENGINE-3.pdf + * + * Note that you'll need to setup a velocity buffer for enabling reprojection. + * For static geometry, saving the previous depth buffer is a viable + * alternative. + */ +#ifndef SMAA_REPROJECTION +#define SMAA_REPROJECTION 0 +#endif + +/** + * SMAA_REPROJECTION_WEIGHT_SCALE controls the velocity weighting. It allows to + * remove ghosting trails behind the moving object, which are not removed by + * just using reprojection. Using low values will exhibit ghosting, while using + * high values will disable temporal supersampling under motion. + * + * Behind the scenes, velocity weighting removes temporal supersampling when + * the velocity of the subsamples differs (meaning they are different objects). + * + * Range: [0, 80] + */ +#ifndef SMAA_REPROJECTION_WEIGHT_SCALE +#define SMAA_REPROJECTION_WEIGHT_SCALE 30.0 +#endif + +/** + * On some compilers, discard cannot be used in vertex shaders. Thus, they need + * to be compiled separately. + */ +#ifndef SMAA_INCLUDE_VS +#define SMAA_INCLUDE_VS 1 +#endif +#ifndef SMAA_INCLUDE_PS +#define SMAA_INCLUDE_PS 1 +#endif + +//----------------------------------------------------------------------------- +// Texture Access Defines + +#ifndef SMAA_AREATEX_SELECT +#if defined(SMAA_HLSL_3) +#define SMAA_AREATEX_SELECT(sample) sample.ra +#else +#define SMAA_AREATEX_SELECT(sample) sample.rg +#endif +#endif + +#ifndef SMAA_SEARCHTEX_SELECT +#define SMAA_SEARCHTEX_SELECT(sample) sample.r +#endif + +#ifndef SMAA_DECODE_VELOCITY +#define SMAA_DECODE_VELOCITY(sample) sample.rg +#endif + +//----------------------------------------------------------------------------- +// Non-Configurable Defines + +#define SMAA_AREATEX_MAX_DISTANCE 16 +#define SMAA_AREATEX_MAX_DISTANCE_DIAG 20 +#define SMAA_AREATEX_PIXEL_SIZE (1.0 / float2(160.0, 560.0)) +#define SMAA_AREATEX_SUBTEX_SIZE (1.0 / 7.0) +#define SMAA_SEARCHTEX_SIZE float2(66.0, 33.0) +#define SMAA_SEARCHTEX_PACKED_SIZE float2(64.0, 16.0) +#define SMAA_CORNER_ROUNDING_NORM (float(SMAA_CORNER_ROUNDING) / 100.0) + +//----------------------------------------------------------------------------- +// Porting Functions + +#if defined(SMAA_HLSL_3) +#define SMAATexture2D(tex) sampler2D tex +#define SMAATexturePass2D(tex) tex +#define SMAASampleLevelZero(tex, coord) tex2Dlod(tex, float4(coord, 0.0, 0.0)) +#define SMAASampleLevelZeroPoint(tex, coord) tex2Dlod(tex, float4(coord, 0.0, 0.0)) +#define SMAASampleLevelZeroOffset(tex, coord, offset) tex2Dlod(tex, float4(coord + offset * SMAA_RT_METRICS.xy, 0.0, 0.0)) +#define SMAASample(tex, coord) tex2D(tex, coord) +#define SMAASamplePoint(tex, coord) tex2D(tex, coord) +#define SMAASampleOffset(tex, coord, offset) tex2D(tex, coord + offset * SMAA_RT_METRICS.xy) +#define SMAA_FLATTEN [flatten] +#define SMAA_BRANCH [branch] +#endif +#if defined(SMAA_HLSL_4) || defined(SMAA_HLSL_4_1) +SamplerState LinearSampler { Filter = MIN_MAG_LINEAR_MIP_POINT; AddressU = Clamp; AddressV = Clamp; }; +SamplerState PointSampler { Filter = MIN_MAG_MIP_POINT; AddressU = Clamp; AddressV = Clamp; }; +#define SMAATexture2D(tex) Texture2D tex +#define SMAATexturePass2D(tex) tex +#define SMAASampleLevelZero(tex, coord) tex.SampleLevel(LinearSampler, coord, 0) +#define SMAASampleLevelZeroPoint(tex, coord) tex.SampleLevel(PointSampler, coord, 0) +#define SMAASampleLevelZeroOffset(tex, coord, offset) tex.SampleLevel(LinearSampler, coord, 0, offset) +#define SMAASample(tex, coord) tex.Sample(LinearSampler, coord) +#define SMAASamplePoint(tex, coord) tex.Sample(PointSampler, coord) +#define SMAASampleOffset(tex, coord, offset) tex.Sample(LinearSampler, coord, offset) +#define SMAA_FLATTEN [flatten] +#define SMAA_BRANCH [branch] +#define SMAATexture2DMS2(tex) Texture2DMS tex +#define SMAALoad(tex, pos, sample) tex.Load(pos, sample) +#if defined(SMAA_HLSL_4_1) +#define SMAAGather(tex, coord) tex.Gather(LinearSampler, coord, 0) +#endif +#endif +#if defined(SMAA_GLSL_3) || defined(SMAA_GLSL_4) +#define SMAATexture2D(tex) sampler2D tex +#define SMAATexturePass2D(tex) tex +#define SMAASampleLevelZero(tex, coord) textureLod(tex, coord, 0.0) +#define SMAASampleLevelZeroPoint(tex, coord) textureLod(tex, coord, 0.0) +#define SMAASampleLevelZeroOffset(tex, coord, offset) textureLodOffset(tex, coord, 0.0, offset) +#define SMAASample(tex, coord) texture(tex, coord) +#define SMAASamplePoint(tex, coord) texture(tex, coord) +#define SMAASampleOffset(tex, coord, offset) texture(tex, coord, offset) +#define SMAA_FLATTEN +#define SMAA_BRANCH +#define lerp(a, b, t) mix(a, b, t) +#define saturate(a) clamp(a, 0.0, 1.0) +#if defined(SMAA_GLSL_4) +#define mad(a, b, c) fma(a, b, c) +#define SMAAGather(tex, coord) textureGather(tex, coord) +#else +#define mad(a, b, c) (a * b + c) +#endif +#define float2 vec2 +#define float3 vec3 +#define float4 vec4 +#define int2 ivec2 +#define int3 ivec3 +#define int4 ivec4 +#define bool2 bvec2 +#define bool3 bvec3 +#define bool4 bvec4 +#endif + +#if !defined(SMAA_HLSL_3) && !defined(SMAA_HLSL_4) && !defined(SMAA_HLSL_4_1) && !defined(SMAA_GLSL_3) && !defined(SMAA_GLSL_4) && !defined(SMAA_CUSTOM_SL) +#error you must define the shading language: SMAA_HLSL_*, SMAA_GLSL_* or SMAA_CUSTOM_SL +#endif + +//----------------------------------------------------------------------------- +// Misc functions + +/** + * Gathers current pixel, and the top-left neighbors. + */ +float3 SMAAGatherNeighbours(float2 texcoord, + float4 offset[3], + SMAATexture2D(tex)) { + #ifdef SMAAGather + return SMAAGather(tex, texcoord + SMAA_RT_METRICS.xy * float2(-0.5, -0.5)).grb; + #else + float P = SMAASamplePoint(tex, texcoord).r; + float Pleft = SMAASamplePoint(tex, offset[0].xy).r; + float Ptop = SMAASamplePoint(tex, offset[0].zw).r; + return float3(P, Pleft, Ptop); + #endif +} + +/** + * Adjusts the threshold by means of predication. + */ +float2 SMAACalculatePredicatedThreshold(float2 texcoord, + float4 offset[3], + SMAATexture2D(predicationTex)) { + float3 neighbours = SMAAGatherNeighbours(texcoord, offset, SMAATexturePass2D(predicationTex)); + float2 delta = abs(neighbours.xx - neighbours.yz); + float2 edges = step(SMAA_PREDICATION_THRESHOLD, delta); + return SMAA_PREDICATION_SCALE * SMAA_THRESHOLD * (1.0 - SMAA_PREDICATION_STRENGTH * edges); +} + +/** + * Conditional move: + */ +void SMAAMovc(bool2 cond, inout float2 variable, float2 value) { + SMAA_FLATTEN if (cond.x) variable.x = value.x; + SMAA_FLATTEN if (cond.y) variable.y = value.y; +} + +void SMAAMovc(bool4 cond, inout float4 variable, float4 value) { + SMAAMovc(cond.xy, variable.xy, value.xy); + SMAAMovc(cond.zw, variable.zw, value.zw); +} + + +#if SMAA_INCLUDE_VS +//----------------------------------------------------------------------------- +// Vertex Shaders + +/** + * Edge Detection Vertex Shader + */ +void SMAAEdgeDetectionVS(float2 texcoord, + out float4 offset[3]) { + offset[0] = mad(SMAA_RT_METRICS.xyxy, float4(-1.0, 0.0, 0.0, -1.0), texcoord.xyxy); + offset[1] = mad(SMAA_RT_METRICS.xyxy, float4( 1.0, 0.0, 0.0, 1.0), texcoord.xyxy); + offset[2] = mad(SMAA_RT_METRICS.xyxy, float4(-2.0, 0.0, 0.0, -2.0), texcoord.xyxy); +} + +/** + * Blend Weight Calculation Vertex Shader + */ +void SMAABlendingWeightCalculationVS(float2 texcoord, + out float2 pixcoord, + out float4 offset[3]) { + pixcoord = texcoord * SMAA_RT_METRICS.zw; + + // We will use these offsets for the searches later on (see @PSEUDO_GATHER4): + offset[0] = mad(SMAA_RT_METRICS.xyxy, float4(-0.25, -0.125, 1.25, -0.125), texcoord.xyxy); + offset[1] = mad(SMAA_RT_METRICS.xyxy, float4(-0.125, -0.25, -0.125, 1.25), texcoord.xyxy); + + // And these for the searches, they indicate the ends of the loops: + offset[2] = mad(SMAA_RT_METRICS.xxyy, + float4(-2.0, 2.0, -2.0, 2.0) * float(SMAA_MAX_SEARCH_STEPS), + float4(offset[0].xz, offset[1].yw)); +} + +/** + * Neighborhood Blending Vertex Shader + */ +void SMAANeighborhoodBlendingVS(float2 texcoord, + out float4 offset) { + offset = mad(SMAA_RT_METRICS.xyxy, float4( 1.0, 0.0, 0.0, 1.0), texcoord.xyxy); +} +#endif // SMAA_INCLUDE_VS + +#if SMAA_INCLUDE_PS +//----------------------------------------------------------------------------- +// Edge Detection Pixel Shaders (First Pass) + +/** + * Luma Edge Detection + * + * IMPORTANT NOTICE: luma edge detection requires gamma-corrected colors, and + * thus 'colorTex' should be a non-sRGB texture. + */ +float2 SMAALumaEdgeDetectionPS(float2 texcoord, + float4 offset[3], + SMAATexture2D(colorTex) + #if SMAA_PREDICATION + , SMAATexture2D(predicationTex) + #endif + ) { + // Calculate the threshold: + #if SMAA_PREDICATION + float2 threshold = SMAACalculatePredicatedThreshold(texcoord, offset, SMAATexturePass2D(predicationTex)); + #else + float2 threshold = float2(SMAA_THRESHOLD, SMAA_THRESHOLD); + #endif + + // Calculate lumas: + float3 weights = float3(0.2126, 0.7152, 0.0722); + float L = dot(SMAASamplePoint(colorTex, texcoord).rgb, weights); + + float Lleft = dot(SMAASamplePoint(colorTex, offset[0].xy).rgb, weights); + float Ltop = dot(SMAASamplePoint(colorTex, offset[0].zw).rgb, weights); + + // We do the usual threshold: + float4 delta; + delta.xy = abs(L - float2(Lleft, Ltop)); + float2 edges = step(threshold, delta.xy); + + // Then discard if there is no edge: + if (dot(edges, float2(1.0, 1.0)) == 0.0) + discard; + + // Calculate right and bottom deltas: + float Lright = dot(SMAASamplePoint(colorTex, offset[1].xy).rgb, weights); + float Lbottom = dot(SMAASamplePoint(colorTex, offset[1].zw).rgb, weights); + delta.zw = abs(L - float2(Lright, Lbottom)); + + // Calculate the maximum delta in the direct neighborhood: + float2 maxDelta = max(delta.xy, delta.zw); + + // Calculate left-left and top-top deltas: + float Lleftleft = dot(SMAASamplePoint(colorTex, offset[2].xy).rgb, weights); + float Ltoptop = dot(SMAASamplePoint(colorTex, offset[2].zw).rgb, weights); + delta.zw = abs(float2(Lleft, Ltop) - float2(Lleftleft, Ltoptop)); + + // Calculate the final maximum delta: + maxDelta = max(maxDelta.xy, delta.zw); + float finalDelta = max(maxDelta.x, maxDelta.y); + + // Local contrast adaptation: + edges.xy *= step(finalDelta, SMAA_LOCAL_CONTRAST_ADAPTATION_FACTOR * delta.xy); + + return edges; +} + +/** + * Color Edge Detection + * + * IMPORTANT NOTICE: color edge detection requires gamma-corrected colors, and + * thus 'colorTex' should be a non-sRGB texture. + */ +float2 SMAAColorEdgeDetectionPS(float2 texcoord, + float4 offset[3], + SMAATexture2D(colorTex) + #if SMAA_PREDICATION + , SMAATexture2D(predicationTex) + #endif + ) { + // Calculate the threshold: + #if SMAA_PREDICATION + float2 threshold = SMAACalculatePredicatedThreshold(texcoord, offset, predicationTex); + #else + float2 threshold = float2(SMAA_THRESHOLD, SMAA_THRESHOLD); + #endif + + // Calculate color deltas: + float4 delta; + float3 C = SMAASamplePoint(colorTex, texcoord).rgb; + + float3 Cleft = SMAASamplePoint(colorTex, offset[0].xy).rgb; + float3 t = abs(C - Cleft); + delta.x = max(max(t.r, t.g), t.b); + + float3 Ctop = SMAASamplePoint(colorTex, offset[0].zw).rgb; + t = abs(C - Ctop); + delta.y = max(max(t.r, t.g), t.b); + + // We do the usual threshold: + float2 edges = step(threshold, delta.xy); + + // Then discard if there is no edge: + if (dot(edges, float2(1.0, 1.0)) == 0.0) + discard; + + // Calculate right and bottom deltas: + float3 Cright = SMAASamplePoint(colorTex, offset[1].xy).rgb; + t = abs(C - Cright); + delta.z = max(max(t.r, t.g), t.b); + + float3 Cbottom = SMAASamplePoint(colorTex, offset[1].zw).rgb; + t = abs(C - Cbottom); + delta.w = max(max(t.r, t.g), t.b); + + // Calculate the maximum delta in the direct neighborhood: + float2 maxDelta = max(delta.xy, delta.zw); + + // Calculate left-left and top-top deltas: + float3 Cleftleft = SMAASamplePoint(colorTex, offset[2].xy).rgb; + t = abs(C - Cleftleft); + delta.z = max(max(t.r, t.g), t.b); + + float3 Ctoptop = SMAASamplePoint(colorTex, offset[2].zw).rgb; + t = abs(C - Ctoptop); + delta.w = max(max(t.r, t.g), t.b); + + // Calculate the final maximum delta: + maxDelta = max(maxDelta.xy, delta.zw); + float finalDelta = max(maxDelta.x, maxDelta.y); + + // Local contrast adaptation: + edges.xy *= step(finalDelta, SMAA_LOCAL_CONTRAST_ADAPTATION_FACTOR * delta.xy); + + return edges; +} + +/** + * Depth Edge Detection + */ +float2 SMAADepthEdgeDetectionPS(float2 texcoord, + float4 offset[3], + SMAATexture2D(depthTex)) { + float3 neighbours = SMAAGatherNeighbours(texcoord, offset, SMAATexturePass2D(depthTex)); + float2 delta = abs(neighbours.xx - float2(neighbours.y, neighbours.z)); + float2 edges = step(SMAA_DEPTH_THRESHOLD, delta); + + if (dot(edges, float2(1.0, 1.0)) == 0.0) + discard; + + return edges; +} + +//----------------------------------------------------------------------------- +// Diagonal Search Functions + +#if !defined(SMAA_DISABLE_DIAG_DETECTION) + +/** + * Allows to decode two binary values from a bilinear-filtered access. + */ +float2 SMAADecodeDiagBilinearAccess(float2 e) { + // Bilinear access for fetching 'e' have a 0.25 offset, and we are + // interested in the R and G edges: + // + // +---G---+-------+ + // | x o R x | + // +-------+-------+ + // + // Then, if one of these edge is enabled: + // Red: (0.75 * X + 0.25 * 1) => 0.25 or 1.0 + // Green: (0.75 * 1 + 0.25 * X) => 0.75 or 1.0 + // + // This function will unpack the values (mad + mul + round): + // wolframalpha.com: round(x * abs(5 * x - 5 * 0.75)) plot 0 to 1 + e.r = e.r * abs(5.0 * e.r - 5.0 * 0.75); + return round(e); +} + +float4 SMAADecodeDiagBilinearAccess(float4 e) { + e.rb = e.rb * abs(5.0 * e.rb - 5.0 * 0.75); + return round(e); +} + +/** + * These functions allows to perform diagonal pattern searches. + */ +float2 SMAASearchDiag1(SMAATexture2D(edgesTex), float2 texcoord, float2 dir, out float2 e) { + float4 coord = float4(texcoord, -1.0, 1.0); + float3 t = float3(SMAA_RT_METRICS.xy, 1.0); + while (coord.z < float(SMAA_MAX_SEARCH_STEPS_DIAG - 1) && + coord.w > 0.9) { + coord.xyz = mad(t, float3(dir, 1.0), coord.xyz); + e = SMAASampleLevelZero(edgesTex, coord.xy).rg; + coord.w = dot(e, float2(0.5, 0.5)); + } + return coord.zw; +} + +float2 SMAASearchDiag2(SMAATexture2D(edgesTex), float2 texcoord, float2 dir, out float2 e) { + float4 coord = float4(texcoord, -1.0, 1.0); + coord.x += 0.25 * SMAA_RT_METRICS.x; // See @SearchDiag2Optimization + float3 t = float3(SMAA_RT_METRICS.xy, 1.0); + while (coord.z < float(SMAA_MAX_SEARCH_STEPS_DIAG - 1) && + coord.w > 0.9) { + coord.xyz = mad(t, float3(dir, 1.0), coord.xyz); + + // @SearchDiag2Optimization + // Fetch both edges at once using bilinear filtering: + e = SMAASampleLevelZero(edgesTex, coord.xy).rg; + e = SMAADecodeDiagBilinearAccess(e); + + // Non-optimized version: + // e.g = SMAASampleLevelZero(edgesTex, coord.xy).g; + // e.r = SMAASampleLevelZeroOffset(edgesTex, coord.xy, int2(1, 0)).r; + + coord.w = dot(e, float2(0.5, 0.5)); + } + return coord.zw; +} + +/** + * Similar to SMAAArea, this calculates the area corresponding to a certain + * diagonal distance and crossing edges 'e'. + */ +float2 SMAAAreaDiag(SMAATexture2D(areaTex), float2 dist, float2 e, float offset) { + float2 texcoord = mad(float2(SMAA_AREATEX_MAX_DISTANCE_DIAG, SMAA_AREATEX_MAX_DISTANCE_DIAG), e, dist); + + // We do a scale and bias for mapping to texel space: + texcoord = mad(SMAA_AREATEX_PIXEL_SIZE, texcoord, 0.5 * SMAA_AREATEX_PIXEL_SIZE); + + // Diagonal areas are on the second half of the texture: + texcoord.x += 0.5; + + // Move to proper place, according to the subpixel offset: + texcoord.y += SMAA_AREATEX_SUBTEX_SIZE * offset; + + // Do it! + return SMAA_AREATEX_SELECT(SMAASampleLevelZero(areaTex, texcoord)); +} + +/** + * This searches for diagonal patterns and returns the corresponding weights. + */ +float2 SMAACalculateDiagWeights(SMAATexture2D(edgesTex), SMAATexture2D(areaTex), float2 texcoord, float2 e, float4 subsampleIndices) { + float2 weights = float2(0.0, 0.0); + + // Search for the line ends: + float4 d; + float2 end; + if (e.r > 0.0) { + d.xz = SMAASearchDiag1(SMAATexturePass2D(edgesTex), texcoord, float2(-1.0, 1.0), end); + d.x += float(end.y > 0.9); + } else + d.xz = float2(0.0, 0.0); + d.yw = SMAASearchDiag1(SMAATexturePass2D(edgesTex), texcoord, float2(1.0, -1.0), end); + + SMAA_BRANCH + if (d.x + d.y > 2.0) { // d.x + d.y + 1 > 3 + // Fetch the crossing edges: + float4 coords = mad(float4(-d.x + 0.25, d.x, d.y, -d.y - 0.25), SMAA_RT_METRICS.xyxy, texcoord.xyxy); + float4 c; + c.xy = SMAASampleLevelZeroOffset(edgesTex, coords.xy, int2(-1, 0)).rg; + c.zw = SMAASampleLevelZeroOffset(edgesTex, coords.zw, int2( 1, 0)).rg; + c.yxwz = SMAADecodeDiagBilinearAccess(c.xyzw); + + // Non-optimized version: + // float4 coords = mad(float4(-d.x, d.x, d.y, -d.y), SMAA_RT_METRICS.xyxy, texcoord.xyxy); + // float4 c; + // c.x = SMAASampleLevelZeroOffset(edgesTex, coords.xy, int2(-1, 0)).g; + // c.y = SMAASampleLevelZeroOffset(edgesTex, coords.xy, int2( 0, 0)).r; + // c.z = SMAASampleLevelZeroOffset(edgesTex, coords.zw, int2( 1, 0)).g; + // c.w = SMAASampleLevelZeroOffset(edgesTex, coords.zw, int2( 1, -1)).r; + + // Merge crossing edges at each side into a single value: + float2 cc = mad(float2(2.0, 2.0), c.xz, c.yw); + + // Remove the crossing edge if we didn't found the end of the line: + SMAAMovc(bool2(step(0.9, d.zw)), cc, float2(0.0, 0.0)); + + // Fetch the areas for this line: + weights += SMAAAreaDiag(SMAATexturePass2D(areaTex), d.xy, cc, subsampleIndices.z); + } + + // Search for the line ends: + d.xz = SMAASearchDiag2(SMAATexturePass2D(edgesTex), texcoord, float2(-1.0, -1.0), end); + if (SMAASampleLevelZeroOffset(edgesTex, texcoord, int2(1, 0)).r > 0.0) { + d.yw = SMAASearchDiag2(SMAATexturePass2D(edgesTex), texcoord, float2(1.0, 1.0), end); + d.y += float(end.y > 0.9); + } else + d.yw = float2(0.0, 0.0); + + SMAA_BRANCH + if (d.x + d.y > 2.0) { // d.x + d.y + 1 > 3 + // Fetch the crossing edges: + float4 coords = mad(float4(-d.x, -d.x, d.y, d.y), SMAA_RT_METRICS.xyxy, texcoord.xyxy); + float4 c; + c.x = SMAASampleLevelZeroOffset(edgesTex, coords.xy, int2(-1, 0)).g; + c.y = SMAASampleLevelZeroOffset(edgesTex, coords.xy, int2( 0, -1)).r; + c.zw = SMAASampleLevelZeroOffset(edgesTex, coords.zw, int2( 1, 0)).gr; + float2 cc = mad(float2(2.0, 2.0), c.xz, c.yw); + + // Remove the crossing edge if we didn't found the end of the line: + SMAAMovc(bool2(step(0.9, d.zw)), cc, float2(0.0, 0.0)); + + // Fetch the areas for this line: + weights += SMAAAreaDiag(SMAATexturePass2D(areaTex), d.xy, cc, subsampleIndices.w).gr; + } + + return weights; +} +#endif + +//----------------------------------------------------------------------------- +// Horizontal/Vertical Search Functions + +/** + * This allows to determine how much length should we add in the last step + * of the searches. It takes the bilinearly interpolated edge (see + * @PSEUDO_GATHER4), and adds 0, 1 or 2, depending on which edges and + * crossing edges are active. + */ +float SMAASearchLength(SMAATexture2D(searchTex), float2 e, float offset) { + // The texture is flipped vertically, with left and right cases taking half + // of the space horizontally: + float2 scale = SMAA_SEARCHTEX_SIZE * float2(0.5, -1.0); + float2 bias = SMAA_SEARCHTEX_SIZE * float2(offset, 1.0); + + // Scale and bias to access texel centers: + scale += float2(-1.0, 1.0); + bias += float2( 0.5, -0.5); + + // Convert from pixel coordinates to texcoords: + // (We use SMAA_SEARCHTEX_PACKED_SIZE because the texture is cropped) + scale *= 1.0 / SMAA_SEARCHTEX_PACKED_SIZE; + bias *= 1.0 / SMAA_SEARCHTEX_PACKED_SIZE; + + // Lookup the search texture: + return SMAA_SEARCHTEX_SELECT(SMAASampleLevelZero(searchTex, mad(scale, e, bias))); +} + +/** + * Horizontal/vertical search functions for the 2nd pass. + */ +float SMAASearchXLeft(SMAATexture2D(edgesTex), SMAATexture2D(searchTex), float2 texcoord, float end) { + /** + * @PSEUDO_GATHER4 + * This texcoord has been offset by (-0.25, -0.125) in the vertex shader to + * sample between edge, thus fetching four edges in a row. + * Sampling with different offsets in each direction allows to disambiguate + * which edges are active from the four fetched ones. + */ + float2 e = float2(0.0, 1.0); + while (texcoord.x > end && + e.g > 0.8281 && // Is there some edge not activated? + e.r == 0.0) { // Or is there a crossing edge that breaks the line? + e = SMAASampleLevelZero(edgesTex, texcoord).rg; + texcoord = mad(-float2(2.0, 0.0), SMAA_RT_METRICS.xy, texcoord); + } + + float offset = mad(-(255.0 / 127.0), SMAASearchLength(SMAATexturePass2D(searchTex), e, 0.0), 3.25); + return mad(SMAA_RT_METRICS.x, offset, texcoord.x); + + // Non-optimized version: + // We correct the previous (-0.25, -0.125) offset we applied: + // texcoord.x += 0.25 * SMAA_RT_METRICS.x; + + // The searches are bias by 1, so adjust the coords accordingly: + // texcoord.x += SMAA_RT_METRICS.x; + + // Disambiguate the length added by the last step: + // texcoord.x += 2.0 * SMAA_RT_METRICS.x; // Undo last step + // texcoord.x -= SMAA_RT_METRICS.x * (255.0 / 127.0) * SMAASearchLength(SMAATexturePass2D(searchTex), e, 0.0); + // return mad(SMAA_RT_METRICS.x, offset, texcoord.x); +} + +float SMAASearchXRight(SMAATexture2D(edgesTex), SMAATexture2D(searchTex), float2 texcoord, float end) { + float2 e = float2(0.0, 1.0); + while (texcoord.x < end && + e.g > 0.8281 && // Is there some edge not activated? + e.r == 0.0) { // Or is there a crossing edge that breaks the line? + e = SMAASampleLevelZero(edgesTex, texcoord).rg; + texcoord = mad(float2(2.0, 0.0), SMAA_RT_METRICS.xy, texcoord); + } + float offset = mad(-(255.0 / 127.0), SMAASearchLength(SMAATexturePass2D(searchTex), e, 0.5), 3.25); + return mad(-SMAA_RT_METRICS.x, offset, texcoord.x); +} + +float SMAASearchYUp(SMAATexture2D(edgesTex), SMAATexture2D(searchTex), float2 texcoord, float end) { + float2 e = float2(1.0, 0.0); + while (texcoord.y > end && + e.r > 0.8281 && // Is there some edge not activated? + e.g == 0.0) { // Or is there a crossing edge that breaks the line? + e = SMAASampleLevelZero(edgesTex, texcoord).rg; + texcoord = mad(-float2(0.0, 2.0), SMAA_RT_METRICS.xy, texcoord); + } + float offset = mad(-(255.0 / 127.0), SMAASearchLength(SMAATexturePass2D(searchTex), e.gr, 0.0), 3.25); + return mad(SMAA_RT_METRICS.y, offset, texcoord.y); +} + +float SMAASearchYDown(SMAATexture2D(edgesTex), SMAATexture2D(searchTex), float2 texcoord, float end) { + float2 e = float2(1.0, 0.0); + while (texcoord.y < end && + e.r > 0.8281 && // Is there some edge not activated? + e.g == 0.0) { // Or is there a crossing edge that breaks the line? + e = SMAASampleLevelZero(edgesTex, texcoord).rg; + texcoord = mad(float2(0.0, 2.0), SMAA_RT_METRICS.xy, texcoord); + } + float offset = mad(-(255.0 / 127.0), SMAASearchLength(SMAATexturePass2D(searchTex), e.gr, 0.5), 3.25); + return mad(-SMAA_RT_METRICS.y, offset, texcoord.y); +} + +/** + * Ok, we have the distance and both crossing edges. So, what are the areas + * at each side of current edge? + */ +float2 SMAAArea(SMAATexture2D(areaTex), float2 dist, float e1, float e2, float offset) { + // Rounding prevents precision errors of bilinear filtering: + float2 texcoord = mad(float2(SMAA_AREATEX_MAX_DISTANCE, SMAA_AREATEX_MAX_DISTANCE), round(4.0 * float2(e1, e2)), dist); + + // We do a scale and bias for mapping to texel space: + texcoord = mad(SMAA_AREATEX_PIXEL_SIZE, texcoord, 0.5 * SMAA_AREATEX_PIXEL_SIZE); + + // Move to proper place, according to the subpixel offset: + texcoord.y = mad(SMAA_AREATEX_SUBTEX_SIZE, offset, texcoord.y); + + // Do it! + return SMAA_AREATEX_SELECT(SMAASampleLevelZero(areaTex, texcoord)); +} + +//----------------------------------------------------------------------------- +// Corner Detection Functions + +void SMAADetectHorizontalCornerPattern(SMAATexture2D(edgesTex), inout float2 weights, float4 texcoord, float2 d) { + #if !defined(SMAA_DISABLE_CORNER_DETECTION) + float2 leftRight = step(d.xy, d.yx); + float2 rounding = (1.0 - SMAA_CORNER_ROUNDING_NORM) * leftRight; + + rounding /= leftRight.x + leftRight.y; // Reduce blending for pixels in the center of a line. + + float2 factor = float2(1.0, 1.0); + factor.x -= rounding.x * SMAASampleLevelZeroOffset(edgesTex, texcoord.xy, int2(0, 1)).r; + factor.x -= rounding.y * SMAASampleLevelZeroOffset(edgesTex, texcoord.zw, int2(1, 1)).r; + factor.y -= rounding.x * SMAASampleLevelZeroOffset(edgesTex, texcoord.xy, int2(0, -2)).r; + factor.y -= rounding.y * SMAASampleLevelZeroOffset(edgesTex, texcoord.zw, int2(1, -2)).r; + + weights *= saturate(factor); + #endif +} + +void SMAADetectVerticalCornerPattern(SMAATexture2D(edgesTex), inout float2 weights, float4 texcoord, float2 d) { + #if !defined(SMAA_DISABLE_CORNER_DETECTION) + float2 leftRight = step(d.xy, d.yx); + float2 rounding = (1.0 - SMAA_CORNER_ROUNDING_NORM) * leftRight; + + rounding /= leftRight.x + leftRight.y; + + float2 factor = float2(1.0, 1.0); + factor.x -= rounding.x * SMAASampleLevelZeroOffset(edgesTex, texcoord.xy, int2( 1, 0)).g; + factor.x -= rounding.y * SMAASampleLevelZeroOffset(edgesTex, texcoord.zw, int2( 1, 1)).g; + factor.y -= rounding.x * SMAASampleLevelZeroOffset(edgesTex, texcoord.xy, int2(-2, 0)).g; + factor.y -= rounding.y * SMAASampleLevelZeroOffset(edgesTex, texcoord.zw, int2(-2, 1)).g; + + weights *= saturate(factor); + #endif +} + +//----------------------------------------------------------------------------- +// Blending Weight Calculation Pixel Shader (Second Pass) + +float4 SMAABlendingWeightCalculationPS(float2 texcoord, + float2 pixcoord, + float4 offset[3], + SMAATexture2D(edgesTex), + SMAATexture2D(areaTex), + SMAATexture2D(searchTex), + float4 subsampleIndices) { // Just pass zero for SMAA 1x, see @SUBSAMPLE_INDICES. + float4 weights = float4(0.0, 0.0, 0.0, 0.0); + + float2 e = SMAASample(edgesTex, texcoord).rg; + + SMAA_BRANCH + if (e.g > 0.0) { // Edge at north + #if !defined(SMAA_DISABLE_DIAG_DETECTION) + // Diagonals have both north and west edges, so searching for them in + // one of the boundaries is enough. + weights.rg = SMAACalculateDiagWeights(SMAATexturePass2D(edgesTex), SMAATexturePass2D(areaTex), texcoord, e, subsampleIndices); + + // We give priority to diagonals, so if we find a diagonal we skip + // horizontal/vertical processing. + SMAA_BRANCH + if (weights.r == -weights.g) { // weights.r + weights.g == 0.0 + #endif + + float2 d; + + // Find the distance to the left: + float3 coords; + coords.x = SMAASearchXLeft(SMAATexturePass2D(edgesTex), SMAATexturePass2D(searchTex), offset[0].xy, offset[2].x); + coords.y = offset[1].y; // offset[1].y = texcoord.y - 0.25 * SMAA_RT_METRICS.y (@CROSSING_OFFSET) + d.x = coords.x; + + // Now fetch the left crossing edges, two at a time using bilinear + // filtering. Sampling at -0.25 (see @CROSSING_OFFSET) enables to + // discern what value each edge has: + float e1 = SMAASampleLevelZero(edgesTex, coords.xy).r; + + // Find the distance to the right: + coords.z = SMAASearchXRight(SMAATexturePass2D(edgesTex), SMAATexturePass2D(searchTex), offset[0].zw, offset[2].y); + d.y = coords.z; + + // We want the distances to be in pixel units (doing this here allow to + // better interleave arithmetic and memory accesses): + d = abs(round(mad(SMAA_RT_METRICS.zz, d, -pixcoord.xx))); + + // SMAAArea below needs a sqrt, as the areas texture is compressed + // quadratically: + float2 sqrt_d = sqrt(d); + + // Fetch the right crossing edges: + float e2 = SMAASampleLevelZeroOffset(edgesTex, coords.zy, int2(1, 0)).r; + + // Ok, we know how this pattern looks like, now it is time for getting + // the actual area: + weights.rg = SMAAArea(SMAATexturePass2D(areaTex), sqrt_d, e1, e2, subsampleIndices.y); + + // Fix corners: + coords.y = texcoord.y; + SMAADetectHorizontalCornerPattern(SMAATexturePass2D(edgesTex), weights.rg, coords.xyzy, d); + + #if !defined(SMAA_DISABLE_DIAG_DETECTION) + } else + e.r = 0.0; // Skip vertical processing. + #endif + } + + SMAA_BRANCH + if (e.r > 0.0) { // Edge at west + float2 d; + + // Find the distance to the top: + float3 coords; + coords.y = SMAASearchYUp(SMAATexturePass2D(edgesTex), SMAATexturePass2D(searchTex), offset[1].xy, offset[2].z); + coords.x = offset[0].x; // offset[1].x = texcoord.x - 0.25 * SMAA_RT_METRICS.x; + d.x = coords.y; + + // Fetch the top crossing edges: + float e1 = SMAASampleLevelZero(edgesTex, coords.xy).g; + + // Find the distance to the bottom: + coords.z = SMAASearchYDown(SMAATexturePass2D(edgesTex), SMAATexturePass2D(searchTex), offset[1].zw, offset[2].w); + d.y = coords.z; + + // We want the distances to be in pixel units: + d = abs(round(mad(SMAA_RT_METRICS.ww, d, -pixcoord.yy))); + + // SMAAArea below needs a sqrt, as the areas texture is compressed + // quadratically: + float2 sqrt_d = sqrt(d); + + // Fetch the bottom crossing edges: + float e2 = SMAASampleLevelZeroOffset(edgesTex, coords.xz, int2(0, 1)).g; + + // Get the area for this direction: + weights.ba = SMAAArea(SMAATexturePass2D(areaTex), sqrt_d, e1, e2, subsampleIndices.x); + + // Fix corners: + coords.x = texcoord.x; + SMAADetectVerticalCornerPattern(SMAATexturePass2D(edgesTex), weights.ba, coords.xyxz, d); + } + + return weights; +} + +//----------------------------------------------------------------------------- +// Neighborhood Blending Pixel Shader (Third Pass) + +float4 SMAANeighborhoodBlendingPS(float2 texcoord, + float4 offset, + SMAATexture2D(colorTex), + SMAATexture2D(blendTex) + #if SMAA_REPROJECTION + , SMAATexture2D(velocityTex) + #endif + ) { + // Fetch the blending weights for current pixel: + float4 a; + a.x = SMAASample(blendTex, offset.xy).a; // Right + a.y = SMAASample(blendTex, offset.zw).g; // Top + a.wz = SMAASample(blendTex, texcoord).xz; // Bottom / Left + + // Is there any blending weight with a value greater than 0.0? + SMAA_BRANCH + if (dot(a, float4(1.0, 1.0, 1.0, 1.0)) < 1e-5) { + float4 color = SMAASampleLevelZero(colorTex, texcoord); + + #if SMAA_REPROJECTION + float2 velocity = SMAA_DECODE_VELOCITY(SMAASampleLevelZero(velocityTex, texcoord)); + + // Pack velocity into the alpha channel: + color.a = sqrt(5.0 * length(velocity)); + #endif + + return color; + } else { + bool h = max(a.x, a.z) > max(a.y, a.w); // max(horizontal) > max(vertical) + + // Calculate the blending offsets: + float4 blendingOffset = float4(0.0, a.y, 0.0, a.w); + float2 blendingWeight = a.yw; + SMAAMovc(bool4(h, h, h, h), blendingOffset, float4(a.x, 0.0, a.z, 0.0)); + SMAAMovc(bool2(h, h), blendingWeight, a.xz); + blendingWeight /= dot(blendingWeight, float2(1.0, 1.0)); + + // Calculate the texture coordinates: + float4 blendingCoord = mad(blendingOffset, float4(SMAA_RT_METRICS.xy, -SMAA_RT_METRICS.xy), texcoord.xyxy); + + // We exploit bilinear filtering to mix current pixel with the chosen + // neighbor: + float4 color = blendingWeight.x * SMAASampleLevelZero(colorTex, blendingCoord.xy); + color += blendingWeight.y * SMAASampleLevelZero(colorTex, blendingCoord.zw); + + #if SMAA_REPROJECTION + // Antialias velocity for proper reprojection in a later stage: + float2 velocity = blendingWeight.x * SMAA_DECODE_VELOCITY(SMAASampleLevelZero(velocityTex, blendingCoord.xy)); + velocity += blendingWeight.y * SMAA_DECODE_VELOCITY(SMAASampleLevelZero(velocityTex, blendingCoord.zw)); + + // Pack velocity into the alpha channel: + color.a = sqrt(5.0 * length(velocity)); + #endif + + return color; + } +} + +//----------------------------------------------------------------------------- +// Temporal Resolve Pixel Shader (Optional Pass) + +float4 SMAAResolvePS(float2 texcoord, + SMAATexture2D(currentColorTex), + SMAATexture2D(previousColorTex) + #if SMAA_REPROJECTION + , SMAATexture2D(velocityTex) + #endif + ) { + #if SMAA_REPROJECTION + // Velocity is assumed to be calculated for motion blur, so we need to + // inverse it for reprojection: + float2 velocity = -SMAA_DECODE_VELOCITY(SMAASamplePoint(velocityTex, texcoord).rg); + + // Fetch current pixel: + float4 current = SMAASamplePoint(currentColorTex, texcoord); + + // Reproject current coordinates and fetch previous pixel: + float4 previous = SMAASamplePoint(previousColorTex, texcoord + velocity); + + // Attenuate the previous pixel if the velocity is different: + float delta = abs(current.a * current.a - previous.a * previous.a) / 5.0; + float weight = 0.5 * saturate(1.0 - sqrt(delta) * SMAA_REPROJECTION_WEIGHT_SCALE); + + // Blend the pixels according to the calculated weight: + return lerp(current, previous, weight); + #else + // Just blend the pixels: + float4 current = SMAASamplePoint(currentColorTex, texcoord); + float4 previous = SMAASamplePoint(previousColorTex, texcoord); + return lerp(current, previous, 0.5); + #endif +} + +//----------------------------------------------------------------------------- +// Separate Multisamples Pixel Shader (Optional Pass) + +#ifdef SMAALoad +void SMAASeparatePS(float4 position, + float2 texcoord, + out float4 target0, + out float4 target1, + SMAATexture2DMS2(colorTexMS)) { + int2 pos = int2(position.xy); + target0 = SMAALoad(colorTexMS, pos, 0); + target1 = SMAALoad(colorTexMS, pos, 1); +} +#endif + +//----------------------------------------------------------------------------- +#endif // SMAA_INCLUDE_PS diff --git a/src/video_core/host_shaders/smaa_blending_weight_calculation.frag b/src/video_core/host_shaders/smaa_blending_weight_calculation.frag new file mode 100644 index 000000000..c2385a0ad --- /dev/null +++ b/src/video_core/host_shaders/smaa_blending_weight_calculation.frag @@ -0,0 +1,36 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 460 + +#extension GL_GOOGLE_include_directive : enable + +layout (binding = 0) uniform sampler2D edges_tex; +layout (binding = 1) uniform sampler2D area_tex; +layout (binding = 2) uniform sampler2D search_tex; + +layout (location = 0) in vec2 tex_coord; +layout (location = 1) in vec2 pix_coord; +layout (location = 2) in vec4 offset[3]; + +layout (location = 0) out vec4 frag_color; + +vec4 metrics = vec4(1.0 / textureSize(edges_tex, 0), textureSize(edges_tex, 0)); +#define SMAA_RT_METRICS metrics +#define SMAA_GLSL_4 +#define SMAA_PRESET_ULTRA +#define SMAA_INCLUDE_VS 0 +#define SMAA_INCLUDE_PS 1 + +#include "opengl_smaa.glsl" + +void main() { + frag_color = SMAABlendingWeightCalculationPS(tex_coord, + pix_coord, + offset, + edges_tex, + area_tex, + search_tex, + vec4(0) + ); +} diff --git a/src/video_core/host_shaders/smaa_blending_weight_calculation.vert b/src/video_core/host_shaders/smaa_blending_weight_calculation.vert new file mode 100644 index 000000000..25d8d930e --- /dev/null +++ b/src/video_core/host_shaders/smaa_blending_weight_calculation.vert @@ -0,0 +1,43 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 460 + +#extension GL_GOOGLE_include_directive : enable + +#ifdef VULKAN +#define VERTEX_ID gl_VertexIndex +#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv +#define VERTEX_ID gl_VertexID +#endif + +out gl_PerVertex { + vec4 gl_Position; +}; + +const vec2 vertices[3] = + vec2[3](vec2(-1,-1), vec2(3,-1), vec2(-1, 3)); + +layout (binding = 0) uniform sampler2D edges_tex; +layout (binding = 1) uniform sampler2D area_tex; +layout (binding = 2) uniform sampler2D search_tex; + +layout (location = 0) out vec2 tex_coord; +layout (location = 1) out vec2 pix_coord; +layout (location = 2) out vec4 offset[3]; + +vec4 metrics = vec4(1.0 / textureSize(edges_tex, 0), textureSize(edges_tex, 0)); +#define SMAA_RT_METRICS metrics +#define SMAA_GLSL_4 +#define SMAA_PRESET_ULTRA +#define SMAA_INCLUDE_VS 1 +#define SMAA_INCLUDE_PS 0 + +#include "opengl_smaa.glsl" + +void main() { + vec2 vertex = vertices[VERTEX_ID]; + gl_Position = vec4(vertex, 0.0, 1.0); + tex_coord = (vertex + 1.0) / 2.0; + SMAABlendingWeightCalculationVS(tex_coord, pix_coord, offset); +} diff --git a/src/video_core/host_shaders/smaa_edge_detection.frag b/src/video_core/host_shaders/smaa_edge_detection.frag new file mode 100644 index 000000000..0c768d22f --- /dev/null +++ b/src/video_core/host_shaders/smaa_edge_detection.frag @@ -0,0 +1,26 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 460 + +#extension GL_GOOGLE_include_directive : enable + +layout (binding = 0) uniform sampler2D input_tex; + +layout (location = 0) in vec2 tex_coord; +layout (location = 1) in vec4 offset[3]; + +layout (location = 0) out vec2 frag_color; + +vec4 metrics = vec4(1.0 / textureSize(input_tex, 0), textureSize(input_tex, 0)); +#define SMAA_RT_METRICS metrics +#define SMAA_GLSL_4 +#define SMAA_PRESET_ULTRA +#define SMAA_INCLUDE_VS 0 +#define SMAA_INCLUDE_PS 1 + +#include "opengl_smaa.glsl" + +void main() { + frag_color = SMAAColorEdgeDetectionPS(tex_coord, offset, input_tex); +} diff --git a/src/video_core/host_shaders/smaa_edge_detection.vert b/src/video_core/host_shaders/smaa_edge_detection.vert new file mode 100644 index 000000000..634a7bbb8 --- /dev/null +++ b/src/video_core/host_shaders/smaa_edge_detection.vert @@ -0,0 +1,40 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 460 + +#extension GL_GOOGLE_include_directive : enable + +#ifdef VULKAN +#define VERTEX_ID gl_VertexIndex +#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv +#define VERTEX_ID gl_VertexID +#endif + +out gl_PerVertex { + vec4 gl_Position; +}; + +const vec2 vertices[3] = + vec2[3](vec2(-1,-1), vec2(3,-1), vec2(-1, 3)); + +layout (binding = 0) uniform sampler2D input_tex; + +layout (location = 0) out vec2 tex_coord; +layout (location = 1) out vec4 offset[3]; + +vec4 metrics = vec4(1.0 / textureSize(input_tex, 0), textureSize(input_tex, 0)); +#define SMAA_RT_METRICS metrics +#define SMAA_GLSL_4 +#define SMAA_PRESET_ULTRA +#define SMAA_INCLUDE_VS 1 +#define SMAA_INCLUDE_PS 0 + +#include "opengl_smaa.glsl" + +void main() { + vec2 vertex = vertices[VERTEX_ID]; + gl_Position = vec4(vertex, 0.0, 1.0); + tex_coord = (vertex + 1.0) / 2.0; + SMAAEdgeDetectionVS(tex_coord, offset); +} diff --git a/src/video_core/host_shaders/smaa_neighborhood_blending.frag b/src/video_core/host_shaders/smaa_neighborhood_blending.frag new file mode 100644 index 000000000..e3de6e249 --- /dev/null +++ b/src/video_core/host_shaders/smaa_neighborhood_blending.frag @@ -0,0 +1,31 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 460 + +#extension GL_GOOGLE_include_directive : enable + +layout (binding = 0) uniform sampler2D input_tex; +layout (binding = 1) uniform sampler2D blend_tex; + +layout (location = 0) in vec2 tex_coord; +layout (location = 1) in vec4 offset; + +layout (location = 0) out vec4 frag_color; + +vec4 metrics = vec4(1.0 / textureSize(input_tex, 0), textureSize(input_tex, 0)); +#define SMAA_RT_METRICS metrics +#define SMAA_GLSL_4 +#define SMAA_PRESET_ULTRA +#define SMAA_INCLUDE_VS 0 +#define SMAA_INCLUDE_PS 1 + +#include "opengl_smaa.glsl" + +void main() { + frag_color = SMAANeighborhoodBlendingPS(tex_coord, + offset, + input_tex, + blend_tex + ); +} diff --git a/src/video_core/host_shaders/smaa_neighborhood_blending.vert b/src/video_core/host_shaders/smaa_neighborhood_blending.vert new file mode 100644 index 000000000..007dcdd36 --- /dev/null +++ b/src/video_core/host_shaders/smaa_neighborhood_blending.vert @@ -0,0 +1,41 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 460 + +#extension GL_GOOGLE_include_directive : enable + +#ifdef VULKAN +#define VERTEX_ID gl_VertexIndex +#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv +#define VERTEX_ID gl_VertexID +#endif + +out gl_PerVertex { + vec4 gl_Position; +}; + +const vec2 vertices[3] = + vec2[3](vec2(-1,-1), vec2(3,-1), vec2(-1, 3)); + +layout (binding = 0) uniform sampler2D input_tex; +layout (binding = 1) uniform sampler2D blend_tex; + +layout (location = 0) out vec2 tex_coord; +layout (location = 1) out vec4 offset; + +vec4 metrics = vec4(1.0 / textureSize(input_tex, 0), textureSize(input_tex, 0)); +#define SMAA_RT_METRICS metrics +#define SMAA_GLSL_4 +#define SMAA_PRESET_ULTRA +#define SMAA_INCLUDE_VS 1 +#define SMAA_INCLUDE_PS 0 + +#include "opengl_smaa.glsl" + +void main() { + vec2 vertex = vertices[VERTEX_ID]; + gl_Position = vec4(vertex, 0.0, 1.0); + tex_coord = (vertex + 1.0) / 2.0; + SMAANeighborhoodBlendingVS(tex_coord, offset); +} diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index f29462f7c..5b5e178ad 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -22,12 +22,21 @@ #include "video_core/host_shaders/opengl_present_frag.h" #include "video_core/host_shaders/opengl_present_scaleforce_frag.h" #include "video_core/host_shaders/opengl_present_vert.h" +#include "video_core/host_shaders/opengl_smaa_glsl.h" #include "video_core/host_shaders/present_bicubic_frag.h" #include "video_core/host_shaders/present_gaussian_frag.h" +#include "video_core/host_shaders/smaa_blending_weight_calculation_frag.h" +#include "video_core/host_shaders/smaa_blending_weight_calculation_vert.h" +#include "video_core/host_shaders/smaa_edge_detection_frag.h" +#include "video_core/host_shaders/smaa_edge_detection_vert.h" +#include "video_core/host_shaders/smaa_neighborhood_blending_frag.h" +#include "video_core/host_shaders/smaa_neighborhood_blending_vert.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/renderer_opengl.h" +#include "video_core/smaa_area_tex.h" +#include "video_core/smaa_search_tex.h" #include "video_core/textures/decoders.h" namespace OpenGL { @@ -258,6 +267,28 @@ void RendererOpenGL::InitOpenGLObjects() { // Create shader programs fxaa_vertex = CreateProgram(HostShaders::FXAA_VERT, GL_VERTEX_SHADER); fxaa_fragment = CreateProgram(HostShaders::FXAA_FRAG, GL_FRAGMENT_SHADER); + + const auto SmaaShader = [](std::string_view specialized_source, GLenum stage) { + std::string shader_source{specialized_source}; + constexpr std::string_view include_string = "#include \"opengl_smaa.glsl\""; + const std::size_t pos = shader_source.find(include_string); + ASSERT(pos != std::string::npos); + shader_source.replace(pos, include_string.size(), HostShaders::OPENGL_SMAA_GLSL); + return CreateProgram(shader_source, stage); + }; + + smaa_edge_detection_vert = SmaaShader(HostShaders::SMAA_EDGE_DETECTION_VERT, GL_VERTEX_SHADER); + smaa_edge_detection_frag = + SmaaShader(HostShaders::SMAA_EDGE_DETECTION_FRAG, GL_FRAGMENT_SHADER); + smaa_blending_weight_calculation_vert = + SmaaShader(HostShaders::SMAA_BLENDING_WEIGHT_CALCULATION_VERT, GL_VERTEX_SHADER); + smaa_blending_weight_calculation_frag = + SmaaShader(HostShaders::SMAA_BLENDING_WEIGHT_CALCULATION_FRAG, GL_FRAGMENT_SHADER); + smaa_neighborhood_blending_vert = + SmaaShader(HostShaders::SMAA_NEIGHBORHOOD_BLENDING_VERT, GL_VERTEX_SHADER); + smaa_neighborhood_blending_frag = + SmaaShader(HostShaders::SMAA_NEIGHBORHOOD_BLENDING_FRAG, GL_FRAGMENT_SHADER); + present_vertex = CreateProgram(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); present_bilinear_fragment = CreateProgram(HostShaders::OPENGL_PRESENT_FRAG, GL_FRAGMENT_SHADER); present_bicubic_fragment = CreateProgram(HostShaders::PRESENT_BICUBIC_FRAG, GL_FRAGMENT_SHADER); @@ -293,7 +324,16 @@ void RendererOpenGL::InitOpenGLObjects() { // Clear screen to black LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture); - fxaa_framebuffer.Create(); + aa_framebuffer.Create(); + + smaa_area_tex.Create(GL_TEXTURE_2D); + glTextureStorage2D(smaa_area_tex.handle, 1, GL_RG8, AREATEX_WIDTH, AREATEX_HEIGHT); + glTextureSubImage2D(smaa_area_tex.handle, 0, 0, 0, AREATEX_WIDTH, AREATEX_HEIGHT, GL_RG, + GL_UNSIGNED_BYTE, areaTexBytes); + smaa_search_tex.Create(GL_TEXTURE_2D); + glTextureStorage2D(smaa_search_tex.handle, 1, GL_R8, SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT); + glTextureSubImage2D(smaa_search_tex.handle, 0, 0, 0, SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT, GL_RED, + GL_UNSIGNED_BYTE, searchTexBytes); } void RendererOpenGL::AddTelemetryFields() { @@ -346,13 +386,22 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, texture.resource.Release(); texture.resource.Create(GL_TEXTURE_2D); glTextureStorage2D(texture.resource.handle, 1, internal_format, texture.width, texture.height); - fxaa_texture.Release(); - fxaa_texture.Create(GL_TEXTURE_2D); - glTextureStorage2D(fxaa_texture.handle, 1, GL_RGBA16F, + aa_texture.Release(); + aa_texture.Create(GL_TEXTURE_2D); + glTextureStorage2D(aa_texture.handle, 1, GL_RGBA16F, + Settings::values.resolution_info.ScaleUp(screen_info.texture.width), + Settings::values.resolution_info.ScaleUp(screen_info.texture.height)); + glNamedFramebufferTexture(aa_framebuffer.handle, GL_COLOR_ATTACHMENT0, aa_texture.handle, 0); + smaa_edges_tex.Release(); + smaa_edges_tex.Create(GL_TEXTURE_2D); + glTextureStorage2D(smaa_edges_tex.handle, 1, GL_RG16F, + Settings::values.resolution_info.ScaleUp(screen_info.texture.width), + Settings::values.resolution_info.ScaleUp(screen_info.texture.height)); + smaa_blend_tex.Release(); + smaa_blend_tex.Create(GL_TEXTURE_2D); + glTextureStorage2D(smaa_blend_tex.handle, 1, GL_RGBA16F, Settings::values.resolution_info.ScaleUp(screen_info.texture.width), Settings::values.resolution_info.ScaleUp(screen_info.texture.height)); - glNamedFramebufferTexture(fxaa_framebuffer.handle, GL_COLOR_ATTACHMENT0, fxaa_texture.handle, - 0); } void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { @@ -377,11 +426,6 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { state_tracker.ClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE); - // Update background color before drawing - glClearColor(Settings::values.bg_red.GetValue() / 255.0f, - Settings::values.bg_green.GetValue() / 255.0f, - Settings::values.bg_blue.GetValue() / 255.0f, 1.0f); - glEnable(GL_CULL_FACE); glDisable(GL_COLOR_LOGIC_OP); glDisable(GL_DEPTH_TEST); @@ -394,12 +438,12 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { glCullFace(GL_BACK); glFrontFace(GL_CW); glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glDepthRangeIndexed(0, 0.0, 0.0); glBindTextureUnit(0, screen_info.display_texture); - if (Settings::values.anti_aliasing.GetValue() == Settings::AntiAliasing::Fxaa) { - program_manager.BindPresentPrograms(fxaa_vertex.handle, fxaa_fragment.handle); - + const auto anti_aliasing = Settings::values.anti_aliasing.GetValue(); + if (anti_aliasing != Settings::AntiAliasing::None) { glEnablei(GL_SCISSOR_TEST, 0); auto viewport_width = screen_info.texture.width; auto scissor_width = framebuffer_crop_rect.GetWidth(); @@ -420,21 +464,60 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { glScissorIndexed(0, 0, 0, scissor_width, scissor_height); glViewportIndexedf(0, 0.0f, 0.0f, static_cast(viewport_width), static_cast(viewport_height)); - glDepthRangeIndexed(0, 0.0, 0.0); glBindSampler(0, present_sampler.handle); GLint old_read_fb; GLint old_draw_fb; glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb); glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &old_draw_fb); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fxaa_framebuffer.handle); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + switch (anti_aliasing) { + case Settings::AntiAliasing::Fxaa: { + program_manager.BindPresentPrograms(fxaa_vertex.handle, fxaa_fragment.handle); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, aa_framebuffer.handle); + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + } break; + case Settings::AntiAliasing::Smaa: { + glClearColor(0, 0, 0, 0); + glFrontFace(GL_CCW); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, aa_framebuffer.handle); + glBindSampler(1, present_sampler.handle); + glBindSampler(2, present_sampler.handle); + + glNamedFramebufferTexture(aa_framebuffer.handle, GL_COLOR_ATTACHMENT0, + smaa_edges_tex.handle, 0); + glClear(GL_COLOR_BUFFER_BIT); + program_manager.BindPresentPrograms(smaa_edge_detection_vert.handle, + smaa_edge_detection_frag.handle); + glDrawArrays(GL_TRIANGLES, 0, 3); + + glBindTextureUnit(0, smaa_edges_tex.handle); + glBindTextureUnit(1, smaa_area_tex.handle); + glBindTextureUnit(2, smaa_search_tex.handle); + glNamedFramebufferTexture(aa_framebuffer.handle, GL_COLOR_ATTACHMENT0, + smaa_blend_tex.handle, 0); + glClear(GL_COLOR_BUFFER_BIT); + program_manager.BindPresentPrograms(smaa_blending_weight_calculation_vert.handle, + smaa_blending_weight_calculation_frag.handle); + glDrawArrays(GL_TRIANGLES, 0, 3); + + glBindTextureUnit(0, screen_info.display_texture); + glBindTextureUnit(1, smaa_blend_tex.handle); + glNamedFramebufferTexture(aa_framebuffer.handle, GL_COLOR_ATTACHMENT0, + aa_texture.handle, 0); + program_manager.BindPresentPrograms(smaa_neighborhood_blending_vert.handle, + smaa_neighborhood_blending_frag.handle); + glDrawArrays(GL_TRIANGLES, 0, 3); + glFrontFace(GL_CW); + } break; + default: + UNREACHABLE(); + } glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb); - glBindTextureUnit(0, fxaa_texture.handle); + glBindTextureUnit(0, aa_texture.handle); } const std::array ortho_matrix = MakeOrthographicMatrix(static_cast(layout.width), static_cast(layout.height)); @@ -551,6 +634,11 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { glBindSampler(0, present_sampler_nn.handle); } + // Update background color before drawing + glClearColor(Settings::values.bg_red.GetValue() / 255.0f, + Settings::values.bg_green.GetValue() / 255.0f, + Settings::values.bg_blue.GetValue() / 255.0f, 1.0f); + glClear(GL_COLOR_BUFFER_BIT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 1a32e739d..cc97d7b26 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -127,8 +127,19 @@ private: /// Display information for Switch screen ScreenInfo screen_info; - OGLTexture fxaa_texture; - OGLFramebuffer fxaa_framebuffer; + OGLTexture aa_texture; + OGLFramebuffer aa_framebuffer; + + OGLProgram smaa_edge_detection_vert; + OGLProgram smaa_blending_weight_calculation_vert; + OGLProgram smaa_neighborhood_blending_vert; + OGLProgram smaa_edge_detection_frag; + OGLProgram smaa_blending_weight_calculation_frag; + OGLProgram smaa_neighborhood_blending_frag; + OGLTexture smaa_area_tex; + OGLTexture smaa_search_tex; + OGLTexture smaa_edges_tex; + OGLTexture smaa_blend_tex; /// OpenGL framebuffer data std::vector gl_framebuffer_data; diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index 6e5abade4..2f0cc27e8 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -29,6 +29,7 @@ #include "video_core/renderer_vulkan/vk_fsr.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/renderer_vulkan/vk_smaa.h" #include "video_core/renderer_vulkan/vk_swapchain.h" #include "video_core/surface.h" #include "video_core/textures/decoders.h" @@ -156,6 +157,7 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, scheduler.Wait(resource_ticks[image_index]); resource_ticks[image_index] = scheduler.CurrentTick(); + VkImage source_image = use_accelerated ? screen_info.image : *raw_images[image_index]; VkImageView source_image_view = use_accelerated ? screen_info.image_view : *raw_image_views[image_index]; @@ -242,7 +244,7 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, } const auto anti_alias_pass = Settings::values.anti_aliasing.GetValue(); - if (use_accelerated && anti_alias_pass != Settings::AntiAliasing::None) { + if (use_accelerated && anti_alias_pass == Settings::AntiAliasing::Fxaa) { UpdateAADescriptorSet(image_index, source_image_view, false); const u32 up_scale = Settings::values.resolution_info.up_scale; const u32 down_shift = Settings::values.resolution_info.down_shift; @@ -340,7 +342,18 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, }); source_image_view = *aa_image_view; } - + if (use_accelerated && anti_alias_pass == Settings::AntiAliasing::Smaa) { + if (!smaa) { + const u32 up_scale = Settings::values.resolution_info.up_scale; + const u32 down_shift = Settings::values.resolution_info.down_shift; + const VkExtent2D smaa_size{ + .width = (up_scale * framebuffer.width) >> down_shift, + .height = (up_scale * framebuffer.height) >> down_shift, + }; + CreateSMAA(smaa_size); + } + source_image_view = smaa->Draw(scheduler, image_index, source_image, source_image_view); + } if (fsr) { auto crop_rect = framebuffer.crop_rect; if (crop_rect.GetWidth() == 0) { @@ -467,6 +480,7 @@ void BlitScreen::CreateDynamicResources() { CreateFramebuffers(); CreateGraphicsPipeline(); fsr.reset(); + smaa.reset(); if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) { CreateFSR(); } @@ -490,6 +504,7 @@ void BlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) { raw_height = framebuffer.height; pixel_format = framebuffer.pixel_format; + smaa.reset(); ReleaseRawImages(); CreateStagingBuffer(framebuffer); @@ -1448,6 +1463,10 @@ void BlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, left_start + right * scale_v); } +void BlitScreen::CreateSMAA(VkExtent2D smaa_size) { + smaa = std::make_unique(device, memory_allocator, image_count, smaa_size); +} + void BlitScreen::CreateFSR() { const auto& layout = render_window.GetFramebufferLayout(); const VkExtent2D fsr_size{ diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h index a2b73ec54..ebe10b08b 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.h +++ b/src/video_core/renderer_vulkan/vk_blit_screen.h @@ -40,9 +40,11 @@ class Device; class FSR; class RasterizerVulkan; class Scheduler; +class SMAA; class Swapchain; struct ScreenInfo { + VkImage image{}; VkImageView image_view{}; u32 width{}; u32 height{}; @@ -101,6 +103,7 @@ private: void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer, const Layout::FramebufferLayout layout) const; + void CreateSMAA(VkExtent2D smaa_size); void CreateFSR(); u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const; @@ -163,6 +166,7 @@ private: Service::android::PixelFormat pixel_format{}; std::unique_ptr fsr; + std::unique_ptr smaa; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 8d7a5e400..823b9ca2a 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -583,6 +583,7 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config, if (!image_view) { return false; } + screen_info.image = image_view->ImageHandle(); screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D); screen_info.width = image_view->size.width; screen_info.height = image_view->size.height; diff --git a/src/video_core/renderer_vulkan/vk_smaa.cpp b/src/video_core/renderer_vulkan/vk_smaa.cpp new file mode 100644 index 000000000..8eb735489 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_smaa.cpp @@ -0,0 +1,761 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include + +#include "common/assert.h" +#include "common/polyfill_ranges.h" + +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/renderer_vulkan/vk_smaa.h" +#include "video_core/smaa_area_tex.h" +#include "video_core/smaa_search_tex.h" +#include "video_core/vulkan_common/vulkan_device.h" + +#include "video_core/host_shaders/smaa_blending_weight_calculation_frag_spv.h" +#include "video_core/host_shaders/smaa_blending_weight_calculation_vert_spv.h" +#include "video_core/host_shaders/smaa_edge_detection_frag_spv.h" +#include "video_core/host_shaders/smaa_edge_detection_vert_spv.h" +#include "video_core/host_shaders/smaa_neighborhood_blending_frag_spv.h" +#include "video_core/host_shaders/smaa_neighborhood_blending_vert_spv.h" + +namespace Vulkan { +namespace { + +#define ARRAY_TO_SPAN(a) std::span(a, (sizeof(a) / sizeof(a[0]))) + +std::pair CreateWrappedImage(const Device& device, + MemoryAllocator& allocator, + VkExtent2D dimensions, VkFormat format) { + const VkImageCreateInfo image_ci{ + .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .imageType = VK_IMAGE_TYPE_2D, + .format = format, + .extent = {.width = dimensions.width, .height = dimensions.height, .depth = 1}, + .mipLevels = 1, + .arrayLayers = 1, + .samples = VK_SAMPLE_COUNT_1_BIT, + .tiling = VK_IMAGE_TILING_OPTIMAL, + .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_STORAGE_BIT | + VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, + }; + + auto image = device.GetLogical().CreateImage(image_ci); + auto commit = allocator.Commit(image, Vulkan::MemoryUsage::DeviceLocal); + + return std::make_pair(std::move(image), std::move(commit)); +} + +void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout, + VkImageLayout source_layout = VK_IMAGE_LAYOUT_GENERAL) { + constexpr VkFlags flags{VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT}; + const VkImageMemoryBarrier barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = flags, + .dstAccessMask = flags, + .oldLayout = source_layout, + .newLayout = target_layout, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = image, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }, + }; + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + 0, barrier); +} + +void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& scheduler, + vk::Image& image, VkExtent2D dimensions, VkFormat format, + std::span initial_contents = {}) { + auto upload_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{ + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = initial_contents.size_bytes(), + .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }); + auto upload_commit = allocator.Commit(upload_buffer, MemoryUsage::Upload); + std::ranges::copy(initial_contents, upload_commit.Map().begin()); + + const std::array regions{{{ + .bufferOffset = 0, + .bufferRowLength = dimensions.width, + .bufferImageHeight = dimensions.height, + .imageSubresource{.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .mipLevel = 0, + .baseArrayLayer = 0, + .layerCount = 1}, + .imageOffset{}, + .imageExtent{.width = dimensions.width, .height = dimensions.height, .depth = 1}, + }}}; + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([&](vk::CommandBuffer cmdbuf) { + TransitionImageLayout(cmdbuf, *image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + VK_IMAGE_LAYOUT_UNDEFINED); + cmdbuf.CopyBufferToImage(*upload_buffer, *image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + regions); + TransitionImageLayout(cmdbuf, *image, VK_IMAGE_LAYOUT_GENERAL, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); + }); + scheduler.Finish(); + + // This should go out of scope before the commit + auto upload_buffer2 = std::move(upload_buffer); +} + +vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format) { + return device.GetLogical().CreateImageView(VkImageViewCreateInfo{ + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .image = *image, + .viewType = VK_IMAGE_VIEW_TYPE_2D, + .format = format, + .components{}, + .subresourceRange{.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1}, + }); +} + +vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format) { + const VkAttachmentDescription attachment{ + .flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT, + .format = format, + .samples = VK_SAMPLE_COUNT_1_BIT, + .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, + .storeOp = VK_ATTACHMENT_STORE_OP_STORE, + .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD, + .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE, + .initialLayout = VK_IMAGE_LAYOUT_GENERAL, + .finalLayout = VK_IMAGE_LAYOUT_GENERAL, + }; + + constexpr VkAttachmentReference color_attachment_ref{ + .attachment = 0, + .layout = VK_IMAGE_LAYOUT_GENERAL, + }; + + const VkSubpassDescription subpass_description{ + .flags = 0, + .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, + .inputAttachmentCount = 0, + .pInputAttachments = nullptr, + .colorAttachmentCount = 1, + .pColorAttachments = &color_attachment_ref, + .pResolveAttachments = nullptr, + .pDepthStencilAttachment = nullptr, + .preserveAttachmentCount = 0, + .pPreserveAttachments = nullptr, + }; + + constexpr VkSubpassDependency dependency{ + .srcSubpass = VK_SUBPASS_EXTERNAL, + .dstSubpass = 0, + .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + .srcAccessMask = 0, + .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, + .dependencyFlags = 0, + }; + + return device.GetLogical().CreateRenderPass(VkRenderPassCreateInfo{ + .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .attachmentCount = 1, + .pAttachments = &attachment, + .subpassCount = 1, + .pSubpasses = &subpass_description, + .dependencyCount = 1, + .pDependencies = &dependency, + }); +} + +vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& render_pass, + vk::ImageView& dest_image, VkExtent2D extent) { + return device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{ + .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .renderPass = *render_pass, + .attachmentCount = 1, + .pAttachments = dest_image.address(), + .width = extent.width, + .height = extent.height, + .layers = 1, + }); +} + +vk::Sampler CreateWrappedSampler(const Device& device) { + return device.GetLogical().CreateSampler(VkSamplerCreateInfo{ + .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .magFilter = VK_FILTER_LINEAR, + .minFilter = VK_FILTER_LINEAR, + .mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR, + .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, + .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, + .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, + .mipLodBias = 0.0f, + .anisotropyEnable = VK_FALSE, + .maxAnisotropy = 0.0f, + .compareEnable = VK_FALSE, + .compareOp = VK_COMPARE_OP_NEVER, + .minLod = 0.0f, + .maxLod = 0.0f, + .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK, + .unnormalizedCoordinates = VK_FALSE, + }); +} + +vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span code) { + return device.GetLogical().CreateShaderModule(VkShaderModuleCreateInfo{ + .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .codeSize = code.size_bytes(), + .pCode = code.data(), + }); +} + +vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, u32 max_descriptors, + u32 max_sets) { + const VkDescriptorPoolSize pool_size{ + .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .descriptorCount = static_cast(max_descriptors), + }; + + return device.GetLogical().CreateDescriptorPool(VkDescriptorPoolCreateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .maxSets = max_sets, + .poolSizeCount = 1, + .pPoolSizes = &pool_size, + }); +} + +vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(const Device& device, + u32 max_sampler_bindings) { + std::vector bindings(max_sampler_bindings); + for (u32 i = 0; i < max_sampler_bindings; i++) { + bindings[i] = { + .binding = i, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, + .pImmutableSamplers = nullptr, + }; + } + + return device.GetLogical().CreateDescriptorSetLayout(VkDescriptorSetLayoutCreateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .bindingCount = static_cast(bindings.size()), + .pBindings = bindings.data(), + }); +} + +vk::DescriptorSets CreateWrappedDescriptorSets(vk::DescriptorPool& pool, + vk::Span layouts) { + return pool.Allocate(VkDescriptorSetAllocateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, + .pNext = nullptr, + .descriptorPool = *pool, + .descriptorSetCount = layouts.size(), + .pSetLayouts = layouts.data(), + }); +} + +vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device, + vk::DescriptorSetLayout& layout) { + return device.GetLogical().CreatePipelineLayout(VkPipelineLayoutCreateInfo{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .setLayoutCount = 1, + .pSetLayouts = layout.address(), + .pushConstantRangeCount = 0, + .pPushConstantRanges = nullptr, + }); +} + +vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass, + vk::PipelineLayout& layout, + std::tuple shaders) { + const std::array shader_stages{{ + { + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_VERTEX_BIT, + .module = *std::get<0>(shaders), + .pName = "main", + .pSpecializationInfo = nullptr, + }, + { + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_FRAGMENT_BIT, + .module = *std::get<1>(shaders), + .pName = "main", + .pSpecializationInfo = nullptr, + }, + }}; + + constexpr VkPipelineVertexInputStateCreateInfo vertex_input_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .vertexBindingDescriptionCount = 0, + .pVertexBindingDescriptions = nullptr, + .vertexAttributeDescriptionCount = 0, + .pVertexAttributeDescriptions = nullptr, + }; + + constexpr VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, + .primitiveRestartEnable = VK_FALSE, + }; + + constexpr VkPipelineViewportStateCreateInfo viewport_state_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .viewportCount = 1, + .pViewports = nullptr, + .scissorCount = 1, + .pScissors = nullptr, + }; + + constexpr VkPipelineRasterizationStateCreateInfo rasterization_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .depthClampEnable = VK_FALSE, + .rasterizerDiscardEnable = VK_FALSE, + .polygonMode = VK_POLYGON_MODE_FILL, + .cullMode = VK_CULL_MODE_NONE, + .frontFace = VK_FRONT_FACE_CLOCKWISE, + .depthBiasEnable = VK_FALSE, + .depthBiasConstantFactor = 0.0f, + .depthBiasClamp = 0.0f, + .depthBiasSlopeFactor = 0.0f, + .lineWidth = 1.0f, + }; + + constexpr VkPipelineMultisampleStateCreateInfo multisampling_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, + .sampleShadingEnable = VK_FALSE, + .minSampleShading = 0.0f, + .pSampleMask = nullptr, + .alphaToCoverageEnable = VK_FALSE, + .alphaToOneEnable = VK_FALSE, + }; + + constexpr VkPipelineColorBlendAttachmentState color_blend_attachment{ + .blendEnable = VK_FALSE, + .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO, + .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO, + .colorBlendOp = VK_BLEND_OP_ADD, + .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, + .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, + .alphaBlendOp = VK_BLEND_OP_ADD, + .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | + VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, + }; + + const VkPipelineColorBlendStateCreateInfo color_blend_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .logicOpEnable = VK_FALSE, + .logicOp = VK_LOGIC_OP_COPY, + .attachmentCount = 1, + .pAttachments = &color_blend_attachment, + .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, + }; + + constexpr std::array dynamic_states{ + VK_DYNAMIC_STATE_VIEWPORT, + VK_DYNAMIC_STATE_SCISSOR, + }; + + const VkPipelineDynamicStateCreateInfo dynamic_state_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .dynamicStateCount = static_cast(dynamic_states.size()), + .pDynamicStates = dynamic_states.data(), + }; + + return device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{ + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stageCount = static_cast(shader_stages.size()), + .pStages = shader_stages.data(), + .pVertexInputState = &vertex_input_ci, + .pInputAssemblyState = &input_assembly_ci, + .pTessellationState = nullptr, + .pViewportState = &viewport_state_ci, + .pRasterizationState = &rasterization_ci, + .pMultisampleState = &multisampling_ci, + .pDepthStencilState = nullptr, + .pColorBlendState = &color_blend_ci, + .pDynamicState = &dynamic_state_ci, + .layout = *layout, + .renderPass = *renderpass, + .subpass = 0, + .basePipelineHandle = 0, + .basePipelineIndex = 0, + }); +} + +VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector& images, + VkSampler sampler, VkImageView view, + VkDescriptorSet set, u32 binding) { + ASSERT(images.capacity() > images.size()); + auto& image_info = images.emplace_back(VkDescriptorImageInfo{ + .sampler = sampler, + .imageView = view, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }); + + return VkWriteDescriptorSet{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = set, + .dstBinding = binding, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .pImageInfo = &image_info, + .pBufferInfo = nullptr, + .pTexelBufferView = nullptr, + }; +} + +void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image) { + constexpr std::array subresources{{{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }}}; + TransitionImageLayout(cmdbuf, image, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_UNDEFINED); + cmdbuf.ClearColorImage(image, VK_IMAGE_LAYOUT_GENERAL, {}, subresources); +} + +void BeginRenderPass(vk::CommandBuffer& cmdbuf, vk::RenderPass& render_pass, + VkFramebuffer framebuffer, VkExtent2D extent) { + const VkRenderPassBeginInfo renderpass_bi{ + .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, + .pNext = nullptr, + .renderPass = *render_pass, + .framebuffer = framebuffer, + .renderArea{ + .offset{}, + .extent = extent, + }, + .clearValueCount = 0, + .pClearValues = nullptr, + }; + cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); + + const VkViewport viewport{ + .x = 0.0f, + .y = 0.0f, + .width = static_cast(extent.width), + .height = static_cast(extent.height), + .minDepth = 0.0f, + .maxDepth = 1.0f, + }; + const VkRect2D scissor{ + .offset = {0, 0}, + .extent = extent, + }; + cmdbuf.SetViewport(0, viewport); + cmdbuf.SetScissor(0, scissor); +} + +} // Anonymous namespace + +SMAA::SMAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent) + : m_device(device), m_allocator(allocator), m_extent(extent), + m_image_count(static_cast(image_count)) { + CreateImages(); + CreateRenderPasses(); + CreateSampler(); + CreateShaders(); + CreateDescriptorPool(); + CreateDescriptorSetLayouts(); + CreateDescriptorSets(); + CreatePipelineLayouts(); + CreatePipelines(); +} + +void SMAA::CreateImages() { + constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; + constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; + + std::tie(m_static_images[Area], m_static_buffer_commits[Area]) = + CreateWrappedImage(m_device, m_allocator, area_extent, VK_FORMAT_R8G8_UNORM); + std::tie(m_static_images[Search], m_static_buffer_commits[Search]) = + CreateWrappedImage(m_device, m_allocator, search_extent, VK_FORMAT_R8_UNORM); + + m_static_image_views[Area] = + CreateWrappedImageView(m_device, m_static_images[Area], VK_FORMAT_R8G8_UNORM); + m_static_image_views[Search] = + CreateWrappedImageView(m_device, m_static_images[Search], VK_FORMAT_R8_UNORM); + + for (u32 i = 0; i < m_image_count; i++) { + Images& images = m_dynamic_images.emplace_back(); + + std::tie(images.images[Blend], images.buffer_commits[Blend]) = + CreateWrappedImage(m_device, m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); + std::tie(images.images[Edges], images.buffer_commits[Edges]) = + CreateWrappedImage(m_device, m_allocator, m_extent, VK_FORMAT_R16G16_SFLOAT); + std::tie(images.images[Output], images.buffer_commits[Output]) = + CreateWrappedImage(m_device, m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); + + images.image_views[Blend] = + CreateWrappedImageView(m_device, images.images[Blend], VK_FORMAT_R16G16B16A16_SFLOAT); + images.image_views[Edges] = + CreateWrappedImageView(m_device, images.images[Edges], VK_FORMAT_R16G16_SFLOAT); + images.image_views[Output] = + CreateWrappedImageView(m_device, images.images[Output], VK_FORMAT_R16G16B16A16_SFLOAT); + } +} + +void SMAA::CreateRenderPasses() { + m_renderpasses[EdgeDetection] = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16_SFLOAT); + m_renderpasses[BlendingWeightCalculation] = + CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); + m_renderpasses[NeighborhoodBlending] = + CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); + + for (auto& images : m_dynamic_images) { + images.framebuffers[EdgeDetection] = CreateWrappedFramebuffer( + m_device, m_renderpasses[EdgeDetection], images.image_views[Edges], m_extent); + + images.framebuffers[BlendingWeightCalculation] = + CreateWrappedFramebuffer(m_device, m_renderpasses[BlendingWeightCalculation], + images.image_views[Blend], m_extent); + + images.framebuffers[NeighborhoodBlending] = CreateWrappedFramebuffer( + m_device, m_renderpasses[NeighborhoodBlending], images.image_views[Output], m_extent); + } +} + +void SMAA::CreateSampler() { + m_sampler = CreateWrappedSampler(m_device); +} + +void SMAA::CreateShaders() { + // These match the order of the SMAAStage enum + constexpr std::array vert_shader_sources{ + ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_VERT_SPV), + ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_VERT_SPV), + ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_VERT_SPV), + }; + constexpr std::array frag_shader_sources{ + ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_FRAG_SPV), + ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_FRAG_SPV), + ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_FRAG_SPV), + }; + + for (size_t i = 0; i < MaxSMAAStage; i++) { + m_vertex_shaders[i] = CreateWrappedShaderModule(m_device, vert_shader_sources[i]); + m_fragment_shaders[i] = CreateWrappedShaderModule(m_device, frag_shader_sources[i]); + } +} + +void SMAA::CreateDescriptorPool() { + // Edge detection: 1 descriptor + // Blending weight calculation: 3 descriptors + // Neighborhood blending: 2 descriptors + + // 6 descriptors, 3 descriptor sets per image + m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 6 * m_image_count, 3 * m_image_count); +} + +void SMAA::CreateDescriptorSetLayouts() { + m_descriptor_set_layouts[EdgeDetection] = CreateWrappedDescriptorSetLayout(m_device, 1); + m_descriptor_set_layouts[BlendingWeightCalculation] = + CreateWrappedDescriptorSetLayout(m_device, 3); + m_descriptor_set_layouts[NeighborhoodBlending] = CreateWrappedDescriptorSetLayout(m_device, 2); +} + +void SMAA::CreateDescriptorSets() { + std::vector layouts(m_descriptor_set_layouts.size()); + std::ranges::transform(m_descriptor_set_layouts, layouts.begin(), + [](auto& layout) { return *layout; }); + + for (auto& images : m_dynamic_images) { + images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts); + } +} + +void SMAA::CreatePipelineLayouts() { + for (size_t i = 0; i < MaxSMAAStage; i++) { + m_pipeline_layouts[i] = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layouts[i]); + } +} + +void SMAA::CreatePipelines() { + for (size_t i = 0; i < MaxSMAAStage; i++) { + m_pipelines[i] = + CreateWrappedPipeline(m_device, m_renderpasses[i], m_pipeline_layouts[i], + std::tie(m_vertex_shaders[i], m_fragment_shaders[i])); + } +} + +void SMAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) { + Images& images = m_dynamic_images[image_index]; + std::vector image_infos; + std::vector updates; + image_infos.reserve(6); + + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, + images.descriptor_sets[EdgeDetection], 0)); + + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Edges], + images.descriptor_sets[BlendingWeightCalculation], + 0)); + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Area], + images.descriptor_sets[BlendingWeightCalculation], + 1)); + updates.push_back( + CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Search], + images.descriptor_sets[BlendingWeightCalculation], 2)); + + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, + images.descriptor_sets[NeighborhoodBlending], 0)); + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Blend], + images.descriptor_sets[NeighborhoodBlending], 1)); + + m_device.GetLogical().UpdateDescriptorSets(updates, {}); +} + +void SMAA::UploadImages(Scheduler& scheduler) { + if (m_images_ready) { + return; + } + + constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; + constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; + + UploadImage(m_device, m_allocator, scheduler, m_static_images[Area], area_extent, + VK_FORMAT_R8G8_UNORM, ARRAY_TO_SPAN(areaTexBytes)); + UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent, + VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes)); + + scheduler.Record([&](vk::CommandBuffer& cmdbuf) { + for (auto& images : m_dynamic_images) { + for (size_t i = 0; i < MaxDynamicImage; i++) { + ClearColorImage(cmdbuf, *images.images[i]); + } + } + }); + scheduler.Finish(); + + m_images_ready = true; +} + +VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) { + Images& images = m_dynamic_images[image_index]; + + VkImage output_image = *images.images[Output]; + VkImage edges_image = *images.images[Edges]; + VkImage blend_image = *images.images[Blend]; + + VkDescriptorSet edge_detection_descriptor_set = images.descriptor_sets[EdgeDetection]; + VkDescriptorSet blending_weight_calculation_descriptor_set = + images.descriptor_sets[BlendingWeightCalculation]; + VkDescriptorSet neighborhood_blending_descriptor_set = + images.descriptor_sets[NeighborhoodBlending]; + + VkFramebuffer edge_detection_framebuffer = *images.framebuffers[EdgeDetection]; + VkFramebuffer blending_weight_calculation_framebuffer = + *images.framebuffers[BlendingWeightCalculation]; + VkFramebuffer neighborhood_blending_framebuffer = *images.framebuffers[NeighborhoodBlending]; + + UploadImages(scheduler); + UpdateDescriptorSets(source_image_view, image_index); + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([=, this](vk::CommandBuffer& cmdbuf) { + TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, m_renderpasses[EdgeDetection], edge_detection_framebuffer, + m_extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[EdgeDetection]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipeline_layouts[EdgeDetection], 0, + edge_detection_descriptor_set, {}); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + + TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, m_renderpasses[BlendingWeightCalculation], + blending_weight_calculation_framebuffer, m_extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipelines[BlendingWeightCalculation]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipeline_layouts[BlendingWeightCalculation], 0, + blending_weight_calculation_descriptor_set, {}); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + + TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, m_renderpasses[NeighborhoodBlending], + neighborhood_blending_framebuffer, m_extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[NeighborhoodBlending]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipeline_layouts[NeighborhoodBlending], 0, + neighborhood_blending_descriptor_set, {}); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + }); + + return *images.image_views[Output]; +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_smaa.h b/src/video_core/renderer_vulkan/vk_smaa.h new file mode 100644 index 000000000..99a369148 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_smaa.h @@ -0,0 +1,86 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +class Device; +class Scheduler; +class StagingBufferPool; + +class SMAA { +public: + explicit SMAA(const Device& device, MemoryAllocator& allocator, size_t image_count, + VkExtent2D extent); + VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view); + +private: + enum SMAAStage { + EdgeDetection = 0, + BlendingWeightCalculation = 1, + NeighborhoodBlending = 2, + MaxSMAAStage = 3, + }; + + enum StaticImageType { + Area = 0, + Search = 1, + MaxStaticImage = 2, + }; + + enum DynamicImageType { + Blend = 0, + Edges = 1, + Output = 2, + MaxDynamicImage = 3, + }; + + void CreateImages(); + void CreateRenderPasses(); + void CreateSampler(); + void CreateShaders(); + void CreateDescriptorPool(); + void CreateDescriptorSetLayouts(); + void CreateDescriptorSets(); + void CreatePipelineLayouts(); + void CreatePipelines(); + void UpdateDescriptorSets(VkImageView image_view, size_t image_index); + void UploadImages(Scheduler& scheduler); + + const Device& m_device; + MemoryAllocator& m_allocator; + const VkExtent2D m_extent; + const u32 m_image_count; + + vk::DescriptorPool m_descriptor_pool{}; + std::array m_descriptor_set_layouts{}; + std::array m_pipeline_layouts{}; + std::array m_vertex_shaders{}; + std::array m_fragment_shaders{}; + std::array m_pipelines{}; + std::array m_renderpasses{}; + + std::array m_static_buffer_commits; + std::array m_static_images{}; + std::array m_static_image_views{}; + + struct Images { + vk::DescriptorSets descriptor_sets{}; + std::array buffer_commits; + std::array images{}; + std::array image_views{}; + std::array framebuffers{}; + }; + std::vector m_dynamic_images{}; + bool m_images_ready{}; + + vk::Sampler m_sampler{}; +}; + +} // namespace Vulkan diff --git a/src/video_core/smaa_area_tex.h b/src/video_core/smaa_area_tex.h new file mode 100644 index 000000000..40d0941c2 --- /dev/null +++ b/src/video_core/smaa_area_tex.h @@ -0,0 +1,11223 @@ +// SPDX-FileCopyrightText: 2013 Jorge Jimenez (jorge@iryoku.com) +// SPDX-FileCopyrightText: 2013 Jose I. Echevarria (joseignacioechevarria@gmail.com) +// SPDX-FileCopyrightText: 2013 Belen Masia (bmasia@unizar.es) +// SPDX-FileCopyrightText: 2013 Fernando Navarro (fernandn@microsoft.com) +// SPDX-FileCopyrightText: 2013 Diego Gutierrez (diegog@unizar.es) +// SPDX-License-Identifier: MIT + +#ifndef AREATEX_H +#define AREATEX_H + +#define AREATEX_WIDTH 160 +#define AREATEX_HEIGHT 560 +#define AREATEX_PITCH (AREATEX_WIDTH * 2) +#define AREATEX_SIZE (AREATEX_HEIGHT * AREATEX_PITCH) + +/** + * Stored in R8G8 format. Load it in the following format: + * - DX9: D3DFMT_A8L8 + * - DX10: DXGI_FORMAT_R8G8_UNORM + */ +static const unsigned char areaTexBytes[] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x40, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x44, 0x7b, 0x41, 0x5d, 0x42, 0x54, 0x41, 0x4f, + 0x42, 0x4b, 0x42, 0x49, 0x42, 0x48, 0x41, 0x47, 0x42, 0x46, 0x42, 0x45, 0x42, 0x45, 0x42, 0x44, + 0x42, 0x44, 0x42, 0x44, 0x42, 0x43, 0x41, 0x43, 0x42, 0x43, 0x42, 0x43, 0x42, 0x43, 0x42, 0x43, + 0x04, 0x7f, 0x22, 0x3d, 0x2b, 0x3d, 0x30, 0x3d, 0x33, 0x3d, 0x35, 0x3d, 0x37, 0x3d, 0x38, 0x3d, + 0x39, 0x3d, 0x39, 0x3d, 0x3a, 0x3d, 0x3a, 0x3d, 0x3b, 0x3d, 0x3b, 0x3d, 0x3b, 0x3d, 0x3c, 0x3d, + 0x3c, 0x3d, 0x3c, 0x3d, 0x3c, 0x3d, 0x3c, 0x3d, 0x40, 0x7f, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x62, 0x20, 0x4d, 0x2a, 0x48, 0x30, 0x44, 0x33, + 0x44, 0x35, 0x44, 0x36, 0x43, 0x37, 0x42, 0x38, 0x43, 0x39, 0x42, 0x39, 0x42, 0x3a, 0x42, 0x3a, + 0x42, 0x3b, 0x42, 0x3b, 0x42, 0x3b, 0x41, 0x3b, 0x42, 0x3c, 0x42, 0x3c, 0x42, 0x3c, 0x42, 0x3c, + 0x00, 0x5d, 0x0c, 0x49, 0x16, 0x43, 0x1d, 0x41, 0x22, 0x40, 0x26, 0x3f, 0x29, 0x3f, 0x2c, 0x3f, + 0x2e, 0x3e, 0x2f, 0x3e, 0x31, 0x3e, 0x32, 0x3e, 0x33, 0x3e, 0x33, 0x3e, 0x34, 0x3e, 0x35, 0x3e, + 0x35, 0x3e, 0x36, 0x3e, 0x37, 0x3e, 0x37, 0x3e, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x66, 0x00, 0x3f, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x66, 0x00, 0x3f, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x6d, 0x0b, 0x57, 0x16, 0x4f, 0x1d, 0x4a, 0x22, + 0x48, 0x26, 0x47, 0x29, 0x46, 0x2b, 0x44, 0x2d, 0x44, 0x2f, 0x44, 0x30, 0x44, 0x31, 0x44, 0x32, + 0x43, 0x33, 0x43, 0x34, 0x43, 0x34, 0x42, 0x35, 0x43, 0x36, 0x42, 0x36, 0x42, 0x37, 0x42, 0x37, + 0x00, 0x68, 0x06, 0x54, 0x0d, 0x4b, 0x14, 0x47, 0x19, 0x44, 0x1d, 0x43, 0x20, 0x41, 0x23, 0x41, + 0x26, 0x40, 0x27, 0x40, 0x29, 0x3f, 0x2b, 0x3f, 0x2c, 0x3f, 0x2d, 0x3f, 0x2e, 0x3f, 0x2f, 0x3f, + 0x30, 0x3f, 0x30, 0x3e, 0x31, 0x3e, 0x32, 0x3e, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x72, 0x00, 0x5c, 0x00, 0x2d, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x72, 0x00, 0x5c, 0x00, 0x2d, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x72, 0x06, 0x5f, 0x0d, 0x56, 0x14, 0x4f, 0x19, + 0x4d, 0x1d, 0x4a, 0x20, 0x49, 0x23, 0x47, 0x25, 0x46, 0x27, 0x46, 0x29, 0x45, 0x2a, 0x45, 0x2c, + 0x44, 0x2d, 0x44, 0x2e, 0x44, 0x2f, 0x43, 0x30, 0x44, 0x30, 0x44, 0x31, 0x43, 0x32, 0x43, 0x33, + 0x00, 0x6d, 0x04, 0x5b, 0x09, 0x51, 0x0e, 0x4c, 0x13, 0x48, 0x17, 0x46, 0x1a, 0x44, 0x1d, 0x43, + 0x1f, 0x42, 0x22, 0x42, 0x24, 0x41, 0x25, 0x41, 0x27, 0x40, 0x28, 0x40, 0x29, 0x40, 0x2a, 0x3f, + 0x2b, 0x3f, 0x2c, 0x3f, 0x2d, 0x3f, 0x2e, 0x3f, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x78, 0x00, 0x6a, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x78, 0x00, 0x6a, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x75, 0x03, 0x64, 0x09, 0x5a, 0x0e, 0x54, 0x13, + 0x51, 0x17, 0x4e, 0x1a, 0x4c, 0x1d, 0x49, 0x1f, 0x49, 0x22, 0x48, 0x23, 0x47, 0x25, 0x46, 0x26, + 0x46, 0x28, 0x45, 0x29, 0x45, 0x2a, 0x44, 0x2b, 0x44, 0x2c, 0x44, 0x2d, 0x44, 0x2e, 0x44, 0x2e, + 0x00, 0x70, 0x02, 0x60, 0x07, 0x56, 0x0b, 0x50, 0x0f, 0x4c, 0x12, 0x49, 0x16, 0x47, 0x18, 0x46, + 0x1b, 0x45, 0x1d, 0x44, 0x1f, 0x43, 0x21, 0x42, 0x22, 0x42, 0x24, 0x41, 0x25, 0x41, 0x26, 0x40, + 0x27, 0x40, 0x28, 0x40, 0x29, 0x40, 0x2a, 0x3f, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7a, 0x00, 0x71, 0x00, 0x59, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7a, 0x00, 0x71, 0x00, 0x59, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x77, 0x02, 0x68, 0x06, 0x5f, 0x0b, 0x58, 0x0f, + 0x54, 0x12, 0x51, 0x15, 0x4f, 0x18, 0x4c, 0x1b, 0x4b, 0x1d, 0x4a, 0x1f, 0x49, 0x21, 0x48, 0x22, + 0x48, 0x23, 0x47, 0x25, 0x46, 0x26, 0x45, 0x27, 0x45, 0x28, 0x45, 0x29, 0x45, 0x2a, 0x44, 0x2b, + 0x00, 0x72, 0x02, 0x64, 0x05, 0x5b, 0x08, 0x54, 0x0c, 0x50, 0x0f, 0x4d, 0x12, 0x4a, 0x14, 0x48, + 0x17, 0x47, 0x19, 0x46, 0x1b, 0x45, 0x1d, 0x44, 0x1f, 0x44, 0x20, 0x42, 0x21, 0x42, 0x22, 0x42, + 0x24, 0x41, 0x25, 0x41, 0x26, 0x41, 0x27, 0x40, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x78, 0x02, 0x6b, 0x05, 0x62, 0x08, 0x5b, 0x0c, + 0x57, 0x0f, 0x54, 0x12, 0x51, 0x14, 0x4e, 0x17, 0x4d, 0x19, 0x4c, 0x1b, 0x4b, 0x1d, 0x4a, 0x1e, + 0x49, 0x20, 0x48, 0x21, 0x48, 0x22, 0x46, 0x24, 0x46, 0x25, 0x46, 0x26, 0x46, 0x27, 0x45, 0x27, + 0x00, 0x74, 0x01, 0x66, 0x04, 0x5e, 0x07, 0x57, 0x0a, 0x53, 0x0d, 0x4f, 0x10, 0x4d, 0x12, 0x4b, + 0x14, 0x49, 0x16, 0x48, 0x18, 0x46, 0x1a, 0x45, 0x1b, 0x45, 0x1d, 0x44, 0x1e, 0x44, 0x20, 0x43, + 0x21, 0x42, 0x22, 0x42, 0x23, 0x42, 0x24, 0x41, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x79, 0x01, 0x6d, 0x04, 0x65, 0x07, 0x5e, 0x0a, + 0x5a, 0x0d, 0x56, 0x0f, 0x54, 0x12, 0x51, 0x14, 0x4f, 0x16, 0x4e, 0x18, 0x4c, 0x1a, 0x4b, 0x1b, + 0x4b, 0x1d, 0x4a, 0x1e, 0x49, 0x1f, 0x48, 0x21, 0x48, 0x22, 0x48, 0x23, 0x47, 0x23, 0x46, 0x25, + 0x00, 0x75, 0x01, 0x69, 0x03, 0x61, 0x06, 0x5a, 0x08, 0x56, 0x0b, 0x52, 0x0d, 0x4f, 0x10, 0x4d, + 0x12, 0x4b, 0x14, 0x4a, 0x16, 0x48, 0x17, 0x47, 0x19, 0x46, 0x1a, 0x45, 0x1c, 0x45, 0x1d, 0x44, + 0x1e, 0x44, 0x1f, 0x44, 0x20, 0x43, 0x21, 0x42, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7a, 0x01, 0x6f, 0x03, 0x67, 0x06, 0x60, 0x08, + 0x5d, 0x0b, 0x59, 0x0d, 0x56, 0x10, 0x53, 0x11, 0x51, 0x14, 0x50, 0x15, 0x4e, 0x17, 0x4d, 0x19, + 0x4c, 0x1a, 0x4b, 0x1b, 0x4b, 0x1d, 0x48, 0x1e, 0x49, 0x1f, 0x49, 0x20, 0x48, 0x21, 0x48, 0x22, + 0x00, 0x76, 0x01, 0x6b, 0x03, 0x63, 0x05, 0x5d, 0x07, 0x58, 0x09, 0x54, 0x0c, 0x52, 0x0e, 0x4f, + 0x10, 0x4d, 0x11, 0x4c, 0x13, 0x4a, 0x15, 0x49, 0x17, 0x48, 0x18, 0x47, 0x19, 0x46, 0x1b, 0x45, + 0x1c, 0x45, 0x1d, 0x44, 0x1e, 0x44, 0x1f, 0x44, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, + 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, + 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7b, 0x01, 0x71, 0x02, 0x69, 0x05, 0x63, 0x07, + 0x5f, 0x09, 0x5b, 0x0c, 0x58, 0x0e, 0x55, 0x10, 0x53, 0x11, 0x52, 0x13, 0x50, 0x15, 0x4e, 0x16, + 0x4e, 0x18, 0x4c, 0x19, 0x4c, 0x1a, 0x4a, 0x1c, 0x4b, 0x1d, 0x49, 0x1e, 0x49, 0x1f, 0x49, 0x20, + 0x00, 0x77, 0x00, 0x6c, 0x02, 0x65, 0x04, 0x5f, 0x06, 0x5a, 0x08, 0x57, 0x0a, 0x54, 0x0c, 0x51, + 0x0e, 0x4f, 0x10, 0x4d, 0x11, 0x4c, 0x13, 0x4a, 0x15, 0x49, 0x16, 0x48, 0x18, 0x48, 0x18, 0x46, + 0x1a, 0x46, 0x1b, 0x45, 0x1c, 0x45, 0x1d, 0x45, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, + 0x00, 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, 0x00, + 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7b, 0x00, 0x72, 0x02, 0x6b, 0x04, 0x64, 0x06, + 0x61, 0x08, 0x5d, 0x0a, 0x5a, 0x0c, 0x56, 0x0e, 0x55, 0x10, 0x53, 0x11, 0x52, 0x13, 0x50, 0x15, + 0x4f, 0x16, 0x4e, 0x17, 0x4d, 0x18, 0x4b, 0x1a, 0x4b, 0x1a, 0x4b, 0x1c, 0x4b, 0x1d, 0x49, 0x1d, + 0x00, 0x77, 0x00, 0x6e, 0x02, 0x66, 0x04, 0x61, 0x05, 0x5c, 0x07, 0x59, 0x09, 0x56, 0x0b, 0x53, + 0x0d, 0x51, 0x0f, 0x4f, 0x10, 0x4e, 0x11, 0x4c, 0x13, 0x4b, 0x14, 0x4a, 0x15, 0x48, 0x17, 0x48, + 0x18, 0x47, 0x19, 0x46, 0x1b, 0x46, 0x1b, 0x45, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, + 0x00, 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, 0x00, + 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7c, 0x00, 0x73, 0x02, 0x6c, 0x03, 0x66, 0x05, + 0x63, 0x07, 0x5e, 0x09, 0x5c, 0x0b, 0x58, 0x0c, 0x57, 0x0e, 0x55, 0x10, 0x53, 0x11, 0x52, 0x13, + 0x50, 0x14, 0x4f, 0x15, 0x4e, 0x17, 0x4c, 0x18, 0x4c, 0x19, 0x4c, 0x1a, 0x4b, 0x1a, 0x4b, 0x1c, + 0x00, 0x77, 0x00, 0x6f, 0x02, 0x68, 0x03, 0x63, 0x05, 0x5e, 0x06, 0x5a, 0x08, 0x57, 0x0a, 0x55, + 0x0b, 0x53, 0x0d, 0x50, 0x0f, 0x4f, 0x10, 0x4e, 0x11, 0x4c, 0x13, 0x4b, 0x14, 0x4a, 0x15, 0x49, + 0x16, 0x48, 0x18, 0x48, 0x18, 0x46, 0x19, 0x46, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, + 0x00, 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, 0x00, + 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7c, 0x00, 0x74, 0x02, 0x6e, 0x03, 0x68, 0x05, + 0x64, 0x06, 0x60, 0x08, 0x5d, 0x0a, 0x5a, 0x0b, 0x58, 0x0d, 0x56, 0x0e, 0x55, 0x10, 0x53, 0x11, + 0x52, 0x13, 0x50, 0x14, 0x50, 0x15, 0x4d, 0x16, 0x4e, 0x18, 0x4c, 0x18, 0x4c, 0x19, 0x4c, 0x1a, + 0x00, 0x78, 0x00, 0x70, 0x01, 0x69, 0x03, 0x64, 0x04, 0x60, 0x06, 0x5c, 0x07, 0x59, 0x09, 0x56, + 0x0b, 0x54, 0x0c, 0x52, 0x0d, 0x50, 0x0f, 0x4f, 0x10, 0x4e, 0x11, 0x4c, 0x13, 0x4b, 0x13, 0x4a, + 0x15, 0x4a, 0x15, 0x48, 0x17, 0x48, 0x18, 0x47, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, + 0x00, 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, 0x00, + 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x75, 0x01, 0x6f, 0x02, 0x69, 0x04, + 0x65, 0x06, 0x62, 0x07, 0x5f, 0x09, 0x5b, 0x0b, 0x5a, 0x0c, 0x58, 0x0d, 0x56, 0x0e, 0x55, 0x10, + 0x53, 0x11, 0x52, 0x13, 0x50, 0x13, 0x4f, 0x15, 0x4e, 0x15, 0x4e, 0x17, 0x4d, 0x18, 0x4c, 0x18, + 0x00, 0x78, 0x00, 0x71, 0x01, 0x6a, 0x03, 0x66, 0x04, 0x61, 0x05, 0x5d, 0x06, 0x5a, 0x08, 0x58, + 0x09, 0x55, 0x0b, 0x53, 0x0d, 0x52, 0x0e, 0x50, 0x0f, 0x4e, 0x10, 0x4e, 0x11, 0x4c, 0x13, 0x4c, + 0x13, 0x4a, 0x15, 0x4a, 0x15, 0x49, 0x16, 0x48, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, + 0x00, 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, 0x00, + 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x76, 0x01, 0x70, 0x02, 0x6a, 0x03, + 0x67, 0x05, 0x63, 0x06, 0x60, 0x08, 0x5d, 0x09, 0x5b, 0x0b, 0x59, 0x0c, 0x57, 0x0d, 0x55, 0x0e, + 0x55, 0x10, 0x53, 0x11, 0x52, 0x13, 0x4f, 0x13, 0x50, 0x15, 0x4f, 0x15, 0x4e, 0x16, 0x4e, 0x18, + 0x00, 0x79, 0x00, 0x71, 0x01, 0x6c, 0x02, 0x66, 0x04, 0x62, 0x05, 0x5f, 0x06, 0x5c, 0x07, 0x59, + 0x09, 0x57, 0x0a, 0x55, 0x0b, 0x53, 0x0d, 0x51, 0x0e, 0x50, 0x0f, 0x4e, 0x11, 0x4e, 0x11, 0x4c, + 0x13, 0x4c, 0x13, 0x4b, 0x14, 0x4a, 0x15, 0x4a, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, + 0x00, 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, 0x00, + 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x76, 0x01, 0x71, 0x02, 0x6c, 0x03, + 0x68, 0x05, 0x64, 0x06, 0x61, 0x07, 0x5e, 0x09, 0x5c, 0x0a, 0x5a, 0x0b, 0x59, 0x0c, 0x57, 0x0e, + 0x55, 0x0e, 0x55, 0x11, 0x52, 0x11, 0x51, 0x12, 0x51, 0x13, 0x50, 0x14, 0x4f, 0x15, 0x4e, 0x15, + 0x00, 0x79, 0x00, 0x72, 0x01, 0x6d, 0x02, 0x68, 0x03, 0x63, 0x04, 0x60, 0x06, 0x5d, 0x07, 0x5b, + 0x08, 0x58, 0x09, 0x56, 0x0b, 0x54, 0x0c, 0x53, 0x0d, 0x51, 0x0e, 0x50, 0x0f, 0x4e, 0x11, 0x4e, + 0x11, 0x4c, 0x12, 0x4c, 0x13, 0x4b, 0x14, 0x4a, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x1f, 0x00, 0x3f, 0x00, 0x66, 0x00, 0x72, 0x00, 0x78, 0x00, 0x7a, 0x00, 0x7c, 0x00, 0x7c, + 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, + 0x00, 0x7d, 0x00, 0x58, 0x00, 0x70, 0x00, 0x77, 0x00, 0x79, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, + 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x1f, 0x00, 0x3f, 0x00, 0x66, 0x00, 0x72, 0x00, 0x78, 0x00, 0x7a, 0x00, 0x7c, 0x00, 0x7c, + 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, + 0x1f, 0x1f, 0x00, 0x3f, 0x00, 0x66, 0x00, 0x72, 0x00, 0x78, 0x00, 0x7a, 0x00, 0x7c, 0x00, 0x7c, + 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x77, 0x01, 0x72, 0x02, 0x6d, 0x03, + 0x69, 0x04, 0x66, 0x06, 0x63, 0x07, 0x5f, 0x08, 0x5e, 0x09, 0x5c, 0x0b, 0x5a, 0x0c, 0x58, 0x0c, + 0x57, 0x0e, 0x55, 0x0f, 0x54, 0x11, 0x51, 0x11, 0x52, 0x12, 0x51, 0x13, 0x50, 0x14, 0x50, 0x15, + 0x00, 0x79, 0x00, 0x73, 0x01, 0x6d, 0x02, 0x69, 0x03, 0x65, 0x04, 0x61, 0x05, 0x5e, 0x06, 0x5c, + 0x07, 0x59, 0x09, 0x57, 0x0a, 0x55, 0x0b, 0x54, 0x0d, 0x53, 0x0d, 0x51, 0x0f, 0x50, 0x0f, 0x4e, + 0x11, 0x4e, 0x11, 0x4c, 0x12, 0x4c, 0x13, 0x4b, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x0a, 0x00, 0x3f, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x71, 0x00, 0x75, 0x00, 0x78, + 0x00, 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, + 0x00, 0x58, 0x00, 0x44, 0x00, 0x55, 0x00, 0x67, 0x00, 0x6e, 0x00, 0x72, 0x00, 0x75, 0x00, 0x78, + 0x00, 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x0a, 0x0a, 0x00, 0x3f, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x71, 0x00, 0x75, 0x00, 0x78, + 0x00, 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, + 0x3f, 0x00, 0x0a, 0x0a, 0x00, 0x3f, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x71, 0x00, 0x75, 0x00, 0x78, + 0x00, 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x78, 0x01, 0x72, 0x02, 0x6e, 0x02, + 0x6a, 0x03, 0x67, 0x05, 0x64, 0x06, 0x60, 0x07, 0x5f, 0x09, 0x5c, 0x0a, 0x5b, 0x0b, 0x5a, 0x0c, + 0x57, 0x0c, 0x56, 0x0e, 0x55, 0x0f, 0x53, 0x11, 0x52, 0x11, 0x52, 0x12, 0x51, 0x13, 0x50, 0x13, + 0x00, 0x79, 0x00, 0x73, 0x01, 0x6e, 0x02, 0x69, 0x03, 0x66, 0x04, 0x62, 0x05, 0x5f, 0x06, 0x5d, + 0x07, 0x5b, 0x08, 0x58, 0x09, 0x56, 0x0b, 0x55, 0x0b, 0x53, 0x0d, 0x52, 0x0d, 0x50, 0x0f, 0x50, + 0x0f, 0x4e, 0x11, 0x4e, 0x11, 0x4d, 0x12, 0x4c, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x2d, 0x00, 0x48, 0x00, 0x59, 0x00, 0x63, 0x00, 0x6a, + 0x00, 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, + 0x00, 0x70, 0x00, 0x55, 0x00, 0x20, 0x00, 0x3e, 0x00, 0x50, 0x00, 0x5a, 0x00, 0x63, 0x00, 0x6a, + 0x00, 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x66, 0x00, 0x3f, 0x00, 0x03, 0x03, 0x00, 0x2d, 0x00, 0x48, 0x00, 0x59, 0x00, 0x63, 0x00, 0x6a, + 0x00, 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, + 0x66, 0x00, 0x3f, 0x00, 0x03, 0x03, 0x00, 0x2d, 0x00, 0x48, 0x00, 0x59, 0x00, 0x63, 0x00, 0x6a, + 0x00, 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7e, 0x00, 0x78, 0x01, 0x73, 0x02, 0x6e, 0x02, + 0x6b, 0x03, 0x68, 0x05, 0x65, 0x06, 0x61, 0x07, 0x5f, 0x07, 0x5e, 0x09, 0x5c, 0x0b, 0x5a, 0x0b, + 0x59, 0x0c, 0x57, 0x0d, 0x56, 0x0e, 0x54, 0x0f, 0x54, 0x11, 0x52, 0x11, 0x52, 0x12, 0x51, 0x13, + 0x00, 0x79, 0x00, 0x74, 0x00, 0x6f, 0x02, 0x6a, 0x03, 0x66, 0x04, 0x63, 0x05, 0x60, 0x05, 0x5e, + 0x06, 0x5b, 0x07, 0x59, 0x09, 0x58, 0x09, 0x55, 0x0b, 0x55, 0x0c, 0x53, 0x0d, 0x52, 0x0d, 0x50, + 0x0f, 0x50, 0x0f, 0x4e, 0x11, 0x4e, 0x11, 0x4d, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x22, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, + 0x00, 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, + 0x00, 0x77, 0x00, 0x67, 0x00, 0x3e, 0x00, 0x0d, 0x00, 0x28, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, + 0x00, 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x72, 0x00, 0x5c, 0x00, 0x2d, 0x00, 0x01, 0x01, 0x00, 0x22, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, + 0x00, 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, + 0x72, 0x00, 0x5c, 0x00, 0x2d, 0x00, 0x01, 0x01, 0x00, 0x22, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, + 0x00, 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7e, 0x00, 0x78, 0x00, 0x74, 0x01, 0x6f, 0x02, + 0x6c, 0x03, 0x68, 0x04, 0x65, 0x05, 0x62, 0x06, 0x61, 0x07, 0x5f, 0x09, 0x5c, 0x09, 0x5b, 0x0b, + 0x5a, 0x0b, 0x58, 0x0c, 0x57, 0x0d, 0x55, 0x0e, 0x55, 0x0f, 0x54, 0x11, 0x52, 0x11, 0x52, 0x12, + 0x00, 0x79, 0x00, 0x74, 0x00, 0x70, 0x01, 0x6b, 0x02, 0x67, 0x03, 0x64, 0x04, 0x61, 0x05, 0x5f, + 0x06, 0x5d, 0x07, 0x5b, 0x08, 0x58, 0x09, 0x57, 0x0a, 0x55, 0x0b, 0x54, 0x0c, 0x53, 0x0d, 0x51, + 0x0e, 0x50, 0x0f, 0x50, 0x0f, 0x4e, 0x11, 0x4e, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, + 0x00, 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, + 0x00, 0x79, 0x00, 0x6e, 0x00, 0x50, 0x00, 0x28, 0x00, 0x01, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, + 0x00, 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x78, 0x00, 0x6a, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, + 0x00, 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, + 0x78, 0x00, 0x6a, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, + 0x00, 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, + 0x21, 0x5d, 0x0c, 0x68, 0x06, 0x6d, 0x04, 0x71, 0x02, 0x72, 0x02, 0x74, 0x01, 0x75, 0x01, 0x76, + 0x01, 0x77, 0x00, 0x77, 0x00, 0x77, 0x00, 0x78, 0x00, 0x78, 0x00, 0x79, 0x00, 0x79, 0x00, 0x79, + 0x00, 0x79, 0x00, 0x79, 0x00, 0x79, 0x00, 0x7a, 0x42, 0x40, 0x17, 0x55, 0x0c, 0x60, 0x08, 0x66, + 0x05, 0x6a, 0x04, 0x6d, 0x03, 0x6f, 0x02, 0x71, 0x02, 0x73, 0x01, 0x73, 0x01, 0x74, 0x01, 0x75, + 0x01, 0x76, 0x01, 0x77, 0x00, 0x77, 0x00, 0x77, 0x00, 0x78, 0x00, 0x78, 0x00, 0x78, 0x00, 0x78, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x21, 0x5d, 0x0c, 0x68, 0x06, 0x6d, 0x04, 0x71, + 0x02, 0x72, 0x02, 0x74, 0x01, 0x75, 0x01, 0x76, 0x01, 0x77, 0x00, 0x77, 0x00, 0x77, 0x00, 0x78, + 0x00, 0x78, 0x00, 0x79, 0x00, 0x79, 0x00, 0x79, 0x00, 0x79, 0x00, 0x79, 0x00, 0x79, 0x00, 0x7a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x28, + 0x00, 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, + 0x00, 0x7b, 0x00, 0x72, 0x00, 0x5a, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x01, 0x00, 0x16, 0x00, 0x28, + 0x00, 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7a, 0x00, 0x71, 0x00, 0x59, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x28, + 0x00, 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, + 0x7a, 0x00, 0x71, 0x00, 0x59, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x28, + 0x00, 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, + 0x2b, 0x49, 0x16, 0x53, 0x0d, 0x5b, 0x09, 0x60, 0x07, 0x64, 0x05, 0x67, 0x04, 0x69, 0x03, 0x6b, + 0x03, 0x6c, 0x02, 0x6e, 0x02, 0x6f, 0x02, 0x70, 0x01, 0x71, 0x01, 0x71, 0x01, 0x72, 0x01, 0x73, + 0x01, 0x73, 0x01, 0x74, 0x00, 0x74, 0x00, 0x75, 0x57, 0x16, 0x2d, 0x2c, 0x1b, 0x3b, 0x12, 0x45, + 0x0d, 0x4d, 0x0b, 0x53, 0x08, 0x57, 0x07, 0x5b, 0x05, 0x5e, 0x05, 0x61, 0x04, 0x63, 0x04, 0x65, + 0x03, 0x67, 0x02, 0x68, 0x02, 0x69, 0x02, 0x6b, 0x02, 0x6c, 0x01, 0x6d, 0x01, 0x6e, 0x01, 0x6f, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x2b, 0x49, 0x16, 0x53, 0x0d, 0x5b, 0x09, 0x60, + 0x07, 0x64, 0x05, 0x67, 0x04, 0x69, 0x03, 0x6b, 0x03, 0x6c, 0x02, 0x6e, 0x02, 0x6f, 0x02, 0x70, + 0x01, 0x71, 0x01, 0x71, 0x01, 0x72, 0x01, 0x73, 0x01, 0x73, 0x01, 0x74, 0x00, 0x74, 0x00, 0x75, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, + 0x00, 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, + 0x00, 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x00, 0x13, + 0x00, 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x13, + 0x00, 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, + 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x13, + 0x00, 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, + 0x31, 0x43, 0x1d, 0x4b, 0x14, 0x51, 0x0e, 0x56, 0x0b, 0x5b, 0x08, 0x5e, 0x07, 0x61, 0x06, 0x63, + 0x05, 0x65, 0x04, 0x67, 0x04, 0x68, 0x03, 0x69, 0x03, 0x6a, 0x03, 0x6c, 0x02, 0x6d, 0x02, 0x6d, + 0x02, 0x6e, 0x02, 0x6f, 0x02, 0x70, 0x01, 0x70, 0x61, 0x0c, 0x3b, 0x1b, 0x28, 0x28, 0x1d, 0x32, + 0x16, 0x3a, 0x11, 0x41, 0x0e, 0x47, 0x0c, 0x4b, 0x0a, 0x4f, 0x09, 0x53, 0x07, 0x55, 0x06, 0x58, + 0x05, 0x5a, 0x05, 0x5c, 0x05, 0x5e, 0x04, 0x60, 0x04, 0x61, 0x04, 0x63, 0x03, 0x64, 0x02, 0x66, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x31, 0x43, 0x1d, 0x4b, 0x14, 0x51, 0x0e, 0x56, + 0x0b, 0x5b, 0x08, 0x5e, 0x07, 0x61, 0x06, 0x63, 0x05, 0x65, 0x04, 0x67, 0x04, 0x68, 0x03, 0x69, + 0x03, 0x6a, 0x03, 0x6c, 0x02, 0x6d, 0x02, 0x6d, 0x02, 0x6e, 0x02, 0x6f, 0x02, 0x70, 0x01, 0x70, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, + 0x00, 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, + 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, 0x00, + 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, + 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, 0x00, + 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, + 0x33, 0x41, 0x22, 0x46, 0x19, 0x4c, 0x13, 0x50, 0x0f, 0x54, 0x0c, 0x57, 0x0a, 0x5a, 0x08, 0x5d, + 0x07, 0x5f, 0x06, 0x61, 0x05, 0x63, 0x05, 0x64, 0x04, 0x66, 0x04, 0x66, 0x04, 0x68, 0x03, 0x69, + 0x03, 0x69, 0x03, 0x6a, 0x03, 0x6b, 0x02, 0x6c, 0x67, 0x07, 0x45, 0x12, 0x32, 0x1d, 0x26, 0x26, + 0x1e, 0x2e, 0x18, 0x34, 0x14, 0x3a, 0x11, 0x3f, 0x0f, 0x44, 0x0c, 0x47, 0x0b, 0x4b, 0x0a, 0x4d, + 0x09, 0x51, 0x07, 0x52, 0x07, 0x55, 0x06, 0x57, 0x05, 0x58, 0x05, 0x5a, 0x05, 0x5c, 0x04, 0x5d, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x33, 0x41, 0x22, 0x46, 0x19, 0x4c, 0x13, 0x50, + 0x0f, 0x54, 0x0c, 0x57, 0x0a, 0x5a, 0x08, 0x5d, 0x07, 0x5f, 0x06, 0x61, 0x05, 0x63, 0x05, 0x64, + 0x04, 0x66, 0x04, 0x66, 0x04, 0x68, 0x03, 0x69, 0x03, 0x69, 0x03, 0x6a, 0x03, 0x6b, 0x02, 0x6c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, + 0x00, 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, + 0x00, 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, 0x00, + 0x00, 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, + 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, 0x00, + 0x00, 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, + 0x35, 0x40, 0x27, 0x44, 0x1d, 0x48, 0x17, 0x4c, 0x12, 0x50, 0x0f, 0x53, 0x0d, 0x56, 0x0b, 0x58, + 0x09, 0x5a, 0x08, 0x5c, 0x07, 0x5e, 0x06, 0x60, 0x06, 0x61, 0x05, 0x62, 0x05, 0x63, 0x04, 0x65, + 0x04, 0x66, 0x04, 0x66, 0x04, 0x67, 0x03, 0x68, 0x6b, 0x05, 0x4d, 0x0d, 0x3b, 0x16, 0x2e, 0x1e, + 0x25, 0x25, 0x1f, 0x2b, 0x1a, 0x31, 0x16, 0x36, 0x13, 0x3a, 0x10, 0x3e, 0x0f, 0x42, 0x0d, 0x45, + 0x0c, 0x47, 0x0a, 0x4a, 0x0a, 0x4c, 0x09, 0x4f, 0x07, 0x51, 0x07, 0x52, 0x07, 0x54, 0x06, 0x56, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x35, 0x40, 0x27, 0x44, 0x1d, 0x48, 0x17, 0x4c, + 0x12, 0x50, 0x0f, 0x53, 0x0d, 0x56, 0x0b, 0x58, 0x09, 0x5a, 0x08, 0x5c, 0x07, 0x5e, 0x06, 0x60, + 0x06, 0x61, 0x05, 0x62, 0x05, 0x63, 0x04, 0x65, 0x04, 0x66, 0x04, 0x66, 0x04, 0x67, 0x03, 0x68, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, + 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, + 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, + 0x0e, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, + 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, + 0x0e, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, + 0x37, 0x3f, 0x29, 0x43, 0x21, 0x46, 0x1a, 0x49, 0x16, 0x4d, 0x12, 0x50, 0x10, 0x52, 0x0d, 0x54, + 0x0c, 0x57, 0x0a, 0x59, 0x09, 0x5a, 0x08, 0x5c, 0x07, 0x5d, 0x06, 0x5f, 0x06, 0x60, 0x06, 0x61, + 0x05, 0x62, 0x05, 0x63, 0x04, 0x64, 0x04, 0x65, 0x6e, 0x04, 0x53, 0x0a, 0x41, 0x11, 0x34, 0x18, + 0x2b, 0x1f, 0x24, 0x24, 0x1f, 0x29, 0x1b, 0x2e, 0x17, 0x33, 0x15, 0x37, 0x12, 0x3a, 0x10, 0x3d, + 0x0f, 0x40, 0x0d, 0x43, 0x0c, 0x45, 0x0c, 0x48, 0x0a, 0x4a, 0x0a, 0x4c, 0x09, 0x4e, 0x07, 0x4f, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x37, 0x3f, 0x29, 0x43, 0x21, 0x46, 0x1a, 0x49, + 0x16, 0x4d, 0x12, 0x50, 0x10, 0x52, 0x0d, 0x54, 0x0c, 0x57, 0x0a, 0x59, 0x09, 0x5a, 0x08, 0x5c, + 0x07, 0x5d, 0x06, 0x5f, 0x06, 0x60, 0x06, 0x61, 0x05, 0x62, 0x05, 0x63, 0x04, 0x64, 0x04, 0x65, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, + 0x00, 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, + 0x00, 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, 0x00, + 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, + 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, 0x00, + 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, + 0x38, 0x3f, 0x2c, 0x41, 0x23, 0x44, 0x1d, 0x47, 0x19, 0x4a, 0x14, 0x4d, 0x12, 0x4f, 0x10, 0x52, + 0x0e, 0x54, 0x0c, 0x56, 0x0b, 0x57, 0x0a, 0x59, 0x09, 0x5a, 0x08, 0x5c, 0x07, 0x5d, 0x07, 0x5e, + 0x06, 0x5f, 0x06, 0x61, 0x05, 0x61, 0x05, 0x62, 0x70, 0x03, 0x58, 0x08, 0x47, 0x0e, 0x3a, 0x14, + 0x31, 0x1a, 0x29, 0x1f, 0x24, 0x24, 0x20, 0x28, 0x1c, 0x2d, 0x19, 0x31, 0x16, 0x34, 0x14, 0x37, + 0x12, 0x3a, 0x10, 0x3d, 0x0f, 0x3f, 0x0e, 0x42, 0x0c, 0x44, 0x0c, 0x46, 0x0b, 0x47, 0x0a, 0x4a, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x38, 0x3f, 0x2c, 0x41, 0x23, 0x44, 0x1d, 0x47, + 0x19, 0x4a, 0x14, 0x4d, 0x12, 0x4f, 0x10, 0x52, 0x0e, 0x54, 0x0c, 0x56, 0x0b, 0x57, 0x0a, 0x59, + 0x09, 0x5a, 0x08, 0x5c, 0x07, 0x5d, 0x07, 0x5e, 0x06, 0x5f, 0x06, 0x61, 0x05, 0x61, 0x05, 0x62, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, + 0x00, 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, 0x00, + 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, + 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, 0x00, + 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, + 0x39, 0x3f, 0x2e, 0x41, 0x26, 0x43, 0x20, 0x46, 0x1b, 0x48, 0x17, 0x4b, 0x14, 0x4d, 0x12, 0x4f, + 0x10, 0x51, 0x0e, 0x53, 0x0d, 0x55, 0x0b, 0x56, 0x0b, 0x58, 0x09, 0x59, 0x09, 0x5b, 0x08, 0x5b, + 0x07, 0x5d, 0x07, 0x5e, 0x06, 0x5f, 0x06, 0x60, 0x71, 0x02, 0x5b, 0x07, 0x4c, 0x0c, 0x3f, 0x11, + 0x36, 0x16, 0x2e, 0x1b, 0x29, 0x20, 0x24, 0x23, 0x20, 0x28, 0x1d, 0x2b, 0x19, 0x2f, 0x17, 0x32, + 0x16, 0x35, 0x12, 0x37, 0x12, 0x3a, 0x10, 0x3c, 0x0f, 0x3f, 0x0e, 0x41, 0x0c, 0x42, 0x0c, 0x45, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x39, 0x3f, 0x2e, 0x41, 0x26, 0x43, 0x20, 0x46, + 0x1b, 0x48, 0x17, 0x4b, 0x14, 0x4d, 0x12, 0x4f, 0x10, 0x51, 0x0e, 0x53, 0x0d, 0x55, 0x0b, 0x56, + 0x0b, 0x58, 0x09, 0x59, 0x09, 0x5b, 0x08, 0x5b, 0x07, 0x5d, 0x07, 0x5e, 0x06, 0x5f, 0x06, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, + 0x00, 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, 0x00, + 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, + 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, 0x00, + 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, + 0x39, 0x3e, 0x2f, 0x40, 0x28, 0x42, 0x22, 0x45, 0x1d, 0x47, 0x19, 0x49, 0x16, 0x4b, 0x14, 0x4d, + 0x11, 0x4f, 0x10, 0x51, 0x0f, 0x53, 0x0d, 0x54, 0x0c, 0x55, 0x0b, 0x57, 0x0a, 0x58, 0x09, 0x59, + 0x09, 0x5b, 0x08, 0x5b, 0x07, 0x5c, 0x07, 0x5e, 0x73, 0x02, 0x5e, 0x05, 0x4f, 0x0a, 0x44, 0x0f, + 0x3a, 0x13, 0x33, 0x18, 0x2d, 0x1c, 0x27, 0x20, 0x23, 0x23, 0x20, 0x27, 0x1d, 0x2a, 0x1a, 0x2d, + 0x18, 0x30, 0x16, 0x33, 0x14, 0x35, 0x12, 0x38, 0x12, 0x3a, 0x10, 0x3c, 0x0f, 0x3e, 0x0f, 0x41, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x39, 0x3e, 0x2f, 0x40, 0x28, 0x42, 0x22, 0x45, + 0x1d, 0x47, 0x19, 0x49, 0x16, 0x4b, 0x14, 0x4d, 0x11, 0x4f, 0x10, 0x51, 0x0f, 0x53, 0x0d, 0x54, + 0x0c, 0x55, 0x0b, 0x57, 0x0a, 0x58, 0x09, 0x59, 0x09, 0x5b, 0x08, 0x5b, 0x07, 0x5c, 0x07, 0x5e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, + 0x00, 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, 0x00, + 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, + 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, 0x00, + 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, + 0x3a, 0x3e, 0x31, 0x40, 0x29, 0x42, 0x23, 0x44, 0x1f, 0x46, 0x1b, 0x48, 0x18, 0x4a, 0x15, 0x4c, + 0x13, 0x4d, 0x11, 0x4f, 0x10, 0x50, 0x0f, 0x52, 0x0d, 0x53, 0x0d, 0x55, 0x0b, 0x56, 0x0b, 0x57, + 0x0a, 0x58, 0x09, 0x59, 0x09, 0x5b, 0x08, 0x5b, 0x74, 0x01, 0x62, 0x05, 0x53, 0x08, 0x47, 0x0c, + 0x3e, 0x11, 0x37, 0x15, 0x31, 0x19, 0x2b, 0x1d, 0x27, 0x20, 0x23, 0x23, 0x20, 0x26, 0x1d, 0x2a, + 0x1b, 0x2c, 0x19, 0x2f, 0x16, 0x31, 0x16, 0x34, 0x13, 0x35, 0x12, 0x38, 0x12, 0x3b, 0x0f, 0x3b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3a, 0x3e, 0x31, 0x40, 0x29, 0x42, 0x23, 0x44, + 0x1f, 0x46, 0x1b, 0x48, 0x18, 0x4a, 0x15, 0x4c, 0x13, 0x4d, 0x11, 0x4f, 0x10, 0x50, 0x0f, 0x52, + 0x0d, 0x53, 0x0d, 0x55, 0x0b, 0x56, 0x0b, 0x57, 0x0a, 0x58, 0x09, 0x59, 0x09, 0x5b, 0x08, 0x5b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, + 0x00, 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x00, 0x08, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, 0x00, + 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x08, + 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, 0x00, + 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x08, + 0x3a, 0x3e, 0x32, 0x3f, 0x2b, 0x41, 0x25, 0x43, 0x21, 0x45, 0x1d, 0x46, 0x1a, 0x48, 0x17, 0x4a, + 0x15, 0x4c, 0x13, 0x4e, 0x11, 0x4f, 0x10, 0x50, 0x0f, 0x52, 0x0e, 0x53, 0x0d, 0x54, 0x0c, 0x55, + 0x0b, 0x56, 0x0b, 0x58, 0x09, 0x58, 0x09, 0x59, 0x75, 0x01, 0x64, 0x04, 0x56, 0x07, 0x4b, 0x0b, + 0x42, 0x0f, 0x3a, 0x12, 0x34, 0x16, 0x2f, 0x19, 0x2a, 0x1d, 0x26, 0x20, 0x23, 0x23, 0x21, 0x26, + 0x1d, 0x29, 0x1b, 0x2b, 0x19, 0x2e, 0x18, 0x30, 0x16, 0x32, 0x15, 0x35, 0x12, 0x35, 0x12, 0x38, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3a, 0x3e, 0x32, 0x3f, 0x2b, 0x41, 0x25, 0x43, + 0x21, 0x45, 0x1d, 0x46, 0x1a, 0x48, 0x17, 0x4a, 0x15, 0x4c, 0x13, 0x4e, 0x11, 0x4f, 0x10, 0x50, + 0x0f, 0x52, 0x0e, 0x53, 0x0d, 0x54, 0x0c, 0x55, 0x0b, 0x56, 0x0b, 0x58, 0x09, 0x58, 0x09, 0x59, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, + 0x00, 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, 0x00, + 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, 0x00, + 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, 0x00, + 0x3b, 0x3e, 0x33, 0x3f, 0x2c, 0x41, 0x27, 0x42, 0x22, 0x44, 0x1f, 0x45, 0x1c, 0x47, 0x19, 0x49, + 0x17, 0x4a, 0x15, 0x4c, 0x13, 0x4e, 0x11, 0x4f, 0x10, 0x50, 0x0f, 0x51, 0x0e, 0x53, 0x0d, 0x54, + 0x0c, 0x55, 0x0b, 0x55, 0x0b, 0x57, 0x0a, 0x58, 0x76, 0x01, 0x66, 0x04, 0x58, 0x06, 0x4d, 0x0a, + 0x45, 0x0d, 0x3e, 0x10, 0x37, 0x14, 0x32, 0x17, 0x2d, 0x1a, 0x2a, 0x1d, 0x26, 0x21, 0x22, 0x22, + 0x21, 0x26, 0x1d, 0x28, 0x1c, 0x2b, 0x19, 0x2c, 0x19, 0x30, 0x16, 0x30, 0x16, 0x33, 0x14, 0x35, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3b, 0x3e, 0x33, 0x3f, 0x2c, 0x41, 0x27, 0x42, + 0x22, 0x44, 0x1f, 0x45, 0x1c, 0x47, 0x19, 0x49, 0x17, 0x4a, 0x15, 0x4c, 0x13, 0x4e, 0x11, 0x4f, + 0x10, 0x50, 0x0f, 0x51, 0x0e, 0x53, 0x0d, 0x54, 0x0c, 0x55, 0x0b, 0x55, 0x0b, 0x57, 0x0a, 0x58, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x3e, 0x33, 0x3f, 0x2d, 0x40, 0x28, 0x42, 0x24, 0x44, 0x20, 0x45, 0x1d, 0x46, 0x1a, 0x48, + 0x18, 0x49, 0x16, 0x4b, 0x14, 0x4c, 0x13, 0x4e, 0x11, 0x4e, 0x10, 0x50, 0x0f, 0x51, 0x0f, 0x53, + 0x0d, 0x53, 0x0d, 0x55, 0x0b, 0x55, 0x0b, 0x56, 0x77, 0x01, 0x67, 0x03, 0x5a, 0x05, 0x51, 0x09, + 0x48, 0x0c, 0x40, 0x0f, 0x3a, 0x12, 0x35, 0x16, 0x30, 0x18, 0x2c, 0x1b, 0x29, 0x1d, 0x26, 0x21, + 0x22, 0x22, 0x21, 0x26, 0x1d, 0x27, 0x1d, 0x2b, 0x1a, 0x2b, 0x19, 0x2e, 0x17, 0x30, 0x16, 0x31, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3b, 0x3e, 0x33, 0x3f, 0x2d, 0x40, 0x28, 0x42, + 0x24, 0x44, 0x20, 0x45, 0x1d, 0x46, 0x1a, 0x48, 0x18, 0x49, 0x16, 0x4b, 0x14, 0x4c, 0x13, 0x4e, + 0x11, 0x4e, 0x10, 0x50, 0x0f, 0x51, 0x0f, 0x53, 0x0d, 0x53, 0x0d, 0x55, 0x0b, 0x55, 0x0b, 0x56, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x3e, 0x34, 0x3f, 0x2e, 0x40, 0x29, 0x41, 0x25, 0x43, 0x21, 0x44, 0x1e, 0x45, 0x1c, 0x47, + 0x19, 0x48, 0x18, 0x4a, 0x15, 0x4b, 0x14, 0x4c, 0x13, 0x4e, 0x11, 0x4e, 0x11, 0x50, 0x0f, 0x50, + 0x0f, 0x52, 0x0d, 0x53, 0x0d, 0x54, 0x0c, 0x55, 0x77, 0x01, 0x68, 0x02, 0x5d, 0x05, 0x52, 0x07, + 0x4a, 0x0a, 0x43, 0x0d, 0x3d, 0x10, 0x38, 0x12, 0x33, 0x16, 0x2f, 0x19, 0x2b, 0x1b, 0x28, 0x1d, + 0x26, 0x21, 0x22, 0x22, 0x21, 0x26, 0x1e, 0x26, 0x1d, 0x2a, 0x1a, 0x2b, 0x19, 0x2d, 0x18, 0x30, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3b, 0x3e, 0x34, 0x3f, 0x2e, 0x40, 0x29, 0x41, + 0x25, 0x43, 0x21, 0x44, 0x1e, 0x45, 0x1c, 0x47, 0x19, 0x48, 0x18, 0x4a, 0x15, 0x4b, 0x14, 0x4c, + 0x13, 0x4e, 0x11, 0x4e, 0x11, 0x50, 0x0f, 0x50, 0x0f, 0x52, 0x0d, 0x53, 0x0d, 0x54, 0x0c, 0x55, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3e, 0x35, 0x3f, 0x2f, 0x40, 0x2a, 0x41, 0x26, 0x42, 0x22, 0x44, 0x20, 0x45, 0x1d, 0x46, + 0x1b, 0x48, 0x18, 0x48, 0x17, 0x4a, 0x15, 0x4b, 0x13, 0x4c, 0x13, 0x4e, 0x11, 0x4e, 0x11, 0x50, + 0x0f, 0x50, 0x0f, 0x52, 0x0d, 0x53, 0x0d, 0x53, 0x77, 0x00, 0x6a, 0x02, 0x5e, 0x04, 0x55, 0x07, + 0x4c, 0x0a, 0x45, 0x0c, 0x40, 0x0f, 0x3a, 0x12, 0x35, 0x14, 0x31, 0x16, 0x2e, 0x19, 0x2b, 0x1c, + 0x27, 0x1d, 0x26, 0x22, 0x21, 0x22, 0x21, 0x25, 0x1e, 0x26, 0x1d, 0x29, 0x1b, 0x2b, 0x19, 0x2b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3c, 0x3e, 0x35, 0x3f, 0x2f, 0x40, 0x2a, 0x41, + 0x26, 0x42, 0x22, 0x44, 0x20, 0x45, 0x1d, 0x46, 0x1b, 0x48, 0x18, 0x48, 0x17, 0x4a, 0x15, 0x4b, + 0x13, 0x4c, 0x13, 0x4e, 0x11, 0x4e, 0x11, 0x50, 0x0f, 0x50, 0x0f, 0x52, 0x0d, 0x53, 0x0d, 0x53, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3e, 0x35, 0x3f, 0x30, 0x3f, 0x2b, 0x40, 0x27, 0x42, 0x24, 0x43, 0x21, 0x44, 0x1e, 0x45, + 0x1c, 0x46, 0x1a, 0x48, 0x18, 0x49, 0x16, 0x4a, 0x15, 0x4c, 0x13, 0x4c, 0x13, 0x4e, 0x11, 0x4e, + 0x11, 0x50, 0x0f, 0x50, 0x0f, 0x51, 0x0e, 0x53, 0x78, 0x00, 0x6b, 0x02, 0x60, 0x04, 0x57, 0x06, + 0x4f, 0x09, 0x48, 0x0c, 0x42, 0x0e, 0x3c, 0x10, 0x38, 0x12, 0x34, 0x16, 0x30, 0x18, 0x2d, 0x19, + 0x2b, 0x1d, 0x26, 0x1e, 0x25, 0x22, 0x21, 0x22, 0x21, 0x25, 0x1e, 0x26, 0x1d, 0x28, 0x1c, 0x2b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3c, 0x3e, 0x35, 0x3f, 0x30, 0x3f, 0x2b, 0x40, + 0x27, 0x42, 0x24, 0x43, 0x21, 0x44, 0x1e, 0x45, 0x1c, 0x46, 0x1a, 0x48, 0x18, 0x49, 0x16, 0x4a, + 0x15, 0x4c, 0x13, 0x4c, 0x13, 0x4e, 0x11, 0x4e, 0x11, 0x50, 0x0f, 0x50, 0x0f, 0x51, 0x0e, 0x53, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3e, 0x36, 0x3f, 0x30, 0x3f, 0x2c, 0x40, 0x28, 0x41, 0x25, 0x42, 0x22, 0x44, 0x1f, 0x45, + 0x1d, 0x46, 0x1b, 0x47, 0x19, 0x48, 0x18, 0x4a, 0x15, 0x4a, 0x15, 0x4c, 0x13, 0x4c, 0x13, 0x4e, + 0x11, 0x4e, 0x11, 0x50, 0x0f, 0x50, 0x0f, 0x51, 0x78, 0x00, 0x6d, 0x02, 0x61, 0x04, 0x58, 0x05, + 0x51, 0x07, 0x4a, 0x0a, 0x44, 0x0c, 0x3f, 0x0f, 0x3a, 0x12, 0x35, 0x14, 0x32, 0x16, 0x30, 0x19, + 0x2b, 0x19, 0x2a, 0x1d, 0x26, 0x1e, 0x25, 0x22, 0x21, 0x22, 0x21, 0x25, 0x1e, 0x26, 0x1d, 0x27, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3c, 0x3e, 0x36, 0x3f, 0x30, 0x3f, 0x2c, 0x40, + 0x28, 0x41, 0x25, 0x42, 0x22, 0x44, 0x1f, 0x45, 0x1d, 0x46, 0x1b, 0x47, 0x19, 0x48, 0x18, 0x4a, + 0x15, 0x4a, 0x15, 0x4c, 0x13, 0x4c, 0x13, 0x4e, 0x11, 0x4e, 0x11, 0x50, 0x0f, 0x50, 0x0f, 0x51, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3e, 0x37, 0x3e, 0x31, 0x3f, 0x2d, 0x40, 0x29, 0x41, 0x26, 0x42, 0x23, 0x44, 0x20, 0x45, + 0x1e, 0x45, 0x1c, 0x46, 0x1a, 0x48, 0x18, 0x48, 0x17, 0x4a, 0x15, 0x4a, 0x14, 0x4c, 0x13, 0x4c, + 0x12, 0x4e, 0x11, 0x4e, 0x11, 0x50, 0x0f, 0x50, 0x78, 0x00, 0x6d, 0x02, 0x63, 0x04, 0x5a, 0x05, + 0x53, 0x07, 0x4c, 0x0a, 0x46, 0x0c, 0x41, 0x0f, 0x3c, 0x0f, 0x38, 0x12, 0x35, 0x16, 0x30, 0x16, + 0x2e, 0x19, 0x2b, 0x1a, 0x29, 0x1d, 0x26, 0x1e, 0x25, 0x22, 0x21, 0x22, 0x21, 0x25, 0x1f, 0x26, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3c, 0x3e, 0x37, 0x3e, 0x31, 0x3f, 0x2d, 0x40, + 0x29, 0x41, 0x26, 0x42, 0x23, 0x44, 0x20, 0x45, 0x1e, 0x45, 0x1c, 0x46, 0x1a, 0x48, 0x18, 0x48, + 0x17, 0x4a, 0x15, 0x4a, 0x14, 0x4c, 0x13, 0x4c, 0x12, 0x4e, 0x11, 0x4e, 0x11, 0x50, 0x0f, 0x50, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3e, 0x37, 0x3e, 0x32, 0x3f, 0x2e, 0x40, 0x2a, 0x41, 0x27, 0x42, 0x24, 0x43, 0x21, 0x44, + 0x1f, 0x45, 0x1d, 0x46, 0x1b, 0x47, 0x1a, 0x48, 0x18, 0x49, 0x16, 0x4a, 0x15, 0x4b, 0x14, 0x4c, + 0x13, 0x4d, 0x12, 0x4e, 0x11, 0x4e, 0x11, 0x50, 0x78, 0x00, 0x6e, 0x01, 0x65, 0x03, 0x5c, 0x05, + 0x54, 0x07, 0x4e, 0x09, 0x48, 0x0b, 0x43, 0x0c, 0x3e, 0x0f, 0x3b, 0x12, 0x36, 0x12, 0x33, 0x16, + 0x30, 0x17, 0x2d, 0x19, 0x2b, 0x1b, 0x28, 0x1d, 0x26, 0x1e, 0x25, 0x22, 0x21, 0x22, 0x21, 0x24, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3c, 0x3e, 0x37, 0x3e, 0x32, 0x3f, 0x2e, 0x40, + 0x2a, 0x41, 0x27, 0x42, 0x24, 0x43, 0x21, 0x44, 0x1f, 0x45, 0x1d, 0x46, 0x1b, 0x47, 0x1a, 0x48, + 0x18, 0x49, 0x16, 0x4a, 0x15, 0x4b, 0x14, 0x4c, 0x13, 0x4d, 0x12, 0x4e, 0x11, 0x4e, 0x11, 0x50, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3e, 0x37, 0x3e, 0x33, 0x3f, 0x2e, 0x3f, 0x2b, 0x40, 0x28, 0x41, 0x25, 0x42, 0x22, 0x44, + 0x20, 0x45, 0x1e, 0x45, 0x1c, 0x46, 0x1b, 0x48, 0x19, 0x48, 0x18, 0x4a, 0x16, 0x4a, 0x15, 0x4b, + 0x13, 0x4c, 0x13, 0x4d, 0x12, 0x4e, 0x11, 0x4e, 0x79, 0x00, 0x6f, 0x01, 0x66, 0x02, 0x5d, 0x04, + 0x56, 0x06, 0x4f, 0x07, 0x4a, 0x0a, 0x45, 0x0c, 0x41, 0x0f, 0x3b, 0x0f, 0x38, 0x12, 0x35, 0x14, + 0x31, 0x16, 0x30, 0x18, 0x2b, 0x19, 0x2b, 0x1c, 0x27, 0x1d, 0x26, 0x1f, 0x24, 0x22, 0x21, 0x22, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, + 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7b, 0x3c, 0x3e, 0x37, 0x3e, 0x33, 0x3f, 0x2e, 0x3f, + 0x2b, 0x40, 0x28, 0x41, 0x25, 0x42, 0x22, 0x44, 0x20, 0x45, 0x1e, 0x45, 0x1c, 0x46, 0x1b, 0x48, + 0x19, 0x48, 0x18, 0x4a, 0x16, 0x4a, 0x15, 0x4b, 0x13, 0x4c, 0x13, 0x4d, 0x12, 0x4e, 0x11, 0x4e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x62, 0x00, 0x6c, 0x00, 0x72, 0x00, 0x74, 0x00, 0x77, 0x00, 0x79, 0x00, 0x79, 0x00, 0x7a, 0x00, + 0x7b, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7c, 0x00, + 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x81, 0x00, 0x82, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x08, 0x00, 0x44, 0x00, 0x56, 0x00, 0x61, 0x00, 0x67, 0x00, 0x6b, 0x00, 0x6e, 0x00, 0x70, 0x00, + 0x71, 0x00, 0x73, 0x00, 0x74, 0x00, 0x75, 0x00, 0x76, 0x00, 0x76, 0x00, 0x77, 0x00, 0x77, 0x00, + 0x77, 0x00, 0x78, 0x00, 0x78, 0x00, 0x78, 0x00, 0x44, 0x00, 0x63, 0x00, 0x6c, 0x00, 0x71, 0x00, + 0x75, 0x00, 0x77, 0x00, 0x79, 0x00, 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7b, 0x00, 0x7c, 0x00, + 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4c, 0x0b, 0x57, 0x06, 0x5f, 0x03, 0x63, 0x02, 0x68, 0x02, 0x6b, 0x01, 0x6d, 0x01, 0x6e, 0x01, + 0x71, 0x00, 0x72, 0x00, 0x73, 0x00, 0x74, 0x00, 0x75, 0x00, 0x76, 0x00, 0x76, 0x00, 0x76, 0x00, + 0x78, 0x00, 0x78, 0x00, 0x78, 0x00, 0x79, 0x00, 0x82, 0x00, 0x82, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x40, 0x17, 0x17, 0x2c, 0x0c, 0x3b, 0x07, 0x45, 0x05, 0x4d, 0x04, 0x53, 0x03, 0x57, 0x02, + 0x5c, 0x02, 0x5e, 0x01, 0x61, 0x01, 0x63, 0x01, 0x66, 0x01, 0x67, 0x01, 0x68, 0x00, 0x69, 0x00, + 0x6b, 0x00, 0x6c, 0x00, 0x6d, 0x00, 0x6e, 0x00, 0x41, 0x20, 0x4d, 0x0b, 0x58, 0x06, 0x5e, 0x03, + 0x64, 0x02, 0x68, 0x02, 0x6b, 0x01, 0x6c, 0x01, 0x6f, 0x01, 0x71, 0x00, 0x72, 0x00, 0x73, 0x00, + 0x74, 0x00, 0x75, 0x00, 0x76, 0x00, 0x75, 0x00, 0x77, 0x00, 0x78, 0x00, 0x78, 0x00, 0x78, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x47, 0x15, 0x4f, 0x0d, 0x56, 0x09, 0x59, 0x06, 0x5f, 0x05, 0x62, 0x04, 0x65, 0x03, 0x67, 0x02, + 0x69, 0x02, 0x6b, 0x02, 0x6c, 0x02, 0x6e, 0x01, 0x6f, 0x01, 0x70, 0x01, 0x71, 0x01, 0x70, 0x01, + 0x72, 0x00, 0x73, 0x00, 0x74, 0x00, 0x74, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x55, 0x0c, 0x2c, 0x1b, 0x1b, 0x27, 0x12, 0x32, 0x0d, 0x3a, 0x0b, 0x41, 0x08, 0x47, 0x07, + 0x4c, 0x05, 0x4f, 0x05, 0x53, 0x04, 0x56, 0x04, 0x58, 0x03, 0x5a, 0x02, 0x5d, 0x02, 0x5e, 0x02, + 0x60, 0x02, 0x61, 0x01, 0x63, 0x01, 0x64, 0x01, 0x41, 0x2a, 0x47, 0x16, 0x4f, 0x0d, 0x54, 0x09, + 0x5b, 0x06, 0x5f, 0x05, 0x62, 0x04, 0x64, 0x03, 0x67, 0x02, 0x69, 0x02, 0x6b, 0x02, 0x6c, 0x02, + 0x6e, 0x01, 0x6f, 0x01, 0x70, 0x01, 0x70, 0x01, 0x71, 0x01, 0x72, 0x00, 0x73, 0x00, 0x74, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x45, 0x1d, 0x4a, 0x14, 0x50, 0x0e, 0x54, 0x0b, 0x59, 0x08, 0x5c, 0x07, 0x5f, 0x06, 0x60, 0x05, + 0x64, 0x04, 0x65, 0x03, 0x67, 0x03, 0x68, 0x02, 0x6a, 0x02, 0x6b, 0x02, 0x6c, 0x02, 0x6c, 0x02, + 0x6e, 0x02, 0x6f, 0x01, 0x70, 0x01, 0x70, 0x01, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x60, 0x08, 0x3b, 0x12, 0x28, 0x1d, 0x1d, 0x26, 0x16, 0x2e, 0x11, 0x34, 0x0e, 0x3a, 0x0c, + 0x3f, 0x0a, 0x44, 0x08, 0x47, 0x07, 0x4b, 0x06, 0x4d, 0x05, 0x51, 0x05, 0x52, 0x04, 0x55, 0x04, + 0x57, 0x04, 0x58, 0x04, 0x5a, 0x03, 0x5c, 0x02, 0x42, 0x30, 0x45, 0x1d, 0x4b, 0x14, 0x4f, 0x0e, + 0x55, 0x0b, 0x59, 0x08, 0x5c, 0x07, 0x5e, 0x06, 0x61, 0x05, 0x64, 0x04, 0x65, 0x03, 0x67, 0x03, + 0x68, 0x02, 0x6a, 0x02, 0x6b, 0x02, 0x6b, 0x02, 0x6d, 0x02, 0x6e, 0x02, 0x6f, 0x01, 0x70, 0x01, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x44, 0x22, 0x48, 0x19, 0x4d, 0x13, 0x50, 0x0f, 0x54, 0x0c, 0x57, 0x0a, 0x5a, 0x08, 0x5c, 0x07, + 0x5f, 0x06, 0x61, 0x05, 0x63, 0x05, 0x64, 0x04, 0x65, 0x03, 0x67, 0x03, 0x68, 0x03, 0x68, 0x02, + 0x6a, 0x02, 0x6b, 0x02, 0x6c, 0x02, 0x6d, 0x02, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x66, 0x05, 0x45, 0x0d, 0x32, 0x16, 0x26, 0x1e, 0x1e, 0x25, 0x18, 0x2b, 0x14, 0x31, 0x11, + 0x36, 0x0f, 0x3a, 0x0c, 0x3e, 0x0b, 0x42, 0x0a, 0x45, 0x09, 0x47, 0x07, 0x4a, 0x07, 0x4c, 0x06, + 0x4f, 0x05, 0x51, 0x05, 0x52, 0x05, 0x54, 0x04, 0x41, 0x33, 0x44, 0x22, 0x48, 0x19, 0x4c, 0x13, + 0x51, 0x0f, 0x54, 0x0c, 0x57, 0x0a, 0x59, 0x08, 0x5d, 0x07, 0x5f, 0x06, 0x61, 0x05, 0x63, 0x05, + 0x64, 0x04, 0x65, 0x03, 0x67, 0x03, 0x67, 0x03, 0x69, 0x02, 0x6a, 0x02, 0x6b, 0x02, 0x6c, 0x02, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x26, 0x47, 0x1d, 0x4a, 0x17, 0x4d, 0x12, 0x51, 0x0f, 0x54, 0x0d, 0x56, 0x0b, 0x58, 0x09, + 0x5b, 0x08, 0x5d, 0x07, 0x5f, 0x06, 0x60, 0x06, 0x62, 0x05, 0x63, 0x05, 0x64, 0x04, 0x65, 0x03, + 0x67, 0x03, 0x67, 0x03, 0x68, 0x03, 0x69, 0x02, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x6a, 0x04, 0x4d, 0x0b, 0x3a, 0x11, 0x2e, 0x18, 0x25, 0x1f, 0x1f, 0x24, 0x1a, 0x29, 0x16, + 0x2e, 0x13, 0x33, 0x11, 0x37, 0x0f, 0x3a, 0x0d, 0x3d, 0x0c, 0x40, 0x0a, 0x43, 0x0a, 0x45, 0x09, + 0x48, 0x07, 0x4a, 0x07, 0x4c, 0x07, 0x4e, 0x06, 0x41, 0x35, 0x43, 0x26, 0x47, 0x1d, 0x49, 0x17, + 0x4e, 0x12, 0x51, 0x0f, 0x54, 0x0d, 0x55, 0x0b, 0x59, 0x09, 0x5b, 0x08, 0x5d, 0x07, 0x5f, 0x06, + 0x60, 0x06, 0x62, 0x05, 0x63, 0x05, 0x63, 0x04, 0x65, 0x03, 0x67, 0x03, 0x67, 0x03, 0x68, 0x03, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x29, 0x45, 0x20, 0x49, 0x1a, 0x4b, 0x15, 0x4f, 0x12, 0x51, 0x0f, 0x54, 0x0d, 0x55, 0x0b, + 0x58, 0x0a, 0x5a, 0x09, 0x5b, 0x08, 0x5d, 0x07, 0x5f, 0x06, 0x60, 0x06, 0x61, 0x05, 0x62, 0x05, + 0x64, 0x05, 0x65, 0x04, 0x65, 0x03, 0x66, 0x03, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x6d, 0x03, 0x52, 0x08, 0x41, 0x0e, 0x34, 0x14, 0x2b, 0x1a, 0x24, 0x1f, 0x1f, 0x24, 0x1b, + 0x28, 0x17, 0x2d, 0x15, 0x31, 0x12, 0x34, 0x10, 0x37, 0x0f, 0x3a, 0x0d, 0x3d, 0x0c, 0x40, 0x0b, + 0x42, 0x0a, 0x44, 0x0a, 0x46, 0x09, 0x47, 0x07, 0x41, 0x36, 0x43, 0x29, 0x46, 0x20, 0x48, 0x1a, + 0x4c, 0x15, 0x4f, 0x12, 0x51, 0x0f, 0x53, 0x0d, 0x56, 0x0b, 0x58, 0x0a, 0x5a, 0x09, 0x5b, 0x08, + 0x5d, 0x07, 0x5f, 0x06, 0x60, 0x06, 0x60, 0x05, 0x62, 0x05, 0x64, 0x05, 0x65, 0x04, 0x65, 0x03, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x2b, 0x45, 0x23, 0x48, 0x1d, 0x49, 0x18, 0x4d, 0x14, 0x4f, 0x12, 0x51, 0x10, 0x53, 0x0e, + 0x55, 0x0c, 0x57, 0x0b, 0x59, 0x0a, 0x5a, 0x09, 0x5c, 0x08, 0x5d, 0x07, 0x5f, 0x07, 0x5f, 0x06, + 0x61, 0x06, 0x62, 0x05, 0x63, 0x05, 0x64, 0x05, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x6f, 0x02, 0x57, 0x07, 0x47, 0x0c, 0x3a, 0x11, 0x31, 0x16, 0x29, 0x1b, 0x24, 0x20, 0x20, + 0x23, 0x1c, 0x28, 0x19, 0x2b, 0x16, 0x2f, 0x14, 0x32, 0x12, 0x35, 0x10, 0x38, 0x0f, 0x3a, 0x0e, + 0x3c, 0x0c, 0x3f, 0x0c, 0x41, 0x0b, 0x42, 0x0a, 0x41, 0x37, 0x43, 0x2b, 0x45, 0x23, 0x47, 0x1d, + 0x4a, 0x18, 0x4d, 0x14, 0x4f, 0x12, 0x51, 0x10, 0x53, 0x0e, 0x55, 0x0c, 0x57, 0x0b, 0x59, 0x0a, + 0x5a, 0x09, 0x5c, 0x08, 0x5d, 0x07, 0x5e, 0x07, 0x60, 0x06, 0x61, 0x06, 0x62, 0x05, 0x63, 0x05, + 0x1f, 0x00, 0x3f, 0x00, 0x66, 0x00, 0x72, 0x00, 0x78, 0x00, 0x7a, 0x00, 0x7c, 0x00, 0x7c, 0x00, + 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, + 0x1f, 0x1f, 0x3f, 0x00, 0x66, 0x00, 0x72, 0x00, 0x78, 0x00, 0x7a, 0x00, 0x7c, 0x00, 0x7c, 0x00, + 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7d, 0x00, 0x58, 0x00, 0x70, 0x00, 0x77, 0x00, 0x79, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, + 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, + 0x1f, 0x1f, 0x3f, 0x00, 0x66, 0x00, 0x72, 0x00, 0x78, 0x00, 0x7a, 0x00, 0x7c, 0x00, 0x7c, 0x00, + 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, + 0x43, 0x2d, 0x44, 0x25, 0x46, 0x1f, 0x48, 0x1b, 0x4b, 0x17, 0x4d, 0x14, 0x50, 0x12, 0x51, 0x10, + 0x53, 0x0e, 0x55, 0x0c, 0x57, 0x0b, 0x58, 0x0b, 0x5a, 0x09, 0x5b, 0x09, 0x5c, 0x08, 0x5c, 0x07, + 0x5f, 0x07, 0x60, 0x06, 0x61, 0x06, 0x62, 0x06, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x71, 0x02, 0x5b, 0x05, 0x4b, 0x0a, 0x3f, 0x0f, 0x36, 0x13, 0x2e, 0x18, 0x29, 0x1c, 0x23, + 0x20, 0x20, 0x23, 0x1d, 0x27, 0x19, 0x2a, 0x17, 0x2d, 0x16, 0x30, 0x12, 0x33, 0x12, 0x35, 0x10, + 0x38, 0x0f, 0x3b, 0x0e, 0x3c, 0x0c, 0x3e, 0x0c, 0x41, 0x38, 0x43, 0x2d, 0x44, 0x25, 0x45, 0x1f, + 0x49, 0x1b, 0x4b, 0x17, 0x4d, 0x14, 0x4f, 0x11, 0x51, 0x10, 0x53, 0x0e, 0x55, 0x0c, 0x57, 0x0b, + 0x58, 0x0b, 0x5a, 0x09, 0x5b, 0x09, 0x5b, 0x08, 0x5e, 0x07, 0x5f, 0x07, 0x60, 0x06, 0x61, 0x06, + 0x00, 0x00, 0x0a, 0x00, 0x3f, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x71, 0x00, 0x75, 0x00, 0x78, 0x00, + 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, 0x00, + 0x00, 0x3f, 0x0a, 0x0a, 0x3f, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x71, 0x00, 0x75, 0x00, 0x78, 0x00, + 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x58, 0x00, 0x44, 0x00, 0x55, 0x00, 0x67, 0x00, 0x6e, 0x00, 0x72, 0x00, 0x75, 0x00, 0x78, 0x00, + 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, 0x00, + 0x00, 0x3f, 0x0a, 0x0a, 0x3f, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x71, 0x00, 0x75, 0x00, 0x78, 0x00, + 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, 0x00, + 0x42, 0x2f, 0x44, 0x27, 0x46, 0x22, 0x47, 0x1d, 0x4a, 0x19, 0x4c, 0x16, 0x4e, 0x13, 0x4f, 0x11, + 0x52, 0x10, 0x53, 0x0e, 0x55, 0x0d, 0x56, 0x0c, 0x58, 0x0b, 0x59, 0x0a, 0x5a, 0x09, 0x5b, 0x09, + 0x5c, 0x07, 0x5e, 0x07, 0x5f, 0x07, 0x5f, 0x06, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x73, 0x01, 0x5e, 0x05, 0x4f, 0x08, 0x44, 0x0c, 0x3a, 0x10, 0x33, 0x15, 0x2d, 0x19, 0x28, + 0x1d, 0x23, 0x20, 0x20, 0x23, 0x1d, 0x26, 0x1a, 0x2a, 0x18, 0x2c, 0x16, 0x2f, 0x14, 0x31, 0x12, + 0x34, 0x12, 0x35, 0x0f, 0x38, 0x0f, 0x3b, 0x0f, 0x41, 0x39, 0x42, 0x2f, 0x44, 0x27, 0x45, 0x22, + 0x48, 0x1d, 0x4a, 0x19, 0x4c, 0x16, 0x4d, 0x14, 0x50, 0x11, 0x52, 0x10, 0x53, 0x0e, 0x55, 0x0d, + 0x56, 0x0c, 0x58, 0x0b, 0x59, 0x0a, 0x59, 0x09, 0x5c, 0x09, 0x5c, 0x07, 0x5e, 0x07, 0x5f, 0x07, + 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x2d, 0x00, 0x48, 0x00, 0x59, 0x00, 0x63, 0x00, 0x6a, 0x00, + 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, 0x00, + 0x00, 0x66, 0x00, 0x3f, 0x03, 0x03, 0x2d, 0x00, 0x48, 0x00, 0x59, 0x00, 0x63, 0x00, 0x6a, 0x00, + 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x70, 0x00, 0x55, 0x00, 0x20, 0x00, 0x3e, 0x00, 0x50, 0x00, 0x5a, 0x00, 0x63, 0x00, 0x6a, 0x00, + 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, 0x00, + 0x00, 0x66, 0x00, 0x3f, 0x03, 0x03, 0x2d, 0x00, 0x48, 0x00, 0x59, 0x00, 0x63, 0x00, 0x6a, 0x00, + 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, 0x00, + 0x42, 0x30, 0x44, 0x29, 0x45, 0x23, 0x46, 0x1f, 0x49, 0x1b, 0x4b, 0x18, 0x4c, 0x15, 0x4d, 0x13, + 0x50, 0x11, 0x52, 0x10, 0x53, 0x0e, 0x55, 0x0d, 0x56, 0x0c, 0x57, 0x0b, 0x59, 0x0b, 0x59, 0x09, + 0x5b, 0x09, 0x5c, 0x09, 0x5c, 0x07, 0x5e, 0x07, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x73, 0x01, 0x61, 0x04, 0x52, 0x07, 0x47, 0x0b, 0x3e, 0x0f, 0x37, 0x12, 0x31, 0x16, 0x2b, + 0x19, 0x27, 0x1d, 0x23, 0x20, 0x20, 0x23, 0x1d, 0x26, 0x1b, 0x29, 0x19, 0x2b, 0x16, 0x2e, 0x16, + 0x30, 0x13, 0x32, 0x12, 0x35, 0x12, 0x36, 0x0f, 0x41, 0x39, 0x42, 0x30, 0x44, 0x29, 0x44, 0x23, + 0x47, 0x1f, 0x49, 0x1b, 0x4b, 0x18, 0x4c, 0x15, 0x4e, 0x13, 0x50, 0x11, 0x52, 0x10, 0x53, 0x0e, + 0x55, 0x0d, 0x56, 0x0c, 0x57, 0x0b, 0x57, 0x0b, 0x5a, 0x09, 0x5b, 0x09, 0x5c, 0x09, 0x5c, 0x07, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x22, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, 0x00, + 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, 0x00, + 0x00, 0x72, 0x00, 0x5c, 0x00, 0x2d, 0x01, 0x01, 0x22, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, 0x00, + 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x77, 0x00, 0x67, 0x00, 0x3e, 0x00, 0x0d, 0x00, 0x28, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, 0x00, + 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, 0x00, + 0x00, 0x72, 0x00, 0x5c, 0x00, 0x2d, 0x01, 0x01, 0x22, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, 0x00, + 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, 0x00, + 0x42, 0x32, 0x44, 0x2a, 0x45, 0x25, 0x46, 0x21, 0x48, 0x1d, 0x4a, 0x1a, 0x4b, 0x17, 0x4c, 0x15, + 0x4e, 0x13, 0x50, 0x11, 0x52, 0x10, 0x53, 0x0e, 0x55, 0x0d, 0x55, 0x0c, 0x57, 0x0c, 0x57, 0x0b, + 0x5a, 0x0a, 0x5a, 0x09, 0x5b, 0x09, 0x5c, 0x09, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x74, 0x01, 0x64, 0x04, 0x55, 0x06, 0x4a, 0x0a, 0x42, 0x0d, 0x3a, 0x10, 0x34, 0x14, 0x2f, + 0x17, 0x2a, 0x1a, 0x26, 0x1d, 0x23, 0x21, 0x21, 0x22, 0x1d, 0x26, 0x1b, 0x28, 0x19, 0x2b, 0x18, + 0x2c, 0x16, 0x30, 0x15, 0x30, 0x12, 0x33, 0x12, 0x41, 0x3a, 0x42, 0x32, 0x44, 0x2a, 0x44, 0x25, + 0x46, 0x21, 0x48, 0x1d, 0x4a, 0x1a, 0x4b, 0x17, 0x4d, 0x15, 0x4e, 0x13, 0x50, 0x11, 0x52, 0x10, + 0x53, 0x0e, 0x55, 0x0d, 0x55, 0x0c, 0x56, 0x0c, 0x58, 0x0b, 0x5a, 0x0a, 0x5a, 0x09, 0x5b, 0x09, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, 0x00, + 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, 0x00, + 0x00, 0x78, 0x00, 0x6a, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, 0x00, + 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x79, 0x00, 0x6e, 0x00, 0x50, 0x00, 0x28, 0x00, 0x01, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, 0x00, + 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, 0x00, + 0x00, 0x78, 0x00, 0x6a, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, 0x00, + 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, 0x00, + 0x42, 0x32, 0x43, 0x2c, 0x44, 0x26, 0x45, 0x22, 0x48, 0x1f, 0x49, 0x1b, 0x4b, 0x19, 0x4c, 0x16, + 0x4e, 0x15, 0x4f, 0x13, 0x50, 0x11, 0x52, 0x10, 0x53, 0x0e, 0x55, 0x0e, 0x55, 0x0c, 0x56, 0x0c, + 0x57, 0x0b, 0x59, 0x0b, 0x5a, 0x0a, 0x5a, 0x09, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x75, 0x01, 0x65, 0x03, 0x58, 0x05, 0x4d, 0x09, 0x45, 0x0c, 0x3e, 0x0f, 0x37, 0x12, 0x32, + 0x16, 0x2d, 0x18, 0x2a, 0x1b, 0x26, 0x1d, 0x22, 0x21, 0x21, 0x22, 0x1d, 0x26, 0x1c, 0x27, 0x19, + 0x2b, 0x19, 0x2b, 0x16, 0x2e, 0x16, 0x30, 0x14, 0x41, 0x3a, 0x42, 0x32, 0x43, 0x2c, 0x44, 0x26, + 0x46, 0x22, 0x48, 0x1f, 0x49, 0x1b, 0x4a, 0x19, 0x4c, 0x16, 0x4e, 0x15, 0x4f, 0x13, 0x50, 0x11, + 0x52, 0x10, 0x53, 0x0e, 0x55, 0x0e, 0x54, 0x0c, 0x57, 0x0c, 0x57, 0x0b, 0x59, 0x0b, 0x5a, 0x0a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x28, 0x00, + 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, 0x00, + 0x00, 0x7a, 0x00, 0x71, 0x00, 0x59, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x00, 0x16, 0x00, 0x28, 0x00, + 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7b, 0x00, 0x72, 0x00, 0x5a, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x01, 0x00, 0x16, 0x00, 0x28, 0x00, + 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, 0x00, + 0x00, 0x7a, 0x00, 0x71, 0x00, 0x59, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x00, 0x16, 0x00, 0x28, 0x00, + 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, 0x00, + 0x42, 0x33, 0x43, 0x2d, 0x44, 0x28, 0x45, 0x23, 0x47, 0x20, 0x48, 0x1d, 0x4a, 0x1a, 0x4a, 0x18, + 0x4c, 0x16, 0x4e, 0x14, 0x4f, 0x13, 0x50, 0x11, 0x52, 0x10, 0x53, 0x0e, 0x55, 0x0e, 0x54, 0x0d, + 0x57, 0x0c, 0x57, 0x0b, 0x58, 0x0b, 0x5a, 0x0b, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x76, 0x01, 0x67, 0x02, 0x5a, 0x05, 0x50, 0x07, 0x47, 0x0a, 0x40, 0x0d, 0x3a, 0x10, 0x35, + 0x12, 0x30, 0x16, 0x2c, 0x19, 0x29, 0x1b, 0x26, 0x1d, 0x22, 0x21, 0x21, 0x22, 0x1d, 0x26, 0x1d, + 0x26, 0x1a, 0x2a, 0x19, 0x2b, 0x17, 0x2d, 0x16, 0x41, 0x3b, 0x42, 0x33, 0x43, 0x2d, 0x44, 0x28, + 0x45, 0x23, 0x47, 0x20, 0x48, 0x1d, 0x49, 0x1a, 0x4b, 0x18, 0x4c, 0x16, 0x4e, 0x14, 0x4f, 0x13, + 0x50, 0x11, 0x52, 0x10, 0x53, 0x0e, 0x54, 0x0e, 0x55, 0x0d, 0x57, 0x0c, 0x57, 0x0b, 0x58, 0x0b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, + 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, 0x00, + 0x00, 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x13, 0x00, + 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x00, 0x13, 0x00, + 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, 0x00, + 0x00, 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x13, 0x00, + 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, 0x00, + 0x42, 0x34, 0x43, 0x2e, 0x44, 0x29, 0x45, 0x25, 0x46, 0x21, 0x48, 0x1e, 0x49, 0x1b, 0x4a, 0x19, + 0x4c, 0x17, 0x4d, 0x15, 0x4e, 0x14, 0x50, 0x13, 0x50, 0x11, 0x52, 0x11, 0x52, 0x0f, 0x53, 0x0e, + 0x55, 0x0d, 0x56, 0x0c, 0x57, 0x0c, 0x57, 0x0b, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x77, 0x00, 0x68, 0x02, 0x5c, 0x05, 0x52, 0x07, 0x4a, 0x0a, 0x43, 0x0c, 0x3d, 0x0f, 0x37, + 0x12, 0x33, 0x14, 0x2f, 0x16, 0x2b, 0x19, 0x28, 0x1c, 0x26, 0x1d, 0x22, 0x21, 0x22, 0x21, 0x1e, + 0x25, 0x1d, 0x26, 0x1a, 0x29, 0x19, 0x2b, 0x18, 0x41, 0x3b, 0x42, 0x34, 0x43, 0x2e, 0x44, 0x29, + 0x45, 0x25, 0x46, 0x21, 0x48, 0x1e, 0x48, 0x1b, 0x4b, 0x19, 0x4c, 0x17, 0x4d, 0x15, 0x4e, 0x14, + 0x50, 0x13, 0x50, 0x11, 0x52, 0x11, 0x51, 0x0f, 0x54, 0x0e, 0x55, 0x0d, 0x56, 0x0c, 0x57, 0x0c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, 0x00, + 0x00, 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, + 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, 0x00, + 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, 0x00, + 0x00, 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, + 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, 0x00, + 0x42, 0x34, 0x43, 0x2f, 0x44, 0x2a, 0x44, 0x26, 0x46, 0x22, 0x47, 0x1f, 0x48, 0x1d, 0x49, 0x1a, + 0x4b, 0x18, 0x4c, 0x17, 0x4e, 0x15, 0x4e, 0x13, 0x50, 0x13, 0x50, 0x11, 0x52, 0x11, 0x51, 0x0f, + 0x54, 0x0e, 0x55, 0x0d, 0x56, 0x0c, 0x57, 0x0c, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x77, 0x00, 0x69, 0x02, 0x5e, 0x04, 0x55, 0x06, 0x4c, 0x09, 0x45, 0x0c, 0x3f, 0x0e, 0x3a, + 0x10, 0x35, 0x12, 0x31, 0x16, 0x2e, 0x18, 0x2b, 0x19, 0x27, 0x1d, 0x26, 0x1e, 0x22, 0x21, 0x22, + 0x21, 0x1e, 0x25, 0x1d, 0x26, 0x1b, 0x28, 0x19, 0x41, 0x3b, 0x42, 0x34, 0x43, 0x2f, 0x43, 0x2a, + 0x45, 0x26, 0x46, 0x22, 0x47, 0x1f, 0x48, 0x1d, 0x4a, 0x1a, 0x4b, 0x18, 0x4c, 0x17, 0x4e, 0x15, + 0x4e, 0x13, 0x50, 0x13, 0x50, 0x11, 0x51, 0x11, 0x52, 0x0f, 0x54, 0x0e, 0x55, 0x0d, 0x56, 0x0c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, 0x00, + 0x00, 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, + 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, 0x00, + 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, 0x00, + 0x00, 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, + 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, 0x00, + 0x42, 0x35, 0x43, 0x30, 0x44, 0x2b, 0x44, 0x27, 0x45, 0x24, 0x46, 0x21, 0x48, 0x1e, 0x48, 0x1c, + 0x4b, 0x1a, 0x4b, 0x18, 0x4c, 0x16, 0x4e, 0x15, 0x4e, 0x13, 0x50, 0x12, 0x50, 0x11, 0x51, 0x11, + 0x52, 0x0f, 0x54, 0x0e, 0x55, 0x0e, 0x55, 0x0c, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x77, 0x00, 0x6b, 0x02, 0x60, 0x04, 0x57, 0x05, 0x4f, 0x07, 0x48, 0x0a, 0x42, 0x0c, 0x3c, + 0x0f, 0x38, 0x12, 0x34, 0x14, 0x30, 0x16, 0x2c, 0x19, 0x2b, 0x19, 0x26, 0x1d, 0x25, 0x1e, 0x22, + 0x21, 0x22, 0x21, 0x1e, 0x25, 0x1d, 0x26, 0x1c, 0x41, 0x3b, 0x42, 0x35, 0x43, 0x30, 0x43, 0x2b, + 0x44, 0x27, 0x45, 0x24, 0x46, 0x21, 0x47, 0x1e, 0x49, 0x1c, 0x4b, 0x1a, 0x4b, 0x18, 0x4c, 0x16, + 0x4e, 0x15, 0x4e, 0x13, 0x50, 0x12, 0x50, 0x11, 0x52, 0x11, 0x52, 0x0f, 0x54, 0x0e, 0x55, 0x0e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, 0x00, + 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, + 0x00, 0x0e, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, + 0x0e, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, 0x00, + 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, + 0x00, 0x0e, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, 0x00, + 0x42, 0x36, 0x43, 0x30, 0x44, 0x2c, 0x44, 0x28, 0x45, 0x25, 0x46, 0x22, 0x48, 0x1f, 0x48, 0x1d, + 0x49, 0x1a, 0x4b, 0x19, 0x4c, 0x18, 0x4d, 0x15, 0x4e, 0x15, 0x4f, 0x13, 0x50, 0x12, 0x50, 0x11, + 0x52, 0x11, 0x52, 0x0f, 0x54, 0x0e, 0x55, 0x0e, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x77, 0x00, 0x6c, 0x02, 0x61, 0x04, 0x58, 0x05, 0x51, 0x07, 0x4a, 0x0a, 0x44, 0x0c, 0x3f, + 0x0f, 0x3a, 0x10, 0x35, 0x12, 0x32, 0x16, 0x30, 0x16, 0x2b, 0x19, 0x2a, 0x1a, 0x26, 0x1d, 0x25, + 0x1e, 0x22, 0x21, 0x22, 0x21, 0x1e, 0x25, 0x1d, 0x41, 0x3b, 0x42, 0x36, 0x43, 0x30, 0x43, 0x2c, + 0x44, 0x28, 0x45, 0x25, 0x46, 0x22, 0x47, 0x1f, 0x49, 0x1d, 0x49, 0x1a, 0x4b, 0x19, 0x4c, 0x18, + 0x4d, 0x15, 0x4e, 0x15, 0x4f, 0x13, 0x4f, 0x12, 0x51, 0x11, 0x52, 0x11, 0x52, 0x0f, 0x54, 0x0e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, 0x00, + 0x00, 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, + 0x00, 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, 0x00, + 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, 0x00, + 0x00, 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, + 0x00, 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, 0x00, + 0x42, 0x36, 0x42, 0x31, 0x43, 0x2d, 0x44, 0x29, 0x45, 0x26, 0x46, 0x23, 0x47, 0x20, 0x47, 0x1e, + 0x49, 0x1c, 0x4b, 0x1a, 0x4b, 0x18, 0x4c, 0x17, 0x4d, 0x15, 0x4e, 0x14, 0x4f, 0x13, 0x4f, 0x12, + 0x51, 0x11, 0x52, 0x11, 0x52, 0x0f, 0x54, 0x0e, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x78, 0x00, 0x6d, 0x01, 0x62, 0x03, 0x5a, 0x05, 0x52, 0x07, 0x4c, 0x09, 0x46, 0x0b, 0x41, + 0x0c, 0x3c, 0x0f, 0x38, 0x12, 0x35, 0x12, 0x30, 0x16, 0x2e, 0x17, 0x2b, 0x19, 0x29, 0x1b, 0x26, + 0x1d, 0x25, 0x1e, 0x22, 0x21, 0x22, 0x21, 0x1f, 0x41, 0x3c, 0x42, 0x36, 0x42, 0x31, 0x43, 0x2d, + 0x44, 0x29, 0x45, 0x26, 0x46, 0x23, 0x46, 0x20, 0x48, 0x1e, 0x49, 0x1c, 0x4b, 0x1a, 0x4b, 0x18, + 0x4c, 0x17, 0x4d, 0x15, 0x4e, 0x14, 0x4e, 0x13, 0x50, 0x12, 0x51, 0x11, 0x52, 0x11, 0x52, 0x0f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, 0x00, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, + 0x00, 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, 0x00, + 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, 0x00, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, + 0x00, 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, 0x00, + 0x42, 0x37, 0x42, 0x32, 0x43, 0x2d, 0x44, 0x2a, 0x45, 0x27, 0x45, 0x23, 0x46, 0x21, 0x47, 0x1f, + 0x49, 0x1d, 0x49, 0x1a, 0x4b, 0x19, 0x4c, 0x18, 0x4c, 0x16, 0x4e, 0x15, 0x4e, 0x14, 0x4f, 0x13, + 0x50, 0x12, 0x51, 0x11, 0x52, 0x11, 0x52, 0x0f, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x82, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x81, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, 0x83, 0x00, + 0x00, 0x78, 0x00, 0x6e, 0x01, 0x64, 0x02, 0x5b, 0x04, 0x54, 0x06, 0x4e, 0x07, 0x47, 0x0a, 0x42, + 0x0c, 0x3e, 0x0f, 0x3b, 0x0f, 0x35, 0x12, 0x33, 0x14, 0x30, 0x16, 0x2d, 0x19, 0x2b, 0x19, 0x28, + 0x1c, 0x26, 0x1d, 0x25, 0x1f, 0x22, 0x21, 0x22, 0x41, 0x3c, 0x42, 0x37, 0x42, 0x32, 0x43, 0x2d, + 0x44, 0x2a, 0x45, 0x27, 0x45, 0x23, 0x46, 0x21, 0x48, 0x1f, 0x49, 0x1d, 0x49, 0x1a, 0x4b, 0x19, + 0x4c, 0x18, 0x4c, 0x16, 0x4e, 0x15, 0x4d, 0x14, 0x50, 0x13, 0x50, 0x12, 0x51, 0x11, 0x52, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, 0x00, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, + 0x00, 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, 0x00, + 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, 0x00, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, + 0x00, 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, 0x00, + 0x40, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x61, 0x20, 0x4d, 0x2a, 0x48, 0x30, 0x44, 0x33, + 0x44, 0x35, 0x44, 0x36, 0x43, 0x37, 0x42, 0x38, 0x43, 0x39, 0x42, 0x39, 0x42, 0x3a, 0x42, 0x3a, + 0x42, 0x3b, 0x42, 0x3b, 0x42, 0x3b, 0x41, 0x3b, 0x42, 0x3c, 0x42, 0x3c, 0x42, 0x3c, 0x42, 0x3c, + 0x04, 0x3d, 0x22, 0x3d, 0x2b, 0x3d, 0x30, 0x3d, 0x33, 0x3d, 0x35, 0x3d, 0x37, 0x3d, 0x38, 0x3d, + 0x39, 0x3d, 0x39, 0x3d, 0x3a, 0x3d, 0x3a, 0x3d, 0x3b, 0x3d, 0x3b, 0x3d, 0x3b, 0x3d, 0x3c, 0x3d, + 0x3c, 0x3d, 0x3c, 0x3d, 0x3c, 0x3d, 0x3c, 0x3d, 0x40, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, + 0x00, 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x09, 0x00, 0x12, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, 0x00, + 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, + 0x00, 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x09, 0x00, 0x12, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x6c, 0x0b, 0x57, 0x16, 0x4f, 0x1d, 0x4a, 0x22, + 0x48, 0x26, 0x47, 0x29, 0x46, 0x2b, 0x44, 0x2d, 0x44, 0x2f, 0x44, 0x30, 0x44, 0x31, 0x44, 0x32, + 0x43, 0x33, 0x43, 0x34, 0x43, 0x34, 0x42, 0x35, 0x43, 0x36, 0x42, 0x36, 0x42, 0x37, 0x42, 0x37, + 0x00, 0x5d, 0x0c, 0x49, 0x16, 0x43, 0x1d, 0x41, 0x22, 0x40, 0x26, 0x3f, 0x29, 0x3f, 0x2c, 0x3f, + 0x2e, 0x3e, 0x2f, 0x3e, 0x31, 0x3e, 0x32, 0x3e, 0x33, 0x3e, 0x33, 0x3e, 0x34, 0x3e, 0x35, 0x3e, + 0x35, 0x3e, 0x36, 0x3e, 0x37, 0x3e, 0x37, 0x3e, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, + 0x00, 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x08, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, 0x00, + 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x00, 0x08, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, + 0x00, 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x08, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x72, 0x06, 0x5f, 0x0d, 0x56, 0x14, 0x4f, 0x19, + 0x4d, 0x1d, 0x4a, 0x20, 0x49, 0x23, 0x47, 0x25, 0x46, 0x27, 0x46, 0x29, 0x45, 0x2a, 0x45, 0x2c, + 0x44, 0x2d, 0x44, 0x2e, 0x44, 0x2f, 0x43, 0x30, 0x44, 0x30, 0x44, 0x31, 0x43, 0x32, 0x43, 0x33, + 0x00, 0x68, 0x06, 0x54, 0x0d, 0x4b, 0x14, 0x47, 0x19, 0x44, 0x1d, 0x43, 0x20, 0x41, 0x23, 0x41, + 0x26, 0x40, 0x27, 0x40, 0x29, 0x3f, 0x2b, 0x3f, 0x2c, 0x3f, 0x2d, 0x3f, 0x2e, 0x3f, 0x2f, 0x3f, + 0x30, 0x3f, 0x30, 0x3e, 0x31, 0x3e, 0x32, 0x3e, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, + 0x00, 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, 0x00, + 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, + 0x00, 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, + 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x75, 0x03, 0x64, 0x09, 0x5a, 0x0e, 0x54, 0x13, + 0x51, 0x17, 0x4e, 0x1a, 0x4c, 0x1d, 0x49, 0x1f, 0x49, 0x22, 0x48, 0x23, 0x47, 0x25, 0x46, 0x26, + 0x46, 0x28, 0x45, 0x29, 0x45, 0x2a, 0x44, 0x2b, 0x44, 0x2c, 0x44, 0x2d, 0x44, 0x2e, 0x44, 0x2e, + 0x00, 0x6d, 0x04, 0x5b, 0x09, 0x51, 0x0e, 0x4c, 0x13, 0x48, 0x17, 0x46, 0x1a, 0x44, 0x1d, 0x43, + 0x1f, 0x42, 0x22, 0x42, 0x24, 0x41, 0x25, 0x41, 0x27, 0x40, 0x28, 0x40, 0x29, 0x40, 0x2a, 0x3f, + 0x2b, 0x3f, 0x2c, 0x3f, 0x2d, 0x3f, 0x2e, 0x3f, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x1f, 0x3f, 0x00, 0x66, 0x00, 0x72, 0x00, 0x78, 0x00, 0x7a, 0x00, 0x7c, 0x00, 0x7c, 0x00, + 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x1f, 0x00, 0x3f, 0x00, 0x66, 0x00, 0x72, 0x00, 0x78, 0x00, 0x7a, 0x00, 0x7c, 0x00, 0x7c, + 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x77, 0x02, 0x68, 0x06, 0x5f, 0x0b, 0x58, 0x0f, + 0x54, 0x12, 0x51, 0x15, 0x4f, 0x18, 0x4c, 0x1b, 0x4b, 0x1d, 0x4a, 0x1f, 0x49, 0x21, 0x48, 0x22, + 0x48, 0x23, 0x47, 0x25, 0x46, 0x26, 0x45, 0x27, 0x45, 0x28, 0x45, 0x29, 0x45, 0x2a, 0x44, 0x2b, + 0x00, 0x70, 0x02, 0x60, 0x07, 0x56, 0x0b, 0x50, 0x0f, 0x4c, 0x12, 0x49, 0x16, 0x47, 0x18, 0x46, + 0x1b, 0x45, 0x1d, 0x44, 0x1f, 0x43, 0x21, 0x42, 0x22, 0x42, 0x24, 0x41, 0x25, 0x41, 0x26, 0x40, + 0x27, 0x40, 0x28, 0x40, 0x29, 0x40, 0x2a, 0x3f, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x0a, 0x0a, 0x3f, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x71, 0x00, 0x75, 0x00, 0x78, 0x00, + 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x0a, 0x0a, 0x00, 0x3f, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x71, 0x00, 0x75, 0x00, 0x78, + 0x00, 0x79, 0x00, 0x7a, 0x00, 0x7b, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x7d, 0x00, 0x7d, 0x00, 0x7d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x78, 0x02, 0x6b, 0x05, 0x62, 0x08, 0x5b, 0x0c, + 0x57, 0x0f, 0x54, 0x12, 0x51, 0x14, 0x4e, 0x17, 0x4d, 0x19, 0x4c, 0x1b, 0x4b, 0x1d, 0x4a, 0x1e, + 0x49, 0x20, 0x48, 0x21, 0x48, 0x22, 0x46, 0x24, 0x46, 0x25, 0x46, 0x26, 0x46, 0x27, 0x45, 0x27, + 0x00, 0x72, 0x02, 0x64, 0x05, 0x5b, 0x08, 0x54, 0x0c, 0x50, 0x0f, 0x4d, 0x12, 0x4a, 0x14, 0x48, + 0x17, 0x47, 0x19, 0x46, 0x1b, 0x45, 0x1d, 0x44, 0x1f, 0x44, 0x20, 0x42, 0x21, 0x42, 0x22, 0x42, + 0x24, 0x41, 0x25, 0x41, 0x26, 0x41, 0x27, 0x40, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x66, 0x00, 0x3f, 0x03, 0x03, 0x2d, 0x00, 0x48, 0x00, 0x59, 0x00, 0x63, 0x00, 0x6a, 0x00, + 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x66, 0x00, 0x3f, 0x00, 0x03, 0x03, 0x00, 0x2d, 0x00, 0x48, 0x00, 0x59, 0x00, 0x63, 0x00, 0x6a, + 0x00, 0x6e, 0x00, 0x72, 0x00, 0x74, 0x00, 0x76, 0x00, 0x77, 0x00, 0x78, 0x00, 0x79, 0x00, 0x7a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x79, 0x01, 0x6d, 0x04, 0x65, 0x07, 0x5e, 0x0a, + 0x5a, 0x0d, 0x56, 0x0f, 0x54, 0x12, 0x51, 0x14, 0x4f, 0x16, 0x4e, 0x18, 0x4c, 0x1a, 0x4b, 0x1b, + 0x4b, 0x1d, 0x4a, 0x1e, 0x49, 0x1f, 0x48, 0x21, 0x48, 0x22, 0x48, 0x23, 0x47, 0x23, 0x46, 0x25, + 0x00, 0x74, 0x01, 0x66, 0x04, 0x5e, 0x07, 0x57, 0x0a, 0x53, 0x0d, 0x4f, 0x10, 0x4d, 0x12, 0x4b, + 0x14, 0x49, 0x16, 0x48, 0x18, 0x46, 0x1a, 0x45, 0x1b, 0x45, 0x1d, 0x44, 0x1e, 0x44, 0x20, 0x43, + 0x21, 0x42, 0x22, 0x42, 0x23, 0x42, 0x24, 0x41, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x72, 0x00, 0x5c, 0x00, 0x2d, 0x01, 0x01, 0x22, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, 0x00, + 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x72, 0x00, 0x5c, 0x00, 0x2d, 0x00, 0x01, 0x01, 0x00, 0x22, 0x00, 0x3a, 0x00, 0x4a, 0x00, 0x56, + 0x00, 0x5e, 0x00, 0x64, 0x00, 0x69, 0x00, 0x6d, 0x00, 0x6f, 0x00, 0x71, 0x00, 0x73, 0x00, 0x75, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7a, 0x01, 0x6f, 0x03, 0x67, 0x06, 0x60, 0x08, + 0x5d, 0x0b, 0x59, 0x0d, 0x56, 0x10, 0x53, 0x11, 0x51, 0x14, 0x50, 0x15, 0x4e, 0x17, 0x4d, 0x19, + 0x4c, 0x1a, 0x4b, 0x1b, 0x4b, 0x1d, 0x48, 0x1e, 0x49, 0x1f, 0x49, 0x20, 0x48, 0x21, 0x48, 0x22, + 0x00, 0x75, 0x01, 0x69, 0x03, 0x61, 0x06, 0x5a, 0x08, 0x56, 0x0b, 0x52, 0x0d, 0x4f, 0x10, 0x4d, + 0x12, 0x4b, 0x14, 0x4a, 0x16, 0x48, 0x17, 0x47, 0x19, 0x46, 0x1a, 0x45, 0x1c, 0x45, 0x1d, 0x44, + 0x1e, 0x44, 0x1f, 0x44, 0x20, 0x43, 0x21, 0x42, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x78, 0x00, 0x6a, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, 0x00, + 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x78, 0x00, 0x6a, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x30, 0x00, 0x3f, + 0x00, 0x4b, 0x00, 0x54, 0x00, 0x5b, 0x00, 0x61, 0x00, 0x65, 0x00, 0x68, 0x00, 0x6b, 0x00, 0x6e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7b, 0x01, 0x71, 0x02, 0x69, 0x05, 0x62, 0x07, + 0x5f, 0x09, 0x5b, 0x0c, 0x58, 0x0e, 0x55, 0x10, 0x53, 0x11, 0x52, 0x13, 0x50, 0x15, 0x4e, 0x16, + 0x4e, 0x18, 0x4c, 0x19, 0x4c, 0x1a, 0x4a, 0x1c, 0x4b, 0x1d, 0x49, 0x1e, 0x49, 0x1f, 0x49, 0x20, + 0x00, 0x76, 0x01, 0x6b, 0x03, 0x63, 0x05, 0x5d, 0x07, 0x58, 0x09, 0x54, 0x0c, 0x52, 0x0e, 0x4f, + 0x10, 0x4d, 0x11, 0x4c, 0x13, 0x4a, 0x15, 0x49, 0x17, 0x48, 0x18, 0x47, 0x19, 0x46, 0x1b, 0x45, + 0x1c, 0x45, 0x1d, 0x44, 0x1e, 0x44, 0x1f, 0x44, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7a, 0x00, 0x71, 0x00, 0x59, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x00, 0x16, 0x00, 0x28, 0x00, + 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7a, 0x00, 0x71, 0x00, 0x59, 0x00, 0x3a, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x28, + 0x00, 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, 0x59, 0x00, 0x5e, 0x00, 0x62, 0x00, 0x65, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7b, 0x00, 0x72, 0x02, 0x6b, 0x04, 0x64, 0x06, + 0x61, 0x08, 0x5d, 0x0a, 0x5a, 0x0c, 0x56, 0x0e, 0x55, 0x10, 0x53, 0x11, 0x52, 0x13, 0x50, 0x15, + 0x4f, 0x16, 0x4e, 0x17, 0x4d, 0x18, 0x4b, 0x1a, 0x4b, 0x1a, 0x4b, 0x1c, 0x4b, 0x1d, 0x49, 0x1d, + 0x00, 0x77, 0x00, 0x6c, 0x02, 0x65, 0x04, 0x5f, 0x06, 0x5a, 0x08, 0x57, 0x0a, 0x54, 0x0c, 0x51, + 0x0e, 0x4f, 0x10, 0x4d, 0x11, 0x4c, 0x13, 0x4a, 0x15, 0x49, 0x16, 0x48, 0x18, 0x48, 0x18, 0x46, + 0x1a, 0x46, 0x1b, 0x45, 0x1c, 0x45, 0x1d, 0x45, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x13, 0x00, + 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7c, 0x00, 0x75, 0x00, 0x63, 0x00, 0x4a, 0x00, 0x30, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x13, + 0x00, 0x23, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x44, 0x00, 0x4c, 0x00, 0x52, 0x00, 0x57, 0x00, 0x5b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7c, 0x00, 0x73, 0x02, 0x6c, 0x03, 0x66, 0x05, + 0x63, 0x07, 0x5e, 0x09, 0x5c, 0x0b, 0x58, 0x0c, 0x57, 0x0e, 0x55, 0x10, 0x53, 0x11, 0x52, 0x13, + 0x50, 0x14, 0x4f, 0x15, 0x4e, 0x17, 0x4c, 0x18, 0x4c, 0x19, 0x4c, 0x1a, 0x4b, 0x1a, 0x4b, 0x1c, + 0x00, 0x77, 0x00, 0x6e, 0x02, 0x66, 0x04, 0x61, 0x05, 0x5c, 0x07, 0x59, 0x09, 0x56, 0x0b, 0x53, + 0x0d, 0x51, 0x0f, 0x4f, 0x10, 0x4e, 0x11, 0x4c, 0x13, 0x4b, 0x14, 0x4a, 0x15, 0x48, 0x17, 0x48, + 0x18, 0x47, 0x19, 0x46, 0x1b, 0x46, 0x1b, 0x45, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, + 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7c, 0x00, 0x78, 0x00, 0x6a, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, 0x00, + 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x35, 0x00, 0x3e, 0x00, 0x45, 0x00, 0x4c, 0x00, 0x51, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7c, 0x00, 0x74, 0x02, 0x6e, 0x03, 0x68, 0x05, + 0x64, 0x06, 0x60, 0x08, 0x5d, 0x0a, 0x5a, 0x0b, 0x58, 0x0d, 0x56, 0x0e, 0x55, 0x10, 0x53, 0x11, + 0x52, 0x13, 0x50, 0x14, 0x50, 0x15, 0x4d, 0x16, 0x4e, 0x18, 0x4c, 0x18, 0x4c, 0x19, 0x4c, 0x1a, + 0x00, 0x77, 0x00, 0x6f, 0x02, 0x68, 0x03, 0x63, 0x05, 0x5e, 0x06, 0x5a, 0x08, 0x57, 0x0a, 0x55, + 0x0b, 0x53, 0x0d, 0x50, 0x0f, 0x4f, 0x10, 0x4e, 0x11, 0x4c, 0x13, 0x4b, 0x14, 0x4a, 0x15, 0x49, + 0x16, 0x48, 0x18, 0x48, 0x18, 0x46, 0x19, 0x46, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, + 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7d, 0x00, 0x79, 0x00, 0x6e, 0x00, 0x5e, 0x00, 0x4b, 0x00, 0x37, 0x00, 0x23, 0x00, 0x10, 0x00, + 0x00, 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, 0x27, 0x00, 0x30, 0x00, 0x39, 0x00, 0x40, 0x00, 0x46, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x75, 0x01, 0x6f, 0x02, 0x69, 0x04, + 0x65, 0x06, 0x62, 0x07, 0x5f, 0x09, 0x5b, 0x0b, 0x5a, 0x0c, 0x58, 0x0d, 0x56, 0x0e, 0x55, 0x10, + 0x53, 0x11, 0x52, 0x13, 0x50, 0x13, 0x4f, 0x15, 0x4e, 0x15, 0x4e, 0x17, 0x4d, 0x18, 0x4c, 0x18, + 0x00, 0x78, 0x00, 0x70, 0x01, 0x69, 0x03, 0x64, 0x04, 0x60, 0x06, 0x5c, 0x07, 0x59, 0x09, 0x56, + 0x0b, 0x54, 0x0c, 0x52, 0x0d, 0x50, 0x0f, 0x4f, 0x10, 0x4e, 0x11, 0x4c, 0x13, 0x4b, 0x13, 0x4a, + 0x15, 0x4a, 0x15, 0x48, 0x17, 0x48, 0x18, 0x47, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, + 0x00, 0x0e, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7d, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x64, 0x00, 0x54, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, + 0x0e, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2c, 0x00, 0x34, 0x00, 0x3b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x76, 0x01, 0x70, 0x02, 0x6a, 0x03, + 0x67, 0x05, 0x63, 0x06, 0x60, 0x08, 0x5d, 0x09, 0x5b, 0x0b, 0x59, 0x0c, 0x57, 0x0d, 0x55, 0x0e, + 0x55, 0x10, 0x53, 0x11, 0x52, 0x13, 0x4f, 0x13, 0x50, 0x15, 0x4f, 0x15, 0x4e, 0x16, 0x4e, 0x18, + 0x00, 0x78, 0x00, 0x71, 0x01, 0x6a, 0x03, 0x66, 0x04, 0x61, 0x05, 0x5d, 0x06, 0x5a, 0x08, 0x58, + 0x09, 0x55, 0x0b, 0x53, 0x0d, 0x52, 0x0e, 0x50, 0x0f, 0x4e, 0x10, 0x4e, 0x11, 0x4c, 0x13, 0x4c, + 0x13, 0x4a, 0x15, 0x4a, 0x15, 0x49, 0x16, 0x48, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, + 0x00, 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7b, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5b, 0x00, 0x4b, 0x00, 0x3b, 0x00, 0x2b, 0x00, + 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x20, 0x00, 0x29, 0x00, 0x30, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x76, 0x01, 0x71, 0x02, 0x6c, 0x03, + 0x68, 0x05, 0x64, 0x06, 0x61, 0x07, 0x5e, 0x09, 0x5c, 0x0a, 0x5a, 0x0b, 0x59, 0x0c, 0x57, 0x0e, + 0x55, 0x0e, 0x55, 0x11, 0x52, 0x11, 0x51, 0x12, 0x51, 0x13, 0x50, 0x14, 0x4f, 0x15, 0x4e, 0x15, + 0x00, 0x79, 0x00, 0x71, 0x01, 0x6c, 0x02, 0x66, 0x04, 0x62, 0x05, 0x5f, 0x06, 0x5c, 0x07, 0x59, + 0x09, 0x57, 0x0a, 0x55, 0x0b, 0x53, 0x0d, 0x51, 0x0e, 0x50, 0x0f, 0x4e, 0x11, 0x4e, 0x11, 0x4c, + 0x13, 0x4c, 0x13, 0x4b, 0x14, 0x4a, 0x15, 0x4a, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, + 0x00, 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x6d, 0x00, 0x61, 0x00, 0x53, 0x00, 0x44, 0x00, 0x35, 0x00, + 0x27, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x26, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x77, 0x01, 0x72, 0x02, 0x6d, 0x03, + 0x69, 0x04, 0x66, 0x06, 0x63, 0x07, 0x5f, 0x08, 0x5e, 0x09, 0x5c, 0x0b, 0x5a, 0x0c, 0x58, 0x0c, + 0x57, 0x0e, 0x55, 0x0f, 0x54, 0x11, 0x51, 0x11, 0x52, 0x12, 0x51, 0x13, 0x50, 0x14, 0x50, 0x15, + 0x00, 0x79, 0x00, 0x72, 0x01, 0x6d, 0x02, 0x68, 0x03, 0x63, 0x04, 0x60, 0x06, 0x5d, 0x07, 0x5b, + 0x08, 0x58, 0x09, 0x56, 0x0b, 0x54, 0x0c, 0x53, 0x0d, 0x51, 0x0e, 0x50, 0x0f, 0x4e, 0x11, 0x4e, + 0x11, 0x4c, 0x12, 0x4c, 0x13, 0x4b, 0x14, 0x4a, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, + 0x00, 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7c, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x65, 0x00, 0x59, 0x00, 0x4c, 0x00, 0x3e, 0x00, + 0x30, 0x00, 0x23, 0x00, 0x16, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x13, 0x00, 0x1b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7d, 0x00, 0x78, 0x01, 0x72, 0x02, 0x6e, 0x02, + 0x6a, 0x03, 0x67, 0x05, 0x64, 0x06, 0x60, 0x07, 0x5f, 0x09, 0x5c, 0x0a, 0x5b, 0x0b, 0x5a, 0x0c, + 0x57, 0x0c, 0x56, 0x0e, 0x55, 0x0f, 0x53, 0x11, 0x52, 0x11, 0x52, 0x12, 0x51, 0x13, 0x50, 0x13, + 0x00, 0x79, 0x00, 0x73, 0x01, 0x6d, 0x02, 0x69, 0x03, 0x65, 0x04, 0x61, 0x05, 0x5e, 0x06, 0x5c, + 0x07, 0x59, 0x09, 0x57, 0x0a, 0x55, 0x0b, 0x54, 0x0d, 0x53, 0x0d, 0x51, 0x0f, 0x50, 0x0f, 0x4e, + 0x11, 0x4e, 0x11, 0x4c, 0x12, 0x4c, 0x13, 0x4b, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, + 0x00, 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x09, 0x00, 0x12, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5e, 0x00, 0x52, 0x00, 0x45, 0x00, + 0x39, 0x00, 0x2c, 0x00, 0x20, 0x00, 0x15, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7e, 0x00, 0x78, 0x01, 0x73, 0x02, 0x6e, 0x02, + 0x6b, 0x03, 0x68, 0x05, 0x65, 0x06, 0x62, 0x07, 0x5f, 0x07, 0x5e, 0x09, 0x5c, 0x0b, 0x5a, 0x0b, + 0x59, 0x0c, 0x57, 0x0d, 0x56, 0x0e, 0x54, 0x0f, 0x54, 0x11, 0x52, 0x11, 0x52, 0x12, 0x51, 0x13, + 0x00, 0x79, 0x00, 0x73, 0x01, 0x6e, 0x02, 0x69, 0x03, 0x66, 0x04, 0x62, 0x05, 0x5f, 0x06, 0x5d, + 0x07, 0x5b, 0x08, 0x58, 0x09, 0x56, 0x0b, 0x55, 0x0b, 0x53, 0x0d, 0x52, 0x0d, 0x50, 0x0f, 0x50, + 0x0f, 0x4e, 0x11, 0x4e, 0x11, 0x4d, 0x12, 0x4c, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, + 0x00, 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x08, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6b, 0x00, 0x62, 0x00, 0x57, 0x00, 0x4c, 0x00, + 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x08, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7e, 0x00, 0x78, 0x00, 0x74, 0x01, 0x6f, 0x02, + 0x6c, 0x03, 0x68, 0x04, 0x65, 0x05, 0x62, 0x06, 0x61, 0x07, 0x5f, 0x09, 0x5c, 0x09, 0x5b, 0x0b, + 0x5a, 0x0b, 0x58, 0x0c, 0x57, 0x0d, 0x55, 0x0e, 0x55, 0x0f, 0x54, 0x11, 0x52, 0x11, 0x52, 0x12, + 0x00, 0x79, 0x00, 0x74, 0x00, 0x6f, 0x02, 0x6a, 0x03, 0x66, 0x04, 0x63, 0x05, 0x60, 0x05, 0x5e, + 0x06, 0x5b, 0x07, 0x59, 0x09, 0x58, 0x09, 0x55, 0x0b, 0x55, 0x0c, 0x53, 0x0d, 0x52, 0x0d, 0x50, + 0x0f, 0x50, 0x0f, 0x4e, 0x11, 0x4e, 0x11, 0x4d, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, + 0x00, 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7e, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x6e, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, 0x00, + 0x46, 0x00, 0x3b, 0x00, 0x30, 0x00, 0x26, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x7e, 0x00, 0x79, 0x00, 0x74, 0x01, 0x70, 0x02, + 0x6c, 0x03, 0x69, 0x03, 0x66, 0x05, 0x63, 0x06, 0x62, 0x07, 0x5f, 0x07, 0x5e, 0x09, 0x5c, 0x0a, + 0x5a, 0x0b, 0x5a, 0x0c, 0x57, 0x0c, 0x56, 0x0e, 0x55, 0x0e, 0x55, 0x0f, 0x54, 0x11, 0x52, 0x11, + 0x00, 0x79, 0x00, 0x74, 0x00, 0x70, 0x01, 0x6b, 0x02, 0x67, 0x03, 0x64, 0x04, 0x61, 0x05, 0x5f, + 0x06, 0x5d, 0x07, 0x5b, 0x08, 0x58, 0x09, 0x57, 0x0a, 0x55, 0x0b, 0x54, 0x0c, 0x53, 0x0d, 0x51, + 0x0e, 0x50, 0x0f, 0x50, 0x0f, 0x4e, 0x11, 0x4e, 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x40, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x66, 0x7f, 0x4d, 0x68, 0x49, 0x5c, 0x47, 0x55, + 0x45, 0x51, 0x45, 0x4e, 0x44, 0x4c, 0x43, 0x4a, 0x43, 0x49, 0x43, 0x48, 0x43, 0x47, 0x42, 0x47, + 0x42, 0x46, 0x42, 0x46, 0x42, 0x45, 0x42, 0x45, 0x42, 0x45, 0x42, 0x44, 0x42, 0x44, 0x42, 0x44, + 0x57, 0x7f, 0x2e, 0x58, 0x34, 0x4d, 0x37, 0x49, 0x39, 0x47, 0x3a, 0x45, 0x3b, 0x44, 0x3b, 0x44, + 0x3c, 0x43, 0x3c, 0x43, 0x3c, 0x43, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x41, + 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x99, 0x7f, 0x4d, 0x58, 0x49, 0x4d, 0x47, 0x49, + 0x45, 0x47, 0x45, 0x45, 0x44, 0x44, 0x43, 0x44, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0x42, 0x42, + 0x42, 0x42, 0x42, 0x42, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xa5, 0x16, 0x74, 0x23, 0x62, 0x29, 0x59, 0x2d, + 0x53, 0x30, 0x50, 0x32, 0x4e, 0x34, 0x4c, 0x35, 0x4a, 0x36, 0x49, 0x37, 0x48, 0x38, 0x48, 0x38, + 0x47, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x3a, 0x45, 0x3a, 0x45, 0x3a, 0x45, 0x3a, 0x44, 0x3b, + 0x23, 0x2f, 0x25, 0x35, 0x2a, 0x37, 0x2e, 0x39, 0x31, 0x3a, 0x33, 0x3b, 0x34, 0x3b, 0x35, 0x3c, + 0x37, 0x3c, 0x37, 0x3c, 0x38, 0x3d, 0x38, 0x3d, 0x39, 0x3d, 0x39, 0x3d, 0x39, 0x3d, 0x3a, 0x3d, + 0x3a, 0x3d, 0x3a, 0x3d, 0x3b, 0x3d, 0x3b, 0x3d, 0x77, 0x27, 0x5f, 0x31, 0x56, 0x35, 0x52, 0x38, + 0x4f, 0x39, 0x4c, 0x3a, 0x4b, 0x3b, 0x49, 0x3b, 0x48, 0x3c, 0x48, 0x3c, 0x47, 0x3c, 0x47, 0x3c, + 0x46, 0x3d, 0x46, 0x3d, 0x45, 0x3d, 0x45, 0x3d, 0x45, 0x3d, 0x44, 0x3d, 0x44, 0x3d, 0x44, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x33, 0x00, 0x1f, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x99, 0x00, 0x5f, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xbb, 0x01, 0x91, 0x09, 0x78, 0x11, 0x6b, 0x17, + 0x62, 0x1c, 0x5c, 0x20, 0x58, 0x23, 0x55, 0x25, 0x52, 0x28, 0x51, 0x2a, 0x4f, 0x2b, 0x4e, 0x2c, + 0x4d, 0x2e, 0x4c, 0x2f, 0x4b, 0x30, 0x4a, 0x31, 0x49, 0x31, 0x49, 0x32, 0x48, 0x33, 0x47, 0x33, + 0x22, 0x25, 0x23, 0x2a, 0x26, 0x2e, 0x2a, 0x31, 0x2c, 0x33, 0x2e, 0x34, 0x30, 0x36, 0x31, 0x37, + 0x32, 0x37, 0x33, 0x38, 0x34, 0x38, 0x35, 0x39, 0x36, 0x39, 0x36, 0x3a, 0x37, 0x3a, 0x37, 0x3a, + 0x38, 0x3a, 0x38, 0x3b, 0x39, 0x3b, 0x39, 0x3b, 0x7a, 0x1a, 0x68, 0x24, 0x5f, 0x2a, 0x5a, 0x2e, + 0x55, 0x31, 0x53, 0x33, 0x51, 0x34, 0x4f, 0x35, 0x4d, 0x36, 0x4c, 0x37, 0x4b, 0x38, 0x4b, 0x38, + 0x4a, 0x39, 0x49, 0x39, 0x49, 0x39, 0x48, 0x3a, 0x47, 0x3a, 0x47, 0x3a, 0x46, 0x3b, 0x46, 0x3b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x39, 0x00, 0x2e, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xac, 0x00, 0x8b, 0x00, 0x44, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xc6, 0x00, 0xa3, 0x02, 0x8a, 0x07, 0x7a, 0x0c, + 0x6f, 0x11, 0x68, 0x15, 0x62, 0x18, 0x5e, 0x1b, 0x5b, 0x1d, 0x58, 0x20, 0x56, 0x22, 0x54, 0x23, + 0x53, 0x25, 0x51, 0x26, 0x50, 0x28, 0x4e, 0x29, 0x4d, 0x2a, 0x4d, 0x2b, 0x4d, 0x2c, 0x4c, 0x2c, + 0x22, 0x23, 0x22, 0x27, 0x25, 0x2a, 0x27, 0x2c, 0x2a, 0x2e, 0x2b, 0x30, 0x2d, 0x32, 0x2e, 0x33, + 0x30, 0x34, 0x31, 0x34, 0x32, 0x35, 0x33, 0x36, 0x33, 0x36, 0x34, 0x37, 0x34, 0x37, 0x35, 0x38, + 0x36, 0x38, 0x36, 0x39, 0x36, 0x39, 0x36, 0x39, 0x7b, 0x16, 0x6d, 0x1f, 0x65, 0x24, 0x5f, 0x28, + 0x5b, 0x2b, 0x58, 0x2d, 0x55, 0x2f, 0x54, 0x31, 0x52, 0x32, 0x50, 0x33, 0x4f, 0x34, 0x4e, 0x35, + 0x4d, 0x35, 0x4c, 0x36, 0x4b, 0x36, 0x4a, 0x37, 0x4a, 0x38, 0x4a, 0x38, 0x4a, 0x39, 0x49, 0x39, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3c, 0x00, 0x35, 0x00, 0x24, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xb3, 0x00, 0x9f, 0x00, 0x6d, 0x00, 0x33, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xcc, 0x00, 0xaf, 0x00, 0x98, 0x03, 0x87, 0x06, + 0x7b, 0x0a, 0x73, 0x0e, 0x6c, 0x11, 0x67, 0x13, 0x63, 0x16, 0x5f, 0x18, 0x5c, 0x1a, 0x5a, 0x1c, + 0x58, 0x1e, 0x56, 0x20, 0x55, 0x21, 0x54, 0x22, 0x52, 0x24, 0x51, 0x25, 0x50, 0x26, 0x4f, 0x27, + 0x22, 0x22, 0x22, 0x25, 0x24, 0x27, 0x26, 0x2a, 0x28, 0x2b, 0x29, 0x2d, 0x2b, 0x2f, 0x2c, 0x30, + 0x2d, 0x31, 0x2f, 0x32, 0x30, 0x33, 0x30, 0x33, 0x31, 0x34, 0x32, 0x35, 0x33, 0x35, 0x33, 0x36, + 0x33, 0x36, 0x34, 0x36, 0x35, 0x36, 0x35, 0x37, 0x7c, 0x15, 0x71, 0x1b, 0x68, 0x20, 0x63, 0x24, + 0x5f, 0x27, 0x5c, 0x29, 0x59, 0x2c, 0x57, 0x2d, 0x55, 0x2f, 0x54, 0x30, 0x53, 0x31, 0x51, 0x32, + 0x50, 0x32, 0x4f, 0x33, 0x4f, 0x34, 0x4e, 0x35, 0x4d, 0x35, 0x4c, 0x35, 0x4b, 0x35, 0x4a, 0x36, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3d, 0x00, 0x38, 0x00, 0x2c, 0x00, 0x1d, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xb7, 0x00, 0xaa, 0x00, 0x85, 0x00, 0x57, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xcf, 0x00, 0xb7, 0x00, 0xa2, 0x00, 0x92, 0x03, + 0x85, 0x06, 0x7c, 0x09, 0x75, 0x0b, 0x6f, 0x0e, 0x6a, 0x11, 0x66, 0x13, 0x63, 0x15, 0x5f, 0x17, + 0x5e, 0x19, 0x5c, 0x1a, 0x5a, 0x1c, 0x57, 0x1d, 0x56, 0x1f, 0x55, 0x1f, 0x55, 0x21, 0x54, 0x22, + 0x22, 0x22, 0x22, 0x24, 0x23, 0x26, 0x25, 0x28, 0x26, 0x29, 0x28, 0x2b, 0x29, 0x2c, 0x2b, 0x2d, + 0x2c, 0x2f, 0x2d, 0x30, 0x2d, 0x30, 0x2f, 0x31, 0x30, 0x32, 0x30, 0x33, 0x30, 0x33, 0x32, 0x33, + 0x32, 0x34, 0x33, 0x35, 0x33, 0x36, 0x33, 0x36, 0x7c, 0x14, 0x73, 0x19, 0x6c, 0x1e, 0x67, 0x22, + 0x63, 0x24, 0x5f, 0x26, 0x5c, 0x28, 0x5a, 0x2a, 0x58, 0x2c, 0x57, 0x2d, 0x55, 0x2e, 0x53, 0x2f, + 0x53, 0x30, 0x52, 0x31, 0x51, 0x31, 0x4f, 0x32, 0x4f, 0x33, 0x4f, 0x33, 0x4f, 0x34, 0x4e, 0x35, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x00, 0x3a, 0x00, 0x31, 0x00, 0x25, 0x00, 0x18, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xba, 0x00, 0xb0, 0x00, 0x95, 0x00, 0x70, 0x00, 0x48, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd2, 0x00, 0xbd, 0x00, 0xaa, 0x00, 0x9b, 0x01, + 0x8e, 0x03, 0x84, 0x05, 0x7c, 0x08, 0x76, 0x0a, 0x71, 0x0c, 0x6c, 0x0f, 0x69, 0x11, 0x66, 0x12, + 0x63, 0x14, 0x60, 0x16, 0x5e, 0x17, 0x5d, 0x19, 0x5b, 0x1a, 0x59, 0x1b, 0x57, 0x1c, 0x56, 0x1e, + 0x22, 0x22, 0x22, 0x23, 0x23, 0x25, 0x24, 0x27, 0x25, 0x28, 0x27, 0x29, 0x28, 0x2b, 0x29, 0x2c, + 0x2b, 0x2d, 0x2b, 0x2d, 0x2d, 0x2f, 0x2d, 0x30, 0x2d, 0x30, 0x2f, 0x30, 0x30, 0x32, 0x30, 0x33, + 0x30, 0x33, 0x31, 0x33, 0x32, 0x33, 0x33, 0x33, 0x7d, 0x13, 0x75, 0x18, 0x6e, 0x1c, 0x69, 0x1f, + 0x65, 0x22, 0x62, 0x24, 0x60, 0x26, 0x5c, 0x28, 0x5b, 0x29, 0x59, 0x2a, 0x57, 0x2c, 0x57, 0x2d, + 0x55, 0x2e, 0x53, 0x2e, 0x53, 0x2f, 0x53, 0x31, 0x51, 0x31, 0x50, 0x31, 0x4f, 0x31, 0x4f, 0x32, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x35, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbb, 0x00, 0xb3, 0x00, 0x9f, 0x00, 0x81, 0x00, 0x5f, 0x00, 0x3d, 0x00, 0x1c, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd3, 0x00, 0xc2, 0x00, 0xb1, 0x00, 0xa2, 0x00, + 0x96, 0x02, 0x8c, 0x03, 0x83, 0x05, 0x7d, 0x07, 0x77, 0x09, 0x73, 0x0b, 0x6f, 0x0d, 0x6a, 0x0f, + 0x68, 0x11, 0x66, 0x12, 0x63, 0x14, 0x60, 0x15, 0x5f, 0x16, 0x5e, 0x18, 0x5c, 0x19, 0x5a, 0x1a, + 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, 0x24, 0x25, 0x25, 0x27, 0x26, 0x29, 0x27, 0x29, 0x28, 0x2b, + 0x29, 0x2b, 0x2b, 0x2d, 0x2b, 0x2d, 0x2c, 0x2e, 0x2d, 0x2f, 0x2d, 0x30, 0x2e, 0x30, 0x2f, 0x30, + 0x30, 0x31, 0x30, 0x32, 0x30, 0x33, 0x30, 0x33, 0x7d, 0x13, 0x76, 0x17, 0x70, 0x1b, 0x6b, 0x1e, + 0x68, 0x20, 0x65, 0x22, 0x61, 0x24, 0x60, 0x26, 0x5d, 0x27, 0x5c, 0x29, 0x5a, 0x2a, 0x58, 0x2b, + 0x57, 0x2c, 0x57, 0x2d, 0x55, 0x2e, 0x53, 0x2e, 0x53, 0x2f, 0x53, 0x30, 0x53, 0x31, 0x51, 0x31, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x37, 0x00, 0x2f, 0x00, 0x25, 0x00, 0x1b, 0x00, 0x11, 0x00, 0x08, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbc, 0x00, 0xb6, 0x00, 0xa6, 0x00, 0x8e, 0x00, 0x71, 0x00, 0x52, 0x00, 0x35, 0x00, 0x19, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd4, 0x00, 0xc5, 0x00, 0xb6, 0x00, 0xa8, 0x00, + 0x9c, 0x00, 0x92, 0x02, 0x8a, 0x03, 0x82, 0x05, 0x7d, 0x07, 0x78, 0x09, 0x74, 0x0a, 0x71, 0x0c, + 0x6c, 0x0e, 0x69, 0x0f, 0x68, 0x11, 0x65, 0x12, 0x63, 0x13, 0x60, 0x14, 0x5f, 0x16, 0x5e, 0x17, + 0x21, 0x22, 0x22, 0x23, 0x22, 0x24, 0x23, 0x25, 0x24, 0x26, 0x25, 0x27, 0x27, 0x28, 0x27, 0x29, + 0x28, 0x2b, 0x29, 0x2b, 0x2b, 0x2c, 0x2b, 0x2d, 0x2b, 0x2d, 0x2d, 0x2e, 0x2d, 0x2f, 0x2d, 0x30, + 0x2e, 0x30, 0x2f, 0x30, 0x30, 0x30, 0x30, 0x31, 0x7d, 0x12, 0x77, 0x16, 0x71, 0x19, 0x6d, 0x1c, + 0x69, 0x1f, 0x66, 0x20, 0x64, 0x23, 0x61, 0x24, 0x60, 0x26, 0x5d, 0x27, 0x5c, 0x28, 0x5b, 0x2a, + 0x58, 0x2a, 0x57, 0x2b, 0x57, 0x2c, 0x56, 0x2e, 0x54, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x32, 0x00, 0x2a, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0f, + 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbc, 0x00, 0xb8, 0x00, 0xab, 0x00, 0x97, 0x00, 0x7e, 0x00, 0x64, 0x00, 0x48, 0x00, 0x2e, 0x00, + 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd5, 0x00, 0xc7, 0x00, 0xba, 0x00, 0xad, 0x00, + 0xa2, 0x00, 0x98, 0x01, 0x8f, 0x02, 0x88, 0x03, 0x82, 0x05, 0x7e, 0x07, 0x78, 0x08, 0x74, 0x0a, + 0x72, 0x0b, 0x6e, 0x0c, 0x6b, 0x0e, 0x69, 0x0f, 0x67, 0x11, 0x65, 0x12, 0x63, 0x13, 0x60, 0x14, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, 0x24, 0x25, 0x25, 0x27, 0x26, 0x27, 0x27, 0x28, + 0x27, 0x29, 0x28, 0x2b, 0x29, 0x2b, 0x2b, 0x2b, 0x2b, 0x2d, 0x2a, 0x2d, 0x2c, 0x2d, 0x2d, 0x2e, + 0x2d, 0x2f, 0x2d, 0x30, 0x2e, 0x30, 0x2f, 0x30, 0x7d, 0x12, 0x77, 0x15, 0x72, 0x18, 0x6e, 0x1b, + 0x6b, 0x1d, 0x68, 0x20, 0x65, 0x21, 0x64, 0x23, 0x60, 0x24, 0x60, 0x26, 0x5d, 0x27, 0x5c, 0x27, + 0x5c, 0x29, 0x59, 0x2a, 0x57, 0x2a, 0x57, 0x2b, 0x57, 0x2c, 0x56, 0x2e, 0x54, 0x2e, 0x53, 0x2e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x34, 0x00, 0x2d, 0x00, 0x25, 0x00, 0x1d, 0x00, 0x15, + 0x00, 0x0d, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9e, 0x00, 0x89, 0x00, 0x71, 0x00, 0x59, 0x00, 0x41, 0x00, + 0x29, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd6, 0x00, 0xc9, 0x00, 0xbd, 0x00, 0xb2, 0x00, + 0xa7, 0x00, 0x9d, 0x00, 0x95, 0x01, 0x8e, 0x02, 0x87, 0x03, 0x82, 0x05, 0x7e, 0x06, 0x79, 0x08, + 0x75, 0x09, 0x73, 0x0b, 0x70, 0x0c, 0x6c, 0x0d, 0x6a, 0x0e, 0x68, 0x0f, 0x67, 0x11, 0x65, 0x12, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, 0x24, 0x25, 0x24, 0x26, 0x25, 0x27, 0x27, 0x28, + 0x27, 0x28, 0x28, 0x29, 0x28, 0x2b, 0x28, 0x2b, 0x2a, 0x2b, 0x2b, 0x2c, 0x2a, 0x2d, 0x2b, 0x2d, + 0x2d, 0x2d, 0x2d, 0x2e, 0x2d, 0x2f, 0x2d, 0x30, 0x7d, 0x12, 0x78, 0x15, 0x73, 0x18, 0x70, 0x1a, + 0x6d, 0x1d, 0x69, 0x1e, 0x67, 0x20, 0x65, 0x21, 0x63, 0x23, 0x60, 0x24, 0x60, 0x26, 0x5d, 0x27, + 0x5c, 0x27, 0x5c, 0x28, 0x5a, 0x2a, 0x58, 0x2a, 0x57, 0x2a, 0x57, 0x2b, 0x57, 0x2c, 0x56, 0x2e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x36, 0x00, 0x30, 0x00, 0x29, 0x00, 0x22, 0x00, 0x1a, + 0x00, 0x13, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa3, 0x00, 0x91, 0x00, 0x7c, 0x00, 0x66, 0x00, 0x50, 0x00, + 0x3a, 0x00, 0x25, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd7, 0x00, 0xcb, 0x00, 0xc0, 0x00, 0xb5, 0x00, + 0xab, 0x00, 0xa2, 0x00, 0x9a, 0x00, 0x92, 0x02, 0x8d, 0x02, 0x87, 0x03, 0x81, 0x05, 0x7e, 0x06, + 0x79, 0x07, 0x76, 0x09, 0x74, 0x0a, 0x71, 0x0b, 0x6e, 0x0c, 0x6b, 0x0d, 0x6a, 0x0e, 0x68, 0x10, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, 0x23, 0x25, 0x24, 0x25, 0x25, 0x27, 0x25, 0x27, + 0x27, 0x28, 0x27, 0x28, 0x28, 0x29, 0x28, 0x2b, 0x28, 0x2b, 0x2a, 0x2b, 0x2b, 0x2c, 0x2b, 0x2d, + 0x2b, 0x2d, 0x2d, 0x2d, 0x2d, 0x2d, 0x2d, 0x2e, 0x7e, 0x12, 0x79, 0x15, 0x75, 0x17, 0x71, 0x1a, + 0x6d, 0x1b, 0x6a, 0x1d, 0x69, 0x1f, 0x65, 0x20, 0x65, 0x22, 0x62, 0x23, 0x60, 0x23, 0x60, 0x25, + 0x5d, 0x27, 0x5c, 0x27, 0x5c, 0x28, 0x5c, 0x29, 0x59, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x37, 0x00, 0x32, 0x00, 0x2c, 0x00, 0x26, 0x00, 0x1f, + 0x00, 0x18, 0x00, 0x11, 0x00, 0x0b, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xbb, 0x00, 0xb3, 0x00, 0xa7, 0x00, 0x98, 0x00, 0x85, 0x00, 0x72, 0x00, 0x5d, 0x00, + 0x49, 0x00, 0x35, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd7, 0x00, 0xcc, 0x00, 0xc2, 0x00, 0xb9, 0x00, + 0xae, 0x00, 0xa6, 0x00, 0x9e, 0x00, 0x97, 0x01, 0x90, 0x02, 0x8b, 0x02, 0x85, 0x04, 0x81, 0x05, + 0x7e, 0x06, 0x7a, 0x07, 0x76, 0x08, 0x74, 0x09, 0x72, 0x0b, 0x6f, 0x0c, 0x6c, 0x0c, 0x6a, 0x0e, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, 0x23, 0x24, 0x24, 0x25, 0x25, 0x25, 0x25, 0x27, + 0x26, 0x27, 0x27, 0x28, 0x26, 0x28, 0x28, 0x28, 0x28, 0x2a, 0x28, 0x2b, 0x2a, 0x2b, 0x2b, 0x2b, + 0x2b, 0x2d, 0x2b, 0x2d, 0x2c, 0x2d, 0x2d, 0x2d, 0x7e, 0x12, 0x79, 0x15, 0x75, 0x17, 0x72, 0x19, + 0x6e, 0x1a, 0x6c, 0x1d, 0x69, 0x1d, 0x68, 0x20, 0x65, 0x20, 0x65, 0x22, 0x61, 0x23, 0x60, 0x23, + 0x60, 0x25, 0x5e, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x29, 0x5a, 0x2a, 0x58, 0x2a, 0x57, 0x2a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x38, 0x00, 0x34, 0x00, 0x2f, 0x00, 0x29, 0x00, 0x22, + 0x00, 0x1c, 0x00, 0x16, 0x00, 0x10, 0x00, 0x0a, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbb, 0x00, 0xb5, 0x00, 0xaa, 0x00, 0x9d, 0x00, 0x8d, 0x00, 0x7b, 0x00, 0x68, 0x00, + 0x55, 0x00, 0x43, 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd8, 0x00, 0xce, 0x00, 0xc5, 0x00, 0xbb, 0x00, + 0xb2, 0x00, 0xaa, 0x00, 0xa1, 0x00, 0x9b, 0x00, 0x94, 0x01, 0x8f, 0x02, 0x8a, 0x03, 0x84, 0x04, + 0x81, 0x05, 0x7e, 0x06, 0x7b, 0x07, 0x77, 0x08, 0x75, 0x09, 0x73, 0x0a, 0x71, 0x0b, 0x6e, 0x0c, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x23, 0x22, 0x23, 0x23, 0x24, 0x24, 0x25, 0x24, 0x25, 0x25, 0x26, + 0x25, 0x27, 0x27, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x28, 0x28, 0x2a, 0x28, 0x2b, 0x2a, 0x2b, + 0x2b, 0x2b, 0x2b, 0x2c, 0x2b, 0x2d, 0x2b, 0x2d, 0x7e, 0x12, 0x7a, 0x14, 0x76, 0x16, 0x72, 0x18, + 0x6f, 0x1a, 0x6d, 0x1b, 0x6a, 0x1d, 0x69, 0x1e, 0x66, 0x20, 0x65, 0x20, 0x64, 0x23, 0x61, 0x23, + 0x60, 0x23, 0x60, 0x25, 0x5e, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x28, 0x5b, 0x2a, 0x59, 0x2a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x39, 0x00, 0x35, 0x00, 0x31, 0x00, 0x2b, 0x00, 0x26, + 0x00, 0x20, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xad, 0x00, 0xa1, 0x00, 0x93, 0x00, 0x83, 0x00, 0x72, 0x00, + 0x60, 0x00, 0x4f, 0x00, 0x3d, 0x00, 0x2d, 0x00, 0x1d, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd8, 0x00, 0xcf, 0x00, 0xc6, 0x00, 0xbd, 0x00, + 0xb5, 0x00, 0xad, 0x00, 0xa6, 0x00, 0x9e, 0x00, 0x99, 0x00, 0x92, 0x01, 0x8e, 0x02, 0x89, 0x03, + 0x84, 0x04, 0x81, 0x05, 0x7e, 0x06, 0x7b, 0x07, 0x77, 0x07, 0x75, 0x09, 0x73, 0x09, 0x72, 0x0b, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, 0x24, 0x24, 0x24, 0x25, 0x25, 0x25, + 0x25, 0x27, 0x25, 0x27, 0x27, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x28, 0x28, 0x2a, 0x28, 0x2b, + 0x2a, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2d, 0x7e, 0x12, 0x7a, 0x14, 0x76, 0x15, 0x72, 0x18, + 0x71, 0x1a, 0x6d, 0x1a, 0x6c, 0x1d, 0x69, 0x1d, 0x68, 0x1f, 0x65, 0x20, 0x65, 0x21, 0x64, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x25, 0x5e, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x29, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x37, 0x00, 0x32, 0x00, 0x2d, 0x00, 0x28, + 0x00, 0x23, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x13, 0x00, 0x0d, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x98, 0x00, 0x89, 0x00, 0x7a, 0x00, + 0x6a, 0x00, 0x59, 0x00, 0x49, 0x00, 0x39, 0x00, 0x29, 0x00, 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd8, 0x00, 0xd0, 0x00, 0xc7, 0x00, 0xbf, 0x00, + 0xb8, 0x00, 0xaf, 0x00, 0xa9, 0x00, 0xa1, 0x00, 0x9c, 0x00, 0x96, 0x01, 0x90, 0x02, 0x8d, 0x02, + 0x88, 0x03, 0x84, 0x04, 0x81, 0x05, 0x7f, 0x06, 0x7b, 0x07, 0x77, 0x07, 0x76, 0x09, 0x74, 0x09, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, 0x23, 0x24, 0x24, 0x25, 0x24, 0x25, + 0x25, 0x26, 0x25, 0x27, 0x26, 0x27, 0x27, 0x27, 0x26, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x2a, + 0x28, 0x2b, 0x2a, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x7e, 0x11, 0x7a, 0x13, 0x76, 0x15, 0x74, 0x18, + 0x72, 0x19, 0x6e, 0x1a, 0x6d, 0x1c, 0x69, 0x1d, 0x69, 0x1e, 0x67, 0x20, 0x65, 0x20, 0x65, 0x21, + 0x63, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x25, 0x5e, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, + 0x00, 0x0f, 0x00, 0x1f, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, + 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, + 0x00, 0x58, 0x00, 0x3d, 0x00, 0x4c, 0x00, 0x4c, 0x00, 0x48, 0x00, 0x42, 0x00, 0x3e, 0x00, 0x3e, + 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x0b, 0x07, 0x17, 0x00, 0x2c, 0x00, 0x36, 0x00, 0x3a, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, + 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, + 0x47, 0x07, 0x0f, 0x0f, 0x00, 0x26, 0x00, 0x33, 0x00, 0x38, 0x00, 0x3a, 0x00, 0x3c, 0x00, 0x3d, + 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd9, 0x00, 0xd1, 0x00, 0xc9, 0x00, 0xc1, 0x00, + 0xba, 0x00, 0xb2, 0x00, 0xac, 0x00, 0xa5, 0x00, 0x9e, 0x00, 0x9a, 0x00, 0x93, 0x01, 0x8f, 0x02, + 0x8c, 0x02, 0x88, 0x03, 0x83, 0x04, 0x81, 0x05, 0x7f, 0x06, 0x7b, 0x06, 0x78, 0x07, 0x76, 0x08, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x23, 0x23, 0x24, 0x24, 0x24, 0x24, 0x25, + 0x25, 0x25, 0x25, 0x27, 0x25, 0x27, 0x27, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x28, 0x28, 0x28, + 0x28, 0x2a, 0x28, 0x2b, 0x2a, 0x2b, 0x2b, 0x2b, 0x7e, 0x11, 0x7b, 0x13, 0x77, 0x15, 0x75, 0x17, + 0x72, 0x18, 0x6f, 0x1a, 0x6d, 0x1a, 0x6c, 0x1d, 0x69, 0x1d, 0x69, 0x1f, 0x65, 0x20, 0x65, 0x20, + 0x65, 0x22, 0x62, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x25, 0x5f, 0x27, 0x5c, 0x27, 0x5c, 0x27, + 0x00, 0x00, 0x00, 0x05, 0x00, 0x1f, 0x00, 0x2e, 0x00, 0x35, 0x00, 0x38, 0x00, 0x3a, 0x00, 0x3c, + 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, + 0x00, 0x3d, 0x00, 0x30, 0x00, 0x39, 0x00, 0x42, 0x00, 0x41, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x3c, + 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x6f, 0x00, 0x27, 0x02, 0x02, 0x12, 0x00, 0x25, 0x00, 0x2f, 0x00, 0x35, 0x00, 0x38, 0x00, 0x3a, + 0x00, 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, + 0x7f, 0x00, 0x3f, 0x00, 0x05, 0x05, 0x00, 0x1c, 0x00, 0x2a, 0x00, 0x31, 0x00, 0x35, 0x00, 0x38, + 0x00, 0x39, 0x00, 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd9, 0x00, 0xd2, 0x00, 0xca, 0x00, 0xc3, 0x00, + 0xbb, 0x00, 0xb5, 0x00, 0xae, 0x00, 0xa8, 0x00, 0xa1, 0x00, 0x9d, 0x00, 0x98, 0x00, 0x92, 0x01, + 0x8e, 0x02, 0x8b, 0x02, 0x87, 0x03, 0x83, 0x04, 0x81, 0x05, 0x7f, 0x06, 0x7c, 0x06, 0x78, 0x07, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x23, 0x23, 0x24, 0x24, 0x24, 0x24, 0x25, + 0x24, 0x25, 0x25, 0x25, 0x25, 0x27, 0x26, 0x27, 0x27, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x28, + 0x28, 0x28, 0x28, 0x2a, 0x28, 0x2b, 0x29, 0x2b, 0x7e, 0x11, 0x7b, 0x13, 0x77, 0x15, 0x76, 0x17, + 0x72, 0x18, 0x71, 0x1a, 0x6d, 0x1a, 0x6d, 0x1c, 0x69, 0x1d, 0x69, 0x1d, 0x68, 0x20, 0x65, 0x20, + 0x65, 0x20, 0x65, 0x22, 0x61, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x25, 0x5f, 0x27, 0x5c, 0x27, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x16, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x31, 0x00, 0x35, + 0x00, 0x37, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3b, 0x00, 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, + 0x00, 0x4c, 0x00, 0x39, 0x00, 0x16, 0x00, 0x28, 0x00, 0x2f, 0x00, 0x2e, 0x00, 0x31, 0x00, 0x35, + 0x00, 0x37, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3b, 0x00, 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9f, 0x00, 0x6f, 0x00, 0x22, 0x00, 0x09, 0x0b, 0x00, 0x16, 0x00, 0x23, 0x00, 0x2a, 0x00, 0x2f, + 0x00, 0x33, 0x00, 0x35, 0x00, 0x37, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3b, 0x00, 0x3c, + 0xa5, 0x00, 0x7f, 0x00, 0x3f, 0x00, 0x12, 0x00, 0x00, 0x09, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2a, + 0x00, 0x2f, 0x00, 0x32, 0x00, 0x34, 0x00, 0x36, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3a, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xd9, 0x00, 0xd2, 0x00, 0xca, 0x00, 0xc5, 0x00, + 0xbd, 0x00, 0xb7, 0x00, 0xb0, 0x00, 0xab, 0x00, 0xa4, 0x00, 0x9f, 0x00, 0x9b, 0x00, 0x95, 0x01, + 0x91, 0x01, 0x8e, 0x02, 0x8a, 0x02, 0x86, 0x03, 0x83, 0x04, 0x81, 0x05, 0x7f, 0x06, 0x7c, 0x06, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x22, 0x23, 0x23, 0x24, 0x23, 0x24, 0x24, 0x24, + 0x24, 0x25, 0x25, 0x25, 0x25, 0x26, 0x25, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x28, 0x27, 0x28, + 0x28, 0x28, 0x28, 0x28, 0x28, 0x2a, 0x28, 0x2b, 0x7f, 0x11, 0x7b, 0x13, 0x77, 0x15, 0x76, 0x16, + 0x72, 0x18, 0x72, 0x19, 0x6d, 0x1a, 0x6d, 0x1b, 0x6b, 0x1d, 0x69, 0x1d, 0x69, 0x1e, 0x66, 0x20, + 0x65, 0x20, 0x65, 0x20, 0x64, 0x22, 0x61, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x24, 0x5f, 0x26, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x1d, 0x00, 0x25, 0x00, 0x2b, + 0x00, 0x2f, 0x00, 0x32, 0x00, 0x34, 0x00, 0x36, 0x00, 0x37, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, + 0x00, 0x4c, 0x00, 0x42, 0x00, 0x28, 0x00, 0x09, 0x00, 0x16, 0x00, 0x1d, 0x00, 0x25, 0x00, 0x2b, + 0x00, 0x2f, 0x00, 0x32, 0x00, 0x34, 0x00, 0x36, 0x00, 0x37, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xaf, 0x00, 0x93, 0x00, 0x58, 0x00, 0x21, 0x00, 0x0e, 0x08, 0x02, 0x0e, 0x00, 0x18, 0x00, 0x20, + 0x00, 0x27, 0x00, 0x2b, 0x00, 0x2f, 0x00, 0x31, 0x00, 0x33, 0x00, 0x35, 0x00, 0x36, 0x00, 0x38, + 0xb2, 0x00, 0x9c, 0x00, 0x6d, 0x00, 0x3f, 0x00, 0x1d, 0x00, 0x05, 0x00, 0x00, 0x0b, 0x00, 0x16, + 0x00, 0x1f, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2d, 0x00, 0x30, 0x00, 0x32, 0x00, 0x33, 0x00, 0x35, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xda, 0x00, 0xd2, 0x00, 0xcb, 0x00, 0xc6, 0x00, + 0xbe, 0x00, 0xb9, 0x00, 0xb2, 0x00, 0xac, 0x00, 0xa8, 0x00, 0xa1, 0x00, 0x9d, 0x00, 0x99, 0x00, + 0x93, 0x01, 0x90, 0x02, 0x8d, 0x02, 0x89, 0x02, 0x85, 0x03, 0x83, 0x04, 0x81, 0x05, 0x7f, 0x06, + 0x21, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x23, 0x23, 0x24, 0x24, 0x24, + 0x24, 0x25, 0x24, 0x25, 0x25, 0x25, 0x25, 0x27, 0x25, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x29, + 0x27, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x29, 0x7f, 0x11, 0x7b, 0x13, 0x78, 0x15, 0x76, 0x15, + 0x73, 0x18, 0x72, 0x18, 0x6f, 0x1a, 0x6d, 0x1a, 0x6d, 0x1c, 0x69, 0x1d, 0x69, 0x1d, 0x69, 0x1f, + 0x65, 0x20, 0x65, 0x20, 0x65, 0x21, 0x64, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x24, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x18, 0x00, 0x1f, + 0x00, 0x25, 0x00, 0x2a, 0x00, 0x2d, 0x00, 0x30, 0x00, 0x32, 0x00, 0x34, 0x00, 0x35, 0x00, 0x37, + 0x00, 0x48, 0x00, 0x41, 0x00, 0x2f, 0x00, 0x16, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x18, 0x00, 0x1f, + 0x00, 0x25, 0x00, 0x2a, 0x00, 0x2d, 0x00, 0x30, 0x00, 0x32, 0x00, 0x34, 0x00, 0x35, 0x00, 0x37, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xb5, 0x00, 0xa4, 0x00, 0x7a, 0x00, 0x4a, 0x00, 0x20, 0x00, 0x12, 0x06, 0x07, 0x0c, 0x00, 0x10, + 0x00, 0x18, 0x00, 0x1f, 0x00, 0x24, 0x00, 0x28, 0x00, 0x2c, 0x00, 0x2e, 0x00, 0x30, 0x00, 0x32, + 0xb7, 0x00, 0xaa, 0x00, 0x88, 0x00, 0x62, 0x00, 0x3f, 0x00, 0x24, 0x00, 0x0f, 0x00, 0x00, 0x00, + 0x00, 0x0b, 0x00, 0x14, 0x00, 0x1b, 0x00, 0x21, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2b, 0x00, 0x2e, + 0x33, 0x22, 0x28, 0x22, 0x25, 0x22, 0x24, 0x22, 0x23, 0x22, 0x23, 0x22, 0x22, 0x22, 0x22, 0x21, + 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x22, + 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x9d, 0x05, 0x6b, 0x0d, 0x51, 0x12, 0x45, 0x15, + 0x3d, 0x17, 0x38, 0x18, 0x35, 0x1a, 0x32, 0x1b, 0x30, 0x1b, 0x2f, 0x1c, 0x2d, 0x1c, 0x2d, 0x1c, + 0x2c, 0x1d, 0x2b, 0x1d, 0x2a, 0x1e, 0x2a, 0x1e, 0x29, 0x1e, 0x29, 0x1e, 0x28, 0x1e, 0x28, 0x1e, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x5f, 0x13, 0x46, 0x17, 0x39, 0x1a, 0x33, 0x1b, + 0x2f, 0x1c, 0x2d, 0x1d, 0x2b, 0x1e, 0x2a, 0x1e, 0x29, 0x1e, 0x28, 0x1f, 0x27, 0x1f, 0x27, 0x1f, + 0x27, 0x1f, 0x26, 0x1f, 0x26, 0x20, 0x26, 0x20, 0x25, 0x20, 0x25, 0x20, 0x25, 0x20, 0x25, 0x20, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x14, + 0x00, 0x1b, 0x00, 0x21, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2c, 0x00, 0x2f, 0x00, 0x31, 0x00, 0x32, + 0x00, 0x42, 0x00, 0x3d, 0x00, 0x2e, 0x00, 0x1d, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x14, + 0x00, 0x1b, 0x00, 0x21, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2c, 0x00, 0x2f, 0x00, 0x31, 0x00, 0x32, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xb9, 0x00, 0xad, 0x00, 0x8f, 0x00, 0x68, 0x00, 0x42, 0x00, 0x20, 0x00, 0x14, 0x05, 0x0b, 0x0a, + 0x04, 0x0d, 0x00, 0x12, 0x00, 0x19, 0x00, 0x1e, 0x00, 0x23, 0x00, 0x26, 0x00, 0x29, 0x00, 0x2c, + 0xba, 0x00, 0xb1, 0x00, 0x99, 0x00, 0x7a, 0x00, 0x5b, 0x00, 0x3f, 0x00, 0x29, 0x00, 0x16, 0x00, + 0x08, 0x00, 0x00, 0x02, 0x00, 0x0c, 0x00, 0x13, 0x00, 0x19, 0x00, 0x1e, 0x00, 0x22, 0x00, 0x25, + 0x37, 0x28, 0x2d, 0x25, 0x28, 0x23, 0x26, 0x23, 0x25, 0x23, 0x24, 0x22, 0x24, 0x22, 0x23, 0x22, + 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, + 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0xbc, 0x00, 0x8e, 0x01, 0x73, 0x04, 0x60, 0x08, + 0x55, 0x0b, 0x4c, 0x0d, 0x47, 0x0f, 0x42, 0x11, 0x3e, 0x12, 0x3b, 0x13, 0x39, 0x14, 0x37, 0x15, + 0x36, 0x16, 0x34, 0x16, 0x33, 0x17, 0x32, 0x18, 0x31, 0x18, 0x30, 0x19, 0x2f, 0x19, 0x2f, 0x19, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x6f, 0x11, 0x58, 0x11, 0x4a, 0x13, 0x41, 0x15, + 0x3b, 0x16, 0x37, 0x17, 0x34, 0x18, 0x32, 0x19, 0x30, 0x1a, 0x2e, 0x1a, 0x2d, 0x1b, 0x2c, 0x1b, + 0x2c, 0x1c, 0x2b, 0x1c, 0x2a, 0x1c, 0x2a, 0x1d, 0x29, 0x1d, 0x29, 0x1d, 0x28, 0x1d, 0x28, 0x1d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, + 0x00, 0x11, 0x00, 0x18, 0x00, 0x1d, 0x00, 0x22, 0x00, 0x26, 0x00, 0x29, 0x00, 0x2b, 0x00, 0x2d, + 0x00, 0x3e, 0x00, 0x3a, 0x00, 0x31, 0x00, 0x25, 0x00, 0x18, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x09, + 0x00, 0x11, 0x00, 0x18, 0x00, 0x1d, 0x00, 0x22, 0x00, 0x26, 0x00, 0x29, 0x00, 0x2b, 0x00, 0x2d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xba, 0x00, 0xb2, 0x00, 0x9c, 0x00, 0x7d, 0x00, 0x5c, 0x00, 0x3c, 0x00, 0x20, 0x00, 0x16, 0x04, + 0x0e, 0x08, 0x07, 0x0c, 0x02, 0x0e, 0x00, 0x13, 0x00, 0x19, 0x00, 0x1d, 0x00, 0x21, 0x00, 0x25, + 0xbb, 0x00, 0xb5, 0x00, 0xa3, 0x00, 0x8a, 0x00, 0x6f, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x2c, 0x00, + 0x1c, 0x00, 0x0f, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x12, 0x00, 0x17, 0x00, 0x1c, + 0x38, 0x2c, 0x30, 0x28, 0x2b, 0x26, 0x29, 0x25, 0x27, 0x24, 0x26, 0x24, 0x25, 0x23, 0x24, 0x23, + 0x24, 0x23, 0x24, 0x22, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, + 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0xc6, 0x00, 0xa4, 0x00, 0x89, 0x00, 0x77, 0x02, + 0x67, 0x04, 0x5e, 0x06, 0x55, 0x08, 0x50, 0x0a, 0x4b, 0x0c, 0x47, 0x0d, 0x44, 0x0e, 0x41, 0x0f, + 0x3e, 0x10, 0x3d, 0x11, 0x3b, 0x12, 0x39, 0x12, 0x38, 0x13, 0x37, 0x14, 0x35, 0x15, 0x35, 0x16, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x74, 0x11, 0x63, 0x11, 0x55, 0x11, 0x4c, 0x12, + 0x44, 0x13, 0x40, 0x14, 0x3b, 0x15, 0x39, 0x16, 0x36, 0x17, 0x34, 0x17, 0x33, 0x18, 0x31, 0x18, + 0x30, 0x19, 0x2f, 0x19, 0x2e, 0x1a, 0x2d, 0x1a, 0x2d, 0x1a, 0x2c, 0x1b, 0x2b, 0x1b, 0x2b, 0x1c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x08, 0x00, 0x0f, 0x00, 0x15, 0x00, 0x1a, 0x00, 0x1f, 0x00, 0x22, 0x00, 0x26, 0x00, 0x28, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x35, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, + 0x00, 0x08, 0x00, 0x0f, 0x00, 0x15, 0x00, 0x1a, 0x00, 0x1f, 0x00, 0x22, 0x00, 0x26, 0x00, 0x28, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbc, 0x00, 0xb5, 0x00, 0xa4, 0x00, 0x8b, 0x00, 0x6f, 0x00, 0x52, 0x00, 0x37, 0x00, 0x20, 0x00, + 0x17, 0x04, 0x10, 0x07, 0x0a, 0x0a, 0x05, 0x0d, 0x00, 0x0f, 0x00, 0x14, 0x00, 0x19, 0x00, 0x1d, + 0xbc, 0x00, 0xb7, 0x00, 0xaa, 0x00, 0x96, 0x00, 0x7f, 0x00, 0x68, 0x00, 0x53, 0x00, 0x3f, 0x00, + 0x2e, 0x00, 0x20, 0x00, 0x14, 0x00, 0x0a, 0x00, 0x01, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x11, + 0x3a, 0x2f, 0x32, 0x2b, 0x2e, 0x28, 0x2b, 0x27, 0x28, 0x25, 0x27, 0x25, 0x27, 0x24, 0x25, 0x24, + 0x25, 0x24, 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, 0x23, 0x23, 0x23, 0x22, 0x23, 0x22, + 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0xcd, 0x00, 0xb0, 0x00, 0x9a, 0x00, 0x87, 0x00, + 0x78, 0x01, 0x6c, 0x03, 0x64, 0x04, 0x5c, 0x05, 0x57, 0x07, 0x51, 0x09, 0x4e, 0x0a, 0x4a, 0x0b, + 0x48, 0x0c, 0x45, 0x0c, 0x43, 0x0e, 0x40, 0x0f, 0x3f, 0x0f, 0x3d, 0x0f, 0x3c, 0x11, 0x3b, 0x12, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x77, 0x11, 0x69, 0x11, 0x5e, 0x11, 0x54, 0x11, + 0x4d, 0x11, 0x47, 0x12, 0x43, 0x13, 0x3f, 0x13, 0x3c, 0x14, 0x39, 0x15, 0x38, 0x16, 0x36, 0x16, + 0x35, 0x17, 0x33, 0x17, 0x32, 0x18, 0x31, 0x18, 0x30, 0x18, 0x2f, 0x18, 0x2f, 0x19, 0x2e, 0x1a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x13, 0x00, 0x18, 0x00, 0x1c, 0x00, 0x20, 0x00, 0x23, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x37, 0x00, 0x2f, 0x00, 0x25, 0x00, 0x1b, 0x00, 0x11, 0x00, 0x08, + 0x00, 0x00, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x13, 0x00, 0x18, 0x00, 0x1c, 0x00, 0x20, 0x00, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbc, 0x00, 0xb8, 0x00, 0xaa, 0x00, 0x96, 0x00, 0x7e, 0x00, 0x64, 0x00, 0x4c, 0x00, 0x34, 0x00, + 0x20, 0x00, 0x18, 0x03, 0x11, 0x06, 0x0c, 0x09, 0x07, 0x0c, 0x03, 0x0e, 0x00, 0x10, 0x00, 0x15, + 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9e, 0x00, 0x8b, 0x00, 0x77, 0x00, 0x63, 0x00, 0x50, 0x00, + 0x3f, 0x00, 0x30, 0x00, 0x23, 0x00, 0x18, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x07, + 0x3b, 0x32, 0x34, 0x2d, 0x2f, 0x2a, 0x2c, 0x28, 0x2a, 0x27, 0x29, 0x26, 0x27, 0x25, 0x27, 0x25, + 0x26, 0x24, 0x25, 0x24, 0x25, 0x24, 0x25, 0x24, 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, + 0x23, 0x23, 0x23, 0x23, 0x23, 0x23, 0x23, 0x22, 0xcf, 0x00, 0xb9, 0x00, 0xa4, 0x00, 0x94, 0x00, + 0x85, 0x00, 0x7a, 0x01, 0x70, 0x02, 0x68, 0x03, 0x61, 0x04, 0x5c, 0x05, 0x57, 0x07, 0x53, 0x07, + 0x50, 0x09, 0x4c, 0x0a, 0x4a, 0x0a, 0x48, 0x0c, 0x45, 0x0c, 0x44, 0x0c, 0x42, 0x0d, 0x41, 0x0f, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x78, 0x11, 0x6d, 0x11, 0x63, 0x11, 0x5b, 0x11, + 0x53, 0x11, 0x4e, 0x11, 0x49, 0x12, 0x45, 0x12, 0x41, 0x13, 0x3f, 0x13, 0x3c, 0x14, 0x3a, 0x14, + 0x39, 0x15, 0x37, 0x16, 0x36, 0x16, 0x35, 0x17, 0x33, 0x17, 0x33, 0x17, 0x32, 0x17, 0x31, 0x18, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x11, 0x00, 0x16, 0x00, 0x1a, 0x00, 0x1d, + 0x00, 0x3e, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x32, 0x00, 0x2a, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0f, + 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x11, 0x00, 0x16, 0x00, 0x1a, 0x00, 0x1d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9d, 0x00, 0x89, 0x00, 0x73, 0x00, 0x5c, 0x00, 0x46, 0x00, + 0x32, 0x00, 0x20, 0x00, 0x19, 0x03, 0x13, 0x06, 0x0e, 0x08, 0x09, 0x0b, 0x05, 0x0d, 0x01, 0x0e, + 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa4, 0x00, 0x94, 0x00, 0x82, 0x00, 0x70, 0x00, 0x5e, 0x00, + 0x4e, 0x00, 0x3f, 0x00, 0x32, 0x00, 0x26, 0x00, 0x1c, 0x00, 0x13, 0x00, 0x0b, 0x00, 0x03, 0x00, + 0x3c, 0x34, 0x35, 0x2f, 0x31, 0x2c, 0x2e, 0x2a, 0x2c, 0x28, 0x2a, 0x27, 0x28, 0x27, 0x28, 0x26, + 0x27, 0x25, 0x27, 0x25, 0x25, 0x24, 0x25, 0x24, 0x25, 0x24, 0x25, 0x24, 0x24, 0x24, 0x24, 0x23, + 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, 0x23, 0x23, 0xd2, 0x00, 0xbe, 0x00, 0xad, 0x00, 0x9d, 0x00, + 0x90, 0x00, 0x84, 0x00, 0x7a, 0x00, 0x72, 0x01, 0x6b, 0x02, 0x65, 0x04, 0x60, 0x04, 0x5b, 0x05, + 0x58, 0x06, 0x54, 0x07, 0x51, 0x07, 0x4f, 0x09, 0x4c, 0x0a, 0x4a, 0x0a, 0x48, 0x0b, 0x46, 0x0c, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7a, 0x11, 0x70, 0x11, 0x67, 0x11, 0x5f, 0x11, + 0x59, 0x11, 0x53, 0x11, 0x4e, 0x11, 0x4a, 0x11, 0x46, 0x12, 0x43, 0x13, 0x41, 0x13, 0x3e, 0x13, + 0x3d, 0x14, 0x3b, 0x14, 0x39, 0x14, 0x38, 0x15, 0x37, 0x16, 0x36, 0x16, 0x35, 0x16, 0x34, 0x17, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x10, 0x00, 0x14, 0x00, 0x18, + 0x00, 0x3f, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x34, 0x00, 0x2d, 0x00, 0x25, 0x00, 0x1d, 0x00, 0x15, + 0x00, 0x0d, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x10, 0x00, 0x14, 0x00, 0x18, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa3, 0x00, 0x92, 0x00, 0x7e, 0x00, 0x6a, 0x00, 0x56, 0x00, + 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, 0x19, 0x03, 0x14, 0x05, 0x0f, 0x08, 0x0b, 0x0a, 0x07, 0x0c, + 0xbd, 0x00, 0xbb, 0x00, 0xb4, 0x00, 0xa9, 0x00, 0x9b, 0x00, 0x8b, 0x00, 0x7b, 0x00, 0x6b, 0x00, + 0x5b, 0x00, 0x4d, 0x00, 0x3f, 0x00, 0x33, 0x00, 0x28, 0x00, 0x1f, 0x00, 0x16, 0x00, 0x0e, 0x00, + 0x3c, 0x35, 0x36, 0x31, 0x32, 0x2e, 0x2f, 0x2b, 0x2d, 0x2a, 0x2b, 0x28, 0x2a, 0x28, 0x28, 0x27, + 0x28, 0x27, 0x27, 0x25, 0x27, 0x25, 0x26, 0x25, 0x25, 0x25, 0x25, 0x24, 0x25, 0x24, 0x25, 0x24, + 0x24, 0x24, 0x24, 0x24, 0x24, 0x23, 0x24, 0x23, 0xd3, 0x00, 0xc2, 0x00, 0xb2, 0x00, 0xa4, 0x00, + 0x98, 0x00, 0x8d, 0x00, 0x83, 0x00, 0x7b, 0x00, 0x73, 0x01, 0x6e, 0x02, 0x67, 0x02, 0x63, 0x04, + 0x5f, 0x04, 0x5b, 0x05, 0x58, 0x05, 0x55, 0x07, 0x52, 0x07, 0x50, 0x07, 0x4e, 0x09, 0x4c, 0x0a, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7a, 0x11, 0x72, 0x11, 0x6a, 0x11, 0x63, 0x11, + 0x5d, 0x11, 0x57, 0x11, 0x52, 0x11, 0x4e, 0x11, 0x4a, 0x11, 0x48, 0x12, 0x44, 0x12, 0x42, 0x13, + 0x40, 0x13, 0x3e, 0x13, 0x3d, 0x13, 0x3b, 0x14, 0x3a, 0x14, 0x39, 0x14, 0x38, 0x15, 0x37, 0x16, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x0f, 0x00, 0x13, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x36, 0x00, 0x30, 0x00, 0x29, 0x00, 0x22, 0x00, 0x1a, + 0x00, 0x13, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x0f, 0x00, 0x13, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xbb, 0x00, 0xb3, 0x00, 0xa8, 0x00, 0x99, 0x00, 0x87, 0x00, 0x75, 0x00, 0x62, 0x00, + 0x50, 0x00, 0x3f, 0x00, 0x2e, 0x00, 0x1f, 0x00, 0x1a, 0x02, 0x15, 0x05, 0x10, 0x07, 0x0c, 0x09, + 0xbe, 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xac, 0x00, 0xa0, 0x00, 0x93, 0x00, 0x84, 0x00, 0x75, 0x00, + 0x66, 0x00, 0x58, 0x00, 0x4b, 0x00, 0x3f, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x21, 0x00, 0x19, 0x00, + 0x3c, 0x36, 0x37, 0x32, 0x33, 0x2f, 0x30, 0x2d, 0x2e, 0x2b, 0x2d, 0x2a, 0x2b, 0x28, 0x2a, 0x28, + 0x28, 0x27, 0x28, 0x27, 0x27, 0x26, 0x27, 0x25, 0x27, 0x25, 0x26, 0x25, 0x25, 0x25, 0x25, 0x24, + 0x25, 0x24, 0x25, 0x24, 0x24, 0x24, 0x24, 0x24, 0xd5, 0x00, 0xc5, 0x00, 0xb7, 0x00, 0xaa, 0x00, + 0x9f, 0x00, 0x95, 0x00, 0x8b, 0x00, 0x83, 0x00, 0x7c, 0x00, 0x75, 0x01, 0x6f, 0x01, 0x69, 0x02, + 0x66, 0x02, 0x61, 0x04, 0x5e, 0x04, 0x5a, 0x05, 0x58, 0x05, 0x55, 0x06, 0x53, 0x07, 0x51, 0x07, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7b, 0x11, 0x73, 0x11, 0x6c, 0x11, 0x66, 0x11, + 0x60, 0x11, 0x5b, 0x11, 0x56, 0x11, 0x52, 0x11, 0x4f, 0x11, 0x4b, 0x11, 0x48, 0x11, 0x45, 0x12, + 0x44, 0x12, 0x41, 0x13, 0x40, 0x13, 0x3e, 0x13, 0x3d, 0x13, 0x3b, 0x14, 0x3a, 0x14, 0x39, 0x14, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0d, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x37, 0x00, 0x32, 0x00, 0x2c, 0x00, 0x26, 0x00, 0x1f, + 0x00, 0x18, 0x00, 0x11, 0x00, 0x0b, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbb, 0x00, 0xb5, 0x00, 0xab, 0x00, 0x9e, 0x00, 0x8f, 0x00, 0x7e, 0x00, 0x6d, 0x00, + 0x5c, 0x00, 0x4c, 0x00, 0x3c, 0x00, 0x2d, 0x00, 0x1f, 0x00, 0x1a, 0x02, 0x16, 0x04, 0x11, 0x06, + 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x99, 0x00, 0x8b, 0x00, 0x7e, 0x00, + 0x70, 0x00, 0x63, 0x00, 0x56, 0x00, 0x4a, 0x00, 0x3f, 0x00, 0x35, 0x00, 0x2c, 0x00, 0x23, 0x00, + 0x3c, 0x37, 0x38, 0x33, 0x34, 0x30, 0x31, 0x2e, 0x2f, 0x2c, 0x2d, 0x2a, 0x2c, 0x2a, 0x2b, 0x28, + 0x2a, 0x28, 0x28, 0x27, 0x28, 0x27, 0x27, 0x27, 0x27, 0x26, 0x27, 0x25, 0x27, 0x25, 0x25, 0x25, + 0x25, 0x25, 0x25, 0x24, 0x25, 0x24, 0x25, 0x24, 0xd5, 0x00, 0xc8, 0x00, 0xbb, 0x00, 0xaf, 0x00, + 0xa5, 0x00, 0x9b, 0x00, 0x92, 0x00, 0x8a, 0x00, 0x82, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x70, 0x01, + 0x6c, 0x02, 0x67, 0x02, 0x64, 0x03, 0x60, 0x04, 0x5d, 0x04, 0x5b, 0x05, 0x58, 0x05, 0x55, 0x05, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7b, 0x11, 0x75, 0x11, 0x6e, 0x11, 0x68, 0x11, + 0x63, 0x11, 0x5e, 0x11, 0x5a, 0x11, 0x56, 0x11, 0x52, 0x11, 0x4f, 0x11, 0x4c, 0x11, 0x49, 0x11, + 0x47, 0x12, 0x44, 0x12, 0x43, 0x12, 0x41, 0x13, 0x3f, 0x13, 0x3e, 0x13, 0x3d, 0x13, 0x3b, 0x13, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x38, 0x00, 0x34, 0x00, 0x2f, 0x00, 0x29, 0x00, 0x22, + 0x00, 0x1c, 0x00, 0x16, 0x00, 0x10, 0x00, 0x0a, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xae, 0x00, 0xa2, 0x00, 0x95, 0x00, 0x86, 0x00, 0x77, 0x00, + 0x67, 0x00, 0x57, 0x00, 0x48, 0x00, 0x3a, 0x00, 0x2c, 0x00, 0x1f, 0x00, 0x1b, 0x02, 0x16, 0x04, + 0xbe, 0x00, 0xbd, 0x00, 0xb8, 0x00, 0xb1, 0x00, 0xa8, 0x00, 0x9d, 0x00, 0x92, 0x00, 0x85, 0x00, + 0x78, 0x00, 0x6c, 0x00, 0x60, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3f, 0x00, 0x36, 0x00, 0x2d, 0x00, + 0x3d, 0x38, 0x38, 0x34, 0x35, 0x31, 0x33, 0x2f, 0x30, 0x2d, 0x2e, 0x2c, 0x2d, 0x2b, 0x2b, 0x2a, + 0x2b, 0x28, 0x2a, 0x28, 0x28, 0x27, 0x28, 0x27, 0x28, 0x27, 0x27, 0x27, 0x27, 0x25, 0x27, 0x25, + 0x26, 0x25, 0x25, 0x25, 0x25, 0x25, 0x25, 0x24, 0xd6, 0x00, 0xca, 0x00, 0xbe, 0x00, 0xb3, 0x00, + 0xaa, 0x00, 0xa0, 0x00, 0x98, 0x00, 0x90, 0x00, 0x88, 0x00, 0x82, 0x00, 0x7d, 0x00, 0x77, 0x00, + 0x71, 0x01, 0x6d, 0x01, 0x69, 0x02, 0x66, 0x02, 0x63, 0x04, 0x60, 0x04, 0x5d, 0x04, 0x5b, 0x05, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7c, 0x11, 0x76, 0x11, 0x70, 0x11, 0x6a, 0x11, + 0x66, 0x11, 0x61, 0x11, 0x5d, 0x11, 0x59, 0x11, 0x55, 0x11, 0x52, 0x11, 0x4f, 0x11, 0x4c, 0x11, + 0x49, 0x11, 0x47, 0x11, 0x45, 0x12, 0x44, 0x12, 0x42, 0x13, 0x41, 0x13, 0x3f, 0x13, 0x3e, 0x13, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x39, 0x00, 0x35, 0x00, 0x31, 0x00, 0x2b, 0x00, 0x26, + 0x00, 0x20, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbc, 0x00, 0xb8, 0x00, 0xb0, 0x00, 0xa6, 0x00, 0x9a, 0x00, 0x8d, 0x00, 0x7f, 0x00, + 0x70, 0x00, 0x61, 0x00, 0x53, 0x00, 0x45, 0x00, 0x38, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x1b, 0x02, + 0xbe, 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xb3, 0x00, 0xab, 0x00, 0xa1, 0x00, 0x97, 0x00, 0x8b, 0x00, + 0x80, 0x00, 0x74, 0x00, 0x68, 0x00, 0x5d, 0x00, 0x53, 0x00, 0x49, 0x00, 0x3f, 0x00, 0x36, 0x00, + 0x3d, 0x38, 0x39, 0x35, 0x36, 0x32, 0x33, 0x30, 0x31, 0x2e, 0x30, 0x2d, 0x2d, 0x2b, 0x2d, 0x2b, + 0x2b, 0x2a, 0x2b, 0x28, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x26, 0x28, 0x27, 0x27, 0x27, 0x27, 0x26, + 0x27, 0x25, 0x27, 0x25, 0x26, 0x25, 0x25, 0x25, 0xd6, 0x00, 0xcc, 0x00, 0xc0, 0x00, 0xb7, 0x00, + 0xad, 0x00, 0xa5, 0x00, 0x9d, 0x00, 0x96, 0x00, 0x8f, 0x00, 0x88, 0x00, 0x81, 0x00, 0x7d, 0x00, + 0x77, 0x00, 0x73, 0x01, 0x6f, 0x01, 0x6b, 0x02, 0x67, 0x02, 0x64, 0x02, 0x62, 0x04, 0x5f, 0x04, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7c, 0x11, 0x77, 0x11, 0x71, 0x11, 0x6c, 0x11, + 0x67, 0x11, 0x63, 0x11, 0x5f, 0x11, 0x5c, 0x11, 0x58, 0x11, 0x55, 0x11, 0x51, 0x11, 0x4f, 0x11, + 0x4c, 0x11, 0x4a, 0x11, 0x48, 0x11, 0x46, 0x12, 0x44, 0x12, 0x43, 0x12, 0x42, 0x13, 0x40, 0x13, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x37, 0x00, 0x32, 0x00, 0x2d, 0x00, 0x28, + 0x00, 0x23, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x13, 0x00, 0x0d, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xb2, 0x00, 0xa9, 0x00, 0x9e, 0x00, 0x92, 0x00, 0x85, 0x00, + 0x78, 0x00, 0x6a, 0x00, 0x5c, 0x00, 0x4f, 0x00, 0x42, 0x00, 0x36, 0x00, 0x2a, 0x00, 0x1f, 0x00, + 0xbe, 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb4, 0x00, 0xad, 0x00, 0xa5, 0x00, 0x9b, 0x00, 0x91, 0x00, + 0x86, 0x00, 0x7b, 0x00, 0x70, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3f, 0x00, + 0x3d, 0x39, 0x39, 0x36, 0x36, 0x33, 0x33, 0x30, 0x32, 0x2f, 0x30, 0x2d, 0x2e, 0x2d, 0x2d, 0x2a, + 0x2c, 0x2b, 0x2b, 0x29, 0x2b, 0x28, 0x29, 0x28, 0x28, 0x28, 0x28, 0x26, 0x28, 0x27, 0x27, 0x27, + 0x27, 0x27, 0x27, 0x26, 0x27, 0x25, 0x27, 0x25, 0xd7, 0x00, 0xcc, 0x00, 0xc3, 0x00, 0xba, 0x00, + 0xb1, 0x00, 0xa8, 0x00, 0xa0, 0x00, 0x99, 0x00, 0x93, 0x00, 0x8d, 0x00, 0x87, 0x00, 0x81, 0x00, + 0x7d, 0x00, 0x78, 0x00, 0x74, 0x00, 0x70, 0x01, 0x6c, 0x01, 0x69, 0x02, 0x66, 0x02, 0x63, 0x02, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7c, 0x11, 0x77, 0x11, 0x72, 0x11, 0x6e, 0x11, + 0x69, 0x11, 0x65, 0x11, 0x61, 0x11, 0x5d, 0x11, 0x5a, 0x11, 0x57, 0x11, 0x54, 0x11, 0x51, 0x11, + 0x4f, 0x11, 0x4d, 0x11, 0x4b, 0x11, 0x49, 0x11, 0x47, 0x11, 0x45, 0x12, 0x44, 0x12, 0x42, 0x12, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x39, 0x39, 0x36, 0x36, 0x33, 0x34, 0x32, 0x33, 0x30, 0x30, 0x2e, 0x30, 0x2d, 0x2d, 0x2c, + 0x2d, 0x2b, 0x2b, 0x2b, 0x2b, 0x29, 0x2b, 0x28, 0x29, 0x28, 0x28, 0x28, 0x28, 0x27, 0x29, 0x27, + 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x25, 0xd7, 0x00, 0xce, 0x00, 0xc5, 0x00, 0xbc, 0x00, + 0xb4, 0x00, 0xac, 0x00, 0xa5, 0x00, 0x9e, 0x00, 0x97, 0x00, 0x91, 0x00, 0x8c, 0x00, 0x87, 0x00, + 0x81, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x75, 0x00, 0x71, 0x01, 0x6d, 0x01, 0x6b, 0x02, 0x68, 0x02, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7c, 0x11, 0x78, 0x11, 0x73, 0x11, 0x6f, 0x11, + 0x6b, 0x11, 0x67, 0x11, 0x63, 0x11, 0x60, 0x11, 0x5c, 0x11, 0x59, 0x11, 0x57, 0x11, 0x54, 0x11, + 0x51, 0x11, 0x4f, 0x11, 0x4d, 0x11, 0x4b, 0x11, 0x49, 0x11, 0x47, 0x11, 0x46, 0x12, 0x45, 0x12, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x39, 0x3a, 0x36, 0x37, 0x34, 0x35, 0x33, 0x33, 0x30, 0x31, 0x30, 0x30, 0x2d, 0x2e, 0x2d, + 0x2d, 0x2b, 0x2d, 0x2b, 0x2b, 0x2b, 0x2b, 0x29, 0x2b, 0x28, 0x29, 0x28, 0x28, 0x28, 0x28, 0x27, + 0x28, 0x27, 0x28, 0x27, 0x27, 0x27, 0x27, 0x27, 0xd8, 0x00, 0xcf, 0x00, 0xc6, 0x00, 0xbe, 0x00, + 0xb6, 0x00, 0xaf, 0x00, 0xa8, 0x00, 0xa1, 0x00, 0x9c, 0x00, 0x96, 0x00, 0x90, 0x00, 0x8a, 0x00, + 0x86, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x75, 0x00, 0x72, 0x01, 0x6f, 0x01, 0x6b, 0x01, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7d, 0x11, 0x78, 0x11, 0x74, 0x11, 0x70, 0x11, + 0x6c, 0x11, 0x68, 0x11, 0x65, 0x11, 0x61, 0x11, 0x5f, 0x11, 0x5c, 0x11, 0x59, 0x11, 0x56, 0x11, + 0x54, 0x11, 0x51, 0x11, 0x4f, 0x11, 0x4d, 0x11, 0x4b, 0x11, 0x4a, 0x11, 0x48, 0x11, 0x46, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3a, 0x3a, 0x37, 0x38, 0x35, 0x36, 0x33, 0x33, 0x31, 0x32, 0x30, 0x30, 0x2e, 0x30, 0x2d, + 0x2d, 0x2d, 0x2d, 0x2b, 0x2c, 0x2b, 0x2b, 0x2b, 0x2b, 0x29, 0x2b, 0x28, 0x29, 0x28, 0x28, 0x28, + 0x28, 0x27, 0x28, 0x26, 0x28, 0x27, 0x27, 0x27, 0xd8, 0x00, 0xd0, 0x00, 0xc8, 0x00, 0xc0, 0x00, + 0xb9, 0x00, 0xb2, 0x00, 0xab, 0x00, 0xa5, 0x00, 0x9f, 0x00, 0x99, 0x00, 0x94, 0x00, 0x8f, 0x00, + 0x8a, 0x00, 0x86, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x79, 0x00, 0x76, 0x00, 0x73, 0x00, 0x70, 0x01, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7d, 0x11, 0x79, 0x11, 0x75, 0x11, 0x71, 0x11, + 0x6d, 0x11, 0x6a, 0x11, 0x66, 0x11, 0x63, 0x11, 0x60, 0x11, 0x5d, 0x11, 0x5b, 0x11, 0x58, 0x11, + 0x56, 0x11, 0x54, 0x11, 0x51, 0x11, 0x4f, 0x11, 0x4d, 0x11, 0x4c, 0x11, 0x4a, 0x11, 0x49, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3a, 0x3a, 0x37, 0x38, 0x36, 0x36, 0x33, 0x33, 0x32, 0x33, 0x30, 0x30, 0x30, 0x30, 0x2d, + 0x2f, 0x2d, 0x2d, 0x2c, 0x2d, 0x2b, 0x2c, 0x2b, 0x2b, 0x2b, 0x2b, 0x29, 0x2b, 0x28, 0x29, 0x28, + 0x28, 0x28, 0x28, 0x28, 0x28, 0x27, 0x29, 0x27, 0xd9, 0x00, 0xd1, 0x00, 0xc9, 0x00, 0xc2, 0x00, + 0xbb, 0x00, 0xb4, 0x00, 0xae, 0x00, 0xa8, 0x00, 0xa2, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x92, 0x00, + 0x8e, 0x00, 0x89, 0x00, 0x85, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x76, 0x00, 0x73, 0x00, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7d, 0x11, 0x79, 0x11, 0x75, 0x11, 0x72, 0x11, + 0x6e, 0x11, 0x6b, 0x11, 0x68, 0x11, 0x65, 0x11, 0x62, 0x11, 0x5f, 0x11, 0x5c, 0x11, 0x5a, 0x11, + 0x58, 0x11, 0x55, 0x11, 0x53, 0x11, 0x51, 0x11, 0x4f, 0x11, 0x4e, 0x11, 0x4c, 0x11, 0x4a, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3a, 0x3b, 0x38, 0x39, 0x36, 0x36, 0x33, 0x34, 0x33, 0x33, 0x30, 0x32, 0x30, 0x30, 0x2e, + 0x30, 0x2d, 0x2d, 0x2d, 0x2d, 0x2c, 0x2d, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x29, 0x2b, 0x28, + 0x29, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x27, 0xd9, 0x00, 0xd1, 0x00, 0xca, 0x00, 0xc3, 0x00, + 0xbc, 0x00, 0xb6, 0x00, 0xb0, 0x00, 0xaa, 0x00, 0xa5, 0x00, 0xa0, 0x00, 0x9a, 0x00, 0x96, 0x00, + 0x91, 0x00, 0x8d, 0x00, 0x89, 0x00, 0x84, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x77, 0x00, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7d, 0x11, 0x79, 0x11, 0x76, 0x11, 0x72, 0x11, + 0x6f, 0x11, 0x6c, 0x11, 0x69, 0x11, 0x66, 0x11, 0x63, 0x11, 0x61, 0x11, 0x5e, 0x11, 0x5c, 0x11, + 0x59, 0x11, 0x57, 0x11, 0x55, 0x11, 0x53, 0x11, 0x51, 0x11, 0x4f, 0x11, 0x4e, 0x11, 0x4c, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3a, 0x3b, 0x39, 0x39, 0x36, 0x36, 0x34, 0x35, 0x33, 0x33, 0x31, 0x33, 0x30, 0x30, 0x30, + 0x30, 0x2d, 0x2f, 0x2d, 0x2d, 0x2d, 0x2d, 0x2b, 0x2d, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x29, + 0x2b, 0x28, 0x29, 0x28, 0x28, 0x28, 0x28, 0x28, 0xd9, 0x00, 0xd2, 0x00, 0xcb, 0x00, 0xc4, 0x00, + 0xbe, 0x00, 0xb8, 0x00, 0xb2, 0x00, 0xad, 0x00, 0xa8, 0x00, 0xa2, 0x00, 0x9d, 0x00, 0x99, 0x00, + 0x94, 0x00, 0x90, 0x00, 0x8b, 0x00, 0x88, 0x00, 0x84, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x7b, 0x00, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7d, 0x11, 0x7a, 0x11, 0x76, 0x11, 0x73, 0x11, + 0x70, 0x11, 0x6d, 0x11, 0x6a, 0x11, 0x67, 0x11, 0x65, 0x11, 0x62, 0x11, 0x5f, 0x11, 0x5d, 0x11, + 0x5b, 0x11, 0x59, 0x11, 0x56, 0x11, 0x55, 0x11, 0x53, 0x11, 0x51, 0x11, 0x4f, 0x11, 0x4e, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3b, 0x3b, 0x39, 0x3a, 0x36, 0x36, 0x35, 0x36, 0x33, 0x33, 0x32, 0x33, 0x30, 0x31, 0x30, + 0x30, 0x2f, 0x30, 0x2d, 0x2d, 0x2d, 0x2d, 0x2d, 0x2d, 0x2b, 0x2c, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, + 0x2b, 0x28, 0x2b, 0x28, 0x28, 0x28, 0x28, 0x28, 0xd9, 0x00, 0xd3, 0x00, 0xcc, 0x00, 0xc6, 0x00, + 0xc0, 0x00, 0xba, 0x00, 0xb4, 0x00, 0xaf, 0x00, 0xaa, 0x00, 0xa5, 0x00, 0xa0, 0x00, 0x9b, 0x00, + 0x97, 0x00, 0x93, 0x00, 0x8f, 0x00, 0x8b, 0x00, 0x88, 0x00, 0x83, 0x00, 0x81, 0x00, 0x7d, 0x00, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7d, 0x11, 0x7a, 0x11, 0x77, 0x11, 0x74, 0x11, + 0x71, 0x11, 0x6e, 0x11, 0x6b, 0x11, 0x68, 0x11, 0x66, 0x11, 0x63, 0x11, 0x61, 0x11, 0x5e, 0x11, + 0x5c, 0x11, 0x5a, 0x11, 0x58, 0x11, 0x56, 0x11, 0x55, 0x11, 0x52, 0x11, 0x51, 0x11, 0x4f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3b, 0x3b, 0x39, 0x39, 0x36, 0x37, 0x36, 0x36, 0x33, 0x34, 0x33, 0x33, 0x31, 0x32, 0x30, + 0x30, 0x30, 0x30, 0x2d, 0x2f, 0x2d, 0x2d, 0x2d, 0x2d, 0x2c, 0x2d, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, + 0x2b, 0x2a, 0x2b, 0x28, 0x2a, 0x28, 0x28, 0x28, 0xd9, 0x00, 0xd3, 0x00, 0xcd, 0x00, 0xc7, 0x00, + 0xc1, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xb0, 0x00, 0xac, 0x00, 0xa7, 0x00, 0xa2, 0x00, 0x9e, 0x00, + 0x9a, 0x00, 0x95, 0x00, 0x93, 0x00, 0x8e, 0x00, 0x8b, 0x00, 0x87, 0x00, 0x83, 0x00, 0x81, 0x00, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x7d, 0x11, 0x7a, 0x11, 0x77, 0x11, 0x74, 0x11, + 0x71, 0x11, 0x6f, 0x11, 0x6c, 0x11, 0x69, 0x11, 0x67, 0x11, 0x64, 0x11, 0x62, 0x11, 0x60, 0x11, + 0x5e, 0x11, 0x5b, 0x11, 0x5a, 0x11, 0x58, 0x11, 0x56, 0x11, 0x54, 0x11, 0x52, 0x11, 0x51, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x98, 0x00, 0xb8, 0x00, 0xc5, 0x00, 0xcb, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd4, 0x00, + 0xd5, 0x00, 0xd6, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd8, 0x00, 0xd8, 0x00, 0xd9, 0x00, + 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xda, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x44, 0x00, 0x9d, 0x00, 0xbc, 0x00, 0xc6, 0x00, 0xcd, 0x00, 0xcf, 0x00, 0xd2, 0x00, 0xd3, 0x00, + 0xd5, 0x00, 0xd5, 0x00, 0xd6, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd8, 0x00, + 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0x90, 0x00, 0xbd, 0x00, 0xcc, 0x00, 0xd1, 0x00, + 0xd5, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, + 0xda, 0x00, 0xda, 0x00, 0xda, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdb, 0x00, 0xdb, 0x00, 0xdb, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x68, 0x01, 0x8b, 0x00, 0xa0, 0x00, 0xad, 0x00, 0xb6, 0x00, 0xbc, 0x00, 0xc1, 0x00, 0xc4, 0x00, + 0xc7, 0x00, 0xc9, 0x00, 0xcb, 0x00, 0xcc, 0x00, 0xcd, 0x00, 0xcf, 0x00, 0xd0, 0x00, 0xd1, 0x00, + 0xd2, 0x00, 0xd2, 0x00, 0xd2, 0x00, 0xd3, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x25, 0x05, 0x6b, 0x00, 0x8e, 0x00, 0xa4, 0x00, 0xb0, 0x00, 0xb9, 0x00, 0xbe, 0x00, 0xc2, 0x00, + 0xc5, 0x00, 0xc8, 0x00, 0xca, 0x00, 0xcc, 0x00, 0xcc, 0x00, 0xce, 0x00, 0xcf, 0x00, 0xd0, 0x00, + 0xd1, 0x00, 0xd1, 0x00, 0xd2, 0x00, 0xd3, 0x00, 0x81, 0x02, 0xa4, 0x00, 0xb5, 0x00, 0xc0, 0x00, + 0xc6, 0x00, 0xcb, 0x00, 0xcd, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd2, 0x00, 0xd3, 0x00, 0xd4, 0x00, + 0xd4, 0x00, 0xd5, 0x00, 0xd6, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd7, 0x00, 0xd7, 0x00, 0xd8, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x56, 0x09, 0x72, 0x02, 0x87, 0x00, 0x96, 0x00, 0xa0, 0x00, 0xa9, 0x00, 0xb0, 0x00, 0xb5, 0x00, + 0xb9, 0x00, 0xbd, 0x00, 0xbf, 0x00, 0xc2, 0x00, 0xc4, 0x00, 0xc6, 0x00, 0xc7, 0x00, 0xc9, 0x00, + 0xca, 0x00, 0xca, 0x00, 0xcb, 0x00, 0xcc, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x23, 0x0d, 0x51, 0x01, 0x73, 0x00, 0x89, 0x00, 0x9a, 0x00, 0xa4, 0x00, 0xad, 0x00, 0xb2, 0x00, + 0xb7, 0x00, 0xbb, 0x00, 0xbe, 0x00, 0xc0, 0x00, 0xc3, 0x00, 0xc5, 0x00, 0xc6, 0x00, 0xc8, 0x00, + 0xc9, 0x00, 0xca, 0x00, 0xcb, 0x00, 0xcc, 0x00, 0x80, 0x06, 0x97, 0x00, 0xa8, 0x00, 0xb3, 0x00, + 0xbb, 0x00, 0xc0, 0x00, 0xc5, 0x00, 0xc7, 0x00, 0xca, 0x00, 0xcc, 0x00, 0xcd, 0x00, 0xce, 0x00, + 0xd0, 0x00, 0xd1, 0x00, 0xd1, 0x00, 0xd2, 0x00, 0xd3, 0x00, 0xd3, 0x00, 0xd4, 0x00, 0xd4, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4f, 0x11, 0x65, 0x07, 0x76, 0x03, 0x84, 0x01, 0x8f, 0x00, 0x99, 0x00, 0xa1, 0x00, 0xa7, 0x00, + 0xad, 0x00, 0xb1, 0x00, 0xb4, 0x00, 0xb8, 0x00, 0xbb, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xc0, 0x00, + 0xc2, 0x00, 0xc4, 0x00, 0xc6, 0x00, 0xc7, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x22, 0x12, 0x45, 0x04, 0x60, 0x00, 0x77, 0x00, 0x87, 0x00, 0x94, 0x00, 0x9d, 0x00, 0xa4, 0x00, + 0xaa, 0x00, 0xaf, 0x00, 0xb3, 0x00, 0xb7, 0x00, 0xba, 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xc0, 0x00, + 0xc2, 0x00, 0xc3, 0x00, 0xc4, 0x00, 0xc6, 0x00, 0x7f, 0x09, 0x91, 0x02, 0x9e, 0x00, 0xaa, 0x00, + 0xb2, 0x00, 0xb8, 0x00, 0xbd, 0x00, 0xc0, 0x00, 0xc3, 0x00, 0xc6, 0x00, 0xc8, 0x00, 0xca, 0x00, + 0xcb, 0x00, 0xcc, 0x00, 0xcd, 0x00, 0xce, 0x00, 0xcf, 0x00, 0xd0, 0x00, 0xd0, 0x00, 0xd1, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4b, 0x17, 0x5d, 0x0c, 0x6c, 0x06, 0x78, 0x03, 0x83, 0x01, 0x8c, 0x00, 0x94, 0x00, 0x9b, 0x00, + 0xa1, 0x00, 0xa6, 0x00, 0xaa, 0x00, 0xae, 0x00, 0xb1, 0x00, 0xb4, 0x00, 0xb7, 0x00, 0xba, 0x00, + 0xbb, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbf, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x22, 0x15, 0x3d, 0x08, 0x55, 0x02, 0x67, 0x00, 0x78, 0x00, 0x85, 0x00, 0x90, 0x00, 0x98, 0x00, + 0x9f, 0x00, 0xa5, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xb1, 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb9, 0x00, + 0xbb, 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xc0, 0x00, 0x7f, 0x0a, 0x8d, 0x04, 0x99, 0x01, 0xa2, 0x00, + 0xaa, 0x00, 0xb1, 0x00, 0xb6, 0x00, 0xba, 0x00, 0xbe, 0x00, 0xc1, 0x00, 0xc3, 0x00, 0xc5, 0x00, + 0xc7, 0x00, 0xc8, 0x00, 0xc9, 0x00, 0xcb, 0x00, 0xcc, 0x00, 0xcc, 0x00, 0xcd, 0x00, 0xce, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x49, 0x1c, 0x57, 0x11, 0x64, 0x0a, 0x70, 0x06, 0x79, 0x03, 0x82, 0x02, 0x8a, 0x00, 0x91, 0x00, + 0x97, 0x00, 0x9c, 0x00, 0xa1, 0x00, 0xa5, 0x00, 0xa9, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb1, 0x00, + 0xb4, 0x00, 0xb6, 0x00, 0xb9, 0x00, 0xba, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x17, 0x38, 0x0b, 0x4c, 0x04, 0x5e, 0x01, 0x6c, 0x00, 0x7a, 0x00, 0x84, 0x00, 0x8d, 0x00, + 0x95, 0x00, 0x9b, 0x00, 0xa0, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb2, 0x00, + 0xb4, 0x00, 0xb6, 0x00, 0xb8, 0x00, 0xba, 0x00, 0x7f, 0x0b, 0x8a, 0x05, 0x94, 0x02, 0x9d, 0x00, + 0xa4, 0x00, 0xab, 0x00, 0xb0, 0x00, 0xb5, 0x00, 0xb9, 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xc1, 0x00, + 0xc2, 0x00, 0xc4, 0x00, 0xc6, 0x00, 0xc7, 0x00, 0xc8, 0x00, 0xc9, 0x00, 0xca, 0x00, 0xcb, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x47, 0x20, 0x54, 0x15, 0x5f, 0x0e, 0x69, 0x09, 0x72, 0x05, 0x7a, 0x03, 0x82, 0x02, 0x88, 0x01, + 0x8f, 0x00, 0x94, 0x00, 0x99, 0x00, 0x9e, 0x00, 0xa1, 0x00, 0xa4, 0x00, 0xa8, 0x00, 0xac, 0x00, + 0xae, 0x00, 0xb0, 0x00, 0xb1, 0x00, 0xb4, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x22, 0x18, 0x35, 0x0d, 0x47, 0x06, 0x55, 0x03, 0x64, 0x01, 0x70, 0x00, 0x7a, 0x00, 0x83, 0x00, + 0x8b, 0x00, 0x92, 0x00, 0x98, 0x00, 0x9d, 0x00, 0xa0, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xab, 0x00, + 0xae, 0x00, 0xb0, 0x00, 0xb2, 0x00, 0xb4, 0x00, 0x7f, 0x0c, 0x89, 0x06, 0x92, 0x03, 0x99, 0x01, + 0xa0, 0x00, 0xa6, 0x00, 0xab, 0x00, 0xb0, 0x00, 0xb4, 0x00, 0xb7, 0x00, 0xba, 0x00, 0xbd, 0x00, + 0xbe, 0x00, 0xc1, 0x00, 0xc2, 0x00, 0xc4, 0x00, 0xc5, 0x00, 0xc6, 0x00, 0xc7, 0x00, 0xc8, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x46, 0x23, 0x50, 0x18, 0x5b, 0x11, 0x64, 0x0b, 0x6c, 0x08, 0x74, 0x05, 0x7b, 0x03, 0x82, 0x02, + 0x87, 0x01, 0x8c, 0x00, 0x91, 0x00, 0x95, 0x00, 0x9a, 0x00, 0x9e, 0x00, 0xa1, 0x00, 0xa4, 0x00, + 0xa7, 0x00, 0xab, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x1a, 0x32, 0x0f, 0x42, 0x08, 0x50, 0x04, 0x5c, 0x02, 0x68, 0x00, 0x72, 0x00, 0x7b, 0x00, + 0x83, 0x00, 0x8a, 0x00, 0x90, 0x00, 0x96, 0x00, 0x99, 0x00, 0x9e, 0x00, 0xa1, 0x00, 0xa5, 0x00, + 0xa8, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, 0x00, 0x7f, 0x0d, 0x88, 0x07, 0x8f, 0x04, 0x96, 0x02, + 0x9c, 0x01, 0xa2, 0x00, 0xa7, 0x00, 0xac, 0x00, 0xb0, 0x00, 0xb3, 0x00, 0xb6, 0x00, 0xb9, 0x00, + 0xbb, 0x00, 0xbd, 0x00, 0xbf, 0x00, 0xc1, 0x00, 0xc2, 0x00, 0xc3, 0x00, 0xc5, 0x00, 0xc6, 0x00, + 0x2f, 0x00, 0x5f, 0x00, 0x99, 0x00, 0xac, 0x00, 0xb3, 0x00, 0xb7, 0x00, 0xba, 0x00, 0xbb, 0x00, + 0xbc, 0x00, 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, + 0x3b, 0x0b, 0x6f, 0x00, 0x9f, 0x00, 0xaf, 0x00, 0xb5, 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbc, 0x00, + 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9a, 0x00, 0x6d, 0x00, 0x8d, 0x00, 0x9b, 0x00, 0xa6, 0x00, 0xb2, 0x00, 0xba, 0x00, 0xbb, 0x00, + 0xbc, 0x00, 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, + 0x47, 0x07, 0x7f, 0x00, 0xa5, 0x00, 0xb2, 0x00, 0xb7, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbc, 0x00, + 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, + 0x45, 0x25, 0x4e, 0x1b, 0x57, 0x13, 0x60, 0x0e, 0x68, 0x0a, 0x6f, 0x07, 0x76, 0x05, 0x7b, 0x03, + 0x82, 0x02, 0x86, 0x02, 0x8b, 0x01, 0x90, 0x00, 0x93, 0x00, 0x97, 0x00, 0x9b, 0x00, 0x9e, 0x00, + 0xa1, 0x00, 0xa3, 0x00, 0xa6, 0x00, 0xaa, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x22, 0x1b, 0x30, 0x11, 0x3e, 0x0a, 0x4b, 0x05, 0x57, 0x03, 0x61, 0x01, 0x6b, 0x00, 0x73, 0x00, + 0x7c, 0x00, 0x82, 0x00, 0x88, 0x00, 0x8f, 0x00, 0x93, 0x00, 0x97, 0x00, 0x9c, 0x00, 0x9f, 0x00, + 0xa2, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xaa, 0x00, 0x7f, 0x0d, 0x86, 0x08, 0x8d, 0x05, 0x94, 0x02, + 0x9a, 0x01, 0x9f, 0x00, 0xa4, 0x00, 0xa8, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb2, 0x00, 0xb6, 0x00, + 0xb8, 0x00, 0xba, 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xbf, 0x00, 0xc1, 0x00, 0xc2, 0x00, 0xc3, 0x00, + 0x00, 0x00, 0x0f, 0x00, 0x5f, 0x00, 0x8b, 0x00, 0x9f, 0x00, 0xaa, 0x00, 0xb0, 0x00, 0xb3, 0x00, + 0xb6, 0x00, 0xb8, 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, 0x00, + 0x07, 0x17, 0x27, 0x02, 0x6f, 0x00, 0x93, 0x00, 0xa4, 0x00, 0xad, 0x00, 0xb2, 0x00, 0xb5, 0x00, + 0xb8, 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, 0x00, 0xbd, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x6d, 0x00, 0x54, 0x00, 0x6b, 0x00, 0x87, 0x00, 0x98, 0x00, 0xa6, 0x00, 0xb0, 0x00, 0xb3, 0x00, + 0xb6, 0x00, 0xb8, 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, 0x00, + 0x0f, 0x0f, 0x3f, 0x00, 0x7f, 0x00, 0x9c, 0x00, 0xaa, 0x00, 0xb1, 0x00, 0xb5, 0x00, 0xb7, 0x00, + 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, + 0x45, 0x28, 0x4d, 0x1d, 0x55, 0x16, 0x5d, 0x11, 0x64, 0x0c, 0x6b, 0x09, 0x71, 0x07, 0x77, 0x05, + 0x7b, 0x03, 0x81, 0x02, 0x85, 0x02, 0x8a, 0x01, 0x8e, 0x00, 0x92, 0x00, 0x95, 0x00, 0x98, 0x00, + 0x9d, 0x00, 0x9f, 0x00, 0xa1, 0x00, 0xa3, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x1b, 0x2f, 0x12, 0x3b, 0x0c, 0x47, 0x07, 0x51, 0x04, 0x5c, 0x02, 0x65, 0x01, 0x6e, 0x00, + 0x75, 0x00, 0x7c, 0x00, 0x82, 0x00, 0x88, 0x00, 0x8d, 0x00, 0x91, 0x00, 0x96, 0x00, 0x99, 0x00, + 0x9c, 0x00, 0xa0, 0x00, 0xa2, 0x00, 0xa5, 0x00, 0x7f, 0x0d, 0x86, 0x09, 0x8c, 0x06, 0x92, 0x03, + 0x97, 0x02, 0x9c, 0x01, 0xa1, 0x00, 0xa5, 0x00, 0xa9, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb2, 0x00, + 0xb5, 0x00, 0xb7, 0x00, 0xb9, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xbf, 0x00, 0xc1, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x44, 0x00, 0x6d, 0x00, 0x85, 0x00, 0x95, 0x00, 0x9f, 0x00, + 0xa6, 0x00, 0xab, 0x00, 0xae, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb6, 0x00, 0xb7, 0x00, + 0x00, 0x2c, 0x02, 0x12, 0x22, 0x00, 0x58, 0x00, 0x7a, 0x00, 0x8f, 0x00, 0x9c, 0x00, 0xa4, 0x00, + 0xaa, 0x00, 0xae, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb7, 0x00, 0xb8, 0x00, 0xb9, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x8d, 0x00, 0x6b, 0x00, 0x28, 0x00, 0x52, 0x00, 0x70, 0x00, 0x85, 0x00, 0x95, 0x00, 0x9f, 0x00, + 0xa6, 0x00, 0xab, 0x00, 0xae, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb6, 0x00, 0xb7, 0x00, + 0x00, 0x26, 0x05, 0x05, 0x3f, 0x00, 0x6d, 0x00, 0x88, 0x00, 0x99, 0x00, 0xa3, 0x00, 0xaa, 0x00, + 0xae, 0x00, 0xb1, 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb7, 0x00, 0xb8, 0x00, 0xb9, 0x00, 0xba, 0x00, + 0x44, 0x2a, 0x4b, 0x20, 0x53, 0x18, 0x5a, 0x13, 0x61, 0x0f, 0x67, 0x0b, 0x6d, 0x09, 0x73, 0x07, + 0x77, 0x05, 0x7c, 0x03, 0x81, 0x02, 0x85, 0x02, 0x88, 0x01, 0x8d, 0x01, 0x90, 0x00, 0x93, 0x00, + 0x96, 0x00, 0x9a, 0x00, 0x9d, 0x00, 0x9f, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x22, 0x1c, 0x2d, 0x13, 0x39, 0x0d, 0x44, 0x09, 0x4e, 0x05, 0x57, 0x04, 0x60, 0x02, 0x67, 0x01, + 0x6f, 0x00, 0x76, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x87, 0x00, 0x8c, 0x00, 0x90, 0x00, 0x94, 0x00, + 0x97, 0x00, 0x9a, 0x00, 0x9d, 0x00, 0xa0, 0x00, 0x7f, 0x0e, 0x85, 0x09, 0x8b, 0x06, 0x90, 0x04, + 0x95, 0x02, 0x9a, 0x02, 0x9e, 0x01, 0xa2, 0x00, 0xa6, 0x00, 0xa9, 0x00, 0xad, 0x00, 0xaf, 0x00, + 0xb2, 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb8, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbd, 0x00, 0xbe, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x33, 0x00, 0x57, 0x00, 0x70, 0x00, 0x81, 0x00, + 0x8e, 0x00, 0x97, 0x00, 0x9e, 0x00, 0xa3, 0x00, 0xa7, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, 0x00, + 0x00, 0x36, 0x00, 0x25, 0x09, 0x0b, 0x21, 0x00, 0x4a, 0x00, 0x68, 0x00, 0x7d, 0x00, 0x8b, 0x00, + 0x96, 0x00, 0x9d, 0x00, 0xa3, 0x00, 0xa8, 0x00, 0xab, 0x00, 0xae, 0x00, 0xb0, 0x00, 0xb2, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9b, 0x00, 0x87, 0x00, 0x52, 0x00, 0x11, 0x00, 0x39, 0x00, 0x57, 0x00, 0x70, 0x00, 0x81, 0x00, + 0x8e, 0x00, 0x97, 0x00, 0x9e, 0x00, 0xa3, 0x00, 0xa7, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, 0x00, + 0x00, 0x33, 0x00, 0x1c, 0x12, 0x00, 0x3f, 0x00, 0x62, 0x00, 0x7a, 0x00, 0x8a, 0x00, 0x96, 0x00, + 0x9e, 0x00, 0xa4, 0x00, 0xa9, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb4, 0x00, + 0x43, 0x2b, 0x4a, 0x22, 0x51, 0x1a, 0x57, 0x15, 0x5e, 0x11, 0x63, 0x0d, 0x69, 0x0a, 0x6e, 0x08, + 0x74, 0x06, 0x78, 0x05, 0x7c, 0x04, 0x81, 0x03, 0x84, 0x02, 0x87, 0x02, 0x8c, 0x01, 0x8f, 0x00, + 0x92, 0x00, 0x94, 0x00, 0x97, 0x00, 0x9b, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x1c, 0x2d, 0x14, 0x37, 0x0e, 0x41, 0x0a, 0x4a, 0x07, 0x53, 0x04, 0x5b, 0x02, 0x63, 0x01, + 0x69, 0x00, 0x70, 0x00, 0x77, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x87, 0x00, 0x8a, 0x00, 0x8f, 0x00, + 0x92, 0x00, 0x96, 0x00, 0x99, 0x00, 0x9b, 0x00, 0x7f, 0x0e, 0x85, 0x0a, 0x8a, 0x07, 0x8f, 0x05, + 0x93, 0x03, 0x98, 0x02, 0x9c, 0x01, 0xa0, 0x00, 0xa3, 0x00, 0xa6, 0x00, 0xaa, 0x00, 0xad, 0x00, + 0xaf, 0x00, 0xb2, 0x00, 0xb3, 0x00, 0xb6, 0x00, 0xb7, 0x00, 0xb9, 0x00, 0xbb, 0x00, 0xbc, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x28, 0x00, 0x48, 0x00, 0x5f, 0x00, + 0x71, 0x00, 0x7e, 0x00, 0x89, 0x00, 0x91, 0x00, 0x98, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa5, 0x00, + 0x00, 0x3a, 0x00, 0x2f, 0x00, 0x16, 0x0e, 0x08, 0x20, 0x00, 0x42, 0x00, 0x5c, 0x00, 0x6f, 0x00, + 0x7e, 0x00, 0x89, 0x00, 0x92, 0x00, 0x99, 0x00, 0x9e, 0x00, 0xa2, 0x00, 0xa6, 0x00, 0xa9, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xa6, 0x00, 0x98, 0x00, 0x70, 0x00, 0x39, 0x00, 0x02, 0x00, 0x28, 0x00, 0x48, 0x00, 0x5f, 0x00, + 0x71, 0x00, 0x7e, 0x00, 0x89, 0x00, 0x91, 0x00, 0x98, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa5, 0x00, + 0x00, 0x38, 0x00, 0x2a, 0x00, 0x09, 0x1d, 0x00, 0x3f, 0x00, 0x5b, 0x00, 0x6f, 0x00, 0x7f, 0x00, + 0x8b, 0x00, 0x94, 0x00, 0x9b, 0x00, 0xa0, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xab, 0x00, 0xad, 0x00, + 0x43, 0x2c, 0x49, 0x23, 0x50, 0x1c, 0x56, 0x17, 0x5b, 0x12, 0x61, 0x0f, 0x66, 0x0c, 0x6b, 0x0a, + 0x6f, 0x08, 0x75, 0x06, 0x78, 0x05, 0x7c, 0x04, 0x81, 0x03, 0x84, 0x02, 0x87, 0x02, 0x8b, 0x01, + 0x8e, 0x01, 0x91, 0x00, 0x93, 0x00, 0x95, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x22, 0x1c, 0x2c, 0x15, 0x36, 0x0f, 0x3e, 0x0b, 0x48, 0x07, 0x50, 0x05, 0x58, 0x04, 0x5f, 0x02, + 0x66, 0x01, 0x6c, 0x00, 0x71, 0x00, 0x77, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x86, 0x00, 0x8a, 0x00, + 0x8e, 0x00, 0x91, 0x00, 0x94, 0x00, 0x97, 0x00, 0x7f, 0x0e, 0x84, 0x0a, 0x89, 0x07, 0x8d, 0x05, + 0x92, 0x03, 0x96, 0x02, 0x9a, 0x02, 0x9e, 0x01, 0xa1, 0x00, 0xa4, 0x00, 0xa7, 0x00, 0xaa, 0x00, + 0xad, 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb7, 0x00, 0xb8, 0x00, 0xba, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x3d, 0x00, + 0x52, 0x00, 0x64, 0x00, 0x71, 0x00, 0x7c, 0x00, 0x85, 0x00, 0x8d, 0x00, 0x93, 0x00, 0x98, 0x00, + 0x00, 0x3c, 0x00, 0x35, 0x00, 0x23, 0x02, 0x0e, 0x12, 0x06, 0x20, 0x00, 0x3c, 0x00, 0x52, 0x00, + 0x64, 0x00, 0x73, 0x00, 0x7e, 0x00, 0x87, 0x00, 0x8f, 0x00, 0x95, 0x00, 0x9a, 0x00, 0x9e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xb2, 0x00, 0xa6, 0x00, 0x85, 0x00, 0x57, 0x00, 0x28, 0x00, 0x01, 0x00, 0x21, 0x00, 0x3d, 0x00, + 0x52, 0x00, 0x64, 0x00, 0x71, 0x00, 0x7c, 0x00, 0x85, 0x00, 0x8d, 0x00, 0x93, 0x00, 0x98, 0x00, + 0x00, 0x3a, 0x00, 0x31, 0x00, 0x19, 0x05, 0x00, 0x24, 0x00, 0x3f, 0x00, 0x56, 0x00, 0x68, 0x00, + 0x77, 0x00, 0x82, 0x00, 0x8b, 0x00, 0x93, 0x00, 0x99, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa5, 0x00, + 0x43, 0x2e, 0x48, 0x25, 0x4e, 0x1e, 0x54, 0x19, 0x59, 0x14, 0x5f, 0x11, 0x63, 0x0e, 0x69, 0x0b, + 0x6c, 0x09, 0x71, 0x07, 0x76, 0x06, 0x78, 0x05, 0x7c, 0x04, 0x81, 0x03, 0x84, 0x02, 0x86, 0x02, + 0x8a, 0x01, 0x8e, 0x01, 0x90, 0x00, 0x92, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x1d, 0x2b, 0x16, 0x34, 0x10, 0x3d, 0x0c, 0x45, 0x09, 0x4c, 0x06, 0x54, 0x04, 0x5b, 0x02, + 0x61, 0x02, 0x67, 0x01, 0x6d, 0x00, 0x73, 0x00, 0x78, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x86, 0x00, + 0x89, 0x00, 0x8d, 0x00, 0x90, 0x00, 0x93, 0x00, 0x7f, 0x0e, 0x84, 0x0b, 0x88, 0x08, 0x8d, 0x06, + 0x91, 0x04, 0x94, 0x03, 0x98, 0x02, 0x9c, 0x01, 0x9f, 0x01, 0xa2, 0x00, 0xa5, 0x00, 0xa8, 0x00, + 0xaa, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb6, 0x00, 0xb8, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, + 0x35, 0x00, 0x48, 0x00, 0x59, 0x00, 0x66, 0x00, 0x72, 0x00, 0x7b, 0x00, 0x83, 0x00, 0x89, 0x00, + 0x00, 0x3d, 0x00, 0x38, 0x00, 0x2a, 0x00, 0x18, 0x07, 0x0c, 0x14, 0x05, 0x20, 0x00, 0x37, 0x00, + 0x4c, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x75, 0x00, 0x7e, 0x00, 0x86, 0x00, 0x8d, 0x00, 0x92, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xba, 0x00, 0xb0, 0x00, 0x95, 0x00, 0x70, 0x00, 0x48, 0x00, 0x21, 0x00, 0x01, 0x00, 0x1c, 0x00, + 0x35, 0x00, 0x48, 0x00, 0x59, 0x00, 0x66, 0x00, 0x72, 0x00, 0x7b, 0x00, 0x83, 0x00, 0x89, 0x00, + 0x00, 0x3c, 0x00, 0x35, 0x00, 0x23, 0x00, 0x0b, 0x0f, 0x00, 0x29, 0x00, 0x3f, 0x00, 0x53, 0x00, + 0x63, 0x00, 0x70, 0x00, 0x7b, 0x00, 0x84, 0x00, 0x8b, 0x00, 0x92, 0x00, 0x97, 0x00, 0x9b, 0x00, + 0x42, 0x2f, 0x48, 0x26, 0x4d, 0x20, 0x52, 0x1a, 0x58, 0x16, 0x5c, 0x12, 0x61, 0x0f, 0x66, 0x0c, + 0x6b, 0x0b, 0x6d, 0x09, 0x73, 0x07, 0x76, 0x06, 0x79, 0x05, 0x7d, 0x04, 0x81, 0x03, 0x83, 0x02, + 0x86, 0x02, 0x89, 0x02, 0x8d, 0x01, 0x8f, 0x01, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x22, 0x1d, 0x2a, 0x16, 0x33, 0x11, 0x3b, 0x0c, 0x43, 0x0a, 0x4a, 0x07, 0x51, 0x05, 0x58, 0x04, + 0x5e, 0x02, 0x64, 0x01, 0x69, 0x01, 0x6f, 0x00, 0x74, 0x00, 0x78, 0x00, 0x7d, 0x00, 0x81, 0x00, + 0x85, 0x00, 0x89, 0x00, 0x8b, 0x00, 0x8f, 0x00, 0x7f, 0x0e, 0x83, 0x0b, 0x88, 0x08, 0x8c, 0x06, + 0x90, 0x05, 0x93, 0x03, 0x97, 0x02, 0x9a, 0x02, 0x9d, 0x01, 0xa0, 0x00, 0xa3, 0x00, 0xa6, 0x00, + 0xa8, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb4, 0x00, 0xb6, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x19, 0x00, 0x2e, 0x00, 0x41, 0x00, 0x50, 0x00, 0x5d, 0x00, 0x68, 0x00, 0x72, 0x00, 0x7a, 0x00, + 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x2f, 0x00, 0x20, 0x00, 0x10, 0x0b, 0x0a, 0x16, 0x04, 0x20, 0x00, + 0x34, 0x00, 0x46, 0x00, 0x56, 0x00, 0x62, 0x00, 0x6d, 0x00, 0x77, 0x00, 0x7f, 0x00, 0x85, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbb, 0x00, 0xb3, 0x00, 0x9f, 0x00, 0x81, 0x00, 0x5f, 0x00, 0x3d, 0x00, 0x1c, 0x00, 0x00, 0x00, + 0x19, 0x00, 0x2e, 0x00, 0x41, 0x00, 0x50, 0x00, 0x5d, 0x00, 0x68, 0x00, 0x72, 0x00, 0x7a, 0x00, + 0x00, 0x3d, 0x00, 0x38, 0x00, 0x2a, 0x00, 0x16, 0x00, 0x00, 0x16, 0x00, 0x2c, 0x00, 0x3f, 0x00, + 0x50, 0x00, 0x5e, 0x00, 0x6b, 0x00, 0x75, 0x00, 0x7e, 0x00, 0x85, 0x00, 0x8b, 0x00, 0x91, 0x00, + 0x42, 0x30, 0x47, 0x28, 0x4c, 0x21, 0x51, 0x1c, 0x56, 0x17, 0x5a, 0x14, 0x60, 0x11, 0x63, 0x0e, + 0x68, 0x0c, 0x6c, 0x0a, 0x6f, 0x08, 0x74, 0x07, 0x77, 0x06, 0x79, 0x05, 0x7d, 0x04, 0x81, 0x03, + 0x83, 0x02, 0x85, 0x02, 0x88, 0x02, 0x8c, 0x01, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x1e, 0x2a, 0x17, 0x32, 0x12, 0x39, 0x0e, 0x40, 0x0a, 0x48, 0x07, 0x4f, 0x05, 0x55, 0x04, + 0x5a, 0x03, 0x60, 0x02, 0x66, 0x01, 0x6b, 0x00, 0x70, 0x00, 0x75, 0x00, 0x79, 0x00, 0x7d, 0x00, + 0x81, 0x00, 0x84, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x7f, 0x0f, 0x83, 0x0b, 0x87, 0x09, 0x8b, 0x07, + 0x8e, 0x05, 0x92, 0x03, 0x96, 0x02, 0x99, 0x02, 0x9b, 0x01, 0x9e, 0x01, 0xa1, 0x00, 0xa4, 0x00, + 0xa6, 0x00, 0xa9, 0x00, 0xab, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb2, 0x00, 0xb4, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x16, 0x00, 0x29, 0x00, 0x3a, 0x00, 0x49, 0x00, 0x55, 0x00, 0x60, 0x00, 0x6a, 0x00, + 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x33, 0x00, 0x27, 0x00, 0x18, 0x04, 0x0d, 0x0e, 0x08, 0x17, 0x04, + 0x20, 0x00, 0x32, 0x00, 0x42, 0x00, 0x50, 0x00, 0x5c, 0x00, 0x67, 0x00, 0x70, 0x00, 0x78, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbc, 0x00, 0xb6, 0x00, 0xa6, 0x00, 0x8e, 0x00, 0x71, 0x00, 0x52, 0x00, 0x35, 0x00, 0x19, 0x00, + 0x00, 0x00, 0x16, 0x00, 0x29, 0x00, 0x3a, 0x00, 0x49, 0x00, 0x55, 0x00, 0x60, 0x00, 0x6a, 0x00, + 0x00, 0x3d, 0x00, 0x39, 0x00, 0x2f, 0x00, 0x1f, 0x00, 0x0b, 0x08, 0x00, 0x1c, 0x00, 0x2e, 0x00, + 0x3f, 0x00, 0x4e, 0x00, 0x5b, 0x00, 0x66, 0x00, 0x70, 0x00, 0x78, 0x00, 0x80, 0x00, 0x86, 0x00, + 0x42, 0x31, 0x47, 0x29, 0x4b, 0x22, 0x50, 0x1d, 0x55, 0x19, 0x58, 0x15, 0x5e, 0x12, 0x61, 0x0f, + 0x65, 0x0d, 0x6a, 0x0b, 0x6c, 0x09, 0x70, 0x08, 0x75, 0x07, 0x77, 0x06, 0x79, 0x05, 0x7d, 0x04, + 0x81, 0x03, 0x83, 0x02, 0x85, 0x02, 0x87, 0x02, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x1e, 0x29, 0x18, 0x31, 0x12, 0x38, 0x0f, 0x3f, 0x0c, 0x45, 0x09, 0x4c, 0x07, 0x52, 0x05, + 0x58, 0x04, 0x5d, 0x02, 0x63, 0x02, 0x67, 0x01, 0x6c, 0x00, 0x71, 0x00, 0x75, 0x00, 0x79, 0x00, + 0x7d, 0x00, 0x81, 0x00, 0x84, 0x00, 0x88, 0x00, 0x7f, 0x0f, 0x83, 0x0c, 0x87, 0x09, 0x8a, 0x07, + 0x8e, 0x06, 0x91, 0x04, 0x94, 0x03, 0x97, 0x02, 0x9a, 0x02, 0x9d, 0x01, 0xa0, 0x01, 0xa2, 0x00, + 0xa4, 0x00, 0xa7, 0x00, 0xa9, 0x00, 0xab, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb2, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x25, 0x00, 0x35, 0x00, 0x43, 0x00, 0x4f, 0x00, 0x59, 0x00, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x35, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x12, 0x07, 0x0c, 0x10, 0x07, + 0x18, 0x03, 0x20, 0x00, 0x30, 0x00, 0x3f, 0x00, 0x4c, 0x00, 0x57, 0x00, 0x61, 0x00, 0x6a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbc, 0x00, 0xb8, 0x00, 0xab, 0x00, 0x97, 0x00, 0x7e, 0x00, 0x64, 0x00, 0x48, 0x00, 0x2e, 0x00, + 0x16, 0x00, 0x00, 0x00, 0x13, 0x00, 0x25, 0x00, 0x35, 0x00, 0x43, 0x00, 0x4f, 0x00, 0x59, 0x00, + 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x32, 0x00, 0x25, 0x00, 0x14, 0x00, 0x02, 0x0f, 0x00, 0x20, 0x00, + 0x30, 0x00, 0x3f, 0x00, 0x4d, 0x00, 0x58, 0x00, 0x63, 0x00, 0x6c, 0x00, 0x74, 0x00, 0x7b, 0x00, + 0x42, 0x31, 0x46, 0x2a, 0x4a, 0x24, 0x4f, 0x1f, 0x53, 0x1a, 0x58, 0x16, 0x5c, 0x13, 0x60, 0x11, + 0x63, 0x0e, 0x67, 0x0c, 0x6b, 0x0b, 0x6d, 0x09, 0x72, 0x07, 0x75, 0x07, 0x77, 0x06, 0x79, 0x05, + 0x7e, 0x04, 0x81, 0x03, 0x83, 0x02, 0x85, 0x02, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x1e, 0x29, 0x18, 0x30, 0x13, 0x37, 0x0f, 0x3d, 0x0c, 0x44, 0x0a, 0x4a, 0x07, 0x50, 0x05, + 0x55, 0x04, 0x5b, 0x04, 0x60, 0x02, 0x64, 0x01, 0x69, 0x01, 0x6d, 0x00, 0x72, 0x00, 0x76, 0x00, + 0x7a, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x83, 0x00, 0x7f, 0x0f, 0x83, 0x0c, 0x86, 0x09, 0x8a, 0x07, + 0x8d, 0x06, 0x90, 0x05, 0x93, 0x03, 0x96, 0x02, 0x99, 0x02, 0x9c, 0x02, 0x9e, 0x01, 0xa0, 0x00, + 0xa3, 0x00, 0xa5, 0x00, 0xa7, 0x00, 0xa9, 0x00, 0xab, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb0, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x22, 0x00, 0x30, 0x00, 0x3d, 0x00, 0x49, 0x00, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x37, 0x00, 0x2f, 0x00, 0x24, 0x00, 0x19, 0x02, 0x0e, 0x0a, 0x0a, + 0x11, 0x06, 0x19, 0x03, 0x1f, 0x00, 0x2e, 0x00, 0x3c, 0x00, 0x48, 0x00, 0x53, 0x00, 0x5c, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9e, 0x00, 0x89, 0x00, 0x71, 0x00, 0x59, 0x00, 0x41, 0x00, + 0x29, 0x00, 0x13, 0x00, 0x00, 0x00, 0x12, 0x00, 0x22, 0x00, 0x30, 0x00, 0x3d, 0x00, 0x49, 0x00, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1b, 0x00, 0x0c, 0x04, 0x00, 0x14, 0x00, + 0x23, 0x00, 0x32, 0x00, 0x3f, 0x00, 0x4b, 0x00, 0x56, 0x00, 0x60, 0x00, 0x68, 0x00, 0x70, 0x00, + 0x42, 0x32, 0x46, 0x2b, 0x49, 0x25, 0x4f, 0x1f, 0x52, 0x1b, 0x57, 0x18, 0x59, 0x14, 0x5f, 0x12, + 0x62, 0x0f, 0x65, 0x0d, 0x6a, 0x0c, 0x6c, 0x0a, 0x6e, 0x09, 0x73, 0x07, 0x76, 0x06, 0x78, 0x06, + 0x7a, 0x05, 0x7e, 0x04, 0x81, 0x03, 0x83, 0x02, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x1e, 0x28, 0x19, 0x2f, 0x14, 0x35, 0x0f, 0x3c, 0x0c, 0x42, 0x0a, 0x48, 0x07, 0x4e, 0x06, + 0x53, 0x05, 0x58, 0x04, 0x5d, 0x02, 0x62, 0x02, 0x66, 0x01, 0x6b, 0x01, 0x6f, 0x00, 0x73, 0x00, + 0x76, 0x00, 0x7a, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x7f, 0x0f, 0x82, 0x0c, 0x86, 0x0a, 0x89, 0x07, + 0x8c, 0x06, 0x8f, 0x05, 0x92, 0x03, 0x95, 0x03, 0x98, 0x02, 0x9a, 0x02, 0x9d, 0x01, 0x9f, 0x01, + 0xa1, 0x00, 0xa4, 0x00, 0xa6, 0x00, 0xa8, 0x00, 0xa9, 0x00, 0xab, 0x00, 0xad, 0x00, 0xaf, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2d, 0x00, 0x39, 0x00, + 0x00, 0x3e, 0x00, 0x3d, 0x00, 0x38, 0x00, 0x31, 0x00, 0x28, 0x00, 0x1e, 0x00, 0x13, 0x05, 0x0d, + 0x0c, 0x09, 0x13, 0x06, 0x19, 0x03, 0x1f, 0x00, 0x2d, 0x00, 0x3a, 0x00, 0x45, 0x00, 0x4f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa3, 0x00, 0x91, 0x00, 0x7c, 0x00, 0x66, 0x00, 0x50, 0x00, + 0x3a, 0x00, 0x25, 0x00, 0x12, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2d, 0x00, 0x39, 0x00, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x36, 0x00, 0x2d, 0x00, 0x21, 0x00, 0x13, 0x00, 0x04, 0x0a, 0x00, + 0x18, 0x00, 0x26, 0x00, 0x33, 0x00, 0x3f, 0x00, 0x4a, 0x00, 0x54, 0x00, 0x5d, 0x00, 0x65, 0x00, + 0x42, 0x33, 0x45, 0x2c, 0x48, 0x26, 0x4e, 0x21, 0x50, 0x1c, 0x56, 0x19, 0x58, 0x16, 0x5c, 0x13, + 0x60, 0x11, 0x62, 0x0e, 0x67, 0x0c, 0x6a, 0x0b, 0x6d, 0x0a, 0x70, 0x09, 0x74, 0x07, 0x76, 0x06, + 0x78, 0x06, 0x7a, 0x05, 0x7e, 0x04, 0x81, 0x03, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x21, 0x1e, 0x28, 0x19, 0x2f, 0x15, 0x35, 0x11, 0x3b, 0x0d, 0x41, 0x0b, 0x46, 0x09, 0x4c, 0x07, + 0x51, 0x05, 0x55, 0x04, 0x5b, 0x04, 0x5f, 0x02, 0x63, 0x02, 0x68, 0x01, 0x6b, 0x00, 0x70, 0x00, + 0x73, 0x00, 0x77, 0x00, 0x7b, 0x00, 0x7d, 0x00, 0x7f, 0x0f, 0x82, 0x0c, 0x86, 0x0a, 0x89, 0x08, + 0x8c, 0x06, 0x8f, 0x05, 0x91, 0x04, 0x94, 0x03, 0x97, 0x02, 0x99, 0x02, 0x9c, 0x02, 0x9e, 0x01, + 0xa0, 0x01, 0xa2, 0x00, 0xa4, 0x00, 0xa6, 0x00, 0xa8, 0x00, 0xaa, 0x00, 0xac, 0x00, 0xad, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x1d, 0x00, 0x29, 0x00, + 0x00, 0x3f, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x33, 0x00, 0x2c, 0x00, 0x23, 0x00, 0x19, 0x00, 0x0f, + 0x07, 0x0c, 0x0e, 0x08, 0x14, 0x05, 0x1a, 0x02, 0x1f, 0x00, 0x2c, 0x00, 0x38, 0x00, 0x42, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xbb, 0x00, 0xb3, 0x00, 0xa7, 0x00, 0x98, 0x00, 0x85, 0x00, 0x72, 0x00, 0x5d, 0x00, + 0x49, 0x00, 0x35, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x1d, 0x00, 0x29, 0x00, + 0x00, 0x3e, 0x00, 0x3d, 0x00, 0x38, 0x00, 0x30, 0x00, 0x25, 0x00, 0x19, 0x00, 0x0c, 0x01, 0x00, + 0x0e, 0x00, 0x1c, 0x00, 0x28, 0x00, 0x34, 0x00, 0x3f, 0x00, 0x49, 0x00, 0x53, 0x00, 0x5b, 0x00, + 0x5d, 0x1a, 0x6d, 0x16, 0x72, 0x15, 0x75, 0x14, 0x77, 0x13, 0x78, 0x13, 0x79, 0x13, 0x7a, 0x12, + 0x7a, 0x12, 0x7b, 0x12, 0x7b, 0x12, 0x7b, 0x12, 0x7c, 0x12, 0x7c, 0x11, 0x7c, 0x11, 0x7c, 0x11, + 0x7c, 0x11, 0x7c, 0x11, 0x7c, 0x11, 0x7d, 0x11, 0xbd, 0x02, 0xa4, 0x06, 0x97, 0x09, 0x91, 0x0a, + 0x8d, 0x0b, 0x8a, 0x0c, 0x89, 0x0d, 0x88, 0x0d, 0x86, 0x0d, 0x86, 0x0e, 0x85, 0x0e, 0x85, 0x0e, + 0x84, 0x0e, 0x84, 0x0e, 0x83, 0x0f, 0x83, 0x0f, 0x83, 0x0f, 0x83, 0x0f, 0x82, 0x0f, 0x82, 0x0f, + 0x33, 0x11, 0x5f, 0x11, 0x6f, 0x11, 0x74, 0x11, 0x77, 0x11, 0x78, 0x11, 0x7a, 0x11, 0x7a, 0x11, + 0x7b, 0x11, 0x7b, 0x11, 0x7c, 0x11, 0x7c, 0x11, 0x7c, 0x11, 0x7c, 0x11, 0x7d, 0x11, 0x7d, 0x11, + 0x7d, 0x11, 0x7d, 0x11, 0x7d, 0x11, 0x7d, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3a, 0x00, 0x35, 0x00, 0x2e, 0x00, 0x26, 0x00, 0x1d, 0x00, 0x14, + 0x03, 0x0e, 0x09, 0x0b, 0x0f, 0x08, 0x15, 0x05, 0x1a, 0x02, 0x1f, 0x00, 0x2b, 0x00, 0x36, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbb, 0x00, 0xb5, 0x00, 0xaa, 0x00, 0x9d, 0x00, 0x8d, 0x00, 0x7b, 0x00, 0x68, 0x00, + 0x55, 0x00, 0x43, 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x1b, 0x00, + 0x00, 0x3f, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x32, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x12, 0x00, 0x06, + 0x06, 0x00, 0x13, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x35, 0x00, 0x3f, 0x00, 0x49, 0x00, 0x51, 0x00, + 0x50, 0x24, 0x5f, 0x1f, 0x66, 0x1b, 0x6b, 0x19, 0x6e, 0x18, 0x70, 0x17, 0x73, 0x16, 0x73, 0x15, + 0x75, 0x15, 0x76, 0x15, 0x76, 0x15, 0x77, 0x14, 0x77, 0x14, 0x78, 0x13, 0x78, 0x13, 0x79, 0x13, + 0x79, 0x13, 0x7a, 0x13, 0x7a, 0x13, 0x7b, 0x13, 0xcc, 0x00, 0xb5, 0x00, 0xa8, 0x02, 0x9e, 0x04, + 0x99, 0x05, 0x94, 0x06, 0x92, 0x07, 0x8f, 0x08, 0x8d, 0x09, 0x8c, 0x09, 0x8b, 0x0a, 0x8a, 0x0a, + 0x89, 0x0b, 0x88, 0x0b, 0x88, 0x0b, 0x87, 0x0c, 0x87, 0x0c, 0x86, 0x0c, 0x86, 0x0c, 0x86, 0x0c, + 0x23, 0x13, 0x46, 0x11, 0x58, 0x11, 0x63, 0x11, 0x69, 0x11, 0x6d, 0x11, 0x70, 0x11, 0x72, 0x11, + 0x73, 0x11, 0x75, 0x11, 0x76, 0x11, 0x77, 0x11, 0x77, 0x11, 0x78, 0x11, 0x78, 0x11, 0x79, 0x11, + 0x79, 0x11, 0x79, 0x11, 0x7a, 0x11, 0x7a, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x36, 0x00, 0x30, 0x00, 0x29, 0x00, 0x21, 0x00, 0x19, + 0x00, 0x10, 0x05, 0x0d, 0x0b, 0x0a, 0x10, 0x07, 0x16, 0x04, 0x1b, 0x02, 0x1f, 0x00, 0x2a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xad, 0x00, 0xa1, 0x00, 0x93, 0x00, 0x83, 0x00, 0x72, 0x00, + 0x60, 0x00, 0x4f, 0x00, 0x3d, 0x00, 0x2d, 0x00, 0x1d, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0d, 0x00, + 0x00, 0x3f, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x33, 0x00, 0x2b, 0x00, 0x22, 0x00, 0x17, 0x00, 0x0c, + 0x00, 0x00, 0x0b, 0x00, 0x16, 0x00, 0x21, 0x00, 0x2c, 0x00, 0x36, 0x00, 0x3f, 0x00, 0x48, 0x00, + 0x4a, 0x2a, 0x57, 0x24, 0x5f, 0x20, 0x64, 0x1e, 0x68, 0x1c, 0x6a, 0x1b, 0x6d, 0x19, 0x6e, 0x18, + 0x70, 0x18, 0x72, 0x17, 0x72, 0x17, 0x73, 0x16, 0x74, 0x15, 0x75, 0x15, 0x76, 0x15, 0x76, 0x15, + 0x76, 0x15, 0x76, 0x15, 0x76, 0x15, 0x77, 0x14, 0xd1, 0x00, 0xc0, 0x00, 0xb3, 0x00, 0xaa, 0x01, + 0xa2, 0x02, 0x9d, 0x03, 0x99, 0x04, 0x96, 0x05, 0x94, 0x06, 0x92, 0x06, 0x90, 0x07, 0x8f, 0x07, + 0x8d, 0x08, 0x8d, 0x08, 0x8c, 0x09, 0x8b, 0x09, 0x8a, 0x09, 0x8a, 0x0a, 0x89, 0x0a, 0x89, 0x0b, + 0x22, 0x17, 0x39, 0x11, 0x4a, 0x11, 0x55, 0x11, 0x5e, 0x11, 0x63, 0x11, 0x67, 0x11, 0x6a, 0x11, + 0x6c, 0x11, 0x6e, 0x11, 0x70, 0x11, 0x71, 0x11, 0x72, 0x11, 0x73, 0x11, 0x74, 0x11, 0x75, 0x11, + 0x75, 0x11, 0x76, 0x11, 0x76, 0x11, 0x77, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x38, 0x00, 0x32, 0x00, 0x2c, 0x00, 0x25, 0x00, 0x1d, + 0x00, 0x15, 0x01, 0x0e, 0x07, 0x0c, 0x0c, 0x09, 0x11, 0x06, 0x16, 0x04, 0x1b, 0x02, 0x1f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x98, 0x00, 0x89, 0x00, 0x7a, 0x00, + 0x6a, 0x00, 0x59, 0x00, 0x49, 0x00, 0x39, 0x00, 0x29, 0x00, 0x1b, 0x00, 0x0d, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3a, 0x00, 0x35, 0x00, 0x2e, 0x00, 0x25, 0x00, 0x1c, 0x00, 0x11, + 0x00, 0x07, 0x03, 0x00, 0x0e, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2d, 0x00, 0x36, 0x00, 0x3f, 0x00, + 0x48, 0x2e, 0x53, 0x28, 0x5a, 0x24, 0x5f, 0x22, 0x63, 0x1f, 0x66, 0x1e, 0x69, 0x1c, 0x6a, 0x1b, + 0x6c, 0x1a, 0x6d, 0x1a, 0x6e, 0x19, 0x70, 0x18, 0x71, 0x18, 0x72, 0x18, 0x72, 0x17, 0x72, 0x17, + 0x73, 0x16, 0x74, 0x15, 0x75, 0x15, 0x76, 0x15, 0xd5, 0x00, 0xc6, 0x00, 0xbb, 0x00, 0xb2, 0x00, + 0xaa, 0x00, 0xa4, 0x01, 0xa0, 0x02, 0x9c, 0x02, 0x9a, 0x03, 0x97, 0x04, 0x95, 0x05, 0x93, 0x05, + 0x92, 0x06, 0x91, 0x06, 0x90, 0x07, 0x8e, 0x07, 0x8e, 0x07, 0x8d, 0x07, 0x8c, 0x08, 0x8c, 0x09, + 0x22, 0x1a, 0x33, 0x13, 0x41, 0x11, 0x4c, 0x11, 0x54, 0x11, 0x5b, 0x11, 0x5f, 0x11, 0x63, 0x11, + 0x66, 0x11, 0x68, 0x11, 0x6a, 0x11, 0x6c, 0x11, 0x6e, 0x11, 0x6f, 0x11, 0x70, 0x11, 0x71, 0x11, + 0x72, 0x11, 0x72, 0x11, 0x73, 0x11, 0x74, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x47, 0x07, 0x7f, 0x00, 0xa5, 0x00, 0xb2, 0x00, 0xb7, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbc, 0x00, + 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x47, 0x07, 0x0f, 0x0f, 0x00, 0x26, 0x00, 0x33, 0x00, 0x38, 0x00, 0x3a, 0x00, 0x3c, 0x00, 0x3d, + 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x46, 0x31, 0x50, 0x2b, 0x56, 0x27, 0x5b, 0x24, 0x5f, 0x22, 0x62, 0x20, 0x65, 0x1f, 0x67, 0x1d, + 0x69, 0x1d, 0x6a, 0x1b, 0x6c, 0x1a, 0x6d, 0x1a, 0x6d, 0x1a, 0x6e, 0x19, 0x6f, 0x18, 0x71, 0x18, + 0x72, 0x18, 0x72, 0x18, 0x72, 0x18, 0x72, 0x17, 0xd6, 0x00, 0xcb, 0x00, 0xc0, 0x00, 0xb8, 0x00, + 0xb1, 0x00, 0xab, 0x00, 0xa6, 0x01, 0xa2, 0x01, 0x9f, 0x02, 0x9c, 0x02, 0x9a, 0x03, 0x98, 0x03, + 0x96, 0x04, 0x94, 0x05, 0x93, 0x05, 0x92, 0x06, 0x91, 0x06, 0x90, 0x06, 0x8f, 0x06, 0x8f, 0x07, + 0x22, 0x1b, 0x2f, 0x15, 0x3b, 0x12, 0x44, 0x11, 0x4d, 0x11, 0x53, 0x11, 0x59, 0x11, 0x5d, 0x11, + 0x60, 0x11, 0x63, 0x11, 0x66, 0x11, 0x67, 0x11, 0x69, 0x11, 0x6b, 0x11, 0x6c, 0x11, 0x6d, 0x11, + 0x6e, 0x11, 0x6f, 0x11, 0x70, 0x11, 0x71, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x0f, 0x0f, 0x3f, 0x00, 0x7f, 0x00, 0x9c, 0x00, 0xaa, 0x00, 0xb1, 0x00, 0xb5, 0x00, 0xb7, 0x00, + 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0x00, 0x3f, 0x00, 0x05, 0x05, 0x00, 0x1c, 0x00, 0x2a, 0x00, 0x31, 0x00, 0x35, 0x00, 0x38, + 0x00, 0x39, 0x00, 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x45, 0x33, 0x4d, 0x2e, 0x53, 0x29, 0x58, 0x26, 0x5c, 0x24, 0x5f, 0x22, 0x61, 0x21, 0x65, 0x20, + 0x65, 0x1e, 0x68, 0x1d, 0x69, 0x1d, 0x6a, 0x1b, 0x6b, 0x1a, 0x6d, 0x1a, 0x6d, 0x1a, 0x6d, 0x1a, + 0x6e, 0x19, 0x6f, 0x18, 0x71, 0x18, 0x72, 0x18, 0xd7, 0x00, 0xcd, 0x00, 0xc5, 0x00, 0xbd, 0x00, + 0xb6, 0x00, 0xb0, 0x00, 0xab, 0x00, 0xa7, 0x00, 0xa4, 0x01, 0xa1, 0x02, 0x9e, 0x02, 0x9c, 0x02, + 0x9a, 0x03, 0x98, 0x03, 0x97, 0x03, 0x96, 0x04, 0x94, 0x05, 0x93, 0x05, 0x92, 0x05, 0x91, 0x06, + 0x21, 0x1c, 0x2d, 0x16, 0x37, 0x13, 0x40, 0x11, 0x47, 0x11, 0x4e, 0x11, 0x53, 0x11, 0x57, 0x11, + 0x5b, 0x11, 0x5e, 0x11, 0x61, 0x11, 0x63, 0x11, 0x65, 0x11, 0x67, 0x11, 0x68, 0x11, 0x6a, 0x11, + 0x6b, 0x11, 0x6c, 0x11, 0x6d, 0x11, 0x6e, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x26, 0x05, 0x05, 0x3f, 0x00, 0x6d, 0x00, 0x88, 0x00, 0x99, 0x00, 0xa3, 0x00, 0xaa, 0x00, + 0xae, 0x00, 0xb1, 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb7, 0x00, 0xb8, 0x00, 0xb9, 0x00, 0xba, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xa5, 0x00, 0x7f, 0x00, 0x3f, 0x00, 0x12, 0x00, 0x00, 0x09, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2a, + 0x00, 0x2f, 0x00, 0x32, 0x00, 0x34, 0x00, 0x36, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x44, 0x34, 0x4c, 0x2f, 0x51, 0x2c, 0x56, 0x28, 0x5a, 0x26, 0x5c, 0x24, 0x60, 0x23, 0x61, 0x21, + 0x64, 0x20, 0x65, 0x1f, 0x66, 0x1d, 0x69, 0x1d, 0x69, 0x1d, 0x69, 0x1c, 0x6b, 0x1a, 0x6d, 0x1a, + 0x6d, 0x1a, 0x6d, 0x1a, 0x6d, 0x1a, 0x6e, 0x19, 0xd8, 0x00, 0xcf, 0x00, 0xc7, 0x00, 0xc0, 0x00, + 0xba, 0x00, 0xb5, 0x00, 0xb0, 0x00, 0xac, 0x00, 0xa8, 0x00, 0xa5, 0x01, 0xa2, 0x01, 0xa0, 0x02, + 0x9e, 0x02, 0x9c, 0x02, 0x9a, 0x02, 0x99, 0x03, 0x97, 0x03, 0x96, 0x03, 0x95, 0x04, 0x94, 0x05, + 0x22, 0x1d, 0x2b, 0x17, 0x34, 0x14, 0x3b, 0x12, 0x43, 0x11, 0x49, 0x11, 0x4e, 0x11, 0x52, 0x11, + 0x56, 0x11, 0x5a, 0x11, 0x5d, 0x11, 0x5f, 0x11, 0x61, 0x11, 0x63, 0x11, 0x65, 0x11, 0x66, 0x11, + 0x68, 0x11, 0x69, 0x11, 0x6a, 0x11, 0x6b, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x33, 0x00, 0x1c, 0x12, 0x00, 0x3f, 0x00, 0x62, 0x00, 0x7a, 0x00, 0x8a, 0x00, 0x96, 0x00, + 0x9e, 0x00, 0xa4, 0x00, 0xa9, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb4, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xb2, 0x00, 0x9c, 0x00, 0x6d, 0x00, 0x3f, 0x00, 0x1d, 0x00, 0x05, 0x00, 0x00, 0x0b, 0x00, 0x16, + 0x00, 0x1f, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2d, 0x00, 0x30, 0x00, 0x32, 0x00, 0x33, 0x00, 0x35, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x44, 0x36, 0x4a, 0x31, 0x50, 0x2d, 0x54, 0x2a, 0x57, 0x28, 0x5b, 0x26, 0x5c, 0x24, 0x60, 0x23, + 0x61, 0x21, 0x63, 0x20, 0x65, 0x20, 0x65, 0x1e, 0x67, 0x1d, 0x69, 0x1d, 0x69, 0x1d, 0x69, 0x1c, + 0x6a, 0x1b, 0x6d, 0x1a, 0x6d, 0x1a, 0x6d, 0x1a, 0xd9, 0x00, 0xd1, 0x00, 0xca, 0x00, 0xc3, 0x00, + 0xbe, 0x00, 0xb9, 0x00, 0xb4, 0x00, 0xb0, 0x00, 0xac, 0x00, 0xa9, 0x00, 0xa6, 0x00, 0xa3, 0x01, + 0xa1, 0x01, 0x9f, 0x02, 0x9d, 0x02, 0x9b, 0x02, 0x9a, 0x02, 0x99, 0x03, 0x98, 0x03, 0x97, 0x03, + 0x21, 0x1e, 0x2a, 0x18, 0x32, 0x15, 0x39, 0x13, 0x3f, 0x12, 0x45, 0x11, 0x4a, 0x11, 0x4e, 0x11, + 0x52, 0x11, 0x56, 0x11, 0x59, 0x11, 0x5c, 0x11, 0x5d, 0x11, 0x60, 0x11, 0x61, 0x11, 0x63, 0x11, + 0x65, 0x11, 0x66, 0x11, 0x67, 0x11, 0x68, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x00, 0x2a, 0x00, 0x09, 0x1d, 0x00, 0x3f, 0x00, 0x5b, 0x00, 0x6f, 0x00, 0x7f, 0x00, + 0x8b, 0x00, 0x94, 0x00, 0x9b, 0x00, 0xa0, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xab, 0x00, 0xad, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xb7, 0x00, 0xaa, 0x00, 0x88, 0x00, 0x62, 0x00, 0x3f, 0x00, 0x24, 0x00, 0x0f, 0x00, 0x00, 0x00, + 0x00, 0x0b, 0x00, 0x14, 0x00, 0x1b, 0x00, 0x21, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2b, 0x00, 0x2e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x36, 0x49, 0x32, 0x4e, 0x2f, 0x52, 0x2c, 0x56, 0x29, 0x58, 0x27, 0x5b, 0x26, 0x5d, 0x24, + 0x60, 0x23, 0x60, 0x22, 0x62, 0x20, 0x65, 0x20, 0x65, 0x1f, 0x66, 0x1e, 0x68, 0x1d, 0x69, 0x1d, + 0x69, 0x1d, 0x69, 0x1c, 0x6a, 0x1b, 0x6c, 0x1a, 0xd9, 0x00, 0xd2, 0x00, 0xcc, 0x00, 0xc6, 0x00, + 0xc1, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xb3, 0x00, 0xaf, 0x00, 0xac, 0x00, 0xa9, 0x00, 0xa6, 0x00, + 0xa4, 0x01, 0xa2, 0x01, 0xa0, 0x01, 0x9e, 0x02, 0x9d, 0x02, 0x9c, 0x02, 0x9a, 0x02, 0x99, 0x02, + 0x22, 0x1e, 0x29, 0x19, 0x30, 0x16, 0x36, 0x13, 0x3c, 0x12, 0x41, 0x11, 0x46, 0x11, 0x4a, 0x11, + 0x4f, 0x11, 0x52, 0x11, 0x55, 0x11, 0x58, 0x11, 0x5a, 0x11, 0x5c, 0x11, 0x5f, 0x11, 0x60, 0x11, + 0x62, 0x11, 0x63, 0x11, 0x65, 0x11, 0x66, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3a, 0x00, 0x31, 0x00, 0x19, 0x05, 0x00, 0x24, 0x00, 0x3f, 0x00, 0x56, 0x00, 0x68, 0x00, + 0x77, 0x00, 0x82, 0x00, 0x8b, 0x00, 0x93, 0x00, 0x99, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa5, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xba, 0x00, 0xb1, 0x00, 0x99, 0x00, 0x7a, 0x00, 0x5b, 0x00, 0x3f, 0x00, 0x29, 0x00, 0x16, 0x00, + 0x08, 0x00, 0x00, 0x02, 0x00, 0x0c, 0x00, 0x13, 0x00, 0x19, 0x00, 0x1e, 0x00, 0x22, 0x00, 0x25, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x37, 0x48, 0x33, 0x4d, 0x30, 0x51, 0x2d, 0x54, 0x2a, 0x57, 0x29, 0x59, 0x27, 0x5c, 0x26, + 0x5d, 0x24, 0x60, 0x23, 0x60, 0x22, 0x62, 0x20, 0x65, 0x20, 0x65, 0x20, 0x65, 0x1f, 0x66, 0x1d, + 0x69, 0x1d, 0x69, 0x1d, 0x69, 0x1d, 0x69, 0x1d, 0xd9, 0x00, 0xd3, 0x00, 0xcd, 0x00, 0xc8, 0x00, + 0xc3, 0x00, 0xbe, 0x00, 0xba, 0x00, 0xb6, 0x00, 0xb2, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xaa, 0x00, + 0xa7, 0x00, 0xa5, 0x00, 0xa3, 0x01, 0xa1, 0x01, 0xa0, 0x02, 0x9e, 0x02, 0x9d, 0x02, 0x9c, 0x02, + 0x21, 0x1e, 0x28, 0x1a, 0x2e, 0x17, 0x34, 0x14, 0x39, 0x13, 0x3f, 0x12, 0x43, 0x11, 0x48, 0x11, + 0x4b, 0x11, 0x4f, 0x11, 0x52, 0x11, 0x55, 0x11, 0x57, 0x11, 0x59, 0x11, 0x5c, 0x11, 0x5d, 0x11, + 0x5f, 0x11, 0x61, 0x11, 0x62, 0x11, 0x63, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3c, 0x00, 0x35, 0x00, 0x23, 0x00, 0x0b, 0x0f, 0x00, 0x29, 0x00, 0x3f, 0x00, 0x53, 0x00, + 0x63, 0x00, 0x70, 0x00, 0x7b, 0x00, 0x84, 0x00, 0x8b, 0x00, 0x92, 0x00, 0x97, 0x00, 0x9b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbb, 0x00, 0xb5, 0x00, 0xa3, 0x00, 0x8a, 0x00, 0x6f, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x2c, 0x00, + 0x1c, 0x00, 0x0f, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x12, 0x00, 0x17, 0x00, 0x1c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x38, 0x48, 0x34, 0x4c, 0x31, 0x4f, 0x2e, 0x53, 0x2c, 0x56, 0x2a, 0x57, 0x28, 0x5a, 0x27, + 0x5c, 0x26, 0x5d, 0x23, 0x60, 0x23, 0x60, 0x23, 0x61, 0x21, 0x64, 0x20, 0x65, 0x20, 0x65, 0x20, + 0x65, 0x1e, 0x67, 0x1d, 0x69, 0x1d, 0x69, 0x1d, 0xd9, 0x00, 0xd4, 0x00, 0xce, 0x00, 0xca, 0x00, + 0xc5, 0x00, 0xc1, 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xb6, 0x00, 0xb2, 0x00, 0xaf, 0x00, 0xad, 0x00, + 0xaa, 0x00, 0xa8, 0x00, 0xa6, 0x00, 0xa4, 0x01, 0xa2, 0x01, 0xa0, 0x01, 0x9f, 0x02, 0x9e, 0x02, + 0x22, 0x1f, 0x27, 0x1a, 0x2d, 0x17, 0x33, 0x15, 0x38, 0x13, 0x3c, 0x13, 0x41, 0x12, 0x44, 0x11, + 0x48, 0x11, 0x4c, 0x11, 0x4f, 0x11, 0x51, 0x11, 0x54, 0x11, 0x57, 0x11, 0x59, 0x11, 0x5b, 0x11, + 0x5c, 0x11, 0x5e, 0x11, 0x5f, 0x11, 0x61, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3d, 0x00, 0x38, 0x00, 0x2a, 0x00, 0x16, 0x00, 0x00, 0x16, 0x00, 0x2c, 0x00, 0x3f, 0x00, + 0x50, 0x00, 0x5e, 0x00, 0x6b, 0x00, 0x75, 0x00, 0x7e, 0x00, 0x85, 0x00, 0x8b, 0x00, 0x91, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbc, 0x00, 0xb7, 0x00, 0xaa, 0x00, 0x96, 0x00, 0x7f, 0x00, 0x68, 0x00, 0x53, 0x00, 0x3f, 0x00, + 0x2e, 0x00, 0x20, 0x00, 0x14, 0x00, 0x0a, 0x00, 0x01, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x38, 0x47, 0x35, 0x4b, 0x32, 0x4e, 0x2f, 0x52, 0x2d, 0x53, 0x2b, 0x57, 0x2a, 0x58, 0x27, + 0x5b, 0x27, 0x5c, 0x25, 0x5d, 0x23, 0x60, 0x23, 0x60, 0x23, 0x61, 0x21, 0x64, 0x20, 0x65, 0x20, + 0x65, 0x20, 0x65, 0x1f, 0x66, 0x1e, 0x68, 0x1d, 0xda, 0x00, 0xd4, 0x00, 0xd0, 0x00, 0xcb, 0x00, + 0xc7, 0x00, 0xc2, 0x00, 0xbe, 0x00, 0xbb, 0x00, 0xb8, 0x00, 0xb5, 0x00, 0xb2, 0x00, 0xaf, 0x00, + 0xad, 0x00, 0xaa, 0x00, 0xa8, 0x00, 0xa6, 0x00, 0xa4, 0x00, 0xa3, 0x01, 0xa1, 0x01, 0xa0, 0x01, + 0x21, 0x1f, 0x27, 0x1b, 0x2c, 0x18, 0x31, 0x16, 0x36, 0x14, 0x3a, 0x13, 0x3e, 0x12, 0x42, 0x11, + 0x45, 0x11, 0x49, 0x11, 0x4c, 0x11, 0x4f, 0x11, 0x51, 0x11, 0x54, 0x11, 0x56, 0x11, 0x58, 0x11, + 0x5a, 0x11, 0x5c, 0x11, 0x5d, 0x11, 0x5e, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3d, 0x00, 0x39, 0x00, 0x2f, 0x00, 0x1f, 0x00, 0x0b, 0x08, 0x00, 0x1c, 0x00, 0x2e, 0x00, + 0x3f, 0x00, 0x4e, 0x00, 0x5b, 0x00, 0x66, 0x00, 0x70, 0x00, 0x78, 0x00, 0x80, 0x00, 0x86, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9e, 0x00, 0x8b, 0x00, 0x77, 0x00, 0x63, 0x00, 0x50, 0x00, + 0x3f, 0x00, 0x30, 0x00, 0x23, 0x00, 0x18, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x07, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x39, 0x46, 0x35, 0x4a, 0x32, 0x4e, 0x30, 0x50, 0x2e, 0x53, 0x2c, 0x55, 0x2a, 0x57, 0x29, + 0x58, 0x27, 0x5c, 0x27, 0x5c, 0x25, 0x5d, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x22, 0x63, 0x20, + 0x65, 0x20, 0x65, 0x20, 0x65, 0x20, 0x65, 0x1f, 0xda, 0x00, 0xd5, 0x00, 0xd1, 0x00, 0xcc, 0x00, + 0xc8, 0x00, 0xc4, 0x00, 0xc1, 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb7, 0x00, 0xb4, 0x00, 0xb2, 0x00, + 0xaf, 0x00, 0xad, 0x00, 0xaa, 0x00, 0xa9, 0x00, 0xa7, 0x00, 0xa5, 0x00, 0xa4, 0x01, 0xa2, 0x01, + 0x22, 0x1f, 0x27, 0x1b, 0x2c, 0x18, 0x30, 0x16, 0x35, 0x14, 0x39, 0x13, 0x3d, 0x13, 0x40, 0x12, + 0x44, 0x11, 0x47, 0x11, 0x49, 0x11, 0x4c, 0x11, 0x4f, 0x11, 0x51, 0x11, 0x54, 0x11, 0x56, 0x11, + 0x58, 0x11, 0x59, 0x11, 0x5b, 0x11, 0x5c, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x32, 0x00, 0x25, 0x00, 0x14, 0x00, 0x02, 0x0f, 0x00, 0x20, 0x00, + 0x30, 0x00, 0x3f, 0x00, 0x4d, 0x00, 0x58, 0x00, 0x63, 0x00, 0x6c, 0x00, 0x74, 0x00, 0x7b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa4, 0x00, 0x94, 0x00, 0x82, 0x00, 0x70, 0x00, 0x5e, 0x00, + 0x4e, 0x00, 0x3f, 0x00, 0x32, 0x00, 0x26, 0x00, 0x1c, 0x00, 0x13, 0x00, 0x0b, 0x00, 0x03, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x39, 0x46, 0x36, 0x4a, 0x33, 0x4d, 0x31, 0x4f, 0x2e, 0x52, 0x2d, 0x53, 0x2b, 0x57, 0x2a, + 0x57, 0x28, 0x5a, 0x27, 0x5c, 0x27, 0x5c, 0x25, 0x5e, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x22, + 0x62, 0x20, 0x65, 0x20, 0x65, 0x20, 0x65, 0x20, 0xda, 0x00, 0xd6, 0x00, 0xd1, 0x00, 0xcd, 0x00, + 0xc9, 0x00, 0xc6, 0x00, 0xc2, 0x00, 0xbf, 0x00, 0xbc, 0x00, 0xb9, 0x00, 0xb6, 0x00, 0xb3, 0x00, + 0xb1, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xab, 0x00, 0xa9, 0x00, 0xa7, 0x00, 0xa6, 0x00, 0xa4, 0x00, + 0x21, 0x1f, 0x26, 0x1c, 0x2b, 0x19, 0x2f, 0x17, 0x33, 0x15, 0x37, 0x14, 0x3b, 0x13, 0x3e, 0x12, + 0x41, 0x12, 0x44, 0x11, 0x47, 0x11, 0x4a, 0x11, 0x4d, 0x11, 0x4f, 0x11, 0x51, 0x11, 0x54, 0x11, + 0x55, 0x11, 0x57, 0x11, 0x59, 0x11, 0x5a, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1b, 0x00, 0x0c, 0x04, 0x00, 0x14, 0x00, + 0x23, 0x00, 0x32, 0x00, 0x3f, 0x00, 0x4b, 0x00, 0x56, 0x00, 0x60, 0x00, 0x68, 0x00, 0x70, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbd, 0x00, 0xbb, 0x00, 0xb4, 0x00, 0xa9, 0x00, 0x9b, 0x00, 0x8b, 0x00, 0x7b, 0x00, 0x6b, 0x00, + 0x5b, 0x00, 0x4d, 0x00, 0x3f, 0x00, 0x33, 0x00, 0x28, 0x00, 0x1f, 0x00, 0x16, 0x00, 0x0e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x39, 0x45, 0x36, 0x49, 0x34, 0x4c, 0x31, 0x4f, 0x30, 0x51, 0x2e, 0x53, 0x2c, 0x55, 0x2a, + 0x57, 0x2a, 0x57, 0x28, 0x5b, 0x27, 0x5c, 0x27, 0x5c, 0x25, 0x5e, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x22, 0x61, 0x21, 0x64, 0x20, 0x65, 0x20, 0xda, 0x00, 0xd6, 0x00, 0xd2, 0x00, 0xce, 0x00, + 0xcb, 0x00, 0xc7, 0x00, 0xc4, 0x00, 0xc1, 0x00, 0xbe, 0x00, 0xbb, 0x00, 0xb8, 0x00, 0xb6, 0x00, + 0xb3, 0x00, 0xb1, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xab, 0x00, 0xa9, 0x00, 0xa8, 0x00, 0xa6, 0x00, + 0x22, 0x1f, 0x26, 0x1c, 0x2a, 0x19, 0x2e, 0x17, 0x32, 0x16, 0x36, 0x14, 0x39, 0x13, 0x3d, 0x13, + 0x40, 0x12, 0x43, 0x11, 0x45, 0x11, 0x48, 0x11, 0x4b, 0x11, 0x4d, 0x11, 0x4f, 0x11, 0x51, 0x11, + 0x53, 0x11, 0x55, 0x11, 0x56, 0x11, 0x58, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x36, 0x00, 0x2d, 0x00, 0x21, 0x00, 0x13, 0x00, 0x04, 0x0a, 0x00, + 0x18, 0x00, 0x26, 0x00, 0x33, 0x00, 0x3f, 0x00, 0x4a, 0x00, 0x54, 0x00, 0x5d, 0x00, 0x65, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xac, 0x00, 0xa0, 0x00, 0x93, 0x00, 0x84, 0x00, 0x75, 0x00, + 0x66, 0x00, 0x58, 0x00, 0x4b, 0x00, 0x3f, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x21, 0x00, 0x19, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3a, 0x45, 0x37, 0x48, 0x35, 0x4a, 0x32, 0x4e, 0x31, 0x50, 0x2e, 0x53, 0x2e, 0x53, 0x2b, + 0x57, 0x2a, 0x57, 0x29, 0x58, 0x27, 0x5b, 0x27, 0x5c, 0x27, 0x5c, 0x25, 0x5e, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x61, 0x21, 0x64, 0x20, 0xdb, 0x00, 0xd7, 0x00, 0xd3, 0x00, 0xcf, 0x00, + 0xcc, 0x00, 0xc8, 0x00, 0xc5, 0x00, 0xc2, 0x00, 0xbf, 0x00, 0xbc, 0x00, 0xba, 0x00, 0xb7, 0x00, + 0xb5, 0x00, 0xb3, 0x00, 0xb1, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xab, 0x00, 0xa9, 0x00, 0xa8, 0x00, + 0x21, 0x20, 0x26, 0x1c, 0x2a, 0x1a, 0x2d, 0x18, 0x31, 0x16, 0x35, 0x14, 0x38, 0x13, 0x3b, 0x13, + 0x3e, 0x12, 0x41, 0x12, 0x44, 0x11, 0x46, 0x11, 0x49, 0x11, 0x4b, 0x11, 0x4d, 0x11, 0x4f, 0x11, + 0x51, 0x11, 0x53, 0x11, 0x55, 0x11, 0x56, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x00, 0x3d, 0x00, 0x38, 0x00, 0x30, 0x00, 0x25, 0x00, 0x19, 0x00, 0x0c, 0x01, 0x00, + 0x0e, 0x00, 0x1c, 0x00, 0x28, 0x00, 0x34, 0x00, 0x3f, 0x00, 0x49, 0x00, 0x53, 0x00, 0x5b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x99, 0x00, 0x8b, 0x00, 0x7e, 0x00, + 0x70, 0x00, 0x63, 0x00, 0x56, 0x00, 0x4a, 0x00, 0x3f, 0x00, 0x35, 0x00, 0x2c, 0x00, 0x23, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3a, 0x45, 0x37, 0x48, 0x35, 0x4a, 0x33, 0x4d, 0x31, 0x4f, 0x2f, 0x52, 0x2e, 0x53, 0x2c, + 0x55, 0x2a, 0x57, 0x2a, 0x57, 0x29, 0x59, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x25, 0x5f, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x22, 0xdb, 0x00, 0xd7, 0x00, 0xd3, 0x00, 0xd0, 0x00, + 0xcc, 0x00, 0xc9, 0x00, 0xc6, 0x00, 0xc3, 0x00, 0xc1, 0x00, 0xbe, 0x00, 0xbb, 0x00, 0xb9, 0x00, + 0xb7, 0x00, 0xb5, 0x00, 0xb3, 0x00, 0xb0, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xab, 0x00, 0xaa, 0x00, + 0x21, 0x20, 0x25, 0x1d, 0x29, 0x1a, 0x2d, 0x18, 0x30, 0x17, 0x33, 0x15, 0x37, 0x14, 0x3a, 0x13, + 0x3d, 0x13, 0x3f, 0x12, 0x42, 0x12, 0x44, 0x11, 0x47, 0x11, 0x49, 0x11, 0x4b, 0x11, 0x4d, 0x11, + 0x4f, 0x11, 0x51, 0x11, 0x53, 0x11, 0x55, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x32, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x12, 0x00, 0x06, + 0x06, 0x00, 0x13, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x35, 0x00, 0x3f, 0x00, 0x49, 0x00, 0x51, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbd, 0x00, 0xb8, 0x00, 0xb1, 0x00, 0xa8, 0x00, 0x9d, 0x00, 0x92, 0x00, 0x85, 0x00, + 0x78, 0x00, 0x6c, 0x00, 0x60, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3f, 0x00, 0x36, 0x00, 0x2d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3a, 0x45, 0x38, 0x47, 0x35, 0x4a, 0x33, 0x4d, 0x31, 0x4f, 0x30, 0x51, 0x2e, 0x53, 0x2e, + 0x53, 0x2b, 0x56, 0x2a, 0x57, 0x2a, 0x57, 0x28, 0x5a, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x25, + 0x5f, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0xdb, 0x00, 0xd7, 0x00, 0xd4, 0x00, 0xd0, 0x00, + 0xcd, 0x00, 0xca, 0x00, 0xc7, 0x00, 0xc5, 0x00, 0xc2, 0x00, 0xbf, 0x00, 0xbd, 0x00, 0xbb, 0x00, + 0xb8, 0x00, 0xb6, 0x00, 0xb4, 0x00, 0xb2, 0x00, 0xb0, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xac, 0x00, + 0x21, 0x20, 0x25, 0x1d, 0x29, 0x1a, 0x2c, 0x18, 0x2f, 0x17, 0x33, 0x16, 0x36, 0x14, 0x39, 0x13, + 0x3b, 0x13, 0x3e, 0x13, 0x41, 0x12, 0x43, 0x11, 0x45, 0x11, 0x47, 0x11, 0x4a, 0x11, 0x4c, 0x11, + 0x4e, 0x11, 0x4f, 0x11, 0x51, 0x11, 0x52, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x33, 0x00, 0x2b, 0x00, 0x22, 0x00, 0x17, 0x00, 0x0c, + 0x00, 0x00, 0x0b, 0x00, 0x16, 0x00, 0x21, 0x00, 0x2c, 0x00, 0x36, 0x00, 0x3f, 0x00, 0x48, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xb3, 0x00, 0xab, 0x00, 0xa1, 0x00, 0x97, 0x00, 0x8b, 0x00, + 0x80, 0x00, 0x74, 0x00, 0x68, 0x00, 0x5d, 0x00, 0x53, 0x00, 0x49, 0x00, 0x3f, 0x00, 0x36, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3b, 0x44, 0x39, 0x46, 0x35, 0x4a, 0x34, 0x4c, 0x31, 0x4f, 0x31, 0x4f, 0x2e, 0x53, 0x2e, + 0x53, 0x2c, 0x55, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x58, 0x27, 0x5b, 0x27, 0x5c, 0x27, 0x5c, 0x27, + 0x5c, 0x24, 0x5f, 0x23, 0x60, 0x23, 0x60, 0x23, 0xdb, 0x00, 0xd8, 0x00, 0xd4, 0x00, 0xd1, 0x00, + 0xce, 0x00, 0xcb, 0x00, 0xc8, 0x00, 0xc6, 0x00, 0xc3, 0x00, 0xc1, 0x00, 0xbe, 0x00, 0xbc, 0x00, + 0xba, 0x00, 0xb8, 0x00, 0xb6, 0x00, 0xb4, 0x00, 0xb2, 0x00, 0xb0, 0x00, 0xaf, 0x00, 0xad, 0x00, + 0x21, 0x20, 0x25, 0x1d, 0x28, 0x1b, 0x2b, 0x18, 0x2f, 0x17, 0x32, 0x16, 0x35, 0x14, 0x38, 0x14, + 0x3a, 0x13, 0x3d, 0x13, 0x3f, 0x12, 0x42, 0x12, 0x44, 0x11, 0x46, 0x11, 0x48, 0x11, 0x4a, 0x11, + 0x4c, 0x11, 0x4e, 0x11, 0x4f, 0x11, 0x51, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3a, 0x00, 0x35, 0x00, 0x2e, 0x00, 0x25, 0x00, 0x1c, 0x00, 0x11, + 0x00, 0x07, 0x03, 0x00, 0x0e, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2d, 0x00, 0x36, 0x00, 0x3f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbe, 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb4, 0x00, 0xad, 0x00, 0xa5, 0x00, 0x9b, 0x00, 0x91, 0x00, + 0x86, 0x00, 0x7b, 0x00, 0x70, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3b, 0x44, 0x39, 0x46, 0x36, 0x4a, 0x35, 0x4a, 0x32, 0x4e, 0x31, 0x4f, 0x2f, 0x51, 0x2e, + 0x53, 0x2e, 0x53, 0x2b, 0x56, 0x2a, 0x57, 0x2a, 0x57, 0x29, 0x59, 0x27, 0x5c, 0x27, 0x5c, 0x27, + 0x5c, 0x26, 0x5c, 0x24, 0x5f, 0x23, 0x60, 0x23, 0xdb, 0x00, 0xd8, 0x00, 0xd5, 0x00, 0xd2, 0x00, + 0xcf, 0x00, 0xcc, 0x00, 0xca, 0x00, 0xc6, 0x00, 0xc4, 0x00, 0xc2, 0x00, 0xbf, 0x00, 0xbd, 0x00, + 0xbb, 0x00, 0xb9, 0x00, 0xb8, 0x00, 0xb5, 0x00, 0xb4, 0x00, 0xb2, 0x00, 0xb0, 0x00, 0xaf, 0x00, + 0x21, 0x20, 0x25, 0x1d, 0x28, 0x1b, 0x2b, 0x19, 0x2e, 0x17, 0x31, 0x16, 0x34, 0x15, 0x37, 0x14, + 0x39, 0x13, 0x3b, 0x13, 0x3e, 0x13, 0x40, 0x12, 0x42, 0x12, 0x45, 0x11, 0x46, 0x11, 0x49, 0x11, + 0x4a, 0x11, 0x4c, 0x11, 0x4e, 0x11, 0x4f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, 0x7f, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x40, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x27, 0x68, 0x32, 0x51, 0x36, 0x4a, 0x38, 0x47, + 0x3a, 0x46, 0x3a, 0x45, 0x3b, 0x44, 0x3c, 0x43, 0x3c, 0x43, 0x3c, 0x43, 0x3c, 0x42, 0x3d, 0x42, + 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, + 0x41, 0x0e, 0x16, 0x27, 0x23, 0x31, 0x2a, 0x35, 0x2e, 0x38, 0x31, 0x39, 0x33, 0x3a, 0x34, 0x3b, + 0x35, 0x3b, 0x36, 0x3c, 0x37, 0x3c, 0x38, 0x3c, 0x38, 0x3c, 0x39, 0x3d, 0x39, 0x3d, 0x3a, 0x3d, + 0x3a, 0x3d, 0x3a, 0x3d, 0x3a, 0x3d, 0x3b, 0x3d, 0x68, 0x00, 0x32, 0x27, 0x36, 0x31, 0x38, 0x35, + 0x3a, 0x38, 0x3a, 0x39, 0x3b, 0x3a, 0x3c, 0x3b, 0x3c, 0x3b, 0x3c, 0x3c, 0x3c, 0x3c, 0x3d, 0x3c, + 0x3d, 0x3c, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x32, 0x28, 0x36, 0x2c, 0x38, 0x2f, 0x3a, + 0x32, 0x3a, 0x34, 0x3b, 0x35, 0x3c, 0x36, 0x3c, 0x37, 0x3c, 0x37, 0x3c, 0x38, 0x3d, 0x39, 0x3d, + 0x39, 0x3d, 0x39, 0x3d, 0x3a, 0x3d, 0x3a, 0x3d, 0x3a, 0x3d, 0x3a, 0x3d, 0x3b, 0x3d, 0x3b, 0x3d, + 0x00, 0x97, 0x01, 0x67, 0x09, 0x56, 0x11, 0x4f, 0x17, 0x4b, 0x1c, 0x49, 0x20, 0x47, 0x23, 0x46, + 0x25, 0x45, 0x28, 0x44, 0x2a, 0x44, 0x2b, 0x43, 0x2c, 0x43, 0x2e, 0x43, 0x2f, 0x42, 0x30, 0x42, + 0x31, 0x42, 0x31, 0x42, 0x32, 0x42, 0x33, 0x42, 0x1a, 0x5c, 0x25, 0x4f, 0x2a, 0x4a, 0x2e, 0x48, + 0x31, 0x46, 0x33, 0x45, 0x34, 0x44, 0x36, 0x44, 0x37, 0x43, 0x37, 0x43, 0x38, 0x43, 0x38, 0x42, + 0x39, 0x42, 0x39, 0x42, 0x39, 0x41, 0x3a, 0x41, 0x3a, 0x41, 0x3a, 0x41, 0x3b, 0x41, 0x3b, 0x41, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x99, 0x00, 0x5f, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x33, 0x00, 0x1f, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x28, 0x25, 0x2d, 0x28, 0x30, 0x2b, 0x32, + 0x2e, 0x34, 0x2f, 0x35, 0x31, 0x36, 0x32, 0x37, 0x33, 0x38, 0x34, 0x38, 0x35, 0x39, 0x36, 0x39, + 0x36, 0x39, 0x36, 0x3a, 0x37, 0x3a, 0x37, 0x3a, 0x38, 0x3b, 0x38, 0x3b, 0x39, 0x3b, 0x39, 0x3b, + 0x00, 0xb7, 0x00, 0x8b, 0x02, 0x72, 0x07, 0x65, 0x0c, 0x5c, 0x11, 0x57, 0x15, 0x53, 0x18, 0x50, + 0x1b, 0x4e, 0x1d, 0x4d, 0x20, 0x4b, 0x22, 0x4a, 0x23, 0x49, 0x25, 0x48, 0x26, 0x48, 0x28, 0x47, + 0x29, 0x47, 0x2a, 0x46, 0x2b, 0x46, 0x2c, 0x45, 0x16, 0x6d, 0x1f, 0x5f, 0x24, 0x57, 0x28, 0x53, + 0x2b, 0x50, 0x2d, 0x4d, 0x2f, 0x4c, 0x31, 0x4a, 0x32, 0x49, 0x33, 0x48, 0x34, 0x48, 0x35, 0x47, + 0x35, 0x46, 0x36, 0x46, 0x36, 0x45, 0x37, 0x45, 0x38, 0x45, 0x38, 0x45, 0x39, 0x44, 0x39, 0x44, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xac, 0x00, 0x8b, 0x00, 0x44, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x39, 0x00, 0x2e, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x25, 0x23, 0x28, 0x26, 0x2b, 0x28, 0x2e, + 0x2a, 0x2f, 0x2c, 0x31, 0x2e, 0x32, 0x2f, 0x33, 0x30, 0x34, 0x31, 0x35, 0x32, 0x36, 0x33, 0x36, + 0x33, 0x36, 0x34, 0x37, 0x35, 0x38, 0x36, 0x38, 0x36, 0x39, 0x36, 0x39, 0x36, 0x39, 0x36, 0x39, + 0x00, 0xc5, 0x00, 0xa0, 0x00, 0x87, 0x03, 0x76, 0x06, 0x6b, 0x0a, 0x64, 0x0e, 0x5f, 0x11, 0x5b, + 0x13, 0x57, 0x16, 0x55, 0x18, 0x53, 0x1a, 0x51, 0x1c, 0x50, 0x1e, 0x4e, 0x20, 0x4d, 0x21, 0x4c, + 0x22, 0x4b, 0x24, 0x4a, 0x25, 0x49, 0x26, 0x48, 0x15, 0x72, 0x1b, 0x66, 0x20, 0x5f, 0x24, 0x5a, + 0x27, 0x56, 0x29, 0x53, 0x2c, 0x51, 0x2d, 0x50, 0x2f, 0x4e, 0x30, 0x4d, 0x31, 0x4c, 0x32, 0x4b, + 0x32, 0x4a, 0x33, 0x49, 0x34, 0x49, 0x35, 0x48, 0x35, 0x48, 0x35, 0x47, 0x35, 0x46, 0x36, 0x46, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xb3, 0x00, 0x9f, 0x00, 0x6d, 0x00, 0x33, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x00, 0x35, 0x00, 0x24, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x24, 0x23, 0x26, 0x25, 0x29, 0x27, 0x2b, + 0x28, 0x2c, 0x2a, 0x2e, 0x2c, 0x2f, 0x2d, 0x30, 0x2e, 0x31, 0x2f, 0x32, 0x30, 0x33, 0x30, 0x33, + 0x32, 0x34, 0x33, 0x35, 0x33, 0x36, 0x33, 0x36, 0x33, 0x36, 0x34, 0x36, 0x35, 0x36, 0x36, 0x37, + 0x00, 0xcb, 0x00, 0xad, 0x00, 0x96, 0x01, 0x84, 0x03, 0x78, 0x06, 0x70, 0x09, 0x69, 0x0b, 0x64, + 0x0e, 0x60, 0x10, 0x5d, 0x13, 0x59, 0x15, 0x57, 0x17, 0x56, 0x19, 0x54, 0x1a, 0x52, 0x1c, 0x51, + 0x1d, 0x50, 0x1f, 0x4f, 0x1f, 0x4f, 0x21, 0x4e, 0x14, 0x75, 0x19, 0x6b, 0x1e, 0x64, 0x22, 0x5f, + 0x24, 0x5b, 0x27, 0x58, 0x29, 0x56, 0x2a, 0x54, 0x2c, 0x52, 0x2d, 0x51, 0x2e, 0x4f, 0x2f, 0x4e, + 0x30, 0x4e, 0x31, 0x4d, 0x31, 0x4c, 0x32, 0x4a, 0x33, 0x4a, 0x33, 0x4a, 0x34, 0x4a, 0x35, 0x4a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xb7, 0x00, 0xaa, 0x00, 0x85, 0x00, 0x57, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x38, 0x00, 0x2c, 0x00, 0x1d, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x23, 0x23, 0x25, 0x24, 0x27, 0x25, 0x28, + 0x27, 0x2a, 0x28, 0x2c, 0x2a, 0x2d, 0x2b, 0x2e, 0x2c, 0x2f, 0x2d, 0x30, 0x2e, 0x31, 0x2f, 0x32, + 0x30, 0x32, 0x30, 0x33, 0x31, 0x33, 0x32, 0x33, 0x33, 0x34, 0x33, 0x35, 0x33, 0x36, 0x33, 0x36, + 0x00, 0xcf, 0x00, 0xb6, 0x00, 0xa0, 0x00, 0x8f, 0x01, 0x83, 0x03, 0x79, 0x05, 0x72, 0x08, 0x6c, + 0x0a, 0x68, 0x0c, 0x64, 0x0f, 0x61, 0x10, 0x5e, 0x12, 0x5b, 0x14, 0x59, 0x16, 0x58, 0x17, 0x56, + 0x19, 0x55, 0x1a, 0x53, 0x1b, 0x52, 0x1c, 0x50, 0x13, 0x77, 0x18, 0x6e, 0x1c, 0x68, 0x1f, 0x63, + 0x22, 0x5f, 0x24, 0x5c, 0x26, 0x59, 0x28, 0x57, 0x29, 0x56, 0x2a, 0x54, 0x2c, 0x53, 0x2d, 0x52, + 0x2e, 0x50, 0x2e, 0x4f, 0x2f, 0x4f, 0x31, 0x4e, 0x31, 0x4d, 0x31, 0x4d, 0x31, 0x4c, 0x32, 0x4a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xba, 0x00, 0xb0, 0x00, 0x95, 0x00, 0x70, 0x00, 0x48, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3a, 0x00, 0x31, 0x00, 0x25, 0x00, 0x18, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x23, 0x22, 0x24, 0x24, 0x26, 0x25, 0x27, + 0x26, 0x29, 0x27, 0x2a, 0x28, 0x2b, 0x2a, 0x2d, 0x2a, 0x2d, 0x2c, 0x2e, 0x2d, 0x30, 0x2d, 0x30, + 0x2e, 0x30, 0x30, 0x31, 0x30, 0x32, 0x30, 0x33, 0x30, 0x33, 0x31, 0x33, 0x32, 0x33, 0x33, 0x34, + 0x00, 0xd1, 0x00, 0xbc, 0x00, 0xa9, 0x00, 0x99, 0x00, 0x8c, 0x02, 0x82, 0x03, 0x7a, 0x05, 0x74, + 0x07, 0x6f, 0x09, 0x6b, 0x0b, 0x67, 0x0d, 0x63, 0x0f, 0x61, 0x10, 0x5f, 0x12, 0x5c, 0x14, 0x5a, + 0x15, 0x58, 0x16, 0x58, 0x18, 0x57, 0x19, 0x56, 0x13, 0x78, 0x17, 0x70, 0x1b, 0x6a, 0x1e, 0x66, + 0x20, 0x62, 0x22, 0x5f, 0x24, 0x5c, 0x26, 0x5b, 0x27, 0x58, 0x29, 0x57, 0x2a, 0x56, 0x2b, 0x53, + 0x2c, 0x53, 0x2d, 0x52, 0x2e, 0x51, 0x2e, 0x50, 0x2f, 0x4f, 0x30, 0x4f, 0x31, 0x4f, 0x31, 0x4e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbb, 0x00, 0xb3, 0x00, 0x9f, 0x00, 0x81, 0x00, 0x5f, 0x00, 0x3d, 0x00, 0x1c, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3c, 0x00, 0x35, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x24, 0x23, 0x25, 0x24, 0x27, + 0x25, 0x27, 0x27, 0x28, 0x28, 0x2a, 0x28, 0x2b, 0x2a, 0x2c, 0x2b, 0x2d, 0x2b, 0x2d, 0x2d, 0x2e, + 0x2d, 0x30, 0x2d, 0x30, 0x2e, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x33, 0x30, 0x33, 0x31, 0x33, + 0x00, 0xd3, 0x00, 0xc1, 0x00, 0xaf, 0x00, 0xa1, 0x00, 0x94, 0x00, 0x8a, 0x02, 0x82, 0x03, 0x7b, + 0x05, 0x76, 0x07, 0x71, 0x09, 0x6d, 0x0a, 0x69, 0x0c, 0x66, 0x0e, 0x63, 0x0f, 0x61, 0x10, 0x60, + 0x12, 0x5d, 0x13, 0x5c, 0x14, 0x59, 0x16, 0x58, 0x13, 0x79, 0x16, 0x72, 0x19, 0x6d, 0x1c, 0x69, + 0x1f, 0x65, 0x20, 0x61, 0x23, 0x60, 0x24, 0x5c, 0x26, 0x5b, 0x27, 0x59, 0x28, 0x57, 0x2a, 0x57, + 0x2a, 0x55, 0x2b, 0x53, 0x2c, 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x2e, 0x51, 0x2e, 0x4f, 0x2f, 0x4f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xa6, 0x00, 0x8e, 0x00, 0x71, 0x00, 0x52, 0x00, 0x35, 0x00, 0x19, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3c, 0x00, 0x37, 0x00, 0x2f, 0x00, 0x25, 0x00, 0x1b, 0x00, 0x11, 0x00, 0x08, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, 0x24, 0x25, + 0x25, 0x27, 0x26, 0x28, 0x26, 0x28, 0x28, 0x2a, 0x28, 0x2b, 0x2a, 0x2b, 0x2b, 0x2d, 0x2a, 0x2d, + 0x2c, 0x2d, 0x2d, 0x2e, 0x2d, 0x30, 0x2d, 0x30, 0x2e, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x32, + 0x00, 0xd4, 0x00, 0xc4, 0x00, 0xb5, 0x00, 0xa7, 0x00, 0x9b, 0x00, 0x91, 0x01, 0x88, 0x02, 0x82, + 0x03, 0x7b, 0x05, 0x77, 0x07, 0x73, 0x08, 0x6e, 0x0a, 0x6b, 0x0b, 0x69, 0x0c, 0x66, 0x0e, 0x63, + 0x0f, 0x61, 0x10, 0x60, 0x12, 0x5f, 0x13, 0x5c, 0x12, 0x79, 0x15, 0x73, 0x18, 0x6e, 0x1b, 0x6a, + 0x1d, 0x67, 0x20, 0x65, 0x21, 0x61, 0x23, 0x60, 0x24, 0x5d, 0x26, 0x5c, 0x27, 0x5a, 0x27, 0x58, + 0x29, 0x57, 0x2a, 0x57, 0x2a, 0x55, 0x2b, 0x53, 0x2c, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x51, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbc, 0x00, 0xb8, 0x00, 0xab, 0x00, 0x97, 0x00, 0x7e, 0x00, 0x64, 0x00, 0x48, 0x00, 0x2e, + 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x32, 0x00, 0x2a, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0f, 0x00, + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, 0x24, 0x25, + 0x24, 0x26, 0x25, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x2a, 0x28, 0x2b, 0x2a, 0x2b, 0x2b, 0x2c, + 0x2b, 0x2d, 0x2b, 0x2d, 0x2d, 0x2d, 0x2d, 0x2f, 0x2d, 0x30, 0x2d, 0x30, 0x2f, 0x30, 0x30, 0x30, + 0x00, 0xd5, 0x00, 0xc7, 0x00, 0xb9, 0x00, 0xad, 0x00, 0xa1, 0x00, 0x97, 0x00, 0x8f, 0x01, 0x87, + 0x02, 0x82, 0x03, 0x7b, 0x05, 0x77, 0x06, 0x74, 0x08, 0x6f, 0x09, 0x6c, 0x0b, 0x6b, 0x0c, 0x68, + 0x0d, 0x65, 0x0e, 0x63, 0x0f, 0x62, 0x10, 0x60, 0x12, 0x7a, 0x15, 0x75, 0x18, 0x70, 0x1a, 0x6c, + 0x1d, 0x69, 0x1e, 0x65, 0x20, 0x64, 0x21, 0x61, 0x23, 0x60, 0x24, 0x5d, 0x26, 0x5c, 0x27, 0x5b, + 0x27, 0x58, 0x28, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x55, 0x2b, 0x53, 0x2c, 0x53, 0x2e, 0x53, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9e, 0x00, 0x89, 0x00, 0x71, 0x00, 0x59, 0x00, 0x41, + 0x00, 0x29, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x34, 0x00, 0x2d, 0x00, 0x25, 0x00, 0x1d, 0x00, 0x15, 0x00, + 0x0d, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x21, 0x22, 0x22, 0x23, 0x23, 0x24, 0x23, 0x24, + 0x24, 0x25, 0x25, 0x27, 0x25, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x2a, 0x28, 0x2b, 0x29, 0x2b, + 0x2b, 0x2b, 0x2b, 0x2d, 0x2b, 0x2d, 0x2c, 0x2d, 0x2d, 0x2d, 0x2d, 0x2f, 0x2d, 0x30, 0x2d, 0x30, + 0x00, 0xd6, 0x00, 0xc9, 0x00, 0xbc, 0x00, 0xb1, 0x00, 0xa6, 0x00, 0x9c, 0x00, 0x94, 0x00, 0x8c, + 0x02, 0x86, 0x02, 0x81, 0x03, 0x7c, 0x05, 0x78, 0x06, 0x75, 0x07, 0x71, 0x09, 0x6d, 0x0a, 0x6c, + 0x0b, 0x6a, 0x0c, 0x67, 0x0d, 0x65, 0x0e, 0x62, 0x12, 0x7b, 0x15, 0x76, 0x18, 0x72, 0x1a, 0x6d, + 0x1b, 0x6a, 0x1d, 0x68, 0x1f, 0x65, 0x20, 0x63, 0x22, 0x60, 0x23, 0x60, 0x23, 0x5d, 0x25, 0x5c, + 0x27, 0x5c, 0x27, 0x5a, 0x28, 0x57, 0x29, 0x57, 0x2a, 0x57, 0x2a, 0x56, 0x2a, 0x55, 0x2b, 0x53, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa3, 0x00, 0x91, 0x00, 0x7c, 0x00, 0x66, 0x00, 0x50, + 0x00, 0x3a, 0x00, 0x25, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x36, 0x00, 0x30, 0x00, 0x29, 0x00, 0x22, 0x00, 0x1a, 0x00, + 0x13, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x21, 0x22, 0x22, 0x23, 0x22, 0x23, 0x23, 0x24, + 0x24, 0x25, 0x24, 0x25, 0x25, 0x27, 0x26, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x2a, 0x28, 0x2b, + 0x29, 0x2b, 0x2b, 0x2b, 0x2b, 0x2c, 0x2b, 0x2d, 0x2c, 0x2d, 0x2d, 0x2d, 0x2d, 0x2d, 0x2d, 0x2f, + 0x00, 0xd6, 0x00, 0xcb, 0x00, 0xbf, 0x00, 0xb4, 0x00, 0xab, 0x00, 0xa1, 0x00, 0x99, 0x00, 0x91, + 0x01, 0x8b, 0x02, 0x85, 0x02, 0x81, 0x04, 0x7c, 0x05, 0x78, 0x06, 0x76, 0x07, 0x73, 0x08, 0x6f, + 0x09, 0x6c, 0x0b, 0x6b, 0x0c, 0x6a, 0x0c, 0x67, 0x12, 0x7b, 0x15, 0x76, 0x17, 0x72, 0x19, 0x6e, + 0x1a, 0x6c, 0x1d, 0x69, 0x1d, 0x66, 0x20, 0x65, 0x20, 0x62, 0x22, 0x60, 0x23, 0x60, 0x23, 0x5d, + 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x5b, 0x27, 0x58, 0x29, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x56, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbd, 0x00, 0xbb, 0x00, 0xb3, 0x00, 0xa7, 0x00, 0x98, 0x00, 0x85, 0x00, 0x72, 0x00, 0x5d, + 0x00, 0x49, 0x00, 0x35, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x37, 0x00, 0x32, 0x00, 0x2c, 0x00, 0x26, 0x00, 0x1f, 0x00, + 0x18, 0x00, 0x11, 0x00, 0x0b, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, + 0x24, 0x25, 0x24, 0x25, 0x25, 0x26, 0x25, 0x27, 0x27, 0x27, 0x27, 0x28, 0x28, 0x28, 0x28, 0x29, + 0x28, 0x2b, 0x29, 0x2b, 0x2b, 0x2b, 0x2b, 0x2c, 0x2b, 0x2d, 0x2b, 0x2d, 0x2d, 0x2d, 0x2d, 0x2d, + 0x00, 0xd7, 0x00, 0xcc, 0x00, 0xc2, 0x00, 0xb8, 0x00, 0xae, 0x00, 0xa5, 0x00, 0x9e, 0x00, 0x95, + 0x00, 0x90, 0x01, 0x8a, 0x02, 0x85, 0x03, 0x81, 0x04, 0x7c, 0x05, 0x78, 0x06, 0x76, 0x07, 0x74, + 0x08, 0x70, 0x09, 0x6d, 0x0a, 0x6c, 0x0b, 0x6a, 0x12, 0x7b, 0x14, 0x77, 0x16, 0x73, 0x18, 0x70, + 0x1a, 0x6d, 0x1c, 0x6a, 0x1d, 0x69, 0x1e, 0x65, 0x20, 0x65, 0x20, 0x62, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x5d, 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x59, 0x28, 0x57, 0x2a, 0x57, 0x2a, 0x57, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbb, 0x00, 0xb5, 0x00, 0xaa, 0x00, 0x9d, 0x00, 0x8d, 0x00, 0x7b, 0x00, 0x68, + 0x00, 0x55, 0x00, 0x43, 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x38, 0x00, 0x34, 0x00, 0x2f, 0x00, 0x29, 0x00, 0x22, 0x00, + 0x1c, 0x00, 0x16, 0x00, 0x10, 0x00, 0x0a, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x24, + 0x23, 0x24, 0x24, 0x25, 0x25, 0x25, 0x25, 0x27, 0x26, 0x27, 0x27, 0x28, 0x26, 0x28, 0x28, 0x28, + 0x28, 0x29, 0x28, 0x2b, 0x29, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2d, 0x2b, 0x2d, 0x2c, 0x2d, + 0x00, 0xd7, 0x00, 0xcd, 0x00, 0xc4, 0x00, 0xbb, 0x00, 0xb1, 0x00, 0xa9, 0x00, 0xa1, 0x00, 0x9a, + 0x00, 0x93, 0x00, 0x8e, 0x01, 0x88, 0x02, 0x84, 0x03, 0x81, 0x04, 0x7c, 0x05, 0x79, 0x06, 0x77, + 0x07, 0x75, 0x07, 0x72, 0x09, 0x6e, 0x09, 0x6d, 0x12, 0x7b, 0x14, 0x77, 0x15, 0x73, 0x18, 0x71, + 0x1a, 0x6d, 0x1a, 0x6b, 0x1d, 0x69, 0x1d, 0x67, 0x1f, 0x65, 0x20, 0x65, 0x21, 0x61, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x5e, 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5a, 0x27, 0x58, 0x29, 0x57, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xad, 0x00, 0xa1, 0x00, 0x93, 0x00, 0x83, 0x00, 0x72, + 0x00, 0x60, 0x00, 0x4f, 0x00, 0x3d, 0x00, 0x2d, 0x00, 0x1d, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x39, 0x00, 0x35, 0x00, 0x31, 0x00, 0x2b, 0x00, 0x26, 0x00, + 0x20, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x23, 0x23, + 0x23, 0x24, 0x24, 0x25, 0x24, 0x25, 0x25, 0x26, 0x25, 0x27, 0x27, 0x27, 0x27, 0x28, 0x26, 0x28, + 0x28, 0x28, 0x28, 0x29, 0x28, 0x2b, 0x29, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2c, 0x2b, 0x2d, + 0x00, 0xd8, 0x00, 0xcf, 0x00, 0xc6, 0x00, 0xbd, 0x00, 0xb4, 0x00, 0xad, 0x00, 0xa4, 0x00, 0x9e, + 0x00, 0x97, 0x00, 0x92, 0x01, 0x8d, 0x02, 0x88, 0x02, 0x84, 0x03, 0x81, 0x04, 0x7d, 0x05, 0x79, + 0x06, 0x77, 0x07, 0x75, 0x07, 0x73, 0x09, 0x70, 0x12, 0x7c, 0x13, 0x78, 0x15, 0x75, 0x18, 0x72, + 0x19, 0x6e, 0x1a, 0x6d, 0x1c, 0x69, 0x1d, 0x69, 0x1e, 0x66, 0x20, 0x65, 0x20, 0x64, 0x21, 0x61, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x5e, 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5b, 0x27, 0x59, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x98, 0x00, 0x89, 0x00, 0x7a, + 0x00, 0x6a, 0x00, 0x59, 0x00, 0x49, 0x00, 0x39, 0x00, 0x29, 0x00, 0x1b, 0x00, 0x0d, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x37, 0x00, 0x32, 0x00, 0x2d, 0x00, 0x28, 0x00, + 0x23, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x13, 0x00, 0x0d, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, 0x22, 0x23, + 0x23, 0x24, 0x24, 0x24, 0x24, 0x25, 0x25, 0x25, 0x25, 0x27, 0x25, 0x27, 0x27, 0x27, 0x27, 0x28, + 0x27, 0x28, 0x28, 0x28, 0x28, 0x29, 0x28, 0x2b, 0x29, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, + 0x00, 0xd8, 0x00, 0xd0, 0x00, 0xc7, 0x00, 0xbe, 0x00, 0xb7, 0x00, 0xaf, 0x00, 0xa8, 0x00, 0xa1, + 0x00, 0x9b, 0x00, 0x95, 0x00, 0x90, 0x01, 0x8c, 0x02, 0x87, 0x02, 0x84, 0x03, 0x81, 0x04, 0x7d, + 0x05, 0x79, 0x06, 0x77, 0x06, 0x76, 0x07, 0x74, 0x11, 0x7c, 0x13, 0x78, 0x15, 0x76, 0x17, 0x72, + 0x18, 0x6f, 0x1a, 0x6d, 0x1b, 0x6a, 0x1d, 0x69, 0x1d, 0x68, 0x1f, 0x65, 0x20, 0x65, 0x20, 0x64, + 0x22, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x5e, 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, + 0x00, 0x2f, 0x00, 0x5f, 0x00, 0x99, 0x00, 0xac, 0x00, 0xb3, 0x00, 0xb7, 0x00, 0xba, 0x00, 0xbb, + 0x00, 0xbc, 0x00, 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, + 0x00, 0x9a, 0x00, 0x6d, 0x00, 0x8d, 0x00, 0x9b, 0x00, 0xa6, 0x00, 0xb2, 0x00, 0xba, 0x00, 0xbb, + 0x00, 0xbc, 0x00, 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x0b, 0x3b, 0x00, 0x6f, 0x00, 0x9f, 0x00, 0xaf, 0x00, 0xb5, 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbc, + 0x00, 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, + 0x07, 0x47, 0x00, 0x7f, 0x00, 0xa5, 0x00, 0xb2, 0x00, 0xb7, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbc, + 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, + 0x23, 0x24, 0x23, 0x24, 0x24, 0x25, 0x24, 0x25, 0x25, 0x25, 0x25, 0x27, 0x26, 0x27, 0x27, 0x27, + 0x27, 0x29, 0x27, 0x28, 0x28, 0x28, 0x28, 0x29, 0x28, 0x2b, 0x29, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, + 0x00, 0xd8, 0x00, 0xd1, 0x00, 0xc9, 0x00, 0xc0, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xac, 0x00, 0xa4, + 0x00, 0x9e, 0x00, 0x98, 0x00, 0x93, 0x00, 0x8f, 0x01, 0x8b, 0x02, 0x86, 0x02, 0x83, 0x03, 0x81, + 0x04, 0x7d, 0x05, 0x79, 0x06, 0x78, 0x06, 0x76, 0x11, 0x7c, 0x13, 0x79, 0x15, 0x76, 0x17, 0x72, + 0x18, 0x71, 0x1a, 0x6d, 0x1a, 0x6d, 0x1c, 0x69, 0x1d, 0x69, 0x1d, 0x66, 0x20, 0x65, 0x20, 0x65, + 0x20, 0x63, 0x22, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x5f, 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x5c, + 0x00, 0x00, 0x00, 0x0f, 0x00, 0x5f, 0x00, 0x8b, 0x00, 0x9f, 0x00, 0xaa, 0x00, 0xb0, 0x00, 0xb3, + 0x00, 0xb6, 0x00, 0xb8, 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, + 0x00, 0x6d, 0x00, 0x54, 0x00, 0x6b, 0x00, 0x87, 0x00, 0x98, 0x00, 0xa6, 0x00, 0xb0, 0x00, 0xb3, + 0x00, 0xb6, 0x00, 0xb8, 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x17, 0x07, 0x02, 0x27, 0x00, 0x6f, 0x00, 0x93, 0x00, 0xa4, 0x00, 0xad, 0x00, 0xb2, 0x00, 0xb5, + 0x00, 0xb8, 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, 0x00, 0xbd, + 0x0f, 0x0f, 0x00, 0x3f, 0x00, 0x7f, 0x00, 0x9c, 0x00, 0xaa, 0x00, 0xb1, 0x00, 0xb5, 0x00, 0xb7, + 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, + 0x23, 0x23, 0x23, 0x24, 0x24, 0x24, 0x24, 0x25, 0x25, 0x25, 0x25, 0x26, 0x25, 0x27, 0x27, 0x27, + 0x27, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x28, 0x28, 0x29, 0x28, 0x2b, 0x28, 0x2b, 0x2a, 0x2b, + 0x00, 0xd9, 0x00, 0xd2, 0x00, 0xc9, 0x00, 0xc2, 0x00, 0xbb, 0x00, 0xb4, 0x00, 0xae, 0x00, 0xa7, + 0x00, 0xa1, 0x00, 0x9d, 0x00, 0x96, 0x00, 0x92, 0x01, 0x8e, 0x01, 0x89, 0x02, 0x86, 0x02, 0x83, + 0x03, 0x81, 0x04, 0x7e, 0x05, 0x7a, 0x06, 0x78, 0x11, 0x7c, 0x13, 0x79, 0x15, 0x76, 0x16, 0x73, + 0x18, 0x72, 0x19, 0x6e, 0x1a, 0x6d, 0x1b, 0x6a, 0x1d, 0x69, 0x1d, 0x69, 0x1e, 0x65, 0x20, 0x65, + 0x20, 0x65, 0x20, 0x62, 0x22, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x5f, 0x24, 0x5c, 0x26, 0x5c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x44, 0x00, 0x6d, 0x00, 0x85, 0x00, 0x95, 0x00, 0x9f, + 0x00, 0xa6, 0x00, 0xab, 0x00, 0xae, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb6, 0x00, 0xb7, + 0x00, 0x8d, 0x00, 0x6b, 0x00, 0x28, 0x00, 0x52, 0x00, 0x70, 0x00, 0x85, 0x00, 0x95, 0x00, 0x9f, + 0x00, 0xa6, 0x00, 0xab, 0x00, 0xae, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb6, 0x00, 0xb7, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x2c, 0x00, 0x12, 0x02, 0x00, 0x22, 0x00, 0x58, 0x00, 0x7a, 0x00, 0x8f, 0x00, 0x9c, 0x00, 0xa4, + 0x00, 0xaa, 0x00, 0xae, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb7, 0x00, 0xb8, 0x00, 0xb9, + 0x26, 0x00, 0x05, 0x05, 0x00, 0x3f, 0x00, 0x6d, 0x00, 0x88, 0x00, 0x99, 0x00, 0xa3, 0x00, 0xaa, + 0x00, 0xae, 0x00, 0xb1, 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb7, 0x00, 0xb8, 0x00, 0xb9, 0x00, 0xba, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, + 0x23, 0x23, 0x23, 0x24, 0x24, 0x24, 0x24, 0x25, 0x24, 0x25, 0x25, 0x25, 0x25, 0x27, 0x26, 0x27, + 0x27, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x29, 0x28, 0x2b, 0x28, 0x2b, + 0x00, 0xd9, 0x00, 0xd2, 0x00, 0xca, 0x00, 0xc4, 0x00, 0xbd, 0x00, 0xb6, 0x00, 0xb0, 0x00, 0xaa, + 0x00, 0xa3, 0x00, 0x9f, 0x00, 0x9a, 0x00, 0x94, 0x00, 0x91, 0x01, 0x8e, 0x02, 0x89, 0x02, 0x85, + 0x02, 0x83, 0x03, 0x81, 0x04, 0x7e, 0x05, 0x7a, 0x11, 0x7c, 0x13, 0x7a, 0x15, 0x76, 0x15, 0x74, + 0x18, 0x72, 0x18, 0x6f, 0x1a, 0x6d, 0x1a, 0x6c, 0x1c, 0x69, 0x1d, 0x69, 0x1d, 0x67, 0x1f, 0x65, + 0x20, 0x65, 0x20, 0x65, 0x21, 0x61, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x5f, 0x24, 0x5c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x33, 0x00, 0x57, 0x00, 0x70, 0x00, 0x81, + 0x00, 0x8e, 0x00, 0x97, 0x00, 0x9e, 0x00, 0xa3, 0x00, 0xa7, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, + 0x00, 0x9b, 0x00, 0x87, 0x00, 0x52, 0x00, 0x11, 0x00, 0x39, 0x00, 0x57, 0x00, 0x70, 0x00, 0x81, + 0x00, 0x8e, 0x00, 0x97, 0x00, 0x9e, 0x00, 0xa3, 0x00, 0xa7, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x36, 0x00, 0x25, 0x00, 0x0b, 0x09, 0x00, 0x21, 0x00, 0x4a, 0x00, 0x68, 0x00, 0x7d, 0x00, 0x8b, + 0x00, 0x96, 0x00, 0x9d, 0x00, 0xa3, 0x00, 0xa8, 0x00, 0xab, 0x00, 0xae, 0x00, 0xb0, 0x00, 0xb2, + 0x33, 0x00, 0x1c, 0x00, 0x00, 0x12, 0x00, 0x3f, 0x00, 0x62, 0x00, 0x7a, 0x00, 0x8a, 0x00, 0x96, + 0x00, 0x9e, 0x00, 0xa4, 0x00, 0xa9, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb4, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x21, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x23, + 0x23, 0x23, 0x23, 0x24, 0x23, 0x24, 0x24, 0x24, 0x24, 0x25, 0x25, 0x25, 0x25, 0x26, 0x25, 0x27, + 0x27, 0x27, 0x27, 0x27, 0x27, 0x28, 0x27, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x2a, + 0x00, 0xd9, 0x00, 0xd2, 0x00, 0xcb, 0x00, 0xc6, 0x00, 0xbe, 0x00, 0xb9, 0x00, 0xb1, 0x00, 0xac, + 0x00, 0xa6, 0x00, 0xa1, 0x00, 0x9d, 0x00, 0x97, 0x00, 0x93, 0x00, 0x90, 0x01, 0x8d, 0x02, 0x88, + 0x02, 0x85, 0x02, 0x83, 0x03, 0x81, 0x04, 0x7e, 0x11, 0x7c, 0x13, 0x7a, 0x15, 0x76, 0x15, 0x75, + 0x18, 0x72, 0x18, 0x71, 0x1a, 0x6d, 0x1a, 0x6d, 0x1b, 0x6a, 0x1d, 0x69, 0x1d, 0x69, 0x1e, 0x66, + 0x20, 0x65, 0x20, 0x65, 0x20, 0x64, 0x21, 0x61, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x5f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x28, 0x00, 0x48, 0x00, 0x5f, + 0x00, 0x71, 0x00, 0x7e, 0x00, 0x89, 0x00, 0x91, 0x00, 0x98, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa5, + 0x00, 0xa6, 0x00, 0x98, 0x00, 0x70, 0x00, 0x39, 0x00, 0x02, 0x00, 0x28, 0x00, 0x48, 0x00, 0x5f, + 0x00, 0x71, 0x00, 0x7e, 0x00, 0x89, 0x00, 0x91, 0x00, 0x98, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa5, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x00, 0x2f, 0x00, 0x16, 0x00, 0x08, 0x0e, 0x00, 0x20, 0x00, 0x42, 0x00, 0x5c, 0x00, 0x6f, + 0x00, 0x7e, 0x00, 0x89, 0x00, 0x92, 0x00, 0x99, 0x00, 0x9e, 0x00, 0xa2, 0x00, 0xa6, 0x00, 0xa9, + 0x38, 0x00, 0x2a, 0x00, 0x09, 0x00, 0x00, 0x1d, 0x00, 0x3f, 0x00, 0x5b, 0x00, 0x6f, 0x00, 0x7f, + 0x00, 0x8b, 0x00, 0x94, 0x00, 0x9b, 0x00, 0xa0, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xab, 0x00, 0xad, + 0x16, 0xa4, 0x01, 0xbb, 0x00, 0xc6, 0x00, 0xcc, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd4, + 0x00, 0xd5, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd8, 0x00, 0xd8, 0x00, 0xd9, + 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xda, 0x05, 0x9d, 0x00, 0xbc, 0x00, 0xc6, 0x00, 0xcd, + 0x00, 0xcf, 0x00, 0xd2, 0x00, 0xd3, 0x00, 0xd5, 0x00, 0xd5, 0x00, 0xd6, 0x00, 0xd6, 0x00, 0xd7, + 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xd9, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x02, 0xbd, 0x00, 0xcc, 0x00, 0xd1, 0x00, 0xd5, + 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xd9, 0x00, 0xda, + 0x00, 0xda, 0x00, 0xda, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdb, 0x00, 0xdb, 0x00, 0xdb, 0x00, 0xdb, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x3d, + 0x00, 0x52, 0x00, 0x64, 0x00, 0x71, 0x00, 0x7c, 0x00, 0x85, 0x00, 0x8d, 0x00, 0x93, 0x00, 0x98, + 0x00, 0xb2, 0x00, 0xa6, 0x00, 0x85, 0x00, 0x57, 0x00, 0x28, 0x00, 0x01, 0x00, 0x21, 0x00, 0x3d, + 0x00, 0x52, 0x00, 0x64, 0x00, 0x71, 0x00, 0x7c, 0x00, 0x85, 0x00, 0x8d, 0x00, 0x93, 0x00, 0x98, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x00, 0x35, 0x00, 0x23, 0x00, 0x0e, 0x02, 0x06, 0x12, 0x00, 0x20, 0x00, 0x3c, 0x00, 0x52, + 0x00, 0x64, 0x00, 0x73, 0x00, 0x7e, 0x00, 0x87, 0x00, 0x8f, 0x00, 0x95, 0x00, 0x9a, 0x00, 0x9e, + 0x3a, 0x00, 0x31, 0x00, 0x19, 0x00, 0x00, 0x05, 0x00, 0x24, 0x00, 0x3f, 0x00, 0x56, 0x00, 0x68, + 0x00, 0x77, 0x00, 0x82, 0x00, 0x8b, 0x00, 0x93, 0x00, 0x99, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa5, + 0x23, 0x74, 0x09, 0x91, 0x02, 0xa3, 0x00, 0xaf, 0x00, 0xb7, 0x00, 0xbd, 0x00, 0xc2, 0x00, 0xc5, + 0x00, 0xc7, 0x00, 0xc9, 0x00, 0xcb, 0x00, 0xcc, 0x00, 0xce, 0x00, 0xcf, 0x00, 0xd0, 0x00, 0xd1, + 0x00, 0xd2, 0x00, 0xd2, 0x00, 0xd2, 0x00, 0xd3, 0x0d, 0x6b, 0x01, 0x8e, 0x00, 0xa4, 0x00, 0xb0, + 0x00, 0xb9, 0x00, 0xbe, 0x00, 0xc2, 0x00, 0xc5, 0x00, 0xc8, 0x00, 0xca, 0x00, 0xcc, 0x00, 0xcc, + 0x00, 0xce, 0x00, 0xcf, 0x00, 0xd0, 0x00, 0xd1, 0x00, 0xd1, 0x00, 0xd2, 0x00, 0xd3, 0x00, 0xd3, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x06, 0xa4, 0x00, 0xb5, 0x00, 0xc0, 0x00, 0xc6, + 0x00, 0xcb, 0x00, 0xcd, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd2, 0x00, 0xd3, 0x00, 0xd4, 0x00, 0xd4, + 0x00, 0xd5, 0x00, 0xd6, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd7, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd8, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, + 0x00, 0x35, 0x00, 0x48, 0x00, 0x59, 0x00, 0x66, 0x00, 0x72, 0x00, 0x7b, 0x00, 0x83, 0x00, 0x89, + 0x00, 0xba, 0x00, 0xb0, 0x00, 0x95, 0x00, 0x70, 0x00, 0x48, 0x00, 0x21, 0x00, 0x01, 0x00, 0x1c, + 0x00, 0x35, 0x00, 0x48, 0x00, 0x59, 0x00, 0x66, 0x00, 0x72, 0x00, 0x7b, 0x00, 0x83, 0x00, 0x89, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x38, 0x00, 0x2a, 0x00, 0x18, 0x00, 0x0c, 0x07, 0x05, 0x14, 0x00, 0x20, 0x00, 0x37, + 0x00, 0x4c, 0x00, 0x5c, 0x00, 0x6a, 0x00, 0x75, 0x00, 0x7e, 0x00, 0x86, 0x00, 0x8d, 0x00, 0x92, + 0x3c, 0x00, 0x35, 0x00, 0x23, 0x00, 0x0b, 0x00, 0x00, 0x0f, 0x00, 0x29, 0x00, 0x3f, 0x00, 0x53, + 0x00, 0x63, 0x00, 0x70, 0x00, 0x7b, 0x00, 0x84, 0x00, 0x8b, 0x00, 0x92, 0x00, 0x97, 0x00, 0x9b, + 0x2a, 0x61, 0x11, 0x78, 0x07, 0x8a, 0x03, 0x98, 0x01, 0xa2, 0x00, 0xaa, 0x00, 0xb1, 0x00, 0xb6, + 0x00, 0xba, 0x00, 0xbd, 0x00, 0xc0, 0x00, 0xc2, 0x00, 0xc5, 0x00, 0xc6, 0x00, 0xc7, 0x00, 0xc9, + 0x00, 0xc9, 0x00, 0xca, 0x00, 0xcb, 0x00, 0xcc, 0x12, 0x51, 0x04, 0x73, 0x00, 0x89, 0x00, 0x9a, + 0x00, 0xa4, 0x00, 0xad, 0x00, 0xb2, 0x00, 0xb7, 0x00, 0xbb, 0x00, 0xbe, 0x00, 0xc0, 0x00, 0xc3, + 0x00, 0xc5, 0x00, 0xc6, 0x00, 0xc8, 0x00, 0xc9, 0x00, 0xca, 0x00, 0xcb, 0x00, 0xcc, 0x00, 0xcd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x09, 0x97, 0x02, 0xa8, 0x00, 0xb3, 0x00, 0xbb, + 0x00, 0xc0, 0x00, 0xc5, 0x00, 0xc7, 0x00, 0xca, 0x00, 0xcc, 0x00, 0xcd, 0x00, 0xce, 0x00, 0xd0, + 0x00, 0xd1, 0x00, 0xd1, 0x00, 0xd2, 0x00, 0xd3, 0x00, 0xd3, 0x00, 0xd4, 0x00, 0xd4, 0x00, 0xd5, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x19, 0x00, 0x2e, 0x00, 0x41, 0x00, 0x50, 0x00, 0x5d, 0x00, 0x68, 0x00, 0x72, 0x00, 0x7a, + 0x00, 0xbb, 0x00, 0xb3, 0x00, 0x9f, 0x00, 0x81, 0x00, 0x5f, 0x00, 0x3d, 0x00, 0x1c, 0x00, 0x00, + 0x00, 0x19, 0x00, 0x2e, 0x00, 0x41, 0x00, 0x50, 0x00, 0x5d, 0x00, 0x68, 0x00, 0x72, 0x00, 0x7a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x3a, 0x00, 0x2f, 0x00, 0x20, 0x00, 0x10, 0x00, 0x0a, 0x0b, 0x04, 0x16, 0x00, 0x20, + 0x00, 0x34, 0x00, 0x46, 0x00, 0x56, 0x00, 0x62, 0x00, 0x6d, 0x00, 0x77, 0x00, 0x7f, 0x00, 0x85, + 0x3d, 0x00, 0x38, 0x00, 0x2a, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x2c, 0x00, 0x3f, + 0x00, 0x50, 0x00, 0x5e, 0x00, 0x6b, 0x00, 0x75, 0x00, 0x7e, 0x00, 0x85, 0x00, 0x8b, 0x00, 0x91, + 0x2e, 0x59, 0x17, 0x6b, 0x0c, 0x7a, 0x06, 0x87, 0x03, 0x92, 0x01, 0x9b, 0x00, 0xa2, 0x00, 0xa8, + 0x00, 0xad, 0x00, 0xb1, 0x00, 0xb5, 0x00, 0xb9, 0x00, 0xbb, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xc1, + 0x00, 0xc3, 0x00, 0xc4, 0x00, 0xc6, 0x00, 0xc7, 0x15, 0x45, 0x08, 0x60, 0x02, 0x77, 0x00, 0x87, + 0x00, 0x94, 0x00, 0x9d, 0x00, 0xa4, 0x00, 0xaa, 0x00, 0xaf, 0x00, 0xb3, 0x00, 0xb7, 0x00, 0xba, + 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xc0, 0x00, 0xc2, 0x00, 0xc3, 0x00, 0xc4, 0x00, 0xc6, 0x00, 0xc7, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0a, 0x91, 0x04, 0x9e, 0x01, 0xaa, 0x00, 0xb2, + 0x00, 0xb8, 0x00, 0xbd, 0x00, 0xc0, 0x00, 0xc3, 0x00, 0xc6, 0x00, 0xc8, 0x00, 0xca, 0x00, 0xcb, + 0x00, 0xcc, 0x00, 0xcd, 0x00, 0xce, 0x00, 0xcf, 0x00, 0xd0, 0x00, 0xd0, 0x00, 0xd1, 0x00, 0xd2, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x16, 0x00, 0x29, 0x00, 0x3a, 0x00, 0x49, 0x00, 0x55, 0x00, 0x60, 0x00, 0x6a, + 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xa6, 0x00, 0x8e, 0x00, 0x71, 0x00, 0x52, 0x00, 0x35, 0x00, 0x19, + 0x00, 0x00, 0x00, 0x16, 0x00, 0x29, 0x00, 0x3a, 0x00, 0x49, 0x00, 0x55, 0x00, 0x60, 0x00, 0x6a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3b, 0x00, 0x33, 0x00, 0x27, 0x00, 0x18, 0x00, 0x0d, 0x04, 0x08, 0x0e, 0x04, 0x17, + 0x00, 0x20, 0x00, 0x32, 0x00, 0x42, 0x00, 0x50, 0x00, 0x5c, 0x00, 0x67, 0x00, 0x70, 0x00, 0x78, + 0x3d, 0x00, 0x39, 0x00, 0x2f, 0x00, 0x1f, 0x00, 0x0b, 0x00, 0x00, 0x08, 0x00, 0x1c, 0x00, 0x2e, + 0x00, 0x3f, 0x00, 0x4e, 0x00, 0x5b, 0x00, 0x66, 0x00, 0x70, 0x00, 0x78, 0x00, 0x80, 0x00, 0x86, + 0x31, 0x53, 0x1c, 0x62, 0x11, 0x70, 0x0a, 0x7b, 0x06, 0x85, 0x03, 0x8e, 0x02, 0x96, 0x00, 0x9c, + 0x00, 0xa2, 0x00, 0xa7, 0x00, 0xab, 0x00, 0xae, 0x00, 0xb2, 0x00, 0xb5, 0x00, 0xb8, 0x00, 0xba, + 0x00, 0xbb, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbf, 0x17, 0x3d, 0x0b, 0x55, 0x04, 0x67, 0x01, 0x78, + 0x00, 0x85, 0x00, 0x90, 0x00, 0x98, 0x00, 0x9f, 0x00, 0xa5, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xb1, + 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb9, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xc0, 0x00, 0xc1, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0b, 0x8d, 0x05, 0x99, 0x02, 0xa2, 0x00, 0xaa, + 0x00, 0xb1, 0x00, 0xb6, 0x00, 0xba, 0x00, 0xbe, 0x00, 0xc1, 0x00, 0xc3, 0x00, 0xc5, 0x00, 0xc7, + 0x00, 0xc8, 0x00, 0xc9, 0x00, 0xcb, 0x00, 0xcc, 0x00, 0xcc, 0x00, 0xcd, 0x00, 0xce, 0x00, 0xcf, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x25, 0x00, 0x35, 0x00, 0x43, 0x00, 0x4f, 0x00, 0x59, + 0x00, 0xbc, 0x00, 0xb8, 0x00, 0xab, 0x00, 0x97, 0x00, 0x7e, 0x00, 0x64, 0x00, 0x48, 0x00, 0x2e, + 0x00, 0x16, 0x00, 0x00, 0x00, 0x13, 0x00, 0x25, 0x00, 0x35, 0x00, 0x43, 0x00, 0x4f, 0x00, 0x59, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3c, 0x00, 0x35, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x12, 0x00, 0x0c, 0x07, 0x07, 0x10, + 0x03, 0x18, 0x00, 0x20, 0x00, 0x30, 0x00, 0x3f, 0x00, 0x4c, 0x00, 0x57, 0x00, 0x61, 0x00, 0x6a, + 0x3e, 0x00, 0x3b, 0x00, 0x32, 0x00, 0x25, 0x00, 0x14, 0x00, 0x02, 0x00, 0x00, 0x0f, 0x00, 0x20, + 0x00, 0x30, 0x00, 0x3f, 0x00, 0x4d, 0x00, 0x58, 0x00, 0x63, 0x00, 0x6c, 0x00, 0x74, 0x00, 0x7b, + 0x33, 0x50, 0x20, 0x5c, 0x15, 0x68, 0x0e, 0x72, 0x09, 0x7c, 0x05, 0x84, 0x03, 0x8c, 0x02, 0x92, + 0x01, 0x98, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa6, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb2, + 0x00, 0xb5, 0x00, 0xb7, 0x00, 0xb9, 0x00, 0xba, 0x18, 0x38, 0x0d, 0x4c, 0x06, 0x5e, 0x03, 0x6c, + 0x01, 0x7a, 0x00, 0x84, 0x00, 0x8d, 0x00, 0x95, 0x00, 0x9b, 0x00, 0xa0, 0x00, 0xa5, 0x00, 0xa8, + 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb2, 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb8, 0x00, 0xba, 0x00, 0xbc, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0c, 0x8a, 0x06, 0x94, 0x03, 0x9d, 0x01, 0xa4, + 0x00, 0xab, 0x00, 0xb0, 0x00, 0xb5, 0x00, 0xb9, 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xc1, 0x00, 0xc2, + 0x00, 0xc4, 0x00, 0xc6, 0x00, 0xc7, 0x00, 0xc8, 0x00, 0xc9, 0x00, 0xca, 0x00, 0xcb, 0x00, 0xcc, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x22, 0x00, 0x30, 0x00, 0x3d, 0x00, 0x49, + 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9e, 0x00, 0x89, 0x00, 0x71, 0x00, 0x59, 0x00, 0x41, + 0x00, 0x29, 0x00, 0x13, 0x00, 0x00, 0x00, 0x12, 0x00, 0x22, 0x00, 0x30, 0x00, 0x3d, 0x00, 0x49, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3c, 0x00, 0x37, 0x00, 0x2f, 0x00, 0x24, 0x00, 0x19, 0x00, 0x0e, 0x02, 0x0a, 0x0a, + 0x06, 0x11, 0x03, 0x19, 0x00, 0x1f, 0x00, 0x2e, 0x00, 0x3c, 0x00, 0x48, 0x00, 0x53, 0x00, 0x5c, + 0x3e, 0x00, 0x3c, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1b, 0x00, 0x0c, 0x00, 0x00, 0x04, 0x00, 0x14, + 0x00, 0x23, 0x00, 0x32, 0x00, 0x3f, 0x00, 0x4b, 0x00, 0x56, 0x00, 0x60, 0x00, 0x68, 0x00, 0x70, + 0x34, 0x4e, 0x23, 0x58, 0x18, 0x62, 0x10, 0x6c, 0x0b, 0x75, 0x08, 0x7c, 0x05, 0x83, 0x03, 0x8a, + 0x02, 0x8f, 0x01, 0x95, 0x00, 0x9a, 0x00, 0x9e, 0x00, 0xa1, 0x00, 0xa5, 0x00, 0xa9, 0x00, 0xac, + 0x00, 0xae, 0x00, 0xb0, 0x00, 0xb2, 0x00, 0xb5, 0x1a, 0x35, 0x0f, 0x47, 0x08, 0x55, 0x04, 0x64, + 0x02, 0x70, 0x00, 0x7a, 0x00, 0x83, 0x00, 0x8b, 0x00, 0x92, 0x00, 0x98, 0x00, 0x9d, 0x00, 0xa0, + 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xab, 0x00, 0xae, 0x00, 0xb0, 0x00, 0xb2, 0x00, 0xb4, 0x00, 0xb7, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0d, 0x89, 0x07, 0x92, 0x04, 0x99, 0x02, 0xa0, + 0x01, 0xa6, 0x00, 0xab, 0x00, 0xb0, 0x00, 0xb4, 0x00, 0xb7, 0x00, 0xba, 0x00, 0xbd, 0x00, 0xbe, + 0x00, 0xc1, 0x00, 0xc2, 0x00, 0xc4, 0x00, 0xc5, 0x00, 0xc6, 0x00, 0xc7, 0x00, 0xc8, 0x00, 0xca, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2d, 0x00, 0x39, + 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa3, 0x00, 0x91, 0x00, 0x7c, 0x00, 0x66, 0x00, 0x50, + 0x00, 0x3a, 0x00, 0x25, 0x00, 0x12, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2d, 0x00, 0x39, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3d, 0x00, 0x38, 0x00, 0x31, 0x00, 0x28, 0x00, 0x1e, 0x00, 0x13, 0x00, 0x0d, 0x05, + 0x09, 0x0c, 0x06, 0x13, 0x03, 0x19, 0x00, 0x1f, 0x00, 0x2d, 0x00, 0x3a, 0x00, 0x45, 0x00, 0x4f, + 0x3e, 0x00, 0x3c, 0x00, 0x36, 0x00, 0x2d, 0x00, 0x21, 0x00, 0x13, 0x00, 0x04, 0x00, 0x00, 0x0a, + 0x00, 0x18, 0x00, 0x26, 0x00, 0x33, 0x00, 0x3f, 0x00, 0x4a, 0x00, 0x54, 0x00, 0x5d, 0x00, 0x65, + 0x35, 0x4c, 0x26, 0x55, 0x1b, 0x5e, 0x13, 0x67, 0x0e, 0x6f, 0x0a, 0x76, 0x07, 0x7d, 0x05, 0x82, + 0x03, 0x88, 0x02, 0x8e, 0x02, 0x92, 0x01, 0x97, 0x00, 0x9b, 0x00, 0x9e, 0x00, 0xa1, 0x00, 0xa5, + 0x00, 0xa8, 0x00, 0xab, 0x00, 0xac, 0x00, 0xaf, 0x1b, 0x33, 0x10, 0x42, 0x0a, 0x50, 0x05, 0x5c, + 0x03, 0x68, 0x01, 0x72, 0x00, 0x7b, 0x00, 0x83, 0x00, 0x8a, 0x00, 0x90, 0x00, 0x96, 0x00, 0x99, + 0x00, 0x9e, 0x00, 0xa1, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb0, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0d, 0x88, 0x08, 0x8f, 0x05, 0x96, 0x02, 0x9c, + 0x01, 0xa2, 0x00, 0xa7, 0x00, 0xac, 0x00, 0xb0, 0x00, 0xb3, 0x00, 0xb6, 0x00, 0xb9, 0x00, 0xbb, + 0x00, 0xbd, 0x00, 0xbf, 0x00, 0xc1, 0x00, 0xc2, 0x00, 0xc3, 0x00, 0xc5, 0x00, 0xc6, 0x00, 0xc6, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x1d, 0x00, 0x29, + 0x00, 0xbd, 0x00, 0xbb, 0x00, 0xb3, 0x00, 0xa7, 0x00, 0x98, 0x00, 0x85, 0x00, 0x72, 0x00, 0x5d, + 0x00, 0x49, 0x00, 0x35, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x1d, 0x00, 0x29, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x33, 0x00, 0x2c, 0x00, 0x23, 0x00, 0x19, 0x00, 0x0f, 0x00, + 0x0c, 0x07, 0x08, 0x0e, 0x05, 0x14, 0x02, 0x1a, 0x00, 0x1f, 0x00, 0x2c, 0x00, 0x38, 0x00, 0x42, + 0x3e, 0x00, 0x3d, 0x00, 0x38, 0x00, 0x30, 0x00, 0x25, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x01, + 0x00, 0x0e, 0x00, 0x1c, 0x00, 0x28, 0x00, 0x34, 0x00, 0x3f, 0x00, 0x49, 0x00, 0x53, 0x00, 0x5b, + 0x36, 0x4a, 0x28, 0x52, 0x1d, 0x5b, 0x16, 0x63, 0x10, 0x6a, 0x0c, 0x71, 0x09, 0x77, 0x07, 0x7d, + 0x05, 0x82, 0x03, 0x87, 0x02, 0x8c, 0x02, 0x90, 0x01, 0x94, 0x00, 0x99, 0x00, 0x9c, 0x00, 0x9e, + 0x00, 0xa1, 0x00, 0xa4, 0x00, 0xa7, 0x00, 0xaa, 0x1b, 0x30, 0x12, 0x3e, 0x0c, 0x4b, 0x07, 0x57, + 0x04, 0x61, 0x02, 0x6b, 0x01, 0x73, 0x00, 0x7c, 0x00, 0x82, 0x00, 0x88, 0x00, 0x8f, 0x00, 0x93, + 0x00, 0x97, 0x00, 0x9c, 0x00, 0x9f, 0x00, 0xa2, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xaa, 0x00, 0xac, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0d, 0x86, 0x09, 0x8d, 0x06, 0x94, 0x03, 0x9a, + 0x02, 0x9f, 0x01, 0xa4, 0x00, 0xa8, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb2, 0x00, 0xb6, 0x00, 0xb8, + 0x00, 0xba, 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xbf, 0x00, 0xc1, 0x00, 0xc2, 0x00, 0xc3, 0x00, 0xc4, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x1b, + 0x00, 0xbe, 0x00, 0xbb, 0x00, 0xb5, 0x00, 0xaa, 0x00, 0x9d, 0x00, 0x8d, 0x00, 0x7b, 0x00, 0x68, + 0x00, 0x55, 0x00, 0x43, 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x1b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3a, 0x00, 0x35, 0x00, 0x2e, 0x00, 0x26, 0x00, 0x1d, 0x00, 0x14, 0x00, + 0x0e, 0x03, 0x0b, 0x09, 0x08, 0x0f, 0x05, 0x15, 0x02, 0x1a, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x36, + 0x3f, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x32, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x12, 0x00, 0x06, 0x00, + 0x00, 0x06, 0x00, 0x13, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x35, 0x00, 0x3f, 0x00, 0x49, 0x00, 0x51, + 0x37, 0x49, 0x2a, 0x51, 0x20, 0x58, 0x18, 0x5f, 0x13, 0x66, 0x0f, 0x6c, 0x0b, 0x73, 0x09, 0x78, + 0x07, 0x7e, 0x05, 0x82, 0x03, 0x86, 0x02, 0x8b, 0x02, 0x8f, 0x01, 0x92, 0x01, 0x96, 0x00, 0x9a, + 0x00, 0x9d, 0x00, 0x9f, 0x00, 0xa1, 0x00, 0xa4, 0x1c, 0x2f, 0x13, 0x3b, 0x0d, 0x47, 0x09, 0x51, + 0x05, 0x5c, 0x04, 0x65, 0x02, 0x6e, 0x01, 0x75, 0x00, 0x7c, 0x00, 0x82, 0x00, 0x88, 0x00, 0x8d, + 0x00, 0x91, 0x00, 0x96, 0x00, 0x99, 0x00, 0x9c, 0x00, 0xa0, 0x00, 0xa2, 0x00, 0xa5, 0x00, 0xa7, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0e, 0x86, 0x09, 0x8c, 0x06, 0x92, 0x04, 0x97, + 0x02, 0x9c, 0x02, 0xa1, 0x01, 0xa5, 0x00, 0xa9, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb2, 0x00, 0xb5, + 0x00, 0xb7, 0x00, 0xb9, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbe, 0x00, 0xbf, 0x00, 0xc1, 0x00, 0xc2, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xad, 0x00, 0xa1, 0x00, 0x93, 0x00, 0x83, 0x00, 0x72, + 0x00, 0x60, 0x00, 0x4f, 0x00, 0x3d, 0x00, 0x2d, 0x00, 0x1d, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x36, 0x00, 0x30, 0x00, 0x29, 0x00, 0x21, 0x00, 0x19, 0x00, + 0x10, 0x00, 0x0d, 0x05, 0x0a, 0x0b, 0x07, 0x10, 0x04, 0x16, 0x02, 0x1b, 0x00, 0x1f, 0x00, 0x2a, + 0x3f, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x33, 0x00, 0x2b, 0x00, 0x22, 0x00, 0x17, 0x00, 0x0c, 0x00, + 0x00, 0x00, 0x00, 0x0b, 0x00, 0x16, 0x00, 0x21, 0x00, 0x2c, 0x00, 0x36, 0x00, 0x3f, 0x00, 0x48, + 0x38, 0x48, 0x2b, 0x4f, 0x22, 0x56, 0x1a, 0x5c, 0x15, 0x63, 0x11, 0x69, 0x0d, 0x6e, 0x0a, 0x74, + 0x08, 0x78, 0x06, 0x7e, 0x05, 0x81, 0x04, 0x85, 0x03, 0x8a, 0x02, 0x8e, 0x02, 0x90, 0x01, 0x93, + 0x00, 0x98, 0x00, 0x9b, 0x00, 0x9d, 0x00, 0x9f, 0x1c, 0x2d, 0x14, 0x39, 0x0e, 0x44, 0x0a, 0x4e, + 0x07, 0x57, 0x04, 0x60, 0x02, 0x67, 0x01, 0x6f, 0x00, 0x76, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x87, + 0x00, 0x8c, 0x00, 0x90, 0x00, 0x94, 0x00, 0x97, 0x00, 0x9a, 0x00, 0x9d, 0x00, 0xa0, 0x00, 0xa2, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0e, 0x85, 0x0a, 0x8b, 0x07, 0x90, 0x05, 0x95, + 0x03, 0x9a, 0x02, 0x9e, 0x01, 0xa2, 0x00, 0xa6, 0x00, 0xa9, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb2, + 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb8, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbf, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x98, 0x00, 0x89, 0x00, 0x7a, + 0x00, 0x6a, 0x00, 0x59, 0x00, 0x49, 0x00, 0x39, 0x00, 0x29, 0x00, 0x1b, 0x00, 0x0d, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x38, 0x00, 0x32, 0x00, 0x2c, 0x00, 0x25, 0x00, 0x1d, 0x00, + 0x15, 0x00, 0x0e, 0x01, 0x0c, 0x07, 0x09, 0x0c, 0x06, 0x11, 0x04, 0x16, 0x02, 0x1b, 0x00, 0x1f, + 0x3f, 0x00, 0x3e, 0x00, 0x3a, 0x00, 0x35, 0x00, 0x2e, 0x00, 0x25, 0x00, 0x1c, 0x00, 0x11, 0x00, + 0x07, 0x00, 0x00, 0x03, 0x00, 0x0e, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2d, 0x00, 0x36, 0x00, 0x3f, + 0x38, 0x48, 0x2d, 0x4e, 0x23, 0x54, 0x1c, 0x5a, 0x17, 0x5f, 0x12, 0x66, 0x0f, 0x6a, 0x0c, 0x71, + 0x0a, 0x74, 0x08, 0x79, 0x06, 0x7e, 0x05, 0x81, 0x04, 0x84, 0x03, 0x89, 0x02, 0x8d, 0x02, 0x8f, + 0x01, 0x92, 0x01, 0x95, 0x00, 0x99, 0x00, 0x9b, 0x1c, 0x2d, 0x15, 0x37, 0x0f, 0x41, 0x0b, 0x4a, + 0x07, 0x53, 0x05, 0x5b, 0x04, 0x63, 0x02, 0x69, 0x01, 0x70, 0x00, 0x77, 0x00, 0x7d, 0x00, 0x81, + 0x00, 0x87, 0x00, 0x8a, 0x00, 0x8f, 0x00, 0x92, 0x00, 0x96, 0x00, 0x99, 0x00, 0x9b, 0x00, 0x9e, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0e, 0x85, 0x0a, 0x8a, 0x07, 0x8f, 0x05, 0x93, + 0x03, 0x98, 0x02, 0x9c, 0x02, 0xa0, 0x01, 0xa3, 0x00, 0xa6, 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, + 0x00, 0xb2, 0x00, 0xb3, 0x00, 0xb6, 0x00, 0xb7, 0x00, 0xb9, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbd, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x39, 0x47, 0x2e, 0x4d, 0x25, 0x53, 0x1e, 0x58, 0x19, 0x5e, 0x14, 0x63, 0x11, 0x68, 0x0e, 0x6c, + 0x0b, 0x72, 0x09, 0x75, 0x07, 0x79, 0x06, 0x7e, 0x05, 0x81, 0x04, 0x84, 0x03, 0x88, 0x02, 0x8c, + 0x02, 0x8e, 0x01, 0x91, 0x01, 0x93, 0x00, 0x97, 0x1d, 0x2c, 0x16, 0x36, 0x10, 0x3e, 0x0c, 0x48, + 0x09, 0x50, 0x06, 0x58, 0x04, 0x5f, 0x02, 0x66, 0x02, 0x6c, 0x01, 0x71, 0x00, 0x77, 0x00, 0x7d, + 0x00, 0x81, 0x00, 0x86, 0x00, 0x8a, 0x00, 0x8e, 0x00, 0x91, 0x00, 0x94, 0x00, 0x97, 0x00, 0x9a, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0e, 0x84, 0x0b, 0x89, 0x08, 0x8d, 0x06, 0x92, + 0x04, 0x96, 0x03, 0x9a, 0x02, 0x9e, 0x01, 0xa1, 0x01, 0xa4, 0x00, 0xa7, 0x00, 0xaa, 0x00, 0xad, + 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb7, 0x00, 0xb8, 0x00, 0xba, 0x00, 0xbb, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x39, 0x46, 0x2f, 0x4c, 0x26, 0x51, 0x20, 0x56, 0x1a, 0x5c, 0x16, 0x60, 0x12, 0x66, 0x0f, 0x69, + 0x0c, 0x6e, 0x0b, 0x73, 0x09, 0x76, 0x07, 0x7a, 0x06, 0x7e, 0x05, 0x81, 0x04, 0x84, 0x03, 0x88, + 0x02, 0x8b, 0x02, 0x8e, 0x02, 0x90, 0x01, 0x92, 0x1d, 0x2b, 0x16, 0x34, 0x11, 0x3d, 0x0c, 0x45, + 0x0a, 0x4c, 0x07, 0x54, 0x05, 0x5b, 0x04, 0x61, 0x02, 0x67, 0x01, 0x6d, 0x01, 0x73, 0x00, 0x78, + 0x00, 0x7d, 0x00, 0x81, 0x00, 0x86, 0x00, 0x89, 0x00, 0x8d, 0x00, 0x90, 0x00, 0x93, 0x00, 0x95, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0e, 0x84, 0x0b, 0x88, 0x08, 0x8d, 0x06, 0x91, + 0x05, 0x94, 0x03, 0x98, 0x02, 0x9c, 0x02, 0x9f, 0x01, 0xa2, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xaa, + 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb5, 0x00, 0xb6, 0x00, 0xb8, 0x00, 0xb9, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x39, 0x46, 0x30, 0x4b, 0x28, 0x50, 0x21, 0x55, 0x1c, 0x59, 0x17, 0x5e, 0x14, 0x63, 0x10, 0x68, + 0x0e, 0x6b, 0x0c, 0x70, 0x0a, 0x74, 0x08, 0x76, 0x07, 0x7b, 0x06, 0x7e, 0x05, 0x81, 0x04, 0x83, + 0x03, 0x87, 0x02, 0x8a, 0x02, 0x8d, 0x02, 0x8f, 0x1e, 0x2a, 0x17, 0x33, 0x12, 0x3b, 0x0e, 0x43, + 0x0a, 0x4a, 0x07, 0x51, 0x05, 0x58, 0x04, 0x5e, 0x03, 0x64, 0x02, 0x69, 0x01, 0x6f, 0x00, 0x74, + 0x00, 0x78, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x85, 0x00, 0x89, 0x00, 0x8b, 0x00, 0x8f, 0x00, 0x93, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0f, 0x83, 0x0b, 0x88, 0x09, 0x8c, 0x07, 0x90, + 0x05, 0x93, 0x03, 0x97, 0x02, 0x9a, 0x02, 0x9d, 0x01, 0xa0, 0x01, 0xa3, 0x00, 0xa6, 0x00, 0xa8, + 0x00, 0xaa, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb8, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x46, 0x31, 0x4a, 0x29, 0x4e, 0x22, 0x54, 0x1d, 0x57, 0x19, 0x5d, 0x15, 0x60, 0x12, 0x65, + 0x0f, 0x69, 0x0d, 0x6c, 0x0b, 0x71, 0x09, 0x74, 0x08, 0x77, 0x07, 0x7b, 0x06, 0x7f, 0x05, 0x81, + 0x04, 0x83, 0x03, 0x86, 0x02, 0x8a, 0x02, 0x8c, 0x1e, 0x2a, 0x18, 0x32, 0x12, 0x39, 0x0f, 0x40, + 0x0c, 0x48, 0x09, 0x4f, 0x07, 0x55, 0x05, 0x5a, 0x04, 0x60, 0x02, 0x66, 0x02, 0x6b, 0x01, 0x70, + 0x00, 0x75, 0x00, 0x79, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x84, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8e, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0f, 0x83, 0x0c, 0x87, 0x09, 0x8b, 0x07, 0x8e, + 0x06, 0x92, 0x04, 0x96, 0x03, 0x99, 0x02, 0x9b, 0x02, 0x9e, 0x01, 0xa1, 0x01, 0xa4, 0x00, 0xa6, + 0x00, 0xa9, 0x00, 0xab, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb2, 0x00, 0xb4, 0x00, 0xb5, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x45, 0x31, 0x49, 0x2a, 0x4d, 0x24, 0x52, 0x1f, 0x56, 0x1a, 0x5b, 0x16, 0x5f, 0x13, 0x63, + 0x10, 0x67, 0x0e, 0x6a, 0x0c, 0x6e, 0x0b, 0x72, 0x09, 0x75, 0x07, 0x77, 0x07, 0x7b, 0x06, 0x7f, + 0x05, 0x81, 0x04, 0x83, 0x03, 0x85, 0x02, 0x89, 0x1e, 0x29, 0x18, 0x31, 0x13, 0x38, 0x0f, 0x3f, + 0x0c, 0x45, 0x0a, 0x4c, 0x07, 0x52, 0x05, 0x58, 0x04, 0x5d, 0x04, 0x63, 0x02, 0x67, 0x01, 0x6c, + 0x01, 0x71, 0x00, 0x75, 0x00, 0x79, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x84, 0x00, 0x88, 0x00, 0x8b, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0f, 0x83, 0x0c, 0x87, 0x09, 0x8a, 0x07, 0x8e, + 0x06, 0x91, 0x05, 0x94, 0x03, 0x97, 0x02, 0x9a, 0x02, 0x9d, 0x02, 0xa0, 0x01, 0xa2, 0x00, 0xa4, + 0x00, 0xa7, 0x00, 0xa9, 0x00, 0xab, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb2, 0x00, 0xb4, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x45, 0x32, 0x48, 0x2b, 0x4d, 0x25, 0x51, 0x20, 0x55, 0x1b, 0x59, 0x18, 0x5e, 0x14, 0x60, + 0x12, 0x65, 0x0f, 0x68, 0x0d, 0x6b, 0x0c, 0x6f, 0x0a, 0x73, 0x09, 0x75, 0x07, 0x77, 0x06, 0x7b, + 0x06, 0x7f, 0x05, 0x81, 0x04, 0x83, 0x03, 0x85, 0x1e, 0x29, 0x19, 0x30, 0x14, 0x37, 0x0f, 0x3d, + 0x0c, 0x44, 0x0a, 0x4a, 0x07, 0x50, 0x06, 0x55, 0x05, 0x5b, 0x04, 0x60, 0x02, 0x64, 0x02, 0x69, + 0x01, 0x6d, 0x01, 0x72, 0x00, 0x76, 0x00, 0x7a, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x83, 0x00, 0x87, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0f, 0x83, 0x0c, 0x86, 0x0a, 0x8a, 0x07, 0x8d, + 0x06, 0x90, 0x05, 0x93, 0x03, 0x96, 0x03, 0x99, 0x02, 0x9c, 0x02, 0x9e, 0x01, 0xa0, 0x01, 0xa3, + 0x00, 0xa5, 0x00, 0xa7, 0x00, 0xa9, 0x00, 0xab, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb2, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x45, 0x33, 0x48, 0x2c, 0x4d, 0x26, 0x4f, 0x21, 0x55, 0x1c, 0x57, 0x19, 0x5c, 0x16, 0x5f, + 0x13, 0x63, 0x10, 0x67, 0x0e, 0x6a, 0x0c, 0x6c, 0x0b, 0x71, 0x0a, 0x73, 0x09, 0x76, 0x07, 0x78, + 0x06, 0x7c, 0x06, 0x7f, 0x05, 0x81, 0x04, 0x83, 0x1e, 0x28, 0x19, 0x2f, 0x15, 0x35, 0x10, 0x3c, + 0x0d, 0x42, 0x0b, 0x48, 0x09, 0x4e, 0x07, 0x53, 0x05, 0x58, 0x04, 0x5d, 0x04, 0x62, 0x02, 0x66, + 0x02, 0x6b, 0x01, 0x6f, 0x00, 0x73, 0x00, 0x76, 0x00, 0x7a, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x83, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0f, 0x82, 0x0c, 0x86, 0x0a, 0x89, 0x08, 0x8c, + 0x06, 0x8f, 0x05, 0x92, 0x04, 0x95, 0x03, 0x98, 0x02, 0x9a, 0x02, 0x9d, 0x02, 0x9f, 0x01, 0xa1, + 0x01, 0xa4, 0x00, 0xa6, 0x00, 0xa8, 0x00, 0xa9, 0x00, 0xab, 0x00, 0xad, 0x00, 0xaf, 0x00, 0xb0, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x44, 0x33, 0x47, 0x2c, 0x4c, 0x27, 0x4f, 0x22, 0x54, 0x1e, 0x56, 0x1a, 0x5a, 0x17, 0x5e, + 0x14, 0x60, 0x12, 0x65, 0x10, 0x68, 0x0e, 0x6a, 0x0c, 0x6e, 0x0b, 0x72, 0x09, 0x74, 0x08, 0x76, + 0x07, 0x78, 0x06, 0x7c, 0x06, 0x7f, 0x05, 0x81, 0x1e, 0x28, 0x19, 0x2f, 0x16, 0x35, 0x12, 0x3b, + 0x0f, 0x41, 0x0c, 0x46, 0x0a, 0x4c, 0x07, 0x51, 0x05, 0x55, 0x05, 0x5b, 0x04, 0x5f, 0x02, 0x63, + 0x02, 0x68, 0x01, 0x6b, 0x01, 0x70, 0x00, 0x73, 0x00, 0x77, 0x00, 0x7b, 0x00, 0x7d, 0x00, 0x81, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x0f, 0x82, 0x0c, 0x86, 0x0b, 0x89, 0x09, 0x8c, + 0x07, 0x8f, 0x06, 0x91, 0x05, 0x94, 0x03, 0x97, 0x02, 0x99, 0x02, 0x9c, 0x02, 0x9e, 0x01, 0xa0, + 0x01, 0xa2, 0x00, 0xa4, 0x00, 0xa6, 0x00, 0xa8, 0x00, 0xaa, 0x00, 0xac, 0x00, 0xad, 0x00, 0xaf, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x2f, 0x23, 0x25, 0x22, 0x23, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, + 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x21, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, + 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0x44, 0x05, 0x25, 0x0d, 0x23, 0x12, 0x22, 0x15, 0x22, 0x17, 0x22, 0x18, 0x22, 0x1a, 0x22, + 0x1b, 0x22, 0x1b, 0x22, 0x1c, 0x22, 0x1c, 0x22, 0x1c, 0x22, 0x1d, 0x22, 0x1d, 0x22, 0x1e, 0x22, + 0x1e, 0x22, 0x1e, 0x22, 0x1e, 0x22, 0x1e, 0x22, 0x10, 0x33, 0x13, 0x23, 0x17, 0x22, 0x1a, 0x22, + 0x1b, 0x22, 0x1c, 0x22, 0x1d, 0x22, 0x1e, 0x22, 0x1e, 0x22, 0x1e, 0x22, 0x1f, 0x22, 0x1f, 0x22, + 0x1f, 0x22, 0x1f, 0x22, 0x1f, 0x22, 0x20, 0x22, 0x20, 0x22, 0x20, 0x22, 0x20, 0x22, 0x20, 0x22, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x35, 0x25, 0x2b, 0x23, 0x27, 0x22, 0x25, 0x22, 0x24, 0x22, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, + 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, + 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0x9d, 0x00, 0x6b, 0x01, 0x51, 0x04, 0x45, 0x08, 0x3d, 0x0b, 0x38, 0x0d, 0x35, 0x0f, 0x33, + 0x10, 0x30, 0x12, 0x2f, 0x13, 0x2d, 0x14, 0x2d, 0x15, 0x2c, 0x16, 0x2b, 0x16, 0x2a, 0x17, 0x2a, + 0x18, 0x29, 0x18, 0x29, 0x19, 0x28, 0x19, 0x28, 0x10, 0x5f, 0x10, 0x46, 0x11, 0x39, 0x13, 0x33, + 0x15, 0x2f, 0x16, 0x2d, 0x17, 0x2b, 0x18, 0x2a, 0x19, 0x29, 0x1a, 0x28, 0x1a, 0x27, 0x1b, 0x27, + 0x1b, 0x27, 0x1c, 0x26, 0x1c, 0x26, 0x1c, 0x26, 0x1d, 0x25, 0x1d, 0x25, 0x1d, 0x25, 0x1d, 0x25, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x38, 0x2a, 0x2e, 0x26, 0x2a, 0x25, 0x27, 0x24, 0x26, 0x23, 0x25, 0x23, 0x24, 0x23, 0x24, 0x22, + 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, + 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xbc, 0x00, 0x8e, 0x00, 0x73, 0x00, 0x60, 0x02, 0x55, 0x04, 0x4c, 0x06, 0x47, 0x08, 0x42, + 0x0a, 0x3e, 0x0c, 0x3b, 0x0d, 0x39, 0x0e, 0x37, 0x0f, 0x36, 0x10, 0x34, 0x11, 0x33, 0x12, 0x32, + 0x12, 0x31, 0x13, 0x30, 0x14, 0x2f, 0x15, 0x2f, 0x10, 0x6f, 0x10, 0x58, 0x10, 0x4a, 0x11, 0x41, + 0x12, 0x3b, 0x13, 0x37, 0x14, 0x34, 0x15, 0x32, 0x16, 0x30, 0x17, 0x2e, 0x17, 0x2d, 0x18, 0x2c, + 0x18, 0x2c, 0x19, 0x2b, 0x19, 0x2a, 0x1a, 0x2a, 0x1a, 0x29, 0x1a, 0x29, 0x1b, 0x28, 0x1b, 0x28, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x39, 0x2e, 0x31, 0x29, 0x2c, 0x27, 0x2a, 0x26, 0x28, 0x25, 0x27, 0x24, 0x25, 0x24, 0x25, 0x23, + 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, + 0x23, 0x22, 0x23, 0x22, 0x22, 0x22, 0x22, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xc6, 0x00, 0xa4, 0x00, 0x89, 0x00, 0x77, 0x00, 0x67, 0x01, 0x5e, 0x03, 0x55, 0x04, 0x50, + 0x05, 0x4b, 0x07, 0x47, 0x09, 0x44, 0x0a, 0x41, 0x0b, 0x3e, 0x0c, 0x3d, 0x0c, 0x3b, 0x0e, 0x39, + 0x0f, 0x38, 0x0f, 0x37, 0x0f, 0x35, 0x10, 0x35, 0x10, 0x74, 0x10, 0x63, 0x10, 0x55, 0x10, 0x4c, + 0x11, 0x44, 0x11, 0x40, 0x12, 0x3b, 0x13, 0x39, 0x13, 0x36, 0x14, 0x34, 0x15, 0x33, 0x16, 0x31, + 0x16, 0x30, 0x17, 0x2f, 0x17, 0x2e, 0x18, 0x2d, 0x18, 0x2d, 0x18, 0x2c, 0x18, 0x2b, 0x19, 0x2b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x31, 0x33, 0x2c, 0x2f, 0x29, 0x2b, 0x28, 0x29, 0x26, 0x28, 0x25, 0x27, 0x25, 0x26, 0x24, + 0x25, 0x24, 0x25, 0x24, 0x25, 0x23, 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, 0x23, 0x23, + 0x23, 0x23, 0x23, 0x22, 0x23, 0x22, 0x23, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xcd, 0x00, 0xb0, 0x00, 0x9a, 0x00, 0x87, 0x00, 0x78, 0x00, 0x6c, 0x01, 0x64, 0x02, 0x5c, + 0x03, 0x57, 0x04, 0x51, 0x05, 0x4e, 0x07, 0x4a, 0x07, 0x48, 0x09, 0x45, 0x0a, 0x43, 0x0a, 0x40, + 0x0c, 0x3f, 0x0c, 0x3d, 0x0c, 0x3c, 0x0d, 0x3b, 0x10, 0x77, 0x10, 0x69, 0x10, 0x5e, 0x10, 0x54, + 0x10, 0x4d, 0x11, 0x47, 0x11, 0x43, 0x12, 0x3f, 0x12, 0x3c, 0x13, 0x39, 0x13, 0x38, 0x14, 0x36, + 0x14, 0x35, 0x15, 0x33, 0x16, 0x32, 0x16, 0x31, 0x17, 0x30, 0x17, 0x2f, 0x17, 0x2f, 0x17, 0x2e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x33, 0x34, 0x2e, 0x30, 0x2b, 0x2d, 0x29, 0x2b, 0x28, 0x29, 0x27, 0x29, 0x26, 0x27, 0x25, + 0x27, 0x25, 0x26, 0x24, 0x25, 0x24, 0x25, 0x24, 0x25, 0x24, 0x24, 0x24, 0x24, 0x23, 0x24, 0x23, + 0x24, 0x23, 0x24, 0x23, 0x23, 0x23, 0x23, 0x23, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xcf, 0x00, 0xb9, 0x00, 0xa4, 0x00, 0x94, 0x00, 0x85, 0x00, 0x7a, 0x00, 0x70, 0x00, 0x68, + 0x01, 0x61, 0x02, 0x5c, 0x04, 0x57, 0x04, 0x53, 0x05, 0x50, 0x06, 0x4c, 0x07, 0x4a, 0x07, 0x48, + 0x09, 0x45, 0x0a, 0x44, 0x0a, 0x42, 0x0b, 0x41, 0x10, 0x78, 0x10, 0x6d, 0x10, 0x63, 0x10, 0x5b, + 0x10, 0x53, 0x10, 0x4e, 0x11, 0x49, 0x11, 0x45, 0x11, 0x41, 0x12, 0x3f, 0x13, 0x3c, 0x13, 0x3a, + 0x13, 0x39, 0x14, 0x37, 0x14, 0x36, 0x14, 0x35, 0x15, 0x33, 0x16, 0x33, 0x16, 0x32, 0x16, 0x31, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x34, 0x36, 0x30, 0x32, 0x2d, 0x2f, 0x2b, 0x2d, 0x29, 0x2b, 0x28, 0x29, 0x27, 0x28, 0x27, + 0x27, 0x26, 0x27, 0x25, 0x27, 0x25, 0x25, 0x25, 0x25, 0x24, 0x25, 0x24, 0x25, 0x24, 0x24, 0x24, + 0x24, 0x24, 0x24, 0x23, 0x24, 0x23, 0x24, 0x23, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd2, 0x00, 0xbe, 0x00, 0xad, 0x00, 0x9d, 0x00, 0x90, 0x00, 0x84, 0x00, 0x7a, 0x00, 0x72, + 0x00, 0x6b, 0x01, 0x65, 0x02, 0x60, 0x02, 0x5b, 0x04, 0x58, 0x04, 0x54, 0x05, 0x51, 0x05, 0x4f, + 0x07, 0x4c, 0x07, 0x4a, 0x07, 0x48, 0x09, 0x46, 0x10, 0x7a, 0x10, 0x70, 0x10, 0x67, 0x10, 0x5f, + 0x10, 0x59, 0x10, 0x53, 0x10, 0x4e, 0x11, 0x4a, 0x11, 0x46, 0x11, 0x43, 0x12, 0x41, 0x12, 0x3e, + 0x13, 0x3d, 0x13, 0x3b, 0x13, 0x39, 0x13, 0x38, 0x14, 0x37, 0x14, 0x36, 0x14, 0x35, 0x15, 0x34, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x35, 0x37, 0x31, 0x33, 0x2e, 0x30, 0x2c, 0x2d, 0x2a, 0x2c, 0x29, 0x2b, 0x28, 0x29, 0x27, + 0x28, 0x27, 0x28, 0x27, 0x27, 0x25, 0x27, 0x25, 0x26, 0x25, 0x25, 0x25, 0x25, 0x24, 0x25, 0x24, + 0x25, 0x24, 0x24, 0x24, 0x24, 0x24, 0x24, 0x24, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd3, 0x00, 0xc2, 0x00, 0xb2, 0x00, 0xa4, 0x00, 0x98, 0x00, 0x8d, 0x00, 0x83, 0x00, 0x7b, + 0x00, 0x73, 0x00, 0x6e, 0x01, 0x67, 0x01, 0x63, 0x02, 0x5f, 0x02, 0x5b, 0x04, 0x58, 0x04, 0x55, + 0x05, 0x52, 0x05, 0x50, 0x06, 0x4e, 0x07, 0x4c, 0x10, 0x7a, 0x10, 0x72, 0x10, 0x6a, 0x10, 0x63, + 0x10, 0x5d, 0x10, 0x57, 0x10, 0x52, 0x10, 0x4e, 0x11, 0x4a, 0x11, 0x48, 0x11, 0x44, 0x11, 0x42, + 0x12, 0x40, 0x12, 0x3e, 0x13, 0x3d, 0x13, 0x3b, 0x13, 0x3a, 0x13, 0x39, 0x14, 0x38, 0x14, 0x37, + 0x0f, 0x00, 0x1f, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, + 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, + 0x0b, 0x3b, 0x17, 0x07, 0x2c, 0x00, 0x36, 0x00, 0x3a, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, + 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x58, 0x00, 0x3d, 0x00, 0x4c, 0x00, 0x4c, 0x00, 0x48, 0x00, 0x42, 0x00, 0x3e, 0x00, 0x3e, 0x00, + 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, + 0x07, 0x47, 0x0f, 0x0f, 0x26, 0x00, 0x33, 0x00, 0x38, 0x00, 0x3a, 0x00, 0x3c, 0x00, 0x3d, 0x00, + 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, + 0x3c, 0x37, 0x37, 0x32, 0x34, 0x30, 0x31, 0x2d, 0x2f, 0x2c, 0x2d, 0x2b, 0x2b, 0x29, 0x2b, 0x28, + 0x29, 0x27, 0x28, 0x27, 0x28, 0x27, 0x27, 0x26, 0x27, 0x25, 0x27, 0x25, 0x26, 0x25, 0x25, 0x25, + 0x25, 0x24, 0x25, 0x24, 0x25, 0x24, 0x24, 0x24, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd5, 0x00, 0xc5, 0x00, 0xb7, 0x00, 0xaa, 0x00, 0x9f, 0x00, 0x95, 0x00, 0x8b, 0x00, 0x83, + 0x00, 0x7c, 0x00, 0x75, 0x00, 0x6f, 0x00, 0x69, 0x01, 0x66, 0x02, 0x61, 0x02, 0x5e, 0x03, 0x5a, + 0x04, 0x58, 0x04, 0x55, 0x05, 0x53, 0x05, 0x51, 0x10, 0x7b, 0x10, 0x73, 0x10, 0x6c, 0x10, 0x66, + 0x10, 0x60, 0x10, 0x5b, 0x10, 0x56, 0x10, 0x52, 0x10, 0x4f, 0x11, 0x4b, 0x11, 0x48, 0x11, 0x45, + 0x11, 0x44, 0x12, 0x41, 0x12, 0x40, 0x12, 0x3e, 0x13, 0x3d, 0x13, 0x3b, 0x13, 0x3a, 0x13, 0x39, + 0x00, 0x00, 0x05, 0x00, 0x1f, 0x00, 0x2e, 0x00, 0x35, 0x00, 0x38, 0x00, 0x3a, 0x00, 0x3c, 0x00, + 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, + 0x00, 0x6f, 0x02, 0x27, 0x12, 0x02, 0x25, 0x00, 0x2f, 0x00, 0x35, 0x00, 0x38, 0x00, 0x3a, 0x00, + 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x30, 0x00, 0x39, 0x00, 0x42, 0x00, 0x41, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x3c, 0x00, + 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, + 0x00, 0x7f, 0x00, 0x3f, 0x05, 0x05, 0x1c, 0x00, 0x2a, 0x00, 0x31, 0x00, 0x35, 0x00, 0x38, 0x00, + 0x39, 0x00, 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, 0x00, + 0x3c, 0x37, 0x38, 0x33, 0x34, 0x31, 0x32, 0x2f, 0x30, 0x2d, 0x2d, 0x2b, 0x2d, 0x2b, 0x2b, 0x29, + 0x2b, 0x28, 0x29, 0x28, 0x28, 0x27, 0x28, 0x27, 0x27, 0x27, 0x27, 0x25, 0x27, 0x25, 0x27, 0x25, + 0x25, 0x25, 0x25, 0x25, 0x25, 0x24, 0x25, 0x24, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd5, 0x00, 0xc8, 0x00, 0xbb, 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x9b, 0x00, 0x92, 0x00, 0x8a, + 0x00, 0x82, 0x00, 0x7c, 0x00, 0x76, 0x00, 0x70, 0x00, 0x6c, 0x01, 0x67, 0x01, 0x64, 0x02, 0x60, + 0x02, 0x5d, 0x04, 0x5b, 0x04, 0x58, 0x04, 0x55, 0x10, 0x7b, 0x10, 0x75, 0x10, 0x6e, 0x10, 0x68, + 0x10, 0x63, 0x10, 0x5e, 0x10, 0x5a, 0x10, 0x56, 0x10, 0x52, 0x10, 0x4f, 0x11, 0x4c, 0x11, 0x49, + 0x11, 0x47, 0x11, 0x44, 0x11, 0x43, 0x12, 0x41, 0x12, 0x3f, 0x13, 0x3e, 0x13, 0x3d, 0x13, 0x3b, + 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x16, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x31, 0x00, 0x35, 0x00, + 0x37, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3b, 0x00, 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, 0x00, + 0x00, 0x9f, 0x00, 0x6f, 0x00, 0x22, 0x0b, 0x09, 0x16, 0x00, 0x23, 0x00, 0x2a, 0x00, 0x2f, 0x00, + 0x33, 0x00, 0x35, 0x00, 0x37, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3b, 0x00, 0x3c, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4c, 0x00, 0x39, 0x00, 0x16, 0x00, 0x28, 0x00, 0x2f, 0x00, 0x2e, 0x00, 0x31, 0x00, 0x35, 0x00, + 0x37, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3b, 0x00, 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, 0x00, + 0x00, 0xa5, 0x00, 0x7f, 0x00, 0x3f, 0x00, 0x12, 0x09, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2a, 0x00, + 0x2f, 0x00, 0x32, 0x00, 0x34, 0x00, 0x36, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3a, 0x00, + 0x3d, 0x38, 0x39, 0x34, 0x35, 0x32, 0x33, 0x30, 0x30, 0x2d, 0x2f, 0x2d, 0x2d, 0x2b, 0x2c, 0x2b, + 0x2b, 0x29, 0x2b, 0x28, 0x29, 0x28, 0x28, 0x26, 0x28, 0x27, 0x27, 0x27, 0x27, 0x26, 0x27, 0x25, + 0x27, 0x25, 0x26, 0x25, 0x25, 0x25, 0x25, 0x25, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd6, 0x00, 0xca, 0x00, 0xbe, 0x00, 0xb3, 0x00, 0xaa, 0x00, 0xa0, 0x00, 0x98, 0x00, 0x90, + 0x00, 0x88, 0x00, 0x82, 0x00, 0x7d, 0x00, 0x77, 0x00, 0x71, 0x00, 0x6d, 0x01, 0x69, 0x01, 0x66, + 0x02, 0x63, 0x02, 0x60, 0x02, 0x5d, 0x04, 0x5b, 0x10, 0x7c, 0x10, 0x76, 0x10, 0x70, 0x10, 0x6a, + 0x10, 0x65, 0x10, 0x61, 0x10, 0x5d, 0x10, 0x59, 0x10, 0x55, 0x10, 0x52, 0x10, 0x4f, 0x11, 0x4c, + 0x11, 0x49, 0x11, 0x47, 0x11, 0x45, 0x11, 0x44, 0x12, 0x42, 0x12, 0x41, 0x12, 0x3f, 0x13, 0x3e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x1d, 0x00, 0x25, 0x00, 0x2b, 0x00, + 0x2f, 0x00, 0x32, 0x00, 0x34, 0x00, 0x36, 0x00, 0x37, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, 0x00, + 0x00, 0xaf, 0x00, 0x93, 0x00, 0x58, 0x00, 0x21, 0x08, 0x0e, 0x0e, 0x02, 0x18, 0x00, 0x20, 0x00, + 0x27, 0x00, 0x2b, 0x00, 0x2f, 0x00, 0x31, 0x00, 0x33, 0x00, 0x35, 0x00, 0x36, 0x00, 0x38, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4c, 0x00, 0x42, 0x00, 0x28, 0x00, 0x09, 0x00, 0x16, 0x00, 0x1d, 0x00, 0x25, 0x00, 0x2b, 0x00, + 0x2f, 0x00, 0x32, 0x00, 0x34, 0x00, 0x36, 0x00, 0x37, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, 0x00, + 0x00, 0xb2, 0x00, 0x9c, 0x00, 0x6d, 0x00, 0x3f, 0x00, 0x1d, 0x00, 0x05, 0x0b, 0x00, 0x16, 0x00, + 0x1f, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2d, 0x00, 0x30, 0x00, 0x32, 0x00, 0x33, 0x00, 0x35, 0x00, + 0x3d, 0x38, 0x39, 0x35, 0x36, 0x33, 0x33, 0x30, 0x31, 0x2f, 0x30, 0x2d, 0x2e, 0x2c, 0x2d, 0x2b, + 0x2b, 0x2b, 0x2b, 0x28, 0x2b, 0x28, 0x28, 0x28, 0x28, 0x27, 0x28, 0x27, 0x27, 0x27, 0x27, 0x27, + 0x27, 0x26, 0x27, 0x25, 0x27, 0x25, 0x25, 0x25, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd6, 0x00, 0xcc, 0x00, 0xc0, 0x00, 0xb7, 0x00, 0xad, 0x00, 0xa5, 0x00, 0x9d, 0x00, 0x96, + 0x00, 0x8f, 0x00, 0x88, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x77, 0x00, 0x73, 0x00, 0x6f, 0x00, 0x6b, + 0x01, 0x67, 0x01, 0x64, 0x02, 0x62, 0x02, 0x5f, 0x10, 0x7c, 0x10, 0x77, 0x10, 0x71, 0x10, 0x6c, + 0x10, 0x67, 0x10, 0x63, 0x10, 0x5f, 0x10, 0x5c, 0x10, 0x58, 0x10, 0x55, 0x10, 0x51, 0x10, 0x4f, + 0x11, 0x4c, 0x11, 0x4a, 0x11, 0x48, 0x11, 0x46, 0x11, 0x44, 0x11, 0x43, 0x12, 0x42, 0x12, 0x40, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x18, 0x00, 0x1f, 0x00, + 0x25, 0x00, 0x2a, 0x00, 0x2d, 0x00, 0x30, 0x00, 0x32, 0x00, 0x34, 0x00, 0x35, 0x00, 0x37, 0x00, + 0x00, 0xb5, 0x00, 0xa4, 0x00, 0x7a, 0x00, 0x4a, 0x00, 0x20, 0x06, 0x12, 0x0c, 0x07, 0x10, 0x00, + 0x18, 0x00, 0x1f, 0x00, 0x24, 0x00, 0x28, 0x00, 0x2c, 0x00, 0x2e, 0x00, 0x30, 0x00, 0x32, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x48, 0x00, 0x41, 0x00, 0x2f, 0x00, 0x16, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x18, 0x00, 0x1f, 0x00, + 0x25, 0x00, 0x2a, 0x00, 0x2d, 0x00, 0x30, 0x00, 0x32, 0x00, 0x34, 0x00, 0x35, 0x00, 0x37, 0x00, + 0x00, 0xb7, 0x00, 0xaa, 0x00, 0x88, 0x00, 0x62, 0x00, 0x3f, 0x00, 0x24, 0x00, 0x0f, 0x00, 0x00, + 0x0b, 0x00, 0x14, 0x00, 0x1b, 0x00, 0x21, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2b, 0x00, 0x2e, 0x00, + 0x3d, 0x39, 0x3a, 0x36, 0x36, 0x33, 0x34, 0x31, 0x32, 0x30, 0x30, 0x2d, 0x2f, 0x2d, 0x2d, 0x2b, + 0x2d, 0x2b, 0x2b, 0x2a, 0x2b, 0x28, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x27, 0x28, 0x26, 0x28, 0x27, + 0x27, 0x27, 0x27, 0x27, 0x27, 0x25, 0x27, 0x25, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd7, 0x00, 0xcc, 0x00, 0xc3, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa8, 0x00, 0xa0, 0x00, 0x99, + 0x00, 0x93, 0x00, 0x8d, 0x00, 0x87, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x74, 0x00, 0x70, + 0x00, 0x6c, 0x01, 0x69, 0x01, 0x66, 0x02, 0x63, 0x10, 0x7c, 0x10, 0x77, 0x10, 0x72, 0x10, 0x6e, + 0x10, 0x69, 0x10, 0x65, 0x10, 0x61, 0x10, 0x5d, 0x10, 0x5a, 0x10, 0x57, 0x10, 0x54, 0x10, 0x51, + 0x10, 0x4f, 0x11, 0x4d, 0x11, 0x4b, 0x11, 0x49, 0x11, 0x47, 0x11, 0x45, 0x11, 0x44, 0x12, 0x42, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x14, 0x00, + 0x1b, 0x00, 0x21, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2c, 0x00, 0x2f, 0x00, 0x31, 0x00, 0x32, 0x00, + 0x00, 0xb9, 0x00, 0xad, 0x00, 0x8f, 0x00, 0x68, 0x00, 0x42, 0x00, 0x20, 0x05, 0x14, 0x0a, 0x0b, + 0x0d, 0x04, 0x12, 0x00, 0x19, 0x00, 0x1e, 0x00, 0x23, 0x00, 0x26, 0x00, 0x29, 0x00, 0x2c, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x00, 0x3d, 0x00, 0x2e, 0x00, 0x1d, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x14, 0x00, + 0x1b, 0x00, 0x21, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2c, 0x00, 0x2f, 0x00, 0x31, 0x00, 0x32, 0x00, + 0x00, 0xba, 0x00, 0xb1, 0x00, 0x99, 0x00, 0x7a, 0x00, 0x5b, 0x00, 0x3f, 0x00, 0x29, 0x00, 0x16, + 0x00, 0x08, 0x02, 0x00, 0x0c, 0x00, 0x13, 0x00, 0x19, 0x00, 0x1e, 0x00, 0x22, 0x00, 0x25, 0x00, + 0x3d, 0x39, 0x3a, 0x36, 0x37, 0x34, 0x35, 0x32, 0x33, 0x30, 0x31, 0x2f, 0x30, 0x2d, 0x2e, 0x2d, + 0x2d, 0x2a, 0x2c, 0x2b, 0x2b, 0x2a, 0x2b, 0x28, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x27, + 0x28, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x26, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd7, 0x00, 0xce, 0x00, 0xc5, 0x00, 0xbc, 0x00, 0xb4, 0x00, 0xac, 0x00, 0xa5, 0x00, 0x9e, + 0x00, 0x97, 0x00, 0x91, 0x00, 0x8c, 0x00, 0x87, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x78, 0x00, 0x75, + 0x00, 0x71, 0x00, 0x6d, 0x01, 0x6b, 0x01, 0x68, 0x10, 0x7c, 0x10, 0x78, 0x10, 0x73, 0x10, 0x6f, + 0x10, 0x6b, 0x10, 0x67, 0x10, 0x63, 0x10, 0x60, 0x10, 0x5c, 0x10, 0x59, 0x10, 0x57, 0x10, 0x54, + 0x10, 0x51, 0x10, 0x4f, 0x11, 0x4d, 0x11, 0x4b, 0x11, 0x49, 0x11, 0x47, 0x11, 0x46, 0x11, 0x45, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, + 0x11, 0x00, 0x18, 0x00, 0x1d, 0x00, 0x22, 0x00, 0x26, 0x00, 0x29, 0x00, 0x2b, 0x00, 0x2d, 0x00, + 0x00, 0xba, 0x00, 0xb2, 0x00, 0x9c, 0x00, 0x7d, 0x00, 0x5c, 0x00, 0x3c, 0x00, 0x20, 0x04, 0x16, + 0x08, 0x0e, 0x0c, 0x07, 0x0e, 0x02, 0x13, 0x00, 0x19, 0x00, 0x1d, 0x00, 0x21, 0x00, 0x25, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3a, 0x00, 0x31, 0x00, 0x25, 0x00, 0x18, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x09, 0x00, + 0x11, 0x00, 0x18, 0x00, 0x1d, 0x00, 0x22, 0x00, 0x26, 0x00, 0x29, 0x00, 0x2b, 0x00, 0x2d, 0x00, + 0x00, 0xbb, 0x00, 0xb5, 0x00, 0xa3, 0x00, 0x8a, 0x00, 0x6f, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x2c, + 0x00, 0x1c, 0x00, 0x0f, 0x00, 0x04, 0x04, 0x00, 0x0c, 0x00, 0x12, 0x00, 0x17, 0x00, 0x1c, 0x00, + 0x3d, 0x39, 0x3a, 0x36, 0x37, 0x34, 0x35, 0x33, 0x33, 0x30, 0x32, 0x30, 0x30, 0x2e, 0x2f, 0x2d, + 0x2d, 0x2c, 0x2d, 0x2a, 0x2c, 0x2b, 0x2b, 0x2a, 0x2b, 0x28, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x28, + 0x28, 0x26, 0x28, 0x27, 0x27, 0x27, 0x27, 0x27, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd8, 0x00, 0xcf, 0x00, 0xc6, 0x00, 0xbe, 0x00, 0xb6, 0x00, 0xaf, 0x00, 0xa8, 0x00, 0xa1, + 0x00, 0x9c, 0x00, 0x96, 0x00, 0x90, 0x00, 0x8a, 0x00, 0x86, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x79, + 0x00, 0x75, 0x00, 0x72, 0x00, 0x6f, 0x00, 0x6b, 0x10, 0x7d, 0x10, 0x78, 0x10, 0x74, 0x10, 0x70, + 0x10, 0x6c, 0x10, 0x68, 0x10, 0x65, 0x10, 0x61, 0x10, 0x5f, 0x10, 0x5c, 0x10, 0x59, 0x10, 0x56, + 0x10, 0x54, 0x10, 0x51, 0x10, 0x4f, 0x11, 0x4d, 0x11, 0x4b, 0x11, 0x4a, 0x11, 0x48, 0x11, 0x46, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x08, 0x00, 0x0f, 0x00, 0x15, 0x00, 0x1a, 0x00, 0x1f, 0x00, 0x22, 0x00, 0x26, 0x00, 0x28, 0x00, + 0x00, 0xbc, 0x00, 0xb5, 0x00, 0xa4, 0x00, 0x8b, 0x00, 0x6f, 0x00, 0x52, 0x00, 0x37, 0x00, 0x20, + 0x04, 0x17, 0x07, 0x10, 0x0a, 0x0a, 0x0d, 0x05, 0x0f, 0x00, 0x14, 0x00, 0x19, 0x00, 0x1d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3c, 0x00, 0x35, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, 0x00, + 0x08, 0x00, 0x0f, 0x00, 0x15, 0x00, 0x1a, 0x00, 0x1f, 0x00, 0x22, 0x00, 0x26, 0x00, 0x28, 0x00, + 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaa, 0x00, 0x96, 0x00, 0x7f, 0x00, 0x68, 0x00, 0x53, 0x00, 0x3f, + 0x00, 0x2e, 0x00, 0x20, 0x00, 0x14, 0x00, 0x0a, 0x00, 0x01, 0x06, 0x00, 0x0c, 0x00, 0x11, 0x00, + 0x3d, 0x3a, 0x3a, 0x37, 0x38, 0x35, 0x36, 0x33, 0x33, 0x32, 0x33, 0x30, 0x30, 0x2f, 0x30, 0x2d, + 0x2e, 0x2d, 0x2d, 0x2b, 0x2d, 0x2b, 0x2b, 0x2b, 0x2b, 0x2a, 0x2b, 0x28, 0x2a, 0x28, 0x28, 0x28, + 0x28, 0x28, 0x28, 0x27, 0x29, 0x27, 0x27, 0x27, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd8, 0x00, 0xd0, 0x00, 0xc8, 0x00, 0xc0, 0x00, 0xb9, 0x00, 0xb2, 0x00, 0xab, 0x00, 0xa5, + 0x00, 0x9f, 0x00, 0x99, 0x00, 0x94, 0x00, 0x8f, 0x00, 0x8a, 0x00, 0x86, 0x00, 0x81, 0x00, 0x7d, + 0x00, 0x79, 0x00, 0x76, 0x00, 0x73, 0x00, 0x70, 0x10, 0x7d, 0x10, 0x79, 0x10, 0x75, 0x10, 0x71, + 0x10, 0x6d, 0x10, 0x6a, 0x10, 0x66, 0x10, 0x63, 0x10, 0x60, 0x10, 0x5d, 0x10, 0x5b, 0x10, 0x58, + 0x10, 0x56, 0x10, 0x54, 0x10, 0x51, 0x10, 0x4f, 0x11, 0x4d, 0x11, 0x4c, 0x11, 0x4a, 0x11, 0x49, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x13, 0x00, 0x18, 0x00, 0x1c, 0x00, 0x20, 0x00, 0x23, 0x00, + 0x00, 0xbc, 0x00, 0xb8, 0x00, 0xaa, 0x00, 0x96, 0x00, 0x7e, 0x00, 0x64, 0x00, 0x4c, 0x00, 0x34, + 0x00, 0x20, 0x03, 0x18, 0x06, 0x11, 0x09, 0x0c, 0x0c, 0x07, 0x0e, 0x03, 0x10, 0x00, 0x15, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3c, 0x00, 0x37, 0x00, 0x2f, 0x00, 0x25, 0x00, 0x1b, 0x00, 0x11, 0x00, 0x08, 0x00, + 0x00, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x13, 0x00, 0x18, 0x00, 0x1c, 0x00, 0x20, 0x00, 0x23, 0x00, + 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9e, 0x00, 0x8b, 0x00, 0x77, 0x00, 0x63, 0x00, 0x50, + 0x00, 0x3f, 0x00, 0x30, 0x00, 0x23, 0x00, 0x18, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, + 0x3d, 0x3a, 0x3a, 0x38, 0x38, 0x36, 0x36, 0x33, 0x34, 0x33, 0x33, 0x30, 0x31, 0x30, 0x30, 0x2e, + 0x2f, 0x2d, 0x2d, 0x2d, 0x2d, 0x2b, 0x2d, 0x2b, 0x2b, 0x2b, 0x2b, 0x2a, 0x2b, 0x28, 0x2a, 0x28, + 0x28, 0x28, 0x28, 0x28, 0x28, 0x27, 0x28, 0x27, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd9, 0x00, 0xd1, 0x00, 0xc9, 0x00, 0xc2, 0x00, 0xbb, 0x00, 0xb4, 0x00, 0xae, 0x00, 0xa8, + 0x00, 0xa2, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x92, 0x00, 0x8e, 0x00, 0x89, 0x00, 0x85, 0x00, 0x81, + 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x76, 0x00, 0x73, 0x10, 0x7d, 0x10, 0x79, 0x10, 0x75, 0x10, 0x72, + 0x10, 0x6e, 0x10, 0x6b, 0x10, 0x68, 0x10, 0x65, 0x10, 0x62, 0x10, 0x5f, 0x10, 0x5c, 0x10, 0x5a, + 0x10, 0x58, 0x10, 0x55, 0x10, 0x53, 0x10, 0x51, 0x10, 0x4f, 0x11, 0x4e, 0x11, 0x4c, 0x11, 0x4a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x11, 0x00, 0x16, 0x00, 0x1a, 0x00, 0x1d, 0x00, + 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9d, 0x00, 0x89, 0x00, 0x73, 0x00, 0x5c, 0x00, 0x46, + 0x00, 0x32, 0x00, 0x20, 0x03, 0x19, 0x06, 0x13, 0x08, 0x0e, 0x0b, 0x09, 0x0d, 0x05, 0x0e, 0x01, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x32, 0x00, 0x2a, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0f, 0x00, + 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x11, 0x00, 0x16, 0x00, 0x1a, 0x00, 0x1d, 0x00, + 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa4, 0x00, 0x94, 0x00, 0x82, 0x00, 0x70, 0x00, 0x5e, + 0x00, 0x4e, 0x00, 0x3f, 0x00, 0x32, 0x00, 0x26, 0x00, 0x1c, 0x00, 0x13, 0x00, 0x0b, 0x00, 0x03, + 0x3d, 0x3a, 0x3b, 0x38, 0x39, 0x36, 0x36, 0x34, 0x35, 0x33, 0x33, 0x31, 0x32, 0x30, 0x30, 0x2f, + 0x30, 0x2d, 0x2e, 0x2d, 0x2d, 0x2c, 0x2d, 0x2a, 0x2c, 0x2b, 0x2b, 0x2b, 0x2b, 0x2a, 0x2b, 0x28, + 0x2a, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd9, 0x00, 0xd1, 0x00, 0xca, 0x00, 0xc3, 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xb0, 0x00, 0xaa, + 0x00, 0xa5, 0x00, 0xa0, 0x00, 0x9a, 0x00, 0x96, 0x00, 0x91, 0x00, 0x8d, 0x00, 0x89, 0x00, 0x84, + 0x00, 0x81, 0x00, 0x7d, 0x00, 0x7a, 0x00, 0x77, 0x10, 0x7d, 0x10, 0x79, 0x10, 0x76, 0x10, 0x72, + 0x10, 0x6f, 0x10, 0x6c, 0x10, 0x69, 0x10, 0x66, 0x10, 0x63, 0x10, 0x61, 0x10, 0x5e, 0x10, 0x5c, + 0x10, 0x59, 0x10, 0x57, 0x10, 0x55, 0x10, 0x53, 0x10, 0x51, 0x10, 0x4f, 0x11, 0x4e, 0x11, 0x4c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x10, 0x00, 0x14, 0x00, 0x18, 0x00, + 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa3, 0x00, 0x92, 0x00, 0x7e, 0x00, 0x6a, 0x00, 0x56, + 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x03, 0x19, 0x05, 0x14, 0x08, 0x0f, 0x0a, 0x0b, 0x0c, 0x07, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x34, 0x00, 0x2d, 0x00, 0x25, 0x00, 0x1d, 0x00, 0x15, 0x00, + 0x0d, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x10, 0x00, 0x14, 0x00, 0x18, 0x00, + 0x00, 0xbd, 0x00, 0xbb, 0x00, 0xb4, 0x00, 0xa9, 0x00, 0x9b, 0x00, 0x8b, 0x00, 0x7b, 0x00, 0x6b, + 0x00, 0x5b, 0x00, 0x4d, 0x00, 0x3f, 0x00, 0x33, 0x00, 0x28, 0x00, 0x1f, 0x00, 0x16, 0x00, 0x0e, + 0x3d, 0x3b, 0x3b, 0x39, 0x3a, 0x36, 0x36, 0x35, 0x36, 0x33, 0x33, 0x32, 0x33, 0x30, 0x30, 0x30, + 0x30, 0x2e, 0x2f, 0x2d, 0x2d, 0x2d, 0x2d, 0x2c, 0x2d, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2a, + 0x2b, 0x28, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x28, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd9, 0x00, 0xd2, 0x00, 0xcb, 0x00, 0xc4, 0x00, 0xbe, 0x00, 0xb8, 0x00, 0xb2, 0x00, 0xad, + 0x00, 0xa8, 0x00, 0xa2, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x94, 0x00, 0x90, 0x00, 0x8b, 0x00, 0x88, + 0x00, 0x84, 0x00, 0x81, 0x00, 0x7d, 0x00, 0x7b, 0x10, 0x7d, 0x10, 0x7a, 0x10, 0x76, 0x10, 0x73, + 0x10, 0x70, 0x10, 0x6d, 0x10, 0x6a, 0x10, 0x67, 0x10, 0x65, 0x10, 0x62, 0x10, 0x5f, 0x10, 0x5d, + 0x10, 0x5b, 0x10, 0x59, 0x10, 0x56, 0x10, 0x55, 0x10, 0x53, 0x10, 0x51, 0x10, 0x4f, 0x11, 0x4e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x0f, 0x00, 0x13, 0x00, + 0x00, 0xbd, 0x00, 0xbb, 0x00, 0xb3, 0x00, 0xa8, 0x00, 0x99, 0x00, 0x87, 0x00, 0x75, 0x00, 0x62, + 0x00, 0x50, 0x00, 0x3f, 0x00, 0x2e, 0x00, 0x1f, 0x02, 0x1a, 0x05, 0x15, 0x07, 0x10, 0x09, 0x0c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x36, 0x00, 0x30, 0x00, 0x29, 0x00, 0x22, 0x00, 0x1a, 0x00, + 0x13, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x0f, 0x00, 0x13, 0x00, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xac, 0x00, 0xa0, 0x00, 0x93, 0x00, 0x84, 0x00, 0x75, + 0x00, 0x66, 0x00, 0x58, 0x00, 0x4b, 0x00, 0x3f, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x21, 0x00, 0x19, + 0x3d, 0x3b, 0x3b, 0x39, 0x39, 0x36, 0x37, 0x35, 0x36, 0x33, 0x33, 0x33, 0x33, 0x30, 0x31, 0x30, + 0x30, 0x2f, 0x30, 0x2d, 0x2e, 0x2d, 0x2d, 0x2d, 0x2d, 0x2b, 0x2d, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, + 0x2b, 0x29, 0x2b, 0x28, 0x29, 0x28, 0x28, 0x28, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, 0x21, 0x22, + 0x00, 0xd9, 0x00, 0xd3, 0x00, 0xcc, 0x00, 0xc6, 0x00, 0xc0, 0x00, 0xba, 0x00, 0xb4, 0x00, 0xaf, + 0x00, 0xaa, 0x00, 0xa5, 0x00, 0xa0, 0x00, 0x9b, 0x00, 0x97, 0x00, 0x93, 0x00, 0x8f, 0x00, 0x8b, + 0x00, 0x88, 0x00, 0x83, 0x00, 0x81, 0x00, 0x7d, 0x10, 0x7d, 0x10, 0x7a, 0x10, 0x77, 0x10, 0x74, + 0x10, 0x71, 0x10, 0x6e, 0x10, 0x6b, 0x10, 0x68, 0x10, 0x65, 0x10, 0x63, 0x10, 0x61, 0x10, 0x5e, + 0x10, 0x5c, 0x10, 0x5a, 0x10, 0x58, 0x10, 0x56, 0x10, 0x55, 0x10, 0x52, 0x10, 0x51, 0x10, 0x4f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0d, 0x00, + 0x00, 0xbe, 0x00, 0xbb, 0x00, 0xb5, 0x00, 0xab, 0x00, 0x9e, 0x00, 0x8f, 0x00, 0x7e, 0x00, 0x6d, + 0x00, 0x5c, 0x00, 0x4c, 0x00, 0x3c, 0x00, 0x2d, 0x00, 0x1f, 0x02, 0x1a, 0x04, 0x16, 0x06, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3b, 0x00, 0x37, 0x00, 0x32, 0x00, 0x2c, 0x00, 0x26, 0x00, 0x1f, 0x00, + 0x18, 0x00, 0x11, 0x00, 0x0b, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0d, 0x00, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x99, 0x00, 0x8b, 0x00, 0x7e, + 0x00, 0x70, 0x00, 0x63, 0x00, 0x56, 0x00, 0x4a, 0x00, 0x3f, 0x00, 0x35, 0x00, 0x2c, 0x00, 0x23, + 0x27, 0x76, 0x1a, 0x79, 0x16, 0x7b, 0x15, 0x7c, 0x14, 0x7c, 0x13, 0x7d, 0x13, 0x7d, 0x13, 0x7d, + 0x12, 0x7d, 0x12, 0x7d, 0x12, 0x7e, 0x12, 0x7e, 0x12, 0x7e, 0x12, 0x7e, 0x12, 0x7e, 0x11, 0x7e, + 0x11, 0x7e, 0x11, 0x7e, 0x11, 0x7f, 0x11, 0x7f, 0x13, 0x5f, 0x10, 0x6f, 0x10, 0x74, 0x10, 0x77, + 0x10, 0x78, 0x10, 0x7a, 0x10, 0x7a, 0x10, 0x7b, 0x10, 0x7b, 0x10, 0x7c, 0x10, 0x7c, 0x10, 0x7c, + 0x10, 0x7c, 0x10, 0x7d, 0x10, 0x7d, 0x10, 0x7d, 0x10, 0x7d, 0x10, 0x7d, 0x10, 0x7d, 0x10, 0x7d, + 0x00, 0x90, 0x02, 0x81, 0x06, 0x80, 0x09, 0x7f, 0x0a, 0x7f, 0x0b, 0x7f, 0x0c, 0x7f, 0x0d, 0x7f, + 0x0d, 0x7f, 0x0d, 0x7f, 0x0e, 0x7f, 0x0e, 0x7f, 0x0e, 0x7f, 0x0e, 0x7f, 0x0e, 0x7f, 0x0f, 0x7f, + 0x0f, 0x7f, 0x0f, 0x7f, 0x0f, 0x7f, 0x0f, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, 0x00, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xae, 0x00, 0xa2, 0x00, 0x95, 0x00, 0x86, 0x00, 0x77, + 0x00, 0x67, 0x00, 0x57, 0x00, 0x48, 0x00, 0x3a, 0x00, 0x2c, 0x00, 0x1f, 0x02, 0x1b, 0x04, 0x16, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x38, 0x00, 0x34, 0x00, 0x2f, 0x00, 0x29, 0x00, 0x22, 0x00, + 0x1c, 0x00, 0x16, 0x00, 0x10, 0x00, 0x0a, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, 0x00, + 0x00, 0xbe, 0x00, 0xbd, 0x00, 0xb8, 0x00, 0xb1, 0x00, 0xa8, 0x00, 0x9d, 0x00, 0x92, 0x00, 0x85, + 0x00, 0x78, 0x00, 0x6c, 0x00, 0x60, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3f, 0x00, 0x36, 0x00, 0x2d, + 0x32, 0x5f, 0x25, 0x68, 0x1f, 0x6d, 0x1c, 0x71, 0x19, 0x72, 0x18, 0x74, 0x17, 0x76, 0x16, 0x77, + 0x16, 0x77, 0x15, 0x78, 0x15, 0x79, 0x15, 0x79, 0x14, 0x7a, 0x14, 0x7a, 0x13, 0x7a, 0x13, 0x7b, + 0x13, 0x7b, 0x13, 0x7b, 0x13, 0x7b, 0x13, 0x7b, 0x17, 0x46, 0x11, 0x58, 0x10, 0x63, 0x10, 0x69, + 0x10, 0x6d, 0x10, 0x70, 0x10, 0x72, 0x10, 0x73, 0x10, 0x75, 0x10, 0x76, 0x10, 0x77, 0x10, 0x77, + 0x10, 0x78, 0x10, 0x78, 0x10, 0x79, 0x10, 0x79, 0x10, 0x79, 0x10, 0x7a, 0x10, 0x7a, 0x10, 0x7a, + 0x00, 0xbd, 0x00, 0xa4, 0x00, 0x97, 0x02, 0x91, 0x04, 0x8d, 0x05, 0x8a, 0x06, 0x89, 0x07, 0x88, + 0x08, 0x86, 0x09, 0x86, 0x09, 0x85, 0x0a, 0x85, 0x0a, 0x84, 0x0b, 0x84, 0x0b, 0x83, 0x0b, 0x83, + 0x0c, 0x83, 0x0c, 0x83, 0x0c, 0x82, 0x0c, 0x82, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb8, 0x00, 0xb0, 0x00, 0xa6, 0x00, 0x9a, 0x00, 0x8d, 0x00, 0x7f, + 0x00, 0x70, 0x00, 0x61, 0x00, 0x53, 0x00, 0x45, 0x00, 0x38, 0x00, 0x2b, 0x00, 0x1f, 0x02, 0x1b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x39, 0x00, 0x35, 0x00, 0x31, 0x00, 0x2b, 0x00, 0x26, 0x00, + 0x20, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, + 0x00, 0xbe, 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xb3, 0x00, 0xab, 0x00, 0xa1, 0x00, 0x97, 0x00, 0x8b, + 0x00, 0x80, 0x00, 0x74, 0x00, 0x68, 0x00, 0x5d, 0x00, 0x53, 0x00, 0x49, 0x00, 0x3f, 0x00, 0x36, + 0x36, 0x56, 0x2a, 0x5f, 0x24, 0x65, 0x20, 0x68, 0x1e, 0x6c, 0x1c, 0x6e, 0x1b, 0x70, 0x19, 0x71, + 0x18, 0x72, 0x18, 0x73, 0x18, 0x75, 0x17, 0x75, 0x16, 0x76, 0x15, 0x76, 0x15, 0x76, 0x15, 0x77, + 0x15, 0x77, 0x15, 0x77, 0x15, 0x78, 0x15, 0x79, 0x1a, 0x39, 0x13, 0x4a, 0x11, 0x55, 0x10, 0x5e, + 0x10, 0x63, 0x10, 0x67, 0x10, 0x6a, 0x10, 0x6c, 0x10, 0x6e, 0x10, 0x70, 0x10, 0x71, 0x10, 0x72, + 0x10, 0x73, 0x10, 0x74, 0x10, 0x75, 0x10, 0x75, 0x10, 0x76, 0x10, 0x76, 0x10, 0x77, 0x10, 0x77, + 0x00, 0xcc, 0x00, 0xb5, 0x00, 0xa8, 0x00, 0x9e, 0x01, 0x99, 0x02, 0x94, 0x03, 0x92, 0x04, 0x8f, + 0x05, 0x8d, 0x06, 0x8c, 0x06, 0x8b, 0x07, 0x8a, 0x07, 0x89, 0x08, 0x88, 0x08, 0x88, 0x09, 0x87, + 0x09, 0x87, 0x09, 0x86, 0x0a, 0x86, 0x0a, 0x86, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xb2, 0x00, 0xa9, 0x00, 0x9e, 0x00, 0x92, 0x00, 0x85, + 0x00, 0x78, 0x00, 0x6a, 0x00, 0x5c, 0x00, 0x4f, 0x00, 0x42, 0x00, 0x36, 0x00, 0x2a, 0x00, 0x1f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x37, 0x00, 0x32, 0x00, 0x2d, 0x00, 0x28, 0x00, + 0x23, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x13, 0x00, 0x0d, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb4, 0x00, 0xad, 0x00, 0xa5, 0x00, 0x9b, 0x00, 0x91, + 0x00, 0x86, 0x00, 0x7b, 0x00, 0x70, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3f, + 0x38, 0x52, 0x2e, 0x59, 0x28, 0x5f, 0x24, 0x63, 0x22, 0x67, 0x1f, 0x69, 0x1e, 0x6b, 0x1c, 0x6d, + 0x1b, 0x6e, 0x1a, 0x70, 0x1a, 0x71, 0x19, 0x72, 0x18, 0x72, 0x18, 0x72, 0x18, 0x73, 0x17, 0x75, + 0x17, 0x76, 0x16, 0x76, 0x15, 0x76, 0x15, 0x76, 0x1b, 0x33, 0x15, 0x41, 0x12, 0x4c, 0x11, 0x54, + 0x10, 0x5b, 0x10, 0x5f, 0x10, 0x63, 0x10, 0x66, 0x10, 0x68, 0x10, 0x6a, 0x10, 0x6c, 0x10, 0x6e, + 0x10, 0x6f, 0x10, 0x70, 0x10, 0x71, 0x10, 0x72, 0x10, 0x72, 0x10, 0x73, 0x10, 0x74, 0x10, 0x74, + 0x00, 0xd1, 0x00, 0xc0, 0x00, 0xb3, 0x00, 0xaa, 0x00, 0xa2, 0x00, 0x9d, 0x01, 0x99, 0x02, 0x96, + 0x02, 0x94, 0x03, 0x92, 0x04, 0x90, 0x05, 0x8f, 0x05, 0x8d, 0x06, 0x8d, 0x06, 0x8c, 0x07, 0x8b, + 0x07, 0x8a, 0x07, 0x8a, 0x07, 0x89, 0x08, 0x89, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x07, 0x47, 0x0f, 0x0f, 0x26, 0x00, 0x33, 0x00, 0x38, 0x00, 0x3a, 0x00, 0x3c, 0x00, 0x3d, 0x00, + 0x3d, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x07, 0x47, 0x00, 0x7f, 0x00, 0xa5, 0x00, 0xb2, 0x00, 0xb7, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbc, + 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, 0x00, 0xbe, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x39, 0x4f, 0x31, 0x55, 0x2b, 0x5b, 0x27, 0x5f, 0x24, 0x63, 0x22, 0x65, 0x20, 0x68, 0x1f, 0x69, + 0x1d, 0x6b, 0x1d, 0x6d, 0x1b, 0x6d, 0x1a, 0x6e, 0x1a, 0x6f, 0x1a, 0x71, 0x19, 0x72, 0x18, 0x72, + 0x18, 0x72, 0x18, 0x72, 0x18, 0x73, 0x18, 0x74, 0x1c, 0x2f, 0x16, 0x3b, 0x13, 0x44, 0x11, 0x4d, + 0x11, 0x53, 0x10, 0x59, 0x10, 0x5d, 0x10, 0x60, 0x10, 0x63, 0x10, 0x65, 0x10, 0x67, 0x10, 0x69, + 0x10, 0x6b, 0x10, 0x6c, 0x10, 0x6d, 0x10, 0x6e, 0x10, 0x6f, 0x10, 0x70, 0x10, 0x71, 0x10, 0x71, + 0x00, 0xd5, 0x00, 0xc6, 0x00, 0xbb, 0x00, 0xb2, 0x00, 0xaa, 0x00, 0xa4, 0x00, 0xa0, 0x01, 0x9c, + 0x01, 0x9a, 0x02, 0x97, 0x02, 0x95, 0x03, 0x93, 0x03, 0x92, 0x04, 0x91, 0x05, 0x90, 0x05, 0x8e, + 0x06, 0x8e, 0x06, 0x8d, 0x06, 0x8c, 0x06, 0x8c, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7f, 0x00, 0x3f, 0x05, 0x05, 0x1c, 0x00, 0x2a, 0x00, 0x31, 0x00, 0x35, 0x00, 0x38, 0x00, + 0x39, 0x00, 0x3b, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3d, 0x00, 0x3e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x0f, 0x0f, 0x00, 0x3f, 0x00, 0x7f, 0x00, 0x9c, 0x00, 0xaa, 0x00, 0xb1, 0x00, 0xb5, 0x00, 0xb7, + 0x00, 0xb9, 0x00, 0xba, 0x00, 0xbb, 0x00, 0xbc, 0x00, 0xbc, 0x00, 0xbd, 0x00, 0xbd, 0x00, 0xbd, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x4c, 0x33, 0x53, 0x2e, 0x58, 0x29, 0x5c, 0x27, 0x5f, 0x24, 0x62, 0x22, 0x64, 0x20, 0x66, + 0x20, 0x68, 0x1e, 0x69, 0x1d, 0x6a, 0x1d, 0x6c, 0x1c, 0x6d, 0x1a, 0x6d, 0x1a, 0x6e, 0x1a, 0x6f, + 0x1a, 0x71, 0x19, 0x72, 0x18, 0x72, 0x18, 0x72, 0x1d, 0x2d, 0x17, 0x37, 0x14, 0x40, 0x12, 0x47, + 0x11, 0x4e, 0x11, 0x53, 0x10, 0x57, 0x10, 0x5b, 0x10, 0x5e, 0x10, 0x61, 0x10, 0x63, 0x10, 0x65, + 0x10, 0x67, 0x10, 0x68, 0x10, 0x6a, 0x10, 0x6b, 0x10, 0x6c, 0x10, 0x6d, 0x10, 0x6e, 0x10, 0x6f, + 0x00, 0xd6, 0x00, 0xcb, 0x00, 0xc0, 0x00, 0xb8, 0x00, 0xb1, 0x00, 0xab, 0x00, 0xa6, 0x00, 0xa2, + 0x00, 0x9f, 0x01, 0x9c, 0x02, 0x9a, 0x02, 0x98, 0x02, 0x96, 0x03, 0x94, 0x03, 0x93, 0x03, 0x92, + 0x04, 0x91, 0x05, 0x90, 0x05, 0x8f, 0x05, 0x8f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xa5, 0x00, 0x7f, 0x00, 0x3f, 0x00, 0x12, 0x09, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2a, 0x00, + 0x2f, 0x00, 0x32, 0x00, 0x34, 0x00, 0x36, 0x00, 0x38, 0x00, 0x39, 0x00, 0x3a, 0x00, 0x3a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x26, 0x00, 0x05, 0x05, 0x00, 0x3f, 0x00, 0x6d, 0x00, 0x88, 0x00, 0x99, 0x00, 0xa3, 0x00, 0xaa, + 0x00, 0xae, 0x00, 0xb1, 0x00, 0xb4, 0x00, 0xb6, 0x00, 0xb7, 0x00, 0xb8, 0x00, 0xb9, 0x00, 0xba, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x4b, 0x34, 0x51, 0x2f, 0x55, 0x2c, 0x59, 0x29, 0x5c, 0x26, 0x60, 0x24, 0x61, 0x23, 0x64, + 0x21, 0x65, 0x20, 0x67, 0x1f, 0x69, 0x1d, 0x69, 0x1d, 0x6a, 0x1d, 0x6c, 0x1c, 0x6d, 0x1b, 0x6d, + 0x1a, 0x6d, 0x1a, 0x6d, 0x1a, 0x6f, 0x1a, 0x71, 0x1e, 0x2b, 0x18, 0x34, 0x15, 0x3b, 0x13, 0x43, + 0x12, 0x49, 0x11, 0x4e, 0x11, 0x52, 0x10, 0x56, 0x10, 0x5a, 0x10, 0x5d, 0x10, 0x5f, 0x10, 0x61, + 0x10, 0x63, 0x10, 0x65, 0x10, 0x66, 0x10, 0x68, 0x10, 0x69, 0x10, 0x6a, 0x10, 0x6b, 0x10, 0x6c, + 0x00, 0xd7, 0x00, 0xcd, 0x00, 0xc5, 0x00, 0xbd, 0x00, 0xb6, 0x00, 0xb0, 0x00, 0xab, 0x00, 0xa7, + 0x00, 0xa4, 0x00, 0xa1, 0x01, 0x9e, 0x01, 0x9c, 0x02, 0x9a, 0x02, 0x98, 0x02, 0x97, 0x02, 0x96, + 0x03, 0x94, 0x03, 0x93, 0x03, 0x92, 0x04, 0x91, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xb2, 0x00, 0x9c, 0x00, 0x6d, 0x00, 0x3f, 0x00, 0x1d, 0x00, 0x05, 0x0b, 0x00, 0x16, 0x00, + 0x1f, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2d, 0x00, 0x30, 0x00, 0x32, 0x00, 0x33, 0x00, 0x35, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x33, 0x00, 0x1c, 0x00, 0x00, 0x12, 0x00, 0x3f, 0x00, 0x62, 0x00, 0x7a, 0x00, 0x8a, 0x00, 0x96, + 0x00, 0x9e, 0x00, 0xa4, 0x00, 0xa9, 0x00, 0xac, 0x00, 0xaf, 0x00, 0xb1, 0x00, 0xb3, 0x00, 0xb4, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x49, 0x36, 0x4f, 0x31, 0x54, 0x2d, 0x57, 0x2a, 0x5a, 0x28, 0x5c, 0x26, 0x60, 0x24, 0x61, + 0x23, 0x64, 0x21, 0x65, 0x20, 0x65, 0x20, 0x68, 0x1e, 0x69, 0x1d, 0x69, 0x1d, 0x69, 0x1d, 0x6b, + 0x1c, 0x6d, 0x1b, 0x6d, 0x1a, 0x6d, 0x1a, 0x6d, 0x1e, 0x2a, 0x19, 0x32, 0x16, 0x39, 0x13, 0x3f, + 0x12, 0x45, 0x11, 0x4a, 0x11, 0x4e, 0x11, 0x52, 0x10, 0x56, 0x10, 0x59, 0x10, 0x5c, 0x10, 0x5d, + 0x10, 0x60, 0x10, 0x61, 0x10, 0x63, 0x10, 0x65, 0x10, 0x66, 0x10, 0x67, 0x10, 0x68, 0x10, 0x69, + 0x00, 0xd8, 0x00, 0xcf, 0x00, 0xc7, 0x00, 0xc0, 0x00, 0xba, 0x00, 0xb5, 0x00, 0xb0, 0x00, 0xac, + 0x00, 0xa8, 0x00, 0xa5, 0x00, 0xa2, 0x00, 0xa0, 0x01, 0x9e, 0x01, 0x9c, 0x02, 0x9a, 0x02, 0x99, + 0x02, 0x97, 0x02, 0x96, 0x03, 0x95, 0x03, 0x94, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xb7, 0x00, 0xaa, 0x00, 0x88, 0x00, 0x62, 0x00, 0x3f, 0x00, 0x24, 0x00, 0x0f, 0x00, 0x00, + 0x0b, 0x00, 0x14, 0x00, 0x1b, 0x00, 0x21, 0x00, 0x25, 0x00, 0x29, 0x00, 0x2b, 0x00, 0x2e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x38, 0x00, 0x2a, 0x00, 0x09, 0x00, 0x00, 0x1d, 0x00, 0x3f, 0x00, 0x5b, 0x00, 0x6f, 0x00, 0x7f, + 0x00, 0x8b, 0x00, 0x94, 0x00, 0x9b, 0x00, 0xa0, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xab, 0x00, 0xad, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x48, 0x37, 0x4d, 0x32, 0x51, 0x2f, 0x55, 0x2c, 0x58, 0x29, 0x5b, 0x27, 0x5d, 0x26, 0x60, + 0x24, 0x60, 0x23, 0x63, 0x22, 0x65, 0x20, 0x65, 0x20, 0x66, 0x1f, 0x68, 0x1e, 0x69, 0x1d, 0x69, + 0x1d, 0x69, 0x1d, 0x6b, 0x1c, 0x6d, 0x1b, 0x6d, 0x1e, 0x29, 0x1a, 0x30, 0x17, 0x36, 0x14, 0x3c, + 0x13, 0x41, 0x12, 0x46, 0x11, 0x4a, 0x11, 0x4f, 0x11, 0x52, 0x10, 0x55, 0x10, 0x58, 0x10, 0x5a, + 0x10, 0x5c, 0x10, 0x5f, 0x10, 0x60, 0x10, 0x62, 0x10, 0x63, 0x10, 0x65, 0x10, 0x65, 0x10, 0x67, + 0x00, 0xd9, 0x00, 0xd1, 0x00, 0xca, 0x00, 0xc3, 0x00, 0xbe, 0x00, 0xb9, 0x00, 0xb4, 0x00, 0xb0, + 0x00, 0xac, 0x00, 0xa9, 0x00, 0xa6, 0x00, 0xa3, 0x00, 0xa1, 0x01, 0x9f, 0x01, 0x9d, 0x01, 0x9b, + 0x02, 0x9a, 0x02, 0x99, 0x02, 0x98, 0x02, 0x97, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xba, 0x00, 0xb1, 0x00, 0x99, 0x00, 0x7a, 0x00, 0x5b, 0x00, 0x3f, 0x00, 0x29, 0x00, 0x16, + 0x00, 0x08, 0x02, 0x00, 0x0c, 0x00, 0x13, 0x00, 0x19, 0x00, 0x1e, 0x00, 0x22, 0x00, 0x25, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x00, 0x31, 0x00, 0x19, 0x00, 0x00, 0x05, 0x00, 0x24, 0x00, 0x3f, 0x00, 0x56, 0x00, 0x68, + 0x00, 0x77, 0x00, 0x82, 0x00, 0x8b, 0x00, 0x93, 0x00, 0x99, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa5, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x48, 0x37, 0x4c, 0x33, 0x50, 0x30, 0x54, 0x2d, 0x57, 0x2a, 0x59, 0x29, 0x5c, 0x27, 0x5d, + 0x26, 0x60, 0x24, 0x60, 0x23, 0x62, 0x22, 0x65, 0x20, 0x65, 0x20, 0x65, 0x20, 0x67, 0x1f, 0x69, + 0x1d, 0x69, 0x1d, 0x69, 0x1d, 0x69, 0x1d, 0x6a, 0x1f, 0x28, 0x1a, 0x2e, 0x17, 0x34, 0x15, 0x39, + 0x13, 0x3f, 0x13, 0x43, 0x12, 0x48, 0x11, 0x4b, 0x11, 0x4f, 0x11, 0x52, 0x10, 0x55, 0x10, 0x57, + 0x10, 0x59, 0x10, 0x5c, 0x10, 0x5d, 0x10, 0x5f, 0x10, 0x61, 0x10, 0x62, 0x10, 0x63, 0x10, 0x64, + 0x00, 0xd9, 0x00, 0xd2, 0x00, 0xcc, 0x00, 0xc6, 0x00, 0xc1, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xb3, + 0x00, 0xaf, 0x00, 0xac, 0x00, 0xa9, 0x00, 0xa6, 0x00, 0xa4, 0x00, 0xa2, 0x00, 0xa0, 0x01, 0x9e, + 0x01, 0x9d, 0x02, 0x9c, 0x02, 0x9a, 0x02, 0x99, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbb, 0x00, 0xb5, 0x00, 0xa3, 0x00, 0x8a, 0x00, 0x6f, 0x00, 0x56, 0x00, 0x3f, 0x00, 0x2c, + 0x00, 0x1c, 0x00, 0x0f, 0x00, 0x04, 0x04, 0x00, 0x0c, 0x00, 0x12, 0x00, 0x17, 0x00, 0x1c, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x00, 0x35, 0x00, 0x23, 0x00, 0x0b, 0x00, 0x00, 0x0f, 0x00, 0x29, 0x00, 0x3f, 0x00, 0x53, + 0x00, 0x63, 0x00, 0x70, 0x00, 0x7b, 0x00, 0x84, 0x00, 0x8b, 0x00, 0x92, 0x00, 0x97, 0x00, 0x9b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x47, 0x38, 0x4b, 0x34, 0x4f, 0x31, 0x53, 0x2e, 0x55, 0x2c, 0x57, 0x2a, 0x5a, 0x28, 0x5c, + 0x27, 0x5d, 0x26, 0x60, 0x23, 0x60, 0x23, 0x61, 0x23, 0x64, 0x21, 0x65, 0x20, 0x65, 0x20, 0x65, + 0x20, 0x68, 0x1e, 0x69, 0x1d, 0x69, 0x1d, 0x69, 0x1f, 0x27, 0x1b, 0x2d, 0x18, 0x33, 0x16, 0x38, + 0x14, 0x3c, 0x13, 0x41, 0x12, 0x44, 0x11, 0x48, 0x11, 0x4c, 0x11, 0x4f, 0x11, 0x51, 0x10, 0x54, + 0x10, 0x57, 0x10, 0x59, 0x10, 0x5b, 0x10, 0x5c, 0x10, 0x5e, 0x10, 0x5f, 0x10, 0x61, 0x10, 0x62, + 0x00, 0xd9, 0x00, 0xd3, 0x00, 0xcd, 0x00, 0xc8, 0x00, 0xc3, 0x00, 0xbe, 0x00, 0xba, 0x00, 0xb6, + 0x00, 0xb2, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xaa, 0x00, 0xa7, 0x00, 0xa5, 0x00, 0xa3, 0x00, 0xa1, + 0x01, 0xa0, 0x01, 0x9e, 0x01, 0x9d, 0x02, 0x9c, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaa, 0x00, 0x96, 0x00, 0x7f, 0x00, 0x68, 0x00, 0x53, 0x00, 0x3f, + 0x00, 0x2e, 0x00, 0x20, 0x00, 0x14, 0x00, 0x0a, 0x00, 0x01, 0x06, 0x00, 0x0c, 0x00, 0x11, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x38, 0x00, 0x2a, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x2c, 0x00, 0x3f, + 0x00, 0x50, 0x00, 0x5e, 0x00, 0x6b, 0x00, 0x75, 0x00, 0x7e, 0x00, 0x85, 0x00, 0x8b, 0x00, 0x91, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x47, 0x38, 0x4b, 0x35, 0x4e, 0x32, 0x51, 0x2f, 0x53, 0x2d, 0x57, 0x2b, 0x58, 0x2a, 0x5b, + 0x27, 0x5c, 0x27, 0x5d, 0x25, 0x60, 0x23, 0x60, 0x23, 0x61, 0x23, 0x64, 0x21, 0x65, 0x20, 0x65, + 0x20, 0x65, 0x20, 0x66, 0x1f, 0x69, 0x1e, 0x69, 0x1f, 0x27, 0x1b, 0x2c, 0x18, 0x31, 0x16, 0x36, + 0x14, 0x3a, 0x13, 0x3e, 0x13, 0x42, 0x12, 0x45, 0x11, 0x49, 0x11, 0x4c, 0x11, 0x4f, 0x11, 0x51, + 0x10, 0x54, 0x10, 0x56, 0x10, 0x58, 0x10, 0x5a, 0x10, 0x5c, 0x10, 0x5d, 0x10, 0x5e, 0x10, 0x60, + 0x00, 0xd9, 0x00, 0xd4, 0x00, 0xce, 0x00, 0xca, 0x00, 0xc5, 0x00, 0xc1, 0x00, 0xbd, 0x00, 0xb9, + 0x00, 0xb6, 0x00, 0xb2, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xaa, 0x00, 0xa8, 0x00, 0xa6, 0x00, 0xa4, + 0x00, 0xa2, 0x00, 0xa0, 0x01, 0x9f, 0x01, 0x9e, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xae, 0x00, 0x9e, 0x00, 0x8b, 0x00, 0x77, 0x00, 0x63, 0x00, 0x50, + 0x00, 0x3f, 0x00, 0x30, 0x00, 0x23, 0x00, 0x18, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x39, 0x00, 0x2f, 0x00, 0x1f, 0x00, 0x0b, 0x00, 0x00, 0x08, 0x00, 0x1c, 0x00, 0x2e, + 0x00, 0x3f, 0x00, 0x4e, 0x00, 0x5b, 0x00, 0x66, 0x00, 0x70, 0x00, 0x78, 0x00, 0x80, 0x00, 0x86, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x46, 0x39, 0x4a, 0x35, 0x4d, 0x32, 0x50, 0x30, 0x53, 0x2e, 0x55, 0x2c, 0x57, 0x2a, 0x58, + 0x29, 0x5c, 0x27, 0x5c, 0x27, 0x5d, 0x25, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x63, 0x22, 0x65, + 0x20, 0x65, 0x20, 0x65, 0x20, 0x65, 0x20, 0x67, 0x1f, 0x27, 0x1c, 0x2c, 0x19, 0x30, 0x17, 0x35, + 0x15, 0x39, 0x14, 0x3d, 0x13, 0x40, 0x12, 0x44, 0x12, 0x47, 0x11, 0x49, 0x11, 0x4c, 0x11, 0x4f, + 0x11, 0x51, 0x10, 0x54, 0x10, 0x56, 0x10, 0x58, 0x10, 0x59, 0x10, 0x5b, 0x10, 0x5c, 0x10, 0x5e, + 0x00, 0xda, 0x00, 0xd4, 0x00, 0xd0, 0x00, 0xcb, 0x00, 0xc7, 0x00, 0xc2, 0x00, 0xbe, 0x00, 0xbb, + 0x00, 0xb8, 0x00, 0xb5, 0x00, 0xb2, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xaa, 0x00, 0xa8, 0x00, 0xa6, + 0x00, 0xa4, 0x00, 0xa3, 0x00, 0xa1, 0x01, 0xa0, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb1, 0x00, 0xa4, 0x00, 0x94, 0x00, 0x82, 0x00, 0x70, 0x00, 0x5e, + 0x00, 0x4e, 0x00, 0x3f, 0x00, 0x32, 0x00, 0x26, 0x00, 0x1c, 0x00, 0x13, 0x00, 0x0b, 0x00, 0x03, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3b, 0x00, 0x32, 0x00, 0x25, 0x00, 0x14, 0x00, 0x02, 0x00, 0x00, 0x0f, 0x00, 0x20, + 0x00, 0x30, 0x00, 0x3f, 0x00, 0x4d, 0x00, 0x58, 0x00, 0x63, 0x00, 0x6c, 0x00, 0x74, 0x00, 0x7b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x46, 0x39, 0x49, 0x36, 0x4c, 0x33, 0x4f, 0x31, 0x52, 0x2e, 0x53, 0x2d, 0x57, 0x2b, 0x57, + 0x2a, 0x59, 0x28, 0x5c, 0x27, 0x5c, 0x27, 0x5e, 0x25, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x62, + 0x22, 0x65, 0x20, 0x65, 0x20, 0x65, 0x20, 0x65, 0x1f, 0x26, 0x1c, 0x2b, 0x19, 0x2f, 0x17, 0x33, + 0x16, 0x37, 0x14, 0x3b, 0x13, 0x3e, 0x13, 0x41, 0x12, 0x44, 0x11, 0x47, 0x11, 0x4a, 0x11, 0x4d, + 0x11, 0x4f, 0x11, 0x51, 0x10, 0x54, 0x10, 0x55, 0x10, 0x57, 0x10, 0x59, 0x10, 0x5a, 0x10, 0x5b, + 0x00, 0xda, 0x00, 0xd5, 0x00, 0xd1, 0x00, 0xcc, 0x00, 0xc8, 0x00, 0xc4, 0x00, 0xc1, 0x00, 0xbd, + 0x00, 0xba, 0x00, 0xb7, 0x00, 0xb4, 0x00, 0xb2, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xaa, 0x00, 0xa9, + 0x00, 0xa7, 0x00, 0xa5, 0x00, 0xa4, 0x00, 0xa2, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbd, 0x00, 0xbb, 0x00, 0xb4, 0x00, 0xa9, 0x00, 0x9b, 0x00, 0x8b, 0x00, 0x7b, 0x00, 0x6b, + 0x00, 0x5b, 0x00, 0x4d, 0x00, 0x3f, 0x00, 0x33, 0x00, 0x28, 0x00, 0x1f, 0x00, 0x16, 0x00, 0x0e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3c, 0x00, 0x34, 0x00, 0x29, 0x00, 0x1b, 0x00, 0x0c, 0x00, 0x00, 0x04, 0x00, 0x14, + 0x00, 0x23, 0x00, 0x32, 0x00, 0x3f, 0x00, 0x4b, 0x00, 0x56, 0x00, 0x60, 0x00, 0x68, 0x00, 0x70, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x45, 0x39, 0x48, 0x36, 0x4b, 0x34, 0x4f, 0x31, 0x50, 0x30, 0x53, 0x2e, 0x55, 0x2c, 0x57, + 0x2a, 0x57, 0x2a, 0x5a, 0x28, 0x5c, 0x27, 0x5c, 0x27, 0x5e, 0x25, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x61, 0x22, 0x64, 0x21, 0x65, 0x20, 0x65, 0x20, 0x26, 0x1c, 0x2a, 0x1a, 0x2e, 0x18, 0x32, + 0x16, 0x36, 0x14, 0x39, 0x13, 0x3d, 0x13, 0x40, 0x12, 0x43, 0x12, 0x45, 0x11, 0x48, 0x11, 0x4b, + 0x11, 0x4d, 0x11, 0x4f, 0x11, 0x51, 0x10, 0x53, 0x10, 0x55, 0x10, 0x56, 0x10, 0x58, 0x10, 0x5a, + 0x00, 0xda, 0x00, 0xd6, 0x00, 0xd1, 0x00, 0xcd, 0x00, 0xc9, 0x00, 0xc6, 0x00, 0xc2, 0x00, 0xbf, + 0x00, 0xbc, 0x00, 0xb9, 0x00, 0xb6, 0x00, 0xb3, 0x00, 0xb1, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xab, + 0x00, 0xa9, 0x00, 0xa7, 0x00, 0xa6, 0x00, 0xa4, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb6, 0x00, 0xac, 0x00, 0xa0, 0x00, 0x93, 0x00, 0x84, 0x00, 0x75, + 0x00, 0x66, 0x00, 0x58, 0x00, 0x4b, 0x00, 0x3f, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x21, 0x00, 0x19, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3c, 0x00, 0x36, 0x00, 0x2d, 0x00, 0x21, 0x00, 0x13, 0x00, 0x04, 0x00, 0x00, 0x0a, + 0x00, 0x18, 0x00, 0x26, 0x00, 0x33, 0x00, 0x3f, 0x00, 0x4a, 0x00, 0x54, 0x00, 0x5d, 0x00, 0x65, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x45, 0x3a, 0x48, 0x37, 0x4a, 0x35, 0x4e, 0x32, 0x4f, 0x31, 0x53, 0x2e, 0x53, 0x2e, 0x56, + 0x2b, 0x57, 0x2a, 0x58, 0x29, 0x5b, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5e, 0x25, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x61, 0x23, 0x64, 0x21, 0x65, 0x20, 0x26, 0x1d, 0x2a, 0x1a, 0x2d, 0x18, 0x31, + 0x17, 0x35, 0x15, 0x38, 0x14, 0x3b, 0x13, 0x3e, 0x13, 0x41, 0x12, 0x44, 0x12, 0x46, 0x11, 0x49, + 0x11, 0x4b, 0x11, 0x4d, 0x11, 0x4f, 0x11, 0x51, 0x10, 0x53, 0x10, 0x55, 0x10, 0x56, 0x10, 0x58, + 0x00, 0xda, 0x00, 0xd6, 0x00, 0xd2, 0x00, 0xce, 0x00, 0xcb, 0x00, 0xc7, 0x00, 0xc4, 0x00, 0xc1, + 0x00, 0xbe, 0x00, 0xbb, 0x00, 0xb8, 0x00, 0xb6, 0x00, 0xb3, 0x00, 0xb1, 0x00, 0xaf, 0x00, 0xad, + 0x00, 0xab, 0x00, 0xa9, 0x00, 0xa8, 0x00, 0xa6, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xb7, 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x99, 0x00, 0x8b, 0x00, 0x7e, + 0x00, 0x70, 0x00, 0x63, 0x00, 0x56, 0x00, 0x4a, 0x00, 0x3f, 0x00, 0x35, 0x00, 0x2c, 0x00, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x3d, 0x00, 0x38, 0x00, 0x30, 0x00, 0x25, 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x01, + 0x00, 0x0e, 0x00, 0x1c, 0x00, 0x28, 0x00, 0x34, 0x00, 0x3f, 0x00, 0x49, 0x00, 0x53, 0x00, 0x5b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x45, 0x3a, 0x47, 0x38, 0x4a, 0x35, 0x4d, 0x33, 0x4f, 0x31, 0x51, 0x2f, 0x53, 0x2e, 0x54, + 0x2c, 0x57, 0x2a, 0x57, 0x2a, 0x59, 0x29, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5e, 0x25, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x63, 0x20, 0x25, 0x1d, 0x29, 0x1a, 0x2d, 0x18, 0x30, + 0x17, 0x33, 0x16, 0x37, 0x14, 0x3a, 0x13, 0x3d, 0x13, 0x3f, 0x13, 0x42, 0x12, 0x44, 0x11, 0x47, + 0x11, 0x49, 0x11, 0x4b, 0x11, 0x4d, 0x11, 0x4f, 0x11, 0x51, 0x10, 0x53, 0x10, 0x55, 0x10, 0x56, + 0x00, 0xdb, 0x00, 0xd7, 0x00, 0xd3, 0x00, 0xcf, 0x00, 0xcc, 0x00, 0xc8, 0x00, 0xc5, 0x00, 0xc2, + 0x00, 0xbf, 0x00, 0xbc, 0x00, 0xba, 0x00, 0xb7, 0x00, 0xb5, 0x00, 0xb3, 0x00, 0xb1, 0x00, 0xaf, + 0x00, 0xad, 0x00, 0xab, 0x00, 0xa9, 0x00, 0xa8, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbd, 0x00, 0xb8, 0x00, 0xb1, 0x00, 0xa8, 0x00, 0x9d, 0x00, 0x92, 0x00, 0x85, + 0x00, 0x78, 0x00, 0x6c, 0x00, 0x60, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3f, 0x00, 0x36, 0x00, 0x2d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3d, 0x00, 0x39, 0x00, 0x32, 0x00, 0x29, 0x00, 0x1e, 0x00, 0x12, 0x00, 0x06, 0x00, + 0x00, 0x06, 0x00, 0x13, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x35, 0x00, 0x3f, 0x00, 0x49, 0x00, 0x51, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x44, 0x3a, 0x47, 0x38, 0x4a, 0x35, 0x4c, 0x33, 0x4f, 0x31, 0x50, 0x30, 0x53, 0x2e, 0x53, + 0x2e, 0x56, 0x2b, 0x57, 0x2a, 0x57, 0x2a, 0x5a, 0x28, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5f, + 0x25, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x20, 0x25, 0x1d, 0x29, 0x1b, 0x2c, 0x18, 0x2f, + 0x17, 0x33, 0x16, 0x36, 0x14, 0x39, 0x14, 0x3b, 0x13, 0x3e, 0x13, 0x41, 0x12, 0x43, 0x12, 0x45, + 0x11, 0x47, 0x11, 0x4a, 0x11, 0x4c, 0x11, 0x4e, 0x11, 0x4f, 0x11, 0x51, 0x10, 0x52, 0x10, 0x54, + 0x00, 0xdb, 0x00, 0xd7, 0x00, 0xd3, 0x00, 0xd0, 0x00, 0xcc, 0x00, 0xc9, 0x00, 0xc6, 0x00, 0xc3, + 0x00, 0xc1, 0x00, 0xbe, 0x00, 0xbb, 0x00, 0xb9, 0x00, 0xb7, 0x00, 0xb5, 0x00, 0xb3, 0x00, 0xb0, + 0x00, 0xaf, 0x00, 0xad, 0x00, 0xab, 0x00, 0xaa, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbd, 0x00, 0xb9, 0x00, 0xb3, 0x00, 0xab, 0x00, 0xa1, 0x00, 0x97, 0x00, 0x8b, + 0x00, 0x80, 0x00, 0x74, 0x00, 0x68, 0x00, 0x5d, 0x00, 0x53, 0x00, 0x49, 0x00, 0x3f, 0x00, 0x36, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3d, 0x00, 0x3a, 0x00, 0x33, 0x00, 0x2b, 0x00, 0x22, 0x00, 0x17, 0x00, 0x0c, 0x00, + 0x00, 0x00, 0x00, 0x0b, 0x00, 0x16, 0x00, 0x21, 0x00, 0x2c, 0x00, 0x36, 0x00, 0x3f, 0x00, 0x48, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x44, 0x3b, 0x46, 0x39, 0x4a, 0x35, 0x4b, 0x34, 0x4f, 0x31, 0x4f, 0x31, 0x53, 0x2e, 0x53, + 0x2e, 0x54, 0x2c, 0x57, 0x2a, 0x57, 0x2a, 0x58, 0x2a, 0x5b, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, + 0x27, 0x5f, 0x24, 0x60, 0x23, 0x60, 0x23, 0x60, 0x20, 0x25, 0x1d, 0x28, 0x1b, 0x2b, 0x19, 0x2f, + 0x17, 0x32, 0x16, 0x35, 0x15, 0x38, 0x14, 0x3a, 0x13, 0x3d, 0x13, 0x3f, 0x13, 0x42, 0x12, 0x44, + 0x12, 0x46, 0x11, 0x48, 0x11, 0x4a, 0x11, 0x4c, 0x11, 0x4e, 0x11, 0x4f, 0x11, 0x51, 0x10, 0x52, + 0x00, 0xdb, 0x00, 0xd7, 0x00, 0xd4, 0x00, 0xd0, 0x00, 0xcd, 0x00, 0xca, 0x00, 0xc7, 0x00, 0xc5, + 0x00, 0xc2, 0x00, 0xbf, 0x00, 0xbd, 0x00, 0xbb, 0x00, 0xb8, 0x00, 0xb6, 0x00, 0xb4, 0x00, 0xb2, + 0x00, 0xb0, 0x00, 0xaf, 0x00, 0xad, 0x00, 0xac, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xbe, 0x00, 0xbd, 0x00, 0xba, 0x00, 0xb4, 0x00, 0xad, 0x00, 0xa5, 0x00, 0x9b, 0x00, 0x91, + 0x00, 0x86, 0x00, 0x7b, 0x00, 0x70, 0x00, 0x65, 0x00, 0x5b, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x00, 0x3e, 0x00, 0x3a, 0x00, 0x35, 0x00, 0x2e, 0x00, 0x25, 0x00, 0x1c, 0x00, 0x11, 0x00, + 0x07, 0x00, 0x00, 0x03, 0x00, 0x0e, 0x00, 0x19, 0x00, 0x23, 0x00, 0x2d, 0x00, 0x36, 0x00, 0x3f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x44, 0x3b, 0x46, 0x39, 0x49, 0x36, 0x4a, 0x35, 0x4e, 0x32, 0x4f, 0x31, 0x51, 0x2f, 0x53, + 0x2e, 0x53, 0x2e, 0x56, 0x2b, 0x57, 0x2a, 0x57, 0x2a, 0x58, 0x29, 0x5c, 0x27, 0x5c, 0x27, 0x5c, + 0x27, 0x5c, 0x26, 0x5f, 0x24, 0x60, 0x23, 0x60, 0x20, 0x25, 0x1d, 0x28, 0x1c, 0x2b, 0x1a, 0x2e, + 0x18, 0x31, 0x17, 0x34, 0x16, 0x37, 0x14, 0x39, 0x13, 0x3b, 0x13, 0x3e, 0x13, 0x40, 0x12, 0x42, + 0x12, 0x45, 0x11, 0x46, 0x11, 0x49, 0x11, 0x4a, 0x11, 0x4c, 0x11, 0x4e, 0x11, 0x4f, 0x11, 0x51, + 0x00, 0xdb, 0x00, 0xd8, 0x00, 0xd4, 0x00, 0xd1, 0x00, 0xce, 0x00, 0xcb, 0x00, 0xc8, 0x00, 0xc6, + 0x00, 0xc3, 0x00, 0xc1, 0x00, 0xbe, 0x00, 0xbc, 0x00, 0xba, 0x00, 0xb8, 0x00, 0xb6, 0x00, 0xb4, + 0x00, 0xb2, 0x00, 0xb0, 0x00, 0xaf, 0x00, 0xad, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, 0x10, 0x7f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x40, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x56, 0x7f, 0x47, 0x63, 0x44, 0x57, 0x43, 0x52, + 0x43, 0x4e, 0x42, 0x4c, 0x42, 0x4a, 0x42, 0x49, 0x42, 0x48, 0x42, 0x47, 0x42, 0x46, 0x42, 0x45, + 0x42, 0x45, 0x42, 0x45, 0x42, 0x44, 0x42, 0x44, 0x42, 0x44, 0x42, 0x43, 0x42, 0x43, 0x42, 0x43, + 0x4c, 0x7f, 0x27, 0x4d, 0x2f, 0x46, 0x33, 0x44, 0x36, 0x43, 0x37, 0x43, 0x39, 0x42, 0x3a, 0x41, + 0x3a, 0x41, 0x3b, 0x41, 0x3b, 0x41, 0x3b, 0x41, 0x3c, 0x41, 0x3c, 0x41, 0x3c, 0x41, 0x3c, 0x41, + 0x3c, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x8e, 0x7f, 0x47, 0x4d, 0x44, 0x46, 0x43, 0x44, + 0x43, 0x43, 0x42, 0x43, 0x42, 0x42, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, + 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, 0x42, 0x41, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x2f, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4f, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x85, 0x1b, 0x60, 0x27, 0x54, 0x2d, 0x4e, 0x30, + 0x4b, 0x33, 0x49, 0x34, 0x47, 0x35, 0x46, 0x37, 0x45, 0x38, 0x45, 0x38, 0x44, 0x39, 0x43, 0x39, + 0x43, 0x3a, 0x42, 0x3a, 0x42, 0x3a, 0x42, 0x3b, 0x42, 0x3b, 0x42, 0x3b, 0x42, 0x3b, 0x42, 0x3b, + 0x09, 0x43, 0x16, 0x3f, 0x1f, 0x3e, 0x25, 0x3e, 0x29, 0x3e, 0x2c, 0x3e, 0x2f, 0x3e, 0x30, 0x3e, + 0x32, 0x3e, 0x33, 0x3e, 0x34, 0x3e, 0x35, 0x3e, 0x36, 0x3e, 0x36, 0x3e, 0x37, 0x3e, 0x37, 0x3e, + 0x38, 0x3e, 0x38, 0x3e, 0x38, 0x3e, 0x39, 0x3e, 0x59, 0x31, 0x4f, 0x38, 0x4b, 0x3a, 0x48, 0x3b, + 0x47, 0x3c, 0x46, 0x3c, 0x45, 0x3d, 0x45, 0x3d, 0x44, 0x3d, 0x43, 0x3d, 0x43, 0x3d, 0x42, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x4c, 0x00, 0x2f, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0x00, 0x4f, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x96, 0x05, 0x74, 0x0f, 0x63, 0x17, 0x5a, 0x1d, + 0x54, 0x21, 0x51, 0x24, 0x4e, 0x27, 0x4c, 0x29, 0x4a, 0x2b, 0x49, 0x2d, 0x49, 0x2e, 0x48, 0x2f, + 0x48, 0x31, 0x47, 0x31, 0x46, 0x32, 0x46, 0x33, 0x44, 0x33, 0x44, 0x34, 0x43, 0x34, 0x43, 0x35, + 0x09, 0x43, 0x11, 0x3e, 0x18, 0x3c, 0x1d, 0x3c, 0x22, 0x3c, 0x25, 0x3c, 0x27, 0x3c, 0x2a, 0x3c, + 0x2c, 0x3d, 0x2d, 0x3d, 0x2f, 0x3d, 0x30, 0x3e, 0x31, 0x3e, 0x31, 0x3e, 0x32, 0x3e, 0x33, 0x3e, + 0x33, 0x3e, 0x34, 0x3e, 0x35, 0x3e, 0x35, 0x3e, 0x5b, 0x2a, 0x53, 0x31, 0x4f, 0x34, 0x4c, 0x36, + 0x4b, 0x38, 0x4a, 0x39, 0x48, 0x39, 0x47, 0x3a, 0x46, 0x3b, 0x46, 0x3b, 0x46, 0x3c, 0x46, 0x3c, + 0x46, 0x3d, 0x45, 0x3d, 0x44, 0x3d, 0x44, 0x3d, 0x43, 0x3d, 0x43, 0x3d, 0x42, 0x3d, 0x42, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x56, 0x00, 0x45, 0x00, 0x22, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x8f, 0x00, 0x73, 0x00, 0x38, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x9e, 0x01, 0x81, 0x06, 0x6f, 0x0d, 0x64, 0x12, + 0x5d, 0x16, 0x58, 0x1a, 0x54, 0x1d, 0x53, 0x20, 0x50, 0x22, 0x4e, 0x24, 0x4c, 0x26, 0x4b, 0x27, + 0x4a, 0x29, 0x49, 0x2a, 0x49, 0x2b, 0x49, 0x2c, 0x48, 0x2d, 0x48, 0x2e, 0x48, 0x2f, 0x47, 0x2f, + 0x09, 0x44, 0x0f, 0x3e, 0x14, 0x3c, 0x19, 0x3c, 0x1d, 0x3b, 0x20, 0x3b, 0x23, 0x3b, 0x25, 0x3c, + 0x27, 0x3c, 0x28, 0x3c, 0x2a, 0x3b, 0x2c, 0x3b, 0x2c, 0x3b, 0x2d, 0x3b, 0x2f, 0x3c, 0x2f, 0x3c, + 0x30, 0x3d, 0x31, 0x3e, 0x32, 0x3e, 0x32, 0x3e, 0x5c, 0x28, 0x56, 0x2d, 0x52, 0x31, 0x4f, 0x33, + 0x4e, 0x35, 0x4b, 0x36, 0x4a, 0x37, 0x4a, 0x38, 0x49, 0x39, 0x47, 0x39, 0x46, 0x39, 0x46, 0x39, + 0x46, 0x39, 0x46, 0x3a, 0x46, 0x3a, 0x46, 0x3b, 0x46, 0x3c, 0x46, 0x3c, 0x46, 0x3d, 0x45, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x59, 0x00, 0x4f, 0x00, 0x36, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x96, 0x00, 0x84, 0x00, 0x5b, 0x00, 0x2a, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xa4, 0x00, 0x8a, 0x03, 0x78, 0x07, 0x6d, 0x0c, + 0x65, 0x10, 0x60, 0x13, 0x5b, 0x16, 0x57, 0x19, 0x55, 0x1b, 0x53, 0x1e, 0x52, 0x1f, 0x4f, 0x22, + 0x4d, 0x23, 0x4c, 0x24, 0x4b, 0x25, 0x4b, 0x27, 0x4a, 0x28, 0x49, 0x29, 0x49, 0x29, 0x49, 0x2b, + 0x09, 0x45, 0x0d, 0x40, 0x11, 0x3d, 0x16, 0x3c, 0x19, 0x3b, 0x1d, 0x3b, 0x1f, 0x3b, 0x21, 0x3a, + 0x23, 0x3b, 0x25, 0x3b, 0x26, 0x3c, 0x28, 0x3c, 0x29, 0x3c, 0x2a, 0x3b, 0x2b, 0x3b, 0x2c, 0x3b, + 0x2d, 0x3b, 0x2e, 0x3b, 0x2e, 0x3b, 0x2f, 0x3b, 0x5d, 0x27, 0x57, 0x2c, 0x54, 0x2f, 0x52, 0x31, + 0x4f, 0x32, 0x4e, 0x34, 0x4c, 0x35, 0x4a, 0x35, 0x4a, 0x36, 0x4a, 0x37, 0x4a, 0x38, 0x48, 0x39, + 0x47, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x3a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5b, 0x00, 0x55, 0x00, 0x42, 0x00, 0x2b, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x99, 0x00, 0x8d, 0x00, 0x6f, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xa7, 0x00, 0x91, 0x01, 0x80, 0x04, 0x75, 0x08, + 0x6c, 0x0b, 0x65, 0x0e, 0x61, 0x11, 0x5d, 0x14, 0x59, 0x16, 0x56, 0x19, 0x55, 0x1a, 0x54, 0x1c, + 0x53, 0x1e, 0x51, 0x1f, 0x4f, 0x21, 0x4d, 0x22, 0x4c, 0x23, 0x4b, 0x24, 0x4b, 0x25, 0x4b, 0x26, + 0x09, 0x45, 0x0d, 0x41, 0x10, 0x3e, 0x14, 0x3d, 0x17, 0x3c, 0x1a, 0x3b, 0x1c, 0x3b, 0x1e, 0x3b, + 0x20, 0x3b, 0x22, 0x3a, 0x23, 0x3a, 0x25, 0x3b, 0x26, 0x3c, 0x28, 0x3c, 0x28, 0x3c, 0x29, 0x3c, + 0x2a, 0x3c, 0x2b, 0x3b, 0x2c, 0x3b, 0x2d, 0x3b, 0x5d, 0x26, 0x59, 0x2a, 0x56, 0x2d, 0x53, 0x2f, + 0x51, 0x31, 0x4f, 0x32, 0x4f, 0x33, 0x4d, 0x35, 0x4b, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x37, + 0x4a, 0x38, 0x49, 0x39, 0x48, 0x39, 0x47, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5d, 0x00, 0x58, 0x00, 0x4a, 0x00, 0x38, 0x00, 0x24, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9b, 0x00, 0x92, 0x00, 0x7c, 0x00, 0x5d, 0x00, 0x3c, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xa9, 0x00, 0x96, 0x00, 0x86, 0x02, 0x7a, 0x05, + 0x72, 0x08, 0x6b, 0x0b, 0x65, 0x0e, 0x62, 0x10, 0x5f, 0x12, 0x5b, 0x14, 0x58, 0x16, 0x56, 0x18, + 0x55, 0x1a, 0x54, 0x1b, 0x53, 0x1d, 0x52, 0x1e, 0x50, 0x1f, 0x4f, 0x20, 0x4d, 0x21, 0x4c, 0x22, + 0x09, 0x46, 0x0c, 0x41, 0x0f, 0x3f, 0x12, 0x3d, 0x15, 0x3c, 0x17, 0x3c, 0x1a, 0x3b, 0x1c, 0x3a, + 0x1e, 0x3b, 0x1f, 0x3b, 0x21, 0x3a, 0x22, 0x3a, 0x24, 0x3a, 0x25, 0x3a, 0x26, 0x3b, 0x27, 0x3c, + 0x28, 0x3c, 0x29, 0x3c, 0x2a, 0x3c, 0x2a, 0x3c, 0x5e, 0x26, 0x5a, 0x29, 0x57, 0x2c, 0x53, 0x2e, + 0x53, 0x30, 0x50, 0x31, 0x4f, 0x31, 0x4f, 0x33, 0x4e, 0x34, 0x4c, 0x35, 0x4a, 0x35, 0x4a, 0x35, + 0x4a, 0x35, 0x4a, 0x36, 0x4a, 0x37, 0x4a, 0x38, 0x48, 0x39, 0x47, 0x39, 0x46, 0x39, 0x46, 0x39, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5d, 0x00, 0x59, 0x00, 0x4f, 0x00, 0x40, 0x00, 0x2f, 0x00, 0x1e, 0x00, 0x0e, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9c, 0x00, 0x95, 0x00, 0x84, 0x00, 0x6c, 0x00, 0x4f, 0x00, 0x32, 0x00, 0x18, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xab, 0x00, 0x9a, 0x00, 0x8b, 0x01, 0x7f, 0x03, + 0x77, 0x06, 0x71, 0x08, 0x6a, 0x0b, 0x66, 0x0d, 0x63, 0x0f, 0x60, 0x11, 0x5d, 0x13, 0x59, 0x14, + 0x57, 0x16, 0x56, 0x18, 0x55, 0x19, 0x54, 0x1b, 0x53, 0x1c, 0x53, 0x1d, 0x51, 0x1e, 0x50, 0x1f, + 0x0a, 0x46, 0x0c, 0x42, 0x0e, 0x3f, 0x11, 0x3f, 0x13, 0x3c, 0x16, 0x3c, 0x18, 0x3c, 0x1a, 0x3b, + 0x1c, 0x3a, 0x1e, 0x3b, 0x1f, 0x3b, 0x20, 0x3b, 0x21, 0x3a, 0x23, 0x3a, 0x24, 0x3a, 0x25, 0x39, + 0x26, 0x3a, 0x27, 0x3c, 0x27, 0x3c, 0x28, 0x3c, 0x5e, 0x26, 0x5a, 0x29, 0x57, 0x2b, 0x55, 0x2d, + 0x53, 0x2e, 0x53, 0x30, 0x50, 0x31, 0x4f, 0x31, 0x4f, 0x32, 0x4f, 0x34, 0x4d, 0x35, 0x4b, 0x35, + 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x36, 0x4a, 0x38, 0x4a, 0x39, 0x48, 0x39, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x53, 0x00, 0x47, 0x00, 0x38, 0x00, 0x29, 0x00, 0x1a, 0x00, 0x0c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9c, 0x00, 0x98, 0x00, 0x8a, 0x00, 0x76, 0x00, 0x5e, 0x00, 0x45, 0x00, 0x2c, 0x00, 0x14, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xac, 0x00, 0x9d, 0x00, 0x8f, 0x01, 0x85, 0x02, + 0x7b, 0x04, 0x75, 0x06, 0x6f, 0x08, 0x69, 0x0b, 0x66, 0x0d, 0x63, 0x0e, 0x61, 0x10, 0x5e, 0x12, + 0x5b, 0x13, 0x58, 0x15, 0x57, 0x16, 0x56, 0x18, 0x55, 0x19, 0x55, 0x1a, 0x54, 0x1b, 0x53, 0x1c, + 0x0a, 0x47, 0x0b, 0x42, 0x0e, 0x40, 0x10, 0x3f, 0x12, 0x3d, 0x15, 0x3c, 0x17, 0x3c, 0x18, 0x3c, + 0x1a, 0x3b, 0x1c, 0x3a, 0x1d, 0x3b, 0x1f, 0x3b, 0x20, 0x3b, 0x21, 0x3b, 0x22, 0x3a, 0x23, 0x3a, + 0x24, 0x3a, 0x25, 0x39, 0x26, 0x3a, 0x27, 0x3b, 0x5e, 0x26, 0x5b, 0x28, 0x57, 0x2a, 0x57, 0x2c, + 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x30, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x33, 0x4e, 0x35, + 0x4b, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x36, 0x4a, 0x37, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5c, 0x00, 0x55, 0x00, 0x4b, 0x00, 0x3f, 0x00, 0x32, 0x00, 0x24, 0x00, 0x17, + 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9d, 0x00, 0x99, 0x00, 0x8e, 0x00, 0x7e, 0x00, 0x69, 0x00, 0x53, 0x00, 0x3c, 0x00, 0x26, 0x00, + 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xad, 0x00, 0xa0, 0x00, 0x92, 0x00, 0x89, 0x02, + 0x7f, 0x03, 0x78, 0x05, 0x73, 0x07, 0x6e, 0x09, 0x69, 0x0b, 0x66, 0x0c, 0x64, 0x0e, 0x62, 0x0f, + 0x60, 0x11, 0x5c, 0x12, 0x59, 0x14, 0x58, 0x15, 0x57, 0x16, 0x56, 0x18, 0x55, 0x18, 0x55, 0x1a, + 0x0a, 0x47, 0x0b, 0x43, 0x0d, 0x41, 0x0f, 0x3f, 0x11, 0x3f, 0x13, 0x3c, 0x15, 0x3b, 0x17, 0x3c, + 0x18, 0x3c, 0x1a, 0x3b, 0x1c, 0x3a, 0x1d, 0x3a, 0x1f, 0x3b, 0x1f, 0x3b, 0x21, 0x3b, 0x21, 0x3b, + 0x22, 0x3a, 0x24, 0x3a, 0x24, 0x3a, 0x24, 0x39, 0x5e, 0x26, 0x5c, 0x27, 0x58, 0x2a, 0x57, 0x2b, + 0x55, 0x2e, 0x53, 0x2e, 0x53, 0x2f, 0x52, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x32, + 0x4e, 0x34, 0x4c, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5c, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x44, 0x00, 0x38, 0x00, 0x2c, 0x00, 0x20, + 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9d, 0x00, 0x9a, 0x00, 0x91, 0x00, 0x83, 0x00, 0x72, 0x00, 0x5e, 0x00, 0x4a, 0x00, 0x36, 0x00, + 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xae, 0x00, 0xa2, 0x00, 0x95, 0x00, 0x8b, 0x01, + 0x83, 0x02, 0x7b, 0x04, 0x76, 0x05, 0x73, 0x07, 0x6e, 0x09, 0x69, 0x0a, 0x66, 0x0c, 0x64, 0x0d, + 0x62, 0x0f, 0x61, 0x10, 0x5e, 0x11, 0x5b, 0x13, 0x58, 0x14, 0x58, 0x15, 0x56, 0x16, 0x56, 0x18, + 0x0a, 0x47, 0x0b, 0x43, 0x0d, 0x42, 0x0f, 0x3f, 0x11, 0x3f, 0x12, 0x3e, 0x14, 0x3c, 0x16, 0x3c, + 0x17, 0x3c, 0x19, 0x3c, 0x1a, 0x3b, 0x1c, 0x3a, 0x1d, 0x39, 0x1f, 0x3b, 0x1f, 0x3b, 0x20, 0x3b, + 0x21, 0x3b, 0x21, 0x3a, 0x22, 0x3a, 0x24, 0x3a, 0x5e, 0x26, 0x5c, 0x27, 0x59, 0x2a, 0x57, 0x2a, + 0x56, 0x2c, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2f, 0x51, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x4f, 0x32, 0x4f, 0x33, 0x4d, 0x35, 0x4b, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x58, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3e, 0x00, 0x33, 0x00, 0x28, + 0x00, 0x1d, 0x00, 0x12, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9b, 0x00, 0x93, 0x00, 0x88, 0x00, 0x79, 0x00, 0x68, 0x00, 0x55, 0x00, 0x43, 0x00, + 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xaf, 0x00, 0xa3, 0x00, 0x98, 0x00, 0x8e, 0x00, + 0x87, 0x02, 0x7f, 0x03, 0x79, 0x04, 0x75, 0x06, 0x71, 0x07, 0x6c, 0x09, 0x68, 0x0a, 0x66, 0x0c, + 0x64, 0x0d, 0x63, 0x0e, 0x61, 0x10, 0x5f, 0x11, 0x5c, 0x12, 0x59, 0x13, 0x58, 0x14, 0x58, 0x15, + 0x0a, 0x47, 0x0b, 0x43, 0x0d, 0x42, 0x0e, 0x40, 0x10, 0x3e, 0x11, 0x3f, 0x13, 0x3c, 0x15, 0x3b, + 0x17, 0x3c, 0x17, 0x3c, 0x19, 0x3c, 0x1a, 0x3b, 0x1c, 0x3b, 0x1c, 0x39, 0x1e, 0x3a, 0x1f, 0x3b, + 0x1f, 0x3b, 0x21, 0x3b, 0x21, 0x3b, 0x22, 0x3a, 0x5e, 0x25, 0x5c, 0x27, 0x5a, 0x29, 0x57, 0x2a, + 0x57, 0x2b, 0x54, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2f, 0x50, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x33, 0x4e, 0x34, 0x4c, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4c, 0x00, 0x42, 0x00, 0x39, 0x00, 0x2e, + 0x00, 0x24, 0x00, 0x1a, 0x00, 0x11, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x95, 0x00, 0x8b, 0x00, 0x7e, 0x00, 0x6f, 0x00, 0x5f, 0x00, 0x4e, 0x00, + 0x3d, 0x00, 0x2c, 0x00, 0x1c, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xaf, 0x00, 0xa5, 0x00, 0x9a, 0x00, 0x90, 0x00, + 0x8a, 0x01, 0x83, 0x02, 0x7c, 0x03, 0x77, 0x05, 0x74, 0x06, 0x70, 0x07, 0x6c, 0x09, 0x68, 0x0a, + 0x66, 0x0b, 0x64, 0x0c, 0x63, 0x0e, 0x61, 0x0f, 0x60, 0x11, 0x5d, 0x11, 0x5b, 0x13, 0x59, 0x13, + 0x0a, 0x47, 0x0a, 0x44, 0x0d, 0x42, 0x0e, 0x41, 0x0f, 0x3e, 0x11, 0x3f, 0x13, 0x3e, 0x14, 0x3c, + 0x15, 0x3a, 0x17, 0x3c, 0x17, 0x3c, 0x19, 0x3c, 0x1a, 0x3b, 0x1c, 0x3b, 0x1c, 0x39, 0x1e, 0x3a, + 0x1f, 0x3b, 0x1f, 0x3b, 0x20, 0x3b, 0x21, 0x3b, 0x5e, 0x25, 0x5c, 0x27, 0x5a, 0x29, 0x57, 0x2a, + 0x57, 0x2a, 0x56, 0x2d, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x30, 0x50, 0x31, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x32, 0x4f, 0x33, 0x4d, 0x35, 0x4b, 0x35, 0x4a, 0x35, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x46, 0x00, 0x3d, 0x00, 0x34, + 0x00, 0x2a, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8e, 0x00, 0x83, 0x00, 0x75, 0x00, 0x66, 0x00, 0x57, 0x00, + 0x47, 0x00, 0x37, 0x00, 0x28, 0x00, 0x1a, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xb0, 0x00, 0xa6, 0x00, 0x9d, 0x00, 0x92, 0x00, + 0x8c, 0x01, 0x86, 0x02, 0x7e, 0x02, 0x7a, 0x04, 0x76, 0x05, 0x73, 0x06, 0x70, 0x07, 0x6b, 0x09, + 0x68, 0x0a, 0x66, 0x0b, 0x65, 0x0c, 0x63, 0x0e, 0x62, 0x0e, 0x61, 0x10, 0x5e, 0x11, 0x5c, 0x12, + 0x0a, 0x47, 0x0a, 0x44, 0x0c, 0x42, 0x0d, 0x41, 0x0f, 0x3f, 0x11, 0x3f, 0x11, 0x3f, 0x13, 0x3d, + 0x15, 0x3c, 0x16, 0x3b, 0x17, 0x3c, 0x18, 0x3c, 0x19, 0x3c, 0x1a, 0x3b, 0x1c, 0x3b, 0x1c, 0x39, + 0x1e, 0x39, 0x1f, 0x3b, 0x1f, 0x3b, 0x1f, 0x3b, 0x5f, 0x25, 0x5c, 0x27, 0x5b, 0x28, 0x57, 0x2a, + 0x57, 0x2a, 0x57, 0x2b, 0x54, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x30, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x33, 0x4e, 0x34, 0x4c, 0x35, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x56, 0x00, 0x50, 0x00, 0x49, 0x00, 0x41, 0x00, 0x39, + 0x00, 0x30, 0x00, 0x27, 0x00, 0x1e, 0x00, 0x16, 0x00, 0x0e, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x98, 0x00, 0x90, 0x00, 0x86, 0x00, 0x7a, 0x00, 0x6d, 0x00, 0x5f, 0x00, + 0x50, 0x00, 0x41, 0x00, 0x33, 0x00, 0x25, 0x00, 0x18, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xb0, 0x00, 0xa7, 0x00, 0x9f, 0x00, 0x95, 0x00, + 0x8e, 0x00, 0x88, 0x01, 0x82, 0x02, 0x7c, 0x03, 0x78, 0x05, 0x75, 0x06, 0x72, 0x07, 0x6f, 0x08, + 0x6a, 0x09, 0x68, 0x0a, 0x66, 0x0b, 0x65, 0x0c, 0x63, 0x0d, 0x62, 0x0e, 0x61, 0x0f, 0x60, 0x11, + 0x0a, 0x47, 0x0a, 0x45, 0x0c, 0x42, 0x0d, 0x42, 0x0e, 0x40, 0x10, 0x3d, 0x11, 0x3f, 0x13, 0x3e, + 0x14, 0x3c, 0x15, 0x3b, 0x17, 0x3b, 0x17, 0x3c, 0x18, 0x3c, 0x19, 0x3c, 0x1a, 0x3b, 0x1c, 0x3b, + 0x1c, 0x3a, 0x1d, 0x39, 0x1f, 0x3a, 0x1f, 0x3b, 0x5f, 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x58, 0x2a, + 0x57, 0x2a, 0x57, 0x2a, 0x56, 0x2d, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x32, 0x4f, 0x34, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x57, 0x00, 0x52, 0x00, 0x4c, 0x00, 0x44, 0x00, 0x3d, + 0x00, 0x35, 0x00, 0x2c, 0x00, 0x24, 0x00, 0x1c, 0x00, 0x14, 0x00, 0x0d, 0x00, 0x06, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x92, 0x00, 0x89, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x66, 0x00, + 0x58, 0x00, 0x4a, 0x00, 0x3d, 0x00, 0x2f, 0x00, 0x22, 0x00, 0x16, 0x00, 0x0a, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xb1, 0x00, 0xa7, 0x00, 0xa0, 0x00, 0x97, 0x00, + 0x90, 0x00, 0x8a, 0x01, 0x85, 0x02, 0x7e, 0x02, 0x7a, 0x03, 0x77, 0x05, 0x74, 0x06, 0x72, 0x07, + 0x6e, 0x08, 0x6a, 0x09, 0x68, 0x0a, 0x66, 0x0b, 0x65, 0x0c, 0x63, 0x0d, 0x63, 0x0e, 0x61, 0x0f, + 0x0a, 0x47, 0x0a, 0x45, 0x0b, 0x42, 0x0d, 0x42, 0x0e, 0x40, 0x0f, 0x3e, 0x11, 0x3f, 0x12, 0x3f, + 0x13, 0x3d, 0x15, 0x3c, 0x15, 0x3a, 0x17, 0x3c, 0x17, 0x3c, 0x19, 0x3c, 0x19, 0x3c, 0x1a, 0x3b, + 0x1c, 0x3b, 0x1c, 0x3a, 0x1d, 0x39, 0x1f, 0x39, 0x5f, 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x59, 0x2a, + 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2c, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2f, + 0x51, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x00, 0x17, 0x00, 0x2f, 0x00, 0x4c, 0x00, 0x56, 0x00, 0x59, 0x00, 0x5b, 0x00, 0x5d, 0x00, 0x5d, + 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, 0x00, 0x5f, 0x00, 0x5f, + 0x00, 0x6c, 0x00, 0x4c, 0x00, 0x5f, 0x00, 0x62, 0x00, 0x62, 0x00, 0x5f, 0x00, 0x5d, 0x00, 0x5d, + 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, 0x00, 0x5f, 0x00, 0x5f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x2c, 0x14, 0x01, 0x29, 0x00, 0x49, 0x00, 0x54, 0x00, 0x59, 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5d, + 0x00, 0x5d, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, 0x00, 0x5f, + 0x31, 0x11, 0x03, 0x23, 0x00, 0x46, 0x00, 0x52, 0x00, 0x58, 0x00, 0x5a, 0x00, 0x5c, 0x00, 0x5d, + 0x00, 0x5d, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xb1, 0x00, 0xa8, 0x00, 0xa1, 0x00, 0x99, 0x00, + 0x91, 0x00, 0x8c, 0x00, 0x88, 0x01, 0x82, 0x02, 0x7c, 0x03, 0x79, 0x04, 0x76, 0x05, 0x74, 0x06, + 0x71, 0x07, 0x6d, 0x08, 0x6a, 0x09, 0x68, 0x0a, 0x66, 0x0b, 0x65, 0x0c, 0x64, 0x0c, 0x63, 0x0e, + 0x0a, 0x47, 0x0a, 0x45, 0x0b, 0x42, 0x0d, 0x42, 0x0e, 0x41, 0x0f, 0x3f, 0x11, 0x3e, 0x11, 0x3f, + 0x13, 0x3e, 0x13, 0x3c, 0x15, 0x3c, 0x16, 0x3a, 0x17, 0x3c, 0x17, 0x3c, 0x19, 0x3c, 0x19, 0x3c, + 0x1a, 0x3b, 0x1c, 0x3b, 0x1c, 0x3a, 0x1d, 0x39, 0x5f, 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x5a, 0x29, + 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x55, 0x2d, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, + 0x53, 0x2f, 0x51, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x00, 0x00, 0x00, 0x07, 0x00, 0x2f, 0x00, 0x45, 0x00, 0x4f, 0x00, 0x55, 0x00, 0x58, 0x00, 0x59, + 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5e, 0x00, 0x5e, + 0x00, 0x4c, 0x00, 0x3b, 0x00, 0x48, 0x00, 0x55, 0x00, 0x58, 0x00, 0x57, 0x00, 0x58, 0x00, 0x59, + 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5e, 0x00, 0x5e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x57, 0x00, 0x16, 0x04, 0x00, 0x27, 0x00, 0x41, 0x00, 0x4d, 0x00, 0x53, 0x00, 0x56, 0x00, 0x59, + 0x00, 0x5a, 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5e, + 0x5f, 0x00, 0x20, 0x00, 0x00, 0x1f, 0x00, 0x3c, 0x00, 0x4a, 0x00, 0x51, 0x00, 0x55, 0x00, 0x58, + 0x00, 0x59, 0x00, 0x5b, 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xb1, 0x00, 0xa9, 0x00, 0xa2, 0x00, 0x9b, 0x00, + 0x93, 0x00, 0x8e, 0x00, 0x89, 0x01, 0x84, 0x02, 0x7e, 0x02, 0x7a, 0x03, 0x78, 0x05, 0x75, 0x05, + 0x73, 0x06, 0x71, 0x07, 0x6c, 0x08, 0x69, 0x09, 0x68, 0x0a, 0x66, 0x0b, 0x65, 0x0c, 0x64, 0x0c, + 0x0a, 0x47, 0x0a, 0x46, 0x0b, 0x43, 0x0d, 0x42, 0x0e, 0x42, 0x0f, 0x40, 0x10, 0x3d, 0x11, 0x3f, + 0x12, 0x3f, 0x13, 0x3d, 0x15, 0x3c, 0x15, 0x3b, 0x17, 0x3a, 0x17, 0x3c, 0x17, 0x3c, 0x19, 0x3c, + 0x19, 0x3c, 0x1a, 0x3b, 0x1c, 0x3b, 0x1c, 0x3b, 0x5f, 0x25, 0x5c, 0x27, 0x5c, 0x27, 0x5b, 0x28, + 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2c, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, + 0x53, 0x2e, 0x53, 0x30, 0x50, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x22, 0x00, 0x36, 0x00, 0x42, 0x00, 0x4a, 0x00, 0x4f, + 0x00, 0x53, 0x00, 0x55, 0x00, 0x57, 0x00, 0x58, 0x00, 0x59, 0x00, 0x5a, 0x00, 0x5b, 0x00, 0x5b, + 0x00, 0x5f, 0x00, 0x48, 0x00, 0x1b, 0x00, 0x34, 0x00, 0x40, 0x00, 0x44, 0x00, 0x4a, 0x00, 0x4f, + 0x00, 0x53, 0x00, 0x55, 0x00, 0x57, 0x00, 0x58, 0x00, 0x59, 0x00, 0x5a, 0x00, 0x5b, 0x00, 0x5b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x82, 0x00, 0x57, 0x00, 0x12, 0x01, 0x00, 0x17, 0x00, 0x2f, 0x00, 0x3e, 0x00, 0x47, 0x00, 0x4d, + 0x00, 0x51, 0x00, 0x53, 0x00, 0x56, 0x00, 0x57, 0x00, 0x58, 0x00, 0x59, 0x00, 0x5a, 0x00, 0x5b, + 0x85, 0x00, 0x5f, 0x00, 0x1f, 0x00, 0x00, 0x0d, 0x00, 0x28, 0x00, 0x39, 0x00, 0x43, 0x00, 0x4a, + 0x00, 0x4e, 0x00, 0x52, 0x00, 0x54, 0x00, 0x56, 0x00, 0x57, 0x00, 0x59, 0x00, 0x59, 0x00, 0x5a, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xb2, 0x00, 0xa9, 0x00, 0xa3, 0x00, 0x9d, 0x00, + 0x94, 0x00, 0x8f, 0x00, 0x8b, 0x01, 0x87, 0x02, 0x81, 0x02, 0x7c, 0x03, 0x79, 0x03, 0x77, 0x05, + 0x75, 0x06, 0x72, 0x06, 0x70, 0x07, 0x6c, 0x08, 0x69, 0x09, 0x68, 0x0a, 0x66, 0x0b, 0x65, 0x0c, + 0x0a, 0x47, 0x0a, 0x46, 0x0b, 0x43, 0x0d, 0x42, 0x0d, 0x42, 0x0e, 0x40, 0x0f, 0x3e, 0x11, 0x3e, + 0x11, 0x3f, 0x13, 0x3f, 0x13, 0x3c, 0x15, 0x3c, 0x15, 0x3a, 0x17, 0x3b, 0x17, 0x3c, 0x18, 0x3c, + 0x19, 0x3c, 0x19, 0x3c, 0x1a, 0x3b, 0x1c, 0x3b, 0x5f, 0x24, 0x5c, 0x27, 0x5c, 0x27, 0x5b, 0x28, + 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2b, 0x55, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, + 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x30, 0x50, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x19, 0x00, 0x2b, 0x00, 0x38, 0x00, 0x40, + 0x00, 0x47, 0x00, 0x4b, 0x00, 0x4f, 0x00, 0x51, 0x00, 0x53, 0x00, 0x55, 0x00, 0x56, 0x00, 0x57, + 0x00, 0x62, 0x00, 0x55, 0x00, 0x34, 0x00, 0x0b, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x38, 0x00, 0x40, + 0x00, 0x47, 0x00, 0x4b, 0x00, 0x4f, 0x00, 0x51, 0x00, 0x53, 0x00, 0x55, 0x00, 0x56, 0x00, 0x57, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x91, 0x00, 0x78, 0x00, 0x43, 0x00, 0x10, 0x00, 0x00, 0x0e, 0x00, 0x23, 0x00, 0x31, 0x00, 0x3b, + 0x00, 0x42, 0x00, 0x48, 0x00, 0x4c, 0x00, 0x4f, 0x00, 0x51, 0x00, 0x53, 0x00, 0x55, 0x00, 0x56, + 0x92, 0x00, 0x7c, 0x00, 0x4d, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x1a, 0x00, 0x2a, 0x00, 0x36, + 0x00, 0x3e, 0x00, 0x45, 0x00, 0x49, 0x00, 0x4d, 0x00, 0x4f, 0x00, 0x52, 0x00, 0x53, 0x00, 0x55, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0xb2, 0x00, 0xaa, 0x00, 0xa4, 0x00, 0x9e, 0x00, + 0x96, 0x00, 0x90, 0x00, 0x8c, 0x00, 0x88, 0x01, 0x84, 0x02, 0x7e, 0x02, 0x7b, 0x03, 0x78, 0x04, + 0x76, 0x05, 0x74, 0x06, 0x72, 0x07, 0x6f, 0x07, 0x6b, 0x09, 0x69, 0x09, 0x68, 0x0a, 0x66, 0x0b, + 0x0a, 0x47, 0x0a, 0x46, 0x0b, 0x44, 0x0d, 0x42, 0x0d, 0x42, 0x0e, 0x40, 0x0f, 0x3f, 0x10, 0x3d, + 0x11, 0x3f, 0x12, 0x3f, 0x13, 0x3e, 0x14, 0x3c, 0x15, 0x3c, 0x16, 0x3a, 0x17, 0x3b, 0x17, 0x3c, + 0x18, 0x3c, 0x19, 0x3c, 0x19, 0x3c, 0x1a, 0x3b, 0x5f, 0x24, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, + 0x58, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x56, 0x2c, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, + 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x30, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x24, 0x00, 0x2f, + 0x00, 0x38, 0x00, 0x3f, 0x00, 0x44, 0x00, 0x48, 0x00, 0x4c, 0x00, 0x4e, 0x00, 0x50, 0x00, 0x52, + 0x00, 0x62, 0x00, 0x58, 0x00, 0x40, 0x00, 0x1f, 0x00, 0x01, 0x00, 0x14, 0x00, 0x24, 0x00, 0x2f, + 0x00, 0x38, 0x00, 0x3f, 0x00, 0x44, 0x00, 0x48, 0x00, 0x4c, 0x00, 0x4e, 0x00, 0x50, 0x00, 0x52, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x96, 0x00, 0x87, 0x00, 0x61, 0x00, 0x36, 0x00, 0x10, 0x00, 0x02, 0x0a, 0x00, 0x1a, 0x00, 0x27, + 0x00, 0x32, 0x00, 0x3a, 0x00, 0x40, 0x00, 0x44, 0x00, 0x48, 0x00, 0x4b, 0x00, 0x4e, 0x00, 0x50, + 0x97, 0x00, 0x8a, 0x00, 0x68, 0x00, 0x42, 0x00, 0x1f, 0x00, 0x04, 0x00, 0x00, 0x10, 0x00, 0x1f, + 0x00, 0x2b, 0x00, 0x34, 0x00, 0x3b, 0x00, 0x41, 0x00, 0x45, 0x00, 0x49, 0x00, 0x4b, 0x00, 0x4e, + 0x28, 0x3c, 0x16, 0x41, 0x11, 0x43, 0x0f, 0x44, 0x0e, 0x45, 0x0d, 0x46, 0x0c, 0x46, 0x0c, 0x46, + 0x0b, 0x47, 0x0b, 0x47, 0x0b, 0x47, 0x0b, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x6e, 0x1c, 0x3a, 0x29, 0x27, 0x31, 0x1e, 0x36, + 0x19, 0x3a, 0x17, 0x3b, 0x14, 0x3d, 0x13, 0x3f, 0x11, 0x40, 0x11, 0x40, 0x10, 0x41, 0x0f, 0x42, + 0x0f, 0x43, 0x0f, 0x43, 0x0e, 0x43, 0x0e, 0x44, 0x0d, 0x44, 0x0d, 0x44, 0x0c, 0x44, 0x0c, 0x44, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x3c, 0x32, 0x22, 0x38, 0x18, 0x3c, 0x14, 0x3f, + 0x11, 0x40, 0x10, 0x41, 0x0f, 0x42, 0x0e, 0x43, 0x0e, 0x44, 0x0d, 0x44, 0x0d, 0x44, 0x0c, 0x44, + 0x0c, 0x45, 0x0c, 0x45, 0x0c, 0x45, 0x0c, 0x45, 0x0b, 0x45, 0x0b, 0x45, 0x0b, 0x46, 0x0b, 0x46, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1e, + 0x00, 0x29, 0x00, 0x32, 0x00, 0x38, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x46, 0x00, 0x49, 0x00, 0x4c, + 0x00, 0x5f, 0x00, 0x57, 0x00, 0x44, 0x00, 0x2b, 0x00, 0x14, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1e, + 0x00, 0x29, 0x00, 0x32, 0x00, 0x38, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x46, 0x00, 0x49, 0x00, 0x4c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x99, 0x00, 0x8f, 0x00, 0x74, 0x00, 0x51, 0x00, 0x2e, 0x00, 0x10, 0x00, 0x04, 0x08, 0x00, 0x13, + 0x00, 0x20, 0x00, 0x2a, 0x00, 0x32, 0x00, 0x38, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x45, 0x00, 0x48, + 0x9a, 0x00, 0x91, 0x00, 0x79, 0x00, 0x5a, 0x00, 0x3b, 0x00, 0x1f, 0x00, 0x09, 0x00, 0x00, 0x08, + 0x00, 0x17, 0x00, 0x22, 0x00, 0x2c, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x45, + 0x30, 0x38, 0x20, 0x3a, 0x18, 0x3d, 0x14, 0x3e, 0x12, 0x40, 0x10, 0x41, 0x0f, 0x42, 0x0e, 0x42, + 0x0e, 0x42, 0x0d, 0x43, 0x0d, 0x43, 0x0d, 0x44, 0x0d, 0x44, 0x0c, 0x45, 0x0c, 0x45, 0x0b, 0x45, + 0x0b, 0x46, 0x0b, 0x46, 0x0b, 0x46, 0x0b, 0x47, 0x8a, 0x03, 0x59, 0x0f, 0x40, 0x18, 0x32, 0x1f, + 0x2a, 0x24, 0x24, 0x28, 0x20, 0x2c, 0x1c, 0x2f, 0x1b, 0x31, 0x18, 0x33, 0x17, 0x34, 0x16, 0x36, + 0x15, 0x37, 0x14, 0x38, 0x13, 0x39, 0x12, 0x3a, 0x12, 0x3a, 0x12, 0x3b, 0x11, 0x3c, 0x10, 0x3c, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x4a, 0x25, 0x31, 0x2b, 0x25, 0x30, 0x1e, 0x33, + 0x1a, 0x36, 0x17, 0x38, 0x15, 0x39, 0x13, 0x3b, 0x12, 0x3c, 0x11, 0x3d, 0x10, 0x3e, 0x10, 0x3f, + 0x0f, 0x3f, 0x0f, 0x40, 0x0e, 0x40, 0x0e, 0x40, 0x0e, 0x41, 0x0e, 0x41, 0x0d, 0x42, 0x0d, 0x42, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, + 0x00, 0x1a, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3d, 0x00, 0x41, 0x00, 0x44, + 0x00, 0x5d, 0x00, 0x58, 0x00, 0x4a, 0x00, 0x38, 0x00, 0x24, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0e, + 0x00, 0x1a, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3d, 0x00, 0x41, 0x00, 0x44, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9b, 0x00, 0x94, 0x00, 0x7f, 0x00, 0x64, 0x00, 0x46, 0x00, 0x29, 0x00, 0x10, 0x00, 0x06, 0x07, + 0x00, 0x0e, 0x00, 0x1a, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x32, 0x00, 0x38, 0x00, 0x3c, 0x00, 0x40, + 0x9b, 0x00, 0x95, 0x00, 0x83, 0x00, 0x6a, 0x00, 0x4f, 0x00, 0x36, 0x00, 0x1f, 0x00, 0x0c, 0x00, + 0x00, 0x03, 0x00, 0x10, 0x00, 0x1b, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x32, 0x00, 0x37, 0x00, 0x3c, + 0x34, 0x38, 0x25, 0x39, 0x1e, 0x3b, 0x19, 0x3c, 0x16, 0x3d, 0x14, 0x3d, 0x13, 0x3f, 0x11, 0x40, + 0x10, 0x41, 0x0f, 0x41, 0x0f, 0x42, 0x0e, 0x42, 0x0e, 0x42, 0x0d, 0x42, 0x0d, 0x42, 0x0d, 0x42, + 0x0d, 0x43, 0x0d, 0x43, 0x0d, 0x44, 0x0d, 0x44, 0x97, 0x00, 0x6c, 0x06, 0x52, 0x0d, 0x43, 0x12, + 0x38, 0x18, 0x30, 0x1c, 0x2a, 0x20, 0x27, 0x23, 0x23, 0x26, 0x20, 0x28, 0x1e, 0x2a, 0x1c, 0x2c, + 0x1b, 0x2e, 0x19, 0x2f, 0x18, 0x31, 0x17, 0x32, 0x16, 0x33, 0x16, 0x34, 0x16, 0x35, 0x15, 0x35, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x50, 0x24, 0x3b, 0x27, 0x2e, 0x2a, 0x26, 0x2d, + 0x21, 0x2f, 0x1d, 0x32, 0x1a, 0x33, 0x18, 0x35, 0x16, 0x36, 0x15, 0x38, 0x14, 0x39, 0x13, 0x3a, + 0x12, 0x3a, 0x11, 0x3b, 0x11, 0x3c, 0x11, 0x3c, 0x10, 0x3d, 0x10, 0x3e, 0x10, 0x3e, 0x0f, 0x3e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x0c, 0x00, 0x17, 0x00, 0x20, 0x00, 0x28, 0x00, 0x2e, 0x00, 0x34, 0x00, 0x39, 0x00, 0x3d, + 0x00, 0x5d, 0x00, 0x59, 0x00, 0x4f, 0x00, 0x40, 0x00, 0x2f, 0x00, 0x1e, 0x00, 0x0e, 0x00, 0x00, + 0x00, 0x0c, 0x00, 0x17, 0x00, 0x20, 0x00, 0x28, 0x00, 0x2e, 0x00, 0x34, 0x00, 0x39, 0x00, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9c, 0x00, 0x96, 0x00, 0x87, 0x00, 0x71, 0x00, 0x57, 0x00, 0x3d, 0x00, 0x25, 0x00, 0x10, 0x00, + 0x07, 0x06, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1f, 0x00, 0x26, 0x00, 0x2d, 0x00, 0x32, 0x00, 0x37, + 0x9c, 0x00, 0x97, 0x00, 0x8a, 0x00, 0x76, 0x00, 0x5f, 0x00, 0x48, 0x00, 0x33, 0x00, 0x1f, 0x00, + 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x25, 0x00, 0x2c, 0x00, 0x31, + 0x36, 0x39, 0x2a, 0x39, 0x22, 0x39, 0x1d, 0x3a, 0x1a, 0x3b, 0x17, 0x3d, 0x15, 0x3d, 0x13, 0x3d, + 0x13, 0x3e, 0x12, 0x3f, 0x11, 0x40, 0x10, 0x41, 0x0f, 0x41, 0x0f, 0x42, 0x0e, 0x41, 0x0e, 0x42, + 0x0e, 0x42, 0x0e, 0x41, 0x0e, 0x42, 0x0d, 0x42, 0x9e, 0x00, 0x79, 0x02, 0x61, 0x07, 0x50, 0x0b, + 0x44, 0x10, 0x3b, 0x14, 0x34, 0x18, 0x2f, 0x1b, 0x2b, 0x1e, 0x28, 0x20, 0x25, 0x23, 0x23, 0x25, + 0x21, 0x27, 0x1f, 0x28, 0x1d, 0x2a, 0x1c, 0x2b, 0x1b, 0x2c, 0x19, 0x2e, 0x19, 0x2f, 0x19, 0x30, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x54, 0x23, 0x42, 0x25, 0x35, 0x27, 0x2d, 0x29, + 0x27, 0x2c, 0x22, 0x2e, 0x1f, 0x2f, 0x1c, 0x31, 0x1a, 0x33, 0x19, 0x34, 0x17, 0x35, 0x16, 0x36, + 0x15, 0x37, 0x14, 0x38, 0x13, 0x38, 0x13, 0x39, 0x12, 0x3a, 0x11, 0x3a, 0x11, 0x3b, 0x11, 0x3c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x0b, 0x00, 0x14, 0x00, 0x1d, 0x00, 0x24, 0x00, 0x2a, 0x00, 0x30, 0x00, 0x35, + 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x53, 0x00, 0x47, 0x00, 0x38, 0x00, 0x29, 0x00, 0x1a, 0x00, 0x0c, + 0x00, 0x00, 0x00, 0x0b, 0x00, 0x14, 0x00, 0x1d, 0x00, 0x24, 0x00, 0x2a, 0x00, 0x30, 0x00, 0x35, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9d, 0x00, 0x98, 0x00, 0x8c, 0x00, 0x7a, 0x00, 0x64, 0x00, 0x4e, 0x00, 0x37, 0x00, 0x22, 0x00, + 0x10, 0x00, 0x08, 0x05, 0x02, 0x0a, 0x00, 0x12, 0x00, 0x1a, 0x00, 0x22, 0x00, 0x28, 0x00, 0x2d, + 0x9d, 0x00, 0x99, 0x00, 0x8e, 0x00, 0x7e, 0x00, 0x6b, 0x00, 0x57, 0x00, 0x43, 0x00, 0x30, 0x00, + 0x1f, 0x00, 0x11, 0x00, 0x04, 0x00, 0x00, 0x07, 0x00, 0x10, 0x00, 0x19, 0x00, 0x20, 0x00, 0x26, + 0x38, 0x39, 0x2d, 0x39, 0x25, 0x39, 0x20, 0x3a, 0x1d, 0x3b, 0x1a, 0x3b, 0x18, 0x3c, 0x16, 0x3d, + 0x14, 0x3d, 0x13, 0x3d, 0x13, 0x3d, 0x12, 0x3e, 0x11, 0x3f, 0x11, 0x40, 0x10, 0x40, 0x0f, 0x41, + 0x0f, 0x42, 0x0f, 0x42, 0x0e, 0x42, 0x0e, 0x42, 0xa2, 0x00, 0x84, 0x00, 0x6c, 0x04, 0x5a, 0x07, + 0x4e, 0x0b, 0x45, 0x0f, 0x3e, 0x12, 0x38, 0x15, 0x32, 0x18, 0x2f, 0x1a, 0x2c, 0x1d, 0x29, 0x1f, + 0x26, 0x21, 0x24, 0x22, 0x22, 0x24, 0x21, 0x26, 0x1f, 0x27, 0x1e, 0x28, 0x1d, 0x2a, 0x1c, 0x2b, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x56, 0x23, 0x47, 0x24, 0x3b, 0x25, 0x32, 0x27, + 0x2c, 0x29, 0x27, 0x2b, 0x24, 0x2d, 0x21, 0x2e, 0x1e, 0x30, 0x1c, 0x31, 0x1b, 0x32, 0x19, 0x33, + 0x18, 0x34, 0x17, 0x35, 0x16, 0x36, 0x15, 0x37, 0x14, 0x37, 0x14, 0x38, 0x13, 0x38, 0x13, 0x39, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, 0x00, 0x1a, 0x00, 0x21, 0x00, 0x27, 0x00, 0x2c, + 0x00, 0x5e, 0x00, 0x5c, 0x00, 0x55, 0x00, 0x4b, 0x00, 0x3f, 0x00, 0x32, 0x00, 0x24, 0x00, 0x17, + 0x00, 0x0b, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, 0x00, 0x1a, 0x00, 0x21, 0x00, 0x27, 0x00, 0x2c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9d, 0x00, 0x9a, 0x00, 0x90, 0x00, 0x81, 0x00, 0x6f, 0x00, 0x5b, 0x00, 0x46, 0x00, 0x32, 0x00, + 0x20, 0x00, 0x10, 0x00, 0x09, 0x04, 0x03, 0x09, 0x00, 0x0f, 0x00, 0x17, 0x00, 0x1e, 0x00, 0x24, + 0x9d, 0x00, 0x9a, 0x00, 0x92, 0x00, 0x84, 0x00, 0x74, 0x00, 0x62, 0x00, 0x50, 0x00, 0x3f, 0x00, + 0x2e, 0x00, 0x1f, 0x00, 0x12, 0x00, 0x06, 0x00, 0x00, 0x03, 0x00, 0x0c, 0x00, 0x14, 0x00, 0x1b, + 0x39, 0x3a, 0x2f, 0x39, 0x28, 0x39, 0x23, 0x39, 0x20, 0x3a, 0x1c, 0x3b, 0x1a, 0x3a, 0x18, 0x3b, + 0x17, 0x3c, 0x15, 0x3e, 0x14, 0x3e, 0x13, 0x3d, 0x13, 0x3d, 0x12, 0x3d, 0x11, 0x3e, 0x11, 0x3f, + 0x11, 0x40, 0x10, 0x40, 0x0f, 0x40, 0x0f, 0x41, 0xa6, 0x00, 0x8b, 0x00, 0x75, 0x02, 0x63, 0x05, + 0x57, 0x07, 0x4d, 0x0b, 0x45, 0x0e, 0x3e, 0x11, 0x39, 0x13, 0x35, 0x16, 0x32, 0x18, 0x2e, 0x1a, + 0x2c, 0x1c, 0x29, 0x1d, 0x27, 0x1f, 0x26, 0x22, 0x24, 0x22, 0x21, 0x23, 0x21, 0x25, 0x20, 0x26, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x58, 0x23, 0x4a, 0x23, 0x3f, 0x24, 0x36, 0x26, + 0x30, 0x27, 0x2b, 0x29, 0x27, 0x2a, 0x24, 0x2c, 0x22, 0x2d, 0x20, 0x2e, 0x1e, 0x30, 0x1c, 0x30, + 0x1b, 0x32, 0x1a, 0x32, 0x18, 0x33, 0x18, 0x34, 0x17, 0x34, 0x16, 0x35, 0x16, 0x36, 0x15, 0x37, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x11, 0x00, 0x18, 0x00, 0x1e, 0x00, 0x24, + 0x00, 0x5e, 0x00, 0x5c, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x44, 0x00, 0x38, 0x00, 0x2c, 0x00, 0x20, + 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x11, 0x00, 0x18, 0x00, 0x1e, 0x00, 0x24, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9d, 0x00, 0x9b, 0x00, 0x93, 0x00, 0x86, 0x00, 0x76, 0x00, 0x65, 0x00, 0x52, 0x00, 0x40, 0x00, + 0x2f, 0x00, 0x1e, 0x00, 0x10, 0x00, 0x09, 0x04, 0x04, 0x08, 0x00, 0x0c, 0x00, 0x14, 0x00, 0x1a, + 0x9e, 0x00, 0x9b, 0x00, 0x94, 0x00, 0x89, 0x00, 0x7b, 0x00, 0x6b, 0x00, 0x5b, 0x00, 0x4b, 0x00, + 0x3b, 0x00, 0x2d, 0x00, 0x1f, 0x00, 0x13, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x11, + 0x3a, 0x3a, 0x31, 0x3a, 0x2a, 0x39, 0x25, 0x3a, 0x22, 0x39, 0x1e, 0x3b, 0x1c, 0x3b, 0x1a, 0x3a, + 0x19, 0x3a, 0x17, 0x3c, 0x16, 0x3c, 0x15, 0x3e, 0x14, 0x3e, 0x13, 0x3d, 0x13, 0x3d, 0x12, 0x3d, + 0x11, 0x3d, 0x11, 0x3e, 0x11, 0x3f, 0x10, 0x40, 0xa8, 0x00, 0x90, 0x00, 0x7c, 0x01, 0x6b, 0x02, + 0x5f, 0x05, 0x55, 0x07, 0x4c, 0x0a, 0x45, 0x0d, 0x40, 0x0f, 0x3c, 0x12, 0x37, 0x14, 0x34, 0x16, + 0x31, 0x18, 0x2e, 0x19, 0x2b, 0x1b, 0x2a, 0x1d, 0x28, 0x1e, 0x26, 0x20, 0x25, 0x22, 0x23, 0x22, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x59, 0x23, 0x4d, 0x23, 0x43, 0x24, 0x3b, 0x25, + 0x34, 0x26, 0x2f, 0x27, 0x2b, 0x29, 0x28, 0x2a, 0x25, 0x2b, 0x23, 0x2d, 0x21, 0x2e, 0x1f, 0x2e, + 0x1d, 0x30, 0x1c, 0x30, 0x1b, 0x31, 0x1a, 0x32, 0x19, 0x32, 0x18, 0x33, 0x17, 0x34, 0x16, 0x34, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0f, 0x00, 0x16, 0x00, 0x1c, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x58, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3e, 0x00, 0x33, 0x00, 0x28, + 0x00, 0x1d, 0x00, 0x12, 0x00, 0x09, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0f, 0x00, 0x16, 0x00, 0x1c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9b, 0x00, 0x95, 0x00, 0x8a, 0x00, 0x7d, 0x00, 0x6d, 0x00, 0x5d, 0x00, 0x4c, 0x00, + 0x3b, 0x00, 0x2c, 0x00, 0x1d, 0x00, 0x10, 0x00, 0x0a, 0x04, 0x05, 0x07, 0x00, 0x0b, 0x00, 0x11, + 0x9e, 0x00, 0x9c, 0x00, 0x96, 0x00, 0x8c, 0x00, 0x80, 0x00, 0x73, 0x00, 0x64, 0x00, 0x55, 0x00, + 0x46, 0x00, 0x38, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x14, 0x00, 0x0a, 0x00, 0x01, 0x00, 0x00, 0x06, + 0x3a, 0x3b, 0x32, 0x3a, 0x2c, 0x39, 0x27, 0x3a, 0x23, 0x39, 0x21, 0x39, 0x1e, 0x3b, 0x1c, 0x3c, + 0x1a, 0x3a, 0x19, 0x3a, 0x17, 0x3b, 0x17, 0x3c, 0x15, 0x3d, 0x15, 0x3e, 0x14, 0x3e, 0x13, 0x3d, + 0x13, 0x3d, 0x13, 0x3d, 0x11, 0x3d, 0x11, 0x3e, 0xaa, 0x00, 0x94, 0x00, 0x82, 0x00, 0x72, 0x01, + 0x65, 0x04, 0x5b, 0x05, 0x53, 0x07, 0x4b, 0x0a, 0x45, 0x0c, 0x41, 0x0f, 0x3d, 0x11, 0x39, 0x12, + 0x36, 0x15, 0x33, 0x16, 0x30, 0x18, 0x2e, 0x19, 0x2b, 0x1a, 0x2b, 0x1d, 0x29, 0x1d, 0x26, 0x1e, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5a, 0x23, 0x4f, 0x23, 0x46, 0x24, 0x3e, 0x24, + 0x37, 0x25, 0x32, 0x26, 0x2e, 0x27, 0x2b, 0x28, 0x28, 0x2a, 0x25, 0x2b, 0x23, 0x2c, 0x21, 0x2d, + 0x20, 0x2e, 0x1e, 0x2e, 0x1d, 0x30, 0x1c, 0x30, 0x1b, 0x31, 0x1a, 0x32, 0x19, 0x32, 0x18, 0x33, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x14, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4c, 0x00, 0x42, 0x00, 0x39, 0x00, 0x2e, + 0x00, 0x24, 0x00, 0x1a, 0x00, 0x11, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x14, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x96, 0x00, 0x8d, 0x00, 0x81, 0x00, 0x74, 0x00, 0x65, 0x00, 0x56, 0x00, + 0x46, 0x00, 0x37, 0x00, 0x29, 0x00, 0x1c, 0x00, 0x10, 0x00, 0x0a, 0x03, 0x06, 0x07, 0x01, 0x0a, + 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8f, 0x00, 0x85, 0x00, 0x79, 0x00, 0x6b, 0x00, 0x5e, 0x00, + 0x50, 0x00, 0x43, 0x00, 0x36, 0x00, 0x2a, 0x00, 0x1f, 0x00, 0x15, 0x00, 0x0c, 0x00, 0x03, 0x00, + 0x3b, 0x3b, 0x33, 0x3b, 0x2d, 0x39, 0x29, 0x39, 0x25, 0x3a, 0x22, 0x39, 0x20, 0x39, 0x1e, 0x3b, + 0x1c, 0x3c, 0x1a, 0x3a, 0x19, 0x3a, 0x18, 0x3a, 0x17, 0x3c, 0x16, 0x3c, 0x15, 0x3d, 0x15, 0x3e, + 0x13, 0x3f, 0x13, 0x3d, 0x13, 0x3d, 0x13, 0x3d, 0xaa, 0x00, 0x98, 0x00, 0x87, 0x00, 0x78, 0x01, + 0x6b, 0x02, 0x61, 0x04, 0x58, 0x06, 0x51, 0x08, 0x4b, 0x0a, 0x46, 0x0c, 0x42, 0x0e, 0x3e, 0x0f, + 0x3a, 0x12, 0x37, 0x12, 0x35, 0x16, 0x32, 0x16, 0x30, 0x18, 0x2e, 0x19, 0x2b, 0x1a, 0x2b, 0x1c, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5a, 0x23, 0x51, 0x23, 0x48, 0x23, 0x41, 0x24, + 0x3a, 0x25, 0x35, 0x25, 0x31, 0x26, 0x2e, 0x27, 0x2a, 0x28, 0x28, 0x2a, 0x26, 0x2b, 0x24, 0x2b, + 0x22, 0x2d, 0x21, 0x2d, 0x1f, 0x2e, 0x1e, 0x2e, 0x1d, 0x30, 0x1c, 0x30, 0x1b, 0x30, 0x1a, 0x32, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x0d, + 0x00, 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x46, 0x00, 0x3d, 0x00, 0x34, + 0x00, 0x2a, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x0d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x90, 0x00, 0x85, 0x00, 0x79, 0x00, 0x6c, 0x00, 0x5e, 0x00, + 0x50, 0x00, 0x42, 0x00, 0x34, 0x00, 0x27, 0x00, 0x1b, 0x00, 0x0f, 0x00, 0x0b, 0x03, 0x06, 0x06, + 0x9e, 0x00, 0x9d, 0x00, 0x98, 0x00, 0x91, 0x00, 0x88, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x65, 0x00, + 0x59, 0x00, 0x4c, 0x00, 0x40, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x1f, 0x00, 0x16, 0x00, 0x0d, 0x00, + 0x3b, 0x3c, 0x34, 0x3a, 0x2f, 0x3a, 0x2a, 0x39, 0x26, 0x3a, 0x23, 0x3a, 0x21, 0x39, 0x1f, 0x3a, + 0x1d, 0x3b, 0x1c, 0x3c, 0x1a, 0x3b, 0x19, 0x3a, 0x18, 0x3a, 0x17, 0x3b, 0x17, 0x3c, 0x15, 0x3c, + 0x15, 0x3d, 0x15, 0x3f, 0x13, 0x3f, 0x13, 0x3e, 0xac, 0x00, 0x9b, 0x00, 0x8b, 0x00, 0x7c, 0x00, + 0x71, 0x01, 0x67, 0x03, 0x5e, 0x05, 0x57, 0x07, 0x51, 0x08, 0x4b, 0x0a, 0x46, 0x0c, 0x42, 0x0d, + 0x3f, 0x0f, 0x3b, 0x11, 0x39, 0x12, 0x35, 0x14, 0x34, 0x16, 0x31, 0x16, 0x30, 0x18, 0x2e, 0x19, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5b, 0x23, 0x52, 0x23, 0x4a, 0x23, 0x43, 0x24, + 0x3d, 0x24, 0x38, 0x25, 0x34, 0x26, 0x30, 0x27, 0x2d, 0x27, 0x2a, 0x28, 0x28, 0x2a, 0x26, 0x2a, + 0x24, 0x2b, 0x22, 0x2c, 0x21, 0x2d, 0x20, 0x2d, 0x1f, 0x2e, 0x1d, 0x2e, 0x1d, 0x30, 0x1c, 0x30, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, + 0x00, 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x56, 0x00, 0x50, 0x00, 0x49, 0x00, 0x41, 0x00, 0x39, + 0x00, 0x30, 0x00, 0x27, 0x00, 0x1e, 0x00, 0x16, 0x00, 0x0e, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9d, 0x00, 0x98, 0x00, 0x92, 0x00, 0x89, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x65, 0x00, + 0x58, 0x00, 0x4b, 0x00, 0x3e, 0x00, 0x31, 0x00, 0x25, 0x00, 0x1a, 0x00, 0x0f, 0x00, 0x0b, 0x03, + 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x93, 0x00, 0x8b, 0x00, 0x82, 0x00, 0x77, 0x00, 0x6c, 0x00, + 0x60, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3d, 0x00, 0x33, 0x00, 0x29, 0x00, 0x1f, 0x00, 0x17, 0x00, + 0x3b, 0x3c, 0x35, 0x3a, 0x30, 0x3b, 0x2c, 0x39, 0x28, 0x3a, 0x25, 0x3b, 0x22, 0x39, 0x21, 0x39, + 0x1f, 0x3a, 0x1d, 0x3b, 0x1c, 0x3c, 0x1a, 0x3b, 0x19, 0x3a, 0x19, 0x3a, 0x17, 0x3a, 0x17, 0x3c, + 0x16, 0x3c, 0x15, 0x3c, 0x15, 0x3e, 0x14, 0x3f, 0xad, 0x00, 0x9d, 0x00, 0x8e, 0x00, 0x81, 0x00, + 0x76, 0x01, 0x6b, 0x02, 0x63, 0x04, 0x5c, 0x05, 0x56, 0x07, 0x50, 0x08, 0x4b, 0x0a, 0x47, 0x0c, + 0x43, 0x0c, 0x40, 0x0f, 0x3c, 0x0f, 0x3a, 0x12, 0x37, 0x12, 0x35, 0x14, 0x33, 0x16, 0x30, 0x16, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5b, 0x23, 0x53, 0x23, 0x4c, 0x23, 0x45, 0x23, + 0x40, 0x24, 0x3b, 0x25, 0x36, 0x25, 0x33, 0x26, 0x30, 0x27, 0x2d, 0x28, 0x2a, 0x28, 0x28, 0x2a, + 0x26, 0x2a, 0x25, 0x2b, 0x23, 0x2b, 0x22, 0x2d, 0x20, 0x2d, 0x20, 0x2e, 0x1e, 0x2e, 0x1d, 0x2e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x57, 0x00, 0x52, 0x00, 0x4c, 0x00, 0x44, 0x00, 0x3d, + 0x00, 0x35, 0x00, 0x2c, 0x00, 0x24, 0x00, 0x1c, 0x00, 0x14, 0x00, 0x0d, 0x00, 0x06, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x93, 0x00, 0x8b, 0x00, 0x82, 0x00, 0x77, 0x00, 0x6b, 0x00, + 0x5f, 0x00, 0x53, 0x00, 0x46, 0x00, 0x3a, 0x00, 0x2f, 0x00, 0x24, 0x00, 0x19, 0x00, 0x0f, 0x00, + 0x9e, 0x00, 0x9d, 0x00, 0x9a, 0x00, 0x95, 0x00, 0x8d, 0x00, 0x85, 0x00, 0x7b, 0x00, 0x71, 0x00, + 0x66, 0x00, 0x5b, 0x00, 0x50, 0x00, 0x46, 0x00, 0x3b, 0x00, 0x31, 0x00, 0x28, 0x00, 0x1f, 0x00, + 0x3c, 0x3d, 0x36, 0x3a, 0x31, 0x3b, 0x2c, 0x3a, 0x29, 0x39, 0x26, 0x3a, 0x24, 0x3b, 0x21, 0x39, + 0x20, 0x39, 0x1f, 0x3a, 0x1d, 0x3b, 0x1c, 0x3c, 0x1a, 0x3c, 0x19, 0x3a, 0x19, 0x3a, 0x17, 0x3a, + 0x17, 0x3b, 0x17, 0x3c, 0x15, 0x3c, 0x15, 0x3c, 0xad, 0x00, 0x9f, 0x00, 0x91, 0x00, 0x85, 0x00, + 0x79, 0x00, 0x6f, 0x01, 0x67, 0x02, 0x60, 0x04, 0x59, 0x05, 0x54, 0x07, 0x4f, 0x08, 0x4b, 0x0a, + 0x47, 0x0c, 0x43, 0x0c, 0x41, 0x0f, 0x3d, 0x0f, 0x3b, 0x11, 0x38, 0x12, 0x35, 0x12, 0x35, 0x15, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5b, 0x23, 0x54, 0x23, 0x4e, 0x23, 0x47, 0x23, + 0x42, 0x24, 0x3c, 0x24, 0x38, 0x25, 0x35, 0x25, 0x32, 0x26, 0x2f, 0x27, 0x2d, 0x28, 0x2a, 0x28, + 0x28, 0x2a, 0x26, 0x2a, 0x25, 0x2b, 0x23, 0x2b, 0x22, 0x2c, 0x21, 0x2d, 0x20, 0x2d, 0x20, 0x2e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3d, 0x36, 0x3a, 0x32, 0x3b, 0x2d, 0x3b, 0x2b, 0x39, 0x28, 0x3a, 0x25, 0x3a, 0x23, 0x3a, + 0x21, 0x39, 0x1f, 0x39, 0x1f, 0x3b, 0x1c, 0x3b, 0x1c, 0x3c, 0x1a, 0x3c, 0x19, 0x3a, 0x19, 0x3a, + 0x18, 0x3a, 0x17, 0x3a, 0x17, 0x3c, 0x16, 0x3c, 0xad, 0x00, 0xa0, 0x00, 0x94, 0x00, 0x88, 0x00, + 0x7e, 0x00, 0x74, 0x01, 0x6c, 0x02, 0x65, 0x03, 0x5e, 0x04, 0x58, 0x05, 0x53, 0x07, 0x4f, 0x08, + 0x4b, 0x0a, 0x47, 0x0b, 0x44, 0x0c, 0x41, 0x0e, 0x3e, 0x0f, 0x3b, 0x0f, 0x3a, 0x12, 0x37, 0x12, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5c, 0x23, 0x55, 0x23, 0x4f, 0x23, 0x49, 0x23, + 0x44, 0x24, 0x3f, 0x24, 0x3b, 0x25, 0x37, 0x25, 0x34, 0x26, 0x31, 0x26, 0x2e, 0x27, 0x2c, 0x28, + 0x2a, 0x28, 0x28, 0x29, 0x27, 0x2a, 0x25, 0x2b, 0x24, 0x2b, 0x22, 0x2b, 0x22, 0x2d, 0x20, 0x2d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3e, 0x37, 0x3b, 0x33, 0x3b, 0x2f, 0x3b, 0x2b, 0x39, 0x29, 0x39, 0x26, 0x3a, 0x24, 0x3b, + 0x22, 0x3a, 0x21, 0x39, 0x1f, 0x39, 0x1e, 0x3b, 0x1c, 0x3b, 0x1c, 0x3c, 0x1a, 0x3c, 0x19, 0x3b, + 0x19, 0x3a, 0x18, 0x3a, 0x17, 0x3a, 0x17, 0x3b, 0xae, 0x00, 0xa2, 0x00, 0x97, 0x00, 0x8b, 0x00, + 0x80, 0x00, 0x77, 0x00, 0x6f, 0x01, 0x67, 0x02, 0x61, 0x04, 0x5c, 0x05, 0x57, 0x05, 0x52, 0x07, + 0x4e, 0x08, 0x4b, 0x0a, 0x47, 0x0b, 0x44, 0x0c, 0x41, 0x0d, 0x3f, 0x0f, 0x3c, 0x0f, 0x3b, 0x11, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5c, 0x23, 0x56, 0x23, 0x50, 0x23, 0x4a, 0x23, + 0x45, 0x23, 0x40, 0x24, 0x3c, 0x24, 0x39, 0x25, 0x35, 0x25, 0x33, 0x26, 0x30, 0x26, 0x2e, 0x27, + 0x2c, 0x28, 0x2a, 0x28, 0x28, 0x29, 0x27, 0x2a, 0x25, 0x2a, 0x24, 0x2b, 0x23, 0x2b, 0x22, 0x2c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3e, 0x37, 0x3b, 0x33, 0x3a, 0x2f, 0x3b, 0x2c, 0x3a, 0x2a, 0x39, 0x27, 0x3a, 0x25, 0x3a, + 0x23, 0x3b, 0x21, 0x39, 0x20, 0x39, 0x1f, 0x39, 0x1e, 0x3b, 0x1c, 0x3b, 0x1c, 0x3c, 0x1a, 0x3c, + 0x19, 0x3b, 0x19, 0x3a, 0x19, 0x3a, 0x17, 0x3a, 0xaf, 0x00, 0xa3, 0x00, 0x98, 0x00, 0x8e, 0x00, + 0x84, 0x00, 0x7a, 0x00, 0x72, 0x01, 0x6c, 0x02, 0x65, 0x02, 0x5f, 0x04, 0x5a, 0x05, 0x56, 0x05, + 0x52, 0x07, 0x4e, 0x09, 0x4a, 0x0a, 0x47, 0x0b, 0x45, 0x0c, 0x41, 0x0c, 0x40, 0x0f, 0x3d, 0x0f, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5c, 0x23, 0x56, 0x23, 0x51, 0x23, 0x4c, 0x23, + 0x47, 0x23, 0x42, 0x24, 0x3e, 0x24, 0x3b, 0x25, 0x37, 0x25, 0x34, 0x25, 0x32, 0x26, 0x30, 0x26, + 0x2e, 0x27, 0x2c, 0x28, 0x2a, 0x28, 0x28, 0x29, 0x27, 0x2a, 0x25, 0x2a, 0x25, 0x2b, 0x23, 0x2b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x3e, 0x38, 0x3c, 0x34, 0x3a, 0x30, 0x3b, 0x2d, 0x3b, 0x2a, 0x39, 0x28, 0x39, 0x26, 0x3a, + 0x24, 0x3b, 0x22, 0x3b, 0x21, 0x39, 0x20, 0x39, 0x1f, 0x39, 0x1e, 0x3b, 0x1c, 0x3b, 0x1c, 0x3c, + 0x1a, 0x3c, 0x19, 0x3b, 0x19, 0x3a, 0x19, 0x3a, 0xaf, 0x00, 0xa5, 0x00, 0x99, 0x00, 0x90, 0x00, + 0x87, 0x00, 0x7e, 0x00, 0x76, 0x00, 0x6f, 0x01, 0x68, 0x02, 0x62, 0x04, 0x5e, 0x04, 0x59, 0x05, + 0x55, 0x06, 0x51, 0x07, 0x4e, 0x09, 0x4a, 0x0a, 0x47, 0x0a, 0x45, 0x0c, 0x41, 0x0c, 0x41, 0x0f, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5c, 0x23, 0x57, 0x23, 0x52, 0x23, 0x4d, 0x23, + 0x48, 0x23, 0x44, 0x23, 0x40, 0x24, 0x3c, 0x24, 0x39, 0x25, 0x36, 0x25, 0x34, 0x25, 0x31, 0x26, + 0x2f, 0x27, 0x2d, 0x27, 0x2c, 0x28, 0x2a, 0x28, 0x28, 0x29, 0x27, 0x2a, 0x25, 0x2a, 0x25, 0x2b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3e, 0x38, 0x3c, 0x34, 0x3a, 0x31, 0x3b, 0x2e, 0x3c, 0x2b, 0x39, 0x29, 0x39, 0x27, 0x3a, + 0x25, 0x3a, 0x24, 0x3b, 0x21, 0x3a, 0x21, 0x39, 0x1f, 0x39, 0x1f, 0x3a, 0x1d, 0x3b, 0x1c, 0x3b, + 0x1c, 0x3c, 0x1a, 0x3c, 0x19, 0x3c, 0x19, 0x3a, 0xaf, 0x00, 0xa6, 0x00, 0x9b, 0x00, 0x91, 0x00, + 0x88, 0x00, 0x80, 0x00, 0x78, 0x00, 0x71, 0x01, 0x6b, 0x02, 0x66, 0x02, 0x61, 0x04, 0x5c, 0x04, + 0x58, 0x05, 0x55, 0x07, 0x50, 0x07, 0x4e, 0x09, 0x4a, 0x0a, 0x47, 0x0a, 0x45, 0x0c, 0x42, 0x0c, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5c, 0x23, 0x58, 0x23, 0x53, 0x23, 0x4d, 0x23, + 0x49, 0x23, 0x45, 0x23, 0x41, 0x24, 0x3d, 0x24, 0x3b, 0x24, 0x38, 0x25, 0x35, 0x25, 0x33, 0x26, + 0x31, 0x26, 0x2f, 0x27, 0x2d, 0x27, 0x2c, 0x28, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x2a, 0x26, 0x2a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3e, 0x38, 0x3d, 0x35, 0x3a, 0x32, 0x3b, 0x2e, 0x3b, 0x2c, 0x3a, 0x2a, 0x39, 0x27, 0x39, + 0x26, 0x3a, 0x24, 0x3a, 0x23, 0x3b, 0x21, 0x39, 0x21, 0x39, 0x1f, 0x39, 0x1f, 0x3a, 0x1d, 0x3b, + 0x1c, 0x3b, 0x1c, 0x3c, 0x1a, 0x3c, 0x19, 0x3c, 0xb0, 0x00, 0xa6, 0x00, 0x9d, 0x00, 0x93, 0x00, + 0x8b, 0x00, 0x83, 0x00, 0x7c, 0x00, 0x75, 0x00, 0x6e, 0x01, 0x69, 0x02, 0x63, 0x03, 0x5f, 0x04, + 0x5b, 0x05, 0x56, 0x05, 0x54, 0x07, 0x4f, 0x07, 0x4e, 0x09, 0x4a, 0x0a, 0x47, 0x0a, 0x46, 0x0c, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5d, 0x23, 0x58, 0x23, 0x53, 0x23, 0x4f, 0x23, + 0x4a, 0x23, 0x46, 0x23, 0x43, 0x24, 0x3f, 0x24, 0x3c, 0x24, 0x39, 0x25, 0x36, 0x25, 0x34, 0x25, + 0x33, 0x26, 0x30, 0x26, 0x2f, 0x27, 0x2d, 0x27, 0x2c, 0x28, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x2a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3e, 0x39, 0x3e, 0x35, 0x3a, 0x32, 0x3a, 0x2f, 0x3b, 0x2d, 0x3c, 0x2a, 0x39, 0x28, 0x39, + 0x27, 0x3a, 0x24, 0x3a, 0x24, 0x3b, 0x22, 0x3b, 0x21, 0x39, 0x20, 0x39, 0x1f, 0x39, 0x1f, 0x3a, + 0x1d, 0x3b, 0x1c, 0x3b, 0x1c, 0x3c, 0x1a, 0x3c, 0xb0, 0x00, 0xa7, 0x00, 0x9e, 0x00, 0x96, 0x00, + 0x8d, 0x00, 0x86, 0x00, 0x7e, 0x00, 0x77, 0x00, 0x71, 0x01, 0x6b, 0x01, 0x66, 0x02, 0x62, 0x04, + 0x5d, 0x04, 0x5a, 0x05, 0x55, 0x05, 0x53, 0x07, 0x4f, 0x07, 0x4e, 0x09, 0x4a, 0x0a, 0x47, 0x0a, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5d, 0x23, 0x58, 0x23, 0x54, 0x23, 0x50, 0x23, + 0x4c, 0x23, 0x48, 0x23, 0x44, 0x23, 0x40, 0x24, 0x3d, 0x24, 0x3a, 0x24, 0x38, 0x25, 0x36, 0x25, + 0x33, 0x25, 0x32, 0x26, 0x2f, 0x26, 0x2f, 0x27, 0x2c, 0x27, 0x2c, 0x28, 0x2a, 0x28, 0x28, 0x28, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x3e, 0x39, 0x3e, 0x35, 0x3b, 0x32, 0x3a, 0x30, 0x3b, 0x2e, 0x3c, 0x2b, 0x3a, 0x2a, 0x39, + 0x27, 0x39, 0x26, 0x3a, 0x24, 0x3a, 0x23, 0x3b, 0x21, 0x3a, 0x21, 0x39, 0x1f, 0x39, 0x1f, 0x39, + 0x1e, 0x3b, 0x1c, 0x3b, 0x1c, 0x3b, 0x1c, 0x3c, 0xb1, 0x00, 0xa7, 0x00, 0x9f, 0x00, 0x97, 0x00, + 0x8f, 0x00, 0x87, 0x00, 0x80, 0x00, 0x79, 0x00, 0x73, 0x00, 0x6e, 0x01, 0x69, 0x02, 0x64, 0x02, + 0x60, 0x04, 0x5c, 0x04, 0x59, 0x05, 0x55, 0x05, 0x53, 0x07, 0x4e, 0x07, 0x4e, 0x09, 0x4a, 0x0a, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, + 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x5d, 0x23, 0x58, 0x23, 0x54, 0x23, 0x50, 0x23, + 0x4c, 0x23, 0x48, 0x23, 0x45, 0x23, 0x42, 0x24, 0x3f, 0x24, 0x3c, 0x24, 0x39, 0x25, 0x37, 0x25, + 0x35, 0x25, 0x33, 0x25, 0x31, 0x26, 0x2f, 0x26, 0x2e, 0x27, 0x2c, 0x27, 0x2c, 0x28, 0x2a, 0x28, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0x00, 0x94, 0x00, 0x9e, 0x00, 0xa3, 0x00, 0xa7, 0x00, 0xa9, 0x00, 0xab, 0x00, 0xac, 0x00, + 0xad, 0x00, 0xae, 0x00, 0xae, 0x00, 0xaf, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb0, 0x00, 0xb1, 0x00, + 0xb1, 0x00, 0xb1, 0x00, 0xb2, 0x00, 0xb2, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x21, 0x00, 0x6e, 0x00, 0x8a, 0x00, 0x97, 0x00, 0x9e, 0x00, 0xa2, 0x00, 0xa6, 0x00, 0xa8, 0x00, + 0xaa, 0x00, 0xaa, 0x00, 0xac, 0x00, 0xad, 0x00, 0xad, 0x00, 0xad, 0x00, 0xae, 0x00, 0xaf, 0x00, + 0xaf, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb0, 0x00, 0x6c, 0x00, 0x92, 0x00, 0xa1, 0x00, 0xa7, 0x00, + 0xaa, 0x00, 0xac, 0x00, 0xae, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb1, 0x00, 0xb1, 0x00, 0xb2, 0x00, + 0xb2, 0x00, 0xb2, 0x00, 0xb3, 0x00, 0xb3, 0x00, 0xb3, 0x00, 0xb3, 0x00, 0xb3, 0x00, 0xb4, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x59, 0x04, 0x70, 0x01, 0x7f, 0x00, 0x88, 0x00, 0x90, 0x00, 0x95, 0x00, 0x99, 0x00, 0x9c, 0x00, + 0x9f, 0x00, 0xa2, 0x00, 0xa3, 0x00, 0xa5, 0x00, 0xa6, 0x00, 0xa7, 0x00, 0xa7, 0x00, 0xa8, 0x00, + 0xa9, 0x00, 0xa9, 0x00, 0xaa, 0x00, 0xaa, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x0a, 0x1c, 0x3a, 0x03, 0x59, 0x00, 0x6c, 0x00, 0x79, 0x00, 0x84, 0x00, 0x8b, 0x00, 0x90, 0x00, + 0x94, 0x00, 0x98, 0x00, 0x9b, 0x00, 0x9d, 0x00, 0x9f, 0x00, 0xa0, 0x00, 0xa2, 0x00, 0xa3, 0x00, + 0xa5, 0x00, 0xa6, 0x00, 0xa6, 0x00, 0xa7, 0x00, 0x60, 0x0e, 0x79, 0x01, 0x88, 0x00, 0x92, 0x00, + 0x98, 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa3, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xa9, 0x00, 0xaa, 0x00, + 0xab, 0x00, 0xac, 0x00, 0xac, 0x00, 0xad, 0x00, 0xae, 0x00, 0xae, 0x00, 0xae, 0x00, 0xaf, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4e, 0x0f, 0x60, 0x07, 0x6d, 0x03, 0x77, 0x01, 0x7f, 0x00, 0x85, 0x00, 0x8b, 0x00, 0x8f, 0x00, + 0x92, 0x00, 0x94, 0x00, 0x97, 0x00, 0x9a, 0x00, 0x9c, 0x00, 0x9e, 0x00, 0xa0, 0x00, 0xa1, 0x00, + 0xa2, 0x00, 0xa3, 0x00, 0xa4, 0x00, 0xa4, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x0a, 0x29, 0x27, 0x0f, 0x40, 0x06, 0x52, 0x02, 0x61, 0x00, 0x6c, 0x00, 0x75, 0x00, 0x7c, 0x00, + 0x82, 0x00, 0x87, 0x00, 0x8b, 0x00, 0x8e, 0x00, 0x91, 0x00, 0x94, 0x00, 0x97, 0x00, 0x98, 0x00, + 0x99, 0x00, 0x9b, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x60, 0x14, 0x6f, 0x07, 0x7b, 0x03, 0x84, 0x01, + 0x8c, 0x00, 0x91, 0x00, 0x96, 0x00, 0x99, 0x00, 0x9d, 0x00, 0x9f, 0x00, 0xa1, 0x00, 0xa2, 0x00, + 0xa4, 0x00, 0xa5, 0x00, 0xa7, 0x00, 0xa7, 0x00, 0xa8, 0x00, 0xa9, 0x00, 0xaa, 0x00, 0xaa, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x49, 0x17, 0x56, 0x0d, 0x62, 0x07, 0x6b, 0x04, 0x73, 0x02, 0x79, 0x01, 0x7e, 0x01, 0x83, 0x00, + 0x88, 0x00, 0x8b, 0x00, 0x8e, 0x00, 0x90, 0x00, 0x92, 0x00, 0x94, 0x00, 0x96, 0x00, 0x98, 0x00, + 0x9a, 0x00, 0x9c, 0x00, 0x9e, 0x00, 0x9f, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x31, 0x1e, 0x18, 0x32, 0x0d, 0x43, 0x07, 0x50, 0x04, 0x5a, 0x02, 0x63, 0x01, 0x6b, 0x00, + 0x72, 0x00, 0x78, 0x00, 0x7c, 0x00, 0x81, 0x00, 0x85, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8e, 0x00, + 0x90, 0x00, 0x91, 0x00, 0x93, 0x00, 0x96, 0x00, 0x60, 0x18, 0x6b, 0x0c, 0x74, 0x06, 0x7d, 0x03, + 0x83, 0x02, 0x89, 0x01, 0x8d, 0x00, 0x91, 0x00, 0x95, 0x00, 0x98, 0x00, 0x9a, 0x00, 0x9c, 0x00, + 0x9e, 0x00, 0x9f, 0x00, 0xa1, 0x00, 0xa3, 0x00, 0xa3, 0x00, 0xa4, 0x00, 0xa5, 0x00, 0xa6, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x47, 0x1d, 0x51, 0x12, 0x5b, 0x0c, 0x63, 0x08, 0x6a, 0x05, 0x70, 0x03, 0x77, 0x02, 0x7b, 0x02, + 0x7e, 0x01, 0x82, 0x00, 0x86, 0x00, 0x8a, 0x00, 0x8c, 0x00, 0x8e, 0x00, 0x90, 0x00, 0x91, 0x00, + 0x93, 0x00, 0x94, 0x00, 0x95, 0x00, 0x97, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x36, 0x19, 0x1f, 0x2a, 0x12, 0x38, 0x0b, 0x44, 0x07, 0x4e, 0x05, 0x57, 0x02, 0x5f, 0x01, + 0x65, 0x01, 0x6b, 0x00, 0x71, 0x00, 0x76, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x80, 0x00, 0x84, 0x00, + 0x87, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8d, 0x00, 0x60, 0x1b, 0x68, 0x0f, 0x70, 0x09, 0x77, 0x05, + 0x7d, 0x03, 0x82, 0x02, 0x87, 0x01, 0x8b, 0x00, 0x8e, 0x00, 0x91, 0x00, 0x94, 0x00, 0x96, 0x00, + 0x98, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9d, 0x00, 0x9f, 0x00, 0xa0, 0x00, 0xa1, 0x00, 0xa2, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x45, 0x21, 0x4e, 0x16, 0x56, 0x10, 0x5d, 0x0b, 0x65, 0x08, 0x69, 0x06, 0x6f, 0x04, 0x74, 0x03, + 0x78, 0x02, 0x7b, 0x02, 0x7e, 0x01, 0x81, 0x01, 0x85, 0x00, 0x88, 0x00, 0x8a, 0x00, 0x8c, 0x00, + 0x8e, 0x00, 0x8f, 0x00, 0x90, 0x00, 0x92, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x3a, 0x17, 0x24, 0x24, 0x18, 0x30, 0x10, 0x3b, 0x0b, 0x45, 0x07, 0x4d, 0x05, 0x55, 0x04, + 0x5b, 0x02, 0x61, 0x01, 0x67, 0x01, 0x6b, 0x00, 0x6f, 0x00, 0x74, 0x00, 0x77, 0x00, 0x7a, 0x00, + 0x7e, 0x00, 0x80, 0x00, 0x83, 0x00, 0x86, 0x00, 0x60, 0x1d, 0x67, 0x12, 0x6d, 0x0c, 0x73, 0x08, + 0x79, 0x05, 0x7e, 0x03, 0x82, 0x02, 0x86, 0x02, 0x89, 0x01, 0x8c, 0x00, 0x8f, 0x00, 0x91, 0x00, + 0x93, 0x00, 0x96, 0x00, 0x97, 0x00, 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9d, 0x00, 0x9e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x44, 0x24, 0x4c, 0x1a, 0x53, 0x13, 0x59, 0x0e, 0x5f, 0x0b, 0x65, 0x08, 0x69, 0x06, 0x6d, 0x05, + 0x73, 0x04, 0x76, 0x03, 0x79, 0x02, 0x7c, 0x02, 0x7e, 0x01, 0x81, 0x01, 0x84, 0x00, 0x87, 0x00, + 0x89, 0x00, 0x8b, 0x00, 0x8c, 0x00, 0x8d, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x3b, 0x14, 0x28, 0x20, 0x1c, 0x2a, 0x14, 0x34, 0x0f, 0x3e, 0x0b, 0x45, 0x07, 0x4c, 0x05, + 0x53, 0x04, 0x58, 0x03, 0x5e, 0x02, 0x63, 0x01, 0x67, 0x01, 0x6c, 0x00, 0x6f, 0x00, 0x72, 0x00, + 0x76, 0x00, 0x78, 0x00, 0x7c, 0x00, 0x7e, 0x00, 0x60, 0x1d, 0x66, 0x14, 0x6b, 0x0e, 0x71, 0x0a, + 0x76, 0x07, 0x7a, 0x05, 0x7e, 0x03, 0x81, 0x02, 0x85, 0x02, 0x88, 0x01, 0x8b, 0x01, 0x8d, 0x00, + 0x8f, 0x00, 0x91, 0x00, 0x93, 0x00, 0x95, 0x00, 0x96, 0x00, 0x98, 0x00, 0x99, 0x00, 0x9a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x27, 0x4a, 0x1d, 0x4f, 0x16, 0x57, 0x11, 0x5b, 0x0e, 0x61, 0x0b, 0x66, 0x08, 0x69, 0x07, + 0x6d, 0x05, 0x71, 0x04, 0x75, 0x03, 0x77, 0x02, 0x7a, 0x02, 0x7c, 0x02, 0x7e, 0x01, 0x80, 0x01, + 0x83, 0x01, 0x86, 0x00, 0x88, 0x00, 0x89, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x3d, 0x13, 0x2c, 0x1c, 0x20, 0x27, 0x18, 0x2f, 0x12, 0x38, 0x0e, 0x3e, 0x0a, 0x45, 0x07, + 0x4b, 0x06, 0x51, 0x05, 0x57, 0x04, 0x5c, 0x02, 0x60, 0x02, 0x65, 0x01, 0x67, 0x01, 0x6c, 0x00, + 0x6f, 0x00, 0x71, 0x00, 0x75, 0x00, 0x77, 0x00, 0x60, 0x1e, 0x65, 0x16, 0x6a, 0x10, 0x6f, 0x0c, + 0x73, 0x09, 0x77, 0x07, 0x7b, 0x05, 0x7e, 0x03, 0x81, 0x03, 0x84, 0x02, 0x87, 0x02, 0x89, 0x01, + 0x8b, 0x01, 0x8e, 0x00, 0x8f, 0x00, 0x91, 0x00, 0x93, 0x00, 0x94, 0x00, 0x96, 0x00, 0x97, 0x00, + 0x27, 0x00, 0x4f, 0x00, 0x7f, 0x00, 0x8f, 0x00, 0x96, 0x00, 0x99, 0x00, 0x9b, 0x00, 0x9c, 0x00, + 0x9c, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, + 0x2c, 0x14, 0x57, 0x00, 0x82, 0x00, 0x91, 0x00, 0x96, 0x00, 0x99, 0x00, 0x9b, 0x00, 0x9c, 0x00, + 0x9d, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x8c, 0x00, 0x63, 0x00, 0x7f, 0x00, 0x89, 0x00, 0x90, 0x00, 0x96, 0x00, 0x9b, 0x00, 0x9c, 0x00, + 0x9c, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, + 0x31, 0x11, 0x5f, 0x00, 0x85, 0x00, 0x92, 0x00, 0x97, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, + 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, + 0x43, 0x29, 0x48, 0x20, 0x4d, 0x19, 0x54, 0x14, 0x58, 0x10, 0x5c, 0x0d, 0x62, 0x0b, 0x66, 0x09, + 0x69, 0x07, 0x6c, 0x06, 0x70, 0x05, 0x74, 0x04, 0x76, 0x03, 0x78, 0x02, 0x7a, 0x02, 0x7c, 0x02, + 0x7e, 0x02, 0x80, 0x01, 0x82, 0x01, 0x85, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x3f, 0x11, 0x2f, 0x1b, 0x23, 0x23, 0x1b, 0x2b, 0x15, 0x32, 0x11, 0x39, 0x0d, 0x40, 0x0a, + 0x45, 0x08, 0x4b, 0x07, 0x51, 0x05, 0x56, 0x04, 0x59, 0x03, 0x5e, 0x02, 0x61, 0x02, 0x65, 0x01, + 0x68, 0x01, 0x6b, 0x00, 0x6e, 0x00, 0x71, 0x00, 0x60, 0x1f, 0x64, 0x17, 0x69, 0x11, 0x6d, 0x0d, + 0x71, 0x0a, 0x75, 0x08, 0x78, 0x06, 0x7b, 0x05, 0x7e, 0x04, 0x81, 0x03, 0x84, 0x02, 0x86, 0x02, + 0x88, 0x01, 0x8a, 0x01, 0x8c, 0x01, 0x8e, 0x00, 0x8f, 0x00, 0x91, 0x00, 0x93, 0x00, 0x94, 0x00, + 0x00, 0x00, 0x0d, 0x00, 0x4f, 0x00, 0x73, 0x00, 0x84, 0x00, 0x8d, 0x00, 0x92, 0x00, 0x95, 0x00, + 0x98, 0x00, 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, 0x00, + 0x01, 0x29, 0x16, 0x04, 0x57, 0x00, 0x78, 0x00, 0x87, 0x00, 0x8f, 0x00, 0x94, 0x00, 0x96, 0x00, + 0x98, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, 0x00, 0x9d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x63, 0x00, 0x4d, 0x00, 0x60, 0x00, 0x77, 0x00, 0x83, 0x00, 0x8c, 0x00, 0x92, 0x00, 0x95, 0x00, + 0x98, 0x00, 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, 0x00, + 0x03, 0x23, 0x20, 0x00, 0x5f, 0x00, 0x7c, 0x00, 0x8a, 0x00, 0x91, 0x00, 0x95, 0x00, 0x97, 0x00, + 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9d, 0x00, + 0x43, 0x2b, 0x47, 0x22, 0x4c, 0x1b, 0x51, 0x16, 0x56, 0x12, 0x59, 0x0f, 0x5e, 0x0d, 0x63, 0x0b, + 0x66, 0x09, 0x69, 0x07, 0x6b, 0x06, 0x6f, 0x05, 0x73, 0x05, 0x75, 0x03, 0x77, 0x03, 0x79, 0x02, + 0x7a, 0x02, 0x7c, 0x02, 0x7e, 0x02, 0x7f, 0x01, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x40, 0x11, 0x31, 0x18, 0x26, 0x20, 0x1e, 0x28, 0x18, 0x2f, 0x13, 0x35, 0x0f, 0x3c, 0x0c, + 0x41, 0x0a, 0x46, 0x08, 0x4b, 0x07, 0x50, 0x05, 0x54, 0x04, 0x58, 0x04, 0x5c, 0x02, 0x5f, 0x02, + 0x62, 0x02, 0x66, 0x01, 0x69, 0x01, 0x6b, 0x00, 0x60, 0x20, 0x64, 0x18, 0x68, 0x13, 0x6b, 0x0f, + 0x6f, 0x0c, 0x73, 0x09, 0x76, 0x07, 0x79, 0x06, 0x7c, 0x05, 0x7e, 0x04, 0x81, 0x03, 0x83, 0x02, + 0x85, 0x02, 0x88, 0x02, 0x89, 0x01, 0x8b, 0x01, 0x8d, 0x01, 0x8e, 0x00, 0x90, 0x00, 0x91, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x38, 0x00, 0x5b, 0x00, 0x6f, 0x00, 0x7c, 0x00, 0x84, 0x00, + 0x8a, 0x00, 0x8e, 0x00, 0x91, 0x00, 0x93, 0x00, 0x95, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, 0x00, + 0x00, 0x49, 0x00, 0x27, 0x12, 0x01, 0x43, 0x00, 0x61, 0x00, 0x74, 0x00, 0x7f, 0x00, 0x87, 0x00, + 0x8c, 0x00, 0x90, 0x00, 0x93, 0x00, 0x95, 0x00, 0x96, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0x00, 0x60, 0x00, 0x24, 0x00, 0x48, 0x00, 0x60, 0x00, 0x70, 0x00, 0x7c, 0x00, 0x84, 0x00, + 0x8a, 0x00, 0x8e, 0x00, 0x91, 0x00, 0x93, 0x00, 0x95, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, 0x00, + 0x00, 0x46, 0x00, 0x1f, 0x1f, 0x00, 0x4d, 0x00, 0x68, 0x00, 0x79, 0x00, 0x83, 0x00, 0x8a, 0x00, + 0x8e, 0x00, 0x92, 0x00, 0x94, 0x00, 0x96, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, 0x00, 0x9a, 0x00, + 0x43, 0x2d, 0x46, 0x24, 0x4b, 0x1e, 0x4f, 0x19, 0x55, 0x14, 0x58, 0x11, 0x5b, 0x0e, 0x5f, 0x0c, + 0x64, 0x0a, 0x66, 0x09, 0x68, 0x07, 0x6a, 0x06, 0x6e, 0x06, 0x72, 0x05, 0x74, 0x04, 0x76, 0x03, + 0x78, 0x03, 0x79, 0x02, 0x7b, 0x02, 0x7c, 0x02, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x40, 0x10, 0x33, 0x17, 0x28, 0x1e, 0x20, 0x25, 0x1a, 0x2c, 0x16, 0x32, 0x12, 0x37, 0x0f, + 0x3d, 0x0c, 0x42, 0x0a, 0x46, 0x08, 0x4b, 0x07, 0x4f, 0x05, 0x53, 0x05, 0x57, 0x04, 0x5a, 0x04, + 0x5e, 0x02, 0x61, 0x02, 0x63, 0x01, 0x66, 0x01, 0x60, 0x20, 0x63, 0x19, 0x67, 0x14, 0x6a, 0x10, + 0x6e, 0x0d, 0x71, 0x0b, 0x74, 0x09, 0x77, 0x07, 0x7a, 0x06, 0x7c, 0x05, 0x7f, 0x04, 0x81, 0x03, + 0x83, 0x02, 0x85, 0x02, 0x87, 0x02, 0x88, 0x02, 0x8a, 0x01, 0x8c, 0x01, 0x8d, 0x00, 0x8e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x2a, 0x00, 0x48, 0x00, 0x5d, 0x00, 0x6c, 0x00, + 0x76, 0x00, 0x7e, 0x00, 0x83, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8e, 0x00, 0x90, 0x00, 0x92, 0x00, + 0x00, 0x54, 0x00, 0x41, 0x00, 0x17, 0x10, 0x00, 0x36, 0x00, 0x51, 0x00, 0x64, 0x00, 0x71, 0x00, + 0x7a, 0x00, 0x81, 0x00, 0x86, 0x00, 0x8a, 0x00, 0x8d, 0x00, 0x90, 0x00, 0x92, 0x00, 0x93, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x89, 0x00, 0x77, 0x00, 0x48, 0x00, 0x0f, 0x00, 0x30, 0x00, 0x48, 0x00, 0x5d, 0x00, 0x6c, 0x00, + 0x76, 0x00, 0x7e, 0x00, 0x83, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8e, 0x00, 0x90, 0x00, 0x92, 0x00, + 0x00, 0x52, 0x00, 0x3c, 0x00, 0x0d, 0x1f, 0x00, 0x42, 0x00, 0x5a, 0x00, 0x6a, 0x00, 0x76, 0x00, + 0x7e, 0x00, 0x84, 0x00, 0x89, 0x00, 0x8c, 0x00, 0x8f, 0x00, 0x91, 0x00, 0x93, 0x00, 0x95, 0x00, + 0x42, 0x2e, 0x45, 0x26, 0x4b, 0x1f, 0x4d, 0x1a, 0x52, 0x16, 0x56, 0x13, 0x59, 0x10, 0x5c, 0x0e, + 0x61, 0x0c, 0x64, 0x0a, 0x66, 0x09, 0x68, 0x07, 0x6a, 0x07, 0x6d, 0x06, 0x71, 0x05, 0x74, 0x05, + 0x75, 0x03, 0x77, 0x03, 0x78, 0x02, 0x7a, 0x02, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x41, 0x0f, 0x34, 0x16, 0x2a, 0x1c, 0x23, 0x23, 0x1d, 0x29, 0x18, 0x2e, 0x14, 0x34, 0x11, + 0x39, 0x0e, 0x3e, 0x0c, 0x42, 0x0a, 0x47, 0x08, 0x4b, 0x07, 0x4f, 0x05, 0x52, 0x05, 0x56, 0x04, + 0x59, 0x04, 0x5c, 0x03, 0x5f, 0x02, 0x62, 0x02, 0x60, 0x20, 0x63, 0x1a, 0x66, 0x15, 0x6a, 0x11, + 0x6d, 0x0e, 0x70, 0x0c, 0x73, 0x0a, 0x75, 0x08, 0x78, 0x07, 0x7a, 0x06, 0x7d, 0x05, 0x7f, 0x04, + 0x81, 0x03, 0x83, 0x02, 0x85, 0x02, 0x86, 0x02, 0x88, 0x02, 0x89, 0x01, 0x8b, 0x01, 0x8c, 0x01, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x22, 0x00, 0x3c, 0x00, 0x4f, 0x00, + 0x5e, 0x00, 0x69, 0x00, 0x72, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x83, 0x00, 0x86, 0x00, 0x89, 0x00, + 0x00, 0x59, 0x00, 0x4d, 0x00, 0x2f, 0x00, 0x0e, 0x10, 0x00, 0x2e, 0x00, 0x46, 0x00, 0x57, 0x00, + 0x64, 0x00, 0x6f, 0x00, 0x76, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x85, 0x00, 0x89, 0x00, 0x8b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x90, 0x00, 0x83, 0x00, 0x60, 0x00, 0x30, 0x00, 0x02, 0x00, 0x22, 0x00, 0x3c, 0x00, 0x4f, 0x00, + 0x5e, 0x00, 0x69, 0x00, 0x72, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x83, 0x00, 0x86, 0x00, 0x89, 0x00, + 0x00, 0x58, 0x00, 0x4a, 0x00, 0x28, 0x00, 0x02, 0x1f, 0x00, 0x3b, 0x00, 0x4f, 0x00, 0x5f, 0x00, + 0x6b, 0x00, 0x74, 0x00, 0x7b, 0x00, 0x80, 0x00, 0x85, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8d, 0x00, + 0x42, 0x2f, 0x44, 0x27, 0x4a, 0x22, 0x4c, 0x1c, 0x50, 0x18, 0x55, 0x14, 0x57, 0x12, 0x5a, 0x0f, + 0x5d, 0x0d, 0x62, 0x0c, 0x64, 0x0a, 0x66, 0x09, 0x68, 0x08, 0x6a, 0x07, 0x6c, 0x06, 0x70, 0x05, + 0x73, 0x05, 0x75, 0x04, 0x76, 0x03, 0x78, 0x03, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x42, 0x0f, 0x36, 0x15, 0x2c, 0x1b, 0x25, 0x21, 0x1f, 0x26, 0x1a, 0x2c, 0x16, 0x31, 0x12, + 0x36, 0x0f, 0x3a, 0x0d, 0x3f, 0x0c, 0x43, 0x0a, 0x47, 0x08, 0x4b, 0x07, 0x4e, 0x05, 0x52, 0x05, + 0x55, 0x04, 0x58, 0x04, 0x5b, 0x04, 0x5d, 0x02, 0x60, 0x21, 0x63, 0x1b, 0x66, 0x16, 0x69, 0x12, + 0x6c, 0x0f, 0x6e, 0x0d, 0x71, 0x0b, 0x74, 0x09, 0x76, 0x07, 0x79, 0x06, 0x7b, 0x06, 0x7d, 0x05, + 0x7f, 0x04, 0x81, 0x03, 0x82, 0x02, 0x84, 0x02, 0x86, 0x02, 0x87, 0x02, 0x89, 0x02, 0x8a, 0x01, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x33, 0x00, + 0x45, 0x00, 0x53, 0x00, 0x5e, 0x00, 0x68, 0x00, 0x6f, 0x00, 0x75, 0x00, 0x7a, 0x00, 0x7e, 0x00, + 0x00, 0x5b, 0x00, 0x53, 0x00, 0x3e, 0x00, 0x23, 0x02, 0x0a, 0x10, 0x00, 0x29, 0x00, 0x3d, 0x00, + 0x4e, 0x00, 0x5b, 0x00, 0x65, 0x00, 0x6d, 0x00, 0x74, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x82, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x96, 0x00, 0x8c, 0x00, 0x70, 0x00, 0x48, 0x00, 0x22, 0x00, 0x01, 0x00, 0x1c, 0x00, 0x33, 0x00, + 0x45, 0x00, 0x53, 0x00, 0x5e, 0x00, 0x68, 0x00, 0x6f, 0x00, 0x75, 0x00, 0x7a, 0x00, 0x7e, 0x00, + 0x00, 0x5a, 0x00, 0x51, 0x00, 0x39, 0x00, 0x1a, 0x04, 0x00, 0x1f, 0x00, 0x36, 0x00, 0x48, 0x00, + 0x57, 0x00, 0x62, 0x00, 0x6b, 0x00, 0x73, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x82, 0x00, 0x85, 0x00, + 0x42, 0x31, 0x44, 0x29, 0x49, 0x23, 0x4c, 0x1e, 0x4e, 0x1a, 0x53, 0x16, 0x56, 0x13, 0x58, 0x11, + 0x5a, 0x0f, 0x5f, 0x0d, 0x63, 0x0b, 0x64, 0x0a, 0x66, 0x09, 0x68, 0x08, 0x6a, 0x07, 0x6b, 0x06, + 0x6f, 0x06, 0x72, 0x05, 0x74, 0x05, 0x75, 0x03, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x09, 0x43, 0x0f, 0x37, 0x14, 0x2e, 0x19, 0x27, 0x1f, 0x21, 0x24, 0x1c, 0x29, 0x18, 0x2e, 0x15, + 0x33, 0x12, 0x37, 0x0f, 0x3b, 0x0c, 0x40, 0x0c, 0x43, 0x0a, 0x47, 0x08, 0x4b, 0x07, 0x4e, 0x06, + 0x51, 0x05, 0x55, 0x05, 0x56, 0x04, 0x5a, 0x04, 0x60, 0x21, 0x63, 0x1b, 0x65, 0x17, 0x68, 0x13, + 0x6b, 0x10, 0x6e, 0x0e, 0x70, 0x0c, 0x73, 0x0a, 0x75, 0x09, 0x77, 0x07, 0x79, 0x06, 0x7b, 0x06, + 0x7d, 0x05, 0x7f, 0x04, 0x81, 0x03, 0x82, 0x03, 0x84, 0x02, 0x86, 0x02, 0x87, 0x02, 0x88, 0x02, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, + 0x2c, 0x00, 0x3c, 0x00, 0x4a, 0x00, 0x55, 0x00, 0x5f, 0x00, 0x66, 0x00, 0x6d, 0x00, 0x72, 0x00, + 0x00, 0x5c, 0x00, 0x56, 0x00, 0x47, 0x00, 0x31, 0x00, 0x1a, 0x04, 0x08, 0x10, 0x00, 0x25, 0x00, + 0x37, 0x00, 0x46, 0x00, 0x52, 0x00, 0x5d, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x72, 0x00, 0x77, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9b, 0x00, 0x92, 0x00, 0x7c, 0x00, 0x5d, 0x00, 0x3c, 0x00, 0x1c, 0x00, 0x01, 0x00, 0x18, 0x00, + 0x2c, 0x00, 0x3c, 0x00, 0x4a, 0x00, 0x55, 0x00, 0x5f, 0x00, 0x66, 0x00, 0x6d, 0x00, 0x72, 0x00, + 0x00, 0x5c, 0x00, 0x55, 0x00, 0x43, 0x00, 0x2a, 0x00, 0x10, 0x09, 0x00, 0x1f, 0x00, 0x33, 0x00, + 0x43, 0x00, 0x50, 0x00, 0x5b, 0x00, 0x64, 0x00, 0x6b, 0x00, 0x72, 0x00, 0x77, 0x00, 0x7b, 0x00, + 0x42, 0x31, 0x44, 0x2a, 0x48, 0x24, 0x4b, 0x1f, 0x4d, 0x1b, 0x51, 0x18, 0x55, 0x15, 0x57, 0x12, + 0x59, 0x10, 0x5b, 0x0e, 0x5f, 0x0c, 0x63, 0x0b, 0x65, 0x0a, 0x66, 0x09, 0x68, 0x08, 0x6a, 0x07, + 0x6b, 0x06, 0x6e, 0x06, 0x71, 0x05, 0x73, 0x05, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x0a, 0x43, 0x0e, 0x38, 0x13, 0x2f, 0x18, 0x28, 0x1d, 0x22, 0x22, 0x1d, 0x27, 0x19, 0x2b, 0x16, + 0x30, 0x12, 0x35, 0x11, 0x39, 0x0f, 0x3c, 0x0c, 0x41, 0x0b, 0x44, 0x0a, 0x47, 0x09, 0x4a, 0x07, + 0x4e, 0x07, 0x50, 0x05, 0x54, 0x05, 0x55, 0x04, 0x60, 0x21, 0x63, 0x1c, 0x65, 0x17, 0x68, 0x14, + 0x6a, 0x11, 0x6c, 0x0e, 0x6f, 0x0c, 0x71, 0x0b, 0x73, 0x09, 0x76, 0x08, 0x78, 0x07, 0x79, 0x06, + 0x7c, 0x05, 0x7d, 0x05, 0x7f, 0x04, 0x81, 0x03, 0x82, 0x03, 0x84, 0x02, 0x85, 0x02, 0x86, 0x02, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x14, 0x00, 0x26, 0x00, 0x36, 0x00, 0x43, 0x00, 0x4e, 0x00, 0x57, 0x00, 0x5f, 0x00, 0x66, 0x00, + 0x00, 0x5d, 0x00, 0x59, 0x00, 0x4d, 0x00, 0x3b, 0x00, 0x27, 0x00, 0x13, 0x06, 0x07, 0x10, 0x00, + 0x22, 0x00, 0x32, 0x00, 0x40, 0x00, 0x4c, 0x00, 0x56, 0x00, 0x5e, 0x00, 0x65, 0x00, 0x6b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9c, 0x00, 0x95, 0x00, 0x84, 0x00, 0x6c, 0x00, 0x4f, 0x00, 0x32, 0x00, 0x18, 0x00, 0x00, 0x00, + 0x14, 0x00, 0x26, 0x00, 0x36, 0x00, 0x43, 0x00, 0x4e, 0x00, 0x57, 0x00, 0x5f, 0x00, 0x66, 0x00, + 0x00, 0x5d, 0x00, 0x58, 0x00, 0x4a, 0x00, 0x36, 0x00, 0x1f, 0x00, 0x08, 0x0c, 0x00, 0x1f, 0x00, + 0x30, 0x00, 0x3f, 0x00, 0x4b, 0x00, 0x55, 0x00, 0x5e, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x71, 0x00, + 0x42, 0x32, 0x44, 0x2b, 0x47, 0x25, 0x4b, 0x21, 0x4c, 0x1d, 0x4f, 0x19, 0x54, 0x16, 0x56, 0x14, + 0x58, 0x11, 0x5a, 0x10, 0x5d, 0x0e, 0x61, 0x0c, 0x63, 0x0b, 0x65, 0x0a, 0x66, 0x09, 0x68, 0x08, + 0x69, 0x07, 0x6b, 0x07, 0x6d, 0x06, 0x71, 0x05, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x0a, 0x43, 0x0e, 0x39, 0x12, 0x31, 0x17, 0x2a, 0x1c, 0x24, 0x21, 0x1f, 0x26, 0x1b, 0x2a, 0x18, + 0x2e, 0x16, 0x32, 0x12, 0x35, 0x0f, 0x3a, 0x0f, 0x3d, 0x0c, 0x41, 0x0b, 0x44, 0x0a, 0x47, 0x09, + 0x4a, 0x07, 0x4e, 0x07, 0x4f, 0x05, 0x53, 0x05, 0x60, 0x21, 0x62, 0x1c, 0x65, 0x18, 0x67, 0x15, + 0x6a, 0x12, 0x6c, 0x0f, 0x6e, 0x0d, 0x71, 0x0c, 0x73, 0x0b, 0x74, 0x09, 0x76, 0x07, 0x79, 0x07, + 0x7a, 0x06, 0x7c, 0x05, 0x7d, 0x05, 0x7f, 0x04, 0x81, 0x03, 0x82, 0x03, 0x83, 0x02, 0x85, 0x02, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x12, 0x00, 0x22, 0x00, 0x30, 0x00, 0x3d, 0x00, 0x47, 0x00, 0x50, 0x00, 0x58, 0x00, + 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x51, 0x00, 0x42, 0x00, 0x32, 0x00, 0x20, 0x00, 0x0e, 0x07, 0x06, + 0x10, 0x00, 0x20, 0x00, 0x2f, 0x00, 0x3b, 0x00, 0x46, 0x00, 0x50, 0x00, 0x58, 0x00, 0x5f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9c, 0x00, 0x98, 0x00, 0x8a, 0x00, 0x76, 0x00, 0x5e, 0x00, 0x45, 0x00, 0x2c, 0x00, 0x14, 0x00, + 0x00, 0x00, 0x12, 0x00, 0x22, 0x00, 0x30, 0x00, 0x3d, 0x00, 0x47, 0x00, 0x50, 0x00, 0x58, 0x00, + 0x00, 0x5d, 0x00, 0x59, 0x00, 0x4e, 0x00, 0x3e, 0x00, 0x2b, 0x00, 0x17, 0x00, 0x03, 0x0f, 0x00, + 0x1f, 0x00, 0x2e, 0x00, 0x3b, 0x00, 0x46, 0x00, 0x50, 0x00, 0x59, 0x00, 0x60, 0x00, 0x66, 0x00, + 0x42, 0x33, 0x43, 0x2c, 0x46, 0x27, 0x4a, 0x22, 0x4c, 0x1e, 0x4d, 0x1b, 0x52, 0x18, 0x55, 0x15, + 0x57, 0x13, 0x58, 0x11, 0x5a, 0x0f, 0x5e, 0x0e, 0x62, 0x0c, 0x63, 0x0b, 0x65, 0x0a, 0x66, 0x09, + 0x68, 0x08, 0x69, 0x07, 0x6b, 0x07, 0x6c, 0x06, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x0a, 0x44, 0x0d, 0x3a, 0x12, 0x32, 0x16, 0x2b, 0x1b, 0x26, 0x1f, 0x22, 0x24, 0x1d, 0x28, 0x19, + 0x2b, 0x16, 0x30, 0x14, 0x34, 0x12, 0x37, 0x0f, 0x3b, 0x0e, 0x3e, 0x0c, 0x41, 0x0b, 0x45, 0x0a, + 0x47, 0x09, 0x4a, 0x07, 0x4e, 0x07, 0x4f, 0x05, 0x60, 0x22, 0x62, 0x1d, 0x65, 0x19, 0x66, 0x15, + 0x69, 0x13, 0x6b, 0x11, 0x6d, 0x0e, 0x6f, 0x0c, 0x71, 0x0b, 0x73, 0x0a, 0x76, 0x09, 0x77, 0x07, + 0x79, 0x07, 0x7a, 0x06, 0x7c, 0x05, 0x7e, 0x05, 0x7f, 0x04, 0x80, 0x03, 0x82, 0x03, 0x83, 0x02, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2c, 0x00, 0x37, 0x00, 0x41, 0x00, 0x4a, 0x00, + 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x53, 0x00, 0x48, 0x00, 0x3a, 0x00, 0x2a, 0x00, 0x1a, 0x00, 0x0b, + 0x08, 0x05, 0x10, 0x00, 0x1e, 0x00, 0x2c, 0x00, 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9d, 0x00, 0x99, 0x00, 0x8e, 0x00, 0x7e, 0x00, 0x69, 0x00, 0x53, 0x00, 0x3c, 0x00, 0x26, 0x00, + 0x12, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2c, 0x00, 0x37, 0x00, 0x41, 0x00, 0x4a, 0x00, + 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x52, 0x00, 0x45, 0x00, 0x34, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, + 0x11, 0x00, 0x1f, 0x00, 0x2d, 0x00, 0x38, 0x00, 0x43, 0x00, 0x4c, 0x00, 0x54, 0x00, 0x5b, 0x00, + 0x42, 0x33, 0x43, 0x2d, 0x45, 0x28, 0x49, 0x23, 0x4b, 0x1f, 0x4d, 0x1c, 0x50, 0x19, 0x55, 0x16, + 0x56, 0x14, 0x58, 0x12, 0x59, 0x11, 0x5b, 0x0e, 0x5f, 0x0d, 0x62, 0x0c, 0x63, 0x0b, 0x65, 0x0a, + 0x66, 0x09, 0x68, 0x09, 0x69, 0x07, 0x6b, 0x07, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x0a, 0x44, 0x0d, 0x3a, 0x12, 0x33, 0x16, 0x2c, 0x19, 0x27, 0x1e, 0x22, 0x21, 0x1e, 0x26, 0x1a, + 0x2b, 0x18, 0x2e, 0x16, 0x31, 0x12, 0x35, 0x11, 0x38, 0x0f, 0x3b, 0x0d, 0x3f, 0x0c, 0x41, 0x0a, + 0x45, 0x0a, 0x47, 0x09, 0x4a, 0x07, 0x4e, 0x07, 0x60, 0x22, 0x62, 0x1d, 0x64, 0x19, 0x66, 0x16, + 0x68, 0x13, 0x6a, 0x11, 0x6c, 0x0f, 0x6e, 0x0d, 0x71, 0x0c, 0x73, 0x0b, 0x74, 0x09, 0x76, 0x08, + 0x78, 0x07, 0x79, 0x06, 0x7b, 0x06, 0x7c, 0x05, 0x7e, 0x05, 0x7f, 0x04, 0x80, 0x03, 0x82, 0x03, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x1c, 0x00, 0x28, 0x00, 0x33, 0x00, 0x3d, 0x00, + 0x00, 0x5e, 0x00, 0x5c, 0x00, 0x56, 0x00, 0x4c, 0x00, 0x40, 0x00, 0x32, 0x00, 0x24, 0x00, 0x15, + 0x02, 0x0a, 0x09, 0x04, 0x10, 0x00, 0x1d, 0x00, 0x29, 0x00, 0x34, 0x00, 0x3e, 0x00, 0x46, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9d, 0x00, 0x9a, 0x00, 0x91, 0x00, 0x83, 0x00, 0x72, 0x00, 0x5e, 0x00, 0x4a, 0x00, 0x36, 0x00, + 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x1c, 0x00, 0x28, 0x00, 0x33, 0x00, 0x3d, 0x00, + 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3b, 0x00, 0x2c, 0x00, 0x1b, 0x00, 0x0b, + 0x04, 0x00, 0x12, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x36, 0x00, 0x40, 0x00, 0x49, 0x00, 0x50, 0x00, + 0x42, 0x34, 0x43, 0x2e, 0x44, 0x29, 0x49, 0x24, 0x4b, 0x20, 0x4c, 0x1d, 0x4e, 0x1a, 0x53, 0x18, + 0x55, 0x15, 0x56, 0x13, 0x58, 0x11, 0x5a, 0x10, 0x5c, 0x0e, 0x60, 0x0d, 0x63, 0x0c, 0x64, 0x0b, + 0x65, 0x0a, 0x66, 0x09, 0x68, 0x09, 0x69, 0x07, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x0a, 0x44, 0x0c, 0x3b, 0x11, 0x34, 0x16, 0x2e, 0x19, 0x28, 0x1d, 0x23, 0x21, 0x20, 0x25, 0x1d, + 0x29, 0x19, 0x2b, 0x16, 0x30, 0x14, 0x33, 0x12, 0x35, 0x0f, 0x3a, 0x0f, 0x3c, 0x0c, 0x40, 0x0c, + 0x41, 0x0a, 0x45, 0x0a, 0x47, 0x09, 0x4a, 0x07, 0x60, 0x22, 0x62, 0x1d, 0x64, 0x1a, 0x66, 0x17, + 0x68, 0x14, 0x6a, 0x11, 0x6c, 0x10, 0x6e, 0x0e, 0x70, 0x0c, 0x71, 0x0b, 0x73, 0x0a, 0x75, 0x09, + 0x76, 0x07, 0x78, 0x07, 0x79, 0x06, 0x7b, 0x06, 0x7c, 0x05, 0x7e, 0x05, 0x7f, 0x04, 0x80, 0x03, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x1a, 0x00, 0x25, 0x00, 0x2f, 0x00, + 0x00, 0x5e, 0x00, 0x5c, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x44, 0x00, 0x38, 0x00, 0x2c, 0x00, 0x1f, + 0x00, 0x12, 0x03, 0x09, 0x09, 0x04, 0x10, 0x00, 0x1c, 0x00, 0x27, 0x00, 0x31, 0x00, 0x3a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9b, 0x00, 0x93, 0x00, 0x88, 0x00, 0x79, 0x00, 0x68, 0x00, 0x55, 0x00, 0x43, 0x00, + 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x1a, 0x00, 0x25, 0x00, 0x2f, 0x00, + 0x00, 0x5e, 0x00, 0x5c, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x41, 0x00, 0x33, 0x00, 0x24, 0x00, 0x15, + 0x00, 0x07, 0x06, 0x00, 0x13, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x34, 0x00, 0x3d, 0x00, 0x46, 0x00, + 0x42, 0x34, 0x43, 0x2f, 0x44, 0x29, 0x49, 0x25, 0x4b, 0x21, 0x4c, 0x1e, 0x4d, 0x1b, 0x51, 0x18, + 0x55, 0x16, 0x56, 0x14, 0x58, 0x13, 0x59, 0x11, 0x5a, 0x0f, 0x5d, 0x0e, 0x61, 0x0c, 0x63, 0x0c, + 0x64, 0x0b, 0x65, 0x0a, 0x66, 0x09, 0x68, 0x09, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, + 0x0a, 0x44, 0x0c, 0x3c, 0x10, 0x35, 0x15, 0x2f, 0x19, 0x2a, 0x1c, 0x25, 0x20, 0x22, 0x23, 0x1d, + 0x26, 0x1a, 0x2b, 0x18, 0x2e, 0x16, 0x30, 0x12, 0x35, 0x12, 0x37, 0x0f, 0x3b, 0x0f, 0x3d, 0x0c, + 0x41, 0x0c, 0x42, 0x0a, 0x46, 0x0a, 0x47, 0x09, 0x60, 0x22, 0x62, 0x1e, 0x64, 0x1a, 0x66, 0x17, + 0x68, 0x15, 0x6a, 0x12, 0x6b, 0x11, 0x6d, 0x0e, 0x6e, 0x0d, 0x71, 0x0c, 0x72, 0x0b, 0x74, 0x09, + 0x76, 0x09, 0x77, 0x07, 0x79, 0x07, 0x7a, 0x06, 0x7c, 0x06, 0x7c, 0x05, 0x7e, 0x05, 0x7f, 0x04, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x18, 0x00, 0x22, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x58, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3e, 0x00, 0x32, 0x00, 0x26, + 0x00, 0x1a, 0x00, 0x0f, 0x04, 0x08, 0x0a, 0x04, 0x10, 0x00, 0x1b, 0x00, 0x25, 0x00, 0x2f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x95, 0x00, 0x8b, 0x00, 0x7e, 0x00, 0x6f, 0x00, 0x5f, 0x00, 0x4e, 0x00, + 0x3d, 0x00, 0x2c, 0x00, 0x1c, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x18, 0x00, 0x22, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x45, 0x00, 0x39, 0x00, 0x2c, 0x00, 0x1e, + 0x00, 0x10, 0x00, 0x03, 0x08, 0x00, 0x14, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x33, 0x00, 0x3b, 0x00, + 0x4f, 0x2a, 0x56, 0x28, 0x59, 0x27, 0x5a, 0x26, 0x5c, 0x26, 0x5c, 0x26, 0x5c, 0x26, 0x5d, 0x26, + 0x5d, 0x26, 0x5d, 0x25, 0x5d, 0x25, 0x5d, 0x25, 0x5d, 0x25, 0x5d, 0x25, 0x5e, 0x25, 0x5e, 0x25, + 0x5e, 0x24, 0x5e, 0x24, 0x5e, 0x24, 0x5e, 0x24, 0x92, 0x0e, 0x79, 0x14, 0x6f, 0x18, 0x6b, 0x1b, + 0x68, 0x1d, 0x67, 0x1d, 0x66, 0x1e, 0x65, 0x1f, 0x64, 0x20, 0x64, 0x20, 0x63, 0x20, 0x63, 0x21, + 0x63, 0x21, 0x63, 0x21, 0x63, 0x21, 0x62, 0x22, 0x62, 0x22, 0x62, 0x22, 0x62, 0x22, 0x62, 0x22, + 0x16, 0x23, 0x3c, 0x23, 0x4a, 0x23, 0x50, 0x23, 0x54, 0x23, 0x56, 0x23, 0x58, 0x23, 0x59, 0x23, + 0x5a, 0x23, 0x5a, 0x23, 0x5b, 0x23, 0x5b, 0x23, 0x5b, 0x23, 0x5c, 0x23, 0x5c, 0x23, 0x5c, 0x23, + 0x5c, 0x23, 0x5c, 0x23, 0x5d, 0x23, 0x5d, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x16, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4b, 0x00, 0x42, 0x00, 0x38, 0x00, 0x2d, + 0x00, 0x22, 0x00, 0x17, 0x00, 0x0c, 0x05, 0x07, 0x0a, 0x03, 0x0f, 0x00, 0x1a, 0x00, 0x24, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8e, 0x00, 0x83, 0x00, 0x75, 0x00, 0x66, 0x00, 0x57, 0x00, + 0x47, 0x00, 0x37, 0x00, 0x28, 0x00, 0x1a, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x16, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x52, 0x00, 0x49, 0x00, 0x3e, 0x00, 0x32, 0x00, 0x25, + 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x0a, 0x00, 0x15, 0x00, 0x1f, 0x00, 0x29, 0x00, 0x31, 0x00, + 0x48, 0x31, 0x4f, 0x2e, 0x53, 0x2c, 0x55, 0x2a, 0x57, 0x29, 0x58, 0x29, 0x59, 0x28, 0x59, 0x27, + 0x5a, 0x27, 0x5b, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, + 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0xa1, 0x01, 0x88, 0x07, 0x7b, 0x0c, 0x74, 0x0f, + 0x70, 0x12, 0x6d, 0x14, 0x6b, 0x16, 0x6a, 0x17, 0x69, 0x18, 0x68, 0x19, 0x67, 0x1a, 0x66, 0x1b, + 0x66, 0x1b, 0x65, 0x1c, 0x65, 0x1c, 0x65, 0x1d, 0x65, 0x1d, 0x64, 0x1d, 0x64, 0x1e, 0x64, 0x1e, + 0x0a, 0x32, 0x22, 0x25, 0x31, 0x24, 0x3b, 0x23, 0x42, 0x23, 0x47, 0x23, 0x4a, 0x23, 0x4d, 0x23, + 0x4f, 0x23, 0x51, 0x23, 0x52, 0x23, 0x53, 0x23, 0x54, 0x23, 0x55, 0x23, 0x56, 0x23, 0x56, 0x23, + 0x57, 0x23, 0x58, 0x23, 0x58, 0x23, 0x58, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, + 0x00, 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x45, 0x00, 0x3c, 0x00, 0x32, + 0x00, 0x28, 0x00, 0x1e, 0x00, 0x14, 0x00, 0x0b, 0x06, 0x07, 0x0b, 0x03, 0x0f, 0x00, 0x19, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x98, 0x00, 0x90, 0x00, 0x86, 0x00, 0x7a, 0x00, 0x6d, 0x00, 0x5f, 0x00, + 0x50, 0x00, 0x41, 0x00, 0x33, 0x00, 0x25, 0x00, 0x18, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4b, 0x00, 0x42, 0x00, 0x37, 0x00, 0x2c, + 0x00, 0x20, 0x00, 0x14, 0x00, 0x09, 0x01, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x1f, 0x00, 0x28, 0x00, + 0x45, 0x34, 0x4b, 0x31, 0x4f, 0x2f, 0x52, 0x2d, 0x54, 0x2c, 0x55, 0x2b, 0x57, 0x2a, 0x57, 0x2a, + 0x57, 0x2a, 0x57, 0x29, 0x58, 0x29, 0x59, 0x28, 0x59, 0x27, 0x5a, 0x27, 0x5c, 0x27, 0x5c, 0x27, + 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0xa7, 0x00, 0x92, 0x03, 0x84, 0x06, 0x7d, 0x09, + 0x77, 0x0c, 0x73, 0x0e, 0x71, 0x10, 0x6f, 0x11, 0x6d, 0x13, 0x6b, 0x14, 0x6a, 0x15, 0x6a, 0x16, + 0x69, 0x17, 0x68, 0x17, 0x68, 0x18, 0x67, 0x19, 0x66, 0x19, 0x66, 0x1a, 0x66, 0x1a, 0x66, 0x1a, + 0x0a, 0x38, 0x18, 0x2b, 0x25, 0x27, 0x2e, 0x25, 0x35, 0x24, 0x3b, 0x23, 0x3f, 0x23, 0x43, 0x23, + 0x46, 0x23, 0x48, 0x23, 0x4a, 0x23, 0x4c, 0x23, 0x4e, 0x23, 0x4f, 0x23, 0x50, 0x23, 0x51, 0x23, + 0x52, 0x23, 0x53, 0x23, 0x53, 0x23, 0x54, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x56, 0x00, 0x50, 0x00, 0x48, 0x00, 0x40, 0x00, 0x37, + 0x00, 0x2d, 0x00, 0x24, 0x00, 0x1a, 0x00, 0x11, 0x01, 0x0a, 0x06, 0x06, 0x0b, 0x03, 0x0f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x92, 0x00, 0x89, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x66, 0x00, + 0x58, 0x00, 0x4a, 0x00, 0x3d, 0x00, 0x2f, 0x00, 0x22, 0x00, 0x16, 0x00, 0x0a, 0x00, 0x00, 0x00, + 0x00, 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x45, 0x00, 0x3c, 0x00, 0x31, + 0x00, 0x26, 0x00, 0x1b, 0x00, 0x11, 0x00, 0x06, 0x03, 0x00, 0x0d, 0x00, 0x17, 0x00, 0x1f, 0x00, + 0x44, 0x36, 0x49, 0x33, 0x4d, 0x31, 0x4f, 0x2f, 0x51, 0x2e, 0x53, 0x2d, 0x53, 0x2c, 0x55, 0x2b, + 0x56, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x29, 0x58, 0x29, + 0x59, 0x28, 0x5a, 0x27, 0x5b, 0x27, 0x5c, 0x27, 0xaa, 0x00, 0x98, 0x01, 0x8c, 0x03, 0x83, 0x05, + 0x7d, 0x08, 0x79, 0x0a, 0x76, 0x0c, 0x73, 0x0d, 0x71, 0x0f, 0x6f, 0x10, 0x6e, 0x11, 0x6d, 0x12, + 0x6c, 0x13, 0x6b, 0x14, 0x6a, 0x15, 0x6a, 0x15, 0x69, 0x16, 0x68, 0x17, 0x68, 0x17, 0x68, 0x18, + 0x0a, 0x3c, 0x14, 0x30, 0x1e, 0x2a, 0x26, 0x27, 0x2d, 0x25, 0x32, 0x24, 0x36, 0x24, 0x3b, 0x24, + 0x3e, 0x23, 0x41, 0x23, 0x43, 0x23, 0x45, 0x23, 0x47, 0x23, 0x49, 0x23, 0x4a, 0x23, 0x4c, 0x23, + 0x4d, 0x23, 0x4d, 0x23, 0x4f, 0x23, 0x50, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x31, 0x11, 0x5f, 0x00, 0x85, 0x00, 0x92, 0x00, 0x97, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, + 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x31, 0x11, 0x03, 0x23, 0x00, 0x46, 0x00, 0x52, 0x00, 0x58, 0x00, 0x5a, 0x00, 0x5c, 0x00, 0x5d, + 0x00, 0x5d, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x38, 0x48, 0x35, 0x4b, 0x32, 0x4e, 0x31, 0x4f, 0x30, 0x50, 0x2e, 0x53, 0x2e, 0x53, 0x2e, + 0x53, 0x2c, 0x54, 0x2b, 0x56, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, + 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x58, 0x29, 0xac, 0x00, 0x9d, 0x00, 0x91, 0x02, 0x89, 0x03, + 0x82, 0x05, 0x7e, 0x07, 0x7a, 0x09, 0x77, 0x0a, 0x75, 0x0c, 0x73, 0x0d, 0x71, 0x0e, 0x70, 0x0f, + 0x6e, 0x10, 0x6e, 0x11, 0x6c, 0x12, 0x6c, 0x13, 0x6b, 0x13, 0x6a, 0x14, 0x6a, 0x15, 0x6a, 0x15, + 0x09, 0x3f, 0x11, 0x33, 0x1a, 0x2d, 0x21, 0x29, 0x27, 0x27, 0x2c, 0x26, 0x30, 0x25, 0x34, 0x24, + 0x37, 0x24, 0x3a, 0x24, 0x3d, 0x23, 0x40, 0x23, 0x42, 0x23, 0x44, 0x23, 0x45, 0x23, 0x47, 0x23, + 0x48, 0x23, 0x49, 0x23, 0x4a, 0x23, 0x4c, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x03, 0x23, 0x20, 0x00, 0x5f, 0x00, 0x7c, 0x00, 0x8a, 0x00, 0x91, 0x00, 0x95, 0x00, 0x97, 0x00, + 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x20, 0x00, 0x00, 0x1f, 0x00, 0x3c, 0x00, 0x4a, 0x00, 0x51, 0x00, 0x55, 0x00, 0x58, + 0x00, 0x59, 0x00, 0x5b, 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x43, 0x39, 0x46, 0x36, 0x4a, 0x34, 0x4b, 0x32, 0x4e, 0x31, 0x4f, 0x30, 0x50, 0x2e, 0x53, 0x2e, + 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2d, 0x54, 0x2b, 0x55, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, + 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0xae, 0x00, 0xa1, 0x00, 0x96, 0x01, 0x8d, 0x02, + 0x87, 0x03, 0x82, 0x05, 0x7e, 0x07, 0x7b, 0x08, 0x78, 0x09, 0x76, 0x0b, 0x74, 0x0c, 0x73, 0x0d, + 0x71, 0x0e, 0x70, 0x0e, 0x6f, 0x0f, 0x6e, 0x11, 0x6d, 0x11, 0x6c, 0x11, 0x6c, 0x12, 0x6b, 0x13, + 0x09, 0x40, 0x10, 0x36, 0x17, 0x2f, 0x1d, 0x2c, 0x22, 0x29, 0x27, 0x27, 0x2b, 0x26, 0x2f, 0x25, + 0x32, 0x25, 0x35, 0x24, 0x38, 0x24, 0x3b, 0x24, 0x3c, 0x24, 0x3f, 0x23, 0x40, 0x23, 0x42, 0x23, + 0x44, 0x23, 0x45, 0x23, 0x46, 0x23, 0x48, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x46, 0x00, 0x1f, 0x1f, 0x00, 0x4d, 0x00, 0x68, 0x00, 0x79, 0x00, 0x83, 0x00, 0x8a, 0x00, + 0x8e, 0x00, 0x92, 0x00, 0x94, 0x00, 0x96, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, 0x00, 0x9a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x85, 0x00, 0x5f, 0x00, 0x1f, 0x00, 0x00, 0x0d, 0x00, 0x28, 0x00, 0x39, 0x00, 0x43, 0x00, 0x4a, + 0x00, 0x4e, 0x00, 0x52, 0x00, 0x54, 0x00, 0x56, 0x00, 0x57, 0x00, 0x59, 0x00, 0x59, 0x00, 0x5a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x39, 0x45, 0x37, 0x48, 0x35, 0x4a, 0x33, 0x4c, 0x31, 0x4f, 0x31, 0x4f, 0x30, 0x50, 0x2e, + 0x52, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2d, 0x54, 0x2c, 0x55, 0x2a, 0x57, 0x2a, + 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0xaf, 0x00, 0xa3, 0x00, 0x99, 0x00, 0x91, 0x01, + 0x8b, 0x02, 0x86, 0x03, 0x81, 0x05, 0x7e, 0x06, 0x7b, 0x07, 0x79, 0x09, 0x77, 0x0a, 0x75, 0x0b, + 0x74, 0x0c, 0x73, 0x0c, 0x71, 0x0d, 0x71, 0x0e, 0x6f, 0x0f, 0x6e, 0x10, 0x6e, 0x11, 0x6d, 0x11, + 0x09, 0x41, 0x0f, 0x38, 0x15, 0x32, 0x1a, 0x2e, 0x1f, 0x2b, 0x24, 0x29, 0x27, 0x27, 0x2b, 0x26, + 0x2e, 0x25, 0x31, 0x25, 0x34, 0x25, 0x36, 0x24, 0x38, 0x24, 0x3b, 0x24, 0x3c, 0x24, 0x3e, 0x23, + 0x40, 0x23, 0x41, 0x23, 0x43, 0x23, 0x44, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x52, 0x00, 0x3c, 0x00, 0x0d, 0x1f, 0x00, 0x42, 0x00, 0x5a, 0x00, 0x6a, 0x00, 0x76, 0x00, + 0x7e, 0x00, 0x84, 0x00, 0x89, 0x00, 0x8c, 0x00, 0x8f, 0x00, 0x91, 0x00, 0x93, 0x00, 0x95, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x92, 0x00, 0x7c, 0x00, 0x4d, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x1a, 0x00, 0x2a, 0x00, 0x36, + 0x00, 0x3e, 0x00, 0x45, 0x00, 0x49, 0x00, 0x4d, 0x00, 0x4f, 0x00, 0x52, 0x00, 0x53, 0x00, 0x55, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3a, 0x45, 0x38, 0x47, 0x35, 0x4a, 0x35, 0x4a, 0x33, 0x4d, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x4f, 0x2f, 0x52, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2d, 0x53, 0x2c, + 0x55, 0x2b, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0xb0, 0x00, 0xa5, 0x00, 0x9d, 0x00, 0x95, 0x00, + 0x8e, 0x02, 0x89, 0x02, 0x85, 0x03, 0x81, 0x05, 0x7e, 0x06, 0x7c, 0x07, 0x7a, 0x08, 0x78, 0x09, + 0x76, 0x0a, 0x75, 0x0b, 0x73, 0x0c, 0x73, 0x0c, 0x71, 0x0d, 0x71, 0x0e, 0x70, 0x0e, 0x6e, 0x0f, + 0x09, 0x42, 0x0e, 0x39, 0x13, 0x33, 0x18, 0x2f, 0x1c, 0x2d, 0x21, 0x2a, 0x24, 0x29, 0x28, 0x27, + 0x2b, 0x26, 0x2e, 0x26, 0x30, 0x25, 0x33, 0x25, 0x35, 0x25, 0x37, 0x24, 0x39, 0x24, 0x3b, 0x24, + 0x3c, 0x24, 0x3d, 0x24, 0x3f, 0x23, 0x40, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x58, 0x00, 0x4a, 0x00, 0x28, 0x00, 0x02, 0x1f, 0x00, 0x3b, 0x00, 0x4f, 0x00, 0x5f, 0x00, + 0x6b, 0x00, 0x74, 0x00, 0x7b, 0x00, 0x80, 0x00, 0x85, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x97, 0x00, 0x8a, 0x00, 0x68, 0x00, 0x42, 0x00, 0x1f, 0x00, 0x04, 0x00, 0x00, 0x10, 0x00, 0x1f, + 0x00, 0x2b, 0x00, 0x34, 0x00, 0x3b, 0x00, 0x41, 0x00, 0x45, 0x00, 0x49, 0x00, 0x4b, 0x00, 0x4e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3b, 0x44, 0x39, 0x46, 0x36, 0x49, 0x35, 0x4a, 0x34, 0x4b, 0x32, 0x4e, 0x31, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x2f, 0x51, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, + 0x53, 0x2e, 0x53, 0x2c, 0x54, 0x2b, 0x56, 0x2a, 0xb1, 0x00, 0xa8, 0x00, 0x9f, 0x00, 0x98, 0x00, + 0x91, 0x01, 0x8c, 0x02, 0x88, 0x03, 0x84, 0x04, 0x81, 0x05, 0x7e, 0x06, 0x7c, 0x07, 0x7a, 0x07, + 0x79, 0x09, 0x77, 0x09, 0x76, 0x0b, 0x74, 0x0b, 0x73, 0x0c, 0x73, 0x0c, 0x71, 0x0d, 0x71, 0x0e, + 0x09, 0x43, 0x0e, 0x3b, 0x12, 0x35, 0x16, 0x31, 0x1a, 0x2e, 0x1e, 0x2c, 0x22, 0x2a, 0x25, 0x28, + 0x28, 0x27, 0x2a, 0x27, 0x2d, 0x26, 0x30, 0x25, 0x32, 0x25, 0x34, 0x25, 0x35, 0x25, 0x37, 0x24, + 0x39, 0x24, 0x3b, 0x24, 0x3c, 0x24, 0x3d, 0x24, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5a, 0x00, 0x51, 0x00, 0x39, 0x00, 0x1a, 0x04, 0x00, 0x1f, 0x00, 0x36, 0x00, 0x48, 0x00, + 0x57, 0x00, 0x62, 0x00, 0x6b, 0x00, 0x73, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x82, 0x00, 0x85, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9a, 0x00, 0x91, 0x00, 0x79, 0x00, 0x5a, 0x00, 0x3b, 0x00, 0x1f, 0x00, 0x09, 0x00, 0x00, 0x08, + 0x00, 0x17, 0x00, 0x22, 0x00, 0x2c, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x45, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3b, 0x44, 0x39, 0x46, 0x37, 0x48, 0x35, 0x4a, 0x35, 0x4a, 0x34, 0x4c, 0x31, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x30, 0x50, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, + 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2d, 0xb1, 0x00, 0xa9, 0x00, 0xa1, 0x00, 0x9a, 0x00, + 0x94, 0x00, 0x8f, 0x01, 0x8b, 0x02, 0x87, 0x03, 0x84, 0x04, 0x81, 0x05, 0x7f, 0x06, 0x7d, 0x06, + 0x7b, 0x07, 0x79, 0x08, 0x78, 0x09, 0x76, 0x0a, 0x76, 0x0b, 0x74, 0x0b, 0x73, 0x0c, 0x72, 0x0c, + 0x09, 0x44, 0x0d, 0x3c, 0x11, 0x36, 0x15, 0x33, 0x19, 0x30, 0x1c, 0x2d, 0x20, 0x2b, 0x23, 0x2a, + 0x25, 0x28, 0x28, 0x27, 0x2a, 0x27, 0x2d, 0x26, 0x2f, 0x26, 0x31, 0x25, 0x33, 0x25, 0x34, 0x25, + 0x36, 0x24, 0x38, 0x24, 0x39, 0x24, 0x3a, 0x24, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5c, 0x00, 0x55, 0x00, 0x43, 0x00, 0x2a, 0x00, 0x10, 0x09, 0x00, 0x1f, 0x00, 0x33, 0x00, + 0x43, 0x00, 0x50, 0x00, 0x5b, 0x00, 0x64, 0x00, 0x6b, 0x00, 0x72, 0x00, 0x77, 0x00, 0x7b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9b, 0x00, 0x95, 0x00, 0x83, 0x00, 0x6a, 0x00, 0x4f, 0x00, 0x36, 0x00, 0x1f, 0x00, 0x0c, 0x00, + 0x00, 0x03, 0x00, 0x10, 0x00, 0x1b, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x32, 0x00, 0x37, 0x00, 0x3c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3c, 0x43, 0x39, 0x46, 0x38, 0x46, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x33, 0x4d, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x30, 0x50, 0x2e, 0x52, 0x2e, 0x53, 0x2e, 0x53, 0x2e, + 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0xb2, 0x00, 0xaa, 0x00, 0xa2, 0x00, 0x9c, 0x00, + 0x96, 0x00, 0x91, 0x01, 0x8d, 0x02, 0x89, 0x02, 0x86, 0x03, 0x83, 0x04, 0x81, 0x05, 0x7f, 0x06, + 0x7d, 0x06, 0x7b, 0x07, 0x79, 0x07, 0x79, 0x09, 0x77, 0x09, 0x76, 0x0a, 0x75, 0x0b, 0x74, 0x0b, + 0x0a, 0x44, 0x0d, 0x3d, 0x10, 0x38, 0x14, 0x34, 0x17, 0x31, 0x1b, 0x2e, 0x1e, 0x2d, 0x21, 0x2b, + 0x23, 0x2a, 0x26, 0x28, 0x28, 0x28, 0x2a, 0x27, 0x2d, 0x26, 0x2e, 0x26, 0x30, 0x25, 0x32, 0x25, + 0x34, 0x25, 0x35, 0x25, 0x36, 0x24, 0x38, 0x24, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5d, 0x00, 0x58, 0x00, 0x4a, 0x00, 0x36, 0x00, 0x1f, 0x00, 0x08, 0x0c, 0x00, 0x1f, 0x00, + 0x30, 0x00, 0x3f, 0x00, 0x4b, 0x00, 0x55, 0x00, 0x5e, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x71, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9c, 0x00, 0x97, 0x00, 0x8a, 0x00, 0x76, 0x00, 0x5f, 0x00, 0x48, 0x00, 0x33, 0x00, 0x1f, 0x00, + 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x25, 0x00, 0x2c, 0x00, 0x31, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3c, 0x43, 0x39, 0x46, 0x39, 0x46, 0x37, 0x49, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4b, 0x32, + 0x4e, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x2f, 0x52, 0x2e, 0x53, 0x2e, + 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0xb2, 0x00, 0xab, 0x00, 0xa4, 0x00, 0x9e, 0x00, + 0x98, 0x00, 0x93, 0x00, 0x8f, 0x01, 0x8b, 0x02, 0x88, 0x02, 0x85, 0x03, 0x83, 0x04, 0x81, 0x05, + 0x7f, 0x06, 0x7d, 0x06, 0x7c, 0x07, 0x7a, 0x07, 0x79, 0x08, 0x78, 0x09, 0x76, 0x09, 0x76, 0x0a, + 0x0a, 0x44, 0x0c, 0x3e, 0x10, 0x39, 0x13, 0x35, 0x16, 0x32, 0x19, 0x30, 0x1c, 0x2e, 0x1f, 0x2c, + 0x21, 0x2b, 0x24, 0x2a, 0x26, 0x28, 0x28, 0x28, 0x2a, 0x27, 0x2c, 0x26, 0x2e, 0x26, 0x30, 0x25, + 0x31, 0x25, 0x33, 0x25, 0x34, 0x25, 0x36, 0x25, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5d, 0x00, 0x59, 0x00, 0x4e, 0x00, 0x3e, 0x00, 0x2b, 0x00, 0x17, 0x00, 0x03, 0x0f, 0x00, + 0x1f, 0x00, 0x2e, 0x00, 0x3b, 0x00, 0x46, 0x00, 0x50, 0x00, 0x59, 0x00, 0x60, 0x00, 0x66, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9d, 0x00, 0x99, 0x00, 0x8e, 0x00, 0x7e, 0x00, 0x6b, 0x00, 0x57, 0x00, 0x43, 0x00, 0x30, 0x00, + 0x1f, 0x00, 0x11, 0x00, 0x04, 0x00, 0x00, 0x07, 0x00, 0x10, 0x00, 0x19, 0x00, 0x20, 0x00, 0x26, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x42, 0x39, 0x46, 0x39, 0x46, 0x38, 0x47, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x34, + 0x4b, 0x32, 0x4e, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x2f, 0x51, 0x2e, + 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0xb2, 0x00, 0xac, 0x00, 0xa5, 0x00, 0x9f, 0x00, + 0x9a, 0x00, 0x96, 0x00, 0x91, 0x01, 0x8e, 0x01, 0x8a, 0x02, 0x88, 0x02, 0x85, 0x03, 0x83, 0x04, + 0x81, 0x05, 0x7f, 0x05, 0x7d, 0x06, 0x7c, 0x07, 0x7a, 0x07, 0x79, 0x07, 0x78, 0x09, 0x77, 0x09, + 0x0a, 0x44, 0x0c, 0x3f, 0x0f, 0x3a, 0x12, 0x36, 0x15, 0x33, 0x18, 0x30, 0x1b, 0x2e, 0x1d, 0x2d, + 0x20, 0x2b, 0x22, 0x2a, 0x24, 0x2a, 0x26, 0x28, 0x28, 0x28, 0x2a, 0x27, 0x2c, 0x26, 0x2e, 0x26, + 0x2f, 0x26, 0x31, 0x25, 0x33, 0x25, 0x33, 0x25, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x52, 0x00, 0x45, 0x00, 0x34, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, + 0x11, 0x00, 0x1f, 0x00, 0x2d, 0x00, 0x38, 0x00, 0x43, 0x00, 0x4c, 0x00, 0x54, 0x00, 0x5b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9d, 0x00, 0x9a, 0x00, 0x92, 0x00, 0x84, 0x00, 0x74, 0x00, 0x62, 0x00, 0x50, 0x00, 0x3f, 0x00, + 0x2e, 0x00, 0x1f, 0x00, 0x12, 0x00, 0x06, 0x00, 0x00, 0x03, 0x00, 0x0c, 0x00, 0x14, 0x00, 0x1b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x42, 0x3a, 0x45, 0x39, 0x46, 0x39, 0x46, 0x36, 0x49, 0x35, 0x4a, 0x35, 0x4a, 0x35, + 0x4a, 0x33, 0x4d, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x30, + 0x50, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0xb3, 0x00, 0xac, 0x00, 0xa7, 0x00, 0xa1, 0x00, + 0x9b, 0x00, 0x97, 0x00, 0x93, 0x00, 0x8f, 0x01, 0x8c, 0x02, 0x89, 0x02, 0x87, 0x02, 0x85, 0x03, + 0x82, 0x04, 0x81, 0x05, 0x7f, 0x05, 0x7d, 0x06, 0x7c, 0x06, 0x7b, 0x07, 0x79, 0x07, 0x79, 0x08, + 0x0a, 0x45, 0x0c, 0x3f, 0x0f, 0x3a, 0x11, 0x37, 0x14, 0x34, 0x17, 0x32, 0x1a, 0x30, 0x1c, 0x2e, + 0x1e, 0x2d, 0x21, 0x2b, 0x22, 0x2a, 0x25, 0x2a, 0x26, 0x28, 0x28, 0x28, 0x2a, 0x27, 0x2c, 0x27, + 0x2d, 0x26, 0x2f, 0x26, 0x30, 0x25, 0x32, 0x25, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3b, 0x00, 0x2c, 0x00, 0x1b, 0x00, 0x0b, + 0x04, 0x00, 0x12, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x36, 0x00, 0x40, 0x00, 0x49, 0x00, 0x50, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9b, 0x00, 0x94, 0x00, 0x89, 0x00, 0x7b, 0x00, 0x6b, 0x00, 0x5b, 0x00, 0x4b, 0x00, + 0x3b, 0x00, 0x2d, 0x00, 0x1f, 0x00, 0x13, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x42, 0x3a, 0x44, 0x39, 0x46, 0x39, 0x46, 0x37, 0x48, 0x35, 0x4a, 0x35, 0x4a, 0x35, + 0x4a, 0x35, 0x4a, 0x33, 0x4d, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x4f, 0x30, 0x50, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0xb3, 0x00, 0xad, 0x00, 0xa7, 0x00, 0xa3, 0x00, + 0x9d, 0x00, 0x99, 0x00, 0x95, 0x00, 0x91, 0x01, 0x8e, 0x01, 0x8b, 0x02, 0x88, 0x02, 0x86, 0x02, + 0x84, 0x03, 0x82, 0x04, 0x81, 0x05, 0x7f, 0x05, 0x7e, 0x06, 0x7c, 0x06, 0x7b, 0x07, 0x7a, 0x07, + 0x0a, 0x45, 0x0c, 0x40, 0x0e, 0x3b, 0x11, 0x38, 0x13, 0x35, 0x16, 0x32, 0x18, 0x30, 0x1b, 0x2e, + 0x1d, 0x2d, 0x1f, 0x2c, 0x21, 0x2b, 0x23, 0x2a, 0x25, 0x29, 0x27, 0x28, 0x28, 0x28, 0x2a, 0x27, + 0x2c, 0x27, 0x2d, 0x26, 0x2f, 0x26, 0x2f, 0x25, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5c, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x41, 0x00, 0x33, 0x00, 0x24, 0x00, 0x15, + 0x00, 0x07, 0x06, 0x00, 0x13, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x34, 0x00, 0x3d, 0x00, 0x46, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x96, 0x00, 0x8c, 0x00, 0x80, 0x00, 0x73, 0x00, 0x64, 0x00, 0x55, 0x00, + 0x46, 0x00, 0x38, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x14, 0x00, 0x0a, 0x00, 0x01, 0x00, 0x00, 0x06, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x42, 0x3b, 0x44, 0x39, 0x46, 0x39, 0x46, 0x38, 0x47, 0x35, 0x4a, 0x35, 0x4a, 0x35, + 0x4a, 0x35, 0x4a, 0x34, 0x4b, 0x32, 0x4e, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x30, 0x50, 0x2f, 0x52, 0x2e, 0xb3, 0x00, 0xae, 0x00, 0xa8, 0x00, 0xa3, 0x00, + 0x9f, 0x00, 0x9a, 0x00, 0x96, 0x00, 0x93, 0x00, 0x8f, 0x01, 0x8d, 0x02, 0x8a, 0x02, 0x88, 0x02, + 0x86, 0x03, 0x84, 0x03, 0x82, 0x04, 0x81, 0x05, 0x7f, 0x05, 0x7e, 0x06, 0x7c, 0x06, 0x7c, 0x07, + 0x0a, 0x45, 0x0c, 0x40, 0x0e, 0x3c, 0x11, 0x38, 0x13, 0x36, 0x15, 0x33, 0x18, 0x31, 0x1a, 0x30, + 0x1c, 0x2e, 0x1e, 0x2d, 0x20, 0x2b, 0x22, 0x2b, 0x23, 0x2a, 0x25, 0x29, 0x27, 0x28, 0x28, 0x28, + 0x2a, 0x27, 0x2c, 0x27, 0x2d, 0x26, 0x2f, 0x26, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x45, 0x00, 0x39, 0x00, 0x2c, 0x00, 0x1e, + 0x00, 0x10, 0x00, 0x03, 0x08, 0x00, 0x14, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x33, 0x00, 0x3b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8f, 0x00, 0x85, 0x00, 0x79, 0x00, 0x6b, 0x00, 0x5e, 0x00, + 0x50, 0x00, 0x43, 0x00, 0x36, 0x00, 0x2a, 0x00, 0x1f, 0x00, 0x15, 0x00, 0x0c, 0x00, 0x03, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x42, 0x3c, 0x43, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x36, 0x49, 0x35, 0x4a, 0x35, + 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x33, 0x4c, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x2f, 0xb3, 0x00, 0xae, 0x00, 0xa9, 0x00, 0xa4, 0x00, + 0xa0, 0x00, 0x9b, 0x00, 0x98, 0x00, 0x94, 0x00, 0x91, 0x01, 0x8e, 0x01, 0x8c, 0x02, 0x89, 0x02, + 0x87, 0x02, 0x86, 0x03, 0x84, 0x03, 0x82, 0x04, 0x80, 0x05, 0x7f, 0x05, 0x7e, 0x06, 0x7c, 0x06, + 0x0a, 0x45, 0x0b, 0x40, 0x0e, 0x3c, 0x10, 0x39, 0x12, 0x37, 0x14, 0x34, 0x17, 0x32, 0x19, 0x30, + 0x1b, 0x2e, 0x1d, 0x2d, 0x1f, 0x2d, 0x20, 0x2b, 0x22, 0x2b, 0x24, 0x2a, 0x25, 0x29, 0x27, 0x28, + 0x28, 0x28, 0x2a, 0x27, 0x2c, 0x27, 0x2c, 0x26, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x52, 0x00, 0x49, 0x00, 0x3e, 0x00, 0x32, 0x00, 0x25, + 0x00, 0x19, 0x00, 0x0c, 0x00, 0x00, 0x0a, 0x00, 0x15, 0x00, 0x1f, 0x00, 0x29, 0x00, 0x31, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9d, 0x00, 0x98, 0x00, 0x91, 0x00, 0x88, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x65, 0x00, + 0x59, 0x00, 0x4c, 0x00, 0x40, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x1f, 0x00, 0x16, 0x00, 0x0d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x42, 0x3c, 0x43, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x37, 0x48, 0x35, 0x4a, 0x35, + 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x33, 0x4d, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0xb3, 0x00, 0xae, 0x00, 0xaa, 0x00, 0xa5, 0x00, + 0xa1, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x96, 0x00, 0x93, 0x00, 0x90, 0x01, 0x8d, 0x01, 0x8b, 0x02, + 0x89, 0x02, 0x87, 0x02, 0x85, 0x03, 0x83, 0x03, 0x82, 0x04, 0x80, 0x05, 0x7f, 0x05, 0x7e, 0x06, + 0x0a, 0x45, 0x0b, 0x41, 0x0e, 0x3d, 0x10, 0x3a, 0x11, 0x37, 0x14, 0x34, 0x16, 0x32, 0x18, 0x31, + 0x1a, 0x30, 0x1c, 0x2e, 0x1d, 0x2d, 0x20, 0x2c, 0x21, 0x2b, 0x22, 0x2a, 0x24, 0x2a, 0x25, 0x29, + 0x27, 0x28, 0x28, 0x28, 0x2a, 0x27, 0x2c, 0x27, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4b, 0x00, 0x42, 0x00, 0x37, 0x00, 0x2c, + 0x00, 0x20, 0x00, 0x14, 0x00, 0x09, 0x01, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x1f, 0x00, 0x28, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x93, 0x00, 0x8b, 0x00, 0x82, 0x00, 0x77, 0x00, 0x6c, 0x00, + 0x60, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3d, 0x00, 0x33, 0x00, 0x29, 0x00, 0x1f, 0x00, 0x17, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x36, 0x4a, 0x35, + 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x34, 0x4b, 0x32, 0x4e, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0xb4, 0x00, 0xaf, 0x00, 0xaa, 0x00, 0xa6, 0x00, + 0xa2, 0x00, 0x9e, 0x00, 0x9a, 0x00, 0x97, 0x00, 0x94, 0x00, 0x91, 0x00, 0x8e, 0x01, 0x8c, 0x02, + 0x8a, 0x02, 0x88, 0x02, 0x86, 0x02, 0x85, 0x03, 0x83, 0x03, 0x82, 0x04, 0x80, 0x05, 0x7f, 0x05, + 0x0a, 0x45, 0x0b, 0x41, 0x0d, 0x3e, 0x10, 0x3a, 0x11, 0x38, 0x13, 0x35, 0x16, 0x33, 0x17, 0x32, + 0x19, 0x30, 0x1b, 0x2e, 0x1d, 0x2e, 0x1e, 0x2d, 0x20, 0x2b, 0x22, 0x2b, 0x23, 0x2a, 0x25, 0x2a, + 0x25, 0x28, 0x28, 0x28, 0x28, 0x28, 0x2a, 0x27, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x45, 0x00, 0x3c, 0x00, 0x31, + 0x00, 0x26, 0x00, 0x1b, 0x00, 0x11, 0x00, 0x06, 0x03, 0x00, 0x0d, 0x00, 0x17, 0x00, 0x1f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9e, 0x00, 0x9d, 0x00, 0x9a, 0x00, 0x95, 0x00, 0x8d, 0x00, 0x85, 0x00, 0x7b, 0x00, 0x71, 0x00, + 0x66, 0x00, 0x5b, 0x00, 0x50, 0x00, 0x46, 0x00, 0x3b, 0x00, 0x31, 0x00, 0x28, 0x00, 0x1f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3a, 0x45, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x37, 0x49, 0x35, + 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x34, 0x4c, 0x31, 0x4f, 0x31, 0x4f, 0x31, + 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0xb4, 0x00, 0xaf, 0x00, 0xab, 0x00, 0xa7, 0x00, + 0xa3, 0x00, 0x9f, 0x00, 0x9b, 0x00, 0x98, 0x00, 0x95, 0x00, 0x92, 0x00, 0x90, 0x01, 0x8d, 0x01, + 0x8b, 0x02, 0x89, 0x02, 0x88, 0x02, 0x86, 0x02, 0x85, 0x03, 0x82, 0x03, 0x82, 0x04, 0x80, 0x05, + 0x0a, 0x46, 0x0b, 0x42, 0x0d, 0x3e, 0x0f, 0x3b, 0x11, 0x38, 0x13, 0x36, 0x15, 0x34, 0x16, 0x32, + 0x18, 0x30, 0x1a, 0x30, 0x1c, 0x2e, 0x1d, 0x2d, 0x20, 0x2d, 0x20, 0x2b, 0x22, 0x2b, 0x23, 0x2a, + 0x25, 0x2a, 0x26, 0x28, 0x28, 0x28, 0x28, 0x28, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x40, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x32, 0x74, 0x38, 0x57, 0x3a, 0x4f, 0x3c, 0x4b, + 0x3c, 0x49, 0x3d, 0x47, 0x3d, 0x46, 0x3d, 0x45, 0x3d, 0x45, 0x3d, 0x44, 0x3d, 0x43, 0x3d, 0x43, + 0x3d, 0x43, 0x3d, 0x43, 0x3d, 0x43, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, + 0x41, 0x09, 0x1b, 0x31, 0x27, 0x38, 0x2d, 0x3a, 0x31, 0x3b, 0x33, 0x3c, 0x35, 0x3c, 0x36, 0x3d, + 0x37, 0x3d, 0x38, 0x3d, 0x38, 0x3d, 0x39, 0x3d, 0x3a, 0x3d, 0x3a, 0x3d, 0x3a, 0x3d, 0x3a, 0x3d, + 0x3b, 0x3d, 0x3b, 0x3d, 0x3b, 0x3d, 0x3c, 0x3d, 0x73, 0x00, 0x38, 0x31, 0x3a, 0x38, 0x3c, 0x3a, + 0x3c, 0x3b, 0x3d, 0x3c, 0x3d, 0x3c, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, + 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x4f, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x2f, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x3d, 0x28, 0x38, 0x30, 0x38, 0x34, 0x39, 0x36, + 0x39, 0x38, 0x3a, 0x39, 0x3a, 0x39, 0x3b, 0x3a, 0x3b, 0x3b, 0x3c, 0x3b, 0x3c, 0x3b, 0x3d, 0x3c, + 0x3d, 0x3c, 0x3e, 0x3c, 0x3e, 0x3c, 0x3e, 0x3c, 0x3e, 0x3c, 0x3e, 0x3d, 0x3e, 0x3d, 0x3e, 0x3d, + 0x00, 0x7e, 0x05, 0x58, 0x0f, 0x4e, 0x17, 0x49, 0x1d, 0x47, 0x21, 0x45, 0x24, 0x44, 0x27, 0x43, + 0x29, 0x43, 0x2b, 0x43, 0x2d, 0x43, 0x2e, 0x42, 0x2f, 0x42, 0x31, 0x42, 0x31, 0x42, 0x32, 0x42, + 0x33, 0x42, 0x33, 0x42, 0x34, 0x42, 0x34, 0x42, 0x2b, 0x4e, 0x31, 0x47, 0x34, 0x45, 0x36, 0x44, + 0x38, 0x43, 0x39, 0x42, 0x39, 0x42, 0x3a, 0x41, 0x3b, 0x41, 0x3b, 0x41, 0x3c, 0x41, 0x3c, 0x41, + 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, 0x3d, 0x41, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7f, 0x00, 0x4f, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4c, 0x00, 0x2f, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x16, 0x3a, 0x20, 0x39, 0x25, 0x39, 0x29, + 0x39, 0x2d, 0x39, 0x2f, 0x3a, 0x31, 0x3a, 0x32, 0x3b, 0x33, 0x3a, 0x34, 0x3a, 0x35, 0x3a, 0x36, + 0x3a, 0x36, 0x3b, 0x37, 0x3b, 0x37, 0x3c, 0x38, 0x3c, 0x38, 0x3d, 0x38, 0x3e, 0x39, 0x3e, 0x39, + 0x00, 0x93, 0x01, 0x70, 0x06, 0x60, 0x0d, 0x56, 0x12, 0x52, 0x16, 0x4e, 0x1a, 0x4c, 0x1d, 0x4a, + 0x20, 0x48, 0x22, 0x47, 0x24, 0x46, 0x26, 0x45, 0x27, 0x44, 0x29, 0x44, 0x2a, 0x44, 0x2b, 0x44, + 0x2c, 0x43, 0x2d, 0x43, 0x2e, 0x43, 0x2f, 0x43, 0x28, 0x56, 0x2e, 0x4f, 0x31, 0x4b, 0x33, 0x49, + 0x35, 0x48, 0x36, 0x46, 0x37, 0x45, 0x38, 0x45, 0x39, 0x44, 0x39, 0x44, 0x39, 0x43, 0x39, 0x43, + 0x39, 0x42, 0x3a, 0x42, 0x3a, 0x42, 0x3b, 0x42, 0x3c, 0x42, 0x3c, 0x42, 0x3d, 0x42, 0x3d, 0x42, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x8f, 0x00, 0x73, 0x00, 0x38, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x56, 0x00, 0x45, 0x00, 0x22, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x43, 0x11, 0x3d, 0x18, 0x3b, 0x1e, 0x3a, 0x22, + 0x39, 0x25, 0x39, 0x28, 0x39, 0x2a, 0x39, 0x2c, 0x39, 0x2d, 0x3a, 0x2f, 0x3b, 0x30, 0x3b, 0x31, + 0x3b, 0x32, 0x3b, 0x33, 0x3a, 0x33, 0x3a, 0x34, 0x3a, 0x34, 0x3a, 0x35, 0x3a, 0x35, 0x3b, 0x35, + 0x00, 0x9d, 0x00, 0x7f, 0x03, 0x6d, 0x07, 0x62, 0x0c, 0x5b, 0x10, 0x56, 0x13, 0x52, 0x16, 0x50, + 0x19, 0x4d, 0x1c, 0x4c, 0x1e, 0x4b, 0x1f, 0x4b, 0x22, 0x4a, 0x23, 0x49, 0x24, 0x48, 0x25, 0x47, + 0x27, 0x46, 0x28, 0x45, 0x29, 0x44, 0x29, 0x44, 0x27, 0x59, 0x2c, 0x53, 0x2f, 0x4f, 0x31, 0x4d, + 0x32, 0x4b, 0x34, 0x4a, 0x35, 0x48, 0x35, 0x47, 0x36, 0x46, 0x37, 0x46, 0x38, 0x46, 0x39, 0x46, + 0x39, 0x46, 0x39, 0x45, 0x39, 0x44, 0x39, 0x44, 0x39, 0x43, 0x39, 0x43, 0x39, 0x42, 0x3a, 0x42, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x96, 0x00, 0x84, 0x00, 0x5b, 0x00, 0x2a, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x59, 0x00, 0x4f, 0x00, 0x36, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x44, 0x0f, 0x3e, 0x14, 0x3c, 0x19, 0x3a, 0x1d, + 0x3a, 0x20, 0x39, 0x23, 0x3a, 0x25, 0x3a, 0x27, 0x39, 0x29, 0x39, 0x2a, 0x39, 0x2c, 0x3a, 0x2c, + 0x3b, 0x2d, 0x3b, 0x2f, 0x3b, 0x2f, 0x3b, 0x30, 0x3b, 0x31, 0x3b, 0x32, 0x3a, 0x32, 0x3a, 0x33, + 0x00, 0xa3, 0x00, 0x88, 0x01, 0x77, 0x04, 0x6b, 0x08, 0x63, 0x0b, 0x5d, 0x0e, 0x59, 0x11, 0x57, + 0x14, 0x54, 0x16, 0x51, 0x19, 0x4f, 0x1a, 0x4d, 0x1c, 0x4c, 0x1e, 0x4c, 0x1f, 0x4b, 0x21, 0x4b, + 0x22, 0x4a, 0x23, 0x49, 0x24, 0x49, 0x25, 0x49, 0x27, 0x5a, 0x2a, 0x55, 0x2d, 0x52, 0x2f, 0x4f, + 0x31, 0x4e, 0x32, 0x4b, 0x33, 0x4a, 0x35, 0x4a, 0x35, 0x49, 0x35, 0x48, 0x35, 0x46, 0x37, 0x46, + 0x38, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x45, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x99, 0x00, 0x8d, 0x00, 0x6f, 0x00, 0x48, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5b, 0x00, 0x55, 0x00, 0x42, 0x00, 0x2b, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x45, 0x0e, 0x40, 0x12, 0x3d, 0x16, 0x3b, 0x1a, + 0x3b, 0x1d, 0x3a, 0x20, 0x39, 0x22, 0x39, 0x23, 0x3a, 0x25, 0x3a, 0x26, 0x3a, 0x28, 0x39, 0x29, + 0x39, 0x2a, 0x39, 0x2b, 0x3a, 0x2c, 0x3b, 0x2d, 0x3c, 0x2e, 0x3b, 0x2e, 0x3b, 0x2f, 0x3b, 0x30, + 0x00, 0xa7, 0x00, 0x90, 0x00, 0x7e, 0x02, 0x73, 0x05, 0x6a, 0x08, 0x65, 0x0b, 0x5f, 0x0d, 0x5b, + 0x10, 0x58, 0x12, 0x56, 0x14, 0x55, 0x16, 0x52, 0x18, 0x50, 0x1a, 0x4e, 0x1b, 0x4d, 0x1d, 0x4c, + 0x1e, 0x4c, 0x1f, 0x4b, 0x20, 0x4b, 0x21, 0x4b, 0x26, 0x5b, 0x2a, 0x57, 0x2c, 0x54, 0x2e, 0x51, + 0x30, 0x4f, 0x31, 0x4e, 0x31, 0x4c, 0x33, 0x4a, 0x34, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x49, + 0x35, 0x47, 0x36, 0x46, 0x37, 0x46, 0x38, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9b, 0x00, 0x92, 0x00, 0x7c, 0x00, 0x5d, 0x00, 0x3c, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5d, 0x00, 0x58, 0x00, 0x4a, 0x00, 0x38, 0x00, 0x24, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x46, 0x0d, 0x41, 0x11, 0x3d, 0x14, 0x3d, 0x17, + 0x3b, 0x1a, 0x3b, 0x1c, 0x3b, 0x1e, 0x39, 0x21, 0x39, 0x22, 0x3a, 0x23, 0x3a, 0x25, 0x3a, 0x26, + 0x3a, 0x28, 0x39, 0x29, 0x39, 0x2a, 0x39, 0x2a, 0x39, 0x2b, 0x3b, 0x2c, 0x3c, 0x2d, 0x3c, 0x2e, + 0x00, 0xa9, 0x00, 0x95, 0x00, 0x85, 0x01, 0x79, 0x03, 0x70, 0x06, 0x69, 0x08, 0x65, 0x0b, 0x61, + 0x0d, 0x5c, 0x0f, 0x59, 0x11, 0x58, 0x13, 0x56, 0x14, 0x55, 0x16, 0x53, 0x18, 0x51, 0x19, 0x4f, + 0x1b, 0x4d, 0x1c, 0x4d, 0x1d, 0x4c, 0x1e, 0x4c, 0x26, 0x5c, 0x29, 0x58, 0x2b, 0x55, 0x2d, 0x53, + 0x2e, 0x50, 0x30, 0x4f, 0x31, 0x4f, 0x31, 0x4d, 0x32, 0x4b, 0x34, 0x4a, 0x35, 0x4a, 0x35, 0x4a, + 0x35, 0x4a, 0x35, 0x49, 0x35, 0x48, 0x35, 0x47, 0x36, 0x46, 0x38, 0x46, 0x39, 0x46, 0x39, 0x46, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9c, 0x00, 0x95, 0x00, 0x84, 0x00, 0x6c, 0x00, 0x4f, 0x00, 0x32, 0x00, 0x18, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5d, 0x00, 0x59, 0x00, 0x4f, 0x00, 0x40, 0x00, 0x2f, 0x00, 0x1e, 0x00, 0x0e, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x46, 0x0c, 0x42, 0x0f, 0x3f, 0x13, 0x3d, 0x15, + 0x3c, 0x18, 0x3a, 0x1a, 0x3b, 0x1c, 0x3b, 0x1e, 0x39, 0x20, 0x39, 0x21, 0x39, 0x22, 0x3b, 0x24, + 0x3a, 0x25, 0x3a, 0x26, 0x3a, 0x27, 0x39, 0x28, 0x39, 0x29, 0x39, 0x2a, 0x39, 0x2a, 0x3a, 0x2b, + 0x00, 0xab, 0x00, 0x99, 0x00, 0x8b, 0x01, 0x7e, 0x02, 0x77, 0x04, 0x6f, 0x06, 0x69, 0x08, 0x66, + 0x0b, 0x62, 0x0d, 0x5e, 0x0e, 0x5b, 0x10, 0x59, 0x12, 0x57, 0x13, 0x56, 0x15, 0x55, 0x16, 0x54, + 0x18, 0x52, 0x19, 0x50, 0x1a, 0x4e, 0x1b, 0x4d, 0x26, 0x5c, 0x28, 0x59, 0x2a, 0x57, 0x2c, 0x53, + 0x2e, 0x53, 0x2e, 0x50, 0x30, 0x4f, 0x31, 0x4f, 0x31, 0x4e, 0x31, 0x4c, 0x33, 0x4a, 0x35, 0x4a, + 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x49, 0x35, 0x48, 0x36, 0x46, 0x37, 0x46, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9c, 0x00, 0x98, 0x00, 0x8a, 0x00, 0x76, 0x00, 0x5e, 0x00, 0x45, 0x00, 0x2c, 0x00, 0x14, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5b, 0x00, 0x53, 0x00, 0x47, 0x00, 0x38, 0x00, 0x29, 0x00, 0x1a, 0x00, 0x0c, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x46, 0x0c, 0x42, 0x0e, 0x40, 0x11, 0x3d, 0x13, + 0x3d, 0x16, 0x3b, 0x18, 0x3b, 0x1a, 0x3c, 0x1c, 0x3b, 0x1e, 0x3a, 0x1f, 0x39, 0x21, 0x39, 0x21, + 0x3a, 0x23, 0x3b, 0x24, 0x3a, 0x25, 0x3a, 0x26, 0x3a, 0x27, 0x39, 0x27, 0x39, 0x28, 0x39, 0x2a, + 0x00, 0xac, 0x00, 0x9c, 0x00, 0x8f, 0x00, 0x83, 0x02, 0x7b, 0x03, 0x74, 0x05, 0x6d, 0x07, 0x69, + 0x09, 0x66, 0x0b, 0x63, 0x0c, 0x5f, 0x0e, 0x5c, 0x0f, 0x5a, 0x11, 0x58, 0x12, 0x57, 0x14, 0x56, + 0x15, 0x55, 0x16, 0x55, 0x18, 0x53, 0x18, 0x51, 0x26, 0x5d, 0x27, 0x59, 0x2a, 0x57, 0x2b, 0x55, + 0x2e, 0x53, 0x2e, 0x53, 0x2f, 0x50, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4d, 0x32, 0x4b, + 0x34, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x49, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9d, 0x00, 0x99, 0x00, 0x8e, 0x00, 0x7e, 0x00, 0x69, 0x00, 0x53, 0x00, 0x3c, 0x00, 0x26, + 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5c, 0x00, 0x55, 0x00, 0x4b, 0x00, 0x3f, 0x00, 0x32, 0x00, 0x24, 0x00, 0x17, 0x00, + 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0b, 0x42, 0x0d, 0x41, 0x10, 0x3e, 0x13, + 0x3d, 0x15, 0x3c, 0x17, 0x3a, 0x19, 0x3b, 0x1a, 0x3c, 0x1c, 0x3b, 0x1d, 0x3a, 0x1f, 0x39, 0x20, + 0x39, 0x21, 0x3a, 0x22, 0x3b, 0x23, 0x3b, 0x24, 0x3a, 0x25, 0x3a, 0x26, 0x3a, 0x27, 0x39, 0x27, + 0x00, 0xad, 0x00, 0x9f, 0x00, 0x92, 0x00, 0x88, 0x01, 0x7e, 0x02, 0x78, 0x04, 0x72, 0x05, 0x6d, + 0x07, 0x69, 0x09, 0x66, 0x0a, 0x64, 0x0c, 0x61, 0x0d, 0x5d, 0x0f, 0x5a, 0x10, 0x59, 0x11, 0x58, + 0x13, 0x57, 0x14, 0x56, 0x15, 0x55, 0x16, 0x55, 0x26, 0x5d, 0x27, 0x5a, 0x2a, 0x57, 0x2a, 0x56, + 0x2c, 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x2f, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4e, + 0x32, 0x4b, 0x33, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9d, 0x00, 0x9a, 0x00, 0x91, 0x00, 0x83, 0x00, 0x72, 0x00, 0x5e, 0x00, 0x4a, 0x00, 0x36, + 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5c, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x44, 0x00, 0x38, 0x00, 0x2c, 0x00, 0x20, 0x00, + 0x14, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0b, 0x43, 0x0d, 0x41, 0x0f, 0x3f, 0x12, + 0x3d, 0x13, 0x3e, 0x15, 0x3c, 0x17, 0x3a, 0x19, 0x3a, 0x1a, 0x3c, 0x1c, 0x3b, 0x1d, 0x3a, 0x1f, + 0x39, 0x1f, 0x39, 0x21, 0x39, 0x21, 0x3b, 0x22, 0x3b, 0x24, 0x3a, 0x24, 0x3a, 0x24, 0x3a, 0x26, + 0x00, 0xae, 0x00, 0xa2, 0x00, 0x94, 0x00, 0x8b, 0x00, 0x82, 0x02, 0x7b, 0x03, 0x76, 0x05, 0x71, + 0x06, 0x6c, 0x07, 0x69, 0x09, 0x66, 0x0a, 0x64, 0x0c, 0x62, 0x0d, 0x5f, 0x0e, 0x5b, 0x10, 0x5a, + 0x10, 0x58, 0x12, 0x58, 0x13, 0x56, 0x14, 0x56, 0x25, 0x5d, 0x27, 0x5b, 0x29, 0x57, 0x2a, 0x57, + 0x2b, 0x54, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x2f, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x31, 0x4e, 0x31, 0x4d, 0x33, 0x4a, 0x34, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9b, 0x00, 0x93, 0x00, 0x88, 0x00, 0x79, 0x00, 0x68, 0x00, 0x55, 0x00, 0x43, + 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5d, 0x00, 0x58, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3e, 0x00, 0x33, 0x00, 0x28, 0x00, + 0x1d, 0x00, 0x12, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0b, 0x43, 0x0d, 0x42, 0x0f, 0x40, 0x11, + 0x3d, 0x13, 0x3e, 0x14, 0x3c, 0x16, 0x3b, 0x17, 0x3a, 0x19, 0x3b, 0x1a, 0x3c, 0x1c, 0x3b, 0x1d, + 0x3b, 0x1f, 0x39, 0x1f, 0x39, 0x20, 0x39, 0x21, 0x3a, 0x21, 0x3b, 0x22, 0x3b, 0x24, 0x3a, 0x24, + 0x00, 0xae, 0x00, 0xa3, 0x00, 0x97, 0x00, 0x8e, 0x00, 0x86, 0x01, 0x7e, 0x02, 0x79, 0x03, 0x75, + 0x05, 0x70, 0x06, 0x6b, 0x07, 0x68, 0x09, 0x66, 0x0a, 0x64, 0x0b, 0x63, 0x0c, 0x5f, 0x0e, 0x5d, + 0x0f, 0x5a, 0x10, 0x59, 0x11, 0x58, 0x13, 0x58, 0x25, 0x5d, 0x27, 0x5c, 0x29, 0x58, 0x2a, 0x57, + 0x2a, 0x56, 0x2d, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x51, 0x30, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4d, 0x32, 0x4b, 0x33, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x95, 0x00, 0x8b, 0x00, 0x7e, 0x00, 0x6f, 0x00, 0x5f, 0x00, 0x4e, + 0x00, 0x3d, 0x00, 0x2c, 0x00, 0x1c, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4c, 0x00, 0x42, 0x00, 0x39, 0x00, 0x2e, 0x00, + 0x24, 0x00, 0x1a, 0x00, 0x11, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0b, 0x44, 0x0d, 0x42, 0x0e, 0x41, 0x10, + 0x3e, 0x12, 0x3d, 0x13, 0x3e, 0x15, 0x3c, 0x17, 0x3a, 0x18, 0x3b, 0x19, 0x3b, 0x1a, 0x3c, 0x1c, + 0x3b, 0x1c, 0x3b, 0x1e, 0x39, 0x1f, 0x39, 0x20, 0x39, 0x21, 0x39, 0x21, 0x3b, 0x22, 0x3b, 0x23, + 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x99, 0x00, 0x90, 0x00, 0x8a, 0x01, 0x81, 0x02, 0x7c, 0x02, 0x77, + 0x04, 0x74, 0x05, 0x6f, 0x06, 0x6a, 0x07, 0x68, 0x09, 0x66, 0x0a, 0x64, 0x0b, 0x63, 0x0c, 0x61, + 0x0e, 0x5e, 0x0e, 0x5b, 0x10, 0x5a, 0x10, 0x59, 0x25, 0x5d, 0x27, 0x5c, 0x28, 0x59, 0x2a, 0x57, + 0x2a, 0x57, 0x2b, 0x54, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x50, 0x30, 0x4f, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4e, 0x31, 0x4c, 0x33, 0x4a, 0x34, 0x4a, 0x35, 0x4a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8e, 0x00, 0x83, 0x00, 0x75, 0x00, 0x66, 0x00, 0x57, + 0x00, 0x47, 0x00, 0x37, 0x00, 0x28, 0x00, 0x1a, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x46, 0x00, 0x3d, 0x00, 0x34, 0x00, + 0x2a, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0a, 0x44, 0x0d, 0x42, 0x0e, 0x41, 0x0f, + 0x3f, 0x11, 0x3d, 0x13, 0x3e, 0x14, 0x3d, 0x15, 0x3c, 0x17, 0x3a, 0x18, 0x3a, 0x19, 0x3c, 0x1a, + 0x3c, 0x1c, 0x3b, 0x1c, 0x3b, 0x1e, 0x39, 0x1f, 0x39, 0x1f, 0x39, 0x21, 0x39, 0x21, 0x3a, 0x21, + 0x00, 0xaf, 0x00, 0xa6, 0x00, 0x9c, 0x00, 0x92, 0x00, 0x8c, 0x00, 0x85, 0x01, 0x7e, 0x02, 0x7a, + 0x03, 0x76, 0x05, 0x73, 0x06, 0x6e, 0x07, 0x6a, 0x08, 0x68, 0x09, 0x66, 0x0a, 0x65, 0x0b, 0x63, + 0x0c, 0x62, 0x0d, 0x5f, 0x0e, 0x5c, 0x0f, 0x5a, 0x25, 0x5d, 0x27, 0x5c, 0x27, 0x59, 0x2a, 0x57, + 0x2a, 0x57, 0x2a, 0x55, 0x2d, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x50, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4d, 0x32, 0x4b, 0x34, 0x4a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x98, 0x00, 0x90, 0x00, 0x86, 0x00, 0x7a, 0x00, 0x6d, 0x00, 0x5f, + 0x00, 0x50, 0x00, 0x41, 0x00, 0x33, 0x00, 0x25, 0x00, 0x18, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x56, 0x00, 0x50, 0x00, 0x49, 0x00, 0x41, 0x00, 0x39, 0x00, + 0x30, 0x00, 0x27, 0x00, 0x1e, 0x00, 0x16, 0x00, 0x0e, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0a, 0x45, 0x0c, 0x42, 0x0d, 0x42, 0x0f, + 0x40, 0x11, 0x3d, 0x12, 0x3d, 0x13, 0x3e, 0x15, 0x3c, 0x16, 0x3b, 0x17, 0x3a, 0x19, 0x3a, 0x19, + 0x3c, 0x1a, 0x3c, 0x1c, 0x3b, 0x1c, 0x3b, 0x1e, 0x3a, 0x1f, 0x39, 0x1f, 0x39, 0x20, 0x39, 0x21, + 0x00, 0xb0, 0x00, 0xa7, 0x00, 0x9e, 0x00, 0x94, 0x00, 0x8e, 0x00, 0x88, 0x01, 0x81, 0x02, 0x7c, + 0x02, 0x78, 0x03, 0x75, 0x05, 0x72, 0x06, 0x6d, 0x07, 0x6a, 0x08, 0x68, 0x09, 0x66, 0x0a, 0x65, + 0x0b, 0x63, 0x0c, 0x62, 0x0d, 0x60, 0x0e, 0x5d, 0x25, 0x5d, 0x27, 0x5c, 0x27, 0x5a, 0x2a, 0x57, + 0x2a, 0x57, 0x2a, 0x57, 0x2c, 0x54, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x2f, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4e, 0x31, 0x4c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x92, 0x00, 0x89, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x66, + 0x00, 0x58, 0x00, 0x4a, 0x00, 0x3d, 0x00, 0x2f, 0x00, 0x22, 0x00, 0x16, 0x00, 0x0a, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x57, 0x00, 0x52, 0x00, 0x4c, 0x00, 0x44, 0x00, 0x3d, 0x00, + 0x35, 0x00, 0x2c, 0x00, 0x24, 0x00, 0x1c, 0x00, 0x14, 0x00, 0x0d, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0a, 0x45, 0x0c, 0x42, 0x0d, 0x42, 0x0e, + 0x40, 0x10, 0x3e, 0x11, 0x3d, 0x13, 0x3e, 0x14, 0x3d, 0x15, 0x3c, 0x17, 0x3a, 0x17, 0x3a, 0x19, + 0x3b, 0x19, 0x3c, 0x1a, 0x3c, 0x1c, 0x3b, 0x1c, 0x3b, 0x1d, 0x3a, 0x1f, 0x39, 0x1f, 0x39, 0x1f, + 0x00, 0xb0, 0x00, 0xa7, 0x00, 0xa0, 0x00, 0x96, 0x00, 0x90, 0x00, 0x8a, 0x00, 0x84, 0x01, 0x7e, + 0x02, 0x7a, 0x03, 0x77, 0x04, 0x74, 0x05, 0x71, 0x06, 0x6c, 0x07, 0x6a, 0x08, 0x68, 0x09, 0x66, + 0x0a, 0x65, 0x0b, 0x63, 0x0c, 0x63, 0x0c, 0x61, 0x25, 0x5e, 0x27, 0x5c, 0x27, 0x5c, 0x29, 0x57, + 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x55, 0x2d, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x52, + 0x2f, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x00, 0x27, 0x00, 0x4f, 0x00, 0x7f, 0x00, 0x8f, 0x00, 0x96, 0x00, 0x99, 0x00, 0x9b, 0x00, 0x9c, + 0x00, 0x9c, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, + 0x00, 0x8c, 0x00, 0x63, 0x00, 0x7f, 0x00, 0x89, 0x00, 0x90, 0x00, 0x96, 0x00, 0x9b, 0x00, 0x9c, + 0x00, 0x9c, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x14, 0x2c, 0x00, 0x57, 0x00, 0x82, 0x00, 0x91, 0x00, 0x96, 0x00, 0x99, 0x00, 0x9b, 0x00, 0x9c, + 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, + 0x11, 0x31, 0x00, 0x5f, 0x00, 0x85, 0x00, 0x92, 0x00, 0x97, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, + 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0a, 0x45, 0x0b, 0x42, 0x0d, 0x42, 0x0e, + 0x41, 0x0f, 0x3f, 0x11, 0x3d, 0x12, 0x3d, 0x13, 0x3e, 0x15, 0x3c, 0x15, 0x3c, 0x17, 0x3a, 0x17, + 0x3a, 0x19, 0x3b, 0x19, 0x3c, 0x1a, 0x3c, 0x1c, 0x3b, 0x1c, 0x3b, 0x1d, 0x3a, 0x1f, 0x39, 0x1f, + 0x00, 0xb1, 0x00, 0xa8, 0x00, 0xa1, 0x00, 0x98, 0x00, 0x91, 0x00, 0x8c, 0x00, 0x87, 0x01, 0x80, + 0x02, 0x7c, 0x02, 0x79, 0x03, 0x76, 0x05, 0x74, 0x05, 0x70, 0x06, 0x6b, 0x07, 0x6a, 0x08, 0x68, + 0x09, 0x66, 0x0a, 0x65, 0x0b, 0x64, 0x0c, 0x63, 0x25, 0x5e, 0x27, 0x5c, 0x27, 0x5c, 0x29, 0x58, + 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2c, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, + 0x2e, 0x51, 0x30, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x00, 0x00, 0x00, 0x0d, 0x00, 0x4f, 0x00, 0x73, 0x00, 0x84, 0x00, 0x8d, 0x00, 0x92, 0x00, 0x95, + 0x00, 0x98, 0x00, 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, + 0x00, 0x63, 0x00, 0x4d, 0x00, 0x60, 0x00, 0x77, 0x00, 0x83, 0x00, 0x8c, 0x00, 0x92, 0x00, 0x95, + 0x00, 0x98, 0x00, 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x29, 0x01, 0x04, 0x16, 0x00, 0x57, 0x00, 0x78, 0x00, 0x87, 0x00, 0x8f, 0x00, 0x94, 0x00, 0x96, + 0x00, 0x98, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, 0x00, 0x9d, + 0x23, 0x03, 0x00, 0x20, 0x00, 0x5f, 0x00, 0x7c, 0x00, 0x8a, 0x00, 0x91, 0x00, 0x95, 0x00, 0x97, + 0x00, 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9d, + 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0a, 0x46, 0x0b, 0x43, 0x0d, 0x41, 0x0e, + 0x42, 0x0f, 0x40, 0x11, 0x3d, 0x11, 0x3d, 0x13, 0x3f, 0x13, 0x3d, 0x15, 0x3c, 0x16, 0x3b, 0x17, + 0x3a, 0x18, 0x3a, 0x19, 0x3b, 0x19, 0x3c, 0x1a, 0x3c, 0x1c, 0x3b, 0x1c, 0x3b, 0x1d, 0x3b, 0x1e, + 0x00, 0xb1, 0x00, 0xa9, 0x00, 0xa2, 0x00, 0x9a, 0x00, 0x93, 0x00, 0x8d, 0x00, 0x89, 0x01, 0x83, + 0x02, 0x7e, 0x02, 0x7a, 0x03, 0x78, 0x03, 0x75, 0x05, 0x73, 0x06, 0x6f, 0x06, 0x6b, 0x07, 0x69, + 0x08, 0x68, 0x09, 0x66, 0x0a, 0x66, 0x0b, 0x64, 0x24, 0x5e, 0x27, 0x5c, 0x27, 0x5c, 0x28, 0x59, + 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2b, 0x55, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, + 0x2e, 0x53, 0x2e, 0x50, 0x30, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x38, 0x00, 0x5b, 0x00, 0x6f, 0x00, 0x7c, 0x00, 0x84, + 0x00, 0x8a, 0x00, 0x8e, 0x00, 0x91, 0x00, 0x93, 0x00, 0x95, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, + 0x00, 0x7f, 0x00, 0x60, 0x00, 0x24, 0x00, 0x48, 0x00, 0x60, 0x00, 0x70, 0x00, 0x7c, 0x00, 0x84, + 0x00, 0x8a, 0x00, 0x8e, 0x00, 0x91, 0x00, 0x93, 0x00, 0x95, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x49, 0x00, 0x27, 0x00, 0x01, 0x12, 0x00, 0x43, 0x00, 0x61, 0x00, 0x74, 0x00, 0x7f, 0x00, 0x87, + 0x00, 0x8c, 0x00, 0x90, 0x00, 0x93, 0x00, 0x95, 0x00, 0x96, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, + 0x46, 0x00, 0x1f, 0x00, 0x00, 0x1f, 0x00, 0x4d, 0x00, 0x68, 0x00, 0x79, 0x00, 0x83, 0x00, 0x8a, + 0x00, 0x8e, 0x00, 0x92, 0x00, 0x94, 0x00, 0x96, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, 0x00, 0x9a, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0a, 0x46, 0x0b, 0x43, 0x0d, 0x41, 0x0e, + 0x42, 0x0f, 0x40, 0x10, 0x3e, 0x11, 0x3d, 0x13, 0x3d, 0x13, 0x3f, 0x15, 0x3c, 0x15, 0x3c, 0x17, + 0x3a, 0x17, 0x3a, 0x18, 0x3b, 0x19, 0x3b, 0x19, 0x3c, 0x1a, 0x3c, 0x1c, 0x3b, 0x1c, 0x3b, 0x1c, + 0x00, 0xb1, 0x00, 0xa9, 0x00, 0xa3, 0x00, 0x9c, 0x00, 0x94, 0x00, 0x8f, 0x00, 0x8b, 0x00, 0x86, + 0x01, 0x80, 0x02, 0x7c, 0x02, 0x79, 0x03, 0x77, 0x04, 0x75, 0x05, 0x72, 0x06, 0x6e, 0x07, 0x6b, + 0x07, 0x69, 0x09, 0x68, 0x09, 0x66, 0x0a, 0x66, 0x24, 0x5e, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5a, + 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2c, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, + 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x50, 0x30, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x2a, 0x00, 0x48, 0x00, 0x5d, 0x00, 0x6c, + 0x00, 0x76, 0x00, 0x7e, 0x00, 0x83, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8e, 0x00, 0x90, 0x00, 0x92, + 0x00, 0x89, 0x00, 0x77, 0x00, 0x48, 0x00, 0x0f, 0x00, 0x30, 0x00, 0x48, 0x00, 0x5d, 0x00, 0x6c, + 0x00, 0x76, 0x00, 0x7e, 0x00, 0x83, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8e, 0x00, 0x90, 0x00, 0x92, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x54, 0x00, 0x41, 0x00, 0x17, 0x00, 0x00, 0x10, 0x00, 0x36, 0x00, 0x51, 0x00, 0x64, 0x00, 0x71, + 0x00, 0x7a, 0x00, 0x81, 0x00, 0x86, 0x00, 0x8a, 0x00, 0x8d, 0x00, 0x90, 0x00, 0x92, 0x00, 0x93, + 0x52, 0x00, 0x3c, 0x00, 0x0d, 0x00, 0x00, 0x1f, 0x00, 0x42, 0x00, 0x5a, 0x00, 0x6a, 0x00, 0x76, + 0x00, 0x7e, 0x00, 0x84, 0x00, 0x89, 0x00, 0x8c, 0x00, 0x8f, 0x00, 0x91, 0x00, 0x93, 0x00, 0x95, + 0x41, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x41, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x41, 0x3d, + 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x47, 0x0a, 0x46, 0x0b, 0x44, 0x0d, 0x42, 0x0d, + 0x42, 0x0e, 0x40, 0x0f, 0x40, 0x11, 0x3d, 0x11, 0x3d, 0x13, 0x3f, 0x13, 0x3e, 0x15, 0x3c, 0x15, + 0x3c, 0x17, 0x3a, 0x17, 0x3a, 0x18, 0x3b, 0x19, 0x3c, 0x19, 0x3c, 0x1a, 0x3c, 0x1c, 0x3b, 0x1c, + 0x00, 0xb2, 0x00, 0xaa, 0x00, 0xa4, 0x00, 0x9e, 0x00, 0x95, 0x00, 0x90, 0x00, 0x8c, 0x00, 0x88, + 0x01, 0x82, 0x02, 0x7e, 0x02, 0x7b, 0x02, 0x78, 0x03, 0x76, 0x05, 0x74, 0x05, 0x71, 0x06, 0x6d, + 0x07, 0x6b, 0x07, 0x69, 0x09, 0x68, 0x09, 0x66, 0x24, 0x5e, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5b, + 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2b, 0x54, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, + 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x52, 0x2f, 0x50, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x22, 0x00, 0x3c, 0x00, 0x4f, + 0x00, 0x5e, 0x00, 0x69, 0x00, 0x72, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x83, 0x00, 0x86, 0x00, 0x89, + 0x00, 0x90, 0x00, 0x83, 0x00, 0x60, 0x00, 0x30, 0x00, 0x02, 0x00, 0x22, 0x00, 0x3c, 0x00, 0x4f, + 0x00, 0x5e, 0x00, 0x69, 0x00, 0x72, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x83, 0x00, 0x86, 0x00, 0x89, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x59, 0x00, 0x4d, 0x00, 0x2f, 0x00, 0x0e, 0x00, 0x00, 0x10, 0x00, 0x2e, 0x00, 0x46, 0x00, 0x57, + 0x00, 0x64, 0x00, 0x6f, 0x00, 0x76, 0x00, 0x7d, 0x00, 0x81, 0x00, 0x85, 0x00, 0x89, 0x00, 0x8b, + 0x58, 0x00, 0x4a, 0x00, 0x28, 0x00, 0x02, 0x00, 0x00, 0x1f, 0x00, 0x3b, 0x00, 0x4f, 0x00, 0x5f, + 0x00, 0x6b, 0x00, 0x74, 0x00, 0x7b, 0x00, 0x80, 0x00, 0x85, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8d, + 0x1b, 0x85, 0x05, 0x96, 0x01, 0x9e, 0x00, 0xa4, 0x00, 0xa7, 0x00, 0xa9, 0x00, 0xab, 0x00, 0xac, + 0x00, 0xad, 0x00, 0xae, 0x00, 0xaf, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb0, 0x00, 0xb1, 0x00, 0xb1, + 0x00, 0xb1, 0x00, 0xb2, 0x00, 0xb2, 0x00, 0xb2, 0x1c, 0x6e, 0x03, 0x8a, 0x00, 0x97, 0x00, 0x9e, + 0x00, 0xa2, 0x00, 0xa6, 0x00, 0xa8, 0x00, 0xaa, 0x00, 0xaa, 0x00, 0xac, 0x00, 0xad, 0x00, 0xad, + 0x00, 0xad, 0x00, 0xae, 0x00, 0xaf, 0x00, 0xaf, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb0, 0x00, 0xb1, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x0e, 0x92, 0x01, 0xa1, 0x00, 0xa7, 0x00, 0xaa, + 0x00, 0xac, 0x00, 0xae, 0x00, 0xaf, 0x00, 0xb0, 0x00, 0xb1, 0x00, 0xb1, 0x00, 0xb2, 0x00, 0xb2, + 0x00, 0xb2, 0x00, 0xb3, 0x00, 0xb3, 0x00, 0xb3, 0x00, 0xb3, 0x00, 0xb3, 0x00, 0xb4, 0x00, 0xb4, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x33, + 0x00, 0x45, 0x00, 0x53, 0x00, 0x5e, 0x00, 0x68, 0x00, 0x6f, 0x00, 0x75, 0x00, 0x7a, 0x00, 0x7e, + 0x00, 0x96, 0x00, 0x8c, 0x00, 0x70, 0x00, 0x48, 0x00, 0x22, 0x00, 0x01, 0x00, 0x1c, 0x00, 0x33, + 0x00, 0x45, 0x00, 0x53, 0x00, 0x5e, 0x00, 0x68, 0x00, 0x6f, 0x00, 0x75, 0x00, 0x7a, 0x00, 0x7e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5b, 0x00, 0x53, 0x00, 0x3e, 0x00, 0x23, 0x00, 0x0a, 0x02, 0x00, 0x10, 0x00, 0x29, 0x00, 0x3d, + 0x00, 0x4e, 0x00, 0x5b, 0x00, 0x65, 0x00, 0x6d, 0x00, 0x74, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x82, + 0x5a, 0x00, 0x51, 0x00, 0x39, 0x00, 0x1a, 0x00, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x36, 0x00, 0x48, + 0x00, 0x57, 0x00, 0x62, 0x00, 0x6b, 0x00, 0x73, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x82, 0x00, 0x85, + 0x27, 0x60, 0x0f, 0x73, 0x07, 0x81, 0x03, 0x8a, 0x01, 0x91, 0x00, 0x95, 0x00, 0x99, 0x00, 0x9d, + 0x00, 0xa0, 0x00, 0xa2, 0x00, 0xa3, 0x00, 0xa5, 0x00, 0xa6, 0x00, 0xa7, 0x00, 0xa7, 0x00, 0xa8, + 0x00, 0xa9, 0x00, 0xa9, 0x00, 0xaa, 0x00, 0xaa, 0x29, 0x3a, 0x0f, 0x59, 0x06, 0x6c, 0x02, 0x79, + 0x00, 0x84, 0x00, 0x8b, 0x00, 0x90, 0x00, 0x94, 0x00, 0x98, 0x00, 0x9b, 0x00, 0x9d, 0x00, 0x9f, + 0x00, 0xa0, 0x00, 0xa2, 0x00, 0xa3, 0x00, 0xa5, 0x00, 0xa6, 0x00, 0xa6, 0x00, 0xa7, 0x00, 0xa7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x14, 0x79, 0x07, 0x88, 0x03, 0x92, 0x01, 0x98, + 0x00, 0x9d, 0x00, 0xa1, 0x00, 0xa3, 0x00, 0xa5, 0x00, 0xa8, 0x00, 0xa9, 0x00, 0xaa, 0x00, 0xab, + 0x00, 0xac, 0x00, 0xac, 0x00, 0xad, 0x00, 0xae, 0x00, 0xae, 0x00, 0xae, 0x00, 0xaf, 0x00, 0xaf, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, + 0x00, 0x2c, 0x00, 0x3c, 0x00, 0x4a, 0x00, 0x55, 0x00, 0x5f, 0x00, 0x66, 0x00, 0x6d, 0x00, 0x72, + 0x00, 0x9b, 0x00, 0x92, 0x00, 0x7c, 0x00, 0x5d, 0x00, 0x3c, 0x00, 0x1c, 0x00, 0x01, 0x00, 0x18, + 0x00, 0x2c, 0x00, 0x3c, 0x00, 0x4a, 0x00, 0x55, 0x00, 0x5f, 0x00, 0x66, 0x00, 0x6d, 0x00, 0x72, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5c, 0x00, 0x56, 0x00, 0x47, 0x00, 0x31, 0x00, 0x1a, 0x00, 0x08, 0x04, 0x00, 0x10, 0x00, 0x25, + 0x00, 0x37, 0x00, 0x46, 0x00, 0x52, 0x00, 0x5d, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x72, 0x00, 0x77, + 0x5c, 0x00, 0x55, 0x00, 0x43, 0x00, 0x2a, 0x00, 0x10, 0x00, 0x00, 0x09, 0x00, 0x1f, 0x00, 0x33, + 0x00, 0x43, 0x00, 0x50, 0x00, 0x5b, 0x00, 0x64, 0x00, 0x6b, 0x00, 0x72, 0x00, 0x77, 0x00, 0x7b, + 0x2d, 0x54, 0x17, 0x63, 0x0d, 0x6f, 0x07, 0x78, 0x04, 0x80, 0x02, 0x86, 0x01, 0x8b, 0x01, 0x8f, + 0x00, 0x92, 0x00, 0x95, 0x00, 0x98, 0x00, 0x9a, 0x00, 0x9d, 0x00, 0x9f, 0x00, 0xa0, 0x00, 0xa1, + 0x00, 0xa2, 0x00, 0xa3, 0x00, 0xa4, 0x00, 0xa4, 0x31, 0x27, 0x18, 0x40, 0x0d, 0x52, 0x07, 0x61, + 0x04, 0x6c, 0x02, 0x75, 0x01, 0x7c, 0x00, 0x82, 0x00, 0x87, 0x00, 0x8b, 0x00, 0x8e, 0x00, 0x91, + 0x00, 0x94, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, 0x00, 0x9b, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9f, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x18, 0x6f, 0x0c, 0x7b, 0x06, 0x84, 0x03, 0x8c, + 0x02, 0x91, 0x01, 0x96, 0x00, 0x99, 0x00, 0x9d, 0x00, 0x9f, 0x00, 0xa1, 0x00, 0xa2, 0x00, 0xa4, + 0x00, 0xa5, 0x00, 0xa7, 0x00, 0xa7, 0x00, 0xa8, 0x00, 0xa9, 0x00, 0xaa, 0x00, 0xaa, 0x00, 0xab, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x14, 0x00, 0x26, 0x00, 0x36, 0x00, 0x43, 0x00, 0x4e, 0x00, 0x57, 0x00, 0x5f, 0x00, 0x66, + 0x00, 0x9c, 0x00, 0x95, 0x00, 0x84, 0x00, 0x6c, 0x00, 0x4f, 0x00, 0x32, 0x00, 0x18, 0x00, 0x00, + 0x00, 0x14, 0x00, 0x26, 0x00, 0x36, 0x00, 0x43, 0x00, 0x4e, 0x00, 0x57, 0x00, 0x5f, 0x00, 0x66, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5d, 0x00, 0x59, 0x00, 0x4d, 0x00, 0x3b, 0x00, 0x27, 0x00, 0x13, 0x00, 0x07, 0x06, 0x00, 0x10, + 0x00, 0x22, 0x00, 0x32, 0x00, 0x40, 0x00, 0x4c, 0x00, 0x56, 0x00, 0x5e, 0x00, 0x65, 0x00, 0x6b, + 0x5d, 0x00, 0x58, 0x00, 0x4a, 0x00, 0x36, 0x00, 0x1f, 0x00, 0x08, 0x00, 0x00, 0x0c, 0x00, 0x1f, + 0x00, 0x30, 0x00, 0x3f, 0x00, 0x4b, 0x00, 0x55, 0x00, 0x5e, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x71, + 0x30, 0x4e, 0x1d, 0x5a, 0x12, 0x64, 0x0c, 0x6d, 0x08, 0x75, 0x05, 0x7a, 0x03, 0x7f, 0x02, 0x85, + 0x02, 0x89, 0x01, 0x8b, 0x00, 0x8e, 0x00, 0x90, 0x00, 0x92, 0x00, 0x94, 0x00, 0x97, 0x00, 0x99, + 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9e, 0x00, 0x9f, 0x36, 0x1e, 0x1f, 0x32, 0x12, 0x43, 0x0b, 0x50, + 0x07, 0x5a, 0x05, 0x63, 0x02, 0x6b, 0x01, 0x72, 0x01, 0x78, 0x00, 0x7c, 0x00, 0x81, 0x00, 0x85, + 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8e, 0x00, 0x90, 0x00, 0x91, 0x00, 0x93, 0x00, 0x96, 0x00, 0x97, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x1b, 0x6b, 0x0f, 0x74, 0x09, 0x7d, 0x05, 0x83, + 0x03, 0x89, 0x02, 0x8d, 0x01, 0x91, 0x00, 0x95, 0x00, 0x98, 0x00, 0x9a, 0x00, 0x9c, 0x00, 0x9e, + 0x00, 0x9f, 0x00, 0xa1, 0x00, 0xa3, 0x00, 0xa3, 0x00, 0xa4, 0x00, 0xa5, 0x00, 0xa6, 0x00, 0xa7, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x12, 0x00, 0x22, 0x00, 0x30, 0x00, 0x3d, 0x00, 0x47, 0x00, 0x50, 0x00, 0x58, + 0x00, 0x9c, 0x00, 0x98, 0x00, 0x8a, 0x00, 0x76, 0x00, 0x5e, 0x00, 0x45, 0x00, 0x2c, 0x00, 0x14, + 0x00, 0x00, 0x00, 0x12, 0x00, 0x22, 0x00, 0x30, 0x00, 0x3d, 0x00, 0x47, 0x00, 0x50, 0x00, 0x58, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5d, 0x00, 0x5a, 0x00, 0x51, 0x00, 0x42, 0x00, 0x32, 0x00, 0x20, 0x00, 0x0e, 0x00, 0x06, 0x07, + 0x00, 0x10, 0x00, 0x20, 0x00, 0x2f, 0x00, 0x3b, 0x00, 0x46, 0x00, 0x50, 0x00, 0x58, 0x00, 0x5f, + 0x5d, 0x00, 0x59, 0x00, 0x4e, 0x00, 0x3e, 0x00, 0x2b, 0x00, 0x17, 0x00, 0x03, 0x00, 0x00, 0x0f, + 0x00, 0x1f, 0x00, 0x2e, 0x00, 0x3b, 0x00, 0x46, 0x00, 0x50, 0x00, 0x59, 0x00, 0x60, 0x00, 0x66, + 0x33, 0x4b, 0x21, 0x54, 0x16, 0x5d, 0x10, 0x65, 0x0b, 0x6c, 0x08, 0x72, 0x06, 0x77, 0x04, 0x7b, + 0x03, 0x7f, 0x02, 0x83, 0x02, 0x87, 0x01, 0x8a, 0x01, 0x8c, 0x00, 0x8e, 0x00, 0x90, 0x00, 0x91, + 0x00, 0x93, 0x00, 0x94, 0x00, 0x95, 0x00, 0x98, 0x3a, 0x19, 0x24, 0x2a, 0x18, 0x38, 0x10, 0x44, + 0x0b, 0x4e, 0x07, 0x57, 0x05, 0x5f, 0x04, 0x65, 0x02, 0x6b, 0x01, 0x71, 0x01, 0x76, 0x00, 0x79, + 0x00, 0x7e, 0x00, 0x80, 0x00, 0x84, 0x00, 0x87, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8d, 0x00, 0x8f, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x1d, 0x68, 0x12, 0x70, 0x0c, 0x77, 0x08, 0x7d, + 0x05, 0x82, 0x03, 0x87, 0x02, 0x8b, 0x02, 0x8e, 0x01, 0x91, 0x00, 0x94, 0x00, 0x96, 0x00, 0x98, + 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9d, 0x00, 0x9f, 0x00, 0xa0, 0x00, 0xa1, 0x00, 0xa2, 0x00, 0xa3, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2c, 0x00, 0x37, 0x00, 0x41, 0x00, 0x4a, + 0x00, 0x9d, 0x00, 0x99, 0x00, 0x8e, 0x00, 0x7e, 0x00, 0x69, 0x00, 0x53, 0x00, 0x3c, 0x00, 0x26, + 0x00, 0x12, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, 0x2c, 0x00, 0x37, 0x00, 0x41, 0x00, 0x4a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5b, 0x00, 0x53, 0x00, 0x48, 0x00, 0x3a, 0x00, 0x2a, 0x00, 0x1a, 0x00, 0x0b, 0x00, + 0x05, 0x08, 0x00, 0x10, 0x00, 0x1e, 0x00, 0x2c, 0x00, 0x37, 0x00, 0x42, 0x00, 0x4b, 0x00, 0x53, + 0x5e, 0x00, 0x5b, 0x00, 0x52, 0x00, 0x45, 0x00, 0x34, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, + 0x00, 0x11, 0x00, 0x1f, 0x00, 0x2d, 0x00, 0x38, 0x00, 0x43, 0x00, 0x4c, 0x00, 0x54, 0x00, 0x5b, + 0x34, 0x49, 0x25, 0x51, 0x1a, 0x58, 0x13, 0x60, 0x0e, 0x65, 0x0b, 0x6b, 0x08, 0x71, 0x06, 0x75, + 0x05, 0x78, 0x04, 0x7b, 0x03, 0x7f, 0x02, 0x83, 0x02, 0x86, 0x01, 0x88, 0x01, 0x8a, 0x00, 0x8c, + 0x00, 0x8d, 0x00, 0x8f, 0x00, 0x90, 0x00, 0x92, 0x3b, 0x17, 0x28, 0x24, 0x1c, 0x30, 0x14, 0x3b, + 0x0f, 0x45, 0x0b, 0x4d, 0x07, 0x55, 0x05, 0x5b, 0x04, 0x61, 0x03, 0x67, 0x02, 0x6b, 0x01, 0x6f, + 0x01, 0x74, 0x00, 0x77, 0x00, 0x7a, 0x00, 0x7e, 0x00, 0x80, 0x00, 0x83, 0x00, 0x86, 0x00, 0x87, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x1d, 0x67, 0x14, 0x6d, 0x0e, 0x73, 0x0a, 0x79, + 0x07, 0x7e, 0x05, 0x82, 0x03, 0x86, 0x02, 0x89, 0x02, 0x8c, 0x01, 0x8f, 0x01, 0x91, 0x00, 0x93, + 0x00, 0x96, 0x00, 0x97, 0x00, 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x1c, 0x00, 0x28, 0x00, 0x33, 0x00, 0x3d, + 0x00, 0x9d, 0x00, 0x9a, 0x00, 0x91, 0x00, 0x83, 0x00, 0x72, 0x00, 0x5e, 0x00, 0x4a, 0x00, 0x36, + 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x1c, 0x00, 0x28, 0x00, 0x33, 0x00, 0x3d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5c, 0x00, 0x56, 0x00, 0x4c, 0x00, 0x40, 0x00, 0x32, 0x00, 0x24, 0x00, 0x15, 0x00, + 0x0a, 0x02, 0x04, 0x09, 0x00, 0x10, 0x00, 0x1d, 0x00, 0x29, 0x00, 0x34, 0x00, 0x3e, 0x00, 0x46, + 0x5e, 0x00, 0x5b, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3b, 0x00, 0x2c, 0x00, 0x1b, 0x00, 0x0b, 0x00, + 0x00, 0x04, 0x00, 0x12, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x36, 0x00, 0x40, 0x00, 0x49, 0x00, 0x50, + 0x36, 0x47, 0x27, 0x4e, 0x1d, 0x54, 0x16, 0x5b, 0x11, 0x61, 0x0e, 0x65, 0x0b, 0x6a, 0x08, 0x6f, + 0x07, 0x73, 0x05, 0x76, 0x05, 0x79, 0x03, 0x7c, 0x02, 0x7e, 0x02, 0x82, 0x02, 0x85, 0x01, 0x88, + 0x01, 0x89, 0x01, 0x8b, 0x00, 0x8c, 0x00, 0x8d, 0x3d, 0x14, 0x2c, 0x20, 0x20, 0x2a, 0x18, 0x34, + 0x12, 0x3e, 0x0e, 0x45, 0x0a, 0x4c, 0x07, 0x53, 0x06, 0x58, 0x05, 0x5e, 0x04, 0x63, 0x02, 0x67, + 0x02, 0x6c, 0x01, 0x6f, 0x01, 0x72, 0x00, 0x76, 0x00, 0x78, 0x00, 0x7c, 0x00, 0x7e, 0x00, 0x80, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x1e, 0x66, 0x16, 0x6b, 0x10, 0x71, 0x0c, 0x76, + 0x09, 0x7a, 0x07, 0x7e, 0x05, 0x81, 0x03, 0x85, 0x03, 0x88, 0x02, 0x8b, 0x02, 0x8d, 0x01, 0x8f, + 0x01, 0x91, 0x00, 0x93, 0x00, 0x95, 0x00, 0x96, 0x00, 0x98, 0x00, 0x99, 0x00, 0x9a, 0x00, 0x9b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x1a, 0x00, 0x25, 0x00, 0x2f, + 0x00, 0x9e, 0x00, 0x9b, 0x00, 0x93, 0x00, 0x88, 0x00, 0x79, 0x00, 0x68, 0x00, 0x55, 0x00, 0x43, + 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x1a, 0x00, 0x25, 0x00, 0x2f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5c, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x44, 0x00, 0x38, 0x00, 0x2c, 0x00, 0x1f, 0x00, + 0x12, 0x00, 0x09, 0x03, 0x04, 0x09, 0x00, 0x10, 0x00, 0x1c, 0x00, 0x27, 0x00, 0x31, 0x00, 0x3a, + 0x5e, 0x00, 0x5c, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x41, 0x00, 0x33, 0x00, 0x24, 0x00, 0x15, 0x00, + 0x07, 0x00, 0x00, 0x06, 0x00, 0x13, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x34, 0x00, 0x3d, 0x00, 0x46, + 0x37, 0x46, 0x29, 0x4c, 0x20, 0x52, 0x19, 0x57, 0x14, 0x5d, 0x10, 0x62, 0x0d, 0x66, 0x0b, 0x69, + 0x09, 0x6e, 0x07, 0x73, 0x06, 0x75, 0x05, 0x77, 0x04, 0x7a, 0x03, 0x7c, 0x02, 0x7e, 0x02, 0x82, + 0x02, 0x84, 0x02, 0x87, 0x01, 0x88, 0x01, 0x89, 0x3f, 0x13, 0x2f, 0x1c, 0x23, 0x27, 0x1b, 0x2f, + 0x15, 0x38, 0x10, 0x3e, 0x0d, 0x45, 0x0a, 0x4b, 0x08, 0x51, 0x07, 0x57, 0x05, 0x5c, 0x04, 0x60, + 0x03, 0x65, 0x02, 0x67, 0x02, 0x6c, 0x01, 0x6f, 0x01, 0x71, 0x00, 0x75, 0x00, 0x77, 0x00, 0x79, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x1f, 0x65, 0x17, 0x6a, 0x11, 0x6f, 0x0d, 0x73, + 0x0a, 0x77, 0x08, 0x7b, 0x06, 0x7e, 0x05, 0x81, 0x04, 0x84, 0x03, 0x87, 0x02, 0x89, 0x02, 0x8b, + 0x01, 0x8e, 0x01, 0x8f, 0x01, 0x91, 0x00, 0x93, 0x00, 0x94, 0x00, 0x96, 0x00, 0x97, 0x00, 0x98, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x18, 0x00, 0x22, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x95, 0x00, 0x8b, 0x00, 0x7e, 0x00, 0x6f, 0x00, 0x5f, 0x00, 0x4e, + 0x00, 0x3d, 0x00, 0x2c, 0x00, 0x1c, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x18, 0x00, 0x22, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5d, 0x00, 0x58, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3e, 0x00, 0x32, 0x00, 0x26, 0x00, + 0x1a, 0x00, 0x0f, 0x00, 0x08, 0x04, 0x04, 0x0a, 0x00, 0x10, 0x00, 0x1b, 0x00, 0x25, 0x00, 0x2f, + 0x5e, 0x00, 0x5d, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x45, 0x00, 0x39, 0x00, 0x2c, 0x00, 0x1e, 0x00, + 0x10, 0x00, 0x03, 0x00, 0x00, 0x08, 0x00, 0x14, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x33, 0x00, 0x3b, + 0x38, 0x45, 0x2b, 0x4a, 0x22, 0x50, 0x1c, 0x55, 0x16, 0x59, 0x12, 0x5f, 0x0f, 0x63, 0x0d, 0x66, + 0x0b, 0x69, 0x09, 0x6e, 0x07, 0x71, 0x06, 0x74, 0x05, 0x76, 0x05, 0x78, 0x03, 0x7a, 0x03, 0x7c, + 0x02, 0x7e, 0x02, 0x81, 0x02, 0x84, 0x02, 0x86, 0x40, 0x11, 0x31, 0x1b, 0x26, 0x23, 0x1e, 0x2b, + 0x18, 0x33, 0x13, 0x39, 0x0f, 0x40, 0x0c, 0x45, 0x0a, 0x4b, 0x08, 0x51, 0x07, 0x56, 0x05, 0x59, + 0x04, 0x5e, 0x04, 0x61, 0x02, 0x65, 0x02, 0x68, 0x02, 0x6b, 0x01, 0x6e, 0x01, 0x71, 0x00, 0x73, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x20, 0x64, 0x18, 0x69, 0x13, 0x6d, 0x0f, 0x71, + 0x0c, 0x75, 0x09, 0x78, 0x07, 0x7b, 0x06, 0x7e, 0x05, 0x81, 0x04, 0x84, 0x03, 0x86, 0x02, 0x88, + 0x02, 0x8a, 0x02, 0x8c, 0x01, 0x8e, 0x01, 0x8f, 0x01, 0x91, 0x00, 0x93, 0x00, 0x94, 0x00, 0x95, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x16, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8e, 0x00, 0x83, 0x00, 0x75, 0x00, 0x66, 0x00, 0x57, + 0x00, 0x47, 0x00, 0x37, 0x00, 0x28, 0x00, 0x1a, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x16, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4b, 0x00, 0x42, 0x00, 0x38, 0x00, 0x2d, 0x00, + 0x22, 0x00, 0x17, 0x00, 0x0c, 0x00, 0x07, 0x05, 0x03, 0x0a, 0x00, 0x0f, 0x00, 0x1a, 0x00, 0x24, + 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x52, 0x00, 0x49, 0x00, 0x3e, 0x00, 0x32, 0x00, 0x25, 0x00, + 0x19, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x15, 0x00, 0x1f, 0x00, 0x29, 0x00, 0x31, + 0x38, 0x45, 0x2d, 0x49, 0x24, 0x4e, 0x1e, 0x53, 0x19, 0x56, 0x14, 0x5b, 0x11, 0x60, 0x0e, 0x63, + 0x0c, 0x66, 0x0a, 0x69, 0x09, 0x6c, 0x07, 0x70, 0x06, 0x73, 0x06, 0x75, 0x05, 0x77, 0x04, 0x79, + 0x03, 0x7a, 0x03, 0x7c, 0x02, 0x7e, 0x02, 0x80, 0x40, 0x11, 0x32, 0x18, 0x28, 0x20, 0x20, 0x28, + 0x1a, 0x2f, 0x16, 0x35, 0x12, 0x3c, 0x0f, 0x41, 0x0c, 0x46, 0x0a, 0x4b, 0x08, 0x50, 0x07, 0x54, + 0x05, 0x58, 0x05, 0x5c, 0x04, 0x5f, 0x04, 0x62, 0x02, 0x66, 0x02, 0x69, 0x01, 0x6b, 0x01, 0x6e, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x20, 0x64, 0x19, 0x68, 0x14, 0x6b, 0x10, 0x6f, + 0x0d, 0x73, 0x0b, 0x76, 0x09, 0x79, 0x07, 0x7c, 0x06, 0x7e, 0x05, 0x81, 0x04, 0x83, 0x03, 0x85, + 0x02, 0x88, 0x02, 0x89, 0x02, 0x8b, 0x02, 0x8d, 0x01, 0x8e, 0x01, 0x90, 0x00, 0x91, 0x00, 0x92, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x98, 0x00, 0x90, 0x00, 0x86, 0x00, 0x7a, 0x00, 0x6d, 0x00, 0x5f, + 0x00, 0x50, 0x00, 0x41, 0x00, 0x33, 0x00, 0x25, 0x00, 0x18, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x45, 0x00, 0x3c, 0x00, 0x32, 0x00, + 0x28, 0x00, 0x1e, 0x00, 0x14, 0x00, 0x0b, 0x00, 0x07, 0x06, 0x03, 0x0b, 0x00, 0x0f, 0x00, 0x19, + 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4b, 0x00, 0x42, 0x00, 0x37, 0x00, 0x2c, 0x00, + 0x20, 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, 0x01, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x1f, 0x00, 0x28, + 0x39, 0x44, 0x2e, 0x49, 0x26, 0x4c, 0x1f, 0x52, 0x1a, 0x55, 0x16, 0x58, 0x13, 0x5d, 0x10, 0x61, + 0x0e, 0x64, 0x0c, 0x66, 0x0a, 0x68, 0x09, 0x6c, 0x07, 0x70, 0x07, 0x72, 0x06, 0x74, 0x05, 0x76, + 0x05, 0x78, 0x03, 0x79, 0x03, 0x7b, 0x02, 0x7c, 0x41, 0x10, 0x34, 0x17, 0x2a, 0x1e, 0x23, 0x25, + 0x1d, 0x2c, 0x18, 0x32, 0x14, 0x37, 0x10, 0x3d, 0x0e, 0x42, 0x0c, 0x46, 0x0a, 0x4b, 0x08, 0x4f, + 0x07, 0x53, 0x05, 0x57, 0x05, 0x5a, 0x04, 0x5e, 0x04, 0x61, 0x03, 0x63, 0x02, 0x66, 0x02, 0x69, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x20, 0x63, 0x1a, 0x67, 0x15, 0x6a, 0x11, 0x6e, + 0x0e, 0x71, 0x0c, 0x74, 0x0a, 0x77, 0x08, 0x7a, 0x07, 0x7c, 0x06, 0x7f, 0x05, 0x81, 0x04, 0x83, + 0x03, 0x85, 0x02, 0x87, 0x02, 0x88, 0x02, 0x8a, 0x02, 0x8c, 0x01, 0x8d, 0x01, 0x8e, 0x01, 0x90, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x92, 0x00, 0x89, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x66, + 0x00, 0x58, 0x00, 0x4a, 0x00, 0x3d, 0x00, 0x2f, 0x00, 0x22, 0x00, 0x16, 0x00, 0x0a, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x56, 0x00, 0x50, 0x00, 0x48, 0x00, 0x40, 0x00, 0x37, 0x00, + 0x2d, 0x00, 0x24, 0x00, 0x1a, 0x00, 0x11, 0x00, 0x0a, 0x01, 0x06, 0x06, 0x03, 0x0b, 0x00, 0x0f, + 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x45, 0x00, 0x3c, 0x00, 0x31, 0x00, + 0x26, 0x00, 0x1b, 0x00, 0x11, 0x00, 0x06, 0x00, 0x00, 0x03, 0x00, 0x0d, 0x00, 0x17, 0x00, 0x1f, + 0x39, 0x43, 0x2f, 0x48, 0x27, 0x4b, 0x22, 0x4f, 0x1c, 0x54, 0x18, 0x56, 0x14, 0x59, 0x12, 0x5e, + 0x0f, 0x62, 0x0d, 0x64, 0x0c, 0x66, 0x0a, 0x68, 0x09, 0x6b, 0x08, 0x6f, 0x07, 0x72, 0x06, 0x74, + 0x05, 0x75, 0x05, 0x77, 0x04, 0x78, 0x03, 0x7a, 0x42, 0x0f, 0x36, 0x16, 0x2c, 0x1c, 0x25, 0x23, + 0x1f, 0x29, 0x1a, 0x2e, 0x16, 0x34, 0x12, 0x39, 0x0f, 0x3e, 0x0d, 0x42, 0x0c, 0x47, 0x0a, 0x4b, + 0x08, 0x4f, 0x07, 0x52, 0x05, 0x56, 0x05, 0x59, 0x04, 0x5c, 0x04, 0x5f, 0x04, 0x62, 0x02, 0x64, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x21, 0x63, 0x1b, 0x66, 0x16, 0x6a, 0x12, 0x6d, + 0x0f, 0x70, 0x0d, 0x73, 0x0b, 0x75, 0x09, 0x78, 0x07, 0x7a, 0x06, 0x7d, 0x06, 0x7f, 0x05, 0x81, + 0x04, 0x83, 0x03, 0x85, 0x02, 0x86, 0x02, 0x88, 0x02, 0x89, 0x02, 0x8b, 0x02, 0x8c, 0x01, 0x8d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x43, 0x31, 0x48, 0x29, 0x4a, 0x23, 0x4d, 0x1e, 0x53, 0x1a, 0x55, 0x16, 0x57, 0x13, 0x5b, + 0x11, 0x60, 0x0f, 0x62, 0x0d, 0x64, 0x0b, 0x66, 0x0a, 0x68, 0x09, 0x6a, 0x08, 0x6e, 0x07, 0x71, + 0x06, 0x73, 0x06, 0x75, 0x05, 0x76, 0x05, 0x78, 0x43, 0x0f, 0x37, 0x15, 0x2e, 0x1b, 0x27, 0x21, + 0x21, 0x26, 0x1c, 0x2c, 0x18, 0x31, 0x15, 0x36, 0x12, 0x3a, 0x0f, 0x3f, 0x0c, 0x43, 0x0c, 0x47, + 0x0a, 0x4b, 0x08, 0x4e, 0x07, 0x52, 0x06, 0x55, 0x05, 0x58, 0x05, 0x5b, 0x04, 0x5d, 0x04, 0x60, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x21, 0x63, 0x1b, 0x66, 0x17, 0x69, 0x13, 0x6c, + 0x10, 0x6e, 0x0e, 0x71, 0x0c, 0x74, 0x0a, 0x76, 0x09, 0x79, 0x07, 0x7b, 0x06, 0x7d, 0x06, 0x7f, + 0x05, 0x81, 0x04, 0x82, 0x03, 0x84, 0x03, 0x86, 0x02, 0x87, 0x02, 0x89, 0x02, 0x8a, 0x02, 0x8b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x42, 0x31, 0x47, 0x2a, 0x49, 0x24, 0x4c, 0x1f, 0x51, 0x1b, 0x54, 0x18, 0x56, 0x15, 0x58, + 0x12, 0x5c, 0x10, 0x61, 0x0e, 0x63, 0x0c, 0x64, 0x0b, 0x66, 0x0a, 0x68, 0x09, 0x6a, 0x08, 0x6d, + 0x07, 0x71, 0x06, 0x72, 0x06, 0x74, 0x05, 0x75, 0x43, 0x0f, 0x38, 0x14, 0x2f, 0x19, 0x28, 0x1f, + 0x22, 0x24, 0x1d, 0x29, 0x19, 0x2e, 0x16, 0x33, 0x12, 0x37, 0x11, 0x3b, 0x0f, 0x40, 0x0c, 0x43, + 0x0b, 0x47, 0x0a, 0x4b, 0x09, 0x4e, 0x07, 0x51, 0x07, 0x55, 0x05, 0x56, 0x05, 0x5a, 0x04, 0x5c, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x21, 0x63, 0x1c, 0x65, 0x17, 0x68, 0x14, 0x6b, + 0x11, 0x6e, 0x0e, 0x70, 0x0c, 0x73, 0x0b, 0x75, 0x09, 0x77, 0x08, 0x79, 0x07, 0x7b, 0x06, 0x7d, + 0x05, 0x7f, 0x05, 0x81, 0x04, 0x82, 0x03, 0x84, 0x03, 0x86, 0x02, 0x87, 0x02, 0x88, 0x02, 0x89, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3a, 0x42, 0x32, 0x46, 0x2b, 0x49, 0x25, 0x4b, 0x21, 0x4f, 0x1d, 0x53, 0x19, 0x55, 0x16, 0x57, + 0x14, 0x59, 0x11, 0x5e, 0x10, 0x61, 0x0e, 0x63, 0x0c, 0x65, 0x0b, 0x66, 0x0a, 0x68, 0x09, 0x6a, + 0x08, 0x6c, 0x07, 0x70, 0x07, 0x72, 0x06, 0x73, 0x43, 0x0e, 0x39, 0x13, 0x31, 0x18, 0x2a, 0x1d, + 0x24, 0x22, 0x1f, 0x27, 0x1b, 0x2b, 0x18, 0x30, 0x16, 0x35, 0x12, 0x39, 0x0f, 0x3c, 0x0f, 0x41, + 0x0c, 0x44, 0x0b, 0x47, 0x0a, 0x4a, 0x09, 0x4e, 0x07, 0x50, 0x07, 0x54, 0x05, 0x55, 0x05, 0x59, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x21, 0x63, 0x1c, 0x65, 0x18, 0x68, 0x15, 0x6a, + 0x12, 0x6c, 0x0f, 0x6f, 0x0d, 0x71, 0x0c, 0x73, 0x0b, 0x76, 0x09, 0x78, 0x07, 0x79, 0x07, 0x7c, + 0x06, 0x7d, 0x05, 0x7f, 0x05, 0x81, 0x04, 0x82, 0x03, 0x84, 0x03, 0x85, 0x02, 0x86, 0x02, 0x88, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x42, 0x33, 0x45, 0x2c, 0x49, 0x27, 0x4b, 0x22, 0x4d, 0x1e, 0x52, 0x1b, 0x54, 0x18, 0x56, + 0x15, 0x58, 0x13, 0x5b, 0x10, 0x5f, 0x0f, 0x61, 0x0e, 0x63, 0x0c, 0x65, 0x0b, 0x66, 0x0a, 0x68, + 0x09, 0x69, 0x08, 0x6c, 0x07, 0x6f, 0x07, 0x72, 0x44, 0x0e, 0x3a, 0x12, 0x32, 0x17, 0x2b, 0x1c, + 0x26, 0x21, 0x21, 0x26, 0x1d, 0x2a, 0x19, 0x2e, 0x16, 0x32, 0x14, 0x35, 0x12, 0x3a, 0x0f, 0x3d, + 0x0e, 0x41, 0x0c, 0x44, 0x0b, 0x47, 0x0a, 0x4a, 0x09, 0x4e, 0x07, 0x4f, 0x07, 0x53, 0x05, 0x55, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x22, 0x62, 0x1d, 0x65, 0x19, 0x67, 0x15, 0x6a, + 0x13, 0x6c, 0x10, 0x6e, 0x0e, 0x71, 0x0c, 0x73, 0x0b, 0x74, 0x0a, 0x76, 0x09, 0x79, 0x07, 0x7a, + 0x07, 0x7c, 0x06, 0x7d, 0x05, 0x7f, 0x05, 0x81, 0x04, 0x82, 0x03, 0x83, 0x03, 0x85, 0x02, 0x86, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x42, 0x33, 0x44, 0x2d, 0x48, 0x28, 0x4a, 0x23, 0x4c, 0x1f, 0x50, 0x1c, 0x53, 0x19, 0x55, + 0x16, 0x57, 0x14, 0x58, 0x12, 0x5c, 0x10, 0x60, 0x0e, 0x62, 0x0d, 0x63, 0x0c, 0x65, 0x0b, 0x66, + 0x0a, 0x68, 0x09, 0x69, 0x09, 0x6b, 0x07, 0x6e, 0x44, 0x0d, 0x3a, 0x12, 0x33, 0x16, 0x2c, 0x1b, + 0x27, 0x1f, 0x21, 0x24, 0x1e, 0x28, 0x1a, 0x2b, 0x18, 0x30, 0x16, 0x34, 0x12, 0x37, 0x11, 0x3b, + 0x0f, 0x3e, 0x0d, 0x41, 0x0c, 0x45, 0x0a, 0x47, 0x0a, 0x4a, 0x09, 0x4e, 0x07, 0x4f, 0x07, 0x53, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x22, 0x62, 0x1d, 0x65, 0x19, 0x66, 0x16, 0x69, + 0x13, 0x6b, 0x10, 0x6d, 0x0f, 0x6f, 0x0d, 0x71, 0x0c, 0x73, 0x0b, 0x76, 0x09, 0x77, 0x08, 0x79, + 0x07, 0x7a, 0x06, 0x7c, 0x06, 0x7e, 0x05, 0x7f, 0x05, 0x80, 0x04, 0x82, 0x03, 0x83, 0x03, 0x85, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x42, 0x34, 0x44, 0x2e, 0x48, 0x29, 0x49, 0x24, 0x4b, 0x20, 0x4f, 0x1d, 0x53, 0x1a, 0x55, + 0x18, 0x56, 0x15, 0x58, 0x13, 0x59, 0x11, 0x5d, 0x10, 0x61, 0x0e, 0x62, 0x0d, 0x63, 0x0c, 0x65, + 0x0b, 0x66, 0x0a, 0x68, 0x09, 0x69, 0x09, 0x6b, 0x44, 0x0d, 0x3b, 0x12, 0x34, 0x16, 0x2e, 0x19, + 0x28, 0x1e, 0x23, 0x22, 0x20, 0x26, 0x1d, 0x2b, 0x19, 0x2e, 0x16, 0x31, 0x14, 0x35, 0x12, 0x38, + 0x0f, 0x3b, 0x0f, 0x3f, 0x0c, 0x41, 0x0c, 0x45, 0x0a, 0x47, 0x0a, 0x4a, 0x09, 0x4e, 0x07, 0x4e, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x22, 0x62, 0x1d, 0x64, 0x1a, 0x66, 0x17, 0x68, + 0x14, 0x6a, 0x11, 0x6c, 0x10, 0x6e, 0x0e, 0x71, 0x0c, 0x73, 0x0b, 0x74, 0x0a, 0x76, 0x09, 0x78, + 0x07, 0x79, 0x07, 0x7b, 0x06, 0x7c, 0x06, 0x7e, 0x05, 0x7f, 0x05, 0x80, 0x04, 0x82, 0x03, 0x82, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x42, 0x34, 0x43, 0x2f, 0x48, 0x29, 0x49, 0x25, 0x4b, 0x21, 0x4d, 0x1e, 0x51, 0x1b, 0x54, + 0x18, 0x55, 0x16, 0x56, 0x14, 0x58, 0x13, 0x5b, 0x10, 0x5e, 0x0f, 0x61, 0x0e, 0x63, 0x0c, 0x64, + 0x0c, 0x66, 0x0b, 0x66, 0x0a, 0x68, 0x09, 0x69, 0x44, 0x0c, 0x3c, 0x11, 0x35, 0x16, 0x2f, 0x19, + 0x2a, 0x1d, 0x25, 0x22, 0x21, 0x25, 0x1d, 0x29, 0x1a, 0x2b, 0x18, 0x30, 0x16, 0x33, 0x12, 0x35, + 0x12, 0x3a, 0x0f, 0x3c, 0x0f, 0x40, 0x0c, 0x41, 0x0c, 0x45, 0x0a, 0x47, 0x0a, 0x4a, 0x09, 0x4e, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x22, 0x62, 0x1e, 0x64, 0x1a, 0x66, 0x17, 0x68, + 0x15, 0x6a, 0x12, 0x6c, 0x10, 0x6e, 0x0e, 0x70, 0x0d, 0x71, 0x0c, 0x73, 0x0b, 0x75, 0x09, 0x76, + 0x09, 0x78, 0x07, 0x79, 0x07, 0x7b, 0x06, 0x7c, 0x06, 0x7e, 0x05, 0x7f, 0x05, 0x80, 0x04, 0x82, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3b, 0x42, 0x35, 0x43, 0x2f, 0x47, 0x2b, 0x49, 0x26, 0x4b, 0x22, 0x4c, 0x1f, 0x4f, 0x1c, 0x53, + 0x1a, 0x55, 0x18, 0x56, 0x15, 0x58, 0x13, 0x59, 0x12, 0x5c, 0x10, 0x60, 0x0f, 0x61, 0x0e, 0x63, + 0x0c, 0x64, 0x0c, 0x66, 0x0b, 0x66, 0x0a, 0x68, 0x44, 0x0c, 0x3c, 0x10, 0x35, 0x15, 0x30, 0x19, + 0x2b, 0x1c, 0x26, 0x20, 0x21, 0x23, 0x1e, 0x26, 0x1c, 0x2b, 0x19, 0x2e, 0x16, 0x30, 0x15, 0x35, + 0x12, 0x37, 0x11, 0x3b, 0x0f, 0x3d, 0x0f, 0x41, 0x0c, 0x42, 0x0c, 0x46, 0x0a, 0x47, 0x0a, 0x4a, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, + 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x00, 0xb7, 0x22, 0x62, 0x1e, 0x64, 0x1a, 0x66, 0x18, 0x68, + 0x15, 0x6a, 0x13, 0x6b, 0x10, 0x6d, 0x0f, 0x6e, 0x0e, 0x71, 0x0c, 0x72, 0x0b, 0x74, 0x0a, 0x76, + 0x09, 0x77, 0x08, 0x79, 0x07, 0x7a, 0x07, 0x7c, 0x06, 0x7c, 0x06, 0x7e, 0x05, 0x7f, 0x05, 0x80, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x44, 0x09, 0x43, 0x09, 0x44, 0x09, 0x45, 0x09, 0x45, 0x09, 0x46, 0x09, 0x46, 0x09, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0x22, 0x1c, 0x0a, 0x29, 0x0a, 0x31, 0x09, 0x36, 0x09, 0x3a, 0x09, 0x3b, 0x09, 0x3d, 0x09, + 0x3f, 0x09, 0x40, 0x09, 0x40, 0x09, 0x41, 0x09, 0x42, 0x09, 0x43, 0x09, 0x43, 0x0a, 0x43, 0x0a, + 0x44, 0x0a, 0x44, 0x0a, 0x44, 0x0a, 0x44, 0x0a, 0x23, 0x16, 0x32, 0x0a, 0x38, 0x0a, 0x3c, 0x0a, + 0x3f, 0x09, 0x40, 0x09, 0x41, 0x09, 0x42, 0x09, 0x43, 0x09, 0x44, 0x09, 0x44, 0x0a, 0x44, 0x0a, + 0x44, 0x0a, 0x45, 0x0a, 0x45, 0x0a, 0x45, 0x0a, 0x45, 0x0a, 0x45, 0x0a, 0x45, 0x0a, 0x46, 0x0a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3f, 0x16, 0x3e, 0x11, 0x3f, 0x0f, 0x40, 0x0d, 0x41, 0x0d, 0x41, 0x0c, 0x42, 0x0c, 0x43, 0x0b, + 0x43, 0x0b, 0x43, 0x0b, 0x43, 0x0b, 0x44, 0x0a, 0x44, 0x0a, 0x45, 0x0a, 0x45, 0x0a, 0x45, 0x0a, + 0x46, 0x0a, 0x46, 0x0a, 0x46, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0x6e, 0x03, 0x3a, 0x0f, 0x27, 0x18, 0x1e, 0x1f, 0x19, 0x24, 0x17, 0x28, 0x14, 0x2c, 0x13, + 0x2f, 0x11, 0x31, 0x11, 0x32, 0x10, 0x34, 0x0f, 0x36, 0x0f, 0x37, 0x0f, 0x38, 0x0e, 0x39, 0x0e, + 0x3a, 0x0d, 0x3a, 0x0d, 0x3b, 0x0c, 0x3c, 0x0c, 0x23, 0x3c, 0x25, 0x22, 0x2b, 0x18, 0x30, 0x14, + 0x33, 0x11, 0x36, 0x10, 0x38, 0x0f, 0x39, 0x0e, 0x3b, 0x0e, 0x3c, 0x0d, 0x3d, 0x0d, 0x3e, 0x0c, + 0x3f, 0x0c, 0x3f, 0x0c, 0x40, 0x0c, 0x40, 0x0c, 0x40, 0x0b, 0x41, 0x0b, 0x41, 0x0b, 0x42, 0x0b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x1f, 0x3c, 0x18, 0x3c, 0x14, 0x3d, 0x11, 0x3e, 0x11, 0x3f, 0x0f, 0x3f, 0x0e, 0x40, 0x0e, + 0x41, 0x0d, 0x42, 0x0d, 0x42, 0x0d, 0x42, 0x0d, 0x42, 0x0c, 0x42, 0x0c, 0x42, 0x0b, 0x42, 0x0b, + 0x43, 0x0b, 0x43, 0x0b, 0x44, 0x0b, 0x44, 0x0b, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0x8a, 0x00, 0x59, 0x06, 0x40, 0x0d, 0x32, 0x12, 0x2a, 0x18, 0x24, 0x1c, 0x20, 0x20, 0x1c, + 0x23, 0x1b, 0x26, 0x18, 0x28, 0x17, 0x2a, 0x16, 0x2c, 0x15, 0x2e, 0x14, 0x2f, 0x13, 0x31, 0x12, + 0x32, 0x12, 0x33, 0x12, 0x34, 0x11, 0x35, 0x10, 0x23, 0x4a, 0x24, 0x31, 0x27, 0x25, 0x2a, 0x1e, + 0x2d, 0x1a, 0x2f, 0x17, 0x32, 0x15, 0x33, 0x13, 0x35, 0x12, 0x36, 0x11, 0x38, 0x10, 0x39, 0x10, + 0x3a, 0x0f, 0x3a, 0x0f, 0x3b, 0x0e, 0x3c, 0x0e, 0x3c, 0x0e, 0x3d, 0x0e, 0x3e, 0x0d, 0x3e, 0x0d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x25, 0x3c, 0x1d, 0x3c, 0x19, 0x3c, 0x16, 0x3d, 0x14, 0x3d, 0x12, 0x3f, 0x11, 0x3f, 0x10, + 0x3f, 0x0f, 0x3f, 0x0f, 0x40, 0x0e, 0x41, 0x0e, 0x41, 0x0d, 0x42, 0x0d, 0x42, 0x0d, 0x42, 0x0d, + 0x42, 0x0d, 0x42, 0x0d, 0x42, 0x0d, 0x42, 0x0c, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0x97, 0x00, 0x6c, 0x02, 0x52, 0x07, 0x43, 0x0b, 0x38, 0x10, 0x30, 0x14, 0x2a, 0x18, 0x27, + 0x1b, 0x23, 0x1e, 0x20, 0x20, 0x1e, 0x23, 0x1c, 0x25, 0x1b, 0x27, 0x19, 0x28, 0x18, 0x2a, 0x17, + 0x2b, 0x16, 0x2c, 0x16, 0x2e, 0x16, 0x2f, 0x15, 0x23, 0x50, 0x23, 0x3b, 0x25, 0x2e, 0x27, 0x26, + 0x29, 0x21, 0x2c, 0x1d, 0x2e, 0x1a, 0x2f, 0x18, 0x31, 0x16, 0x33, 0x15, 0x34, 0x14, 0x35, 0x13, + 0x36, 0x12, 0x37, 0x11, 0x38, 0x11, 0x38, 0x11, 0x39, 0x10, 0x3a, 0x10, 0x3a, 0x10, 0x3b, 0x0f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x29, 0x3c, 0x22, 0x3b, 0x1d, 0x3b, 0x19, 0x3c, 0x17, 0x3c, 0x15, 0x3c, 0x13, 0x3d, 0x12, + 0x3f, 0x11, 0x3f, 0x11, 0x3e, 0x10, 0x3e, 0x0f, 0x3f, 0x0f, 0x40, 0x0e, 0x40, 0x0e, 0x41, 0x0e, + 0x42, 0x0e, 0x42, 0x0d, 0x42, 0x0d, 0x42, 0x0d, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0x9e, 0x00, 0x79, 0x00, 0x61, 0x04, 0x50, 0x07, 0x44, 0x0b, 0x3b, 0x0f, 0x34, 0x12, 0x2f, + 0x15, 0x2b, 0x18, 0x28, 0x1a, 0x25, 0x1d, 0x23, 0x1f, 0x21, 0x21, 0x1f, 0x22, 0x1d, 0x24, 0x1c, + 0x26, 0x1b, 0x27, 0x19, 0x28, 0x19, 0x2a, 0x19, 0x23, 0x54, 0x23, 0x42, 0x24, 0x35, 0x25, 0x2d, + 0x27, 0x27, 0x29, 0x22, 0x2b, 0x1f, 0x2d, 0x1c, 0x2e, 0x1a, 0x30, 0x19, 0x31, 0x17, 0x32, 0x16, + 0x33, 0x15, 0x34, 0x14, 0x35, 0x13, 0x36, 0x13, 0x37, 0x12, 0x37, 0x11, 0x38, 0x11, 0x38, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x2c, 0x3c, 0x25, 0x3b, 0x20, 0x3b, 0x1d, 0x3b, 0x1a, 0x3c, 0x17, 0x3c, 0x16, 0x3c, 0x14, + 0x3c, 0x13, 0x3e, 0x12, 0x3f, 0x11, 0x3f, 0x11, 0x3f, 0x11, 0x3d, 0x10, 0x3e, 0x0f, 0x3f, 0x0f, + 0x40, 0x0f, 0x40, 0x0e, 0x40, 0x0e, 0x41, 0x0e, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xa2, 0x00, 0x84, 0x00, 0x6c, 0x02, 0x5a, 0x05, 0x4e, 0x07, 0x45, 0x0b, 0x3e, 0x0e, 0x38, + 0x10, 0x33, 0x13, 0x2f, 0x16, 0x2c, 0x18, 0x29, 0x1a, 0x26, 0x1c, 0x24, 0x1d, 0x22, 0x1f, 0x21, + 0x21, 0x1f, 0x21, 0x1e, 0x23, 0x1d, 0x25, 0x1c, 0x23, 0x56, 0x23, 0x47, 0x23, 0x3b, 0x24, 0x32, + 0x26, 0x2c, 0x27, 0x27, 0x29, 0x24, 0x2a, 0x21, 0x2c, 0x1e, 0x2d, 0x1c, 0x2e, 0x1b, 0x30, 0x19, + 0x30, 0x18, 0x32, 0x17, 0x32, 0x16, 0x33, 0x15, 0x34, 0x14, 0x34, 0x14, 0x35, 0x13, 0x36, 0x13, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x2e, 0x3c, 0x27, 0x3b, 0x23, 0x3b, 0x1f, 0x3b, 0x1c, 0x3b, 0x1a, 0x3c, 0x18, 0x3c, 0x17, + 0x3b, 0x15, 0x3c, 0x14, 0x3c, 0x13, 0x3e, 0x13, 0x3f, 0x11, 0x3f, 0x11, 0x3f, 0x11, 0x3e, 0x11, + 0x3d, 0x10, 0x3e, 0x0f, 0x3f, 0x0f, 0x40, 0x0f, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xa6, 0x00, 0x8b, 0x00, 0x75, 0x01, 0x63, 0x02, 0x57, 0x05, 0x4d, 0x07, 0x45, 0x0a, 0x3e, + 0x0d, 0x39, 0x0f, 0x35, 0x12, 0x32, 0x14, 0x2e, 0x16, 0x2c, 0x18, 0x29, 0x19, 0x27, 0x1b, 0x26, + 0x1d, 0x24, 0x1e, 0x22, 0x20, 0x22, 0x21, 0x20, 0x23, 0x58, 0x23, 0x4a, 0x23, 0x3f, 0x24, 0x36, + 0x25, 0x30, 0x26, 0x2b, 0x27, 0x27, 0x29, 0x24, 0x2a, 0x22, 0x2b, 0x20, 0x2d, 0x1e, 0x2e, 0x1c, + 0x2e, 0x1b, 0x30, 0x1a, 0x30, 0x18, 0x31, 0x18, 0x32, 0x17, 0x32, 0x16, 0x33, 0x16, 0x34, 0x15, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x30, 0x3c, 0x2a, 0x3c, 0x25, 0x3a, 0x21, 0x3b, 0x1e, 0x3a, 0x1c, 0x3b, 0x1a, 0x3c, 0x18, + 0x3c, 0x17, 0x3c, 0x16, 0x3b, 0x15, 0x3c, 0x14, 0x3d, 0x13, 0x3e, 0x13, 0x3f, 0x12, 0x3f, 0x11, + 0x3f, 0x11, 0x3e, 0x11, 0x3d, 0x10, 0x3e, 0x0f, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xa8, 0x00, 0x90, 0x00, 0x7c, 0x00, 0x6b, 0x01, 0x5f, 0x04, 0x55, 0x05, 0x4c, 0x07, 0x45, + 0x0a, 0x40, 0x0c, 0x3c, 0x0f, 0x37, 0x10, 0x34, 0x12, 0x31, 0x15, 0x2e, 0x16, 0x2b, 0x18, 0x2a, + 0x19, 0x28, 0x1a, 0x26, 0x1d, 0x25, 0x1d, 0x23, 0x23, 0x59, 0x23, 0x4d, 0x23, 0x43, 0x24, 0x3b, + 0x24, 0x34, 0x25, 0x2f, 0x26, 0x2b, 0x27, 0x28, 0x28, 0x25, 0x2a, 0x23, 0x2b, 0x21, 0x2c, 0x1f, + 0x2d, 0x1d, 0x2e, 0x1c, 0x2e, 0x1b, 0x30, 0x1a, 0x30, 0x19, 0x31, 0x18, 0x32, 0x17, 0x32, 0x16, + 0x17, 0x00, 0x2f, 0x00, 0x4c, 0x00, 0x56, 0x00, 0x59, 0x00, 0x5b, 0x00, 0x5d, 0x00, 0x5d, 0x00, + 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, 0x00, 0x5f, 0x00, 0x5f, 0x00, + 0x14, 0x2c, 0x29, 0x01, 0x49, 0x00, 0x54, 0x00, 0x59, 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5d, 0x00, + 0x5d, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, 0x00, 0x5f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x6c, 0x00, 0x4c, 0x00, 0x5f, 0x00, 0x62, 0x00, 0x62, 0x00, 0x5f, 0x00, 0x5d, 0x00, 0x5d, 0x00, + 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, 0x00, 0x5f, 0x00, 0x5f, 0x00, + 0x11, 0x31, 0x23, 0x03, 0x46, 0x00, 0x52, 0x00, 0x58, 0x00, 0x5a, 0x00, 0x5c, 0x00, 0x5d, 0x00, + 0x5d, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, 0x00, + 0x3e, 0x32, 0x3d, 0x2c, 0x3c, 0x26, 0x3b, 0x23, 0x3b, 0x20, 0x3b, 0x1e, 0x3a, 0x1c, 0x3b, 0x1a, + 0x3c, 0x18, 0x3c, 0x17, 0x3c, 0x17, 0x3a, 0x15, 0x3c, 0x15, 0x3c, 0x14, 0x3d, 0x13, 0x3e, 0x13, + 0x3f, 0x12, 0x3f, 0x11, 0x3f, 0x11, 0x3e, 0x11, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xaa, 0x00, 0x94, 0x00, 0x82, 0x00, 0x72, 0x01, 0x65, 0x02, 0x5b, 0x04, 0x53, 0x06, 0x4b, + 0x08, 0x45, 0x0a, 0x41, 0x0c, 0x3d, 0x0e, 0x39, 0x0f, 0x36, 0x12, 0x33, 0x12, 0x30, 0x16, 0x2e, + 0x16, 0x2b, 0x18, 0x2b, 0x19, 0x29, 0x1a, 0x26, 0x23, 0x5a, 0x23, 0x4f, 0x23, 0x46, 0x23, 0x3e, + 0x24, 0x37, 0x25, 0x32, 0x25, 0x2e, 0x26, 0x2b, 0x27, 0x28, 0x28, 0x25, 0x2a, 0x23, 0x2b, 0x21, + 0x2b, 0x20, 0x2d, 0x1e, 0x2d, 0x1d, 0x2e, 0x1c, 0x2e, 0x1b, 0x30, 0x1a, 0x30, 0x19, 0x30, 0x18, + 0x00, 0x00, 0x07, 0x00, 0x2f, 0x00, 0x45, 0x00, 0x4f, 0x00, 0x55, 0x00, 0x58, 0x00, 0x59, 0x00, + 0x5b, 0x00, 0x5c, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5e, 0x00, 0x5e, 0x00, + 0x00, 0x57, 0x04, 0x16, 0x27, 0x00, 0x41, 0x00, 0x4d, 0x00, 0x53, 0x00, 0x56, 0x00, 0x59, 0x00, + 0x5a, 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4c, 0x00, 0x3b, 0x00, 0x48, 0x00, 0x55, 0x00, 0x58, 0x00, 0x57, 0x00, 0x58, 0x00, 0x59, 0x00, + 0x5b, 0x00, 0x5c, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5e, 0x00, 0x5e, 0x00, + 0x00, 0x5f, 0x00, 0x20, 0x1f, 0x00, 0x3c, 0x00, 0x4a, 0x00, 0x51, 0x00, 0x55, 0x00, 0x58, 0x00, + 0x59, 0x00, 0x5b, 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, + 0x3e, 0x33, 0x3d, 0x2d, 0x3c, 0x28, 0x3b, 0x25, 0x3a, 0x22, 0x3b, 0x1f, 0x3b, 0x1e, 0x3a, 0x1c, + 0x3b, 0x1a, 0x3c, 0x19, 0x3c, 0x17, 0x3c, 0x17, 0x3b, 0x16, 0x3b, 0x15, 0x3c, 0x15, 0x3c, 0x13, + 0x3d, 0x13, 0x3f, 0x13, 0x3f, 0x12, 0x3f, 0x11, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xaa, 0x00, 0x98, 0x00, 0x87, 0x00, 0x78, 0x00, 0x6b, 0x01, 0x61, 0x03, 0x58, 0x05, 0x51, + 0x07, 0x4b, 0x08, 0x46, 0x0a, 0x42, 0x0c, 0x3e, 0x0d, 0x3a, 0x0f, 0x37, 0x11, 0x35, 0x12, 0x32, + 0x14, 0x30, 0x16, 0x2e, 0x16, 0x2b, 0x18, 0x2b, 0x23, 0x5a, 0x23, 0x51, 0x23, 0x48, 0x23, 0x41, + 0x24, 0x3a, 0x24, 0x35, 0x25, 0x31, 0x26, 0x2e, 0x27, 0x2a, 0x27, 0x28, 0x28, 0x26, 0x2a, 0x24, + 0x2a, 0x22, 0x2b, 0x21, 0x2c, 0x1f, 0x2d, 0x1e, 0x2d, 0x1d, 0x2e, 0x1c, 0x2e, 0x1b, 0x30, 0x1a, + 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x22, 0x00, 0x36, 0x00, 0x42, 0x00, 0x4a, 0x00, 0x4f, 0x00, + 0x53, 0x00, 0x55, 0x00, 0x57, 0x00, 0x58, 0x00, 0x59, 0x00, 0x5a, 0x00, 0x5b, 0x00, 0x5b, 0x00, + 0x00, 0x82, 0x00, 0x57, 0x01, 0x12, 0x17, 0x00, 0x2f, 0x00, 0x3e, 0x00, 0x47, 0x00, 0x4d, 0x00, + 0x51, 0x00, 0x53, 0x00, 0x56, 0x00, 0x57, 0x00, 0x58, 0x00, 0x59, 0x00, 0x5a, 0x00, 0x5b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x48, 0x00, 0x1b, 0x00, 0x34, 0x00, 0x40, 0x00, 0x44, 0x00, 0x4a, 0x00, 0x4f, 0x00, + 0x53, 0x00, 0x55, 0x00, 0x57, 0x00, 0x58, 0x00, 0x59, 0x00, 0x5a, 0x00, 0x5b, 0x00, 0x5b, 0x00, + 0x00, 0x85, 0x00, 0x5f, 0x00, 0x1f, 0x0d, 0x00, 0x28, 0x00, 0x39, 0x00, 0x43, 0x00, 0x4a, 0x00, + 0x4e, 0x00, 0x52, 0x00, 0x54, 0x00, 0x56, 0x00, 0x57, 0x00, 0x59, 0x00, 0x59, 0x00, 0x5a, 0x00, + 0x3e, 0x34, 0x3d, 0x2f, 0x3b, 0x2a, 0x3c, 0x26, 0x3a, 0x23, 0x3b, 0x21, 0x3b, 0x1f, 0x3b, 0x1d, + 0x3a, 0x1c, 0x3b, 0x1a, 0x3c, 0x19, 0x3c, 0x17, 0x3c, 0x17, 0x3b, 0x17, 0x3a, 0x15, 0x3c, 0x15, + 0x3c, 0x15, 0x3c, 0x13, 0x3e, 0x13, 0x3f, 0x13, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xac, 0x00, 0x9b, 0x00, 0x8b, 0x00, 0x7c, 0x00, 0x71, 0x01, 0x67, 0x02, 0x5e, 0x04, 0x57, + 0x05, 0x51, 0x07, 0x4b, 0x08, 0x46, 0x0a, 0x42, 0x0c, 0x3f, 0x0c, 0x3b, 0x0f, 0x39, 0x0f, 0x35, + 0x12, 0x34, 0x12, 0x31, 0x14, 0x30, 0x16, 0x2e, 0x23, 0x5b, 0x23, 0x52, 0x23, 0x4a, 0x23, 0x43, + 0x23, 0x3d, 0x24, 0x38, 0x25, 0x34, 0x25, 0x30, 0x26, 0x2d, 0x27, 0x2a, 0x28, 0x28, 0x28, 0x26, + 0x2a, 0x24, 0x2a, 0x22, 0x2b, 0x21, 0x2b, 0x20, 0x2d, 0x1f, 0x2d, 0x1d, 0x2e, 0x1d, 0x2e, 0x1c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x19, 0x00, 0x2b, 0x00, 0x38, 0x00, 0x40, 0x00, + 0x47, 0x00, 0x4b, 0x00, 0x4f, 0x00, 0x51, 0x00, 0x53, 0x00, 0x55, 0x00, 0x56, 0x00, 0x57, 0x00, + 0x00, 0x91, 0x00, 0x78, 0x00, 0x43, 0x00, 0x10, 0x0e, 0x00, 0x23, 0x00, 0x31, 0x00, 0x3b, 0x00, + 0x42, 0x00, 0x48, 0x00, 0x4c, 0x00, 0x4f, 0x00, 0x51, 0x00, 0x53, 0x00, 0x55, 0x00, 0x56, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x62, 0x00, 0x55, 0x00, 0x34, 0x00, 0x0b, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x38, 0x00, 0x40, 0x00, + 0x47, 0x00, 0x4b, 0x00, 0x4f, 0x00, 0x51, 0x00, 0x53, 0x00, 0x55, 0x00, 0x56, 0x00, 0x57, 0x00, + 0x00, 0x92, 0x00, 0x7c, 0x00, 0x4d, 0x00, 0x1f, 0x02, 0x00, 0x1a, 0x00, 0x2a, 0x00, 0x36, 0x00, + 0x3e, 0x00, 0x45, 0x00, 0x49, 0x00, 0x4d, 0x00, 0x4f, 0x00, 0x52, 0x00, 0x53, 0x00, 0x55, 0x00, + 0x3e, 0x35, 0x3e, 0x30, 0x3b, 0x2c, 0x3c, 0x28, 0x3b, 0x25, 0x3a, 0x22, 0x3b, 0x20, 0x3b, 0x1f, + 0x3a, 0x1d, 0x3a, 0x1c, 0x3b, 0x1a, 0x3c, 0x19, 0x3c, 0x18, 0x3c, 0x17, 0x3c, 0x17, 0x3a, 0x16, + 0x3b, 0x15, 0x3c, 0x15, 0x3c, 0x14, 0x3c, 0x13, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xad, 0x00, 0x9d, 0x00, 0x8e, 0x00, 0x81, 0x00, 0x76, 0x00, 0x6b, 0x01, 0x63, 0x02, 0x5c, + 0x04, 0x56, 0x05, 0x50, 0x07, 0x4b, 0x08, 0x47, 0x0a, 0x43, 0x0c, 0x40, 0x0c, 0x3c, 0x0f, 0x3a, + 0x0f, 0x37, 0x11, 0x35, 0x12, 0x33, 0x12, 0x30, 0x23, 0x5b, 0x23, 0x53, 0x23, 0x4c, 0x23, 0x45, + 0x23, 0x40, 0x24, 0x3b, 0x24, 0x36, 0x25, 0x33, 0x25, 0x30, 0x26, 0x2d, 0x27, 0x2a, 0x28, 0x28, + 0x28, 0x26, 0x2a, 0x25, 0x2a, 0x23, 0x2b, 0x22, 0x2b, 0x20, 0x2c, 0x20, 0x2d, 0x1e, 0x2d, 0x1d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x24, 0x00, 0x2f, 0x00, + 0x38, 0x00, 0x3f, 0x00, 0x44, 0x00, 0x48, 0x00, 0x4c, 0x00, 0x4e, 0x00, 0x50, 0x00, 0x52, 0x00, + 0x00, 0x96, 0x00, 0x87, 0x00, 0x61, 0x00, 0x36, 0x00, 0x10, 0x0a, 0x02, 0x1a, 0x00, 0x27, 0x00, + 0x32, 0x00, 0x3a, 0x00, 0x40, 0x00, 0x44, 0x00, 0x48, 0x00, 0x4b, 0x00, 0x4e, 0x00, 0x50, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x62, 0x00, 0x58, 0x00, 0x40, 0x00, 0x1f, 0x00, 0x01, 0x00, 0x14, 0x00, 0x24, 0x00, 0x2f, 0x00, + 0x38, 0x00, 0x3f, 0x00, 0x44, 0x00, 0x48, 0x00, 0x4c, 0x00, 0x4e, 0x00, 0x50, 0x00, 0x52, 0x00, + 0x00, 0x97, 0x00, 0x8a, 0x00, 0x68, 0x00, 0x42, 0x00, 0x1f, 0x00, 0x04, 0x10, 0x00, 0x1f, 0x00, + 0x2b, 0x00, 0x34, 0x00, 0x3b, 0x00, 0x41, 0x00, 0x45, 0x00, 0x49, 0x00, 0x4b, 0x00, 0x4e, 0x00, + 0x3e, 0x36, 0x3e, 0x31, 0x3b, 0x2c, 0x3c, 0x29, 0x3c, 0x26, 0x3a, 0x24, 0x3a, 0x21, 0x3b, 0x20, + 0x3b, 0x1f, 0x39, 0x1d, 0x3b, 0x1c, 0x3b, 0x1a, 0x3c, 0x19, 0x3c, 0x18, 0x3c, 0x17, 0x3c, 0x17, + 0x3a, 0x17, 0x3a, 0x15, 0x3c, 0x15, 0x3c, 0x15, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xad, 0x00, 0x9f, 0x00, 0x91, 0x00, 0x85, 0x00, 0x79, 0x00, 0x6f, 0x01, 0x67, 0x02, 0x60, + 0x03, 0x59, 0x04, 0x54, 0x05, 0x4f, 0x07, 0x4b, 0x08, 0x47, 0x0a, 0x43, 0x0b, 0x41, 0x0c, 0x3d, + 0x0e, 0x3b, 0x0f, 0x38, 0x0f, 0x35, 0x12, 0x35, 0x23, 0x5b, 0x23, 0x54, 0x23, 0x4e, 0x23, 0x47, + 0x23, 0x42, 0x24, 0x3c, 0x24, 0x38, 0x25, 0x35, 0x25, 0x32, 0x26, 0x2f, 0x26, 0x2d, 0x27, 0x2a, + 0x28, 0x28, 0x28, 0x26, 0x29, 0x25, 0x2a, 0x23, 0x2b, 0x22, 0x2b, 0x21, 0x2b, 0x20, 0x2d, 0x20, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1e, 0x00, + 0x29, 0x00, 0x32, 0x00, 0x38, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x46, 0x00, 0x49, 0x00, 0x4c, 0x00, + 0x00, 0x99, 0x00, 0x8f, 0x00, 0x74, 0x00, 0x51, 0x00, 0x2e, 0x00, 0x10, 0x08, 0x04, 0x13, 0x00, + 0x20, 0x00, 0x2a, 0x00, 0x32, 0x00, 0x38, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x45, 0x00, 0x48, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x57, 0x00, 0x44, 0x00, 0x2b, 0x00, 0x14, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1e, 0x00, + 0x29, 0x00, 0x32, 0x00, 0x38, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x46, 0x00, 0x49, 0x00, 0x4c, 0x00, + 0x00, 0x9a, 0x00, 0x91, 0x00, 0x79, 0x00, 0x5a, 0x00, 0x3b, 0x00, 0x1f, 0x00, 0x09, 0x08, 0x00, + 0x17, 0x00, 0x22, 0x00, 0x2c, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x45, 0x00, + 0x3e, 0x36, 0x3e, 0x31, 0x3b, 0x2d, 0x3b, 0x2a, 0x3c, 0x27, 0x3a, 0x25, 0x3a, 0x23, 0x3b, 0x21, + 0x3b, 0x1f, 0x3b, 0x1f, 0x39, 0x1c, 0x3b, 0x1c, 0x3b, 0x1a, 0x3c, 0x19, 0x3c, 0x19, 0x3c, 0x17, + 0x3c, 0x17, 0x3b, 0x17, 0x3a, 0x16, 0x3b, 0x15, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xad, 0x00, 0xa0, 0x00, 0x94, 0x00, 0x88, 0x00, 0x7e, 0x00, 0x74, 0x00, 0x6c, 0x01, 0x65, + 0x02, 0x5e, 0x04, 0x58, 0x05, 0x53, 0x05, 0x4f, 0x07, 0x4b, 0x08, 0x47, 0x0a, 0x44, 0x0b, 0x41, + 0x0c, 0x3e, 0x0d, 0x3b, 0x0f, 0x3a, 0x0f, 0x37, 0x23, 0x5c, 0x23, 0x55, 0x23, 0x4f, 0x23, 0x49, + 0x23, 0x44, 0x23, 0x3f, 0x24, 0x3b, 0x24, 0x37, 0x25, 0x34, 0x25, 0x31, 0x26, 0x2e, 0x26, 0x2c, + 0x27, 0x2a, 0x28, 0x28, 0x28, 0x27, 0x29, 0x25, 0x2a, 0x24, 0x2a, 0x22, 0x2b, 0x22, 0x2b, 0x20, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, + 0x1a, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3d, 0x00, 0x41, 0x00, 0x44, 0x00, + 0x00, 0x9b, 0x00, 0x94, 0x00, 0x7f, 0x00, 0x64, 0x00, 0x46, 0x00, 0x29, 0x00, 0x10, 0x07, 0x06, + 0x0e, 0x00, 0x1a, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x32, 0x00, 0x38, 0x00, 0x3c, 0x00, 0x40, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5d, 0x00, 0x58, 0x00, 0x4a, 0x00, 0x38, 0x00, 0x24, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0e, 0x00, + 0x1a, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3d, 0x00, 0x41, 0x00, 0x44, 0x00, + 0x00, 0x9b, 0x00, 0x95, 0x00, 0x83, 0x00, 0x6a, 0x00, 0x4f, 0x00, 0x36, 0x00, 0x1f, 0x00, 0x0c, + 0x03, 0x00, 0x10, 0x00, 0x1b, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x32, 0x00, 0x37, 0x00, 0x3c, 0x00, + 0x3e, 0x37, 0x3e, 0x32, 0x3c, 0x2f, 0x3b, 0x2b, 0x3c, 0x28, 0x3b, 0x26, 0x3a, 0x24, 0x3a, 0x22, + 0x3b, 0x21, 0x3b, 0x1f, 0x3a, 0x1e, 0x39, 0x1c, 0x3b, 0x1c, 0x3b, 0x1a, 0x3c, 0x19, 0x3c, 0x19, + 0x3c, 0x17, 0x3c, 0x17, 0x3b, 0x17, 0x3a, 0x17, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xae, 0x00, 0xa2, 0x00, 0x97, 0x00, 0x8b, 0x00, 0x80, 0x00, 0x77, 0x00, 0x6f, 0x01, 0x67, + 0x02, 0x61, 0x02, 0x5c, 0x04, 0x57, 0x05, 0x52, 0x05, 0x4e, 0x07, 0x4b, 0x09, 0x47, 0x0a, 0x44, + 0x0b, 0x41, 0x0c, 0x3f, 0x0c, 0x3c, 0x0f, 0x3b, 0x23, 0x5c, 0x23, 0x56, 0x23, 0x50, 0x23, 0x4a, + 0x23, 0x45, 0x23, 0x40, 0x24, 0x3c, 0x24, 0x39, 0x25, 0x35, 0x25, 0x33, 0x25, 0x30, 0x26, 0x2e, + 0x26, 0x2c, 0x27, 0x2a, 0x28, 0x28, 0x28, 0x27, 0x29, 0x25, 0x2a, 0x24, 0x2a, 0x23, 0x2b, 0x22, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x0c, 0x00, 0x17, 0x00, 0x20, 0x00, 0x28, 0x00, 0x2e, 0x00, 0x34, 0x00, 0x39, 0x00, 0x3d, 0x00, + 0x00, 0x9c, 0x00, 0x96, 0x00, 0x87, 0x00, 0x71, 0x00, 0x57, 0x00, 0x3d, 0x00, 0x25, 0x00, 0x10, + 0x06, 0x07, 0x0b, 0x00, 0x15, 0x00, 0x1f, 0x00, 0x26, 0x00, 0x2d, 0x00, 0x32, 0x00, 0x37, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5d, 0x00, 0x59, 0x00, 0x4f, 0x00, 0x40, 0x00, 0x2f, 0x00, 0x1e, 0x00, 0x0e, 0x00, 0x00, 0x00, + 0x0c, 0x00, 0x17, 0x00, 0x20, 0x00, 0x28, 0x00, 0x2e, 0x00, 0x34, 0x00, 0x39, 0x00, 0x3d, 0x00, + 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8a, 0x00, 0x76, 0x00, 0x5f, 0x00, 0x48, 0x00, 0x33, 0x00, 0x1f, + 0x00, 0x0f, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x25, 0x00, 0x2c, 0x00, 0x31, 0x00, + 0x3e, 0x37, 0x3e, 0x33, 0x3c, 0x2f, 0x3b, 0x2c, 0x3c, 0x29, 0x3c, 0x27, 0x39, 0x25, 0x3a, 0x23, + 0x3b, 0x21, 0x3b, 0x20, 0x3b, 0x1f, 0x3a, 0x1e, 0x39, 0x1c, 0x3b, 0x1c, 0x3b, 0x1a, 0x3c, 0x19, + 0x3c, 0x19, 0x3c, 0x18, 0x3c, 0x17, 0x3b, 0x17, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xaf, 0x00, 0xa3, 0x00, 0x98, 0x00, 0x8e, 0x00, 0x84, 0x00, 0x7a, 0x00, 0x72, 0x00, 0x6c, + 0x01, 0x65, 0x02, 0x5f, 0x04, 0x5a, 0x04, 0x56, 0x05, 0x52, 0x06, 0x4e, 0x07, 0x4a, 0x09, 0x47, + 0x0a, 0x45, 0x0a, 0x41, 0x0c, 0x40, 0x0c, 0x3d, 0x23, 0x5c, 0x23, 0x56, 0x23, 0x51, 0x23, 0x4c, + 0x23, 0x47, 0x23, 0x42, 0x23, 0x3e, 0x24, 0x3b, 0x24, 0x37, 0x25, 0x34, 0x25, 0x32, 0x25, 0x30, + 0x26, 0x2e, 0x27, 0x2c, 0x27, 0x2a, 0x28, 0x28, 0x28, 0x27, 0x29, 0x25, 0x2a, 0x25, 0x2a, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x0b, 0x00, 0x14, 0x00, 0x1d, 0x00, 0x24, 0x00, 0x2a, 0x00, 0x30, 0x00, 0x35, 0x00, + 0x00, 0x9d, 0x00, 0x98, 0x00, 0x8c, 0x00, 0x7a, 0x00, 0x64, 0x00, 0x4e, 0x00, 0x37, 0x00, 0x22, + 0x00, 0x10, 0x05, 0x08, 0x0a, 0x02, 0x12, 0x00, 0x1a, 0x00, 0x22, 0x00, 0x28, 0x00, 0x2d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5b, 0x00, 0x53, 0x00, 0x47, 0x00, 0x38, 0x00, 0x29, 0x00, 0x1a, 0x00, 0x0c, 0x00, + 0x00, 0x00, 0x0b, 0x00, 0x14, 0x00, 0x1d, 0x00, 0x24, 0x00, 0x2a, 0x00, 0x30, 0x00, 0x35, 0x00, + 0x00, 0x9d, 0x00, 0x99, 0x00, 0x8e, 0x00, 0x7e, 0x00, 0x6b, 0x00, 0x57, 0x00, 0x43, 0x00, 0x30, + 0x00, 0x1f, 0x00, 0x11, 0x00, 0x04, 0x07, 0x00, 0x10, 0x00, 0x19, 0x00, 0x20, 0x00, 0x26, 0x00, + 0x3e, 0x38, 0x3e, 0x33, 0x3d, 0x30, 0x3b, 0x2d, 0x3c, 0x2a, 0x3c, 0x27, 0x3a, 0x26, 0x3a, 0x24, + 0x3a, 0x22, 0x3b, 0x21, 0x3b, 0x1f, 0x3b, 0x1f, 0x39, 0x1e, 0x3a, 0x1c, 0x3b, 0x1c, 0x3b, 0x1a, + 0x3c, 0x19, 0x3c, 0x19, 0x3c, 0x18, 0x3c, 0x17, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xaf, 0x00, 0xa5, 0x00, 0x99, 0x00, 0x90, 0x00, 0x87, 0x00, 0x7e, 0x00, 0x76, 0x00, 0x6f, + 0x01, 0x68, 0x02, 0x62, 0x02, 0x5e, 0x04, 0x59, 0x04, 0x55, 0x05, 0x51, 0x07, 0x4e, 0x07, 0x4a, + 0x09, 0x47, 0x0a, 0x45, 0x0a, 0x41, 0x0c, 0x41, 0x23, 0x5c, 0x23, 0x57, 0x23, 0x52, 0x23, 0x4d, + 0x23, 0x48, 0x23, 0x44, 0x23, 0x40, 0x24, 0x3c, 0x24, 0x39, 0x24, 0x36, 0x25, 0x34, 0x25, 0x31, + 0x26, 0x2f, 0x26, 0x2d, 0x27, 0x2c, 0x27, 0x2a, 0x28, 0x28, 0x28, 0x27, 0x28, 0x25, 0x2a, 0x25, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, 0x00, 0x1a, 0x00, 0x21, 0x00, 0x27, 0x00, 0x2c, 0x00, + 0x00, 0x9d, 0x00, 0x9a, 0x00, 0x90, 0x00, 0x81, 0x00, 0x6f, 0x00, 0x5b, 0x00, 0x46, 0x00, 0x32, + 0x00, 0x20, 0x00, 0x10, 0x04, 0x09, 0x09, 0x03, 0x0f, 0x00, 0x17, 0x00, 0x1e, 0x00, 0x24, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5c, 0x00, 0x55, 0x00, 0x4b, 0x00, 0x3f, 0x00, 0x32, 0x00, 0x24, 0x00, 0x17, 0x00, + 0x0b, 0x00, 0x00, 0x00, 0x09, 0x00, 0x12, 0x00, 0x1a, 0x00, 0x21, 0x00, 0x27, 0x00, 0x2c, 0x00, + 0x00, 0x9d, 0x00, 0x9a, 0x00, 0x92, 0x00, 0x84, 0x00, 0x74, 0x00, 0x62, 0x00, 0x50, 0x00, 0x3f, + 0x00, 0x2e, 0x00, 0x1f, 0x00, 0x12, 0x00, 0x06, 0x03, 0x00, 0x0c, 0x00, 0x14, 0x00, 0x1b, 0x00, + 0x3e, 0x38, 0x3e, 0x34, 0x3e, 0x31, 0x3b, 0x2e, 0x3b, 0x2b, 0x3c, 0x29, 0x3c, 0x27, 0x39, 0x25, + 0x3a, 0x24, 0x3a, 0x21, 0x3b, 0x21, 0x3b, 0x1f, 0x3b, 0x1f, 0x39, 0x1d, 0x3a, 0x1c, 0x3b, 0x1c, + 0x3b, 0x1a, 0x3c, 0x19, 0x3c, 0x19, 0x3c, 0x19, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xaf, 0x00, 0xa6, 0x00, 0x9b, 0x00, 0x91, 0x00, 0x88, 0x00, 0x80, 0x00, 0x78, 0x00, 0x71, + 0x00, 0x6b, 0x01, 0x66, 0x02, 0x61, 0x03, 0x5c, 0x04, 0x58, 0x05, 0x55, 0x05, 0x50, 0x07, 0x4e, + 0x07, 0x4a, 0x09, 0x47, 0x0a, 0x45, 0x0a, 0x42, 0x23, 0x5c, 0x23, 0x58, 0x23, 0x53, 0x23, 0x4d, + 0x23, 0x49, 0x23, 0x45, 0x23, 0x41, 0x24, 0x3d, 0x24, 0x3b, 0x24, 0x38, 0x25, 0x35, 0x25, 0x33, + 0x25, 0x31, 0x26, 0x2f, 0x26, 0x2d, 0x27, 0x2c, 0x27, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x28, 0x26, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x11, 0x00, 0x18, 0x00, 0x1e, 0x00, 0x24, 0x00, + 0x00, 0x9d, 0x00, 0x9b, 0x00, 0x93, 0x00, 0x86, 0x00, 0x76, 0x00, 0x65, 0x00, 0x52, 0x00, 0x40, + 0x00, 0x2f, 0x00, 0x1e, 0x00, 0x10, 0x04, 0x09, 0x08, 0x04, 0x0c, 0x00, 0x14, 0x00, 0x1a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5c, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x44, 0x00, 0x38, 0x00, 0x2c, 0x00, 0x20, 0x00, + 0x14, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x11, 0x00, 0x18, 0x00, 0x1e, 0x00, 0x24, 0x00, + 0x00, 0x9e, 0x00, 0x9b, 0x00, 0x94, 0x00, 0x89, 0x00, 0x7b, 0x00, 0x6b, 0x00, 0x5b, 0x00, 0x4b, + 0x00, 0x3b, 0x00, 0x2d, 0x00, 0x1f, 0x00, 0x13, 0x00, 0x08, 0x00, 0x00, 0x09, 0x00, 0x11, 0x00, + 0x3e, 0x38, 0x3e, 0x35, 0x3e, 0x32, 0x3b, 0x2e, 0x3b, 0x2c, 0x3c, 0x2a, 0x3c, 0x27, 0x3a, 0x26, + 0x3a, 0x24, 0x3a, 0x23, 0x3b, 0x21, 0x3b, 0x20, 0x3b, 0x1f, 0x3a, 0x1f, 0x39, 0x1d, 0x3a, 0x1c, + 0x3b, 0x1c, 0x3b, 0x1a, 0x3c, 0x19, 0x3c, 0x19, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xb0, 0x00, 0xa6, 0x00, 0x9d, 0x00, 0x93, 0x00, 0x8b, 0x00, 0x83, 0x00, 0x7c, 0x00, 0x75, + 0x00, 0x6e, 0x01, 0x69, 0x01, 0x63, 0x02, 0x5f, 0x04, 0x5b, 0x04, 0x56, 0x05, 0x54, 0x05, 0x4f, + 0x07, 0x4e, 0x07, 0x4a, 0x09, 0x47, 0x0a, 0x46, 0x23, 0x5d, 0x23, 0x58, 0x23, 0x53, 0x23, 0x4f, + 0x23, 0x4a, 0x23, 0x46, 0x23, 0x43, 0x23, 0x3f, 0x24, 0x3c, 0x24, 0x39, 0x24, 0x36, 0x25, 0x34, + 0x25, 0x32, 0x25, 0x30, 0x26, 0x2f, 0x26, 0x2d, 0x27, 0x2c, 0x27, 0x2a, 0x28, 0x28, 0x28, 0x28, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0f, 0x00, 0x16, 0x00, 0x1c, 0x00, + 0x00, 0x9e, 0x00, 0x9b, 0x00, 0x95, 0x00, 0x8a, 0x00, 0x7d, 0x00, 0x6d, 0x00, 0x5d, 0x00, 0x4c, + 0x00, 0x3b, 0x00, 0x2c, 0x00, 0x1d, 0x00, 0x10, 0x04, 0x0a, 0x07, 0x05, 0x0b, 0x00, 0x11, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5d, 0x00, 0x58, 0x00, 0x51, 0x00, 0x48, 0x00, 0x3e, 0x00, 0x33, 0x00, 0x28, 0x00, + 0x1d, 0x00, 0x12, 0x00, 0x09, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0f, 0x00, 0x16, 0x00, 0x1c, 0x00, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x96, 0x00, 0x8c, 0x00, 0x80, 0x00, 0x73, 0x00, 0x64, 0x00, 0x55, + 0x00, 0x46, 0x00, 0x38, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x14, 0x00, 0x0a, 0x00, 0x01, 0x06, 0x00, + 0x3e, 0x39, 0x3e, 0x35, 0x3e, 0x32, 0x3b, 0x2f, 0x3b, 0x2d, 0x3c, 0x2a, 0x3c, 0x28, 0x3b, 0x27, + 0x39, 0x24, 0x3a, 0x24, 0x3a, 0x22, 0x3b, 0x21, 0x3b, 0x1f, 0x3b, 0x1f, 0x39, 0x1f, 0x39, 0x1d, + 0x3b, 0x1c, 0x3b, 0x1c, 0x3b, 0x1a, 0x3c, 0x19, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, 0x47, 0x0a, + 0x00, 0xb0, 0x00, 0xa7, 0x00, 0x9e, 0x00, 0x96, 0x00, 0x8d, 0x00, 0x86, 0x00, 0x7e, 0x00, 0x77, + 0x00, 0x71, 0x00, 0x6b, 0x01, 0x66, 0x02, 0x62, 0x02, 0x5d, 0x04, 0x5a, 0x04, 0x55, 0x05, 0x53, + 0x05, 0x4f, 0x07, 0x4e, 0x07, 0x4a, 0x09, 0x47, 0x23, 0x5d, 0x23, 0x58, 0x23, 0x54, 0x23, 0x50, + 0x23, 0x4c, 0x23, 0x48, 0x23, 0x44, 0x23, 0x40, 0x24, 0x3d, 0x24, 0x3a, 0x24, 0x38, 0x25, 0x36, + 0x25, 0x33, 0x25, 0x32, 0x25, 0x2f, 0x26, 0x2f, 0x26, 0x2c, 0x27, 0x2c, 0x27, 0x2a, 0x28, 0x28, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x14, 0x00, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x96, 0x00, 0x8d, 0x00, 0x81, 0x00, 0x74, 0x00, 0x65, 0x00, 0x56, + 0x00, 0x46, 0x00, 0x37, 0x00, 0x29, 0x00, 0x1c, 0x00, 0x10, 0x03, 0x0a, 0x07, 0x06, 0x0a, 0x01, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4c, 0x00, 0x42, 0x00, 0x39, 0x00, 0x2e, 0x00, + 0x24, 0x00, 0x1a, 0x00, 0x11, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x14, 0x00, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8f, 0x00, 0x85, 0x00, 0x79, 0x00, 0x6b, 0x00, 0x5e, + 0x00, 0x50, 0x00, 0x43, 0x00, 0x36, 0x00, 0x2a, 0x00, 0x1f, 0x00, 0x15, 0x00, 0x0c, 0x00, 0x03, + 0x32, 0x59, 0x2a, 0x5b, 0x28, 0x5c, 0x27, 0x5d, 0x27, 0x5d, 0x26, 0x5e, 0x26, 0x5e, 0x26, 0x5e, + 0x26, 0x5e, 0x26, 0x5e, 0x25, 0x5e, 0x25, 0x5e, 0x25, 0x5f, 0x25, 0x5f, 0x25, 0x5f, 0x25, 0x5f, + 0x25, 0x5f, 0x24, 0x5f, 0x24, 0x5f, 0x24, 0x60, 0x32, 0x3c, 0x25, 0x4a, 0x24, 0x50, 0x23, 0x54, + 0x23, 0x56, 0x23, 0x58, 0x23, 0x59, 0x23, 0x5a, 0x23, 0x5a, 0x23, 0x5b, 0x23, 0x5b, 0x23, 0x5b, + 0x23, 0x5c, 0x23, 0x5c, 0x23, 0x5c, 0x23, 0x5c, 0x23, 0x5c, 0x23, 0x5d, 0x23, 0x5d, 0x23, 0x5d, + 0x00, 0x6c, 0x0e, 0x60, 0x14, 0x60, 0x18, 0x60, 0x1b, 0x60, 0x1d, 0x60, 0x1d, 0x60, 0x1e, 0x60, + 0x1f, 0x60, 0x20, 0x60, 0x20, 0x60, 0x20, 0x60, 0x21, 0x60, 0x21, 0x60, 0x21, 0x60, 0x21, 0x60, + 0x22, 0x60, 0x22, 0x60, 0x22, 0x60, 0x22, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x0d, 0x00, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x90, 0x00, 0x85, 0x00, 0x79, 0x00, 0x6c, 0x00, 0x5e, + 0x00, 0x50, 0x00, 0x42, 0x00, 0x34, 0x00, 0x27, 0x00, 0x1b, 0x00, 0x0f, 0x03, 0x0b, 0x06, 0x06, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x46, 0x00, 0x3d, 0x00, 0x34, 0x00, + 0x2a, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x0d, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x98, 0x00, 0x91, 0x00, 0x88, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x65, + 0x00, 0x59, 0x00, 0x4c, 0x00, 0x40, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x1f, 0x00, 0x16, 0x00, 0x0d, + 0x38, 0x4f, 0x31, 0x53, 0x2e, 0x56, 0x2c, 0x57, 0x2a, 0x59, 0x29, 0x5a, 0x29, 0x5a, 0x28, 0x5b, + 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, + 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x38, 0x22, 0x2b, 0x31, 0x27, 0x3b, 0x25, 0x42, + 0x24, 0x47, 0x23, 0x4a, 0x23, 0x4d, 0x23, 0x4f, 0x23, 0x51, 0x23, 0x52, 0x23, 0x53, 0x23, 0x54, + 0x23, 0x55, 0x23, 0x56, 0x23, 0x56, 0x23, 0x57, 0x23, 0x58, 0x23, 0x58, 0x23, 0x58, 0x23, 0x58, + 0x00, 0x92, 0x01, 0x79, 0x07, 0x6f, 0x0c, 0x6b, 0x0f, 0x68, 0x12, 0x67, 0x14, 0x66, 0x16, 0x65, + 0x17, 0x64, 0x18, 0x64, 0x19, 0x63, 0x1a, 0x63, 0x1b, 0x63, 0x1b, 0x63, 0x1c, 0x63, 0x1c, 0x62, + 0x1d, 0x62, 0x1d, 0x62, 0x1d, 0x62, 0x1e, 0x62, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x98, 0x00, 0x92, 0x00, 0x89, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x65, + 0x00, 0x58, 0x00, 0x4b, 0x00, 0x3e, 0x00, 0x31, 0x00, 0x25, 0x00, 0x1a, 0x00, 0x0f, 0x03, 0x0b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x56, 0x00, 0x50, 0x00, 0x49, 0x00, 0x41, 0x00, 0x39, 0x00, + 0x30, 0x00, 0x27, 0x00, 0x1e, 0x00, 0x16, 0x00, 0x0e, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x93, 0x00, 0x8b, 0x00, 0x82, 0x00, 0x77, 0x00, 0x6c, + 0x00, 0x60, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3d, 0x00, 0x33, 0x00, 0x29, 0x00, 0x1f, 0x00, 0x17, + 0x3a, 0x4b, 0x34, 0x4f, 0x31, 0x52, 0x2f, 0x54, 0x2d, 0x56, 0x2c, 0x57, 0x2b, 0x57, 0x2a, 0x57, + 0x2a, 0x57, 0x2a, 0x59, 0x29, 0x5a, 0x29, 0x5a, 0x28, 0x5b, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, + 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x27, 0x5c, 0x3c, 0x18, 0x30, 0x25, 0x2a, 0x2e, 0x27, 0x35, + 0x25, 0x3b, 0x24, 0x3f, 0x24, 0x43, 0x24, 0x46, 0x23, 0x48, 0x23, 0x4a, 0x23, 0x4c, 0x23, 0x4e, + 0x23, 0x4f, 0x23, 0x50, 0x23, 0x51, 0x23, 0x52, 0x23, 0x53, 0x23, 0x53, 0x23, 0x54, 0x23, 0x54, + 0x00, 0xa1, 0x00, 0x88, 0x03, 0x7b, 0x06, 0x74, 0x09, 0x70, 0x0c, 0x6d, 0x0e, 0x6b, 0x10, 0x6a, + 0x11, 0x69, 0x13, 0x68, 0x14, 0x67, 0x15, 0x66, 0x16, 0x66, 0x17, 0x65, 0x17, 0x65, 0x18, 0x65, + 0x19, 0x65, 0x19, 0x64, 0x1a, 0x64, 0x1a, 0x64, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x93, 0x00, 0x8b, 0x00, 0x82, 0x00, 0x77, 0x00, 0x6b, + 0x00, 0x5f, 0x00, 0x53, 0x00, 0x46, 0x00, 0x3a, 0x00, 0x2f, 0x00, 0x24, 0x00, 0x19, 0x00, 0x0f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x5e, 0x00, 0x5b, 0x00, 0x57, 0x00, 0x52, 0x00, 0x4c, 0x00, 0x44, 0x00, 0x3d, 0x00, + 0x35, 0x00, 0x2c, 0x00, 0x24, 0x00, 0x1c, 0x00, 0x14, 0x00, 0x0d, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x9a, 0x00, 0x95, 0x00, 0x8d, 0x00, 0x85, 0x00, 0x7b, 0x00, 0x71, + 0x00, 0x66, 0x00, 0x5b, 0x00, 0x50, 0x00, 0x46, 0x00, 0x3b, 0x00, 0x31, 0x00, 0x28, 0x00, 0x1f, + 0x3b, 0x48, 0x36, 0x4c, 0x33, 0x4f, 0x31, 0x52, 0x2f, 0x53, 0x2e, 0x53, 0x2d, 0x55, 0x2c, 0x57, + 0x2b, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x58, 0x2a, 0x59, 0x29, 0x5a, + 0x29, 0x5b, 0x28, 0x5b, 0x27, 0x5c, 0x27, 0x5c, 0x3f, 0x14, 0x33, 0x1e, 0x2d, 0x26, 0x29, 0x2d, + 0x27, 0x32, 0x26, 0x36, 0x25, 0x3b, 0x24, 0x3e, 0x24, 0x41, 0x24, 0x43, 0x23, 0x45, 0x23, 0x47, + 0x23, 0x49, 0x23, 0x4a, 0x23, 0x4c, 0x23, 0x4d, 0x23, 0x4d, 0x23, 0x4f, 0x23, 0x50, 0x23, 0x50, + 0x00, 0xa7, 0x00, 0x92, 0x01, 0x84, 0x03, 0x7d, 0x05, 0x77, 0x08, 0x73, 0x0a, 0x71, 0x0c, 0x6f, + 0x0d, 0x6d, 0x0f, 0x6b, 0x10, 0x6a, 0x11, 0x6a, 0x12, 0x69, 0x13, 0x68, 0x14, 0x68, 0x15, 0x67, + 0x15, 0x66, 0x16, 0x66, 0x17, 0x66, 0x17, 0x66, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x11, 0x31, 0x23, 0x03, 0x46, 0x00, 0x52, 0x00, 0x58, 0x00, 0x5a, 0x00, 0x5c, 0x00, 0x5d, 0x00, + 0x5d, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5e, 0x00, 0x5f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x11, 0x31, 0x00, 0x5f, 0x00, 0x85, 0x00, 0x92, 0x00, 0x97, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, + 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, 0x00, 0x9e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3c, 0x47, 0x38, 0x4b, 0x35, 0x4e, 0x32, 0x4f, 0x31, 0x51, 0x30, 0x53, 0x2e, 0x53, 0x2e, 0x53, + 0x2e, 0x55, 0x2c, 0x56, 0x2b, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, + 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x58, 0x2a, 0x59, 0x40, 0x11, 0x36, 0x1a, 0x2f, 0x21, 0x2c, 0x27, + 0x29, 0x2c, 0x27, 0x30, 0x26, 0x34, 0x25, 0x37, 0x25, 0x3a, 0x24, 0x3d, 0x24, 0x40, 0x24, 0x42, + 0x24, 0x44, 0x23, 0x45, 0x23, 0x47, 0x23, 0x48, 0x23, 0x49, 0x23, 0x4a, 0x23, 0x4c, 0x23, 0x4c, + 0x00, 0xaa, 0x00, 0x98, 0x00, 0x8c, 0x02, 0x83, 0x03, 0x7d, 0x05, 0x79, 0x07, 0x76, 0x09, 0x73, + 0x0a, 0x71, 0x0c, 0x6f, 0x0d, 0x6e, 0x0e, 0x6d, 0x0f, 0x6c, 0x10, 0x6b, 0x11, 0x6a, 0x12, 0x6a, + 0x13, 0x69, 0x13, 0x68, 0x14, 0x68, 0x15, 0x68, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x5f, 0x00, 0x20, 0x1f, 0x00, 0x3c, 0x00, 0x4a, 0x00, 0x51, 0x00, 0x55, 0x00, 0x58, 0x00, + 0x59, 0x00, 0x5b, 0x00, 0x5b, 0x00, 0x5c, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, 0x5d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x23, 0x03, 0x00, 0x20, 0x00, 0x5f, 0x00, 0x7c, 0x00, 0x8a, 0x00, 0x91, 0x00, 0x95, 0x00, 0x97, + 0x00, 0x99, 0x00, 0x9a, 0x00, 0x9b, 0x00, 0x9c, 0x00, 0x9c, 0x00, 0x9d, 0x00, 0x9d, 0x00, 0x9d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x46, 0x39, 0x4a, 0x36, 0x4b, 0x34, 0x4e, 0x32, 0x4f, 0x31, 0x50, 0x30, 0x53, 0x2e, 0x53, + 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x54, 0x2d, 0x56, 0x2b, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, + 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x41, 0x10, 0x38, 0x17, 0x32, 0x1d, 0x2e, 0x22, + 0x2b, 0x27, 0x29, 0x2b, 0x27, 0x2f, 0x26, 0x32, 0x25, 0x35, 0x25, 0x38, 0x25, 0x3b, 0x24, 0x3c, + 0x24, 0x3f, 0x24, 0x40, 0x24, 0x42, 0x23, 0x44, 0x23, 0x45, 0x23, 0x46, 0x23, 0x48, 0x23, 0x48, + 0x00, 0xac, 0x00, 0x9d, 0x00, 0x91, 0x01, 0x89, 0x02, 0x82, 0x03, 0x7e, 0x05, 0x7a, 0x07, 0x77, + 0x08, 0x75, 0x09, 0x73, 0x0b, 0x71, 0x0c, 0x70, 0x0d, 0x6e, 0x0e, 0x6e, 0x0e, 0x6c, 0x0f, 0x6c, + 0x10, 0x6b, 0x10, 0x6a, 0x11, 0x6a, 0x12, 0x6a, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x85, 0x00, 0x5f, 0x00, 0x1f, 0x0d, 0x00, 0x28, 0x00, 0x39, 0x00, 0x43, 0x00, 0x4a, 0x00, + 0x4e, 0x00, 0x52, 0x00, 0x54, 0x00, 0x56, 0x00, 0x57, 0x00, 0x59, 0x00, 0x59, 0x00, 0x5a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x46, 0x00, 0x1f, 0x00, 0x00, 0x1f, 0x00, 0x4d, 0x00, 0x68, 0x00, 0x79, 0x00, 0x83, 0x00, 0x8a, + 0x00, 0x8e, 0x00, 0x92, 0x00, 0x94, 0x00, 0x96, 0x00, 0x97, 0x00, 0x98, 0x00, 0x99, 0x00, 0x9a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x45, 0x39, 0x48, 0x37, 0x4a, 0x35, 0x4c, 0x33, 0x4f, 0x31, 0x4f, 0x31, 0x50, 0x30, 0x52, + 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x54, 0x2d, 0x56, 0x2c, 0x57, 0x2a, 0x57, + 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x42, 0x0f, 0x39, 0x15, 0x33, 0x1a, 0x2f, 0x1f, + 0x2d, 0x24, 0x2a, 0x27, 0x29, 0x2b, 0x27, 0x2e, 0x26, 0x31, 0x26, 0x34, 0x25, 0x36, 0x25, 0x38, + 0x25, 0x3b, 0x24, 0x3c, 0x24, 0x3e, 0x24, 0x40, 0x24, 0x41, 0x24, 0x43, 0x23, 0x44, 0x23, 0x45, + 0x00, 0xae, 0x00, 0xa1, 0x00, 0x96, 0x00, 0x8d, 0x01, 0x87, 0x02, 0x82, 0x03, 0x7e, 0x05, 0x7b, + 0x06, 0x78, 0x07, 0x76, 0x09, 0x74, 0x0a, 0x73, 0x0b, 0x71, 0x0c, 0x70, 0x0c, 0x6f, 0x0d, 0x6e, + 0x0e, 0x6d, 0x0f, 0x6c, 0x10, 0x6c, 0x10, 0x6b, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x92, 0x00, 0x7c, 0x00, 0x4d, 0x00, 0x1f, 0x02, 0x00, 0x1a, 0x00, 0x2a, 0x00, 0x36, 0x00, + 0x3e, 0x00, 0x45, 0x00, 0x49, 0x00, 0x4d, 0x00, 0x4f, 0x00, 0x52, 0x00, 0x53, 0x00, 0x55, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x52, 0x00, 0x3c, 0x00, 0x0d, 0x00, 0x00, 0x1f, 0x00, 0x42, 0x00, 0x5a, 0x00, 0x6a, 0x00, 0x76, + 0x00, 0x7e, 0x00, 0x84, 0x00, 0x89, 0x00, 0x8c, 0x00, 0x8f, 0x00, 0x91, 0x00, 0x93, 0x00, 0x95, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x45, 0x3a, 0x47, 0x38, 0x4a, 0x35, 0x4a, 0x35, 0x4d, 0x33, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x31, 0x52, 0x2f, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2d, 0x55, + 0x2c, 0x57, 0x2b, 0x57, 0x2a, 0x57, 0x2a, 0x57, 0x43, 0x0e, 0x3b, 0x13, 0x35, 0x18, 0x31, 0x1c, + 0x2e, 0x21, 0x2c, 0x24, 0x2a, 0x28, 0x28, 0x2b, 0x27, 0x2e, 0x27, 0x30, 0x26, 0x33, 0x25, 0x35, + 0x25, 0x37, 0x25, 0x39, 0x25, 0x3b, 0x24, 0x3c, 0x24, 0x3d, 0x24, 0x3f, 0x24, 0x40, 0x24, 0x42, + 0x00, 0xaf, 0x00, 0xa3, 0x00, 0x99, 0x00, 0x91, 0x00, 0x8b, 0x02, 0x86, 0x02, 0x81, 0x03, 0x7e, + 0x05, 0x7b, 0x06, 0x79, 0x07, 0x77, 0x08, 0x75, 0x09, 0x74, 0x0a, 0x73, 0x0b, 0x71, 0x0c, 0x71, + 0x0c, 0x6f, 0x0d, 0x6e, 0x0e, 0x6e, 0x0e, 0x6d, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x97, 0x00, 0x8a, 0x00, 0x68, 0x00, 0x42, 0x00, 0x1f, 0x00, 0x04, 0x10, 0x00, 0x1f, 0x00, + 0x2b, 0x00, 0x34, 0x00, 0x3b, 0x00, 0x41, 0x00, 0x45, 0x00, 0x49, 0x00, 0x4b, 0x00, 0x4e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x58, 0x00, 0x4a, 0x00, 0x28, 0x00, 0x02, 0x00, 0x00, 0x1f, 0x00, 0x3b, 0x00, 0x4f, 0x00, 0x5f, + 0x00, 0x6b, 0x00, 0x74, 0x00, 0x7b, 0x00, 0x80, 0x00, 0x85, 0x00, 0x88, 0x00, 0x8b, 0x00, 0x8d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x44, 0x3b, 0x46, 0x39, 0x49, 0x36, 0x4a, 0x35, 0x4b, 0x34, 0x4e, 0x32, 0x4f, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x51, 0x2f, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, + 0x2e, 0x53, 0x2e, 0x55, 0x2c, 0x56, 0x2b, 0x57, 0x44, 0x0e, 0x3c, 0x12, 0x36, 0x16, 0x33, 0x1a, + 0x30, 0x1e, 0x2d, 0x22, 0x2b, 0x25, 0x2a, 0x28, 0x28, 0x2a, 0x27, 0x2d, 0x27, 0x30, 0x26, 0x32, + 0x26, 0x34, 0x25, 0x35, 0x25, 0x37, 0x25, 0x39, 0x24, 0x3b, 0x24, 0x3c, 0x24, 0x3d, 0x24, 0x3f, + 0x00, 0xb0, 0x00, 0xa5, 0x00, 0x9d, 0x00, 0x95, 0x00, 0x8e, 0x01, 0x89, 0x02, 0x85, 0x03, 0x81, + 0x04, 0x7e, 0x05, 0x7c, 0x06, 0x7a, 0x07, 0x78, 0x07, 0x76, 0x09, 0x75, 0x09, 0x73, 0x0b, 0x73, + 0x0b, 0x71, 0x0c, 0x71, 0x0c, 0x70, 0x0d, 0x6e, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9a, 0x00, 0x91, 0x00, 0x79, 0x00, 0x5a, 0x00, 0x3b, 0x00, 0x1f, 0x00, 0x09, 0x08, 0x00, + 0x17, 0x00, 0x22, 0x00, 0x2c, 0x00, 0x33, 0x00, 0x39, 0x00, 0x3e, 0x00, 0x42, 0x00, 0x45, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5a, 0x00, 0x51, 0x00, 0x39, 0x00, 0x1a, 0x00, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x36, 0x00, 0x48, + 0x00, 0x57, 0x00, 0x62, 0x00, 0x6b, 0x00, 0x73, 0x00, 0x79, 0x00, 0x7e, 0x00, 0x82, 0x00, 0x85, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x44, 0x3b, 0x46, 0x39, 0x48, 0x37, 0x4a, 0x35, 0x4a, 0x35, 0x4c, 0x34, 0x4f, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x50, 0x30, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, + 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x55, 0x44, 0x0d, 0x3d, 0x11, 0x38, 0x15, 0x34, 0x19, + 0x31, 0x1c, 0x2e, 0x20, 0x2d, 0x23, 0x2b, 0x25, 0x2a, 0x28, 0x28, 0x2a, 0x28, 0x2d, 0x27, 0x2f, + 0x26, 0x31, 0x26, 0x33, 0x25, 0x34, 0x25, 0x36, 0x25, 0x38, 0x25, 0x39, 0x24, 0x3a, 0x24, 0x3c, + 0x00, 0xb1, 0x00, 0xa8, 0x00, 0x9f, 0x00, 0x98, 0x00, 0x91, 0x00, 0x8c, 0x01, 0x88, 0x02, 0x84, + 0x03, 0x81, 0x04, 0x7e, 0x05, 0x7c, 0x06, 0x7a, 0x06, 0x79, 0x07, 0x77, 0x08, 0x76, 0x09, 0x74, + 0x0a, 0x73, 0x0b, 0x73, 0x0b, 0x71, 0x0c, 0x71, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9b, 0x00, 0x95, 0x00, 0x83, 0x00, 0x6a, 0x00, 0x4f, 0x00, 0x36, 0x00, 0x1f, 0x00, 0x0c, + 0x03, 0x00, 0x10, 0x00, 0x1b, 0x00, 0x24, 0x00, 0x2c, 0x00, 0x32, 0x00, 0x37, 0x00, 0x3c, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5c, 0x00, 0x55, 0x00, 0x43, 0x00, 0x2a, 0x00, 0x10, 0x00, 0x00, 0x09, 0x00, 0x1f, 0x00, 0x33, + 0x00, 0x43, 0x00, 0x50, 0x00, 0x5b, 0x00, 0x64, 0x00, 0x6b, 0x00, 0x72, 0x00, 0x77, 0x00, 0x7b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x43, 0x3c, 0x46, 0x39, 0x46, 0x39, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4d, 0x33, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x50, 0x30, 0x52, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, + 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x44, 0x0d, 0x3e, 0x10, 0x39, 0x14, 0x35, 0x17, + 0x32, 0x1b, 0x30, 0x1e, 0x2e, 0x21, 0x2c, 0x23, 0x2b, 0x26, 0x2a, 0x28, 0x28, 0x2a, 0x28, 0x2d, + 0x27, 0x2e, 0x26, 0x30, 0x26, 0x32, 0x25, 0x34, 0x25, 0x35, 0x25, 0x36, 0x25, 0x38, 0x25, 0x39, + 0x00, 0xb1, 0x00, 0xa9, 0x00, 0xa1, 0x00, 0x9a, 0x00, 0x94, 0x00, 0x8f, 0x01, 0x8b, 0x02, 0x87, + 0x02, 0x84, 0x03, 0x81, 0x04, 0x7f, 0x05, 0x7d, 0x06, 0x7b, 0x06, 0x79, 0x07, 0x78, 0x07, 0x76, + 0x09, 0x76, 0x09, 0x74, 0x0a, 0x73, 0x0b, 0x72, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8a, 0x00, 0x76, 0x00, 0x5f, 0x00, 0x48, 0x00, 0x33, 0x00, 0x1f, + 0x00, 0x0f, 0x00, 0x00, 0x0b, 0x00, 0x15, 0x00, 0x1e, 0x00, 0x25, 0x00, 0x2c, 0x00, 0x31, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5d, 0x00, 0x58, 0x00, 0x4a, 0x00, 0x36, 0x00, 0x1f, 0x00, 0x08, 0x00, 0x00, 0x0c, 0x00, 0x1f, + 0x00, 0x30, 0x00, 0x3f, 0x00, 0x4b, 0x00, 0x55, 0x00, 0x5e, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x71, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x42, 0x3c, 0x46, 0x39, 0x46, 0x39, 0x48, 0x37, 0x4a, 0x35, 0x4a, 0x35, 0x4b, 0x35, 0x4e, + 0x32, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x52, 0x2f, 0x53, 0x2e, 0x53, + 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x44, 0x0c, 0x3f, 0x10, 0x3a, 0x13, 0x36, 0x16, + 0x33, 0x19, 0x30, 0x1c, 0x2e, 0x1f, 0x2d, 0x21, 0x2b, 0x24, 0x2a, 0x26, 0x2a, 0x28, 0x28, 0x2a, + 0x28, 0x2c, 0x27, 0x2e, 0x26, 0x30, 0x26, 0x31, 0x26, 0x33, 0x25, 0x34, 0x25, 0x36, 0x25, 0x37, + 0x00, 0xb2, 0x00, 0xaa, 0x00, 0xa2, 0x00, 0x9c, 0x00, 0x96, 0x00, 0x91, 0x00, 0x8d, 0x01, 0x89, + 0x02, 0x86, 0x02, 0x83, 0x03, 0x81, 0x04, 0x7f, 0x05, 0x7d, 0x06, 0x7b, 0x06, 0x79, 0x07, 0x79, + 0x07, 0x77, 0x08, 0x76, 0x09, 0x75, 0x09, 0x74, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9d, 0x00, 0x99, 0x00, 0x8e, 0x00, 0x7e, 0x00, 0x6b, 0x00, 0x57, 0x00, 0x43, 0x00, 0x30, + 0x00, 0x1f, 0x00, 0x11, 0x00, 0x04, 0x07, 0x00, 0x10, 0x00, 0x19, 0x00, 0x20, 0x00, 0x26, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5d, 0x00, 0x59, 0x00, 0x4e, 0x00, 0x3e, 0x00, 0x2b, 0x00, 0x17, 0x00, 0x03, 0x00, 0x00, 0x0f, + 0x00, 0x1f, 0x00, 0x2e, 0x00, 0x3b, 0x00, 0x46, 0x00, 0x50, 0x00, 0x59, 0x00, 0x60, 0x00, 0x66, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x42, 0x3d, 0x46, 0x39, 0x46, 0x39, 0x47, 0x38, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4b, + 0x34, 0x4e, 0x32, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x51, 0x2f, 0x53, + 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x45, 0x0c, 0x3f, 0x0f, 0x3a, 0x12, 0x37, 0x15, + 0x34, 0x18, 0x32, 0x1b, 0x30, 0x1d, 0x2e, 0x20, 0x2d, 0x22, 0x2b, 0x24, 0x2a, 0x26, 0x2a, 0x28, + 0x28, 0x2a, 0x28, 0x2c, 0x27, 0x2e, 0x27, 0x2f, 0x26, 0x31, 0x26, 0x32, 0x25, 0x33, 0x25, 0x35, + 0x00, 0xb2, 0x00, 0xab, 0x00, 0xa4, 0x00, 0x9e, 0x00, 0x98, 0x00, 0x93, 0x00, 0x8f, 0x01, 0x8b, + 0x01, 0x88, 0x02, 0x85, 0x02, 0x83, 0x03, 0x81, 0x04, 0x7f, 0x05, 0x7d, 0x05, 0x7c, 0x06, 0x7a, + 0x07, 0x79, 0x07, 0x78, 0x07, 0x76, 0x09, 0x76, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9d, 0x00, 0x9a, 0x00, 0x92, 0x00, 0x84, 0x00, 0x74, 0x00, 0x62, 0x00, 0x50, 0x00, 0x3f, + 0x00, 0x2e, 0x00, 0x1f, 0x00, 0x12, 0x00, 0x06, 0x03, 0x00, 0x0c, 0x00, 0x14, 0x00, 0x1b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5b, 0x00, 0x52, 0x00, 0x45, 0x00, 0x34, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, + 0x00, 0x11, 0x00, 0x1f, 0x00, 0x2d, 0x00, 0x38, 0x00, 0x43, 0x00, 0x4c, 0x00, 0x54, 0x00, 0x5b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x42, 0x3d, 0x45, 0x3a, 0x46, 0x39, 0x46, 0x39, 0x49, 0x36, 0x4a, 0x35, 0x4a, 0x35, 0x4a, + 0x35, 0x4c, 0x33, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x51, + 0x30, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x45, 0x0c, 0x40, 0x0f, 0x3b, 0x11, 0x38, 0x14, + 0x35, 0x17, 0x32, 0x1a, 0x30, 0x1c, 0x2e, 0x1e, 0x2d, 0x21, 0x2c, 0x22, 0x2b, 0x25, 0x2a, 0x26, + 0x29, 0x28, 0x28, 0x2a, 0x28, 0x2c, 0x27, 0x2d, 0x27, 0x2f, 0x26, 0x30, 0x26, 0x32, 0x25, 0x33, + 0x00, 0xb2, 0x00, 0xac, 0x00, 0xa5, 0x00, 0x9f, 0x00, 0x9a, 0x00, 0x96, 0x00, 0x91, 0x00, 0x8e, + 0x01, 0x8a, 0x02, 0x88, 0x02, 0x85, 0x02, 0x83, 0x03, 0x81, 0x04, 0x7f, 0x05, 0x7d, 0x05, 0x7c, + 0x06, 0x7a, 0x06, 0x79, 0x07, 0x78, 0x07, 0x77, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9b, 0x00, 0x94, 0x00, 0x89, 0x00, 0x7b, 0x00, 0x6b, 0x00, 0x5b, 0x00, 0x4b, + 0x00, 0x3b, 0x00, 0x2d, 0x00, 0x1f, 0x00, 0x13, 0x00, 0x08, 0x00, 0x00, 0x09, 0x00, 0x11, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5b, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3b, 0x00, 0x2c, 0x00, 0x1b, 0x00, 0x0b, 0x00, + 0x00, 0x04, 0x00, 0x12, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x36, 0x00, 0x40, 0x00, 0x49, 0x00, 0x50, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x42, 0x3d, 0x44, 0x3a, 0x46, 0x39, 0x46, 0x39, 0x48, 0x37, 0x4a, 0x35, 0x4a, 0x35, 0x4a, + 0x35, 0x4a, 0x35, 0x4d, 0x33, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x31, 0x50, 0x30, 0x53, 0x2e, 0x53, 0x2e, 0x53, 0x45, 0x0c, 0x40, 0x0e, 0x3c, 0x11, 0x38, 0x13, + 0x36, 0x16, 0x33, 0x18, 0x31, 0x1b, 0x30, 0x1d, 0x2e, 0x1f, 0x2d, 0x21, 0x2b, 0x23, 0x2b, 0x25, + 0x2a, 0x27, 0x29, 0x28, 0x28, 0x2a, 0x28, 0x2c, 0x27, 0x2d, 0x27, 0x2f, 0x26, 0x2f, 0x26, 0x31, + 0x00, 0xb3, 0x00, 0xac, 0x00, 0xa7, 0x00, 0xa1, 0x00, 0x9b, 0x00, 0x97, 0x00, 0x93, 0x00, 0x8f, + 0x01, 0x8c, 0x01, 0x89, 0x02, 0x87, 0x02, 0x85, 0x02, 0x82, 0x03, 0x81, 0x04, 0x7f, 0x05, 0x7d, + 0x05, 0x7c, 0x06, 0x7b, 0x06, 0x79, 0x07, 0x79, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x96, 0x00, 0x8c, 0x00, 0x80, 0x00, 0x73, 0x00, 0x64, 0x00, 0x55, + 0x00, 0x46, 0x00, 0x38, 0x00, 0x2b, 0x00, 0x1f, 0x00, 0x14, 0x00, 0x0a, 0x00, 0x01, 0x06, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5c, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x41, 0x00, 0x33, 0x00, 0x24, 0x00, 0x15, 0x00, + 0x07, 0x00, 0x00, 0x06, 0x00, 0x13, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x34, 0x00, 0x3d, 0x00, 0x46, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x42, 0x3d, 0x44, 0x3b, 0x46, 0x39, 0x46, 0x39, 0x47, 0x38, 0x4a, 0x35, 0x4a, 0x35, 0x4a, + 0x35, 0x4a, 0x35, 0x4b, 0x34, 0x4e, 0x32, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x50, 0x30, 0x52, 0x2f, 0x53, 0x45, 0x0c, 0x40, 0x0e, 0x3c, 0x11, 0x39, 0x13, + 0x37, 0x15, 0x34, 0x18, 0x32, 0x1a, 0x30, 0x1c, 0x2e, 0x1e, 0x2d, 0x20, 0x2d, 0x22, 0x2b, 0x23, + 0x2b, 0x25, 0x2a, 0x27, 0x29, 0x28, 0x28, 0x2a, 0x28, 0x2c, 0x27, 0x2d, 0x27, 0x2f, 0x26, 0x2f, + 0x00, 0xb3, 0x00, 0xad, 0x00, 0xa7, 0x00, 0xa3, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x95, 0x00, 0x91, + 0x00, 0x8e, 0x01, 0x8b, 0x02, 0x88, 0x02, 0x86, 0x02, 0x84, 0x03, 0x82, 0x03, 0x81, 0x04, 0x7f, + 0x05, 0x7e, 0x05, 0x7c, 0x06, 0x7b, 0x06, 0x7a, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9c, 0x00, 0x97, 0x00, 0x8f, 0x00, 0x85, 0x00, 0x79, 0x00, 0x6b, 0x00, 0x5e, + 0x00, 0x50, 0x00, 0x43, 0x00, 0x36, 0x00, 0x2a, 0x00, 0x1f, 0x00, 0x15, 0x00, 0x0c, 0x00, 0x03, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5d, 0x00, 0x57, 0x00, 0x4f, 0x00, 0x45, 0x00, 0x39, 0x00, 0x2c, 0x00, 0x1e, 0x00, + 0x10, 0x00, 0x03, 0x00, 0x00, 0x08, 0x00, 0x14, 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x33, 0x00, 0x3b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x42, 0x3d, 0x43, 0x3c, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x49, 0x36, 0x4a, 0x35, 0x4a, + 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4c, 0x33, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x52, 0x45, 0x0b, 0x41, 0x0e, 0x3d, 0x10, 0x3a, 0x12, + 0x37, 0x14, 0x34, 0x17, 0x32, 0x19, 0x31, 0x1b, 0x30, 0x1d, 0x2e, 0x1f, 0x2d, 0x20, 0x2c, 0x22, + 0x2b, 0x24, 0x2a, 0x25, 0x2a, 0x27, 0x29, 0x28, 0x28, 0x2a, 0x28, 0x2c, 0x27, 0x2c, 0x27, 0x2e, + 0x00, 0xb3, 0x00, 0xae, 0x00, 0xa8, 0x00, 0xa3, 0x00, 0x9f, 0x00, 0x9a, 0x00, 0x96, 0x00, 0x93, + 0x00, 0x8f, 0x01, 0x8d, 0x01, 0x8a, 0x02, 0x88, 0x02, 0x86, 0x02, 0x84, 0x03, 0x82, 0x03, 0x81, + 0x04, 0x7f, 0x05, 0x7e, 0x05, 0x7c, 0x06, 0x7c, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x98, 0x00, 0x91, 0x00, 0x88, 0x00, 0x7e, 0x00, 0x72, 0x00, 0x65, + 0x00, 0x59, 0x00, 0x4c, 0x00, 0x40, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x1f, 0x00, 0x16, 0x00, 0x0d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x52, 0x00, 0x49, 0x00, 0x3e, 0x00, 0x32, 0x00, 0x25, 0x00, + 0x19, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x15, 0x00, 0x1f, 0x00, 0x29, 0x00, 0x31, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x42, 0x3d, 0x43, 0x3c, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x47, 0x38, 0x4a, 0x35, 0x4a, + 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4d, 0x33, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x45, 0x0b, 0x41, 0x0e, 0x3e, 0x10, 0x3a, 0x11, + 0x38, 0x14, 0x35, 0x16, 0x33, 0x18, 0x32, 0x1a, 0x30, 0x1c, 0x2e, 0x1d, 0x2e, 0x20, 0x2d, 0x21, + 0x2b, 0x22, 0x2b, 0x24, 0x2a, 0x25, 0x2a, 0x27, 0x28, 0x28, 0x28, 0x2a, 0x28, 0x2c, 0x27, 0x2c, + 0x00, 0xb3, 0x00, 0xae, 0x00, 0xa9, 0x00, 0xa4, 0x00, 0xa0, 0x00, 0x9b, 0x00, 0x98, 0x00, 0x94, + 0x00, 0x91, 0x00, 0x8e, 0x01, 0x8c, 0x01, 0x89, 0x02, 0x87, 0x02, 0x86, 0x02, 0x84, 0x03, 0x82, + 0x03, 0x80, 0x04, 0x7f, 0x05, 0x7e, 0x05, 0x7c, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x93, 0x00, 0x8b, 0x00, 0x82, 0x00, 0x77, 0x00, 0x6c, + 0x00, 0x60, 0x00, 0x54, 0x00, 0x49, 0x00, 0x3d, 0x00, 0x33, 0x00, 0x29, 0x00, 0x1f, 0x00, 0x17, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5e, 0x00, 0x5d, 0x00, 0x59, 0x00, 0x53, 0x00, 0x4b, 0x00, 0x42, 0x00, 0x37, 0x00, 0x2c, 0x00, + 0x20, 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, 0x01, 0x00, 0x0c, 0x00, 0x16, 0x00, 0x1f, 0x00, 0x28, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x4a, 0x36, 0x4a, + 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4b, 0x34, 0x4e, 0x32, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x46, 0x0b, 0x42, 0x0d, 0x3e, 0x10, 0x3b, 0x11, + 0x38, 0x13, 0x36, 0x16, 0x34, 0x17, 0x32, 0x19, 0x30, 0x1b, 0x30, 0x1d, 0x2e, 0x1e, 0x2d, 0x20, + 0x2d, 0x22, 0x2b, 0x23, 0x2b, 0x25, 0x2a, 0x25, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x2a, 0x28, 0x2c, + 0x00, 0xb3, 0x00, 0xae, 0x00, 0xaa, 0x00, 0xa5, 0x00, 0xa1, 0x00, 0x9d, 0x00, 0x99, 0x00, 0x96, + 0x00, 0x93, 0x00, 0x90, 0x00, 0x8d, 0x01, 0x8b, 0x02, 0x89, 0x02, 0x87, 0x02, 0x85, 0x02, 0x83, + 0x03, 0x82, 0x03, 0x80, 0x04, 0x7f, 0x05, 0x7e, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9e, 0x00, 0x9d, 0x00, 0x9a, 0x00, 0x95, 0x00, 0x8d, 0x00, 0x85, 0x00, 0x7b, 0x00, 0x71, + 0x00, 0x66, 0x00, 0x5b, 0x00, 0x50, 0x00, 0x46, 0x00, 0x3b, 0x00, 0x31, 0x00, 0x28, 0x00, 0x1f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x5f, 0x00, 0x5d, 0x00, 0x5a, 0x00, 0x55, 0x00, 0x4e, 0x00, 0x45, 0x00, 0x3c, 0x00, 0x31, 0x00, + 0x26, 0x00, 0x1b, 0x00, 0x11, 0x00, 0x06, 0x00, 0x00, 0x03, 0x00, 0x0d, 0x00, 0x17, 0x00, 0x1f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3d, 0x42, 0x3d, 0x42, 0x3d, 0x45, 0x3a, 0x46, 0x39, 0x46, 0x39, 0x46, 0x39, 0x48, 0x37, 0x4a, + 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4a, 0x35, 0x4c, 0x34, 0x4f, 0x31, 0x4f, 0x31, 0x4f, + 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x31, 0x4f, 0x46, 0x0b, 0x42, 0x0d, 0x3e, 0x0f, 0x3c, 0x11, + 0x39, 0x13, 0x37, 0x15, 0x34, 0x16, 0x33, 0x18, 0x32, 0x1a, 0x30, 0x1c, 0x2e, 0x1d, 0x2e, 0x20, + 0x2d, 0x20, 0x2c, 0x22, 0x2b, 0x23, 0x2b, 0x25, 0x2a, 0x26, 0x2a, 0x28, 0x28, 0x28, 0x28, 0x2a, + 0x00, 0xb4, 0x00, 0xaf, 0x00, 0xaa, 0x00, 0xa6, 0x00, 0xa2, 0x00, 0x9e, 0x00, 0x9a, 0x00, 0x97, + 0x00, 0x94, 0x00, 0x91, 0x00, 0x8e, 0x01, 0x8c, 0x01, 0x8a, 0x02, 0x88, 0x02, 0x86, 0x02, 0x85, + 0x02, 0x83, 0x03, 0x82, 0x03, 0x80, 0x04, 0x7f, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, 0x23, 0x60, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x0f, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x6f, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x19, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xb2, 0x00, 0x6f, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1c, 0x00, 0x17, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xc8, 0x00, 0xa2, 0x00, 0x4f, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1e, 0x00, 0x1a, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xd2, 0x00, 0xb9, 0x00, 0x7f, 0x00, 0x3c, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x16, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xd6, 0x00, 0xc6, 0x00, 0x9c, 0x00, 0x66, 0x00, 0x2f, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x12, 0x00, 0x0c, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xd9, 0x00, 0xcd, 0x00, 0xae, 0x00, 0x82, 0x00, 0x54, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1a, 0x00, 0x15, 0x00, 0x0f, 0x00, 0x0a, 0x00, 0x04, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xda, 0x00, 0xd2, 0x00, 0xb9, 0x00, 0x97, 0x00, 0x6f, 0x00, 0x47, 0x00, 0x21, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x17, 0x00, 0x12, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x04, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdb, 0x00, 0xd4, 0x00, 0xc2, 0x00, 0xa5, 0x00, 0x84, 0x00, 0x60, 0x00, 0x3d, 0x00, 0x1d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x19, 0x00, 0x15, 0x00, 0x10, 0x00, 0x0c, 0x00, 0x07, + 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdc, 0x00, 0xd7, 0x00, 0xc7, 0x00, 0xb0, 0x00, 0x93, 0x00, 0x74, 0x00, 0x55, 0x00, 0x36, 0x00, + 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x16, 0x00, 0x12, 0x00, 0x0e, 0x00, 0x0a, + 0x00, 0x06, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdc, 0x00, 0xd8, 0x00, 0xcc, 0x00, 0xb8, 0x00, 0xa0, 0x00, 0x84, 0x00, 0x68, 0x00, 0x4b, 0x00, + 0x30, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x18, 0x00, 0x14, 0x00, 0x11, 0x00, 0x0d, + 0x00, 0x09, 0x00, 0x06, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xd9, 0x00, 0xcf, 0x00, 0xbe, 0x00, 0xa9, 0x00, 0x91, 0x00, 0x78, 0x00, 0x5d, 0x00, + 0x44, 0x00, 0x2b, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x19, 0x00, 0x16, 0x00, 0x13, 0x00, 0x0f, + 0x00, 0x0c, 0x00, 0x08, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xda, 0x00, 0xd1, 0x00, 0xc3, 0x00, 0xb1, 0x00, 0x9c, 0x00, 0x85, 0x00, 0x6d, 0x00, + 0x55, 0x00, 0x3e, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1a, 0x00, 0x17, 0x00, 0x14, 0x00, 0x11, + 0x00, 0x0e, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xdb, 0x00, 0xd3, 0x00, 0xc7, 0x00, 0xb7, 0x00, 0xa4, 0x00, 0x90, 0x00, 0x7a, 0x00, + 0x64, 0x00, 0x4e, 0x00, 0x39, 0x00, 0x24, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1a, 0x00, 0x18, 0x00, 0x15, 0x00, 0x13, + 0x00, 0x10, 0x00, 0x0d, 0x00, 0x0a, 0x00, 0x07, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xdb, 0x00, 0xd5, 0x00, 0xca, 0x00, 0xbc, 0x00, 0xab, 0x00, 0x99, 0x00, 0x85, 0x00, + 0x70, 0x00, 0x5c, 0x00, 0x48, 0x00, 0x34, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x19, 0x00, 0x16, 0x00, 0x14, + 0x00, 0x11, 0x00, 0x0e, 0x00, 0x0c, 0x00, 0x09, 0x00, 0x06, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcd, 0x00, 0xc0, 0x00, 0xb1, 0x00, 0xa0, 0x00, 0x8e, 0x00, + 0x7b, 0x00, 0x68, 0x00, 0x55, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x07, 0x00, 0x0f, 0x00, 0x19, 0x00, 0x1c, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, + 0x00, 0x3e, 0x00, 0x2b, 0x00, 0x34, 0x00, 0x32, 0x00, 0x2c, 0x00, 0x24, 0x00, 0x1f, 0x00, 0x1f, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x4c, 0x04, 0x11, 0x09, 0x01, 0x11, 0x00, 0x17, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1e, + 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, + 0x61, 0x01, 0x23, 0x03, 0x03, 0x09, 0x00, 0x13, 0x00, 0x18, 0x00, 0x1a, 0x00, 0x1c, 0x00, 0x1d, + 0x00, 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x02, 0x00, 0x0f, 0x00, 0x17, 0x00, 0x1a, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1e, + 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, + 0x00, 0x2b, 0x00, 0x21, 0x00, 0x27, 0x00, 0x2b, 0x00, 0x28, 0x00, 0x21, 0x00, 0x1d, 0x00, 0x1e, + 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x87, 0x00, 0x39, 0x01, 0x0f, 0x07, 0x02, 0x0c, 0x00, 0x12, 0x00, 0x17, 0x00, 0x19, 0x00, 0x1b, + 0x00, 0x1c, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, + 0x9f, 0x00, 0x5f, 0x00, 0x1f, 0x00, 0x04, 0x01, 0x00, 0x0a, 0x00, 0x11, 0x00, 0x15, 0x00, 0x18, + 0x00, 0x1a, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x12, 0x00, 0x16, 0x00, 0x18, 0x00, 0x1a, + 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, + 0x00, 0x34, 0x00, 0x27, 0x00, 0x0f, 0x00, 0x1a, 0x00, 0x1c, 0x00, 0x18, 0x00, 0x18, 0x00, 0x1a, + 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbc, 0x00, 0x87, 0x00, 0x32, 0x00, 0x19, 0x05, 0x0b, 0x09, 0x03, 0x0b, 0x00, 0x0e, 0x00, 0x12, + 0x00, 0x15, 0x00, 0x17, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1b, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, + 0xc5, 0x00, 0x9f, 0x00, 0x5f, 0x00, 0x32, 0x00, 0x16, 0x00, 0x06, 0x00, 0x00, 0x03, 0x00, 0x0a, + 0x00, 0x0f, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0e, 0x00, 0x12, 0x00, 0x15, + 0x00, 0x17, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1b, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, 0x00, 0x1d, + 0x00, 0x32, 0x00, 0x2b, 0x00, 0x1a, 0x00, 0x06, 0x00, 0x0d, 0x00, 0x0e, 0x00, 0x12, 0x00, 0x15, + 0x00, 0x17, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1b, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, 0x00, 0x1d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xcd, 0x00, 0xaf, 0x00, 0x6e, 0x00, 0x31, 0x00, 0x1e, 0x04, 0x12, 0x07, 0x0a, 0x09, 0x04, 0x0a, + 0x00, 0x0b, 0x00, 0x0f, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x17, 0x00, 0x18, 0x00, 0x19, + 0xd2, 0x00, 0xbc, 0x00, 0x8d, 0x00, 0x5f, 0x00, 0x3d, 0x00, 0x25, 0x00, 0x14, 0x00, 0x09, 0x00, + 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0d, 0x00, 0x10, 0x00, 0x12, 0x00, 0x14, 0x00, 0x15, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x0f, + 0x00, 0x12, 0x00, 0x15, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1a, 0x00, 0x1b, + 0x00, 0x2c, 0x00, 0x28, 0x00, 0x1c, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x0f, + 0x00, 0x12, 0x00, 0x15, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1a, 0x00, 0x1b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xd4, 0x00, 0xc1, 0x00, 0x93, 0x00, 0x5f, 0x00, 0x30, 0x00, 0x22, 0x03, 0x17, 0x06, 0x0f, 0x07, + 0x0a, 0x09, 0x05, 0x0a, 0x02, 0x0b, 0x00, 0x0c, 0x00, 0x0f, 0x00, 0x11, 0x00, 0x13, 0x00, 0x15, + 0xd7, 0x00, 0xc9, 0x00, 0xa8, 0x00, 0x81, 0x00, 0x5f, 0x00, 0x44, 0x00, 0x2f, 0x00, 0x1f, 0x00, + 0x14, 0x00, 0x0b, 0x00, 0x04, 0x00, 0x00, 0x01, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0c, 0x00, 0x0e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, + 0x00, 0x0d, 0x00, 0x10, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x17, 0x00, 0x18, 0x00, 0x19, + 0x00, 0x24, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, + 0x00, 0x0d, 0x00, 0x10, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x17, 0x00, 0x18, 0x00, 0x19, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xd8, 0x00, 0xcb, 0x00, 0xaa, 0x00, 0x7f, 0x00, 0x55, 0x00, 0x30, 0x00, 0x24, 0x02, 0x1b, 0x05, + 0x14, 0x06, 0x0e, 0x08, 0x09, 0x09, 0x06, 0x0a, 0x03, 0x0b, 0x00, 0x0b, 0x00, 0x0d, 0x00, 0x0f, + 0xda, 0x00, 0xd0, 0x00, 0xb8, 0x00, 0x99, 0x00, 0x7a, 0x00, 0x5f, 0x00, 0x49, 0x00, 0x36, 0x00, + 0x28, 0x00, 0x1c, 0x00, 0x13, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, 0x05, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, + 0x00, 0x08, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x11, 0x00, 0x13, 0x00, 0x14, 0x00, 0x15, 0x00, 0x16, + 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x12, 0x00, 0x0c, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, + 0x00, 0x08, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x11, 0x00, 0x13, 0x00, 0x14, 0x00, 0x15, 0x00, 0x16, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xda, 0x00, 0xd1, 0x00, 0xb8, 0x00, 0x96, 0x00, 0x71, 0x00, 0x4e, 0x00, 0x30, 0x00, 0x26, 0x02, + 0x1e, 0x04, 0x17, 0x06, 0x12, 0x07, 0x0d, 0x08, 0x09, 0x09, 0x06, 0x0a, 0x04, 0x0a, 0x01, 0x0b, + 0xdb, 0x00, 0xd5, 0x00, 0xc3, 0x00, 0xaa, 0x00, 0x8f, 0x00, 0x76, 0x00, 0x5f, 0x00, 0x4c, 0x00, + 0x3c, 0x00, 0x2f, 0x00, 0x24, 0x00, 0x1b, 0x00, 0x13, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x03, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x04, 0x00, 0x07, 0x00, 0x0a, 0x00, 0x0d, 0x00, 0x0f, 0x00, 0x11, 0x00, 0x13, 0x00, 0x14, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1a, 0x00, 0x15, 0x00, 0x0f, 0x00, 0x0a, 0x00, 0x04, 0x00, 0x00, + 0x00, 0x04, 0x00, 0x07, 0x00, 0x0a, 0x00, 0x0d, 0x00, 0x0f, 0x00, 0x11, 0x00, 0x13, 0x00, 0x14, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdb, 0x00, 0xd4, 0x00, 0xc1, 0x00, 0xa6, 0x00, 0x87, 0x00, 0x67, 0x00, 0x4a, 0x00, 0x30, 0x00, + 0x27, 0x02, 0x20, 0x03, 0x1a, 0x05, 0x14, 0x06, 0x10, 0x07, 0x0c, 0x08, 0x09, 0x09, 0x07, 0x0a, + 0xdc, 0x00, 0xd7, 0x00, 0xc9, 0x00, 0xb6, 0x00, 0x9f, 0x00, 0x88, 0x00, 0x72, 0x00, 0x5f, 0x00, + 0x4e, 0x00, 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x21, 0x00, 0x19, 0x00, 0x13, 0x00, 0x0e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x03, 0x00, 0x06, 0x00, 0x09, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x10, 0x00, 0x11, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x17, 0x00, 0x12, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x04, + 0x00, 0x00, 0x00, 0x03, 0x00, 0x06, 0x00, 0x09, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x10, 0x00, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdc, 0x00, 0xd7, 0x00, 0xc8, 0x00, 0xb2, 0x00, 0x97, 0x00, 0x7b, 0x00, 0x60, 0x00, 0x46, 0x00, + 0x30, 0x00, 0x28, 0x01, 0x21, 0x03, 0x1c, 0x04, 0x17, 0x06, 0x13, 0x07, 0x0f, 0x08, 0x0c, 0x08, + 0xdd, 0x00, 0xd9, 0x00, 0xce, 0x00, 0xbe, 0x00, 0xab, 0x00, 0x96, 0x00, 0x82, 0x00, 0x70, 0x00, + 0x5f, 0x00, 0x50, 0x00, 0x43, 0x00, 0x38, 0x00, 0x2e, 0x00, 0x26, 0x00, 0x1f, 0x00, 0x18, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x06, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x0d, 0x00, 0x0e, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x19, 0x00, 0x15, 0x00, 0x10, 0x00, 0x0c, 0x00, 0x07, + 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x06, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x0d, 0x00, 0x0e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdc, 0x00, 0xd8, 0x00, 0xcc, 0x00, 0xba, 0x00, 0xa4, 0x00, 0x8b, 0x00, 0x72, 0x00, 0x5a, 0x00, + 0x44, 0x00, 0x2f, 0x00, 0x29, 0x01, 0x23, 0x03, 0x1e, 0x04, 0x19, 0x05, 0x15, 0x06, 0x11, 0x07, + 0xdd, 0x00, 0xda, 0x00, 0xd1, 0x00, 0xc4, 0x00, 0xb4, 0x00, 0xa2, 0x00, 0x90, 0x00, 0x7e, 0x00, + 0x6e, 0x00, 0x5f, 0x00, 0x52, 0x00, 0x46, 0x00, 0x3c, 0x00, 0x32, 0x00, 0x2a, 0x00, 0x23, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0a, 0x00, 0x0c, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x16, 0x00, 0x12, 0x00, 0x0e, 0x00, 0x0a, + 0x00, 0x06, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0a, 0x00, 0x0c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xd9, 0x00, 0xd0, 0x00, 0xc0, 0x00, 0xad, 0x00, 0x98, 0x00, 0x81, 0x00, 0x6b, 0x00, + 0x56, 0x00, 0x42, 0x00, 0x2f, 0x00, 0x29, 0x01, 0x24, 0x02, 0x1f, 0x04, 0x1b, 0x05, 0x17, 0x06, + 0xdd, 0x00, 0xdb, 0x00, 0xd4, 0x00, 0xc9, 0x00, 0xbb, 0x00, 0xab, 0x00, 0x9b, 0x00, 0x8a, 0x00, + 0x7b, 0x00, 0x6c, 0x00, 0x5f, 0x00, 0x53, 0x00, 0x48, 0x00, 0x3f, 0x00, 0x36, 0x00, 0x2e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x05, 0x00, 0x07, 0x00, 0x09, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x18, 0x00, 0x14, 0x00, 0x11, 0x00, 0x0d, + 0x00, 0x09, 0x00, 0x06, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x05, 0x00, 0x07, 0x00, 0x09, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xda, 0x00, 0xd2, 0x00, 0xc5, 0x00, 0xb5, 0x00, 0xa2, 0x00, 0x8e, 0x00, 0x79, 0x00, + 0x65, 0x00, 0x52, 0x00, 0x40, 0x00, 0x2f, 0x00, 0x2a, 0x01, 0x25, 0x02, 0x20, 0x03, 0x1c, 0x04, + 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcc, 0x00, 0xc0, 0x00, 0xb2, 0x00, 0xa4, 0x00, 0x95, 0x00, + 0x86, 0x00, 0x78, 0x00, 0x6b, 0x00, 0x5f, 0x00, 0x54, 0x00, 0x4a, 0x00, 0x41, 0x00, 0x39, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, 0x06, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x19, 0x00, 0x16, 0x00, 0x13, 0x00, 0x0f, + 0x00, 0x0c, 0x00, 0x08, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, 0x06, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xdb, 0x00, 0xd4, 0x00, 0xc9, 0x00, 0xbb, 0x00, 0xaa, 0x00, 0x98, 0x00, 0x85, 0x00, + 0x72, 0x00, 0x60, 0x00, 0x4f, 0x00, 0x3e, 0x00, 0x2f, 0x00, 0x2a, 0x01, 0x26, 0x02, 0x21, 0x03, + 0xde, 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xcf, 0x00, 0xc4, 0x00, 0xb8, 0x00, 0xab, 0x00, 0x9e, 0x00, + 0x90, 0x00, 0x83, 0x00, 0x76, 0x00, 0x6a, 0x00, 0x5f, 0x00, 0x55, 0x00, 0x4c, 0x00, 0x43, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1a, 0x00, 0x17, 0x00, 0x14, 0x00, 0x11, + 0x00, 0x0e, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcc, 0x00, 0xc0, 0x00, 0xb1, 0x00, 0xa0, 0x00, 0x8f, 0x00, + 0x7e, 0x00, 0x6d, 0x00, 0x5c, 0x00, 0x4c, 0x00, 0x3d, 0x00, 0x2f, 0x00, 0x2b, 0x01, 0x26, 0x02, + 0xde, 0x00, 0xdc, 0x00, 0xd8, 0x00, 0xd1, 0x00, 0xc8, 0x00, 0xbd, 0x00, 0xb1, 0x00, 0xa5, 0x00, + 0x98, 0x00, 0x8c, 0x00, 0x80, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5f, 0x00, 0x56, 0x00, 0x4d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1a, 0x00, 0x18, 0x00, 0x15, 0x00, 0x13, + 0x00, 0x10, 0x00, 0x0d, 0x00, 0x0a, 0x00, 0x07, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xce, 0x00, 0xc3, 0x00, 0xb6, 0x00, 0xa8, 0x00, 0x98, 0x00, + 0x88, 0x00, 0x78, 0x00, 0x68, 0x00, 0x59, 0x00, 0x4a, 0x00, 0x3c, 0x00, 0x2f, 0x00, 0x2b, 0x01, + 0xde, 0x00, 0xdd, 0x00, 0xd9, 0x00, 0xd3, 0x00, 0xcb, 0x00, 0xc1, 0x00, 0xb7, 0x00, 0xab, 0x00, + 0xa0, 0x00, 0x94, 0x00, 0x88, 0x00, 0x7d, 0x00, 0x73, 0x00, 0x69, 0x00, 0x5f, 0x00, 0x56, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x19, 0x00, 0x16, 0x00, 0x14, + 0x00, 0x11, 0x00, 0x0e, 0x00, 0x0c, 0x00, 0x09, 0x00, 0x06, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdc, 0x00, 0xd8, 0x00, 0xd0, 0x00, 0xc7, 0x00, 0xbb, 0x00, 0xae, 0x00, 0xa0, 0x00, + 0x91, 0x00, 0x82, 0x00, 0x73, 0x00, 0x64, 0x00, 0x56, 0x00, 0x48, 0x00, 0x3b, 0x00, 0x2f, 0x00, + 0xde, 0x00, 0xdd, 0x00, 0xda, 0x00, 0xd4, 0x00, 0xcd, 0x00, 0xc5, 0x00, 0xbb, 0x00, 0xb1, 0x00, + 0xa6, 0x00, 0x9b, 0x00, 0x90, 0x00, 0x85, 0x00, 0x7b, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x37, 0x00, 0x6f, 0x00, 0xb2, 0x00, 0xc8, 0x00, 0xd2, 0x00, 0xd6, 0x00, 0xd9, 0x00, 0xda, 0x00, + 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, 0x00, + 0x4c, 0x04, 0x87, 0x00, 0xbc, 0x00, 0xcd, 0x00, 0xd4, 0x00, 0xd8, 0x00, 0xda, 0x00, 0xdb, 0x00, + 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xa6, 0x00, 0x76, 0x00, 0x9b, 0x00, 0xac, 0x00, 0xbc, 0x00, 0xcd, 0x00, 0xd9, 0x00, 0xda, 0x00, + 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, 0x00, + 0x61, 0x01, 0x9f, 0x00, 0xc5, 0x00, 0xd2, 0x00, 0xd7, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x12, 0x00, 0x6f, 0x00, 0xa2, 0x00, 0xb9, 0x00, 0xc6, 0x00, 0xcd, 0x00, 0xd2, 0x00, + 0xd4, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdb, 0x00, 0xdc, 0x00, + 0x11, 0x09, 0x39, 0x01, 0x87, 0x00, 0xaf, 0x00, 0xc1, 0x00, 0xcb, 0x00, 0xd1, 0x00, 0xd4, 0x00, + 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdc, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x76, 0x00, 0x5b, 0x00, 0x75, 0x00, 0x96, 0x00, 0xab, 0x00, 0xc0, 0x00, 0xcd, 0x00, 0xd2, 0x00, + 0xd4, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdb, 0x00, 0xdc, 0x00, + 0x23, 0x03, 0x5f, 0x00, 0x9f, 0x00, 0xbc, 0x00, 0xc9, 0x00, 0xd0, 0x00, 0xd5, 0x00, 0xd7, 0x00, + 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x4f, 0x00, 0x7f, 0x00, 0x9c, 0x00, 0xae, 0x00, 0xb9, 0x00, + 0xc2, 0x00, 0xc7, 0x00, 0xcc, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd5, 0x00, 0xd6, 0x00, + 0x01, 0x11, 0x0f, 0x07, 0x32, 0x00, 0x6e, 0x00, 0x93, 0x00, 0xaa, 0x00, 0xb8, 0x00, 0xc1, 0x00, + 0xc8, 0x00, 0xcc, 0x00, 0xd0, 0x00, 0xd2, 0x00, 0xd4, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd8, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9b, 0x00, 0x75, 0x00, 0x2b, 0x00, 0x5b, 0x00, 0x7f, 0x00, 0x9b, 0x00, 0xae, 0x00, 0xb9, 0x00, + 0xc2, 0x00, 0xc7, 0x00, 0xcc, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd5, 0x00, 0xd6, 0x00, + 0x03, 0x09, 0x1f, 0x00, 0x5f, 0x00, 0x8d, 0x00, 0xa8, 0x00, 0xb8, 0x00, 0xc3, 0x00, 0xc9, 0x00, + 0xce, 0x00, 0xd1, 0x00, 0xd4, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x66, 0x00, 0x82, 0x00, 0x97, 0x00, + 0xa5, 0x00, 0xb0, 0x00, 0xb8, 0x00, 0xbe, 0x00, 0xc3, 0x00, 0xc7, 0x00, 0xca, 0x00, 0xcd, 0x00, + 0x00, 0x17, 0x02, 0x0c, 0x19, 0x05, 0x31, 0x00, 0x5f, 0x00, 0x7f, 0x00, 0x96, 0x00, 0xa6, 0x00, + 0xb2, 0x00, 0xba, 0x00, 0xc0, 0x00, 0xc5, 0x00, 0xc9, 0x00, 0xcc, 0x00, 0xce, 0x00, 0xd0, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xac, 0x00, 0x96, 0x00, 0x5b, 0x00, 0x13, 0x00, 0x41, 0x00, 0x66, 0x00, 0x82, 0x00, 0x97, 0x00, + 0xa5, 0x00, 0xb0, 0x00, 0xb8, 0x00, 0xbe, 0x00, 0xc3, 0x00, 0xc7, 0x00, 0xca, 0x00, 0xcd, 0x00, + 0x00, 0x13, 0x04, 0x01, 0x32, 0x00, 0x5f, 0x00, 0x81, 0x00, 0x99, 0x00, 0xaa, 0x00, 0xb6, 0x00, + 0xbe, 0x00, 0xc4, 0x00, 0xc9, 0x00, 0xcc, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd4, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2f, 0x00, 0x54, 0x00, 0x6f, 0x00, + 0x84, 0x00, 0x93, 0x00, 0xa0, 0x00, 0xa9, 0x00, 0xb1, 0x00, 0xb7, 0x00, 0xbc, 0x00, 0xc0, 0x00, + 0x00, 0x1b, 0x00, 0x12, 0x0b, 0x09, 0x1e, 0x04, 0x30, 0x00, 0x55, 0x00, 0x71, 0x00, 0x87, 0x00, + 0x97, 0x00, 0xa4, 0x00, 0xad, 0x00, 0xb5, 0x00, 0xbb, 0x00, 0xc0, 0x00, 0xc3, 0x00, 0xc7, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xbc, 0x00, 0xab, 0x00, 0x7f, 0x00, 0x41, 0x00, 0x03, 0x00, 0x2f, 0x00, 0x54, 0x00, 0x6f, 0x00, + 0x84, 0x00, 0x93, 0x00, 0xa0, 0x00, 0xa9, 0x00, 0xb1, 0x00, 0xb7, 0x00, 0xbc, 0x00, 0xc0, 0x00, + 0x00, 0x18, 0x00, 0x0a, 0x16, 0x00, 0x3d, 0x00, 0x5f, 0x00, 0x7a, 0x00, 0x8f, 0x00, 0x9f, 0x00, + 0xab, 0x00, 0xb4, 0x00, 0xbb, 0x00, 0xc0, 0x00, 0xc4, 0x00, 0xc8, 0x00, 0xcb, 0x00, 0xcd, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x27, 0x00, 0x47, 0x00, + 0x60, 0x00, 0x74, 0x00, 0x84, 0x00, 0x91, 0x00, 0x9c, 0x00, 0xa4, 0x00, 0xab, 0x00, 0xb1, 0x00, + 0x00, 0x1c, 0x00, 0x17, 0x03, 0x0b, 0x12, 0x07, 0x22, 0x03, 0x30, 0x00, 0x4e, 0x00, 0x67, 0x00, + 0x7b, 0x00, 0x8b, 0x00, 0x98, 0x00, 0xa2, 0x00, 0xaa, 0x00, 0xb1, 0x00, 0xb6, 0x00, 0xbb, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xcd, 0x00, 0xc0, 0x00, 0x9b, 0x00, 0x66, 0x00, 0x2f, 0x00, 0x02, 0x00, 0x27, 0x00, 0x47, 0x00, + 0x60, 0x00, 0x74, 0x00, 0x84, 0x00, 0x91, 0x00, 0x9c, 0x00, 0xa4, 0x00, 0xab, 0x00, 0xb1, 0x00, + 0x00, 0x1a, 0x00, 0x11, 0x06, 0x00, 0x25, 0x00, 0x44, 0x00, 0x5f, 0x00, 0x76, 0x00, 0x88, 0x00, + 0x96, 0x00, 0xa2, 0x00, 0xab, 0x00, 0xb2, 0x00, 0xb8, 0x00, 0xbd, 0x00, 0xc1, 0x00, 0xc5, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, + 0x3d, 0x00, 0x55, 0x00, 0x68, 0x00, 0x78, 0x00, 0x85, 0x00, 0x90, 0x00, 0x99, 0x00, 0xa0, 0x00, + 0x00, 0x1d, 0x00, 0x19, 0x00, 0x0e, 0x0a, 0x09, 0x17, 0x06, 0x24, 0x02, 0x30, 0x00, 0x4a, 0x00, + 0x60, 0x00, 0x72, 0x00, 0x81, 0x00, 0x8e, 0x00, 0x98, 0x00, 0xa0, 0x00, 0xa8, 0x00, 0xae, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xd9, 0x00, 0xcd, 0x00, 0xae, 0x00, 0x82, 0x00, 0x54, 0x00, 0x27, 0x00, 0x01, 0x00, 0x21, 0x00, + 0x3d, 0x00, 0x55, 0x00, 0x68, 0x00, 0x78, 0x00, 0x85, 0x00, 0x90, 0x00, 0x99, 0x00, 0xa0, 0x00, + 0x00, 0x1c, 0x00, 0x15, 0x00, 0x03, 0x14, 0x00, 0x2f, 0x00, 0x49, 0x00, 0x5f, 0x00, 0x72, 0x00, + 0x82, 0x00, 0x90, 0x00, 0x9b, 0x00, 0xa4, 0x00, 0xab, 0x00, 0xb1, 0x00, 0xb7, 0x00, 0xbb, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1d, 0x00, 0x36, 0x00, 0x4b, 0x00, 0x5d, 0x00, 0x6d, 0x00, 0x7a, 0x00, 0x85, 0x00, 0x8e, 0x00, + 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x12, 0x04, 0x0a, 0x0f, 0x07, 0x1b, 0x05, 0x26, 0x02, 0x30, 0x00, + 0x46, 0x00, 0x5a, 0x00, 0x6b, 0x00, 0x79, 0x00, 0x85, 0x00, 0x8f, 0x00, 0x98, 0x00, 0xa0, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xda, 0x00, 0xd2, 0x00, 0xb9, 0x00, 0x97, 0x00, 0x6f, 0x00, 0x47, 0x00, 0x21, 0x00, 0x01, 0x00, + 0x1d, 0x00, 0x36, 0x00, 0x4b, 0x00, 0x5d, 0x00, 0x6d, 0x00, 0x7a, 0x00, 0x85, 0x00, 0x8e, 0x00, + 0x00, 0x1d, 0x00, 0x18, 0x00, 0x0a, 0x09, 0x00, 0x1f, 0x00, 0x36, 0x00, 0x4c, 0x00, 0x5f, 0x00, + 0x70, 0x00, 0x7e, 0x00, 0x8a, 0x00, 0x95, 0x00, 0x9e, 0x00, 0xa5, 0x00, 0xab, 0x00, 0xb1, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x19, 0x00, 0x30, 0x00, 0x44, 0x00, 0x55, 0x00, 0x64, 0x00, 0x70, 0x00, 0x7b, 0x00, + 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x15, 0x00, 0x0b, 0x0a, 0x09, 0x14, 0x06, 0x1e, 0x04, 0x27, 0x02, + 0x30, 0x00, 0x44, 0x00, 0x56, 0x00, 0x65, 0x00, 0x72, 0x00, 0x7e, 0x00, 0x88, 0x00, 0x91, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdb, 0x00, 0xd4, 0x00, 0xc2, 0x00, 0xa5, 0x00, 0x84, 0x00, 0x60, 0x00, 0x3d, 0x00, 0x1d, 0x00, + 0x00, 0x00, 0x19, 0x00, 0x30, 0x00, 0x44, 0x00, 0x55, 0x00, 0x64, 0x00, 0x70, 0x00, 0x7b, 0x00, + 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x0f, 0x00, 0x00, 0x14, 0x00, 0x28, 0x00, 0x3c, 0x00, 0x4e, 0x00, + 0x5f, 0x00, 0x6e, 0x00, 0x7b, 0x00, 0x86, 0x00, 0x90, 0x00, 0x98, 0x00, 0xa0, 0x00, 0xa6, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x2b, 0x00, 0x3e, 0x00, 0x4e, 0x00, 0x5c, 0x00, 0x68, 0x00, + 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x17, 0x00, 0x0f, 0x05, 0x0a, 0x0e, 0x08, 0x17, 0x06, 0x20, 0x03, + 0x28, 0x01, 0x2f, 0x00, 0x42, 0x00, 0x52, 0x00, 0x60, 0x00, 0x6d, 0x00, 0x78, 0x00, 0x82, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdc, 0x00, 0xd7, 0x00, 0xc7, 0x00, 0xb0, 0x00, 0x93, 0x00, 0x74, 0x00, 0x55, 0x00, 0x36, 0x00, + 0x19, 0x00, 0x00, 0x00, 0x17, 0x00, 0x2b, 0x00, 0x3e, 0x00, 0x4e, 0x00, 0x5c, 0x00, 0x68, 0x00, + 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x05, 0x0b, 0x00, 0x1c, 0x00, 0x2f, 0x00, 0x40, 0x00, + 0x50, 0x00, 0x5f, 0x00, 0x6c, 0x00, 0x78, 0x00, 0x83, 0x00, 0x8c, 0x00, 0x94, 0x00, 0x9b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x28, 0x00, 0x39, 0x00, 0x48, 0x00, 0x55, 0x00, + 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x19, 0x00, 0x12, 0x02, 0x0b, 0x09, 0x09, 0x12, 0x07, 0x1a, 0x05, + 0x21, 0x03, 0x29, 0x01, 0x2f, 0x00, 0x40, 0x00, 0x4f, 0x00, 0x5c, 0x00, 0x68, 0x00, 0x73, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdc, 0x00, 0xd8, 0x00, 0xcc, 0x00, 0xb8, 0x00, 0xa0, 0x00, 0x84, 0x00, 0x68, 0x00, 0x4b, 0x00, + 0x30, 0x00, 0x17, 0x00, 0x00, 0x00, 0x15, 0x00, 0x28, 0x00, 0x39, 0x00, 0x48, 0x00, 0x55, 0x00, + 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x14, 0x00, 0x09, 0x04, 0x00, 0x13, 0x00, 0x24, 0x00, 0x34, 0x00, + 0x43, 0x00, 0x52, 0x00, 0x5f, 0x00, 0x6b, 0x00, 0x76, 0x00, 0x80, 0x00, 0x88, 0x00, 0x90, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x24, 0x00, 0x34, 0x00, 0x42, 0x00, + 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0c, 0x06, 0x0a, 0x0d, 0x08, 0x14, 0x06, + 0x1c, 0x04, 0x23, 0x03, 0x29, 0x01, 0x2f, 0x00, 0x3e, 0x00, 0x4c, 0x00, 0x59, 0x00, 0x64, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xd9, 0x00, 0xcf, 0x00, 0xbe, 0x00, 0xa9, 0x00, 0x91, 0x00, 0x78, 0x00, 0x5d, 0x00, + 0x44, 0x00, 0x2b, 0x00, 0x15, 0x00, 0x00, 0x00, 0x13, 0x00, 0x24, 0x00, 0x34, 0x00, 0x42, 0x00, + 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x16, 0x00, 0x0d, 0x00, 0x01, 0x0c, 0x00, 0x1b, 0x00, 0x29, 0x00, + 0x38, 0x00, 0x46, 0x00, 0x53, 0x00, 0x5f, 0x00, 0x6a, 0x00, 0x74, 0x00, 0x7d, 0x00, 0x85, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x22, 0x00, 0x30, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x16, 0x00, 0x0f, 0x03, 0x0b, 0x09, 0x09, 0x10, 0x07, + 0x17, 0x06, 0x1e, 0x04, 0x24, 0x02, 0x2a, 0x01, 0x2f, 0x00, 0x3d, 0x00, 0x4a, 0x00, 0x56, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xda, 0x00, 0xd1, 0x00, 0xc3, 0x00, 0xb1, 0x00, 0x9c, 0x00, 0x85, 0x00, 0x6d, 0x00, + 0x55, 0x00, 0x3e, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, 0x00, 0x11, 0x00, 0x22, 0x00, 0x30, 0x00, + 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x10, 0x00, 0x05, 0x06, 0x00, 0x13, 0x00, 0x21, 0x00, + 0x2e, 0x00, 0x3c, 0x00, 0x48, 0x00, 0x54, 0x00, 0x5f, 0x00, 0x69, 0x00, 0x73, 0x00, 0x7b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x17, 0x00, 0x11, 0x00, 0x0b, 0x06, 0x0a, 0x0c, 0x08, + 0x13, 0x07, 0x19, 0x05, 0x1f, 0x04, 0x25, 0x02, 0x2a, 0x01, 0x2f, 0x00, 0x3c, 0x00, 0x48, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xdb, 0x00, 0xd3, 0x00, 0xc7, 0x00, 0xb7, 0x00, 0xa4, 0x00, 0x90, 0x00, 0x7a, 0x00, + 0x64, 0x00, 0x4e, 0x00, 0x39, 0x00, 0x24, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, 0x00, + 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x19, 0x00, 0x12, 0x00, 0x09, 0x01, 0x00, 0x0d, 0x00, 0x19, 0x00, + 0x26, 0x00, 0x32, 0x00, 0x3f, 0x00, 0x4a, 0x00, 0x55, 0x00, 0x5f, 0x00, 0x69, 0x00, 0x71, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x18, 0x00, 0x13, 0x00, 0x0d, 0x04, 0x0a, 0x09, 0x09, + 0x0f, 0x08, 0x15, 0x06, 0x1b, 0x05, 0x20, 0x03, 0x26, 0x02, 0x2b, 0x01, 0x2f, 0x00, 0x3b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xdb, 0x00, 0xd5, 0x00, 0xca, 0x00, 0xbc, 0x00, 0xab, 0x00, 0x99, 0x00, 0x85, 0x00, + 0x70, 0x00, 0x5c, 0x00, 0x48, 0x00, 0x34, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0f, 0x00, + 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0c, 0x00, 0x02, 0x08, 0x00, 0x13, 0x00, + 0x1f, 0x00, 0x2a, 0x00, 0x36, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x56, 0x00, 0x5f, 0x00, 0x68, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x19, 0x00, 0x15, 0x00, 0x0f, 0x01, 0x0b, 0x07, 0x0a, + 0x0c, 0x08, 0x11, 0x07, 0x17, 0x06, 0x1c, 0x04, 0x21, 0x03, 0x26, 0x02, 0x2b, 0x01, 0x2f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcd, 0x00, 0xc0, 0x00, 0xb1, 0x00, 0xa0, 0x00, 0x8e, 0x00, + 0x7b, 0x00, 0x68, 0x00, 0x55, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1a, 0x00, 0x15, 0x00, 0x0e, 0x00, 0x05, 0x03, 0x00, 0x0e, 0x00, + 0x18, 0x00, 0x23, 0x00, 0x2e, 0x00, 0x39, 0x00, 0x43, 0x00, 0x4d, 0x00, 0x56, 0x00, 0x5f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x61, 0x01, 0x9f, 0x00, 0xc5, 0x00, 0xd2, 0x00, 0xd7, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, 0x00, + 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x61, 0x01, 0x23, 0x03, 0x03, 0x09, 0x00, 0x13, 0x00, 0x18, 0x00, 0x1a, 0x00, 0x1c, 0x00, 0x1d, + 0x00, 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x23, 0x03, 0x5f, 0x00, 0x9f, 0x00, 0xbc, 0x00, 0xc9, 0x00, 0xd0, 0x00, 0xd5, 0x00, 0xd7, 0x00, + 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x9f, 0x00, 0x5f, 0x00, 0x1f, 0x00, 0x04, 0x01, 0x00, 0x0a, 0x00, 0x11, 0x00, 0x15, 0x00, 0x18, + 0x00, 0x1a, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x03, 0x09, 0x1f, 0x00, 0x5f, 0x00, 0x8d, 0x00, 0xa8, 0x00, 0xb8, 0x00, 0xc3, 0x00, 0xc9, 0x00, + 0xce, 0x00, 0xd1, 0x00, 0xd4, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xc5, 0x00, 0x9f, 0x00, 0x5f, 0x00, 0x32, 0x00, 0x16, 0x00, 0x06, 0x00, 0x00, 0x03, 0x00, 0x0a, + 0x00, 0x0f, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1a, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x13, 0x04, 0x01, 0x32, 0x00, 0x5f, 0x00, 0x81, 0x00, 0x99, 0x00, 0xaa, 0x00, 0xb6, 0x00, + 0xbe, 0x00, 0xc4, 0x00, 0xc9, 0x00, 0xcc, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd4, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xd2, 0x00, 0xbc, 0x00, 0x8d, 0x00, 0x5f, 0x00, 0x3d, 0x00, 0x25, 0x00, 0x14, 0x00, 0x09, 0x00, + 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0d, 0x00, 0x10, 0x00, 0x12, 0x00, 0x14, 0x00, 0x15, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x18, 0x00, 0x0a, 0x16, 0x00, 0x3d, 0x00, 0x5f, 0x00, 0x7a, 0x00, 0x8f, 0x00, 0x9f, 0x00, + 0xab, 0x00, 0xb4, 0x00, 0xbb, 0x00, 0xc0, 0x00, 0xc4, 0x00, 0xc8, 0x00, 0xcb, 0x00, 0xcd, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xd7, 0x00, 0xc9, 0x00, 0xa8, 0x00, 0x81, 0x00, 0x5f, 0x00, 0x44, 0x00, 0x2f, 0x00, 0x1f, 0x00, + 0x14, 0x00, 0x0b, 0x00, 0x04, 0x00, 0x00, 0x01, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0c, 0x00, 0x0e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1a, 0x00, 0x11, 0x06, 0x00, 0x25, 0x00, 0x44, 0x00, 0x5f, 0x00, 0x76, 0x00, 0x88, 0x00, + 0x96, 0x00, 0xa2, 0x00, 0xab, 0x00, 0xb2, 0x00, 0xb8, 0x00, 0xbd, 0x00, 0xc1, 0x00, 0xc5, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xda, 0x00, 0xd0, 0x00, 0xb8, 0x00, 0x99, 0x00, 0x7a, 0x00, 0x5f, 0x00, 0x49, 0x00, 0x36, 0x00, + 0x28, 0x00, 0x1c, 0x00, 0x13, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, 0x05, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1c, 0x00, 0x15, 0x00, 0x03, 0x14, 0x00, 0x2f, 0x00, 0x49, 0x00, 0x5f, 0x00, 0x72, 0x00, + 0x82, 0x00, 0x90, 0x00, 0x9b, 0x00, 0xa4, 0x00, 0xab, 0x00, 0xb1, 0x00, 0xb7, 0x00, 0xbb, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdb, 0x00, 0xd5, 0x00, 0xc3, 0x00, 0xaa, 0x00, 0x8f, 0x00, 0x76, 0x00, 0x5f, 0x00, 0x4c, 0x00, + 0x3c, 0x00, 0x2f, 0x00, 0x24, 0x00, 0x1b, 0x00, 0x13, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x03, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1d, 0x00, 0x18, 0x00, 0x0a, 0x09, 0x00, 0x1f, 0x00, 0x36, 0x00, 0x4c, 0x00, 0x5f, 0x00, + 0x70, 0x00, 0x7e, 0x00, 0x8a, 0x00, 0x95, 0x00, 0x9e, 0x00, 0xa5, 0x00, 0xab, 0x00, 0xb1, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdc, 0x00, 0xd7, 0x00, 0xc9, 0x00, 0xb6, 0x00, 0x9f, 0x00, 0x88, 0x00, 0x72, 0x00, 0x5f, 0x00, + 0x4e, 0x00, 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x21, 0x00, 0x19, 0x00, 0x13, 0x00, 0x0e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x0f, 0x00, 0x00, 0x14, 0x00, 0x28, 0x00, 0x3c, 0x00, 0x4e, 0x00, + 0x5f, 0x00, 0x6e, 0x00, 0x7b, 0x00, 0x86, 0x00, 0x90, 0x00, 0x98, 0x00, 0xa0, 0x00, 0xa6, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xd9, 0x00, 0xce, 0x00, 0xbe, 0x00, 0xab, 0x00, 0x96, 0x00, 0x82, 0x00, 0x70, 0x00, + 0x5f, 0x00, 0x50, 0x00, 0x43, 0x00, 0x38, 0x00, 0x2e, 0x00, 0x26, 0x00, 0x1f, 0x00, 0x18, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x05, 0x0b, 0x00, 0x1c, 0x00, 0x2f, 0x00, 0x40, 0x00, + 0x50, 0x00, 0x5f, 0x00, 0x6c, 0x00, 0x78, 0x00, 0x83, 0x00, 0x8c, 0x00, 0x94, 0x00, 0x9b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xda, 0x00, 0xd1, 0x00, 0xc4, 0x00, 0xb4, 0x00, 0xa2, 0x00, 0x90, 0x00, 0x7e, 0x00, + 0x6e, 0x00, 0x5f, 0x00, 0x52, 0x00, 0x46, 0x00, 0x3c, 0x00, 0x32, 0x00, 0x2a, 0x00, 0x23, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x14, 0x00, 0x09, 0x04, 0x00, 0x13, 0x00, 0x24, 0x00, 0x34, 0x00, + 0x43, 0x00, 0x52, 0x00, 0x5f, 0x00, 0x6b, 0x00, 0x76, 0x00, 0x80, 0x00, 0x88, 0x00, 0x90, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xdd, 0x00, 0xdb, 0x00, 0xd4, 0x00, 0xc9, 0x00, 0xbb, 0x00, 0xab, 0x00, 0x9b, 0x00, 0x8a, 0x00, + 0x7b, 0x00, 0x6c, 0x00, 0x5f, 0x00, 0x53, 0x00, 0x48, 0x00, 0x3f, 0x00, 0x36, 0x00, 0x2e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x16, 0x00, 0x0d, 0x00, 0x01, 0x0c, 0x00, 0x1b, 0x00, 0x29, 0x00, + 0x38, 0x00, 0x46, 0x00, 0x53, 0x00, 0x5f, 0x00, 0x6a, 0x00, 0x74, 0x00, 0x7d, 0x00, 0x85, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcc, 0x00, 0xc0, 0x00, 0xb2, 0x00, 0xa4, 0x00, 0x95, 0x00, + 0x86, 0x00, 0x78, 0x00, 0x6b, 0x00, 0x5f, 0x00, 0x54, 0x00, 0x4a, 0x00, 0x41, 0x00, 0x39, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x10, 0x00, 0x05, 0x06, 0x00, 0x13, 0x00, 0x21, 0x00, + 0x2e, 0x00, 0x3c, 0x00, 0x48, 0x00, 0x54, 0x00, 0x5f, 0x00, 0x69, 0x00, 0x73, 0x00, 0x7b, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xcf, 0x00, 0xc4, 0x00, 0xb8, 0x00, 0xab, 0x00, 0x9e, 0x00, + 0x90, 0x00, 0x83, 0x00, 0x76, 0x00, 0x6a, 0x00, 0x5f, 0x00, 0x55, 0x00, 0x4c, 0x00, 0x43, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x19, 0x00, 0x12, 0x00, 0x09, 0x01, 0x00, 0x0d, 0x00, 0x19, 0x00, + 0x26, 0x00, 0x32, 0x00, 0x3f, 0x00, 0x4a, 0x00, 0x55, 0x00, 0x5f, 0x00, 0x69, 0x00, 0x71, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdc, 0x00, 0xd8, 0x00, 0xd1, 0x00, 0xc8, 0x00, 0xbd, 0x00, 0xb1, 0x00, 0xa5, 0x00, + 0x98, 0x00, 0x8c, 0x00, 0x80, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5f, 0x00, 0x56, 0x00, 0x4d, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0c, 0x00, 0x02, 0x08, 0x00, 0x13, 0x00, + 0x1f, 0x00, 0x2a, 0x00, 0x36, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x56, 0x00, 0x5f, 0x00, 0x68, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdd, 0x00, 0xd9, 0x00, 0xd3, 0x00, 0xcb, 0x00, 0xc1, 0x00, 0xb7, 0x00, 0xab, 0x00, + 0xa0, 0x00, 0x94, 0x00, 0x88, 0x00, 0x7d, 0x00, 0x73, 0x00, 0x69, 0x00, 0x5f, 0x00, 0x56, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1a, 0x00, 0x15, 0x00, 0x0e, 0x00, 0x05, 0x03, 0x00, 0x0e, 0x00, + 0x18, 0x00, 0x23, 0x00, 0x2e, 0x00, 0x39, 0x00, 0x43, 0x00, 0x4d, 0x00, 0x56, 0x00, 0x5f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xde, 0x00, 0xdd, 0x00, 0xda, 0x00, 0xd4, 0x00, 0xcd, 0x00, 0xc5, 0x00, 0xbb, 0x00, 0xb1, 0x00, + 0xa6, 0x00, 0x9b, 0x00, 0x90, 0x00, 0x85, 0x00, 0x7b, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x6f, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x0f, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xb2, 0x00, 0x6f, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x19, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xc8, 0x00, 0xa2, 0x00, 0x4f, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1c, 0x00, 0x17, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xd2, 0x00, 0xb9, 0x00, 0x7f, 0x00, 0x3c, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x1a, 0x00, 0x12, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xd6, 0x00, 0xc6, 0x00, 0x9c, 0x00, 0x66, 0x00, 0x2f, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x1c, 0x00, 0x16, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xd9, 0x00, 0xcd, 0x00, 0xae, 0x00, 0x82, 0x00, 0x54, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x12, 0x00, 0x0c, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xda, 0x00, 0xd2, 0x00, 0xb9, 0x00, 0x97, 0x00, 0x6f, 0x00, 0x47, 0x00, 0x21, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1a, 0x00, 0x15, 0x00, 0x0f, 0x00, 0x0a, 0x00, 0x04, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdb, 0x00, 0xd4, 0x00, 0xc2, 0x00, 0xa5, 0x00, 0x84, 0x00, 0x60, 0x00, 0x3d, 0x00, 0x1d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x17, 0x00, 0x12, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x04, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xc7, 0x00, 0xb0, 0x00, 0x93, 0x00, 0x74, 0x00, 0x55, 0x00, 0x36, + 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x19, 0x00, 0x15, 0x00, 0x10, 0x00, 0x0c, 0x00, 0x07, 0x00, + 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdc, 0x00, 0xd8, 0x00, 0xcc, 0x00, 0xb8, 0x00, 0xa0, 0x00, 0x84, 0x00, 0x68, 0x00, 0x4b, + 0x00, 0x30, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x16, 0x00, 0x12, 0x00, 0x0e, 0x00, 0x0a, 0x00, + 0x06, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdd, 0x00, 0xd9, 0x00, 0xcf, 0x00, 0xbe, 0x00, 0xa9, 0x00, 0x91, 0x00, 0x78, 0x00, 0x5d, + 0x00, 0x44, 0x00, 0x2b, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x18, 0x00, 0x14, 0x00, 0x11, 0x00, 0x0d, 0x00, + 0x09, 0x00, 0x06, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdd, 0x00, 0xda, 0x00, 0xd1, 0x00, 0xc3, 0x00, 0xb1, 0x00, 0x9c, 0x00, 0x85, 0x00, 0x6d, + 0x00, 0x55, 0x00, 0x3e, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x19, 0x00, 0x16, 0x00, 0x13, 0x00, 0x0f, 0x00, + 0x0c, 0x00, 0x08, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdd, 0x00, 0xdb, 0x00, 0xd3, 0x00, 0xc7, 0x00, 0xb7, 0x00, 0xa4, 0x00, 0x90, 0x00, 0x7a, + 0x00, 0x64, 0x00, 0x4e, 0x00, 0x39, 0x00, 0x24, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1a, 0x00, 0x17, 0x00, 0x14, 0x00, 0x11, 0x00, + 0x0e, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdd, 0x00, 0xdb, 0x00, 0xd5, 0x00, 0xca, 0x00, 0xbc, 0x00, 0xab, 0x00, 0x99, 0x00, 0x85, + 0x00, 0x70, 0x00, 0x5c, 0x00, 0x48, 0x00, 0x34, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1a, 0x00, 0x18, 0x00, 0x15, 0x00, 0x13, 0x00, + 0x10, 0x00, 0x0d, 0x00, 0x0a, 0x00, 0x07, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcd, 0x00, 0xc0, 0x00, 0xb1, 0x00, 0xa0, 0x00, 0x8e, + 0x00, 0x7b, 0x00, 0x68, 0x00, 0x55, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x19, 0x00, 0x16, 0x00, 0x14, 0x00, + 0x11, 0x00, 0x0e, 0x00, 0x0c, 0x00, 0x09, 0x00, 0x06, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x37, 0x00, 0x6f, 0x00, 0xb2, 0x00, 0xc8, 0x00, 0xd2, 0x00, 0xd6, 0x00, 0xd9, 0x00, 0xda, + 0x00, 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, + 0x00, 0xa6, 0x00, 0x76, 0x00, 0x9b, 0x00, 0xac, 0x00, 0xbc, 0x00, 0xcd, 0x00, 0xd9, 0x00, 0xda, + 0x00, 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x04, 0x4c, 0x00, 0x87, 0x00, 0xbc, 0x00, 0xcd, 0x00, 0xd4, 0x00, 0xd8, 0x00, 0xda, 0x00, 0xdb, + 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, + 0x01, 0x61, 0x00, 0x9f, 0x00, 0xc5, 0x00, 0xd2, 0x00, 0xd7, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x12, 0x00, 0x6f, 0x00, 0xa2, 0x00, 0xb9, 0x00, 0xc6, 0x00, 0xcd, 0x00, 0xd2, + 0x00, 0xd4, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdb, 0x00, 0xdc, + 0x00, 0x76, 0x00, 0x5b, 0x00, 0x75, 0x00, 0x96, 0x00, 0xab, 0x00, 0xc0, 0x00, 0xcd, 0x00, 0xd2, + 0x00, 0xd4, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdb, 0x00, 0xdc, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x09, 0x11, 0x01, 0x39, 0x00, 0x87, 0x00, 0xaf, 0x00, 0xc1, 0x00, 0xcb, 0x00, 0xd1, 0x00, 0xd4, + 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdc, + 0x03, 0x23, 0x00, 0x5f, 0x00, 0x9f, 0x00, 0xbc, 0x00, 0xc9, 0x00, 0xd0, 0x00, 0xd5, 0x00, 0xd7, + 0x00, 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x4f, 0x00, 0x7f, 0x00, 0x9c, 0x00, 0xae, 0x00, 0xb9, + 0x00, 0xc2, 0x00, 0xc7, 0x00, 0xcc, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd5, 0x00, 0xd6, + 0x00, 0x9b, 0x00, 0x75, 0x00, 0x2b, 0x00, 0x5b, 0x00, 0x7f, 0x00, 0x9b, 0x00, 0xae, 0x00, 0xb9, + 0x00, 0xc2, 0x00, 0xc7, 0x00, 0xcc, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd5, 0x00, 0xd6, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x11, 0x01, 0x07, 0x0f, 0x00, 0x32, 0x00, 0x6e, 0x00, 0x93, 0x00, 0xaa, 0x00, 0xb8, 0x00, 0xc1, + 0x00, 0xc8, 0x00, 0xcc, 0x00, 0xd0, 0x00, 0xd2, 0x00, 0xd4, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd8, + 0x09, 0x03, 0x00, 0x1f, 0x00, 0x5f, 0x00, 0x8d, 0x00, 0xa8, 0x00, 0xb8, 0x00, 0xc3, 0x00, 0xc9, + 0x00, 0xce, 0x00, 0xd1, 0x00, 0xd4, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x66, 0x00, 0x82, 0x00, 0x97, + 0x00, 0xa5, 0x00, 0xb0, 0x00, 0xb8, 0x00, 0xbe, 0x00, 0xc3, 0x00, 0xc7, 0x00, 0xca, 0x00, 0xcd, + 0x00, 0xac, 0x00, 0x96, 0x00, 0x5b, 0x00, 0x13, 0x00, 0x41, 0x00, 0x66, 0x00, 0x82, 0x00, 0x97, + 0x00, 0xa5, 0x00, 0xb0, 0x00, 0xb8, 0x00, 0xbe, 0x00, 0xc3, 0x00, 0xc7, 0x00, 0xca, 0x00, 0xcd, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x17, 0x00, 0x0c, 0x02, 0x05, 0x19, 0x00, 0x31, 0x00, 0x5f, 0x00, 0x7f, 0x00, 0x96, 0x00, 0xa6, + 0x00, 0xb2, 0x00, 0xba, 0x00, 0xc0, 0x00, 0xc5, 0x00, 0xc9, 0x00, 0xcc, 0x00, 0xce, 0x00, 0xd0, + 0x13, 0x00, 0x01, 0x04, 0x00, 0x32, 0x00, 0x5f, 0x00, 0x81, 0x00, 0x99, 0x00, 0xaa, 0x00, 0xb6, + 0x00, 0xbe, 0x00, 0xc4, 0x00, 0xc9, 0x00, 0xcc, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd4, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2f, 0x00, 0x54, 0x00, 0x6f, + 0x00, 0x84, 0x00, 0x93, 0x00, 0xa0, 0x00, 0xa9, 0x00, 0xb1, 0x00, 0xb7, 0x00, 0xbc, 0x00, 0xc0, + 0x00, 0xbc, 0x00, 0xab, 0x00, 0x7f, 0x00, 0x41, 0x00, 0x03, 0x00, 0x2f, 0x00, 0x54, 0x00, 0x6f, + 0x00, 0x84, 0x00, 0x93, 0x00, 0xa0, 0x00, 0xa9, 0x00, 0xb1, 0x00, 0xb7, 0x00, 0xbc, 0x00, 0xc0, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1b, 0x00, 0x12, 0x00, 0x09, 0x0b, 0x04, 0x1e, 0x00, 0x30, 0x00, 0x55, 0x00, 0x71, 0x00, 0x87, + 0x00, 0x97, 0x00, 0xa4, 0x00, 0xad, 0x00, 0xb5, 0x00, 0xbb, 0x00, 0xc0, 0x00, 0xc3, 0x00, 0xc7, + 0x18, 0x00, 0x0a, 0x00, 0x00, 0x16, 0x00, 0x3d, 0x00, 0x5f, 0x00, 0x7a, 0x00, 0x8f, 0x00, 0x9f, + 0x00, 0xab, 0x00, 0xb4, 0x00, 0xbb, 0x00, 0xc0, 0x00, 0xc4, 0x00, 0xc8, 0x00, 0xcb, 0x00, 0xcd, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x27, 0x00, 0x47, + 0x00, 0x60, 0x00, 0x74, 0x00, 0x84, 0x00, 0x91, 0x00, 0x9c, 0x00, 0xa4, 0x00, 0xab, 0x00, 0xb1, + 0x00, 0xcd, 0x00, 0xc0, 0x00, 0x9b, 0x00, 0x66, 0x00, 0x2f, 0x00, 0x02, 0x00, 0x27, 0x00, 0x47, + 0x00, 0x60, 0x00, 0x74, 0x00, 0x84, 0x00, 0x91, 0x00, 0x9c, 0x00, 0xa4, 0x00, 0xab, 0x00, 0xb1, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1c, 0x00, 0x17, 0x00, 0x0b, 0x03, 0x07, 0x12, 0x03, 0x22, 0x00, 0x30, 0x00, 0x4e, 0x00, 0x67, + 0x00, 0x7b, 0x00, 0x8b, 0x00, 0x98, 0x00, 0xa2, 0x00, 0xaa, 0x00, 0xb1, 0x00, 0xb6, 0x00, 0xbb, + 0x1a, 0x00, 0x11, 0x00, 0x00, 0x06, 0x00, 0x25, 0x00, 0x44, 0x00, 0x5f, 0x00, 0x76, 0x00, 0x88, + 0x00, 0x96, 0x00, 0xa2, 0x00, 0xab, 0x00, 0xb2, 0x00, 0xb8, 0x00, 0xbd, 0x00, 0xc1, 0x00, 0xc5, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, + 0x00, 0x3d, 0x00, 0x55, 0x00, 0x68, 0x00, 0x78, 0x00, 0x85, 0x00, 0x90, 0x00, 0x99, 0x00, 0xa0, + 0x00, 0xd9, 0x00, 0xcd, 0x00, 0xae, 0x00, 0x82, 0x00, 0x54, 0x00, 0x27, 0x00, 0x01, 0x00, 0x21, + 0x00, 0x3d, 0x00, 0x55, 0x00, 0x68, 0x00, 0x78, 0x00, 0x85, 0x00, 0x90, 0x00, 0x99, 0x00, 0xa0, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1d, 0x00, 0x19, 0x00, 0x0e, 0x00, 0x09, 0x0a, 0x06, 0x17, 0x02, 0x24, 0x00, 0x30, 0x00, 0x4a, + 0x00, 0x60, 0x00, 0x72, 0x00, 0x81, 0x00, 0x8e, 0x00, 0x98, 0x00, 0xa0, 0x00, 0xa8, 0x00, 0xae, + 0x1c, 0x00, 0x15, 0x00, 0x03, 0x00, 0x00, 0x14, 0x00, 0x2f, 0x00, 0x49, 0x00, 0x5f, 0x00, 0x72, + 0x00, 0x82, 0x00, 0x90, 0x00, 0x9b, 0x00, 0xa4, 0x00, 0xab, 0x00, 0xb1, 0x00, 0xb7, 0x00, 0xbb, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1d, 0x00, 0x36, 0x00, 0x4b, 0x00, 0x5d, 0x00, 0x6d, 0x00, 0x7a, 0x00, 0x85, 0x00, 0x8e, + 0x00, 0xda, 0x00, 0xd2, 0x00, 0xb9, 0x00, 0x97, 0x00, 0x6f, 0x00, 0x47, 0x00, 0x21, 0x00, 0x01, + 0x00, 0x1d, 0x00, 0x36, 0x00, 0x4b, 0x00, 0x5d, 0x00, 0x6d, 0x00, 0x7a, 0x00, 0x85, 0x00, 0x8e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x0a, 0x04, 0x07, 0x0f, 0x05, 0x1b, 0x02, 0x26, 0x00, 0x30, + 0x00, 0x46, 0x00, 0x5a, 0x00, 0x6b, 0x00, 0x79, 0x00, 0x85, 0x00, 0x8f, 0x00, 0x98, 0x00, 0xa0, + 0x1d, 0x00, 0x18, 0x00, 0x0a, 0x00, 0x00, 0x09, 0x00, 0x1f, 0x00, 0x36, 0x00, 0x4c, 0x00, 0x5f, + 0x00, 0x70, 0x00, 0x7e, 0x00, 0x8a, 0x00, 0x95, 0x00, 0x9e, 0x00, 0xa5, 0x00, 0xab, 0x00, 0xb1, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x19, 0x00, 0x30, 0x00, 0x44, 0x00, 0x55, 0x00, 0x64, 0x00, 0x70, 0x00, 0x7b, + 0x00, 0xdb, 0x00, 0xd4, 0x00, 0xc2, 0x00, 0xa5, 0x00, 0x84, 0x00, 0x60, 0x00, 0x3d, 0x00, 0x1d, + 0x00, 0x00, 0x00, 0x19, 0x00, 0x30, 0x00, 0x44, 0x00, 0x55, 0x00, 0x64, 0x00, 0x70, 0x00, 0x7b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x1c, 0x00, 0x15, 0x00, 0x0b, 0x00, 0x09, 0x0a, 0x06, 0x14, 0x04, 0x1e, 0x02, 0x27, + 0x00, 0x30, 0x00, 0x44, 0x00, 0x56, 0x00, 0x65, 0x00, 0x72, 0x00, 0x7e, 0x00, 0x88, 0x00, 0x91, + 0x1d, 0x00, 0x1a, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x28, 0x00, 0x3c, 0x00, 0x4e, + 0x00, 0x5f, 0x00, 0x6e, 0x00, 0x7b, 0x00, 0x86, 0x00, 0x90, 0x00, 0x98, 0x00, 0xa0, 0x00, 0xa6, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x2b, 0x00, 0x3e, 0x00, 0x4e, 0x00, 0x5c, 0x00, 0x68, + 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xc7, 0x00, 0xb0, 0x00, 0x93, 0x00, 0x74, 0x00, 0x55, 0x00, 0x36, + 0x00, 0x19, 0x00, 0x00, 0x00, 0x17, 0x00, 0x2b, 0x00, 0x3e, 0x00, 0x4e, 0x00, 0x5c, 0x00, 0x68, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x1c, 0x00, 0x17, 0x00, 0x0f, 0x00, 0x0a, 0x05, 0x08, 0x0e, 0x06, 0x17, 0x03, 0x20, + 0x01, 0x28, 0x00, 0x2f, 0x00, 0x42, 0x00, 0x52, 0x00, 0x60, 0x00, 0x6d, 0x00, 0x78, 0x00, 0x82, + 0x1e, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x05, 0x00, 0x00, 0x0b, 0x00, 0x1c, 0x00, 0x2f, 0x00, 0x40, + 0x00, 0x50, 0x00, 0x5f, 0x00, 0x6c, 0x00, 0x78, 0x00, 0x83, 0x00, 0x8c, 0x00, 0x94, 0x00, 0x9b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x28, 0x00, 0x39, 0x00, 0x48, 0x00, 0x55, + 0x00, 0xdc, 0x00, 0xd8, 0x00, 0xcc, 0x00, 0xb8, 0x00, 0xa0, 0x00, 0x84, 0x00, 0x68, 0x00, 0x4b, + 0x00, 0x30, 0x00, 0x17, 0x00, 0x00, 0x00, 0x15, 0x00, 0x28, 0x00, 0x39, 0x00, 0x48, 0x00, 0x55, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1d, 0x00, 0x19, 0x00, 0x12, 0x00, 0x0b, 0x02, 0x09, 0x09, 0x07, 0x12, 0x05, 0x1a, + 0x03, 0x21, 0x01, 0x29, 0x00, 0x2f, 0x00, 0x40, 0x00, 0x4f, 0x00, 0x5c, 0x00, 0x68, 0x00, 0x73, + 0x1e, 0x00, 0x1c, 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, 0x04, 0x00, 0x13, 0x00, 0x24, 0x00, 0x34, + 0x00, 0x43, 0x00, 0x52, 0x00, 0x5f, 0x00, 0x6b, 0x00, 0x76, 0x00, 0x80, 0x00, 0x88, 0x00, 0x90, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x24, 0x00, 0x34, 0x00, 0x42, + 0x00, 0xdd, 0x00, 0xd9, 0x00, 0xcf, 0x00, 0xbe, 0x00, 0xa9, 0x00, 0x91, 0x00, 0x78, 0x00, 0x5d, + 0x00, 0x44, 0x00, 0x2b, 0x00, 0x15, 0x00, 0x00, 0x00, 0x13, 0x00, 0x24, 0x00, 0x34, 0x00, 0x42, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0c, 0x00, 0x0a, 0x06, 0x08, 0x0d, 0x06, 0x14, + 0x04, 0x1c, 0x03, 0x23, 0x01, 0x29, 0x00, 0x2f, 0x00, 0x3e, 0x00, 0x4c, 0x00, 0x59, 0x00, 0x64, + 0x1e, 0x00, 0x1c, 0x00, 0x16, 0x00, 0x0d, 0x00, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x1b, 0x00, 0x29, + 0x00, 0x38, 0x00, 0x46, 0x00, 0x53, 0x00, 0x5f, 0x00, 0x6a, 0x00, 0x74, 0x00, 0x7d, 0x00, 0x85, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x22, 0x00, 0x30, + 0x00, 0xdd, 0x00, 0xda, 0x00, 0xd1, 0x00, 0xc3, 0x00, 0xb1, 0x00, 0x9c, 0x00, 0x85, 0x00, 0x6d, + 0x00, 0x55, 0x00, 0x3e, 0x00, 0x28, 0x00, 0x13, 0x00, 0x00, 0x00, 0x11, 0x00, 0x22, 0x00, 0x30, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x16, 0x00, 0x0f, 0x00, 0x0b, 0x03, 0x09, 0x09, 0x07, 0x10, + 0x06, 0x17, 0x04, 0x1e, 0x02, 0x24, 0x01, 0x2a, 0x00, 0x2f, 0x00, 0x3d, 0x00, 0x4a, 0x00, 0x56, + 0x1e, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x10, 0x00, 0x05, 0x00, 0x00, 0x06, 0x00, 0x13, 0x00, 0x21, + 0x00, 0x2e, 0x00, 0x3c, 0x00, 0x48, 0x00, 0x54, 0x00, 0x5f, 0x00, 0x69, 0x00, 0x73, 0x00, 0x7b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, + 0x00, 0xdd, 0x00, 0xdb, 0x00, 0xd3, 0x00, 0xc7, 0x00, 0xb7, 0x00, 0xa4, 0x00, 0x90, 0x00, 0x7a, + 0x00, 0x64, 0x00, 0x4e, 0x00, 0x39, 0x00, 0x24, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x1f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x17, 0x00, 0x11, 0x00, 0x0b, 0x00, 0x0a, 0x06, 0x08, 0x0c, + 0x07, 0x13, 0x05, 0x19, 0x04, 0x1f, 0x02, 0x25, 0x01, 0x2a, 0x00, 0x2f, 0x00, 0x3c, 0x00, 0x48, + 0x1f, 0x00, 0x1d, 0x00, 0x19, 0x00, 0x12, 0x00, 0x09, 0x00, 0x00, 0x01, 0x00, 0x0d, 0x00, 0x19, + 0x00, 0x26, 0x00, 0x32, 0x00, 0x3f, 0x00, 0x4a, 0x00, 0x55, 0x00, 0x5f, 0x00, 0x69, 0x00, 0x71, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, + 0x00, 0xdd, 0x00, 0xdb, 0x00, 0xd5, 0x00, 0xca, 0x00, 0xbc, 0x00, 0xab, 0x00, 0x99, 0x00, 0x85, + 0x00, 0x70, 0x00, 0x5c, 0x00, 0x48, 0x00, 0x34, 0x00, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x18, 0x00, 0x13, 0x00, 0x0d, 0x00, 0x0a, 0x04, 0x09, 0x09, + 0x08, 0x0f, 0x06, 0x15, 0x05, 0x1b, 0x03, 0x20, 0x02, 0x26, 0x01, 0x2b, 0x00, 0x2f, 0x00, 0x3b, + 0x1f, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0c, 0x00, 0x02, 0x00, 0x00, 0x08, 0x00, 0x13, + 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x36, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x56, 0x00, 0x5f, 0x00, 0x68, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcd, 0x00, 0xc0, 0x00, 0xb1, 0x00, 0xa0, 0x00, 0x8e, + 0x00, 0x7b, 0x00, 0x68, 0x00, 0x55, 0x00, 0x42, 0x00, 0x30, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x19, 0x00, 0x15, 0x00, 0x0f, 0x00, 0x0b, 0x01, 0x0a, 0x07, + 0x08, 0x0c, 0x07, 0x11, 0x06, 0x17, 0x04, 0x1c, 0x03, 0x21, 0x02, 0x26, 0x01, 0x2b, 0x00, 0x2f, + 0x1f, 0x00, 0x1e, 0x00, 0x1a, 0x00, 0x15, 0x00, 0x0e, 0x00, 0x05, 0x00, 0x00, 0x03, 0x00, 0x0e, + 0x00, 0x18, 0x00, 0x23, 0x00, 0x2e, 0x00, 0x39, 0x00, 0x43, 0x00, 0x4d, 0x00, 0x56, 0x00, 0x5f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x07, 0x00, 0x0f, 0x00, 0x19, 0x00, 0x1c, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, + 0x04, 0x4c, 0x09, 0x11, 0x11, 0x01, 0x17, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1e, 0x00, + 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x2b, 0x00, 0x34, 0x00, 0x32, 0x00, 0x2c, 0x00, 0x24, 0x00, 0x1f, 0x00, 0x1f, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, + 0x01, 0x61, 0x03, 0x23, 0x09, 0x03, 0x13, 0x00, 0x18, 0x00, 0x1a, 0x00, 0x1c, 0x00, 0x1d, 0x00, + 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x02, 0x00, 0x0f, 0x00, 0x17, 0x00, 0x1a, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1e, 0x00, + 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, + 0x00, 0x87, 0x01, 0x39, 0x07, 0x0f, 0x0c, 0x02, 0x12, 0x00, 0x17, 0x00, 0x19, 0x00, 0x1b, 0x00, + 0x1c, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x2b, 0x00, 0x21, 0x00, 0x27, 0x00, 0x2b, 0x00, 0x28, 0x00, 0x21, 0x00, 0x1d, 0x00, 0x1e, 0x00, + 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, + 0x00, 0x9f, 0x00, 0x5f, 0x00, 0x1f, 0x01, 0x04, 0x0a, 0x00, 0x11, 0x00, 0x15, 0x00, 0x18, 0x00, + 0x1a, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x12, 0x00, 0x16, 0x00, 0x18, 0x00, 0x1a, 0x00, + 0x1b, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, + 0x00, 0xbc, 0x00, 0x87, 0x00, 0x32, 0x05, 0x19, 0x09, 0x0b, 0x0b, 0x03, 0x0e, 0x00, 0x12, 0x00, + 0x15, 0x00, 0x17, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1b, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x34, 0x00, 0x27, 0x00, 0x0f, 0x00, 0x1a, 0x00, 0x1c, 0x00, 0x18, 0x00, 0x18, 0x00, 0x1a, 0x00, + 0x1b, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, + 0x00, 0xc5, 0x00, 0x9f, 0x00, 0x5f, 0x00, 0x32, 0x00, 0x16, 0x00, 0x06, 0x03, 0x00, 0x0a, 0x00, + 0x0f, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0e, 0x00, 0x12, 0x00, 0x15, 0x00, + 0x17, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1b, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, 0x00, 0x1d, 0x00, + 0x00, 0xcd, 0x00, 0xaf, 0x00, 0x6e, 0x00, 0x31, 0x04, 0x1e, 0x07, 0x12, 0x09, 0x0a, 0x0a, 0x04, + 0x0b, 0x00, 0x0f, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x17, 0x00, 0x18, 0x00, 0x19, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x32, 0x00, 0x2b, 0x00, 0x1a, 0x00, 0x06, 0x00, 0x0d, 0x00, 0x0e, 0x00, 0x12, 0x00, 0x15, 0x00, + 0x17, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1b, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, 0x00, 0x1d, 0x00, + 0x00, 0xd2, 0x00, 0xbc, 0x00, 0x8d, 0x00, 0x5f, 0x00, 0x3d, 0x00, 0x25, 0x00, 0x14, 0x00, 0x09, + 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0d, 0x00, 0x10, 0x00, 0x12, 0x00, 0x14, 0x00, 0x15, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x0f, 0x00, + 0x12, 0x00, 0x15, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1a, 0x00, 0x1b, 0x00, + 0x00, 0xd4, 0x00, 0xc1, 0x00, 0x93, 0x00, 0x5f, 0x00, 0x30, 0x03, 0x22, 0x06, 0x17, 0x07, 0x0f, + 0x09, 0x0a, 0x0a, 0x05, 0x0b, 0x02, 0x0c, 0x00, 0x0f, 0x00, 0x11, 0x00, 0x13, 0x00, 0x15, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x2c, 0x00, 0x28, 0x00, 0x1c, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x0f, 0x00, + 0x12, 0x00, 0x15, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1a, 0x00, 0x1b, 0x00, + 0x00, 0xd7, 0x00, 0xc9, 0x00, 0xa8, 0x00, 0x81, 0x00, 0x5f, 0x00, 0x44, 0x00, 0x2f, 0x00, 0x1f, + 0x00, 0x14, 0x00, 0x0b, 0x00, 0x04, 0x01, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0c, 0x00, 0x0e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, + 0x0d, 0x00, 0x10, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x17, 0x00, 0x18, 0x00, 0x19, 0x00, + 0x00, 0xd8, 0x00, 0xcb, 0x00, 0xaa, 0x00, 0x7f, 0x00, 0x55, 0x00, 0x30, 0x02, 0x24, 0x05, 0x1b, + 0x06, 0x14, 0x08, 0x0e, 0x09, 0x09, 0x0a, 0x06, 0x0b, 0x03, 0x0b, 0x00, 0x0d, 0x00, 0x0f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x24, 0x00, 0x21, 0x00, 0x18, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, + 0x0d, 0x00, 0x10, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x17, 0x00, 0x18, 0x00, 0x19, 0x00, + 0x00, 0xda, 0x00, 0xd0, 0x00, 0xb8, 0x00, 0x99, 0x00, 0x7a, 0x00, 0x5f, 0x00, 0x49, 0x00, 0x36, + 0x00, 0x28, 0x00, 0x1c, 0x00, 0x13, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x01, 0x02, 0x00, 0x05, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, + 0x08, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x11, 0x00, 0x13, 0x00, 0x14, 0x00, 0x15, 0x00, 0x16, 0x00, + 0x00, 0xda, 0x00, 0xd1, 0x00, 0xb8, 0x00, 0x96, 0x00, 0x71, 0x00, 0x4e, 0x00, 0x30, 0x02, 0x26, + 0x04, 0x1e, 0x06, 0x17, 0x07, 0x12, 0x08, 0x0d, 0x09, 0x09, 0x0a, 0x06, 0x0a, 0x04, 0x0b, 0x01, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x12, 0x00, 0x0c, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, + 0x08, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x11, 0x00, 0x13, 0x00, 0x14, 0x00, 0x15, 0x00, 0x16, 0x00, + 0x00, 0xdb, 0x00, 0xd5, 0x00, 0xc3, 0x00, 0xaa, 0x00, 0x8f, 0x00, 0x76, 0x00, 0x5f, 0x00, 0x4c, + 0x00, 0x3c, 0x00, 0x2f, 0x00, 0x24, 0x00, 0x1b, 0x00, 0x13, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x03, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x04, 0x00, 0x07, 0x00, 0x0a, 0x00, 0x0d, 0x00, 0x0f, 0x00, 0x11, 0x00, 0x13, 0x00, 0x14, 0x00, + 0x00, 0xdb, 0x00, 0xd4, 0x00, 0xc1, 0x00, 0xa6, 0x00, 0x87, 0x00, 0x67, 0x00, 0x4a, 0x00, 0x30, + 0x02, 0x27, 0x03, 0x20, 0x05, 0x1a, 0x06, 0x14, 0x07, 0x10, 0x08, 0x0c, 0x09, 0x09, 0x0a, 0x07, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1a, 0x00, 0x15, 0x00, 0x0f, 0x00, 0x0a, 0x00, 0x04, 0x00, 0x00, 0x00, + 0x04, 0x00, 0x07, 0x00, 0x0a, 0x00, 0x0d, 0x00, 0x0f, 0x00, 0x11, 0x00, 0x13, 0x00, 0x14, 0x00, + 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xc9, 0x00, 0xb6, 0x00, 0x9f, 0x00, 0x88, 0x00, 0x72, 0x00, 0x5f, + 0x00, 0x4e, 0x00, 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x21, 0x00, 0x19, 0x00, 0x13, 0x00, 0x0e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x03, 0x00, 0x06, 0x00, 0x09, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x10, 0x00, 0x11, 0x00, + 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xc8, 0x00, 0xb2, 0x00, 0x97, 0x00, 0x7b, 0x00, 0x60, 0x00, 0x46, + 0x00, 0x30, 0x01, 0x28, 0x03, 0x21, 0x04, 0x1c, 0x06, 0x17, 0x07, 0x13, 0x08, 0x0f, 0x08, 0x0c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1b, 0x00, 0x17, 0x00, 0x12, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x04, 0x00, + 0x00, 0x00, 0x03, 0x00, 0x06, 0x00, 0x09, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x10, 0x00, 0x11, 0x00, + 0x00, 0xdd, 0x00, 0xd9, 0x00, 0xce, 0x00, 0xbe, 0x00, 0xab, 0x00, 0x96, 0x00, 0x82, 0x00, 0x70, + 0x00, 0x5f, 0x00, 0x50, 0x00, 0x43, 0x00, 0x38, 0x00, 0x2e, 0x00, 0x26, 0x00, 0x1f, 0x00, 0x18, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x06, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x0d, 0x00, 0x0e, 0x00, + 0x00, 0xdc, 0x00, 0xd8, 0x00, 0xcc, 0x00, 0xba, 0x00, 0xa4, 0x00, 0x8b, 0x00, 0x72, 0x00, 0x5a, + 0x00, 0x44, 0x00, 0x2f, 0x01, 0x29, 0x03, 0x23, 0x04, 0x1e, 0x05, 0x19, 0x06, 0x15, 0x07, 0x11, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x19, 0x00, 0x15, 0x00, 0x10, 0x00, 0x0c, 0x00, 0x07, 0x00, + 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x06, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x0d, 0x00, 0x0e, 0x00, + 0x00, 0xdd, 0x00, 0xda, 0x00, 0xd1, 0x00, 0xc4, 0x00, 0xb4, 0x00, 0xa2, 0x00, 0x90, 0x00, 0x7e, + 0x00, 0x6e, 0x00, 0x5f, 0x00, 0x52, 0x00, 0x46, 0x00, 0x3c, 0x00, 0x32, 0x00, 0x2a, 0x00, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0a, 0x00, 0x0c, 0x00, + 0x00, 0xdd, 0x00, 0xd9, 0x00, 0xd0, 0x00, 0xc0, 0x00, 0xad, 0x00, 0x98, 0x00, 0x81, 0x00, 0x6b, + 0x00, 0x56, 0x00, 0x42, 0x00, 0x2f, 0x01, 0x29, 0x02, 0x24, 0x04, 0x1f, 0x05, 0x1b, 0x06, 0x17, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x16, 0x00, 0x12, 0x00, 0x0e, 0x00, 0x0a, 0x00, + 0x06, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0a, 0x00, 0x0c, 0x00, + 0x00, 0xdd, 0x00, 0xdb, 0x00, 0xd4, 0x00, 0xc9, 0x00, 0xbb, 0x00, 0xab, 0x00, 0x9b, 0x00, 0x8a, + 0x00, 0x7b, 0x00, 0x6c, 0x00, 0x5f, 0x00, 0x53, 0x00, 0x48, 0x00, 0x3f, 0x00, 0x36, 0x00, 0x2e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x05, 0x00, 0x07, 0x00, 0x09, 0x00, + 0x00, 0xdd, 0x00, 0xda, 0x00, 0xd2, 0x00, 0xc5, 0x00, 0xb5, 0x00, 0xa2, 0x00, 0x8e, 0x00, 0x79, + 0x00, 0x65, 0x00, 0x52, 0x00, 0x40, 0x00, 0x2f, 0x01, 0x2a, 0x02, 0x25, 0x03, 0x20, 0x04, 0x1c, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x18, 0x00, 0x14, 0x00, 0x11, 0x00, 0x0d, 0x00, + 0x09, 0x00, 0x06, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x05, 0x00, 0x07, 0x00, 0x09, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcc, 0x00, 0xc0, 0x00, 0xb2, 0x00, 0xa4, 0x00, 0x95, + 0x00, 0x86, 0x00, 0x78, 0x00, 0x6b, 0x00, 0x5f, 0x00, 0x54, 0x00, 0x4a, 0x00, 0x41, 0x00, 0x39, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, 0x06, 0x00, + 0x00, 0xdd, 0x00, 0xdb, 0x00, 0xd4, 0x00, 0xc9, 0x00, 0xbb, 0x00, 0xaa, 0x00, 0x98, 0x00, 0x85, + 0x00, 0x72, 0x00, 0x60, 0x00, 0x4f, 0x00, 0x3e, 0x00, 0x2f, 0x01, 0x2a, 0x02, 0x26, 0x03, 0x21, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x19, 0x00, 0x16, 0x00, 0x13, 0x00, 0x0f, 0x00, + 0x0c, 0x00, 0x08, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, 0x06, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xcf, 0x00, 0xc4, 0x00, 0xb8, 0x00, 0xab, 0x00, 0x9e, + 0x00, 0x90, 0x00, 0x83, 0x00, 0x76, 0x00, 0x6a, 0x00, 0x5f, 0x00, 0x55, 0x00, 0x4c, 0x00, 0x43, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcc, 0x00, 0xc0, 0x00, 0xb1, 0x00, 0xa0, 0x00, 0x8f, + 0x00, 0x7e, 0x00, 0x6d, 0x00, 0x5c, 0x00, 0x4c, 0x00, 0x3d, 0x00, 0x2f, 0x01, 0x2b, 0x02, 0x26, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1a, 0x00, 0x17, 0x00, 0x14, 0x00, 0x11, 0x00, + 0x0e, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd8, 0x00, 0xd1, 0x00, 0xc8, 0x00, 0xbd, 0x00, 0xb1, 0x00, 0xa5, + 0x00, 0x98, 0x00, 0x8c, 0x00, 0x80, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5f, 0x00, 0x56, 0x00, 0x4d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xce, 0x00, 0xc3, 0x00, 0xb6, 0x00, 0xa8, 0x00, 0x98, + 0x00, 0x88, 0x00, 0x78, 0x00, 0x68, 0x00, 0x59, 0x00, 0x4a, 0x00, 0x3c, 0x00, 0x2f, 0x01, 0x2b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1a, 0x00, 0x18, 0x00, 0x15, 0x00, 0x13, 0x00, + 0x10, 0x00, 0x0d, 0x00, 0x0a, 0x00, 0x07, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, + 0x00, 0xde, 0x00, 0xdd, 0x00, 0xd9, 0x00, 0xd3, 0x00, 0xcb, 0x00, 0xc1, 0x00, 0xb7, 0x00, 0xab, + 0x00, 0xa0, 0x00, 0x94, 0x00, 0x88, 0x00, 0x7d, 0x00, 0x73, 0x00, 0x69, 0x00, 0x5f, 0x00, 0x56, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd8, 0x00, 0xd0, 0x00, 0xc7, 0x00, 0xbb, 0x00, 0xae, 0x00, 0xa0, + 0x00, 0x91, 0x00, 0x82, 0x00, 0x73, 0x00, 0x64, 0x00, 0x56, 0x00, 0x48, 0x00, 0x3b, 0x00, 0x2f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1f, 0x00, 0x1e, 0x00, 0x1d, 0x00, 0x1b, 0x00, 0x19, 0x00, 0x16, 0x00, 0x14, 0x00, + 0x11, 0x00, 0x0e, 0x00, 0x0c, 0x00, 0x09, 0x00, 0x06, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, + 0x00, 0xde, 0x00, 0xdd, 0x00, 0xda, 0x00, 0xd4, 0x00, 0xcd, 0x00, 0xc5, 0x00, 0xbb, 0x00, 0xb1, + 0x00, 0xa6, 0x00, 0x9b, 0x00, 0x90, 0x00, 0x85, 0x00, 0x7b, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x01, 0x61, 0x03, 0x23, 0x09, 0x03, 0x13, 0x00, 0x18, 0x00, 0x1a, 0x00, 0x1c, 0x00, 0x1d, 0x00, + 0x1d, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x01, 0x61, 0x00, 0x9f, 0x00, 0xc5, 0x00, 0xd2, 0x00, 0xd7, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, + 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xdd, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, 0x00, 0xde, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x9f, 0x00, 0x5f, 0x00, 0x1f, 0x01, 0x04, 0x0a, 0x00, 0x11, 0x00, 0x15, 0x00, 0x18, 0x00, + 0x1a, 0x00, 0x1b, 0x00, 0x1c, 0x00, 0x1c, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1d, 0x00, 0x1e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x03, 0x23, 0x00, 0x5f, 0x00, 0x9f, 0x00, 0xbc, 0x00, 0xc9, 0x00, 0xd0, 0x00, 0xd5, 0x00, 0xd7, + 0x00, 0xd9, 0x00, 0xda, 0x00, 0xdb, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdc, 0x00, 0xdd, 0x00, 0xdd, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xc5, 0x00, 0x9f, 0x00, 0x5f, 0x00, 0x32, 0x00, 0x16, 0x00, 0x06, 0x03, 0x00, 0x0a, 0x00, + 0x0f, 0x00, 0x12, 0x00, 0x14, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1a, 0x00, 0x1a, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x09, 0x03, 0x00, 0x1f, 0x00, 0x5f, 0x00, 0x8d, 0x00, 0xa8, 0x00, 0xb8, 0x00, 0xc3, 0x00, 0xc9, + 0x00, 0xce, 0x00, 0xd1, 0x00, 0xd4, 0x00, 0xd6, 0x00, 0xd7, 0x00, 0xd8, 0x00, 0xd9, 0x00, 0xda, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xd2, 0x00, 0xbc, 0x00, 0x8d, 0x00, 0x5f, 0x00, 0x3d, 0x00, 0x25, 0x00, 0x14, 0x00, 0x09, + 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0d, 0x00, 0x10, 0x00, 0x12, 0x00, 0x14, 0x00, 0x15, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x13, 0x00, 0x01, 0x04, 0x00, 0x32, 0x00, 0x5f, 0x00, 0x81, 0x00, 0x99, 0x00, 0xaa, 0x00, 0xb6, + 0x00, 0xbe, 0x00, 0xc4, 0x00, 0xc9, 0x00, 0xcc, 0x00, 0xcf, 0x00, 0xd1, 0x00, 0xd3, 0x00, 0xd4, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xd7, 0x00, 0xc9, 0x00, 0xa8, 0x00, 0x81, 0x00, 0x5f, 0x00, 0x44, 0x00, 0x2f, 0x00, 0x1f, + 0x00, 0x14, 0x00, 0x0b, 0x00, 0x04, 0x01, 0x00, 0x05, 0x00, 0x09, 0x00, 0x0c, 0x00, 0x0e, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x18, 0x00, 0x0a, 0x00, 0x00, 0x16, 0x00, 0x3d, 0x00, 0x5f, 0x00, 0x7a, 0x00, 0x8f, 0x00, 0x9f, + 0x00, 0xab, 0x00, 0xb4, 0x00, 0xbb, 0x00, 0xc0, 0x00, 0xc4, 0x00, 0xc8, 0x00, 0xcb, 0x00, 0xcd, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xda, 0x00, 0xd0, 0x00, 0xb8, 0x00, 0x99, 0x00, 0x7a, 0x00, 0x5f, 0x00, 0x49, 0x00, 0x36, + 0x00, 0x28, 0x00, 0x1c, 0x00, 0x13, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x01, 0x02, 0x00, 0x05, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1a, 0x00, 0x11, 0x00, 0x00, 0x06, 0x00, 0x25, 0x00, 0x44, 0x00, 0x5f, 0x00, 0x76, 0x00, 0x88, + 0x00, 0x96, 0x00, 0xa2, 0x00, 0xab, 0x00, 0xb2, 0x00, 0xb8, 0x00, 0xbd, 0x00, 0xc1, 0x00, 0xc5, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdb, 0x00, 0xd5, 0x00, 0xc3, 0x00, 0xaa, 0x00, 0x8f, 0x00, 0x76, 0x00, 0x5f, 0x00, 0x4c, + 0x00, 0x3c, 0x00, 0x2f, 0x00, 0x24, 0x00, 0x1b, 0x00, 0x13, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x03, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1c, 0x00, 0x15, 0x00, 0x03, 0x00, 0x00, 0x14, 0x00, 0x2f, 0x00, 0x49, 0x00, 0x5f, 0x00, 0x72, + 0x00, 0x82, 0x00, 0x90, 0x00, 0x9b, 0x00, 0xa4, 0x00, 0xab, 0x00, 0xb1, 0x00, 0xb7, 0x00, 0xbb, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xc9, 0x00, 0xb6, 0x00, 0x9f, 0x00, 0x88, 0x00, 0x72, 0x00, 0x5f, + 0x00, 0x4e, 0x00, 0x40, 0x00, 0x34, 0x00, 0x29, 0x00, 0x21, 0x00, 0x19, 0x00, 0x13, 0x00, 0x0e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1d, 0x00, 0x18, 0x00, 0x0a, 0x00, 0x00, 0x09, 0x00, 0x1f, 0x00, 0x36, 0x00, 0x4c, 0x00, 0x5f, + 0x00, 0x70, 0x00, 0x7e, 0x00, 0x8a, 0x00, 0x95, 0x00, 0x9e, 0x00, 0xa5, 0x00, 0xab, 0x00, 0xb1, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdd, 0x00, 0xd9, 0x00, 0xce, 0x00, 0xbe, 0x00, 0xab, 0x00, 0x96, 0x00, 0x82, 0x00, 0x70, + 0x00, 0x5f, 0x00, 0x50, 0x00, 0x43, 0x00, 0x38, 0x00, 0x2e, 0x00, 0x26, 0x00, 0x1f, 0x00, 0x18, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1d, 0x00, 0x1a, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x28, 0x00, 0x3c, 0x00, 0x4e, + 0x00, 0x5f, 0x00, 0x6e, 0x00, 0x7b, 0x00, 0x86, 0x00, 0x90, 0x00, 0x98, 0x00, 0xa0, 0x00, 0xa6, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdd, 0x00, 0xda, 0x00, 0xd1, 0x00, 0xc4, 0x00, 0xb4, 0x00, 0xa2, 0x00, 0x90, 0x00, 0x7e, + 0x00, 0x6e, 0x00, 0x5f, 0x00, 0x52, 0x00, 0x46, 0x00, 0x3c, 0x00, 0x32, 0x00, 0x2a, 0x00, 0x23, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x1b, 0x00, 0x12, 0x00, 0x05, 0x00, 0x00, 0x0b, 0x00, 0x1c, 0x00, 0x2f, 0x00, 0x40, + 0x00, 0x50, 0x00, 0x5f, 0x00, 0x6c, 0x00, 0x78, 0x00, 0x83, 0x00, 0x8c, 0x00, 0x94, 0x00, 0x9b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xdd, 0x00, 0xdb, 0x00, 0xd4, 0x00, 0xc9, 0x00, 0xbb, 0x00, 0xab, 0x00, 0x9b, 0x00, 0x8a, + 0x00, 0x7b, 0x00, 0x6c, 0x00, 0x5f, 0x00, 0x53, 0x00, 0x48, 0x00, 0x3f, 0x00, 0x36, 0x00, 0x2e, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x1c, 0x00, 0x14, 0x00, 0x09, 0x00, 0x00, 0x04, 0x00, 0x13, 0x00, 0x24, 0x00, 0x34, + 0x00, 0x43, 0x00, 0x52, 0x00, 0x5f, 0x00, 0x6b, 0x00, 0x76, 0x00, 0x80, 0x00, 0x88, 0x00, 0x90, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd6, 0x00, 0xcc, 0x00, 0xc0, 0x00, 0xb2, 0x00, 0xa4, 0x00, 0x95, + 0x00, 0x86, 0x00, 0x78, 0x00, 0x6b, 0x00, 0x5f, 0x00, 0x54, 0x00, 0x4a, 0x00, 0x41, 0x00, 0x39, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x1c, 0x00, 0x16, 0x00, 0x0d, 0x00, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x1b, 0x00, 0x29, + 0x00, 0x38, 0x00, 0x46, 0x00, 0x53, 0x00, 0x5f, 0x00, 0x6a, 0x00, 0x74, 0x00, 0x7d, 0x00, 0x85, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd7, 0x00, 0xcf, 0x00, 0xc4, 0x00, 0xb8, 0x00, 0xab, 0x00, 0x9e, + 0x00, 0x90, 0x00, 0x83, 0x00, 0x76, 0x00, 0x6a, 0x00, 0x5f, 0x00, 0x55, 0x00, 0x4c, 0x00, 0x43, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x1d, 0x00, 0x18, 0x00, 0x10, 0x00, 0x05, 0x00, 0x00, 0x06, 0x00, 0x13, 0x00, 0x21, + 0x00, 0x2e, 0x00, 0x3c, 0x00, 0x48, 0x00, 0x54, 0x00, 0x5f, 0x00, 0x69, 0x00, 0x73, 0x00, 0x7b, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xde, 0x00, 0xdc, 0x00, 0xd8, 0x00, 0xd1, 0x00, 0xc8, 0x00, 0xbd, 0x00, 0xb1, 0x00, 0xa5, + 0x00, 0x98, 0x00, 0x8c, 0x00, 0x80, 0x00, 0x74, 0x00, 0x69, 0x00, 0x5f, 0x00, 0x56, 0x00, 0x4d, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1d, 0x00, 0x19, 0x00, 0x12, 0x00, 0x09, 0x00, 0x00, 0x01, 0x00, 0x0d, 0x00, 0x19, + 0x00, 0x26, 0x00, 0x32, 0x00, 0x3f, 0x00, 0x4a, 0x00, 0x55, 0x00, 0x5f, 0x00, 0x69, 0x00, 0x71, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xde, 0x00, 0xdd, 0x00, 0xd9, 0x00, 0xd3, 0x00, 0xcb, 0x00, 0xc1, 0x00, 0xb7, 0x00, 0xab, + 0x00, 0xa0, 0x00, 0x94, 0x00, 0x88, 0x00, 0x7d, 0x00, 0x73, 0x00, 0x69, 0x00, 0x5f, 0x00, 0x56, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1d, 0x00, 0x1a, 0x00, 0x14, 0x00, 0x0c, 0x00, 0x02, 0x00, 0x00, 0x08, 0x00, 0x13, + 0x00, 0x1f, 0x00, 0x2a, 0x00, 0x36, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x56, 0x00, 0x5f, 0x00, 0x68, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xde, 0x00, 0xdd, 0x00, 0xda, 0x00, 0xd4, 0x00, 0xcd, 0x00, 0xc5, 0x00, 0xbb, 0x00, 0xb1, + 0x00, 0xa6, 0x00, 0x9b, 0x00, 0x90, 0x00, 0x85, 0x00, 0x7b, 0x00, 0x71, 0x00, 0x68, 0x00, 0x5f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x1f, 0x00, 0x1e, 0x00, 0x1a, 0x00, 0x15, 0x00, 0x0e, 0x00, 0x05, 0x00, 0x00, 0x03, 0x00, 0x0e, + 0x00, 0x18, 0x00, 0x23, 0x00, 0x2e, 0x00, 0x39, 0x00, 0x43, 0x00, 0x4d, 0x00, 0x56, 0x00, 0x5f, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; + +#endif diff --git a/src/video_core/smaa_search_tex.h b/src/video_core/smaa_search_tex.h new file mode 100644 index 000000000..61939e204 --- /dev/null +++ b/src/video_core/smaa_search_tex.h @@ -0,0 +1,88 @@ +// SPDX-FileCopyrightText: 2013 Jorge Jimenez (jorge@iryoku.com) +// SPDX-FileCopyrightText: 2013 Jose I. Echevarria (joseignacioechevarria@gmail.com) +// SPDX-FileCopyrightText: 2013 Belen Masia (bmasia@unizar.es) +// SPDX-FileCopyrightText: 2013 Fernando Navarro (fernandn@microsoft.com) +// SPDX-FileCopyrightText: 2013 Diego Gutierrez (diegog@unizar.es) +// SPDX-License-Identifier: MIT + +#ifndef SEARCHTEX_H +#define SEARCHTEX_H + +#define SEARCHTEX_WIDTH 64 +#define SEARCHTEX_HEIGHT 16 +#define SEARCHTEX_PITCH SEARCHTEX_WIDTH +#define SEARCHTEX_SIZE (SEARCHTEX_HEIGHT * SEARCHTEX_PITCH) + +/** + * Stored in R8 format. Load it in the following format: + * - DX9: D3DFMT_L8 + * - DX10: DXGI_FORMAT_R8_UNORM + */ +static const unsigned char searchTexBytes[] = { + 0xfe, 0xfe, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, + 0x7f, 0xfe, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xfe, 0xfe, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, + 0x7f, 0xfe, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xfe, 0xfe, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, + 0x7f, 0xfe, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xfe, 0xfe, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, + 0x7f, 0xfe, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, + 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, + 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, + 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x7f, + 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +#endif diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index bda10ee2f..483b534a0 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -86,6 +86,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdBindVertexBuffers); X(vkCmdBlitImage); X(vkCmdClearAttachments); + X(vkCmdClearColorImage); X(vkCmdCopyBuffer); X(vkCmdCopyBufferToImage); X(vkCmdCopyImage); diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 8395ff2cb..8bd4fd4d9 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -205,6 +205,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT{}; PFN_vkCmdBlitImage vkCmdBlitImage{}; PFN_vkCmdClearAttachments vkCmdClearAttachments{}; + PFN_vkCmdClearColorImage vkCmdClearColorImage{}; PFN_vkCmdCopyBuffer vkCmdCopyBuffer{}; PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{}; PFN_vkCmdCopyImage vkCmdCopyImage{}; @@ -1024,6 +1025,11 @@ public: rects.data()); } + void ClearColorImage(VkImage image, VkImageLayout layout, VkClearColorValue color, + Span ranges) { + dld->vkCmdClearColorImage(handle, image, layout, &color, ranges.size(), ranges.data()); + } + void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image, VkImageLayout dst_layout, Span regions, VkFilter filter) const noexcept { diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index f78396690..aa02cc63c 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -487,6 +487,11 @@ FXAA + + + SMAA + + @@ -524,6 +529,12 @@ + + 0 + + + 0 + diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index c0afb2e5f..b11b26f7b 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -3628,6 +3628,9 @@ void GMainWindow::UpdateAAText() { case Settings::AntiAliasing::Fxaa: aa_status_button->setText(tr("FXAA")); break; + case Settings::AntiAliasing::Smaa: + aa_status_button->setText(tr("SMAA")); + break; default: aa_status_button->setText(tr("NO AA")); break; From 0e265db8734d3cd84d7972ad95b2fce6ed3e705e Mon Sep 17 00:00:00 2001 From: Salvage <29021710+Saalvage@users.noreply.github.com> Date: Fri, 9 Dec 2022 14:49:15 +0100 Subject: [PATCH 112/387] Fix compilation error --- src/video_core/engines/draw_manager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index c59524e58..b213c374f 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -180,7 +180,7 @@ void DrawManager::ProcessTopologyOverride() { } void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) { - LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology.Value(), + LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology, draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count); ProcessTopologyOverride(); From c586ac9be2edea86889b44d44cede599a0c4dba5 Mon Sep 17 00:00:00 2001 From: Salvage <29021710+Saalvage@users.noreply.github.com> Date: Fri, 9 Dec 2022 13:41:04 +0100 Subject: [PATCH 113/387] Remove the lock entirely as per PR discussion Correctly unlock mutex before its destruction As per https://en.cppreference.com/w/cpp/thread/mutex/~mutex destroying a locked mutex is undefined behavior and MSVC++ decides to throw in this case Swap out unique for scoped lock and readd comment --- src/core/hle/kernel/service_thread.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/core/hle/kernel/service_thread.cpp b/src/core/hle/kernel/service_thread.cpp index e72c3d35d..38afa720b 100644 --- a/src/core/hle/kernel/service_thread.cpp +++ b/src/core/hle/kernel/service_thread.cpp @@ -163,9 +163,6 @@ ServiceThread::Impl::~Impl() { m_wakeup_event->Signal(); m_host_thread.join(); - // Lock mutex. - m_session_mutex.lock(); - // Close all remaining sessions. for (const auto& [server_session, manager] : m_sessions) { server_session->Close(); From 985ed1e160d6f5ed32db8087190eba742ed40d78 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 10 Dec 2022 13:02:38 -0500 Subject: [PATCH 114/387] memory: remove DEBUG_ASSERT pointer test --- src/core/memory.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 3141122f1..b3f50223b 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -195,13 +195,11 @@ struct Memory::Impl { break; } case Common::PageType::Memory: { - DEBUG_ASSERT(pointer); u8* mem_ptr = pointer + page_offset + (page_index << YUZU_PAGEBITS); on_memory(copy_amount, mem_ptr); break; } case Common::PageType::DebugMemory: { - DEBUG_ASSERT(pointer); u8* const mem_ptr{GetPointerFromDebugMemory(current_vaddr)}; on_memory(copy_amount, mem_ptr); break; From e532b74e11be8dc5355e6b6abc59e9c4ef9b773c Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 10 Dec 2022 13:05:15 -0500 Subject: [PATCH 115/387] audio_core: remove explicitly defaulted and implicitly deleted constructors --- src/audio_core/renderer/performance/detail_aspect.h | 1 - src/audio_core/renderer/performance/entry_aspect.h | 1 - 2 files changed, 2 deletions(-) diff --git a/src/audio_core/renderer/performance/detail_aspect.h b/src/audio_core/renderer/performance/detail_aspect.h index ee4ac2f76..736c331b9 100644 --- a/src/audio_core/renderer/performance/detail_aspect.h +++ b/src/audio_core/renderer/performance/detail_aspect.h @@ -16,7 +16,6 @@ class CommandGenerator; */ class DetailAspect { public: - DetailAspect() = default; DetailAspect(CommandGenerator& command_generator, PerformanceEntryType entry_type, s32 node_id, PerformanceDetailType detail_type); diff --git a/src/audio_core/renderer/performance/entry_aspect.h b/src/audio_core/renderer/performance/entry_aspect.h index 01c1eb3f1..14c9e3baf 100644 --- a/src/audio_core/renderer/performance/entry_aspect.h +++ b/src/audio_core/renderer/performance/entry_aspect.h @@ -16,7 +16,6 @@ class CommandGenerator; */ class EntryAspect { public: - EntryAspect() = default; EntryAspect(CommandGenerator& command_generator, PerformanceEntryType type, s32 node_id); /// Command generator the command will be generated into From 1085bbb0a391f7a011be73a748b62d9790aa4f79 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 10 Dec 2022 12:50:00 -0500 Subject: [PATCH 116/387] cmake: enable faster linkers if available --- CMakeLists.txt | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/CMakeLists.txt b/CMakeLists.txt index cd59e7485..16f31b3a6 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -51,6 +51,8 @@ option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}") option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ON) +CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF) + if (YUZU_USE_BUNDLED_VCPKG) if (YUZU_TESTS) list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests") @@ -579,6 +581,21 @@ if (MSVC AND CMAKE_GENERATOR STREQUAL "Ninja") ) endif() +if (YUZU_USE_FASTER_LD AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU") + # We will assume that if the compiler is GCC, it will attempt to use ld.bfd by default. + # Try to pick a faster linker. + find_program(LLD lld) + find_program(MOLD mold) + + if (MOLD AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12.1") + message(NOTICE "Selecting mold as linker") + add_link_options("-fuse-ld=mold") + elseif (LLD) + message(NOTICE "Selecting lld as linker") + add_link_options("-fuse-ld=lld") + endif() +endif() + enable_testing() add_subdirectory(externals) add_subdirectory(src) From 8d1d6e149f4929227b00084f7a14f4c701348119 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 10 Dec 2022 15:12:27 -0500 Subject: [PATCH 117/387] cmake: make OpenGL loader optional Co-authored-by: liushuyu --- CMakeLists.txt | 2 ++ src/yuzu/CMakeLists.txt | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index cd59e7485..9723bdf19 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -22,6 +22,8 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON # On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF) +option(ENABLE_OPENGL "Enable OpenGL" ON) +mark_as_advanced(FORCE ENABLE_OPENGL) option(ENABLE_QT "Enable the Qt frontend" ON) option(ENABLE_QT6 "Allow usage of Qt6 to be attempted" OFF) set(QT6_LOCATION "" CACHE PATH "Additional Location to search for Qt6 libraries like C:/Qt/6.3.1/msvc2019_64/") diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index d23eb2907..4a7d35617 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -402,7 +402,7 @@ if (MSVC) copy_yuzu_FFmpeg_deps(yuzu) endif() -if (NOT APPLE) +if (NOT APPLE AND ENABLE_OPENGL) target_compile_definitions(yuzu PRIVATE HAS_OPENGL) endif() From 456322dde6682c679c377b157c77ded178367586 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 10 Dec 2022 20:54:45 -0500 Subject: [PATCH 118/387] video_core: fix off by one in anisotropic filtering amount --- src/video_core/textures/texture.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/video_core/textures/texture.cpp b/src/video_core/textures/texture.cpp index b8327c88a..26649aebf 100644 --- a/src/video_core/textures/texture.cpp +++ b/src/video_core/textures/texture.cpp @@ -64,10 +64,11 @@ float TSCEntry::MaxAnisotropy() const noexcept { return 1.0f; } const auto anisotropic_settings = Settings::values.max_anisotropy.GetValue(); - u32 added_anisotropic{}; + s32 added_anisotropic{}; if (anisotropic_settings == 0) { added_anisotropic = Settings::values.resolution_info.up_scale >> Settings::values.resolution_info.down_shift; + added_anisotropic = std::max(added_anisotropic - 1, 0); } else { added_anisotropic = Settings::values.max_anisotropy.GetValue() - 1U; } From ed3719244111af380fbba9e13286192c00708dea Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 10 Dec 2022 12:24:33 -0500 Subject: [PATCH 119/387] memory: correct semantics of data cache management operations --- src/common/CMakeLists.txt | 2 -- src/common/cache_management.cpp | 59 --------------------------------- src/common/cache_management.h | 27 --------------- src/core/memory.cpp | 29 ++++++++-------- 4 files changed, 15 insertions(+), 102 deletions(-) delete mode 100644 src/common/cache_management.cpp delete mode 100644 src/common/cache_management.h diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 6bdffcb7a..25b22a281 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -34,8 +34,6 @@ add_library(common STATIC bit_util.h cityhash.cpp cityhash.h - cache_management.cpp - cache_management.h common_funcs.h common_precompiled_headers.h common_types.h diff --git a/src/common/cache_management.cpp b/src/common/cache_management.cpp deleted file mode 100644 index ed353828a..000000000 --- a/src/common/cache_management.cpp +++ /dev/null @@ -1,59 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include -#include - -#include "common/cache_management.h" - -namespace Common { - -#if defined(ARCHITECTURE_x86_64) - -// Most cache operations are no-ops on x86 - -void DataCacheLineCleanByVAToPoU(void* start, size_t size) {} -void DataCacheLineCleanAndInvalidateByVAToPoC(void* start, size_t size) {} -void DataCacheLineCleanByVAToPoC(void* start, size_t size) {} -void DataCacheZeroByVA(void* start, size_t size) { - std::memset(start, 0, size); -} - -#elif defined(ARCHITECTURE_arm64) - -// BS/DminLine is log2(cache size in words), we want size in bytes -#define EXTRACT_DMINLINE(ctr_el0) (1 << ((((ctr_el0) >> 16) & 0xf) + 2)) -#define EXTRACT_BS(dczid_el0) (1 << (((dczid_el0)&0xf) + 2)) - -#define DEFINE_DC_OP(op_name, function_name) \ - void function_name(void* start, size_t size) { \ - size_t ctr_el0; \ - asm volatile("mrs %[ctr_el0], ctr_el0\n\t" : [ctr_el0] "=r"(ctr_el0)); \ - size_t cacheline_size = EXTRACT_DMINLINE(ctr_el0); \ - uintptr_t va_start = reinterpret_cast(start); \ - uintptr_t va_end = va_start + size; \ - for (uintptr_t va = va_start; va < va_end; va += cacheline_size) { \ - asm volatile("dc " #op_name ", %[va]\n\t" : : [va] "r"(va) : "memory"); \ - } \ - } - -#define DEFINE_DC_OP_DCZID(op_name, function_name) \ - void function_name(void* start, size_t size) { \ - size_t dczid_el0; \ - asm volatile("mrs %[dczid_el0], dczid_el0\n\t" : [dczid_el0] "=r"(dczid_el0)); \ - size_t cacheline_size = EXTRACT_BS(dczid_el0); \ - uintptr_t va_start = reinterpret_cast(start); \ - uintptr_t va_end = va_start + size; \ - for (uintptr_t va = va_start; va < va_end; va += cacheline_size) { \ - asm volatile("dc " #op_name ", %[va]\n\t" : : [va] "r"(va) : "memory"); \ - } \ - } - -DEFINE_DC_OP(cvau, DataCacheLineCleanByVAToPoU); -DEFINE_DC_OP(civac, DataCacheLineCleanAndInvalidateByVAToPoC); -DEFINE_DC_OP(cvac, DataCacheLineCleanByVAToPoC); -DEFINE_DC_OP_DCZID(zva, DataCacheZeroByVA); - -#endif - -} // namespace Common diff --git a/src/common/cache_management.h b/src/common/cache_management.h deleted file mode 100644 index 038323e95..000000000 --- a/src/common/cache_management.h +++ /dev/null @@ -1,27 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include - -namespace Common { - -// Data cache instructions enabled at EL0 by SCTLR_EL1.UCI. -// VA = virtual address -// PoC = point of coherency -// PoU = point of unification - -// dc cvau -void DataCacheLineCleanByVAToPoU(void* start, size_t size); - -// dc civac -void DataCacheLineCleanAndInvalidateByVAToPoC(void* start, size_t size); - -// dc cvac -void DataCacheLineCleanByVAToPoC(void* start, size_t size); - -// dc zva -void DataCacheZeroByVA(void* start, size_t size); - -} // namespace Common diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 3141122f1..b24716455 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -6,7 +6,6 @@ #include "common/assert.h" #include "common/atomic_ops.h" -#include "common/cache_management.h" #include "common/common_types.h" #include "common/logging/log.h" #include "common/page_table.h" @@ -342,10 +341,9 @@ struct Memory::Impl { LOG_ERROR(HW_Memory, "Unmapped cache maintenance @ {:#018X}", current_vaddr); throw InvalidMemoryException(); }, - [&](const std::size_t block_size, u8* const host_ptr) { cb(block_size, host_ptr); }, + [&](const std::size_t block_size, u8* const host_ptr) {}, [&](const VAddr current_vaddr, const std::size_t block_size, u8* const host_ptr) { - system.GPU().FlushRegion(current_vaddr, block_size); - cb(block_size, host_ptr); + cb(current_vaddr, block_size); }, [](const std::size_t block_size) {}); } catch (InvalidMemoryException&) { @@ -356,27 +354,30 @@ struct Memory::Impl { } Result InvalidateDataCache(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size) { - auto perform = [&](const std::size_t block_size, u8* const host_ptr) { - // Do nothing; this operation (dc ivac) cannot be supported - // from EL0 + auto on_rasterizer = [&](const VAddr current_vaddr, const std::size_t block_size) { + // dc ivac: Invalidate to point of coherency + // GPU flush -> CPU invalidate + system.GPU().FlushRegion(current_vaddr, block_size); }; - return PerformCacheOperation(process, dest_addr, size, perform); + return PerformCacheOperation(process, dest_addr, size, on_rasterizer); } Result StoreDataCache(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size) { - auto perform = [&](const std::size_t block_size, u8* const host_ptr) { + auto on_rasterizer = [&](const VAddr current_vaddr, const std::size_t block_size) { // dc cvac: Store to point of coherency - Common::DataCacheLineCleanByVAToPoC(host_ptr, block_size); + // CPU flush -> GPU invalidate + system.GPU().InvalidateRegion(current_vaddr, block_size); }; - return PerformCacheOperation(process, dest_addr, size, perform); + return PerformCacheOperation(process, dest_addr, size, on_rasterizer); } Result FlushDataCache(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size) { - auto perform = [&](const std::size_t block_size, u8* const host_ptr) { + auto on_rasterizer = [&](const VAddr current_vaddr, const std::size_t block_size) { // dc civac: Store to point of coherency, and invalidate from cache - Common::DataCacheLineCleanAndInvalidateByVAToPoC(host_ptr, block_size); + // CPU flush -> GPU invalidate + system.GPU().InvalidateRegion(current_vaddr, block_size); }; - return PerformCacheOperation(process, dest_addr, size, perform); + return PerformCacheOperation(process, dest_addr, size, on_rasterizer); } void MarkRegionDebug(VAddr vaddr, u64 size, bool debug) { From 3e1e6c66c0e31900d2fd9fb75d231542dfd58093 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Mon, 12 Dec 2022 10:37:31 -0600 Subject: [PATCH 120/387] input_common: Filter SDL GUID --- src/input_common/drivers/sdl_driver.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 8de86b61e..4818bb744 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -16,6 +16,8 @@ Common::UUID GetGUID(SDL_Joystick* joystick) { const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); std::array data{}; std::memcpy(data.data(), guid.data, sizeof(data)); + // Clear controller name crc + std::memset(data.data() + 2, 0, sizeof(u16)); return Common::UUID{data}; } } // Anonymous namespace From 0ed80c98182dac1bd3e6b1390af64c9d6959598c Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Mon, 12 Dec 2022 19:21:30 -0600 Subject: [PATCH 121/387] yuzu: Make unlimited frame rate non persistent between game boots --- src/yuzu/configuration/config.cpp | 2 -- src/yuzu/main.cpp | 3 +++ 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 722fc708e..90fb4b0a4 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -697,7 +697,6 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.fsr_sharpening_slider); ReadGlobalSetting(Settings::values.anti_aliasing); ReadGlobalSetting(Settings::values.max_anisotropy); - ReadGlobalSetting(Settings::values.use_speed_limit); ReadGlobalSetting(Settings::values.speed_limit); ReadGlobalSetting(Settings::values.use_disk_shader_cache); ReadGlobalSetting(Settings::values.gpu_accuracy); @@ -1328,7 +1327,6 @@ void Config::SaveRendererValues() { static_cast(Settings::values.anti_aliasing.GetDefault()), Settings::values.anti_aliasing.UsingGlobal()); WriteGlobalSetting(Settings::values.max_anisotropy); - WriteGlobalSetting(Settings::values.use_speed_limit); WriteGlobalSetting(Settings::values.speed_limit); WriteGlobalSetting(Settings::values.use_disk_shader_cache); WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()), diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b11b26f7b..6c204416f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1790,6 +1790,9 @@ void GMainWindow::ShutdownGame() { AllowOSSleep(); + // Disable unlimited frame rate + Settings::values.use_speed_limit.SetValue(true); + system->SetShuttingDown(true); system->DetachDebugger(); discord_rpc->Pause(); From f6868ae4dd7928a251939069f9be6ff669bc391e Mon Sep 17 00:00:00 2001 From: yzct12345 Date: Mon, 12 Dec 2022 20:52:32 -0500 Subject: [PATCH 122/387] Fix validation errors on less compatible Intel GPU --- src/video_core/renderer_vulkan/vk_buffer_cache.cpp | 3 +++ .../renderer_vulkan/vk_graphics_pipeline.cpp | 10 ++++++++-- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 9 +++++++++ src/video_core/vulkan_common/vulkan_device.cpp | 4 ++++ src/video_core/vulkan_common/vulkan_device.h | 10 ++++++++++ 5 files changed, 34 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 558b8db56..84d36fea6 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -285,6 +285,9 @@ void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) { void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride) { + if (index >= device.GetMaxVertexInputBindings()) { + return; + } if (device.IsExtExtendedDynamicStateSupported()) { scheduler.Record([index, buffer, offset, size, stride](vk::CommandBuffer cmdbuf) { const VkDeviceSize vk_offset = buffer != VK_NULL_HANDLE ? offset : 0; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 006128638..4b10fe7bc 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -529,7 +529,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { static_vector vertex_binding_divisors; static_vector vertex_attributes; if (key.state.dynamic_vertex_input) { - for (size_t index = 0; index < key.state.attributes.size(); ++index) { + const size_t num_vertex_arrays = std::min( + key.state.attributes.size(), static_cast(device.GetMaxVertexInputBindings())); + for (size_t index = 0; index < num_vertex_arrays; ++index) { const u32 type = key.state.DynamicAttributeType(index); if (!stage_infos[0].loads.Generic(index) || type == 0) { continue; @@ -551,7 +553,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { }); } } else { - for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { + const size_t num_vertex_arrays = std::min( + Maxwell::NumVertexArrays, static_cast(device.GetMaxVertexInputBindings())); + for (size_t index = 0; index < num_vertex_arrays; ++index) { const bool instanced = key.state.binding_divisors[index] != 0; const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX; @@ -580,6 +584,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { }); } } + ASSERT(vertex_attributes.size() <= device.GetMaxVertexInputAttributes()); + VkPipelineVertexInputStateCreateInfo vertex_input_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, .pNext = nullptr, diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 81f5f3e11..86fdde014 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -341,6 +341,15 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .support_snorm_render_buffer = true, .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), }; + + if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) { + LOG_WARNING(Render_Vulkan, "maxVertexInputAttributes is too low: {} < {}", + device.GetMaxVertexInputAttributes(), Maxwell::NumVertexAttributes); + } + if (device.GetMaxVertexInputBindings() < Maxwell::NumVertexArrays) { + LOG_WARNING(Render_Vulkan, "maxVertexInputBindings is too low: {} < {}", + device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays); + } } PipelineCache::~PipelineCache() = default; diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 6a2ad4b1d..67540cb80 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -1380,6 +1380,10 @@ void Device::SetupFeatures() { is_shader_storage_image_multisample = features.shaderStorageImageMultisample; is_blit_depth_stencil_supported = TestDepthStencilBlits(); is_optimal_astc_supported = IsOptimalAstcSupported(features); + + const VkPhysicalDeviceLimits& limits{properties.limits}; + max_vertex_input_attributes = limits.maxVertexInputAttributes; + max_vertex_input_bindings = limits.maxVertexInputBindings; } void Device::SetupProperties() { diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index db802437c..391b7604c 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -368,6 +368,14 @@ public: return must_emulate_bgr565; } + u32 GetMaxVertexInputAttributes() const { + return max_vertex_input_attributes; + } + + u32 GetMaxVertexInputBindings() const { + return max_vertex_input_bindings; + } + private: /// Checks if the physical device is suitable. void CheckSuitability(bool requires_swapchain) const; @@ -467,6 +475,8 @@ private: bool supports_d24_depth{}; ///< Supports D24 depth buffers. bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. + u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline + u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline // Telemetry parameters std::string vendor_name; ///< Device's driver name. From f44c60321ec767b6e881160d4960345d678edf78 Mon Sep 17 00:00:00 2001 From: Gus Caplan Date: Mon, 18 Jul 2022 00:41:29 -0700 Subject: [PATCH 123/387] let games gracefully exit --- src/yuzu/bootmanager.cpp | 5 +++++ src/yuzu/bootmanager.h | 10 ++++++++++ src/yuzu/main.cpp | 5 ++--- 3 files changed, 17 insertions(+), 3 deletions(-) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 5b5b6fed8..f7321258c 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -80,6 +80,11 @@ void EmuThread::run() { system.GetCpuManager().OnGpuReady(); + system.RegisterExitCallback([this]() { + stop_source.request_stop(); + SetRunning(false); + }); + // Holds whether the cpu was running during the last iteration, // so that the DebugModeLeft signal can be emitted before the // next execution step diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index f4deae4ee..c2b127f19 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -11,6 +11,7 @@ #include #include #include +#include #include #include @@ -87,6 +88,15 @@ public: * Requests for the emulation thread to stop running */ void RequestStop() { + QTimer::singleShot(5000, this, &EmuThread::ForceStop); + } + +private slots: + void ForceStop() { + if (!IsRunning()) { + return; + } + LOG_WARNING(Frontend, "Force stopping EmuThread"); stop_source.request_stop(); SetRunning(false); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b11b26f7b..b38957d9a 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1707,9 +1707,6 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t system->RegisterExecuteProgramCallback( [this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); }); - // Register an Exit callback such that Core can exit the currently running application. - system->RegisterExitCallback([this]() { render_window->Exit(); }); - connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views @@ -1793,6 +1790,8 @@ void GMainWindow::ShutdownGame() { system->SetShuttingDown(true); system->DetachDebugger(); discord_rpc->Pause(); + + RequestGameExit(); emu_thread->RequestStop(); emit EmulationStopping(); From 179adee396e6b8480d52be5314979830beebfbc1 Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 12 Dec 2022 21:38:20 -0500 Subject: [PATCH 124/387] emu_thread: properly force shutdown for unresponsive guest programs --- src/yuzu/bootmanager.h | 11 +---------- src/yuzu/main.cpp | 6 ++++-- 2 files changed, 5 insertions(+), 12 deletions(-) diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index c2b127f19..f0edad6e4 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -11,7 +11,6 @@ #include #include #include -#include #include #include @@ -85,17 +84,9 @@ public: } /** - * Requests for the emulation thread to stop running + * Requests for the emulation thread to immediately stop running */ - void RequestStop() { - QTimer::singleShot(5000, this, &EmuThread::ForceStop); - } - -private slots: void ForceStop() { - if (!IsRunning()) { - return; - } LOG_WARNING(Frontend, "Force stopping EmuThread"); stop_source.request_stop(); SetRunning(false); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b38957d9a..b3ae03eaf 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1792,12 +1792,14 @@ void GMainWindow::ShutdownGame() { discord_rpc->Pause(); RequestGameExit(); - emu_thread->RequestStop(); emit EmulationStopping(); // Wait for emulation thread to complete and delete it - emu_thread->wait(); + if (!emu_thread->wait(5000)) { + emu_thread->ForceStop(); + emu_thread->wait(); + } emu_thread = nullptr; emulation_running = false; From d5f53da79d944869eb88416494ecf10a47eee90d Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 13 Dec 2022 12:30:15 -0500 Subject: [PATCH 125/387] renderer_opengl: refactor context acquire --- src/video_core/gpu.cpp | 5 +- src/video_core/renderer_opengl/gl_device.cpp | 10 ++- src/video_core/renderer_opengl/gl_device.h | 5 ++ .../renderer_opengl/gl_shader_cache.cpp | 76 +++++++++++-------- .../renderer_opengl/gl_shader_cache.h | 1 + src/yuzu/bootmanager.cpp | 3 +- 6 files changed, 62 insertions(+), 38 deletions(-) diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 28b38273e..c6d54be63 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -223,8 +223,6 @@ struct GPU::Impl { /// core timing events. void Start() { gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler); - cpu_context = renderer->GetRenderWindow().CreateSharedContext(); - cpu_context->MakeCurrent(); } void NotifyShutdown() { @@ -235,6 +233,9 @@ struct GPU::Impl { /// Obtain the CPU Context void ObtainContext() { + if (!cpu_context) { + cpu_context = renderer->GetRenderWindow().CreateSharedContext(); + } cpu_context->MakeCurrent(); } diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index e2e3dac34..4c5020def 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -126,9 +126,11 @@ Device::Device() { const bool is_intel = vendor_name == "Intel"; #ifdef __unix__ - const bool is_linux = true; + constexpr bool is_linux = true; + const bool is_wayland = strcasecmp(getenv("XDG_SESSION_TYPE"), "wayland") == 0; #else - const bool is_linux = false; + constexpr bool is_linux = false; + constexpr bool is_wayland = false; #endif bool disable_fast_buffer_sub_data = false; @@ -194,9 +196,11 @@ Device::Device() { } // Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation. + // Blocks EGL on Wayland from using asynchronous shader compilation. use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() && - !(is_amd || (is_intel && !is_linux)); + !(is_amd || (is_intel && !is_linux)) && !is_wayland; use_driver_cache = is_nvidia; + strict_context_required = is_wayland; LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug); diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 5ef51ebcf..adb79c56e 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -173,6 +173,10 @@ public: return can_report_memory; } + bool StrictContextRequired() const { + return strict_context_required; + } + private: static bool TestVariableAoffi(); static bool TestPreciseBug(); @@ -216,6 +220,7 @@ private: bool has_cbuf_ftou_bug{}; bool has_bool_ref_bug{}; bool can_report_memory{}; + bool strict_context_required{}; std::string vendor_name; }; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index a59d0d24e..fff55d585 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -174,6 +174,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, program_manager{program_manager_}, state_tracker{state_tracker_}, shader_notify{shader_notify_}, use_asynchronous_shaders{device.UseAsynchronousShaders()}, + strict_context_required{device.StrictContextRequired()}, profile{ .supported_spirv = 0x00010000, @@ -255,9 +256,14 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading, } shader_cache_filename = base_dir / "opengl.bin"; - if (!workers) { + if (!workers && !strict_context_required) { workers = CreateWorkers(); } + std::optional strict_context; + if (strict_context_required) { + strict_context.emplace(emu_window); + } + struct { std::mutex mutex; size_t total{}; @@ -265,44 +271,49 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading, bool has_loaded{}; } state; + const auto queue_work{[&](Common::UniqueFunction&& work) { + if (strict_context_required) { + work(&strict_context.value()); + } else { + workers->QueueWork(std::move(work)); + } + }}; const auto load_compute{[&](std::ifstream& file, FileEnvironment env) { ComputePipelineKey key; file.read(reinterpret_cast(&key), sizeof(key)); - workers->QueueWork( - [this, key, env = std::move(env), &state, &callback](Context* ctx) mutable { - ctx->pools.ReleaseContents(); - auto pipeline{CreateComputePipeline(ctx->pools, key, env)}; - std::scoped_lock lock{state.mutex}; - if (pipeline) { - compute_cache.emplace(key, std::move(pipeline)); - } - ++state.built; - if (state.has_loaded) { - callback(VideoCore::LoadCallbackStage::Build, state.built, state.total); - } - }); + queue_work([this, key, env = std::move(env), &state, &callback](Context* ctx) mutable { + ctx->pools.ReleaseContents(); + auto pipeline{CreateComputePipeline(ctx->pools, key, env)}; + std::scoped_lock lock{state.mutex}; + if (pipeline) { + compute_cache.emplace(key, std::move(pipeline)); + } + ++state.built; + if (state.has_loaded) { + callback(VideoCore::LoadCallbackStage::Build, state.built, state.total); + } + }); ++state.total; }}; const auto load_graphics{[&](std::ifstream& file, std::vector envs) { GraphicsPipelineKey key; file.read(reinterpret_cast(&key), sizeof(key)); - workers->QueueWork( - [this, key, envs = std::move(envs), &state, &callback](Context* ctx) mutable { - boost::container::static_vector env_ptrs; - for (auto& env : envs) { - env_ptrs.push_back(&env); - } - ctx->pools.ReleaseContents(); - auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)}; - std::scoped_lock lock{state.mutex}; - if (pipeline) { - graphics_cache.emplace(key, std::move(pipeline)); - } - ++state.built; - if (state.has_loaded) { - callback(VideoCore::LoadCallbackStage::Build, state.built, state.total); - } - }); + queue_work([this, key, envs = std::move(envs), &state, &callback](Context* ctx) mutable { + boost::container::static_vector env_ptrs; + for (auto& env : envs) { + env_ptrs.push_back(&env); + } + ctx->pools.ReleaseContents(); + auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)}; + std::scoped_lock lock{state.mutex}; + if (pipeline) { + graphics_cache.emplace(key, std::move(pipeline)); + } + ++state.built; + if (state.has_loaded) { + callback(VideoCore::LoadCallbackStage::Build, state.built, state.total); + } + }); ++state.total; }}; LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics); @@ -314,6 +325,9 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading, state.has_loaded = true; lock.unlock(); + if (strict_context_required) { + return; + } workers->WaitForRequests(stop_loading); if (!use_asynchronous_shaders) { workers.reset(); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 53ffea904..f82420592 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -69,6 +69,7 @@ private: StateTracker& state_tracker; VideoCore::ShaderNotify& shader_notify; const bool use_asynchronous_shaders; + const bool strict_context_required; GraphicsPipelineKey graphics_key{}; GraphicsPipeline* current_pipeline{}; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 5b5b6fed8..1437dec88 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -61,8 +61,6 @@ void EmuThread::run() { // Main process has been loaded. Make the context current to this thread and begin GPU and CPU // execution. - gpu.Start(); - gpu.ObtainContext(); emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); @@ -77,6 +75,7 @@ void EmuThread::run() { emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); gpu.ReleaseContext(); + gpu.Start(); system.GetCpuManager().OnGpuReady(); From 3cc3176ad6549c412f2370f496f00f1f6849275c Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Tue, 13 Dec 2022 13:08:02 -0500 Subject: [PATCH 126/387] video_core/vulkan: Explicity check swapchain size when deciding to recreate Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when the swapchain is the wrong size. Explicity make sure the size is indeed up to date to workaround this. --- .../renderer_vulkan/renderer_vulkan.cpp | 14 ++++++++------ src/video_core/renderer_vulkan/vk_swapchain.cpp | 15 ++++++++------- src/video_core/renderer_vulkan/vk_swapchain.h | 14 ++++++++++++-- 3 files changed, 28 insertions(+), 15 deletions(-) diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 18be54729..f502a7d09 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -139,23 +139,25 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { RenderScreenshot(*framebuffer, use_accelerated); bool has_been_recreated = false; - const auto recreate_swapchain = [&] { + const auto recreate_swapchain = [&](u32 width, u32 height) { if (!has_been_recreated) { has_been_recreated = true; scheduler.Finish(); } - const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout(); - swapchain.Create(layout.width, layout.height, is_srgb); + swapchain.Create(width, height, is_srgb); }; - if (swapchain.NeedsRecreation(is_srgb)) { - recreate_swapchain(); + + const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout(); + if (swapchain.NeedsRecreation(is_srgb) || swapchain.GetWidth() != layout.width || + swapchain.GetHeight() != layout.height) { + recreate_swapchain(layout.width, layout.height); } bool is_outdated; do { swapchain.AcquireNextImage(); is_outdated = swapchain.IsOutDated(); if (is_outdated) { - recreate_swapchain(); + recreate_swapchain(layout.width, layout.height); } } while (is_outdated); if (has_been_recreated) { diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp index d7be417f5..b6810eef9 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.cpp +++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp @@ -67,17 +67,19 @@ VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 wi } // Anonymous namespace -Swapchain::Swapchain(VkSurfaceKHR surface_, const Device& device_, Scheduler& scheduler_, u32 width, - u32 height, bool srgb) +Swapchain::Swapchain(VkSurfaceKHR surface_, const Device& device_, Scheduler& scheduler_, + u32 width_, u32 height_, bool srgb) : surface{surface_}, device{device_}, scheduler{scheduler_} { - Create(width, height, srgb); + Create(width_, height_, srgb); } Swapchain::~Swapchain() = default; -void Swapchain::Create(u32 width, u32 height, bool srgb) { +void Swapchain::Create(u32 width_, u32 height_, bool srgb) { is_outdated = false; is_suboptimal = false; + width = width_; + height = height_; const auto physical_device = device.GetPhysical(); const auto capabilities{physical_device.GetSurfaceCapabilitiesKHR(surface)}; @@ -88,7 +90,7 @@ void Swapchain::Create(u32 width, u32 height, bool srgb) { device.GetLogical().WaitIdle(); Destroy(); - CreateSwapchain(capabilities, width, height, srgb); + CreateSwapchain(capabilities, srgb); CreateSemaphores(); CreateImageViews(); @@ -148,8 +150,7 @@ void Swapchain::Present(VkSemaphore render_semaphore) { } } -void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height, - bool srgb) { +void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb) { const auto physical_device{device.GetPhysical()}; const auto formats{physical_device.GetSurfaceFormatsKHR(surface)}; const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)}; diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h index 111b3902d..caf1ff32b 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.h +++ b/src/video_core/renderer_vulkan/vk_swapchain.h @@ -80,9 +80,16 @@ public: return *present_semaphores[frame_index]; } + u32 GetWidth() const { + return width; + } + + u32 GetHeight() const { + return height; + } + private: - void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height, - bool srgb); + void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb); void CreateSemaphores(); void CreateImageViews(); @@ -105,6 +112,9 @@ private: std::vector resource_ticks; std::vector present_semaphores; + u32 width; + u32 height; + u32 image_index{}; u32 frame_index{}; From 5754456292e920810e3b036b851c05c5332353ce Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Sun, 20 Nov 2022 17:46:53 -0500 Subject: [PATCH 127/387] emu_window_sdl2: Respect hidpi Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which will return the true size our swapchain needs to be in even for hidpi displays. --- src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 37dd1747c..31f28a507 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -115,7 +115,7 @@ bool EmuWindow_SDL2::IsShown() const { void EmuWindow_SDL2::OnResize() { int width, height; - SDL_GetWindowSize(render_window, &width, &height); + SDL_GL_GetDrawableSize(render_window, &width, &height); UpdateCurrentFramebufferLayout(width, height); } From 29fbce9fe6007ca0d7aafebb47fe9c5edbfe9393 Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Mon, 12 Dec 2022 22:18:26 -0500 Subject: [PATCH 128/387] RenderWidget: Set WA_DontCreateNativeAncestors Some windowing systems like wayland are designed to show hardware accellerated surfaces as subsurfaces and not native windows. --- src/yuzu/bootmanager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 1437dec88..d2103e86f 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -223,6 +223,7 @@ class RenderWidget : public QWidget { public: explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) { setAttribute(Qt::WA_NativeWindow); + setAttribute(Qt::WA_DontCreateNativeAncestors); setAttribute(Qt::WA_PaintOnScreen); } From 45fcde817e0455b2e92ee86417688e53a6742b4b Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Tue, 13 Dec 2022 13:17:19 -0500 Subject: [PATCH 129/387] wayland: Always use exclusive fullscreen Wayland does not allow clients to choose their own size and position on the screen. The concept of fullscreening an application by sizing it to the screen and removing decorations does not exist. Use exclusive fullscreen instead. --- src/yuzu/main.cpp | 13 +++++++++---- src/yuzu/main.h | 1 + 2 files changed, 10 insertions(+), 4 deletions(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 6c204416f..885e24990 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2915,9 +2915,14 @@ static QScreen* GuessCurrentScreen(QWidget* window) { }); } +bool GMainWindow::UsingExclusiveFullscreen() { + return Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive || + QGuiApplication::platformName() == QStringLiteral("wayland"); +} + void GMainWindow::ShowFullscreen() { - const auto show_fullscreen = [](QWidget* window) { - if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) { + const auto show_fullscreen = [this](QWidget* window) { + if (UsingExclusiveFullscreen()) { window->showFullScreen(); return; } @@ -2945,7 +2950,7 @@ void GMainWindow::ShowFullscreen() { void GMainWindow::HideFullscreen() { if (ui->action_Single_Window_Mode->isChecked()) { - if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) { + if (UsingExclusiveFullscreen()) { showNormal(); restoreGeometry(UISettings::values.geometry); } else { @@ -2959,7 +2964,7 @@ void GMainWindow::HideFullscreen() { statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); ui->menubar->show(); } else { - if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) { + if (UsingExclusiveFullscreen()) { render_window->showNormal(); render_window->restoreGeometry(UISettings::values.renderwindow_geometry); } else { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 62d629973..27644fae5 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -320,6 +320,7 @@ private slots: void OnDisplayTitleBars(bool); void InitializeHotkeys(); void ToggleFullscreen(); + bool UsingExclusiveFullscreen(); void ShowFullscreen(); void HideFullscreen(); void ToggleWindowMode(); From 2221afaf265c15d0d3a2e551f172bed6567fc11a Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Tue, 13 Dec 2022 13:17:44 -0500 Subject: [PATCH 130/387] OpenGL: Check for threading support We need this. --- src/yuzu/bootmanager.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index d2103e86f..0ba7fff7a 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -952,6 +952,12 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair minimal bool GRenderWindow::InitializeOpenGL() { #ifdef HAS_OPENGL + if (!QOpenGLContext::supportsThreadedOpenGL()) { + QMessageBox::warning(this, tr("OpenGL not available!"), + tr("OpenGL shared contexts are not supported.")); + return false; + } + // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, // WA_DontShowOnScreen, WA_DeleteOnClose auto child = new OpenGLRenderWidget(this); From 09e3029c1118616394e5e9c45dfcdd4adcdf86ad Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Tue, 13 Dec 2022 14:39:03 -0500 Subject: [PATCH 131/387] gl_device: Use a more robust way to use strict context mode Instead of checking a environment variable which may not actually exist or is just wrong, ask QT if it's running on the wayland platform. --- src/core/frontend/emu_window.h | 6 ++++++ src/video_core/renderer_opengl/gl_device.cpp | 8 +++----- src/video_core/renderer_opengl/gl_device.h | 3 ++- src/video_core/renderer_opengl/renderer_opengl.cpp | 4 ++-- src/yuzu/bootmanager.cpp | 2 ++ src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp | 2 ++ 6 files changed, 17 insertions(+), 8 deletions(-) diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 95363b645..cf85ba29e 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -131,6 +131,10 @@ public: return active_config; } + bool StrictContextRequired() const { + return strict_context_required; + } + /** * Requests the internal configuration to be replaced by the specified argument at some point in * the future. @@ -207,6 +211,8 @@ protected: WindowSystemInfo window_info; + bool strict_context_required = false; + private: /** * Handler called when the minimal client area was requested to be changed via SetConfig. diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 4c5020def..cee5c3247 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -112,7 +112,7 @@ bool IsASTCSupported() { } } // Anonymous namespace -Device::Device() { +Device::Device(Core::Frontend::EmuWindow& emu_window) { if (!GLAD_GL_VERSION_4_6) { LOG_ERROR(Render_OpenGL, "OpenGL 4.6 is not available"); throw std::runtime_error{"Insufficient version"}; @@ -127,10 +127,8 @@ Device::Device() { #ifdef __unix__ constexpr bool is_linux = true; - const bool is_wayland = strcasecmp(getenv("XDG_SESSION_TYPE"), "wayland") == 0; #else constexpr bool is_linux = false; - constexpr bool is_wayland = false; #endif bool disable_fast_buffer_sub_data = false; @@ -195,12 +193,12 @@ Device::Device() { } } + strict_context_required = emu_window.StrictContextRequired(); // Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation. // Blocks EGL on Wayland from using asynchronous shader compilation. use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() && - !(is_amd || (is_intel && !is_linux)) && !is_wayland; + !(is_amd || (is_intel && !is_linux)) && !strict_context_required; use_driver_cache = is_nvidia; - strict_context_required = is_wayland; LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug); diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index adb79c56e..2a72d84be 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -5,6 +5,7 @@ #include #include "common/common_types.h" +#include "core/frontend/emu_window.h" #include "shader_recompiler/stage.h" namespace Settings { @@ -15,7 +16,7 @@ namespace OpenGL { class Device { public: - explicit Device(); + explicit Device(Core::Frontend::EmuWindow& emu_window); [[nodiscard]] std::string GetVendorName() const; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 5b5e178ad..bc75680f0 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -140,8 +140,8 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_, Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_, std::unique_ptr context_) : RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_}, - emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, state_tracker{}, - program_manager{device}, + emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, device{emu_window_}, + state_tracker{}, program_manager{device}, rasterizer(emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker) { if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) { glEnable(GL_DEBUG_OUTPUT); diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 0ba7fff7a..1a47fb9c9 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -314,6 +314,8 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, input_subsystem->Initialize(); this->setMouseTracking(true); + strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland"); + connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram, Qt::QueuedConnection); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index 9b660c13c..ddcb048d6 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -104,6 +104,8 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste exit(1); } + strict_context_required = strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0; + SetWindowIcon(); if (fullscreen) { From 18bdf45868819d8ab1a743251ac21c87f583c9d4 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Wed, 28 Jul 2021 23:02:29 -0400 Subject: [PATCH 132/387] yuzu qt: Create shortcuts on Linux This creates a Desktop Entry file and a PNG icon for the entry when the user right-clicks a game and selects "Create Shortcut -> Create {Application,Desktop} Shortcut". This uses the current executable's path to create the shortcut. yuzu qt: Add more error checking and OS gating for shortcuts main: Remove FreeBSD gating for shortcuts I'm not going to test FreeBSD, so I don't know if they follow Freedesktop.org or not. I just have to let someone else verify that it works there and let them enable it. main: Move shortcut function to its own function This function should really be in a common library, at least among frontends. main: Remove image manip references main: Fix difference in MinGW and native GCC versions main: Fix negation in creat shortcut Addresses review comment Co-authored-by: Jan Beich main: Re-enable freedesktop shorcuts for FreeBSD --- src/yuzu/game_list.cpp | 14 ++++ src/yuzu/game_list.h | 7 ++ src/yuzu/main.cpp | 167 +++++++++++++++++++++++++++++++++++++++++ src/yuzu/main.h | 7 ++ src/yuzu/uisettings.h | 1 + 5 files changed, 196 insertions(+) diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 5c33c1b0f..22aa19c56 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -554,6 +554,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); +#ifndef WIN32 + QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut")); + QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop")); + QAction* create_applications_menu_shortcut = + shortcut_menu->addAction(tr("Add to Applications Menu")); +#endif context_menu.addSeparator(); QAction* properties = context_menu.addAction(tr("Properties")); @@ -619,6 +625,14 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); }); +#ifndef WIN32 + connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() { + emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop); + }); + connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() { + emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications); + }); +#endif connect(properties, &QAction::triggered, [this, path]() { emit OpenPerGameGeneralRequested(path); }); }; diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index cdf085019..f7ff93ed9 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -52,6 +52,11 @@ enum class DumpRomFSTarget { SDMC, }; +enum class GameListShortcutTarget { + Desktop, + Applications, +}; + enum class InstalledEntryType { Game, Update, @@ -108,6 +113,8 @@ signals: const std::string& game_path); void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void CopyTIDRequested(u64 program_id); + void CreateShortcut(u64 program_id, const std::string& game_path, + GameListShortcutTarget target); void NavigateToGamedbEntryRequested(u64 program_id, const CompatibilityList& compatibility_list); void OpenPerGameGeneralRequested(const std::string& file); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 6c204416f..7ae30abde 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -4,6 +4,8 @@ #include #include #include +#include +#include #include #include #ifdef __APPLE__ @@ -1249,6 +1251,7 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, &GMainWindow::OnGameListNavigateToGamedbEntry); + connect(game_list, &GameList::CreateShortcut, this, &GMainWindow::OnGameListCreateShortcut); connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); @@ -2378,6 +2381,138 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory)); } +void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path, + GameListShortcutTarget target) { + // Get path to yuzu executable + const QStringList args = QApplication::arguments(); + std::filesystem::path yuzu_command = args[0].toStdString(); + +#if defined(__linux__) || defined(__FreeBSD__) + // If relative path, make it an absolute path + if (yuzu_command.c_str()[0] == '.') { + yuzu_command = Common::FS::GetCurrentDir() / yuzu_command; + } + +#if defined(__linux__) + // Warn once if we are making a shortcut to a volatile AppImage + const std::string appimage_ending = + std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage"); + if (yuzu_command.string().ends_with(appimage_ending) && + !UISettings::values.shortcut_already_warned) { + if (QMessageBox::warning(this, tr("Create Shortcut"), + tr("This will create a shortcut to the current AppImage. This may " + "not work well if you update. Continue?"), + QMessageBox::StandardButton::Ok | + QMessageBox::StandardButton::Cancel) == + QMessageBox::StandardButton::Cancel) { + return; + } + UISettings::values.shortcut_already_warned = true; + } +#endif // __linux__ +#endif // __linux__ || __FreeBSD__ + + std::filesystem::path target_directory{}; + // Determine target directory for shortcut +#if defined(__linux__) || defined(__FreeBSD__) + const char* home = std::getenv("HOME"); + const std::filesystem::path home_path = (home == nullptr ? "~" : home); + const char* xdg_data_home = std::getenv("XDG_DATA_HOME"); + + if (target == GameListShortcutTarget::Desktop) { + target_directory = home_path / "Desktop"; + if (!Common::FS::IsDir(target_directory)) { + QMessageBox::critical(this, tr("Create Shortcut"), + tr("Cannot create shortcut on desktop. Path doesn't exist"), + QMessageBox::StandardButton::Ok); + return; + } + } else if (target == GameListShortcutTarget::Applications) { + target_directory = + (xdg_data_home == nullptr ? home_path / ".local/share/applications" : xdg_data_home); + if (!Common::FS::IsDir(target_directory)) { + QMessageBox::critical( + this, tr("Create Shortcut"), + tr("Cannot create shortcut in applications menu. Path doesn't exist"), + QMessageBox::StandardButton::Ok); + return; + } + } +#endif + + const std::string game_file_name = std::filesystem::path(game_path).filename().string(); + // Determine full paths for icon and shortcut +#if defined(__linux__) || defined(__FreeBSD__) + const std::filesystem::path icon_path = + Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir) / + (program_id == 0 ? fmt::format("{}.png", game_file_name) + : fmt::format("{:016X}/icon.png", program_id)); + const std::filesystem::path shortcut_path = + target_directory / (program_id == 0 ? fmt::format("{}.desktop", game_file_name) + : fmt::format("{:016X}.desktop", program_id)); +#else + const std::filesystem::path icon_path{}; + const std::filesystem::path shortcut_path{}; +#endif + + // Get title from game file + const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), + system->GetContentProvider()}; + const auto control = pm.GetControlMetadata(); + const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read)); + + std::string title{fmt::format("{:016X}", program_id)}; + + if (control.first != nullptr) { + title = control.first->GetApplicationName(); + } else { + loader->ReadTitle(title); + } + + // Get icon from game file + std::vector icon_image_file{}; + if (control.second != nullptr) { + icon_image_file = control.second->ReadAllBytes(); + } else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) { + LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path); + } + + QImage icon_jpeg = QImage::fromData(icon_image_file.data(), icon_image_file.size()); +#if defined(__linux__) || defined(__FreeBSD__) + // Convert and write the icon as a PNG + if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) { + LOG_ERROR(Frontend, "Could not write icon as PNG to file"); + } else { + LOG_INFO(Frontend, "Wrote an icon to {}", icon_path); + } +#endif // __linux__ + +#if defined(__linux__) || defined(__FreeBSD__) + const std::string comment = + tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString(); + const std::string arguments = fmt::format("-g \"{:s}\"", game_path); + const std::string categories = "Game;Emulator;Qt;"; + const std::string keywords = "Switch;Nintendo;"; +#else + const std::string comment{}; + const std::string arguments{}; + const std::string categories{}; + const std::string keywords{}; +#endif + if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(), + yuzu_command.string(), arguments, categories, keywords)) { + QMessageBox::critical(this, tr("Create Shortcut"), + tr("Failed to create a shortcut at %1") + .arg(QString::fromStdString(shortcut_path.string()))); + return; + } + + LOG_INFO(Frontend, "Wrote a shortcut to {}", shortcut_path); + QMessageBox::information( + this, tr("Create Shortcut"), + tr("Successfully created a shortcut to %1").arg(QString::fromStdString(title))); +} + void GMainWindow::OnGameListOpenDirectory(const QString& directory) { std::filesystem::path fs_path; if (directory == QStringLiteral("SDMC")) { @@ -3296,6 +3431,38 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file } } +bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::string& title, + const std::string& comment, const std::string& icon_path, + const std::string& command, const std::string& arguments, + const std::string& categories, const std::string& keywords) { +#if defined(__linux__) || defined(__FreeBSD__) + // This desktop file template was writting referencing + // https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html + std::string shortcut_contents{}; + shortcut_contents.append("[Desktop Entry]\n"); + shortcut_contents.append("Type=Application\n"); + shortcut_contents.append("Version=1.0\n"); + shortcut_contents.append(fmt::format("Name={:s}\n", title)); + shortcut_contents.append(fmt::format("Comment={:s}\n", comment)); + shortcut_contents.append(fmt::format("Icon={:s}\n", icon_path)); + shortcut_contents.append(fmt::format("TryExec={:s}\n", command)); + shortcut_contents.append(fmt::format("Exec={:s} {:s}\n", command, arguments)); + shortcut_contents.append(fmt::format("Categories={:s}\n", categories)); + shortcut_contents.append(fmt::format("Keywords={:s}\n", keywords)); + + std::ofstream shortcut_stream(shortcut_path); + if (!shortcut_stream.is_open()) { + LOG_WARNING(Common, "Failed to create file {:s}", shortcut_path); + return false; + } + shortcut_stream << shortcut_contents; + shortcut_stream.close(); + + return true; +#endif + return false; +} + void GMainWindow::OnLoadAmiibo() { if (emu_thread == nullptr || !emu_thread->IsRunning()) { return; diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 62d629973..a0f7aa77d 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -38,6 +38,7 @@ class QProgressDialog; class WaitTreeWidget; enum class GameListOpenTarget; enum class GameListRemoveTarget; +enum class GameListShortcutTarget; enum class DumpRomFSTarget; enum class InstalledEntryType; class GameListPlaceholder; @@ -293,6 +294,8 @@ private slots: void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, const CompatibilityList& compatibility_list); + void OnGameListCreateShortcut(u64 program_id, const std::string& game_path, + GameListShortcutTarget target); void OnGameListOpenDirectory(const QString& directory); void OnGameListAddDirectory(); void OnGameListShowList(bool show); @@ -365,6 +368,10 @@ private: bool CheckDarkMode(); QString GetTasStateDescription() const; + bool CreateShortcut(const std::string& shortcut_path, const std::string& title, + const std::string& comment, const std::string& icon_path, + const std::string& command, const std::string& arguments, + const std::string& categories, const std::string& keywords); std::unique_ptr ui; diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 452038cd9..2006b883e 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -138,6 +138,7 @@ struct Values { bool configuration_applied; bool reset_to_defaults; + bool shortcut_already_warned{false}; Settings::Setting disable_web_applet{true, "disable_web_applet"}; }; From 77b0d0163946c91811093aaf8de13cb28965b08b Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 13 Dec 2022 17:35:46 -0500 Subject: [PATCH 133/387] spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId --- src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 8e3e40cd5..41dc6d031 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -1345,8 +1345,10 @@ void EmitContext::DefineInputs(const IR::Program& program) { if (info.uses_fswzadd || info.uses_subgroup_invocation_id || info.uses_subgroup_shuffles || (profile.warp_size_potentially_larger_than_guest && (info.uses_subgroup_vote || info.uses_subgroup_mask))) { + AddCapability(spv::Capability::GroupNonUniform); subgroup_local_invocation_id = DefineInput(*this, U32[1], false, spv::BuiltIn::SubgroupLocalInvocationId); + Decorate(subgroup_local_invocation_id, spv::Decoration::Flat); } if (info.uses_fswzadd) { const Id f32_one{Const(1.0f)}; From 4fce72c902ffba16894f24d925d6bef136c58694 Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 13 Dec 2022 18:28:50 -0500 Subject: [PATCH 134/387] vulkan_common: declare storageBuffer8BitAccess --- src/video_core/vulkan_common/vulkan_device.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 6a2ad4b1d..27e87de9c 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -421,7 +421,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR VkPhysicalDevice8BitStorageFeatures bit8_storage{ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, .pNext = nullptr, - .storageBuffer8BitAccess = false, + .storageBuffer8BitAccess = true, .uniformAndStorageBuffer8BitAccess = true, .storagePushConstant8 = false, }; @@ -1044,6 +1044,7 @@ void Device::CheckSuitability(bool requires_swapchain) const { std::make_pair(bit16_storage.storageBuffer16BitAccess, "storageBuffer16BitAccess"), std::make_pair(bit16_storage.uniformAndStorageBuffer16BitAccess, "uniformAndStorageBuffer16BitAccess"), + std::make_pair(bit8_storage.storageBuffer8BitAccess, "storageBuffer8BitAccess"), std::make_pair(bit8_storage.uniformAndStorageBuffer8BitAccess, "uniformAndStorageBuffer8BitAccess"), std::make_pair(host_query_reset.hostQueryReset, "hostQueryReset"), From 5a5bb91f4048f210c56ef6f233879d3b845927f0 Mon Sep 17 00:00:00 2001 From: lat9nq Date: Fri, 11 Mar 2022 15:57:39 -0500 Subject: [PATCH 135/387] main: Address review feedback Moves icon path to ~/.local/share/icons, though I'm opting to avoid using the game title for the icon and desktop entry name as that would cause filenames such as "yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop". --- src/yuzu/main.cpp | 52 ++++++++++++++++++++++++++++++----------------- 1 file changed, 33 insertions(+), 19 deletions(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 7ae30abde..d9e8b751b 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2422,19 +2422,22 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga if (target == GameListShortcutTarget::Desktop) { target_directory = home_path / "Desktop"; if (!Common::FS::IsDir(target_directory)) { - QMessageBox::critical(this, tr("Create Shortcut"), - tr("Cannot create shortcut on desktop. Path doesn't exist"), - QMessageBox::StandardButton::Ok); + QMessageBox::critical( + this, tr("Create Shortcut"), + tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.") + .arg(QString::fromStdString(target_directory)), + QMessageBox::StandardButton::Ok); return; } } else if (target == GameListShortcutTarget::Applications) { - target_directory = - (xdg_data_home == nullptr ? home_path / ".local/share/applications" : xdg_data_home); - if (!Common::FS::IsDir(target_directory)) { - QMessageBox::critical( - this, tr("Create Shortcut"), - tr("Cannot create shortcut in applications menu. Path doesn't exist"), - QMessageBox::StandardButton::Ok); + target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) / + "applications"; + if (!Common::FS::CreateDirs(target_directory)) { + QMessageBox::critical(this, tr("Create Shortcut"), + tr("Cannot create shortcut in applications menu. Path \"%1\" " + "does not exist and cannot be created.") + .arg(QString::fromStdString(target_directory)), + QMessageBox::StandardButton::Ok); return; } } @@ -2443,13 +2446,23 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga const std::string game_file_name = std::filesystem::path(game_path).filename().string(); // Determine full paths for icon and shortcut #if defined(__linux__) || defined(__FreeBSD__) - const std::filesystem::path icon_path = - Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir) / - (program_id == 0 ? fmt::format("{}.png", game_file_name) - : fmt::format("{:016X}/icon.png", program_id)); + std::filesystem::path system_icons_path = + (xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) / + "icons/hicolor/256x256"; + if (!Common::FS::CreateDirs(system_icons_path)) { + QMessageBox::critical( + this, tr("Create Icon"), + tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.") + .arg(QString::fromStdString(system_icons_path)), + QMessageBox::StandardButton::Ok); + return; + } + std::filesystem::path icon_path = + system_icons_path / (program_id == 0 ? fmt::format("yuzu-{}.png", game_file_name) + : fmt::format("yuzu-{:016X}.png", program_id)); const std::filesystem::path shortcut_path = - target_directory / (program_id == 0 ? fmt::format("{}.desktop", game_file_name) - : fmt::format("{:016X}.desktop", program_id)); + target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name) + : fmt::format("yuzu-{:016X}.desktop", program_id)); #else const std::filesystem::path icon_path{}; const std::filesystem::path shortcut_path{}; @@ -2477,13 +2490,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path); } - QImage icon_jpeg = QImage::fromData(icon_image_file.data(), icon_image_file.size()); + QImage icon_jpeg = + QImage::fromData(icon_image_file.data(), static_cast(icon_image_file.size())); #if defined(__linux__) || defined(__FreeBSD__) // Convert and write the icon as a PNG if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) { LOG_ERROR(Frontend, "Could not write icon as PNG to file"); } else { - LOG_INFO(Frontend, "Wrote an icon to {}", icon_path); + LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string()); } #endif // __linux__ @@ -2507,7 +2521,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga return; } - LOG_INFO(Frontend, "Wrote a shortcut to {}", shortcut_path); + LOG_INFO(Frontend, "Wrote a shortcut to {}", shortcut_path.string()); QMessageBox::information( this, tr("Create Shortcut"), tr("Successfully created a shortcut to %1").arg(QString::fromStdString(title))); From c5f519e1e4d850ed582b073aff94cbf511f6b931 Mon Sep 17 00:00:00 2001 From: Chloe Marcec Date: Tue, 13 Dec 2022 17:21:04 -0500 Subject: [PATCH 136/387] Set: Allow setting device nickname --- src/common/settings.cpp | 1 + src/common/settings.h | 1 + src/core/hle/service/set/set.cpp | 9 ++++++++- src/core/hle/service/set/set.h | 1 + src/core/hle/service/set/set_sys.cpp | 10 +++++++++- src/core/hle/service/set/set_sys.h | 1 + src/yuzu/configuration/config.cpp | 3 +++ src/yuzu/configuration/configure_system.cpp | 4 ++++ src/yuzu/configuration/configure_system.ui | 14 ++++++++++++++ 9 files changed, 42 insertions(+), 2 deletions(-) diff --git a/src/common/settings.cpp b/src/common/settings.cpp index d8ffe34c3..149e621f9 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -40,6 +40,7 @@ void LogSettings() { LOG_INFO(Config, "yuzu Configuration:"); log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue()); log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0)); + log_setting("System_DeviceName", values.device_name.GetValue()); log_setting("System_CurrentUser", values.current_user.GetValue()); log_setting("System_LanguageIndex", values.language_index.GetValue()); log_setting("System_RegionIndex", values.region_index.GetValue()); diff --git a/src/common/settings.h b/src/common/settings.h index 7ce9ea23c..6b199af93 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -458,6 +458,7 @@ struct Values { // System SwitchableSetting> rng_seed{std::optional(), "rng_seed"}; + Setting device_name{"Yuzu", "device_name"}; // Measured in seconds since epoch std::optional custom_rtc; // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc` diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp index 4f1a8d6b7..16c5eaf75 100644 --- a/src/core/hle/service/set/set.cpp +++ b/src/core/hle/service/set/set.cpp @@ -191,6 +191,13 @@ void SET::GetKeyCodeMap2(Kernel::HLERequestContext& ctx) { GetKeyCodeMapImpl(ctx); } +void SET::GetDeviceNickName(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_SET, "called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + ctx.WriteBuffer(Settings::values.device_name.GetValue()); +} + SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} { // clang-format off static const FunctionInfo functions[] = { @@ -205,7 +212,7 @@ SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} { {8, &SET::GetQuestFlag, "GetQuestFlag"}, {9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"}, {10, nullptr, "GetFirmwareVersionForDebug"}, - {11, nullptr, "GetDeviceNickName"}, + {11, &SET::GetDeviceNickName, "GetDeviceNickName"}, }; // clang-format on diff --git a/src/core/hle/service/set/set.h b/src/core/hle/service/set/set.h index 60cad3e6f..375975711 100644 --- a/src/core/hle/service/set/set.h +++ b/src/core/hle/service/set/set.h @@ -50,6 +50,7 @@ private: void GetRegionCode(Kernel::HLERequestContext& ctx); void GetKeyCodeMap(Kernel::HLERequestContext& ctx); void GetKeyCodeMap2(Kernel::HLERequestContext& ctx); + void GetDeviceNickName(Kernel::HLERequestContext& ctx); }; } // namespace Service::Set diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp index d7cea6aac..94c20edda 100644 --- a/src/core/hle/service/set/set_sys.cpp +++ b/src/core/hle/service/set/set_sys.cpp @@ -3,6 +3,7 @@ #include "common/assert.h" #include "common/logging/log.h" +#include "common/settings.h" #include "core/file_sys/errors.h" #include "core/file_sys/system_archive/system_version.h" #include "core/hle/ipc_helpers.h" @@ -176,6 +177,13 @@ void SET_SYS::GetSettingsItemValue(Kernel::HLERequestContext& ctx) { rb.Push(response); } +void SET_SYS::GetDeviceNickName(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_SET, "called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + ctx.WriteBuffer(::Settings::values.device_name.GetValue()); +} + SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} { // clang-format off static const FunctionInfo functions[] = { @@ -253,7 +261,7 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} { {74, nullptr, "SetWirelessLanEnableFlag"}, {75, nullptr, "GetInitialLaunchSettings"}, {76, nullptr, "SetInitialLaunchSettings"}, - {77, nullptr, "GetDeviceNickName"}, + {77, &SET_SYS::GetDeviceNickName, "GetDeviceNickName"}, {78, nullptr, "SetDeviceNickName"}, {79, nullptr, "GetProductModel"}, {80, nullptr, "GetLdnChannel"}, diff --git a/src/core/hle/service/set/set_sys.h b/src/core/hle/service/set/set_sys.h index 258ef8c57..464ac3da1 100644 --- a/src/core/hle/service/set/set_sys.h +++ b/src/core/hle/service/set/set_sys.h @@ -29,6 +29,7 @@ private: void GetFirmwareVersion2(Kernel::HLERequestContext& ctx); void GetColorSetId(Kernel::HLERequestContext& ctx); void SetColorSetId(Kernel::HLERequestContext& ctx); + void GetDeviceNickName(Kernel::HLERequestContext& ctx); ColorSet color_set = ColorSet::BasicWhite; }; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 90fb4b0a4..a8d47a2f9 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -783,6 +783,8 @@ void Config::ReadSystemValues() { } } + ReadBasicSetting(Settings::values.device_name); + if (global) { ReadBasicSetting(Settings::values.current_user); Settings::values.current_user = std::clamp(Settings::values.current_user.GetValue(), 0, @@ -1405,6 +1407,7 @@ void Config::SaveSystemValues() { Settings::values.rng_seed.UsingGlobal()); WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0), 0, Settings::values.rng_seed.UsingGlobal()); + WriteBasicSetting(Settings::values.device_name); if (global) { WriteBasicSetting(Settings::values.current_user); diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index bc9d9d77a..9b14e5903 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -72,6 +72,8 @@ void ConfigureSystem::SetConfiguration() { ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value()); ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value()); ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time)); + ui->device_name_edit->setText( + QString::fromUtf8(Settings::values.device_name.GetValue().c_str())); if (Settings::IsConfiguringGlobal()) { ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue()); @@ -115,6 +117,8 @@ void ConfigureSystem::ApplyConfiguration() { } } + Settings::values.device_name = ui->device_name_edit->text().toStdString(); + if (!enabled) { return; } diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui index b234ea87b..46892f5c1 100644 --- a/src/yuzu/configuration/configure_system.ui +++ b/src/yuzu/configuration/configure_system.ui @@ -432,6 +432,13 @@ + + + + Device Name + + + @@ -476,6 +483,13 @@ + + + + 128 + + + From 0104e28fe4215468b8c444500e24b62d1ec0cc56 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Thu, 25 Nov 2021 11:42:20 +0100 Subject: [PATCH 137/387] Vulkan: Add support for VK_EXT_depth_clip_control. --- .../spirv/emit_spirv_context_get_set.cpp | 2 +- .../backend/spirv/emit_spirv_special.cpp | 5 ++-- src/shader_recompiler/profile.h | 1 + .../renderer_opengl/gl_shader_cache.cpp | 1 + .../renderer_vulkan/vk_graphics_pipeline.cpp | 18 ++++++++++--- .../renderer_vulkan/vk_pipeline_cache.cpp | 1 + .../vulkan_common/vulkan_device.cpp | 25 +++++++++++++++++++ src/video_core/vulkan_common/vulkan_device.h | 6 +++++ 8 files changed, 52 insertions(+), 7 deletions(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 01f6ec9b5..73b67f0af 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -461,7 +461,7 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) { } void EmitSetFragDepth(EmitContext& ctx, Id value) { - if (!ctx.runtime_info.convert_depth_mode) { + if (!ctx.runtime_info.convert_depth_mode || ctx.profile.support_native_ndc) { ctx.OpStore(ctx.frag_depth, value); return; } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp index 00be1f127..9f7b6bb4b 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp @@ -116,7 +116,8 @@ void EmitPrologue(EmitContext& ctx) { } void EmitEpilogue(EmitContext& ctx) { - if (ctx.stage == Stage::VertexB && ctx.runtime_info.convert_depth_mode) { + if (ctx.stage == Stage::VertexB && ctx.runtime_info.convert_depth_mode && + !ctx.profile.support_native_ndc) { ConvertDepthMode(ctx); } if (ctx.stage == Stage::Fragment) { @@ -125,7 +126,7 @@ void EmitEpilogue(EmitContext& ctx) { } void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) { - if (ctx.runtime_info.convert_depth_mode) { + if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) { ConvertDepthMode(ctx); } if (stream.IsImmediate()) { diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 21d3d236b..b8841a536 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -35,6 +35,7 @@ struct Profile { bool support_int64_atomics{}; bool support_derivative_control{}; bool support_geometry_shader_passthrough{}; + bool support_native_ndc{}; bool support_gl_nv_gpu_shader_5{}; bool support_gl_amd_gpu_shader_half_float{}; bool support_gl_texture_shadow_lod{}; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index a59d0d24e..b12ecd478 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -203,6 +203,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .support_int64_atomics = false, .support_derivative_control = device.HasDerivativeControl(), .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(), + .support_native_ndc = true, .support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(), .support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(), .support_gl_texture_shadow_lod = device.HasTextureShadowLod(), diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 006128638..00d7dbeea 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -634,23 +634,33 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { }; std::array swizzles; std::ranges::transform(key.state.viewport_swizzles, swizzles.begin(), UnpackViewportSwizzle); - const VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{ + VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV, .pNext = nullptr, .flags = 0, .viewportCount = Maxwell::NumViewports, .pViewportSwizzles = swizzles.data(), }; - const VkPipelineViewportStateCreateInfo viewport_ci{ + VkPipelineViewportDepthClipControlCreateInfoEXT ndc_info{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_DEPTH_CLIP_CONTROL_CREATE_INFO_EXT, + .pNext = nullptr, + .negativeOneToOne = key.state.ndc_minus_one_to_one.Value() != 0 ? VK_TRUE : VK_FALSE, + }; + VkPipelineViewportStateCreateInfo viewport_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, - .pNext = device.IsNvViewportSwizzleSupported() ? &swizzle_ci : nullptr, + .pNext = nullptr, .flags = 0, .viewportCount = Maxwell::NumViewports, .pViewports = nullptr, .scissorCount = Maxwell::NumViewports, .pScissors = nullptr, }; - + if (device.IsNvViewportSwizzleSupported()) { + swizzle_ci.pNext = std::exchange(viewport_ci.pNext, &swizzle_ci); + } + if (device.IsExtDepthClipControlSupported()) { + ndc_info.pNext = std::exchange(viewport_ci.pNext, &ndc_info); + } VkPipelineRasterizationStateCreateInfo rasterization_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, .pNext = nullptr, diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 81f5f3e11..66c9f959a 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -321,6 +321,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .support_int64_atomics = device.IsExtShaderAtomicInt64Supported(), .support_derivative_control = true, .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), + .support_native_ndc = device.IsExtDepthClipControlSupported(), .warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(), diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 6a2ad4b1d..3604c83c1 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -660,6 +660,16 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted"); } + VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features; + if (ext_depth_clip_control) { + depth_clip_control_features = { + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT, + .pNext = nullptr, + .depthClipControl = VK_TRUE, + }; + SetNext(next, depth_clip_control_features); + } + VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv; if (Settings::values.enable_nsight_aftermath && nv_device_diagnostics_config) { nsight_aftermath_tracker = std::make_unique(); @@ -1083,6 +1093,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { bool has_ext_vertex_input_dynamic_state{}; bool has_ext_line_rasterization{}; bool has_ext_primitive_topology_list_restart{}; + bool has_ext_depth_clip_control{}; for (const std::string& extension : supported_extensions) { const auto test = [&](std::optional> status, const char* name, bool push) { @@ -1116,6 +1127,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true); test(ext_conservative_rasterization, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME, true); + test(has_ext_depth_clip_control, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME, false); test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false); test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); @@ -1279,6 +1291,19 @@ std::vector Device::LoadExtensions(bool requires_surface) { ext_line_rasterization = true; } } + if (has_ext_depth_clip_control) { + VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features; + depth_clip_control_features.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT; + depth_clip_control_features.pNext = nullptr; + features.pNext = &depth_clip_control_features; + physical.GetFeatures2(features); + + if (depth_clip_control_features.depthClipControl) { + extensions.push_back(VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME); + ext_depth_clip_control = true; + } + } if (has_khr_workgroup_memory_explicit_layout) { VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR layout; layout.sType = diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index db802437c..3755275c3 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -256,6 +256,11 @@ public: return ext_depth_range_unrestricted; } + /// Returns true if the device supports VK_EXT_depth_clip_control. + bool IsExtDepthClipControlSupported() const { + return ext_depth_clip_control; + } + /// Returns true if the device supports VK_EXT_shader_viewport_index_layer. bool IsExtShaderViewportIndexLayerSupported() const { return ext_shader_viewport_index_layer; @@ -446,6 +451,7 @@ private: bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format. bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8. bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. + bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. From beba9c9b61318164557df3933bf3f5eb660b5eec Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 14 Dec 2022 14:57:33 -0800 Subject: [PATCH 138/387] Revert "hle: service: audio: Use default service thread." --- src/core/hle/service/audio/audin_u.cpp | 5 +++-- src/core/hle/service/audio/audout_u.cpp | 10 ++++++---- src/core/hle/service/audio/audren_u.cpp | 15 +++++++++------ 3 files changed, 18 insertions(+), 12 deletions(-) diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp index 26dec7147..053e8f9dd 100644 --- a/src/core/hle/service/audio/audin_u.cpp +++ b/src/core/hle/service/audio/audin_u.cpp @@ -203,8 +203,9 @@ private: }; AudInU::AudInU(Core::System& system_) - : ServiceFramework{system_, "audin:u"}, service_context{system_, "AudInU"}, - impl{std::make_unique(system_)} { + : ServiceFramework{system_, "audin:u", ServiceThreadType::CreateNew}, + service_context{system_, "AudInU"}, impl{std::make_unique( + system_)} { // clang-format off static const FunctionInfo functions[] = { {0, &AudInU::ListAudioIns, "ListAudioIns"}, diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 991e30ba1..29751f075 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -26,8 +26,9 @@ public: explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager, size_t session_id, const std::string& device_name, const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id) - : ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"}, - event{service_context.CreateEvent("AudioOutEvent")}, + : ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew}, + service_context{system_, "IAudioOut"}, event{service_context.CreateEvent( + "AudioOutEvent")}, impl{std::make_shared(system_, manager, event, session_id)} { // clang-format off @@ -220,8 +221,9 @@ private: }; AudOutU::AudOutU(Core::System& system_) - : ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"}, - impl{std::make_unique(system_)} { + : ServiceFramework{system_, "audout:u", ServiceThreadType::CreateNew}, + service_context{system_, "AudOutU"}, impl{std::make_unique( + system_)} { // clang-format off static const FunctionInfo functions[] = { {0, &AudOutU::ListAudioOuts, "ListAudioOuts"}, diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index ead16c321..3a1c231b6 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -35,9 +35,10 @@ public: AudioCore::AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size, u32 process_handle, u64 applet_resource_user_id, s32 session_id) - : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"}, - rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_}, - impl{std::make_unique(system_, manager, rendered_event)} { + : ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew}, + service_context{system_, "IAudioRenderer"}, rendered_event{service_context.CreateEvent( + "IAudioRendererEvent")}, + manager{manager_}, impl{std::make_unique(system_, manager, rendered_event)} { // clang-format off static const FunctionInfo functions[] = { {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"}, @@ -242,8 +243,10 @@ class IAudioDevice final : public ServiceFramework { public: explicit IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision, u32 device_num) - : ServiceFramework{system_, "IAudioDevice"}, service_context{system_, "IAudioDevice"}, - impl{std::make_unique(system_, applet_resource_user_id, revision)}, + : ServiceFramework{system_, "IAudioDevice", ServiceThreadType::CreateNew}, + service_context{system_, "IAudioDevice"}, impl{std::make_unique( + system_, applet_resource_user_id, + revision)}, event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} { static const FunctionInfo functions[] = { {0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"}, @@ -418,7 +421,7 @@ private: }; AudRenU::AudRenU(Core::System& system_) - : ServiceFramework{system_, "audren:u"}, + : ServiceFramework{system_, "audren:u", ServiceThreadType::CreateNew}, service_context{system_, "audren:u"}, impl{std::make_unique(system_)} { // clang-format off static const FunctionInfo functions[] = { From 4447c9a46edafc5dbea80c96add3605c177c1b5b Mon Sep 17 00:00:00 2001 From: Andrea Pappacoda Date: Wed, 14 Dec 2022 09:30:31 +0100 Subject: [PATCH 139/387] build: tweak the find modules even more As described in https://github.com/yuzu-emu/yuzu/pull/9395#discussion_r1047456172 checking for PKG_CONFIG_FOUND before calling pkg_search_module() is unneeded, and some find modules (like FindFFmpeg.cmake) don't do this already. Consequently, this patch removes these checks. --- externals/find-modules/FindOpus.cmake | 4 +--- externals/find-modules/Findenet.cmake | 4 +--- externals/find-modules/Findhttplib.cmake | 4 +--- externals/find-modules/Findinih.cmake | 4 +--- externals/find-modules/Findlibusb.cmake | 4 +--- externals/find-modules/Findlz4.cmake | 4 +--- externals/find-modules/Findzstd.cmake | 4 +--- 7 files changed, 7 insertions(+), 21 deletions(-) diff --git a/externals/find-modules/FindOpus.cmake b/externals/find-modules/FindOpus.cmake index 2ba515352..25a44fd87 100644 --- a/externals/find-modules/FindOpus.cmake +++ b/externals/find-modules/FindOpus.cmake @@ -2,9 +2,7 @@ # SPDX-License-Identifier: GPL-2.0-or-later find_package(PkgConfig QUIET) -if (PKG_CONFIG_FOUND) - pkg_search_module(OPUS QUIET IMPORTED_TARGET opus) -endif() +pkg_search_module(OPUS QUIET IMPORTED_TARGET opus) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(Opus diff --git a/externals/find-modules/Findenet.cmake b/externals/find-modules/Findenet.cmake index 6dae76f4c..859a6f386 100644 --- a/externals/find-modules/Findenet.cmake +++ b/externals/find-modules/Findenet.cmake @@ -3,9 +3,7 @@ # SPDX-License-Identifier: GPL-3.0-or-later find_package(PkgConfig QUIET) -if (PKG_CONFIG_FOUND) - pkg_search_module(ENET QUIET IMPORTED_TARGET libenet) -endif() +pkg_search_module(ENET QUIET IMPORTED_TARGET libenet) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(enet diff --git a/externals/find-modules/Findhttplib.cmake b/externals/find-modules/Findhttplib.cmake index b72bad076..4d17cb393 100644 --- a/externals/find-modules/Findhttplib.cmake +++ b/externals/find-modules/Findhttplib.cmake @@ -9,9 +9,7 @@ if (httplib_FOUND) find_package_handle_standard_args(httplib CONFIG_MODE) else() find_package(PkgConfig QUIET) - if (PKG_CONFIG_FOUND) - pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET cpp-httplib) - endif() + pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET cpp-httplib) find_package_handle_standard_args(httplib REQUIRED_VARS HTTPLIB_INCLUDEDIR VERSION_VAR HTTPLIB_VERSION diff --git a/externals/find-modules/Findinih.cmake b/externals/find-modules/Findinih.cmake index 8d1a07243..b8d38dcff 100644 --- a/externals/find-modules/Findinih.cmake +++ b/externals/find-modules/Findinih.cmake @@ -3,9 +3,7 @@ # SPDX-License-Identifier: GPL-3.0-or-later find_package(PkgConfig QUIET) -if (PKG_CONFIG_FOUND) - pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader) -endif() +pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(inih diff --git a/externals/find-modules/Findlibusb.cmake b/externals/find-modules/Findlibusb.cmake index 66f61001c..0eadce957 100644 --- a/externals/find-modules/Findlibusb.cmake +++ b/externals/find-modules/Findlibusb.cmake @@ -3,9 +3,7 @@ # SPDX-License-Identifier: GPL-3.0-or-later find_package(PkgConfig QUIET) -if (PKG_CONFIG_FOUND) - pkg_search_module(LIBUSB QUIET IMPORTED_TARGET libusb-1.0) -endif() +pkg_search_module(LIBUSB QUIET IMPORTED_TARGET libusb-1.0) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(libusb diff --git a/externals/find-modules/Findlz4.cmake b/externals/find-modules/Findlz4.cmake index f4c7005ba..c82405c59 100644 --- a/externals/find-modules/Findlz4.cmake +++ b/externals/find-modules/Findlz4.cmake @@ -8,9 +8,7 @@ if (lz4_FOUND) find_package_handle_standard_args(lz4 CONFIG_MODE) else() find_package(PkgConfig QUIET) - if (PKG_CONFIG_FOUND) - pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4) - endif() + pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4) find_package_handle_standard_args(lz4 REQUIRED_VARS LZ4_LINK_LIBRARIES VERSION_VAR LZ4_VERSION diff --git a/externals/find-modules/Findzstd.cmake b/externals/find-modules/Findzstd.cmake index 1aacc41d0..f6eb9643a 100644 --- a/externals/find-modules/Findzstd.cmake +++ b/externals/find-modules/Findzstd.cmake @@ -8,9 +8,7 @@ if (zstd_FOUND) find_package_handle_standard_args(zstd CONFIG_MODE) else() find_package(PkgConfig QUIET) - if (PKG_CONFIG_FOUND) - pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd) - endif() + pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd) find_package_handle_standard_args(zstd REQUIRED_VARS ZSTD_LINK_LIBRARIES VERSION_VAR ZSTD_VERSION From dca4f0687a82b75382df9bf04a3f76c4afab56e2 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Thu, 15 Dec 2022 13:22:07 -0600 Subject: [PATCH 140/387] kernel: process: Implement GetFreeThreadCount MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Used by Just Dance® 2023 Edition --- src/core/hle/kernel/k_process.cpp | 11 +++++++++++ src/core/hle/kernel/k_process.h | 3 +++ src/core/hle/kernel/svc.cpp | 15 ++++++++++++++- 3 files changed, 28 insertions(+), 1 deletion(-) diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp index d1dc62401..a1abf5d68 100644 --- a/src/core/hle/kernel/k_process.cpp +++ b/src/core/hle/kernel/k_process.cpp @@ -285,6 +285,17 @@ void KProcess::UnregisterThread(KThread* thread) { thread_list.remove(thread); } +u64 KProcess::GetFreeThreadCount() const { + if (resource_limit != nullptr) { + const auto current_value = + resource_limit->GetCurrentValue(LimitableResource::ThreadCountMax); + const auto limit_value = resource_limit->GetLimitValue(LimitableResource::ThreadCountMax); + return limit_value - current_value; + } else { + return 0; + } +} + Result KProcess::Reset() { // Lock the process and the scheduler. KScopedLightLock lk(state_lock); diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h index 2e0cc3d0b..09bf2f1d0 100644 --- a/src/core/hle/kernel/k_process.h +++ b/src/core/hle/kernel/k_process.h @@ -304,6 +304,9 @@ public: /// from this process' thread list. void UnregisterThread(KThread* thread); + /// Retrieves the number of available threads for this process. + u64 GetFreeThreadCount() const; + /// Clears the signaled state of the process if and only if it's signaled. /// /// @pre The process must not be already terminated. If this is called on a diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index e520cab47..9fd7aae81 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -815,8 +815,15 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han // 6.0.0+ TotalPhysicalMemoryAvailableWithoutSystemResource = 21, TotalPhysicalMemoryUsedWithoutSystemResource = 22, + // 10.0.0+ + IsApplication = 23, + // 13.0.0+ + FreeThreadCount = 24, + // 14.0.0+ + IsSvcPermitted = 26, // Homebrew only + MesosphereMeta = 65000, MesosphereCurrentProcess = 65001, }; @@ -840,7 +847,9 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han case GetInfoType::TitleId: case GetInfoType::UserExceptionContextAddr: case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource: - case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: { + case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: + case GetInfoType::IsApplication: + case GetInfoType::FreeThreadCount: { if (info_sub_id != 0) { LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id, info_sub_id); @@ -929,6 +938,10 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han *result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource(); return ResultSuccess; + case GetInfoType::FreeThreadCount: + *result = process->GetFreeThreadCount(); + return ResultSuccess; + default: break; } From 20cbf6f3db4f2873f0122aa45f65a0a410978199 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Thu, 15 Dec 2022 13:52:25 -0600 Subject: [PATCH 141/387] kernel: svc: Fix duplicated InfoType enum --- src/core/hle/kernel/svc.cpp | 137 +++++++++++++----------------------- 1 file changed, 47 insertions(+), 90 deletions(-) diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 9fd7aae81..788ee2160 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -784,72 +784,29 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id, info_sub_id, handle); - enum class GetInfoType : u64 { - // 1.0.0+ - AllowedCPUCoreMask = 0, - AllowedThreadPriorityMask = 1, - MapRegionBaseAddr = 2, - MapRegionSize = 3, - HeapRegionBaseAddr = 4, - HeapRegionSize = 5, - TotalPhysicalMemoryAvailable = 6, - TotalPhysicalMemoryUsed = 7, - IsCurrentProcessBeingDebugged = 8, - RegisterResourceLimit = 9, - IdleTickCount = 10, - RandomEntropy = 11, - ThreadTickCount = 0xF0000002, - // 2.0.0+ - ASLRRegionBaseAddr = 12, - ASLRRegionSize = 13, - StackRegionBaseAddr = 14, - StackRegionSize = 15, - // 3.0.0+ - SystemResourceSize = 16, - SystemResourceUsage = 17, - TitleId = 18, - // 4.0.0+ - PrivilegedProcessId = 19, - // 5.0.0+ - UserExceptionContextAddr = 20, - // 6.0.0+ - TotalPhysicalMemoryAvailableWithoutSystemResource = 21, - TotalPhysicalMemoryUsedWithoutSystemResource = 22, - // 10.0.0+ - IsApplication = 23, - // 13.0.0+ - FreeThreadCount = 24, - // 14.0.0+ - IsSvcPermitted = 26, - - // Homebrew only - MesosphereMeta = 65000, - MesosphereCurrentProcess = 65001, - }; - - const auto info_id_type = static_cast(info_id); + const auto info_id_type = static_cast(info_id); switch (info_id_type) { - case GetInfoType::AllowedCPUCoreMask: - case GetInfoType::AllowedThreadPriorityMask: - case GetInfoType::MapRegionBaseAddr: - case GetInfoType::MapRegionSize: - case GetInfoType::HeapRegionBaseAddr: - case GetInfoType::HeapRegionSize: - case GetInfoType::ASLRRegionBaseAddr: - case GetInfoType::ASLRRegionSize: - case GetInfoType::StackRegionBaseAddr: - case GetInfoType::StackRegionSize: - case GetInfoType::TotalPhysicalMemoryAvailable: - case GetInfoType::TotalPhysicalMemoryUsed: - case GetInfoType::SystemResourceSize: - case GetInfoType::SystemResourceUsage: - case GetInfoType::TitleId: - case GetInfoType::UserExceptionContextAddr: - case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource: - case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: - case GetInfoType::IsApplication: - case GetInfoType::FreeThreadCount: { + case InfoType::CoreMask: + case InfoType::PriorityMask: + case InfoType::AliasRegionAddress: + case InfoType::AliasRegionSize: + case InfoType::HeapRegionAddress: + case InfoType::HeapRegionSize: + case InfoType::AslrRegionAddress: + case InfoType::AslrRegionSize: + case InfoType::StackRegionAddress: + case InfoType::StackRegionSize: + case InfoType::TotalMemorySize: + case InfoType::UsedMemorySize: + case InfoType::SystemResourceSizeTotal: + case InfoType::SystemResourceSizeUsed: + case InfoType::ProgramId: + case InfoType::UserExceptionContextAddress: + case InfoType::TotalNonSystemMemorySize: + case InfoType::UsedNonSystemMemorySize: + case InfoType::IsApplication: + case InfoType::FreeThreadCount: { if (info_sub_id != 0) { LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id, info_sub_id); @@ -865,80 +822,80 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han } switch (info_id_type) { - case GetInfoType::AllowedCPUCoreMask: + case InfoType::CoreMask: *result = process->GetCoreMask(); return ResultSuccess; - case GetInfoType::AllowedThreadPriorityMask: + case InfoType::PriorityMask: *result = process->GetPriorityMask(); return ResultSuccess; - case GetInfoType::MapRegionBaseAddr: + case InfoType::AliasRegionAddress: *result = process->PageTable().GetAliasRegionStart(); return ResultSuccess; - case GetInfoType::MapRegionSize: + case InfoType::AliasRegionSize: *result = process->PageTable().GetAliasRegionSize(); return ResultSuccess; - case GetInfoType::HeapRegionBaseAddr: + case InfoType::HeapRegionAddress: *result = process->PageTable().GetHeapRegionStart(); return ResultSuccess; - case GetInfoType::HeapRegionSize: + case InfoType::HeapRegionSize: *result = process->PageTable().GetHeapRegionSize(); return ResultSuccess; - case GetInfoType::ASLRRegionBaseAddr: + case InfoType::AslrRegionAddress: *result = process->PageTable().GetAliasCodeRegionStart(); return ResultSuccess; - case GetInfoType::ASLRRegionSize: + case InfoType::AslrRegionSize: *result = process->PageTable().GetAliasCodeRegionSize(); return ResultSuccess; - case GetInfoType::StackRegionBaseAddr: + case InfoType::StackRegionAddress: *result = process->PageTable().GetStackRegionStart(); return ResultSuccess; - case GetInfoType::StackRegionSize: + case InfoType::StackRegionSize: *result = process->PageTable().GetStackRegionSize(); return ResultSuccess; - case GetInfoType::TotalPhysicalMemoryAvailable: + case InfoType::TotalMemorySize: *result = process->GetTotalPhysicalMemoryAvailable(); return ResultSuccess; - case GetInfoType::TotalPhysicalMemoryUsed: + case InfoType::UsedMemorySize: *result = process->GetTotalPhysicalMemoryUsed(); return ResultSuccess; - case GetInfoType::SystemResourceSize: + case InfoType::SystemResourceSizeTotal: *result = process->GetSystemResourceSize(); return ResultSuccess; - case GetInfoType::SystemResourceUsage: + case InfoType::SystemResourceSizeUsed: LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage"); *result = process->GetSystemResourceUsage(); return ResultSuccess; - case GetInfoType::TitleId: + case InfoType::ProgramId: *result = process->GetProgramID(); return ResultSuccess; - case GetInfoType::UserExceptionContextAddr: + case InfoType::UserExceptionContextAddress: *result = process->GetProcessLocalRegionAddress(); return ResultSuccess; - case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource: + case InfoType::TotalNonSystemMemorySize: *result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource(); return ResultSuccess; - case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: + case InfoType::UsedNonSystemMemorySize: *result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource(); return ResultSuccess; - case GetInfoType::FreeThreadCount: + case InfoType::FreeThreadCount: *result = process->GetFreeThreadCount(); return ResultSuccess; @@ -950,11 +907,11 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han return ResultInvalidEnumValue; } - case GetInfoType::IsCurrentProcessBeingDebugged: + case InfoType::DebuggerAttached: *result = 0; return ResultSuccess; - case GetInfoType::RegisterResourceLimit: { + case InfoType::ResourceLimit: { if (handle != 0) { LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle); return ResultInvalidHandle; @@ -982,7 +939,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han return ResultSuccess; } - case GetInfoType::RandomEntropy: + case InfoType::RandomEntropy: if (handle != 0) { LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}", handle); @@ -998,13 +955,13 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han *result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id); return ResultSuccess; - case GetInfoType::PrivilegedProcessId: + case InfoType::InitialProcessIdRange: LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query privileged process id bounds, returned 0"); *result = 0; return ResultSuccess; - case GetInfoType::ThreadTickCount: { + case InfoType::ThreadTickCount: { constexpr u64 num_cpus = 4; if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) { LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus, @@ -1039,7 +996,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han *result = out_ticks; return ResultSuccess; } - case GetInfoType::IdleTickCount: { + case InfoType::IdleTickCount: { // Verify the input handle is invalid. R_UNLESS(handle == InvalidHandle, ResultInvalidHandle); @@ -1053,7 +1010,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han *result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime(); return ResultSuccess; } - case GetInfoType::MesosphereCurrentProcess: { + case InfoType::MesosphereCurrentProcess: { // Verify the input handle is invalid. R_UNLESS(handle == InvalidHandle, ResultInvalidHandle); From 12c0f682e617b9c03ef2ce5e0815274e8972bf40 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 15 Dec 2022 22:30:42 -0500 Subject: [PATCH 142/387] hle_ipc: Reserve vectors before populating --- src/core/hle/kernel/hle_ipc.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 06010b8d1..e6479c131 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -167,6 +167,9 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32 } if (incoming) { // Populate the object lists with the data in the IPC request. + incoming_copy_handles.reserve(handle_descriptor_header->num_handles_to_copy); + incoming_move_handles.reserve(handle_descriptor_header->num_handles_to_move); + for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) { incoming_copy_handles.push_back(rp.Pop()); } @@ -181,6 +184,11 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32 } } + buffer_x_desciptors.reserve(command_header->num_buf_x_descriptors); + buffer_a_desciptors.reserve(command_header->num_buf_a_descriptors); + buffer_b_desciptors.reserve(command_header->num_buf_b_descriptors); + buffer_w_desciptors.reserve(command_header->num_buf_w_descriptors); + for (u32 i = 0; i < command_header->num_buf_x_descriptors; ++i) { buffer_x_desciptors.push_back(rp.PopRaw()); } From b1d633532f25efedd8c89f2a18d47921d33d6088 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 15 Dec 2022 23:22:11 -0500 Subject: [PATCH 143/387] hle_ipc: Refactor ReadBuffer to set buffer size upon initialization Initializing the vector size during initialization is more efficient than a later call to resize() --- src/core/hle/kernel/hle_ipc.cpp | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 06010b8d1..286e3f078 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -318,25 +318,23 @@ Result HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_threa } std::vector HLERequestContext::ReadBuffer(std::size_t buffer_index) const { - std::vector buffer{}; const bool is_buffer_a{BufferDescriptorA().size() > buffer_index && BufferDescriptorA()[buffer_index].Size()}; - if (is_buffer_a) { ASSERT_OR_EXECUTE_MSG( - BufferDescriptorA().size() > buffer_index, { return buffer; }, + BufferDescriptorA().size() > buffer_index, { return {}; }, "BufferDescriptorA invalid buffer_index {}", buffer_index); - buffer.resize(BufferDescriptorA()[buffer_index].Size()); + std::vector buffer(BufferDescriptorA()[buffer_index].Size()); memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size()); + return buffer; } else { ASSERT_OR_EXECUTE_MSG( - BufferDescriptorX().size() > buffer_index, { return buffer; }, + BufferDescriptorX().size() > buffer_index, { return {}; }, "BufferDescriptorX invalid buffer_index {}", buffer_index); - buffer.resize(BufferDescriptorX()[buffer_index].Size()); + std::vector buffer(BufferDescriptorX()[buffer_index].Size()); memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size()); + return buffer; } - - return buffer; } std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size, From b81caf1879125ecf63b8d43b4b87850e90ead71d Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 16 Dec 2022 08:47:22 -0500 Subject: [PATCH 144/387] qt: handle wayland-egl platform name --- src/yuzu/bootmanager.cpp | 7 +++++-- src/yuzu/main.cpp | 3 ++- 2 files changed, 7 insertions(+), 3 deletions(-) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 1a47fb9c9..7c8922841 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -269,12 +269,14 @@ static Core::Frontend::WindowSystemType GetWindowSystemType() { return Core::Frontend::WindowSystemType::X11; else if (platform_name == QStringLiteral("wayland")) return Core::Frontend::WindowSystemType::Wayland; + else if (platform_name == QStringLiteral("wayland-egl")) + return Core::Frontend::WindowSystemType::Wayland; else if (platform_name == QStringLiteral("cocoa")) return Core::Frontend::WindowSystemType::Cocoa; else if (platform_name == QStringLiteral("android")) return Core::Frontend::WindowSystemType::Android; - LOG_CRITICAL(Frontend, "Unknown Qt platform!"); + LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString()); return Core::Frontend::WindowSystemType::Windows; } @@ -314,7 +316,8 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, input_subsystem->Initialize(); this->setMouseTracking(true); - strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland"); + strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland") || + QGuiApplication::platformName() == QStringLiteral("wayland-egl"); connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram, diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 885e24990..e68b4f799 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2917,7 +2917,8 @@ static QScreen* GuessCurrentScreen(QWidget* window) { bool GMainWindow::UsingExclusiveFullscreen() { return Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive || - QGuiApplication::platformName() == QStringLiteral("wayland"); + QGuiApplication::platformName() == QStringLiteral("wayland") || + QGuiApplication::platformName() == QStringLiteral("wayland-egl"); } void GMainWindow::ShowFullscreen() { From 6a56f42f5d94e2be405a736a74b86ffe3ab1b37b Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Fri, 16 Dec 2022 16:01:35 +0000 Subject: [PATCH 145/387] Signal buffer event on audio in/out system stop, and force remove all registered audio buffers --- src/audio_core/device/audio_buffers.h | 8 +++++--- src/audio_core/device/device_session.cpp | 6 ++++++ src/audio_core/device/device_session.h | 5 +++++ src/audio_core/in/audio_in_system.cpp | 7 +++++-- src/audio_core/out/audio_out_system.cpp | 7 +++++-- 5 files changed, 26 insertions(+), 7 deletions(-) diff --git a/src/audio_core/device/audio_buffers.h b/src/audio_core/device/audio_buffers.h index 3dae1a3b7..15082f6c6 100644 --- a/src/audio_core/device/audio_buffers.h +++ b/src/audio_core/device/audio_buffers.h @@ -91,9 +91,10 @@ public: * @param core_timing - The CoreTiming instance * @param session - The device session * - * @return Is the buffer was released. + * @return If any buffer was released. */ - bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) { + bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session, + bool force) { std::scoped_lock l{lock}; bool buffer_released{false}; while (registered_count > 0) { @@ -103,7 +104,8 @@ public: } // Check with the backend if this buffer can be released yet. - if (!session.IsBufferConsumed(buffers[index])) { + // If we're shutting down, we don't care if it's been played or not. + if (!force && !session.IsBufferConsumed(buffers[index])) { break; } diff --git a/src/audio_core/device/device_session.cpp b/src/audio_core/device/device_session.cpp index 995060414..5a327a606 100644 --- a/src/audio_core/device/device_session.cpp +++ b/src/audio_core/device/device_session.cpp @@ -73,6 +73,12 @@ void DeviceSession::Stop() { } } +void DeviceSession::ClearBuffers() { + if (stream) { + stream->ClearQueue(); + } +} + void DeviceSession::AppendBuffers(std::span buffers) const { for (const auto& buffer : buffers) { Sink::SinkBuffer new_buffer{ diff --git a/src/audio_core/device/device_session.h b/src/audio_core/device/device_session.h index 74f4dc085..75f766c68 100644 --- a/src/audio_core/device/device_session.h +++ b/src/audio_core/device/device_session.h @@ -90,6 +90,11 @@ public: */ void Stop(); + /** + * Clear out the underlying audio buffers in the backend stream. + */ + void ClearBuffers(); + /** * Set this device session's volume. * diff --git a/src/audio_core/in/audio_in_system.cpp b/src/audio_core/in/audio_in_system.cpp index 4324cafd8..934ef8c1c 100644 --- a/src/audio_core/in/audio_in_system.cpp +++ b/src/audio_core/in/audio_in_system.cpp @@ -23,7 +23,6 @@ System::~System() { void System::Finalize() { Stop(); session->Finalize(); - buffer_event->Signal(); } void System::StartSession() { @@ -102,6 +101,10 @@ Result System::Stop() { if (state == State::Started) { session->Stop(); session->SetVolume(0.0f); + session->ClearBuffers(); + if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) { + buffer_event->Signal(); + } state = State::Stopped; } @@ -138,7 +141,7 @@ void System::RegisterBuffers() { } void System::ReleaseBuffers() { - bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)}; + bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)}; if (signal) { // Signal if any buffer was released, or if none are registered, we need more. diff --git a/src/audio_core/out/audio_out_system.cpp b/src/audio_core/out/audio_out_system.cpp index a66208ed9..e096a1dac 100644 --- a/src/audio_core/out/audio_out_system.cpp +++ b/src/audio_core/out/audio_out_system.cpp @@ -24,7 +24,6 @@ System::~System() { void System::Finalize() { Stop(); session->Finalize(); - buffer_event->Signal(); } std::string_view System::GetDefaultOutputDeviceName() const { @@ -102,6 +101,10 @@ Result System::Stop() { if (state == State::Started) { session->Stop(); session->SetVolume(0.0f); + session->ClearBuffers(); + if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) { + buffer_event->Signal(); + } state = State::Stopped; } @@ -138,7 +141,7 @@ void System::RegisterBuffers() { } void System::ReleaseBuffers() { - bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)}; + bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)}; if (signal) { // Signal if any buffer was released, or if none are registered, we need more. buffer_event->Signal(); From f7d95d0a3a41eb91b084f9c9d7c5c9c51d4131fb Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Fri, 16 Dec 2022 22:52:29 +0000 Subject: [PATCH 146/387] Remove unimplemented transform feedback geometry spam, it should be implemented --- src/video_core/renderer_vulkan/vk_rasterizer.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index a8b82abae..4b7126c30 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -658,8 +658,7 @@ void RasterizerVulkan::BeginTransformFeedback() { return; } UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) || - regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation) || - regs.IsShaderConfigEnabled(Maxwell::ShaderType::Geometry)); + regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation)); scheduler.Record( [](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); }); } From 7bf4bec257dffb633d818fb1a7ade6b899ec79a5 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 15 Dec 2022 22:50:36 -0500 Subject: [PATCH 147/387] camera: Use pre-allocated vector for camera data And avoid an unnecessary copy --- src/input_common/drivers/camera.cpp | 2 +- src/input_common/drivers/camera.h | 4 +++- src/yuzu/bootmanager.cpp | 12 +++++------- src/yuzu/bootmanager.h | 3 +++ 4 files changed, 12 insertions(+), 9 deletions(-) diff --git a/src/input_common/drivers/camera.cpp b/src/input_common/drivers/camera.cpp index dceea67e0..fad9177dc 100644 --- a/src/input_common/drivers/camera.cpp +++ b/src/input_common/drivers/camera.cpp @@ -17,7 +17,7 @@ Camera::Camera(std::string input_engine_) : InputEngine(std::move(input_engine_) PreSetController(identifier); } -void Camera::SetCameraData(std::size_t width, std::size_t height, std::vector data) { +void Camera::SetCameraData(std::size_t width, std::size_t height, std::span data) { const std::size_t desired_width = getImageWidth(); const std::size_t desired_height = getImageHeight(); status.data.resize(desired_width * desired_height); diff --git a/src/input_common/drivers/camera.h b/src/input_common/drivers/camera.h index b8a7c75e5..38fb1ae4c 100644 --- a/src/input_common/drivers/camera.h +++ b/src/input_common/drivers/camera.h @@ -3,6 +3,8 @@ #pragma once +#include + #include "input_common/input_engine.h" namespace InputCommon { @@ -15,7 +17,7 @@ class Camera final : public InputEngine { public: explicit Camera(std::string input_engine_); - void SetCameraData(std::size_t width, std::size_t height, std::vector data); + void SetCameraData(std::size_t width, std::size_t height, std::span data); std::size_t getImageWidth() const; std::size_t getImageHeight() const; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 1a47fb9c9..09959d154 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -752,6 +752,7 @@ void GRenderWindow::InitializeCamera() { return; } + camera_data.resize(CAMERA_WIDTH * CAMERA_HEIGHT); camera_capture->setCaptureDestination(QCameraImageCapture::CaptureDestination::CaptureToBuffer); connect(camera_capture.get(), &QCameraImageCapture::imageCaptured, this, &GRenderWindow::OnCameraCapture); @@ -807,16 +808,13 @@ void GRenderWindow::RequestCameraCapture() { } void GRenderWindow::OnCameraCapture(int requestId, const QImage& img) { - constexpr std::size_t camera_width = 320; - constexpr std::size_t camera_height = 240; + // TODO: Capture directly in the format and resolution needed const auto converted = - img.scaled(camera_width, camera_height, Qt::AspectRatioMode::IgnoreAspectRatio, + img.scaled(CAMERA_WIDTH, CAMERA_HEIGHT, Qt::AspectRatioMode::IgnoreAspectRatio, Qt::TransformationMode::SmoothTransformation) .mirrored(false, true); - std::vector camera_data{}; - camera_data.resize(camera_width * camera_height); - std::memcpy(camera_data.data(), converted.bits(), camera_width * camera_height * sizeof(u32)); - input_subsystem->GetCamera()->SetCameraData(camera_width, camera_height, camera_data); + std::memcpy(camera_data.data(), converted.bits(), CAMERA_WIDTH * CAMERA_HEIGHT * sizeof(u32)); + input_subsystem->GetCamera()->SetCameraData(CAMERA_WIDTH, CAMERA_HEIGHT, camera_data); pending_camera_snapshots = 0; } diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index f4deae4ee..4dec2da2a 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -246,6 +246,9 @@ private: #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA std::unique_ptr camera; std::unique_ptr camera_capture; + static constexpr std::size_t CAMERA_WIDTH = 320; + static constexpr std::size_t CAMERA_HEIGHT = 240; + std::vector camera_data; #endif std::unique_ptr camera_timer; From 243404bf34b1470369e1d0f5f2dd18ac02435273 Mon Sep 17 00:00:00 2001 From: german77 Date: Fri, 16 Dec 2022 16:16:54 -0600 Subject: [PATCH 148/387] input_common: Add virtual gamepad --- src/core/hid/emulated_controller.cpp | 82 ++++++++++++++++++++ src/core/hid/emulated_controller.h | 9 +++ src/input_common/CMakeLists.txt | 2 + src/input_common/drivers/virtual_gamepad.cpp | 78 +++++++++++++++++++ src/input_common/drivers/virtual_gamepad.h | 73 +++++++++++++++++ src/input_common/main.cpp | 23 ++++++ src/input_common/main.h | 7 ++ 7 files changed, 274 insertions(+) create mode 100644 src/input_common/drivers/virtual_gamepad.cpp create mode 100644 src/input_common/drivers/virtual_gamepad.h diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 67969e938..f238d6ccd 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -145,6 +145,7 @@ void EmulatedController::LoadDevices() { output_params[3].Set("output", true); LoadTASParams(); + LoadVirtualGamepadParams(); std::ranges::transform(button_params, button_devices.begin(), Common::Input::CreateInputDevice); std::ranges::transform(stick_params, stick_devices.begin(), Common::Input::CreateInputDevice); @@ -163,6 +164,12 @@ void EmulatedController::LoadDevices() { Common::Input::CreateInputDevice); std::ranges::transform(tas_stick_params, tas_stick_devices.begin(), Common::Input::CreateInputDevice); + + // Initialize virtual gamepad devices + std::ranges::transform(virtual_button_params, virtual_button_devices.begin(), + Common::Input::CreateInputDevice); + std::ranges::transform(virtual_stick_params, virtual_stick_devices.begin(), + Common::Input::CreateInputDevice); } void EmulatedController::LoadTASParams() { @@ -205,6 +212,46 @@ void EmulatedController::LoadTASParams() { tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3); } +void EmulatedController::LoadVirtualGamepadParams() { + const auto player_index = NpadIdTypeToIndex(npad_id_type); + Common::ParamPackage common_params{}; + common_params.Set("engine", "virtual_gamepad"); + common_params.Set("port", static_cast(player_index)); + for (auto& param : virtual_button_params) { + param = common_params; + } + for (auto& param : virtual_stick_params) { + param = common_params; + } + + // TODO(german77): Replace this with an input profile or something better + virtual_button_params[Settings::NativeButton::A].Set("button", 0); + virtual_button_params[Settings::NativeButton::B].Set("button", 1); + virtual_button_params[Settings::NativeButton::X].Set("button", 2); + virtual_button_params[Settings::NativeButton::Y].Set("button", 3); + virtual_button_params[Settings::NativeButton::LStick].Set("button", 4); + virtual_button_params[Settings::NativeButton::RStick].Set("button", 5); + virtual_button_params[Settings::NativeButton::L].Set("button", 6); + virtual_button_params[Settings::NativeButton::R].Set("button", 7); + virtual_button_params[Settings::NativeButton::ZL].Set("button", 8); + virtual_button_params[Settings::NativeButton::ZR].Set("button", 9); + virtual_button_params[Settings::NativeButton::Plus].Set("button", 10); + virtual_button_params[Settings::NativeButton::Minus].Set("button", 11); + virtual_button_params[Settings::NativeButton::DLeft].Set("button", 12); + virtual_button_params[Settings::NativeButton::DUp].Set("button", 13); + virtual_button_params[Settings::NativeButton::DRight].Set("button", 14); + virtual_button_params[Settings::NativeButton::DDown].Set("button", 15); + virtual_button_params[Settings::NativeButton::SL].Set("button", 16); + virtual_button_params[Settings::NativeButton::SR].Set("button", 17); + virtual_button_params[Settings::NativeButton::Home].Set("button", 18); + virtual_button_params[Settings::NativeButton::Screenshot].Set("button", 19); + + virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0); + virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); + virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2); + virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3); +} + void EmulatedController::ReloadInput() { // If you load any device here add the equivalent to the UnloadInput() function LoadDevices(); @@ -322,6 +369,35 @@ void EmulatedController::ReloadInput() { }, }); } + + // Use a common UUID for Virtual Gamepad + static constexpr Common::UUID VIRTUAL_UUID = Common::UUID{ + {0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; + + // Register virtual devices. No need to force update + for (std::size_t index = 0; index < virtual_button_devices.size(); ++index) { + if (!virtual_button_devices[index]) { + continue; + } + virtual_button_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetButton(callback, index, VIRTUAL_UUID); + }, + }); + } + + for (std::size_t index = 0; index < virtual_stick_devices.size(); ++index) { + if (!virtual_stick_devices[index]) { + continue; + } + virtual_stick_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetStick(callback, index, VIRTUAL_UUID); + }, + }); + } } void EmulatedController::UnloadInput() { @@ -349,6 +425,12 @@ void EmulatedController::UnloadInput() { for (auto& stick : tas_stick_devices) { stick.reset(); } + for (auto& button : virtual_button_devices) { + button.reset(); + } + for (auto& stick : virtual_stick_devices) { + stick.reset(); + } camera_devices.reset(); nfc_devices.reset(); } diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index fa7a34278..a398543a6 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -385,6 +385,9 @@ private: /// Set the params for TAS devices void LoadTASParams(); + /// Set the params for virtual pad devices + void LoadVirtualGamepadParams(); + /** * @param use_temporary_value If true tmp_npad_type will be used * @return true if the controller style is fullkey @@ -500,6 +503,12 @@ private: ButtonDevices tas_button_devices; StickDevices tas_stick_devices; + // Virtual gamepad related variables + ButtonParams virtual_button_params; + StickParams virtual_stick_params; + ButtonDevices virtual_button_devices; + StickDevices virtual_stick_devices; + mutable std::mutex mutex; mutable std::mutex callback_mutex; std::unordered_map callback_list; diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 7932aaab0..f24c89b04 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -20,6 +20,8 @@ add_library(input_common STATIC drivers/udp_client.h drivers/virtual_amiibo.cpp drivers/virtual_amiibo.h + drivers/virtual_gamepad.cpp + drivers/virtual_gamepad.h helpers/stick_from_buttons.cpp helpers/stick_from_buttons.h helpers/touch_from_buttons.cpp diff --git a/src/input_common/drivers/virtual_gamepad.cpp b/src/input_common/drivers/virtual_gamepad.cpp new file mode 100644 index 000000000..7db945aa6 --- /dev/null +++ b/src/input_common/drivers/virtual_gamepad.cpp @@ -0,0 +1,78 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "input_common/drivers/virtual_gamepad.h" + +namespace InputCommon { +constexpr std::size_t PlayerIndexCount = 10; + +VirtualGamepad::VirtualGamepad(std::string input_engine_) : InputEngine(std::move(input_engine_)) { + for (std::size_t i = 0; i < PlayerIndexCount; i++) { + PreSetController(GetIdentifier(i)); + } +} + +void VirtualGamepad::SetButtonState(std::size_t player_index, int button_id, bool value) { + if (player_index > PlayerIndexCount) { + return; + } + const auto identifier = GetIdentifier(player_index); + SetButton(identifier, button_id, value); +} + +void VirtualGamepad::SetButtonState(std::size_t player_index, VirtualButton button_id, bool value) { + SetButtonState(player_index, static_cast(button_id), value); +} + +void VirtualGamepad::SetStickPosition(std::size_t player_index, int axis_id, float x_value, + float y_value) { + if (player_index > PlayerIndexCount) { + return; + } + const auto identifier = GetIdentifier(player_index); + SetAxis(identifier, axis_id * 2, x_value); + SetAxis(identifier, (axis_id * 2) + 1, y_value); +} + +void VirtualGamepad::SetStickPosition(std::size_t player_index, VirtualStick axis_id, float x_value, + float y_value) { + SetStickPosition(player_index, static_cast(axis_id), x_value, y_value); +} + +void VirtualGamepad::ResetControllers() { + for (std::size_t i = 0; i < PlayerIndexCount; i++) { + SetStickPosition(i, VirtualStick::Left, 0.0f, 0.0f); + SetStickPosition(i, VirtualStick::Right, 0.0f, 0.0f); + + SetButtonState(i, VirtualButton::ButtonA, false); + SetButtonState(i, VirtualButton::ButtonB, false); + SetButtonState(i, VirtualButton::ButtonX, false); + SetButtonState(i, VirtualButton::ButtonY, false); + SetButtonState(i, VirtualButton::StickL, false); + SetButtonState(i, VirtualButton::StickR, false); + SetButtonState(i, VirtualButton::TriggerL, false); + SetButtonState(i, VirtualButton::TriggerR, false); + SetButtonState(i, VirtualButton::TriggerZL, false); + SetButtonState(i, VirtualButton::TriggerZR, false); + SetButtonState(i, VirtualButton::ButtonPlus, false); + SetButtonState(i, VirtualButton::ButtonMinus, false); + SetButtonState(i, VirtualButton::ButtonLeft, false); + SetButtonState(i, VirtualButton::ButtonUp, false); + SetButtonState(i, VirtualButton::ButtonRight, false); + SetButtonState(i, VirtualButton::ButtonDown, false); + SetButtonState(i, VirtualButton::ButtonSL, false); + SetButtonState(i, VirtualButton::ButtonSR, false); + SetButtonState(i, VirtualButton::ButtonHome, false); + SetButtonState(i, VirtualButton::ButtonCapture, false); + } +} + +PadIdentifier VirtualGamepad::GetIdentifier(std::size_t player_index) const { + return { + .guid = Common::UUID{}, + .port = player_index, + .pad = 0, + }; +} + +} // namespace InputCommon diff --git a/src/input_common/drivers/virtual_gamepad.h b/src/input_common/drivers/virtual_gamepad.h new file mode 100644 index 000000000..3df91cc6f --- /dev/null +++ b/src/input_common/drivers/virtual_gamepad.h @@ -0,0 +1,73 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "input_common/input_engine.h" + +namespace InputCommon { + +/** + * A virtual controller that is always assigned to the game input + */ +class VirtualGamepad final : public InputEngine { +public: + enum class VirtualButton { + ButtonA, + ButtonB, + ButtonX, + ButtonY, + StickL, + StickR, + TriggerL, + TriggerR, + TriggerZL, + TriggerZR, + ButtonPlus, + ButtonMinus, + ButtonLeft, + ButtonUp, + ButtonRight, + ButtonDown, + ButtonSL, + ButtonSR, + ButtonHome, + ButtonCapture, + }; + + enum class VirtualStick { + Left = 0, + Right = 1, + }; + + explicit VirtualGamepad(std::string input_engine_); + + /** + * Sets the status of all buttons bound with the key to pressed + * @param player_index the player number that will take this action + * @param button_id the id of the button + * @param value indicates if the button is pressed or not + */ + void SetButtonState(std::size_t player_index, int button_id, bool value); + void SetButtonState(std::size_t player_index, VirtualButton button_id, bool value); + + /** + * Sets the status of all buttons bound with the key to released + * @param player_index the player number that will take this action + * @param axis_id the id of the axis to move + * @param x_value the position of the stick in the x axis + * @param y_value the position of the stick in the y axis + */ + void SetStickPosition(std::size_t player_index, int axis_id, float x_value, float y_value); + void SetStickPosition(std::size_t player_index, VirtualStick axis_id, float x_value, + float y_value); + + /// Restores all inputs into the neutral position + void ResetControllers(); + +private: + /// Returns the correct identifier corresponding to the player index + PadIdentifier GetIdentifier(std::size_t player_index) const; +}; + +} // namespace InputCommon diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 942a13535..75b856c95 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -12,6 +12,7 @@ #include "input_common/drivers/touch_screen.h" #include "input_common/drivers/udp_client.h" #include "input_common/drivers/virtual_amiibo.h" +#include "input_common/drivers/virtual_gamepad.h" #include "input_common/helpers/stick_from_buttons.h" #include "input_common/helpers/touch_from_buttons.h" #include "input_common/input_engine.h" @@ -85,6 +86,12 @@ struct InputSubsystem::Impl { Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(), virtual_amiibo_output_factory); + virtual_gamepad = std::make_shared("virtual_gamepad"); + virtual_gamepad->SetMappingCallback(mapping_callback); + virtual_gamepad_input_factory = std::make_shared(virtual_gamepad); + Common::Input::RegisterInputFactory(virtual_gamepad->GetEngineName(), + virtual_gamepad_input_factory); + #ifdef HAVE_SDL2 sdl = std::make_shared("sdl"); sdl->SetMappingCallback(mapping_callback); @@ -132,6 +139,9 @@ struct InputSubsystem::Impl { Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName()); virtual_amiibo.reset(); + Common::Input::UnregisterInputFactory(virtual_gamepad->GetEngineName()); + virtual_gamepad.reset(); + #ifdef HAVE_SDL2 Common::Input::UnregisterInputFactory(sdl->GetEngineName()); Common::Input::UnregisterOutputFactory(sdl->GetEngineName()); @@ -290,6 +300,9 @@ struct InputSubsystem::Impl { if (engine == tas_input->GetEngineName()) { return true; } + if (engine == virtual_gamepad->GetEngineName()) { + return true; + } #ifdef HAVE_SDL2 if (engine == sdl->GetEngineName()) { return true; @@ -338,6 +351,7 @@ struct InputSubsystem::Impl { std::shared_ptr udp_client; std::shared_ptr camera; std::shared_ptr virtual_amiibo; + std::shared_ptr virtual_gamepad; std::shared_ptr keyboard_factory; std::shared_ptr mouse_factory; @@ -347,6 +361,7 @@ struct InputSubsystem::Impl { std::shared_ptr tas_input_factory; std::shared_ptr camera_input_factory; std::shared_ptr virtual_amiibo_input_factory; + std::shared_ptr virtual_gamepad_input_factory; std::shared_ptr keyboard_output_factory; std::shared_ptr mouse_output_factory; @@ -423,6 +438,14 @@ const VirtualAmiibo* InputSubsystem::GetVirtualAmiibo() const { return impl->virtual_amiibo.get(); } +VirtualGamepad* InputSubsystem::GetVirtualGamepad() { + return impl->virtual_gamepad.get(); +} + +const VirtualGamepad* InputSubsystem::GetVirtualGamepad() const { + return impl->virtual_gamepad.get(); +} + std::vector InputSubsystem::GetInputDevices() const { return impl->GetInputDevices(); } diff --git a/src/input_common/main.h b/src/input_common/main.h index 6218c37f6..1207d786c 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -34,6 +34,7 @@ class Keyboard; class Mouse; class TouchScreen; class VirtualAmiibo; +class VirtualGamepad; struct MappingData; } // namespace InputCommon @@ -108,6 +109,12 @@ public: /// Retrieves the underlying virtual amiibo input device. [[nodiscard]] const VirtualAmiibo* GetVirtualAmiibo() const; + /// Retrieves the underlying virtual gamepad input device. + [[nodiscard]] VirtualGamepad* GetVirtualGamepad(); + + /// Retrieves the underlying virtual gamepad input device. + [[nodiscard]] const VirtualGamepad* GetVirtualGamepad() const; + /** * Returns all available input devices that this Factory can create a new device with. * Each returned ParamPackage should have a `display` field used for display, a `engine` field From 45672d43e3a88b735dffab36e4e503b76055e59d Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 17 Dec 2022 10:19:18 -0500 Subject: [PATCH 149/387] qt: avoid setting WA_DontCreateNativeAncestors on all platforms --- src/yuzu/bootmanager.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 642f96690..7147c6aaa 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -44,6 +44,8 @@ #include "yuzu/bootmanager.h" #include "yuzu/main.h" +static Core::Frontend::WindowSystemType GetWindowSystemType(); + EmuThread::EmuThread(Core::System& system_) : system{system_} {} EmuThread::~EmuThread() = default; @@ -228,8 +230,10 @@ class RenderWidget : public QWidget { public: explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) { setAttribute(Qt::WA_NativeWindow); - setAttribute(Qt::WA_DontCreateNativeAncestors); setAttribute(Qt::WA_PaintOnScreen); + if (GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) { + setAttribute(Qt::WA_DontCreateNativeAncestors); + } } virtual ~RenderWidget() = default; From d3123079e887710580b622b444a642ae298ddec0 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 17 Dec 2022 14:34:03 -0500 Subject: [PATCH 150/387] EmuThread: refactor --- src/core/core.cpp | 18 +++------ src/core/core.h | 4 +- src/yuzu/bootmanager.cpp | 82 ++++++++++++++-------------------------- src/yuzu/bootmanager.h | 51 ++++++++++++------------- src/yuzu/main.cpp | 80 ++------------------------------------- src/yuzu/main.h | 1 - 6 files changed, 64 insertions(+), 172 deletions(-) diff --git a/src/core/core.cpp b/src/core/core.cpp index a738f221f..47292cd78 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -183,26 +183,20 @@ struct System::Impl { Initialize(system); } - SystemResultStatus Run() { + void Run() { std::unique_lock lk(suspend_guard); - status = SystemResultStatus::Success; kernel.Suspend(false); core_timing.SyncPause(false); is_paused.store(false, std::memory_order_relaxed); - - return status; } - SystemResultStatus Pause() { + void Pause() { std::unique_lock lk(suspend_guard); - status = SystemResultStatus::Success; core_timing.SyncPause(true); kernel.Suspend(true); is_paused.store(true, std::memory_order_relaxed); - - return status; } bool IsPaused() const { @@ -553,12 +547,12 @@ void System::Initialize() { impl->Initialize(*this); } -SystemResultStatus System::Run() { - return impl->Run(); +void System::Run() { + impl->Run(); } -SystemResultStatus System::Pause() { - return impl->Pause(); +void System::Pause() { + impl->Pause(); } bool System::IsPaused() const { diff --git a/src/core/core.h b/src/core/core.h index 4ebedffd9..fb5cda2f5 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -152,13 +152,13 @@ public: * Run the OS and Application * This function will start emulation and run the relevant devices */ - [[nodiscard]] SystemResultStatus Run(); + void Run(); /** * Pause the OS and Application * This function will pause emulation and stop the relevant devices */ - [[nodiscard]] SystemResultStatus Pause(); + void Pause(); /// Check if the core is currently paused. [[nodiscard]] bool IsPaused() const; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 682b37f47..40b3d91fc 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -46,30 +46,28 @@ static Core::Frontend::WindowSystemType GetWindowSystemType(); -EmuThread::EmuThread(Core::System& system_) : system{system_} {} +EmuThread::EmuThread(Core::System& system) : m_system{system} {} EmuThread::~EmuThread() = default; void EmuThread::run() { - std::string name = "EmuControlThread"; - MicroProfileOnThreadCreate(name.c_str()); - Common::SetCurrentThreadName(name.c_str()); + const char* name = "EmuControlThread"; + MicroProfileOnThreadCreate(name); + Common::SetCurrentThreadName(name); - auto& gpu = system.GPU(); - auto stop_token = stop_source.get_token(); - bool debugger_should_start = system.DebuggerEnabled(); + auto& gpu = m_system.GPU(); + auto stop_token = m_stop_source.get_token(); - system.RegisterHostThread(); + m_system.RegisterHostThread(); // Main process has been loaded. Make the context current to this thread and begin GPU and CPU // execution. gpu.ObtainContext(); emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); - if (Settings::values.use_disk_shader_cache.GetValue()) { - system.Renderer().ReadRasterizer()->LoadDiskResources( - system.GetCurrentProcessProgramID(), stop_token, + m_system.Renderer().ReadRasterizer()->LoadDiskResources( + m_system.GetCurrentProcessProgramID(), stop_token, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) { emit LoadProgress(stage, value, total); }); @@ -79,57 +77,35 @@ void EmuThread::run() { gpu.ReleaseContext(); gpu.Start(); - system.GetCpuManager().OnGpuReady(); + m_system.GetCpuManager().OnGpuReady(); + m_system.RegisterExitCallback([this] { m_stop_source.request_stop(); }); - system.RegisterExitCallback([this]() { - stop_source.request_stop(); - SetRunning(false); - }); + if (m_system.DebuggerEnabled()) { + m_system.InitializeDebugger(); + } - // Holds whether the cpu was running during the last iteration, - // so that the DebugModeLeft signal can be emitted before the - // next execution step - bool was_active = false; while (!stop_token.stop_requested()) { - if (running) { - if (was_active) { - emit DebugModeLeft(); - } + std::unique_lock lk{m_should_run_mutex}; + if (m_should_run) { + m_system.Run(); + m_is_running.store(true); + m_is_running.notify_all(); - running_guard = true; - Core::SystemResultStatus result = system.Run(); - if (result != Core::SystemResultStatus::Success) { - running_guard = false; - this->SetRunning(false); - emit ErrorThrown(result, system.GetStatusDetails()); - } - - if (debugger_should_start) { - system.InitializeDebugger(); - debugger_should_start = false; - } - - running_wait.Wait(); - result = system.Pause(); - if (result != Core::SystemResultStatus::Success) { - running_guard = false; - this->SetRunning(false); - emit ErrorThrown(result, system.GetStatusDetails()); - } - running_guard = false; - - if (!stop_token.stop_requested()) { - was_active = true; - emit DebugModeEntered(); - } + Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return !m_should_run; }); } else { - std::unique_lock lock{running_mutex}; - Common::CondvarWait(running_cv, lock, stop_token, [&] { return IsRunning(); }); + m_system.Pause(); + m_is_running.store(false); + m_is_running.notify_all(); + + emit DebugModeEntered(); + Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return m_should_run; }); + emit DebugModeLeft(); } } // Shutdown the main emulated process - system.ShutdownMainProcess(); + m_system.DetachDebugger(); + m_system.ShutdownMainProcess(); #if MICROPROFILE_ENABLED MicroProfileOnThreadExit(); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 5bbcf61f7..52867d628 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -47,7 +47,7 @@ class EmuThread final : public QThread { Q_OBJECT public: - explicit EmuThread(Core::System& system_); + explicit EmuThread(Core::System& system); ~EmuThread() override; /** @@ -57,30 +57,30 @@ public: void run() override; /** - * Sets whether the emulation thread is running or not - * @param running_ Boolean value, set the emulation thread to running if true - * @note This function is thread-safe + * Sets whether the emulation thread should run or not + * @param should_run Boolean value, set the emulation thread to running if true */ - void SetRunning(bool running_) { - std::unique_lock lock{running_mutex}; - running = running_; - lock.unlock(); - running_cv.notify_all(); - if (!running) { - running_wait.Set(); - /// Wait until effectively paused - while (running_guard) - ; + void SetRunning(bool should_run) { + // TODO: Prevent other threads from modifying the state until we finish. + { + // Notify the running thread to change state. + std::unique_lock run_lk{m_should_run_mutex}; + m_should_run = should_run; + m_should_run_cv.notify_one(); + } + + // Wait until paused, if pausing. + if (!should_run) { + m_is_running.wait(true); } } /** * Check if the emulation thread is running or not * @return True if the emulation thread is running, otherwise false - * @note This function is thread-safe */ bool IsRunning() const { - return running; + return m_is_running.load(); } /** @@ -88,18 +88,17 @@ public: */ void ForceStop() { LOG_WARNING(Frontend, "Force stopping EmuThread"); - stop_source.request_stop(); - SetRunning(false); + m_stop_source.request_stop(); } private: - bool running = false; - std::stop_source stop_source; - std::mutex running_mutex; - std::condition_variable_any running_cv; - Common::Event running_wait{}; - std::atomic_bool running_guard{false}; - Core::System& system; + Core::System& m_system; + + std::stop_source m_stop_source; + std::mutex m_should_run_mutex; + std::condition_variable_any m_should_run_cv; + std::atomic m_is_running{false}; + bool m_should_run{true}; signals: /** @@ -120,8 +119,6 @@ signals: */ void DebugModeLeft(); - void ErrorThrown(Core::SystemResultStatus, std::string); - void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total); }; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 2e6c2311a..c5285ffc9 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1794,15 +1794,16 @@ void GMainWindow::ShutdownGame() { Settings::values.use_speed_limit.SetValue(true); system->SetShuttingDown(true); - system->DetachDebugger(); discord_rpc->Pause(); RequestGameExit(); + emu_thread->disconnect(); + emu_thread->SetRunning(true); emit EmulationStopping(); // Wait for emulation thread to complete and delete it - if (!emu_thread->wait(5000)) { + if (system->DebuggerEnabled() || !emu_thread->wait(5000)) { emu_thread->ForceStop(); emu_thread->wait(); } @@ -2916,8 +2917,6 @@ void GMainWindow::OnStartGame() { emu_thread->SetRunning(true); - connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError); - UpdateMenuState(); OnTasStateChanged(); @@ -3901,79 +3900,6 @@ void GMainWindow::OnMouseActivity() { mouse_center_timer.stop(); } -void GMainWindow::OnCoreError(Core::SystemResultStatus result, std::string details) { - QMessageBox::StandardButton answer; - QString status_message; - const QString common_message = - tr("The game you are trying to load requires additional files from your Switch to be " - "dumped " - "before playing.

For more information on dumping these files, please see the " - "following wiki page: Dumping System " - "Archives and the Shared Fonts from a Switch Console.

Would you like to " - "quit " - "back to the game list? Continuing emulation may result in crashes, corrupted save " - "data, or other bugs."); - switch (result) { - case Core::SystemResultStatus::ErrorSystemFiles: { - QString message; - if (details.empty()) { - message = - tr("yuzu was unable to locate a Switch system archive. %1").arg(common_message); - } else { - message = tr("yuzu was unable to locate a Switch system archive: %1. %2") - .arg(QString::fromStdString(details), common_message); - } - - answer = QMessageBox::question(this, tr("System Archive Not Found"), message, - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - status_message = tr("System Archive Missing"); - break; - } - - case Core::SystemResultStatus::ErrorSharedFont: { - const QString message = - tr("yuzu was unable to locate the Switch shared fonts. %1").arg(common_message); - answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message, - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - status_message = tr("Shared Font Missing"); - break; - } - - default: - answer = QMessageBox::question( - this, tr("Fatal Error"), - tr("yuzu has encountered a fatal error, please see the log for more details. " - "For more information on accessing the log, please see the following page: " - "How " - "to " - "Upload the Log File.

Would you like to quit back to the game " - "list? " - "Continuing emulation may result in crashes, corrupted save data, or other " - "bugs."), - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - status_message = tr("Fatal Error encountered"); - break; - } - - if (answer == QMessageBox::Yes) { - if (emu_thread) { - ShutdownGame(); - - Settings::RestoreGlobalState(system->IsPoweredOn()); - system->HIDCore().ReloadInputDevices(); - UpdateStatusButtons(); - } - } else { - // Only show the message if the game is still running. - if (emu_thread) { - emu_thread->SetRunning(true); - message_label->setText(status_message); - } - } -} - void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { if (behavior == ReinitializeKeyBehavior::Warning) { const auto res = QMessageBox::information( diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 1047ba276..5b84c7a00 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -332,7 +332,6 @@ private slots: void ResetWindowSize900(); void ResetWindowSize1080(); void OnCaptureScreenshot(); - void OnCoreError(Core::SystemResultStatus, std::string); void OnReinitializeKeys(ReinitializeKeyBehavior behavior); void OnLanguageChanged(const QString& locale); void OnMouseActivity(); From 92ce241d4d49baaefb610480f65db73271f0c015 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 17 Dec 2022 15:54:34 -0500 Subject: [PATCH 151/387] qt: use _exit instead of exit on SIGINT --- src/yuzu/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index c5285ffc9..c6f285dc2 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1498,7 +1498,7 @@ void GMainWindow::SetupSigInterrupts() { void GMainWindow::HandleSigInterrupt(int sig) { if (sig == SIGINT) { - exit(1); + _exit(1); } // Calling into Qt directly from a signal handler is not safe, From fd1ea0fd8463c65f3d266512cba04a5c9d0863da Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Sat, 17 Dec 2022 22:16:52 -0300 Subject: [PATCH 152/387] Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang (#9442) * Testing LTO (#4) * Testing LTO * clang * linux * Added the rest of Blinkhawk's optimizations * Unlikely asserts * Removing LTO from Linux builds - GCC * Removing LTO from Linux builds - Clang --- .ci/scripts/clang/docker.sh | 1 + .ci/scripts/linux/docker.sh | 1 + .ci/templates/build-msvc.yml | 2 +- src/common/assert.h | 4 ++-- 4 files changed, 5 insertions(+), 3 deletions(-) diff --git a/.ci/scripts/clang/docker.sh b/.ci/scripts/clang/docker.sh index 7d3ae4a1a..51769545e 100755 --- a/.ci/scripts/clang/docker.sh +++ b/.ci/scripts/clang/docker.sh @@ -11,6 +11,7 @@ ccache -s mkdir build || true && cd build cmake .. \ -DCMAKE_BUILD_TYPE=Release \ + -DCMAKE_CXX_FLAGS="-march=x86-64-v2" \ -DCMAKE_CXX_COMPILER=/usr/lib/ccache/clang++ \ -DCMAKE_C_COMPILER=/usr/lib/ccache/clang \ -DCMAKE_INSTALL_PREFIX="/usr" \ diff --git a/.ci/scripts/linux/docker.sh b/.ci/scripts/linux/docker.sh index 35c4a4368..c8bc56c9a 100755 --- a/.ci/scripts/linux/docker.sh +++ b/.ci/scripts/linux/docker.sh @@ -12,6 +12,7 @@ mkdir build || true && cd build cmake .. \ -DBoost_USE_STATIC_LIBS=ON \ -DCMAKE_BUILD_TYPE=Release \ + -DCMAKE_CXX_FLAGS="-march=x86-64-v2" \ -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ \ -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc \ -DCMAKE_INSTALL_PREFIX="/usr" \ diff --git a/.ci/templates/build-msvc.yml b/.ci/templates/build-msvc.yml index ea405e5dc..c379dd757 100644 --- a/.ci/templates/build-msvc.yml +++ b/.ci/templates/build-msvc.yml @@ -9,7 +9,7 @@ parameters: steps: - script: choco install vulkan-sdk displayName: 'Install vulkan-sdk' -- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd .. +- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd .. displayName: 'Configure CMake' - task: MSBuild@1 displayName: 'Build' diff --git a/src/common/assert.h b/src/common/assert.h index 8c927fcc0..67e7e9375 100644 --- a/src/common/assert.h +++ b/src/common/assert.h @@ -69,7 +69,7 @@ void assert_fail_impl(); #define ASSERT_OR_EXECUTE(_a_, _b_) \ do { \ ASSERT(_a_); \ - if (!(_a_)) { \ + if (!(_a_)) [[unlikely]] { \ _b_ \ } \ } while (0) @@ -78,7 +78,7 @@ void assert_fail_impl(); #define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \ do { \ ASSERT_MSG(_a_, __VA_ARGS__); \ - if (!(_a_)) { \ + if (!(_a_)) [[unlikely]] { \ _b_ \ } \ } while (0) From dffeca66fa932cc6f89b2174009306366f66872a Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 17 Dec 2022 23:54:36 -0600 Subject: [PATCH 153/387] yuzu: fix device name setting --- src/yuzu/configuration/config.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index a8d47a2f9..2ea4f367b 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -783,8 +783,6 @@ void Config::ReadSystemValues() { } } - ReadBasicSetting(Settings::values.device_name); - if (global) { ReadBasicSetting(Settings::values.current_user); Settings::values.current_user = std::clamp(Settings::values.current_user.GetValue(), 0, @@ -797,6 +795,7 @@ void Config::ReadSystemValues() { } else { Settings::values.custom_rtc = std::nullopt; } + ReadBasicSetting(Settings::values.device_name); } ReadGlobalSetting(Settings::values.sound_index); @@ -1407,7 +1406,6 @@ void Config::SaveSystemValues() { Settings::values.rng_seed.UsingGlobal()); WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0), 0, Settings::values.rng_seed.UsingGlobal()); - WriteBasicSetting(Settings::values.device_name); if (global) { WriteBasicSetting(Settings::values.current_user); @@ -1416,6 +1414,7 @@ void Config::SaveSystemValues() { false); WriteSetting(QStringLiteral("custom_rtc"), QVariant::fromValue(Settings::values.custom_rtc.value_or(0)), 0); + WriteBasicSetting(Settings::values.device_name); } WriteGlobalSetting(Settings::values.sound_index); From c489cbee29102404c86502834ac842c75a815b40 Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 17 Dec 2022 23:54:47 -0600 Subject: [PATCH 154/387] bootmanager: Encapsulate all QCamera code --- src/yuzu/bootmanager.cpp | 2 ++ src/yuzu/bootmanager.h | 10 +++++----- 2 files changed, 7 insertions(+), 5 deletions(-) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 682b37f47..ffd3f0028 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -820,6 +820,7 @@ void GRenderWindow::RequestCameraCapture() { } void GRenderWindow::OnCameraCapture(int requestId, const QImage& img) { +#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA // TODO: Capture directly in the format and resolution needed const auto converted = img.scaled(CAMERA_WIDTH, CAMERA_HEIGHT, Qt::AspectRatioMode::IgnoreAspectRatio, @@ -828,6 +829,7 @@ void GRenderWindow::OnCameraCapture(int requestId, const QImage& img) { std::memcpy(camera_data.data(), converted.bits(), CAMERA_WIDTH * CAMERA_HEIGHT * sizeof(u32)); input_subsystem->GetCamera()->SetCameraData(CAMERA_WIDTH, CAMERA_HEIGHT, camera_data); pending_camera_snapshots = 0; +#endif } bool GRenderWindow::event(QEvent* event) { diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 5bbcf61f7..514437359 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -242,16 +242,16 @@ private: bool first_frame = false; InputCommon::TasInput::TasState last_tas_state; - bool is_virtual_camera; - int pending_camera_snapshots; #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA - std::unique_ptr camera; - std::unique_ptr camera_capture; static constexpr std::size_t CAMERA_WIDTH = 320; static constexpr std::size_t CAMERA_HEIGHT = 240; + bool is_virtual_camera; + int pending_camera_snapshots; std::vector camera_data; -#endif + std::unique_ptr camera; + std::unique_ptr camera_capture; std::unique_ptr camera_timer; +#endif Core::System& system; From f999d268f99b77e35a5f83933765de62c52d1cb1 Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 18 Dec 2022 00:10:20 -0600 Subject: [PATCH 155/387] bootmanager: Use proper camera size --- src/input_common/drivers/camera.h | 1 + src/yuzu/bootmanager.cpp | 16 ++++++++++++---- src/yuzu/bootmanager.h | 2 -- 3 files changed, 13 insertions(+), 6 deletions(-) diff --git a/src/input_common/drivers/camera.h b/src/input_common/drivers/camera.h index 38fb1ae4c..ead3e0fde 100644 --- a/src/input_common/drivers/camera.h +++ b/src/input_common/drivers/camera.h @@ -25,6 +25,7 @@ public: Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_, Common::Input::CameraFormat camera_format) override; +private: Common::Input::CameraStatus status{}; }; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index ffd3f0028..1368b20d5 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -764,7 +764,9 @@ void GRenderWindow::InitializeCamera() { return; } - camera_data.resize(CAMERA_WIDTH * CAMERA_HEIGHT); + const auto camera_width = input_subsystem->GetCamera()->getImageWidth(); + const auto camera_height = input_subsystem->GetCamera()->getImageHeight(); + camera_data.resize(camera_width * camera_height); camera_capture->setCaptureDestination(QCameraImageCapture::CaptureDestination::CaptureToBuffer); connect(camera_capture.get(), &QCameraImageCapture::imageCaptured, this, &GRenderWindow::OnCameraCapture); @@ -822,12 +824,18 @@ void GRenderWindow::RequestCameraCapture() { void GRenderWindow::OnCameraCapture(int requestId, const QImage& img) { #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA // TODO: Capture directly in the format and resolution needed + const auto camera_width = input_subsystem->GetCamera()->getImageWidth(); + const auto camera_height = input_subsystem->GetCamera()->getImageHeight(); const auto converted = - img.scaled(CAMERA_WIDTH, CAMERA_HEIGHT, Qt::AspectRatioMode::IgnoreAspectRatio, + img.scaled(static_cast(camera_width), static_cast(camera_height), + Qt::AspectRatioMode::IgnoreAspectRatio, Qt::TransformationMode::SmoothTransformation) .mirrored(false, true); - std::memcpy(camera_data.data(), converted.bits(), CAMERA_WIDTH * CAMERA_HEIGHT * sizeof(u32)); - input_subsystem->GetCamera()->SetCameraData(CAMERA_WIDTH, CAMERA_HEIGHT, camera_data); + if (camera_data.size() != camera_width * camera_height) { + camera_data.resize(camera_width * camera_height); + } + std::memcpy(camera_data.data(), converted.bits(), camera_width * camera_height * sizeof(u32)); + input_subsystem->GetCamera()->SetCameraData(camera_width, camera_height, camera_data); pending_camera_snapshots = 0; #endif } diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 514437359..b24141fd9 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -243,8 +243,6 @@ private: InputCommon::TasInput::TasState last_tas_state; #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA - static constexpr std::size_t CAMERA_WIDTH = 320; - static constexpr std::size_t CAMERA_HEIGHT = 240; bool is_virtual_camera; int pending_camera_snapshots; std::vector camera_data; From c218c7d4da427a924bf935d8e5e6be04f7e43da5 Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 18 Dec 2022 00:36:21 -0600 Subject: [PATCH 156/387] yuzu: Remember last selected directory --- src/yuzu/main.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 2e6c2311a..fe140dce0 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2661,6 +2661,9 @@ void GMainWindow::OnMenuInstallToNAND() { return; } + // Save folder location of the first selected file + UISettings::values.roms_path = QFileInfo(filenames[0]).path(); + int remaining = filenames.size(); // This would only overflow above 2^43 bytes (8.796 TB) From 56b0f979ebb3b1164a0e5d11fae186570c73e015 Mon Sep 17 00:00:00 2001 From: Marco Rubin <20150305+Rubo3@users.noreply.github.com> Date: Sun, 18 Dec 2022 14:03:26 +0000 Subject: [PATCH 157/387] Use execlp instead of execl to avoid failure --- src/yuzu/startup_checks.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/yuzu/startup_checks.cpp b/src/yuzu/startup_checks.cpp index 563818362..9f702fe95 100644 --- a/src/yuzu/startup_checks.cpp +++ b/src/yuzu/startup_checks.cpp @@ -186,7 +186,7 @@ pid_t SpawnChild(const char* arg0) { return pid; } else if (pid == 0) { // child - execl(arg0, arg0, nullptr); + execlp(arg0, arg0, nullptr); const int err = errno; fmt::print(stderr, "execl failed with error {}\n", err); _exit(0); From 79f1f326c753663fc87ee01eb512dea69072ee19 Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 18 Dec 2022 11:57:15 -0600 Subject: [PATCH 158/387] service: nfc: Silence ListDevices --- src/core/hle/service/nfc/nfc_user.cpp | 2 +- src/core/hle/service/nfp/nfp_user.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/hle/service/nfc/nfc_user.cpp b/src/core/hle/service/nfc/nfc_user.cpp index 4615697e2..89aa6b3f5 100644 --- a/src/core/hle/service/nfc/nfc_user.cpp +++ b/src/core/hle/service/nfc/nfc_user.cpp @@ -97,7 +97,7 @@ void IUser::IsNfcEnabled(Kernel::HLERequestContext& ctx) { } void IUser::ListDevices(Kernel::HLERequestContext& ctx) { - LOG_INFO(Service_NFC, "called"); + LOG_DEBUG(Service_NFC, "called"); if (state == State::NonInitialized) { IPC::ResponseBuilder rb{ctx, 2}; diff --git a/src/core/hle/service/nfp/nfp_user.cpp b/src/core/hle/service/nfp/nfp_user.cpp index 49816b4c7..a4d3d1bc7 100644 --- a/src/core/hle/service/nfp/nfp_user.cpp +++ b/src/core/hle/service/nfp/nfp_user.cpp @@ -83,7 +83,7 @@ void IUser::Finalize(Kernel::HLERequestContext& ctx) { } void IUser::ListDevices(Kernel::HLERequestContext& ctx) { - LOG_INFO(Service_NFP, "called"); + LOG_DEBUG(Service_NFP, "called"); if (state == State::NonInitialized) { IPC::ResponseBuilder rb{ctx, 2}; From cf01a507fb3c49791daf2420eec9e7e9e41a9d6b Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 18 Dec 2022 13:24:02 -0600 Subject: [PATCH 159/387] input_common: Cleanup project --- src/input_common/input_mapping.cpp | 6 - src/input_common/main.cpp | 279 +++++++++-------------------- 2 files changed, 81 insertions(+), 204 deletions(-) diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp index 0fa4b1ddb..edd5287c1 100644 --- a/src/input_common/input_mapping.cpp +++ b/src/input_common/input_mapping.cpp @@ -200,12 +200,6 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const { return false; } // The following drivers don't need to be mapped - if (data.engine == "tas") { - return false; - } - if (data.engine == "touch") { - return false; - } if (data.engine == "touch_from_button") { return false; } diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 75b856c95..86deb4c7c 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -26,79 +26,33 @@ namespace InputCommon { struct InputSubsystem::Impl { - void Initialize() { - mapping_factory = std::make_shared(); + template + void RegisterEngine(std::string name, std::shared_ptr& engine) { MappingCallback mapping_callback{[this](const MappingData& data) { RegisterInput(data); }}; - keyboard = std::make_shared("keyboard"); - keyboard->SetMappingCallback(mapping_callback); - keyboard_factory = std::make_shared(keyboard); - keyboard_output_factory = std::make_shared(keyboard); - Common::Input::RegisterInputFactory(keyboard->GetEngineName(), keyboard_factory); - Common::Input::RegisterOutputFactory(keyboard->GetEngineName(), keyboard_output_factory); + engine = std::make_shared(name); + engine->SetMappingCallback(mapping_callback); - mouse = std::make_shared("mouse"); - mouse->SetMappingCallback(mapping_callback); - mouse_factory = std::make_shared(mouse); - mouse_output_factory = std::make_shared(mouse); - Common::Input::RegisterInputFactory(mouse->GetEngineName(), mouse_factory); - Common::Input::RegisterOutputFactory(mouse->GetEngineName(), mouse_output_factory); + std::shared_ptr input_factory = std::make_shared(engine); + std::shared_ptr output_factory = std::make_shared(engine); + Common::Input::RegisterInputFactory(engine->GetEngineName(), std::move(input_factory)); + Common::Input::RegisterOutputFactory(engine->GetEngineName(), std::move(output_factory)); + } - touch_screen = std::make_shared("touch"); - touch_screen_factory = std::make_shared(touch_screen); - Common::Input::RegisterInputFactory(touch_screen->GetEngineName(), touch_screen_factory); - - gcadapter = std::make_shared("gcpad"); - gcadapter->SetMappingCallback(mapping_callback); - gcadapter_input_factory = std::make_shared(gcadapter); - gcadapter_output_factory = std::make_shared(gcadapter); - Common::Input::RegisterInputFactory(gcadapter->GetEngineName(), gcadapter_input_factory); - Common::Input::RegisterOutputFactory(gcadapter->GetEngineName(), gcadapter_output_factory); - - udp_client = std::make_shared("cemuhookudp"); - udp_client->SetMappingCallback(mapping_callback); - udp_client_input_factory = std::make_shared(udp_client); - udp_client_output_factory = std::make_shared(udp_client); - Common::Input::RegisterInputFactory(udp_client->GetEngineName(), udp_client_input_factory); - Common::Input::RegisterOutputFactory(udp_client->GetEngineName(), - udp_client_output_factory); - - tas_input = std::make_shared("tas"); - tas_input->SetMappingCallback(mapping_callback); - tas_input_factory = std::make_shared(tas_input); - tas_output_factory = std::make_shared(tas_input); - Common::Input::RegisterInputFactory(tas_input->GetEngineName(), tas_input_factory); - Common::Input::RegisterOutputFactory(tas_input->GetEngineName(), tas_output_factory); - - camera = std::make_shared("camera"); - camera->SetMappingCallback(mapping_callback); - camera_input_factory = std::make_shared(camera); - camera_output_factory = std::make_shared(camera); - Common::Input::RegisterInputFactory(camera->GetEngineName(), camera_input_factory); - Common::Input::RegisterOutputFactory(camera->GetEngineName(), camera_output_factory); - - virtual_amiibo = std::make_shared("virtual_amiibo"); - virtual_amiibo->SetMappingCallback(mapping_callback); - virtual_amiibo_input_factory = std::make_shared(virtual_amiibo); - virtual_amiibo_output_factory = std::make_shared(virtual_amiibo); - Common::Input::RegisterInputFactory(virtual_amiibo->GetEngineName(), - virtual_amiibo_input_factory); - Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(), - virtual_amiibo_output_factory); - - virtual_gamepad = std::make_shared("virtual_gamepad"); - virtual_gamepad->SetMappingCallback(mapping_callback); - virtual_gamepad_input_factory = std::make_shared(virtual_gamepad); - Common::Input::RegisterInputFactory(virtual_gamepad->GetEngineName(), - virtual_gamepad_input_factory); + void Initialize() { + mapping_factory = std::make_shared(); + RegisterEngine("keyboard", keyboard); + RegisterEngine("mouse", mouse); + RegisterEngine("touch", touch_screen); + RegisterEngine("gcpad", gcadapter); + RegisterEngine("cemuhookudp", udp_client); + RegisterEngine("tas", tas_input); + RegisterEngine("camera", camera); + RegisterEngine("virtual_amiibo", virtual_amiibo); + RegisterEngine("virtual_gamepad", virtual_gamepad); #ifdef HAVE_SDL2 - sdl = std::make_shared("sdl"); - sdl->SetMappingCallback(mapping_callback); - sdl_input_factory = std::make_shared(sdl); - sdl_output_factory = std::make_shared(sdl); - Common::Input::RegisterInputFactory(sdl->GetEngineName(), sdl_input_factory); - Common::Input::RegisterOutputFactory(sdl->GetEngineName(), sdl_output_factory); + RegisterEngine("sdl", sdl); #endif Common::Input::RegisterInputFactory("touch_from_button", @@ -107,45 +61,25 @@ struct InputSubsystem::Impl { std::make_shared()); } + template + void UnregisterEngine(std::shared_ptr& engine) { + Common::Input::UnregisterInputFactory(engine->GetEngineName()); + Common::Input::UnregisterOutputFactory(engine->GetEngineName()); + engine.reset(); + } + void Shutdown() { - Common::Input::UnregisterInputFactory(keyboard->GetEngineName()); - Common::Input::UnregisterOutputFactory(keyboard->GetEngineName()); - keyboard.reset(); - - Common::Input::UnregisterInputFactory(mouse->GetEngineName()); - Common::Input::UnregisterOutputFactory(mouse->GetEngineName()); - mouse.reset(); - - Common::Input::UnregisterInputFactory(touch_screen->GetEngineName()); - touch_screen.reset(); - - Common::Input::UnregisterInputFactory(gcadapter->GetEngineName()); - Common::Input::UnregisterOutputFactory(gcadapter->GetEngineName()); - gcadapter.reset(); - - Common::Input::UnregisterInputFactory(udp_client->GetEngineName()); - Common::Input::UnregisterOutputFactory(udp_client->GetEngineName()); - udp_client.reset(); - - Common::Input::UnregisterInputFactory(tas_input->GetEngineName()); - Common::Input::UnregisterOutputFactory(tas_input->GetEngineName()); - tas_input.reset(); - - Common::Input::UnregisterInputFactory(camera->GetEngineName()); - Common::Input::UnregisterOutputFactory(camera->GetEngineName()); - camera.reset(); - - Common::Input::UnregisterInputFactory(virtual_amiibo->GetEngineName()); - Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName()); - virtual_amiibo.reset(); - - Common::Input::UnregisterInputFactory(virtual_gamepad->GetEngineName()); - virtual_gamepad.reset(); - + UnregisterEngine(keyboard); + UnregisterEngine(mouse); + UnregisterEngine(touch_screen); + UnregisterEngine(gcadapter); + UnregisterEngine(udp_client); + UnregisterEngine(tas_input); + UnregisterEngine(camera); + UnregisterEngine(virtual_amiibo); + UnregisterEngine(virtual_gamepad); #ifdef HAVE_SDL2 - Common::Input::UnregisterInputFactory(sdl->GetEngineName()); - Common::Input::UnregisterOutputFactory(sdl->GetEngineName()); - sdl.reset(); + UnregisterEngine(sdl); #endif Common::Input::UnregisterInputFactory("touch_from_button"); @@ -173,117 +107,86 @@ struct InputSubsystem::Impl { return devices; } - [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( + [[nodiscard]] std::shared_ptr GetInputEngine( const Common::ParamPackage& params) const { if (!params.Has("engine") || params.Get("engine", "") == "any") { - return {}; + return nullptr; } const std::string engine = params.Get("engine", ""); + if (engine == keyboard->GetEngineName()) { + return keyboard; + } if (engine == mouse->GetEngineName()) { - return mouse->GetAnalogMappingForDevice(params); + return mouse; } if (engine == gcadapter->GetEngineName()) { - return gcadapter->GetAnalogMappingForDevice(params); + return gcadapter; } if (engine == udp_client->GetEngineName()) { - return udp_client->GetAnalogMappingForDevice(params); - } - if (engine == tas_input->GetEngineName()) { - return tas_input->GetAnalogMappingForDevice(params); + return udp_client; } #ifdef HAVE_SDL2 if (engine == sdl->GetEngineName()) { - return sdl->GetAnalogMappingForDevice(params); + return sdl; } #endif - return {}; + return nullptr; + } + + [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( + const Common::ParamPackage& params) const { + const auto input_engine = GetInputEngine(params); + + if (input_engine == nullptr) { + return {}; + } + + return input_engine->GetAnalogMappingForDevice(params); } [[nodiscard]] ButtonMapping GetButtonMappingForDevice( const Common::ParamPackage& params) const { - if (!params.Has("engine") || params.Get("engine", "") == "any") { + const auto input_engine = GetInputEngine(params); + + if (input_engine == nullptr) { return {}; } - const std::string engine = params.Get("engine", ""); - if (engine == gcadapter->GetEngineName()) { - return gcadapter->GetButtonMappingForDevice(params); - } - if (engine == udp_client->GetEngineName()) { - return udp_client->GetButtonMappingForDevice(params); - } - if (engine == tas_input->GetEngineName()) { - return tas_input->GetButtonMappingForDevice(params); - } -#ifdef HAVE_SDL2 - if (engine == sdl->GetEngineName()) { - return sdl->GetButtonMappingForDevice(params); - } -#endif - return {}; + + return input_engine->GetButtonMappingForDevice(params); } [[nodiscard]] MotionMapping GetMotionMappingForDevice( const Common::ParamPackage& params) const { - if (!params.Has("engine") || params.Get("engine", "") == "any") { + const auto input_engine = GetInputEngine(params); + + if (input_engine == nullptr) { return {}; } - const std::string engine = params.Get("engine", ""); - if (engine == udp_client->GetEngineName()) { - return udp_client->GetMotionMappingForDevice(params); - } -#ifdef HAVE_SDL2 - if (engine == sdl->GetEngineName()) { - return sdl->GetMotionMappingForDevice(params); - } -#endif - return {}; + + return input_engine->GetMotionMappingForDevice(params); } Common::Input::ButtonNames GetButtonName(const Common::ParamPackage& params) const { if (!params.Has("engine") || params.Get("engine", "") == "any") { return Common::Input::ButtonNames::Undefined; } - const std::string engine = params.Get("engine", ""); - if (engine == mouse->GetEngineName()) { - return mouse->GetUIName(params); + const auto input_engine = GetInputEngine(params); + + if (input_engine == nullptr) { + return Common::Input::ButtonNames::Invalid; } - if (engine == gcadapter->GetEngineName()) { - return gcadapter->GetUIName(params); - } - if (engine == udp_client->GetEngineName()) { - return udp_client->GetUIName(params); - } - if (engine == tas_input->GetEngineName()) { - return tas_input->GetUIName(params); - } -#ifdef HAVE_SDL2 - if (engine == sdl->GetEngineName()) { - return sdl->GetUIName(params); - } -#endif - return Common::Input::ButtonNames::Invalid; + + return input_engine->GetUIName(params); } bool IsStickInverted(const Common::ParamPackage& params) { - const std::string engine = params.Get("engine", ""); - if (engine == mouse->GetEngineName()) { - return mouse->IsStickInverted(params); + const auto input_engine = GetInputEngine(params); + + if (input_engine == nullptr) { + return false; } - if (engine == gcadapter->GetEngineName()) { - return gcadapter->IsStickInverted(params); - } - if (engine == udp_client->GetEngineName()) { - return udp_client->IsStickInverted(params); - } - if (engine == tas_input->GetEngineName()) { - return tas_input->IsStickInverted(params); - } -#ifdef HAVE_SDL2 - if (engine == sdl->GetEngineName()) { - return sdl->IsStickInverted(params); - } -#endif - return false; + + return input_engine->IsStickInverted(params); } bool IsController(const Common::ParamPackage& params) { @@ -353,28 +256,8 @@ struct InputSubsystem::Impl { std::shared_ptr virtual_amiibo; std::shared_ptr virtual_gamepad; - std::shared_ptr keyboard_factory; - std::shared_ptr mouse_factory; - std::shared_ptr gcadapter_input_factory; - std::shared_ptr touch_screen_factory; - std::shared_ptr udp_client_input_factory; - std::shared_ptr tas_input_factory; - std::shared_ptr camera_input_factory; - std::shared_ptr virtual_amiibo_input_factory; - std::shared_ptr virtual_gamepad_input_factory; - - std::shared_ptr keyboard_output_factory; - std::shared_ptr mouse_output_factory; - std::shared_ptr gcadapter_output_factory; - std::shared_ptr udp_client_output_factory; - std::shared_ptr tas_output_factory; - std::shared_ptr camera_output_factory; - std::shared_ptr virtual_amiibo_output_factory; - #ifdef HAVE_SDL2 std::shared_ptr sdl; - std::shared_ptr sdl_input_factory; - std::shared_ptr sdl_output_factory; #endif }; From 67c0d714c5b6e93ddb00d0807147b5673c011ac6 Mon Sep 17 00:00:00 2001 From: Liam Date: Sun, 18 Dec 2022 16:37:19 -0500 Subject: [PATCH 160/387] kernel: add KHardwareTimer --- src/core/CMakeLists.txt | 4 + src/core/hle/kernel/k_hardware_timer.cpp | 75 +++++++++++++++++ src/core/hle/kernel/k_hardware_timer.h | 50 +++++++++++ src/core/hle/kernel/k_hardware_timer_base.h | 92 +++++++++++++++++++++ src/core/hle/kernel/k_thread.h | 16 ++-- src/core/hle/kernel/k_timer_task.h | 40 +++++++++ 6 files changed, 271 insertions(+), 6 deletions(-) create mode 100644 src/core/hle/kernel/k_hardware_timer.cpp create mode 100644 src/core/hle/kernel/k_hardware_timer.h create mode 100644 src/core/hle/kernel/k_hardware_timer_base.h create mode 100644 src/core/hle/kernel/k_timer_task.h diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index c6b5ac196..dcccd0435 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -201,6 +201,9 @@ add_library(core STATIC hle/kernel/k_event_info.h hle/kernel/k_handle_table.cpp hle/kernel/k_handle_table.h + hle/kernel/k_hardware_timer_base.h + hle/kernel/k_hardware_timer.cpp + hle/kernel/k_hardware_timer.h hle/kernel/k_interrupt_manager.cpp hle/kernel/k_interrupt_manager.h hle/kernel/k_light_condition_variable.cpp @@ -268,6 +271,7 @@ add_library(core STATIC hle/kernel/k_thread_local_page.h hle/kernel/k_thread_queue.cpp hle/kernel/k_thread_queue.h + hle/kernel/k_timer_task.h hle/kernel/k_trace.h hle/kernel/k_transfer_memory.cpp hle/kernel/k_transfer_memory.h diff --git a/src/core/hle/kernel/k_hardware_timer.cpp b/src/core/hle/kernel/k_hardware_timer.cpp new file mode 100644 index 000000000..afa777f9a --- /dev/null +++ b/src/core/hle/kernel/k_hardware_timer.cpp @@ -0,0 +1,75 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/core.h" +#include "core/core_timing.h" +#include "core/hle/kernel/k_hardware_timer.h" +#include "core/hle/kernel/k_scheduler.h" +#include "core/hle/kernel/time_manager.h" + +namespace Kernel { + +void KHardwareTimer::Initialize() { + // Create the timing callback to register with CoreTiming. + m_event_type = Core::Timing::CreateEvent( + "KHardwareTimer::Callback", + [this](std::uintptr_t timer_handle, s64, std::chrono::nanoseconds) { + reinterpret_cast(timer_handle)->DoTask(); + return std::nullopt; + }); +} + +void KHardwareTimer::Finalize() { + this->DisableInterrupt(); +} + +void KHardwareTimer::DoTask() { + // Handle the interrupt. + { + KScopedSchedulerLock slk{m_kernel}; + KScopedSpinLock lk(this->GetLock()); + + //! Ignore this event if needed. + if (!this->GetInterruptEnabled()) { + return; + } + + // Disable the timer interrupt while we handle this. + this->DisableInterrupt(); + + if (const s64 next_time = this->DoInterruptTaskImpl(GetTick()); + 0 < next_time && next_time <= m_wakeup_time) { + // We have a next time, so we should set the time to interrupt and turn the interrupt + // on. + this->EnableInterrupt(next_time); + } + } + + // Clear the timer interrupt. + // Kernel::GetInterruptManager().ClearInterrupt(KInterruptName_NonSecurePhysicalTimer, + // GetCurrentCoreId()); +} + +void KHardwareTimer::EnableInterrupt(s64 wakeup_time) { + this->DisableInterrupt(); + + m_wakeup_time = wakeup_time; + m_kernel.System().CoreTiming().ScheduleEvent(std::chrono::nanoseconds{m_wakeup_time}, + m_event_type, reinterpret_cast(this), + true); +} + +void KHardwareTimer::DisableInterrupt() { + m_kernel.System().CoreTiming().UnscheduleEvent(m_event_type, reinterpret_cast(this)); + m_wakeup_time = std::numeric_limits::max(); +} + +s64 KHardwareTimer::GetTick() { + return m_kernel.System().CoreTiming().GetGlobalTimeNs().count(); +} + +bool KHardwareTimer::GetInterruptEnabled() { + return m_wakeup_time != std::numeric_limits::max(); +} + +} // namespace Kernel diff --git a/src/core/hle/kernel/k_hardware_timer.h b/src/core/hle/kernel/k_hardware_timer.h new file mode 100644 index 000000000..2c88876b3 --- /dev/null +++ b/src/core/hle/kernel/k_hardware_timer.h @@ -0,0 +1,50 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "core/hle/kernel/k_hardware_timer_base.h" + +namespace Core::Timing { +struct EventType; +} // namespace Core::Timing + +namespace Kernel { + +class KHardwareTimer : /* public KInterruptTask, */ public KHardwareTimerBase { +public: + explicit KHardwareTimer(KernelCore& kernel) : KHardwareTimerBase{kernel} {} + + // Public API. + void Initialize(); + void Finalize(); + + s64 GetCount() { + return GetTick(); + } + + void RegisterAbsoluteTask(KTimerTask* task, s64 task_time) { + KScopedDisableDispatch dd{m_kernel}; + KScopedSpinLock lk{this->GetLock()}; + + if (this->RegisterAbsoluteTaskImpl(task, task_time)) { + if (task_time <= m_wakeup_time) { + this->EnableInterrupt(task_time); + } + } + } + +private: + void EnableInterrupt(s64 wakeup_time); + void DisableInterrupt(); + bool GetInterruptEnabled(); + s64 GetTick(); + void DoTask(); + +private: + // Absolute time in nanoseconds + s64 m_wakeup_time{std::numeric_limits::max()}; + std::shared_ptr m_event_type{}; +}; + +} // namespace Kernel diff --git a/src/core/hle/kernel/k_hardware_timer_base.h b/src/core/hle/kernel/k_hardware_timer_base.h new file mode 100644 index 000000000..6318b35bd --- /dev/null +++ b/src/core/hle/kernel/k_hardware_timer_base.h @@ -0,0 +1,92 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "core/hle/kernel/k_spin_lock.h" +#include "core/hle/kernel/k_thread.h" +#include "core/hle/kernel/k_timer_task.h" + +namespace Kernel { + +class KHardwareTimerBase { +public: + explicit KHardwareTimerBase(KernelCore& kernel) : m_kernel{kernel} {} + + void CancelTask(KTimerTask* task) { + KScopedDisableDispatch dd{m_kernel}; + KScopedSpinLock lk{m_lock}; + + if (const s64 task_time = task->GetTime(); task_time > 0) { + this->RemoveTaskFromTree(task); + } + } + +protected: + KSpinLock& GetLock() { + return m_lock; + } + + s64 DoInterruptTaskImpl(s64 cur_time) { + // We want to handle all tasks, returning the next time that a task is scheduled. + while (true) { + // Get the next task. If there isn't one, return 0. + KTimerTask* task = m_next_task; + if (task == nullptr) { + return 0; + } + + // If the task needs to be done in the future, do it in the future and not now. + if (const s64 task_time = task->GetTime(); task_time > cur_time) { + return task_time; + } + + // Remove the task from the tree of tasks, and update our next task. + this->RemoveTaskFromTree(task); + + // Handle the task. + task->OnTimer(); + } + } + + bool RegisterAbsoluteTaskImpl(KTimerTask* task, s64 task_time) { + ASSERT(task_time > 0); + + // Set the task's time, and insert it into our tree. + task->SetTime(task_time); + m_task_tree.insert(*task); + + // Update our next task if relevant. + if (m_next_task != nullptr && m_next_task->GetTime() <= task_time) { + return false; + } + m_next_task = task; + return true; + } + +private: + void RemoveTaskFromTree(KTimerTask* task) { + // Erase from the tree. + auto it = m_task_tree.erase(m_task_tree.iterator_to(*task)); + + // Clear the task's scheduled time. + task->SetTime(0); + + // Update our next task if relevant. + if (m_next_task == task) { + m_next_task = (it != m_task_tree.end()) ? std::addressof(*it) : nullptr; + } + } + +protected: + KernelCore& m_kernel; + +private: + using TimerTaskTree = Common::IntrusiveRedBlackTreeBaseTraits::TreeType; + + KSpinLock m_lock{}; + TimerTaskTree m_task_tree{}; + KTimerTask* m_next_task{}; +}; + +} // namespace Kernel diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h index dc52b4ed3..1320451c0 100644 --- a/src/core/hle/kernel/k_thread.h +++ b/src/core/hle/kernel/k_thread.h @@ -22,6 +22,7 @@ #include "core/hle/kernel/k_light_lock.h" #include "core/hle/kernel/k_spin_lock.h" #include "core/hle/kernel/k_synchronization_object.h" +#include "core/hle/kernel/k_timer_task.h" #include "core/hle/kernel/k_worker_task.h" #include "core/hle/kernel/slab_helpers.h" #include "core/hle/kernel/svc_common.h" @@ -112,7 +113,8 @@ void SetCurrentThread(KernelCore& kernel, KThread* thread); [[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel); class KThread final : public KAutoObjectWithSlabHeapAndContainer, - public boost::intrusive::list_base_hook<> { + public boost::intrusive::list_base_hook<>, + public KTimerTask { KERNEL_AUTOOBJECT_TRAITS(KThread, KSynchronizationObject); private: @@ -660,7 +662,7 @@ private: union SyncObjectBuffer { std::array sync_objects{}; std::array + Svc::ArgumentHandleCountMax * (sizeof(KSynchronizationObject*) / sizeof(Handle))> handles; constexpr SyncObjectBuffer() {} }; @@ -681,10 +683,8 @@ private: }; template - requires( - std::same_as || - std::same_as) static constexpr int Compare(const T& lhs, - const KThread& rhs) { + requires(std::same_as || std::same_as) + static constexpr int Compare(const T& lhs, const KThread& rhs) { const u64 l_key = lhs.GetConditionVariableKey(); const u64 r_key = rhs.GetConditionVariableKey(); @@ -840,4 +840,8 @@ private: KernelCore& kernel; }; +inline void KTimerTask::OnTimer() { + static_cast(this)->OnTimer(); +} + } // namespace Kernel diff --git a/src/core/hle/kernel/k_timer_task.h b/src/core/hle/kernel/k_timer_task.h new file mode 100644 index 000000000..66f0a5a90 --- /dev/null +++ b/src/core/hle/kernel/k_timer_task.h @@ -0,0 +1,40 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/intrusive_red_black_tree.h" + +namespace Kernel { + +class KTimerTask : public Common::IntrusiveRedBlackTreeBaseNode { +public: + static constexpr int Compare(const KTimerTask& lhs, const KTimerTask& rhs) { + if (lhs.GetTime() < rhs.GetTime()) { + return -1; + } else { + return 1; + } + } + + constexpr explicit KTimerTask() = default; + + constexpr void SetTime(s64 t) { + m_time = t; + } + + constexpr s64 GetTime() const { + return m_time; + } + + // NOTE: This is virtual in Nintendo's kernel. Prior to 13.0.0, KWaitObject was also a + // TimerTask; this is no longer the case. Since this is now KThread exclusive, we have + // devirtualized (see inline declaration for this inside k_thread.h). + void OnTimer(); + +private: + // Absolute time in nanoseconds + s64 m_time{}; +}; + +} // namespace Kernel From c770f25ccb4755f6a6861037fbfdfdac55191348 Mon Sep 17 00:00:00 2001 From: Liam Date: Sun, 18 Dec 2022 16:50:02 -0500 Subject: [PATCH 161/387] kernel: remove TimeManager --- src/core/CMakeLists.txt | 2 - src/core/hle/kernel/k_address_arbiter.cpp | 1 - src/core/hle/kernel/k_hardware_timer.cpp | 7 ++- src/core/hle/kernel/k_hardware_timer.h | 8 +++- .../k_scoped_scheduler_lock_and_sleep.h | 4 +- src/core/hle/kernel/k_thread.h | 8 ++-- src/core/hle/kernel/k_thread_queue.cpp | 6 +-- src/core/hle/kernel/kernel.cpp | 20 +++++---- src/core/hle/kernel/kernel.h | 9 ++-- src/core/hle/kernel/time_manager.cpp | 44 ------------------- src/core/hle/kernel/time_manager.h | 41 ----------------- 11 files changed, 33 insertions(+), 117 deletions(-) delete mode 100644 src/core/hle/kernel/time_manager.cpp delete mode 100644 src/core/hle/kernel/time_manager.h diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index dcccd0435..0252c8c31 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -294,8 +294,6 @@ add_library(core STATIC hle/kernel/svc_common.h hle/kernel/svc_types.h hle/kernel/svc_wrap.h - hle/kernel/time_manager.cpp - hle/kernel/time_manager.h hle/result.h hle/service/acc/acc.cpp hle/service/acc/acc.h diff --git a/src/core/hle/kernel/k_address_arbiter.cpp b/src/core/hle/kernel/k_address_arbiter.cpp index f85b11557..a442a3b98 100644 --- a/src/core/hle/kernel/k_address_arbiter.cpp +++ b/src/core/hle/kernel/k_address_arbiter.cpp @@ -10,7 +10,6 @@ #include "core/hle/kernel/k_thread_queue.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/svc_results.h" -#include "core/hle/kernel/time_manager.h" #include "core/memory.h" namespace Kernel { diff --git a/src/core/hle/kernel/k_hardware_timer.cpp b/src/core/hle/kernel/k_hardware_timer.cpp index afa777f9a..6bba79ea0 100644 --- a/src/core/hle/kernel/k_hardware_timer.cpp +++ b/src/core/hle/kernel/k_hardware_timer.cpp @@ -5,15 +5,13 @@ #include "core/core_timing.h" #include "core/hle/kernel/k_hardware_timer.h" #include "core/hle/kernel/k_scheduler.h" -#include "core/hle/kernel/time_manager.h" namespace Kernel { void KHardwareTimer::Initialize() { // Create the timing callback to register with CoreTiming. m_event_type = Core::Timing::CreateEvent( - "KHardwareTimer::Callback", - [this](std::uintptr_t timer_handle, s64, std::chrono::nanoseconds) { + "KHardwareTimer::Callback", [](std::uintptr_t timer_handle, s64, std::chrono::nanoseconds) { reinterpret_cast(timer_handle)->DoTask(); return std::nullopt; }); @@ -21,6 +19,7 @@ void KHardwareTimer::Initialize() { void KHardwareTimer::Finalize() { this->DisableInterrupt(); + m_event_type.reset(); } void KHardwareTimer::DoTask() { @@ -64,7 +63,7 @@ void KHardwareTimer::DisableInterrupt() { m_wakeup_time = std::numeric_limits::max(); } -s64 KHardwareTimer::GetTick() { +s64 KHardwareTimer::GetTick() const { return m_kernel.System().CoreTiming().GetGlobalTimeNs().count(); } diff --git a/src/core/hle/kernel/k_hardware_timer.h b/src/core/hle/kernel/k_hardware_timer.h index 2c88876b3..00bef6ea1 100644 --- a/src/core/hle/kernel/k_hardware_timer.h +++ b/src/core/hle/kernel/k_hardware_timer.h @@ -19,10 +19,14 @@ public: void Initialize(); void Finalize(); - s64 GetCount() { + s64 GetCount() const { return GetTick(); } + void RegisterTask(KTimerTask* task, s64 time_from_now) { + this->RegisterAbsoluteTask(task, GetTick() + time_from_now); + } + void RegisterAbsoluteTask(KTimerTask* task, s64 task_time) { KScopedDisableDispatch dd{m_kernel}; KScopedSpinLock lk{this->GetLock()}; @@ -38,7 +42,7 @@ private: void EnableInterrupt(s64 wakeup_time); void DisableInterrupt(); bool GetInterruptEnabled(); - s64 GetTick(); + s64 GetTick() const; void DoTask(); private: diff --git a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h index 76c095e69..76db65a4d 100644 --- a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h +++ b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h @@ -5,9 +5,9 @@ #include "common/common_types.h" #include "core/hle/kernel/global_scheduler_context.h" +#include "core/hle/kernel/k_hardware_timer.h" #include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/kernel.h" -#include "core/hle/kernel/time_manager.h" namespace Kernel { @@ -22,7 +22,7 @@ public: ~KScopedSchedulerLockAndSleep() { // Register the sleep. if (timeout_tick > 0) { - kernel.TimeManager().ScheduleTimeEvent(thread, timeout_tick); + kernel.HardwareTimer().RegisterTask(thread, timeout_tick); } // Unlock the scheduler. diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h index 1320451c0..7cd94a340 100644 --- a/src/core/hle/kernel/k_thread.h +++ b/src/core/hle/kernel/k_thread.h @@ -662,7 +662,7 @@ private: union SyncObjectBuffer { std::array sync_objects{}; std::array + Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))> handles; constexpr SyncObjectBuffer() {} }; @@ -683,8 +683,10 @@ private: }; template - requires(std::same_as || std::same_as) - static constexpr int Compare(const T& lhs, const KThread& rhs) { + requires( + std::same_as || + std::same_as) static constexpr int Compare(const T& lhs, + const KThread& rhs) { const u64 l_key = lhs.GetConditionVariableKey(); const u64 r_key = rhs.GetConditionVariableKey(); diff --git a/src/core/hle/kernel/k_thread_queue.cpp b/src/core/hle/kernel/k_thread_queue.cpp index 9f4e081ba..5f1dc97eb 100644 --- a/src/core/hle/kernel/k_thread_queue.cpp +++ b/src/core/hle/kernel/k_thread_queue.cpp @@ -1,9 +1,9 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "core/hle/kernel/k_hardware_timer.h" #include "core/hle/kernel/k_thread_queue.h" #include "core/hle/kernel/kernel.h" -#include "core/hle/kernel/time_manager.h" namespace Kernel { @@ -22,7 +22,7 @@ void KThreadQueue::EndWait(KThread* waiting_thread, Result wait_result) { waiting_thread->ClearWaitQueue(); // Cancel the thread task. - kernel.TimeManager().UnscheduleTimeEvent(waiting_thread); + kernel.HardwareTimer().CancelTask(waiting_thread); } void KThreadQueue::CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task) { @@ -37,7 +37,7 @@ void KThreadQueue::CancelWait(KThread* waiting_thread, Result wait_result, bool // Cancel the thread task. if (cancel_timer_task) { - kernel.TimeManager().UnscheduleTimeEvent(waiting_thread); + kernel.HardwareTimer().CancelTask(waiting_thread); } } diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 0eb74a422..b75bac5df 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -26,6 +26,7 @@ #include "core/hle/kernel/k_client_port.h" #include "core/hle/kernel/k_dynamic_resource_manager.h" #include "core/hle/kernel/k_handle_table.h" +#include "core/hle/kernel/k_hardware_timer.h" #include "core/hle/kernel/k_memory_layout.h" #include "core/hle/kernel/k_memory_manager.h" #include "core/hle/kernel/k_page_buffer.h" @@ -39,7 +40,6 @@ #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" #include "core/hle/kernel/service_thread.h" -#include "core/hle/kernel/time_manager.h" #include "core/hle/result.h" #include "core/hle/service/sm/sm.h" #include "core/memory.h" @@ -55,7 +55,7 @@ struct KernelCore::Impl { static constexpr size_t ReservedDynamicPageCount = 64; explicit Impl(Core::System& system_, KernelCore& kernel_) - : time_manager{system_}, service_threads_manager{1, "ServiceThreadsManager"}, + : service_threads_manager{1, "ServiceThreadsManager"}, service_thread_barrier{2}, system{system_} {} void SetMulticore(bool is_multi) { @@ -63,6 +63,9 @@ struct KernelCore::Impl { } void Initialize(KernelCore& kernel) { + hardware_timer = std::make_unique(kernel); + hardware_timer->Initialize(); + global_object_list_container = std::make_unique(kernel); global_scheduler_context = std::make_unique(kernel); global_handle_table = std::make_unique(kernel); @@ -193,6 +196,9 @@ struct KernelCore::Impl { // Ensure that the object list container is finalized and properly shutdown. global_object_list_container->Finalize(); global_object_list_container.reset(); + + hardware_timer->Finalize(); + hardware_timer.reset(); } void CloseServices() { @@ -832,7 +838,7 @@ struct KernelCore::Impl { std::vector process_list; std::atomic current_process{}; std::unique_ptr global_scheduler_context; - Kernel::TimeManager time_manager; + std::unique_ptr hardware_timer; Init::KSlabResourceCounts slab_resource_counts{}; KResourceLimit* system_resource_limit{}; @@ -1019,12 +1025,8 @@ Kernel::KScheduler* KernelCore::CurrentScheduler() { return impl->schedulers[core_id].get(); } -Kernel::TimeManager& KernelCore::TimeManager() { - return impl->time_manager; -} - -const Kernel::TimeManager& KernelCore::TimeManager() const { - return impl->time_manager; +Kernel::KHardwareTimer& KernelCore::HardwareTimer() { + return *impl->hardware_timer; } Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() { diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 2e22fe0f6..8d22f8d2c 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -39,6 +39,7 @@ class KDynamicPageManager; class KEvent; class KEventInfo; class KHandleTable; +class KHardwareTimer; class KLinkedListNode; class KMemoryLayout; class KMemoryManager; @@ -63,7 +64,6 @@ class KCodeMemory; class PhysicalCore; class ServiceThread; class Synchronization; -class TimeManager; using ServiceInterfaceFactory = std::function; @@ -175,11 +175,8 @@ public: /// Gets the an instance of the current physical CPU core. const Kernel::PhysicalCore& CurrentPhysicalCore() const; - /// Gets the an instance of the TimeManager Interface. - Kernel::TimeManager& TimeManager(); - - /// Gets the an instance of the TimeManager Interface. - const Kernel::TimeManager& TimeManager() const; + /// Gets the an instance of the hardware timer. + Kernel::KHardwareTimer& HardwareTimer(); /// Stops execution of 'id' core, in order to reschedule a new thread. void PrepareReschedule(std::size_t id); diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp deleted file mode 100644 index 5ee72c432..000000000 --- a/src/core/hle/kernel/time_manager.cpp +++ /dev/null @@ -1,44 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include "common/assert.h" -#include "core/core.h" -#include "core/core_timing.h" -#include "core/hle/kernel/k_scheduler.h" -#include "core/hle/kernel/k_thread.h" -#include "core/hle/kernel/time_manager.h" - -namespace Kernel { - -TimeManager::TimeManager(Core::System& system_) : system{system_} { - time_manager_event_type = Core::Timing::CreateEvent( - "Kernel::TimeManagerCallback", - [this](std::uintptr_t thread_handle, s64 time, - std::chrono::nanoseconds) -> std::optional { - KThread* thread = reinterpret_cast(thread_handle); - { - KScopedSchedulerLock sl(system.Kernel()); - thread->OnTimer(); - } - return std::nullopt; - }); -} - -void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) { - std::scoped_lock lock{mutex}; - if (nanoseconds > 0) { - ASSERT(thread); - ASSERT(thread->GetState() != ThreadState::Runnable); - system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds}, - time_manager_event_type, - reinterpret_cast(thread)); - } -} - -void TimeManager::UnscheduleTimeEvent(KThread* thread) { - std::scoped_lock lock{mutex}; - system.CoreTiming().UnscheduleEvent(time_manager_event_type, - reinterpret_cast(thread)); -} - -} // namespace Kernel diff --git a/src/core/hle/kernel/time_manager.h b/src/core/hle/kernel/time_manager.h deleted file mode 100644 index 94d16b3b4..000000000 --- a/src/core/hle/kernel/time_manager.h +++ /dev/null @@ -1,41 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include -#include - -namespace Core { -class System; -} // namespace Core - -namespace Core::Timing { -struct EventType; -} // namespace Core::Timing - -namespace Kernel { - -class KThread; - -/** - * The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp - * method when the event is triggered. - */ -class TimeManager { -public: - explicit TimeManager(Core::System& system); - - /// Schedule a time event on `timetask` thread that will expire in 'nanoseconds' - void ScheduleTimeEvent(KThread* time_task, s64 nanoseconds); - - /// Unschedule an existing time event - void UnscheduleTimeEvent(KThread* thread); - -private: - Core::System& system; - std::shared_ptr time_manager_event_type; - std::mutex mutex; -}; - -} // namespace Kernel From 190ded7f485695870aadd391591da93c6cf01af0 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 18 Dec 2022 23:54:56 -0500 Subject: [PATCH 162/387] overlay_dialog: Hide button dialog box when both buttons are hidden This allows for the creation of a non-interactive dialog overlay to display system messages. --- src/yuzu/util/overlay_dialog.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/yuzu/util/overlay_dialog.cpp b/src/yuzu/util/overlay_dialog.cpp index b27954512..e6ca8dc3b 100644 --- a/src/yuzu/util/overlay_dialog.cpp +++ b/src/yuzu/util/overlay_dialog.cpp @@ -83,6 +83,10 @@ void OverlayDialog::InitializeRegularTextDialog(const QString& title_text, const ui->button_ok_label->setEnabled(false); } + if (ui->button_cancel->isHidden() && ui->button_ok_label->isHidden()) { + ui->buttonsDialog->hide(); + } + connect( ui->button_cancel, &QPushButton::clicked, this, [this](bool) { @@ -130,6 +134,10 @@ void OverlayDialog::InitializeRichTextDialog(const QString& title_text, const QS ui->button_ok_rich->setEnabled(false); } + if (ui->button_cancel_rich->isHidden() && ui->button_ok_rich->isHidden()) { + ui->buttonsRichDialog->hide(); + } + connect( ui->button_cancel_rich, &QPushButton::clicked, this, [this](bool) { From 690a4c94382f76d39ce2bba4b3ed4c83e9c03050 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 19 Dec 2022 00:00:03 -0500 Subject: [PATCH 163/387] overlay_dialog: Avoid starting the input thread if non-interactive --- src/yuzu/util/overlay_dialog.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/yuzu/util/overlay_dialog.cpp b/src/yuzu/util/overlay_dialog.cpp index e6ca8dc3b..3fa3d0afb 100644 --- a/src/yuzu/util/overlay_dialog.cpp +++ b/src/yuzu/util/overlay_dialog.cpp @@ -42,7 +42,7 @@ OverlayDialog::OverlayDialog(QWidget* parent, Core::System& system, const QStrin MoveAndResizeWindow(); // TODO (Morph): Remove this when InputInterpreter no longer relies on the HID backend - if (system.IsPoweredOn()) { + if (system.IsPoweredOn() && !ui->buttonsDialog->isHidden()) { input_interpreter = std::make_unique(system); StartInputThread(); @@ -85,6 +85,7 @@ void OverlayDialog::InitializeRegularTextDialog(const QString& title_text, const if (ui->button_cancel->isHidden() && ui->button_ok_label->isHidden()) { ui->buttonsDialog->hide(); + return; } connect( @@ -136,6 +137,7 @@ void OverlayDialog::InitializeRichTextDialog(const QString& title_text, const QS if (ui->button_cancel_rich->isHidden() && ui->button_ok_rich->isHidden()) { ui->buttonsRichDialog->hide(); + return; } connect( From b60a93a9363da143c070887a5ddf741eb8dda544 Mon Sep 17 00:00:00 2001 From: Jan Beich Date: Mon, 19 Dec 2022 17:10:51 +0000 Subject: [PATCH 164/387] externals: update Vulkan-Headers to v1.3.238 --- externals/Vulkan-Headers | 2 +- src/video_core/vulkan_common/vulkan_wrapper.cpp | 12 ++++++++++++ 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/externals/Vulkan-Headers b/externals/Vulkan-Headers index 2826791be..00671c64b 160000 --- a/externals/Vulkan-Headers +++ b/externals/Vulkan-Headers @@ -1 +1 @@ -Subproject commit 2826791bed6a793f164bf534cd859968f13df8a9 +Subproject commit 00671c64ba5c488ade22ad572a0ef81d5e64c803 diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 483b534a0..7dca7341c 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -314,6 +314,18 @@ const char* ToString(VkResult result) noexcept { return "VK_ERROR_VALIDATION_FAILED_EXT"; case VkResult::VK_ERROR_INVALID_SHADER_NV: return "VK_ERROR_INVALID_SHADER_NV"; + case VkResult::VK_ERROR_IMAGE_USAGE_NOT_SUPPORTED_KHR: + return "VK_ERROR_IMAGE_USAGE_NOT_SUPPORTED_KHR"; + case VkResult::VK_ERROR_VIDEO_PICTURE_LAYOUT_NOT_SUPPORTED_KHR: + return "VK_ERROR_VIDEO_PICTURE_LAYOUT_NOT_SUPPORTED_KHR"; + case VkResult::VK_ERROR_VIDEO_PROFILE_OPERATION_NOT_SUPPORTED_KHR: + return "VK_ERROR_VIDEO_PROFILE_OPERATION_NOT_SUPPORTED_KHR"; + case VkResult::VK_ERROR_VIDEO_PROFILE_FORMAT_NOT_SUPPORTED_KHR: + return "VK_ERROR_VIDEO_PROFILE_FORMAT_NOT_SUPPORTED_KHR"; + case VkResult::VK_ERROR_VIDEO_PROFILE_CODEC_NOT_SUPPORTED_KHR: + return "VK_ERROR_VIDEO_PROFILE_CODEC_NOT_SUPPORTED_KHR"; + case VkResult::VK_ERROR_VIDEO_STD_VERSION_NOT_SUPPORTED_KHR: + return "VK_ERROR_VIDEO_STD_VERSION_NOT_SUPPORTED_KHR"; case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT: return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT"; case VkResult::VK_ERROR_FRAGMENTATION_EXT: From 88ba5a7f22b5783e6e19059e49b632d0bd9c8da0 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 18 Dec 2022 17:44:34 -0500 Subject: [PATCH 165/387] common: add make_unique_for_overwrite --- src/common/CMakeLists.txt | 1 + src/common/make_unique_for_overwrite.h | 25 +++++++++++++++++++++++++ 2 files changed, 26 insertions(+) create mode 100644 src/common/make_unique_for_overwrite.h diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 25b22a281..f558f5a58 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -78,6 +78,7 @@ add_library(common STATIC logging/types.h lz4_compression.cpp lz4_compression.h + make_unique_for_overwrite.h math_util.h memory_detect.cpp memory_detect.h diff --git a/src/common/make_unique_for_overwrite.h b/src/common/make_unique_for_overwrite.h new file mode 100644 index 000000000..c7413cf51 --- /dev/null +++ b/src/common/make_unique_for_overwrite.h @@ -0,0 +1,25 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include + +namespace Common { + +template +requires(!std::is_array_v) std::unique_ptr make_unique_for_overwrite() { + return std::unique_ptr(new T); +} + +template +requires std::is_unbounded_array_v std::unique_ptr make_unique_for_overwrite(std::size_t n) { + return std::unique_ptr(new std::remove_extent_t[n]); +} + +template +requires std::is_bounded_array_v +void make_unique_for_overwrite(Args&&...) = delete; + +} // namespace Common From cfc34dd41d63f45b0587d089b8ec7fc2ed27c04e Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 18 Dec 2022 18:08:20 -0500 Subject: [PATCH 166/387] common: Add ScratchBuffer class This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize is redundant. --- src/common/CMakeLists.txt | 1 + src/common/scratch_buffer.h | 74 +++++++++++++++++++++++++++++++++++++ 2 files changed, 75 insertions(+) create mode 100644 src/common/scratch_buffer.h diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index f558f5a58..eb05e46a8 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -102,6 +102,7 @@ add_library(common STATIC ${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp scm_rev.h scope_exit.h + scratch_buffer.h settings.cpp settings.h settings_input.cpp diff --git a/src/common/scratch_buffer.h b/src/common/scratch_buffer.h new file mode 100644 index 000000000..afbe2eee1 --- /dev/null +++ b/src/common/scratch_buffer.h @@ -0,0 +1,74 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/make_unique_for_overwrite.h" + +namespace Common { + +/** + * ScratchBuffer class + * This class creates a default initialized heap allocated buffer for cases such as intermediate + * buffers being copied into entirely, where value initializing members during allocation or resize + * is redundant. + */ +template +class ScratchBuffer { +public: + ScratchBuffer() = default; + + explicit ScratchBuffer(size_t initial_capacity) + : last_requested_size{initial_capacity}, capacity{initial_capacity}, + buffer{Common::make_unique_for_overwrite(initial_capacity)} {} + + ~ScratchBuffer() = default; + + /// This will only grow the buffer's capacity if size is greater than the current capacity. + void resize(size_t size) { + if (size > capacity) { + capacity = size; + buffer = Common::make_unique_for_overwrite(capacity); + } + last_requested_size = size; + } + + [[nodiscard]] T* data() noexcept { + return buffer.get(); + } + + [[nodiscard]] const T* data() const noexcept { + return buffer.get(); + } + + [[nodiscard]] T* begin() noexcept { + return data(); + } + + [[nodiscard]] const T* begin() const noexcept { + return data(); + } + + [[nodiscard]] T* end() noexcept { + return data() + last_requested_size; + } + + [[nodiscard]] const T* end() const noexcept { + return data() + last_requested_size; + } + + [[nodiscard]] T& operator[](size_t i) { + return buffer[i]; + } + + [[nodiscard]] size_t size() const noexcept { + return last_requested_size; + } + +private: + size_t last_requested_size{}; + size_t capacity{}; + std::unique_ptr buffer{}; +}; + +} // namespace Common From 4bc2d821300354e0d178c520b4b3520afbf8ff20 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 18 Dec 2022 18:09:59 -0500 Subject: [PATCH 167/387] video_core: Add usages of ScratchBuffer --- src/video_core/engines/engine_upload.h | 7 +++--- src/video_core/engines/maxwell_dma.cpp | 32 +++++++------------------- src/video_core/engines/maxwell_dma.h | 8 ++++--- src/video_core/host1x/vic.h | 7 +++--- 4 files changed, 21 insertions(+), 33 deletions(-) diff --git a/src/video_core/engines/engine_upload.h b/src/video_core/engines/engine_upload.h index 94fafd9dc..7242d2529 100644 --- a/src/video_core/engines/engine_upload.h +++ b/src/video_core/engines/engine_upload.h @@ -4,9 +4,10 @@ #pragma once #include -#include + #include "common/bit_field.h" #include "common/common_types.h" +#include "common/scratch_buffer.h" namespace Tegra { class MemoryManager; @@ -73,8 +74,8 @@ private: u32 write_offset = 0; u32 copy_size = 0; - std::vector inner_buffer; - std::vector tmp_buffer; + Common::ScratchBuffer inner_buffer; + Common::ScratchBuffer tmp_buffer; bool is_linear = false; Registers& regs; MemoryManager& memory_manager; diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index a189e60ae..dc873732e 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -184,12 +184,8 @@ void MaxwellDMA::CopyBlockLinearToPitch() { const size_t src_size = CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth); - if (read_buffer.size() < src_size) { - read_buffer.resize(src_size); - } - if (write_buffer.size() < dst_size) { - write_buffer.resize(dst_size); - } + read_buffer.resize(src_size); + write_buffer.resize(dst_size); memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size); @@ -235,12 +231,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() { CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth); const size_t src_size = static_cast(regs.pitch_in) * regs.line_count; - if (read_buffer.size() < src_size) { - read_buffer.resize(src_size); - } - if (write_buffer.size() < dst_size) { - write_buffer.resize(dst_size); - } + read_buffer.resize(src_size); + write_buffer.resize(dst_size); memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); if (Settings::IsGPULevelExtreme()) { @@ -269,12 +261,8 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() { pos_x = pos_x % x_in_gob; pos_y = pos_y % 8; - if (read_buffer.size() < src_size) { - read_buffer.resize(src_size); - } - if (write_buffer.size() < dst_size) { - write_buffer.resize(dst_size); - } + read_buffer.resize(src_size); + write_buffer.resize(dst_size); if (Settings::IsGPULevelExtreme()) { memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size); @@ -333,12 +321,8 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() { const u32 pitch = x_elements * bytes_per_pixel; const size_t mid_buffer_size = pitch * regs.line_count; - if (read_buffer.size() < src_size) { - read_buffer.resize(src_size); - } - if (write_buffer.size() < dst_size) { - write_buffer.resize(dst_size); - } + read_buffer.resize(src_size); + write_buffer.resize(dst_size); intermediate_buffer.resize(mid_buffer_size); diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h index d40d3d302..c88191a61 100644 --- a/src/video_core/engines/maxwell_dma.h +++ b/src/video_core/engines/maxwell_dma.h @@ -6,8 +6,10 @@ #include #include #include + #include "common/bit_field.h" #include "common/common_types.h" +#include "common/scratch_buffer.h" #include "video_core/engines/engine_interface.h" namespace Core { @@ -234,9 +236,9 @@ private: MemoryManager& memory_manager; VideoCore::RasterizerInterface* rasterizer = nullptr; - std::vector read_buffer; - std::vector write_buffer; - std::vector intermediate_buffer; + Common::ScratchBuffer read_buffer; + Common::ScratchBuffer write_buffer; + Common::ScratchBuffer intermediate_buffer; static constexpr std::size_t NUM_REGS = 0x800; struct Regs { diff --git a/src/video_core/host1x/vic.h b/src/video_core/host1x/vic.h index 2b78786e8..3d9753047 100644 --- a/src/video_core/host1x/vic.h +++ b/src/video_core/host1x/vic.h @@ -4,8 +4,9 @@ #pragma once #include -#include + #include "common/common_types.h" +#include "common/scratch_buffer.h" struct SwsContext; @@ -49,8 +50,8 @@ private: /// size does not change during a stream using AVMallocPtr = std::unique_ptr; AVMallocPtr converted_frame_buffer; - std::vector luma_buffer; - std::vector chroma_buffer; + Common::ScratchBuffer luma_buffer; + Common::ScratchBuffer chroma_buffer; GPUVAddr config_struct_address{}; GPUVAddr output_surface_luma_address{}; From bdef22ff8530f936e10d9ca8bed288445f8bda20 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Fri, 16 Dec 2022 00:20:24 -0500 Subject: [PATCH 168/387] buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage --- src/video_core/buffer_cache/buffer_cache.h | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 502b4d90a..a8bd5585b 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -20,6 +20,7 @@ #include "common/lru_cache.h" #include "common/microprofile.h" #include "common/polyfill_ranges.h" +#include "common/scratch_buffer.h" #include "common/settings.h" #include "core/memory.h" #include "video_core/buffer_cache/buffer_base.h" @@ -422,8 +423,7 @@ private: IntervalSet common_ranges; std::deque committed_ranges; - size_t immediate_buffer_capacity = 0; - std::unique_ptr immediate_buffer_alloc; + Common::ScratchBuffer immediate_buffer_alloc; struct LRUItemParams { using ObjectType = BufferId; @@ -1926,11 +1926,8 @@ std::span BufferCache

::ImmediateBufferWithData(VAddr cpu_addr, size template std::span BufferCache

::ImmediateBuffer(size_t wanted_capacity) { - if (wanted_capacity > immediate_buffer_capacity) { - immediate_buffer_capacity = wanted_capacity; - immediate_buffer_alloc = std::make_unique(wanted_capacity); - } - return std::span(immediate_buffer_alloc.get(), wanted_capacity); + immediate_buffer_alloc.resize(wanted_capacity); + return std::span(immediate_buffer_alloc.data(), wanted_capacity); } template From 61e4f2d931449e60d8d720862997ac565fce6634 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 7 Dec 2022 00:45:06 -0500 Subject: [PATCH 169/387] dma_pusher: Rework command_headers usage Uses ScratchBuffer and avoids overwriting the command_headers buffer with the prefetch_command_list --- src/video_core/dma_pusher.cpp | 17 ++++++++++------- src/video_core/dma_pusher.h | 8 ++++++-- 2 files changed, 16 insertions(+), 9 deletions(-) diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index 9835e3ac1..d1f541bf5 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -56,7 +56,7 @@ bool DmaPusher::Step() { if (command_list.prefetch_command_list.size()) { // Prefetched command list from nvdrv, used for things like synchronization - command_headers = std::move(command_list.prefetch_command_list); + ProcessCommands(command_list.prefetch_command_list); dma_pushbuffer.pop(); } else { const CommandListHeader command_list_header{ @@ -82,16 +82,21 @@ bool DmaPusher::Step() { memory_manager.ReadBlockUnsafe(dma_get, command_headers.data(), command_list_header.size * sizeof(u32)); } + ProcessCommands(command_headers); } - for (std::size_t index = 0; index < command_headers.size();) { - const CommandHeader& command_header = command_headers[index]; + + return true; +} + +void DmaPusher::ProcessCommands(std::span commands) { + for (std::size_t index = 0; index < commands.size();) { + const CommandHeader& command_header = commands[index]; if (dma_state.method_count) { // Data word of methods command if (dma_state.non_incrementing) { const u32 max_write = static_cast( - std::min(index + dma_state.method_count, command_headers.size()) - - index); + std::min(index + dma_state.method_count, commands.size()) - index); CallMultiMethod(&command_header.argument, max_write); dma_state.method_count -= max_write; dma_state.is_last_call = true; @@ -142,8 +147,6 @@ bool DmaPusher::Step() { } index++; } - - return true; } void DmaPusher::SetState(const CommandHeader& command_header) { diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h index 938f0f11c..6f00de937 100644 --- a/src/video_core/dma_pusher.h +++ b/src/video_core/dma_pusher.h @@ -4,11 +4,13 @@ #pragma once #include +#include #include #include #include "common/bit_field.h" #include "common/common_types.h" +#include "common/scratch_buffer.h" #include "video_core/engines/engine_interface.h" #include "video_core/engines/puller.h" @@ -136,13 +138,15 @@ private: static constexpr u32 non_puller_methods = 0x40; static constexpr u32 max_subchannels = 8; bool Step(); + void ProcessCommands(std::span commands); void SetState(const CommandHeader& command_header); void CallMethod(u32 argument) const; void CallMultiMethod(const u32* base_start, u32 num_methods) const; - std::vector command_headers; ///< Buffer for list of commands fetched at once + Common::ScratchBuffer + command_headers; ///< Buffer for list of commands fetched at once std::queue dma_pushbuffer; ///< Queue of command lists to be processed std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer @@ -159,7 +163,7 @@ private: DmaState dma_state{}; bool dma_increment_once{}; - bool ib_enable{true}; ///< IB mode enabled + const bool ib_enable{true}; ///< IB mode enabled std::array subchannels{}; From 64869807e2e4604f3d6334feeaf890515e9edb81 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 19 Dec 2022 12:30:52 -0500 Subject: [PATCH 170/387] tests: Add ScratchBuffer tests --- src/common/scratch_buffer.h | 14 +-- src/tests/CMakeLists.txt | 1 + src/tests/common/scratch_buffer.cpp | 127 ++++++++++++++++++++++++++++ 3 files changed, 137 insertions(+), 5 deletions(-) create mode 100644 src/tests/common/scratch_buffer.cpp diff --git a/src/common/scratch_buffer.h b/src/common/scratch_buffer.h index afbe2eee1..59bb8a9ea 100644 --- a/src/common/scratch_buffer.h +++ b/src/common/scratch_buffer.h @@ -19,16 +19,16 @@ public: ScratchBuffer() = default; explicit ScratchBuffer(size_t initial_capacity) - : last_requested_size{initial_capacity}, capacity{initial_capacity}, + : last_requested_size{initial_capacity}, buffer_capacity{initial_capacity}, buffer{Common::make_unique_for_overwrite(initial_capacity)} {} ~ScratchBuffer() = default; /// This will only grow the buffer's capacity if size is greater than the current capacity. void resize(size_t size) { - if (size > capacity) { - capacity = size; - buffer = Common::make_unique_for_overwrite(capacity); + if (size > buffer_capacity) { + buffer_capacity = size; + buffer = Common::make_unique_for_overwrite(buffer_capacity); } last_requested_size = size; } @@ -65,9 +65,13 @@ public: return last_requested_size; } + [[nodiscard]] size_t capacity() const noexcept { + return buffer_capacity; + } + private: size_t last_requested_size{}; - size_t capacity{}; + size_t buffer_capacity{}; std::unique_ptr buffer{}; }; diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt index 348d1edf4..6a4022e45 100644 --- a/src/tests/CMakeLists.txt +++ b/src/tests/CMakeLists.txt @@ -8,6 +8,7 @@ add_executable(tests common/host_memory.cpp common/param_package.cpp common/ring_buffer.cpp + common/scratch_buffer.cpp common/unique_function.cpp core/core_timing.cpp core/internal_network/network.cpp diff --git a/src/tests/common/scratch_buffer.cpp b/src/tests/common/scratch_buffer.cpp new file mode 100644 index 000000000..a59490f55 --- /dev/null +++ b/src/tests/common/scratch_buffer.cpp @@ -0,0 +1,127 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include +#include +#include +#include +#include "common/common_types.h" +#include "common/scratch_buffer.h" + +namespace Common { + +TEST_CASE("ScratchBuffer: Basic Test", "[common]") { + ScratchBuffer buf; + + REQUIRE(buf.size() == 0U); + REQUIRE(buf.capacity() == 0U); + + std::array payload; + payload.fill(66); + + buf.resize(payload.size()); + REQUIRE(buf.size() == payload.size()); + REQUIRE(buf.capacity() == payload.size()); + + std::memcpy(buf.data(), payload.data(), payload.size()); + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } +} + +TEST_CASE("ScratchBuffer: Resize Grow", "[common]") { + std::array payload; + payload.fill(66); + + ScratchBuffer buf(payload.size()); + REQUIRE(buf.size() == payload.size()); + REQUIRE(buf.capacity() == payload.size()); + + // Increasing the size should reallocate the buffer + buf.resize(payload.size() * 2); + REQUIRE(buf.size() == payload.size() * 2); + REQUIRE(buf.capacity() == payload.size() * 2); + + // Since the buffer is not value initialized, reading its data will be garbage +} + +TEST_CASE("ScratchBuffer: Resize Shrink", "[common]") { + std::array payload; + payload.fill(66); + + ScratchBuffer buf(payload.size()); + REQUIRE(buf.size() == payload.size()); + REQUIRE(buf.capacity() == payload.size()); + + std::memcpy(buf.data(), payload.data(), payload.size()); + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } + + // Decreasing the size should not cause a buffer reallocation + // This can be tested by ensuring the buffer capacity and data has not changed, + buf.resize(1U); + REQUIRE(buf.size() == 1U); + REQUIRE(buf.capacity() == payload.size()); + + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } +} + +TEST_CASE("ScratchBuffer: Span Size", "[common]") { + std::array payload; + payload.fill(66); + + ScratchBuffer buf(payload.size()); + REQUIRE(buf.size() == payload.size()); + REQUIRE(buf.capacity() == payload.size()); + + std::memcpy(buf.data(), payload.data(), payload.size()); + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } + + buf.resize(3U); + REQUIRE(buf.size() == 3U); + REQUIRE(buf.capacity() == payload.size()); + + const auto buf_span = std::span(buf); + // The span size is the last requested size of the buffer, not its capacity + REQUIRE(buf_span.size() == buf.size()); + + for (size_t i = 0; i < buf_span.size(); ++i) { + REQUIRE(buf_span[i] == buf[i]); + REQUIRE(buf_span[i] == payload[i]); + } +} + +TEST_CASE("ScratchBuffer: Span Writes", "[common]") { + std::array payload; + payload.fill(66); + + ScratchBuffer buf(payload.size()); + REQUIRE(buf.size() == payload.size()); + REQUIRE(buf.capacity() == payload.size()); + + std::memcpy(buf.data(), payload.data(), payload.size()); + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } + + buf.resize(3U); + REQUIRE(buf.size() == 3U); + REQUIRE(buf.capacity() == payload.size()); + + const auto buf_span = std::span(buf); + REQUIRE(buf_span.size() == buf.size()); + + for (size_t i = 0; i < buf_span.size(); ++i) { + const auto new_value = static_cast(i + 1U); + // Writes to a span of the scratch buffer will propogate to the buffer itself + buf_span[i] = new_value; + REQUIRE(buf[i] == new_value); + } +} + +} // namespace Common From 9f199c8b0b37cfb84084f4ee543e3829ab085b1a Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 19 Dec 2022 21:57:46 -0500 Subject: [PATCH 171/387] CMakeLists: bump required Vulkan package version to 1.3.238 --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 47eddf99e..f71a8b3e3 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -208,7 +208,7 @@ find_package(libusb 1.0.24) find_package(lz4 REQUIRED) find_package(nlohmann_json 3.8 REQUIRED) find_package(Opus 1.3) -find_package(Vulkan 1.3.213) +find_package(Vulkan 1.3.238) find_package(ZLIB 1.2 REQUIRED) find_package(zstd 1.5 REQUIRED) From c6590ad07b384762fd90ee8852796ec681a69286 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 19 Dec 2022 22:40:50 -0500 Subject: [PATCH 172/387] scratch_buffer: Explicitly defing resize and resize_destructive functions resize keeps previous data intact when the buffer grows resize_destructive destroys the previous data when the buffer grows --- src/common/scratch_buffer.h | 17 +++++ src/tests/common/scratch_buffer.cpp | 78 +++++++++++++++++++++- src/video_core/buffer_cache/buffer_cache.h | 2 +- src/video_core/dma_pusher.cpp | 2 +- src/video_core/engines/engine_upload.cpp | 4 +- src/video_core/engines/maxwell_dma.cpp | 18 ++--- src/video_core/host1x/vic.cpp | 6 +- 7 files changed, 108 insertions(+), 19 deletions(-) diff --git a/src/common/scratch_buffer.h b/src/common/scratch_buffer.h index 59bb8a9ea..1245a5086 100644 --- a/src/common/scratch_buffer.h +++ b/src/common/scratch_buffer.h @@ -25,7 +25,20 @@ public: ~ScratchBuffer() = default; /// This will only grow the buffer's capacity if size is greater than the current capacity. + /// The previously held data will remain intact. void resize(size_t size) { + if (size > buffer_capacity) { + auto new_buffer = Common::make_unique_for_overwrite(size); + std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get()); + buffer = std::move(new_buffer); + buffer_capacity = size; + } + last_requested_size = size; + } + + /// This will only grow the buffer's capacity if size is greater than the current capacity. + /// The previously held data will be destroyed if a reallocation occurs. + void resize_destructive(size_t size) { if (size > buffer_capacity) { buffer_capacity = size; buffer = Common::make_unique_for_overwrite(buffer_capacity); @@ -61,6 +74,10 @@ public: return buffer[i]; } + [[nodiscard]] const T& operator[](size_t i) const { + return buffer[i]; + } + [[nodiscard]] size_t size() const noexcept { return last_requested_size; } diff --git a/src/tests/common/scratch_buffer.cpp b/src/tests/common/scratch_buffer.cpp index a59490f55..b602c8d0a 100644 --- a/src/tests/common/scratch_buffer.cpp +++ b/src/tests/common/scratch_buffer.cpp @@ -29,7 +29,7 @@ TEST_CASE("ScratchBuffer: Basic Test", "[common]") { } } -TEST_CASE("ScratchBuffer: Resize Grow", "[common]") { +TEST_CASE("ScratchBuffer: resize_destructive Grow", "[common]") { std::array payload; payload.fill(66); @@ -38,14 +38,86 @@ TEST_CASE("ScratchBuffer: Resize Grow", "[common]") { REQUIRE(buf.capacity() == payload.size()); // Increasing the size should reallocate the buffer - buf.resize(payload.size() * 2); + buf.resize_destructive(payload.size() * 2); REQUIRE(buf.size() == payload.size() * 2); REQUIRE(buf.capacity() == payload.size() * 2); // Since the buffer is not value initialized, reading its data will be garbage } -TEST_CASE("ScratchBuffer: Resize Shrink", "[common]") { +TEST_CASE("ScratchBuffer: resize_destructive Shrink", "[common]") { + std::array payload; + payload.fill(66); + + ScratchBuffer buf(payload.size()); + REQUIRE(buf.size() == payload.size()); + REQUIRE(buf.capacity() == payload.size()); + + std::memcpy(buf.data(), payload.data(), payload.size()); + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } + + // Decreasing the size should not cause a buffer reallocation + // This can be tested by ensuring the buffer capacity and data has not changed, + buf.resize_destructive(1U); + REQUIRE(buf.size() == 1U); + REQUIRE(buf.capacity() == payload.size()); + + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } +} + +TEST_CASE("ScratchBuffer: resize Grow u8", "[common]") { + std::array payload; + payload.fill(66); + + ScratchBuffer buf(payload.size()); + REQUIRE(buf.size() == payload.size()); + REQUIRE(buf.capacity() == payload.size()); + + std::memcpy(buf.data(), payload.data(), payload.size()); + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } + + // Increasing the size should reallocate the buffer + buf.resize(payload.size() * 2); + REQUIRE(buf.size() == payload.size() * 2); + REQUIRE(buf.capacity() == payload.size() * 2); + + // resize() keeps the previous data intact + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } +} + +TEST_CASE("ScratchBuffer: resize Grow u64", "[common]") { + std::array payload; + payload.fill(6666); + + ScratchBuffer buf(payload.size()); + REQUIRE(buf.size() == payload.size()); + REQUIRE(buf.capacity() == payload.size()); + + std::memcpy(buf.data(), payload.data(), payload.size() * sizeof(u64)); + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } + + // Increasing the size should reallocate the buffer + buf.resize(payload.size() * 2); + REQUIRE(buf.size() == payload.size() * 2); + REQUIRE(buf.capacity() == payload.size() * 2); + + // resize() keeps the previous data intact + for (size_t i = 0; i < payload.size(); ++i) { + REQUIRE(buf[i] == payload[i]); + } +} + +TEST_CASE("ScratchBuffer: resize Shrink", "[common]") { std::array payload; payload.fill(66); diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index a8bd5585b..6c8d98946 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1926,7 +1926,7 @@ std::span BufferCache

::ImmediateBufferWithData(VAddr cpu_addr, size template std::span BufferCache

::ImmediateBuffer(size_t wanted_capacity) { - immediate_buffer_alloc.resize(wanted_capacity); + immediate_buffer_alloc.resize_destructive(wanted_capacity); return std::span(immediate_buffer_alloc.data(), wanted_capacity); } diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index d1f541bf5..322de2606 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -74,7 +74,7 @@ bool DmaPusher::Step() { } // Push buffer non-empty, read a word - command_headers.resize(command_list_header.size); + command_headers.resize_destructive(command_list_header.size); if (Settings::IsGPULevelHigh()) { memory_manager.ReadBlock(dma_get, command_headers.data(), command_list_header.size * sizeof(u32)); diff --git a/src/video_core/engines/engine_upload.cpp b/src/video_core/engines/engine_upload.cpp index e4f8331ab..cea1dd8b0 100644 --- a/src/video_core/engines/engine_upload.cpp +++ b/src/video_core/engines/engine_upload.cpp @@ -24,7 +24,7 @@ void State::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) { void State::ProcessExec(const bool is_linear_) { write_offset = 0; copy_size = regs.line_length_in * regs.line_count; - inner_buffer.resize(copy_size); + inner_buffer.resize_destructive(copy_size); is_linear = is_linear_; } @@ -70,7 +70,7 @@ void State::ProcessData(std::span read_buffer) { const std::size_t dst_size = Tegra::Texture::CalculateSize( true, bytes_per_pixel, width, regs.dest.height, regs.dest.depth, regs.dest.BlockHeight(), regs.dest.BlockDepth()); - tmp_buffer.resize(dst_size); + tmp_buffer.resize_destructive(dst_size); memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size); Tegra::Texture::SwizzleSubrect(tmp_buffer, read_buffer, bytes_per_pixel, width, regs.dest.height, regs.dest.depth, x_offset, regs.dest.y, diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index dc873732e..f73d7bf0f 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -184,8 +184,8 @@ void MaxwellDMA::CopyBlockLinearToPitch() { const size_t src_size = CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth); - read_buffer.resize(src_size); - write_buffer.resize(dst_size); + read_buffer.resize_destructive(src_size); + write_buffer.resize_destructive(dst_size); memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size); @@ -231,8 +231,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() { CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth); const size_t src_size = static_cast(regs.pitch_in) * regs.line_count; - read_buffer.resize(src_size); - write_buffer.resize(dst_size); + read_buffer.resize_destructive(src_size); + write_buffer.resize_destructive(dst_size); memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); if (Settings::IsGPULevelExtreme()) { @@ -261,8 +261,8 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() { pos_x = pos_x % x_in_gob; pos_y = pos_y % 8; - read_buffer.resize(src_size); - write_buffer.resize(dst_size); + read_buffer.resize_destructive(src_size); + write_buffer.resize_destructive(dst_size); if (Settings::IsGPULevelExtreme()) { memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size); @@ -321,10 +321,10 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() { const u32 pitch = x_elements * bytes_per_pixel; const size_t mid_buffer_size = pitch * regs.line_count; - read_buffer.resize(src_size); - write_buffer.resize(dst_size); + read_buffer.resize_destructive(src_size); + write_buffer.resize_destructive(dst_size); - intermediate_buffer.resize(mid_buffer_size); + intermediate_buffer.resize_destructive(mid_buffer_size); memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size); diff --git a/src/video_core/host1x/vic.cpp b/src/video_core/host1x/vic.cpp index ac0b7d20e..36a04e4e0 100644 --- a/src/video_core/host1x/vic.cpp +++ b/src/video_core/host1x/vic.cpp @@ -155,7 +155,7 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) { // swizzle pitch linear to block linear const u32 block_height = static_cast(config.block_linear_height_log2); const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0); - luma_buffer.resize(size); + luma_buffer.resize_destructive(size); std::span frame_buff(converted_frame_buf_addr, 4 * width * height); Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height, block_height, 0, width * 4); @@ -181,8 +181,8 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) { const auto stride = static_cast(frame->linesize[0]); - luma_buffer.resize(aligned_width * surface_height); - chroma_buffer.resize(aligned_width * surface_height / 2); + luma_buffer.resize_destructive(aligned_width * surface_height); + chroma_buffer.resize_destructive(aligned_width * surface_height / 2); // Populate luma buffer const u8* luma_src = frame->data[0]; From 053ad04d3f50ec9bca40e48487e4a0cda9b320f4 Mon Sep 17 00:00:00 2001 From: Liam Date: Sun, 18 Dec 2022 23:09:44 -0500 Subject: [PATCH 173/387] qt: continue event loop during game close --- src/yuzu/main.cpp | 64 +++++++++++++++++++++++++------- src/yuzu/main.h | 7 ++++ src/yuzu/util/overlay_dialog.cpp | 6 +++ src/yuzu/util/overlay_dialog.h | 1 + 4 files changed, 64 insertions(+), 14 deletions(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 820f60e61..66fdbcfed 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1550,8 +1550,9 @@ void GMainWindow::AllowOSSleep() { bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index) { // Shutdown previous session if the emu thread is still active... - if (emu_thread != nullptr) + if (emu_thread != nullptr) { ShutdownGame(); + } if (!render_window->InitRenderTarget()) { return false; @@ -1779,7 +1780,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t OnStartGame(); } -void GMainWindow::ShutdownGame() { +void GMainWindow::OnShutdownBegin() { if (!emulation_running) { return; } @@ -1802,13 +1803,41 @@ void GMainWindow::ShutdownGame() { emit EmulationStopping(); - // Wait for emulation thread to complete and delete it - if (system->DebuggerEnabled() || !emu_thread->wait(5000)) { + shutdown_timer.setSingleShot(true); + shutdown_timer.start(system->DebuggerEnabled() ? 0 : 5000); + connect(&shutdown_timer, &QTimer::timeout, this, &GMainWindow::OnEmulationStopTimeExpired); + connect(emu_thread.get(), &QThread::finished, this, &GMainWindow::OnEmulationStopped); + + // Disable everything to prevent anything from being triggered here + ui->action_Pause->setEnabled(false); + ui->action_Restart->setEnabled(false); + ui->action_Stop->setEnabled(false); +} + +void GMainWindow::OnShutdownBeginDialog() { + shutdown_dialog = + new OverlayDialog(render_window, *system, QString{}, tr("Closing software..."), QString{}, + QString{}, Qt::AlignHCenter | Qt::AlignVCenter); + shutdown_dialog->open(); +} + +void GMainWindow::OnEmulationStopTimeExpired() { + if (emu_thread) { emu_thread->ForceStop(); - emu_thread->wait(); } +} + +void GMainWindow::OnEmulationStopped() { + shutdown_timer.stop(); + emu_thread->disconnect(); + emu_thread->wait(); emu_thread = nullptr; + if (shutdown_dialog) { + shutdown_dialog->deleteLater(); + shutdown_dialog = nullptr; + } + emulation_running = false; discord_rpc->Update(); @@ -1854,6 +1883,20 @@ void GMainWindow::ShutdownGame() { // When closing the game, destroy the GLWindow to clear the context after the game is closed render_window->ReleaseRenderTarget(); + + Settings::RestoreGlobalState(system->IsPoweredOn()); + system->HIDCore().ReloadInputDevices(); + UpdateStatusButtons(); +} + +void GMainWindow::ShutdownGame() { + if (!emulation_running) { + return; + } + + OnShutdownBegin(); + OnEmulationStopTimeExpired(); + OnEmulationStopped(); } void GMainWindow::StoreRecentFile(const QString& filename) { @@ -2956,11 +2999,8 @@ void GMainWindow::OnStopGame() { return; } - ShutdownGame(); - - Settings::RestoreGlobalState(system->IsPoweredOn()); - system->HIDCore().ReloadInputDevices(); - UpdateStatusButtons(); + OnShutdownBegin(); + OnShutdownBeginDialog(); } void GMainWindow::OnLoadComplete() { @@ -4047,10 +4087,6 @@ void GMainWindow::closeEvent(QCloseEvent* event) { // Shutdown session if the emu thread is active... if (emu_thread != nullptr) { ShutdownGame(); - - Settings::RestoreGlobalState(system->IsPoweredOn()); - system->HIDCore().ReloadInputDevices(); - UpdateStatusButtons(); } render_window->close(); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 5b84c7a00..ce1de17ef 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -29,6 +29,7 @@ class GImageInfo; class GRenderWindow; class LoadingScreen; class MicroProfileDialog; +class OverlayDialog; class ProfilerWidget; class ControllerDialog; class QLabel; @@ -335,6 +336,10 @@ private slots: void OnReinitializeKeys(ReinitializeKeyBehavior behavior); void OnLanguageChanged(const QString& locale); void OnMouseActivity(); + void OnShutdownBegin(); + void OnShutdownBeginDialog(); + void OnEmulationStopped(); + void OnEmulationStopTimeExpired(); private: QString GetGameListErrorRemoving(InstalledEntryType type) const; @@ -384,6 +389,8 @@ private: GRenderWindow* render_window; GameList* game_list; LoadingScreen* loading_screen; + QTimer shutdown_timer; + OverlayDialog* shutdown_dialog; GameListPlaceholder* game_list_placeholder; diff --git a/src/yuzu/util/overlay_dialog.cpp b/src/yuzu/util/overlay_dialog.cpp index 3fa3d0afb..25fa789ac 100644 --- a/src/yuzu/util/overlay_dialog.cpp +++ b/src/yuzu/util/overlay_dialog.cpp @@ -259,3 +259,9 @@ void OverlayDialog::InputThread() { std::this_thread::sleep_for(std::chrono::milliseconds(50)); } } + +void OverlayDialog::keyPressEvent(QKeyEvent* e) { + if (!ui->buttonsDialog->isHidden() || e->key() != Qt::Key_Escape) { + QDialog::keyPressEvent(e); + } +} diff --git a/src/yuzu/util/overlay_dialog.h b/src/yuzu/util/overlay_dialog.h index 39c44393c..872283d61 100644 --- a/src/yuzu/util/overlay_dialog.h +++ b/src/yuzu/util/overlay_dialog.h @@ -94,6 +94,7 @@ private: /// The thread where input is being polled and processed. void InputThread(); + void keyPressEvent(QKeyEvent* e) override; std::unique_ptr ui; From ae6015a69b211a98f9ef97d73b5c301c359ca35f Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 21 Dec 2022 19:27:11 -0500 Subject: [PATCH 174/387] qt: use main window as close overlay parent --- src/yuzu/main.cpp | 5 ++--- src/yuzu/util/overlay_dialog.cpp | 3 ++- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 66fdbcfed..c67fb997a 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1815,9 +1815,8 @@ void GMainWindow::OnShutdownBegin() { } void GMainWindow::OnShutdownBeginDialog() { - shutdown_dialog = - new OverlayDialog(render_window, *system, QString{}, tr("Closing software..."), QString{}, - QString{}, Qt::AlignHCenter | Qt::AlignVCenter); + shutdown_dialog = new OverlayDialog(this, *system, QString{}, tr("Closing software..."), + QString{}, QString{}, Qt::AlignHCenter | Qt::AlignVCenter); shutdown_dialog->open(); } diff --git a/src/yuzu/util/overlay_dialog.cpp b/src/yuzu/util/overlay_dialog.cpp index 25fa789ac..796f5bf41 100644 --- a/src/yuzu/util/overlay_dialog.cpp +++ b/src/yuzu/util/overlay_dialog.cpp @@ -3,6 +3,7 @@ #include #include +#include #include "core/core.h" #include "core/hid/hid_types.h" @@ -162,7 +163,7 @@ void OverlayDialog::MoveAndResizeWindow() { const auto height = static_cast(parentWidget()->height()); // High DPI - const float dpi_scale = qApp->screenAt(pos)->logicalDotsPerInch() / 96.0f; + const float dpi_scale = parentWidget()->windowHandle()->screen()->logicalDotsPerInch() / 96.0f; const auto title_text_font_size = BASE_TITLE_FONT_SIZE * (height / BASE_HEIGHT) / dpi_scale; const auto body_text_font_size = From 60ce34aa8080a4c8e3dd53c25376aa62d483af5b Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 21 Dec 2022 19:55:01 -0500 Subject: [PATCH 175/387] qt: exit properly on guest-initiated close --- src/yuzu/bootmanager.cpp | 1 - src/yuzu/main.cpp | 9 +++++++++ 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 13782869d..3d560f303 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -78,7 +78,6 @@ void EmuThread::run() { gpu.Start(); m_system.GetCpuManager().OnGpuReady(); - m_system.RegisterExitCallback([this] { m_stop_source.request_stop(); }); if (m_system.DebuggerEnabled()) { m_system.InitializeDebugger(); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 820f60e61..7ec613669 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1710,6 +1710,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t system->RegisterExecuteProgramCallback( [this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); }); + system->RegisterExitCallback([this] { + emu_thread->ForceStop(); + render_window->Exit(); + }); + connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views @@ -4143,6 +4148,10 @@ bool GMainWindow::ConfirmForceLockedExit() { } void GMainWindow::RequestGameExit() { + if (!system->IsPoweredOn()) { + return; + } + auto& sm{system->ServiceManager()}; auto applet_oe = sm.GetService("appletOE"); auto applet_ae = sm.GetService("appletAE"); From 80670a5b6cafaaf6046e6c9f261294de883a76b8 Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 21 Dec 2022 20:50:40 -0500 Subject: [PATCH 176/387] time: add LockFreeAtomicType --- src/core/hle/service/time/clock_types.h | 1 + .../hle/service/time/time_sharedmemory.cpp | 17 ++-- src/core/hle/service/time/time_sharedmemory.h | 87 ++++++++++++------- 3 files changed, 65 insertions(+), 40 deletions(-) diff --git a/src/core/hle/service/time/clock_types.h b/src/core/hle/service/time/clock_types.h index ef070f32f..ed1eb5b2d 100644 --- a/src/core/hle/service/time/clock_types.h +++ b/src/core/hle/service/time/clock_types.h @@ -49,6 +49,7 @@ struct SteadyClockContext { static_assert(sizeof(SteadyClockContext) == 0x18, "SteadyClockContext is incorrect size"); static_assert(std::is_trivially_copyable_v, "SteadyClockContext must be trivially copyable"); +using StandardSteadyClockTimePointType = SteadyClockContext; struct SystemClockContext { s64 offset; diff --git a/src/core/hle/service/time/time_sharedmemory.cpp b/src/core/hle/service/time/time_sharedmemory.cpp index a3aa0e77f..ff53a7d6f 100644 --- a/src/core/hle/service/time/time_sharedmemory.cpp +++ b/src/core/hle/service/time/time_sharedmemory.cpp @@ -26,23 +26,24 @@ void SharedMemory::SetupStandardSteadyClock(const Common::UUID& clock_source_id, const Clock::SteadyClockContext context{ static_cast(current_time_point.nanoseconds - ticks_time_span.nanoseconds), clock_source_id}; - shared_memory_format.standard_steady_clock_timepoint.StoreData( - system.Kernel().GetTimeSharedMem().GetPointer(), context); + StoreToLockFreeAtomicType(&GetFormat()->standard_steady_clock_timepoint, context); } void SharedMemory::UpdateLocalSystemClockContext(const Clock::SystemClockContext& context) { - shared_memory_format.standard_local_system_clock_context.StoreData( - system.Kernel().GetTimeSharedMem().GetPointer(), context); + StoreToLockFreeAtomicType(&GetFormat()->standard_local_system_clock_context, context); } void SharedMemory::UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context) { - shared_memory_format.standard_network_system_clock_context.StoreData( - system.Kernel().GetTimeSharedMem().GetPointer(), context); + StoreToLockFreeAtomicType(&GetFormat()->standard_network_system_clock_context, context); } void SharedMemory::SetAutomaticCorrectionEnabled(bool is_enabled) { - shared_memory_format.standard_user_system_clock_automatic_correction.StoreData( - system.Kernel().GetTimeSharedMem().GetPointer(), is_enabled); + StoreToLockFreeAtomicType( + &GetFormat()->is_standard_user_system_clock_automatic_correction_enabled, is_enabled); +} + +SharedMemory::Format* SharedMemory::GetFormat() { + return reinterpret_cast(system.Kernel().GetTimeSharedMem().GetPointer()); } } // namespace Service::Time diff --git a/src/core/hle/service/time/time_sharedmemory.h b/src/core/hle/service/time/time_sharedmemory.h index 561685acd..044a4d24e 100644 --- a/src/core/hle/service/time/time_sharedmemory.h +++ b/src/core/hle/service/time/time_sharedmemory.h @@ -10,45 +10,68 @@ namespace Service::Time { +// Note: this type is not safe for concurrent writes. +template +struct LockFreeAtomicType { + u32 counter_; + std::array value_; +}; + +template +static inline void StoreToLockFreeAtomicType(LockFreeAtomicType* p, const T& value) { + // Get the current counter. + auto counter = p->counter_; + + // Increment the counter. + ++counter; + + // Store the updated value. + p->value_[counter % 2] = value; + + // Fence memory. + std::atomic_thread_fence(std::memory_order_release); + + // Set the updated counter. + p->counter_ = counter; +} + +template +static inline T LoadFromLockFreeAtomicType(const LockFreeAtomicType* p) { + while (true) { + // Get the counter. + auto counter = p->counter_; + + // Get the value. + auto value = p->value_[counter % 2]; + + // Fence memory. + std::atomic_thread_fence(std::memory_order_acquire); + + // Check that the counter matches. + if (counter == p->counter_) { + return value; + } + } +} + class SharedMemory final { public: explicit SharedMemory(Core::System& system_); ~SharedMemory(); - // TODO(ogniK): We have to properly simulate memory barriers, how are we going to do this? - template - struct MemoryBarrier { - static_assert(std::is_trivially_copyable_v, "T must be trivially copyable"); - u32_le read_attempt{}; - std::array data{}; - - // These are not actually memory barriers at the moment as we don't have multicore and all - // HLE is mutexed. This will need to properly be implemented when we start updating the time - // points on threads. As of right now, we'll be updated both values synchronously and just - // incrementing the read_attempt to indicate that we waited. - void StoreData(u8* shared_memory, T data_to_store) { - std::memcpy(this, shared_memory + Offset, sizeof(*this)); - read_attempt++; - data[read_attempt & 1] = data_to_store; - std::memcpy(shared_memory + Offset, this, sizeof(*this)); - } - - // For reading we're just going to read the last stored value. If there was no value stored - // it will just end up reading an empty value as intended. - T ReadData(u8* shared_memory) { - std::memcpy(this, shared_memory + Offset, sizeof(*this)); - return data[(read_attempt - 1) & 1]; - } - }; - // Shared memory format struct Format { - MemoryBarrier standard_steady_clock_timepoint; - MemoryBarrier standard_local_system_clock_context; - MemoryBarrier standard_network_system_clock_context; - MemoryBarrier standard_user_system_clock_automatic_correction; - u32_le format_version; + LockFreeAtomicType standard_steady_clock_timepoint; + LockFreeAtomicType standard_local_system_clock_context; + LockFreeAtomicType standard_network_system_clock_context; + LockFreeAtomicType is_standard_user_system_clock_automatic_correction_enabled; + u32 format_version; }; + static_assert(offsetof(Format, standard_steady_clock_timepoint) == 0x0); + static_assert(offsetof(Format, standard_local_system_clock_context) == 0x38); + static_assert(offsetof(Format, standard_network_system_clock_context) == 0x80); + static_assert(offsetof(Format, is_standard_user_system_clock_automatic_correction_enabled) == + 0xc8); static_assert(sizeof(Format) == 0xd8, "Format is an invalid size"); void SetupStandardSteadyClock(const Common::UUID& clock_source_id, @@ -56,10 +79,10 @@ public: void UpdateLocalSystemClockContext(const Clock::SystemClockContext& context); void UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context); void SetAutomaticCorrectionEnabled(bool is_enabled); + Format* GetFormat(); private: Core::System& system; - Format shared_memory_format{}; }; } // namespace Service::Time From 99eccf581e29e3a324242eb36af58f442737ba2d Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 23 Dec 2022 13:40:30 -0500 Subject: [PATCH 177/387] kernel: workaround static shared memory initialization --- src/core/hle/kernel/k_shared_memory.cpp | 69 ++++++++++++++++--------- src/core/hle/kernel/k_shared_memory.h | 8 +-- src/core/hle/kernel/kernel.cpp | 43 +++++---------- 3 files changed, 62 insertions(+), 58 deletions(-) diff --git a/src/core/hle/kernel/k_shared_memory.cpp b/src/core/hle/kernel/k_shared_memory.cpp index 10cd4c43d..0aa68103c 100644 --- a/src/core/hle/kernel/k_shared_memory.cpp +++ b/src/core/hle/kernel/k_shared_memory.cpp @@ -6,6 +6,7 @@ #include "core/hle/kernel/k_page_table.h" #include "core/hle/kernel/k_scoped_resource_reservation.h" #include "core/hle/kernel/k_shared_memory.h" +#include "core/hle/kernel/k_system_resource.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/svc_results.h" @@ -18,19 +19,19 @@ KSharedMemory::~KSharedMemory() { } Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* owner_process_, - KPageGroup&& page_list_, Svc::MemoryPermission owner_permission_, - Svc::MemoryPermission user_permission_, PAddr physical_address_, - std::size_t size_, std::string name_) { + Svc::MemoryPermission owner_permission_, + Svc::MemoryPermission user_permission_, std::size_t size_, + std::string name_) { // Set members. owner_process = owner_process_; device_memory = &device_memory_; - page_list = std::move(page_list_); owner_permission = owner_permission_; user_permission = user_permission_; - physical_address = physical_address_; - size = size_; + size = Common::AlignUp(size_, PageSize); name = std::move(name_); + const size_t num_pages = Common::DivideUp(size, PageSize); + // Get the resource limit. KResourceLimit* reslimit = kernel.GetSystemResourceLimit(); @@ -39,6 +40,17 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o size_); R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached); + // Allocate the memory. + + //! HACK: Open continuous mapping from sysmodule pool. + auto option = KMemoryManager::EncodeOption(KMemoryManager::Pool::Secure, + KMemoryManager::Direction::FromBack); + physical_address = kernel.MemoryManager().AllocateAndOpenContinuous(num_pages, 1, option); + R_UNLESS(physical_address != 0, ResultOutOfMemory); + + //! Insert the result into our page group. + page_group.emplace(physical_address, num_pages); + // Commit our reservation. memory_reservation.Commit(); @@ -50,12 +62,23 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o is_initialized = true; // Clear all pages in the memory. - std::memset(device_memory_.GetPointer(physical_address_), 0, size_); + for (const auto& block : page_group->Nodes()) { + std::memset(device_memory_.GetPointer(block.GetAddress()), 0, block.GetSize()); + } return ResultSuccess; } void KSharedMemory::Finalize() { + // Close and finalize the page group. + // page_group->Close(); + // page_group->Finalize(); + + //! HACK: Manually close. + for (const auto& block : page_group->Nodes()) { + kernel.MemoryManager().Close(block.GetAddress(), block.GetNumPages()); + } + // Release the memory reservation. resource_limit->Release(LimitableResource::PhysicalMemoryMax, size); resource_limit->Close(); @@ -65,32 +88,28 @@ void KSharedMemory::Finalize() { } Result KSharedMemory::Map(KProcess& target_process, VAddr address, std::size_t map_size, - Svc::MemoryPermission permissions) { - const u64 page_count{(map_size + PageSize - 1) / PageSize}; + Svc::MemoryPermission map_perm) { + // Validate the size. + R_UNLESS(size == map_size, ResultInvalidSize); - if (page_list.GetNumPages() != page_count) { - UNIMPLEMENTED_MSG("Page count does not match"); - } - - const Svc::MemoryPermission expected = + // Validate the permission. + const Svc::MemoryPermission test_perm = &target_process == owner_process ? owner_permission : user_permission; - - if (permissions != expected) { - UNIMPLEMENTED_MSG("Permission does not match"); + if (test_perm == Svc::MemoryPermission::DontCare) { + ASSERT(map_perm == Svc::MemoryPermission::Read || map_perm == Svc::MemoryPermission::Write); + } else { + R_UNLESS(map_perm == test_perm, ResultInvalidNewMemoryPermission); } - return target_process.PageTable().MapPages(address, page_list, KMemoryState::Shared, - ConvertToKMemoryPermission(permissions)); + return target_process.PageTable().MapPages(address, *page_group, KMemoryState::Shared, + ConvertToKMemoryPermission(map_perm)); } Result KSharedMemory::Unmap(KProcess& target_process, VAddr address, std::size_t unmap_size) { - const u64 page_count{(unmap_size + PageSize - 1) / PageSize}; + // Validate the size. + R_UNLESS(size == unmap_size, ResultInvalidSize); - if (page_list.GetNumPages() != page_count) { - UNIMPLEMENTED_MSG("Page count does not match"); - } - - return target_process.PageTable().UnmapPages(address, page_list, KMemoryState::Shared); + return target_process.PageTable().UnmapPages(address, *page_group, KMemoryState::Shared); } } // namespace Kernel diff --git a/src/core/hle/kernel/k_shared_memory.h b/src/core/hle/kernel/k_shared_memory.h index a96c55a3e..8b29f0b4a 100644 --- a/src/core/hle/kernel/k_shared_memory.h +++ b/src/core/hle/kernel/k_shared_memory.h @@ -3,6 +3,7 @@ #pragma once +#include #include #include "common/common_types.h" @@ -26,9 +27,8 @@ public: ~KSharedMemory() override; Result Initialize(Core::DeviceMemory& device_memory_, KProcess* owner_process_, - KPageGroup&& page_list_, Svc::MemoryPermission owner_permission_, - Svc::MemoryPermission user_permission_, PAddr physical_address_, - std::size_t size_, std::string name_); + Svc::MemoryPermission owner_permission_, + Svc::MemoryPermission user_permission_, std::size_t size_, std::string name_); /** * Maps a shared memory block to an address in the target process' address space @@ -76,7 +76,7 @@ public: private: Core::DeviceMemory* device_memory{}; KProcess* owner_process{}; - KPageGroup page_list; + std::optional page_group{}; Svc::MemoryPermission owner_permission{}; Svc::MemoryPermission user_permission{}; PAddr physical_address{}; diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index b75bac5df..1fb25f221 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -94,6 +94,7 @@ struct KernelCore::Impl { pt_heap_region.GetSize()); } + InitializeHackSharedMemory(); RegisterHostThread(nullptr); default_service_thread = &CreateServiceThread(kernel, "DefaultServiceThread"); @@ -726,14 +727,14 @@ struct KernelCore::Impl { } void InitializeMemoryLayout() { - const auto system_pool = memory_layout->GetKernelSystemPoolRegionPhysicalExtents(); - // Initialize the memory manager. memory_manager = std::make_unique(system); const auto& management_region = memory_layout->GetPoolManagementRegion(); ASSERT(management_region.GetEndAddress() != 0); memory_manager->Initialize(management_region.GetAddress(), management_region.GetSize()); + } + void InitializeHackSharedMemory() { // Setup memory regions for emulated processes // TODO(bunnei): These should not be hardcoded regions initialized within the kernel constexpr std::size_t hid_size{0x40000}; @@ -742,39 +743,23 @@ struct KernelCore::Impl { constexpr std::size_t time_size{0x1000}; constexpr std::size_t hidbus_size{0x1000}; - const PAddr hid_phys_addr{system_pool.GetAddress()}; - const PAddr font_phys_addr{system_pool.GetAddress() + hid_size}; - const PAddr irs_phys_addr{system_pool.GetAddress() + hid_size + font_size}; - const PAddr time_phys_addr{system_pool.GetAddress() + hid_size + font_size + irs_size}; - const PAddr hidbus_phys_addr{system_pool.GetAddress() + hid_size + font_size + irs_size + - time_size}; - hid_shared_mem = KSharedMemory::Create(system.Kernel()); font_shared_mem = KSharedMemory::Create(system.Kernel()); irs_shared_mem = KSharedMemory::Create(system.Kernel()); time_shared_mem = KSharedMemory::Create(system.Kernel()); hidbus_shared_mem = KSharedMemory::Create(system.Kernel()); - hid_shared_mem->Initialize(system.DeviceMemory(), nullptr, - {hid_phys_addr, hid_size / PageSize}, - Svc::MemoryPermission::None, Svc::MemoryPermission::Read, - hid_phys_addr, hid_size, "HID:SharedMemory"); - font_shared_mem->Initialize(system.DeviceMemory(), nullptr, - {font_phys_addr, font_size / PageSize}, - Svc::MemoryPermission::None, Svc::MemoryPermission::Read, - font_phys_addr, font_size, "Font:SharedMemory"); - irs_shared_mem->Initialize(system.DeviceMemory(), nullptr, - {irs_phys_addr, irs_size / PageSize}, - Svc::MemoryPermission::None, Svc::MemoryPermission::Read, - irs_phys_addr, irs_size, "IRS:SharedMemory"); - time_shared_mem->Initialize(system.DeviceMemory(), nullptr, - {time_phys_addr, time_size / PageSize}, - Svc::MemoryPermission::None, Svc::MemoryPermission::Read, - time_phys_addr, time_size, "Time:SharedMemory"); - hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr, - {hidbus_phys_addr, hidbus_size / PageSize}, - Svc::MemoryPermission::None, Svc::MemoryPermission::Read, - hidbus_phys_addr, hidbus_size, "HidBus:SharedMemory"); + hid_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None, + Svc::MemoryPermission::Read, hid_size, "HID:SharedMemory"); + font_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None, + Svc::MemoryPermission::Read, font_size, "Font:SharedMemory"); + irs_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None, + Svc::MemoryPermission::Read, irs_size, "IRS:SharedMemory"); + time_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None, + Svc::MemoryPermission::Read, time_size, "Time:SharedMemory"); + hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None, + Svc::MemoryPermission::Read, hidbus_size, + "HidBus:SharedMemory"); } KClientPort* CreateNamedServicePort(std::string name) { From c3a5522830df3354c0e2c6ba4705defd199473a4 Mon Sep 17 00:00:00 2001 From: german77 Date: Fri, 23 Dec 2022 09:22:18 -0600 Subject: [PATCH 178/387] yuzu: Automatically refresh device list --- .../configuration/configure_input_player.cpp | 12 ++++++++---- .../configuration/configure_input_player.h | 3 +++ .../configuration/configure_input_player.ui | 19 ------------------- 3 files changed, 11 insertions(+), 23 deletions(-) diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index b1575b0d3..183cbe562 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -738,13 +738,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(ui->comboDevices, qOverload(&QComboBox::activated), this, &ConfigureInputPlayer::UpdateMappingWithDefaults); + ui->comboDevices->installEventFilter(this); ui->comboDevices->setCurrentIndex(-1); - ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh"))); - connect(ui->buttonRefreshDevices, &QPushButton::clicked, - [this] { emit RefreshInputDevices(); }); - timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); @@ -1479,6 +1476,13 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { } } +bool ConfigureInputPlayer::eventFilter(QObject* object, QEvent* event) { + if (object == ui->comboDevices && event->type() == QEvent::MouseButtonPress) { + RefreshInputDevices(); + } + return object->eventFilter(object, event); +} + void ConfigureInputPlayer::CreateProfile() { const auto profile_name = LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 30, diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 26f60d121..6d1876f2b 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -119,6 +119,9 @@ private: /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; + /// Handle combobox list refresh + bool eventFilter(QObject* object, QEvent* event) override; + /// Update UI to reflect current configuration. void UpdateUI(); diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui index a62b57501..a9567c6ee 100644 --- a/src/yuzu/configuration/configure_input_player.ui +++ b/src/yuzu/configuration/configure_input_player.ui @@ -122,25 +122,6 @@ - - - - - 21 - 21 - - - - - 21 - 21 - - - - - - - From 646656412f71a554601173cac7a1d57af9a5232f Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 23 Dec 2022 20:57:36 -0500 Subject: [PATCH 179/387] qt: fix uninitialized memory usage --- src/yuzu/main.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/yuzu/main.h b/src/yuzu/main.h index ce1de17ef..95220b063 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -390,7 +390,7 @@ private: GameList* game_list; LoadingScreen* loading_screen; QTimer shutdown_timer; - OverlayDialog* shutdown_dialog; + OverlayDialog* shutdown_dialog{}; GameListPlaceholder* game_list_placeholder; From 201733d1b52a98f58ff4bd81a932c69d5b833a29 Mon Sep 17 00:00:00 2001 From: Chris Oboe Date: Sat, 24 Dec 2022 03:39:59 +0100 Subject: [PATCH 180/387] Disable automatically opening the console on windows yuzu-cmd builds (#9485) * don't automatically open the console on windows build of yuzu-cmd * fix formatting --- src/yuzu_cmd/CMakeLists.txt | 9 +++++++++ src/yuzu_cmd/yuzu.cpp | 7 +++++++ 2 files changed, 16 insertions(+) diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index f6eeb9d8d..61b6cc4e0 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -49,6 +49,15 @@ if(UNIX AND NOT APPLE) install(TARGETS yuzu-cmd) endif() +if(WIN32) + # compile as a win32 gui application instead of a console application + if(MSVC) + set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup") + elseif(MINGW) + set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows") + endif() +endif() + if (MSVC) include(CopyYuzuSDLDeps) copy_yuzu_SDL_deps(yuzu-cmd) diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index a80649703..91133569d 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -174,6 +174,13 @@ static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) { /// Application entry point int main(int argc, char** argv) { +#ifdef _WIN32 + if (AttachConsole(ATTACH_PARENT_PROCESS)) { + freopen("CONOUT$", "wb", stdout); + freopen("CONOUT$", "wb", stderr); + } +#endif + Common::Log::Initialize(); Common::Log::SetColorConsoleBackendEnabled(true); Common::Log::Start(); From c86e21abe422c3b424f4853e497932cdff5778e0 Mon Sep 17 00:00:00 2001 From: liamwhite Date: Fri, 23 Dec 2022 21:44:53 -0500 Subject: [PATCH 181/387] qt: fix 'Pause' menu item (#9497) --- src/yuzu/bootmanager.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 1c2e76369..eca16b313 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -80,7 +80,7 @@ public: * @return True if the emulation thread is running, otherwise false */ bool IsRunning() const { - return m_is_running.load(); + return m_is_running.load() || m_should_run; } /** From cb7f0c2ec367ae8b480cf9ca7b1e3df6a4d0425e Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 24 Dec 2022 17:31:34 -0500 Subject: [PATCH 182/387] qt: prevent reentrant shutdown --- src/yuzu/main.cpp | 15 +++++++++++---- src/yuzu/main.h | 2 +- 2 files changed, 12 insertions(+), 5 deletions(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 6121711e0..524650144 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1785,9 +1785,9 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t OnStartGame(); } -void GMainWindow::OnShutdownBegin() { +bool GMainWindow::OnShutdownBegin() { if (!emulation_running) { - return; + return false; } if (ui->action_Fullscreen->isChecked()) { @@ -1799,6 +1799,10 @@ void GMainWindow::OnShutdownBegin() { // Disable unlimited frame rate Settings::values.use_speed_limit.SetValue(true); + if (system->IsShuttingDown()) { + return false; + } + system->SetShuttingDown(true); discord_rpc->Pause(); @@ -1817,6 +1821,8 @@ void GMainWindow::OnShutdownBegin() { ui->action_Pause->setEnabled(false); ui->action_Restart->setEnabled(false); ui->action_Stop->setEnabled(false); + + return true; } void GMainWindow::OnShutdownBeginDialog() { @@ -3003,8 +3009,9 @@ void GMainWindow::OnStopGame() { return; } - OnShutdownBegin(); - OnShutdownBeginDialog(); + if (OnShutdownBegin()) { + OnShutdownBeginDialog(); + } } void GMainWindow::OnLoadComplete() { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 95220b063..db318485d 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -336,7 +336,7 @@ private slots: void OnReinitializeKeys(ReinitializeKeyBehavior behavior); void OnLanguageChanged(const QString& locale); void OnMouseActivity(); - void OnShutdownBegin(); + bool OnShutdownBegin(); void OnShutdownBeginDialog(); void OnEmulationStopped(); void OnEmulationStopTimeExpired(); From 3392fdac9be7f1ecf35f9dbbb8f686b208e52bec Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 23 Dec 2022 21:32:13 -0500 Subject: [PATCH 183/387] k_page_group: synchronize --- src/core/CMakeLists.txt | 1 + src/core/hle/kernel/k_code_memory.cpp | 29 ++-- src/core/hle/kernel/k_code_memory.h | 6 +- src/core/hle/kernel/k_memory_manager.cpp | 8 +- src/core/hle/kernel/k_page_group.cpp | 121 ++++++++++++++++ src/core/hle/kernel/k_page_group.h | 174 +++++++++++++---------- src/core/hle/kernel/k_page_table.cpp | 39 +++-- src/core/hle/kernel/k_page_table.h | 5 + src/core/hle/kernel/k_shared_memory.cpp | 19 +-- src/core/hle/kernel/memory_types.h | 3 + src/core/hle/kernel/svc.cpp | 2 +- 11 files changed, 276 insertions(+), 131 deletions(-) create mode 100644 src/core/hle/kernel/k_page_group.cpp diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 0252c8c31..5afdeb5ff 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -226,6 +226,7 @@ add_library(core STATIC hle/kernel/k_page_buffer.h hle/kernel/k_page_heap.cpp hle/kernel/k_page_heap.h + hle/kernel/k_page_group.cpp hle/kernel/k_page_group.h hle/kernel/k_page_table.cpp hle/kernel/k_page_table.h diff --git a/src/core/hle/kernel/k_code_memory.cpp b/src/core/hle/kernel/k_code_memory.cpp index 4b1c134d4..d9da1e600 100644 --- a/src/core/hle/kernel/k_code_memory.cpp +++ b/src/core/hle/kernel/k_code_memory.cpp @@ -27,13 +27,13 @@ Result KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, si auto& page_table = m_owner->PageTable(); // Construct the page group. - m_page_group = {}; + m_page_group.emplace(kernel, page_table.GetBlockInfoManager()); // Lock the memory. - R_TRY(page_table.LockForCodeMemory(&m_page_group, addr, size)) + R_TRY(page_table.LockForCodeMemory(std::addressof(*m_page_group), addr, size)) // Clear the memory. - for (const auto& block : m_page_group.Nodes()) { + for (const auto& block : *m_page_group) { std::memset(device_memory.GetPointer(block.GetAddress()), 0xFF, block.GetSize()); } @@ -51,12 +51,13 @@ Result KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, si void KCodeMemory::Finalize() { // Unlock. if (!m_is_mapped && !m_is_owner_mapped) { - const size_t size = m_page_group.GetNumPages() * PageSize; - m_owner->PageTable().UnlockForCodeMemory(m_address, size, m_page_group); + const size_t size = m_page_group->GetNumPages() * PageSize; + m_owner->PageTable().UnlockForCodeMemory(m_address, size, *m_page_group); } // Close the page group. - m_page_group = {}; + m_page_group->Close(); + m_page_group->Finalize(); // Close our reference to our owner. m_owner->Close(); @@ -64,7 +65,7 @@ void KCodeMemory::Finalize() { Result KCodeMemory::Map(VAddr address, size_t size) { // Validate the size. - R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); @@ -74,7 +75,7 @@ Result KCodeMemory::Map(VAddr address, size_t size) { // Map the memory. R_TRY(kernel.CurrentProcess()->PageTable().MapPages( - address, m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite)); + address, *m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite)); // Mark ourselves as mapped. m_is_mapped = true; @@ -84,13 +85,13 @@ Result KCodeMemory::Map(VAddr address, size_t size) { Result KCodeMemory::Unmap(VAddr address, size_t size) { // Validate the size. - R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); // Unmap the memory. - R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, m_page_group, + R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, *m_page_group, KMemoryState::CodeOut)); // Mark ourselves as unmapped. @@ -101,7 +102,7 @@ Result KCodeMemory::Unmap(VAddr address, size_t size) { Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm) { // Validate the size. - R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); @@ -125,7 +126,7 @@ Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission // Map the memory. R_TRY( - m_owner->PageTable().MapPages(address, m_page_group, KMemoryState::GeneratedCode, k_perm)); + m_owner->PageTable().MapPages(address, *m_page_group, KMemoryState::GeneratedCode, k_perm)); // Mark ourselves as mapped. m_is_owner_mapped = true; @@ -135,13 +136,13 @@ Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission Result KCodeMemory::UnmapFromOwner(VAddr address, size_t size) { // Validate the size. - R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); // Unmap the memory. - R_TRY(m_owner->PageTable().UnmapPages(address, m_page_group, KMemoryState::GeneratedCode)); + R_TRY(m_owner->PageTable().UnmapPages(address, *m_page_group, KMemoryState::GeneratedCode)); // Mark ourselves as unmapped. m_is_owner_mapped = false; diff --git a/src/core/hle/kernel/k_code_memory.h b/src/core/hle/kernel/k_code_memory.h index 2e7e1436a..5b260b385 100644 --- a/src/core/hle/kernel/k_code_memory.h +++ b/src/core/hle/kernel/k_code_memory.h @@ -3,6 +3,8 @@ #pragma once +#include + #include "common/common_types.h" #include "core/device_memory.h" #include "core/hle/kernel/k_auto_object.h" @@ -49,11 +51,11 @@ public: return m_address; } size_t GetSize() const { - return m_is_initialized ? m_page_group.GetNumPages() * PageSize : 0; + return m_is_initialized ? m_page_group->GetNumPages() * PageSize : 0; } private: - KPageGroup m_page_group{}; + std::optional m_page_group{}; KProcess* m_owner{}; VAddr m_address{}; KLightLock m_lock; diff --git a/src/core/hle/kernel/k_memory_manager.cpp b/src/core/hle/kernel/k_memory_manager.cpp index bd33571da..cd6ea388e 100644 --- a/src/core/hle/kernel/k_memory_manager.cpp +++ b/src/core/hle/kernel/k_memory_manager.cpp @@ -223,7 +223,7 @@ Result KMemoryManager::AllocatePageGroupImpl(KPageGroup* out, size_t num_pages, // Ensure that we don't leave anything un-freed. ON_RESULT_FAILURE { - for (const auto& it : out->Nodes()) { + for (const auto& it : *out) { auto& manager = this->GetManager(it.GetAddress()); const size_t node_num_pages = std::min( it.GetNumPages(), (manager.GetEndAddress() - it.GetAddress()) / PageSize); @@ -285,7 +285,7 @@ Result KMemoryManager::AllocateAndOpen(KPageGroup* out, size_t num_pages, u32 op m_has_optimized_process[static_cast(pool)], true)); // Open the first reference to the pages. - for (const auto& block : out->Nodes()) { + for (const auto& block : *out) { PAddr cur_address = block.GetAddress(); size_t remaining_pages = block.GetNumPages(); while (remaining_pages > 0) { @@ -335,7 +335,7 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32 // Perform optimized memory tracking, if we should. if (optimized) { // Iterate over the allocated blocks. - for (const auto& block : out->Nodes()) { + for (const auto& block : *out) { // Get the block extents. const PAddr block_address = block.GetAddress(); const size_t block_pages = block.GetNumPages(); @@ -391,7 +391,7 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32 } } else { // Set all the allocated memory. - for (const auto& block : out->Nodes()) { + for (const auto& block : *out) { std::memset(m_system.DeviceMemory().GetPointer(block.GetAddress()), fill_pattern, block.GetSize()); } diff --git a/src/core/hle/kernel/k_page_group.cpp b/src/core/hle/kernel/k_page_group.cpp new file mode 100644 index 000000000..d8c644a33 --- /dev/null +++ b/src/core/hle/kernel/k_page_group.cpp @@ -0,0 +1,121 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/hle/kernel/k_dynamic_resource_manager.h" +#include "core/hle/kernel/k_memory_manager.h" +#include "core/hle/kernel/k_page_group.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/svc_results.h" + +namespace Kernel { + +void KPageGroup::Finalize() { + KBlockInfo* cur = m_first_block; + while (cur != nullptr) { + KBlockInfo* next = cur->GetNext(); + m_manager->Free(cur); + cur = next; + } + + m_first_block = nullptr; + m_last_block = nullptr; +} + +void KPageGroup::CloseAndReset() { + auto& mm = m_kernel.MemoryManager(); + + KBlockInfo* cur = m_first_block; + while (cur != nullptr) { + KBlockInfo* next = cur->GetNext(); + mm.Close(cur->GetAddress(), cur->GetNumPages()); + m_manager->Free(cur); + cur = next; + } + + m_first_block = nullptr; + m_last_block = nullptr; +} + +size_t KPageGroup::GetNumPages() const { + size_t num_pages = 0; + + for (const auto& it : *this) { + num_pages += it.GetNumPages(); + } + + return num_pages; +} + +Result KPageGroup::AddBlock(KPhysicalAddress addr, size_t num_pages) { + // Succeed immediately if we're adding no pages. + R_SUCCEED_IF(num_pages == 0); + + // Check for overflow. + ASSERT(addr < addr + num_pages * PageSize); + + // Try to just append to the last block. + if (m_last_block != nullptr) { + R_SUCCEED_IF(m_last_block->TryConcatenate(addr, num_pages)); + } + + // Allocate a new block. + KBlockInfo* new_block = m_manager->Allocate(); + R_UNLESS(new_block != nullptr, ResultOutOfResource); + + // Initialize the block. + new_block->Initialize(addr, num_pages); + + // Add the block to our list. + if (m_last_block != nullptr) { + m_last_block->SetNext(new_block); + } else { + m_first_block = new_block; + } + m_last_block = new_block; + + R_SUCCEED(); +} + +void KPageGroup::Open() const { + auto& mm = m_kernel.MemoryManager(); + + for (const auto& it : *this) { + mm.Open(it.GetAddress(), it.GetNumPages()); + } +} + +void KPageGroup::OpenFirst() const { + auto& mm = m_kernel.MemoryManager(); + + for (const auto& it : *this) { + mm.OpenFirst(it.GetAddress(), it.GetNumPages()); + } +} + +void KPageGroup::Close() const { + auto& mm = m_kernel.MemoryManager(); + + for (const auto& it : *this) { + mm.Close(it.GetAddress(), it.GetNumPages()); + } +} + +bool KPageGroup::IsEquivalentTo(const KPageGroup& rhs) const { + auto lit = this->begin(); + auto rit = rhs.begin(); + auto lend = this->end(); + auto rend = rhs.end(); + + while (lit != lend && rit != rend) { + if (*lit != *rit) { + return false; + } + + ++lit; + ++rit; + } + + return lit == lend && rit == rend; +} + +} // namespace Kernel diff --git a/src/core/hle/kernel/k_page_group.h b/src/core/hle/kernel/k_page_group.h index 316f172f2..b0b243e7d 100644 --- a/src/core/hle/kernel/k_page_group.h +++ b/src/core/hle/kernel/k_page_group.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -13,24 +13,22 @@ namespace Kernel { +class KBlockInfoManager; class KPageGroup; class KBlockInfo { -private: - friend class KPageGroup; - public: - constexpr KBlockInfo() = default; + constexpr explicit KBlockInfo() : m_next(nullptr) {} - constexpr void Initialize(PAddr addr, size_t np) { + constexpr void Initialize(KPhysicalAddress addr, size_t np) { ASSERT(Common::IsAligned(addr, PageSize)); ASSERT(static_cast(np) == np); - m_page_index = static_cast(addr) / PageSize; + m_page_index = static_cast(addr / PageSize); m_num_pages = static_cast(np); } - constexpr PAddr GetAddress() const { + constexpr KPhysicalAddress GetAddress() const { return m_page_index * PageSize; } constexpr size_t GetNumPages() const { @@ -39,10 +37,10 @@ public: constexpr size_t GetSize() const { return this->GetNumPages() * PageSize; } - constexpr PAddr GetEndAddress() const { + constexpr KPhysicalAddress GetEndAddress() const { return (m_page_index + m_num_pages) * PageSize; } - constexpr PAddr GetLastAddress() const { + constexpr KPhysicalAddress GetLastAddress() const { return this->GetEndAddress() - 1; } @@ -62,8 +60,8 @@ public: return !(*this == rhs); } - constexpr bool IsStrictlyBefore(PAddr addr) const { - const PAddr end = this->GetEndAddress(); + constexpr bool IsStrictlyBefore(KPhysicalAddress addr) const { + const KPhysicalAddress end = this->GetEndAddress(); if (m_page_index != 0 && end == 0) { return false; @@ -72,11 +70,11 @@ public: return end < addr; } - constexpr bool operator<(PAddr addr) const { + constexpr bool operator<(KPhysicalAddress addr) const { return this->IsStrictlyBefore(addr); } - constexpr bool TryConcatenate(PAddr addr, size_t np) { + constexpr bool TryConcatenate(KPhysicalAddress addr, size_t np) { if (addr != 0 && addr == this->GetEndAddress()) { m_num_pages += static_cast(np); return true; @@ -90,96 +88,118 @@ private: } private: + friend class KPageGroup; + KBlockInfo* m_next{}; u32 m_page_index{}; u32 m_num_pages{}; }; static_assert(sizeof(KBlockInfo) <= 0x10); -class KPageGroup final { +class KPageGroup { public: - class Node final { + class Iterator { public: - constexpr Node(u64 addr_, std::size_t num_pages_) : addr{addr_}, num_pages{num_pages_} {} + using iterator_category = std::forward_iterator_tag; + using value_type = const KBlockInfo; + using difference_type = std::ptrdiff_t; + using pointer = value_type*; + using reference = value_type&; - constexpr u64 GetAddress() const { - return addr; + constexpr explicit Iterator(pointer n) : m_node(n) {} + + constexpr bool operator==(const Iterator& rhs) const { + return m_node == rhs.m_node; + } + constexpr bool operator!=(const Iterator& rhs) const { + return !(*this == rhs); } - constexpr std::size_t GetNumPages() const { - return num_pages; + constexpr pointer operator->() const { + return m_node; + } + constexpr reference operator*() const { + return *m_node; } - constexpr std::size_t GetSize() const { - return GetNumPages() * PageSize; + constexpr Iterator& operator++() { + m_node = m_node->GetNext(); + return *this; + } + + constexpr Iterator operator++(int) { + const Iterator it{*this}; + ++(*this); + return it; } private: - u64 addr{}; - std::size_t num_pages{}; + pointer m_node{}; }; -public: - KPageGroup() = default; - KPageGroup(u64 address, u64 num_pages) { - ASSERT(AddBlock(address, num_pages).IsSuccess()); + explicit KPageGroup(KernelCore& kernel, KBlockInfoManager* m) + : m_kernel{kernel}, m_manager{m} {} + ~KPageGroup() { + this->Finalize(); } - constexpr std::list& Nodes() { - return nodes; + void CloseAndReset(); + void Finalize(); + + Iterator begin() const { + return Iterator{m_first_block}; + } + Iterator end() const { + return Iterator{nullptr}; + } + bool empty() const { + return m_first_block == nullptr; } - constexpr const std::list& Nodes() const { - return nodes; + Result AddBlock(KPhysicalAddress addr, size_t num_pages); + void Open() const; + void OpenFirst() const; + void Close() const; + + size_t GetNumPages() const; + + bool IsEquivalentTo(const KPageGroup& rhs) const; + + bool operator==(const KPageGroup& rhs) const { + return this->IsEquivalentTo(rhs); } - std::size_t GetNumPages() const { - std::size_t num_pages = 0; - for (const Node& node : nodes) { - num_pages += node.GetNumPages(); - } - return num_pages; + bool operator!=(const KPageGroup& rhs) const { + return !(*this == rhs); } - bool IsEqual(KPageGroup& other) const { - auto this_node = nodes.begin(); - auto other_node = other.nodes.begin(); - while (this_node != nodes.end() && other_node != other.nodes.end()) { - if (this_node->GetAddress() != other_node->GetAddress() || - this_node->GetNumPages() != other_node->GetNumPages()) { - return false; - } - this_node = std::next(this_node); - other_node = std::next(other_node); - } - - return this_node == nodes.end() && other_node == other.nodes.end(); - } - - Result AddBlock(u64 address, u64 num_pages) { - if (!num_pages) { - return ResultSuccess; - } - if (!nodes.empty()) { - const auto node = nodes.back(); - if (node.GetAddress() + node.GetNumPages() * PageSize == address) { - address = node.GetAddress(); - num_pages += node.GetNumPages(); - nodes.pop_back(); - } - } - nodes.push_back({address, num_pages}); - return ResultSuccess; - } - - bool Empty() const { - return nodes.empty(); - } - - void Finalize() {} - private: - std::list nodes; + KernelCore& m_kernel; + KBlockInfo* m_first_block{}; + KBlockInfo* m_last_block{}; + KBlockInfoManager* m_manager{}; +}; + +class KScopedPageGroup { +public: + explicit KScopedPageGroup(const KPageGroup* gp) : m_pg(gp) { + if (m_pg) { + m_pg->Open(); + } + } + explicit KScopedPageGroup(const KPageGroup& gp) : KScopedPageGroup(std::addressof(gp)) {} + ~KScopedPageGroup() { + if (m_pg) { + m_pg->Close(); + } + } + + void CancelClose() { + m_pg = nullptr; + } + +private: + const KPageGroup* m_pg{}; }; } // namespace Kernel diff --git a/src/core/hle/kernel/k_page_table.cpp b/src/core/hle/kernel/k_page_table.cpp index 612fc76fa..83131774c 100644 --- a/src/core/hle/kernel/k_page_table.cpp +++ b/src/core/hle/kernel/k_page_table.cpp @@ -100,7 +100,7 @@ constexpr size_t GetAddressSpaceWidthFromType(FileSys::ProgramAddressSpaceType a KPageTable::KPageTable(Core::System& system_) : m_general_lock{system_.Kernel()}, - m_map_physical_memory_lock{system_.Kernel()}, m_system{system_} {} + m_map_physical_memory_lock{system_.Kernel()}, m_system{system_}, m_kernel{system_.Kernel()} {} KPageTable::~KPageTable() = default; @@ -373,7 +373,7 @@ Result KPageTable::MapProcessCode(VAddr addr, size_t num_pages, KMemoryState sta m_memory_block_slab_manager); // Allocate and open. - KPageGroup pg; + KPageGroup pg{m_kernel, m_block_info_manager}; R_TRY(m_system.Kernel().MemoryManager().AllocateAndOpen( &pg, num_pages, KMemoryManager::EncodeOption(KMemoryManager::Pool::Application, m_allocation_option))); @@ -432,7 +432,7 @@ Result KPageTable::MapCodeMemory(VAddr dst_address, VAddr src_address, size_t si const size_t num_pages = size / PageSize; // Create page groups for the memory being mapped. - KPageGroup pg; + KPageGroup pg{m_kernel, m_block_info_manager}; AddRegionToPages(src_address, num_pages, pg); // Reprotect the source as kernel-read/not mapped. @@ -593,7 +593,7 @@ Result KPageTable::MakePageGroup(KPageGroup& pg, VAddr addr, size_t num_pages) { const size_t size = num_pages * PageSize; // We're making a new group, not adding to an existing one. - R_UNLESS(pg.Empty(), ResultInvalidCurrentMemory); + R_UNLESS(pg.empty(), ResultInvalidCurrentMemory); // Begin traversal. Common::PageTable::TraversalContext context; @@ -640,11 +640,10 @@ Result KPageTable::MakePageGroup(KPageGroup& pg, VAddr addr, size_t num_pages) { R_SUCCEED(); } -bool KPageTable::IsValidPageGroup(const KPageGroup& pg_ll, VAddr addr, size_t num_pages) { +bool KPageTable::IsValidPageGroup(const KPageGroup& pg, VAddr addr, size_t num_pages) { ASSERT(this->IsLockedByCurrentThread()); const size_t size = num_pages * PageSize; - const auto& pg = pg_ll.Nodes(); const auto& memory_layout = m_system.Kernel().MemoryLayout(); // Empty groups are necessarily invalid. @@ -1572,7 +1571,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached); // Allocate pages for the new memory. - KPageGroup pg; + KPageGroup pg{m_kernel, m_block_info_manager}; R_TRY(m_system.Kernel().MemoryManager().AllocateForProcess( &pg, (size - mapped_size) / PageSize, m_allocate_option, 0, 0)); @@ -1650,7 +1649,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { KScopedPageTableUpdater updater(this); // Prepare to iterate over the memory. - auto pg_it = pg.Nodes().begin(); + auto pg_it = pg.begin(); PAddr pg_phys_addr = pg_it->GetAddress(); size_t pg_pages = pg_it->GetNumPages(); @@ -1703,7 +1702,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Release any remaining unmapped memory. m_system.Kernel().MemoryManager().OpenFirst(pg_phys_addr, pg_pages); m_system.Kernel().MemoryManager().Close(pg_phys_addr, pg_pages); - for (++pg_it; pg_it != pg.Nodes().end(); ++pg_it) { + for (++pg_it; pg_it != pg.end(); ++pg_it) { m_system.Kernel().MemoryManager().OpenFirst(pg_it->GetAddress(), pg_it->GetNumPages()); m_system.Kernel().MemoryManager().Close(pg_it->GetAddress(), @@ -1731,7 +1730,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Check if we're at the end of the physical block. if (pg_pages == 0) { // Ensure there are more pages to map. - ASSERT(pg_it != pg.Nodes().end()); + ASSERT(pg_it != pg.end()); // Advance our physical block. ++pg_it; @@ -1955,7 +1954,7 @@ Result KPageTable::MapMemory(VAddr dst_address, VAddr src_address, size_t size) R_TRY(dst_allocator_result); // Map the memory. - KPageGroup page_linked_list; + KPageGroup page_linked_list{m_kernel, m_block_info_manager}; const size_t num_pages{size / PageSize}; const KMemoryPermission new_src_perm = static_cast( KMemoryPermission::KernelRead | KMemoryPermission::NotMapped); @@ -2022,14 +2021,14 @@ Result KPageTable::UnmapMemory(VAddr dst_address, VAddr src_address, size_t size num_dst_allocator_blocks); R_TRY(dst_allocator_result); - KPageGroup src_pages; - KPageGroup dst_pages; + KPageGroup src_pages{m_kernel, m_block_info_manager}; + KPageGroup dst_pages{m_kernel, m_block_info_manager}; const size_t num_pages{size / PageSize}; AddRegionToPages(src_address, num_pages, src_pages); AddRegionToPages(dst_address, num_pages, dst_pages); - R_UNLESS(dst_pages.IsEqual(src_pages), ResultInvalidMemoryRegion); + R_UNLESS(dst_pages.IsEquivalentTo(src_pages), ResultInvalidMemoryRegion); { auto block_guard = detail::ScopeExit([&] { MapPages(dst_address, dst_pages, dst_perm); }); @@ -2060,7 +2059,7 @@ Result KPageTable::MapPages(VAddr addr, const KPageGroup& page_linked_list, VAddr cur_addr{addr}; - for (const auto& node : page_linked_list.Nodes()) { + for (const auto& node : page_linked_list) { if (const auto result{ Operate(cur_addr, node.GetNumPages(), perm, OperationType::Map, node.GetAddress())}; result.IsError()) { @@ -2160,7 +2159,7 @@ Result KPageTable::UnmapPages(VAddr addr, const KPageGroup& page_linked_list) { VAddr cur_addr{addr}; - for (const auto& node : page_linked_list.Nodes()) { + for (const auto& node : page_linked_list) { if (const auto result{Operate(cur_addr, node.GetNumPages(), KMemoryPermission::None, OperationType::Unmap)}; result.IsError()) { @@ -2527,13 +2526,13 @@ Result KPageTable::SetHeapSize(VAddr* out, size_t size) { R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached); // Allocate pages for the heap extension. - KPageGroup pg; + KPageGroup pg{m_kernel, m_block_info_manager}; R_TRY(m_system.Kernel().MemoryManager().AllocateAndOpen( &pg, allocation_size / PageSize, KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option))); // Clear all the newly allocated pages. - for (const auto& it : pg.Nodes()) { + for (const auto& it : pg) { std::memset(m_system.DeviceMemory().GetPointer(it.GetAddress()), m_heap_fill_value, it.GetSize()); } @@ -2610,7 +2609,7 @@ ResultVal KPageTable::AllocateAndMapMemory(size_t needed_num_pages, size_ if (is_map_only) { R_TRY(Operate(addr, needed_num_pages, perm, OperationType::Map, map_addr)); } else { - KPageGroup page_group; + KPageGroup page_group{m_kernel, m_block_info_manager}; R_TRY(m_system.Kernel().MemoryManager().AllocateForProcess( &page_group, needed_num_pages, KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option), 0, 0)); @@ -2795,7 +2794,7 @@ Result KPageTable::Operate(VAddr addr, size_t num_pages, const KPageGroup& page_ ASSERT(num_pages > 0); ASSERT(num_pages == page_group.GetNumPages()); - for (const auto& node : page_group.Nodes()) { + for (const auto& node : page_group) { const size_t size{node.GetNumPages() * PageSize}; switch (operation) { diff --git a/src/core/hle/kernel/k_page_table.h b/src/core/hle/kernel/k_page_table.h index f1ca785d7..5df5ba1a9 100644 --- a/src/core/hle/kernel/k_page_table.h +++ b/src/core/hle/kernel/k_page_table.h @@ -107,6 +107,10 @@ public: return *m_page_table_impl; } + KBlockInfoManager* GetBlockInfoManager() { + return m_block_info_manager; + } + bool CanContain(VAddr addr, size_t size, KMemoryState state) const; protected: @@ -488,6 +492,7 @@ private: std::unique_ptr m_page_table_impl; Core::System& m_system; + KernelCore& m_kernel; }; } // namespace Kernel diff --git a/src/core/hle/kernel/k_shared_memory.cpp b/src/core/hle/kernel/k_shared_memory.cpp index 0aa68103c..3cf2b5d91 100644 --- a/src/core/hle/kernel/k_shared_memory.cpp +++ b/src/core/hle/kernel/k_shared_memory.cpp @@ -13,10 +13,7 @@ namespace Kernel { KSharedMemory::KSharedMemory(KernelCore& kernel_) : KAutoObjectWithSlabHeapAndContainer{kernel_} {} - -KSharedMemory::~KSharedMemory() { - kernel.GetSystemResourceLimit()->Release(LimitableResource::PhysicalMemoryMax, size); -} +KSharedMemory::~KSharedMemory() = default; Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* owner_process_, Svc::MemoryPermission owner_permission_, @@ -49,7 +46,8 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o R_UNLESS(physical_address != 0, ResultOutOfMemory); //! Insert the result into our page group. - page_group.emplace(physical_address, num_pages); + page_group.emplace(kernel, &kernel.GetSystemSystemResource().GetBlockInfoManager()); + page_group->AddBlock(physical_address, num_pages); // Commit our reservation. memory_reservation.Commit(); @@ -62,7 +60,7 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o is_initialized = true; // Clear all pages in the memory. - for (const auto& block : page_group->Nodes()) { + for (const auto& block : *page_group) { std::memset(device_memory_.GetPointer(block.GetAddress()), 0, block.GetSize()); } @@ -71,13 +69,8 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o void KSharedMemory::Finalize() { // Close and finalize the page group. - // page_group->Close(); - // page_group->Finalize(); - - //! HACK: Manually close. - for (const auto& block : page_group->Nodes()) { - kernel.MemoryManager().Close(block.GetAddress(), block.GetNumPages()); - } + page_group->Close(); + page_group->Finalize(); // Release the memory reservation. resource_limit->Release(LimitableResource::PhysicalMemoryMax, size); diff --git a/src/core/hle/kernel/memory_types.h b/src/core/hle/kernel/memory_types.h index 3975507bd..92b8b37ac 100644 --- a/src/core/hle/kernel/memory_types.h +++ b/src/core/hle/kernel/memory_types.h @@ -14,4 +14,7 @@ constexpr std::size_t PageSize{1 << PageBits}; using Page = std::array; +using KPhysicalAddress = PAddr; +using KProcessAddress = VAddr; + } // namespace Kernel diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 788ee2160..aca442196 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -1485,7 +1485,7 @@ static Result MapProcessMemory(Core::System& system, VAddr dst_address, Handle p ResultInvalidMemoryRegion); // Create a new page group. - KPageGroup pg; + KPageGroup pg{system.Kernel(), dst_pt.GetBlockInfoManager()}; R_TRY(src_pt.MakeAndOpenPageGroup( std::addressof(pg), src_address, size / PageSize, KMemoryState::FlagCanMapProcess, KMemoryState::FlagCanMapProcess, KMemoryPermission::None, KMemoryPermission::None, From 9349f06963759705f69bd3a23a4df5354bbf6951 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 13:20:59 -0500 Subject: [PATCH 184/387] hle_ipc: Add ReadBufferSpan function Returns a std::span to the buffer address, rather than create a copy of the memory into a std::vector --- src/core/hle/kernel/hle_ipc.cpp | 19 +++++++++++++++++++ src/core/hle/kernel/hle_ipc.h | 3 +++ 2 files changed, 22 insertions(+) diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 738b6d0f1..549fd8aea 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -345,6 +345,25 @@ std::vector HLERequestContext::ReadBuffer(std::size_t buffer_index) const { } } +std::span HLERequestContext::ReadBufferSpan(std::size_t buffer_index) const { + LOG_CRITICAL(Debug, "called"); + const bool is_buffer_a{BufferDescriptorA().size() > buffer_index && + BufferDescriptorA()[buffer_index].Size()}; + if (is_buffer_a) { + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorA().size() > buffer_index, { return {}; }, + "BufferDescriptorA invalid buffer_index {}", buffer_index); + const u8* const mem_ptr = memory.GetPointer(BufferDescriptorA()[buffer_index].Address()); + return std::span(mem_ptr, BufferDescriptorA()[buffer_index].Size()); + } else { + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorX().size() > buffer_index, { return {}; }, + "BufferDescriptorX invalid buffer_index {}", buffer_index); + const u8* const mem_ptr = memory.GetPointer(BufferDescriptorX()[buffer_index].Address()); + return std::span(mem_ptr, BufferDescriptorX()[buffer_index].Size()); + } +} + std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size, std::size_t buffer_index) const { if (size == 0) { diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index e252b5f4b..2242ff922 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -7,6 +7,7 @@ #include #include #include +#include #include #include #include @@ -273,6 +274,8 @@ public: /// Helper function to read a buffer using the appropriate buffer descriptor [[nodiscard]] std::vector ReadBuffer(std::size_t buffer_index = 0) const; + [[nodiscard]] std::span ReadBufferSpan(std::size_t buffer_index = 0) const; + /// Helper function to write a buffer using the appropriate buffer descriptor std::size_t WriteBuffer(const void* buffer, std::size_t size, std::size_t buffer_index = 0) const; From fbc375f0de26342a22c52bb78e14b4f78d2243c1 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 13:21:15 -0500 Subject: [PATCH 185/387] fsp_srv: Use ReadBufferSpan --- src/common/string_util.cpp | 2 +- src/common/string_util.h | 3 +- src/core/hle/service/filesystem/fsp_srv.cpp | 31 ++++++++++----------- 3 files changed, 17 insertions(+), 19 deletions(-) diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index b26db4796..e0b6180c5 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -30,7 +30,7 @@ std::string ToUpper(std::string str) { return str; } -std::string StringFromBuffer(const std::vector& data) { +std::string StringFromBuffer(std::span data) { return std::string(data.begin(), std::find(data.begin(), data.end(), '\0')); } diff --git a/src/common/string_util.h b/src/common/string_util.h index ce18a33cf..f8aecc875 100644 --- a/src/common/string_util.h +++ b/src/common/string_util.h @@ -5,6 +5,7 @@ #pragma once #include +#include #include #include #include "common/common_types.h" @@ -17,7 +18,7 @@ namespace Common { /// Make a string uppercase [[nodiscard]] std::string ToUpper(std::string str); -[[nodiscard]] std::string StringFromBuffer(const std::vector& data); +[[nodiscard]] std::string StringFromBuffer(std::span data); [[nodiscard]] std::string StripSpaces(const std::string& s); [[nodiscard]] std::string StripQuotes(const std::string& s); diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index fbb16a7da..efebb0ccc 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -190,7 +190,7 @@ private: return; } - const std::vector data = ctx.ReadBuffer(); + const auto data = ctx.ReadBufferSpan(); ASSERT_MSG( static_cast(data.size()) <= length, @@ -337,7 +337,7 @@ public: void CreateFile(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); const u64 file_mode = rp.Pop(); @@ -351,7 +351,7 @@ public: } void DeleteFile(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. file={}", name); @@ -361,7 +361,7 @@ public: } void CreateDirectory(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. directory={}", name); @@ -371,7 +371,7 @@ public: } void DeleteDirectory(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. directory={}", name); @@ -381,7 +381,7 @@ public: } void DeleteDirectoryRecursively(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. directory={}", name); @@ -391,7 +391,7 @@ public: } void CleanDirectoryRecursively(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. Directory: {}", name); @@ -401,11 +401,8 @@ public: } void RenameFile(Kernel::HLERequestContext& ctx) { - std::vector buffer = ctx.ReadBuffer(0); - const std::string src_name = Common::StringFromBuffer(buffer); - - buffer = ctx.ReadBuffer(1); - const std::string dst_name = Common::StringFromBuffer(buffer); + const std::string src_name = Common::StringFromBuffer(ctx.ReadBufferSpan(0)); + const std::string dst_name = Common::StringFromBuffer(ctx.ReadBufferSpan(1)); LOG_DEBUG(Service_FS, "called. file '{}' to file '{}'", src_name, dst_name); @@ -416,7 +413,7 @@ public: void OpenFile(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); const auto mode = static_cast(rp.Pop()); @@ -440,7 +437,7 @@ public: void OpenDirectory(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); // TODO(Subv): Implement this filter. @@ -463,7 +460,7 @@ public: } void GetEntryType(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. file={}", name); @@ -504,7 +501,7 @@ public: } void GetFileTimeStampRaw(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBuffer(); + const auto file_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_WARNING(Service_FS, "(Partial Implementation) called. file={}", name); @@ -1086,7 +1083,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { } void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) { - const auto raw = ctx.ReadBuffer(); + const auto raw = ctx.ReadBufferSpan(); auto log = Common::StringFromFixedZeroTerminatedBuffer( reinterpret_cast(raw.data()), raw.size()); From 28d9c30861a0e66b8d2eed5f84bca4520164a1f0 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 24 Dec 2022 19:29:12 -0500 Subject: [PATCH 186/387] k_page_table: remove HACK_OpenPages/ClosePages --- src/core/hle/kernel/k_page_group.h | 1 + src/core/hle/kernel/k_page_table.cpp | 107 +++++++++++++-------------- src/core/hle/kernel/k_page_table.h | 4 - 3 files changed, 54 insertions(+), 58 deletions(-) diff --git a/src/core/hle/kernel/k_page_group.h b/src/core/hle/kernel/k_page_group.h index b0b243e7d..c07f17663 100644 --- a/src/core/hle/kernel/k_page_group.h +++ b/src/core/hle/kernel/k_page_group.h @@ -14,6 +14,7 @@ namespace Kernel { class KBlockInfoManager; +class KernelCore; class KPageGroup; class KBlockInfo { diff --git a/src/core/hle/kernel/k_page_table.cpp b/src/core/hle/kernel/k_page_table.cpp index 83131774c..9c7ac22dc 100644 --- a/src/core/hle/kernel/k_page_table.cpp +++ b/src/core/hle/kernel/k_page_table.cpp @@ -941,9 +941,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add ON_RESULT_FAILURE { if (cur_mapped_addr != dst_addr) { - // HACK: Manually close the pages. - HACK_ClosePages(dst_addr, (cur_mapped_addr - dst_addr) / PageSize); - ASSERT(Operate(dst_addr, (cur_mapped_addr - dst_addr) / PageSize, KMemoryPermission::None, OperationType::Unmap) .IsSuccess()); @@ -1019,9 +1016,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add // Map the page. R_TRY(Operate(cur_mapped_addr, 1, test_perm, OperationType::Map, start_partial_page)); - // HACK: Manually open the pages. - HACK_OpenPages(start_partial_page, 1); - // Update tracking extents. cur_mapped_addr += PageSize; cur_block_addr += PageSize; @@ -1050,9 +1044,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add R_TRY(Operate(cur_mapped_addr, cur_block_size / PageSize, test_perm, OperationType::Map, cur_block_addr)); - // HACK: Manually open the pages. - HACK_OpenPages(cur_block_addr, cur_block_size / PageSize); - // Update tracking extents. cur_mapped_addr += cur_block_size; cur_block_addr = next_entry.phys_addr; @@ -1072,9 +1063,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add R_TRY(Operate(cur_mapped_addr, last_block_size / PageSize, test_perm, OperationType::Map, cur_block_addr)); - // HACK: Manually open the pages. - HACK_OpenPages(cur_block_addr, last_block_size / PageSize); - // Update tracking extents. cur_mapped_addr += last_block_size; cur_block_addr += last_block_size; @@ -1106,9 +1094,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add // Map the page. R_TRY(Operate(cur_mapped_addr, 1, test_perm, OperationType::Map, end_partial_page)); - - // HACK: Manually open the pages. - HACK_OpenPages(end_partial_page, 1); } // Update memory blocks to reflect our changes @@ -1210,9 +1195,6 @@ Result KPageTable::CleanupForIpcServer(VAddr address, size_t size, KMemoryState const size_t aligned_size = aligned_end - aligned_start; const size_t aligned_num_pages = aligned_size / PageSize; - // HACK: Manually close the pages. - HACK_ClosePages(aligned_start, aligned_num_pages); - // Unmap the pages. R_TRY(Operate(aligned_start, aligned_num_pages, KMemoryPermission::None, OperationType::Unmap)); @@ -1500,17 +1482,6 @@ void KPageTable::CleanupForIpcClientOnServerSetupFailure([[maybe_unused]] PageLi } } -void KPageTable::HACK_OpenPages(PAddr phys_addr, size_t num_pages) { - m_system.Kernel().MemoryManager().OpenFirst(phys_addr, num_pages); -} - -void KPageTable::HACK_ClosePages(VAddr virt_addr, size_t num_pages) { - for (size_t index = 0; index < num_pages; ++index) { - const auto paddr = GetPhysicalAddr(virt_addr + (index * PageSize)); - m_system.Kernel().MemoryManager().Close(paddr, 1); - } -} - Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Lock the physical memory lock. KScopedLightLock phys_lk(m_map_physical_memory_lock); @@ -1679,9 +1650,6 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { last_unmap_address + 1 - cur_address) / PageSize; - // HACK: Manually close the pages. - HACK_ClosePages(cur_address, cur_pages); - // Unmap. ASSERT(Operate(cur_address, cur_pages, KMemoryPermission::None, OperationType::Unmap) @@ -1741,10 +1709,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Map whatever we can. const size_t cur_pages = std::min(pg_pages, map_pages); R_TRY(Operate(cur_address, cur_pages, KMemoryPermission::UserReadWrite, - OperationType::Map, pg_phys_addr)); - - // HACK: Manually open the pages. - HACK_OpenPages(pg_phys_addr, cur_pages); + OperationType::MapFirst, pg_phys_addr)); // Advance. cur_address += cur_pages * PageSize; @@ -1887,9 +1852,6 @@ Result KPageTable::UnmapPhysicalMemory(VAddr address, size_t size) { last_address + 1 - cur_address) / PageSize; - // HACK: Manually close the pages. - HACK_ClosePages(cur_address, cur_pages); - // Unmap. ASSERT(Operate(cur_address, cur_pages, KMemoryPermission::None, OperationType::Unmap) .IsSuccess()); @@ -2609,11 +2571,23 @@ ResultVal KPageTable::AllocateAndMapMemory(size_t needed_num_pages, size_ if (is_map_only) { R_TRY(Operate(addr, needed_num_pages, perm, OperationType::Map, map_addr)); } else { - KPageGroup page_group{m_kernel, m_block_info_manager}; - R_TRY(m_system.Kernel().MemoryManager().AllocateForProcess( - &page_group, needed_num_pages, - KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option), 0, 0)); - R_TRY(Operate(addr, needed_num_pages, page_group, OperationType::MapGroup)); + // Create a page group tohold the pages we allocate. + KPageGroup pg{m_kernel, m_block_info_manager}; + + R_TRY(m_system.Kernel().MemoryManager().AllocateAndOpen( + &pg, needed_num_pages, + KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option))); + + // Ensure that the page group is closed when we're done working with it. + SCOPE_EXIT({ pg.Close(); }); + + // Clear all pages. + for (const auto& it : pg) { + std::memset(m_system.DeviceMemory().GetPointer(it.GetAddress()), + m_heap_fill_value, it.GetSize()); + } + + R_TRY(Operate(addr, needed_num_pages, pg, OperationType::MapGroup)); } // Update the blocks. @@ -2794,19 +2768,28 @@ Result KPageTable::Operate(VAddr addr, size_t num_pages, const KPageGroup& page_ ASSERT(num_pages > 0); ASSERT(num_pages == page_group.GetNumPages()); - for (const auto& node : page_group) { - const size_t size{node.GetNumPages() * PageSize}; + switch (operation) { + case OperationType::MapGroup: { + // We want to maintain a new reference to every page in the group. + KScopedPageGroup spg(page_group); - switch (operation) { - case OperationType::MapGroup: + for (const auto& node : page_group) { + const size_t size{node.GetNumPages() * PageSize}; + + // Map the pages. m_system.Memory().MapMemoryRegion(*m_page_table_impl, addr, size, node.GetAddress()); - break; - default: - ASSERT(false); - break; + + addr += size; } - addr += size; + // We succeeded! We want to persist the reference to the pages. + spg.CancelClose(); + + break; + } + default: + ASSERT(false); + break; } R_SUCCEED(); @@ -2821,13 +2804,29 @@ Result KPageTable::Operate(VAddr addr, size_t num_pages, KMemoryPermission perm, ASSERT(ContainsPages(addr, num_pages)); switch (operation) { - case OperationType::Unmap: + case OperationType::Unmap: { + // Ensure that any pages we track close on exit. + KPageGroup pages_to_close{m_kernel, this->GetBlockInfoManager()}; + SCOPE_EXIT({ pages_to_close.CloseAndReset(); }); + + this->AddRegionToPages(addr, num_pages, pages_to_close); m_system.Memory().UnmapRegion(*m_page_table_impl, addr, num_pages * PageSize); break; + } + case OperationType::MapFirst: case OperationType::Map: { ASSERT(map_addr); ASSERT(Common::IsAligned(map_addr, PageSize)); m_system.Memory().MapMemoryRegion(*m_page_table_impl, addr, num_pages * PageSize, map_addr); + + // Open references to pages, if we should. + if (IsHeapPhysicalAddress(m_kernel.MemoryLayout(), map_addr)) { + if (operation == OperationType::MapFirst) { + m_kernel.MemoryManager().OpenFirst(map_addr, num_pages); + } else { + m_kernel.MemoryManager().Open(map_addr, num_pages); + } + } break; } case OperationType::Separate: { diff --git a/src/core/hle/kernel/k_page_table.h b/src/core/hle/kernel/k_page_table.h index 5df5ba1a9..0a454b05b 100644 --- a/src/core/hle/kernel/k_page_table.h +++ b/src/core/hle/kernel/k_page_table.h @@ -265,10 +265,6 @@ private: void CleanupForIpcClientOnServerSetupFailure(PageLinkedList* page_list, VAddr address, size_t size, KMemoryPermission prot_perm); - // HACK: These will be removed once we automatically manage page reference counts. - void HACK_OpenPages(PAddr phys_addr, size_t num_pages); - void HACK_ClosePages(VAddr virt_addr, size_t num_pages); - mutable KLightLock m_general_lock; mutable KLightLock m_map_physical_memory_lock; From c448b3af2ffe06f036e06b610c87db8dab74b766 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 22 Dec 2022 16:52:53 -0500 Subject: [PATCH 187/387] texture_cache: Use pre-allocated buffer for texture uploads --- src/video_core/texture_cache/texture_cache.h | 26 ++++++++++++++----- .../texture_cache/texture_cache_base.h | 5 +++- src/video_core/texture_cache/util.cpp | 9 +++---- src/video_core/texture_cache/util.h | 1 + 4 files changed, 28 insertions(+), 13 deletions(-) diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 8e68a2e53..fccf4316d 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -39,6 +39,12 @@ TextureCache

::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& sampler_descriptor.mipmap_filter.Assign(Tegra::Texture::TextureMipmapFilter::Linear); sampler_descriptor.cubemap_anisotropy.Assign(1); + // These values were chosen based on typical peak swizzle data sizes seen in some titles + static constexpr size_t SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 8_MiB; + static constexpr size_t UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 1_MiB; + swizzle_data_buffer.reserve(SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY); + unswizzle_data_buffer.reserve(UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY); + // Make sure the first index is reserved for the null resources // This way the null resource becomes a compile time constant void(slot_images.insert(NullImageParams{})); @@ -734,13 +740,21 @@ void TextureCache

::UploadImageContents(Image& image, StagingBuffer& staging) gpu_memory->ReadBlockUnsafe(gpu_addr, mapped_span.data(), mapped_span.size_bytes()); const auto uploads = FullUploadSwizzles(image.info); runtime.AccelerateImageUpload(image, staging, uploads); - } else if (True(image.flags & ImageFlagBits::Converted)) { - std::vector unswizzled_data(image.unswizzled_size_bytes); - auto copies = UnswizzleImage(*gpu_memory, gpu_addr, image.info, unswizzled_data); - ConvertImage(unswizzled_data, image.info, mapped_span, copies); + return; + } + const size_t guest_size_bytes = image.guest_size_bytes; + swizzle_data_buffer.resize(guest_size_bytes); + gpu_memory->ReadBlockUnsafe(gpu_addr, swizzle_data_buffer.data(), guest_size_bytes); + + if (True(image.flags & ImageFlagBits::Converted)) { + unswizzle_data_buffer.resize(image.unswizzled_size_bytes); + auto copies = UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data_buffer, + unswizzle_data_buffer); + ConvertImage(unswizzle_data_buffer, image.info, mapped_span, copies); image.UploadMemory(staging, copies); } else { - const auto copies = UnswizzleImage(*gpu_memory, gpu_addr, image.info, mapped_span); + const auto copies = + UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data_buffer, mapped_span); image.UploadMemory(staging, copies); } } @@ -910,7 +924,7 @@ void TextureCache

::InvalidateScale(Image& image) { } template -u64 TextureCache

::GetScaledImageSizeBytes(ImageBase& image) { +u64 TextureCache

::GetScaledImageSizeBytes(const ImageBase& image) { const u64 scale_up = static_cast(Settings::values.resolution_info.up_scale * Settings::values.resolution_info.up_scale); const u64 down_shift = static_cast(Settings::values.resolution_info.down_shift + diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 587339a31..67e8acf25 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -368,7 +368,7 @@ private: void InvalidateScale(Image& image); bool ScaleUp(Image& image); bool ScaleDown(Image& image); - u64 GetScaledImageSizeBytes(ImageBase& image); + u64 GetScaledImageSizeBytes(const ImageBase& image); Runtime& runtime; @@ -417,6 +417,9 @@ private: std::unordered_map image_allocs_table; + std::vector swizzle_data_buffer; + std::vector unswizzle_data_buffer; + u64 modification_tick = 0; u64 frame_tick = 0; }; diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index e8c908b42..4488fa9da 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -765,8 +765,9 @@ bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config } std::vector UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, - const ImageInfo& info, std::span output) { - const size_t guest_size_bytes = CalculateGuestSizeInBytes(info); + const ImageInfo& info, std::span input, + std::span output) { + const size_t guest_size_bytes = input.size_bytes(); const u32 bpp_log2 = BytesPerBlockLog2(info.format); const Extent3D size = info.size; @@ -789,10 +790,6 @@ std::vector UnswizzleImage(Tegra::MemoryManager& gpu_memory, GP .image_extent = size, }}; } - const auto input_data = std::make_unique(guest_size_bytes); - gpu_memory.ReadBlockUnsafe(gpu_addr, input_data.get(), guest_size_bytes); - const std::span input(input_data.get(), guest_size_bytes); - const LevelInfo level_info = MakeLevelInfo(info); const s32 num_layers = info.resources.layers; const s32 num_levels = info.resources.levels; diff --git a/src/video_core/texture_cache/util.h b/src/video_core/texture_cache/util.h index 5e28f4ab3..ddf0b3b06 100644 --- a/src/video_core/texture_cache/util.h +++ b/src/video_core/texture_cache/util.h @@ -59,6 +59,7 @@ struct OverlapResult { [[nodiscard]] std::vector UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, + std::span input, std::span output); [[nodiscard]] BufferCopy UploadBufferCopy(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, From 1209d428f14ffc6f1c8b6049b0431c30b26138d6 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 22 Dec 2022 17:01:39 -0500 Subject: [PATCH 188/387] texture_cache: Use pre-allocated buffer for texture downloads --- src/video_core/texture_cache/texture_cache.h | 9 ++++++--- src/video_core/texture_cache/util.cpp | 11 ++++++----- src/video_core/texture_cache/util.h | 3 ++- 3 files changed, 14 insertions(+), 9 deletions(-) diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index fccf4316d..6d7d8226f 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -96,7 +96,8 @@ void TextureCache

::RunGarbageCollector() { const auto copies = FullDownloadCopies(image.info); image.DownloadMemory(map, copies); runtime.Finish(); - SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span); + SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span, + swizzle_data_buffer); } if (True(image.flags & ImageFlagBits::Tracked)) { UntrackImage(image, image_id); @@ -467,7 +468,8 @@ void TextureCache

::DownloadMemory(VAddr cpu_addr, size_t size) { const auto copies = FullDownloadCopies(image.info); image.DownloadMemory(map, copies); runtime.Finish(); - SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span); + SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span, + swizzle_data_buffer); } } @@ -678,7 +680,8 @@ void TextureCache

::PopAsyncFlushes() { for (const ImageId image_id : download_ids) { const ImageBase& image = slot_images[image_id]; const auto copies = FullDownloadCopies(image.info); - SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span); + SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span, + swizzle_data_buffer); download_map.offset += image.unswizzled_size_bytes; download_span = download_span.subspan(image.unswizzled_size_bytes); } diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 4488fa9da..7999a7f06 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -505,7 +505,7 @@ void SwizzlePitchLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, const BufferImageCopy& copy, - std::span input) { + std::span input, std::vector& tmp_buffer) { const Extent3D size = info.size; const LevelInfo level_info = MakeLevelInfo(info); const Extent2D tile_size = DefaultBlockSize(info.format); @@ -534,8 +534,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr tile_size.height, info.tile_width_spacing); const size_t subresource_size = sizes[level]; - const auto dst_data = std::make_unique(subresource_size); - const std::span dst(dst_data.get(), subresource_size); + tmp_buffer.resize(subresource_size); + const std::span dst(tmp_buffer); for (s32 layer = 0; layer < info.resources.layers; ++layer) { const std::span src = input.subspan(host_offset); @@ -977,13 +977,14 @@ std::vector FullUploadSwizzles(const ImageInfo& info) { } void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, - std::span copies, std::span memory) { + std::span copies, std::span memory, + std::vector& tmp_buffer) { const bool is_pitch_linear = info.type == ImageType::Linear; for (const BufferImageCopy& copy : copies) { if (is_pitch_linear) { SwizzlePitchLinearImage(gpu_memory, gpu_addr, info, copy, memory); } else { - SwizzleBlockLinearImage(gpu_memory, gpu_addr, info, copy, memory); + SwizzleBlockLinearImage(gpu_memory, gpu_addr, info, copy, memory, tmp_buffer); } } } diff --git a/src/video_core/texture_cache/util.h b/src/video_core/texture_cache/util.h index ddf0b3b06..2c991b4d2 100644 --- a/src/video_core/texture_cache/util.h +++ b/src/video_core/texture_cache/util.h @@ -77,7 +77,8 @@ void ConvertImage(std::span input, const ImageInfo& info, std::span FullUploadSwizzles(const ImageInfo& info); void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, - std::span copies, std::span memory); + std::span copies, std::span memory, + std::vector& tmp_buffer); [[nodiscard]] bool IsBlockLinearSizeCompatible(const ImageInfo& new_info, const ImageInfo& overlap_info, u32 new_level, From 7584d36922669808b7c8a62667380453687b0ad9 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 15:47:41 -0500 Subject: [PATCH 189/387] texture_cache: Use Common::ScratchBuffer for swizzle buffers --- src/video_core/texture_cache/texture_cache.h | 8 ++++---- src/video_core/texture_cache/texture_cache_base.h | 5 +++-- src/video_core/texture_cache/util.cpp | 6 +++--- src/video_core/texture_cache/util.h | 3 ++- 4 files changed, 12 insertions(+), 10 deletions(-) diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 6d7d8226f..27c82cd20 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -42,8 +42,8 @@ TextureCache

::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& // These values were chosen based on typical peak swizzle data sizes seen in some titles static constexpr size_t SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 8_MiB; static constexpr size_t UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 1_MiB; - swizzle_data_buffer.reserve(SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY); - unswizzle_data_buffer.reserve(UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY); + swizzle_data_buffer.resize_destructive(SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY); + unswizzle_data_buffer.resize_destructive(UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY); // Make sure the first index is reserved for the null resources // This way the null resource becomes a compile time constant @@ -746,11 +746,11 @@ void TextureCache

::UploadImageContents(Image& image, StagingBuffer& staging) return; } const size_t guest_size_bytes = image.guest_size_bytes; - swizzle_data_buffer.resize(guest_size_bytes); + swizzle_data_buffer.resize_destructive(guest_size_bytes); gpu_memory->ReadBlockUnsafe(gpu_addr, swizzle_data_buffer.data(), guest_size_bytes); if (True(image.flags & ImageFlagBits::Converted)) { - unswizzle_data_buffer.resize(image.unswizzled_size_bytes); + unswizzle_data_buffer.resize_destructive(image.unswizzled_size_bytes); auto copies = UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data_buffer, unswizzle_data_buffer); ConvertImage(unswizzle_data_buffer, image.info, mapped_span, copies); diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 67e8acf25..4fd677a80 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -17,6 +17,7 @@ #include "common/literals.h" #include "common/lru_cache.h" #include "common/polyfill_ranges.h" +#include "common/scratch_buffer.h" #include "video_core/compatible_formats.h" #include "video_core/control/channel_state_cache.h" #include "video_core/delayed_destruction_ring.h" @@ -417,8 +418,8 @@ private: std::unordered_map image_allocs_table; - std::vector swizzle_data_buffer; - std::vector unswizzle_data_buffer; + Common::ScratchBuffer swizzle_data_buffer; + Common::ScratchBuffer unswizzle_data_buffer; u64 modification_tick = 0; u64 frame_tick = 0; diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 7999a7f06..03acc68d9 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -505,7 +505,7 @@ void SwizzlePitchLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, const BufferImageCopy& copy, - std::span input, std::vector& tmp_buffer) { + std::span input, Common::ScratchBuffer& tmp_buffer) { const Extent3D size = info.size; const LevelInfo level_info = MakeLevelInfo(info); const Extent2D tile_size = DefaultBlockSize(info.format); @@ -534,7 +534,7 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr tile_size.height, info.tile_width_spacing); const size_t subresource_size = sizes[level]; - tmp_buffer.resize(subresource_size); + tmp_buffer.resize_destructive(subresource_size); const std::span dst(tmp_buffer); for (s32 layer = 0; layer < info.resources.layers; ++layer) { @@ -978,7 +978,7 @@ std::vector FullUploadSwizzles(const ImageInfo& info) { void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, std::span copies, std::span memory, - std::vector& tmp_buffer) { + Common::ScratchBuffer& tmp_buffer) { const bool is_pitch_linear = info.type == ImageType::Linear; for (const BufferImageCopy& copy : copies) { if (is_pitch_linear) { diff --git a/src/video_core/texture_cache/util.h b/src/video_core/texture_cache/util.h index 2c991b4d2..d103db8ae 100644 --- a/src/video_core/texture_cache/util.h +++ b/src/video_core/texture_cache/util.h @@ -7,6 +7,7 @@ #include #include "common/common_types.h" +#include "common/scratch_buffer.h" #include "video_core/surface.h" #include "video_core/texture_cache/image_base.h" @@ -78,7 +79,7 @@ void ConvertImage(std::span input, const ImageInfo& info, std::span copies, std::span memory, - std::vector& tmp_buffer); + Common::ScratchBuffer& tmp_buffer); [[nodiscard]] bool IsBlockLinearSizeCompatible(const ImageInfo& new_info, const ImageInfo& overlap_info, u32 new_level, From bc4126acd7c575514f1c576abbc96a9d9092a65d Mon Sep 17 00:00:00 2001 From: MonsterDruide1 <5958456@gmail.com> Date: Wed, 14 Dec 2022 16:04:39 +0100 Subject: [PATCH 190/387] TAS: Increase accuracy of Stick inputs --- src/core/hid/emulated_controller.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index f238d6ccd..5587ee097 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -210,6 +210,13 @@ void EmulatedController::LoadTASParams() { tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2); tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3); + + // set to optimal stick to avoid sanitizing the stick and tweaking the coordinates + // making sure they play back in the game as originally written down in the script file + tas_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f); + tas_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f); + tas_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f); + tas_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f); } void EmulatedController::LoadVirtualGamepadParams() { From 7ffd62424804eceb73f01b1c4e8dc216134c8295 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 13:42:32 -0500 Subject: [PATCH 191/387] service: Use ReadBufferSpan where it is trivial to do so --- src/core/hle/kernel/hle_ipc.cpp | 1 - src/core/hle/service/acc/acc.cpp | 6 ++--- src/core/hle/service/am/am.cpp | 2 +- src/core/hle/service/aoc/aoc_u.cpp | 4 ++-- src/core/hle/service/audio/audin_u.cpp | 6 ++--- src/core/hle/service/audio/audout_u.cpp | 4 ++-- src/core/hle/service/audio/audren_u.cpp | 6 ++--- src/core/hle/service/audio/hwopus.cpp | 6 ++--- src/core/hle/service/bcat/bcat_module.cpp | 2 +- src/core/hle/service/es/es.cpp | 4 ++-- src/core/hle/service/fatal/fatal.cpp | 2 +- src/core/hle/service/glue/notif.cpp | 4 ++-- src/core/hle/service/hid/controllers/npad.cpp | 2 +- src/core/hle/service/hid/controllers/npad.h | 2 +- src/core/hle/service/hid/hid.cpp | 8 +++---- src/core/hle/service/jit/jit.cpp | 6 ++--- src/core/hle/service/ldn/ldn.cpp | 4 ++-- src/core/hle/service/lm/lm.cpp | 2 +- src/core/hle/service/nfc/mifare_user.cpp | 4 ++-- src/core/hle/service/nfc/nfc_user.cpp | 2 +- src/core/hle/service/nfp/nfp_user.cpp | 6 ++--- src/core/hle/service/ngct/ngct.cpp | 4 ++-- src/core/hle/service/nifm/nifm.cpp | 2 +- src/core/hle/service/prepo/prepo.cpp | 24 +++++++++---------- src/core/hle/service/set/set_sys.cpp | 8 +++---- src/core/hle/service/sockets/sfdnsres.cpp | 6 ++--- src/core/hle/service/ssl/ssl.cpp | 10 ++++---- src/core/hle/service/time/time.cpp | 8 +++---- .../hle/service/time/time_zone_service.cpp | 4 ++-- src/core/reporter.cpp | 2 +- src/core/reporter.h | 4 +++- 31 files changed, 78 insertions(+), 77 deletions(-) diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 549fd8aea..9bc72da02 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -346,7 +346,6 @@ std::vector HLERequestContext::ReadBuffer(std::size_t buffer_index) const { } std::span HLERequestContext::ReadBufferSpan(std::size_t buffer_index) const { - LOG_CRITICAL(Debug, "called"); const bool is_buffer_a{BufferDescriptorA().size() > buffer_index && BufferDescriptorA()[buffer_index].Size()}; if (is_buffer_a) { diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 6d1084fd1..398bbc793 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -367,7 +367,7 @@ protected: IPC::RequestParser rp{ctx}; const auto base = rp.PopRaw(); - const auto user_data = ctx.ReadBuffer(); + const auto user_data = ctx.ReadBufferSpan(); LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}", Common::StringFromFixedZeroTerminatedBuffer( @@ -399,8 +399,8 @@ protected: IPC::RequestParser rp{ctx}; const auto base = rp.PopRaw(); - const auto user_data = ctx.ReadBuffer(); - const auto image_data = ctx.ReadBuffer(1); + const auto user_data = ctx.ReadBufferSpan(); + const auto image_data = ctx.ReadBufferSpan(1); LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}", Common::StringFromFixedZeroTerminatedBuffer( diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 22999c942..958e40648 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -1124,7 +1124,7 @@ void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 offset{rp.Pop()}; - const std::vector data{ctx.ReadBuffer()}; + const auto data{ctx.ReadBufferSpan()}; const std::size_t size{std::min(data.size(), backing.GetSize() - offset)}; LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size); diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp index 368ccd52f..cc976b155 100644 --- a/src/core/hle/service/aoc/aoc_u.cpp +++ b/src/core/hle/service/aoc/aoc_u.cpp @@ -72,7 +72,7 @@ private: IPC::RequestParser rp{ctx}; const auto unknown_1 = rp.Pop(); - [[maybe_unused]] const auto unknown_2 = ctx.ReadBuffer(); + [[maybe_unused]] const auto unknown_2 = ctx.ReadBufferSpan(); LOG_WARNING(Service_AOC, "(STUBBED) called, unknown_1={}", unknown_1); @@ -84,7 +84,7 @@ private: IPC::RequestParser rp{ctx}; const auto unknown_1 = rp.Pop(); - [[maybe_unused]] const auto unknown_2 = ctx.ReadBuffer(); + [[maybe_unused]] const auto unknown_2 = ctx.ReadBufferSpan(); LOG_WARNING(Service_AOC, "(STUBBED) called, unknown_1={}", unknown_1); diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp index 053e8f9dd..f3dd8397d 100644 --- a/src/core/hle/service/audio/audin_u.cpp +++ b/src/core/hle/service/audio/audin_u.cpp @@ -98,7 +98,7 @@ private: LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!"); } - const auto& in_buffer = ctx.ReadBuffer(); + const auto& in_buffer = ctx.ReadBufferSpan(); AudioInBuffer buffer{}; std::memcpy(&buffer, in_buffer.data(), sizeof(AudioInBuffer)); @@ -266,7 +266,7 @@ void AudInU::OpenAudioIn(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; auto in_params{rp.PopRaw()}; auto applet_resource_user_id{rp.PopRaw()}; - const auto device_name_data{ctx.ReadBuffer()}; + const auto device_name_data{ctx.ReadBufferSpan()}; auto device_name = Common::StringFromBuffer(device_name_data); auto handle{ctx.GetCopyHandle(0)}; @@ -317,7 +317,7 @@ void AudInU::OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx) { auto protocol_specified{rp.PopRaw()}; auto in_params{rp.PopRaw()}; auto applet_resource_user_id{rp.PopRaw()}; - const auto device_name_data{ctx.ReadBuffer()}; + const auto device_name_data{ctx.ReadBufferSpan()}; auto device_name = Common::StringFromBuffer(device_name_data); auto handle{ctx.GetCopyHandle(0)}; diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 29751f075..4bf388055 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -105,7 +105,7 @@ private: LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!"); } - const auto& in_buffer = ctx.ReadBuffer(); + const auto& in_buffer = ctx.ReadBufferSpan(); AudioOutBuffer buffer{}; std::memcpy(&buffer, in_buffer.data(), sizeof(AudioOutBuffer)); @@ -264,7 +264,7 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; auto in_params{rp.PopRaw()}; auto applet_resource_user_id{rp.PopRaw()}; - const auto device_name_data{ctx.ReadBuffer()}; + const auto device_name_data{ctx.ReadBufferSpan()}; auto device_name = Common::StringFromBuffer(device_name_data); auto handle{ctx.GetCopyHandle(0)}; diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 3a1c231b6..1a48c155e 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -112,7 +112,7 @@ private: void RequestUpdate(Kernel::HLERequestContext& ctx) { LOG_TRACE(Service_Audio, "called"); - std::vector input{ctx.ReadBuffer(0)}; + const auto input{ctx.ReadBufferSpan(0)}; // These buffers are written manually to avoid an issue with WriteBuffer throwing errors for // checking size 0. Performance size is 0 for most games. @@ -306,7 +306,7 @@ private: IPC::RequestParser rp{ctx}; const f32 volume = rp.Pop(); - const auto device_name_buffer = ctx.ReadBuffer(); + const auto device_name_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(device_name_buffer); LOG_DEBUG(Service_Audio, "called. name={}, volume={}", name, volume); @@ -320,7 +320,7 @@ private: } void GetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) { - const auto device_name_buffer = ctx.ReadBuffer(); + const auto device_name_buffer = ctx.ReadBufferSpan(); const std::string name = Common::StringFromBuffer(device_name_buffer); LOG_DEBUG(Service_Audio, "called. Name={}", name); diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp index 825fb8bcc..7c3f25c67 100644 --- a/src/core/hle/service/audio/hwopus.cpp +++ b/src/core/hle/service/audio/hwopus.cpp @@ -74,7 +74,7 @@ private: ResetDecoderContext(); } - if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), samples, performance)) { + if (!DecodeOpusData(consumed, sample_count, ctx.ReadBufferSpan(), samples, performance)) { LOG_ERROR(Audio, "Failed to decode opus data"); IPC::ResponseBuilder rb{ctx, 2}; // TODO(ogniK): Use correct error code @@ -93,7 +93,7 @@ private: ctx.WriteBuffer(samples); } - bool DecodeOpusData(u32& consumed, u32& sample_count, const std::vector& input, + bool DecodeOpusData(u32& consumed, u32& sample_count, std::span input, std::vector& output, u64* out_performance_time) const { const auto start_time = std::chrono::steady_clock::now(); const std::size_t raw_output_sz = output.size() * sizeof(opus_int16); @@ -257,7 +257,7 @@ void HwOpus::GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx) { void HwOpus::GetWorkBufferSizeForMultiStreamEx(Kernel::HLERequestContext& ctx) { OpusMultiStreamParametersEx param; - std::memcpy(¶m, ctx.ReadBuffer().data(), ctx.GetReadBufferSize()); + std::memcpy(¶m, ctx.ReadBufferSpan().data(), ctx.GetReadBufferSize()); const auto sample_rate = param.sample_rate; const auto channel_count = param.channel_count; diff --git a/src/core/hle/service/bcat/bcat_module.cpp b/src/core/hle/service/bcat/bcat_module.cpp index cbe690a5d..c1a012739 100644 --- a/src/core/hle/service/bcat/bcat_module.cpp +++ b/src/core/hle/service/bcat/bcat_module.cpp @@ -206,7 +206,7 @@ private: IPC::RequestParser rp{ctx}; const auto title_id = rp.PopRaw(); - const auto passphrase_raw = ctx.ReadBuffer(); + const auto passphrase_raw = ctx.ReadBufferSpan(); LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id, Common::HexToString(passphrase_raw)); diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp index d183e5829..5ea61c430 100644 --- a/src/core/hle/service/es/es.cpp +++ b/src/core/hle/service/es/es.cpp @@ -121,8 +121,8 @@ private: } void ImportTicket(Kernel::HLERequestContext& ctx) { - const auto ticket = ctx.ReadBuffer(); - const auto cert = ctx.ReadBuffer(1); + const auto ticket = ctx.ReadBufferSpan(); + [[maybe_unused]] const auto cert = ctx.ReadBufferSpan(1); if (ticket.size() < sizeof(Core::Crypto::Ticket)) { LOG_ERROR(Service_ETicket, "The input buffer is not large enough!"); diff --git a/src/core/hle/service/fatal/fatal.cpp b/src/core/hle/service/fatal/fatal.cpp index 27675615b..ff896ea10 100644 --- a/src/core/hle/service/fatal/fatal.cpp +++ b/src/core/hle/service/fatal/fatal.cpp @@ -152,7 +152,7 @@ void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) IPC::RequestParser rp(ctx); const auto error_code = rp.Pop(); const auto fatal_type = rp.PopEnum(); - const auto fatal_info = ctx.ReadBuffer(); + const auto fatal_info = ctx.ReadBufferSpan(); FatalInfo info{}; ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!"); diff --git a/src/core/hle/service/glue/notif.cpp b/src/core/hle/service/glue/notif.cpp index 3ace2dabd..ee5c6d3a4 100644 --- a/src/core/hle/service/glue/notif.cpp +++ b/src/core/hle/service/glue/notif.cpp @@ -38,7 +38,7 @@ void NOTIF_A::RegisterAlarmSetting(Kernel::HLERequestContext& ctx) { "application_parameter_size is bigger than 0x400 bytes"); AlarmSetting new_alarm{}; - memcpy(&new_alarm, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting)); + memcpy(&new_alarm, ctx.ReadBufferSpan(0).data(), sizeof(AlarmSetting)); // TODO: Count alarms per game id if (alarms.size() >= max_alarms) { @@ -73,7 +73,7 @@ void NOTIF_A::UpdateAlarmSetting(Kernel::HLERequestContext& ctx) { "application_parameter_size is bigger than 0x400 bytes"); AlarmSetting alarm_setting{}; - memcpy(&alarm_setting, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting)); + memcpy(&alarm_setting, ctx.ReadBufferSpan(0).data(), sizeof(AlarmSetting)); const auto alarm_it = GetAlarmFromId(alarm_setting.alarm_setting_id); if (alarm_it != alarms.end()) { diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 2f871de31..df63083a8 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -737,7 +737,7 @@ Core::HID::NpadStyleTag Controller_NPad::GetSupportedStyleSet() const { return hid_core.GetSupportedStyleTag(); } -void Controller_NPad::SetSupportedNpadIdTypes(u8* data, std::size_t length) { +void Controller_NPad::SetSupportedNpadIdTypes(const u8* const data, std::size_t length) { ASSERT(length > 0 && (length % sizeof(u32)) == 0); supported_npad_id_types.clear(); supported_npad_id_types.resize(length / sizeof(u32)); diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 1a589cca2..988ac8ec4 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -95,7 +95,7 @@ public: void SetSupportedStyleSet(Core::HID::NpadStyleTag style_set); Core::HID::NpadStyleTag GetSupportedStyleSet() const; - void SetSupportedNpadIdTypes(u8* data, std::size_t length); + void SetSupportedNpadIdTypes(const u8* const data, std::size_t length); void GetSupportedNpadIdTypes(u32* data, std::size_t max_length); std::size_t GetSupportedNpadIdTypesSize() const; diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index bf28440c6..80db6af06 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -1026,7 +1026,7 @@ void Hid::SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) { const auto applet_resource_user_id{rp.Pop()}; applet_resource->GetController(HidController::NPad) - .SetSupportedNpadIdTypes(ctx.ReadBuffer().data(), ctx.GetReadBufferSize()); + .SetSupportedNpadIdTypes(ctx.ReadBufferSpan().data(), ctx.GetReadBufferSize()); LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); @@ -1564,8 +1564,8 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto applet_resource_user_id{rp.Pop()}; - const auto handles = ctx.ReadBuffer(0); - const auto vibrations = ctx.ReadBuffer(1); + const auto handles = ctx.ReadBufferSpan(0); + const auto vibrations = ctx.ReadBufferSpan(1); std::vector vibration_device_handles( handles.size() / sizeof(Core::HID::VibrationDeviceHandle)); @@ -2104,7 +2104,7 @@ void Hid::WritePalmaRgbLedPatternEntry(Kernel::HLERequestContext& ctx) { const auto connection_handle{rp.PopRaw()}; const auto unknown{rp.Pop()}; - const auto buffer = ctx.ReadBuffer(); + [[maybe_unused]] const auto buffer = ctx.ReadBufferSpan(); LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}, unknown={}", connection_handle.npad_id, unknown); diff --git a/src/core/hle/service/jit/jit.cpp b/src/core/hle/service/jit/jit.cpp index 8f2920c51..534639ff9 100644 --- a/src/core/hle/service/jit/jit.cpp +++ b/src/core/hle/service/jit/jit.cpp @@ -62,7 +62,7 @@ public: const auto parameters{rp.PopRaw()}; // Optional input/output buffers - std::vector input_buffer{ctx.CanReadBuffer() ? ctx.ReadBuffer() : std::vector()}; + const auto input_buffer{ctx.CanReadBuffer() ? ctx.ReadBufferSpan() : std::span()}; std::vector output_buffer(ctx.CanWriteBuffer() ? ctx.GetWriteBufferSize() : 0); // Function call prototype: @@ -132,7 +132,7 @@ public: const auto command{rp.PopRaw()}; // Optional input/output buffers - std::vector input_buffer{ctx.CanReadBuffer() ? ctx.ReadBuffer() : std::vector()}; + const auto input_buffer{ctx.CanReadBuffer() ? ctx.ReadBufferSpan() : std::span()}; std::vector output_buffer(ctx.CanWriteBuffer() ? ctx.GetWriteBufferSize() : 0); // Function call prototype: @@ -176,7 +176,7 @@ public: IPC::RequestParser rp{ctx}; const auto tmem_size{rp.PopRaw()}; const auto tmem_handle{ctx.GetCopyHandle(0)}; - const auto nro_plugin{ctx.ReadBuffer(1)}; + const auto nro_plugin{ctx.ReadBufferSpan(1)}; if (tmem_size == 0) { LOG_ERROR(Service_JIT, "attempted to load plugin with empty transfer memory"); diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp index c49c61cff..ad097a6ef 100644 --- a/src/core/hle/service/ldn/ldn.cpp +++ b/src/core/hle/service/ldn/ldn.cpp @@ -412,7 +412,7 @@ public: } void SetAdvertiseData(Kernel::HLERequestContext& ctx) { - std::vector read_buffer = ctx.ReadBuffer(); + const auto read_buffer = ctx.ReadBufferSpan(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(lan_discovery.SetAdvertiseData(read_buffer)); @@ -464,7 +464,7 @@ public: parameters.security_config.passphrase_size, parameters.security_config.security_mode, parameters.local_communication_version); - const std::vector read_buffer = ctx.ReadBuffer(); + const auto read_buffer = ctx.ReadBufferSpan(); if (read_buffer.size() != sizeof(NetworkInfo)) { LOG_ERROR(Frontend, "NetworkInfo doesn't match read_buffer size!"); IPC::ResponseBuilder rb{ctx, 2}; diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp index ef4b54046..0da461e6c 100644 --- a/src/core/hle/service/lm/lm.cpp +++ b/src/core/hle/service/lm/lm.cpp @@ -94,7 +94,7 @@ public: private: void Log(Kernel::HLERequestContext& ctx) { std::size_t offset{}; - const auto data = ctx.ReadBuffer(); + const auto data = ctx.ReadBufferSpan(); // This function only succeeds - Get that out of the way IPC::ResponseBuilder rb{ctx, 2}; diff --git a/src/core/hle/service/nfc/mifare_user.cpp b/src/core/hle/service/nfc/mifare_user.cpp index 51523a3ae..7d391c936 100644 --- a/src/core/hle/service/nfc/mifare_user.cpp +++ b/src/core/hle/service/nfc/mifare_user.cpp @@ -168,7 +168,7 @@ void MFIUser::StopDetection(Kernel::HLERequestContext& ctx) { void MFIUser::Read(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; - const auto buffer{ctx.ReadBuffer()}; + const auto buffer{ctx.ReadBufferSpan()}; const auto number_of_commands{ctx.GetReadBufferNumElements()}; std::vector read_commands(number_of_commands); @@ -209,7 +209,7 @@ void MFIUser::Read(Kernel::HLERequestContext& ctx) { void MFIUser::Write(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; - const auto buffer{ctx.ReadBuffer()}; + const auto buffer{ctx.ReadBufferSpan()}; const auto number_of_commands{ctx.GetReadBufferNumElements()}; std::vector write_commands(number_of_commands); diff --git a/src/core/hle/service/nfc/nfc_user.cpp b/src/core/hle/service/nfc/nfc_user.cpp index 89aa6b3f5..5dcf8a423 100644 --- a/src/core/hle/service/nfc/nfc_user.cpp +++ b/src/core/hle/service/nfc/nfc_user.cpp @@ -325,7 +325,7 @@ void IUser::SendCommandByPassThrough(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; const auto timeout{rp.PopRaw()}; - const auto command_data{ctx.ReadBuffer()}; + const auto command_data{ctx.ReadBufferSpan()}; LOG_INFO(Service_NFC, "(STUBBED) called, device_handle={}, timeout={}, data_size={}", device_handle, timeout.ToSeconds(), command_data.size()); diff --git a/src/core/hle/service/nfp/nfp_user.cpp b/src/core/hle/service/nfp/nfp_user.cpp index a4d3d1bc7..0a5606756 100644 --- a/src/core/hle/service/nfp/nfp_user.cpp +++ b/src/core/hle/service/nfp/nfp_user.cpp @@ -290,7 +290,7 @@ void IUser::GetApplicationArea(Kernel::HLERequestContext& ctx) { void IUser::SetApplicationArea(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; - const auto data{ctx.ReadBuffer()}; + const auto data{ctx.ReadBufferSpan()}; LOG_INFO(Service_NFP, "called, device_handle={}, data_size={}", device_handle, data.size()); if (state == State::NonInitialized) { @@ -370,7 +370,7 @@ void IUser::CreateApplicationArea(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; const auto access_id{rp.Pop()}; - const auto data{ctx.ReadBuffer()}; + const auto data{ctx.ReadBufferSpan()}; LOG_INFO(Service_NFP, "called, device_handle={}, data_size={}, access_id={}", device_handle, access_id, data.size()); @@ -637,7 +637,7 @@ void IUser::RecreateApplicationArea(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; const auto access_id{rp.Pop()}; - const auto data{ctx.ReadBuffer()}; + const auto data{ctx.ReadBufferSpan()}; LOG_INFO(Service_NFP, "called, device_handle={}, data_size={}, access_id={}", device_handle, access_id, data.size()); diff --git a/src/core/hle/service/ngct/ngct.cpp b/src/core/hle/service/ngct/ngct.cpp index 8af8a835d..bee62b054 100644 --- a/src/core/hle/service/ngct/ngct.cpp +++ b/src/core/hle/service/ngct/ngct.cpp @@ -24,7 +24,7 @@ public: private: void Match(Kernel::HLERequestContext& ctx) { - const auto buffer = ctx.ReadBuffer(); + const auto buffer = ctx.ReadBufferSpan(); const auto text = Common::StringFromFixedZeroTerminatedBuffer( reinterpret_cast(buffer.data()), buffer.size()); @@ -37,7 +37,7 @@ private: } void Filter(Kernel::HLERequestContext& ctx) { - const auto buffer = ctx.ReadBuffer(); + const auto buffer = ctx.ReadBufferSpan(); const auto text = Common::StringFromFixedZeroTerminatedBuffer( reinterpret_cast(buffer.data()), buffer.size()); diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index 4fa9f51a6..a6446fdcc 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -414,7 +414,7 @@ void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& c ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "SfNetworkProfileData is not the correct size"); u128 uuid{}; - auto buffer = ctx.ReadBuffer(); + auto buffer = ctx.ReadBufferSpan(); std::memcpy(&uuid, buffer.data() + 8, sizeof(u128)); IPC::ResponseBuilder rb{ctx, 6, 0, 1}; diff --git a/src/core/hle/service/prepo/prepo.cpp b/src/core/hle/service/prepo/prepo.cpp index 78f897d3e..f6a141b2e 100644 --- a/src/core/hle/service/prepo/prepo.cpp +++ b/src/core/hle/service/prepo/prepo.cpp @@ -57,13 +57,13 @@ private: IPC::RequestParser rp{ctx}; const auto process_id = rp.PopRaw(); - const auto data1 = ctx.ReadBuffer(0); + const auto data1 = ctx.ReadBufferSpan(0); const auto data2 = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBuffer(1); + return ctx.ReadBufferSpan(1); } - return std::vector{}; + return std::span{}; }(); LOG_DEBUG(Service_PREPO, @@ -84,13 +84,13 @@ private: const auto user_id = rp.PopRaw(); const auto process_id = rp.PopRaw(); - const auto data1 = ctx.ReadBuffer(0); + const auto data1 = ctx.ReadBufferSpan(0); const auto data2 = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBuffer(1); + return ctx.ReadBufferSpan(1); } - return std::vector{}; + return std::span{}; }(); LOG_DEBUG(Service_PREPO, @@ -136,13 +136,13 @@ private: IPC::RequestParser rp{ctx}; const auto title_id = rp.PopRaw(); - const auto data1 = ctx.ReadBuffer(0); + const auto data1 = ctx.ReadBufferSpan(0); const auto data2 = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBuffer(1); + return ctx.ReadBufferSpan(1); } - return std::vector{}; + return std::span{}; }(); LOG_DEBUG(Service_PREPO, "called, title_id={:016X}, data1_size={:016X}, data2_size={:016X}", @@ -160,13 +160,13 @@ private: const auto user_id = rp.PopRaw(); const auto title_id = rp.PopRaw(); - const auto data1 = ctx.ReadBuffer(0); + const auto data1 = ctx.ReadBufferSpan(0); const auto data2 = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBuffer(1); + return ctx.ReadBufferSpan(1); } - return std::vector{}; + return std::span{}; }(); LOG_DEBUG(Service_PREPO, diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp index 94c20edda..f1ace8184 100644 --- a/src/core/hle/service/set/set_sys.cpp +++ b/src/core/hle/service/set/set_sys.cpp @@ -131,12 +131,12 @@ void SET_SYS::GetSettingsItemValueSize(Kernel::HLERequestContext& ctx) { // The category of the setting. This corresponds to the top-level keys of // system_settings.ini. - const auto setting_category_buf{ctx.ReadBuffer(0)}; + const auto setting_category_buf{ctx.ReadBufferSpan(0)}; const std::string setting_category{setting_category_buf.begin(), setting_category_buf.end()}; // The name of the setting. This corresponds to the second-level keys of // system_settings.ini. - const auto setting_name_buf{ctx.ReadBuffer(1)}; + const auto setting_name_buf{ctx.ReadBufferSpan(1)}; const std::string setting_name{setting_name_buf.begin(), setting_name_buf.end()}; auto settings{GetSettings()}; @@ -156,12 +156,12 @@ void SET_SYS::GetSettingsItemValue(Kernel::HLERequestContext& ctx) { // The category of the setting. This corresponds to the top-level keys of // system_settings.ini. - const auto setting_category_buf{ctx.ReadBuffer(0)}; + const auto setting_category_buf{ctx.ReadBufferSpan(0)}; const std::string setting_category{setting_category_buf.begin(), setting_category_buf.end()}; // The name of the setting. This corresponds to the second-level keys of // system_settings.ini. - const auto setting_name_buf{ctx.ReadBuffer(1)}; + const auto setting_name_buf{ctx.ReadBufferSpan(1)}; const std::string setting_name{setting_name_buf.begin(), setting_name_buf.end()}; auto settings{GetSettings()}; diff --git a/src/core/hle/service/sockets/sfdnsres.cpp b/src/core/hle/service/sockets/sfdnsres.cpp index 097c37d7a..6d0e1dd6c 100644 --- a/src/core/hle/service/sockets/sfdnsres.cpp +++ b/src/core/hle/service/sockets/sfdnsres.cpp @@ -199,10 +199,10 @@ static std::pair GetAddrInfoRequestImpl(Kernel::HLERequestContext& ctx "called with ignored parameters: use_nsd_resolve={}, unknown={}, process_id={}", parameters.use_nsd_resolve, parameters.unknown, parameters.process_id); - const auto host_buffer = ctx.ReadBuffer(0); + const auto host_buffer = ctx.ReadBufferSpan(0); const std::string host = Common::StringFromBuffer(host_buffer); - const auto service_buffer = ctx.ReadBuffer(1); + const auto service_buffer = ctx.ReadBufferSpan(1); const std::string service = Common::StringFromBuffer(service_buffer); addrinfo* addrinfo; @@ -243,4 +243,4 @@ void SFDNSRES::GetAddrInfoRequestWithOptions(Kernel::HLERequestContext& ctx) { rb.Push(0); } -} // namespace Service::Sockets \ No newline at end of file +} // namespace Service::Sockets diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp index 3735e0452..10851f08f 100644 --- a/src/core/hle/service/ssl/ssl.cpp +++ b/src/core/hle/service/ssl/ssl.cpp @@ -101,7 +101,7 @@ private: void ImportServerPki(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto certificate_format = rp.PopEnum(); - const auto pkcs_12_certificates = ctx.ReadBuffer(0); + [[maybe_unused]] const auto pkcs_12_certificates = ctx.ReadBufferSpan(0); constexpr u64 server_id = 0; @@ -113,13 +113,13 @@ private: } void ImportClientPki(Kernel::HLERequestContext& ctx) { - const auto pkcs_12_certificate = ctx.ReadBuffer(0); - const auto ascii_password = [&ctx] { + [[maybe_unused]] const auto pkcs_12_certificate = ctx.ReadBufferSpan(0); + [[maybe_unused]] const auto ascii_password = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBuffer(1); + return ctx.ReadBufferSpan(1); } - return std::vector{}; + return std::span{}; }(); constexpr u64 client_id = 0; diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index f77cdbb43..9376e0902 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -328,8 +328,8 @@ void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser( Clock::ClockSnapshot snapshot_a; Clock::ClockSnapshot snapshot_b; - const auto snapshot_a_data = ctx.ReadBuffer(0); - const auto snapshot_b_data = ctx.ReadBuffer(1); + const auto snapshot_a_data = ctx.ReadBufferSpan(0); + const auto snapshot_b_data = ctx.ReadBufferSpan(1); std::memcpy(&snapshot_a, snapshot_a_data.data(), sizeof(Clock::ClockSnapshot)); std::memcpy(&snapshot_b, snapshot_b_data.data(), sizeof(Clock::ClockSnapshot)); @@ -355,8 +355,8 @@ void Module::Interface::CalculateSpanBetween(Kernel::HLERequestContext& ctx) { Clock::ClockSnapshot snapshot_a; Clock::ClockSnapshot snapshot_b; - const auto snapshot_a_data = ctx.ReadBuffer(0); - const auto snapshot_b_data = ctx.ReadBuffer(1); + const auto snapshot_a_data = ctx.ReadBufferSpan(0); + const auto snapshot_b_data = ctx.ReadBufferSpan(1); std::memcpy(&snapshot_a, snapshot_a_data.data(), sizeof(Clock::ClockSnapshot)); std::memcpy(&snapshot_b, snapshot_b_data.data(), sizeof(Clock::ClockSnapshot)); diff --git a/src/core/hle/service/time/time_zone_service.cpp b/src/core/hle/service/time/time_zone_service.cpp index 961040bfc..6d05a66f1 100644 --- a/src/core/hle/service/time/time_zone_service.cpp +++ b/src/core/hle/service/time/time_zone_service.cpp @@ -84,7 +84,7 @@ void ITimeZoneService::ToCalendarTime(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time); TimeZone::TimeZoneRule time_zone_rule{}; - const auto buffer{ctx.ReadBuffer()}; + const auto buffer{ctx.ReadBufferSpan()}; std::memcpy(&time_zone_rule, buffer.data(), buffer.size()); TimeZone::CalendarInfo calendar_info{}; @@ -128,7 +128,7 @@ void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto calendar_time{rp.PopRaw()}; TimeZone::TimeZoneRule time_zone_rule{}; - std::memcpy(&time_zone_rule, ctx.ReadBuffer().data(), sizeof(TimeZone::TimeZoneRule)); + std::memcpy(&time_zone_rule, ctx.ReadBufferSpan().data(), sizeof(TimeZone::TimeZoneRule)); s64 posix_time{}; if (const Result result{time_zone_content_manager.GetTimeZoneManager().ToPosixTime( diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp index 77821e047..59dfb8767 100644 --- a/src/core/reporter.cpp +++ b/src/core/reporter.cpp @@ -312,7 +312,7 @@ void Reporter::SaveUnimplementedAppletReport( } void Reporter::SavePlayReport(PlayReportType type, u64 title_id, - const std::vector>& data, + const std::vector>& data, std::optional process_id, std::optional user_id) const { if (!IsReportingEnabled()) { return; diff --git a/src/core/reporter.h b/src/core/reporter.h index 9fdb9d6c1..bb11f8e7c 100644 --- a/src/core/reporter.h +++ b/src/core/reporter.h @@ -5,6 +5,7 @@ #include #include +#include #include #include #include "common/common_types.h" @@ -56,7 +57,8 @@ public: System, }; - void SavePlayReport(PlayReportType type, u64 title_id, const std::vector>& data, + void SavePlayReport(PlayReportType type, u64 title_id, + const std::vector>& data, std::optional process_id = {}, std::optional user_id = {}) const; // Used by error applet From 32d01a39b010e3aabca8551767909fd388febf99 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 13:57:16 -0500 Subject: [PATCH 192/387] nvflinger: Split Parcel class into InputParcel and OutputParcel The usages of the Parcel class were already unique to either Read or Write operations. Avoids needing a vector of the input payload for the InputParcel use-case, instead it can remain as a span. --- .../nvflinger/buffer_queue_producer.cpp | 4 +- .../nvflinger/graphic_buffer_producer.cpp | 2 +- .../nvflinger/graphic_buffer_producer.h | 4 +- src/core/hle/service/nvflinger/parcel.h | 87 ++++++++++--------- src/core/hle/service/vi/vi.cpp | 4 +- 5 files changed, 53 insertions(+), 48 deletions(-) diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp index e601b5da1..abed92d06 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp @@ -815,8 +815,8 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot, void BufferQueueProducer::Transact(Kernel::HLERequestContext& ctx, TransactionId code, u32 flags) { Status status{Status::NoError}; - Parcel parcel_in{ctx.ReadBuffer()}; - Parcel parcel_out{}; + InputParcel parcel_in{ctx.ReadBufferSpan()}; + OutputParcel parcel_out{}; switch (code) { case TransactionId::Connect: { diff --git a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp index 4043c91f1..769e8c0a3 100644 --- a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp +++ b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp @@ -9,7 +9,7 @@ namespace Service::android { -QueueBufferInput::QueueBufferInput(Parcel& parcel) { +QueueBufferInput::QueueBufferInput(InputParcel& parcel) { parcel.ReadFlattened(*this); } diff --git a/src/core/hle/service/nvflinger/graphic_buffer_producer.h b/src/core/hle/service/nvflinger/graphic_buffer_producer.h index 6ea327bbe..2969f0fd5 100644 --- a/src/core/hle/service/nvflinger/graphic_buffer_producer.h +++ b/src/core/hle/service/nvflinger/graphic_buffer_producer.h @@ -14,11 +14,11 @@ namespace Service::android { -class Parcel; +class InputParcel; #pragma pack(push, 1) struct QueueBufferInput final { - explicit QueueBufferInput(Parcel& parcel); + explicit QueueBufferInput(InputParcel& parcel); void Deflate(s64* timestamp_, bool* is_auto_timestamp_, Common::Rectangle* crop_, NativeWindowScalingMode* scaling_mode_, NativeWindowTransform* transform_, diff --git a/src/core/hle/service/nvflinger/parcel.h b/src/core/hle/service/nvflinger/parcel.h index f3fa2587d..d1b6201e0 100644 --- a/src/core/hle/service/nvflinger/parcel.h +++ b/src/core/hle/service/nvflinger/parcel.h @@ -4,6 +4,7 @@ #pragma once #include +#include #include #include "common/alignment.h" @@ -12,18 +13,17 @@ namespace Service::android { -class Parcel final { +struct ParcelHeader { + u32 data_size; + u32 data_offset; + u32 objects_size; + u32 objects_offset; +}; +static_assert(sizeof(ParcelHeader) == 16, "ParcelHeader has wrong size"); + +class InputParcel final { public: - static constexpr std::size_t DefaultBufferSize = 0x40; - - Parcel() : buffer(DefaultBufferSize) {} - - template - explicit Parcel(const T& out_data) : buffer(DefaultBufferSize) { - Write(out_data); - } - - explicit Parcel(std::vector in_data) : buffer(std::move(in_data)) { + explicit InputParcel(std::span in_data) : read_buffer(std::move(in_data)) { DeserializeHeader(); [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); } @@ -31,9 +31,9 @@ public: template void Read(T& val) { static_assert(std::is_trivially_copyable_v, "T must be trivially copyable."); - ASSERT(read_index + sizeof(T) <= buffer.size()); + ASSERT(read_index + sizeof(T) <= read_buffer.size()); - std::memcpy(&val, buffer.data() + read_index, sizeof(T)); + std::memcpy(&val, read_buffer.data() + read_index, sizeof(T)); read_index += sizeof(T); read_index = Common::AlignUp(read_index, 4); } @@ -62,10 +62,10 @@ public: template T ReadUnaligned() { static_assert(std::is_trivially_copyable_v, "T must be trivially copyable."); - ASSERT(read_index + sizeof(T) <= buffer.size()); + ASSERT(read_index + sizeof(T) <= read_buffer.size()); T val; - std::memcpy(&val, buffer.data() + read_index, sizeof(T)); + std::memcpy(&val, read_buffer.data() + read_index, sizeof(T)); read_index += sizeof(T); return val; } @@ -101,6 +101,31 @@ public: return token; } + void DeserializeHeader() { + ASSERT(read_buffer.size() > sizeof(ParcelHeader)); + + ParcelHeader header{}; + std::memcpy(&header, read_buffer.data(), sizeof(ParcelHeader)); + + read_index = header.data_offset; + } + +private: + std::span read_buffer; + std::size_t read_index = 0; +}; + +class OutputParcel final { +public: + static constexpr std::size_t DefaultBufferSize = 0x40; + + OutputParcel() : buffer(DefaultBufferSize) {} + + template + explicit OutputParcel(const T& out_data) : buffer(DefaultBufferSize) { + Write(out_data); + } + template void Write(const T& val) { static_assert(std::is_trivially_copyable_v, "T must be trivially copyable."); @@ -133,40 +158,20 @@ public: WriteObject(ptr.get()); } - void DeserializeHeader() { - ASSERT(buffer.size() > sizeof(Header)); - - Header header{}; - std::memcpy(&header, buffer.data(), sizeof(Header)); - - read_index = header.data_offset; - } - std::vector Serialize() const { - ASSERT(read_index == 0); - - Header header{}; - header.data_size = static_cast(write_index - sizeof(Header)); - header.data_offset = sizeof(Header); + ParcelHeader header{}; + header.data_size = static_cast(write_index - sizeof(ParcelHeader)); + header.data_offset = sizeof(ParcelHeader); header.objects_size = 4; - header.objects_offset = static_cast(sizeof(Header) + header.data_size); - std::memcpy(buffer.data(), &header, sizeof(Header)); + header.objects_offset = static_cast(sizeof(ParcelHeader) + header.data_size); + std::memcpy(buffer.data(), &header, sizeof(ParcelHeader)); return buffer; } private: - struct Header { - u32 data_size; - u32 data_offset; - u32 objects_size; - u32 objects_offset; - }; - static_assert(sizeof(Header) == 16, "ParcelHeader has wrong size"); - mutable std::vector buffer; - std::size_t read_index = 0; - std::size_t write_index = sizeof(Header); + std::size_t write_index = sizeof(ParcelHeader); }; } // namespace Service::android diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index bb283e74e..2fb631183 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -603,7 +603,7 @@ private: return; } - const auto parcel = android::Parcel{NativeWindow{*buffer_queue_id}}; + const auto parcel = android::OutputParcel{NativeWindow{*buffer_queue_id}}; const auto buffer_size = ctx.WriteBuffer(parcel.Serialize()); IPC::ResponseBuilder rb{ctx, 4}; @@ -649,7 +649,7 @@ private: return; } - const auto parcel = android::Parcel{NativeWindow{*buffer_queue_id}}; + const auto parcel = android::OutputParcel{NativeWindow{*buffer_queue_id}}; const auto buffer_size = ctx.WriteBuffer(parcel.Serialize()); IPC::ResponseBuilder rb{ctx, 6}; From 86d5b4e556072e86b9af3ac8a4ef6842a8d9df67 Mon Sep 17 00:00:00 2001 From: FengChen Date: Mon, 12 Dec 2022 22:17:33 +0800 Subject: [PATCH 193/387] video_core: Implement vulkan QuadStrip topology --- src/video_core/buffer_cache/buffer_cache.h | 7 +- .../host_shaders/vulkan_quad_indexed.comp | 6 +- .../renderer_vulkan/maxwell_to_vk.cpp | 4 +- .../renderer_vulkan/vk_buffer_cache.cpp | 297 ++++++++++++------ .../renderer_vulkan/vk_buffer_cache.h | 13 +- .../renderer_vulkan/vk_compute_pass.cpp | 12 +- .../renderer_vulkan/vk_compute_pass.h | 2 +- .../renderer_vulkan/vk_rasterizer.cpp | 8 +- 8 files changed, 228 insertions(+), 121 deletions(-) diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 502b4d90a..158360830 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -666,9 +666,10 @@ void BufferCache

::BindHostGeometryBuffers(bool is_indexed) { BindHostIndexBuffer(); } else if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) { const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); - if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) { - runtime.BindQuadArrayIndexBuffer(draw_state.vertex_buffer.first, - draw_state.vertex_buffer.count); + if (draw_state.topology == Maxwell::PrimitiveTopology::Quads || + draw_state.topology == Maxwell::PrimitiveTopology::QuadStrip) { + runtime.BindQuadIndexBuffer(draw_state.topology, draw_state.vertex_buffer.first, + draw_state.vertex_buffer.count); } } BindHostVertexBuffers(); diff --git a/src/video_core/host_shaders/vulkan_quad_indexed.comp b/src/video_core/host_shaders/vulkan_quad_indexed.comp index a412f30ff..066fe4a9c 100644 --- a/src/video_core/host_shaders/vulkan_quad_indexed.comp +++ b/src/video_core/host_shaders/vulkan_quad_indexed.comp @@ -16,6 +16,7 @@ layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer { layout (push_constant) uniform PushConstants { uint base_vertex; int index_shift; // 0: uint8, 1: uint16, 2: uint32 + int is_strip; // 0: quads 1: quadstrip }; void main() { @@ -28,9 +29,10 @@ void main() { int flipped_shift = 2 - index_shift; int mask = (1 << flipped_shift) - 1; - const int quad_swizzle[6] = int[](0, 1, 2, 0, 2, 3); + const int quads_swizzle[6] = int[](0, 1, 2, 0, 2, 3); + const int quad_strip_swizzle[6] = int[](0, 3, 1, 0, 2, 3); for (uint vertex = 0; vertex < 6; ++vertex) { - int offset = primitive * 4 + quad_swizzle[vertex]; + int offset = (is_strip == 0 ? primitive * 4 + quads_swizzle[vertex] : primitive * 2 + quad_strip_swizzle[vertex]); int int_offset = offset >> flipped_shift; int bit_offset = (offset & mask) * index_size; uint packed_input = input_indexes[int_offset]; diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index 3e03c5cd6..347cfc133 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp @@ -310,7 +310,9 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device, case Maxwell::PrimitiveTopology::TriangleFan: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; case Maxwell::PrimitiveTopology::Quads: - // TODO(Rodrigo): Use VK_PRIMITIVE_TOPOLOGY_QUAD_LIST_EXT whenever it releases + case Maxwell::PrimitiveTopology::QuadStrip: + // TODO: Use VK_PRIMITIVE_TOPOLOGY_QUAD_LIST_EXT/VK_PRIMITIVE_TOPOLOGY_QUAD_STRIP_EXT + // whenever it releases return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; case Maxwell::PrimitiveTopology::Patches: return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 558b8db56..54a12b35f 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -51,15 +51,6 @@ size_t BytesPerIndex(VkIndexType index_type) { } } -template -std::array MakeQuadIndices(u32 quad, u32 first) { - std::array indices{0, 1, 2, 0, 2, 3}; - for (T& index : indices) { - index = static_cast(first + index + quad * 4); - } - return indices; -} - vk::Buffer CreateBuffer(const Device& device, u64 size) { VkBufferUsageFlags flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | @@ -123,6 +114,187 @@ VkBufferView Buffer::View(u32 offset, u32 size, VideoCore::Surface::PixelFormat return *views.back().handle; } +class QuadIndexBuffer { +public: + QuadIndexBuffer(const Device& device_, MemoryAllocator& memory_allocator_, + Scheduler& scheduler_, StagingBufferPool& staging_pool_) + : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_}, + staging_pool{staging_pool_} {} + + virtual ~QuadIndexBuffer() = default; + + void UpdateBuffer(u32 num_indices_) { + if (num_indices_ <= num_indices) { + return; + } + + scheduler.Finish(); + + num_indices = num_indices_; + index_type = IndexTypeFromNumElements(device, num_indices); + + const u32 num_quads = GetQuadsNum(num_indices); + const u32 num_triangle_indices = num_quads * 6; + const u32 num_first_offset_copies = 4; + const size_t bytes_per_index = BytesPerIndex(index_type); + const size_t size_bytes = num_triangle_indices * bytes_per_index * num_first_offset_copies; + buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{ + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = size_bytes, + .usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }); + if (device.HasDebuggingToolAttached()) { + buffer.SetObjectNameEXT("Quad LUT"); + } + memory_commit = memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal); + + const StagingBufferRef staging = staging_pool.Request(size_bytes, MemoryUsage::Upload); + u8* staging_data = staging.mapped_span.data(); + const size_t quad_size = bytes_per_index * 6; + + for (u32 first = 0; first < num_first_offset_copies; ++first) { + for (u32 quad = 0; quad < num_quads; ++quad) { + MakeAndUpdateIndices(staging_data, quad_size, quad, first); + staging_data += quad_size; + } + } + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset, + dst_buffer = *buffer, size_bytes](vk::CommandBuffer cmdbuf) { + const VkBufferCopy copy{ + .srcOffset = src_offset, + .dstOffset = 0, + .size = size_bytes, + }; + const VkBufferMemoryBarrier write_barrier{ + .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_INDEX_READ_BIT, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .buffer = dst_buffer, + .offset = 0, + .size = size_bytes, + }; + cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, write_barrier); + }); + } + + void BindBuffer(u32 first) { + const VkIndexType index_type_ = index_type; + const size_t sub_first_offset = static_cast(first % 4) * GetQuadsNum(num_indices); + const size_t offset = + (sub_first_offset + GetQuadsNum(first)) * 6ULL * BytesPerIndex(index_type); + scheduler.Record([buffer = *buffer, index_type_, offset](vk::CommandBuffer cmdbuf) { + cmdbuf.BindIndexBuffer(buffer, offset, index_type_); + }); + } + +protected: + virtual u32 GetQuadsNum(u32 num_indices) const = 0; + + virtual void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) = 0; + + const Device& device; + MemoryAllocator& memory_allocator; + Scheduler& scheduler; + StagingBufferPool& staging_pool; + + vk::Buffer buffer{}; + MemoryCommit memory_commit{}; + VkIndexType index_type{}; + u32 num_indices = 0; +}; + +class QuadArrayIndexBuffer : public QuadIndexBuffer { +public: + QuadArrayIndexBuffer(const Device& device_, MemoryAllocator& memory_allocator_, + Scheduler& scheduler_, StagingBufferPool& staging_pool_) + : QuadIndexBuffer(device_, memory_allocator_, scheduler_, staging_pool_) {} + + ~QuadArrayIndexBuffer() = default; + +private: + u32 GetQuadsNum(u32 num_indices_) const override { + return num_indices_ / 4; + } + + template + static std::array MakeIndices(u32 quad, u32 first) { + std::array indices{0, 1, 2, 0, 2, 3}; + for (T& index : indices) { + index = static_cast(first + index + quad * 4); + } + return indices; + } + + void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) { + switch (index_type) { + case VK_INDEX_TYPE_UINT8_EXT: + std::memcpy(staging_data, MakeIndices(quad, first).data(), quad_size); + break; + case VK_INDEX_TYPE_UINT16: + std::memcpy(staging_data, MakeIndices(quad, first).data(), quad_size); + break; + case VK_INDEX_TYPE_UINT32: + std::memcpy(staging_data, MakeIndices(quad, first).data(), quad_size); + break; + default: + ASSERT(false); + break; + } + } +}; + +class QuadStripIndexBuffer : public QuadIndexBuffer { +public: + QuadStripIndexBuffer(const Device& device_, MemoryAllocator& memory_allocator_, + Scheduler& scheduler_, StagingBufferPool& staging_pool_) + : QuadIndexBuffer(device_, memory_allocator_, scheduler_, staging_pool_) {} + + ~QuadStripIndexBuffer() = default; + +private: + u32 GetQuadsNum(u32 num_indices_) const override { + return num_indices_ >= 4 ? (num_indices_ - 2) / 2 : 0; + } + + template + static std::array MakeIndices(u32 quad, u32 first) { + std::array indices{0, 3, 1, 0, 2, 3}; + for (T& index : indices) { + index = static_cast(first + index + quad * 2); + } + return indices; + } + + void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) { + switch (index_type) { + case VK_INDEX_TYPE_UINT8_EXT: + std::memcpy(staging_data, MakeIndices(quad, first).data(), quad_size); + break; + case VK_INDEX_TYPE_UINT16: + std::memcpy(staging_data, MakeIndices(quad, first).data(), quad_size); + break; + case VK_INDEX_TYPE_UINT32: + std::memcpy(staging_data, MakeIndices(quad, first).data(), quad_size); + break; + default: + ASSERT(false); + break; + } + } +}; + BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& memory_allocator_, Scheduler& scheduler_, StagingBufferPool& staging_pool_, UpdateDescriptorQueue& update_descriptor_queue_, @@ -130,7 +302,12 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_}, staging_pool{staging_pool_}, update_descriptor_queue{update_descriptor_queue_}, uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), - quad_index_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue) {} + quad_index_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue) { + quad_array_index_buffer = std::make_shared(device_, memory_allocator_, + scheduler_, staging_pool_); + quad_strip_index_buffer = std::make_shared(device_, memory_allocator_, + scheduler_, staging_pool_); +} StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) { return staging_pool.Request(size, MemoryUsage::Upload); @@ -245,10 +422,11 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat VkIndexType vk_index_type = MaxwellToVK::IndexFormat(index_format); VkDeviceSize vk_offset = offset; VkBuffer vk_buffer = buffer; - if (topology == PrimitiveTopology::Quads) { + if (topology == PrimitiveTopology::Quads || topology == PrimitiveTopology::QuadStrip) { vk_index_type = VK_INDEX_TYPE_UINT32; std::tie(vk_buffer, vk_offset) = - quad_index_pass.Assemble(index_format, num_indices, base_vertex, buffer, offset); + quad_index_pass.Assemble(index_format, num_indices, base_vertex, buffer, offset, + topology == PrimitiveTopology::QuadStrip); } else if (vk_index_type == VK_INDEX_TYPE_UINT8_EXT && !device.IsExtIndexTypeUint8Supported()) { vk_index_type = VK_INDEX_TYPE_UINT16; std::tie(vk_buffer, vk_offset) = uint8_pass.Assemble(num_indices, buffer, offset); @@ -263,7 +441,7 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat }); } -void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) { +void BufferCacheRuntime::BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count) { if (count == 0) { ReserveNullBuffer(); scheduler.Record([this](vk::CommandBuffer cmdbuf) { @@ -271,16 +449,14 @@ void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) { }); return; } - ReserveQuadArrayLUT(first + count, true); - // The LUT has the indices 0, 1, 2, and 3 copied as an array - // To apply these 'first' offsets we can apply an offset based on the modulus. - const VkIndexType index_type = quad_array_lut_index_type; - const size_t sub_first_offset = static_cast(first % 4) * (current_num_indices / 4); - const size_t offset = (sub_first_offset + first / 4) * 6ULL * BytesPerIndex(index_type); - scheduler.Record([buffer = *quad_array_lut, index_type, offset](vk::CommandBuffer cmdbuf) { - cmdbuf.BindIndexBuffer(buffer, offset, index_type); - }); + if (topology == PrimitiveTopology::Quads) { + quad_array_index_buffer->UpdateBuffer(first + count); + quad_array_index_buffer->BindBuffer(first); + } else if (topology == PrimitiveTopology::QuadStrip) { + quad_strip_index_buffer->UpdateBuffer(first + count); + quad_strip_index_buffer->BindBuffer(first); + } } void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, @@ -320,83 +496,6 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, }); } -void BufferCacheRuntime::ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle) { - if (num_indices <= current_num_indices) { - return; - } - if (wait_for_idle) { - scheduler.Finish(); - } - current_num_indices = num_indices; - quad_array_lut_index_type = IndexTypeFromNumElements(device, num_indices); - - const u32 num_quads = num_indices / 4; - const u32 num_triangle_indices = num_quads * 6; - const u32 num_first_offset_copies = 4; - const size_t bytes_per_index = BytesPerIndex(quad_array_lut_index_type); - const size_t size_bytes = num_triangle_indices * bytes_per_index * num_first_offset_copies; - quad_array_lut = device.GetLogical().CreateBuffer(VkBufferCreateInfo{ - .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .size = size_bytes, - .usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, - .sharingMode = VK_SHARING_MODE_EXCLUSIVE, - .queueFamilyIndexCount = 0, - .pQueueFamilyIndices = nullptr, - }); - if (device.HasDebuggingToolAttached()) { - quad_array_lut.SetObjectNameEXT("Quad LUT"); - } - quad_array_lut_commit = memory_allocator.Commit(quad_array_lut, MemoryUsage::DeviceLocal); - - const StagingBufferRef staging = staging_pool.Request(size_bytes, MemoryUsage::Upload); - u8* staging_data = staging.mapped_span.data(); - const size_t quad_size = bytes_per_index * 6; - for (u32 first = 0; first < num_first_offset_copies; ++first) { - for (u32 quad = 0; quad < num_quads; ++quad) { - switch (quad_array_lut_index_type) { - case VK_INDEX_TYPE_UINT8_EXT: - std::memcpy(staging_data, MakeQuadIndices(quad, first).data(), quad_size); - break; - case VK_INDEX_TYPE_UINT16: - std::memcpy(staging_data, MakeQuadIndices(quad, first).data(), quad_size); - break; - case VK_INDEX_TYPE_UINT32: - std::memcpy(staging_data, MakeQuadIndices(quad, first).data(), quad_size); - break; - default: - ASSERT(false); - break; - } - staging_data += quad_size; - } - } - scheduler.RequestOutsideRenderPassOperationContext(); - scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset, - dst_buffer = *quad_array_lut, size_bytes](vk::CommandBuffer cmdbuf) { - const VkBufferCopy copy{ - .srcOffset = src_offset, - .dstOffset = 0, - .size = size_bytes, - }; - const VkBufferMemoryBarrier write_barrier{ - .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, - .pNext = nullptr, - .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, - .dstAccessMask = VK_ACCESS_INDEX_READ_BIT, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .buffer = dst_buffer, - .offset = 0, - .size = size_bytes, - }; - cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy); - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, - 0, write_barrier); - }); -} - void BufferCacheRuntime::ReserveNullBuffer() { if (null_buffer) { return; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index a15c8b39b..183b33632 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -50,6 +50,9 @@ private: std::vector views; }; +class QuadArrayIndexBuffer; +class QuadStripIndexBuffer; + class BufferCacheRuntime { friend Buffer; @@ -86,7 +89,7 @@ public: void BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format, u32 num_indices, u32 base_vertex, VkBuffer buffer, u32 offset, u32 size); - void BindQuadArrayIndexBuffer(u32 first, u32 count); + void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count); void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride); @@ -118,8 +121,6 @@ private: update_descriptor_queue.AddBuffer(buffer, offset, size); } - void ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle); - void ReserveNullBuffer(); const Device& device; @@ -128,10 +129,8 @@ private: StagingBufferPool& staging_pool; UpdateDescriptorQueue& update_descriptor_queue; - vk::Buffer quad_array_lut; - MemoryCommit quad_array_lut_commit; - VkIndexType quad_array_lut_index_type{}; - u32 current_num_indices = 0; + std::shared_ptr quad_array_index_buffer; + std::shared_ptr quad_strip_index_buffer; vk::Buffer null_buffer; MemoryCommit null_buffer_commit; diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index 2c00979d7..1a316b6eb 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -245,7 +245,7 @@ QuadIndexedPass::QuadIndexedPass(const Device& device_, Scheduler& scheduler_, UpdateDescriptorQueue& update_descriptor_queue_) : ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS, INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO, - COMPUTE_PUSH_CONSTANT_RANGE, VULKAN_QUAD_INDEXED_COMP_SPV), + COMPUTE_PUSH_CONSTANT_RANGE, VULKAN_QUAD_INDEXED_COMP_SPV), scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_}, update_descriptor_queue{update_descriptor_queue_} {} @@ -253,7 +253,7 @@ QuadIndexedPass::~QuadIndexedPass() = default; std::pair QuadIndexedPass::Assemble( Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format, u32 num_vertices, u32 base_vertex, - VkBuffer src_buffer, u32 src_offset) { + VkBuffer src_buffer, u32 src_offset, bool is_strip) { const u32 index_shift = [index_format] { switch (index_format) { case Tegra::Engines::Maxwell3D::Regs::IndexFormat::UnsignedByte: @@ -267,7 +267,7 @@ std::pair QuadIndexedPass::Assemble( return 2; }(); const u32 input_size = num_vertices << index_shift; - const u32 num_tri_vertices = (num_vertices / 4) * 6; + const u32 num_tri_vertices = (is_strip ? (num_vertices - 2) / 2 : num_vertices / 4) * 6; const std::size_t staging_size = num_tri_vertices * sizeof(u32); const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal); @@ -278,8 +278,8 @@ std::pair QuadIndexedPass::Assemble( const void* const descriptor_data{update_descriptor_queue.UpdateData()}; scheduler.RequestOutsideRenderPassOperationContext(); - scheduler.Record([this, descriptor_data, num_tri_vertices, base_vertex, - index_shift](vk::CommandBuffer cmdbuf) { + scheduler.Record([this, descriptor_data, num_tri_vertices, base_vertex, index_shift, + is_strip](vk::CommandBuffer cmdbuf) { static constexpr u32 DISPATCH_SIZE = 1024; static constexpr VkMemoryBarrier WRITE_BARRIER{ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, @@ -287,7 +287,7 @@ std::pair QuadIndexedPass::Assemble( .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, .dstAccessMask = VK_ACCESS_INDEX_READ_BIT, }; - const std::array push_constants{base_vertex, index_shift}; + const std::array push_constants{base_vertex, index_shift, is_strip ? 1u : 0u}; const VkDescriptorSet set = descriptor_allocator.Commit(); device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data); cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline); diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h index 5d32e3caf..c4c8fa081 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.h +++ b/src/video_core/renderer_vulkan/vk_compute_pass.h @@ -74,7 +74,7 @@ public: std::pair Assemble( Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format, u32 num_vertices, - u32 base_vertex, VkBuffer src_buffer, u32 src_offset); + u32 base_vertex, VkBuffer src_buffer, u32 src_offset, bool is_strip); private: Scheduler& scheduler; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 823b9ca2a..3774f303a 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -138,12 +138,16 @@ DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances, .first_index = is_indexed ? draw_state.index_buffer.first : 0, .is_indexed = is_indexed, }; + // 6 triangle vertices per quad, base vertex is part of the index + // See BindQuadIndexBuffer for more details if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) { - // 6 triangle vertices per quad, base vertex is part of the index - // See BindQuadArrayIndexBuffer for more details params.num_vertices = (params.num_vertices / 4) * 6; params.base_vertex = 0; params.is_indexed = true; + } else if (draw_state.topology == Maxwell::PrimitiveTopology::QuadStrip) { + params.num_vertices = (params.num_vertices - 2) / 2 * 6; + params.base_vertex = 0; + params.is_indexed = true; } return params; } From 6a397bc8eda2f239dd8823f342f164cc0fec9c41 Mon Sep 17 00:00:00 2001 From: FengChen Date: Sat, 17 Dec 2022 10:22:50 +0800 Subject: [PATCH 194/387] video_core: Implement other missing vulkan topology --- .../renderer_vulkan/maxwell_to_vk.cpp | 19 ++++++++++++++++--- 1 file changed, 16 insertions(+), 3 deletions(-) diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index 347cfc133..ca52e2389 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp @@ -301,6 +301,8 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device, return VK_PRIMITIVE_TOPOLOGY_POINT_LIST; case Maxwell::PrimitiveTopology::Lines: return VK_PRIMITIVE_TOPOLOGY_LINE_LIST; + case Maxwell::PrimitiveTopology::LineLoop: + return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; case Maxwell::PrimitiveTopology::LineStrip: return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP; case Maxwell::PrimitiveTopology::Triangles: @@ -309,6 +311,14 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device, return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; case Maxwell::PrimitiveTopology::TriangleFan: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; + case Maxwell::PrimitiveTopology::LinesAdjacency: + return VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY; + case Maxwell::PrimitiveTopology::LineStripAdjacency: + return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY; + case Maxwell::PrimitiveTopology::TrianglesAdjacency: + return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY; + case Maxwell::PrimitiveTopology::TriangleStripAdjacency: + return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY; case Maxwell::PrimitiveTopology::Quads: case Maxwell::PrimitiveTopology::QuadStrip: // TODO: Use VK_PRIMITIVE_TOPOLOGY_QUAD_LIST_EXT/VK_PRIMITIVE_TOPOLOGY_QUAD_STRIP_EXT @@ -316,10 +326,13 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device, return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; case Maxwell::PrimitiveTopology::Patches: return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST; - default: - UNIMPLEMENTED_MSG("Unimplemented topology={}", topology); - return {}; + case Maxwell::PrimitiveTopology::Polygon: + LOG_WARNING(Render_Vulkan, "Draw mode is Polygon with a polygon mode of lines should be a " + "single body and not a bunch of triangles."); + return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; } + UNIMPLEMENTED_MSG("Unimplemented topology={}", topology); + return {}; } VkFormat VertexFormat(const Device& device, Maxwell::VertexAttribute::Type type, From dce2649dafb3988304e461fec5e20730b6a34ea2 Mon Sep 17 00:00:00 2001 From: Alexandre Bouvier Date: Mon, 26 Dec 2022 04:26:31 +0000 Subject: [PATCH 195/387] tests: add missing header is needed for std::memcpy --- src/tests/common/scratch_buffer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/tests/common/scratch_buffer.cpp b/src/tests/common/scratch_buffer.cpp index b602c8d0a..f6e50da4a 100644 --- a/src/tests/common/scratch_buffer.cpp +++ b/src/tests/common/scratch_buffer.cpp @@ -3,6 +3,7 @@ #include #include +#include #include #include #include "common/common_types.h" From 2ccf17532456f4480a40fea06e00242d5fd3483c Mon Sep 17 00:00:00 2001 From: Colin Kinloch Date: Wed, 28 Dec 2022 19:08:31 +0000 Subject: [PATCH 196/387] settings: warn on invalid regon/language combinations --- src/yuzu/configuration/configure_system.cpp | 30 +++++++++++++++++++++ src/yuzu/configuration/configure_system.ui | 12 ++++++++- 2 files changed, 41 insertions(+), 1 deletion(-) diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 9b14e5903..37a98bea1 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -14,6 +14,20 @@ #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_system.h" +constexpr std::array LOCALE_BLOCKLIST{ + 0b100011100001100000, // Japan + 0b000001101001100100, // Americas + 0b100110100001000010, // Europe + 0b100110100001000010, // Australia + 0b000000000000000000, // China + 0b100111100001000000, // Korea + 0b100111100001000000, // Taiwan +}; + +static bool IsValidLocale(u32 region_index, u32 language_index) { + return ((LOCALE_BLOCKLIST[region_index] >> language_index) & 1) == 0; +} + ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent) : QWidget(parent), ui{std::make_unique()}, system{system_} { ui->setupUi(this); @@ -34,6 +48,22 @@ ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent) } }); + const auto locale_check = [this](int index) { + const bool valid_locale = + IsValidLocale(ui->combo_region->currentIndex(), ui->combo_language->currentIndex()); + ui->label_warn_invalid_locale->setVisible(!valid_locale); + if (!valid_locale) { + ui->label_warn_invalid_locale->setText( + tr("Warning: \"%1\" is not a valid language for region \"%2\"") + .arg(ui->combo_language->currentText()) + .arg(ui->combo_region->currentText())); + } + }; + + connect(ui->combo_language, qOverload(&QComboBox::currentIndexChanged), this, + locale_check); + connect(ui->combo_region, qOverload(&QComboBox::currentIndexChanged), this, locale_check); + ui->label_console_id->setVisible(Settings::IsConfiguringGlobal()); ui->button_regenerate_console_id->setVisible(Settings::IsConfiguringGlobal()); diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui index 46892f5c1..0459cd924 100644 --- a/src/yuzu/configuration/configure_system.ui +++ b/src/yuzu/configuration/configure_system.ui @@ -326,7 +326,7 @@ - English + American English @@ -545,6 +545,16 @@ + + + + + + + true + + + From 106cf27135d83fd529848b527009f4a0cfb25c4b Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 28 Dec 2022 17:18:27 -0500 Subject: [PATCH 197/387] cmake: make room server optional --- CMakeLists.txt | 2 ++ src/CMakeLists.txt | 5 ++++- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index f71a8b3e3..a454baa74 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -47,6 +47,8 @@ option(YUZU_TESTS "Compile tests" ON) option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON) +option(YUZU_ROOM "Compile LDN room server" ON) + CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF) option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}") diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 140415474..c7283e82c 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -161,7 +161,10 @@ add_subdirectory(video_core) add_subdirectory(network) add_subdirectory(input_common) add_subdirectory(shader_recompiler) -add_subdirectory(dedicated_room) + +if (YUZU_ROOM) + add_subdirectory(dedicated_room) +endif() if (YUZU_TESTS) add_subdirectory(tests) From 3c2aa183a1618a6e8ec2977741b35f11f0a97a6d Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 28 Dec 2022 17:21:31 -0500 Subject: [PATCH 198/387] cmake: ignore missing package finders for packages with submodule fallbacks --- CMakeLists.txt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index a454baa74..6a124db07 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -215,24 +215,24 @@ find_package(ZLIB 1.2 REQUIRED) find_package(zstd 1.5 REQUIRED) if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) - find_package(xbyak 6) + find_package(xbyak 6 QUIET) endif() if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) - find_package(dynarmic 6.4.0) + find_package(dynarmic 6.4.0 QUIET) endif() if (ENABLE_CUBEB) - find_package(cubeb) + find_package(cubeb QUIET) endif() if (USE_DISCORD_PRESENCE) - find_package(DiscordRPC) + find_package(DiscordRPC QUIET) endif() if (ENABLE_WEB_SERVICE) - find_package(cpp-jwt 1.4) - find_package(httplib 0.11) + find_package(cpp-jwt 1.4 QUIET) + find_package(httplib 0.11 QUIET) endif() if (YUZU_TESTS) From be43b62d79cc03f9908ce5036f96a94e9053ba65 Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 28 Dec 2022 17:26:46 -0500 Subject: [PATCH 199/387] cmake: make libusb optional --- CMakeLists.txt | 7 ++++++- externals/CMakeLists.txt | 2 +- src/input_common/CMakeLists.txt | 15 ++++++++++----- src/input_common/main.cpp | 24 ++++++++++++++++++++++-- 4 files changed, 39 insertions(+), 9 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 6a124db07..ea7829707 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -22,6 +22,8 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON # On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF) +option(ENABLE_LIBUSB "Enable the use of LibUSB" ON) + option(ENABLE_OPENGL "Enable OpenGL" ON) mark_as_advanced(FORCE ENABLE_OPENGL) option(ENABLE_QT "Enable the Qt frontend" ON) @@ -206,7 +208,6 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) find_package(enet 1.3) find_package(fmt 9 REQUIRED) find_package(inih) -find_package(libusb 1.0.24) find_package(lz4 REQUIRED) find_package(nlohmann_json 3.8 REQUIRED) find_package(Opus 1.3) @@ -214,6 +215,10 @@ find_package(Vulkan 1.3.238) find_package(ZLIB 1.2 REQUIRED) find_package(zstd 1.5 REQUIRED) +if (ENABLE_LIBUSB) + find_package(libusb 1.0.24) +endif() + if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) find_package(xbyak 6 QUIET) endif() diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 4ffafd18c..a83812ebb 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -45,7 +45,7 @@ if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER endif() # libusb -if (NOT TARGET libusb::usb) +if (ENABLE_LIBUSB AND NOT TARGET libusb::usb) add_subdirectory(libusb EXCLUDE_FROM_ALL) endif() diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index f24c89b04..cef2c4d52 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -4,14 +4,10 @@ add_library(input_common STATIC drivers/camera.cpp drivers/camera.h - drivers/gc_adapter.cpp - drivers/gc_adapter.h drivers/keyboard.cpp drivers/keyboard.h drivers/mouse.cpp drivers/mouse.h - drivers/sdl_driver.cpp - drivers/sdl_driver.h drivers/tas_input.cpp drivers/tas_input.h drivers/touch_screen.cpp @@ -62,8 +58,17 @@ if (ENABLE_SDL2) target_compile_definitions(input_common PRIVATE HAVE_SDL2) endif() +if (ENABLE_LIBUSB) + target_sources(input_common PRIVATE + drivers/gc_adapter.cpp + drivers/gc_adapter.h + ) + target_link_libraries(input_common PRIVATE libusb::usb) + target_compile_definitions(input_common PRIVATE HAVE_LIBUSB) +endif() + create_target_directory_groups(input_common) -target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost libusb::usb) +target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost) if (YUZU_USE_PRECOMPILED_HEADERS) target_precompile_headers(input_common PRIVATE precompiled_headers.h) diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 86deb4c7c..4dc92f482 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -5,7 +5,6 @@ #include "common/input.h" #include "common/param_package.h" #include "input_common/drivers/camera.h" -#include "input_common/drivers/gc_adapter.h" #include "input_common/drivers/keyboard.h" #include "input_common/drivers/mouse.h" #include "input_common/drivers/tas_input.h" @@ -19,6 +18,10 @@ #include "input_common/input_mapping.h" #include "input_common/input_poller.h" #include "input_common/main.h" + +#ifdef HAVE_LIBUSB +#include "input_common/drivers/gc_adapter.h" +#endif #ifdef HAVE_SDL2 #include "input_common/drivers/sdl_driver.h" #endif @@ -45,7 +48,9 @@ struct InputSubsystem::Impl { RegisterEngine("keyboard", keyboard); RegisterEngine("mouse", mouse); RegisterEngine("touch", touch_screen); +#ifdef HAVE_LIBUSB RegisterEngine("gcpad", gcadapter); +#endif RegisterEngine("cemuhookudp", udp_client); RegisterEngine("tas", tas_input); RegisterEngine("camera", camera); @@ -72,7 +77,9 @@ struct InputSubsystem::Impl { UnregisterEngine(keyboard); UnregisterEngine(mouse); UnregisterEngine(touch_screen); +#ifdef HAVE_LIBUSB UnregisterEngine(gcadapter); +#endif UnregisterEngine(udp_client); UnregisterEngine(tas_input); UnregisterEngine(camera); @@ -95,8 +102,10 @@ struct InputSubsystem::Impl { devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end()); auto mouse_devices = mouse->GetInputDevices(); devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end()); +#ifdef HAVE_LIBUSB auto gcadapter_devices = gcadapter->GetInputDevices(); devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end()); +#endif auto udp_devices = udp_client->GetInputDevices(); devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); #ifdef HAVE_SDL2 @@ -119,9 +128,11 @@ struct InputSubsystem::Impl { if (engine == mouse->GetEngineName()) { return mouse; } +#ifdef HAVE_LIBUSB if (engine == gcadapter->GetEngineName()) { return gcadapter; } +#endif if (engine == udp_client->GetEngineName()) { return udp_client; } @@ -194,9 +205,11 @@ struct InputSubsystem::Impl { if (engine == mouse->GetEngineName()) { return true; } +#ifdef HAVE_LIBUSB if (engine == gcadapter->GetEngineName()) { return true; } +#endif if (engine == udp_client->GetEngineName()) { return true; } @@ -217,7 +230,9 @@ struct InputSubsystem::Impl { void BeginConfiguration() { keyboard->BeginConfiguration(); mouse->BeginConfiguration(); +#ifdef HAVE_LIBUSB gcadapter->BeginConfiguration(); +#endif udp_client->BeginConfiguration(); #ifdef HAVE_SDL2 sdl->BeginConfiguration(); @@ -227,7 +242,9 @@ struct InputSubsystem::Impl { void EndConfiguration() { keyboard->EndConfiguration(); mouse->EndConfiguration(); +#ifdef HAVE_LIBUSB gcadapter->EndConfiguration(); +#endif udp_client->EndConfiguration(); #ifdef HAVE_SDL2 sdl->EndConfiguration(); @@ -248,7 +265,6 @@ struct InputSubsystem::Impl { std::shared_ptr keyboard; std::shared_ptr mouse; - std::shared_ptr gcadapter; std::shared_ptr touch_screen; std::shared_ptr tas_input; std::shared_ptr udp_client; @@ -256,6 +272,10 @@ struct InputSubsystem::Impl { std::shared_ptr virtual_amiibo; std::shared_ptr virtual_gamepad; +#ifdef HAVE_LIBUSB + std::shared_ptr gcadapter; +#endif + #ifdef HAVE_SDL2 std::shared_ptr sdl; #endif From c18cf05a06d9624f67eba2886c91ef5180c872e0 Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 28 Dec 2022 17:28:35 -0500 Subject: [PATCH 200/387] cmake: make cubeb and SDL2 optional --- src/audio_core/CMakeLists.txt | 19 +++++++++++++------ 1 file changed, 13 insertions(+), 6 deletions(-) diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index 420ba62e0..e7b595459 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -187,11 +187,7 @@ add_library(audio_core STATIC renderer/voice/voice_info.cpp renderer/voice/voice_info.h renderer/voice/voice_state.h - sink/cubeb_sink.cpp - sink/cubeb_sink.h sink/null_sink.h - sink/sdl2_sink.cpp - sink/sdl2_sink.h sink/sink.h sink/sink_details.cpp sink/sink_details.h @@ -222,11 +218,22 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) target_link_libraries(audio_core PRIVATE dynarmic::dynarmic) endif() -if(ENABLE_CUBEB) +if (ENABLE_CUBEB) + target_sources(audio_core PRIVATE + sink/cubeb_sink.cpp + sink/cubeb_sink.h + ) + target_link_libraries(audio_core PRIVATE cubeb::cubeb) target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1) endif() -if(ENABLE_SDL2) + +if (ENABLE_SDL2) + target_sources(audio_core PRIVATE + sink/sdl2_sink.cpp + sink/sdl2_sink.h + ) + target_link_libraries(audio_core PRIVATE SDL2::SDL2) target_compile_definitions(audio_core PRIVATE HAVE_SDL2) endif() From e7032d9e641f99366242000fbc9ca59a55d1a95f Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 14:00:20 -0500 Subject: [PATCH 201/387] hidbus: Use ReadBufferSpan --- src/core/hle/service/hid/controllers/npad.cpp | 5 +++-- src/core/hle/service/hid/controllers/npad.h | 3 ++- src/core/hle/service/hid/hid.cpp | 2 +- src/core/hle/service/hid/hidbus.cpp | 2 +- src/core/hle/service/hid/hidbus/hidbus_base.h | 3 ++- src/core/hle/service/hid/hidbus/ringcon.cpp | 2 +- src/core/hle/service/hid/hidbus/ringcon.h | 3 ++- src/core/hle/service/hid/hidbus/starlink.cpp | 2 +- src/core/hle/service/hid/hidbus/starlink.h | 2 +- src/core/hle/service/hid/hidbus/stubbed.cpp | 2 +- src/core/hle/service/hid/hidbus/stubbed.h | 2 +- 11 files changed, 16 insertions(+), 12 deletions(-) diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index df63083a8..713f8e0c6 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -737,11 +737,12 @@ Core::HID::NpadStyleTag Controller_NPad::GetSupportedStyleSet() const { return hid_core.GetSupportedStyleTag(); } -void Controller_NPad::SetSupportedNpadIdTypes(const u8* const data, std::size_t length) { +void Controller_NPad::SetSupportedNpadIdTypes(std::span data) { + const auto length = data.size(); ASSERT(length > 0 && (length % sizeof(u32)) == 0); supported_npad_id_types.clear(); supported_npad_id_types.resize(length / sizeof(u32)); - std::memcpy(supported_npad_id_types.data(), data, length); + std::memcpy(supported_npad_id_types.data(), data.data(), length); } void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) { diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 988ac8ec4..1f7d33459 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -6,6 +6,7 @@ #include #include #include +#include #include "common/bit_field.h" #include "common/common_types.h" @@ -95,7 +96,7 @@ public: void SetSupportedStyleSet(Core::HID::NpadStyleTag style_set); Core::HID::NpadStyleTag GetSupportedStyleSet() const; - void SetSupportedNpadIdTypes(const u8* const data, std::size_t length); + void SetSupportedNpadIdTypes(std::span data); void GetSupportedNpadIdTypes(u32* data, std::size_t max_length); std::size_t GetSupportedNpadIdTypesSize() const; diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 80db6af06..294fe927b 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -1026,7 +1026,7 @@ void Hid::SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) { const auto applet_resource_user_id{rp.Pop()}; applet_resource->GetController(HidController::NPad) - .SetSupportedNpadIdTypes(ctx.ReadBufferSpan().data(), ctx.GetReadBufferSize()); + .SetSupportedNpadIdTypes(ctx.ReadBufferSpan()); LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); diff --git a/src/core/hle/service/hid/hidbus.cpp b/src/core/hle/service/hid/hidbus.cpp index e5e50845f..abc15c34e 100644 --- a/src/core/hle/service/hid/hidbus.cpp +++ b/src/core/hle/service/hid/hidbus.cpp @@ -351,7 +351,7 @@ void HidBus::GetExternalDeviceId(Kernel::HLERequestContext& ctx) { void HidBus::SendCommandAsync(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto data = ctx.ReadBuffer(); + const auto data = ctx.ReadBufferSpan(); const auto bus_handle_{rp.PopRaw()}; LOG_DEBUG(Service_HID, diff --git a/src/core/hle/service/hid/hidbus/hidbus_base.h b/src/core/hle/service/hid/hidbus/hidbus_base.h index d3960f506..65e301137 100644 --- a/src/core/hle/service/hid/hidbus/hidbus_base.h +++ b/src/core/hle/service/hid/hidbus/hidbus_base.h @@ -4,6 +4,7 @@ #pragma once #include +#include #include "common/common_types.h" #include "core/hle/result.h" @@ -150,7 +151,7 @@ public: } // Assigns a command from data - virtual bool SetCommand(const std::vector& data) { + virtual bool SetCommand(std::span data) { return {}; } diff --git a/src/core/hle/service/hid/hidbus/ringcon.cpp b/src/core/hle/service/hid/hidbus/ringcon.cpp index 57f1a2a26..7ab3903dc 100644 --- a/src/core/hle/service/hid/hidbus/ringcon.cpp +++ b/src/core/hle/service/hid/hidbus/ringcon.cpp @@ -112,7 +112,7 @@ std::vector RingController::GetReply() const { } } -bool RingController::SetCommand(const std::vector& data) { +bool RingController::SetCommand(std::span data) { if (data.size() < 4) { LOG_ERROR(Service_HID, "Command size not supported {}", data.size()); command = RingConCommands::Error; diff --git a/src/core/hle/service/hid/hidbus/ringcon.h b/src/core/hle/service/hid/hidbus/ringcon.h index b37df50ac..8e195ca79 100644 --- a/src/core/hle/service/hid/hidbus/ringcon.h +++ b/src/core/hle/service/hid/hidbus/ringcon.h @@ -4,6 +4,7 @@ #pragma once #include +#include #include "common/common_types.h" #include "core/hle/service/hid/hidbus/hidbus_base.h" @@ -31,7 +32,7 @@ public: u8 GetDeviceId() const override; // Assigns a command from data - bool SetCommand(const std::vector& data) override; + bool SetCommand(std::span data) override; // Returns a reply from a command std::vector GetReply() const override; diff --git a/src/core/hle/service/hid/hidbus/starlink.cpp b/src/core/hle/service/hid/hidbus/starlink.cpp index dd439f60a..d0e760314 100644 --- a/src/core/hle/service/hid/hidbus/starlink.cpp +++ b/src/core/hle/service/hid/hidbus/starlink.cpp @@ -42,7 +42,7 @@ std::vector Starlink::GetReply() const { return {}; } -bool Starlink::SetCommand(const std::vector& data) { +bool Starlink::SetCommand(std::span data) { LOG_ERROR(Service_HID, "Command not implemented"); return false; } diff --git a/src/core/hle/service/hid/hidbus/starlink.h b/src/core/hle/service/hid/hidbus/starlink.h index 0b1b7ba49..07c800e6e 100644 --- a/src/core/hle/service/hid/hidbus/starlink.h +++ b/src/core/hle/service/hid/hidbus/starlink.h @@ -29,7 +29,7 @@ public: u8 GetDeviceId() const override; // Assigns a command from data - bool SetCommand(const std::vector& data) override; + bool SetCommand(std::span data) override; // Returns a reply from a command std::vector GetReply() const override; diff --git a/src/core/hle/service/hid/hidbus/stubbed.cpp b/src/core/hle/service/hid/hidbus/stubbed.cpp index e477443e3..07632c872 100644 --- a/src/core/hle/service/hid/hidbus/stubbed.cpp +++ b/src/core/hle/service/hid/hidbus/stubbed.cpp @@ -43,7 +43,7 @@ std::vector HidbusStubbed::GetReply() const { return {}; } -bool HidbusStubbed::SetCommand(const std::vector& data) { +bool HidbusStubbed::SetCommand(std::span data) { LOG_ERROR(Service_HID, "Command not implemented"); return false; } diff --git a/src/core/hle/service/hid/hidbus/stubbed.h b/src/core/hle/service/hid/hidbus/stubbed.h index 91165ceff..38eaa0ecc 100644 --- a/src/core/hle/service/hid/hidbus/stubbed.h +++ b/src/core/hle/service/hid/hidbus/stubbed.h @@ -29,7 +29,7 @@ public: u8 GetDeviceId() const override; // Assigns a command from data - bool SetCommand(const std::vector& data) override; + bool SetCommand(std::span data) override; // Returns a reply from a command std::vector GetReply() const override; From f517f824167a6d01a65dcbb8662e4a071b5210bb Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 14:13:07 -0500 Subject: [PATCH 202/387] nvdrv: Use std::span for inputs Allows the use of HLERequestContext::ReadBufferSpan --- src/core/hle/service/nvdrv/devices/nvdevice.h | 10 +++--- .../service/nvdrv/devices/nvdisp_disp0.cpp | 8 ++--- .../hle/service/nvdrv/devices/nvdisp_disp0.h | 10 +++--- .../service/nvdrv/devices/nvhost_as_gpu.cpp | 26 +++++++------- .../hle/service/nvdrv/devices/nvhost_as_gpu.h | 28 +++++++-------- .../hle/service/nvdrv/devices/nvhost_ctrl.cpp | 21 ++++++----- .../hle/service/nvdrv/devices/nvhost_ctrl.h | 22 ++++++------ .../service/nvdrv/devices/nvhost_ctrl_gpu.cpp | 31 ++++++++-------- .../service/nvdrv/devices/nvhost_ctrl_gpu.h | 32 ++++++++--------- .../hle/service/nvdrv/devices/nvhost_gpu.cpp | 35 +++++++++--------- .../hle/service/nvdrv/devices/nvhost_gpu.h | 36 +++++++++---------- .../service/nvdrv/devices/nvhost_nvdec.cpp | 8 ++--- .../hle/service/nvdrv/devices/nvhost_nvdec.h | 10 +++--- .../nvdrv/devices/nvhost_nvdec_common.cpp | 17 +++++---- .../nvdrv/devices/nvhost_nvdec_common.h | 14 ++++---- .../service/nvdrv/devices/nvhost_nvjpg.cpp | 10 +++--- .../hle/service/nvdrv/devices/nvhost_nvjpg.h | 12 +++---- .../hle/service/nvdrv/devices/nvhost_vic.cpp | 8 ++--- .../hle/service/nvdrv/devices/nvhost_vic.h | 10 +++--- src/core/hle/service/nvdrv/devices/nvmap.cpp | 20 +++++------ src/core/hle/service/nvdrv/devices/nvmap.h | 22 ++++++------ src/core/hle/service/nvdrv/nvdrv.cpp | 8 ++--- src/core/hle/service/nvdrv/nvdrv.h | 12 +++---- .../hle/service/nvdrv/nvdrv_interface.cpp | 10 +++--- 24 files changed, 209 insertions(+), 211 deletions(-) diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h index 204b0e757..c562e04d2 100644 --- a/src/core/hle/service/nvdrv/devices/nvdevice.h +++ b/src/core/hle/service/nvdrv/devices/nvdevice.h @@ -3,7 +3,9 @@ #pragma once +#include #include + #include "common/common_types.h" #include "core/hle/service/nvdrv/nvdata.h" @@ -31,7 +33,7 @@ public: * @param output A buffer where the output data will be written to. * @returns The result code of the ioctl. */ - virtual NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + virtual NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) = 0; /** @@ -42,8 +44,8 @@ public: * @param output A buffer where the output data will be written to. * @returns The result code of the ioctl. */ - virtual NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) = 0; + virtual NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) = 0; /** * Handles an ioctl3 request. @@ -53,7 +55,7 @@ public: * @param inline_output A buffer where the inlined output data will be written to. * @returns The result code of the ioctl. */ - virtual NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, + virtual NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) = 0; /** diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index 4122fc98d..5a5b2e305 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp @@ -17,19 +17,19 @@ nvdisp_disp0::nvdisp_disp0(Core::System& system_, NvCore::Container& core) : nvdevice{system_}, container{core}, nvmap{core.GetNvMapFile()} {} nvdisp_disp0::~nvdisp_disp0() = default; -NvResult nvdisp_disp0::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvdisp_disp0::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } -NvResult nvdisp_disp0::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult nvdisp_disp0::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } -NvResult nvdisp_disp0::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvdisp_disp0::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h index 04217ab12..81bd7960a 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h @@ -25,12 +25,12 @@ public: explicit nvdisp_disp0(Core::System& system_, NvCore::Container& core); ~nvdisp_disp0() override; - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) override; - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output) override; + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) override; + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output) override; void OnOpen(DeviceFD fd) override; void OnClose(DeviceFD fd) override; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp index b635e6ed1..681bd0867 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp @@ -27,7 +27,7 @@ nvhost_as_gpu::nvhost_as_gpu(Core::System& system_, Module& module_, NvCore::Con nvhost_as_gpu::~nvhost_as_gpu() = default; -NvResult nvhost_as_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_as_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { switch (command.group) { case 'A': @@ -60,13 +60,13 @@ NvResult nvhost_as_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector return NvResult::NotImplemented; } -NvResult nvhost_as_gpu::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult nvhost_as_gpu::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } -NvResult nvhost_as_gpu::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_as_gpu::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) { switch (command.group) { case 'A': @@ -87,7 +87,7 @@ NvResult nvhost_as_gpu::Ioctl3(DeviceFD fd, Ioctl command, const std::vector void nvhost_as_gpu::OnOpen(DeviceFD fd) {} void nvhost_as_gpu::OnClose(DeviceFD fd) {} -NvResult nvhost_as_gpu::AllocAsEx(const std::vector& input, std::vector& output) { +NvResult nvhost_as_gpu::AllocAsEx(std::span input, std::vector& output) { IoctlAllocAsEx params{}; std::memcpy(¶ms, input.data(), input.size()); @@ -141,7 +141,7 @@ NvResult nvhost_as_gpu::AllocAsEx(const std::vector& input, std::vector& return NvResult::Success; } -NvResult nvhost_as_gpu::AllocateSpace(const std::vector& input, std::vector& output) { +NvResult nvhost_as_gpu::AllocateSpace(std::span input, std::vector& output) { IoctlAllocSpace params{}; std::memcpy(¶ms, input.data(), input.size()); @@ -220,7 +220,7 @@ void nvhost_as_gpu::FreeMappingLocked(u64 offset) { mapping_map.erase(offset); } -NvResult nvhost_as_gpu::FreeSpace(const std::vector& input, std::vector& output) { +NvResult nvhost_as_gpu::FreeSpace(std::span input, std::vector& output) { IoctlFreeSpace params{}; std::memcpy(¶ms, input.data(), input.size()); @@ -266,7 +266,7 @@ NvResult nvhost_as_gpu::FreeSpace(const std::vector& input, std::vector& return NvResult::Success; } -NvResult nvhost_as_gpu::Remap(const std::vector& input, std::vector& output) { +NvResult nvhost_as_gpu::Remap(std::span input, std::vector& output) { const auto num_entries = input.size() / sizeof(IoctlRemapEntry); LOG_DEBUG(Service_NVDRV, "called, num_entries=0x{:X}", num_entries); @@ -320,7 +320,7 @@ NvResult nvhost_as_gpu::Remap(const std::vector& input, std::vector& out return NvResult::Success; } -NvResult nvhost_as_gpu::MapBufferEx(const std::vector& input, std::vector& output) { +NvResult nvhost_as_gpu::MapBufferEx(std::span input, std::vector& output) { IoctlMapBufferEx params{}; std::memcpy(¶ms, input.data(), input.size()); @@ -424,7 +424,7 @@ NvResult nvhost_as_gpu::MapBufferEx(const std::vector& input, std::vector& input, std::vector& output) { +NvResult nvhost_as_gpu::UnmapBuffer(std::span input, std::vector& output) { IoctlUnmapBuffer params{}; std::memcpy(¶ms, input.data(), input.size()); @@ -463,7 +463,7 @@ NvResult nvhost_as_gpu::UnmapBuffer(const std::vector& input, std::vector& input, std::vector& output) { +NvResult nvhost_as_gpu::BindChannel(std::span input, std::vector& output) { IoctlBindChannel params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, fd={:X}", params.fd); @@ -492,7 +492,7 @@ void nvhost_as_gpu::GetVARegionsImpl(IoctlGetVaRegions& params) { }; } -NvResult nvhost_as_gpu::GetVARegions(const std::vector& input, std::vector& output) { +NvResult nvhost_as_gpu::GetVARegions(std::span input, std::vector& output) { IoctlGetVaRegions params{}; std::memcpy(¶ms, input.data(), input.size()); @@ -511,7 +511,7 @@ NvResult nvhost_as_gpu::GetVARegions(const std::vector& input, std::vector& input, std::vector& output, +NvResult nvhost_as_gpu::GetVARegions(std::span input, std::vector& output, std::vector& inline_output) { IoctlGetVaRegions params{}; std::memcpy(¶ms, input.data(), input.size()); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h index 86fe71c75..1aba8d579 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h @@ -47,12 +47,12 @@ public: explicit nvhost_as_gpu(Core::System& system_, Module& module, NvCore::Container& core); ~nvhost_as_gpu() override; - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) override; - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output) override; + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) override; + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output) override; void OnOpen(DeviceFD fd) override; void OnClose(DeviceFD fd) override; @@ -138,17 +138,17 @@ private: static_assert(sizeof(IoctlGetVaRegions) == 16 + sizeof(VaRegion) * 2, "IoctlGetVaRegions is incorrect size"); - NvResult AllocAsEx(const std::vector& input, std::vector& output); - NvResult AllocateSpace(const std::vector& input, std::vector& output); - NvResult Remap(const std::vector& input, std::vector& output); - NvResult MapBufferEx(const std::vector& input, std::vector& output); - NvResult UnmapBuffer(const std::vector& input, std::vector& output); - NvResult FreeSpace(const std::vector& input, std::vector& output); - NvResult BindChannel(const std::vector& input, std::vector& output); + NvResult AllocAsEx(std::span input, std::vector& output); + NvResult AllocateSpace(std::span input, std::vector& output); + NvResult Remap(std::span input, std::vector& output); + NvResult MapBufferEx(std::span input, std::vector& output); + NvResult UnmapBuffer(std::span input, std::vector& output); + NvResult FreeSpace(std::span input, std::vector& output); + NvResult BindChannel(std::span input, std::vector& output); void GetVARegionsImpl(IoctlGetVaRegions& params); - NvResult GetVARegions(const std::vector& input, std::vector& output); - NvResult GetVARegions(const std::vector& input, std::vector& output, + NvResult GetVARegions(std::span input, std::vector& output); + NvResult GetVARegions(std::span input, std::vector& output, std::vector& inline_output); void FreeMappingLocked(u64 offset); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp index eee11fab8..0cdde82a7 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp @@ -34,7 +34,7 @@ nvhost_ctrl::~nvhost_ctrl() { } } -NvResult nvhost_ctrl::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_ctrl::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { switch (command.group) { case 0x0: @@ -63,13 +63,13 @@ NvResult nvhost_ctrl::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& return NvResult::NotImplemented; } -NvResult nvhost_ctrl::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult nvhost_ctrl::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } -NvResult nvhost_ctrl::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_ctrl::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_outpu) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; @@ -79,7 +79,7 @@ void nvhost_ctrl::OnOpen(DeviceFD fd) {} void nvhost_ctrl::OnClose(DeviceFD fd) {} -NvResult nvhost_ctrl::NvOsGetConfigU32(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl::NvOsGetConfigU32(std::span input, std::vector& output) { IocGetConfigParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); LOG_TRACE(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(), @@ -87,7 +87,7 @@ NvResult nvhost_ctrl::NvOsGetConfigU32(const std::vector& input, std::vector return NvResult::ConfigVarNotFound; // Returns error on production mode } -NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector& input, std::vector& output, +NvResult nvhost_ctrl::IocCtrlEventWait(std::span input, std::vector& output, bool is_allocation) { IocCtrlEventWaitParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); @@ -231,7 +231,7 @@ NvResult nvhost_ctrl::FreeEvent(u32 slot) { return NvResult::Success; } -NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl::IocCtrlEventRegister(std::span input, std::vector& output) { IocCtrlEventRegisterParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); const u32 event_id = params.user_event_id; @@ -252,8 +252,7 @@ NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector& input, std::ve return NvResult::Success; } -NvResult nvhost_ctrl::IocCtrlEventUnregister(const std::vector& input, - std::vector& output) { +NvResult nvhost_ctrl::IocCtrlEventUnregister(std::span input, std::vector& output) { IocCtrlEventUnregisterParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); const u32 event_id = params.user_event_id & 0x00FF; @@ -263,7 +262,7 @@ NvResult nvhost_ctrl::IocCtrlEventUnregister(const std::vector& input, return FreeEvent(event_id); } -NvResult nvhost_ctrl::IocCtrlEventUnregisterBatch(const std::vector& input, +NvResult nvhost_ctrl::IocCtrlEventUnregisterBatch(std::span input, std::vector& output) { IocCtrlEventUnregisterBatchParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); @@ -282,7 +281,7 @@ NvResult nvhost_ctrl::IocCtrlEventUnregisterBatch(const std::vector& input, return NvResult::Success; } -NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl::IocCtrlClearEventWait(std::span input, std::vector& output) { IocCtrlEventClearParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h index 0b56d7070..dd2e7888a 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h @@ -25,12 +25,12 @@ public: NvCore::Container& core); ~nvhost_ctrl() override; - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) override; - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output) override; + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) override; + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output) override; void OnOpen(DeviceFD fd) override; void OnClose(DeviceFD fd) override; @@ -186,13 +186,13 @@ private: static_assert(sizeof(IocCtrlEventUnregisterBatchParams) == 8, "IocCtrlEventKill is incorrect size"); - NvResult NvOsGetConfigU32(const std::vector& input, std::vector& output); - NvResult IocCtrlEventWait(const std::vector& input, std::vector& output, + NvResult NvOsGetConfigU32(std::span input, std::vector& output); + NvResult IocCtrlEventWait(std::span input, std::vector& output, bool is_allocation); - NvResult IocCtrlEventRegister(const std::vector& input, std::vector& output); - NvResult IocCtrlEventUnregister(const std::vector& input, std::vector& output); - NvResult IocCtrlEventUnregisterBatch(const std::vector& input, std::vector& output); - NvResult IocCtrlClearEventWait(const std::vector& input, std::vector& output); + NvResult IocCtrlEventRegister(std::span input, std::vector& output); + NvResult IocCtrlEventUnregister(std::span input, std::vector& output); + NvResult IocCtrlEventUnregisterBatch(std::span input, std::vector& output); + NvResult IocCtrlClearEventWait(std::span input, std::vector& output); NvResult FreeEvent(u32 slot); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp index b97813fbc..be3c083db 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp @@ -21,7 +21,7 @@ nvhost_ctrl_gpu::~nvhost_ctrl_gpu() { events_interface.FreeEvent(unknown_event); } -NvResult nvhost_ctrl_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_ctrl_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { switch (command.group) { case 'G': @@ -53,13 +53,13 @@ NvResult nvhost_ctrl_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult nvhost_ctrl_gpu::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } -NvResult nvhost_ctrl_gpu::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_ctrl_gpu::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) { switch (command.group) { case 'G': @@ -82,8 +82,7 @@ NvResult nvhost_ctrl_gpu::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output) { +NvResult nvhost_ctrl_gpu::GetCharacteristics(std::span input, std::vector& output) { LOG_DEBUG(Service_NVDRV, "called"); IoctlCharacteristics params{}; std::memcpy(¶ms, input.data(), input.size()); @@ -128,7 +127,7 @@ NvResult nvhost_ctrl_gpu::GetCharacteristics(const std::vector& input, return NvResult::Success; } -NvResult nvhost_ctrl_gpu::GetCharacteristics(const std::vector& input, std::vector& output, +NvResult nvhost_ctrl_gpu::GetCharacteristics(std::span input, std::vector& output, std::vector& inline_output) { LOG_DEBUG(Service_NVDRV, "called"); IoctlCharacteristics params{}; @@ -176,7 +175,7 @@ NvResult nvhost_ctrl_gpu::GetCharacteristics(const std::vector& input, std:: return NvResult::Success; } -NvResult nvhost_ctrl_gpu::GetTPCMasks(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl_gpu::GetTPCMasks(std::span input, std::vector& output) { IoctlGpuGetTpcMasksArgs params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, mask_buffer_size=0x{:X}", params.mask_buffer_size); @@ -187,7 +186,7 @@ NvResult nvhost_ctrl_gpu::GetTPCMasks(const std::vector& input, std::vector< return NvResult::Success; } -NvResult nvhost_ctrl_gpu::GetTPCMasks(const std::vector& input, std::vector& output, +NvResult nvhost_ctrl_gpu::GetTPCMasks(std::span input, std::vector& output, std::vector& inline_output) { IoctlGpuGetTpcMasksArgs params{}; std::memcpy(¶ms, input.data(), input.size()); @@ -200,7 +199,7 @@ NvResult nvhost_ctrl_gpu::GetTPCMasks(const std::vector& input, std::vector< return NvResult::Success; } -NvResult nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl_gpu::GetActiveSlotMask(std::span input, std::vector& output) { LOG_DEBUG(Service_NVDRV, "called"); IoctlActiveSlotMask params{}; @@ -213,7 +212,7 @@ NvResult nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector& input, std::v return NvResult::Success; } -NvResult nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl_gpu::ZCullGetCtxSize(std::span input, std::vector& output) { LOG_DEBUG(Service_NVDRV, "called"); IoctlZcullGetCtxSize params{}; @@ -225,7 +224,7 @@ NvResult nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector& input, std::vec return NvResult::Success; } -NvResult nvhost_ctrl_gpu::ZCullGetInfo(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl_gpu::ZCullGetInfo(std::span input, std::vector& output) { LOG_DEBUG(Service_NVDRV, "called"); IoctlNvgpuGpuZcullGetInfoArgs params{}; @@ -248,7 +247,7 @@ NvResult nvhost_ctrl_gpu::ZCullGetInfo(const std::vector& input, std::vector return NvResult::Success; } -NvResult nvhost_ctrl_gpu::ZBCSetTable(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl_gpu::ZBCSetTable(std::span input, std::vector& output) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); IoctlZbcSetTable params{}; @@ -264,7 +263,7 @@ NvResult nvhost_ctrl_gpu::ZBCSetTable(const std::vector& input, std::vector< return NvResult::Success; } -NvResult nvhost_ctrl_gpu::ZBCQueryTable(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl_gpu::ZBCQueryTable(std::span input, std::vector& output) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); IoctlZbcQueryTable params{}; @@ -274,7 +273,7 @@ NvResult nvhost_ctrl_gpu::ZBCQueryTable(const std::vector& input, std::vecto return NvResult::Success; } -NvResult nvhost_ctrl_gpu::FlushL2(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl_gpu::FlushL2(std::span input, std::vector& output) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); IoctlFlushL2 params{}; @@ -284,7 +283,7 @@ NvResult nvhost_ctrl_gpu::FlushL2(const std::vector& input, std::vector& return NvResult::Success; } -NvResult nvhost_ctrl_gpu::GetGpuTime(const std::vector& input, std::vector& output) { +NvResult nvhost_ctrl_gpu::GetGpuTime(std::span input, std::vector& output) { LOG_DEBUG(Service_NVDRV, "called"); IoctlGetGpuTime params{}; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h index 1e8f254e2..b9333d9d3 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h @@ -21,12 +21,12 @@ public: explicit nvhost_ctrl_gpu(Core::System& system_, EventInterface& events_interface_); ~nvhost_ctrl_gpu() override; - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) override; - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output) override; + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) override; + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output) override; void OnOpen(DeviceFD fd) override; void OnClose(DeviceFD fd) override; @@ -151,21 +151,21 @@ private: }; static_assert(sizeof(IoctlGetGpuTime) == 0x10, "IoctlGetGpuTime is incorrect size"); - NvResult GetCharacteristics(const std::vector& input, std::vector& output); - NvResult GetCharacteristics(const std::vector& input, std::vector& output, + NvResult GetCharacteristics(std::span input, std::vector& output); + NvResult GetCharacteristics(std::span input, std::vector& output, std::vector& inline_output); - NvResult GetTPCMasks(const std::vector& input, std::vector& output); - NvResult GetTPCMasks(const std::vector& input, std::vector& output, + NvResult GetTPCMasks(std::span input, std::vector& output); + NvResult GetTPCMasks(std::span input, std::vector& output, std::vector& inline_output); - NvResult GetActiveSlotMask(const std::vector& input, std::vector& output); - NvResult ZCullGetCtxSize(const std::vector& input, std::vector& output); - NvResult ZCullGetInfo(const std::vector& input, std::vector& output); - NvResult ZBCSetTable(const std::vector& input, std::vector& output); - NvResult ZBCQueryTable(const std::vector& input, std::vector& output); - NvResult FlushL2(const std::vector& input, std::vector& output); - NvResult GetGpuTime(const std::vector& input, std::vector& output); + NvResult GetActiveSlotMask(std::span input, std::vector& output); + NvResult ZCullGetCtxSize(std::span input, std::vector& output); + NvResult ZCullGetInfo(std::span input, std::vector& output); + NvResult ZBCSetTable(std::span input, std::vector& output); + NvResult ZBCQueryTable(std::span input, std::vector& output); + NvResult FlushL2(std::span input, std::vector& output); + NvResult GetGpuTime(std::span input, std::vector& output); EventInterface& events_interface; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index e123564c6..d2308fffc 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -46,7 +46,7 @@ nvhost_gpu::~nvhost_gpu() { syncpoint_manager.FreeSyncpoint(channel_syncpoint); } -NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { switch (command.group) { case 0x0: @@ -98,8 +98,8 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& i return NvResult::NotImplemented; }; -NvResult nvhost_gpu::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult nvhost_gpu::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { switch (command.group) { case 'H': switch (command.cmd) { @@ -112,7 +112,7 @@ NvResult nvhost_gpu::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& i return NvResult::NotImplemented; } -NvResult nvhost_gpu::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_gpu::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; @@ -121,7 +121,7 @@ NvResult nvhost_gpu::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& i void nvhost_gpu::OnOpen(DeviceFD fd) {} void nvhost_gpu::OnClose(DeviceFD fd) {} -NvResult nvhost_gpu::SetNVMAPfd(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::SetNVMAPfd(std::span input, std::vector& output) { IoctlSetNvmapFD params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); @@ -130,7 +130,7 @@ NvResult nvhost_gpu::SetNVMAPfd(const std::vector& input, std::vector& o return NvResult::Success; } -NvResult nvhost_gpu::SetClientData(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::SetClientData(std::span input, std::vector& output) { LOG_DEBUG(Service_NVDRV, "called"); IoctlClientData params{}; @@ -139,7 +139,7 @@ NvResult nvhost_gpu::SetClientData(const std::vector& input, std::vector return NvResult::Success; } -NvResult nvhost_gpu::GetClientData(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::GetClientData(std::span input, std::vector& output) { LOG_DEBUG(Service_NVDRV, "called"); IoctlClientData params{}; @@ -149,7 +149,7 @@ NvResult nvhost_gpu::GetClientData(const std::vector& input, std::vector return NvResult::Success; } -NvResult nvhost_gpu::ZCullBind(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::ZCullBind(std::span input, std::vector& output) { std::memcpy(&zcull_params, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, gpu_va={:X}, mode={:X}", zcull_params.gpu_va, zcull_params.mode); @@ -158,7 +158,7 @@ NvResult nvhost_gpu::ZCullBind(const std::vector& input, std::vector& ou return NvResult::Success; } -NvResult nvhost_gpu::SetErrorNotifier(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::SetErrorNotifier(std::span input, std::vector& output) { IoctlSetErrorNotifier params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_WARNING(Service_NVDRV, "(STUBBED) called, offset={:X}, size={:X}, mem={:X}", params.offset, @@ -168,14 +168,14 @@ NvResult nvhost_gpu::SetErrorNotifier(const std::vector& input, std::vector< return NvResult::Success; } -NvResult nvhost_gpu::SetChannelPriority(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::SetChannelPriority(std::span input, std::vector& output) { std::memcpy(&channel_priority, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "(STUBBED) called, priority={:X}", channel_priority); return NvResult::Success; } -NvResult nvhost_gpu::AllocGPFIFOEx2(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::AllocGPFIFOEx2(std::span input, std::vector& output) { IoctlAllocGpfifoEx2 params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_WARNING(Service_NVDRV, @@ -197,7 +197,7 @@ NvResult nvhost_gpu::AllocGPFIFOEx2(const std::vector& input, std::vector& input, std::vector& output) { +NvResult nvhost_gpu::AllocateObjectContext(std::span input, std::vector& output) { IoctlAllocObjCtx params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_WARNING(Service_NVDRV, "(STUBBED) called, class_num={:X}, flags={:X}", params.class_num, @@ -293,7 +293,7 @@ NvResult nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector return NvResult::Success; } -NvResult nvhost_gpu::SubmitGPFIFOBase(const std::vector& input, std::vector& output, +NvResult nvhost_gpu::SubmitGPFIFOBase(std::span input, std::vector& output, bool kickoff) { if (input.size() < sizeof(IoctlSubmitGpfifo)) { UNIMPLEMENTED(); @@ -314,8 +314,7 @@ NvResult nvhost_gpu::SubmitGPFIFOBase(const std::vector& input, std::vector< return SubmitGPFIFOImpl(params, output, std::move(entries)); } -NvResult nvhost_gpu::SubmitGPFIFOBase(const std::vector& input, - const std::vector& input_inline, +NvResult nvhost_gpu::SubmitGPFIFOBase(std::span input, std::span input_inline, std::vector& output) { if (input.size() < sizeof(IoctlSubmitGpfifo)) { UNIMPLEMENTED(); @@ -328,7 +327,7 @@ NvResult nvhost_gpu::SubmitGPFIFOBase(const std::vector& input, return SubmitGPFIFOImpl(params, output, std::move(entries)); } -NvResult nvhost_gpu::GetWaitbase(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::GetWaitbase(std::span input, std::vector& output) { IoctlGetWaitbase params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); @@ -338,7 +337,7 @@ NvResult nvhost_gpu::GetWaitbase(const std::vector& input, std::vector& return NvResult::Success; } -NvResult nvhost_gpu::ChannelSetTimeout(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::ChannelSetTimeout(std::span input, std::vector& output) { IoctlChannelSetTimeout params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlChannelSetTimeout)); LOG_INFO(Service_NVDRV, "called, timeout=0x{:X}", params.timeout); @@ -346,7 +345,7 @@ NvResult nvhost_gpu::ChannelSetTimeout(const std::vector& input, std::vector return NvResult::Success; } -NvResult nvhost_gpu::ChannelSetTimeslice(const std::vector& input, std::vector& output) { +NvResult nvhost_gpu::ChannelSetTimeslice(std::span input, std::vector& output) { IoctlSetTimeslice params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlSetTimeslice)); LOG_INFO(Service_NVDRV, "called, timeslice=0x{:X}", params.timeslice); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h index 1e4ecd55b..3ca58202d 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h @@ -40,12 +40,12 @@ public: NvCore::Container& core); ~nvhost_gpu() override; - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) override; - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output) override; + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) override; + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output) override; void OnOpen(DeviceFD fd) override; void OnClose(DeviceFD fd) override; @@ -186,23 +186,23 @@ private: u32_le channel_priority{}; u32_le channel_timeslice{}; - NvResult SetNVMAPfd(const std::vector& input, std::vector& output); - NvResult SetClientData(const std::vector& input, std::vector& output); - NvResult GetClientData(const std::vector& input, std::vector& output); - NvResult ZCullBind(const std::vector& input, std::vector& output); - NvResult SetErrorNotifier(const std::vector& input, std::vector& output); - NvResult SetChannelPriority(const std::vector& input, std::vector& output); - NvResult AllocGPFIFOEx2(const std::vector& input, std::vector& output); - NvResult AllocateObjectContext(const std::vector& input, std::vector& output); + NvResult SetNVMAPfd(std::span input, std::vector& output); + NvResult SetClientData(std::span input, std::vector& output); + NvResult GetClientData(std::span input, std::vector& output); + NvResult ZCullBind(std::span input, std::vector& output); + NvResult SetErrorNotifier(std::span input, std::vector& output); + NvResult SetChannelPriority(std::span input, std::vector& output); + NvResult AllocGPFIFOEx2(std::span input, std::vector& output); + NvResult AllocateObjectContext(std::span input, std::vector& output); NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector& output, Tegra::CommandList&& entries); - NvResult SubmitGPFIFOBase(const std::vector& input, std::vector& output, + NvResult SubmitGPFIFOBase(std::span input, std::vector& output, bool kickoff = false); - NvResult SubmitGPFIFOBase(const std::vector& input, const std::vector& input_inline, + NvResult SubmitGPFIFOBase(std::span input, std::span input_inline, std::vector& output); - NvResult GetWaitbase(const std::vector& input, std::vector& output); - NvResult ChannelSetTimeout(const std::vector& input, std::vector& output); - NvResult ChannelSetTimeslice(const std::vector& input, std::vector& output); + NvResult GetWaitbase(std::span input, std::vector& output); + NvResult ChannelSetTimeout(std::span input, std::vector& output); + NvResult ChannelSetTimeslice(std::span input, std::vector& output); EventInterface& events_interface; NvCore::Container& core; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index 1703f9cc3..0c7aee1b8 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -15,7 +15,7 @@ nvhost_nvdec::nvhost_nvdec(Core::System& system_, NvCore::Container& core_) : nvhost_nvdec_common{system_, core_, NvCore::ChannelType::NvDec} {} nvhost_nvdec::~nvhost_nvdec() = default; -NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { switch (command.group) { case 0x0: @@ -55,13 +55,13 @@ NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& return NvResult::NotImplemented; } -NvResult nvhost_nvdec::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult nvhost_nvdec::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } -NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h index c1b4e53e8..0d615bbcb 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h @@ -13,12 +13,12 @@ public: explicit nvhost_nvdec(Core::System& system_, NvCore::Container& core); ~nvhost_nvdec() override; - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) override; - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output) override; + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) override; + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output) override; void OnOpen(DeviceFD fd) override; void OnClose(DeviceFD fd) override; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp index 99eede702..7bcef105b 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp @@ -23,7 +23,7 @@ namespace { // Copies count amount of type T from the input vector into the dst vector. // Returns the number of bytes written into dst. template -std::size_t SliceVectors(const std::vector& input, std::vector& dst, std::size_t count, +std::size_t SliceVectors(std::span input, std::vector& dst, std::size_t count, std::size_t offset) { if (dst.empty()) { return 0; @@ -63,7 +63,7 @@ nvhost_nvdec_common::~nvhost_nvdec_common() { core.Host1xDeviceFile().syncpts_accumulated.push_back(channel_syncpoint); } -NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector& input) { +NvResult nvhost_nvdec_common::SetNVMAPfd(std::span input) { IoctlSetNvmapFD params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD)); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); @@ -72,7 +72,7 @@ NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector& input) { return NvResult::Success; } -NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector& input, +NvResult nvhost_nvdec_common::Submit(DeviceFD fd, std::span input, std::vector& output) { IoctlSubmit params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit)); @@ -121,7 +121,7 @@ NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector& input, return NvResult::Success; } -NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector& input, std::vector& output) { +NvResult nvhost_nvdec_common::GetSyncpoint(std::span input, std::vector& output) { IoctlGetSyncpoint params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param); @@ -133,7 +133,7 @@ NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector& input, std::ve return NvResult::Success; } -NvResult nvhost_nvdec_common::GetWaitbase(const std::vector& input, std::vector& output) { +NvResult nvhost_nvdec_common::GetWaitbase(std::span input, std::vector& output) { IoctlGetWaitbase params{}; LOG_CRITICAL(Service_NVDRV, "called WAITBASE"); std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); @@ -142,7 +142,7 @@ NvResult nvhost_nvdec_common::GetWaitbase(const std::vector& input, std::vec return NvResult::Success; } -NvResult nvhost_nvdec_common::MapBuffer(const std::vector& input, std::vector& output) { +NvResult nvhost_nvdec_common::MapBuffer(std::span input, std::vector& output) { IoctlMapBuffer params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); std::vector cmd_buffer_handles(params.num_entries); @@ -159,7 +159,7 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector& input, std::vecto return NvResult::Success; } -NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector& input, std::vector& output) { +NvResult nvhost_nvdec_common::UnmapBuffer(std::span input, std::vector& output) { IoctlMapBuffer params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); std::vector cmd_buffer_handles(params.num_entries); @@ -173,8 +173,7 @@ NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector& input, std::vec return NvResult::Success; } -NvResult nvhost_nvdec_common::SetSubmitTimeout(const std::vector& input, - std::vector& output) { +NvResult nvhost_nvdec_common::SetSubmitTimeout(std::span input, std::vector& output) { std::memcpy(&submit_timeout, input.data(), input.size()); LOG_WARNING(Service_NVDRV, "(STUBBED) called"); return NvResult::Success; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h index fe76100c8..5af26a26f 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h @@ -107,13 +107,13 @@ protected: static_assert(sizeof(IoctlMapBuffer) == 0x0C, "IoctlMapBuffer is incorrect size"); /// Ioctl command implementations - NvResult SetNVMAPfd(const std::vector& input); - NvResult Submit(DeviceFD fd, const std::vector& input, std::vector& output); - NvResult GetSyncpoint(const std::vector& input, std::vector& output); - NvResult GetWaitbase(const std::vector& input, std::vector& output); - NvResult MapBuffer(const std::vector& input, std::vector& output); - NvResult UnmapBuffer(const std::vector& input, std::vector& output); - NvResult SetSubmitTimeout(const std::vector& input, std::vector& output); + NvResult SetNVMAPfd(std::span input); + NvResult Submit(DeviceFD fd, std::span input, std::vector& output); + NvResult GetSyncpoint(std::span input, std::vector& output); + NvResult GetWaitbase(std::span input, std::vector& output); + NvResult MapBuffer(std::span input, std::vector& output); + NvResult UnmapBuffer(std::span input, std::vector& output); + NvResult SetSubmitTimeout(std::span input, std::vector& output); Kernel::KEvent* QueryEvent(u32 event_id) override; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp index bdbc2f9e1..39f30e7c8 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp @@ -12,7 +12,7 @@ namespace Service::Nvidia::Devices { nvhost_nvjpg::nvhost_nvjpg(Core::System& system_) : nvdevice{system_} {} nvhost_nvjpg::~nvhost_nvjpg() = default; -NvResult nvhost_nvjpg::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_nvjpg::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { switch (command.group) { case 'H': @@ -31,13 +31,13 @@ NvResult nvhost_nvjpg::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& return NvResult::NotImplemented; } -NvResult nvhost_nvjpg::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult nvhost_nvjpg::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } -NvResult nvhost_nvjpg::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_nvjpg::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; @@ -46,7 +46,7 @@ NvResult nvhost_nvjpg::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& void nvhost_nvjpg::OnOpen(DeviceFD fd) {} void nvhost_nvjpg::OnClose(DeviceFD fd) {} -NvResult nvhost_nvjpg::SetNVMAPfd(const std::vector& input, std::vector& output) { +NvResult nvhost_nvjpg::SetNVMAPfd(std::span input, std::vector& output) { IoctlSetNvmapFD params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h index 440e7d371..41b57e872 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h @@ -15,12 +15,12 @@ public: explicit nvhost_nvjpg(Core::System& system_); ~nvhost_nvjpg() override; - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) override; - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output) override; + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) override; + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output) override; void OnOpen(DeviceFD fd) override; void OnClose(DeviceFD fd) override; @@ -33,7 +33,7 @@ private: s32_le nvmap_fd{}; - NvResult SetNVMAPfd(const std::vector& input, std::vector& output); + NvResult SetNVMAPfd(std::span input, std::vector& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index 73f97136e..b0ea402a7 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -15,7 +15,7 @@ nvhost_vic::nvhost_vic(Core::System& system_, NvCore::Container& core_) nvhost_vic::~nvhost_vic() = default; -NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { switch (command.group) { case 0x0: @@ -55,13 +55,13 @@ NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& i return NvResult::NotImplemented; } -NvResult nvhost_vic::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult nvhost_vic::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } -NvResult nvhost_vic::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvhost_vic::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h index f164caafb..b5e350a83 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h @@ -12,12 +12,12 @@ public: explicit nvhost_vic(Core::System& system_, NvCore::Container& core); ~nvhost_vic(); - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) override; - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output) override; + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) override; + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output) override; void OnOpen(DeviceFD fd) override; void OnClose(DeviceFD fd) override; diff --git a/src/core/hle/service/nvdrv/devices/nvmap.cpp b/src/core/hle/service/nvdrv/devices/nvmap.cpp index fa29db758..29c1e0f01 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.cpp +++ b/src/core/hle/service/nvdrv/devices/nvmap.cpp @@ -25,7 +25,7 @@ nvmap::nvmap(Core::System& system_, NvCore::Container& container_) nvmap::~nvmap() = default; -NvResult nvmap::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvmap::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { switch (command.group) { case 0x1: @@ -54,13 +54,13 @@ NvResult nvmap::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, return NvResult::NotImplemented; } -NvResult nvmap::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult nvmap::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } -NvResult nvmap::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult nvmap::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; @@ -69,7 +69,7 @@ NvResult nvmap::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, void nvmap::OnOpen(DeviceFD fd) {} void nvmap::OnClose(DeviceFD fd) {} -NvResult nvmap::IocCreate(const std::vector& input, std::vector& output) { +NvResult nvmap::IocCreate(std::span input, std::vector& output) { IocCreateParams params; std::memcpy(¶ms, input.data(), sizeof(params)); LOG_DEBUG(Service_NVDRV, "called, size=0x{:08X}", params.size); @@ -89,7 +89,7 @@ NvResult nvmap::IocCreate(const std::vector& input, std::vector& output) return NvResult::Success; } -NvResult nvmap::IocAlloc(const std::vector& input, std::vector& output) { +NvResult nvmap::IocAlloc(std::span input, std::vector& output) { IocAllocParams params; std::memcpy(¶ms, input.data(), sizeof(params)); LOG_DEBUG(Service_NVDRV, "called, addr={:X}", params.address); @@ -137,7 +137,7 @@ NvResult nvmap::IocAlloc(const std::vector& input, std::vector& output) return result; } -NvResult nvmap::IocGetId(const std::vector& input, std::vector& output) { +NvResult nvmap::IocGetId(std::span input, std::vector& output) { IocGetIdParams params; std::memcpy(¶ms, input.data(), sizeof(params)); @@ -161,7 +161,7 @@ NvResult nvmap::IocGetId(const std::vector& input, std::vector& output) return NvResult::Success; } -NvResult nvmap::IocFromId(const std::vector& input, std::vector& output) { +NvResult nvmap::IocFromId(std::span input, std::vector& output) { IocFromIdParams params; std::memcpy(¶ms, input.data(), sizeof(params)); @@ -192,7 +192,7 @@ NvResult nvmap::IocFromId(const std::vector& input, std::vector& output) return NvResult::Success; } -NvResult nvmap::IocParam(const std::vector& input, std::vector& output) { +NvResult nvmap::IocParam(std::span input, std::vector& output) { enum class ParamTypes { Size = 1, Alignment = 2, Base = 3, Heap = 4, Kind = 5, Compr = 6 }; IocParamParams params; @@ -241,7 +241,7 @@ NvResult nvmap::IocParam(const std::vector& input, std::vector& output) return NvResult::Success; } -NvResult nvmap::IocFree(const std::vector& input, std::vector& output) { +NvResult nvmap::IocFree(std::span input, std::vector& output) { IocFreeParams params; std::memcpy(¶ms, input.data(), sizeof(params)); diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h index e9bfd0358..82bd3b118 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.h +++ b/src/core/hle/service/nvdrv/devices/nvmap.h @@ -26,12 +26,12 @@ public: nvmap(const nvmap&) = delete; nvmap& operator=(const nvmap&) = delete; - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) override; - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output) override; + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) override; + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output) override; void OnOpen(DeviceFD fd) override; void OnClose(DeviceFD fd) override; @@ -106,12 +106,12 @@ private: }; static_assert(sizeof(IocGetIdParams) == 8, "IocGetIdParams has wrong size"); - NvResult IocCreate(const std::vector& input, std::vector& output); - NvResult IocAlloc(const std::vector& input, std::vector& output); - NvResult IocGetId(const std::vector& input, std::vector& output); - NvResult IocFromId(const std::vector& input, std::vector& output); - NvResult IocParam(const std::vector& input, std::vector& output); - NvResult IocFree(const std::vector& input, std::vector& output); + NvResult IocCreate(std::span input, std::vector& output); + NvResult IocAlloc(std::span input, std::vector& output); + NvResult IocGetId(std::span input, std::vector& output); + NvResult IocFromId(std::span input, std::vector& output); + NvResult IocParam(std::span input, std::vector& output); + NvResult IocFree(std::span input, std::vector& output); NvCore::Container& container; NvCore::NvMap& file; diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp index 6fc8565c0..52d27e755 100644 --- a/src/core/hle/service/nvdrv/nvdrv.cpp +++ b/src/core/hle/service/nvdrv/nvdrv.cpp @@ -124,7 +124,7 @@ DeviceFD Module::Open(const std::string& device_name) { return fd; } -NvResult Module::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult Module::Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output) { if (fd < 0) { LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd); @@ -141,8 +141,8 @@ NvResult Module::Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input return itr->second->Ioctl1(fd, command, input, output); } -NvResult Module::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) { +NvResult Module::Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output) { if (fd < 0) { LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd); return NvResult::InvalidState; @@ -158,7 +158,7 @@ NvResult Module::Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input return itr->second->Ioctl2(fd, command, input, inline_input, output); } -NvResult Module::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, +NvResult Module::Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, std::vector& inline_output) { if (fd < 0) { LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd); diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h index f3c81bd88..b09b6e585 100644 --- a/src/core/hle/service/nvdrv/nvdrv.h +++ b/src/core/hle/service/nvdrv/nvdrv.h @@ -7,6 +7,7 @@ #include #include #include +#include #include #include #include @@ -79,14 +80,13 @@ public: DeviceFD Open(const std::string& device_name); /// Sends an ioctl command to the specified file descriptor. - NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output); + NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span input, std::vector& output); - NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output); + NvResult Ioctl2(DeviceFD fd, Ioctl command, std::span input, + std::span inline_input, std::vector& output); - NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, - std::vector& output, std::vector& inline_output); + NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span input, std::vector& output, + std::vector& inline_output); /// Closes a device file descriptor and returns operation success. NvResult Close(DeviceFD fd); diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.cpp b/src/core/hle/service/nvdrv/nvdrv_interface.cpp index edbdfee43..39a4443a0 100644 --- a/src/core/hle/service/nvdrv/nvdrv_interface.cpp +++ b/src/core/hle/service/nvdrv/nvdrv_interface.cpp @@ -27,7 +27,7 @@ void NVDRV::Open(Kernel::HLERequestContext& ctx) { return; } - const auto& buffer = ctx.ReadBuffer(); + const auto& buffer = ctx.ReadBufferSpan(); const std::string device_name(buffer.begin(), buffer.end()); if (device_name == "/dev/nvhost-prof-gpu") { @@ -64,7 +64,7 @@ void NVDRV::Ioctl1(Kernel::HLERequestContext& ctx) { // Check device std::vector output_buffer(ctx.GetWriteBufferSize(0)); - const auto input_buffer = ctx.ReadBuffer(0); + const auto input_buffer = ctx.ReadBufferSpan(0); const auto nv_result = nvdrv->Ioctl1(fd, command, input_buffer, output_buffer); if (command.is_out != 0) { @@ -88,8 +88,8 @@ void NVDRV::Ioctl2(Kernel::HLERequestContext& ctx) { return; } - const auto input_buffer = ctx.ReadBuffer(0); - const auto input_inlined_buffer = ctx.ReadBuffer(1); + const auto input_buffer = ctx.ReadBufferSpan(0); + const auto input_inlined_buffer = ctx.ReadBufferSpan(1); std::vector output_buffer(ctx.GetWriteBufferSize(0)); const auto nv_result = @@ -115,7 +115,7 @@ void NVDRV::Ioctl3(Kernel::HLERequestContext& ctx) { return; } - const auto input_buffer = ctx.ReadBuffer(0); + const auto input_buffer = ctx.ReadBufferSpan(0); std::vector output_buffer(ctx.GetWriteBufferSize(0)); std::vector output_buffer_inline(ctx.GetWriteBufferSize(1)); From 7c1bf68bb411b5f20fc0fd93306127032340ef60 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 14:29:53 -0500 Subject: [PATCH 203/387] bsd: Use std::span for read payloads Allows the use of HLERequestContext::ReadBufferSpan --- src/core/hle/service/sockets/bsd.cpp | 29 +++++++++++----------- src/core/hle/service/sockets/bsd.h | 23 +++++++++-------- src/core/internal_network/network.cpp | 4 +-- src/core/internal_network/socket_proxy.cpp | 4 +-- src/core/internal_network/socket_proxy.h | 5 ++-- src/core/internal_network/sockets.h | 9 ++++--- 6 files changed, 38 insertions(+), 36 deletions(-) diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp index 9e94a462f..119d6ba5b 100644 --- a/src/core/hle/service/sockets/bsd.cpp +++ b/src/core/hle/service/sockets/bsd.cpp @@ -186,7 +186,7 @@ void BSD::Poll(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, PollWork{ .nfds = nfds, .timeout = timeout, - .read_buffer = ctx.ReadBuffer(), + .read_buffer = ctx.ReadBufferSpan(), .write_buffer = std::vector(ctx.GetWriteBufferSize()), }); } @@ -208,8 +208,7 @@ void BSD::Bind(Kernel::HLERequestContext& ctx) { const s32 fd = rp.Pop(); LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize()); - - BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer())); + BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBufferSpan())); } void BSD::Connect(Kernel::HLERequestContext& ctx) { @@ -220,7 +219,7 @@ void BSD::Connect(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, ConnectWork{ .fd = fd, - .addr = ctx.ReadBuffer(), + .addr = ctx.ReadBufferSpan(), }); } @@ -312,7 +311,7 @@ void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) { const u32 level = rp.Pop(); const OptName optname = static_cast(rp.Pop()); - const std::vector buffer = ctx.ReadBuffer(); + const auto buffer = ctx.ReadBufferSpan(); const u8* optval = buffer.empty() ? nullptr : buffer.data(); size_t optlen = buffer.size(); @@ -383,7 +382,7 @@ void BSD::Send(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, SendWork{ .fd = fd, .flags = flags, - .message = ctx.ReadBuffer(), + .message = ctx.ReadBufferSpan(), }); } @@ -398,8 +397,8 @@ void BSD::SendTo(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, SendToWork{ .fd = fd, .flags = flags, - .message = ctx.ReadBuffer(0), - .addr = ctx.ReadBuffer(1), + .message = ctx.ReadBufferSpan(0), + .addr = ctx.ReadBufferSpan(1), }); } @@ -412,7 +411,7 @@ void BSD::Write(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, SendWork{ .fd = fd, .flags = 0, - .message = ctx.ReadBuffer(), + .message = ctx.ReadBufferSpan(), }); } @@ -489,7 +488,7 @@ std::pair BSD::SocketImpl(Domain domain, Type type, Protocol protoco return {fd, Errno::SUCCESS}; } -std::pair BSD::PollImpl(std::vector& write_buffer, std::vector read_buffer, +std::pair BSD::PollImpl(std::vector& write_buffer, std::span read_buffer, s32 nfds, s32 timeout) { if (write_buffer.size() < nfds * sizeof(PollFD)) { return {-1, Errno::INVAL}; @@ -584,7 +583,7 @@ std::pair BSD::AcceptImpl(s32 fd, std::vector& write_buffer) { return {new_fd, Errno::SUCCESS}; } -Errno BSD::BindImpl(s32 fd, const std::vector& addr) { +Errno BSD::BindImpl(s32 fd, std::span addr) { if (!IsFileDescriptorValid(fd)) { return Errno::BADF; } @@ -595,7 +594,7 @@ Errno BSD::BindImpl(s32 fd, const std::vector& addr) { return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in))); } -Errno BSD::ConnectImpl(s32 fd, const std::vector& addr) { +Errno BSD::ConnectImpl(s32 fd, std::span addr) { if (!IsFileDescriptorValid(fd)) { return Errno::BADF; } @@ -800,15 +799,15 @@ std::pair BSD::RecvFromImpl(s32 fd, u32 flags, std::vector& mess return {ret, bsd_errno}; } -std::pair BSD::SendImpl(s32 fd, u32 flags, const std::vector& message) { +std::pair BSD::SendImpl(s32 fd, u32 flags, std::span message) { if (!IsFileDescriptorValid(fd)) { return {-1, Errno::BADF}; } return Translate(file_descriptors[fd]->socket->Send(message, flags)); } -std::pair BSD::SendToImpl(s32 fd, u32 flags, const std::vector& message, - const std::vector& addr) { +std::pair BSD::SendToImpl(s32 fd, u32 flags, std::span message, + std::span addr) { if (!IsFileDescriptorValid(fd)) { return {-1, Errno::BADF}; } diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h index 81e855e0f..56bb3f8b1 100644 --- a/src/core/hle/service/sockets/bsd.h +++ b/src/core/hle/service/sockets/bsd.h @@ -4,6 +4,7 @@ #pragma once #include +#include #include #include "common/common_types.h" @@ -44,7 +45,7 @@ private: s32 nfds; s32 timeout; - std::vector read_buffer; + std::span read_buffer; std::vector write_buffer; s32 ret{}; Errno bsd_errno{}; @@ -65,7 +66,7 @@ private: void Response(Kernel::HLERequestContext& ctx); s32 fd; - std::vector addr; + std::span addr; Errno bsd_errno{}; }; @@ -98,7 +99,7 @@ private: s32 fd; u32 flags; - std::vector message; + std::span message; s32 ret{}; Errno bsd_errno{}; }; @@ -109,8 +110,8 @@ private: s32 fd; u32 flags; - std::vector message; - std::vector addr; + std::span message; + std::span addr; s32 ret{}; Errno bsd_errno{}; }; @@ -143,11 +144,11 @@ private: void ExecuteWork(Kernel::HLERequestContext& ctx, Work work); std::pair SocketImpl(Domain domain, Type type, Protocol protocol); - std::pair PollImpl(std::vector& write_buffer, std::vector read_buffer, + std::pair PollImpl(std::vector& write_buffer, std::span read_buffer, s32 nfds, s32 timeout); std::pair AcceptImpl(s32 fd, std::vector& write_buffer); - Errno BindImpl(s32 fd, const std::vector& addr); - Errno ConnectImpl(s32 fd, const std::vector& addr); + Errno BindImpl(s32 fd, std::span addr); + Errno ConnectImpl(s32 fd, std::span addr); Errno GetPeerNameImpl(s32 fd, std::vector& write_buffer); Errno GetSockNameImpl(s32 fd, std::vector& write_buffer); Errno ListenImpl(s32 fd, s32 backlog); @@ -157,9 +158,9 @@ private: std::pair RecvImpl(s32 fd, u32 flags, std::vector& message); std::pair RecvFromImpl(s32 fd, u32 flags, std::vector& message, std::vector& addr); - std::pair SendImpl(s32 fd, u32 flags, const std::vector& message); - std::pair SendToImpl(s32 fd, u32 flags, const std::vector& message, - const std::vector& addr); + std::pair SendImpl(s32 fd, u32 flags, std::span message); + std::pair SendToImpl(s32 fd, u32 flags, std::span message, + std::span addr); Errno CloseImpl(s32 fd); s32 FindFreeFileDescriptorHandle() noexcept; diff --git a/src/core/internal_network/network.cpp b/src/core/internal_network/network.cpp index 447fbffaa..452212964 100644 --- a/src/core/internal_network/network.cpp +++ b/src/core/internal_network/network.cpp @@ -546,7 +546,7 @@ std::pair Socket::RecvFrom(int flags, std::vector& message, Sock return {-1, GetAndLogLastError()}; } -std::pair Socket::Send(const std::vector& message, int flags) { +std::pair Socket::Send(std::span message, int flags) { ASSERT(message.size() < static_cast(std::numeric_limits::max())); ASSERT(flags == 0); @@ -559,7 +559,7 @@ std::pair Socket::Send(const std::vector& message, int flags) { return {-1, GetAndLogLastError()}; } -std::pair Socket::SendTo(u32 flags, const std::vector& message, +std::pair Socket::SendTo(u32 flags, std::span message, const SockAddrIn* addr) { ASSERT(flags == 0); diff --git a/src/core/internal_network/socket_proxy.cpp b/src/core/internal_network/socket_proxy.cpp index 1e1c42cea..7a77171c2 100644 --- a/src/core/internal_network/socket_proxy.cpp +++ b/src/core/internal_network/socket_proxy.cpp @@ -182,7 +182,7 @@ std::pair ProxySocket::ReceivePacket(int flags, std::vector& mes return {static_cast(read_bytes), Errno::SUCCESS}; } -std::pair ProxySocket::Send(const std::vector& message, int flags) { +std::pair ProxySocket::Send(std::span message, int flags) { LOG_WARNING(Network, "(STUBBED) called"); ASSERT(message.size() < static_cast(std::numeric_limits::max())); ASSERT(flags == 0); @@ -200,7 +200,7 @@ void ProxySocket::SendPacket(ProxyPacket& packet) { } } -std::pair ProxySocket::SendTo(u32 flags, const std::vector& message, +std::pair ProxySocket::SendTo(u32 flags, std::span message, const SockAddrIn* addr) { ASSERT(flags == 0); diff --git a/src/core/internal_network/socket_proxy.h b/src/core/internal_network/socket_proxy.h index f12b5f567..9421492bc 100644 --- a/src/core/internal_network/socket_proxy.h +++ b/src/core/internal_network/socket_proxy.h @@ -4,6 +4,7 @@ #pragma once #include +#include #include #include @@ -48,11 +49,11 @@ public: std::pair ReceivePacket(int flags, std::vector& message, SockAddrIn* addr, std::size_t max_length); - std::pair Send(const std::vector& message, int flags) override; + std::pair Send(std::span message, int flags) override; void SendPacket(ProxyPacket& packet); - std::pair SendTo(u32 flags, const std::vector& message, + std::pair SendTo(u32 flags, std::span message, const SockAddrIn* addr) override; Errno SetLinger(bool enable, u32 linger) override; diff --git a/src/core/internal_network/sockets.h b/src/core/internal_network/sockets.h index 2e328c645..4c7489258 100644 --- a/src/core/internal_network/sockets.h +++ b/src/core/internal_network/sockets.h @@ -5,6 +5,7 @@ #include #include +#include #include #if defined(_WIN32) @@ -66,9 +67,9 @@ public: virtual std::pair RecvFrom(int flags, std::vector& message, SockAddrIn* addr) = 0; - virtual std::pair Send(const std::vector& message, int flags) = 0; + virtual std::pair Send(std::span message, int flags) = 0; - virtual std::pair SendTo(u32 flags, const std::vector& message, + virtual std::pair SendTo(u32 flags, std::span message, const SockAddrIn* addr) = 0; virtual Errno SetLinger(bool enable, u32 linger) = 0; @@ -138,9 +139,9 @@ public: std::pair RecvFrom(int flags, std::vector& message, SockAddrIn* addr) override; - std::pair Send(const std::vector& message, int flags) override; + std::pair Send(std::span message, int flags) override; - std::pair SendTo(u32 flags, const std::vector& message, + std::pair SendTo(u32 flags, std::span message, const SockAddrIn* addr) override; Errno SetLinger(bool enable, u32 linger) override; From 59c0f85407d1d5d80fb88e5a6b0bab8d1abf438f Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 14:30:21 -0500 Subject: [PATCH 204/387] hle_ipc: Rename ReadBuffer to ReadBufferCopy Indicates explicitly that a copy is occurring --- src/core/hle/kernel/hle_ipc.cpp | 2 +- src/core/hle/kernel/hle_ipc.h | 5 +++-- src/core/hle/service/glue/arp.cpp | 3 ++- 3 files changed, 6 insertions(+), 4 deletions(-) diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 9bc72da02..36cf750de 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -325,7 +325,7 @@ Result HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_threa return ResultSuccess; } -std::vector HLERequestContext::ReadBuffer(std::size_t buffer_index) const { +std::vector HLERequestContext::ReadBufferCopy(std::size_t buffer_index) const { const bool is_buffer_a{BufferDescriptorA().size() > buffer_index && BufferDescriptorA()[buffer_index].Size()}; if (is_buffer_a) { diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index 2242ff922..27f9628c7 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -271,9 +271,10 @@ public: return domain_message_header.has_value(); } - /// Helper function to read a buffer using the appropriate buffer descriptor - [[nodiscard]] std::vector ReadBuffer(std::size_t buffer_index = 0) const; + /// Helper function to read a copy of a buffer using the appropriate buffer descriptor + [[nodiscard]] std::vector ReadBufferCopy(std::size_t buffer_index = 0) const; + /// Helper function to get a span of a buffer using the appropriate buffer descriptor [[nodiscard]] std::span ReadBufferSpan(std::size_t buffer_index = 0) const; /// Helper function to write a buffer using the appropriate buffer descriptor diff --git a/src/core/hle/service/glue/arp.cpp b/src/core/hle/service/glue/arp.cpp index 49b6d45fe..ce21b69e3 100644 --- a/src/core/hle/service/glue/arp.cpp +++ b/src/core/hle/service/glue/arp.cpp @@ -228,7 +228,8 @@ private: return; } - control = ctx.ReadBuffer(); + // TODO: Can this be a span? + control = ctx.ReadBufferCopy(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); From a1490d77ace26ec01a60541239d9a8524b88fcec Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 25 Dec 2022 14:31:53 -0500 Subject: [PATCH 205/387] hle_ipc: Rename ReadBufferSpan to ReadBuffer --- src/core/hle/kernel/hle_ipc.cpp | 2 +- src/core/hle/kernel/hle_ipc.h | 6 ++-- src/core/hle/service/acc/acc.cpp | 6 ++-- src/core/hle/service/am/am.cpp | 2 +- src/core/hle/service/aoc/aoc_u.cpp | 4 +-- src/core/hle/service/audio/audin_u.cpp | 6 ++-- src/core/hle/service/audio/audout_u.cpp | 4 +-- src/core/hle/service/audio/audren_u.cpp | 6 ++-- src/core/hle/service/audio/hwopus.cpp | 4 +-- src/core/hle/service/bcat/bcat_module.cpp | 2 +- src/core/hle/service/es/es.cpp | 4 +-- src/core/hle/service/fatal/fatal.cpp | 2 +- src/core/hle/service/filesystem/fsp_srv.cpp | 28 +++++++++---------- src/core/hle/service/glue/notif.cpp | 4 +-- src/core/hle/service/hid/hid.cpp | 8 +++--- src/core/hle/service/hid/hidbus.cpp | 2 +- src/core/hle/service/jit/jit.cpp | 6 ++-- src/core/hle/service/ldn/ldn.cpp | 4 +-- src/core/hle/service/lm/lm.cpp | 2 +- src/core/hle/service/nfc/mifare_user.cpp | 4 +-- src/core/hle/service/nfc/nfc_user.cpp | 2 +- src/core/hle/service/nfp/nfp_user.cpp | 6 ++-- src/core/hle/service/ngct/ngct.cpp | 4 +-- src/core/hle/service/nifm/nifm.cpp | 2 +- .../hle/service/nvdrv/nvdrv_interface.cpp | 10 +++---- .../nvflinger/buffer_queue_producer.cpp | 2 +- src/core/hle/service/prepo/prepo.cpp | 16 +++++------ src/core/hle/service/set/set_sys.cpp | 8 +++--- src/core/hle/service/sockets/bsd.cpp | 16 +++++------ src/core/hle/service/sockets/sfdnsres.cpp | 4 +-- src/core/hle/service/ssl/ssl.cpp | 6 ++-- src/core/hle/service/time/time.cpp | 8 +++--- .../hle/service/time/time_zone_service.cpp | 4 +-- 33 files changed, 97 insertions(+), 97 deletions(-) diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 36cf750de..f6654f56c 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -345,7 +345,7 @@ std::vector HLERequestContext::ReadBufferCopy(std::size_t buffer_index) cons } } -std::span HLERequestContext::ReadBufferSpan(std::size_t buffer_index) const { +std::span HLERequestContext::ReadBuffer(std::size_t buffer_index) const { const bool is_buffer_a{BufferDescriptorA().size() > buffer_index && BufferDescriptorA()[buffer_index].Size()}; if (is_buffer_a) { diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index 27f9628c7..5bf4f171b 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -271,12 +271,12 @@ public: return domain_message_header.has_value(); } + /// Helper function to get a span of a buffer using the appropriate buffer descriptor + [[nodiscard]] std::span ReadBuffer(std::size_t buffer_index = 0) const; + /// Helper function to read a copy of a buffer using the appropriate buffer descriptor [[nodiscard]] std::vector ReadBufferCopy(std::size_t buffer_index = 0) const; - /// Helper function to get a span of a buffer using the appropriate buffer descriptor - [[nodiscard]] std::span ReadBufferSpan(std::size_t buffer_index = 0) const; - /// Helper function to write a buffer using the appropriate buffer descriptor std::size_t WriteBuffer(const void* buffer, std::size_t size, std::size_t buffer_index = 0) const; diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 398bbc793..6d1084fd1 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -367,7 +367,7 @@ protected: IPC::RequestParser rp{ctx}; const auto base = rp.PopRaw(); - const auto user_data = ctx.ReadBufferSpan(); + const auto user_data = ctx.ReadBuffer(); LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}", Common::StringFromFixedZeroTerminatedBuffer( @@ -399,8 +399,8 @@ protected: IPC::RequestParser rp{ctx}; const auto base = rp.PopRaw(); - const auto user_data = ctx.ReadBufferSpan(); - const auto image_data = ctx.ReadBufferSpan(1); + const auto user_data = ctx.ReadBuffer(); + const auto image_data = ctx.ReadBuffer(1); LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}", Common::StringFromFixedZeroTerminatedBuffer( diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 958e40648..ebcf6e164 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -1124,7 +1124,7 @@ void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 offset{rp.Pop()}; - const auto data{ctx.ReadBufferSpan()}; + const auto data{ctx.ReadBuffer()}; const std::size_t size{std::min(data.size(), backing.GetSize() - offset)}; LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size); diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp index cc976b155..368ccd52f 100644 --- a/src/core/hle/service/aoc/aoc_u.cpp +++ b/src/core/hle/service/aoc/aoc_u.cpp @@ -72,7 +72,7 @@ private: IPC::RequestParser rp{ctx}; const auto unknown_1 = rp.Pop(); - [[maybe_unused]] const auto unknown_2 = ctx.ReadBufferSpan(); + [[maybe_unused]] const auto unknown_2 = ctx.ReadBuffer(); LOG_WARNING(Service_AOC, "(STUBBED) called, unknown_1={}", unknown_1); @@ -84,7 +84,7 @@ private: IPC::RequestParser rp{ctx}; const auto unknown_1 = rp.Pop(); - [[maybe_unused]] const auto unknown_2 = ctx.ReadBufferSpan(); + [[maybe_unused]] const auto unknown_2 = ctx.ReadBuffer(); LOG_WARNING(Service_AOC, "(STUBBED) called, unknown_1={}", unknown_1); diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp index f3dd8397d..053e8f9dd 100644 --- a/src/core/hle/service/audio/audin_u.cpp +++ b/src/core/hle/service/audio/audin_u.cpp @@ -98,7 +98,7 @@ private: LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!"); } - const auto& in_buffer = ctx.ReadBufferSpan(); + const auto& in_buffer = ctx.ReadBuffer(); AudioInBuffer buffer{}; std::memcpy(&buffer, in_buffer.data(), sizeof(AudioInBuffer)); @@ -266,7 +266,7 @@ void AudInU::OpenAudioIn(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; auto in_params{rp.PopRaw()}; auto applet_resource_user_id{rp.PopRaw()}; - const auto device_name_data{ctx.ReadBufferSpan()}; + const auto device_name_data{ctx.ReadBuffer()}; auto device_name = Common::StringFromBuffer(device_name_data); auto handle{ctx.GetCopyHandle(0)}; @@ -317,7 +317,7 @@ void AudInU::OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx) { auto protocol_specified{rp.PopRaw()}; auto in_params{rp.PopRaw()}; auto applet_resource_user_id{rp.PopRaw()}; - const auto device_name_data{ctx.ReadBufferSpan()}; + const auto device_name_data{ctx.ReadBuffer()}; auto device_name = Common::StringFromBuffer(device_name_data); auto handle{ctx.GetCopyHandle(0)}; diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 4bf388055..29751f075 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -105,7 +105,7 @@ private: LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!"); } - const auto& in_buffer = ctx.ReadBufferSpan(); + const auto& in_buffer = ctx.ReadBuffer(); AudioOutBuffer buffer{}; std::memcpy(&buffer, in_buffer.data(), sizeof(AudioOutBuffer)); @@ -264,7 +264,7 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; auto in_params{rp.PopRaw()}; auto applet_resource_user_id{rp.PopRaw()}; - const auto device_name_data{ctx.ReadBufferSpan()}; + const auto device_name_data{ctx.ReadBuffer()}; auto device_name = Common::StringFromBuffer(device_name_data); auto handle{ctx.GetCopyHandle(0)}; diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 1a48c155e..0ee28752c 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -112,7 +112,7 @@ private: void RequestUpdate(Kernel::HLERequestContext& ctx) { LOG_TRACE(Service_Audio, "called"); - const auto input{ctx.ReadBufferSpan(0)}; + const auto input{ctx.ReadBuffer(0)}; // These buffers are written manually to avoid an issue with WriteBuffer throwing errors for // checking size 0. Performance size is 0 for most games. @@ -306,7 +306,7 @@ private: IPC::RequestParser rp{ctx}; const f32 volume = rp.Pop(); - const auto device_name_buffer = ctx.ReadBufferSpan(); + const auto device_name_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(device_name_buffer); LOG_DEBUG(Service_Audio, "called. name={}, volume={}", name, volume); @@ -320,7 +320,7 @@ private: } void GetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) { - const auto device_name_buffer = ctx.ReadBufferSpan(); + const auto device_name_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(device_name_buffer); LOG_DEBUG(Service_Audio, "called. Name={}", name); diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp index 7c3f25c67..e01f87356 100644 --- a/src/core/hle/service/audio/hwopus.cpp +++ b/src/core/hle/service/audio/hwopus.cpp @@ -74,7 +74,7 @@ private: ResetDecoderContext(); } - if (!DecodeOpusData(consumed, sample_count, ctx.ReadBufferSpan(), samples, performance)) { + if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), samples, performance)) { LOG_ERROR(Audio, "Failed to decode opus data"); IPC::ResponseBuilder rb{ctx, 2}; // TODO(ogniK): Use correct error code @@ -257,7 +257,7 @@ void HwOpus::GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx) { void HwOpus::GetWorkBufferSizeForMultiStreamEx(Kernel::HLERequestContext& ctx) { OpusMultiStreamParametersEx param; - std::memcpy(¶m, ctx.ReadBufferSpan().data(), ctx.GetReadBufferSize()); + std::memcpy(¶m, ctx.ReadBuffer().data(), ctx.GetReadBufferSize()); const auto sample_rate = param.sample_rate; const auto channel_count = param.channel_count; diff --git a/src/core/hle/service/bcat/bcat_module.cpp b/src/core/hle/service/bcat/bcat_module.cpp index c1a012739..cbe690a5d 100644 --- a/src/core/hle/service/bcat/bcat_module.cpp +++ b/src/core/hle/service/bcat/bcat_module.cpp @@ -206,7 +206,7 @@ private: IPC::RequestParser rp{ctx}; const auto title_id = rp.PopRaw(); - const auto passphrase_raw = ctx.ReadBufferSpan(); + const auto passphrase_raw = ctx.ReadBuffer(); LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id, Common::HexToString(passphrase_raw)); diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp index 5ea61c430..fb8686859 100644 --- a/src/core/hle/service/es/es.cpp +++ b/src/core/hle/service/es/es.cpp @@ -121,8 +121,8 @@ private: } void ImportTicket(Kernel::HLERequestContext& ctx) { - const auto ticket = ctx.ReadBufferSpan(); - [[maybe_unused]] const auto cert = ctx.ReadBufferSpan(1); + const auto ticket = ctx.ReadBuffer(); + [[maybe_unused]] const auto cert = ctx.ReadBuffer(1); if (ticket.size() < sizeof(Core::Crypto::Ticket)) { LOG_ERROR(Service_ETicket, "The input buffer is not large enough!"); diff --git a/src/core/hle/service/fatal/fatal.cpp b/src/core/hle/service/fatal/fatal.cpp index ff896ea10..27675615b 100644 --- a/src/core/hle/service/fatal/fatal.cpp +++ b/src/core/hle/service/fatal/fatal.cpp @@ -152,7 +152,7 @@ void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) IPC::RequestParser rp(ctx); const auto error_code = rp.Pop(); const auto fatal_type = rp.PopEnum(); - const auto fatal_info = ctx.ReadBufferSpan(); + const auto fatal_info = ctx.ReadBuffer(); FatalInfo info{}; ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!"); diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index efebb0ccc..cab44bf9c 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -190,7 +190,7 @@ private: return; } - const auto data = ctx.ReadBufferSpan(); + const auto data = ctx.ReadBuffer(); ASSERT_MSG( static_cast(data.size()) <= length, @@ -337,7 +337,7 @@ public: void CreateFile(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); const u64 file_mode = rp.Pop(); @@ -351,7 +351,7 @@ public: } void DeleteFile(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. file={}", name); @@ -361,7 +361,7 @@ public: } void CreateDirectory(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. directory={}", name); @@ -371,7 +371,7 @@ public: } void DeleteDirectory(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. directory={}", name); @@ -381,7 +381,7 @@ public: } void DeleteDirectoryRecursively(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. directory={}", name); @@ -391,7 +391,7 @@ public: } void CleanDirectoryRecursively(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. Directory: {}", name); @@ -401,8 +401,8 @@ public: } void RenameFile(Kernel::HLERequestContext& ctx) { - const std::string src_name = Common::StringFromBuffer(ctx.ReadBufferSpan(0)); - const std::string dst_name = Common::StringFromBuffer(ctx.ReadBufferSpan(1)); + const std::string src_name = Common::StringFromBuffer(ctx.ReadBuffer(0)); + const std::string dst_name = Common::StringFromBuffer(ctx.ReadBuffer(1)); LOG_DEBUG(Service_FS, "called. file '{}' to file '{}'", src_name, dst_name); @@ -413,7 +413,7 @@ public: void OpenFile(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); const auto mode = static_cast(rp.Pop()); @@ -437,7 +437,7 @@ public: void OpenDirectory(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); // TODO(Subv): Implement this filter. @@ -460,7 +460,7 @@ public: } void GetEntryType(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_DEBUG(Service_FS, "called. file={}", name); @@ -501,7 +501,7 @@ public: } void GetFileTimeStampRaw(Kernel::HLERequestContext& ctx) { - const auto file_buffer = ctx.ReadBufferSpan(); + const auto file_buffer = ctx.ReadBuffer(); const std::string name = Common::StringFromBuffer(file_buffer); LOG_WARNING(Service_FS, "(Partial Implementation) called. file={}", name); @@ -1083,7 +1083,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { } void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) { - const auto raw = ctx.ReadBufferSpan(); + const auto raw = ctx.ReadBuffer(); auto log = Common::StringFromFixedZeroTerminatedBuffer( reinterpret_cast(raw.data()), raw.size()); diff --git a/src/core/hle/service/glue/notif.cpp b/src/core/hle/service/glue/notif.cpp index ee5c6d3a4..3ace2dabd 100644 --- a/src/core/hle/service/glue/notif.cpp +++ b/src/core/hle/service/glue/notif.cpp @@ -38,7 +38,7 @@ void NOTIF_A::RegisterAlarmSetting(Kernel::HLERequestContext& ctx) { "application_parameter_size is bigger than 0x400 bytes"); AlarmSetting new_alarm{}; - memcpy(&new_alarm, ctx.ReadBufferSpan(0).data(), sizeof(AlarmSetting)); + memcpy(&new_alarm, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting)); // TODO: Count alarms per game id if (alarms.size() >= max_alarms) { @@ -73,7 +73,7 @@ void NOTIF_A::UpdateAlarmSetting(Kernel::HLERequestContext& ctx) { "application_parameter_size is bigger than 0x400 bytes"); AlarmSetting alarm_setting{}; - memcpy(&alarm_setting, ctx.ReadBufferSpan(0).data(), sizeof(AlarmSetting)); + memcpy(&alarm_setting, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting)); const auto alarm_it = GetAlarmFromId(alarm_setting.alarm_setting_id); if (alarm_it != alarms.end()) { diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 294fe927b..f15f1a6bb 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -1026,7 +1026,7 @@ void Hid::SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) { const auto applet_resource_user_id{rp.Pop()}; applet_resource->GetController(HidController::NPad) - .SetSupportedNpadIdTypes(ctx.ReadBufferSpan()); + .SetSupportedNpadIdTypes(ctx.ReadBuffer()); LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); @@ -1564,8 +1564,8 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto applet_resource_user_id{rp.Pop()}; - const auto handles = ctx.ReadBufferSpan(0); - const auto vibrations = ctx.ReadBufferSpan(1); + const auto handles = ctx.ReadBuffer(0); + const auto vibrations = ctx.ReadBuffer(1); std::vector vibration_device_handles( handles.size() / sizeof(Core::HID::VibrationDeviceHandle)); @@ -2104,7 +2104,7 @@ void Hid::WritePalmaRgbLedPatternEntry(Kernel::HLERequestContext& ctx) { const auto connection_handle{rp.PopRaw()}; const auto unknown{rp.Pop()}; - [[maybe_unused]] const auto buffer = ctx.ReadBufferSpan(); + [[maybe_unused]] const auto buffer = ctx.ReadBuffer(); LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}, unknown={}", connection_handle.npad_id, unknown); diff --git a/src/core/hle/service/hid/hidbus.cpp b/src/core/hle/service/hid/hidbus.cpp index abc15c34e..e5e50845f 100644 --- a/src/core/hle/service/hid/hidbus.cpp +++ b/src/core/hle/service/hid/hidbus.cpp @@ -351,7 +351,7 @@ void HidBus::GetExternalDeviceId(Kernel::HLERequestContext& ctx) { void HidBus::SendCommandAsync(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto data = ctx.ReadBufferSpan(); + const auto data = ctx.ReadBuffer(); const auto bus_handle_{rp.PopRaw()}; LOG_DEBUG(Service_HID, diff --git a/src/core/hle/service/jit/jit.cpp b/src/core/hle/service/jit/jit.cpp index 534639ff9..1295a44c7 100644 --- a/src/core/hle/service/jit/jit.cpp +++ b/src/core/hle/service/jit/jit.cpp @@ -62,7 +62,7 @@ public: const auto parameters{rp.PopRaw()}; // Optional input/output buffers - const auto input_buffer{ctx.CanReadBuffer() ? ctx.ReadBufferSpan() : std::span()}; + const auto input_buffer{ctx.CanReadBuffer() ? ctx.ReadBuffer() : std::span()}; std::vector output_buffer(ctx.CanWriteBuffer() ? ctx.GetWriteBufferSize() : 0); // Function call prototype: @@ -132,7 +132,7 @@ public: const auto command{rp.PopRaw()}; // Optional input/output buffers - const auto input_buffer{ctx.CanReadBuffer() ? ctx.ReadBufferSpan() : std::span()}; + const auto input_buffer{ctx.CanReadBuffer() ? ctx.ReadBuffer() : std::span()}; std::vector output_buffer(ctx.CanWriteBuffer() ? ctx.GetWriteBufferSize() : 0); // Function call prototype: @@ -176,7 +176,7 @@ public: IPC::RequestParser rp{ctx}; const auto tmem_size{rp.PopRaw()}; const auto tmem_handle{ctx.GetCopyHandle(0)}; - const auto nro_plugin{ctx.ReadBufferSpan(1)}; + const auto nro_plugin{ctx.ReadBuffer(1)}; if (tmem_size == 0) { LOG_ERROR(Service_JIT, "attempted to load plugin with empty transfer memory"); diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp index ad097a6ef..e5099d61f 100644 --- a/src/core/hle/service/ldn/ldn.cpp +++ b/src/core/hle/service/ldn/ldn.cpp @@ -412,7 +412,7 @@ public: } void SetAdvertiseData(Kernel::HLERequestContext& ctx) { - const auto read_buffer = ctx.ReadBufferSpan(); + const auto read_buffer = ctx.ReadBuffer(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(lan_discovery.SetAdvertiseData(read_buffer)); @@ -464,7 +464,7 @@ public: parameters.security_config.passphrase_size, parameters.security_config.security_mode, parameters.local_communication_version); - const auto read_buffer = ctx.ReadBufferSpan(); + const auto read_buffer = ctx.ReadBuffer(); if (read_buffer.size() != sizeof(NetworkInfo)) { LOG_ERROR(Frontend, "NetworkInfo doesn't match read_buffer size!"); IPC::ResponseBuilder rb{ctx, 2}; diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp index 0da461e6c..ef4b54046 100644 --- a/src/core/hle/service/lm/lm.cpp +++ b/src/core/hle/service/lm/lm.cpp @@ -94,7 +94,7 @@ public: private: void Log(Kernel::HLERequestContext& ctx) { std::size_t offset{}; - const auto data = ctx.ReadBufferSpan(); + const auto data = ctx.ReadBuffer(); // This function only succeeds - Get that out of the way IPC::ResponseBuilder rb{ctx, 2}; diff --git a/src/core/hle/service/nfc/mifare_user.cpp b/src/core/hle/service/nfc/mifare_user.cpp index 7d391c936..51523a3ae 100644 --- a/src/core/hle/service/nfc/mifare_user.cpp +++ b/src/core/hle/service/nfc/mifare_user.cpp @@ -168,7 +168,7 @@ void MFIUser::StopDetection(Kernel::HLERequestContext& ctx) { void MFIUser::Read(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; - const auto buffer{ctx.ReadBufferSpan()}; + const auto buffer{ctx.ReadBuffer()}; const auto number_of_commands{ctx.GetReadBufferNumElements()}; std::vector read_commands(number_of_commands); @@ -209,7 +209,7 @@ void MFIUser::Read(Kernel::HLERequestContext& ctx) { void MFIUser::Write(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; - const auto buffer{ctx.ReadBufferSpan()}; + const auto buffer{ctx.ReadBuffer()}; const auto number_of_commands{ctx.GetReadBufferNumElements()}; std::vector write_commands(number_of_commands); diff --git a/src/core/hle/service/nfc/nfc_user.cpp b/src/core/hle/service/nfc/nfc_user.cpp index 5dcf8a423..89aa6b3f5 100644 --- a/src/core/hle/service/nfc/nfc_user.cpp +++ b/src/core/hle/service/nfc/nfc_user.cpp @@ -325,7 +325,7 @@ void IUser::SendCommandByPassThrough(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; const auto timeout{rp.PopRaw()}; - const auto command_data{ctx.ReadBufferSpan()}; + const auto command_data{ctx.ReadBuffer()}; LOG_INFO(Service_NFC, "(STUBBED) called, device_handle={}, timeout={}, data_size={}", device_handle, timeout.ToSeconds(), command_data.size()); diff --git a/src/core/hle/service/nfp/nfp_user.cpp b/src/core/hle/service/nfp/nfp_user.cpp index 0a5606756..a4d3d1bc7 100644 --- a/src/core/hle/service/nfp/nfp_user.cpp +++ b/src/core/hle/service/nfp/nfp_user.cpp @@ -290,7 +290,7 @@ void IUser::GetApplicationArea(Kernel::HLERequestContext& ctx) { void IUser::SetApplicationArea(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; - const auto data{ctx.ReadBufferSpan()}; + const auto data{ctx.ReadBuffer()}; LOG_INFO(Service_NFP, "called, device_handle={}, data_size={}", device_handle, data.size()); if (state == State::NonInitialized) { @@ -370,7 +370,7 @@ void IUser::CreateApplicationArea(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; const auto access_id{rp.Pop()}; - const auto data{ctx.ReadBufferSpan()}; + const auto data{ctx.ReadBuffer()}; LOG_INFO(Service_NFP, "called, device_handle={}, data_size={}, access_id={}", device_handle, access_id, data.size()); @@ -637,7 +637,7 @@ void IUser::RecreateApplicationArea(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto device_handle{rp.Pop()}; const auto access_id{rp.Pop()}; - const auto data{ctx.ReadBufferSpan()}; + const auto data{ctx.ReadBuffer()}; LOG_INFO(Service_NFP, "called, device_handle={}, data_size={}, access_id={}", device_handle, access_id, data.size()); diff --git a/src/core/hle/service/ngct/ngct.cpp b/src/core/hle/service/ngct/ngct.cpp index bee62b054..8af8a835d 100644 --- a/src/core/hle/service/ngct/ngct.cpp +++ b/src/core/hle/service/ngct/ngct.cpp @@ -24,7 +24,7 @@ public: private: void Match(Kernel::HLERequestContext& ctx) { - const auto buffer = ctx.ReadBufferSpan(); + const auto buffer = ctx.ReadBuffer(); const auto text = Common::StringFromFixedZeroTerminatedBuffer( reinterpret_cast(buffer.data()), buffer.size()); @@ -37,7 +37,7 @@ private: } void Filter(Kernel::HLERequestContext& ctx) { - const auto buffer = ctx.ReadBufferSpan(); + const auto buffer = ctx.ReadBuffer(); const auto text = Common::StringFromFixedZeroTerminatedBuffer( reinterpret_cast(buffer.data()), buffer.size()); diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index a6446fdcc..4fa9f51a6 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -414,7 +414,7 @@ void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& c ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "SfNetworkProfileData is not the correct size"); u128 uuid{}; - auto buffer = ctx.ReadBufferSpan(); + auto buffer = ctx.ReadBuffer(); std::memcpy(&uuid, buffer.data() + 8, sizeof(u128)); IPC::ResponseBuilder rb{ctx, 6, 0, 1}; diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.cpp b/src/core/hle/service/nvdrv/nvdrv_interface.cpp index 39a4443a0..edbdfee43 100644 --- a/src/core/hle/service/nvdrv/nvdrv_interface.cpp +++ b/src/core/hle/service/nvdrv/nvdrv_interface.cpp @@ -27,7 +27,7 @@ void NVDRV::Open(Kernel::HLERequestContext& ctx) { return; } - const auto& buffer = ctx.ReadBufferSpan(); + const auto& buffer = ctx.ReadBuffer(); const std::string device_name(buffer.begin(), buffer.end()); if (device_name == "/dev/nvhost-prof-gpu") { @@ -64,7 +64,7 @@ void NVDRV::Ioctl1(Kernel::HLERequestContext& ctx) { // Check device std::vector output_buffer(ctx.GetWriteBufferSize(0)); - const auto input_buffer = ctx.ReadBufferSpan(0); + const auto input_buffer = ctx.ReadBuffer(0); const auto nv_result = nvdrv->Ioctl1(fd, command, input_buffer, output_buffer); if (command.is_out != 0) { @@ -88,8 +88,8 @@ void NVDRV::Ioctl2(Kernel::HLERequestContext& ctx) { return; } - const auto input_buffer = ctx.ReadBufferSpan(0); - const auto input_inlined_buffer = ctx.ReadBufferSpan(1); + const auto input_buffer = ctx.ReadBuffer(0); + const auto input_inlined_buffer = ctx.ReadBuffer(1); std::vector output_buffer(ctx.GetWriteBufferSize(0)); const auto nv_result = @@ -115,7 +115,7 @@ void NVDRV::Ioctl3(Kernel::HLERequestContext& ctx) { return; } - const auto input_buffer = ctx.ReadBufferSpan(0); + const auto input_buffer = ctx.ReadBuffer(0); std::vector output_buffer(ctx.GetWriteBufferSize(0)); std::vector output_buffer_inline(ctx.GetWriteBufferSize(1)); diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp index abed92d06..bcbe05b0d 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp @@ -815,7 +815,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot, void BufferQueueProducer::Transact(Kernel::HLERequestContext& ctx, TransactionId code, u32 flags) { Status status{Status::NoError}; - InputParcel parcel_in{ctx.ReadBufferSpan()}; + InputParcel parcel_in{ctx.ReadBuffer()}; OutputParcel parcel_out{}; switch (code) { diff --git a/src/core/hle/service/prepo/prepo.cpp b/src/core/hle/service/prepo/prepo.cpp index f6a141b2e..01040b32a 100644 --- a/src/core/hle/service/prepo/prepo.cpp +++ b/src/core/hle/service/prepo/prepo.cpp @@ -57,10 +57,10 @@ private: IPC::RequestParser rp{ctx}; const auto process_id = rp.PopRaw(); - const auto data1 = ctx.ReadBufferSpan(0); + const auto data1 = ctx.ReadBuffer(0); const auto data2 = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBufferSpan(1); + return ctx.ReadBuffer(1); } return std::span{}; @@ -84,10 +84,10 @@ private: const auto user_id = rp.PopRaw(); const auto process_id = rp.PopRaw(); - const auto data1 = ctx.ReadBufferSpan(0); + const auto data1 = ctx.ReadBuffer(0); const auto data2 = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBufferSpan(1); + return ctx.ReadBuffer(1); } return std::span{}; @@ -136,10 +136,10 @@ private: IPC::RequestParser rp{ctx}; const auto title_id = rp.PopRaw(); - const auto data1 = ctx.ReadBufferSpan(0); + const auto data1 = ctx.ReadBuffer(0); const auto data2 = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBufferSpan(1); + return ctx.ReadBuffer(1); } return std::span{}; @@ -160,10 +160,10 @@ private: const auto user_id = rp.PopRaw(); const auto title_id = rp.PopRaw(); - const auto data1 = ctx.ReadBufferSpan(0); + const auto data1 = ctx.ReadBuffer(0); const auto data2 = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBufferSpan(1); + return ctx.ReadBuffer(1); } return std::span{}; diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp index f1ace8184..94c20edda 100644 --- a/src/core/hle/service/set/set_sys.cpp +++ b/src/core/hle/service/set/set_sys.cpp @@ -131,12 +131,12 @@ void SET_SYS::GetSettingsItemValueSize(Kernel::HLERequestContext& ctx) { // The category of the setting. This corresponds to the top-level keys of // system_settings.ini. - const auto setting_category_buf{ctx.ReadBufferSpan(0)}; + const auto setting_category_buf{ctx.ReadBuffer(0)}; const std::string setting_category{setting_category_buf.begin(), setting_category_buf.end()}; // The name of the setting. This corresponds to the second-level keys of // system_settings.ini. - const auto setting_name_buf{ctx.ReadBufferSpan(1)}; + const auto setting_name_buf{ctx.ReadBuffer(1)}; const std::string setting_name{setting_name_buf.begin(), setting_name_buf.end()}; auto settings{GetSettings()}; @@ -156,12 +156,12 @@ void SET_SYS::GetSettingsItemValue(Kernel::HLERequestContext& ctx) { // The category of the setting. This corresponds to the top-level keys of // system_settings.ini. - const auto setting_category_buf{ctx.ReadBufferSpan(0)}; + const auto setting_category_buf{ctx.ReadBuffer(0)}; const std::string setting_category{setting_category_buf.begin(), setting_category_buf.end()}; // The name of the setting. This corresponds to the second-level keys of // system_settings.ini. - const auto setting_name_buf{ctx.ReadBufferSpan(1)}; + const auto setting_name_buf{ctx.ReadBuffer(1)}; const std::string setting_name{setting_name_buf.begin(), setting_name_buf.end()}; auto settings{GetSettings()}; diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp index 119d6ba5b..bdb499268 100644 --- a/src/core/hle/service/sockets/bsd.cpp +++ b/src/core/hle/service/sockets/bsd.cpp @@ -186,7 +186,7 @@ void BSD::Poll(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, PollWork{ .nfds = nfds, .timeout = timeout, - .read_buffer = ctx.ReadBufferSpan(), + .read_buffer = ctx.ReadBuffer(), .write_buffer = std::vector(ctx.GetWriteBufferSize()), }); } @@ -208,7 +208,7 @@ void BSD::Bind(Kernel::HLERequestContext& ctx) { const s32 fd = rp.Pop(); LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize()); - BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBufferSpan())); + BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer())); } void BSD::Connect(Kernel::HLERequestContext& ctx) { @@ -219,7 +219,7 @@ void BSD::Connect(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, ConnectWork{ .fd = fd, - .addr = ctx.ReadBufferSpan(), + .addr = ctx.ReadBuffer(), }); } @@ -311,7 +311,7 @@ void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) { const u32 level = rp.Pop(); const OptName optname = static_cast(rp.Pop()); - const auto buffer = ctx.ReadBufferSpan(); + const auto buffer = ctx.ReadBuffer(); const u8* optval = buffer.empty() ? nullptr : buffer.data(); size_t optlen = buffer.size(); @@ -382,7 +382,7 @@ void BSD::Send(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, SendWork{ .fd = fd, .flags = flags, - .message = ctx.ReadBufferSpan(), + .message = ctx.ReadBuffer(), }); } @@ -397,8 +397,8 @@ void BSD::SendTo(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, SendToWork{ .fd = fd, .flags = flags, - .message = ctx.ReadBufferSpan(0), - .addr = ctx.ReadBufferSpan(1), + .message = ctx.ReadBuffer(0), + .addr = ctx.ReadBuffer(1), }); } @@ -411,7 +411,7 @@ void BSD::Write(Kernel::HLERequestContext& ctx) { ExecuteWork(ctx, SendWork{ .fd = fd, .flags = 0, - .message = ctx.ReadBufferSpan(), + .message = ctx.ReadBuffer(), }); } diff --git a/src/core/hle/service/sockets/sfdnsres.cpp b/src/core/hle/service/sockets/sfdnsres.cpp index 6d0e1dd6c..e96eda7f3 100644 --- a/src/core/hle/service/sockets/sfdnsres.cpp +++ b/src/core/hle/service/sockets/sfdnsres.cpp @@ -199,10 +199,10 @@ static std::pair GetAddrInfoRequestImpl(Kernel::HLERequestContext& ctx "called with ignored parameters: use_nsd_resolve={}, unknown={}, process_id={}", parameters.use_nsd_resolve, parameters.unknown, parameters.process_id); - const auto host_buffer = ctx.ReadBufferSpan(0); + const auto host_buffer = ctx.ReadBuffer(0); const std::string host = Common::StringFromBuffer(host_buffer); - const auto service_buffer = ctx.ReadBufferSpan(1); + const auto service_buffer = ctx.ReadBuffer(1); const std::string service = Common::StringFromBuffer(service_buffer); addrinfo* addrinfo; diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp index 10851f08f..dcf47083f 100644 --- a/src/core/hle/service/ssl/ssl.cpp +++ b/src/core/hle/service/ssl/ssl.cpp @@ -101,7 +101,7 @@ private: void ImportServerPki(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto certificate_format = rp.PopEnum(); - [[maybe_unused]] const auto pkcs_12_certificates = ctx.ReadBufferSpan(0); + [[maybe_unused]] const auto pkcs_12_certificates = ctx.ReadBuffer(0); constexpr u64 server_id = 0; @@ -113,10 +113,10 @@ private: } void ImportClientPki(Kernel::HLERequestContext& ctx) { - [[maybe_unused]] const auto pkcs_12_certificate = ctx.ReadBufferSpan(0); + [[maybe_unused]] const auto pkcs_12_certificate = ctx.ReadBuffer(0); [[maybe_unused]] const auto ascii_password = [&ctx] { if (ctx.CanReadBuffer(1)) { - return ctx.ReadBufferSpan(1); + return ctx.ReadBuffer(1); } return std::span{}; diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index 9376e0902..f77cdbb43 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -328,8 +328,8 @@ void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser( Clock::ClockSnapshot snapshot_a; Clock::ClockSnapshot snapshot_b; - const auto snapshot_a_data = ctx.ReadBufferSpan(0); - const auto snapshot_b_data = ctx.ReadBufferSpan(1); + const auto snapshot_a_data = ctx.ReadBuffer(0); + const auto snapshot_b_data = ctx.ReadBuffer(1); std::memcpy(&snapshot_a, snapshot_a_data.data(), sizeof(Clock::ClockSnapshot)); std::memcpy(&snapshot_b, snapshot_b_data.data(), sizeof(Clock::ClockSnapshot)); @@ -355,8 +355,8 @@ void Module::Interface::CalculateSpanBetween(Kernel::HLERequestContext& ctx) { Clock::ClockSnapshot snapshot_a; Clock::ClockSnapshot snapshot_b; - const auto snapshot_a_data = ctx.ReadBufferSpan(0); - const auto snapshot_b_data = ctx.ReadBufferSpan(1); + const auto snapshot_a_data = ctx.ReadBuffer(0); + const auto snapshot_b_data = ctx.ReadBuffer(1); std::memcpy(&snapshot_a, snapshot_a_data.data(), sizeof(Clock::ClockSnapshot)); std::memcpy(&snapshot_b, snapshot_b_data.data(), sizeof(Clock::ClockSnapshot)); diff --git a/src/core/hle/service/time/time_zone_service.cpp b/src/core/hle/service/time/time_zone_service.cpp index 6d05a66f1..961040bfc 100644 --- a/src/core/hle/service/time/time_zone_service.cpp +++ b/src/core/hle/service/time/time_zone_service.cpp @@ -84,7 +84,7 @@ void ITimeZoneService::ToCalendarTime(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time); TimeZone::TimeZoneRule time_zone_rule{}; - const auto buffer{ctx.ReadBufferSpan()}; + const auto buffer{ctx.ReadBuffer()}; std::memcpy(&time_zone_rule, buffer.data(), buffer.size()); TimeZone::CalendarInfo calendar_info{}; @@ -128,7 +128,7 @@ void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto calendar_time{rp.PopRaw()}; TimeZone::TimeZoneRule time_zone_rule{}; - std::memcpy(&time_zone_rule, ctx.ReadBufferSpan().data(), sizeof(TimeZone::TimeZoneRule)); + std::memcpy(&time_zone_rule, ctx.ReadBuffer().data(), sizeof(TimeZone::TimeZoneRule)); s64 posix_time{}; if (const Result result{time_zone_content_manager.GetTimeZoneManager().ToPosixTime( From b0722591c9b8c1aed5b8bfc5e67e7e957b08f209 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 28 Dec 2022 18:24:57 -0500 Subject: [PATCH 206/387] hle_ipc: Use thread_local ReadBuffer --- src/core/hle/kernel/hle_ipc.cpp | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index f6654f56c..494151eef 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -11,6 +11,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/logging/log.h" +#include "common/scratch_buffer.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/k_auto_object.h" @@ -346,20 +347,29 @@ std::vector HLERequestContext::ReadBufferCopy(std::size_t buffer_index) cons } std::span HLERequestContext::ReadBuffer(std::size_t buffer_index) const { + static thread_local std::array, 2> read_buffer_a; + static thread_local std::array, 2> read_buffer_x; + const bool is_buffer_a{BufferDescriptorA().size() > buffer_index && BufferDescriptorA()[buffer_index].Size()}; if (is_buffer_a) { ASSERT_OR_EXECUTE_MSG( BufferDescriptorA().size() > buffer_index, { return {}; }, "BufferDescriptorA invalid buffer_index {}", buffer_index); - const u8* const mem_ptr = memory.GetPointer(BufferDescriptorA()[buffer_index].Address()); - return std::span(mem_ptr, BufferDescriptorA()[buffer_index].Size()); + auto& read_buffer = read_buffer_a[buffer_index]; + read_buffer.resize_destructive(BufferDescriptorA()[buffer_index].Size()); + memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), read_buffer.data(), + read_buffer.size()); + return read_buffer; } else { ASSERT_OR_EXECUTE_MSG( BufferDescriptorX().size() > buffer_index, { return {}; }, "BufferDescriptorX invalid buffer_index {}", buffer_index); - const u8* const mem_ptr = memory.GetPointer(BufferDescriptorX()[buffer_index].Address()); - return std::span(mem_ptr, BufferDescriptorX()[buffer_index].Size()); + auto& read_buffer = read_buffer_x[buffer_index]; + read_buffer.resize_destructive(BufferDescriptorX()[buffer_index].Size()); + memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), read_buffer.data(), + read_buffer.size()); + return read_buffer; } } From 9ce23bde245af9c73282688325311a45050995fe Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 28 Dec 2022 20:55:32 -0500 Subject: [PATCH 207/387] cmake: make Vulkan-Headers external the default --- CMakeLists.txt | 7 ++++++- externals/CMakeLists.txt | 2 +- 2 files changed, 7 insertions(+), 2 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index ea7829707..55fdf8fcc 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -37,6 +37,8 @@ option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON) option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}") +option(YUZU_USE_EXTERNAL_VULKAN_HEADERS "Use Vulkan-Headers from externals" ON) + option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF) option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF) @@ -211,10 +213,13 @@ find_package(inih) find_package(lz4 REQUIRED) find_package(nlohmann_json 3.8 REQUIRED) find_package(Opus 1.3) -find_package(Vulkan 1.3.238) find_package(ZLIB 1.2 REQUIRED) find_package(zstd 1.5 REQUIRED) +if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS) + find_package(Vulkan 1.3.238) +endif() + if (ENABLE_LIBUSB) find_package(libusb 1.0.24) endif() diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index a83812ebb..1b9ae0009 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -152,6 +152,6 @@ if (YUZU_USE_BUNDLED_FFMPEG) endif() # Vulkan-Headers -if (NOT TARGET Vulkan::Headers) +if (YUZU_USE_EXTERNAL_VULKAN_HEADERS) add_subdirectory(Vulkan-Headers EXCLUDE_FROM_ALL) endif() From 10eaf31af373a01c989b4df2d13c2fa770857b3a Mon Sep 17 00:00:00 2001 From: gidoly <66776795+gidoly@users.noreply.github.com> Date: Thu, 29 Dec 2022 17:39:42 +0900 Subject: [PATCH 208/387] Revert "k_page_group: synchronize" --- src/core/CMakeLists.txt | 1 - src/core/hle/kernel/k_code_memory.cpp | 29 ++-- src/core/hle/kernel/k_code_memory.h | 6 +- src/core/hle/kernel/k_memory_manager.cpp | 8 +- src/core/hle/kernel/k_page_group.cpp | 121 --------------- src/core/hle/kernel/k_page_group.h | 183 ++++++++++------------- src/core/hle/kernel/k_page_table.cpp | 142 +++++++++--------- src/core/hle/kernel/k_page_table.h | 9 +- src/core/hle/kernel/k_shared_memory.cpp | 19 ++- src/core/hle/kernel/memory_types.h | 3 - src/core/hle/kernel/svc.cpp | 2 +- 11 files changed, 191 insertions(+), 332 deletions(-) delete mode 100644 src/core/hle/kernel/k_page_group.cpp diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 5afdeb5ff..0252c8c31 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -226,7 +226,6 @@ add_library(core STATIC hle/kernel/k_page_buffer.h hle/kernel/k_page_heap.cpp hle/kernel/k_page_heap.h - hle/kernel/k_page_group.cpp hle/kernel/k_page_group.h hle/kernel/k_page_table.cpp hle/kernel/k_page_table.h diff --git a/src/core/hle/kernel/k_code_memory.cpp b/src/core/hle/kernel/k_code_memory.cpp index d9da1e600..4b1c134d4 100644 --- a/src/core/hle/kernel/k_code_memory.cpp +++ b/src/core/hle/kernel/k_code_memory.cpp @@ -27,13 +27,13 @@ Result KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, si auto& page_table = m_owner->PageTable(); // Construct the page group. - m_page_group.emplace(kernel, page_table.GetBlockInfoManager()); + m_page_group = {}; // Lock the memory. - R_TRY(page_table.LockForCodeMemory(std::addressof(*m_page_group), addr, size)) + R_TRY(page_table.LockForCodeMemory(&m_page_group, addr, size)) // Clear the memory. - for (const auto& block : *m_page_group) { + for (const auto& block : m_page_group.Nodes()) { std::memset(device_memory.GetPointer(block.GetAddress()), 0xFF, block.GetSize()); } @@ -51,13 +51,12 @@ Result KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, si void KCodeMemory::Finalize() { // Unlock. if (!m_is_mapped && !m_is_owner_mapped) { - const size_t size = m_page_group->GetNumPages() * PageSize; - m_owner->PageTable().UnlockForCodeMemory(m_address, size, *m_page_group); + const size_t size = m_page_group.GetNumPages() * PageSize; + m_owner->PageTable().UnlockForCodeMemory(m_address, size, m_page_group); } // Close the page group. - m_page_group->Close(); - m_page_group->Finalize(); + m_page_group = {}; // Close our reference to our owner. m_owner->Close(); @@ -65,7 +64,7 @@ void KCodeMemory::Finalize() { Result KCodeMemory::Map(VAddr address, size_t size) { // Validate the size. - R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); @@ -75,7 +74,7 @@ Result KCodeMemory::Map(VAddr address, size_t size) { // Map the memory. R_TRY(kernel.CurrentProcess()->PageTable().MapPages( - address, *m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite)); + address, m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite)); // Mark ourselves as mapped. m_is_mapped = true; @@ -85,13 +84,13 @@ Result KCodeMemory::Map(VAddr address, size_t size) { Result KCodeMemory::Unmap(VAddr address, size_t size) { // Validate the size. - R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); // Unmap the memory. - R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, *m_page_group, + R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, m_page_group, KMemoryState::CodeOut)); // Mark ourselves as unmapped. @@ -102,7 +101,7 @@ Result KCodeMemory::Unmap(VAddr address, size_t size) { Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm) { // Validate the size. - R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); @@ -126,7 +125,7 @@ Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission // Map the memory. R_TRY( - m_owner->PageTable().MapPages(address, *m_page_group, KMemoryState::GeneratedCode, k_perm)); + m_owner->PageTable().MapPages(address, m_page_group, KMemoryState::GeneratedCode, k_perm)); // Mark ourselves as mapped. m_is_owner_mapped = true; @@ -136,13 +135,13 @@ Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission Result KCodeMemory::UnmapFromOwner(VAddr address, size_t size) { // Validate the size. - R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); // Unmap the memory. - R_TRY(m_owner->PageTable().UnmapPages(address, *m_page_group, KMemoryState::GeneratedCode)); + R_TRY(m_owner->PageTable().UnmapPages(address, m_page_group, KMemoryState::GeneratedCode)); // Mark ourselves as unmapped. m_is_owner_mapped = false; diff --git a/src/core/hle/kernel/k_code_memory.h b/src/core/hle/kernel/k_code_memory.h index 5b260b385..2e7e1436a 100644 --- a/src/core/hle/kernel/k_code_memory.h +++ b/src/core/hle/kernel/k_code_memory.h @@ -3,8 +3,6 @@ #pragma once -#include - #include "common/common_types.h" #include "core/device_memory.h" #include "core/hle/kernel/k_auto_object.h" @@ -51,11 +49,11 @@ public: return m_address; } size_t GetSize() const { - return m_is_initialized ? m_page_group->GetNumPages() * PageSize : 0; + return m_is_initialized ? m_page_group.GetNumPages() * PageSize : 0; } private: - std::optional m_page_group{}; + KPageGroup m_page_group{}; KProcess* m_owner{}; VAddr m_address{}; KLightLock m_lock; diff --git a/src/core/hle/kernel/k_memory_manager.cpp b/src/core/hle/kernel/k_memory_manager.cpp index cd6ea388e..bd33571da 100644 --- a/src/core/hle/kernel/k_memory_manager.cpp +++ b/src/core/hle/kernel/k_memory_manager.cpp @@ -223,7 +223,7 @@ Result KMemoryManager::AllocatePageGroupImpl(KPageGroup* out, size_t num_pages, // Ensure that we don't leave anything un-freed. ON_RESULT_FAILURE { - for (const auto& it : *out) { + for (const auto& it : out->Nodes()) { auto& manager = this->GetManager(it.GetAddress()); const size_t node_num_pages = std::min( it.GetNumPages(), (manager.GetEndAddress() - it.GetAddress()) / PageSize); @@ -285,7 +285,7 @@ Result KMemoryManager::AllocateAndOpen(KPageGroup* out, size_t num_pages, u32 op m_has_optimized_process[static_cast(pool)], true)); // Open the first reference to the pages. - for (const auto& block : *out) { + for (const auto& block : out->Nodes()) { PAddr cur_address = block.GetAddress(); size_t remaining_pages = block.GetNumPages(); while (remaining_pages > 0) { @@ -335,7 +335,7 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32 // Perform optimized memory tracking, if we should. if (optimized) { // Iterate over the allocated blocks. - for (const auto& block : *out) { + for (const auto& block : out->Nodes()) { // Get the block extents. const PAddr block_address = block.GetAddress(); const size_t block_pages = block.GetNumPages(); @@ -391,7 +391,7 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32 } } else { // Set all the allocated memory. - for (const auto& block : *out) { + for (const auto& block : out->Nodes()) { std::memset(m_system.DeviceMemory().GetPointer(block.GetAddress()), fill_pattern, block.GetSize()); } diff --git a/src/core/hle/kernel/k_page_group.cpp b/src/core/hle/kernel/k_page_group.cpp deleted file mode 100644 index d8c644a33..000000000 --- a/src/core/hle/kernel/k_page_group.cpp +++ /dev/null @@ -1,121 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include "core/hle/kernel/k_dynamic_resource_manager.h" -#include "core/hle/kernel/k_memory_manager.h" -#include "core/hle/kernel/k_page_group.h" -#include "core/hle/kernel/kernel.h" -#include "core/hle/kernel/svc_results.h" - -namespace Kernel { - -void KPageGroup::Finalize() { - KBlockInfo* cur = m_first_block; - while (cur != nullptr) { - KBlockInfo* next = cur->GetNext(); - m_manager->Free(cur); - cur = next; - } - - m_first_block = nullptr; - m_last_block = nullptr; -} - -void KPageGroup::CloseAndReset() { - auto& mm = m_kernel.MemoryManager(); - - KBlockInfo* cur = m_first_block; - while (cur != nullptr) { - KBlockInfo* next = cur->GetNext(); - mm.Close(cur->GetAddress(), cur->GetNumPages()); - m_manager->Free(cur); - cur = next; - } - - m_first_block = nullptr; - m_last_block = nullptr; -} - -size_t KPageGroup::GetNumPages() const { - size_t num_pages = 0; - - for (const auto& it : *this) { - num_pages += it.GetNumPages(); - } - - return num_pages; -} - -Result KPageGroup::AddBlock(KPhysicalAddress addr, size_t num_pages) { - // Succeed immediately if we're adding no pages. - R_SUCCEED_IF(num_pages == 0); - - // Check for overflow. - ASSERT(addr < addr + num_pages * PageSize); - - // Try to just append to the last block. - if (m_last_block != nullptr) { - R_SUCCEED_IF(m_last_block->TryConcatenate(addr, num_pages)); - } - - // Allocate a new block. - KBlockInfo* new_block = m_manager->Allocate(); - R_UNLESS(new_block != nullptr, ResultOutOfResource); - - // Initialize the block. - new_block->Initialize(addr, num_pages); - - // Add the block to our list. - if (m_last_block != nullptr) { - m_last_block->SetNext(new_block); - } else { - m_first_block = new_block; - } - m_last_block = new_block; - - R_SUCCEED(); -} - -void KPageGroup::Open() const { - auto& mm = m_kernel.MemoryManager(); - - for (const auto& it : *this) { - mm.Open(it.GetAddress(), it.GetNumPages()); - } -} - -void KPageGroup::OpenFirst() const { - auto& mm = m_kernel.MemoryManager(); - - for (const auto& it : *this) { - mm.OpenFirst(it.GetAddress(), it.GetNumPages()); - } -} - -void KPageGroup::Close() const { - auto& mm = m_kernel.MemoryManager(); - - for (const auto& it : *this) { - mm.Close(it.GetAddress(), it.GetNumPages()); - } -} - -bool KPageGroup::IsEquivalentTo(const KPageGroup& rhs) const { - auto lit = this->begin(); - auto rit = rhs.begin(); - auto lend = this->end(); - auto rend = rhs.end(); - - while (lit != lend && rit != rend) { - if (*lit != *rit) { - return false; - } - - ++lit; - ++rit; - } - - return lit == lend && rit == rend; -} - -} // namespace Kernel diff --git a/src/core/hle/kernel/k_page_group.h b/src/core/hle/kernel/k_page_group.h index c07f17663..316f172f2 100644 --- a/src/core/hle/kernel/k_page_group.h +++ b/src/core/hle/kernel/k_page_group.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -13,23 +13,24 @@ namespace Kernel { -class KBlockInfoManager; -class KernelCore; class KPageGroup; class KBlockInfo { -public: - constexpr explicit KBlockInfo() : m_next(nullptr) {} +private: + friend class KPageGroup; - constexpr void Initialize(KPhysicalAddress addr, size_t np) { +public: + constexpr KBlockInfo() = default; + + constexpr void Initialize(PAddr addr, size_t np) { ASSERT(Common::IsAligned(addr, PageSize)); ASSERT(static_cast(np) == np); - m_page_index = static_cast(addr / PageSize); + m_page_index = static_cast(addr) / PageSize; m_num_pages = static_cast(np); } - constexpr KPhysicalAddress GetAddress() const { + constexpr PAddr GetAddress() const { return m_page_index * PageSize; } constexpr size_t GetNumPages() const { @@ -38,10 +39,10 @@ public: constexpr size_t GetSize() const { return this->GetNumPages() * PageSize; } - constexpr KPhysicalAddress GetEndAddress() const { + constexpr PAddr GetEndAddress() const { return (m_page_index + m_num_pages) * PageSize; } - constexpr KPhysicalAddress GetLastAddress() const { + constexpr PAddr GetLastAddress() const { return this->GetEndAddress() - 1; } @@ -61,8 +62,8 @@ public: return !(*this == rhs); } - constexpr bool IsStrictlyBefore(KPhysicalAddress addr) const { - const KPhysicalAddress end = this->GetEndAddress(); + constexpr bool IsStrictlyBefore(PAddr addr) const { + const PAddr end = this->GetEndAddress(); if (m_page_index != 0 && end == 0) { return false; @@ -71,11 +72,11 @@ public: return end < addr; } - constexpr bool operator<(KPhysicalAddress addr) const { + constexpr bool operator<(PAddr addr) const { return this->IsStrictlyBefore(addr); } - constexpr bool TryConcatenate(KPhysicalAddress addr, size_t np) { + constexpr bool TryConcatenate(PAddr addr, size_t np) { if (addr != 0 && addr == this->GetEndAddress()) { m_num_pages += static_cast(np); return true; @@ -89,118 +90,96 @@ private: } private: - friend class KPageGroup; - KBlockInfo* m_next{}; u32 m_page_index{}; u32 m_num_pages{}; }; static_assert(sizeof(KBlockInfo) <= 0x10); -class KPageGroup { +class KPageGroup final { public: - class Iterator { + class Node final { public: - using iterator_category = std::forward_iterator_tag; - using value_type = const KBlockInfo; - using difference_type = std::ptrdiff_t; - using pointer = value_type*; - using reference = value_type&; + constexpr Node(u64 addr_, std::size_t num_pages_) : addr{addr_}, num_pages{num_pages_} {} - constexpr explicit Iterator(pointer n) : m_node(n) {} - - constexpr bool operator==(const Iterator& rhs) const { - return m_node == rhs.m_node; - } - constexpr bool operator!=(const Iterator& rhs) const { - return !(*this == rhs); + constexpr u64 GetAddress() const { + return addr; } - constexpr pointer operator->() const { - return m_node; - } - constexpr reference operator*() const { - return *m_node; + constexpr std::size_t GetNumPages() const { + return num_pages; } - constexpr Iterator& operator++() { - m_node = m_node->GetNext(); - return *this; - } - - constexpr Iterator operator++(int) { - const Iterator it{*this}; - ++(*this); - return it; + constexpr std::size_t GetSize() const { + return GetNumPages() * PageSize; } private: - pointer m_node{}; + u64 addr{}; + std::size_t num_pages{}; }; - explicit KPageGroup(KernelCore& kernel, KBlockInfoManager* m) - : m_kernel{kernel}, m_manager{m} {} - ~KPageGroup() { - this->Finalize(); - } - - void CloseAndReset(); - void Finalize(); - - Iterator begin() const { - return Iterator{m_first_block}; - } - Iterator end() const { - return Iterator{nullptr}; - } - bool empty() const { - return m_first_block == nullptr; - } - - Result AddBlock(KPhysicalAddress addr, size_t num_pages); - void Open() const; - void OpenFirst() const; - void Close() const; - - size_t GetNumPages() const; - - bool IsEquivalentTo(const KPageGroup& rhs) const; - - bool operator==(const KPageGroup& rhs) const { - return this->IsEquivalentTo(rhs); - } - - bool operator!=(const KPageGroup& rhs) const { - return !(*this == rhs); - } - -private: - KernelCore& m_kernel; - KBlockInfo* m_first_block{}; - KBlockInfo* m_last_block{}; - KBlockInfoManager* m_manager{}; -}; - -class KScopedPageGroup { public: - explicit KScopedPageGroup(const KPageGroup* gp) : m_pg(gp) { - if (m_pg) { - m_pg->Open(); - } - } - explicit KScopedPageGroup(const KPageGroup& gp) : KScopedPageGroup(std::addressof(gp)) {} - ~KScopedPageGroup() { - if (m_pg) { - m_pg->Close(); - } + KPageGroup() = default; + KPageGroup(u64 address, u64 num_pages) { + ASSERT(AddBlock(address, num_pages).IsSuccess()); } - void CancelClose() { - m_pg = nullptr; + constexpr std::list& Nodes() { + return nodes; } + constexpr const std::list& Nodes() const { + return nodes; + } + + std::size_t GetNumPages() const { + std::size_t num_pages = 0; + for (const Node& node : nodes) { + num_pages += node.GetNumPages(); + } + return num_pages; + } + + bool IsEqual(KPageGroup& other) const { + auto this_node = nodes.begin(); + auto other_node = other.nodes.begin(); + while (this_node != nodes.end() && other_node != other.nodes.end()) { + if (this_node->GetAddress() != other_node->GetAddress() || + this_node->GetNumPages() != other_node->GetNumPages()) { + return false; + } + this_node = std::next(this_node); + other_node = std::next(other_node); + } + + return this_node == nodes.end() && other_node == other.nodes.end(); + } + + Result AddBlock(u64 address, u64 num_pages) { + if (!num_pages) { + return ResultSuccess; + } + if (!nodes.empty()) { + const auto node = nodes.back(); + if (node.GetAddress() + node.GetNumPages() * PageSize == address) { + address = node.GetAddress(); + num_pages += node.GetNumPages(); + nodes.pop_back(); + } + } + nodes.push_back({address, num_pages}); + return ResultSuccess; + } + + bool Empty() const { + return nodes.empty(); + } + + void Finalize() {} + private: - const KPageGroup* m_pg{}; + std::list nodes; }; } // namespace Kernel diff --git a/src/core/hle/kernel/k_page_table.cpp b/src/core/hle/kernel/k_page_table.cpp index 9c7ac22dc..612fc76fa 100644 --- a/src/core/hle/kernel/k_page_table.cpp +++ b/src/core/hle/kernel/k_page_table.cpp @@ -100,7 +100,7 @@ constexpr size_t GetAddressSpaceWidthFromType(FileSys::ProgramAddressSpaceType a KPageTable::KPageTable(Core::System& system_) : m_general_lock{system_.Kernel()}, - m_map_physical_memory_lock{system_.Kernel()}, m_system{system_}, m_kernel{system_.Kernel()} {} + m_map_physical_memory_lock{system_.Kernel()}, m_system{system_} {} KPageTable::~KPageTable() = default; @@ -373,7 +373,7 @@ Result KPageTable::MapProcessCode(VAddr addr, size_t num_pages, KMemoryState sta m_memory_block_slab_manager); // Allocate and open. - KPageGroup pg{m_kernel, m_block_info_manager}; + KPageGroup pg; R_TRY(m_system.Kernel().MemoryManager().AllocateAndOpen( &pg, num_pages, KMemoryManager::EncodeOption(KMemoryManager::Pool::Application, m_allocation_option))); @@ -432,7 +432,7 @@ Result KPageTable::MapCodeMemory(VAddr dst_address, VAddr src_address, size_t si const size_t num_pages = size / PageSize; // Create page groups for the memory being mapped. - KPageGroup pg{m_kernel, m_block_info_manager}; + KPageGroup pg; AddRegionToPages(src_address, num_pages, pg); // Reprotect the source as kernel-read/not mapped. @@ -593,7 +593,7 @@ Result KPageTable::MakePageGroup(KPageGroup& pg, VAddr addr, size_t num_pages) { const size_t size = num_pages * PageSize; // We're making a new group, not adding to an existing one. - R_UNLESS(pg.empty(), ResultInvalidCurrentMemory); + R_UNLESS(pg.Empty(), ResultInvalidCurrentMemory); // Begin traversal. Common::PageTable::TraversalContext context; @@ -640,10 +640,11 @@ Result KPageTable::MakePageGroup(KPageGroup& pg, VAddr addr, size_t num_pages) { R_SUCCEED(); } -bool KPageTable::IsValidPageGroup(const KPageGroup& pg, VAddr addr, size_t num_pages) { +bool KPageTable::IsValidPageGroup(const KPageGroup& pg_ll, VAddr addr, size_t num_pages) { ASSERT(this->IsLockedByCurrentThread()); const size_t size = num_pages * PageSize; + const auto& pg = pg_ll.Nodes(); const auto& memory_layout = m_system.Kernel().MemoryLayout(); // Empty groups are necessarily invalid. @@ -941,6 +942,9 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add ON_RESULT_FAILURE { if (cur_mapped_addr != dst_addr) { + // HACK: Manually close the pages. + HACK_ClosePages(dst_addr, (cur_mapped_addr - dst_addr) / PageSize); + ASSERT(Operate(dst_addr, (cur_mapped_addr - dst_addr) / PageSize, KMemoryPermission::None, OperationType::Unmap) .IsSuccess()); @@ -1016,6 +1020,9 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add // Map the page. R_TRY(Operate(cur_mapped_addr, 1, test_perm, OperationType::Map, start_partial_page)); + // HACK: Manually open the pages. + HACK_OpenPages(start_partial_page, 1); + // Update tracking extents. cur_mapped_addr += PageSize; cur_block_addr += PageSize; @@ -1044,6 +1051,9 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add R_TRY(Operate(cur_mapped_addr, cur_block_size / PageSize, test_perm, OperationType::Map, cur_block_addr)); + // HACK: Manually open the pages. + HACK_OpenPages(cur_block_addr, cur_block_size / PageSize); + // Update tracking extents. cur_mapped_addr += cur_block_size; cur_block_addr = next_entry.phys_addr; @@ -1063,6 +1073,9 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add R_TRY(Operate(cur_mapped_addr, last_block_size / PageSize, test_perm, OperationType::Map, cur_block_addr)); + // HACK: Manually open the pages. + HACK_OpenPages(cur_block_addr, last_block_size / PageSize); + // Update tracking extents. cur_mapped_addr += last_block_size; cur_block_addr += last_block_size; @@ -1094,6 +1107,9 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add // Map the page. R_TRY(Operate(cur_mapped_addr, 1, test_perm, OperationType::Map, end_partial_page)); + + // HACK: Manually open the pages. + HACK_OpenPages(end_partial_page, 1); } // Update memory blocks to reflect our changes @@ -1195,6 +1211,9 @@ Result KPageTable::CleanupForIpcServer(VAddr address, size_t size, KMemoryState const size_t aligned_size = aligned_end - aligned_start; const size_t aligned_num_pages = aligned_size / PageSize; + // HACK: Manually close the pages. + HACK_ClosePages(aligned_start, aligned_num_pages); + // Unmap the pages. R_TRY(Operate(aligned_start, aligned_num_pages, KMemoryPermission::None, OperationType::Unmap)); @@ -1482,6 +1501,17 @@ void KPageTable::CleanupForIpcClientOnServerSetupFailure([[maybe_unused]] PageLi } } +void KPageTable::HACK_OpenPages(PAddr phys_addr, size_t num_pages) { + m_system.Kernel().MemoryManager().OpenFirst(phys_addr, num_pages); +} + +void KPageTable::HACK_ClosePages(VAddr virt_addr, size_t num_pages) { + for (size_t index = 0; index < num_pages; ++index) { + const auto paddr = GetPhysicalAddr(virt_addr + (index * PageSize)); + m_system.Kernel().MemoryManager().Close(paddr, 1); + } +} + Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Lock the physical memory lock. KScopedLightLock phys_lk(m_map_physical_memory_lock); @@ -1542,7 +1572,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached); // Allocate pages for the new memory. - KPageGroup pg{m_kernel, m_block_info_manager}; + KPageGroup pg; R_TRY(m_system.Kernel().MemoryManager().AllocateForProcess( &pg, (size - mapped_size) / PageSize, m_allocate_option, 0, 0)); @@ -1620,7 +1650,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { KScopedPageTableUpdater updater(this); // Prepare to iterate over the memory. - auto pg_it = pg.begin(); + auto pg_it = pg.Nodes().begin(); PAddr pg_phys_addr = pg_it->GetAddress(); size_t pg_pages = pg_it->GetNumPages(); @@ -1650,6 +1680,9 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { last_unmap_address + 1 - cur_address) / PageSize; + // HACK: Manually close the pages. + HACK_ClosePages(cur_address, cur_pages); + // Unmap. ASSERT(Operate(cur_address, cur_pages, KMemoryPermission::None, OperationType::Unmap) @@ -1670,7 +1703,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Release any remaining unmapped memory. m_system.Kernel().MemoryManager().OpenFirst(pg_phys_addr, pg_pages); m_system.Kernel().MemoryManager().Close(pg_phys_addr, pg_pages); - for (++pg_it; pg_it != pg.end(); ++pg_it) { + for (++pg_it; pg_it != pg.Nodes().end(); ++pg_it) { m_system.Kernel().MemoryManager().OpenFirst(pg_it->GetAddress(), pg_it->GetNumPages()); m_system.Kernel().MemoryManager().Close(pg_it->GetAddress(), @@ -1698,7 +1731,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Check if we're at the end of the physical block. if (pg_pages == 0) { // Ensure there are more pages to map. - ASSERT(pg_it != pg.end()); + ASSERT(pg_it != pg.Nodes().end()); // Advance our physical block. ++pg_it; @@ -1709,7 +1742,10 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Map whatever we can. const size_t cur_pages = std::min(pg_pages, map_pages); R_TRY(Operate(cur_address, cur_pages, KMemoryPermission::UserReadWrite, - OperationType::MapFirst, pg_phys_addr)); + OperationType::Map, pg_phys_addr)); + + // HACK: Manually open the pages. + HACK_OpenPages(pg_phys_addr, cur_pages); // Advance. cur_address += cur_pages * PageSize; @@ -1852,6 +1888,9 @@ Result KPageTable::UnmapPhysicalMemory(VAddr address, size_t size) { last_address + 1 - cur_address) / PageSize; + // HACK: Manually close the pages. + HACK_ClosePages(cur_address, cur_pages); + // Unmap. ASSERT(Operate(cur_address, cur_pages, KMemoryPermission::None, OperationType::Unmap) .IsSuccess()); @@ -1916,7 +1955,7 @@ Result KPageTable::MapMemory(VAddr dst_address, VAddr src_address, size_t size) R_TRY(dst_allocator_result); // Map the memory. - KPageGroup page_linked_list{m_kernel, m_block_info_manager}; + KPageGroup page_linked_list; const size_t num_pages{size / PageSize}; const KMemoryPermission new_src_perm = static_cast( KMemoryPermission::KernelRead | KMemoryPermission::NotMapped); @@ -1983,14 +2022,14 @@ Result KPageTable::UnmapMemory(VAddr dst_address, VAddr src_address, size_t size num_dst_allocator_blocks); R_TRY(dst_allocator_result); - KPageGroup src_pages{m_kernel, m_block_info_manager}; - KPageGroup dst_pages{m_kernel, m_block_info_manager}; + KPageGroup src_pages; + KPageGroup dst_pages; const size_t num_pages{size / PageSize}; AddRegionToPages(src_address, num_pages, src_pages); AddRegionToPages(dst_address, num_pages, dst_pages); - R_UNLESS(dst_pages.IsEquivalentTo(src_pages), ResultInvalidMemoryRegion); + R_UNLESS(dst_pages.IsEqual(src_pages), ResultInvalidMemoryRegion); { auto block_guard = detail::ScopeExit([&] { MapPages(dst_address, dst_pages, dst_perm); }); @@ -2021,7 +2060,7 @@ Result KPageTable::MapPages(VAddr addr, const KPageGroup& page_linked_list, VAddr cur_addr{addr}; - for (const auto& node : page_linked_list) { + for (const auto& node : page_linked_list.Nodes()) { if (const auto result{ Operate(cur_addr, node.GetNumPages(), perm, OperationType::Map, node.GetAddress())}; result.IsError()) { @@ -2121,7 +2160,7 @@ Result KPageTable::UnmapPages(VAddr addr, const KPageGroup& page_linked_list) { VAddr cur_addr{addr}; - for (const auto& node : page_linked_list) { + for (const auto& node : page_linked_list.Nodes()) { if (const auto result{Operate(cur_addr, node.GetNumPages(), KMemoryPermission::None, OperationType::Unmap)}; result.IsError()) { @@ -2488,13 +2527,13 @@ Result KPageTable::SetHeapSize(VAddr* out, size_t size) { R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached); // Allocate pages for the heap extension. - KPageGroup pg{m_kernel, m_block_info_manager}; + KPageGroup pg; R_TRY(m_system.Kernel().MemoryManager().AllocateAndOpen( &pg, allocation_size / PageSize, KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option))); // Clear all the newly allocated pages. - for (const auto& it : pg) { + for (const auto& it : pg.Nodes()) { std::memset(m_system.DeviceMemory().GetPointer(it.GetAddress()), m_heap_fill_value, it.GetSize()); } @@ -2571,23 +2610,11 @@ ResultVal KPageTable::AllocateAndMapMemory(size_t needed_num_pages, size_ if (is_map_only) { R_TRY(Operate(addr, needed_num_pages, perm, OperationType::Map, map_addr)); } else { - // Create a page group tohold the pages we allocate. - KPageGroup pg{m_kernel, m_block_info_manager}; - - R_TRY(m_system.Kernel().MemoryManager().AllocateAndOpen( - &pg, needed_num_pages, - KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option))); - - // Ensure that the page group is closed when we're done working with it. - SCOPE_EXIT({ pg.Close(); }); - - // Clear all pages. - for (const auto& it : pg) { - std::memset(m_system.DeviceMemory().GetPointer(it.GetAddress()), - m_heap_fill_value, it.GetSize()); - } - - R_TRY(Operate(addr, needed_num_pages, pg, OperationType::MapGroup)); + KPageGroup page_group; + R_TRY(m_system.Kernel().MemoryManager().AllocateForProcess( + &page_group, needed_num_pages, + KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option), 0, 0)); + R_TRY(Operate(addr, needed_num_pages, page_group, OperationType::MapGroup)); } // Update the blocks. @@ -2768,28 +2795,19 @@ Result KPageTable::Operate(VAddr addr, size_t num_pages, const KPageGroup& page_ ASSERT(num_pages > 0); ASSERT(num_pages == page_group.GetNumPages()); - switch (operation) { - case OperationType::MapGroup: { - // We want to maintain a new reference to every page in the group. - KScopedPageGroup spg(page_group); + for (const auto& node : page_group.Nodes()) { + const size_t size{node.GetNumPages() * PageSize}; - for (const auto& node : page_group) { - const size_t size{node.GetNumPages() * PageSize}; - - // Map the pages. + switch (operation) { + case OperationType::MapGroup: m_system.Memory().MapMemoryRegion(*m_page_table_impl, addr, size, node.GetAddress()); - - addr += size; + break; + default: + ASSERT(false); + break; } - // We succeeded! We want to persist the reference to the pages. - spg.CancelClose(); - - break; - } - default: - ASSERT(false); - break; + addr += size; } R_SUCCEED(); @@ -2804,29 +2822,13 @@ Result KPageTable::Operate(VAddr addr, size_t num_pages, KMemoryPermission perm, ASSERT(ContainsPages(addr, num_pages)); switch (operation) { - case OperationType::Unmap: { - // Ensure that any pages we track close on exit. - KPageGroup pages_to_close{m_kernel, this->GetBlockInfoManager()}; - SCOPE_EXIT({ pages_to_close.CloseAndReset(); }); - - this->AddRegionToPages(addr, num_pages, pages_to_close); + case OperationType::Unmap: m_system.Memory().UnmapRegion(*m_page_table_impl, addr, num_pages * PageSize); break; - } - case OperationType::MapFirst: case OperationType::Map: { ASSERT(map_addr); ASSERT(Common::IsAligned(map_addr, PageSize)); m_system.Memory().MapMemoryRegion(*m_page_table_impl, addr, num_pages * PageSize, map_addr); - - // Open references to pages, if we should. - if (IsHeapPhysicalAddress(m_kernel.MemoryLayout(), map_addr)) { - if (operation == OperationType::MapFirst) { - m_kernel.MemoryManager().OpenFirst(map_addr, num_pages); - } else { - m_kernel.MemoryManager().Open(map_addr, num_pages); - } - } break; } case OperationType::Separate: { diff --git a/src/core/hle/kernel/k_page_table.h b/src/core/hle/kernel/k_page_table.h index 0a454b05b..f1ca785d7 100644 --- a/src/core/hle/kernel/k_page_table.h +++ b/src/core/hle/kernel/k_page_table.h @@ -107,10 +107,6 @@ public: return *m_page_table_impl; } - KBlockInfoManager* GetBlockInfoManager() { - return m_block_info_manager; - } - bool CanContain(VAddr addr, size_t size, KMemoryState state) const; protected: @@ -265,6 +261,10 @@ private: void CleanupForIpcClientOnServerSetupFailure(PageLinkedList* page_list, VAddr address, size_t size, KMemoryPermission prot_perm); + // HACK: These will be removed once we automatically manage page reference counts. + void HACK_OpenPages(PAddr phys_addr, size_t num_pages); + void HACK_ClosePages(VAddr virt_addr, size_t num_pages); + mutable KLightLock m_general_lock; mutable KLightLock m_map_physical_memory_lock; @@ -488,7 +488,6 @@ private: std::unique_ptr m_page_table_impl; Core::System& m_system; - KernelCore& m_kernel; }; } // namespace Kernel diff --git a/src/core/hle/kernel/k_shared_memory.cpp b/src/core/hle/kernel/k_shared_memory.cpp index 3cf2b5d91..0aa68103c 100644 --- a/src/core/hle/kernel/k_shared_memory.cpp +++ b/src/core/hle/kernel/k_shared_memory.cpp @@ -13,7 +13,10 @@ namespace Kernel { KSharedMemory::KSharedMemory(KernelCore& kernel_) : KAutoObjectWithSlabHeapAndContainer{kernel_} {} -KSharedMemory::~KSharedMemory() = default; + +KSharedMemory::~KSharedMemory() { + kernel.GetSystemResourceLimit()->Release(LimitableResource::PhysicalMemoryMax, size); +} Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* owner_process_, Svc::MemoryPermission owner_permission_, @@ -46,8 +49,7 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o R_UNLESS(physical_address != 0, ResultOutOfMemory); //! Insert the result into our page group. - page_group.emplace(kernel, &kernel.GetSystemSystemResource().GetBlockInfoManager()); - page_group->AddBlock(physical_address, num_pages); + page_group.emplace(physical_address, num_pages); // Commit our reservation. memory_reservation.Commit(); @@ -60,7 +62,7 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o is_initialized = true; // Clear all pages in the memory. - for (const auto& block : *page_group) { + for (const auto& block : page_group->Nodes()) { std::memset(device_memory_.GetPointer(block.GetAddress()), 0, block.GetSize()); } @@ -69,8 +71,13 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o void KSharedMemory::Finalize() { // Close and finalize the page group. - page_group->Close(); - page_group->Finalize(); + // page_group->Close(); + // page_group->Finalize(); + + //! HACK: Manually close. + for (const auto& block : page_group->Nodes()) { + kernel.MemoryManager().Close(block.GetAddress(), block.GetNumPages()); + } // Release the memory reservation. resource_limit->Release(LimitableResource::PhysicalMemoryMax, size); diff --git a/src/core/hle/kernel/memory_types.h b/src/core/hle/kernel/memory_types.h index 92b8b37ac..3975507bd 100644 --- a/src/core/hle/kernel/memory_types.h +++ b/src/core/hle/kernel/memory_types.h @@ -14,7 +14,4 @@ constexpr std::size_t PageSize{1 << PageBits}; using Page = std::array; -using KPhysicalAddress = PAddr; -using KProcessAddress = VAddr; - } // namespace Kernel diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index aca442196..788ee2160 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -1485,7 +1485,7 @@ static Result MapProcessMemory(Core::System& system, VAddr dst_address, Handle p ResultInvalidMemoryRegion); // Create a new page group. - KPageGroup pg{system.Kernel(), dst_pt.GetBlockInfoManager()}; + KPageGroup pg; R_TRY(src_pt.MakeAndOpenPageGroup( std::addressof(pg), src_address, size / PageSize, KMemoryState::FlagCanMapProcess, KMemoryState::FlagCanMapProcess, KMemoryPermission::None, KMemoryPermission::None, From 8594f287b83006a0aa11dfadbf174e5320873ab3 Mon Sep 17 00:00:00 2001 From: Colin Kinloch Date: Thu, 29 Dec 2022 14:25:22 +0000 Subject: [PATCH 209/387] settings: added regon/language warning bounds check --- src/yuzu/configuration/configure_system.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 37a98bea1..13bbc4ad9 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -25,7 +25,7 @@ constexpr std::array LOCALE_BLOCKLIST{ }; static bool IsValidLocale(u32 region_index, u32 language_index) { - return ((LOCALE_BLOCKLIST[region_index] >> language_index) & 1) == 0; + return ((LOCALE_BLOCKLIST.at(region_index) >> language_index) & 1) == 0; } ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent) From 1df5d12b19e5c8e9fd0500a87ddcf5ea570de24c Mon Sep 17 00:00:00 2001 From: Wollnashorn Date: Fri, 30 Dec 2022 02:22:57 +0100 Subject: [PATCH 210/387] config: Save multiplayer settings only globally Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set. --- src/yuzu/configuration/config.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 2ea4f367b..3e51426c8 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -941,7 +941,6 @@ void Config::ReadValues() { ReadRendererValues(); ReadAudioValues(); ReadSystemValues(); - ReadMultiplayerValues(); } void Config::SavePlayerValue(std::size_t player_index) { @@ -1099,7 +1098,6 @@ void Config::SaveValues() { SaveRendererValues(); SaveAudioValues(); SaveSystemValues(); - SaveMultiplayerValues(); } void Config::SaveAudioValues() { From 05c709bebe2f01f7f66d04cab1386f12d1e5b4dd Mon Sep 17 00:00:00 2001 From: bunnei Date: Fri, 30 Dec 2022 00:14:53 -0800 Subject: [PATCH 211/387] core: hid: emulated_console: Avoid a crash if frontend does not configure touch_from_button_maps. --- src/core/hid/emulated_console.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index 30c2e9d17..1c91bbe40 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -40,6 +40,11 @@ void EmulatedConsole::SetTouchParams() { touch_params[index++] = std::move(touchscreen_param); } + if (Settings::values.touch_from_button_maps.empty()) { + LOG_WARNING(Input, "touch_from_button_maps is unset by frontend config"); + return; + } + const auto button_index = static_cast(Settings::values.touch_from_button_map_index.GetValue()); const auto& touch_buttons = Settings::values.touch_from_button_maps[button_index].buttons; From 28cfc2146f1226aa0b43efb15b8147130c92f8ae Mon Sep 17 00:00:00 2001 From: Colin Kinloch Date: Thu, 29 Dec 2022 16:29:50 +0000 Subject: [PATCH 212/387] settings: comment language blocklist columns --- src/yuzu/configuration/configure_system.cpp | 20 +++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-) diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 13bbc4ad9..94049f2f4 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -15,13 +15,19 @@ #include "yuzu/configuration/configure_system.h" constexpr std::array LOCALE_BLOCKLIST{ - 0b100011100001100000, // Japan - 0b000001101001100100, // Americas - 0b100110100001000010, // Europe - 0b100110100001000010, // Australia - 0b000000000000000000, // China - 0b100111100001000000, // Korea - 0b100111100001000000, // Taiwan + // pzzefezrpnkzeidfej + // thhsrnhutlohsternp + // BHH4CG U + // Raa1AB S + // nn9 + // ts + 0b0100011100001100000, // Japan + 0b0000001101001100100, // Americas + 0b0100110100001000010, // Europe + 0b0100110100001000010, // Australia + 0b0000000000000000000, // China + 0b0100111100001000000, // Korea + 0b0100111100001000000, // Taiwan }; static bool IsValidLocale(u32 region_index, u32 language_index) { From 5d36d4b1435a4bfb7310d52f7ebf9f0feddd2abb Mon Sep 17 00:00:00 2001 From: Colin Kinloch Date: Fri, 30 Dec 2022 14:29:41 +0000 Subject: [PATCH 213/387] ci: Allow setting clang-format binary --- .ci/scripts/format/script.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) mode change 100644 => 100755 .ci/scripts/format/script.sh diff --git a/.ci/scripts/format/script.sh b/.ci/scripts/format/script.sh old mode 100644 new mode 100755 index 119abae6a..225bbc972 --- a/.ci/scripts/format/script.sh +++ b/.ci/scripts/format/script.sh @@ -10,7 +10,7 @@ if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .ci* dis fi # Default clang-format points to default 3.5 version one -CLANG_FORMAT=clang-format-12 +CLANG_FORMAT=${CLANG_FORMAT:-clang-format-12} $CLANG_FORMAT --version if [ "$TRAVIS_EVENT_TYPE" = "pull_request" ]; then From 72722986d027a318c67cbbf535df53e88b7510c3 Mon Sep 17 00:00:00 2001 From: The yuzu Community Date: Sun, 1 Jan 2023 02:42:48 +0000 Subject: [PATCH 214/387] Update translations (2023-01-01) --- dist/languages/ca.ts | 1334 ++++++++++++++++++---------------- dist/languages/cs.ts | 1334 ++++++++++++++++++---------------- dist/languages/da.ts | 1332 ++++++++++++++++++---------------- dist/languages/de.ts | 1380 +++++++++++++++++++---------------- dist/languages/el.ts | 1332 ++++++++++++++++++---------------- dist/languages/es.ts | 1338 ++++++++++++++++++---------------- dist/languages/fr.ts | 1343 +++++++++++++++++++---------------- dist/languages/id.ts | 1332 ++++++++++++++++++---------------- dist/languages/it.ts | 1431 ++++++++++++++++++++----------------- dist/languages/ja_JP.ts | 1334 ++++++++++++++++++---------------- dist/languages/ko_KR.ts | 1334 ++++++++++++++++++---------------- dist/languages/nb.ts | 1334 ++++++++++++++++++---------------- dist/languages/nl.ts | 1334 ++++++++++++++++++---------------- dist/languages/pl.ts | 1335 ++++++++++++++++++---------------- dist/languages/pt_BR.ts | 1384 ++++++++++++++++++++---------------- dist/languages/pt_PT.ts | 1348 +++++++++++++++++++---------------- dist/languages/ru_RU.ts | 1501 +++++++++++++++++++++------------------ dist/languages/sv.ts | 1334 ++++++++++++++++++---------------- dist/languages/tr_TR.ts | 1346 +++++++++++++++++++---------------- dist/languages/uk.ts | 1475 +++++++++++++++++++++----------------- dist/languages/vi.ts | 1332 ++++++++++++++++++---------------- dist/languages/vi_VN.ts | 1332 ++++++++++++++++++---------------- dist/languages/zh_CN.ts | 1337 ++++++++++++++++++---------------- dist/languages/zh_TW.ts | 1341 ++++++++++++++++++---------------- 24 files changed, 17895 insertions(+), 14662 deletions(-) diff --git a/dist/languages/ca.ts b/dist/languages/ca.ts index 8f263b274..bee0882c1 100644 --- a/dist/languages/ca.ts +++ b/dist/languages/ca.ts @@ -795,7 +795,20 @@ This would ban both their forum username and their IP address. Habilitar recompilació de les instruccions de memòria exclusiva - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. La configuració de la CPU només està disponible quan el joc no s'està executant. @@ -1401,218 +1414,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - Paràmetres gràfics - - - - Use disk pipeline cache - Utilitzar cache de shaders de canonada - - - - Use asynchronous GPU emulation - Utilitzar emulació asíncrona de GPU - - - - Accelerate ASTC texture decoding - Accelerar la descodificació de textures ASTC - - - - NVDEC emulation: - Emulació NVDEC: - - - - No Video Output - Sense sortida de vídeo - - - - CPU Video Decoding - Descodificació de vídeo a la CPU - - - - GPU Video Decoding (Default) - Descodificació de vídeo a la GPU (Valor Predeterminat) - - - - Fullscreen Mode: - Mode pantalla completa: - - - - Borderless Windowed - Finestra sense vores - - - - Exclusive Fullscreen - Pantalla completa exclusiva - - - - Aspect Ratio: - Relació d'aspecte: - - - - Default (16:9) - Valor predeterminat (16:9) - - - - Force 4:3 - Forçar 4:3 - - - - Force 21:9 - Forçar 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Estirar a la finestra - - - - Resolution: - Resolució: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [EXPERIMENTAL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [EXPERIMENTAL] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Filtre d'adaptació de finestra: - - - - Nearest Neighbor - Veí més proper - - - - Bilinear - Bilineal - - - - Bicubic - Bicúbic - - - - Gaussian - Gaussià - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (només Vulkan) - - - - Anti-Aliasing Method: - Mètode d'anti-aliasing - - - + + None Cap - + + Graphics Settings + Paràmetres gràfics + + + + Use disk pipeline cache + Utilitzar cache de shaders de canonada + + + + Use asynchronous GPU emulation + Utilitzar emulació asíncrona de GPU + + + + Accelerate ASTC texture decoding + Accelerar la descodificació de textures ASTC + + + + NVDEC emulation: + Emulació NVDEC: + + + + No Video Output + Sense sortida de vídeo + + + + CPU Video Decoding + Descodificació de vídeo a la CPU + + + + GPU Video Decoding (Default) + Descodificació de vídeo a la GPU (Valor Predeterminat) + + + + Fullscreen Mode: + Mode pantalla completa: + + + + Borderless Windowed + Finestra sense vores + + + + Exclusive Fullscreen + Pantalla completa exclusiva + + + + Aspect Ratio: + Relació d'aspecte: + + + + Default (16:9) + Valor predeterminat (16:9) + + + + Force 4:3 + Forçar 4:3 + + + + Force 21:9 + Forçar 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Estirar a la finestra + + + + Resolution: + Resolució: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [EXPERIMENTAL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [EXPERIMENTAL] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Filtre d'adaptació de finestra: + + + + Nearest Neighbor + Veí més proper + + + + Bilinear + Bilineal + + + + Bicubic + Bicúbic + + + + Gaussian + Gaussià + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (només Vulkan) + + + + Anti-Aliasing Method: + Mètode d'anti-aliasing + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Utilitza un color de fons global - + Set background color: Configura un color de fons: - + Background Color: Color de fons: @@ -1621,6 +1640,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly Shaders, només NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2174,6 +2198,74 @@ This would ban both their forum username and their IP address. Moviment / Tàctil + + ConfigureInputPerGame + + + Form + Formulari + + + + Graphics + Gràfics + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2192,226 +2284,226 @@ This would ban both their forum username and their IP address. Dispositiu d'entrada - + Profile Perfil - + Save Guardar - + New Nou - + Delete Esborrar - - + + Left Stick Palanca esquerra - - - - - - + + + + + + Up Amunt - - - - - - - + + + + + + + Left Esquerra - - - - - - - + + + + + + + Right Dreta - - - - - - + + + + + + Down Avall - - - - + + + + Pressed Pressionat - - - - + + + + Modifier Modificador - - + + Range Rang - - + + % % - - + + Deadzone: 0% Zona morta: 0% - - + + Modifier Range: 0% Rang del modificador: 0% - + D-Pad Creueta - - - + + + L L - - - + + + ZL ZL - - + + Minus Menys - - + + Capture Captura - - - + + + Plus Més - - + + Home Inici - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Moviment 1 - + Motion 2 Moviment 2 - + Face Buttons Botons frontals - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Palanca dreta @@ -2492,155 +2584,155 @@ Per invertir els eixos, primer moveu el joystick verticalment i després horitzo - + Deadzone: %1% Zona morta: %1% - + Modifier Range: %1% Rang del modificador: %1% - + Pro Controller Controlador Pro - + Dual Joycons Joycons duals - + Left Joycon Joycon esquerra - + Right Joycon Joycon dret - + Handheld Portàtil - + GameCube Controller Controlador de GameCube - + Poke Ball Plus Poke Ball Plus - + NES Controller Controlador NES - + SNES Controller Controlador SNES - + N64 Controller Controlador N64 - + Sega Genesis Sega Genesis - + Start / Pause Inici / Pausa - + Z Z - + Control Stick Palanca de control - + C-Stick C-Stick - + Shake! Sacseja! - + [waiting] [esperant] - + New Profile Nou perfil - + Enter a profile name: Introdueixi un nom de perfil: - - + + Create Input Profile Crear perfil d'entrada - + The given profile name is not valid! El nom de perfil introduït no és vàlid! - + Failed to create the input profile "%1" Error al crear el perfil d'entrada "%1" - + Delete Input Profile Eliminar perfil d'entrada - + Failed to delete the input profile "%1" Error al eliminar el perfil d'entrada "%1" - + Load Input Profile Carregar perfil d'entrada - + Failed to load the input profile "%1" Error al carregar el perfil d'entrada "%1" - + Save Input Profile Guardar perfil d'entrada - + Failed to save the input profile "%1" Error al guardar el perfil d'entrada "%1" @@ -2895,42 +2987,47 @@ Per invertir els eixos, primer moveu el joystick verticalment i després horitzo Desenvolupador - + Add-Ons Complements - + General General - + System Sistema - + CPU CPU - + Graphics Gràfics - + Adv. Graphics Gràfics avanç. - + Audio Àudio - + + Input Profiles + + + + Properties Propietats @@ -3588,52 +3685,57 @@ UUID: %2 Llavor de GNA - + + Device Name + + + + Mono Mono - + Stereo Estèreo - + Surround Envoltant - + Console ID: ID de la consola: - + Sound output mode Mode de sortida del so - + Regenerate Regenerar - + System settings are available only when game is not running. Els paràmetres del sistema només estan disponibles quan el joc no s'està executant. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Això reemplaçarà la seva Switch virtual actual amb una nova. La seva Switch virtual actual no serà recuperable. Això podria tenir efectes inesperats en els jocs. Això pot fallar si fa servir una partida guardada amb una configuració desactualitzada. Continuar? - + Warning Avís - + Console ID: 0x%1 ID de la consola: 0x%1 @@ -4329,491 +4431,535 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Es recullen dades anònimes</a> per ajudar a millorar yuzu. <br/><br/>Desitja compartir les seves dades d'ús amb nosaltres? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Carregant Web applet... - + Disable Web Applet Desactivar el Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Desactivar l'Applet Web pot provocar comportaments indefinits i només hauria d'utilitzar-se amb Super Mario 3D All-Stars. Estàs segur de que vols desactivar l'Applet Web? (Això pot ser reactivat als paràmetres Debug.) - + The amount of shaders currently being built La quantitat de shaders que s'estan compilant actualment - + The current selected resolution scaling multiplier. El multiplicador d'escala de resolució seleccionat actualment. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocitat d'emulació actual. Valors superiors o inferiors a 100% indiquen que l'emulació s'està executant més ràpidament o més lentament que a la Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Quants fotogrames per segon està mostrant el joc actualment. Això variarà d'un joc a un altre i d'una escena a una altra. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Temps que costa emular un fotograma de la Switch, sense tenir en compte la limitació de fotogrames o la sincronització vertical. Per a una emulació òptima, aquest valor hauria de ser com a màxim de 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Esborrar arxius recents - + &Continue &Continuar - + &Pause &Pausar - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu està executant un joc - + Warning Outdated Game Format Advertència format del joc desfasat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Està utilitzant el format de directori de ROM deconstruït per a aquest joc, que és un format desactualitzat que ha sigut reemplaçat per altres, com NCA, NAX, XCI o NSP. Els directoris de ROM deconstruïts careixen d'icones, metadades i suport d'actualitzacions.<br><br>Per a obtenir una explicació dels diversos formats de Switch que suporta yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>faci una ullada a la nostra wiki</a>. Aquest missatge no es tornarà a mostrar. - - + + Error while loading ROM! Error carregant la ROM! - + The ROM format is not supported. El format de la ROM no està suportat. - + An error occurred initializing the video core. S'ha produït un error inicialitzant el nucli de vídeo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu ha trobat un error mentre executava el nucli de vídeo. Això sol ser causat per controladors de la GPU obsolets, inclosos els integrats. Si us plau, consulti el registre per a més detalls. Per obtenir més informació sobre com accedir al registre, consulti la següent pàgina: <a href='https://yuzu-emu.org/help/reference/log-files/'>Com carregar el fitxer de registre</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Error al carregar la ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Si us plau, segueixi <a href='https://yuzu-emu.org/help/quickstart/'>la guia d'inici de yuzu</a> per a bolcar de nou els seus fitxers.<br>Pot consultar la wiki de yuzu wiki</a> o el Discord de yuzu</a> per obtenir ajuda. - + An unknown error occurred. Please see the log for more details. S'ha produït un error desconegut. Si us plau, consulti el registre per a més detalls. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Dades de partides guardades - + Mod Data Dades de mods - + Error Opening %1 Folder Error obrint la carpeta %1 - - + + Folder does not exist! La carpeta no existeix! - + Error Opening Transferable Shader Cache Error obrint la cache transferible de shaders - + Failed to create the shader cache directory for this title. No s'ha pogut crear el directori de la cache dels shaders per aquest títol. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry Eliminar entrada - - - - - - + + + + + + Successfully Removed S'ha eliminat correctament - + Successfully removed the installed base game. S'ha eliminat correctament el joc base instal·lat. - + The base game is not installed in the NAND and cannot be removed. El joc base no està instal·lat a la NAND i no pot ser eliminat. - + Successfully removed the installed update. S'ha eliminat correctament l'actualització instal·lada. - + There is no update installed for this title. No hi ha cap actualització instal·lada per aquest títol. - + There are no DLC installed for this title. No hi ha cap DLC instal·lat per aquest títol. - + Successfully removed %1 installed DLC. S'ha eliminat correctament %1 DLC instal·lat/s. - + Delete OpenGL Transferable Shader Cache? Desitja eliminar la cache transferible de shaders d'OpenGL? - + Delete Vulkan Transferable Shader Cache? Desitja eliminar la cache transferible de shaders de Vulkan? - + Delete All Transferable Shader Caches? Desitja eliminar totes les caches transferibles de shaders? - + Remove Custom Game Configuration? Desitja eliminar la configuració personalitzada del joc? - + Remove File Eliminar arxiu - - + + Error Removing Transferable Shader Cache Error eliminant la cache transferible de shaders - - + + A shader cache for this title does not exist. No existeix una cache de shaders per aquest títol. - + Successfully removed the transferable shader cache. S'ha eliminat correctament la cache transferible de shaders. - + Failed to remove the transferable shader cache. No s'ha pogut eliminar la cache transferible de shaders. - - + + Error Removing Transferable Shader Caches Error al eliminar les caches de shaders transferibles - + Successfully removed the transferable shader caches. Caches de shaders transferibles eliminades correctament. - + Failed to remove the transferable shader cache directory. No s'ha pogut eliminar el directori de caches de shaders transferibles. - - + + Error Removing Custom Configuration Error eliminant la configuració personalitzada - + A custom configuration for this title does not exist. No existeix una configuració personalitzada per aquest joc. - + Successfully removed the custom game configuration. S'ha eliminat correctament la configuració personalitzada del joc. - + Failed to remove the custom game configuration. No s'ha pogut eliminar la configuració personalitzada del joc. - - + + RomFS Extraction Failed! La extracció de RomFS ha fallat! - + There was an error copying the RomFS files or the user cancelled the operation. S'ha produït un error copiant els arxius RomFS o l'usuari ha cancel·lat la operació. - + Full Completa - + Skeleton Esquelet - + Select RomFS Dump Mode Seleccioni el mode de bolcat de RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Si us plau, seleccioni la forma en que desitja bolcar la RomFS.<br>Completa copiarà tots els arxius al nou directori mentre que<br>esquelet només crearà l'estructura de directoris. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root No hi ha suficient espai lliure a %1 per extreure el RomFS. Si us plau, alliberi espai o esculli un altre directori de bolcat a Emulació > Configuració > Sistema > Sistema d'arxius > Carpeta arrel de bolcat - + Extracting RomFS... Extraient RomFS... - - + + Cancel Cancel·la - + RomFS Extraction Succeeded! Extracció de RomFS completada correctament! - + The operation completed successfully. L'operació s'ha completat correctament. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Error obrint %1 - + Select Directory Seleccionar directori - + Properties Propietats - + The game properties could not be loaded. Les propietats del joc no s'han pogut carregar. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Executable de Switch (%1);;Tots els Arxius (*.*) - + Load File Carregar arxiu - + Open Extracted ROM Directory Obrir el directori de la ROM extreta - + Invalid Directory Selected Directori seleccionat invàlid - + The directory you have selected does not contain a 'main' file. El directori que ha seleccionat no conté un arxiu 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Arxiu de Switch Instal·lable (*.nca *.nsp *.xci);;Arxiu de Continguts Nintendo (*.nca);;Paquet d'enviament Nintendo (*.nsp);;Imatge de Cartutx NX (*.xci) - + Install Files Instal·lar arxius - + %n file(s) remaining %n arxiu(s) restants%n arxiu(s) restants - + Installing file "%1"... Instal·lant arxiu "%1"... - - + + Install Results Resultats instal·lació - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Per evitar possibles conflictes, no recomanem als usuaris que instal·lin jocs base a la NAND. Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i DLCs. - + %n file(s) were newly installed %n nou(s) arxiu(s) s'ha(n) instal·lat @@ -4821,7 +4967,7 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i - + %n file(s) were overwritten %n arxiu(s) s'han sobreescrit @@ -4829,7 +4975,7 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i - + %n file(s) failed to install %n arxiu(s) no s'han instal·lat @@ -4837,410 +4983,377 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i - + System Application Aplicació del sistema - + System Archive Arxiu del sistema - + System Application Update Actualització de l'aplicació del sistema - + Firmware Package (Type A) Paquet de firmware (Tipus A) - + Firmware Package (Type B) Paquet de firmware (Tipus B) - + Game Joc - + Game Update Actualització de joc - + Game DLC DLC del joc - + Delta Title Títol delta - + Select NCA Install Type... Seleccioni el tipus d'instal·lació NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleccioni el tipus de títol que desitja instal·lar aquest NCA com a: (En la majoria dels casos, el valor predeterminat 'Joc' està bé.) - + Failed to Install Ha fallat la instal·lació - + The title type you selected for the NCA is invalid. El tipus de títol seleccionat per el NCA és invàlid. - + File not found Arxiu no trobat - + File "%1" not found Arxiu "%1" no trobat - + OK D'acord - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Falta el compte de yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Per tal d'enviar un cas de prova de compatibilitat de joc, ha de vincular el seu compte de yuzu.<br><br/>Per a vincular el seu compte de yuzu, vagi a Emulació & gt; Configuració & gt; Web. - + Error opening URL Error obrint URL - + Unable to open the URL "%1". No es pot obrir la URL "%1". - + TAS Recording Gravació TAS - + Overwrite file of player 1? Sobreescriure l'arxiu del jugador 1? - + Invalid config detected Configuració invàlida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. El controlador del mode portàtil no es pot fer servir en el mode acoblat. Es seleccionarà el controlador Pro en el seu lloc. - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'amiibo actual ha sigut eliminat - + Error Error - - + + The current game is not looking for amiibos El joc actual no està buscant amiibos - + Amiibo File (%1);; All Files (*.*) Arxiu Amiibo (%1);; Tots els Arxius (*.*) - + Load Amiibo Carregar Amiibo - + Error loading Amiibo data Error al carregar les dades d'Amiibo - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Captura de pantalla - + PNG Image (*.png) Imatge PNG (*.png) - + TAS state: Running %1/%2 Estat TAS: executant %1/%2 - + TAS state: Recording %1 Estat TAS: gravant %1 - + TAS state: Idle %1/%2 Estat TAS: inactiu %1/%2 - + TAS State: Invalid Estat TAS: invàlid - + &Stop Running &Parar l'execució - + &Start &Iniciar - + Stop R&ecording Parar g&ravació - + R&ecord G&ravar - + Building: %n shader(s) Construint: %n shader(s)Construint: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escala: %1x - + Speed: %1% / %2% Velocitat: %1% / %2% - + Speed: %1% Velocitat: %1% - + Game: %1 FPS (Unlocked) Joc: %1 FPS (desbloquejat) - + Game: %1 FPS Joc: %1 FPS - + Frame: %1 ms Fotograma: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR ERROR GPU - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST MÉS PROPER - - + + BILINEAR BILINEAL - + BICUBIC BICÚBIC - + GAUSSIAN GAUSSIÀ - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA SENSE AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - El joc que està intentant carregar requereix d'arxius addicionals de la seva Switch abans de poder jugar. <br/><br/>Per a obtenir més informació sobre com bolcar aquests arxius, vagi a la següent pàgina de la wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Bolcar arxius del sistema i les fonts compartides des d'una Consola Switch</a>. <br/><br/>Desitja tornar a la llista de jocs? Continuar amb l'emulació pot provocar el tancament inesperat, dades de partides guardades corruptes o altres errors. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu no ha pogut localitzar l'arxiu de sistema de la Switch. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu no ha pogut localitzar un arxiu de sistema de la Switch: %1. %2 - - - - System Archive Not Found - Arxiu del sistema no trobat - - - - System Archive Missing - Falta arxiu del sistema - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu no ha pogut trobar les fonts compartides de la Switch. %1 - - - - Shared Fonts Not Found - Fonts compartides no trobades - - - - Shared Font Missing - Falten les fonts compartides - - - - Fatal Error - Error fatal - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu ha trobat un error fatal, consulti el registre per a obtenir més detalls. Per a més informació sobre com accedir al registre, consulti la següent pàgina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Com carregar l'arxiu de registre?</a>.<br/><br/> Desitja tornar al llistat de jocs? Continuar amb l'emulació pot provocar el tancament inesperat, dades de partides guardades corruptes o altres errors. - - - - Fatal Error encountered - Trobat error fatal - - - + Confirm Key Rederivation Confirmi la clau de rederivació - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5257,37 +5370,37 @@ i opcionalment faci còpies de seguretat. Això eliminarà els arxius de les claus generats automàticament i tornarà a executar el mòdul de derivació de claus. - + Missing fuses Falten fusibles - + - Missing BOOT0 - Falta BOOT0 - + - Missing BCPKG2-1-Normal-Main - Falta BCPKG2-1-Normal-Main - + - Missing PRODINFO - Falta PRODINFO - + Derivation Components Missing Falten components de derivació - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Falten les claus d'encriptació. <br>Si us plau, segueixi <a href='https://yuzu-emu.org/help/quickstart/'>la guia ràpida de yuzu</a> per a obtenir totes les seves claus, firmware i jocs.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5296,39 +5409,39 @@ Això pot prendre fins a un minut depenent del rendiment del seu sistema. - + Deriving Keys Derivant claus - + Select RomFS Dump Target Seleccioni el destinatari per a bolcar el RomFS - + Please select which RomFS you would like to dump. Si us plau, seleccioni quin RomFS desitja bolcar. - + Are you sure you want to close yuzu? Està segur de que vol tancar yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Està segur de que vol aturar l'emulació? Qualsevol progrés no guardat es perdrà. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5340,38 +5453,44 @@ Desitja tancar-lo de totes maneres? GRenderWindow - + + OpenGL not available! OpenGL no disponible! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu no ha estat compilat amb suport per OpenGL. - - + + Error while initializing OpenGL! Error al inicialitzar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. La seva GPU no suporta OpenGL, o no té instal·lat els últims controladors gràfics. - + Error while initializing OpenGL 4.6! Error inicialitzant OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 La seva GPU no suporta OpenGL 4.6, o no té instal·lats els últims controladors gràfics.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 És possible que la seva GPU no suporti una o més extensions necessàries d'OpenGL. Si us plau, asseguris de tenir els últims controladors de la tarjeta gràfica.<br><br>GL Renderer:<br>%1<br><br>Extensions no suportades:<br>%2 @@ -5471,61 +5590,76 @@ Desitja tancar-lo de totes maneres? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Propietats - + Scan Subfolders Escanejar subdirectoris - + Remove Game Directory Eliminar directori de jocs - + ▲ Move Up ▲ Moure amunt - + ▼ Move Down ▼ Move avall - + Open Directory Location Obre ubicació del directori - + Clear Esborrar - + Name Nom - + Compatibility Compatibilitat - + Add-ons Complements - + File type Tipus d'arxiu - + Size Mida @@ -5596,7 +5730,7 @@ Desitja tancar-lo de totes maneres? GameListPlaceholder - + Double-click to add a new folder to the game list Faci doble clic per afegir un nou directori a la llista de jocs @@ -5609,12 +5743,12 @@ Desitja tancar-lo de totes maneres? %1 de %n resultat(s)%1 de %n resultat(s) - + Filter: Filtre: - + Enter pattern to filter Introdueixi patró per a filtrar diff --git a/dist/languages/cs.ts b/dist/languages/cs.ts index 3e879cdd9..d0f71808d 100644 --- a/dist/languages/cs.ts +++ b/dist/languages/cs.ts @@ -787,7 +787,20 @@ Tato možnost zlepšuje rychlost díky závislosti na sémantice cmpxchg pro zaj Povolit rekompilaci exkluzivních instrukcí paměti - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Nastavení CPU jsou k dispozici, pouze když není spuštěna žádná hra. @@ -1393,218 +1406,224 @@ Tato možnost zlepšuje rychlost díky závislosti na sémantice cmpxchg pro zaj API: - - Graphics Settings - Nastavení grafiky - - - - Use disk pipeline cache - - - - - Use asynchronous GPU emulation - Použít asynchronní emulaci GPU - - - - Accelerate ASTC texture decoding - - - - - NVDEC emulation: - - - - - No Video Output - - - - - CPU Video Decoding - - - - - GPU Video Decoding (Default) - - - - - Fullscreen Mode: - Režim celé obrazovky: - - - - Borderless Windowed - Okno bez okrajů - - - - Exclusive Fullscreen - Exkluzivní - - - - Aspect Ratio: - Poměr stran: - - - - Default (16:9) - Výchozí (16:9) - - - - Force 4:3 - Vynutit 4:3 - - - - Force 21:9 - Vynutit 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Roztáhnout podle okna - - - - Resolution: - - - - - 0.5X (360p/540p) [EXPERIMENTAL] - - - - - 0.75X (540p/810p) [EXPERIMENTAL] - - - - - 1X (720p/1080p) - - - - - 2X (1440p/2160p) - - - - - 3X (2160p/3240p) - - - - - 4X (2880p/4320p) - - - - - 5X (3600p/5400p) - - - - - 6X (4320p/6480p) - - - - - Window Adapting Filter: - - - - - Nearest Neighbor - - - - - Bilinear - - - - - Bicubic - - - - - Gaussian - - - - - ScaleForce - - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - - - - - Anti-Aliasing Method: - - - - + + None Žádné - + + Graphics Settings + Nastavení grafiky + + + + Use disk pipeline cache + + + + + Use asynchronous GPU emulation + Použít asynchronní emulaci GPU + + + + Accelerate ASTC texture decoding + + + + + NVDEC emulation: + + + + + No Video Output + + + + + CPU Video Decoding + + + + + GPU Video Decoding (Default) + + + + + Fullscreen Mode: + Režim celé obrazovky: + + + + Borderless Windowed + Okno bez okrajů + + + + Exclusive Fullscreen + Exkluzivní + + + + Aspect Ratio: + Poměr stran: + + + + Default (16:9) + Výchozí (16:9) + + + + Force 4:3 + Vynutit 4:3 + + + + Force 21:9 + Vynutit 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Roztáhnout podle okna + + + + Resolution: + + + + + 0.5X (360p/540p) [EXPERIMENTAL] + + + + + 0.75X (540p/810p) [EXPERIMENTAL] + + + + + 1X (720p/1080p) + + + + + 2X (1440p/2160p) + + + + + 3X (2160p/3240p) + + + + + 4X (2880p/4320p) + + + + + 5X (3600p/5400p) + + + + + 6X (4320p/6480p) + + + + + Window Adapting Filter: + + + + + Nearest Neighbor + + + + + Bilinear + + + + + Bicubic + + + + + Gaussian + + + + + ScaleForce + + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + + + + + Anti-Aliasing Method: + + + + FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Použít globální barvu pozadí - + Set background color: Nastavit barvu pozadí: - + Background Color: Barva Pozadí: @@ -1613,6 +1632,11 @@ Tato možnost zlepšuje rychlost díky závislosti na sémantice cmpxchg pro zaj GLASM (Assembly Shaders, NVIDIA Only) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2166,6 +2190,74 @@ Tato možnost zlepšuje rychlost díky závislosti na sémantice cmpxchg pro zaj Pohyb / Dotyk + + ConfigureInputPerGame + + + Form + Formulář + + + + Graphics + Grafika + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2184,226 +2276,226 @@ Tato možnost zlepšuje rychlost díky závislosti na sémantice cmpxchg pro zaj Vstupní zařízení - + Profile Profil - + Save Uložit - + New Nový - + Delete Smazat - - + + Left Stick Levá Páčka - - - - - - + + + + + + Up Nahoru - - - - - - - + + + + + + + Left Doleva - - - - - - - + + + + + + + Right Doprava - - - - - - + + + + + + Down Dolů - - - - + + + + Pressed Zmáčknuto - - - - + + + + Modifier Modifikátor - - + + Range Rozsah - - + + % % - - + + Deadzone: 0% Deadzone: 0% - - + + Modifier Range: 0% Rozsah modifikátoru: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Minus - - + + Capture Capture - - - + + + Plus Plus - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Pohyb 1 - + Motion 2 Pohyb 2 - + Face Buttons Face Buttons - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Pravá páčka @@ -2484,155 +2576,155 @@ Pro převrácení os nejprve posuňte joystick vertikálně, poté horizontáln - + Deadzone: %1% Deadzone: %1% - + Modifier Range: %1% Rozsah modifikátoru: %1% - + Pro Controller Pro Controller - + Dual Joycons Dual Joycons - + Left Joycon Levý Joycon - + Right Joycon Pravý Joycon - + Handheld V rukou - + GameCube Controller Ovladač GameCube - + Poke Ball Plus - + NES Controller - + SNES Controller - + N64 Controller - + Sega Genesis - + Start / Pause Start / Pause - + Z Z - + Control Stick Control Stick - + C-Stick C-Stick - + Shake! Shake! - + [waiting] [čekání] - + New Profile Nový profil - + Enter a profile name: Zadejte název profilu: - - + + Create Input Profile Vytvořit profil vstupu - + The given profile name is not valid! Zadaný název profilu není platný! - + Failed to create the input profile "%1" Nepodařilo se vytvořit profil vstupu "%1" - + Delete Input Profile Odstranit profil vstupu - + Failed to delete the input profile "%1" Nepodařilo se odstranit profil vstupu "%1" - + Load Input Profile Načíst profil vstupu - + Failed to load the input profile "%1" Nepodařilo se načíst profil vstupu "%1" - + Save Input Profile Uložit profil vstupu - + Failed to save the input profile "%1" Nepodařilo se uložit profil vstupu "%1" @@ -2887,42 +2979,47 @@ Pro převrácení os nejprve posuňte joystick vertikálně, poté horizontáln Vývojář - + Add-Ons Doplňky - + General Obecné - + System Systém - + CPU CPU - + Graphics Grafika - + Adv. Graphics Pokroč. grafika - + Audio Zvuk - + + Input Profiles + + + + Properties Vlastnosti @@ -3580,52 +3677,57 @@ UUID: %2 RNG Seed - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: ID Konzole: - + Sound output mode Mód výstupu zvuku - + Regenerate Přegenerovat - + System settings are available only when game is not running. Systémová nastavení jsou dostupná pouze, pokud hra neběží. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Toto vymění váš virtuální Switch za nový. Váš aktuální virtuální Switch nebude možno navrátit. Tohle může mít nečekané následky ve hrách. Tohle může selhat pokud použijete starý konfig savu. Pokračovat? - + Warning Varování - + Console ID: 0x%1 ID Konzole: 0x%1 @@ -4321,911 +4423,922 @@ Táhněte body pro změnu pozice nebo dvojitě klikněte na buňky tabulky pro z GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymní data jsou sbírána</a> pro vylepšení yuzu. <br/><br/>Chcete s námi sdílet anonymní data? - + Telemetry Telemetry - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Načítání Web Appletu... - + Disable Web Applet Zakázat Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Počet aktuálně sestavovaných shaderů - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktuální emulační rychlost. Hodnoty vyšší než 100% indikují, že emulace běží rychleji nebo pomaleji než na Switchi. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Kolik snímků za sekundu aktuálně hra zobrazuje. Tohle závisí na hře od hry a scény od scény. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Čas potřebný na emulaci framu scény, nepočítá se limit nebo v-sync. Pro plnou rychlost by se tohle mělo pohybovat okolo 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Vymazat poslední soubory - + &Continue &Pokračovat - + &Pause &Pauza - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Varování Zastaralý Formát Hry - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Používáte rozbalený formát hry, který je zastaralý a byl nahrazen jinými jako NCA, NAX, XCI, nebo NSP. Rozbalená ROM nemá ikony, metadata, a podporu updatů.<br><br>Pro vysvětlení všech možných podporovaných typů, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>zkoukni naší wiki</a>. Tato zpráva se nebude znova zobrazovat. - - + + Error while loading ROM! Chyba při načítání ROM! - + The ROM format is not supported. Tento formát ROM není podporován. - + An error occurred initializing the video core. Nastala chyba při inicializaci jádra videa. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Chyba při načítání ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Pro extrakci souborů postupujte podle <a href='https://yuzu-emu.org/help/quickstart/'>rychlého průvodce yuzu</a>. Nápovědu naleznete na <br>wiki</a> nebo na Discordu</a>. - + An unknown error occurred. Please see the log for more details. Nastala chyba. Koukni do logu. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Uložit data - + Mod Data Módovat Data - + Error Opening %1 Folder Chyba otevírání složky %1 - - + + Folder does not exist! Složka neexistuje! - + Error Opening Transferable Shader Cache Chyba při otevírání přenositelné mezipaměti shaderů - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry Odebrat položku - - - - - - + + + + + + Successfully Removed Úspěšně odebráno - + Successfully removed the installed base game. Úspěšně odebrán nainstalovaný základ hry. - + The base game is not installed in the NAND and cannot be removed. Základ hry není nainstalovaný na NAND a nemůže být odstraněn. - + Successfully removed the installed update. Úspěšně odebrána nainstalovaná aktualizace. - + There is no update installed for this title. Není nainstalovaná žádná aktualizace pro tento titul. - + There are no DLC installed for this title. Není nainstalované žádné DLC pro tento titul. - + Successfully removed %1 installed DLC. Úspěšně odstraněno %1 nainstalovaných DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? Odstranit vlastní konfiguraci hry? - + Remove File Odstranit soubor - - + + Error Removing Transferable Shader Cache Chyba při odstraňování přenositelné mezipaměti shaderů - - + + A shader cache for this title does not exist. Mezipaměť shaderů pro tento titul neexistuje. - + Successfully removed the transferable shader cache. Přenositelná mezipaměť shaderů úspěšně odstraněna - + Failed to remove the transferable shader cache. Nepodařilo se odstranit přenositelnou mezipaměť shaderů - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Chyba při odstraňování vlastní konfigurace hry - + A custom configuration for this title does not exist. Vlastní konfigurace hry pro tento titul neexistuje. - + Successfully removed the custom game configuration. Úspěšně odstraněna vlastní konfigurace hry. - + Failed to remove the custom game configuration. Nepodařilo se odstranit vlastní konfiguraci hry. - - + + RomFS Extraction Failed! Extrakce RomFS se nepovedla! - + There was an error copying the RomFS files or the user cancelled the operation. Nastala chyba při kopírování RomFS souborů, nebo uživatel operaci zrušil. - + Full Plný - + Skeleton Kostra - + Select RomFS Dump Mode Vyber RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Vyber jak by si chtěl RomFS vypsat.<br>Plné zkopíruje úplně všechno, ale<br>kostra zkopíruje jen strukturu složky. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Extrahuji RomFS... - - + + Cancel Zrušit - + RomFS Extraction Succeeded! Extrakce RomFS se povedla! - + The operation completed successfully. Operace byla dokončena úspěšně. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Chyba při otevírání %1 - + Select Directory Vybraná Složka - + Properties Vlastnosti - + The game properties could not be loaded. Herní vlastnosti nemohly být načteny. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Executable (%1);;Všechny soubory (*.*) - + Load File Načíst soubor - + Open Extracted ROM Directory Otevřít složku s extrahovanou ROM - + Invalid Directory Selected Vybraná složka je neplatná - + The directory you have selected does not contain a 'main' file. Složka kterou jste vybrali neobsahuje soubor "main" - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Instalovatelný soubor pro Switch (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Instalovat Soubory - + %n file(s) remaining - + Installing file "%1"... Instalování souboru "%1"... - - + + Install Results Výsledek instalace - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Abychom předešli možným konfliktům, nedoporučujeme uživatelům instalovat základní hry na paměť NAND. Tuto funkci prosím používejte pouze k instalaci aktualizací a DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systémová Aplikace - + System Archive Systémový archív - + System Application Update Systémový Update Aplikace - + Firmware Package (Type A) Firmware-ový baliček (Typu A) - + Firmware Package (Type B) Firmware-ový baliček (Typu B) - + Game Hra - + Game Update Update Hry - + Game DLC Herní DLC - + Delta Title Delta Title - + Select NCA Install Type... Vyberte typ instalace NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vyberte typ title-u, který chcete nainstalovat tenhle NCA jako: (Většinou základní "game" stačí.) - + Failed to Install Chyba v instalaci - + The title type you selected for the NCA is invalid. Tento typ pro tento NCA není platný. - + File not found Soubor nenalezen - + File "%1" not found Soubor "%1" nenalezen - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Chybí účet yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Pro přidání recenze kompatibility je třeba mít účet yuzu<br><br/>Pro nalinkování yuzu účtu jdi do Emulace &gt; Konfigurace &gt; Web. - + Error opening URL Chyba při otevírání URL - + Unable to open the URL "%1". Nelze otevřít URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected Zjištěno neplatné nastavení - + Handheld controller can't be used on docked mode. Pro controller will be selected. Ruční ovladač nelze používat v dokovacím režimu. Bude vybrán ovladač Pro Controller. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) Soubor Amiibo (%1);; Všechny Soubory (*.*) - + Load Amiibo Načíst Amiibo - + Error loading Amiibo data Chyba načítání Amiiba - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Pořídit Snímek Obrazovky - + PNG Image (*.png) PNG Image (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Rychlost: %1% / %2% - + Speed: %1% Rychlost: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Hra: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMÁLNÍ - + GPU HIGH GPU VYSOKÝ - + GPU EXTREME GPU EXTRÉMNÍ - + GPU ERROR GPU ERROR - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Hra, kterou se snažíte načíst potřebuje další data z vašeho Switche, než bude moci být načtena.<br/><br/>Pro více informací o získání těchto souboru se koukněte na wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Získávání Systémových Archivů a Sdílených Fontu z konzole Switch</a>.<br/><br/>Přejete si odejít do listu her? Pokračování v emulaci by mohlo mít negativní účinky jako crashe, rozbité savy , nebo další bugy. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - Aplikace yuzu nenašla systémový archiv Switch. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - Aplikace yuzu nenašla systémový archiv Switch: %1. %2 - - - - System Archive Not Found - Systémový Archív Nenalezen - - - - System Archive Missing - Chybí systémový archiv - - - - yuzu was unable to locate the Switch shared fonts. %1 - Aplikace yuzu nenašla sdílená písma Switch. %1 - - - - Shared Fonts Not Found - Sdílené Fonty Nenalezeny - - - - Shared Font Missing - Chybí sdílené písmo - - - - Fatal Error - Fatální Chyba - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu narazilo na fatální chybu, prosím kouknšte do logu pro více informací. Pro více informací jak se dostat do logu se koukněte na následující stránku: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'> Jak Uploadnout Log</a>.<br/><br/>Přejete si odejít do listu her? Pokračování v emulaci může mít za následek crashe, rozbité savy, nebo další bugy. - - - - Fatal Error encountered - Vyskytla se kritická chyba - - - + Confirm Key Rederivation Potvďte Rederivaci Klíčů - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5242,37 +5355,37 @@ a udělejte si zálohu. Toto vymaže věechny vaše automaticky generované klíče a znova spustí modul derivace klíčů. - + Missing fuses Chybí Fuses - + - Missing BOOT0 - Chybí BOOT0 - + - Missing BCPKG2-1-Normal-Main - Chybí BCPKG2-1-Normal-Main - + - Missing PRODINFO - Chybí PRODINFO - + Derivation Components Missing Chybé odvozené komponenty - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5281,39 +5394,39 @@ Tohle může zabrat až minutu podle výkonu systému. - + Deriving Keys Derivuji Klíče - + Select RomFS Dump Target Vyberte Cíl vypsaní RomFS - + Please select which RomFS you would like to dump. Vyberte, kterou RomFS chcete vypsat. - + Are you sure you want to close yuzu? Jste si jist, že chcete zavřít yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Jste si jist, že chcete ukončit emulaci? Jakýkolic neuložený postup bude ztracen. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5325,38 +5438,44 @@ Opravdu si přejete ukončit tuto aplikaci? GRenderWindow - + + OpenGL not available! OpenGL není k dispozici! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu nebylo sestaveno s OpenGL podporou. - - + + Error while initializing OpenGL! Chyba při inicializaci OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Vaše grafická karta pravděpodobně nepodporuje OpenGL nebo nejsou nainstalovány nejnovější ovladače. - + Error while initializing OpenGL 4.6! Chyba při inicializaci OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Vaše grafická karta pravděpodobně nepodporuje OpenGL 4.6 nebo nejsou nainstalovány nejnovější ovladače.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Vaše grafická karta pravděpodobně nepodporuje jedno nebo více rozšíření OpenGL. Ujistěte se prosím, že jsou nainstalovány nejnovější ovladače.<br><br>GL Renderer:<br>%1<br><br>Nepodporované rozšíření:<br>%2 @@ -5456,61 +5575,76 @@ Opravdu si přejete ukončit tuto aplikaci? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Vlastnosti - + Scan Subfolders Prohledat podsložky - + Remove Game Directory Odstranit složku se hrou - + ▲ Move Up ▲ Posunout nahoru - + ▼ Move Down ▼ Posunout dolů - + Open Directory Location Otevřít umístění složky - + Clear Vymazat - + Name Název - + Compatibility Kompatibilita - + Add-ons Modifkace - + File type Typ-Souboru - + Size Velikost @@ -5581,7 +5715,7 @@ Opravdu si přejete ukončit tuto aplikaci? GameListPlaceholder - + Double-click to add a new folder to the game list Dvojitým kliknutím přidáte novou složku do seznamu her @@ -5594,12 +5728,12 @@ Opravdu si přejete ukončit tuto aplikaci? - + Filter: Filtr: - + Enter pattern to filter Zadejte filtr diff --git a/dist/languages/da.ts b/dist/languages/da.ts index b802e3ee8..94f90dcea 100644 --- a/dist/languages/da.ts +++ b/dist/languages/da.ts @@ -803,7 +803,20 @@ Dette vil bandlyse både vedkommendes forum-brugernavn og IP-adresse.Aktivér rekompilering af eksklusive hukommelsesinstruktioner - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. CPU-indstillinger er kun tilgængelige, når spil ikke kører. @@ -1409,218 +1422,224 @@ Dette vil bandlyse både vedkommendes forum-brugernavn og IP-adresse.API: - - Graphics Settings - Grafikindstillinger - - - - Use disk pipeline cache - Brug disk-rørlinje-mellemlager - - - - Use asynchronous GPU emulation - Brug asynkron GPU-emulering - - - - Accelerate ASTC texture decoding - Accelerér ASTC-tekstur afkodning - - - - NVDEC emulation: - NVDEC-emulering: - - - - No Video Output - Ingen Video-Output - - - - CPU Video Decoding - CPU-Video Afkodning - - - - GPU Video Decoding (Default) - GPU-Video Afkodning (Standard) - - - - Fullscreen Mode: - Fuldskærmstilstand: - - - - Borderless Windowed - Uindrammet Vindue - - - - Exclusive Fullscreen - Eksklusiv Fuld Skærm - - - - Aspect Ratio: - Skærmformat: - - - - Default (16:9) - Standard (16:9) - - - - Force 4:3 - Tving 4:3 - - - - Force 21:9 - Tving 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Stræk til Vindue - - - - Resolution: - Opløsning: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0,5X (360p/540p) [EKSPERIMENTEL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0,75X (540p/810p) [EKSPERIMENTEL] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Vinduestilpassende Filter: - - - - Nearest Neighbor - Nærmeste Nabo - - - - Bilinear - Bilineær - - - - Bicubic - Bikubisk - - - - Gaussian - Gausisk - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Superopløsning (Kun Vulkan) - - - - Anti-Aliasing Method: - Anti-Aliaseringsmetode: - - - + + None Ingen - + + Graphics Settings + Grafikindstillinger + + + + Use disk pipeline cache + Brug disk-rørlinje-mellemlager + + + + Use asynchronous GPU emulation + Brug asynkron GPU-emulering + + + + Accelerate ASTC texture decoding + Accelerér ASTC-tekstur afkodning + + + + NVDEC emulation: + NVDEC-emulering: + + + + No Video Output + Ingen Video-Output + + + + CPU Video Decoding + CPU-Video Afkodning + + + + GPU Video Decoding (Default) + GPU-Video Afkodning (Standard) + + + + Fullscreen Mode: + Fuldskærmstilstand: + + + + Borderless Windowed + Uindrammet Vindue + + + + Exclusive Fullscreen + Eksklusiv Fuld Skærm + + + + Aspect Ratio: + Skærmformat: + + + + Default (16:9) + Standard (16:9) + + + + Force 4:3 + Tving 4:3 + + + + Force 21:9 + Tving 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Stræk til Vindue + + + + Resolution: + Opløsning: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0,5X (360p/540p) [EKSPERIMENTEL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0,75X (540p/810p) [EKSPERIMENTEL] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Vinduestilpassende Filter: + + + + Nearest Neighbor + Nærmeste Nabo + + + + Bilinear + Bilineær + + + + Bicubic + Bikubisk + + + + Gaussian + Gausisk + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Superopløsning (Kun Vulkan) + + + + Anti-Aliasing Method: + Anti-Aliaseringsmetode: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Brug global baggrundsfarve - + Set background color: Angiv baggrundsfarve: - + Background Color: Baggrundsfarve: @@ -1629,6 +1648,11 @@ Dette vil bandlyse både vedkommendes forum-brugernavn og IP-adresse.GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly-Shadere, kun NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2182,6 +2206,74 @@ Dette vil bandlyse både vedkommendes forum-brugernavn og IP-adresse.Bevægelse / Berøring + + ConfigureInputPerGame + + + Form + Formular + + + + Graphics + Grafik + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2200,226 +2292,226 @@ Dette vil bandlyse både vedkommendes forum-brugernavn og IP-adresse.Inputenhed - + Profile Profil - + Save Gem - + New Ny - + Delete Slet - - + + Left Stick Venstre Styrepind - - - - - - + + + + + + Up Op - - - - - - - + + + + + + + Left Venstre - - - - - - - + + + + + + + Right Højre - - - - - - + + + + + + Down ed - - - - + + + + Pressed Nedtrykt - - - - + + + + Modifier Forandrer - - + + Range Rækkevidde - - + + % % - - + + Deadzone: 0% Dødzone: 0% - - + + Modifier Range: 0% Forandr Rækkevidde: 0% - + D-Pad Retningskryds - - - + + + L L - - - + + + ZL ZL - - + + Minus Minus - - + + Capture Optag - - - + + + Plus Plus - - + + Home Hjem - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Bevægelse 1 - + Motion 2 Bevægelse 2 - + Face Buttons Frontknapper: - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Højre Styrepind @@ -2500,155 +2592,155 @@ Bevæg, for at omvende akserne, først din styrepind lodret og så vandret. - + Deadzone: %1% Dødzone: %1% - + Modifier Range: %1% Forandringsrækkevidde: %1% - + Pro Controller Pro-Styringsenhed - + Dual Joycons Dobbelt-Joycon - + Left Joycon Venstre Joycon - + Right Joycon Højre Joycon - + Handheld Håndholdt - + GameCube Controller GameCube-Styringsenhed - + Poke Ball Plus - + NES Controller - + SNES Controller - + N64 Controller - + Sega Genesis - + Start / Pause Start / Pause - + Z Z - + Control Stick Styrepind - + C-Stick C-Pind - + Shake! Ryst! - + [waiting] [venter] - + New Profile Ny Profil - + Enter a profile name: Indtast et profilnavn: - - + + Create Input Profile Opret Input-Profil - + The given profile name is not valid! Det angivne profilnavn er ikke gyldigt! - + Failed to create the input profile "%1" Oprettelse af input-profil "%1" mislykkedes - + Delete Input Profile Slet Input-Profil - + Failed to delete the input profile "%1" Sletning af input-profil "%1" mislykkedes - + Load Input Profile Indlæs Input-Profil - + Failed to load the input profile "%1" Indlæsning af input-profil "%1" mislykkedes - + Save Input Profile Gem Input-Profil - + Failed to save the input profile "%1" Lagring af input-profil "%1" mislykkedes @@ -2903,42 +2995,47 @@ Bevæg, for at omvende akserne, først din styrepind lodret og så vandret.Udvikler - + Add-Ons Tilføjelser - + General Generelt - + System System - + CPU CPU - + Graphics Grafik - + Adv. Graphics - + Audio Lyd - + + Input Profiles + + + + Properties Egenskaber @@ -3596,52 +3693,57 @@ UUID: %2 RNG-Seed - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: Konsol-ID: - + Sound output mode Lydoutput-tilstand - + Regenerate Regenerér - + System settings are available only when game is not running. Systemindstillinger er kun tilgængelige, når spil ikke kører. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Dette vil erstatte din nuværende virtuelle Switch med en ny. Din nuværende virtuelle Switch vil ikke kunne gendannes. Dette kan have uforudsete konsekvenser i spil. Dette kan fejle, hvis du bruger en forældet konfiguration fra gemte data. Fortsæt? - + Warning Advarsel - + Console ID: 0x%1 Konsol-ID: 0x%1 @@ -4337,909 +4439,920 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data indsamles</a>, for at hjælp med, at forbedre yuzu. <br/><br/>Kunne du tænke dig, at dele dine brugsdata med os? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Indlæser Net-Applet... - + Disable Web Applet Deaktivér Net-Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktuel emuleringshastighed. Værdier højere eller lavere end 100% indikerer, at emulering kører hurtigere eller langsommere end en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - - VULKAN - - - - - OPENGL - - - - + &Clear Recent Files - + &Continue - + &Pause - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Advarsel, Forældet Spilformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. - - + + Error while loading ROM! Fejl under indlæsning af ROM! - + The ROM format is not supported. ROM-formatet understøttes ikke. - + An error occurred initializing the video core. Der skete en fejl under initialisering af video-kerne. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + + Closing software... + + + + Save Data - + Mod Data - + Error Opening %1 Folder Fejl ved Åbning af %1 Mappe - - + + Folder does not exist! Mappe eksisterer ikke! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! RomFS-Udpakning Mislykkedes! - + There was an error copying the RomFS files or the user cancelled the operation. Der skete en fejl ved kopiering af RomFS-filerne, eller brugeren afbrød opgaven. - + Full Fuld - + Skeleton Skelet - + Select RomFS Dump Mode Vælg RomFS-Nedfældelsestilstand - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Udpakker RomFS... - - + + Cancel Afbryd - + RomFS Extraction Succeeded! RomFS-Udpakning Lykkedes! - + The operation completed successfully. Fuldførelse af opgaven lykkedes. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Fejl ved Åbning af %1 - + Select Directory Vælg Mappe - + Properties Egenskaber - + The game properties could not be loaded. Spil-egenskaberne kunne ikke indlæses. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch-Eksekverbar (%1);;Alle filer (*.*) - + Load File Indlæs Fil - + Open Extracted ROM Directory Åbn Udpakket ROM-Mappe - + Invalid Directory Selected Ugyldig Mappe Valgt - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Installér fil "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systemapplikation - + System Archive Systemarkiv - + System Application Update Systemapplikationsopdatering - + Firmware Package (Type A) Firmwarepakke (Type A) - + Firmware Package (Type B) Firmwarepakke (Type B) - + Game Spil - + Game Update Spilopdatering - + Game DLC Spiludvidelse - + Delta Title Delta-Titel - + Select NCA Install Type... Vælg NCA-Installationstype... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install Installation mislykkedes - + The title type you selected for the NCA is invalid. - + File not found Fil ikke fundet - + File "%1" not found Fil "%1" ikke fundet - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Manglende yuzu-Konto - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) Amiibo-Fil (%1);; Alle Filer (*.*) - + Load Amiibo Indlæs Amiibo - + Error loading Amiibo data Fejl ved indlæsning af Amiibo-data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Optag Skærmbillede - + PNG Image (*.png) PNG-Billede (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Hastighed: %1% / %2% - + Speed: %1% Hastighed: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Spil: %1 FPS - + Frame: %1 ms Billede: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + + OPENGL + + + + + VULKAN + + + + + NULL + + + + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. + + SMAA - - yuzu was unable to locate a Switch system archive. %1 - yuzu var ude af stand til, at lokalisere et Switch-systemarkiv. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu var ude af stand til, at lokalisere et Switch-systemarkiv. %1. %2 - - - - System Archive Not Found - Systemarkiv Ikke Fundet - - - - System Archive Missing - Systemarkiv Mangler - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu var ude af stand til, at finde delte Switch-skrifttyper. %1 - - - - Shared Fonts Not Found - Delte Skrifttyper Ikke Fundet - - - - Shared Font Missing - Delte Skrifttyper Mangler - - - - Fatal Error - Fatal Fejl - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - - - - - Fatal Error encountered - Stødte på Fatal Fejl - - - + Confirm Key Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5250,76 +5363,76 @@ This will delete your autogenerated key files and re-run the key derivation modu - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. - + Deriving Keys - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close yuzu? Er du sikker på, at du vil lukke yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Er du sikker på, at du vil stoppe emulereingen? Enhver ulagret data, vil gå tabt. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5329,38 +5442,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5460,61 +5579,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Egenskaber - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Ryd - + Name Navn - + Compatibility Kompatibilitet - + Add-ons Tilføjelser - + File type Filtype - + Size Størrelse @@ -5585,7 +5719,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5598,12 +5732,12 @@ Would you like to bypass this and exit anyway? - + Filter: Filter: - + Enter pattern to filter diff --git a/dist/languages/de.ts b/dist/languages/de.ts index 78da9af67..eae45f337 100644 --- a/dist/languages/de.ts +++ b/dist/languages/de.ts @@ -783,7 +783,20 @@ This would ban both their forum username and their IP address. - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Die CPU-Einstellungen sind nur verfügbar, wenn kein Spiel aktiv ist. @@ -878,7 +891,7 @@ This would ban both their forum username and their IP address. Dump Game Shaders - + Spiele-Shader dumpen @@ -1389,225 +1402,236 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - Grafik-Einstellungen - - - - Use disk pipeline cache - Disk-Pipeline-Cache verwenden - - - - Use asynchronous GPU emulation - Asynchrone GPU-Emulation verwenden - - - - Accelerate ASTC texture decoding - - - - - NVDEC emulation: - NVDEC Emulation: - - - - No Video Output - Keine Videoausgabe - - - - CPU Video Decoding - CPU Video Dekodierung - - - - GPU Video Decoding (Default) - GPU Video Dekodierung (Standard) - - - - Fullscreen Mode: - Vollbild Modus: - - - - Borderless Windowed - Rahmenloses Fenster - - - - Exclusive Fullscreen - Exklusiver Vollbildmodus - - - - Aspect Ratio: - Seitenverhältnis: - - - - Default (16:9) - Standard (16:9) - - - - Force 4:3 - 4:3 erzwingen - - - - Force 21:9 - 21:9 erzwingen - - - - Force 16:10 - Erzwinge 16:10 - - - - Stretch to Window - Auf Fenster anpassen - - - - Resolution: - Auflösung: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [EXPERIMENTELL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [EXPERIMENTELL] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - - - - - Nearest Neighbor - - - - - Bilinear - Bilinear - - - - Bicubic - Bikubisch - - - - Gaussian - - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (nur Vulkan) - - - - Anti-Aliasing Method: - Kantenglättungs-Methode: - - - + + None Keiner - + + Graphics Settings + Grafik-Einstellungen + + + + Use disk pipeline cache + Disk-Pipeline-Cache verwenden + + + + Use asynchronous GPU emulation + Asynchrone GPU-Emulation verwenden + + + + Accelerate ASTC texture decoding + + + + + NVDEC emulation: + NVDEC Emulation: + + + + No Video Output + Keine Videoausgabe + + + + CPU Video Decoding + CPU Video Dekodierung + + + + GPU Video Decoding (Default) + GPU Video Dekodierung (Standard) + + + + Fullscreen Mode: + Vollbild Modus: + + + + Borderless Windowed + Rahmenloses Fenster + + + + Exclusive Fullscreen + Exklusiver Vollbildmodus + + + + Aspect Ratio: + Seitenverhältnis: + + + + Default (16:9) + Standard (16:9) + + + + Force 4:3 + 4:3 erzwingen + + + + Force 21:9 + 21:9 erzwingen + + + + Force 16:10 + Erzwinge 16:10 + + + + Stretch to Window + Auf Fenster anpassen + + + + Resolution: + Auflösung: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [EXPERIMENTELL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [EXPERIMENTELL] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + + + + + Nearest Neighbor + + + + + Bilinear + Bilinear + + + + Bicubic + Bikubisch + + + + Gaussian + + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (nur Vulkan) + + + + Anti-Aliasing Method: + Kantenglättungs-Methode: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - + 100% - - + + Use global background color Globale Hintergrundfarbe verwenden - + Set background color: Hintergrundfarbe: - + Background Color: Hintergrundfarbe: GLASM (Assembly Shaders, NVIDIA Only) - + GLASM (Assembly Shaders, Nur NVIDIA) + + + + SPIR-V (Experimental, Mesa Only) + SPIR-V (Experimentell, Nur Mesa) @@ -2134,7 +2158,7 @@ This would ban both their forum username and their IP address. Enable UDP controllers (not needed for motion) - + UDP-Controller aktivieren (nicht für Bewegung benötigt) @@ -2162,6 +2186,74 @@ This would ban both their forum username and their IP address. Bewegung / Touch + + ConfigureInputPerGame + + + Form + Form + + + + Graphics + Grafik + + + + Input Profiles + Eingabe-Profile + + + + Player 1 Profile + Profil Spieler 1 + + + + Player 2 Profile + Profil Spieler 2 + + + + Player 3 Profile + Profil Spieler 3 + + + + Player 4 Profile + Profil Spieler 4 + + + + Player 5 Profile + Profil Spieler 5 + + + + Player 6 Profile + Profil Spieler 6 + + + + Player 7 Profile + Profil Spieler 7 + + + + Player 8 Profile + Profil Spieler 8 + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2180,226 +2272,226 @@ This would ban both their forum username and their IP address. Eingabegerät - + Profile Profil - + Save Speichern - + New Neu - + Delete Löschen - - + + Left Stick Linker Analogstick - - - - - - + + + + + + Up Hoch - - - - - - - + + + + + + + Left Links - - - - - - - + + + + + + + Right Rechts - - - - - - + + + + + + Down Runter - - - - + + + + Pressed Gedrückt - - - - + + + + Modifier Modifikator - - + + Range Radius - - + + % % - - + + Deadzone: 0% Deadzone: 0% - - + + Modifier Range: 0% Modifikator-Radius: 0% - + D-Pad Steuerkreuz - - - + + + L L - - - + + + ZL ZL - - + + Minus Minus - - + + Capture Screenshot - - - + + + Plus Plus - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Bewegung 1 - + Motion 2 Bewegung 2 - + Face Buttons Tasten - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Rechter Analogstick @@ -2480,155 +2572,155 @@ Um die Achsen umzukehren, bewege den Joystick zuerst vertikal und dann horizonta - + Deadzone: %1% Deadzone: %1% - + Modifier Range: %1% Modifikator-Radius: %1% - + Pro Controller Pro Controller - + Dual Joycons Zwei Joycons - + Left Joycon Linker Joycon - + Right Joycon Rechter Joycon - + Handheld Handheld - + GameCube Controller GameCube-Controller - + Poke Ball Plus Poke-Ball Plus - + NES Controller NES Controller - + SNES Controller SNES Controller - + N64 Controller N64 Controller - + Sega Genesis Sega Genesis - + Start / Pause Start / Pause - + Z Z - + Control Stick Analog Stick - + C-Stick C-Stick - + Shake! Schütteln! - + [waiting] [wartet] - + New Profile Neues Profil - + Enter a profile name: Profilnamen eingeben: - - + + Create Input Profile Eingabeprofil erstellen - + The given profile name is not valid! Angegebener Profilname ist nicht gültig! - + Failed to create the input profile "%1" Erstellen des Eingabeprofils "%1" ist fehlgeschlagen - + Delete Input Profile Eingabeprofil löschen - + Failed to delete the input profile "%1" Löschen des Eingabeprofils "%1" ist fehlgeschlagen - + Load Input Profile Eingabeprofil laden - + Failed to load the input profile "%1" Laden des Eingabeprofils "%1" ist fehlgeschlagen - + Save Input Profile Eingabeprofil speichern - + Failed to save the input profile "%1" Speichern des Eingabeprofils "%1" ist fehlgeschlagen @@ -2883,42 +2975,47 @@ Um die Achsen umzukehren, bewege den Joystick zuerst vertikal und dann horizonta Entwickler - + Add-Ons Add-Ons - + General Allgemeines - + System System - + CPU CPU - + Graphics Grafik - + Adv. Graphics Erw. Grafik - + Audio Audio - + + Input Profiles + Eingabe-Profile + + + Properties Einstellungen @@ -3097,7 +3194,7 @@ Um die Achsen umzukehren, bewege den Joystick zuerst vertikal und dann horizonta Delete this user? All of the user's save data will be deleted. - + Diesen Benutzer löschen? Alle Speicherdaten des Benutzers werden gelöscht. @@ -3576,52 +3673,57 @@ UUID: %2 RNG Seed - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: Konsolen ID: - + Sound output mode Soundausgabe - + Regenerate Neu generieren - + System settings are available only when game is not running. Die Systemeinstellungen sind nur verfügbar, wenn kein Spiel aktiv ist. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Dieser Vorgang wird deine momentane "virtuelle Switch" mit einer Neuen ersetzen. Deine momentane "virtuelle Switch" wird nicht wiederherstellbar sein. Dies könnte einige unerwartete Effekte in manchen Spielen mit sich bringen. Zudem könnte der Prozess fehlschlagen, wenn zu alte Daten verwendet werden. Möchtest du den Vorgang fortsetzen? - + Warning Warnung - + Console ID: 0x%1 Konsolen ID: 0x%1 @@ -4317,490 +4419,534 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonyme Daten werden gesammelt,</a> um yuzu zu verbessern.<br/><br/>Möchstest du deine Nutzungsdaten mit uns teilen? - + Telemetry Telemetrie - + Broken Vulkan Installation Detected Defekte Vulkan-Installation erkannt - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Lade Web-Applet... - + Disable Web Applet Deaktiviere die Web Applikation - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Wie viele Shader im Moment kompiliert werden - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Derzeitige Emulations-Geschwindigkeit. Werte höher oder niedriger als 100% zeigen, dass die Emulation scheller oder langsamer läuft als auf einer Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Wie viele Bilder pro Sekunde angezeigt werden variiert von Spiel zu Spiel und von Szene zu Szene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Zeit, die gebraucht wurde, um einen Switch-Frame zu emulieren, ohne Framelimit oder V-Sync. Für eine Emulation bei voller Geschwindigkeit sollte dieser Wert bei höchstens 16.67ms liegen. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Zuletzt geladene Dateien leeren - + &Continue &Fortsetzen - + &Pause &Pause - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu betreibt ein Speil - + Warning Outdated Game Format Warnung veraltetes Spielformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Du nutzt eine entpackte ROM-Ordnerstruktur für dieses Spiel, welches ein veraltetes Format ist und von anderen Formaten wie NCA, NAX, XCI oder NSP überholt wurde. Entpackte ROM-Ordner unterstützen keine Icons, Metadaten oder Updates.<br><br><a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Unser Wiki</a> enthält eine Erklärung der verschiedenen Formate, die yuzu unterstützt. Diese Nachricht wird nicht noch einmal angezeigt. - - + + Error while loading ROM! ROM konnte nicht geladen werden! - + The ROM format is not supported. ROM-Format wird nicht unterstützt. - + An error occurred initializing the video core. Beim Initialisieren des Video-Kerns ist ein Fehler aufgetreten. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. ROM konnte nicht geladen werden! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Bitte folge der <a href='https://yuzu-emu.org/help/quickstart/'>yuzu-Schnellstart-Anleitung</a> um deine Dateien zu extrahieren.<br>Hilfe findest du im yuzu-Wiki</a> oder dem yuzu-Discord</a>. - + An unknown error occurred. Please see the log for more details. Ein unbekannter Fehler ist aufgetreten. Bitte prüfe die Log-Dateien auf mögliche Fehlermeldungen. - + (64-bit) (64-Bit) - + (32-bit) (32-Bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + Schließe Software... + + + Save Data Speicherdaten - + Mod Data Mod-Daten - + Error Opening %1 Folder Konnte Verzeichnis %1 nicht öffnen - - + + Folder does not exist! Verzeichnis existiert nicht! - + Error Opening Transferable Shader Cache Fehler beim Öffnen des transferierbaren Shader-Caches - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Fehler beim Entfernen des Updates - + Error Removing DLC - + Fehler beim Entfernen des DLCs - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Installierte Spiele-Updates entfernen? - + Remove Installed Game DLC? - + Installierte Spiele-DLCs entfernen? - + Remove Entry Eintrag entfernen - - - - - - + + + + + + Successfully Removed Erfolgreich entfernt - + Successfully removed the installed base game. Das Spiel wurde entfernt. - + The base game is not installed in the NAND and cannot be removed. Das Spiel ist nicht im NAND installiert und kann somit nicht entfernt werden. - + Successfully removed the installed update. Das Update wurde entfernt. - + There is no update installed for this title. Es ist kein Update für diesen Titel installiert. - + There are no DLC installed for this title. Es sind keine DLC für diesen Titel installiert. - + Successfully removed %1 installed DLC. %1 DLC entfernt. - + Delete OpenGL Transferable Shader Cache? Transferierbaren OpenGL Shader Cache löschen? - + Delete Vulkan Transferable Shader Cache? Transferierbaren Vulkan Shader Cache löschen? - + Delete All Transferable Shader Caches? Alle transferierbaren Shader Caches löschen? - + Remove Custom Game Configuration? Spiel-Einstellungen entfernen? - + Remove File Datei entfernen - - + + Error Removing Transferable Shader Cache Fehler beim Entfernen - - + + A shader cache for this title does not exist. Es existiert kein Shader-Cache für diesen Titel. - + Successfully removed the transferable shader cache. Der transferierbare Shader-Cache wurde entfernt. - + Failed to remove the transferable shader cache. Konnte den transferierbaren Shader-Cache nicht entfernen. - - + + Error Removing Transferable Shader Caches Fehler beim Entfernen der transferierbaren Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Fehler beim Entfernen - + A custom configuration for this title does not exist. Es existieren keine Spiel-Einstellungen für dieses Spiel. - + Successfully removed the custom game configuration. Die Spiel-Einstellungen wurden entfernt. - + Failed to remove the custom game configuration. Die Spiel-Einstellungen konnten nicht entfernt werden. - - + + RomFS Extraction Failed! RomFS-Extraktion fehlgeschlagen! - + There was an error copying the RomFS files or the user cancelled the operation. Das RomFS konnte wegen eines Fehlers oder Abbruchs nicht kopiert werden. - + Full Komplett - + Skeleton Nur Ordnerstruktur - + Select RomFS Dump Mode RomFS Extraktions-Modus auswählen - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Bitte wähle, wie das RomFS gespeichert werden soll.<br>"Full" wird alle Dateien des Spiels extrahieren, während <br>"Skeleton" nur die Ordnerstruktur erstellt. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... RomFS wird extrahiert... - - + + Cancel Abbrechen - + RomFS Extraction Succeeded! RomFS wurde extrahiert! - + The operation completed successfully. Der Vorgang wurde erfolgreich abgeschlossen. - + + + + + + Create Shortcut + Verknüpfung erstellen + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Fehler beim Öffnen von %1 - + Select Directory Verzeichnis auswählen - + Properties Einstellungen - + The game properties could not be loaded. Spiel-Einstellungen konnten nicht geladen werden. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch-Programme (%1);;Alle Dateien (*.*) - + Load File Datei laden - + Open Extracted ROM Directory Öffne das extrahierte ROM-Verzeichnis - + Invalid Directory Selected Ungültiges Verzeichnis ausgewählt - + The directory you have selected does not contain a 'main' file. Das Verzeichnis, das du ausgewählt hast, enthält keine 'main'-Datei. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installierbares Switch-Programm (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Dateien installieren - + %n file(s) remaining %n Datei verbleibend%n Dateien verbleibend - + Installing file "%1"... Datei "%1" wird installiert... - - + + Install Results NAND-Installation - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Um Konflikte zu vermeiden, raten wir Nutzern davon ab, Spiele im NAND zu installieren. Bitte nutze diese Funktion nur zum Installieren von Updates und DLC. - + %n file(s) were newly installed %n file was newly installed @@ -4808,422 +4954,389 @@ Bitte nutze diese Funktion nur zum Installieren von Updates und DLC. - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systemanwendung - + System Archive Systemarchiv - + System Application Update Systemanwendungsupdate - + Firmware Package (Type A) Firmware-Paket (Typ A) - + Firmware Package (Type B) Firmware-Paket (Typ B) - + Game Spiel - + Game Update Spiel-Update - + Game DLC Spiel-DLC - + Delta Title Delta-Titel - + Select NCA Install Type... Wähle den NCA-Installationstyp aus... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Bitte wähle, als was diese NCA installiert werden soll: (In den meisten Fällen sollte die Standardeinstellung 'Spiel' ausreichen.) - + Failed to Install Installation fehlgeschlagen - + The title type you selected for the NCA is invalid. Der Titel-Typ, den du für diese NCA ausgewählt hast, ist ungültig. - + File not found Datei nicht gefunden - + File "%1" not found Datei "%1" nicht gefunden - + OK OK - + + Hardware requirements not met - + Hardwareanforderungen nicht erfüllt - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Fehlender yuzu-Account - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Um einen Kompatibilitätsbericht abzuschicken, musst du einen yuzu-Account mit yuzu verbinden.<br><br/>Um einen yuzu-Account zu verbinden, prüfe die Einstellungen unter Emulation &gt; Konfiguration &gt; Web. - + Error opening URL Fehler beim Öffnen der URL - + Unable to open the URL "%1". URL "%1" kann nicht geöffnet werden. - + TAS Recording TAS Aufnahme - + Overwrite file of player 1? Datei von Spieler 1 überschreiben? - + Invalid config detected Ungültige Konfiguration erkannt - + Handheld controller can't be used on docked mode. Pro controller will be selected. Handheld-Controller können nicht im Dock verwendet werden. Der Pro-Controller wird verwendet. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Das aktuelle Amiibo wurde entfernt - + Error Fehler - - + + The current game is not looking for amiibos Das aktuelle Spiel sucht nicht nach Amiibos - + Amiibo File (%1);; All Files (*.*) Amiibo-Datei (%1);; Alle Dateien (*.*) - + Load Amiibo Amiibo laden - + Error loading Amiibo data Fehler beim Laden der Amiibo-Daten - + The selected file is not a valid amiibo Die ausgewählte Datei ist keine gültige Amiibo - + The selected file is already on use Die ausgewählte Datei wird bereits verwendet - + An unknown error occurred Ein unbekannter Fehler ist aufgetreten - + Capture Screenshot Screenshot aufnehmen - + PNG Image (*.png) PNG Bild (*.png) - + TAS state: Running %1/%2 TAS Zustand: Läuft %1/%2 - + TAS state: Recording %1 TAS Zustand: Aufnahme %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid TAS Zustand: Ungültig - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Skalierung: %1x - + Speed: %1% / %2% Geschwindigkeit: %1% / %2% - + Speed: %1% Geschwindigkeit: %1% - + Game: %1 FPS (Unlocked) Spiel: %1 FPS (Unbegrenzt) - + Game: %1 FPS Spiel: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HOCH - + GPU EXTREME GPU EXTREM - + GPU ERROR GPU FEHLER - + DOCKED DOCKED - + HANDHELD HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST NÄCHSTER - - + + BILINEAR BILINEAR - + BICUBIC BIKUBISCH - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Das Spiel, dass du versuchst zu spielen, benötigt bestimmte Dateien von deiner Switch-Konsole.<br/><br/>Um Informationen darüber zu erhalten, wie du diese Dateien von deiner Switch extrahieren kannst, prüfe bitte die folgenden Wiki-Seiten: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>System-Archive und Shared Fonts von einer Switch-Konsole extrahieren</a>.<br/><br/>Willst du zur Spiele-Liste zurückkehren und die Emulation beenden? Das Fortsetzen der Emulation könnte zu Spielfehlern, Abstürzen, beschädigten Speicherdaten und anderen Fehlern führen. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu konnte ein Switch Systemarchiv nicht finden. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu konnte ein Switch Systemarchiv nicht finden: %1. %2 - - - - System Archive Not Found - Systemarchiv nicht gefunden - - - - System Archive Missing - Systemarchiv fehlt - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu konnte die Switch Shared Fonts nicht finden. %1 - - - - Shared Fonts Not Found - Shared Fonts nicht gefunden - - - - Shared Font Missing - Shared Font fehlt - - - - Fatal Error - Schwerwiegender Fehler - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Ein schwerwiegender Fehler ist aufgetreten, bitte prüfe die Log-Dateien auf mögliche Fehlermeldungen. Weitere Informationen: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Wie kann ich eine Log-Datei hochladen</a>.<br/><br/>Willst du zur Spiele-Liste zurückkehren und die Emulation beenden? Das Fortsetzen der Emulation könnte zu Spielfehlern, Abstürzen, beschädigten Speicherdaten und anderen Fehlern führen. - - - - Fatal Error encountered - Fataler Fehler aufgetreten - - - + Confirm Key Rederivation Schlüsselableitung bestätigen - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5236,37 +5349,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Dieser Prozess wird die generierten Schlüsseldateien löschen und die Schlüsselableitung neu starten. - + Missing fuses Fuses fehlen - + - Missing BOOT0 - BOOT0 fehlt - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main fehlt - + - Missing PRODINFO - PRODINFO fehlt - + Derivation Components Missing Derivationskomponenten fehlen - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5274,39 +5387,39 @@ on your system's performance. Dies könnte, je nach Leistung deines Systems, bis zu einer Minute dauern. - + Deriving Keys Schlüsselableitung - + Select RomFS Dump Target RomFS wählen - + Please select which RomFS you would like to dump. Wähle, welches RomFS du speichern möchtest. - + Are you sure you want to close yuzu? Bist du sicher, dass du yuzu beenden willst? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Bist du sicher, dass du die Emulation stoppen willst? Jeder nicht gespeicherte Fortschritt geht verloren. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5318,38 +5431,44 @@ Möchtest du dies umgehen und sie trotzdem beenden? GRenderWindow - + + OpenGL not available! OpenGL nicht verfügbar! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu wurde nicht mit OpenGL-Unterstützung kompiliert. - - + + Error while initializing OpenGL! Fehler beim Initialisieren von OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Deine Grafikkarte unterstützt kein OpenGL oder du hast nicht den neusten Treiber installiert. - + Error while initializing OpenGL 4.6! Fehler beim Initialisieren von OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Deine Grafikkarte unterstützt OpenGL 4.6 nicht, oder du benutzt nicht die neuste Treiberversion.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Deine Grafikkarte unterstützt anscheinend nicht eine oder mehrere von yuzu benötigten OpenGL-Erweiterungen. Bitte stelle sicher, dass du den neusten Grafiktreiber installiert hast.<br><br>GL Renderer:<br>%1<br><br>Nicht unterstützte Erweiterungen:<br>%2 @@ -5449,61 +5568,76 @@ Möchtest du dies umgehen und sie trotzdem beenden? + Create Shortcut + Verknüpfung erstellen + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Eigenschaften - + Scan Subfolders Unterordner scannen - + Remove Game Directory Spieleverzeichnis entfernen - + ▲ Move Up ▲ Nach Oben - + ▼ Move Down ▼ Nach Unten - + Open Directory Location Verzeichnis öffnen - + Clear Löschen - + Name Name - + Compatibility Kompatibilität - + Add-ons Add-ons - + File type Dateityp - + Size Größe @@ -5528,12 +5662,12 @@ Möchtest du dies umgehen und sie trotzdem beenden? Game can be played without issues. - + Das Spiel kann ohne Probleme gespielt werden. Playable - + Spielbar @@ -5574,7 +5708,7 @@ Möchtest du dies umgehen und sie trotzdem beenden? GameListPlaceholder - + Double-click to add a new folder to the game list Doppelklicke, um einen neuen Ordner zur Spieleliste hinzuzufügen. @@ -5587,12 +5721,12 @@ Möchtest du dies umgehen und sie trotzdem beenden? %1 von %n Ergebnis%1 von %n Ergebnisse - + Filter: Filter: - + Enter pattern to filter Wörter zum Filtern eingeben @@ -6864,17 +6998,17 @@ p, li { white-space: pre-wrap; } Amiibo Settings - + Amiibo-Einstellungen Amiibo Info - + Amiibo-Informationen Series - + Serie @@ -6889,17 +7023,17 @@ p, li { white-space: pre-wrap; } Amiibo Data - + Amiibo-Daten Custom Name - + Benutzerdefinierter Name Owner - + Besitzer @@ -6909,7 +7043,7 @@ p, li { white-space: pre-wrap; } dd/MM/yyyy - + TT/MM/JJJJ @@ -6919,7 +7053,7 @@ p, li { white-space: pre-wrap; } dd/MM/yyyy - + TT/MM/JJJJ @@ -6944,7 +7078,7 @@ p, li { white-space: pre-wrap; } File Path - + Dateipfad @@ -6954,7 +7088,7 @@ p, li { white-space: pre-wrap; } The following amiibo data will be formatted: - + Die folgenden amiibo-Daten werden formatiert: @@ -6969,7 +7103,7 @@ p, li { white-space: pre-wrap; } Do you wish to restore this amiibo? - + Möchtest du diese amiibo wiederherstellen? diff --git a/dist/languages/el.ts b/dist/languages/el.ts index e0d0a7c14..09e3ff297 100644 --- a/dist/languages/el.ts +++ b/dist/languages/el.ts @@ -787,7 +787,20 @@ This would ban both their forum username and their IP address. Ενεργοποιήστε την εκ νέου μεταγλώττιση οδηγιών αποκλειστικής μνήμης - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Οι επιλογές επεξεργαστή είναι διαθέσιμες μόνο όταν δεν εκτελείται ένα παιχνίδι. @@ -1393,218 +1406,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - Ρυθμίσεις Γραφικών - - - - Use disk pipeline cache - - - - - Use asynchronous GPU emulation - Χρησιμοποίηση ασύγχρονης εξομοίωσης GPU - - - - Accelerate ASTC texture decoding - Επιτάχυνση του αποκωδικοποίηση υφής ASTC - - - - NVDEC emulation: - Εξομοίωση NVDEC: - - - - No Video Output - Χωρίς Έξοδο Βίντεο - - - - CPU Video Decoding - Αποκωδικοποίηση Βίντεο CPU - - - - GPU Video Decoding (Default) - Αποκωδικοποίηση Βίντεο GPU (Προεπιλογή) - - - - Fullscreen Mode: - Λειτουργία Πλήρους Οθόνης: - - - - Borderless Windowed - Παραθυροποιημένο Χωρίς Όρια - - - - Exclusive Fullscreen - Αποκλειστική Πλήρης Οθόνη - - - - Aspect Ratio: - Αναλογία Απεικόνισης: - - - - Default (16:9) - Προεπιλογή (16:9) - - - - Force 4:3 - Επιβολή 4:3 - - - - Force 21:9 - Επιβολή 21:9 - - - - Force 16:10 - Επιβολή 16:10 - - - - Stretch to Window - Επέκταση στο Παράθυρο - - - - Resolution: - Ανάλυση: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [ΠΕΙΡΑΜΑΤΙΚΟ] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [ΠΕΙΡΑΜΑΤΙΚΟ] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Φίλτρο Προσαρμογής Παραθύρου: - - - - Nearest Neighbor - Πλησιέστερος Γείτονας - - - - Bilinear - Διγραμμικό - - - - Bicubic - Δικυβικό - - - - Gaussian - Gaussian - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (μόνο Vulkan) - - - - Anti-Aliasing Method: - Μέθοδος Anti-Aliasing: - - - + + None Κανένα - + + Graphics Settings + Ρυθμίσεις Γραφικών + + + + Use disk pipeline cache + + + + + Use asynchronous GPU emulation + Χρησιμοποίηση ασύγχρονης εξομοίωσης GPU + + + + Accelerate ASTC texture decoding + Επιτάχυνση του αποκωδικοποίηση υφής ASTC + + + + NVDEC emulation: + Εξομοίωση NVDEC: + + + + No Video Output + Χωρίς Έξοδο Βίντεο + + + + CPU Video Decoding + Αποκωδικοποίηση Βίντεο CPU + + + + GPU Video Decoding (Default) + Αποκωδικοποίηση Βίντεο GPU (Προεπιλογή) + + + + Fullscreen Mode: + Λειτουργία Πλήρους Οθόνης: + + + + Borderless Windowed + Παραθυροποιημένο Χωρίς Όρια + + + + Exclusive Fullscreen + Αποκλειστική Πλήρης Οθόνη + + + + Aspect Ratio: + Αναλογία Απεικόνισης: + + + + Default (16:9) + Προεπιλογή (16:9) + + + + Force 4:3 + Επιβολή 4:3 + + + + Force 21:9 + Επιβολή 21:9 + + + + Force 16:10 + Επιβολή 16:10 + + + + Stretch to Window + Επέκταση στο Παράθυρο + + + + Resolution: + Ανάλυση: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [ΠΕΙΡΑΜΑΤΙΚΟ] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [ΠΕΙΡΑΜΑΤΙΚΟ] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Φίλτρο Προσαρμογής Παραθύρου: + + + + Nearest Neighbor + Πλησιέστερος Γείτονας + + + + Bilinear + Διγραμμικό + + + + Bicubic + Δικυβικό + + + + Gaussian + Gaussian + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (μόνο Vulkan) + + + + Anti-Aliasing Method: + Μέθοδος Anti-Aliasing: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Χρησιμοποιήστε καθολικό χρώμα φόντου - + Set background color: Ορισμός χρώματος φόντου: - + Background Color: Χρώμα Φόντου: @@ -1613,6 +1632,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shaders Γλώσσας Μηχανής, μόνο NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2166,6 +2190,74 @@ This would ban both their forum username and their IP address. + + ConfigureInputPerGame + + + Form + Φόρμα + + + + Graphics + Γραφικά + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2184,226 +2276,226 @@ This would ban both their forum username and their IP address. Συσκευή Εισόδου - + Profile Προφιλ - + Save Αποθήκευση - + New Νέο - + Delete Διαγραφή - - + + Left Stick Αριστερό Stick - - - - - - + + + + + + Up Πάνω - - - - - - - + + + + + + + Left Αριστερά - - - - - - - + + + + + + + Right Δεξιά - - - - - - + + + + + + Down Κάτω - - - - + + + + Pressed Πατημένο - - - - + + + + Modifier Τροποποιητής - - + + Range Εύρος - - + + % % - - + + Deadzone: 0% Νεκρή Ζώνη: 0% - - + + Modifier Range: 0% Εύρος Τροποποιητή: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Μείον - - + + Capture Στιγμιότυπο - - - + + + Plus Συν - - + + Home Αρχική - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Κίνηση 1 - + Motion 2 Κίνηση 2 - + Face Buttons - - + + X Χ - - + + Y Υ - - + + A A - - + + B B - - + + Right Stick Δεξιός Μοχλός @@ -2484,155 +2576,155 @@ To invert the axes, first move your joystick vertically, and then horizontally.< - + Deadzone: %1% Νεκρή Ζώνη: %1% - + Modifier Range: %1% Εύρος Τροποποιητή: %1% - + Pro Controller Pro Controller - + Dual Joycons Διπλά Joycons - + Left Joycon Αριστερό Joycon - + Right Joycon Δεξί Joycon - + Handheld Handheld - + GameCube Controller Χειριστήριο GameCube - + Poke Ball Plus Poke Ball Plus - + NES Controller Χειριστήριο NES - + SNES Controller Χειριστήριο SNES - + N64 Controller Χειριστήριο N64 - + Sega Genesis Sega Genesis - + Start / Pause - + Z Z - + Control Stick - + C-Stick C-Stick - + Shake! - + [waiting] [αναμονή] - + New Profile Νέο Προφίλ - + Enter a profile name: Εισαγάγετε ένα όνομα προφίλ: - - + + Create Input Profile Δημιουργία Προφίλ Χειρισμού - + The given profile name is not valid! Το όνομα του προφίλ δεν είναι έγκυρο! - + Failed to create the input profile "%1" Η δημιουργία του προφίλ χειρισμού "%1" απέτυχε - + Delete Input Profile Διαγραφή Προφίλ Χειρισμού - + Failed to delete the input profile "%1" Η διαγραφή του προφίλ χειρισμού "%1" απέτυχε - + Load Input Profile Φόρτωση Προφίλ Χειρισμού - + Failed to load the input profile "%1" Η φόρτωση του προφίλ χειρισμού "%1" απέτυχε - + Save Input Profile Αποθήκευση Προφίλ Χειρισμού - + Failed to save the input profile "%1" Η αποθήκευση του προφίλ χειρισμού "%1" απέτυχε @@ -2887,42 +2979,47 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Προγραμματιστής - + Add-Ons Πρόσθετα - + General Γενικά - + System Σύστημα - + CPU CPU - + Graphics Γραφικά - + Adv. Graphics Προχ. Γραφικά - + Audio Ήχος - + + Input Profiles + + + + Properties Ιδιότητες @@ -3580,52 +3677,57 @@ UUID: %2 RNG Seed - + + Device Name + + + + Mono Μονοφωνικό - + Stereo Στέρεοφωνικό - + Surround - + Console ID: - + Sound output mode Λειτουργία εξόδου ήχου - + Regenerate Εκ Νέου Αντικατάσταση - + System settings are available only when game is not running. Οι ρυθμίσεις συστήματος είναι διαθέσιμες μόνο όταν το παιχνίδι δεν εκτελείται. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Αυτό θα αντικαταστήσει το τρέχων εικονικό σας Switch με ένα νέο, και το παλιό δεν θα είναι πια ανακτήσιμο. Αυτό μπορεί να έχει απροσδόκητα αποτελέσματα στα παιχνίδια. Επίσης, μπορεί να αποτύχει εάν χρησιμοποιείτε ένα ξεπερασμένο μέσο αποθήκευσης παιχνιδιού. Συνέχιση; - + Warning Προσοχή - + Console ID: 0x%1 Console ID: 0x%1 @@ -4320,105 +4422,95 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? - + Telemetry Τηλεμετρία - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... - + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Πόσα καρέ ανά δευτερόλεπτο εμφανίζει το παιχνίδι αυτή τη στιγμή. Αυτό διαφέρει από παιχνίδι σε παιχνίδι και από σκηνή σε σκηνή. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files - + &Continue &Συνέχεια - + &Pause &Παύση - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Μη μεταφρασμένη συμβολοσειρά @@ -4426,808 +4518,829 @@ Drag points to change position, or double-click table cells to edit values. - - + + Error while loading ROM! Σφάλμα κατά τη φόρτωση της ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Εμφανίστηκε ένα απροσδιόριστο σφάλμα. Ανατρέξτε στο αρχείο καταγραφής για περισσότερες λεπτομέρειες. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Αποθήκευση δεδομένων - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! Ο φάκελος δεν υπάρχει! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File Αφαίρεση Αρχείου - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode Επιλογή λειτουργίας απόρριψης RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Μη αποθηκευμένη μετάφραση. Παρακαλούμε επιλέξτε τον τρόπο με τον οποίο θα θέλατε να γίνει η απόρριψη της RomFS.<br> Η επιλογή Πλήρης θα αντιγράψει όλα τα αρχεία στο νέο κατάλογο, ενώ η επιλογή <br> Σκελετός θα δημιουργήσει μόνο τη δομή του καταλόγου. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel Ακύρωση - + RomFS Extraction Succeeded! - + The operation completed successfully. Η επέμβαση ολοκληρώθηκε με επιτυχία. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 - + Select Directory Επιλογή καταλόγου - + Properties Ιδιότητες - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File Φόρτωση αρχείου - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results Αποτελέσματα εγκατάστασης - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Εφαρμογή συστήματος - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game Παιχνίδι - + Game Update Ενημέρωση παιχνιδιού - + Game DLC DLC παιχνιδιού - + Delta Title - + Select NCA Install Type... Επιλέξτε τον τύπο εγκατάστασης NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found Το αρχείο δεν βρέθηκε - + File "%1" not found Το αρχείο "%1" δεν βρέθηκε - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. - + Error opening URL Σφάλμα κατα το άνοιγμα του URL - + Unable to open the URL "%1". Αδυναμία ανοίγματος του URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo Amiibo - - + + The current amiibo has been removed - + Error Σφάλμα - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo Φόρτωση Amiibo - + Error loading Amiibo data Σφάλμα φόρτωσης δεδομένων Amiibo - + The selected file is not a valid amiibo Το επιλεγμένο αρχείο δεν αποτελεί έγκυρο amiibo - + The selected file is already on use Το επιλεγμένο αρχείο χρησιμοποιείται ήδη - + An unknown error occurred - + Capture Screenshot Λήψη στιγμιότυπου οθόνης - + PNG Image (*.png) Εικόνα PBG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Έναρξη - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Κλίμακα: %1x - + Speed: %1% / %2% Ταχύτητα: %1% / %2% - + Speed: %1% Ταχύτητα: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS - + Frame: %1 ms Καρέ: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR FSR - - + + NO AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. + + SMAA - - yuzu was unable to locate a Switch system archive. %1 - - - - - yuzu was unable to locate a Switch system archive: %1. %2 - - - - - System Archive Not Found - - - - - System Archive Missing - - - - - yuzu was unable to locate the Switch shared fonts. %1 - - - - - Shared Fonts Not Found - - - - - Shared Font Missing - - - - - Fatal Error - Σοβαρό Σφάλμα - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - - - - - Fatal Error encountered - Παρουσιάστηκε Σοβαρό Σφάλμα - - - + Confirm Key Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5238,76 +5351,76 @@ This will delete your autogenerated key files and re-run the key derivation modu - + Missing fuses - + - Missing BOOT0 - Λείπει το BOOT0 - + - Missing BCPKG2-1-Normal-Main - Λείπει το BCPKG2-1-Normal-Main - + - Missing PRODINFO - Λείπει το PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. - + Deriving Keys - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close yuzu? Είστε σίγουροι ότι θέλετε να κλείσετε το yuzu; - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5317,38 +5430,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! Το OpenGL δεν είναι διαθέσιμο! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Σφάλμα κατα την αρχικοποίηση του OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5448,61 +5567,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Ιδιότητες - + Scan Subfolders Σκανάρισμα Υποφακέλων - + Remove Game Directory Αφαίρεση Φακέλου Παιχνιδιών - + ▲ Move Up ▲ Μετακίνηση Επάνω - + ▼ Move Down ▼ Μετακίνηση Κάτω - + Open Directory Location Ανοίξτε την Τοποθεσία Καταλόγου - + Clear Καθαρισμός - + Name Όνομα - + Compatibility Συμβατότητα - + Add-ons Πρόσθετα - + File type Τύπος αρχείου - + Size Μέγεθος @@ -5573,7 +5707,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list Διπλο-κλικ για προσθήκη νεου φακέλου στη λίστα παιχνιδιών @@ -5586,12 +5720,12 @@ Would you like to bypass this and exit anyway? - + Filter: Φίλτρο: - + Enter pattern to filter Εισαγάγετε μοτίβο για φιλτράρισμα diff --git a/dist/languages/es.ts b/dist/languages/es.ts index dc032efb7..c4025d9c4 100644 --- a/dist/languages/es.ts +++ b/dist/languages/es.ts @@ -267,7 +267,7 @@ Esto banearía su nombre del foro y su dirección IP. <html><head/><body><p>Does the game reach gameplay?</p></body></html> - <html><head/><body><p>¿Alcanza el juego la jugabilidad?</p></body></html> + <html><head/><body><p>¿El juego alcanza a ser jugable?</p></body></html> @@ -337,7 +337,7 @@ Esto banearía su nombre del foro y su dirección IP. <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> - <html><head/><body><p>¿El juego tiene algún problema de sonido o falta de efectos?</p></body></html> + <html><head/><body><p>¿El juego tiene algún problema de sonido o falta de algunos efectos?</p></body></html> @@ -803,7 +803,20 @@ Esto banearía su nombre del foro y su dirección IP. Habilitar recompilación de las instrucciones de memoria exclusiva - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Los ajustes de la CPU sólo están disponibles cuando no se esté ejecutando ningún juego. @@ -1409,218 +1422,224 @@ Esto banearía su nombre del foro y su dirección IP. API: - - Graphics Settings - Ajustes gráficos - - - - Use disk pipeline cache - Usar caché de shaders de tubería - - - - Use asynchronous GPU emulation - Usar emulación asíncrona de GPU - - - - Accelerate ASTC texture decoding - Acelerar decodificación de texturas ASTC - - - - NVDEC emulation: - Emulación NVDEC: - - - - No Video Output - Sin salida de vídeo - - - - CPU Video Decoding - Decodificación de vídeo en la CPU - - - - GPU Video Decoding (Default) - Decodificación de vídeo en GPU (Por defecto) - - - - Fullscreen Mode: - Modo pantalla completa: - - - - Borderless Windowed - Ventana sin bordes - - - - Exclusive Fullscreen - Pantalla completa - - - - Aspect Ratio: - Relación de aspecto: - - - - Default (16:9) - Valor predeterminado (16:9) - - - - Force 4:3 - Forzar a 4:3 - - - - Force 21:9 - Forzar a 21:9 - - - - Force 16:10 - Forzar 16:10 - - - - Stretch to Window - Ajustar a la ventana - - - - Resolution: - Resolución: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - x0.5 (360p/540p) [EXPERIMENTAL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - x0.75 (540p/810p) [EXPERIMENTAL] - - - - 1X (720p/1080p) - x1 (720p/1080p) - - - - 2X (1440p/2160p) - x2 (1440p/2160p) - - - - 3X (2160p/3240p) - x3 (2160p/3240p) - - - - 4X (2880p/4320p) - x4 (2880p/4320p) - - - - 5X (3600p/5400p) - x5 (3600p/5400p) - - - - 6X (4320p/6480p) - x6 (4320p/6480p) - - - - Window Adapting Filter: - Filtro adaptable de ventana: - - - - Nearest Neighbor - Vecino más próximo - - - - Bilinear - Bilineal - - - - Bicubic - Bicúbico - - - - Gaussian - Gaussiano - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (Solo Vulkan) - - - - Anti-Aliasing Method: - Método de Anti-Aliasing: - - - + + None Ninguno - + + Graphics Settings + Ajustes gráficos + + + + Use disk pipeline cache + Usar caché de shaders de tubería + + + + Use asynchronous GPU emulation + Usar emulación asíncrona de GPU + + + + Accelerate ASTC texture decoding + Acelerar decodificación de texturas ASTC + + + + NVDEC emulation: + Emulación NVDEC: + + + + No Video Output + Sin salida de vídeo + + + + CPU Video Decoding + Decodificación de vídeo en la CPU + + + + GPU Video Decoding (Default) + Decodificación de vídeo en GPU (Por defecto) + + + + Fullscreen Mode: + Modo pantalla completa: + + + + Borderless Windowed + Ventana sin bordes + + + + Exclusive Fullscreen + Pantalla completa + + + + Aspect Ratio: + Relación de aspecto: + + + + Default (16:9) + Valor predeterminado (16:9) + + + + Force 4:3 + Forzar a 4:3 + + + + Force 21:9 + Forzar a 21:9 + + + + Force 16:10 + Forzar 16:10 + + + + Stretch to Window + Ajustar a la ventana + + + + Resolution: + Resolución: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + x0.5 (360p/540p) [EXPERIMENTAL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + x0.75 (540p/810p) [EXPERIMENTAL] + + + + 1X (720p/1080p) + x1 (720p/1080p) + + + + 2X (1440p/2160p) + x2 (1440p/2160p) + + + + 3X (2160p/3240p) + x3 (2160p/3240p) + + + + 4X (2880p/4320p) + x4 (2880p/4320p) + + + + 5X (3600p/5400p) + x5 (3600p/5400p) + + + + 6X (4320p/6480p) + x6 (4320p/6480p) + + + + Window Adapting Filter: + Filtro adaptable de ventana: + + + + Nearest Neighbor + Vecino más próximo + + + + Bilinear + Bilineal + + + + Bicubic + Bicúbico + + + + Gaussian + Gaussiano + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (Solo Vulkan) + + + + Anti-Aliasing Method: + Método de Anti-Aliasing: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Usar el color de fondo global - + Set background color: Establecer el color de fondo: - + Background Color: Color de fondo: @@ -1629,6 +1648,11 @@ Esto banearía su nombre del foro y su dirección IP. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly shaders, sólo NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2182,6 +2206,74 @@ Esto banearía su nombre del foro y su dirección IP. Movimiento / táctil + + ConfigureInputPerGame + + + Form + Formulario + + + + Graphics + Gráficos + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2200,226 +2292,226 @@ Esto banearía su nombre del foro y su dirección IP. Dispositivo de entrada - + Profile Perfil - + Save Guardar - + New Crear - + Delete Borrar - - + + Left Stick Palanca izquierda - - - - - - + + + + + + Up Arriba - - - - - - - + + + + + + + Left Izquierda - - - - - - - + + + + + + + Right Derecha - - - - - - + + + + + + Down Abajo - - - - + + + + Pressed Presionado - - - - + + + + Modifier Modificador - - + + Range Rango - - + + % % - - + + Deadzone: 0% Punto muerto: 0% - - + + Modifier Range: 0% Rango del modificador: 0% - + D-Pad Cruceta - - - + + + L L - - - + + + ZL ZL - - + + Minus Menos - - + + Capture Captura - - - + + + Plus Más - - + + Home Inicio - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Movimiento 1 - + Motion 2 Movimiento 2 - + Face Buttons Botones frontales - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Palanca derecha @@ -2500,155 +2592,155 @@ Para invertir los ejes, mueve primero el joystick de manera vertical, y luego ho - + Deadzone: %1% Punto muerto: %1% - + Modifier Range: %1% Rango del modificador: %1% - + Pro Controller Controlador Pro - + Dual Joycons Joycons duales - + Left Joycon Joycon izquierdo - + Right Joycon Joycon derecho - + Handheld Portátil - + GameCube Controller Controlador de GameCube - + Poke Ball Plus Poke Ball Plus - + NES Controller Controlador NES - + SNES Controller Controlador SNES - + N64 Controller Controlador N64 - + Sega Genesis Sega Genesis - + Start / Pause Inicio / Pausa - + Z Z - + Control Stick Palanca de control - + C-Stick C-Stick - + Shake! ¡Agita! - + [waiting] [esperando] - + New Profile Nuevo perfil - + Enter a profile name: Introduce un nombre de perfil: - - + + Create Input Profile Crear perfil de entrada - + The given profile name is not valid! ¡El nombre de perfil introducido no es válido! - + Failed to create the input profile "%1" Error al crear el perfil de entrada "%1" - + Delete Input Profile Eliminar perfil de entrada - + Failed to delete the input profile "%1" Error al eliminar el perfil de entrada "%1" - + Load Input Profile Cargar perfil de entrada - + Failed to load the input profile "%1" Error al cargar el perfil de entrada "%1" - + Save Input Profile Guardar perfil de entrada - + Failed to save the input profile "%1" Error al guardar el perfil de entrada "%1" @@ -2903,42 +2995,47 @@ Para invertir los ejes, mueve primero el joystick de manera vertical, y luego ho Desarrollador - + Add-Ons Extras / Add-Ons - + General General - + System Sistema - + CPU CPU - + Graphics Gráficos - + Adv. Graphics Gráficos avanz. - + Audio Audio - + + Input Profiles + + + + Properties Propiedades @@ -3597,52 +3694,57 @@ UUID: %2 Semilla de GNA - + + Device Name + + + + Mono Mono - + Stereo Estéreo - + Surround Envolvente - + Console ID: ID de la consola: - + Sound output mode Método de salida de sonido: - + Regenerate Regenerar - + System settings are available only when game is not running. Los ajustes del sistema sólo se encuentran disponibles cuando no se esté ejecutando ningún juego. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Esto reemplazará tu Switch virtual con una nueva. Tu Switch virtual actual no será recuperable. Esto podría causar efectos inesperados en determinados juegos. Si usas un archivo de guardado de configuración obsoleto, esto podría fallar. ¿Continuar? - + Warning Advertencia - + Console ID: 0x%1 ID de consola: 0x%1 @@ -4338,491 +4440,535 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Los datos de uso anónimos se recogen</a> para ayudar a mejorar yuzu. <br/><br/>¿Deseas compartir tus datos de uso con nosotros? - + Telemetry Telemetría - + Broken Vulkan Installation Detected Se ha detectado una instalación corrupta de Vulkan - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. La inicialización de Vulkan ha fallado durante la ejecución. Haz clic <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>aquí para más información sobre como arreglar el problema</a>. - + Loading Web Applet... Cargando Web applet... - + Disable Web Applet Desactivar Web applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Deshabilitar el Applet Web puede causar comportamientos imprevistos y debería solo ser usado con Super Mario 3D All-Stars. ¿Estas seguro que quieres deshabilitar el Applet Web? (Puede ser reactivado en las configuraciones de Depuración.) - + The amount of shaders currently being built La cantidad de shaders que se están construyendo actualmente - + The current selected resolution scaling multiplier. El multiplicador de escala de resolución seleccionado actualmente. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. La velocidad de emulación actual. Los valores superiores o inferiores al 100% indican que la emulación se está ejecutando más rápido o más lento que en una Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. La cantidad de fotogramas por segundo que se está mostrando el juego actualmente. Esto variará de un juego a otro y de una escena a otra. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tiempo que lleva emular un fotograma de la Switch, sin tener en cuenta la limitación de fotogramas o sincronización vertical. Para una emulación óptima, este valor debería ser como máximo de 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Eliminar archivos recientes - + &Continue &Continuar - + &Pause &Pausar - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu está ejecutando un juego - + Warning Outdated Game Format Advertencia: formato del juego obsoleto - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Está utilizando el formato de directorio de ROM deconstruido para este juego, que es un formato desactualizado que ha sido reemplazado por otros, como los NCA, NAX, XCI o NSP. Los directorios de ROM deconstruidos carecen de íconos, metadatos y soporte de actualizaciones.<br><br>Para ver una explicación de los diversos formatos de Switch que soporta yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>echa un vistazo a nuestra wiki</a>. Este mensaje no se volverá a mostrar. - - + + Error while loading ROM! ¡Error al cargar la ROM! - + The ROM format is not supported. El formato de la ROM no es compatible. - + An error occurred initializing the video core. Se ha producido un error al inicializar el núcleo de video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu ha encontrado un error al ejecutar el núcleo de video. Esto suele ocurrir al no tener los controladores de la GPU actualizados, incluyendo los integrados. Por favor, revisa el registro para más detalles. Para más información sobre cómo acceder al registro, por favor, consulta la siguiente página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como cargar el archivo de registro</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. ¡Error al cargar la ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Por favor, sigue <a href='https://yuzu-emu.org/help/quickstart/'>la guía de inicio rápido de yuzu</a> para revolcar los archivos.<br>Puedes consultar la wiki de yuzu</a> o el Discord de yuzu</a> para obtener ayuda. - + An unknown error occurred. Please see the log for more details. Error desconocido. Por favor, consulte el archivo de registro para ver más detalles. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Datos de guardado - + Mod Data Datos de mods - + Error Opening %1 Folder Error al abrir la carpeta %1 - - + + Folder does not exist! ¡La carpeta no existe! - + Error Opening Transferable Shader Cache Error al abrir el caché transferible de shaders - + Failed to create the shader cache directory for this title. No se pudo crear el directorio de la caché de los shaders para este título. - + Error Removing Contents Error al eliminar el contenido - + Error Removing Update Error al eliminar la actualización - + Error Removing DLC Error al eliminar el DLC - + Remove Installed Game Contents? ¿Eliminar el contenido del juego instalado? - + Remove Installed Game Update? ¿Eliminar la actualización del juego instalado? - + Remove Installed Game DLC? ¿Eliminar el DLC del juego instalado? - + Remove Entry Eliminar entrada - - - - - - + + + + + + Successfully Removed Se ha eliminado con éxito - + Successfully removed the installed base game. Se ha eliminado con éxito el juego base instalado. - + The base game is not installed in the NAND and cannot be removed. El juego base no está instalado en el NAND y no se puede eliminar. - + Successfully removed the installed update. Se ha eliminado con éxito la actualización instalada. - + There is no update installed for this title. No hay ninguna actualización instalada para este título. - + There are no DLC installed for this title. No hay ningún DLC instalado para este título. - + Successfully removed %1 installed DLC. Se ha eliminado con éxito %1 DLC instalado(s). - + Delete OpenGL Transferable Shader Cache? ¿Deseas eliminar el caché transferible de shaders de OpenGL? - + Delete Vulkan Transferable Shader Cache? ¿Deseas eliminar el caché transferible de shaders de Vulkan? - + Delete All Transferable Shader Caches? ¿Deseas eliminar todo el caché transferible de shaders? - + Remove Custom Game Configuration? ¿Deseas eliminar la configuración personalizada del juego? - + Remove File Eliminar archivo - - + + Error Removing Transferable Shader Cache Error al eliminar la caché de shaders transferibles - - + + A shader cache for this title does not exist. No existe caché de shaders para este título. - + Successfully removed the transferable shader cache. El caché de shaders transferibles se ha eliminado con éxito. - + Failed to remove the transferable shader cache. No se ha podido eliminar la caché de shaders transferibles. - - + + Error Removing Transferable Shader Caches Error al eliminar las cachés de shaders transferibles - + Successfully removed the transferable shader caches. Cachés de shaders transferibles eliminadas con éxito. - + Failed to remove the transferable shader cache directory. No se ha podido eliminar el directorio de cachés de shaders transferibles. - - + + Error Removing Custom Configuration Error al eliminar la configuración personalizada del juego - + A custom configuration for this title does not exist. No existe una configuración personalizada para este título. - + Successfully removed the custom game configuration. Se eliminó con éxito la configuración personalizada del juego. - + Failed to remove the custom game configuration. No se ha podido eliminar la configuración personalizada del juego. - - + + RomFS Extraction Failed! ¡La extracción de RomFS ha fallado! - + There was an error copying the RomFS files or the user cancelled the operation. Se ha producido un error al copiar los archivos RomFS o el usuario ha cancelado la operación. - + Full Completo - + Skeleton En secciones - + Select RomFS Dump Mode Elegir método de volcado de RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Por favor, selecciona el método en que quieres volcar el RomFS.<br>Completo copiará todos los archivos al nuevo directorio <br> mientras que en secciones solo creará la estructura del directorio. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root No hay suficiente espacio en %1 para extraer el RomFS. Por favor, libera espacio o elige otro directorio de volcado en Emulación > Configuración > Sistema > Sistema de archivos > Raíz de volcado - + Extracting RomFS... Extrayendo RomFS... - - + + Cancel Cancelar - + RomFS Extraction Succeeded! ¡La extracción RomFS ha tenido éxito! - + The operation completed successfully. La operación se completó con éxito. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Error al intentar abrir %1 - + Select Directory Seleccionar directorio - + Properties Propiedades - + The game properties could not be loaded. No se pueden cargar las propiedades del juego. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Ejecutable de Switch (%1);;Todos los archivos (*.*) - + Load File Cargar archivo - + Open Extracted ROM Directory Abrir el directorio de la ROM extraída - + Invalid Directory Selected Directorio seleccionado no válido - + The directory you have selected does not contain a 'main' file. El directorio que ha seleccionado no contiene ningún archivo 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Archivo de Switch Instalable (*.nca *.nsp *.xci);;Archivo de contenidos de Nintendo (*.nca);;Paquete de envío de Nintendo (*.nsp);;Imagen de cartucho NX (*.xci) - + Install Files Instalar archivos - + %n file(s) remaining %n archivo(s) restantes%n archivo(s) restantes%n archivo(s) restantes - + Installing file "%1"... Instalando el archivo "%1"... - - + + Install Results Instalar resultados - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Para evitar posibles conflictos, no se recomienda a los usuarios que instalen juegos base en el NAND. Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + %n file(s) were newly installed %n archivo(s) recién instalado/s @@ -4831,7 +4977,7 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + %n file(s) were overwritten %n archivo(s) recién sobreescrito/s @@ -4840,7 +4986,7 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + %n file(s) failed to install %n archivo(s) no se instaló/instalaron @@ -4849,410 +4995,377 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs. - + System Application Aplicación del sistema - + System Archive Archivo del sistema - + System Application Update Actualización de la aplicación del sistema - + Firmware Package (Type A) Paquete de firmware (Tipo A) - + Firmware Package (Type B) Paquete de firmware (Tipo B) - + Game Juego - + Game Update Actualización de juego - + Game DLC DLC del juego - + Delta Title Titulo delta - + Select NCA Install Type... Seleccione el tipo de instalación NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleccione el tipo de título en el que deseas instalar este NCA como: (En la mayoría de los casos, el 'Juego' predeterminado está bien). - + Failed to Install Fallo en la instalación - + The title type you selected for the NCA is invalid. El tipo de título que seleccionó para el NCA no es válido. - + File not found Archivo no encontrado - + File "%1" not found Archivo "%1" no encontrado - + OK Aceptar - + + Hardware requirements not met No se cumplen los requisitos de hardware - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. El sistema no cumple los requisitos de hardware recomendados. Los informes de compatibilidad se han desactivado. - + Missing yuzu Account Falta la cuenta de Yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Para enviar un caso de prueba de compatibilidad de juegos, debes vincular tu cuenta de yuzu.<br><br/> Para vincular tu cuenta de yuzu, ve a Emulación &gt; Configuración &gt; Web. - + Error opening URL Error al abrir la URL - + Unable to open the URL "%1". No se puede abrir la URL "%1". - + TAS Recording Grabación TAS - + Overwrite file of player 1? ¿Sobrescribir archivo del jugador 1? - + Invalid config detected Configuración no válida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. El controlador del modo portátil no puede ser usado en el modo sobremesa. Se seleccionará el controlador Pro en su lugar. - - + + Amiibo Amiibo - - + + The current amiibo has been removed El amiibo actual ha sido eliminado - + Error Error - - + + The current game is not looking for amiibos El juego actual no está buscando amiibos - + Amiibo File (%1);; All Files (*.*) Archivo amiibo (%1);; Todos los archivos (*.*) - + Load Amiibo Cargar amiibo - + Error loading Amiibo data Error al cargar los datos Amiibo - + The selected file is not a valid amiibo El archivo seleccionado no es un amiibo válido - + The selected file is already on use El archivo seleccionado ya se encuentra en uso - + An unknown error occurred Ha ocurrido un error inesperado - + Capture Screenshot Captura de pantalla - + PNG Image (*.png) Imagen PNG (*.png) - + TAS state: Running %1/%2 Estado TAS: ejecutando %1/%2 - + TAS state: Recording %1 Estado TAS: grabando %1 - + TAS state: Idle %1/%2 Estado TAS: inactivo %1/%2 - + TAS State: Invalid Estado TAS: nulo - + &Stop Running &Parar de ejecutar - + &Start &Iniciar - + Stop R&ecording Pausar g&rabación - + R&ecord G&rabar - + Building: %n shader(s) Creando: %n shader(s)Construyendo: %n shader(s)Construyendo: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escalado: %1x - + Speed: %1% / %2% Velocidad: %1% / %2% - + Speed: %1% Velocidad: %1% - + Game: %1 FPS (Unlocked) Juego: %1 FPS (desbloqueado) - + Game: %1 FPS Juego: %1 FPS - + Frame: %1 ms Fotogramas: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR GPU ERROR - + DOCKED SOBREMESA - + HANDHELD PORTÁTIL - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST PRÓXIMO - - + + BILINEAR BILINEAL - + BICUBIC BICÚBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA NO AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - El juego que estás intentando cargar requiere archivos adicionales de tu Switch antes de poder jugar. <br/><br/>Para obtener más información sobre cómo obtener estos archivos, ve a la siguiente página de la wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Volcar archivos del sistema y las fuentes compartidas desde una Consola Switch. </a>.<br/><br/>¿Quieres volver a la lista de juegos? Continuar con la emulación puede provocar fallos, datos de guardado corrompidos u otros errores. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu no pudo localizar el archivo de sistema de la Switch. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu no pudo localizar un archivo de sistema de la Switch: %1. %2 - - - - System Archive Not Found - Archivo del sistema no encontrado - - - - System Archive Missing - Faltan archivos del sistema - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu no pudo encontrar las fuentes compartidas de la Switch. %1 - - - - Shared Fonts Not Found - Fuentes compartidas no encontradas - - - - Shared Font Missing - Faltan fuentes compartidas - - - - Fatal Error - Error fatal - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu ha encontrado un error fatal, consulta el registro para obtener más detalles. Para obtener más información sobre cómo acceder al registro, consulta la siguiente página: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>¿Cómo cargar el archivo de registro?</a>.<br/><br/> Continuar con la emulación puede provocar fallos, datos de guardado corruptos u otros errores. - - - - Fatal Error encountered - Error fatal encontrado - - - + Confirm Key Rederivation Confirmar la clave de rederivación - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5269,37 +5382,37 @@ es lo que quieres hacer si es necesario. Esto eliminará los archivos de las claves generadas automáticamente y volverá a ejecutar el módulo de derivación de claves. - + Missing fuses Faltan fuses - + - Missing BOOT0 - Falta BOOT0 - + - Missing BCPKG2-1-Normal-Main - Falta BCPKG2-1-Normal-Main - + - Missing PRODINFO - Falta PRODINFO - + Derivation Components Missing Faltan componentes de derivación - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Faltan las claves de encriptación. <br>Por favor, sigue <a href='https://yuzu-emu.org/help/quickstart/'>la guía rápida de yuzu</a> para obtener todas tus claves, firmware y juegos.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5308,39 +5421,39 @@ Esto puede llevar unos minutos dependiendo del rendimiento de su sistema. - + Deriving Keys Obtención de claves - + Select RomFS Dump Target Selecciona el destinatario para volcar el RomFS - + Please select which RomFS you would like to dump. Por favor, seleccione los RomFS que deseas volcar. - + Are you sure you want to close yuzu? ¿Estás seguro de que quieres cerrar yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. ¿Estás seguro de que quieres detener la emulación? Cualquier progreso no guardado se perderá. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5352,38 +5465,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! ¡OpenGL no está disponible! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu no ha sido compilado con soporte de OpenGL. - - + + Error while initializing OpenGL! ¡Error al inicializar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Tu GPU no soporta OpenGL, o no tienes instalados los últimos controladores gráficos. - + Error while initializing OpenGL 4.6! ¡Error al iniciar OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Tu GPU no soporta OpenGL 4.6, o no tienes instalado el último controlador de la tarjeta gráfica.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Es posible que la GPU no soporte una o más extensiones necesarias de OpenGL . Por favor, asegúrate de tener los últimos controladores de la tarjeta gráfica.<br><br>GL Renderer:<br>%1<br><br>Extensiones no soportadas:<br>%2 @@ -5483,61 +5602,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Propiedades - + Scan Subfolders Escanear subdirectorios - + Remove Game Directory Eliminar directorio de juegos - + ▲ Move Up ▲ Mover hacia arriba - + ▼ Move Down ▼ Mover hacia abajo - + Open Directory Location Abrir ubicación del directorio - + Clear Limpiar - + Name Nombre - + Compatibility Compatibilidad - + Add-ons Extras/Add-ons - + File type Tipo de archivo - + Size Tamaño @@ -5608,7 +5742,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list Haz doble clic para agregar un nuevo directorio a la lista de juegos. @@ -5621,12 +5755,12 @@ Would you like to bypass this and exit anyway? %1 de %n resultado(s)%1 de %n resultado(s)%1 de %n resultado(s) - + Filter: Búsqueda: - + Enter pattern to filter Introduce un patrón para buscar diff --git a/dist/languages/fr.ts b/dist/languages/fr.ts index 552f1092e..d7d94dd30 100644 --- a/dist/languages/fr.ts +++ b/dist/languages/fr.ts @@ -802,7 +802,23 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Activer la recompilation des instructions de mémoire exclusives - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + <div style="white-space: nowrap">Cette optimisation accélère les accès à la mémoire en laissant les accès mémoire invalides aboutir.</div> + <div style="white-space: nowrap">L'activer réduit l'en-tête de tous les accès mémoire et n'a pas d'impact sur les programmes qui n'accèdent pas à de la mémoire invalide.</div> + + + + + Enable fallbacks for invalid memory accesses + Activer les replis pour les accès mémoire invalides + + + CPU settings are available only when game is not running. Les réglages du CPU sont uniquement disponibles quand aucun jeu n'est lancé. @@ -1408,218 +1424,224 @@ Cette option améliore la vitesse en réduisant la précision des instructions f API : - - Graphics Settings - Paramètres Vidéo - - - - Use disk pipeline cache - Utiliser la cache de pipeline sur disque - - - - Use asynchronous GPU emulation - Utiliser l'émulation GPU asynchrone - - - - Accelerate ASTC texture decoding - Accélérer le décodage des textures ASTC - - - - NVDEC emulation: - Émulation NVDEC - - - - No Video Output - Pas de sortie vidéo - - - - CPU Video Decoding - Décodage Vidéo sur le CPU - - - - GPU Video Decoding (Default) - Décodage Vidéo sur le GPU (par défaut) - - - - Fullscreen Mode: - Mode Plein écran : - - - - Borderless Windowed - Fenêtré sans bordure - - - - Exclusive Fullscreen - Plein écran exclusif - - - - Aspect Ratio: - Format : - - - - Default (16:9) - Par défaut (16:9) - - - - Force 4:3 - Forcer le 4:3 - - - - Force 21:9 - Forcer le 21:9 - - - - Force 16:10 - Forcer 16:10 - - - - Stretch to Window - Étirer à la fenêtre - - - - Resolution: - Résolution : - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [EXPÉRIMENTAL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [EXPÉRIMENTAL] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Filtre de fenêtre adaptatif - - - - Nearest Neighbor - Plus proche voisin - - - - Bilinear - Bilinéaire - - - - Bicubic - Bicubique - - - - Gaussian - Gaussien - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (Vulkan seulement) - - - - Anti-Aliasing Method: - Méthode d'anticrénelage : - - - + + None Aucune - + + Graphics Settings + Paramètres Vidéo + + + + Use disk pipeline cache + Utiliser la cache de pipeline sur disque + + + + Use asynchronous GPU emulation + Utiliser l'émulation GPU asynchrone + + + + Accelerate ASTC texture decoding + Accélérer le décodage des textures ASTC + + + + NVDEC emulation: + Émulation NVDEC + + + + No Video Output + Pas de sortie vidéo + + + + CPU Video Decoding + Décodage Vidéo sur le CPU + + + + GPU Video Decoding (Default) + Décodage Vidéo sur le GPU (par défaut) + + + + Fullscreen Mode: + Mode Plein écran : + + + + Borderless Windowed + Fenêtré sans bordure + + + + Exclusive Fullscreen + Plein écran exclusif + + + + Aspect Ratio: + Format : + + + + Default (16:9) + Par défaut (16:9) + + + + Force 4:3 + Forcer le 4:3 + + + + Force 21:9 + Forcer le 21:9 + + + + Force 16:10 + Forcer 16:10 + + + + Stretch to Window + Étirer à la fenêtre + + + + Resolution: + Résolution : + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [EXPÉRIMENTAL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [EXPÉRIMENTAL] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Filtre de fenêtre adaptatif + + + + Nearest Neighbor + Plus proche voisin + + + + Bilinear + Bilinéaire + + + + Bicubic + Bicubique + + + + Gaussian + Gaussien + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (Vulkan seulement) + + + + Anti-Aliasing Method: + Méthode d'anticrénelage : + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Utiliser la netteté FSR globale - + Set FSR Sharpness - + Définir la netteté FSR - + FSR Sharpness: - + Netteté FSR : - + 100% 100% - - + + Use global background color Utiliser une couleur d'arrière-plan globale - + Set background color: Définir la couleur d'arrière-plan : - + Background Color: Couleur de L’arrière plan : @@ -1628,6 +1650,11 @@ Cette option améliore la vitesse en réduisant la précision des instructions f GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shaders en Assembleur, NVIDIA Seulement) + + + SPIR-V (Experimental, Mesa Only) + SPIR-V (Expérimental, Mesa seulement) + %1% @@ -2181,6 +2208,74 @@ Cette option améliore la vitesse en réduisant la précision des instructions f La motion / Toucher + + ConfigureInputPerGame + + + Form + Formulaire + + + + Graphics + Vidéo + + + + Input Profiles + Profils d'entrée + + + + Player 1 Profile + Profil joueur 1 + + + + Player 2 Profile + Profil joueur 2 + + + + Player 3 Profile + Profil joueur 3 + + + + Player 4 Profile + Profil joueur 4 + + + + Player 5 Profile + Profil joueur 5 + + + + Player 6 Profile + Profil joueur 6 + + + + Player 7 Profile + Profil joueur 7 + + + + Player 8 Profile + Profil joueur 8 + + + + Use global input configuration + Utiliser la configuration d'entrée globale + + + + Player %1 profile + Profil joueur %1 + + ConfigureInputPlayer @@ -2199,226 +2294,226 @@ Cette option améliore la vitesse en réduisant la précision des instructions f Périphérique d'entrée - + Profile Profil - + Save Sauvegarde - + New Nouveau - + Delete Supprimer - - + + Left Stick Stick Gauche - - - - - - + + + + + + Up Haut - - - - - - - + + + + + + + Left Gauche - - - - - - - + + + + + + + Right Droite - - - - - - + + + + + + Down Bas - - - - + + + + Pressed Appuyé - - - - + + + + Modifier Modificateur - - + + Range Portée - - + + % % - - + + Deadzone: 0% Zone morte : 0% - - + + Modifier Range: 0% Modification de la course : 0% - + D-Pad Pavé directionnel - - - + + + L L - - - + + + ZL ZL - - + + Minus Moins - - + + Capture Capturer - - - + + + Plus Plus - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Mouvement 1 - + Motion 2 Mouvement 2 - + Face Buttons Boutons - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Stick Droit @@ -2499,155 +2594,155 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h - + Deadzone: %1% Zone morte : %1% - + Modifier Range: %1% Modification de la course : %1% - + Pro Controller Pro Controller - + Dual Joycons Deux Joycons - + Left Joycon Joycon de gauche - + Right Joycon Joycon de droit - + Handheld Mode Portable - + GameCube Controller Manette GameCube - + Poke Ball Plus Poké Ball Plus - + NES Controller Manette NES - + SNES Controller Manette SNES - + N64 Controller Manette N64 - + Sega Genesis Sega Genesis - + Start / Pause Start / Pause - + Z Z - + Control Stick Stick de contrôle - + C-Stick C-Stick - + Shake! Secouez ! - + [waiting] [en attente] - + New Profile Nouveau Profil - + Enter a profile name: Entrez un nom de profil : - - + + Create Input Profile Créer un profil d'entrée - + The given profile name is not valid! Le nom de profil donné est invalide ! - + Failed to create the input profile "%1" Échec de la création du profil d'entrée "%1" - + Delete Input Profile Supprimer le profil d'entrée - + Failed to delete the input profile "%1" Échec de la suppression du profil d'entrée "%1" - + Load Input Profile Charger le profil d'entrée - + Failed to load the input profile "%1" Échec du chargement du profil d'entrée "%1" - + Save Input Profile Sauvegarder le profil d'entrée - + Failed to save the input profile "%1" Échec de la sauvegarde du profil d'entrée "%1" @@ -2902,42 +2997,47 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h Développeur - + Add-Ons Extensions - + General Général - + System Système - + CPU CPU - + Graphics Graphiques - + Adv. Graphics Adv. Graphiques - + Audio Audio - + + Input Profiles + Profils d'entrée + + + Properties Propriétés @@ -3596,52 +3696,57 @@ UUID : %2 Seed RNG - + + Device Name + + + + Mono Mono - + Stereo Stéréo - + Surround Surround - + Console ID: ID de la Console : - + Sound output mode Mode de sortie Audio - + Regenerate Regénérer - + System settings are available only when game is not running. Les paramètres systèmes ne sont accessibles que lorsque le jeu n'est pas en cours. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Ceci remplacera la Switch virtuelle actuelle par une nouvelle. La Switch actuelle ne sera plus récupérable. cela peut entrainer des effets non désirés pendant le jeu. Ceci peut échouer si une configuration de sauvegarde périmée est utilisée. Continuer ? - + Warning Avertissement - + Console ID: 0x%1 ID de la Console : 0x%1 @@ -4337,912 +4442,923 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Des données anonymes sont collectées</a> pour aider à améliorer yuzu. <br/><br/>Voulez-vous partager vos données d'utilisations avec nous ? - + Telemetry Télémétrie - + Broken Vulkan Installation Detected Installation Vulkan Cassée Détectée - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. L'initialisation de Vulkan a échoué lors du démarrage.<br><br>Cliquez <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>ici pour obtenir des instructions pour résoudre le problème</a>. - + Loading Web Applet... Chargement du Web Applet... - + Disable Web Applet Désactiver l'applet web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) La désactivation de l'applet Web peut entraîner un comportement indéfini et ne doit être utilisée qu'avec Super Mario 3D All-Stars. Voulez-vous vraiment désactiver l'applet Web ? (Cela peut être réactivé dans les paramètres de débogage.) - + The amount of shaders currently being built La quantité de shaders en cours de construction - + The current selected resolution scaling multiplier. Le multiplicateur de mise à l'échelle de résolution actuellement sélectionné. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Valeur actuelle de la vitesse de l'émulation. Des valeurs plus hautes ou plus basses que 100% indique que l'émulation fonctionne plus vite ou plus lentement qu'une véritable Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Combien d'image par seconde le jeu est en train d'afficher. Ceci vas varier de jeu en jeu et de scènes en scènes. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Temps pris pour émuler une image par seconde de la switch, sans compter le limiteur d'image par seconde ou la synchronisation verticale. Pour une émulation à pleine vitesse, ceci devrait être au maximum à 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Effacer les fichiers récents - + &Continue &Continuer - + &Pause &Pause - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu exécute un jeu - + Warning Outdated Game Format Avertissement : Le Format de jeu est dépassé - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Vous utilisez un format de ROM déconstruite pour ce jeu, qui est donc un format dépassé qui à été remplacer par d'autre. Par exemple les formats NCA, NAX, XCI, ou NSP. Les destinations de ROM déconstruites manque des icônes, des métadonnée et du support de mise à jour.<br><br>Pour une explication des divers formats Switch que yuzu supporte, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Regardez dans le wiki</a>. Ce message ne sera pas montré une autre fois. - - + + Error while loading ROM! Erreur lors du chargement de la ROM ! - + The ROM format is not supported. Le format de la ROM n'est pas supporté. - + An error occurred initializing the video core. Une erreur s'est produite lors de l'initialisation du noyau dédié à la vidéo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu a rencontré une erreur en exécutant le cœur vidéo. Cela est généralement causé par des pilotes graphiques trop anciens. Veuillez consulter les logs pour plus d'informations. Pour savoir comment accéder aux logs, veuillez vous référer à la page suivante : <a href='https://yuzu-emu.org/help/reference/log-files/'>Comment partager un fichier de log </a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Erreur lors du chargement de la ROM ! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Veuillez suivre <a href='https://yuzu-emu.org/help/quickstart/'>le guide de démarrage rapide yuzu</a> pour retransférer vos fichiers.<br>Vous pouvez vous référer au wiki yuzu</a> ou le Discord yuzu</a> pour de l'assistance. - + An unknown error occurred. Please see the log for more details. Une erreur inconnue est survenue. Veuillez consulter le journal des logs pour plus de détails. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Enregistrer les données - + Mod Data Donnés du Mod - + Error Opening %1 Folder Erreur dans l'ouverture du dossier %1. - - + + Folder does not exist! Le dossier n'existe pas ! - + Error Opening Transferable Shader Cache Erreur lors de l'ouverture des Shader Cache Transferable - + Failed to create the shader cache directory for this title. Impossible de créer le dossier de cache du shader pour ce jeu. - + Error Removing Contents Erreur en enlevant le contenu - + Error Removing Update Erreur en enlevant la Mise à Jour - + Error Removing DLC Erreur en enlevant le DLC - + Remove Installed Game Contents? Enlever les données des jeux installés ? - + Remove Installed Game Update? Enlever la mise à jour du jeu installé ? - + Remove Installed Game DLC? Enlever le DLC du jeu installé ? - + Remove Entry Supprimer l'entrée - - - - - - + + + + + + Successfully Removed Supprimé avec succès - + Successfully removed the installed base game. Suppression du jeu de base installé avec succès. - + The base game is not installed in the NAND and cannot be removed. Le jeu de base n'est pas installé dans la NAND et ne peut pas être supprimé. - + Successfully removed the installed update. Suppression de la mise à jour installée avec succès. - + There is no update installed for this title. Il n'y a pas de mise à jour installée pour ce titre. - + There are no DLC installed for this title. Il n'y a pas de DLC installé pour ce titre. - + Successfully removed %1 installed DLC. Suppression de %1 DLC installé(s) avec succès. - + Delete OpenGL Transferable Shader Cache? Supprimer la Cache OpenGL de Shader Transférable? - + Delete Vulkan Transferable Shader Cache? Supprimer la Cache Vulkan de Shader Transférable? - + Delete All Transferable Shader Caches? Supprimer Toutes les Caches de Shader Transférable? - + Remove Custom Game Configuration? Supprimer la configuration personnalisée du jeu? - + Remove File Supprimer fichier - - + + Error Removing Transferable Shader Cache Erreur lors de la suppression du cache de shader transférable - - + + A shader cache for this title does not exist. Un shader cache pour ce titre n'existe pas. - + Successfully removed the transferable shader cache. Suppression du cache de shader transférable avec succès. - + Failed to remove the transferable shader cache. Échec de la suppression du cache de shader transférable. - - + + Error Removing Transferable Shader Caches Erreur durant la Suppression des Caches de Shader Transférable - + Successfully removed the transferable shader caches. Suppression des caches de shader transférable effectuée avec succès. - + Failed to remove the transferable shader cache directory. Impossible de supprimer le dossier de la cache de shader transférable. - - + + Error Removing Custom Configuration Erreur lors de la suppression de la configuration personnalisée - + A custom configuration for this title does not exist. Il n'existe pas de configuration personnalisée pour ce titre. - + Successfully removed the custom game configuration. Suppression de la configuration de jeu personnalisée avec succès. - + Failed to remove the custom game configuration. Échec de la suppression de la configuration personnalisée du jeu. - - + + RomFS Extraction Failed! L'extraction de la RomFS a échoué ! - + There was an error copying the RomFS files or the user cancelled the operation. Une erreur s'est produite lors de la copie des fichiers RomFS ou l'utilisateur a annulé l'opération. - + Full Plein - + Skeleton Squelette - + Select RomFS Dump Mode Sélectionnez le mode d'extraction de la RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Veuillez sélectionner la manière dont vous souhaitez que le fichier RomFS soit extrait.<br>Full copiera tous les fichiers dans le nouveau répertoire, tandis que<br>skeleton créera uniquement la structure de répertoires. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Il n'y a pas assez d'espace libre dans %1 pour extraire la RomFS. Veuillez libérer de l'espace ou sélectionner un autre dossier d'extraction dans Émulation > Configurer > Système > Système de fichiers > Extraire la racine - + Extracting RomFS... Extraction de la RomFS ... - - + + Cancel Annuler - + RomFS Extraction Succeeded! Extraction de la RomFS réussi ! - + The operation completed successfully. L'opération s'est déroulée avec succès. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Erreur lors de l'ouverture %1 - + Select Directory Sélectionner un répertoire - + Properties Propriétés - + The game properties could not be loaded. Les propriétés du jeu n'ont pas pu être chargées. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Exécutable Switch (%1);;Tous les fichiers (*.*) - + Load File Charger un fichier - + Open Extracted ROM Directory Ouvrir le dossier des ROM extraites - + Invalid Directory Selected Destination sélectionnée invalide - + The directory you have selected does not contain a 'main' file. Le répertoire que vous avez sélectionné ne contient pas de fichier "main". - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Fichier Switch installable (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installer les fichiers - + %n file(s) remaining %n fichier restant%n fichiers restants%n fichiers restants - + Installing file "%1"... Installation du fichier "%1" ... - - + + Install Results Résultats d'installation - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Pour éviter d'éventuels conflits, nous déconseillons aux utilisateurs d'installer des jeux de base sur la NAND. Veuillez n'utiliser cette fonctionnalité que pour installer des mises à jour et des DLC. - + %n file(s) were newly installed %n fichier a été nouvellement installé%n fichiers ont été nouvellement installés%n fichiers ont été nouvellement installés - + %n file(s) were overwritten %n fichier a été écrasé%n fichiers ont été écrasés%n fichiers ont été écrasés - + %n file(s) failed to install %n fichier n'a pas pu être installé%n fichiers n'ont pas pu être installés%n fichiers n'ont pas pu être installés - + System Application Application Système - + System Archive Archive Système - + System Application Update Mise à jour de l'application système - + Firmware Package (Type A) Paquet micrologiciel (Type A) - + Firmware Package (Type B) Paquet micrologiciel (Type B) - + Game Jeu - + Game Update Mise à jour de jeu - + Game DLC DLC de jeu - + Delta Title Titre Delta - + Select NCA Install Type... Sélectionner le type d'installation du NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Veuillez sélectionner le type de titre auquel vous voulez installer ce NCA : (Dans la plupart des cas, le titre par défaut : 'Jeu' est correct.) - + Failed to Install Échec de l'installation - + The title type you selected for the NCA is invalid. Le type de titre que vous avez sélectionné pour le NCA n'est pas valide. - + File not found Fichier non trouvé - + File "%1" not found Fichier "%1" non trouvé - + OK OK - + + Hardware requirements not met Éxigences matérielles non respectées - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. Votre système ne correspond pas aux éxigences matérielles. Les rapports de comptabilité ont été désactivés. - + Missing yuzu Account Compte yuzu manquant - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Pour soumettre un test de compatibilité pour un jeu, vous devez lier votre compte yuzu.<br><br/>Pour lier votre compte yuzu, aller à Emulation &gt; Configuration&gt; Web. - + Error opening URL Erreur lors de l'ouverture de l'URL - + Unable to open the URL "%1". Impossible d'ouvrir l'URL "%1". - + TAS Recording Enregistrement TAS - + Overwrite file of player 1? Écraser le fichier du joueur 1 ? - + Invalid config detected Configuration invalide détectée - + Handheld controller can't be used on docked mode. Pro controller will be selected. Contrôleur portable ne peut pas être utilisé en mode téléviseur. La manette Pro sera sélectionnée. - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'amiibo actuel a été retiré - + Error Erreur - - + + The current game is not looking for amiibos Le jeu actuel ne cherche pas d'amiibos. - + Amiibo File (%1);; All Files (*.*) Fichier Amiibo (%1);; Tous les fichiers (*.*) - + Load Amiibo Charger un Amiibo - + Error loading Amiibo data Erreur lors du chargement des données Amiibo - + The selected file is not a valid amiibo Le fichier choisi n'est pas un amiibo valide - + The selected file is already on use Le fichier sélectionné est déjà utilisé - + An unknown error occurred Une erreur inconnue s'est produite - + Capture Screenshot Capture d'écran - + PNG Image (*.png) Image PNG (*.png) - + TAS state: Running %1/%2 État du TAS : En cours d'exécution %1/%2 - + TAS state: Recording %1 État du TAS : Enregistrement %1 - + TAS state: Idle %1/%2 État du TAS : Inactif %1:%2 - + TAS State: Invalid État du TAS : Invalide - + &Stop Running &Stopper l'exécution - + &Start &Start - + Stop R&ecording Stopper l'en&registrement - + R&ecord En&registrer - + Building: %n shader(s) Compilation: %n shaderCompilation : %n shadersCompilation : %n shaders - + Scale: %1x %1 is the resolution scaling factor Échelle : %1x - + Speed: %1% / %2% Vitesse : %1% / %2% - + Speed: %1% Vitesse : %1% - + Game: %1 FPS (Unlocked) Jeu : %1 IPS (Débloqué) - + Game: %1 FPS Jeu : %1 FPS - + Frame: %1 ms Frame : %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HAUT - + GPU EXTREME GPU EXTRÊME - + GPU ERROR GPU ERREUR - + DOCKED MODE TV - + HANDHELD PORTABLE - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + NULL + + + NEAREST PLUS PROCHE - - + + BILINEAR BILINÉAIRE - + BICUBIC BICUBIQUE - + GAUSSIAN GAUSSIEN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA AUCUN AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Le jeu que vous essayez de charger a besoin de fichiers additionnels que vous devez extraire depuis votre Switch avant de jouer.<br/><br/>Pour plus d'information sur l'extraction de ces fichiers, veuillez consulter la page du wiki suivante : <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Extraction des archives système et des Shared Fonts depuis la Switch</a>.<br/><br/>Voulez-vous quitter la liste des jeux ? Une émulation continue peut entraîner des crashs, la corruption de données de sauvegarde ou d’autres bugs. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu n'a pas été capable de localiser un système d'archive Switch. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu n'a pas été capable de localiser un système d'archive Switch. %1. %2 - - - - System Archive Not Found - Archive système introuvable - - - - System Archive Missing - Archive Système Manquante - - - - yuzu was unable to locate the Switch shared fonts. %1 - Yuzu n'a pas été capable de localiser les polices partagées de la Switch. %1 - - - - Shared Fonts Not Found - Les polices partagées non pas été trouvées - - - - Shared Font Missing - Police Partagée Manquante - - - - Fatal Error - Erreur fatale - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu a rencontré une erreur fatale, veuillez consulter les logs pour plus de détails. Pour plus d'informations sur l'accès aux logs, veuillez consulter la page suivante : <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'> Comment télécharger le fichier des logs </a>.<br/><br/>Voulez-vous quitter la liste des jeux ? Une émulation continue peut entraîner des crashs, la corruption de données de sauvegarde ou d’autres bugs. - - - - Fatal Error encountered - Erreur Fatale rencontrée - - - + Confirm Key Rederivation Confirmer la réinstallation de la clé - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5259,37 +5375,37 @@ et éventuellement faites des sauvegardes. Cela supprimera vos fichiers de clé générés automatiquement et ré exécutera le module d'installation de clé. - + Missing fuses Fusibles manquants - + - Missing BOOT0 - BOOT0 manquant - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main manquant - + - Missing PRODINFO - PRODINFO manquant - + Derivation Components Missing Composants de dérivation manquants - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Les clés de chiffrement sont manquantes. <br>Veuillez suivre <a href='https://yuzu-emu.org/help/quickstart/'>le guide de démarrage rapide yuzu</a> pour obtenir tous vos clés, firmware et jeux.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5298,39 +5414,39 @@ Cela peut prendre jusqu'à une minute en fonction des performances de votre système. - + Deriving Keys Installation des clés - + Select RomFS Dump Target Sélectionner la cible d'extraction du RomFS - + Please select which RomFS you would like to dump. Veuillez sélectionner quel RomFS vous voulez extraire. - + Are you sure you want to close yuzu? Êtes vous sûr de vouloir fermer yuzu ? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Êtes-vous sûr d'arrêter l'émulation ? Tout progrès non enregistré sera perdu. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5342,38 +5458,44 @@ Voulez-vous ignorer ceci and quitter quand même ? GRenderWindow - + + OpenGL not available! OpenGL n'est pas disponible ! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu n'a pas été compilé avec le support OpenGL. - - + + Error while initializing OpenGL! Erreur lors de l'initialisation d'OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Votre GPU peut ne pas prendre en charge OpenGL, ou vous n'avez pas les derniers pilotes graphiques. - + Error while initializing OpenGL 4.6! Erreur lors de l'initialisation d'OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Votre GPU peut ne pas prendre en charge OpenGL 4.6 ou vous ne disposez pas du dernier pilote graphique: %1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Votre GPU peut ne pas prendre en charge une ou plusieurs extensions OpenGL requises. Veuillez vous assurer que vous disposez du dernier pilote graphique.<br><br>GL Renderer :<br>%1<br><br>Extensions non prises en charge :<br>%2 @@ -5473,61 +5595,76 @@ Voulez-vous ignorer ceci and quitter quand même ? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Propriétés - + Scan Subfolders Scanner les sous-dossiers - + Remove Game Directory Supprimer le répertoire du jeu - + ▲ Move Up ▲ Monter - + ▼ Move Down ▼ Descendre - + Open Directory Location Ouvrir l'emplacement du répertoire - + Clear Effacer - + Name Nom - + Compatibility Compatibilité - + Add-ons Extensions - + File type Type de fichier - + Size Taille @@ -5598,7 +5735,7 @@ Voulez-vous ignorer ceci and quitter quand même ? GameListPlaceholder - + Double-click to add a new folder to the game list Double-cliquez pour ajouter un nouveau dossier à la liste de jeux @@ -5611,12 +5748,12 @@ Voulez-vous ignorer ceci and quitter quand même ? %1 sur %n résultat%1 sur %n résultats%1 sur %n résultats - + Filter: Filtre : - + Enter pattern to filter Entrez un motif à filtrer diff --git a/dist/languages/id.ts b/dist/languages/id.ts index 91ee85ffc..e50f6388c 100644 --- a/dist/languages/id.ts +++ b/dist/languages/id.ts @@ -762,7 +762,20 @@ Memungkinkan berbagai macam optimasi IR. - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Pengaturan CPU hanya tersedia saat permainan tidak dijalankan. @@ -1368,218 +1381,224 @@ Memungkinkan berbagai macam optimasi IR. API: - - Graphics Settings - Pengaturan Grafis - - - - Use disk pipeline cache - Gunakan pipeline cache diska - - - - Use asynchronous GPU emulation - Gunakan pengemulasian GPU yang asinkron - - - - Accelerate ASTC texture decoding - Percepat penguraian tekstur ASTC - - - - NVDEC emulation: - Emulasi NVDEC: - - - - No Video Output - Tidak ada Keluaran Suara - - - - CPU Video Decoding - Penguraian Video menggunakan CPU - - - - GPU Video Decoding (Default) - Penguraian Video menggunakan GPU (Bawaan) - - - - Fullscreen Mode: - Mode Layar Penuh: - - - - Borderless Windowed - Layar Tanpa Batas - - - - Exclusive Fullscreen - Layar Penuh Eksklusif - - - - Aspect Ratio: - Rasio Aspek: - - - - Default (16:9) - Bawaan (16:9) - - - - Force 4:3 - Paksa 4:3 - - - - Force 21:9 - Paksa 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Regangkan ke Layar - - - - Resolution: - Resolusi: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [EKSPERIMENTAL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [EKSPERIMENTAL] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Filter Menyelaraskan dengan Layar: - - - - Nearest Neighbor - Nearest Neighbor - - - - Bilinear - Biliner - - - - Bicubic - Bikubik - - - - Gaussian - Gaussian - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - - - - - Anti-Aliasing Method: - Metode Anti-Aliasing: - - - + + None Tak ada - + + Graphics Settings + Pengaturan Grafis + + + + Use disk pipeline cache + Gunakan pipeline cache diska + + + + Use asynchronous GPU emulation + Gunakan pengemulasian GPU yang asinkron + + + + Accelerate ASTC texture decoding + Percepat penguraian tekstur ASTC + + + + NVDEC emulation: + Emulasi NVDEC: + + + + No Video Output + Tidak ada Keluaran Suara + + + + CPU Video Decoding + Penguraian Video menggunakan CPU + + + + GPU Video Decoding (Default) + Penguraian Video menggunakan GPU (Bawaan) + + + + Fullscreen Mode: + Mode Layar Penuh: + + + + Borderless Windowed + Layar Tanpa Batas + + + + Exclusive Fullscreen + Layar Penuh Eksklusif + + + + Aspect Ratio: + Rasio Aspek: + + + + Default (16:9) + Bawaan (16:9) + + + + Force 4:3 + Paksa 4:3 + + + + Force 21:9 + Paksa 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Regangkan ke Layar + + + + Resolution: + Resolusi: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [EKSPERIMENTAL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [EKSPERIMENTAL] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Filter Menyelaraskan dengan Layar: + + + + Nearest Neighbor + Nearest Neighbor + + + + Bilinear + Biliner + + + + Bicubic + Bikubik + + + + Gaussian + Gaussian + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + + + + + Anti-Aliasing Method: + Metode Anti-Aliasing: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Gunakan warna latar global - + Set background color: Setel warna latar: - + Background Color: Warna Latar: @@ -1588,6 +1607,11 @@ Memungkinkan berbagai macam optimasi IR. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shader perakit, hanya NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2141,6 +2165,74 @@ Memungkinkan berbagai macam optimasi IR. Gerakan / Sentuhan + + ConfigureInputPerGame + + + Form + Bentuk + + + + Graphics + Grafis + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2159,226 +2251,226 @@ Memungkinkan berbagai macam optimasi IR. Perangkat Masukan - + Profile Profil - + Save Simpan - + New Baru - + Delete Hapus - - + + Left Stick Stik Kiri - - - - - - + + + + + + Up Atas - - - - - - - + + + + + + + Left Kiri - - - - - - - + + + + + + + Right Kanan - - - - - - + + + + + + Down Bawah - - - - + + + + Pressed Ditekan - - - - + + + + Modifier Pemodifikasi - - + + Range Jangkauan - - + + % % - - + + Deadzone: 0% Titik Mati: 0% - - + + Modifier Range: 0% Rentang Pengubah: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Kurang - - + + Capture Tangkapan - - - + + + Plus Tambah - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Gerakan 1 - + Motion 2 Gerakan 2 - + Face Buttons Tombol Muka - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Stik Kanan @@ -2459,155 +2551,155 @@ Untuk membalikkan sumbu, pertama gerakkan joystik secara tegak lurus, lalu menda - + Deadzone: %1% Titik Mati: %1% - + Modifier Range: %1% Rentang Pengubah: %1% - + Pro Controller Kontroler Pro - + Dual Joycons Joycon Dual - + Left Joycon Joycon Kiri - + Right Joycon Joycon Kanan - + Handheld Jinjing - + GameCube Controller Kontroler GameCube - + Poke Ball Plus Poke Ball Plus - + NES Controller Kontroler NES - + SNES Controller Kontroler SNES - + N64 Controller Kontroler N64 - + Sega Genesis Sega Genesis - + Start / Pause Mulai / Jeda - + Z Z - + Control Stick Stik Kendali - + C-Stick C-Stick - + Shake! Getarkan! - + [waiting] [menunggu] - + New Profile Profil Baru - + Enter a profile name: Masukkan nama profil: - - + + Create Input Profile Ciptakan Profil Masukan - + The given profile name is not valid! Nama profil yang diberi tidak sah! - + Failed to create the input profile "%1" Gagal membuat profil masukan "%1" - + Delete Input Profile Hapus Profil Masukan - + Failed to delete the input profile "%1" Gagal menghapus profil masukan "%1" - + Load Input Profile Muat Profil Masukan - + Failed to load the input profile "%1" Gagal memuat profil masukan "%1" - + Save Input Profile Simpat Profil Masukan - + Failed to save the input profile "%1" Gagal menyimpan profil masukan "%1" @@ -2862,42 +2954,47 @@ Untuk membalikkan sumbu, pertama gerakkan joystik secara tegak lurus, lalu menda Pengembang - + Add-Ons Pengaya (Add-On) - + General Umum - + System Sistem - + CPU CPU - + Graphics Grafis - + Adv. Graphics Ljtan. Grafik - + Audio Audio - + + Input Profiles + + + + Properties Properti @@ -3555,52 +3652,57 @@ UUID: %2 Benih RNG - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: ID Konsol: - + Sound output mode Mode keluaran suara - + Regenerate Hasilkan Ulang - + System settings are available only when game is not running. Pengaturan sistem hanya tersedia saat permainan tidak dijalankan. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Ini akan mengganti Switch virtual Anda dengan yang baru. Switch virtual Anda saat ini tidak akan bisa dipulihkan. Ini mungkin akan menyebabkan kesan tak terkira di dalam permainan. Ini juga mungkin akan gagal jika Anda menggunakan simpanan konfigurasi yang lawas. Lanjutkan? - + Warning Peringatan - + Console ID: 0x%1 ID Konsol: 0x%1 @@ -4295,913 +4397,924 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Data anonim dikumpulkan</a> untuk membantu yuzu. <br/><br/>Apa Anda ingin membagi data penggunaan dengan kami? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Memuat Applet Web... - + Disable Web Applet Matikan Applet Web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Jumlah shader yang sedang dibuat - + The current selected resolution scaling multiplier. Pengali skala resolusi yang terpilih. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Kecepatan emulasi saat ini. Nilai yang lebih tinggi atau rendah dari 100% menandakan pengemulasian berjalan lebih cepat atau lambat dibanding Switch aslinya. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Berapa banyak frame per second (bingkai per detik) permainan akan ditampilkan. Ini akan berubah dari berbagai permainan dan pemandangan. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Waktu yang diperlukan untuk mengemulasikan bingkai Switch, tak menghitung pembatas bingkai atau v-sync. Agar emulasi berkecepatan penuh, ini harus 16.67 mdtk. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Bersihkan Berkas Baru-baru Ini - + &Continue &Lanjutkan - + &Pause &Jeda - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu sedang menjalankan game - + Warning Outdated Game Format Peringatan Format Permainan yang Usang - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Anda menggunakan format direktori ROM yang sudah didekonstruksi untuk permainan ini, yang mana itu merupakan format lawas yang sudah tergantikan oleh yang lain seperti NCA, NAX, XCI, atau NSP. Direktori ROM yang sudah didekonstruksi kekurangan ikon, metadata, dan dukungan pembaruan.<br><br>Untuk penjelasan berbagai format Switch yang didukung yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>periksa wiki kami</a>. Pesan ini tidak akan ditampilkan lagi. - - + + Error while loading ROM! Kesalahan ketika memuat ROM! - + The ROM format is not supported. Format ROM tak didukung. - + An error occurred initializing the video core. Terjadi kesalahan ketika menginisialisasi inti video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu telah mengalami error saat menjalankan inti video. Ini biasanya disebabkan oleh pemicu piranti (driver) GPU yang usang, termasuk yang terintegrasi. Mohon lihat catatan untuk informasi lebih rinci. Untuk informasi cara mengakses catatan, mohon lihat halaman berikut: <a href='https://yuzu-emu.org/help/reference/log-files/'>Cara Mengupload Berkas Catatan</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Terjadi kesalahan yang tak diketahui. Mohon lihat catatan untuk informasi lebih rinci. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Simpan Data - + Mod Data Mod Data - + Error Opening %1 Folder Gagal Membuka Folder %1 - - + + Folder does not exist! Folder tak ada! - + Error Opening Transferable Shader Cache Gagal Ketika Membuka Tembolok Shader yang Dapat Ditransfer - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry Hapus Masukan - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. Tidak ada DLC yang terinstall untuk judul ini. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File Hapus File - - + + Error Removing Transferable Shader Cache Kesalahan Menghapus Transferable Shader Cache - - + + A shader cache for this title does not exist. Cache shader bagi judul ini tidak ada - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Kesalahan Menghapus Konfigurasi Buatan - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! Pengekstrakan RomFS Gagal! - + There was an error copying the RomFS files or the user cancelled the operation. Terjadi kesalahan ketika menyalin berkas RomFS atau dibatalkan oleh pengguna. - + Full Penuh - + Skeleton Skeleton - + Select RomFS Dump Mode Pilih Mode Dump RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Mohon pilih cara RomFS akan di-dump.<br>FPenuh akan menyalin seluruh berkas ke dalam direktori baru sementara <br>jerangkong hanya akan menciptakan struktur direktorinya saja. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Mengekstrak RomFS... - - + + Cancel Batal - + RomFS Extraction Succeeded! Pengekstrakan RomFS Berhasil! - + The operation completed successfully. Operasi selesai dengan sukses, - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Gagal membuka %1 - + Select Directory Pilih Direktori - + Properties Properti - + The game properties could not be loaded. Properti permainan tak dapat dimuat. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Eksekutabel Switch (%1);;Semua Berkas (*.*) - + Load File Muat Berkas - + Open Extracted ROM Directory Buka Direktori ROM Terekstrak - + Invalid Directory Selected Direktori Terpilih Tidak Sah - + The directory you have selected does not contain a 'main' file. Direktori yang Anda pilih tak memiliki berkas 'utama.' - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Install File - + %n file(s) remaining - + Installing file "%1"... Memasang berkas "%1"... - - + + Install Results Hasil Install - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed %n file(s) baru diinstall - + %n file(s) were overwritten %n file(s) telah ditimpa - + %n file(s) failed to install %n file(s) gagal di install - + System Application Aplikasi Sistem - + System Archive Arsip Sistem - + System Application Update Pembaruan Aplikasi Sistem - + Firmware Package (Type A) Paket Perangkat Tegar (Tipe A) - + Firmware Package (Type B) Paket Perangkat Tegar (Tipe B) - + Game Permainan - + Game Update Pembaruan Permainan - + Game DLC DLC Permainan - + Delta Title Judul Delta - + Select NCA Install Type... Pilih Tipe Pemasangan NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Mohon pilih jenis judul yang Anda ingin pasang sebagai NCA ini: (Dalam kebanyakan kasus, pilihan bawaan 'Permainan' tidak apa-apa`.) - + Failed to Install Gagal Memasang - + The title type you selected for the NCA is invalid. Jenis judul yang Anda pilih untuk NCA tidak sah. - + File not found Berkas tak ditemukan - + File "%1" not found Berkas "%1" tak ditemukan - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Akun yuzu Hilang - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Agar dapat mengirimkan berkas uju kompatibilitas permainan, Anda harus menautkan akun yuzu Anda.<br><br/>TUntuk mennautkan akun yuzu Anda, pergi ke Emulasi &gt; Konfigurasi &gt; Web. - + Error opening URL Kesalahan saat membuka URL - + Unable to open the URL "%1". Tidak dapat membuka URL "%1". - + TAS Recording Rekaman TAS - + Overwrite file of player 1? Timpa file pemain 1? - + Invalid config detected Konfigurasi tidak sah terdeteksi - + Handheld controller can't be used on docked mode. Pro controller will be selected. Kontroller jinjing tidak bisa digunakan dalam mode dock. Kontroller Pro akan dipilih - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) Berkas Amiibo (%1);; Semua Berkas (*.*) - + Load Amiibo Muat Amiibo - + Error loading Amiibo data Gagal memuat data Amiibo - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Tangkapan Layar - + PNG Image (*.png) Berkas PNG (*.png) - + TAS state: Running %1/%2 Status TAS: Berjalan %1/%2 - + TAS state: Recording %1 Status TAS: Merekam %1 - + TAS state: Idle %1/%2 Status TAS: Diam %1/%2 - + TAS State: Invalid Status TAS: Tidak Valid - + &Stop Running &Matikan - + &Start &Mulai - + Stop R&ecording Berhenti Mer&ekam - + R&ecord R&ekam - + Building: %n shader(s) Membangun: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Kecepatan: %1% / %2% - + Speed: %1% Kecepatan: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Permainan: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU TINGGI - + GPU EXTREME GPU EKSTRIM - + GPU ERROR KESALAHAN GPU - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST NEAREST - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA TANPA AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. + + SMAA - - yuzu was unable to locate a Switch system archive. %1 - - - - - yuzu was unable to locate a Switch system archive: %1. %2 - - - - - System Archive Not Found - - - - - System Archive Missing - - - - - yuzu was unable to locate the Switch shared fonts. %1 - - - - - Shared Fonts Not Found - - - - - Shared Font Missing - - - - - Fatal Error - Kesalahan Fatal - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - - - - - Fatal Error encountered - - - - + Confirm Key Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5212,76 +5325,76 @@ This will delete your autogenerated key files and re-run the key derivation modu - + Missing fuses - + - Missing BOOT0 - Kehilangan BOOT0 - + - Missing BCPKG2-1-Normal-Main - Kehilangan BCPKG2-1-Normal-Main - + - Missing PRODINFO - Kehilangan PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. - + Deriving Keys - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close yuzu? Apakah anda yakin ingin menutup yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5291,38 +5404,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! OpenGL tidak tersedia! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Terjadi kesalahan menginisialisasi OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. VGA anda mungkin tidak mendukung OpenGL, atau anda tidak memiliki pemacu piranti (driver) grafis terbaharu. - + Error while initializing OpenGL 4.6! Terjadi kesalahan menginisialisasi OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 VGA anda mungkin tidak mendukung OpenGL 4.6, atau anda tidak memiliki pemacu piranti (driver) grafis terbaharu.<br><br>Pemuat GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 VGA anda mungkin tidak mendukung satu atau lebih ekstensi OpenGL. Mohon pastikan bahwa anda memiliki pemacu piranti (driver) grafis terbaharu.<br><br>Pemuat GL:<br>%1<br><br>Ekstensi yang tidak didukung:<br>%2 @@ -5422,61 +5541,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Properti - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Bersihkan - + Name Nama - + Compatibility Kompatibilitas - + Add-ons Pengaya (Add-On) - + File type - + Size Ukuran @@ -5547,7 +5681,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5560,12 +5694,12 @@ Would you like to bypass this and exit anyway? - + Filter: - + Enter pattern to filter diff --git a/dist/languages/it.ts b/dist/languages/it.ts index 7eed301ad..b41728cb7 100644 --- a/dist/languages/it.ts +++ b/dist/languages/it.ts @@ -791,7 +791,20 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Le impostazioni della CPU sono disponibili solo quando il gioco non è in esecuzione. @@ -981,7 +994,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Enable Auto-Stub** - + Abilita stub automatico** @@ -1001,7 +1014,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Perform Startup Vulkan Check - + Esegui controllo di Vulkan all'avvio @@ -1306,7 +1319,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Limit Speed Percent - Percentuale Limite Velocità + Percentuale di limite della velocità @@ -1397,218 +1410,224 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.API: - - Graphics Settings - Impostazioni grafiche - - - - Use disk pipeline cache - Utilizza la cache delle pipeline su disco - - - - Use asynchronous GPU emulation - Utilizza l'emulazione asincrona della GPU - - - - Accelerate ASTC texture decoding - Accelera la decodifica delle texture ASTC - - - - NVDEC emulation: - Emulazione NVDEC: - - - - No Video Output - Nessun output video - - - - CPU Video Decoding - Decodifica video CPU - - - - GPU Video Decoding (Default) - Decodifica video GPU (predefinita) - - - - Fullscreen Mode: - Modalità schermo intero: - - - - Borderless Windowed - Finestra senza bordi - - - - Exclusive Fullscreen - Esclusivamente a schermo intero - - - - Aspect Ratio: - Rapporto d'aspetto: - - - - Default (16:9) - Predefinito (16:9) - - - - Force 4:3 - Forza 4:3 - - - - Force 21:9 - Forza 21:9 - - - - Force 16:10 - Forza 16:10 - - - - Stretch to Window - Allunga a finestra - - - - Resolution: - Risoluzione: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [SPERIMENTALE] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [SPERIMENTALE] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Filtro di adattamento alla finestra: - - - - Nearest Neighbor - Nearest neighbor - - - - Bilinear - Bilineare - - - - Bicubic - Bicubico - - - - Gaussian - Gaussiano - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (solo Vulkan) - - - - Anti-Aliasing Method: - Metodo di anti-aliasing: - - - + + None Nessuno - + + Graphics Settings + Impostazioni grafiche + + + + Use disk pipeline cache + Utilizza la cache delle pipeline su disco + + + + Use asynchronous GPU emulation + Utilizza l'emulazione asincrona della GPU + + + + Accelerate ASTC texture decoding + Accelera la decodifica delle texture ASTC + + + + NVDEC emulation: + Emulazione NVDEC: + + + + No Video Output + Nessun output video + + + + CPU Video Decoding + Decodifica video CPU + + + + GPU Video Decoding (Default) + Decodifica video GPU (predefinita) + + + + Fullscreen Mode: + Modalità schermo intero: + + + + Borderless Windowed + Finestra senza bordi + + + + Exclusive Fullscreen + Esclusivamente a schermo intero + + + + Aspect Ratio: + Rapporto d'aspetto: + + + + Default (16:9) + Predefinito (16:9) + + + + Force 4:3 + Forza 4:3 + + + + Force 21:9 + Forza 21:9 + + + + Force 16:10 + Forza 16:10 + + + + Stretch to Window + Allunga a finestra + + + + Resolution: + Risoluzione: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [SPERIMENTALE] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [SPERIMENTALE] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Filtro di adattamento alla finestra: + + + + Nearest Neighbor + Nearest neighbor + + + + Bilinear + Bilineare + + + + Bicubic + Bicubico + + + + Gaussian + Gaussiano + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (solo Vulkan) + + + + Anti-Aliasing Method: + Metodo di anti-aliasing: + + + FXAA FXAA - + + SMAA + SMAA + + + Use global FSR Sharpness - + Usa la nitidezza FSR globale - + Set FSR Sharpness - + Imposta la nitidezza FSR - + FSR Sharpness: - + Nitidezza FSR: - + 100% - + 100% - - + + Use global background color Usa il colore di sfondo globale - + Set background color: - Imposta colore dello sfondo: + Imposta il colore di sfondo: - + Background Color: Colore dello sfondo: @@ -1617,6 +1636,11 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.GLASM (Assembly Shaders, NVIDIA Only) GLASM (shader assembly, solo NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + SPIR-V (sperimentale, solo Mesa) + %1% @@ -1659,12 +1683,12 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental. - Abilita la compilazione di shader asincrona, che può ridurre lo stutter dello shader. Questa funzione è sperimentale. + Abilita la compilazione degli shader asincrona, che può ridurre gli scatti causati dagli shader. Questa funzione è sperimentale. Use asynchronous shader building (Hack) - Utilizza la compilazione asincrona degli shader (Hack) + Utilizza la compilazione asincrona degli shader (espediente) @@ -2152,7 +2176,7 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP. Enable mouse panning - Abilita mouse panning + Abilita il mouse panning @@ -2170,12 +2194,80 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.Movimento/tocco + + ConfigureInputPerGame + + + Form + Modulo + + + + Graphics + Grafica + + + + Input Profiles + Profili di input + + + + Player 1 Profile + Profilo giocatore 1 + + + + Player 2 Profile + Profilo giocatore 2 + + + + Player 3 Profile + Profilo giocatore 3 + + + + Player 4 Profile + Profilo giocatore 4 + + + + Player 5 Profile + Profilo giocatore 5 + + + + Player 6 Profile + Profilo giocatore 6 + + + + Player 7 Profile + Profilo giocatore 7 + + + + Player 8 Profile + Profilo giocatore 8 + + + + Use global input configuration + Usa la configurazione di input globale + + + + Player %1 profile + Profilo giocatore %1 + + ConfigureInputPlayer Configure Input - Configura Input + Configura input @@ -2188,226 +2280,226 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.Dispositivo di input - + Profile Profilo - + Save Salva - + New Nuovo - + Delete Elimina - - + + Left Stick Levetta sinistra - - - - - - + + + + + + Up Su - - - - - - - + + + + + + + Left Sinistra - - - - - - - + + + + + + + Right Destra - - - - - - + + + + + + Down Giù - - - - + + + + Pressed Premuto - - - - + + + + Modifier Modificatore - - + + Range Raggio - - + + % % - - + + Deadzone: 0% Zona morta: 0% - - + + Modifier Range: 0% Modifica raggio: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Meno - - + + Capture Cattura - - - + + + Plus Più - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Movimento 1 - + Motion 2 Movimento 2 - + Face Buttons Pulsanti frontali - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Levetta destra @@ -2488,155 +2580,155 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme - + Deadzone: %1% Zona morta: %1% - + Modifier Range: %1% Modifica raggio: %1% - + Pro Controller Pro Controller - + Dual Joycons Due Joycon - + Left Joycon Joycon sinistro - + Right Joycon Joycon destro - + Handheld Portatile - + GameCube Controller Controller GameCube - + Poke Ball Plus Poké Ball Plus - + NES Controller Controller NES - + SNES Controller Controller SNES - + N64 Controller Controller N64 - + Sega Genesis Sega Genesis - + Start / Pause Avvia / Metti in pausa - + Z Z - + Control Stick Levetta di Controllo - + C-Stick Levetta C - + Shake! Scuoti! - + [waiting] [in attesa] - + New Profile Nuovo profilo - + Enter a profile name: Inserisci un nome profilo: - - + + Create Input Profile Crea un profilo di input - + The given profile name is not valid! Il nome profilo inserito non è valido! - + Failed to create the input profile "%1" Impossibile creare il profilo di input "%1" - + Delete Input Profile Elimina un profilo di input - + Failed to delete the input profile "%1" Impossibile eliminare il profilo di input "%1" - + Load Input Profile Carica un profilo di input - + Failed to load the input profile "%1" Impossibile caricare il profilo di input "%1" - + Save Input Profile Salva un profilo di Input - + Failed to save the input profile "%1" Impossibile creare il profilo di input "%1" @@ -2891,49 +2983,54 @@ Per invertire gli assi, prima muovi la levetta verticalmente, e poi orizzontalme Sviluppatore - + Add-Ons Add-on - + General Generale - + System Sistema - + CPU CPU - + Graphics Grafica - + Adv. Graphics - Grafica - Avanzate + Grafica (Avanzate) - + Audio Audio - + + Input Profiles + Profili di input + + + Properties Proprietà Use global configuration (%1) - Usa configurazione globale (%1) + Usa la configurazione globale (%1) @@ -3585,52 +3682,57 @@ UUID: %2 Seed RNG - + + Device Name + Nome del dispositivo + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: ID Console: - + Sound output mode Modalità di output del sonoro - + Regenerate Rigenera - + System settings are available only when game is not running. Le impostazioni di sistema sono disponibili solamente quando il gioco non è in esecuzione. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Questo rimpiazzerà la tua Switch virtuale con una nuova. La tua Switch virtuale non sarà recuperabile. Questo potrebbe avere effetti indesiderati nei giochi. Questo potrebbe fallire, se usi un salvataggio non aggiornato. Desideri continuare? - + Warning Attenzione - + Console ID: 0x%1 ID Console: 0x%1 @@ -4326,491 +4428,534 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Vengono raccolti dati anonimi</a> per aiutarci a migliorare yuzu. <br/><br/>Desideri condividere i tuoi dati di utilizzo con noi? - + Telemetry Telemetria - + Broken Vulkan Installation Detected Rilevata installazione di Vulkan non funzionante - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. L'inizializzazione di Vulkan è fallita durante l'avvio.<br><br>Clicca <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>qui per istruzioni su come risolvere il problema</a>. - + Loading Web Applet... Caricamento dell'applet web... - + Disable Web Applet Disabilita l'applet web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Il numero di shaders al momento in costruzione - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocità corrente dell'emulazione. Valori più alti o più bassi di 100% indicano che l'emulazione sta funzionando più velocemente o lentamente rispetto a una Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Il numero di fotogrammi al secondo che il gioco visualizza attualmente. Può variare in base al gioco e alla situazione. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - Tempo utilizzato per emulare un frame della Switch, non contando i limiti ai frame o il v-sync. -Per un'emulazione alla massima velocità, il valore dev'essere al massimo 16.67 ms. + Tempo necessario per emulare un fotogramma della Switch, senza tenere conto del limite al framerate o del V-Sync. Per un'emulazione alla massima velocità, il valore non dovrebbe essere superiore a 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Cancella i file recenti - + &Continue &Continua - + &Pause &Pausa - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Formato del gioco obsoleto - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Stai usando una cartella con dentro una ROM decostruita come formato per avviare questo gioco, è un formato obsoleto ed è stato sostituito da altri come NCA, NAX, XCI o NSP. Le ROM decostruite non hanno icone, metadata e non supportano gli aggiornamenti. <br><br>Per una spiegazione sui vari formati di Switch che yuzu supporta, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>controlla la nostra wiki</a>. Questo messaggio non verrà più mostrato. - - + + Error while loading ROM! Errore nel caricamento della ROM! - + The ROM format is not supported. Il formato della ROM non è supportato. - + An error occurred initializing the video core. È stato riscontrato un errore nell'inizializzazione del core video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Errore nel caricamento della ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida introduttiva di yuzu</a> per rifare il dump dei file.<br>Puoi fare riferimento alla wiki di yuzu</a> o al server Discord di yuzu</a> per assistenza. - + An unknown error occurred. Please see the log for more details. Si è verificato un errore sconosciuto. Visualizza il log per maggiori dettagli. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + Chiusura del software in corso... + + + Save Data Dati di salvataggio - + Mod Data Dati delle mod - + Error Opening %1 Folder Errore nell'apertura della cartella %1 - - + + Folder does not exist! La cartella non esiste! - + Error Opening Transferable Shader Cache Errore nell'apertura della cache trasferibile degli shader - + Failed to create the shader cache directory for this title. Impossibile creare la cartella della cache degli shader per questo titolo. - + Error Removing Contents Errore nella rimozione del contentuto - + Error Removing Update Errore nella rimozione dell'aggiornamento - + Error Removing DLC Errore nella rimozione del DLC - + Remove Installed Game Contents? Rimuovere il contenuto del gioco installato? - + Remove Installed Game Update? Rimuovere l'aggiornamento installato? - + Remove Installed Game DLC? Rimuovere il DLC installato? - + Remove Entry Rimuovi voce - - - - - - + + + + + + Successfully Removed Rimozione completata - + Successfully removed the installed base game. Il gioco base installato è stato rimosso con successo. - + The base game is not installed in the NAND and cannot be removed. Il gioco base non è installato su NAND e non può essere rimosso. - + Successfully removed the installed update. Aggiornamento rimosso con successo. - + There is no update installed for this title. Non c'è alcun aggiornamento installato per questo gioco. - + There are no DLC installed for this title. Non c'è alcun DLC installato per questo gioco. - + Successfully removed %1 installed DLC. %1 DLC rimossi con successo. - + Delete OpenGL Transferable Shader Cache? Vuoi rimuovere la cache trasferibile degli shader OpenGL? - + Delete Vulkan Transferable Shader Cache? Vuoi rimuovere la cache trasferibile degli shader Vulkan? - + Delete All Transferable Shader Caches? Vuoi rimuovere tutte le cache trasferibili degli shader? - + Remove Custom Game Configuration? Rimuovere la configurazione personalizzata del gioco? - + Remove File Rimuovi file - - + + Error Removing Transferable Shader Cache Errore nella rimozione della cache trasferibile degli shader - - + + A shader cache for this title does not exist. Per questo titolo non esiste una cache degli shader. - + Successfully removed the transferable shader cache. La cache trasferibile degli shader è stata rimossa con successo. - + Failed to remove the transferable shader cache. Impossibile rimuovere la cache trasferibile degli shader. - - + + Error Removing Transferable Shader Caches Errore nella rimozione delle cache trasferibili degli shader - + Successfully removed the transferable shader caches. Le cache trasferibili degli shader sono state rimosse con successo. - + Failed to remove the transferable shader cache directory. Impossibile rimuovere la cartella della cache trasferibile degli shader. - - + + Error Removing Custom Configuration Errore nella rimozione della configurazione personalizzata - + A custom configuration for this title does not exist. Non esiste una configurazione personalizzata per questo gioco. - + Successfully removed the custom game configuration. La configurazione personalizzata del gioco è stata rimossa con successo. - + Failed to remove the custom game configuration. Impossibile rimuovere la configurazione personalizzata del gioco. - - + + RomFS Extraction Failed! Estrazione RomFS fallita! - + There was an error copying the RomFS files or the user cancelled the operation. C'è stato un errore nella copia dei file del RomFS o l'operazione è stata annullata dall'utente. - + Full Completa - + Skeleton Cartelle - + Select RomFS Dump Mode Seleziona la modalità di estrazione della RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Seleziona come vorresti estrarre la RomFS. <br>La modalità Completa copierà tutti i file in una nuova cartella mentre<br>la modalità Cartelle creerà solamente le cartelle e le sottocartelle. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Estrazione RomFS in corso... - - + + Cancel Annulla - + RomFS Extraction Succeeded! Estrazione RomFS riuscita! - + The operation completed successfully. L'operazione è stata completata con successo. - + + + + + + Create Shortcut + Crea scorciatoia + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + Verrà creata una scorciatoia all'AppImage attuale. Potrebbe non funzionare correttamente se effettui un aggiornamento. Vuoi continuare? + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + Impossibile creare la scorciatoia sul desktop. Il percorso "%1" non esiste. + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + Impossibile creare la scorciatoia nel menù delle applicazioni. Il percorso "%1" non esiste e non può essere creato. + + + + Create Icon + Crea icona + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + Impossibile creare il file dell'icona. Il percorso "%1" non esiste e non può essere creato. + + + + Start %1 with the yuzu Emulator + Avvia %1 con l'emulatore yuzu + + + + Failed to create a shortcut at %1 + Impossibile creare la scorciatoia in %1 + + + + Successfully created a shortcut to %1 + Scorciatoia creata con successo in %1 + + + Error Opening %1 Errore nell'apertura di %1 - + Select Directory Seleziona cartella - + Properties Proprietà - + The game properties could not be loaded. - Le proprietà del gioco non sono potute essere caricate. + Non è stato possibile caricare le proprietà del gioco. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - Eseguibile Switch (%1);;Tutti i File (*.*) + Eseguibile Switch (%1);;Tutti i file (*.*) - + Load File Carica file - + Open Extracted ROM Directory - Apri Cartella ROM Estratta + Apri cartella ROM estratta - + Invalid Directory Selected Cartella selezionata non valida - + The directory you have selected does not contain a 'main' file. La cartella che hai selezionato non contiene un file "main". - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) File installabili Switch (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installa file - + %n file(s) remaining %n file rimanente%n file rimanenti%n file rimanenti - + Installing file "%1"... Installazione del file "%1"... - - + + Install Results Risultati dell'installazione - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Per evitare possibli conflitti, sconsigliamo di installare i giochi base su NAND. Usa questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) were newly installed %n nuovo file è stato installato @@ -4819,7 +4964,7 @@ Usa questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) were overwritten %n file è stato sovrascritto @@ -4828,7 +4973,7 @@ Usa questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) failed to install %n file non è stato installato a causa di errori @@ -4837,411 +4982,378 @@ Usa questa funzione solo per installare aggiornamenti e DLC. - + System Application Applicazione di sistema - + System Archive Archivio di sistema - + System Application Update Aggiornamento di un'applicazione di sistema - + Firmware Package (Type A) - Pacchetto Firmware (Tipo A) + Pacchetto firmware (tipo A) - + Firmware Package (Type B) - Pacchetto Firmware (Tipo B) + Pacchetto firmware (tipo B) - + Game Gioco - + Game Update Aggiornamento di gioco - + Game DLC DLC - + Delta Title - Titolo Delta + Titolo delta - + Select NCA Install Type... Seleziona il tipo di installazione NCA - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleziona il tipo del file NCA da installare: -(Nella maggior parte dei casi, il predefinito 'Gioco' va bene.) +(Nella maggior parte dei casi, il valore predefinito 'Gioco' va bene.) - + Failed to Install Installazione fallita - + The title type you selected for the NCA is invalid. Il tipo che hai selezionato per l'NCA non è valido. - + File not found File non trovato - + File "%1" not found File "%1" non trovato - + OK OK - + + Hardware requirements not met - + Requisiti hardware non soddisfatti - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Il tuo sistema non soddisfa i requisiti hardware consigliati. La funzionalità di segnalazione della compatibilità è stata disattivata. - + Missing yuzu Account Account di yuzu non trovato - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Per segnalare la compatibilità di un gioco, devi collegare il tuo account yuzu. <br><br/>Per collegare il tuo account yuzu, vai su Emulazione &gt; Configurazione &gt; Web. - + Error opening URL Errore aprendo l'URL - + Unable to open the URL "%1". Impossibile aprire l'URL "% 1". - + TAS Recording - + Overwrite file of player 1? Vuoi sovrascrivere il file del giocatore 1? - + Invalid config detected Trovata configurazione invalida - + Handheld controller can't be used on docked mode. Pro controller will be selected. Il controller portatile non può essere utilizzato in modalità dock. Verrà selezionato il controller Pro. - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'Amiibo corrente è stato rimosso - + Error Errore - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) File Amiibo (%1);; Tutti i file (*.*) - + Load Amiibo Carica Amiibo - + Error loading Amiibo data Errore nel caricamento dei dati dell'Amiibo - + The selected file is not a valid amiibo Il file selezionato non è un Amiibo valido - + The selected file is already on use Il file selezionato è già in uso - + An unknown error occurred Si è verificato un errore sconosciuto - + Capture Screenshot Cattura screenshot - + PNG Image (*.png) Immagine PNG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running &Interrompi - + &Start &Avvia - + Stop R&ecording Interrompi r&egistrazione - + R&ecord R&egistra - + Building: %n shader(s) Compilazione di %n shaderCompilazione di %n shaderCompilazione di %n shader - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Velocità: %1% / %2% - + Speed: %1% Velocità: %1% - + Game: %1 FPS (Unlocked) Gioco: %1 FPS (Sbloccati) - + Game: %1 FPS Gioco: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL GPU NORMALE - + GPU HIGH GPU ALTA - + GPU EXTREME GPU ESTREMA - + GPU ERROR ERRORE GPU - + DOCKED DOCK - + HANDHELD PORTATILE - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + NULL + + + NEAREST NEAREST - - + + BILINEAR BILINEARE - + BICUBIC BICUBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA NO AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Il gioco che stai provando a caricare richiede ulteriori file che devono essere estratti dalla tua Switch prima di poter giocare. <br/><br/>Per maggiori informazioni sull'estrazione di questi file, visualizza la seguente pagina della wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Estrazione degli archivi di sistema e dei font condivisi da una console Switch</a>.<br/><br/>Vuoi uscire e tornare alla lista dei giochi? Proseguendo l'emulazione si potrebbero verificare arresti anomali, salvataggi corrotti o altri bug. + + SMAA + SMAA - - yuzu was unable to locate a Switch system archive. %1 - yuzu non ha potuto individuare un archivio di sistema della Switch. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu non ha potuto individuare un archivio di sistema della Switch: %1. %2 - - - - System Archive Not Found - Archivio di sistema non trovato - - - - System Archive Missing - Archivio di sistema mancante - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu non ha potuto individuare i font condivisi della Switch. %1 - - - - Shared Fonts Not Found - Font condivisi non trovati - - - - Shared Font Missing - Font condivisi mancanti - - - - Fatal Error - Errore Fatale - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu ha riscontrato un errore fatale, visualizza il log per maggiori dettagli. Per maggiori informazioni su come accedere al log, visualizza la seguente pagina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Come caricare il file di log</a>.<br/><br/>Vuoi uscire e tornare alla lista dei giochi? Proseguendo l'emulazione si potrebbero verificare arresti anomali, salvataggi corrotti o altri bug. - - - - Fatal Error encountered - Errore Fatale riscontrato - - - + Confirm Key Rederivation Conferma ri-derivazione chiavi - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5258,37 +5370,37 @@ e facoltativamente fai dei backup. Questo eliminerà i tuoi file di chiavi autogenerati e ri-avvierà il processo di derivazione delle chiavi. - + Missing fuses Fusi mancanti - + - Missing BOOT0 - BOOT0 mancante - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main mancante - + - Missing PRODINFO - PRODINFO mancante - + Derivation Components Missing Componenti di derivazione mancanti - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Chiavi di crittografia mancanti. <br>Segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida introduttiva di yuzu</a> per ottenere tutte le tue chiavi, il tuo firmware e i tuoi giochi.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5297,39 +5409,39 @@ Questa operazione potrebbe durare fino a un minuto in base alle prestazioni del tuo sistema. - + Deriving Keys Derivazione chiavi - + Select RomFS Dump Target Seleziona Target dell'Estrazione del RomFS - + Please select which RomFS you would like to dump. Seleziona quale RomFS vorresti estrarre. - + Are you sure you want to close yuzu? Sei sicuro di voler chiudere yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Sei sicuro di voler arrestare l'emulazione? Tutti i progressi non salvati verranno perduti. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5341,38 +5453,44 @@ Desideri uscire comunque? GRenderWindow - + + OpenGL not available! OpenGL non disponibile! - + + OpenGL shared contexts are not supported. + Gli shared context di OpenGL non sono supportati. + + + yuzu has not been compiled with OpenGL support. yuzu non è stato compilato con il supporto OpenGL. - - + + Error while initializing OpenGL! Errore durante l'inizializzazione di OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. La tua GPU potrebbe non supportare OpenGL, o non hai installato l'ultima versione dei driver video. - + Error while initializing OpenGL 4.6! Errore durante l'inizializzazione di OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 La tua GPU potrebbe non supportare OpenGL 4.6, o non hai installato l'ultima versione dei driver video.<br><br>Renderer GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 La tua GPU potrebbe non supportare una o più estensioni OpenGL richieste. Assicurati di aver installato i driver video più recenti.<br><br>Renderer GL:<br>%1<br><br>Estensioni non supportate:<br>%2 @@ -5472,61 +5590,76 @@ Desideri uscire comunque? + Create Shortcut + Crea scorciatoia + + + + Add to Desktop + Aggiungi al desktop + + + + Add to Applications Menu + Aggiungi al menù delle applicazioni + + + Properties Proprietà - + Scan Subfolders Scansiona le sottocartelle - + Remove Game Directory Rimuovi cartella dei giochi - + ▲ Move Up ▲ Sposta in alto - + ▼ Move Down ▼ Sposta in basso - + Open Directory Location Apri cartella - + Clear Cancella - + Name Nome - + Compatibility Compatibilità - + Add-ons Add-on - + File type Tipo di file - + Size Dimensione @@ -5536,12 +5669,12 @@ Desideri uscire comunque? Ingame - + In-game Game starts, but crashes or major glitches prevent it from being completed. - + Il gioco parte, ma presenta degli arresti anomali o dei glitch importanti che ne impediscono il completamento. @@ -5597,7 +5730,7 @@ Desideri uscire comunque? GameListPlaceholder - + Double-click to add a new folder to the game list Clicca due volte per aggiungere una nuova cartella alla lista dei giochi @@ -5610,12 +5743,12 @@ Desideri uscire comunque? %1 di %n risultato%1 di %n risultati%1 di %n risultati - + Filter: Filtro: - + Enter pattern to filter Inserisci pattern per filtrare @@ -5819,7 +5952,7 @@ Messaggio di debug: TAS Start/Stop - Avvia/Interrompi TAS + Avvia/interrompi TAS @@ -5834,7 +5967,7 @@ Messaggio di debug: Toggle Mouse Panning - + Attiva/disattiva il mouse panning @@ -6883,7 +7016,7 @@ p, li { white-space: pre-wrap; } %1%2%3 - + %1%2%3 @@ -6891,17 +7024,17 @@ p, li { white-space: pre-wrap; } Amiibo Settings - + Impostazioni Amiibo Amiibo Info - + Informazioni Amiibo Series - + Serie @@ -6916,52 +7049,52 @@ p, li { white-space: pre-wrap; } Amiibo Data - + Dati Amiibo Custom Name - + Nome personalizzato Owner - + Proprietario Creation Date - + Data di creazione dd/MM/yyyy - + gg/MM/aaaa Modification Date - + Data di modifica dd/MM/yyyy - + gg/MM/aaaa Game Data - + Dati di gioco Game Id - + ID gioco Mount Amiibo - + Monta Amiibo @@ -6971,32 +7104,32 @@ p, li { white-space: pre-wrap; } File Path - + Percorso file No game data present - + Nessun dato di gioco presente The following amiibo data will be formatted: - + I seguenti dati Amiibo verranno formattati: The following game data will removed: - + I seguenti dati di gioco verranno rimossi: Set nickname and owner: - + Imposta nickname e proprietario: Do you wish to restore this amiibo? - + Vuoi ripristinare questo Amiibo? diff --git a/dist/languages/ja_JP.ts b/dist/languages/ja_JP.ts index 1fe1ec919..59f4aa738 100644 --- a/dist/languages/ja_JP.ts +++ b/dist/languages/ja_JP.ts @@ -803,7 +803,20 @@ This would ban both their forum username and their IP address. 排他的メモリ命令のリコンパイルを有効にする - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. CPUの設定はゲームを実行していない時にのみ変更できます。 @@ -1409,218 +1422,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - グラフィック設定 - - - - Use disk pipeline cache - ディスクパイプラインキャッシュを使用 - - - - Use asynchronous GPU emulation - 非同期GPUエミュレーションを使用する - - - - Accelerate ASTC texture decoding - ASTCテクスチャデコーディングの高速化 - - - - NVDEC emulation: - NVDEC エミュレーション: - - - - No Video Output - ビデオ出力しない - - - - CPU Video Decoding - ビデオをCPUでデコード - - - - GPU Video Decoding (Default) - ビデオをGPUでデコード (デフォルト) - - - - Fullscreen Mode: - 全画面モード: - - - - Borderless Windowed - ボーダーレスウィンドウ - - - - Exclusive Fullscreen - 排他的フルスクリーン - - - - Aspect Ratio: - アスペクト比: - - - - Default (16:9) - デフォルト (16:9) - - - - Force 4:3 - 強制的に 4:3 にする - - - - Force 21:9 - 強制的に 21:9 にする - - - - Force 16:10 - - - - - Stretch to Window - ウィンドウに合わせる - - - - Resolution: - 解像度: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [実験的] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [実験的] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - ウィンドウ アダプティング フィルター: - - - - Nearest Neighbor - Nearest Neighbor - - - - Bilinear - Bilinear - - - - Bicubic - Bicubic - - - - Gaussian - Gaussian - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (Vulkan のみ) - - - - Anti-Aliasing Method: - アンチエイリアス方式: - - - + + None なし - + + Graphics Settings + グラフィック設定 + + + + Use disk pipeline cache + ディスクパイプラインキャッシュを使用 + + + + Use asynchronous GPU emulation + 非同期GPUエミュレーションを使用する + + + + Accelerate ASTC texture decoding + ASTCテクスチャデコーディングの高速化 + + + + NVDEC emulation: + NVDEC エミュレーション: + + + + No Video Output + ビデオ出力しない + + + + CPU Video Decoding + ビデオをCPUでデコード + + + + GPU Video Decoding (Default) + ビデオをGPUでデコード (デフォルト) + + + + Fullscreen Mode: + 全画面モード: + + + + Borderless Windowed + ボーダーレスウィンドウ + + + + Exclusive Fullscreen + 排他的フルスクリーン + + + + Aspect Ratio: + アスペクト比: + + + + Default (16:9) + デフォルト (16:9) + + + + Force 4:3 + 強制的に 4:3 にする + + + + Force 21:9 + 強制的に 21:9 にする + + + + Force 16:10 + + + + + Stretch to Window + ウィンドウに合わせる + + + + Resolution: + 解像度: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [実験的] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [実験的] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + ウィンドウ アダプティング フィルター: + + + + Nearest Neighbor + Nearest Neighbor + + + + Bilinear + Bilinear + + + + Bicubic + Bicubic + + + + Gaussian + Gaussian + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (Vulkan のみ) + + + + Anti-Aliasing Method: + アンチエイリアス方式: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color 共通設定を使用 - + Set background color: 背景色の設定: - + Background Color: 背景色: @@ -1629,6 +1648,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (アセンブリシェーダ、NVIDIA のみ) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2182,6 +2206,74 @@ This would ban both their forum username and their IP address. モーション / タッチ + + ConfigureInputPerGame + + + Form + フォーム + + + + Graphics + グラフィック + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2200,226 +2292,226 @@ This would ban both their forum username and their IP address. 入力デバイス - + Profile プロファイル - + Save 保存 - + New 新規 - + Delete 削除 - - + + Left Stick Lスティック - - - - - - + + + + + + Up - - - - - - - + + + + + + + Left - - - - - - - + + + + + + + Right - - - - - - + + + + + + Down - - - - + + + + Pressed 押下 - - - - + + + + Modifier 変更 - - + + Range 範囲 - - + + % % - - + + Deadzone: 0% デッドゾーン:0% - - + + Modifier Range: 0% 変更範囲:0% - + D-Pad 方向ボタン - - - + + + L L - - - + + + ZL ZL - - + + Minus - - - + + Capture キャプチャ - - - + + + Plus + - - + + Home HOME - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 モーション1 - + Motion 2 モーション2 - + Face Buttons ABXYボタン - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Rスティック @@ -2500,155 +2592,155 @@ To invert the axes, first move your joystick vertically, and then horizontally.< - + Deadzone: %1% デッドゾーン:%1% - + Modifier Range: %1% 変更範囲:%1% - + Pro Controller Proコントローラ - + Dual Joycons Joy-Con(L/R) - + Left Joycon Joy-Con(L) - + Right Joycon Joy-Con(R) - + Handheld 携帯モード - + GameCube Controller ゲームキューブコントローラ - + Poke Ball Plus モンスターボールプラス - + NES Controller ファミコン・コントローラー - + SNES Controller スーパーファミコン・コントローラー - + N64 Controller ニンテンドウ64・コントローラー - + Sega Genesis メガドライブ - + Start / Pause スタート/ ポーズ - + Z Z - + Control Stick - + C-Stick Cスティック - + Shake! 振ってください - + [waiting] [待機中] - + New Profile 新規プロファイル - + Enter a profile name: プロファイル名を入力: - - + + Create Input Profile 入力プロファイルを作成 - + The given profile name is not valid! プロファイル名が無効です! - + Failed to create the input profile "%1" 入力プロファイル "%1" の作成に失敗しました - + Delete Input Profile 入力プロファイルを削除 - + Failed to delete the input profile "%1" 入力プロファイル "%1" の削除に失敗しました - + Load Input Profile 入力プロファイルをロード - + Failed to load the input profile "%1" 入力プロファイル "%1" のロードに失敗しました - + Save Input Profile 入力プロファイルをセーブ - + Failed to save the input profile "%1" 入力プロファイル "%1" のセーブに失敗しました @@ -2903,42 +2995,47 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 開発元 - + Add-Ons アドオン - + General 全般 - + System システム - + CPU CPU - + Graphics グラフィック - + Adv. Graphics 高度なグラフィック - + Audio サウンド - + + Input Profiles + + + + Properties プロパティ @@ -3596,52 +3693,57 @@ UUID: %2 乱数シード値の変更 - + + Device Name + + + + Mono モノラル - + Stereo ステレオ - + Surround サラウンド - + Console ID: コンソールID: - + Sound output mode サウンド出力モード - + Regenerate 再作成 - + System settings are available only when game is not running. システム設定はゲーム未実行時にのみ変更できます。 - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? 仮想Switchコンソールを再作成しようとしています。現在使用中の仮想Switchコンソールを後から復旧させることはできません。ゲームに予期せぬ影響を与える可能性があり、古い設定などを使うと失敗するかもしれませんが、それでも続行しますか? - + Warning 警告 - + Console ID: 0x%1 コンソールID: 0x%1 @@ -4337,915 +4439,926 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? yuzuを改善するための<a href='https://yuzu-emu.org/help/feature/telemetry/'>匿名データが収集されました</a>。<br/><br/>統計情報データを共有しますか? - + Telemetry テレメトリ - + Broken Vulkan Installation Detected 壊れたVulkanのインストールが検出されました。 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. ブート時にVulkanの初期化に失敗しました。<br><br>この問題を解決するための手順は<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>こちら</a>。 - + Loading Web Applet... Webアプレットをロード中... - + Disable Web Applet Webアプレットの無効化 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Webアプレットを無効にすると、未定義の動作になる可能性があるため、スーパーマリオ3Dオールスターズでのみ使用するようにしてください。本当にWebアプレットを無効化しますか? (デバッグ設定で再度有効にすることができます)。 - + The amount of shaders currently being built ビルド中のシェーダー数 - + The current selected resolution scaling multiplier. 現在選択されている解像度の倍率。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 現在のエミュレーション速度。値が100%より高いか低い場合、エミュレーション速度がSwitchより速いか遅いことを示します。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. ゲームが現在表示している1秒あたりのフレーム数。これはゲームごと、シーンごとに異なります。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Switchフレームをエミュレートするのにかかる時間で、フレームリミットやV-Syncは含まれません。フルスピードエミュレーションの場合、最大で16.67ミリ秒になります。 - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files 最近のファイルをクリア(&C) - + &Continue 再開(&C) - + &Pause 中断(&P) - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzuはゲームを起動しています - + Warning Outdated Game Format 古いゲームフォーマットの警告 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. このゲームでは、分解されたROMディレクトリフォーマットを使用しています。これは、NCA、NAX、XCI、またはNSPなどに取って代わられた古いフォーマットです。分解されたROMディレクトリには、アイコン、メタデータ、およびアップデートサポートがありません。<br><br>yuzuがサポートするSwitchフォーマットの説明については、<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>wikiをチェックしてください</a>。このメッセージは二度と表示されません。 - - + + Error while loading ROM! ROMロード中にエラーが発生しました! - + The ROM format is not supported. このROMフォーマットはサポートされていません。 - + An error occurred initializing the video core. ビデオコア初期化中にエラーが発生しました。 - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzuは、ビデオコアの実行中にエラーが発生しました。これは通常、内蔵GPUも含め、古いGPUドライバが原因です。詳しくはログをご覧ください。ログへのアクセス方法については、以下のページをご覧ください:<a href='https://yuzu-emu.org/help/reference/log-files/'>ログファイルのアップロード方法について</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. ROMのロード中にエラー! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br><a href='https://yuzu-emu.org/help/quickstart/'>yuzuクイックスタートガイド</a>を参照してファイルを再ダンプしてください。<br>またはyuzu wiki及び</a>yuzu Discord</a>を参照するとよいでしょう。 - + An unknown error occurred. Please see the log for more details. 不明なエラーが発生しました。詳細はログを確認して下さい。 - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data データのセーブ - + Mod Data Modデータ - + Error Opening %1 Folder ”%1”フォルダを開けませんでした - - + + Folder does not exist! フォルダが存在しません! - + Error Opening Transferable Shader Cache シェーダキャッシュを開けませんでした - + Failed to create the shader cache directory for this title. このタイトル用のシェーダキャッシュディレクトリの作成に失敗しました - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry エントリ削除 - - - - - - + + + + + + Successfully Removed 削除しました - + Successfully removed the installed base game. インストールされたゲームを正常に削除しました。 - + The base game is not installed in the NAND and cannot be removed. ゲームはNANDにインストールされていないため、削除できません。 - + Successfully removed the installed update. インストールされたアップデートを正常に削除しました。 - + There is no update installed for this title. このタイトルのアップデートはインストールされていません。 - + There are no DLC installed for this title. このタイトルにはDLCがインストールされていません。 - + Successfully removed %1 installed DLC. %1にインストールされたDLCを正常に削除しました。 - + Delete OpenGL Transferable Shader Cache? 転送可能なOpenGLシェーダキャッシュを削除しますか? - + Delete Vulkan Transferable Shader Cache? 転送可能なVulkanシェーダキャッシュを削除しますか? - + Delete All Transferable Shader Caches? 転送可能なすべてのシェーダキャッシュを削除しますか? - + Remove Custom Game Configuration? このタイトルのカスタム設定を削除しますか? - + Remove File ファイル削除 - - + + Error Removing Transferable Shader Cache 転送可能なシェーダーキャッシュの削除エラー - - + + A shader cache for this title does not exist. このタイトル用のシェーダキャッシュは存在しません。 - + Successfully removed the transferable shader cache. 転送可能なシェーダーキャッシュが正常に削除されました。 - + Failed to remove the transferable shader cache. 転送可能なシェーダーキャッシュを削除できませんでした。 - - + + Error Removing Transferable Shader Caches 転送可能なシェーダキャッシュの削除エラー - + Successfully removed the transferable shader caches. 転送可能なシェーダキャッシュを正常に削除しました。 - + Failed to remove the transferable shader cache directory. 転送可能なシェーダキャッシュディレクトリの削除に失敗しました。 - - + + Error Removing Custom Configuration カスタム設定の削除エラー - + A custom configuration for this title does not exist. このタイトルのカスタム設定は存在しません。 - + Successfully removed the custom game configuration. カスタム設定を正常に削除しました。 - + Failed to remove the custom game configuration. カスタム設定の削除に失敗しました。 - - + + RomFS Extraction Failed! RomFSの解析に失敗しました! - + There was an error copying the RomFS files or the user cancelled the operation. RomFSファイルをコピー中にエラーが発生したか、ユーザー操作によりキャンセルされました。 - + Full フル - + Skeleton スケルトン - + Select RomFS Dump Mode RomFSダンプモードの選択 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. RomFSのダンプ方法を選択してください。<br>”完全”はすべてのファイルが新しいディレクトリにコピーされます。<br>”スケルトン”はディレクトリ構造を作成するだけです。 - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 に RomFS を展開するための十分な空き領域がありません。Emulation > Configure > System > Filesystem > Dump Root で、空き容量を確保するか、別のダンプディレクトリを選択してください。 - + Extracting RomFS... RomFSを解析中... - - + + Cancel キャンセル - + RomFS Extraction Succeeded! RomFS解析成功! - + The operation completed successfully. 操作は成功しました。 - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 ”%1”を開けませんでした - + Select Directory ディレクトリの選択 - + Properties プロパティ - + The game properties could not be loaded. ゲームプロパティをロード出来ませんでした。 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch実行ファイル (%1);;すべてのファイル (*.*) - + Load File ファイルのロード - + Open Extracted ROM Directory 展開されているROMディレクトリを開く - + Invalid Directory Selected 無効なディレクトリが選択されました - + The directory you have selected does not contain a 'main' file. 選択されたディレクトリに”main”ファイルが見つかりませんでした。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) インストール可能なスイッチファイル (*.nca *.nsp *.xci);;任天堂コンテンツアーカイブ (*.nca);;任天堂サブミッションパッケージ (*.nsp);;NXカートリッジイメージ (*.xci) - + Install Files ファイルのインストール - + %n file(s) remaining 残り %n ファイル - + Installing file "%1"... "%1"ファイルをインストールしています・・・ - - + + Install Results インストール結果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 競合を避けるため、NANDにゲーム本体をインストールすることはお勧めしません。 この機能は、アップデートやDLCのインストールにのみ使用してください。 - + %n file(s) were newly installed %n ファイルが新たにインストールされました - + %n file(s) were overwritten %n ファイルが上書きされました - + %n file(s) failed to install %n ファイルのインストールに失敗しました - + System Application システムアプリケーション - + System Archive システムアーカイブ - + System Application Update システムアプリケーションアップデート - + Firmware Package (Type A) ファームウェアパッケージ(Type A) - + Firmware Package (Type B) ファームウェアパッケージ(Type B) - + Game ゲーム - + Game Update ゲームアップデート - + Game DLC ゲームDLC - + Delta Title 差分タイトル - + Select NCA Install Type... NCAインストール種別を選択・・・ - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) インストールするNCAタイトル種別を選択して下さい: (ほとんどの場合、デフォルトの”ゲーム”で問題ありません。) - + Failed to Install インストール失敗 - + The title type you selected for the NCA is invalid. 選択されたNCAのタイトル種別が無効です。 - + File not found ファイルが存在しません - + File "%1" not found ファイル”%1”が存在しません - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account yuzuアカウントが存在しません - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. ゲームの互換性テストケースを送信するには、yuzuアカウントをリンクする必要があります。<br><br/>yuzuアカウントをリンクするには、エミュレーション > 設定 > Web から行います。 - + Error opening URL URLオープンエラー - + Unable to open the URL "%1". URL"%1"を開けません。 - + TAS Recording TAS 記録中 - + Overwrite file of player 1? プレイヤー1のファイルを上書きしますか? - + Invalid config detected 無効な設定を検出しました - + Handheld controller can't be used on docked mode. Pro controller will be selected. 携帯コントローラはドックモードで使用できないため、Proコントローラが選択されます。 - - + + Amiibo Amiibo - - + + The current amiibo has been removed 現在の amiibo は削除されました - + Error エラー - - + + The current game is not looking for amiibos 現在のゲームはamiiboを要求しません - + Amiibo File (%1);; All Files (*.*) amiiboファイル (%1);;すべてのファイル (*.*) - + Load Amiibo amiiboのロード - + Error loading Amiibo data amiiboデータ読み込み中にエラーが発生しました - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot スクリーンショットのキャプチャ - + PNG Image (*.png) PNG画像 (*.png) - + TAS state: Running %1/%2 TAS 状態: 実行中 %1/%2 - + TAS state: Recording %1 TAS 状態: 記録中 %1 - + TAS state: Idle %1/%2 TAS 状態: アイドル %1/%2 - + TAS State: Invalid TAS 状態: 無効 - + &Stop Running 実行停止(&S) - + &Start 実行(&S) - + Stop R&ecording 記録停止(&R) - + R&ecord 記録(&R) - + Building: %n shader(s) 構築中: %n シェーダー - + Scale: %1x %1 is the resolution scaling factor 拡大率: %1x - + Speed: %1% / %2% 速度:%1% / %2% - + Speed: %1% 速度:%1% - + Game: %1 FPS (Unlocked) Game: %1 FPS(制限解除) - + Game: %1 FPS ゲーム:%1 FPS - + Frame: %1 ms フレーム:%1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HIGH - + GPU EXTREME GPU EXTREME - + GPU ERROR GPU ERROR - + DOCKED DOCKED - + HANDHELD HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST NEAREST - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA NO AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - ロードしようとしているゲームはプレイする前に、追加のファイルを必要とします。それはSwitchからダンプする必要があります。<br/><br/>これらのファイルのダンプの詳細については、次のWikiページを参照してください:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>スイッチコンソールからのシステムアーカイブと共有フォントをダンプする</a>。<br/><br/>ゲームリストに戻りますか?エミュレーションを続けると、クラッシュ、保存データの破損、またはその他のバグが発生する可能性があります。 + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzuはSwitchのシステムアーカイブ "%1" を見つけられませんでした。 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzuはSwitchのシステムアーカイブ "%1" "%2" を見つけられませんでした。 - - - - System Archive Not Found - システムアーカイブが見つかりません - - - - System Archive Missing - システムアーカイブが見つかりません - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzuはSwitchの共有フォント "%1" を見つけられませんでした。 - - - - Shared Fonts Not Found - 共有フォントが存在しません - - - - Shared Font Missing - 共有フォントが存在しません - - - - Fatal Error - 致命的なエラー - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzuが致命的なエラーを検出しました。詳細については、ログを参照してください。ログへのアクセスの詳細については、次のページを参照してください。<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>ログファイルをアップロードする方法</a>。<br/><br/>ゲームリストに戻りますか?エミュレーションを続けると、クラッシュ、保存データの破損、またはその他のバグが発生する可能性があります。 - - - - Fatal Error encountered - 致命的なエラー発生 - - - + Confirm Key Rederivation キーの再取得確認 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5262,37 +5375,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 実行すると、自動生成された鍵ファイルが削除され、鍵生成モジュールが再実行されます。 - + Missing fuses ヒューズがありません - + - Missing BOOT0 - BOOT0がありません - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Mainがありません - + - Missing PRODINFO - PRODINFOがありません - + Derivation Components Missing 派生コンポーネントがありません - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 暗号化キーがありません。<br>キー、ファームウェア、ゲームを取得するには<a href='https://yuzu-emu.org/help/quickstart/'>yuzu クイックスタートガイド</a>を参照ください。<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5301,39 +5414,39 @@ on your system's performance. 1分以上かかります。 - + Deriving Keys 派生キー - + Select RomFS Dump Target RomFSダンプターゲットの選択 - + Please select which RomFS you would like to dump. ダンプしたいRomFSを選択して下さい。 - + Are you sure you want to close yuzu? yuzuを終了しますか? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. エミュレーションを停止しますか?セーブされていない進行状況は失われます。 - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5345,38 +5458,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! OpenGLは使用できません! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzuはOpenGLサポート付きでコンパイルされていません。 - - + + Error while initializing OpenGL! OpenGL初期化エラー - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPUがOpenGLをサポートしていないか、グラフィックスドライバーが最新ではありません。 - + Error while initializing OpenGL 4.6! OpenGL4.6初期化エラー! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPUがOpenGL4.6をサポートしていないか、グラフィックスドライバーが最新ではありません。<br><br>GL レンダラ:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPUが1つ以上の必要なOpenGL拡張機能をサポートしていない可能性があります。最新のグラフィックドライバを使用していることを確認してください。<br><br>GL レンダラ:<br>%1<br><br>サポートされていない拡張機能:<br>%2 @@ -5476,61 +5595,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties プロパティ - + Scan Subfolders サブフォルダをスキャンする - + Remove Game Directory ゲームディレクトリを削除する - + ▲ Move Up ▲ 上へ移動 - + ▼ Move Down ▼ 下へ移動 - + Open Directory Location ディレクトリの場所を開く - + Clear クリア - + Name ゲーム名 - + Compatibility 互換性 - + Add-ons アドオン - + File type ファイル種別 - + Size ファイルサイズ @@ -5601,7 +5735,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list 新しいゲームリストフォルダを追加するにはダブルクリックしてください。 @@ -5614,12 +5748,12 @@ Would you like to bypass this and exit anyway? - + Filter: フィルター: - + Enter pattern to filter フィルターパターンを入力 diff --git a/dist/languages/ko_KR.ts b/dist/languages/ko_KR.ts index 2fc4969ef..120ec1c21 100644 --- a/dist/languages/ko_KR.ts +++ b/dist/languages/ko_KR.ts @@ -804,7 +804,20 @@ This would ban both their forum username and their IP address. 배타적 메모리 명령어 재컴파일 활성화 - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. CPU 설정은 게임이 작동하고 있지 않을 때만 가능합니다. @@ -1410,218 +1423,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - 그래픽 설정 - - - - Use disk pipeline cache - 디스크 파이프라인 캐시 사용 - - - - Use asynchronous GPU emulation - 비동기 GPU 에뮬레이션 사용 - - - - Accelerate ASTC texture decoding - ASTC 텍스처 디코딩 가속화 - - - - NVDEC emulation: - NVDEC 에뮬레이션: - - - - No Video Output - 비디오 출력 없음 - - - - CPU Video Decoding - CPU 비디오 디코딩 - - - - GPU Video Decoding (Default) - GPU 비디오 디코딩(기본값) - - - - Fullscreen Mode: - 전체 화면 모드: - - - - Borderless Windowed - 경계 없는 창 모드 - - - - Exclusive Fullscreen - 독점 전체화면 모드 - - - - Aspect Ratio: - 화면비: - - - - Default (16:9) - 기본 (16:9) - - - - Force 4:3 - 강제 4:3 - - - - Force 21:9 - 강제 21:9 - - - - Force 16:10 - 강제 16:10 - - - - Stretch to Window - 창에 맞게 늘림 - - - - Resolution: - 해상도: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [실험적] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [실험적] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - 윈도우 적응형 필터: - - - - Nearest Neighbor - Nearest Neighbor - - - - Bilinear - 이중선형 - - - - Bicubic - 고등차수보간 - - - - Gaussian - 가우시안 - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ 슈퍼 해상도 (Vulkan 전용) - - - - Anti-Aliasing Method: - 안티에일리어싱 방식: - - - + + None 없음 - + + Graphics Settings + 그래픽 설정 + + + + Use disk pipeline cache + 디스크 파이프라인 캐시 사용 + + + + Use asynchronous GPU emulation + 비동기 GPU 에뮬레이션 사용 + + + + Accelerate ASTC texture decoding + ASTC 텍스처 디코딩 가속화 + + + + NVDEC emulation: + NVDEC 에뮬레이션: + + + + No Video Output + 비디오 출력 없음 + + + + CPU Video Decoding + CPU 비디오 디코딩 + + + + GPU Video Decoding (Default) + GPU 비디오 디코딩(기본값) + + + + Fullscreen Mode: + 전체 화면 모드: + + + + Borderless Windowed + 경계 없는 창 모드 + + + + Exclusive Fullscreen + 독점 전체화면 모드 + + + + Aspect Ratio: + 화면비: + + + + Default (16:9) + 기본 (16:9) + + + + Force 4:3 + 강제 4:3 + + + + Force 21:9 + 강제 21:9 + + + + Force 16:10 + 강제 16:10 + + + + Stretch to Window + 창에 맞게 늘림 + + + + Resolution: + 해상도: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [실험적] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [실험적] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + 윈도우 적응형 필터: + + + + Nearest Neighbor + Nearest Neighbor + + + + Bilinear + 이중선형 + + + + Bicubic + 고등차수보간 + + + + Gaussian + 가우시안 + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ 슈퍼 해상도 (Vulkan 전용) + + + + Anti-Aliasing Method: + 안티에일리어싱 방식: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness 글로벌 FSR 선명도 사용 - + Set FSR Sharpness FSR 선명도 설정 - + FSR Sharpness: FSR 선명도: - + 100% 100% - - + + Use global background color 전역 배경색 사용 - + Set background color: 배경색 설정: - + Background Color: 배경색: @@ -1630,6 +1649,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM(어셈블리 셰이더, NVIDIA 전용) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2183,6 +2207,74 @@ This would ban both their forum username and their IP address. 모션 컨트롤/ 터치 + + ConfigureInputPerGame + + + Form + 형태 + + + + Graphics + 그래픽 + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2201,226 +2293,226 @@ This would ban both their forum username and their IP address. 입력 장치 - + Profile 프로필 - + Save 저장 - + New 새로 생성 - + Delete 삭제 - - + + Left Stick L 스틱 - - - - - - + + + + + + Up 위쪽 - - - - - - - + + + + + + + Left 왼쪽 - - - - - - - + + + + + + + Right 오른쪽 - - - - - - + + + + + + Down 아래쪽 - - - - + + + + Pressed 누르기 - - - - + + + + Modifier 수정자 - - + + Range 범위 - - + + % % - - + + Deadzone: 0% 데드존: 0% - - + + Modifier Range: 0% 수정자 범위: 0% - + D-Pad D-패드 - - - + + + L L - - - + + + ZL ZL - - + + Minus - - - + + Capture 캡쳐 - - - + + + Plus + - - + + Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 모션 1 - + Motion 2 모션 2 - + Face Buttons A/B/X/Y버튼 - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick R 스틱 @@ -2501,155 +2593,155 @@ To invert the axes, first move your joystick vertically, and then horizontally.< - + Deadzone: %1% 데드존: %1% - + Modifier Range: %1% 수정자 범위: %1% - + Pro Controller 프로 컨트롤러 - + Dual Joycons 듀얼 조이콘 - + Left Joycon 왼쪽 조이콘 - + Right Joycon 오른쪽 조이콘 - + Handheld 휴대 모드 - + GameCube Controller GameCube 컨트롤러 - + Poke Ball Plus 몬스터볼 Plus - + NES Controller NES 컨트롤러 - + SNES Controller SNES 컨트롤러 - + N64 Controller N64 컨트롤러 - + Sega Genesis 세가 제네시스 - + Start / Pause 시작 / 일시중지 - + Z Z - + Control Stick 컨트롤 스틱 - + C-Stick C-Stick - + Shake! 흔드세요! - + [waiting] [대기중] - + New Profile 새 프로필 - + Enter a profile name: 프로필 이름을 입력하세요: - - + + Create Input Profile 입력 프로필 생성 - + The given profile name is not valid! 해당 프로필 이름은 사용할 수 없습니다! - + Failed to create the input profile "%1" "%1" 입력 프로필 생성 실패 - + Delete Input Profile 입력 프로필 삭제 - + Failed to delete the input profile "%1" "%1" 입력 프로필 삭제 실패 - + Load Input Profile 입력 프로필 불러오기 - + Failed to load the input profile "%1" "%1" 입력 프로필 불러오기 실패 - + Save Input Profile 입력 프로필 저장 - + Failed to save the input profile "%1" "%1" 입력 프로필 저장 실패 @@ -2904,42 +2996,47 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 개발자 - + Add-Ons 부가 기능 - + General 일반 - + System 시스템 - + CPU CPU - + Graphics 그래픽 - + Adv. Graphics 고급 그래픽 - + Audio 오디오 - + + Input Profiles + + + + Properties 속성 @@ -3598,52 +3695,57 @@ UUID: %2 RNG 시드 - + + Device Name + + + + Mono 모노 - + Stereo 스테레오 - + Surround 서라운드 - + Console ID: 콘솔 ID: - + Sound output mode 소리 출력 모드: - + Regenerate 재생성 - + System settings are available only when game is not running. 시스템 설정은 게임이 꺼져 있을 때만 수정 가능합니다. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? 현재 사용하는 가상 Switch를 새로운 가상 Switch로 교체 합니다. 기존의 가상 Switch는 복구가 불가능해집니다. 게임에 예상치 못한 영향을 끼칠 수도 있습니다. 오래된 게임 설정을 사용할 경우 실패할 수도 있습니다. 계속하시겠습니까? - + Warning 경고 - + Console ID: 0x%1 콘솔 ID: 0x%1 @@ -4339,915 +4441,926 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? yuzu를 개선하기 위해 <a href='https://yuzu-emu.org/help/feature/telemetry/'>익명 데이터가 수집됩니다.</a> <br/><br/>사용 데이터를 공유하시겠습니까? - + Telemetry 원격 측정 - + Broken Vulkan Installation Detected 망가진 Vulkan 설치 감지됨 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. 부팅하는 동안 Vulkan 초기화에 실패했습니다.<br><br>문제 해결 지침을 보려면 <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>여기</a>를 클릭하세요. - + Loading Web Applet... 웹 애플릿을 로드하는 중... - + Disable Web Applet 웹 애플릿 비활성화 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 웹 애플릿을 비활성화하면 정의되지 않은 동작이 발생할 수 있으며 Super Mario 3D All-Stars에서만 사용해야 합니다. 웹 애플릿을 비활성화하시겠습니까? (디버그 설정에서 다시 활성화할 수 있습니다.) - + The amount of shaders currently being built 현재 생성중인 셰이더의 양 - + The current selected resolution scaling multiplier. 현재 선택된 해상도 배율입니다. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 현재 에뮬레이션 속도. 100%보다 높거나 낮은 값은 에뮬레이션이 Switch보다 빠르거나 느린 것을 나타냅니다. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 게임이 현재 표시하고 있는 초당 프레임 수입니다. 이것은 게임마다 다르고 장면마다 다릅니다. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 프레임 제한이나 수직 동기화를 계산하지 않고 Switch 프레임을 에뮬레이션 하는 데 걸린 시간. 최대 속도로 에뮬레이트 중일 때에는 대부분 16.67 ms 근처입니다. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files Clear Recent Files(&C) - + &Continue 재개(&C) - + &Pause 일시중지(&P) - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu가 게임을 실행중입니다 - + Warning Outdated Game Format 오래된 게임 포맷 경고 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. 이 게임 파일은 '분해된 ROM 디렉토리'라는 오래된 포맷을 사용하고 있습니다. 해당 포맷은 NCA, NAX, XCI 또는 NSP와 같은 다른 포맷으로 대체되었으며 분해된 ROM 디렉토리에는 아이콘, 메타 데이터 및 업데이트가 지원되지 않습니다.<br><br>yuzu가 지원하는 다양한 Switch 포맷에 대한 설명은 <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>위키를 확인하세요.</a> 이 메시지는 다시 표시되지 않습니다. - - + + Error while loading ROM! ROM 로드 중 오류 발생! - + The ROM format is not supported. 지원되지 않는 롬 포맷입니다. - + An error occurred initializing the video core. 비디오 코어를 초기화하는 동안 오류가 발생했습니다. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. 비디오 코어를 실행하는 동안 yuzu에 오류가 발생했습니다. 이것은 일반적으로 통합 드라이버를 포함하여 오래된 GPU 드라이버로 인해 발생합니다. 자세한 내용은 로그를 참조하십시오. 로그 액세스에 대한 자세한 내용은 <a href='https://yuzu-emu.org/help/reference/log-files/'>로그 파일 업로드 방법</a> 페이지를 참조하세요. - + Error while loading ROM! %1 %1 signifies a numeric error code. ROM 불러오는 중 오류 발생! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>파일들을 다시 덤프하기 위해<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 빠른 시작 가이드</a> 를 따라주세요.<br>도움이 필요할 시 yuzu 위키</a> 를 참고하거나 yuzu 디스코드</a> 를 이용해보세요. - + An unknown error occurred. Please see the log for more details. 알 수 없는 오류가 발생했습니다. 자세한 내용은 로그를 참고하십시오. - + (64-bit) (64비트) - + (32-bit) (32비트) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data 세이브 데이터 - + Mod Data 모드 데이터 - + Error Opening %1 Folder %1 폴더 열기 오류 - - + + Folder does not exist! 폴더가 존재하지 않습니다! - + Error Opening Transferable Shader Cache 전송 가능한 셰이더 캐시 열기 오류 - + Failed to create the shader cache directory for this title. 이 타이틀에 대한 셰이더 캐시 디렉토리를 생성하지 못했습니다. - + Error Removing Contents 콘텐츠 제거 중 오류 발생 - + Error Removing Update 업데이트 제거 오류 - + Error Removing DLC DLC 제거 오류 - + Remove Installed Game Contents? 설치된 게임 콘텐츠를 제거하겠습니까? - + Remove Installed Game Update? 설치된 게임 업데이트를 제거하겠습니까? - + Remove Installed Game DLC? 설치된 게임 DLC를 제거하겠습니까? - + Remove Entry 항목 제거 - - - - - - + + + + + + Successfully Removed 삭제 완료 - + Successfully removed the installed base game. 설치된 기본 게임을 성공적으로 제거했습니다. - + The base game is not installed in the NAND and cannot be removed. 기본 게임은 NAND에 설치되어 있지 않으며 제거 할 수 없습니다. - + Successfully removed the installed update. 설치된 업데이트를 성공적으로 제거했습니다. - + There is no update installed for this title. 이 타이틀에 대해 설치된 업데이트가 없습니다. - + There are no DLC installed for this title. 이 타이틀에 설치된 DLC가 없습니다. - + Successfully removed %1 installed DLC. 설치된 %1 DLC를 성공적으로 제거했습니다. - + Delete OpenGL Transferable Shader Cache? OpenGL 전송 가능한 셰이더 캐시를 삭제하시겠습니까? - + Delete Vulkan Transferable Shader Cache? Vulkan 전송 가능한 셰이더 캐시를 삭제하시겠습니까? - + Delete All Transferable Shader Caches? 모든 전송 가능한 셰이더 캐시를 삭제하시겠습니까? - + Remove Custom Game Configuration? 사용자 지정 게임 구성을 제거 하시겠습니까? - + Remove File 파일 제거 - - + + Error Removing Transferable Shader Cache 전송 가능한 셰이더 캐시 제거 오류 - - + + A shader cache for this title does not exist. 이 타이틀에 대한 셰이더 캐시가 존재하지 않습니다. - + Successfully removed the transferable shader cache. 전송 가능한 셰이더 캐시를 성공적으로 제거했습니다. - + Failed to remove the transferable shader cache. 전송 가능한 셰이더 캐시를 제거하지 못했습니다. - - + + Error Removing Transferable Shader Caches 전송 가능한 셰이더 캐시 제거 오류 - + Successfully removed the transferable shader caches. 전송 가능한 셰이더 캐시를 성공적으로 제거했습니다. - + Failed to remove the transferable shader cache directory. 전송 가능한 셰이더 캐시 디렉토리를 제거하지 못했습니다. - - + + Error Removing Custom Configuration 사용자 지정 구성 제거 오류 - + A custom configuration for this title does not exist. 이 타이틀에 대한 사용자 지정 구성이 존재하지 않습니다. - + Successfully removed the custom game configuration. 사용자 지정 게임 구성을 성공적으로 제거했습니다. - + Failed to remove the custom game configuration. 사용자 지정 게임 구성을 제거하지 못했습니다. - - + + RomFS Extraction Failed! RomFS 추출 실패! - + There was an error copying the RomFS files or the user cancelled the operation. RomFS 파일을 복사하는 중에 오류가 발생했거나 사용자가 작업을 취소했습니다. - + Full 전체 - + Skeleton 뼈대 - + Select RomFS Dump Mode RomFS 덤프 모드 선택 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. RomFS 덤프 방법을 선택하십시오.<br>전체는 모든 파일을 새 디렉토리에 복사하고<br>뼈대는 디렉토리 구조 만 생성합니다. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1에 RomFS를 추출하기에 충분한 여유 공간이 없습니다. 공간을 확보하거나 에뮬레이견 > 설정 > 시스템 > 파일시스템 > 덤프 경로에서 다른 덤프 디렉토리를 선택하십시오. - + Extracting RomFS... RomFS 추출 중... - - + + Cancel 취소 - + RomFS Extraction Succeeded! RomFS 추출이 성공했습니다! - + The operation completed successfully. 작업이 성공적으로 완료되었습니다. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 %1 열기 오류 - + Select Directory 경로 선택 - + Properties 속성 - + The game properties could not be loaded. 게임 속성을 로드 할 수 없습니다. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 실행파일 (%1);;모든 파일 (*.*) - + Load File 파일 로드 - + Open Extracted ROM Directory 추출된 ROM 디렉토리 열기 - + Invalid Directory Selected 잘못된 디렉토리 선택 - + The directory you have selected does not contain a 'main' file. 선택한 디렉토리에 'main'파일이 없습니다. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 설치 가능한 Switch 파일 (*.nca *.nsp *.xci);;Nintendo 컨텐츠 아카이브 (*.nca);;Nintendo 서브미션 패키지 (*.nsp);;NX 카트리지 이미지 (*.xci) - + Install Files 파일 설치 - + %n file(s) remaining %n개의 파일이 남음 - + Installing file "%1"... 파일 "%1" 설치 중... - - + + Install Results 설치 결과 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 충돌을 피하기 위해, 낸드에 베이스 게임을 설치하는 것을 권장하지 않습니다. 이 기능은 업데이트나 DLC를 설치할 때에만 사용해주세요. - + %n file(s) were newly installed %n개의 파일이 새로 설치되었습니다. - + %n file(s) were overwritten %n개의 파일을 덮어썼습니다. - + %n file(s) failed to install %n개의 파일을 설치하지 못했습니다. - + System Application 시스템 애플리케이션 - + System Archive 시스템 아카이브 - + System Application Update 시스템 애플리케이션 업데이트 - + Firmware Package (Type A) 펌웨어 패키지 (A타입) - + Firmware Package (Type B) 펌웨어 패키지 (B타입) - + Game 게임 - + Game Update 게임 업데이트 - + Game DLC 게임 DLC - + Delta Title 델타 타이틀 - + Select NCA Install Type... NCA 설치 유형 선택... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 이 NCA를 설치할 타이틀 유형을 선택하세요: (대부분의 경우 기본값인 '게임'이 괜찮습니다.) - + Failed to Install 설치 실패 - + The title type you selected for the NCA is invalid. NCA 타이틀 유형이 유효하지 않습니다. - + File not found 파일을 찾을 수 없음 - + File "%1" not found 파일 "%1"을 찾을 수 없습니다 - + OK OK - + + Hardware requirements not met 하드웨어 요구 사항이 충족되지 않음 - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. 시스템이 권장 하드웨어 요구 사항을 충족하지 않습니다. 호환성 보고가 비활성화되었습니다. - + Missing yuzu Account yuzu 계정 누락 - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. 게임 호환성 테스트 결과를 제출하려면 yuzu 계정을 연결해야합니다.<br><br/>yuzu 계정을 연결하려면 에뮬레이션 &gt; 설정 &gt; 웹으로 가세요. - + Error opening URL URL 열기 오류 - + Unable to open the URL "%1". URL "%1"을 열 수 없습니다. - + TAS Recording TAS 레코딩 - + Overwrite file of player 1? 플레이어 1의 파일을 덮어쓰시겠습니까? - + Invalid config detected 유효하지 않은 설정 감지 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 휴대 모드용 컨트롤러는 거치 모드에서 사용할 수 없습니다. 프로 컨트롤러로 대신 선택됩니다. - - + + Amiibo Amiibo - - + + The current amiibo has been removed 현재 amiibo가 제거되었습니다. - + Error 오류 - - + + The current game is not looking for amiibos 현재 게임은 amiibo를 찾고 있지 않습니다 - + Amiibo File (%1);; All Files (*.*) Amiibo 파일 (%1);; 모든 파일 (*.*) - + Load Amiibo Amiibo 로드 - + Error loading Amiibo data Amiibo 데이터 로드 오류 - + The selected file is not a valid amiibo 선택한 파일은 유효한 amiibo가 아닙니다 - + The selected file is already on use 선택한 파일은 이미 사용 중입니다 - + An unknown error occurred 알수없는 오류가 발생했습니다 - + Capture Screenshot 스크린샷 캡처 - + PNG Image (*.png) PNG 이미지 (*.png) - + TAS state: Running %1/%2 TAS 상태: %1/%2 실행 중 - + TAS state: Recording %1 TAS 상태: 레코딩 %1 - + TAS state: Idle %1/%2 TAS 상태: 유휴 %1/%2 - + TAS State: Invalid TAS 상태: 유효하지 않음 - + &Stop Running 실행 중지(&S) - + &Start 시작(&S) - + Stop R&ecording 레코딩 중지(&e) - + R&ecord 레코드(&R) - + Building: %n shader(s) 빌드중: %n개 셰이더 - + Scale: %1x %1 is the resolution scaling factor 스케일: %1x - + Speed: %1% / %2% 속도: %1% / %2% - + Speed: %1% 속도: %1% - + Game: %1 FPS (Unlocked) 게임: %1 FPS (제한없음) - + Game: %1 FPS 게임: %1 FPS - + Frame: %1 ms 프레임: %1 ms - + GPU NORMAL GPU 보통 - + GPU HIGH GPU 높음 - + GPU EXTREME GPU 굉장함 - + GPU ERROR GPU 오류 - + DOCKED 거치 모드 - + HANDHELD 휴대 모드 - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST NEAREST - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA AA 없음 - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - 해당 게임은 플레이하기 전에 Switch 기기에서 추가 파일을 덤프해야합니다.<br/><br/>이러한 파일 덤프에 대한 자세한 내용은 다음 위키 페이지를 참조하십시오: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Switch 콘솔에서 시스템 아카이브 및 공유 글꼴 덤프</a>.<br/><br/>게임 목록으로 돌아가시겠습니까? 이를 무시하고 에뮬레이션을 계속하면 충돌, 저장 데이터 손상 또는 기타 버그가 발생할 수 있습니다. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu가 Switch 시스템 아카이브를 찾을 수 없습니다. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu가 Switch 시스템 아카이브를 찾을 수 없습니다: %1. %2 - - - - System Archive Not Found - 시스템 아카이브를 찾을 수 없음 - - - - System Archive Missing - 시스템 아카이브 누락 - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu가 Switch 공유 글꼴을 찾을 수 없습니다. %1 - - - - Shared Fonts Not Found - 공유 글꼴을 찾을 수 없음 - - - - Shared Font Missing - 공유 글꼴 누락 - - - - Fatal Error - 치명적인 오류 - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - 치명적인 오류가 발생했습니다. 자세한 내용은 로그를 확인하십시오. 로그 액세스에 대한 자세한 내용은 다음 페이지를 참조하십시오: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>로그 파일을 업로드하는 방법</a>.<br/><br/>게임 목록으로 돌아가시겠습니까? 이를 무시하고 에뮬레이션을 계속하면 충돌, 저장 데이터 손상 또는 기타 버그가 발생할 수 있습니다. - - - - Fatal Error encountered - 치명적인 오류 발생 - - - + Confirm Key Rederivation 키 재생성 확인 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5264,37 +5377,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 자동 생성되었던 키 파일들이 삭제되고 키 생성 모듈이 다시 실행됩니다. - + Missing fuses fuses 누락 - + - Missing BOOT0 - BOOT0 누락 - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main 누락 - + - Missing PRODINFO - PRODINFO 누락 - + Derivation Components Missing 파생 구성 요소 누락 - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 암호화 키가 없습니다. <br>모든 키, 펌웨어 및 게임을 얻으려면 <a href='https://yuzu-emu.org/help/quickstart/'>yuzu 빠른 시작 가이드</a>를 따르세요.<br><br> <small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5303,39 +5416,39 @@ on your system's performance. 소요될 수 있습니다. - + Deriving Keys 파생 키 - + Select RomFS Dump Target RomFS 덤프 대상 선택 - + Please select which RomFS you would like to dump. 덤프할 RomFS를 선택하십시오. - + Are you sure you want to close yuzu? yuzu를 닫으시겠습니까? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 에뮬레이션을 중지하시겠습니까? 모든 저장되지 않은 진행 상황은 사라집니다. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5347,38 +5460,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! OpenGL을 사용할 수 없습니다! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu는 OpenGL 지원으로 컴파일되지 않았습니다. - - + + Error while initializing OpenGL! OpenGL을 초기화하는 동안 오류가 발생했습니다! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 사용하시는 GPU가 OpenGL을 지원하지 않거나, 최신 그래픽 드라이버가 설치되어 있지 않습니다. - + Error while initializing OpenGL 4.6! OpenGL 4.6 초기화 중 오류 발생! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 사용하시는 GPU가 OpenGL 4.6을 지원하지 않거나 최신 그래픽 드라이버가 설치되어 있지 않습니다. <br><br>GL 렌더링 장치:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 사용하시는 GPU가 1개 이상의 OpenGL 확장 기능을 지원하지 않습니다. 최신 그래픽 드라이버가 설치되어 있는지 확인하세요. <br><br>GL 렌더링 장치:<br>%1<br><br>지원하지 않는 확장 기능:<br>%2 @@ -5478,61 +5597,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties 속성 - + Scan Subfolders 하위 폴더 스캔 - + Remove Game Directory 게임 디렉토리 제거 - + ▲ Move Up ▲ 위로 이동 - + ▼ Move Down ▼ 아래로 이동 - + Open Directory Location 디렉토리 위치 열기 - + Clear 초기화 - + Name 이름 - + Compatibility 호환성 - + Add-ons 부가 기능 - + File type 파일 형식 - + Size 크기 @@ -5603,7 +5737,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list 더블 클릭하여 게임 목록에 새 폴더 추가 @@ -5616,12 +5750,12 @@ Would you like to bypass this and exit anyway? %1 중의 %n 결과 - + Filter: 필터: - + Enter pattern to filter 검색 필터 입력 diff --git a/dist/languages/nb.ts b/dist/languages/nb.ts index 19b4d2d85..105fab761 100644 --- a/dist/languages/nb.ts +++ b/dist/languages/nb.ts @@ -778,7 +778,20 @@ This would ban both their forum username and their IP address. Slå på rekompilering av ekslusivt minne–instruksjoner - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. CPU-innstillinger er bare tilgjengelige når ingen spill kjører. @@ -1384,218 +1397,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - Grafikkinnstillinger - - - - Use disk pipeline cache - - - - - Use asynchronous GPU emulation - Bruk asynkron GPU-emulering - - - - Accelerate ASTC texture decoding - Akselerer ASTC-teksturdekoding - - - - NVDEC emulation: - NVDEC-emulering: - - - - No Video Output - Ingen videoutdata - - - - CPU Video Decoding - Prosessorvideodekoding - - - - GPU Video Decoding (Default) - GPU-videodekoding (standard) - - - - Fullscreen Mode: - Fullskjermmodus: - - - - Borderless Windowed - Rammeløst vindu - - - - Exclusive Fullscreen - Eksklusiv fullskjerm - - - - Aspect Ratio: - Størrelsesforhold: - - - - Default (16:9) - Standard (16:9) - - - - Force 4:3 - Tving 4:3 - - - - Force 21:9 - Tving 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Strekk til Vindu - - - - Resolution: - Oppløsning: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [EKSPERIMENTELL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [EKSPERIMENTELL] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - - - - - Nearest Neighbor - Nærmeste nabo - - - - Bilinear - Bilineær - - - - Bicubic - Bikubisk - - - - Gaussian - Gaussisk - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (kun med Vulkan) - - - - Anti-Aliasing Method: - Anti-aliasing–metode: - - - + + None Ingen - + + Graphics Settings + Grafikkinnstillinger + + + + Use disk pipeline cache + + + + + Use asynchronous GPU emulation + Bruk asynkron GPU-emulering + + + + Accelerate ASTC texture decoding + Akselerer ASTC-teksturdekoding + + + + NVDEC emulation: + NVDEC-emulering: + + + + No Video Output + Ingen videoutdata + + + + CPU Video Decoding + Prosessorvideodekoding + + + + GPU Video Decoding (Default) + GPU-videodekoding (standard) + + + + Fullscreen Mode: + Fullskjermmodus: + + + + Borderless Windowed + Rammeløst vindu + + + + Exclusive Fullscreen + Eksklusiv fullskjerm + + + + Aspect Ratio: + Størrelsesforhold: + + + + Default (16:9) + Standard (16:9) + + + + Force 4:3 + Tving 4:3 + + + + Force 21:9 + Tving 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Strekk til Vindu + + + + Resolution: + Oppløsning: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [EKSPERIMENTELL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [EKSPERIMENTELL] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + + + + + Nearest Neighbor + Nærmeste nabo + + + + Bilinear + Bilineær + + + + Bicubic + Bikubisk + + + + Gaussian + Gaussisk + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (kun med Vulkan) + + + + Anti-Aliasing Method: + Anti-aliasing–metode: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Bruk global bakgrunnsfarge - + Set background color: Velg bakgrunnsfarge: - + Background Color: Bakgrunnsfarge: @@ -1604,6 +1623,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (assembly-shader-e, kun med NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2157,6 +2181,74 @@ This would ban both their forum username and their IP address. Bevegelse / Touch + + ConfigureInputPerGame + + + Form + Skjema + + + + Graphics + Grafikk + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2175,226 +2267,226 @@ This would ban both their forum username and their IP address. Inndataenhet - + Profile Profil - + Save Lagre - + New Ny - + Delete Slett - - + + Left Stick Venstre Pinne - - - - - - + + + + + + Up Opp - - - - - - - + + + + + + + Left Venstre - - - - - - - + + + + + + + Right Høyre - - - - - - + + + + + + Down Ned - - - - + + + + Pressed Trykket - - - - + + + + Modifier Modifikator - - + + Range Område - - + + % % - - + + Deadzone: 0% Dødsone: 0% - - + + Modifier Range: 0% Modifikatorområde: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Minus - - + + Capture - - - + + + Plus Pluss - - + + Home Hjem - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Bevegelse 1 - + Motion 2 Bevegelse 2 - + Face Buttons Frontknapper - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Høyre Pinne @@ -2475,155 +2567,155 @@ For å invertere aksene, flytt først stikken vertikalt, og så horistonalt. - + Deadzone: %1% Dødsone: %1% - + Modifier Range: %1% Modifikatorområde: %1% - + Pro Controller Pro-Kontroller - + Dual Joycons Doble Joycons - + Left Joycon Venstre Joycon - + Right Joycon Høyre Joycon - + Handheld Håndholdt - + GameCube Controller GameCube-kontroller - + Poke Ball Plus Poke Ball Plus - + NES Controller NES-kontroller - + SNES Controller SNES-kontroller - + N64 Controller N64-kontroller - + Sega Genesis Sega Genesis - + Start / Pause Start / paus - + Z Z - + Control Stick Kontrollstikke - + C-Stick C-stikke - + Shake! Rist! - + [waiting] [venter] - + New Profile Ny Profil - + Enter a profile name: Skriv inn et profilnavn: - - + + Create Input Profile Lag inndataprofil - + The given profile name is not valid! Det oppgitte profilenavnet er ugyldig! - + Failed to create the input profile "%1" Klarte ikke lage inndataprofil "%1" - + Delete Input Profile Slett inndataprofil - + Failed to delete the input profile "%1" Klarte ikke slette inndataprofil "%1" - + Load Input Profile Last inn inndataprofil - + Failed to load the input profile "%1" Klarte ikke laste inn inndataprofil "%1" - + Save Input Profile Lagre inndataprofil - + Failed to save the input profile "%1" Klarte ikke lagre inndataprofil "%1" @@ -2878,42 +2970,47 @@ For å invertere aksene, flytt først stikken vertikalt, og så horistonalt.Utvikler - + Add-Ons Tillegg - + General Generelt - + System System - + CPU CPU - + Graphics Grafikk - + Adv. Graphics Avn. Grafikk - + Audio Lyd - + + Input Profiles + + + + Properties Egenskaper @@ -3571,52 +3668,57 @@ UUID: %2 - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: Konsoll-ID: - + Sound output mode Lydutgangsmodus - + Regenerate Regenerer - + System settings are available only when game is not running. Systeminnstillinger er bare tilgjengelige når ingen spill kjører. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Dette vil erstatte din nåværende virtuelle Switch med en ny en. Din nåværende virtuelle Switch vil ikke kunne bli gjenopprettet. Dette kan ha uventede effekter i spill. Dette kan feile om du bruker en utdatert lagret-spill konfigurasjon. Fortsette? - + Warning Advarsel - + Console ID: 0x%1 Konsoll-ID: 0x%1 @@ -4312,489 +4414,533 @@ Dra punkter for å endre posisjon, eller dobbelttrykk på tabellfelter for å re GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data blir samlet inn</a>for å hjelpe til med å forbedre yuzu.<br/><br/>Vil du dele din bruksdata med oss? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Laster web-applet... - + Disable Web Applet Slå av web-applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Antall shader-e som bygges for øyeblikket - + The current selected resolution scaling multiplier. Den valgte oppløsningsskaleringsfaktoren. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Nåværende emuleringshastighet. Verdier høyere eller lavere en 100% indikerer at emuleringen kjører raskere eller tregere enn en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hvor mange bilder per sekund spiller viser. Dette vil variere fra spill til spill og scene til scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tid det tar for å emulere et Switch bilde. Teller ikke med bildebegrensing eller v-sync. For full-hastighet emulering burde dette være 16.67 ms. på det høyeste. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files - + &Continue - + &Pause &Paus - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Et spill kjører i yuzu - + Warning Outdated Game Format Advarsel: Utdatert Spillformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Du bruker en dekonstruert ROM-mappe for dette spillet, som er et utdatert format som har blitt erstattet av andre formater som NCA, NAX, XCI, eller NSP. Dekonstruerte ROM-mapper mangler ikoner, metadata, og oppdateringsstøtte.<br><br>For en forklaring på diverse Switch-formater som yuzu støtter,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>sjekk vår wiki</a>. Denne meldingen vil ikke bli vist igjen. - - + + Error while loading ROM! Feil under innlasting av ROM! - + The ROM format is not supported. Dette ROM-formatet er ikke støttet. - + An error occurred initializing the video core. En feil oppstod under initialisering av videokjernen. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu har oppdaget en feil under kjøring av videokjernen. Dette er vanligvis forårsaket av utdaterte GPU-drivere, inkludert for integrert grafikk. Vennligst sjekk loggen for flere detaljer. For mer informasjon om å finne loggen, besøk følgende side: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Uploadd the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Feil under lasting av ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. En ukjent feil oppstod. Se loggen for flere detaljer. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Lagre Data - + Mod Data Mod Data - + Error Opening %1 Folder Feil Under Åpning av %1 Mappen - - + + Folder does not exist! Mappen eksisterer ikke! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry Fjern oppføring - - - - - - + + + + + + Successfully Removed Fjerning lykkes - + Successfully removed the installed base game. - + The base game is not installed in the NAND and cannot be removed. Grunnspillet er ikke installert i NAND og kan ikke bli fjernet. - + Successfully removed the installed update. Fjernet vellykket den installerte oppdateringen. - + There is no update installed for this title. Det er ingen oppdatering installert for denne tittelen. - + There are no DLC installed for this title. Det er ingen DLC installert for denne tittelen. - + Successfully removed %1 installed DLC. Fjernet vellykket %1 installerte DLC-er. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? Fjern Tilpasset Spillkonfigurasjon? - + Remove File Fjern Fil - - + + Error Removing Transferable Shader Cache Feil under fjerning av overførbar shader cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. Lykkes i å fjerne den overførbare shader cachen. - + Failed to remove the transferable shader cache. Feil under fjerning av den overførbare shader cachen. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Feil Under Fjerning Av Tilpasset Konfigurasjon - + A custom configuration for this title does not exist. En tilpasset konfigurasjon for denne tittelen finnes ikke. - + Successfully removed the custom game configuration. Fjernet vellykket den tilpassede spillkonfigurasjonen. - + Failed to remove the custom game configuration. Feil under fjerning av den tilpassede spillkonfigurasjonen. - - + + RomFS Extraction Failed! Utvinning av RomFS Feilet! - + There was an error copying the RomFS files or the user cancelled the operation. Det oppstod en feil under kopiering av RomFS filene eller så kansellerte brukeren operasjonen. - + Full Fullstendig - + Skeleton Skjelett - + Select RomFS Dump Mode Velg RomFS Dump Modus - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Velg hvordan du vil dumpe RomFS.<br>Fullstendig vil kopiere alle filene til en ny mappe mens <br>skjelett vil bare skape mappestrukturen. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Utvinner RomFS... - - + + Cancel Avbryt - + RomFS Extraction Succeeded! RomFS Utpakking lyktes! - + The operation completed successfully. Operasjonen fullført vellykket. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Feil ved åpning av %1 - + Select Directory Velg Mappe - + Properties Egenskaper - + The game properties could not be loaded. Spillets egenskaper kunne ikke bli lastet inn. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Kjørbar Fil (%1);;Alle Filer (*.*) - + Load File Last inn Fil - + Open Extracted ROM Directory Åpne Utpakket ROM Mappe - + Invalid Directory Selected Ugyldig Mappe Valgt - + The directory you have selected does not contain a 'main' file. Mappen du valgte inneholder ikke en 'main' fil. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installerbar Switch-Fil (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xcI) - + Install Files Installer Filer - + %n file(s) remaining %n fil gjenstår%n filer gjenstår - + Installing file "%1"... Installerer fil "%1"... - - + + Install Results Insallasjonsresultater - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed %n fil ble nylig installert @@ -4802,7 +4948,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n fil ble overskrevet @@ -4810,7 +4956,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n fil ble ikke installert @@ -4818,410 +4964,377 @@ Please, only use this feature to install updates and DLC. - + System Application Systemapplikasjon - + System Archive Systemarkiv - + System Application Update Systemapplikasjonsoppdatering - + Firmware Package (Type A) Firmware Pakke (Type A) - + Firmware Package (Type B) Firmware-Pakke (Type B) - + Game Spill - + Game Update Spilloppdatering - + Game DLC Spill tilleggspakke - + Delta Title Delta Tittel - + Select NCA Install Type... Velg NCA Installasjonstype... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vennligst velg typen tittel du vil installere denne NCA-en som: (I de fleste tilfellene, standarden 'Spill' fungerer.) - + Failed to Install Feil under Installasjon - + The title type you selected for the NCA is invalid. Titteltypen du valgte for NCA-en er ugyldig. - + File not found Fil ikke funnet - + File "%1" not found Filen "%1" ikke funnet - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Mangler yuzu Bruker - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. For å sende inn et testtilfelle for spillkompatibilitet, må du linke yuzu-brukeren din.<br><br/>For å linke yuzu-brukeren din, gå til Emulasjon &gt; Konfigurasjon &gt; Nett. - + Error opening URL Feil under åpning av URL - + Unable to open the URL "%1". Kunne ikke åpne URL "%1". - + TAS Recording TAS-innspilling - + Overwrite file of player 1? Overskriv filen til spiller 1? - + Invalid config detected Ugyldig konfigurasjon oppdaget - + Handheld controller can't be used on docked mode. Pro controller will be selected. Håndholdt kontroller kan ikke brukes i dokket modus. Pro-kontroller vil bli valgt. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Den valgte amiibo-en har blitt fjernet - + Error Feil - - + + The current game is not looking for amiibos Det kjørende spillet sjekker ikke for amiibo-er - + Amiibo File (%1);; All Files (*.*) Amiibo-Fil (%1);; Alle Filer (*.*) - + Load Amiibo Last inn Amiibo - + Error loading Amiibo data Feil ved lasting av Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Ta Skjermbilde - + PNG Image (*.png) PNG Bilde (*.png) - + TAS state: Running %1/%2 TAS-tilstand: Kjører %1/%2 - + TAS state: Recording %1 TAS-tilstand: Spiller inn %1 - + TAS state: Idle %1/%2 TAS-tilstand: Venter %1%2 - + TAS State: Invalid TAS-tilstand: Ugyldig - + &Stop Running &Stopp kjøring - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) Bygger: %n shaderBygger: %n shader-e - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Hastighet: %1% / %2% - + Speed: %1% Hastighet: %1% - + Game: %1 FPS (Unlocked) Spill: %1 FPS (ubegrenset) - + Game: %1 FPS Spill: %1 FPS - + Frame: %1 ms Ramme: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HØY - + GPU EXTREME GPU EKSTREM - + GPU ERROR GPU FEIL - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST NÆRMESTE - - + + BILINEAR BILINEÆR - + BICUBIC BIKUBISK - + GAUSSIAN GAUSSISK - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA INGEN AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Spillet du prøver å laste krever at ekstra filer fra din Switch blir dumpet før du spiller.<br/><br/>For mer informasjon om dumping av disse filene, vennligst se den følgende wiki-siden: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping av System-Arkiv og Shared Fonts fra en Switch-Konsoll</a>.<br/><br/>Vil du gå tilbake til spillisten? Fortsetting av emulasjon kan føre til krasjing, ødelagt lagringsdata, eller andre feil. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu kunne ikke finne et Switch system-arkiv. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu kunne ikke finne et Switch system-arkiv: %1. %2 - - - - System Archive Not Found - System Arkiv Ikke Funnet - - - - System Archive Missing - System Arkiv Mangler - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu kunne ikke finne Switch shared fonts. %1 - - - - Shared Fonts Not Found - Shared Fonts Ikke Funnet - - - - Shared Font Missing - Shared Font Mangler - - - - Fatal Error - Fatal Feil - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu har oppdaget en fatal feil, vennligst se loggen for flere detaljer. For mer informasjon om å finne loggen, vennligst se den følgende siden: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hvordan å Laste Opp Log-Filen</a>.<br/><br/>Vil du gå tilbake til spillisten? Fortsetting av emulasjon kan føre til krasjing, ødelagt lagringsdata, eller andre feil. - - - - Fatal Error encountered - Fatal Feil oppstått - - - + Confirm Key Rederivation Bekreft Nøkkel-Redirevasjon - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5238,37 +5351,37 @@ og eventuelt lag backups. Dette vil slette dine autogenererte nøkkel-filer og kjøre nøkkel-derivasjonsmodulen på nytt. - + Missing fuses Mangler fuses - + - Missing BOOT0 - Mangler BOOT0 - + - Missing BCPKG2-1-Normal-Main - Mangler BCPKG2-1-Normal-Main - + - Missing PRODINFO - Mangler PRODINFO - + Derivation Components Missing Derivasjonskomponenter Mangler - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Krypteringsnøkler mangler. <br>Vennligst følg <a href='https://yuzu-emu.org/help/quickstart/'>yuzus oppstartsguide</a> for å få alle nøklene, fastvaren og spillene dine.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5277,39 +5390,39 @@ Dette kan ta opp til et minutt avhengig av systemytelsen din. - + Deriving Keys Deriverer Nøkler - + Select RomFS Dump Target Velg RomFS Dump-Mål - + Please select which RomFS you would like to dump. Vennligst velg hvilken RomFS du vil dumpe. - + Are you sure you want to close yuzu? Er du sikker på at du vil lukke yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Er du sikker på at du vil stoppe emulasjonen? All ulagret fremgang vil bli tapt. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5321,38 +5434,44 @@ Vil du overstyre dette og lukke likevel? GRenderWindow - + + OpenGL not available! OpenGL ikke tilgjengelig! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu har ikke blitt kompilert med OpenGL-støtte. - - + + Error while initializing OpenGL! Feil under initialisering av OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Det kan hende at GPU-en din ikke støtter OpenGL, eller at du ikke har den nyeste grafikkdriveren. - + Error while initializing OpenGL 4.6! Feil under initialisering av OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Det kan hende at GPU-en din ikke støtter OpenGL 4.6, eller at du ikke har den nyeste grafikkdriveren.<br><br>GL-renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Det kan hende at GPU-en din ikke støtter én eller flere nødvendige OpenGL-utvidelser. Vennligst sørg for at du har den nyeste grafikkdriveren.<br><br>GL-renderer: <br>%1<br><br>Ikke-støttede utvidelser:<br>%2 @@ -5452,61 +5571,76 @@ Vil du overstyre dette og lukke likevel? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Egenskaper - + Scan Subfolders Skann Undermapper - + Remove Game Directory Fjern Spillmappe - + ▲ Move Up ▲ Flytt Opp - + ▼ Move Down ▼ Flytt Ned - + Open Directory Location Åpne Spillmappe - + Clear Fjern - + Name Navn - + Compatibility Kompatibilitet - + Add-ons Tilleggsprogrammer - + File type Fil Type - + Size Størrelse @@ -5577,7 +5711,7 @@ Vil du overstyre dette og lukke likevel? GameListPlaceholder - + Double-click to add a new folder to the game list Dobbeltrykk for å legge til en ny mappe i spillisten @@ -5590,12 +5724,12 @@ Vil du overstyre dette og lukke likevel? %1 of %n resultat%1 of %n resultater - + Filter: Filter: - + Enter pattern to filter diff --git a/dist/languages/nl.ts b/dist/languages/nl.ts index 246587470..280e974cb 100644 --- a/dist/languages/nl.ts +++ b/dist/languages/nl.ts @@ -775,7 +775,20 @@ This would ban both their forum username and their IP address. - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. CPU-instellingen zijn alleen beschikbaar als het spel niet actief is. @@ -1382,218 +1395,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - Grafische Instellingen - - - - Use disk pipeline cache - - - - - Use asynchronous GPU emulation - Gebruik asynchroon GPU emulatie - - - - Accelerate ASTC texture decoding - - - - - NVDEC emulation: - - - - - No Video Output - - - - - CPU Video Decoding - - - - - GPU Video Decoding (Default) - - - - - Fullscreen Mode: - Volledig scherm modus: - - - - Borderless Windowed - BoordLoos Venster - - - - Exclusive Fullscreen - Exclusief Volledig Scherm - - - - Aspect Ratio: - Aspect Ratio: - - - - Default (16:9) - Standaart (16:9) - - - - Force 4:3 - Forceer 4:3 - - - - Force 21:9 - Forceer 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Rek naar Venster - - - - Resolution: - - - - - 0.5X (360p/540p) [EXPERIMENTAL] - - - - - 0.75X (540p/810p) [EXPERIMENTAL] - - - - - 1X (720p/1080p) - - - - - 2X (1440p/2160p) - - - - - 3X (2160p/3240p) - - - - - 4X (2880p/4320p) - - - - - 5X (3600p/5400p) - - - - - 6X (4320p/6480p) - - - - - Window Adapting Filter: - - - - - Nearest Neighbor - - - - - Bilinear - - - - - Bicubic - - - - - Gaussian - - - - - ScaleForce - - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - - - - - Anti-Aliasing Method: - - - - + + None Geen - + + Graphics Settings + Grafische Instellingen + + + + Use disk pipeline cache + + + + + Use asynchronous GPU emulation + Gebruik asynchroon GPU emulatie + + + + Accelerate ASTC texture decoding + + + + + NVDEC emulation: + + + + + No Video Output + + + + + CPU Video Decoding + + + + + GPU Video Decoding (Default) + + + + + Fullscreen Mode: + Volledig scherm modus: + + + + Borderless Windowed + BoordLoos Venster + + + + Exclusive Fullscreen + Exclusief Volledig Scherm + + + + Aspect Ratio: + Aspect Ratio: + + + + Default (16:9) + Standaart (16:9) + + + + Force 4:3 + Forceer 4:3 + + + + Force 21:9 + Forceer 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Rek naar Venster + + + + Resolution: + + + + + 0.5X (360p/540p) [EXPERIMENTAL] + + + + + 0.75X (540p/810p) [EXPERIMENTAL] + + + + + 1X (720p/1080p) + + + + + 2X (1440p/2160p) + + + + + 3X (2160p/3240p) + + + + + 4X (2880p/4320p) + + + + + 5X (3600p/5400p) + + + + + 6X (4320p/6480p) + + + + + Window Adapting Filter: + + + + + Nearest Neighbor + + + + + Bilinear + + + + + Bicubic + + + + + Gaussian + + + + + ScaleForce + + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + + + + + Anti-Aliasing Method: + + + + FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Gebruik globale achtergrondkleur - + Set background color: Gebruik achtergrondkleur: - + Background Color: Achtergrondkleur: @@ -1602,6 +1621,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2155,6 +2179,74 @@ This would ban both their forum username and their IP address. Beweging / Touch + + ConfigureInputPerGame + + + Form + Formulier + + + + Graphics + Grafisch + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2173,226 +2265,226 @@ This would ban both their forum username and their IP address. Invoer Apparaat - + Profile Profiel - + Save Opslaan - + New Nieuw - + Delete Verwijder - - + + Left Stick Linker Stick - - - - - - + + + + + + Up Boven: - - - - - - - + + + + + + + Left Links: - - - - - - - + + + + + + + Right Rechts: - - - - - - + + + + + + Down Beneden: - - - - + + + + Pressed Ingedrukt: - - - - + + + + Modifier Modificatie: - - + + Range Berijk - - + + % % - - + + Deadzone: 0% Deadzone: 0% - - + + Modifier Range: 0% Bewerk Range: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Min - - + + Capture Vastleggen - - - + + + Plus Plus: - - + + Home Home: - - - - + + + + R R: - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Beweging 1 - + Motion 2 Beweging 2 - + Face Buttons Gezicht Knoppen - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Rechter Stick @@ -2473,155 +2565,155 @@ Om de assen te spiegelen, beweek je joystick eerst verticaal en dan horizontaal. - + Deadzone: %1% Deadzone: %1% - + Modifier Range: %1% Bewerk Range: %1% - + Pro Controller Pro Controller - + Dual Joycons Twee Joycons - + Left Joycon Linker Joycon - + Right Joycon Rechter Joycon - + Handheld Mobiel - + GameCube Controller GameCube Controller - + Poke Ball Plus - + NES Controller - + SNES Controller - + N64 Controller - + Sega Genesis - + Start / Pause Start / Pauze - + Z Z - + Control Stick Control Stick - + C-Stick C-Stick - + Shake! Shudden! - + [waiting] [aan het wachten] - + New Profile Nieuw Profiel - + Enter a profile name: Voer nieuwe gebruikersnaam in: - - + + Create Input Profile Creëer een nieuw Invoer Profiel - + The given profile name is not valid! De ingevoerde Profiel naam is niet geldig - + Failed to create the input profile "%1" Het is mislukt om Invoer Profiel "%1 te Creëer - + Delete Input Profile Verwijder invoer profiel - + Failed to delete the input profile "%1" Het is mislukt om Invoer Profiel "%1 te Verwijderen - + Load Input Profile Laad invoer profiel - + Failed to load the input profile "%1" Het is mislukt om Invoer Profiel "%1 te Laden - + Save Input Profile Sla Invoer profiel op - + Failed to save the input profile "%1" Het is mislukt om Invoer Profiel "%1 Op te slaan @@ -2876,42 +2968,47 @@ Om de assen te spiegelen, beweek je joystick eerst verticaal en dan horizontaal. Ontwikkelaar - + Add-Ons Add-Ons - + General Algemeen - + System Systeem - + CPU CPU - + Graphics Grafisch - + Adv. Graphics Adv. Grafisch - + Audio Geluid - + + Input Profiles + + + + Properties Eigenschappen @@ -3569,52 +3666,57 @@ UUID: %2 RNG Seed - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: Console ID: - + Sound output mode Geluid uitvoer mode - + Regenerate Herstel - + System settings are available only when game is not running. Systeeminstellingen zijn enkel toegankelijk wanneer er geen game draait. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Dit vervangt je huidige virtuele Switch met een nieuwe. Je huidige virtuele Switch kan dan niet meer worden hersteld. Dit kan onverwachte effecten hebben in spellen. Dit werkt niet als je een oude config savegame gebruikt. Doorgaan? - + Warning Waarschuwing - + Console ID: 0x%1 Console ID: 0x%1 @@ -4310,910 +4412,921 @@ Sleep punten om positie te veranderen, of dubbel klik één van de tabel cellen GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Annonieme gegevens worden verzameld</a> om yuzu te helpen verbeteren. <br/><br/> Zou je jouw gebruiksgegevens met ons willen delen? - + Telemetry Telemetrie - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Web Applet Laden... - + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Huidige emulatie snelheid. Waardes hoger of lager dan 100% betekent dat de emulatie sneller of langzamer loopt dan de Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hoeveel frames per seconde de game op dit moment weergeeft. Dit zal veranderen van game naar game en van scène naar scène. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tijd gebruikt om een frame van de Switch te emuleren, waarbij framelimiteren of v-sync niet wordt meegerekend. Voor emulatie op volledige snelheid zou dit maximaal 16.67 ms zijn. - - VULKAN - - - - - OPENGL - - - - + &Clear Recent Files - + &Continue - + &Pause &Pauzeren - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Waarschuwing Verouderd Spel Formaat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Je gebruikt gedeconstrueerd ROM map formaat voor dit Spel, dit is een verouderd formaat en is vervangen door formaten zoals NCA, NAX, XCI of NSP. Gedeconstrueerd ROM map heeft geen iconen, metadata en update understeuning.<br><br>Voor een uitleg over welke Switch formaten yuzu ondersteund, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>kijk op onze wiki</a>. Dit bericht word niet nog een keer weergegeven. - - + + Error while loading ROM! Fout tijdens het laden van een ROM! - + The ROM format is not supported. Het formaat van de ROM is niet ondersteunt. - + An error occurred initializing the video core. Er is een fout opgetreden tijdens het initialiseren van de videokern. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Een onbekende fout heeft plaatsgevonden. Kijk in de log voor meer details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + + Closing software... + + + + Save Data Save Data - + Mod Data Mod Data - + Error Opening %1 Folder Fout tijdens het openen van %1 folder - - + + Folder does not exist! Folder bestaat niet! - + Error Opening Transferable Shader Cache Fout Bij Het Openen Van Overdraagbare Shader Cache - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. Er bestaat geen shader cache voor deze game - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! RomFS Extractie Mislukt! - + There was an error copying the RomFS files or the user cancelled the operation. Er was een fout tijdens het kopiëren van de RomFS bestanden of de gebruiker heeft de operatie geannuleerd. - + Full Vol - + Skeleton Skelet - + Select RomFS Dump Mode Selecteer RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Selecteer alstublieft hoe je de RomFS wilt dumpen.<br>Volledig kopieërd alle bestanden in een map terwijl <br> skelet maakt alleen het map structuur. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... RomFS uitpakken... - - + + Cancel Annuleren - + RomFS Extraction Succeeded! RomFS Extractie Geslaagd! - + The operation completed successfully. De operatie is succesvol voltooid. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Fout bij openen %1 - + Select Directory Selecteer Map - + Properties Eigenschappen - + The game properties could not be loaded. De eigenschappen van de game kunnen niet geladen worden. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Executable (%1);;Alle bestanden (*.*) - + Load File Laad Bestand - + Open Extracted ROM Directory Open Gedecomprimeerd ROM Map - + Invalid Directory Selected Ongeldige Map Geselecteerd - + The directory you have selected does not contain a 'main' file. De map die je hebt geselecteerd bevat geen 'main' bestand. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Bestand "%1" Installeren... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systeem Applicatie - + System Archive Systeem Archief - + System Application Update Systeem Applicatie Update - + Firmware Package (Type A) Filmware Pakket (Type A) - + Firmware Package (Type B) Filmware Pakket (Type B) - + Game Game - + Game Update Game Update - + Game DLC Game DLC - + Delta Title Delta Titel - + Select NCA Install Type... Selecteer NCA Installatie Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Selecteer het type titel hoe je wilt dat deze NCA installeerd: (In de meeste gevallen is de standaard 'Game' juist.) - + Failed to Install Installatie Mislukt - + The title type you selected for the NCA is invalid. Het type title dat je hebt geselecteerd voor de NCA is ongeldig. - + File not found Bestand niet gevonden - + File "%1" not found Bestand "%1" niet gevonden - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Je yuzu account mist - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Om game campatibiliteit te raporteren, moet je je yuzu account koppelen.<br><br/> Om je yuzu account te koppelen, ga naar Emulatie &gt; Configuratie &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) Amiibo Bestand (%1);; Alle Bestanden (*.*) - + Load Amiibo Laad Amiibo - + Error loading Amiibo data Fout tijdens het laden van de Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Screenshot Vastleggen - + PNG Image (*.png) PNG afbeelding (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Snelheid: %1% / %2% - + Speed: %1% Snelheid: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Game: %1 FPS - + Frame: %1 ms Frame: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + + OPENGL + + + + + VULKAN + + + + + NULL + + + + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - De game die je probeert te laden heeft extra bestanden nodig van je Switch voordat je het kan spelen. <br/><br/>Voor meer informatie over het dumpen van deze bestanden, volg alsjeblieft onze wiki pagina: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Het dumpen van Systeem Archieven en de Gedeelde Lettertypen van een Switch console </a>. <br/><br/>Wil je terug gaan naar de game lijst? Verdergaan met de emulatie zal misschien gevolgen hebben als vastlopen, beschadigde opslag data, of andere problemen. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu was niet in staat om de Switch systeem archieven te vinden. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu was niet in staat om de Switch systeem archieven te vinden. %1. %2 - - - - System Archive Not Found - Systeem Archief Niet Gevonden - - - - System Archive Missing - Systeem Archief Mist - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu was niet in staat om de Switch shared fonts te vinden. %1 - - - - Shared Fonts Not Found - Shared Fonts Niet Gevonden - - - - Shared Font Missing - Gedeelde Lettertypes Niet Gevonden - - - - Fatal Error - Fatale Fout - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu is een fatale fout tegengekomen, zie de log voor meer details. Voor meer informatie over toegang krijgen tot de log, zie de volgende pagina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hoe upload je een log bestand</a>.<br/><br/>Zou je terug willen naar de game lijst? Doorgaan met emulatie kan resulteren in vastlapen, corrupte save gegevens, of andere problemen. - - - - Fatal Error encountered - Fatale Fout opgetreden - - - + Confirm Key Rederivation Bevestig Sleutel Herafleiding - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5230,37 +5343,37 @@ en optioneel maak backups. Dit zal je automatisch gegenereerde sleutel bestanden verwijderen en de sleutel verkrijger module opnieuw starten - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5268,39 +5381,39 @@ on your system's performance. op je systeem's performatie. - + Deriving Keys Sleutels afleiden - + Select RomFS Dump Target Selecteer RomFS Dump Doel - + Please select which RomFS you would like to dump. Selecteer welke RomFS je zou willen dumpen. - + Are you sure you want to close yuzu? Weet je zeker dat je yuzu wilt sluiten? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Weet je zeker dat je de emulatie wilt stoppen? Alle onopgeslagen voortgang will verloren gaan. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5312,38 +5425,44 @@ Wilt u dit omzeilen en toch afsluiten? GRenderWindow - + + OpenGL not available! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5443,61 +5562,76 @@ Wilt u dit omzeilen en toch afsluiten? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Eigenschappen - + Scan Subfolders Scan Subfolders - + Remove Game Directory Verwijder Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location Open Directory Locatie - + Clear Verwijder - + Name Naam - + Compatibility Compatibiliteit - + Add-ons Toevoegingen - + File type Bestands type - + Size Grootte @@ -5568,7 +5702,7 @@ Wilt u dit omzeilen en toch afsluiten? GameListPlaceholder - + Double-click to add a new folder to the game list Dubbel-klik om een ​​nieuwe map toe te voegen aan de lijst met games @@ -5581,12 +5715,12 @@ Wilt u dit omzeilen en toch afsluiten? - + Filter: Filter: - + Enter pattern to filter Voer patroon in om te filteren: diff --git a/dist/languages/pl.ts b/dist/languages/pl.ts index 3c5d18cb7..c198f0381 100644 --- a/dist/languages/pl.ts +++ b/dist/languages/pl.ts @@ -790,7 +790,20 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Ustawienia CPU są dostępne tylko wtedy, gdy gra nie jest uruchomiona. @@ -1396,218 +1409,224 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d API: - - Graphics Settings - Ustawienia Graficzne - - - - Use disk pipeline cache - Użyj Pamięci Podręcznej Pipeline z dysku - - - - Use asynchronous GPU emulation - Użyj asynchronicznej emulacji GPU - - - - Accelerate ASTC texture decoding - Przyspiesz dekodowanie tekstur ASTC - - - - NVDEC emulation: - Emulacja NVDEC: - - - - No Video Output - Brak wyjścia wideo - - - - CPU Video Decoding - Dekodowanie Wideo przez CPU - - - - GPU Video Decoding (Default) - Dekodowanie Wideo przez GPU (Domyślne) - - - - Fullscreen Mode: - Tryb Pełnoekranowy: - - - - Borderless Windowed - W oknie (Bezramkowy) - - - - Exclusive Fullscreen - Exclusive Fullscreen - - - - Aspect Ratio: - Format obrazu: - - - - Default (16:9) - Domyślne (16:9) - - - - Force 4:3 - Wymuś 4:3 - - - - Force 21:9 - Wymuś 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Rozciągnij do Okna - - - - Resolution: - Rozdzielczość: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [EKSPERYMENTALNE] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [EKSPERYMENTALNE] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Filtr Adaptującego Okna: - - - - Nearest Neighbor - Najbliższy Sąsiad - - - - Bilinear - Bilinearny - - - - Bicubic - Bikubiczny - - - - Gaussian - Gauss - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Rozdzielczość (Tylko Vulkan) - - - - Anti-Aliasing Method: - Metoda Anty-Aliasingu: - - - + + None Żadny - + + Graphics Settings + Ustawienia Graficzne + + + + Use disk pipeline cache + Użyj Pamięci Podręcznej Pipeline z dysku + + + + Use asynchronous GPU emulation + Użyj asynchronicznej emulacji GPU + + + + Accelerate ASTC texture decoding + Przyspiesz dekodowanie tekstur ASTC + + + + NVDEC emulation: + Emulacja NVDEC: + + + + No Video Output + Brak wyjścia wideo + + + + CPU Video Decoding + Dekodowanie Wideo przez CPU + + + + GPU Video Decoding (Default) + Dekodowanie Wideo przez GPU (Domyślne) + + + + Fullscreen Mode: + Tryb Pełnoekranowy: + + + + Borderless Windowed + W oknie (Bezramkowy) + + + + Exclusive Fullscreen + Exclusive Fullscreen + + + + Aspect Ratio: + Format obrazu: + + + + Default (16:9) + Domyślne (16:9) + + + + Force 4:3 + Wymuś 4:3 + + + + Force 21:9 + Wymuś 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Rozciągnij do Okna + + + + Resolution: + Rozdzielczość: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [EKSPERYMENTALNE] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [EKSPERYMENTALNE] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Filtr Adaptującego Okna: + + + + Nearest Neighbor + Najbliższy Sąsiad + + + + Bilinear + Bilinearny + + + + Bicubic + Bikubiczny + + + + Gaussian + Gauss + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Rozdzielczość (Tylko Vulkan) + + + + Anti-Aliasing Method: + Metoda Anty-Aliasingu: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Ustaw globalny kolor tła - + Set background color: Ustaw kolor tła: - + Background Color: Kolor tła @@ -1616,6 +1635,11 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d GLASM (Assembly Shaders, NVIDIA Only) GLASM (Zgromadzone Shadery, tylko NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2170,6 +2194,74 @@ Pozostaw tą funkcję włączoną, jeśli nie widać różnicy w wydajności.Ruch / Dotyk + + ConfigureInputPerGame + + + Form + Forma + + + + Graphics + Grafika + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2188,226 +2280,226 @@ Pozostaw tą funkcję włączoną, jeśli nie widać różnicy w wydajności.Urządzenie Wejściowe - + Profile Profil - + Save Zapisz - + New Nowy - + Delete Usuń - - + + Left Stick Lewa gałka - - - - - - + + + + + + Up Góra - - - - - - - + + + + + + + Left Lewo - - - - - - - + + + + + + + Right Prawo - - - - - - + + + + + + Down Dół - - - - + + + + Pressed Naciśnięty - - - - + + + + Modifier Modyfikator - - + + Range Zasięg - - + + % % - - + + Deadzone: 0% Martwa strefa: 0% - - + + Modifier Range: 0% Zasięg Modyfikatora: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Minus - - + + Capture Zrzut ekranu - - - + + + Plus Plus - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Ruch 1 - + Motion 2 Ruch 2 - + Face Buttons Przednie klawisze - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Prawa gałka @@ -2488,155 +2580,155 @@ Aby odwrócić osie, najpierw przesuń joystick pionowo, a następnie poziomo. - + Deadzone: %1% Martwa strefa: %1% - + Modifier Range: %1% Zasięg Modyfikatora: %1% - + Pro Controller Pro Controller - + Dual Joycons Para Joyconów - + Left Joycon Lewy Joycon - + Right Joycon Prawy Joycon - + Handheld Handheld - + GameCube Controller Kontroler GameCube - + Poke Ball Plus Poke Ball Plus - + NES Controller Kontroler NES/Pegasus - + SNES Controller Kontroler SNES - + N64 Controller Kontroler N64 - + Sega Genesis Sega Mega Drive - + Start / Pause Start / Pauza - + Z Z - + Control Stick Lewa gałka - + C-Stick C-gałka - + Shake! Potrząśnij! - + [waiting] [oczekiwanie] - + New Profile Nowy profil - + Enter a profile name: Wpisz nazwę profilu: - - + + Create Input Profile Utwórz profil wejściowy - + The given profile name is not valid! Podana nazwa profilu jest nieprawidłowa! - + Failed to create the input profile "%1" Nie udało się utworzyć profilu wejściowego "%1" - + Delete Input Profile Usuń profil wejściowy - + Failed to delete the input profile "%1" Nie udało się usunąć profilu wejściowego "%1" - + Load Input Profile Załaduj profil wejściowy - + Failed to load the input profile "%1" Nie udało się wczytać profilu wejściowego "%1" - + Save Input Profile Zapisz profil wejściowy - + Failed to save the input profile "%1" Nie udało się zapisać profilu wejściowego "%1" @@ -2891,42 +2983,47 @@ Aby odwrócić osie, najpierw przesuń joystick pionowo, a następnie poziomo.Deweloper - + Add-Ons Dodatki - + General Ogólne - + System System - + CPU CPU - + Graphics Grafika - + Adv. Graphics Zaaw. Grafika - + Audio Dźwięk - + + Input Profiles + + + + Properties Właściwości @@ -3584,52 +3681,57 @@ UUID: %2 Ziarno RNG - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: Indentyfikator konsoli: - + Sound output mode Tryb wyjścia dźwięku - + Regenerate Wygeneruj ponownie - + System settings are available only when game is not running. Ustawienia systemu są dostępne tylko wtedy, gdy gra nie jest uruchomiona. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? To zamieni twojego obecnego Switch'a z nowym. Twojego obecnego Switch'a nie będzie można przywrócić. To może wywołać nieoczekiwane problemy w grach. To może nie zadziałać, jeśli używasz nieaktualnej konfiguracji zapisu gry. Kontynuować? - + Warning Ostrzeżenie - + Console ID: 0x%1 Identyfikator konsoli: 0x%1 @@ -4325,492 +4427,536 @@ Przeciągnij punkty, aby zmienić pozycję, lub kliknij dwukrotnie komórki tabe GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dane anonimowe są gromadzone</a> aby ulepszyć yuzu. <br/><br/>Czy chcesz udostępnić nam swoje dane o użytkowaniu? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Ładowanie apletu internetowego... - + Disable Web Applet Wyłącz Aplet internetowy - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Wyłączanie web appletu może doprowadzić do nieokreślonych zachowań - wyłączyć applet należy jedynie grając w Super Mario 3D All-Stars. Na pewno chcesz wyłączyć web applet? (Można go ponownie włączyć w ustawieniach debug.) - + The amount of shaders currently being built Ilość budowanych shaderów - + The current selected resolution scaling multiplier. Obecnie wybrany mnożnik rozdzielczości. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktualna prędkość emulacji. Wartości większe lub niższe niż 100% wskazują, że emulacja działa szybciej lub wolniej niż Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Ile klatek na sekundę gra aktualnie wyświetla. To będzie się różnić w zależności od gry, od sceny do sceny. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Czas potrzebny do emulacji klatki na sekundę Switcha, nie licząc ograniczania klatek ani v-sync. Dla emulacji pełnej szybkości powinno to wynosić co najwyżej 16,67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Usuń Ostatnie pliki - + &Continue &Kontynuuj - + &Pause &Pauza - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu jest w trakcie gry - + Warning Outdated Game Format OSTRZEŻENIE! Nieaktualny format gry - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Używasz zdekonstruowanego formatu katalogu ROM dla tej gry, który jest przestarzałym formatem, który został zastąpiony przez inne, takie jak NCA, NAX, XCI lub NSP. W zdekonstruowanych katalogach ROM brakuje ikon, metadanych i obsługi aktualizacji.<br><br> Aby znaleźć wyjaśnienie różnych formatów Switch obsługiwanych przez yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'> sprawdź nasze wiki</a>. Ta wiadomość nie pojawi się ponownie. - - + + Error while loading ROM! Błąd podczas wczytywania ROMu! - + The ROM format is not supported. Ten format ROMu nie jest wspierany. - + An error occurred initializing the video core. Wystąpił błąd podczas inicjowania rdzenia wideo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu napotkał błąd podczas uruchamiania rdzenia wideo. Jest to zwykle spowodowane przestarzałymi sterownikami GPU, w tym zintegrowanymi. Więcej szczegółów znajdziesz w pliku log. Więcej informacji na temat dostępu do log-u można znaleźć na następującej stronie: <a href='https://yuzu-emu.org/help/reference/log-files/'>Jak przesłać plik log</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Błąd podczas wczytywania ROMu! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Postępuj zgodnie z<a href='https://yuzu-emu.org/help/quickstart/'>yuzu quickstart guide</a> aby zrzucić ponownie swoje pliki.<br>Możesz odwołać się do wiki yuzu</a>lub discord yuzu </a> po pomoc. - + An unknown error occurred. Please see the log for more details. Wystąpił nieznany błąd. Więcej informacji można znaleźć w pliku log. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Zapis danych - + Mod Data Dane modów - + Error Opening %1 Folder Błąd podczas otwarcia folderu %1 - - + + Folder does not exist! Folder nie istnieje! - + Error Opening Transferable Shader Cache Błąd podczas otwierania przenośnej pamięci podręcznej Shaderów. - + Failed to create the shader cache directory for this title. Nie udało się stworzyć ścieżki shaderów dla tego tytułu. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry Usuń wpis - - - - - - + + + + + + Successfully Removed Pomyślnie usunięto - + Successfully removed the installed base game. Pomyślnie usunięto zainstalowaną grę. - + The base game is not installed in the NAND and cannot be removed. Gra nie jest zainstalowana w NAND i nie może zostać usunięta. - + Successfully removed the installed update. Pomyślnie usunięto zainstalowaną łatkę. - + There is no update installed for this title. Brak zainstalowanych łatek dla tego tytułu. - + There are no DLC installed for this title. Brak zainstalowanych DLC dla tego tytułu. - + Successfully removed %1 installed DLC. Pomyślnie usunięto %1 zainstalowane DLC. - + Delete OpenGL Transferable Shader Cache? Usunąć Transferowalne Shadery OpenGL? - + Delete Vulkan Transferable Shader Cache? Usunąć Transferowalne Shadery Vulkan? - + Delete All Transferable Shader Caches? Usunąć Wszystkie Transferowalne Shadery? - + Remove Custom Game Configuration? Usunąć niestandardową konfigurację gry? - + Remove File Usuń plik - - + + Error Removing Transferable Shader Cache Błąd podczas usuwania przenośnej pamięci podręcznej Shaderów. - - + + A shader cache for this title does not exist. Pamięć podręczna Shaderów dla tego tytułu nie istnieje. - + Successfully removed the transferable shader cache. Pomyślnie usunięto przenośną pamięć podręczną Shaderów. - + Failed to remove the transferable shader cache. Nie udało się usunąć przenośnej pamięci Shaderów. - - + + Error Removing Transferable Shader Caches Błąd podczas usuwania Transferowalnych Shaderów - + Successfully removed the transferable shader caches. Pomyślnie usunięto transferowalne shadery. - + Failed to remove the transferable shader cache directory. Nie udało się usunąć ścieżki transferowalnych shaderów. - - + + Error Removing Custom Configuration Błąd podczas usuwania niestandardowej konfiguracji - + A custom configuration for this title does not exist. Niestandardowa konfiguracja nie istnieje dla tego tytułu. - + Successfully removed the custom game configuration. Pomyślnie usunięto niestandardową konfiguracje gry. - + Failed to remove the custom game configuration. Nie udało się usunąć niestandardowej konfiguracji gry. - - + + RomFS Extraction Failed! Wypakowanie RomFS nieudane! - + There was an error copying the RomFS files or the user cancelled the operation. Wystąpił błąd podczas kopiowania plików RomFS lub użytkownik anulował operację. - + Full Pełny - + Skeleton Szkielet - + Select RomFS Dump Mode Wybierz tryb zrzutu RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Proszę wybrać w jaki sposób chcesz, aby zrzut pliku RomFS został wykonany. <br>Pełna kopia ze wszystkimi plikami do nowego folderu, gdy <br>skielet utworzy tylko strukturę folderu. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Nie ma wystarczająco miejsca w %1 aby wyodrębnić RomFS. Zwolnij trochę miejsca, albo zmień ścieżkę zrzutu RomFs w Emulacja> Konfiguruj> System> System Plików> Źródło Zrzutu - + Extracting RomFS... Wypakowywanie RomFS... - - + + Cancel Anuluj - + RomFS Extraction Succeeded! Wypakowanie RomFS zakończone pomyślnie! - + The operation completed successfully. Operacja zakończona sukcesem. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Błąd podczas otwierania %1 - + Select Directory Wybierz folder... - + Properties Właściwości - + The game properties could not be loaded. Właściwości tej gry nie mogły zostać załadowane. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Plik wykonywalny Switcha (%1);;Wszystkie pliki (*.*) - + Load File Załaduj plik... - + Open Extracted ROM Directory Otwórz folder wypakowanego ROMu - + Invalid Directory Selected Wybrano niewłaściwy folder - + The directory you have selected does not contain a 'main' file. Folder wybrany przez ciebie nie zawiera 'głownego' pliku. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Instalacyjne pliki Switch'a (*.nca *.nsp *.xci);;Archiwum zawartości Nintendo (*.nca);;Pakiet poddany Nintendo (*.nsp);;Obraz z kartridża NX (*.xci) - + Install Files Zainstaluj pliki - + %n file(s) remaining 1 plik został%n plików zostało%n plików zostało%n plików zostało - + Installing file "%1"... Instalowanie pliku "%1"... - - + + Install Results Wynik instalacji - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Aby uniknąć ewentualnych konfliktów, odradzamy użytkownikom instalowanie gier na NAND. Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + %n file(s) were newly installed 1 nowy plik został zainstalowany @@ -4820,423 +4966,389 @@ Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + %n file(s) were overwritten 1 plik został nadpisany%n plików zostało nadpisane%n plików zostało nadpisane%n plików zostało nadpisane - + %n file(s) failed to install 1 pliku nie udało się zainstalować%n plików nie udało się zainstalować%n plików nie udało się zainstalować%n plików nie udało się zainstalować - + System Application Aplikacja systemowa - + System Archive Archiwum systemu - + System Application Update Aktualizacja aplikacji systemowej - + Firmware Package (Type A) Paczka systemowa (Typ A) - + Firmware Package (Type B) Paczka systemowa (Typ B) - + Game Gra - + Game Update Aktualizacja gry - + Game DLC Dodatek do gry - + Delta Title Tytuł Delta - + Select NCA Install Type... Wybierz typ instalacji NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Wybierz typ tytułu, do którego chcesz zainstalować ten NCA, jako: (W większości przypadków domyślna "gra" jest w porządku.) - + Failed to Install Instalacja nieudana - + The title type you selected for the NCA is invalid. Typ tytułu wybrany dla NCA jest nieprawidłowy. - + File not found Nie znaleziono pliku - + File "%1" not found Nie znaleziono pliku "%1" - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Brakuje konta Yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Aby przesłać test zgodności gry, musisz połączyć swoje konto yuzu.<br><br/> Aby połączyć swoje konto yuzu, przejdź do opcji Emulacja &gt; Konfiguracja &gt; Sieć. - + Error opening URL Błąd otwierania adresu URL - + Unable to open the URL "%1". Nie można otworzyć adresu URL "%1". - + TAS Recording Nagrywanie TAS - + Overwrite file of player 1? Nadpisać plik gracza 1? - + Invalid config detected Wykryto nieprawidłową konfigurację - + Handheld controller can't be used on docked mode. Pro controller will be selected. Nie można używać kontrolera handheld w trybie zadokowanym. Zostanie wybrany kontroler Pro. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Amiibo zostało "zdjęte" - + Error Błąd - - + + The current game is not looking for amiibos Ta gra nie szuka amiibo - + Amiibo File (%1);; All Files (*.*) Plik Amiibo (%1);;Wszyskie pliki (*.*) - + Load Amiibo Załaduj Amiibo - + Error loading Amiibo data Błąd podczas ładowania pliku danych Amiibo - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Zrób zrzut ekranu - + PNG Image (*.png) Obrazek PNG (*.png) - + TAS state: Running %1/%2 Status TAS: Działa %1%2 - + TAS state: Recording %1 Status TAS: Nagrywa %1 - + TAS state: Idle %1/%2 Status TAS: Bezczynny %1%2 - + TAS State: Invalid Status TAS: Niepoprawny - + &Stop Running &Wyłącz - + &Start &Start - + Stop R&ecording Przestań N&agrywać - + R&ecord N&agraj - + Building: %n shader(s) Budowanie shaderaBudowanie: %n shaderówBudowanie: %n shaderówBudowanie: %n shaderów - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Prędkość: %1% / %2% - + Speed: %1% Prędkość: %1% - + Game: %1 FPS (Unlocked) Gra: %1 FPS (Odblokowane) - + Game: %1 FPS Gra: %1 FPS - + Frame: %1 ms Klatka: %1 ms - + GPU NORMAL GPU NORMALNE - + GPU HIGH GPU WYSOKIE - + GPU EXTREME GPU EKSTREMALNE - + GPU ERROR BŁĄD GPU - + DOCKED TRYB ZADOKOWANY - + HANDHELD TRYB PRZENOŚNY - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST NAJBLIŻSZY - - + + BILINEAR BILINEARNY - + BICUBIC BIKUBICZNY - + GAUSSIAN GAUSSIAN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA BEZ AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Gra, którą próbujesz wczytać, wymaga dodatkowych plików z Switch'a, które zostaną zrzucone przed graniem.<br/><br/> Aby uzyskać więcej informacji na temat wyrzucania tych plików, odwiedź następującą stronę wiki:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'> Zrzut archiw systemu i udostępnionych czcionek z konsoli Nintendo Switch</a>. <br/><br/>Czy chcesz wrócić do listy gier? Kontynuacja emulacji może spowodować awarie, uszkodzone dane zapisu lub inne błędy. - + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu nie był w stanie znaleźć archiwum systemu Switch. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu nie był w stanie znaleźć archiwum systemu Switch. %1. %2 - - - - System Archive Not Found - Archiwum systemu nie znalezione. - - - - System Archive Missing - Brak archiwum systemowego - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu nie był w stanie zlokalizować czcionek Switch'a. %1 - - - - Shared Fonts Not Found - Czcionki nie zostały znalezione - - - - Shared Font Missing - Brak wspólnej czcionki - - - - Fatal Error - Fatalny błąd - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu napotkał błąd, proszę zobaczyć log po więcej szczegółów. Aby uzyskać więcej informacji na temat uzyskiwania dostępu do pliku log, zobacz następującą stronę: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Jak przesłać plik log</a>?<br/><br/> Czy chcesz wrócić do listy gier? Kontynuacja emulacji może spowodować awarie, uszkodzone dane zapisu lub inne błędy. - - - - Fatal Error encountered - Wystąpił błąd krytyczny - - - + Confirm Key Rederivation Potwierdź ponowną aktywacje klucza - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5253,37 +5365,37 @@ i opcjonalnie tworzyć kopie zapasowe. Spowoduje to usunięcie wygenerowanych automatycznie plików kluczy i ponowne uruchomienie modułu pochodnego klucza. - + Missing fuses Brakujące bezpieczniki - + - Missing BOOT0 - Brak BOOT0 - + - Missing BCPKG2-1-Normal-Main - Brak BCPKG2-1-Normal-Main - + - Missing PRODINFO - Brak PRODINFO - + Derivation Components Missing Brak komponentów wyprowadzania - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Brakuje elementów, które mogą uniemożliwić zakończenie wyprowadzania kluczy. <br>Postępuj zgodnie z <a href='https://yuzu-emu.org/help/quickstart/'>yuzu quickstart guide</a> aby zdobyć wszystkie swoje klucze i gry.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5292,39 +5404,39 @@ Zależnie od tego może potrwać do minuty na wydajność twojego systemu. - + Deriving Keys Wyprowadzanie kluczy... - + Select RomFS Dump Target Wybierz cel zrzutu RomFS - + Please select which RomFS you would like to dump. Proszę wybrać RomFS, jakie chcesz zrzucić. - + Are you sure you want to close yuzu? Czy na pewno chcesz zamknąć yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Czy na pewno chcesz zatrzymać emulację? Wszystkie niezapisane postępy zostaną utracone. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5336,38 +5448,44 @@ Czy chcesz to ominąć i mimo to wyjść? GRenderWindow - + + OpenGL not available! OpenGL niedostępny! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu nie zostało skompilowane z obsługą OpenGL. - - + + Error while initializing OpenGL! Błąd podczas inicjowania OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Twoja karta graficzna może nie obsługiwać OpenGL lub nie masz najnowszych sterowników karty graficznej. - + Error while initializing OpenGL 4.6! Błąd podczas inicjowania OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Twoja karta graficzna może nie obsługiwać OpenGL 4.6 lub nie masz najnowszych sterowników karty graficznej.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Twoja karta graficzna może nie obsługiwać co najmniej jednego wymaganego rozszerzenia OpenGL. Upewnij się, że masz najnowsze sterowniki karty graficznej<br><br>GL Renderer:<br>%1<br><br>Nieobsługiwane rozszerzenia:<br>%2 @@ -5467,61 +5585,76 @@ Czy chcesz to ominąć i mimo to wyjść? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Właściwości - + Scan Subfolders Skanuj podfoldery - + Remove Game Directory Usuń katalog gier - + ▲ Move Up ▲ Przenieś w górę - + ▼ Move Down ▼ Przenieś w dół - + Open Directory Location Otwórz lokalizacje katalogu - + Clear Wyczyść - + Name Nazwa gry - + Compatibility Kompatybilność - + Add-ons Dodatki - + File type Typ pliku - + Size Rozmiar @@ -5592,7 +5725,7 @@ Czy chcesz to ominąć i mimo to wyjść? GameListPlaceholder - + Double-click to add a new folder to the game list Kliknij podwójnie aby dodać folder do listy gier @@ -5605,12 +5738,12 @@ Czy chcesz to ominąć i mimo to wyjść? 1 z %n rezultatów%1 z %n rezultatów%1 z %n rezultatów%1 z %n rezultatów - + Filter: Filter: - + Enter pattern to filter Wpisz typ do filtra diff --git a/dist/languages/pt_BR.ts b/dist/languages/pt_BR.ts index 97c2254dd..0fb30e3fa 100644 --- a/dist/languages/pt_BR.ts +++ b/dist/languages/pt_BR.ts @@ -153,17 +153,17 @@ p, li { white-space: pre-wrap; } Kick Player - Expulsar jogador + Expulsar Jogador Are you sure you would like to <b>kick</b> %1? - Você deseja mesmo <b>expulsar</b> %1? + Tem certeza de que deseja <b>expulsar</b> %1? Ban Player - Banir jogador + Banir Jogador @@ -185,7 +185,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. Room Description - Descrição da sala + Descrição da Sala @@ -195,7 +195,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. Leave Room - Sair da sala + Sair da Sala @@ -381,12 +381,12 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. Output Device - Dispositivo de saída + Dispositivo de Saída Input Device - Dispositivo de entrada + Dispositivo de Entrada @@ -420,7 +420,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. Configure Infrared Camera - Configurar câmera infravermelha + Configurar Câmera Infravermelha @@ -455,7 +455,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. Restore Defaults - Restaurar padrões + Restaurar Padrões @@ -803,7 +803,20 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.Ativar recompilação de instruções de memória exclusiva - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Os ajustes de CPU estão disponíveis apenas quando não houver nenhum jogo em execução. @@ -1409,218 +1422,224 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.API: - - Graphics Settings - Configurações gráficas - - - - Use disk pipeline cache - Usar cache de pipeline em disco - - - - Use asynchronous GPU emulation - Usar emulação assíncrona da GPU - - - - Accelerate ASTC texture decoding - Acelerar a decodificação de textura ASTC - - - - NVDEC emulation: - Emulação NVDEC: - - - - No Video Output - Sem saída de vídeo - - - - CPU Video Decoding - Decodificação de vídeo pela CPU - - - - GPU Video Decoding (Default) - Decodificação de vídeo pela GPU (Padrão) - - - - Fullscreen Mode: - Modo de tela cheia: - - - - Borderless Windowed - Janela em tela cheia - - - - Exclusive Fullscreen - Tela cheia exclusiva - - - - Aspect Ratio: - Proporção de tela: - - - - Default (16:9) - Padrão (16:9) - - - - Force 4:3 - Forçar 4:3 - - - - Force 21:9 - Forçar 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Esticar para a janela - - - - Resolution: - Resolução: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [EXPERIMENTAL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [EXPERIMENTAL] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Filtro de adaptação de janela: - - - - Nearest Neighbor - Vizinho mais próximo - - - - Bilinear - Bilinear - - - - Bicubic - Bicúbico - - - - Gaussian - Gaussiano - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (somente Vulkan) - - - - Anti-Aliasing Method: - Método de Anti-Aliasing - - - + + None Nenhum - + + Graphics Settings + Configurações gráficas + + + + Use disk pipeline cache + Usar cache de pipeline em disco + + + + Use asynchronous GPU emulation + Usar emulação assíncrona da GPU + + + + Accelerate ASTC texture decoding + Acelerar a decodificação de textura ASTC + + + + NVDEC emulation: + Emulação NVDEC: + + + + No Video Output + Sem saída de vídeo + + + + CPU Video Decoding + Decodificação de vídeo pela CPU + + + + GPU Video Decoding (Default) + Decodificação de vídeo pela GPU (Padrão) + + + + Fullscreen Mode: + Modo de tela cheia: + + + + Borderless Windowed + Janela em tela cheia + + + + Exclusive Fullscreen + Tela cheia exclusiva + + + + Aspect Ratio: + Proporção de tela: + + + + Default (16:9) + Padrão (16:9) + + + + Force 4:3 + Forçar 4:3 + + + + Force 21:9 + Forçar 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Esticar para a janela + + + + Resolution: + Resolução: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [EXPERIMENTAL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [EXPERIMENTAL] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Filtro de adaptação de janela: + + + + Nearest Neighbor + Vizinho mais próximo + + + + Bilinear + Bilinear + + + + Bicubic + Bicúbico + + + + Gaussian + Gaussiano + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (somente Vulkan) + + + + Anti-Aliasing Method: + Método de Anti-Aliasing + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Usar cor de fundo global - + Set background color: Configurar cor de fundo: - + Background Color: Cor de fundo: @@ -1629,6 +1648,11 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shaders Assembly, apenas NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2124,7 +2148,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP. Ring Controller - Controle anel + Controlador de Anel @@ -2182,6 +2206,74 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.Movimento/toque + + ConfigureInputPerGame + + + Form + Formulário + + + + Graphics + Gráficos + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2200,226 +2292,226 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.Dispositivo de entrada - + Profile Perfil - + Save Salvar - + New Novo - + Delete Excluir - - + + Left Stick Analógico esquerdo - - - - - - + + + + + + Up Cima - - - - - - - + + + + + + + Left Esquerda - - - - - - - + + + + + + + Right Direita - - - - - - + + + + + + Down Baixo - - - - + + + + Pressed Pressionado - - - - + + + + Modifier Modificador - - + + Range Alcance - - + + % % - - + + Deadzone: 0% Zona morta: 0% - - + + Modifier Range: 0% Alcance de modificador: 0% - + D-Pad D-pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Menos - - + + Capture Capturar - - - + + + Plus Mais - - + + Home Botão Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Movimentação 1 - + Motion 2 Movimentação 2 - + Face Buttons Botões de rosto - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Analógico direito @@ -2500,155 +2592,155 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori - + Deadzone: %1% Zona morta: %1% - + Modifier Range: %1% Alcance de modificador: %1% - + Pro Controller Pro Controller - + Dual Joycons Par de Joycons - + Left Joycon Joycon Esquerdo - + Right Joycon Joycon Direito - + Handheld Portátil - + GameCube Controller Controle de GameCube - + Poke Ball Plus Poke Ball Plus - + NES Controller Controle NES - + SNES Controller Controle SNES - + N64 Controller Controle N64 - + Sega Genesis Mega Drive - + Start / Pause Iniciar / Pausar - + Z Z - + Control Stick Direcional de controle - + C-Stick C-Stick - + Shake! Balance! - + [waiting] [esperando] - + New Profile Novo perfil - + Enter a profile name: Insira um nome para o perfil: - - + + Create Input Profile Criar perfil de controle - + The given profile name is not valid! O nome de perfil inserido não é válido! - + Failed to create the input profile "%1" Falha ao criar o perfil de controle "%1" - + Delete Input Profile Excluir perfil de controle - + Failed to delete the input profile "%1" Falha ao excluir o perfil de controle "%1" - + Load Input Profile Carregar perfil de controle - + Failed to load the input profile "%1" Falha ao carregar o perfil de controle "%1" - + Save Input Profile Salvar perfil de controle - + Failed to save the input profile "%1" Falha ao salvar o perfil de controle "%1" @@ -2903,42 +2995,47 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori Desenvolvedor - + Add-Ons Adicionais - + General Geral - + System Sistema - + CPU CPU - + Graphics Gráficos - + Adv. Graphics Gráf. avançados - + Audio Áudio - + + Input Profiles + + + + Properties Propriedades @@ -3122,7 +3219,7 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori Confirm Delete - Confirmar exclusão + Confirmar Exclusão @@ -3136,7 +3233,7 @@ UUID: %2 Configure Ring Controller - Configurar controle anel + Configurar Controlador de Anel @@ -3146,7 +3243,7 @@ UUID: %2 Ring Sensor Parameters - Parâmetros do sensor do anel + Parâmetros do Sensor de Anel @@ -3596,52 +3693,57 @@ UUID: %2 Semente RNG - + + Device Name + + + + Mono Mono - + Stereo Estéreo - + Surround Surround - + Console ID: ID do console: - + Sound output mode Modo de saída de som - + Regenerate Regerar - + System settings are available only when game is not running. As configurações de sistema são acessíveis apenas quando não houver nenhum jogo em execução. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Isto substituirá o seu Switch virtual atual por um novo. O seu Switch virtual atual não poderá ser recuperado. Isto pode causar efeitos inesperados em jogos. Isto pode falhar caso você use um jogo salvo com configurações desatualizadas registradas nele. Continuar? - + Warning Aviso - + Console ID: 0x%1 ID do console: 0x%1 @@ -4337,491 +4439,535 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dados anônimos são recolhidos</a> para ajudar a melhorar o yuzu. <br/><br/>Gostaria de compartilhar os seus dados de uso conosco? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Carregando applet web... - + Disable Web Applet Desativar o applet da web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) A desativação do applet da web pode causar comportamento inesperado e deve apenas ser usada com Super Mario 3D All-Stars. Você deseja mesmo desativar o applet da web? (Ele pode ser reativado nas configurações de depuração.) - + The amount of shaders currently being built A quantidade de shaders sendo construídos - + The current selected resolution scaling multiplier. O atualmente multiplicador de escala de resolução selecionado. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocidade atual de emulação. Valores maiores ou menores que 100% indicam que a emulação está rodando mais rápida ou lentamente que em um Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Quantos quadros por segundo o jogo está exibindo atualmente. Isto irá variar de jogo para jogo e cena para cena. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tempo que leva para emular um quadro do Switch, sem considerar o limitador de taxa de quadros ou a sincronização vertical. Um valor menor ou igual a 16.67 ms indica que a emulação está em velocidade plena. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Limpar arquivos recentes - + &Continue &Continuar - + &Pause &Pausar - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu está rodando um jogo - + Warning Outdated Game Format Aviso - formato de jogo desatualizado - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Você está usando neste jogo o formato de ROM desconstruída e extraída em uma pasta, que é um formato desatualizado que foi substituído por outros, como NCA, NAX, XCI ou NSP. Pastas desconstruídas de ROMs não possuem ícones, metadados e suporte a atualizações.<br><br>Para saber mais sobre os vários formatos de ROMs de Switch compatíveis com o yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>confira a nossa wiki</a>. Esta mensagem não será exibida novamente. - - + + Error while loading ROM! Erro ao carregar a ROM! - + The ROM format is not supported. O formato da ROM não é suportado. - + An error occurred initializing the video core. Ocorreu um erro ao inicializar o núcleo de vídeo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu encontrou um erro enquanto rodando o núcleo de vídeo. Normalmente isto é causado por drivers de GPU desatualizados, incluindo integrados. Por favor veja o registro para mais detalhes. Para mais informações em acesso ao registro por favor veja a seguinte página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como fazer envio de arquivo de registro</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Erro ao carregar a ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de início rápido</a> para reextrair os seus arquivos.<br>Você pode consultar a wiki do yuzu</a> ou o Discord do yuzu</a> para obter ajuda. - + An unknown error occurred. Please see the log for more details. Ocorreu um erro desconhecido. Consulte o registro para mais detalhes. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Dados de jogos salvos - + Mod Data Dados de mods - + Error Opening %1 Folder Erro ao abrir a pasta %1 - - + + Folder does not exist! A pasta não existe! - + Error Opening Transferable Shader Cache Erro ao abrir o cache de shaders transferível - + Failed to create the shader cache directory for this title. Falha ao criar o diretório de cache de shaders para este título. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry Remover item - - - - - - + + + + + + Successfully Removed Removido com sucesso - + Successfully removed the installed base game. O jogo base foi removido com sucesso. - + The base game is not installed in the NAND and cannot be removed. O jogo base não está instalado na NAND e não pode ser removido. - + Successfully removed the installed update. A atualização instalada foi removida com sucesso. - + There is no update installed for this title. Não há nenhuma atualização instalada para este título. - + There are no DLC installed for this title. Não há nenhum DLC instalado para este título. - + Successfully removed %1 installed DLC. %1 DLC(s) instalados foram removidos com sucesso. - + Delete OpenGL Transferable Shader Cache? Apagar o cache de shaders transferível do OpenGL? - + Delete Vulkan Transferable Shader Cache? Apagar o cache de shaders transferível do Vulkan? - + Delete All Transferable Shader Caches? Apagar todos os caches de shaders transferíveis? - + Remove Custom Game Configuration? Remover configurações customizadas do jogo? - + Remove File Remover arquivo - - + + Error Removing Transferable Shader Cache Erro ao remover cache de shaders transferível - - + + A shader cache for this title does not exist. Não existe um cache de shaders para este título. - + Successfully removed the transferable shader cache. O cache de shaders transferível foi removido com sucesso. - + Failed to remove the transferable shader cache. Falha ao remover o cache de shaders transferível. - - + + Error Removing Transferable Shader Caches Erro ao remover os caches de shaders transferíveis - + Successfully removed the transferable shader caches. Os caches de shaders transferíveis foram removidos com sucesso. - + Failed to remove the transferable shader cache directory. Falha ao remover o diretório do cache de shaders transferível. - - + + Error Removing Custom Configuration Erro ao remover as configurações customizadas do jogo. - + A custom configuration for this title does not exist. Não há uma configuração customizada para este título. - + Successfully removed the custom game configuration. As configurações customizadas do jogo foram removidas com sucesso. - + Failed to remove the custom game configuration. Falha ao remover as configurações customizadas do jogo. - - + + RomFS Extraction Failed! Falha ao extrair RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Houve um erro ao copiar os arquivos RomFS ou o usuário cancelou a operação. - + Full Extração completa - + Skeleton Apenas estrutura - + Select RomFS Dump Mode Selecione o modo de extração do RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Selecione a forma como você gostaria que o RomFS seja extraído.<br>"Extração completa" copiará todos os arquivos para a nova pasta, enquanto que <br>"Apenas estrutura" criará apenas a estrutura de pastas. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Não há espaço suficiente em %1 para extrair o RomFS. Por favor abra espaço ou selecione um diretório diferente em Emulação > Configurar > Sistema > Sistema de arquivos > Extrair raiz - + Extracting RomFS... Extraindo RomFS... - - + + Cancel Cancelar - + RomFS Extraction Succeeded! Extração do RomFS concluida! - + The operation completed successfully. A operação foi concluída com sucesso. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Erro ao abrir %1 - + Select Directory Selecionar pasta - + Properties Propriedades - + The game properties could not be loaded. As propriedades do jogo não puderam ser carregadas. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Executável do Switch (%1);;Todos os arquivos (*.*) - + Load File Carregar arquivo - + Open Extracted ROM Directory Abrir pasta da ROM extraída - + Invalid Directory Selected Pasta inválida selecionada - + The directory you have selected does not contain a 'main' file. A pasta que você selecionou não contém um arquivo 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Arquivo de Switch instalável (*.nca *.nsp *.xci);; Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Instalar arquivos - + %n file(s) remaining %n arquivo restante%n arquivo(s) restante(s)%n arquivo(s) restante(s) - + Installing file "%1"... Instalando arquivo "%1"... - - + + Install Results Resultados da instalação - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Para evitar possíveis conflitos, desencorajamos que os usuários instalem os jogos base na NAND. Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + %n file(s) were newly installed %n arquivo(s) instalado(s) @@ -4830,7 +4976,7 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + %n file(s) were overwritten %n arquivo(s) sobrescrito(s) @@ -4839,7 +4985,7 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + %n file(s) failed to install %n arquivo(s) não instalado(s) @@ -4848,410 +4994,377 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs. - + System Application Aplicativo do sistema - + System Archive Arquivo do sistema - + System Application Update Atualização de aplicativo do sistema - + Firmware Package (Type A) Pacote de firmware (tipo A) - + Firmware Package (Type B) Pacote de firmware (tipo B) - + Game Jogo - + Game Update Atualização de jogo - + Game DLC DLC de jogo - + Delta Title Título delta - + Select NCA Install Type... Selecione o tipo de instalação do NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Selecione o tipo de título como o qual você gostaria de instalar este NCA: (Na maioria dos casos, o padrão 'Jogo' serve bem.) - + Failed to Install Falha ao instalar - + The title type you selected for the NCA is invalid. O tipo de título que você selecionou para o NCA é inválido. - + File not found Arquivo não encontrado - + File "%1" not found Arquivo "%1" não encontrado - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Conta do yuzu faltando - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Para enviar um caso de teste de compatibilidade de jogo, você precisa entrar com a sua conta do yuzu.<br><br/>Para isso, vá para Emulação &gt; Configurar... &gt; Rede. - + Error opening URL Erro ao abrir URL - + Unable to open the URL "%1". Não foi possível abrir o URL "%1". - + TAS Recording Gravando TAS - + Overwrite file of player 1? Sobrescrever arquivo do jogador 1? - + Invalid config detected Configuração inválida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. O controle portátil não pode ser usado no modo encaixado na base. O Pro Controller será selecionado. - - + + Amiibo Amiibo - - + + The current amiibo has been removed O amiibo atual foi removido - + Error Erro - - + + The current game is not looking for amiibos O jogo atual não está procurando amiibos - + Amiibo File (%1);; All Files (*.*) Arquivo Amiibo (%1);; Todos os arquivos (*.*) - + Load Amiibo Carregar Amiibo - + Error loading Amiibo data Erro ao carregar dados do Amiibo - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Capturar tela - + PNG Image (*.png) Imagem PNG (*.png) - + TAS state: Running %1/%2 Situação TAS: Rodando %1%2 - + TAS state: Recording %1 Situação TAS: Gravando %1 - + TAS state: Idle %1/%2 Situação TAS: Repouso %1%2 - + TAS State: Invalid Situação TAS: Inválido - + &Stop Running &Parar de rodar - + &Start &Iniciar - + Stop R&ecording Parar G&ravação - + R&ecord G&ravação - + Building: %n shader(s) Compilando: %n shader(s)Compilando: %n shader(s)Compilando: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escala: %1x - + Speed: %1% / %2% Velocidade: %1% / %2% - + Speed: %1% Velocidade: %1% - + Game: %1 FPS (Unlocked) Jogo: %1 FPS (Desbloqueado) - + Game: %1 FPS Jogo: %1 FPS - + Frame: %1 ms Quadro: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR ERRO DE GPU - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST VIZINHO - - + + BILINEAR BILINEAR - + BICUBIC BICÚBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA Sem AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - O jogo que você está tentando carregar precisa que arquivos adicionais do seu Switch sejam extraídos antes de jogá-lo.<br/><br/>Para saber mais sobre como extrair esses arquivos, visite a seguinte página da wiki: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Extraindo arquivos de sistema e fontes compartilhadas de um Switch</a>.<br/><br/> Gostaria de voltar para a lista de jogos? Continuar com a emulação pode resultar em travamentos, dados salvos corrompidos ou outros problemas. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - O yuzu não foi capaz de encontrar um arquivo de sistema do Switch. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - O yuzu não foi capaz de encontrar um arquivo de sistema do Switch. %1. %2 - - - - System Archive Not Found - Arquivo do sistema não encontrado - - - - System Archive Missing - Arquivo de sistema faltando - - - - yuzu was unable to locate the Switch shared fonts. %1 - O yuzu não foi capaz de encontrar as fontes compartilhadas do Switch. %1 - - - - Shared Fonts Not Found - Fontes compartilhadas não encontradas - - - - Shared Font Missing - Fonte compartilhada faltando - - - - Fatal Error - Erro fatal - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - O yuzu encontrou um erro fatal. Consulte o registro para mais detalhes. Para mais informações sobre como acessar o registro, consulte a seguinte página: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Como enviar o arquivo de registro</a>.<br/><br/>Gostaria de voltar para a lista de jogos? Continuar com a emulação pode resultar em travamentos, dados salvos corrompidos ou outros problemas. - - - - Fatal Error encountered - Erro fatal encontrado - - - + Confirm Key Rederivation Confirmar rederivação de chave - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5268,37 +5381,37 @@ e opcionalmente faça cópias de segurança. Isto excluirá o seus arquivos de chaves geradas automaticamente, e reexecutar o módulo de derivação de chaves. - + Missing fuses Faltando fusíveis - + - Missing BOOT0 - Faltando BOOT0 - + - Missing BCPKG2-1-Normal-Main - Faltando BCPKG2-1-Normal-Main - + - Missing PRODINFO - Faltando PRODINFO - + Derivation Components Missing Faltando componentes de derivação - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Chaves de encriptação faltando. <br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de início rápido</a> para extrair suas chaves, firmware e jogos. <br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5307,39 +5420,39 @@ Isto pode demorar até um minuto, dependendo do desempenho do seu sistema. - + Deriving Keys Derivando chaves - + Select RomFS Dump Target Selecionar alvo de extração do RomFS - + Please select which RomFS you would like to dump. Selecione qual RomFS você quer extrair. - + Are you sure you want to close yuzu? Você deseja mesmo fechar o yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Deseja mesmo parar a emulação? Qualquer progresso não salvo será perdido. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5351,38 +5464,44 @@ Deseja ignorar isso e sair mesmo assim? GRenderWindow - + + OpenGL not available! OpenGL não disponível! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. O yuzu não foi compilado com suporte para OpenGL. - - + + Error while initializing OpenGL! Erro ao inicializar o OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Sua GPU pode não suportar OpenGL, ou você não possui o driver gráfico mais recente. - + Error while initializing OpenGL 4.6! Erro ao inicializar o OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Sua GPU pode não suportar o OpenGL 4.6, ou você não possui os drivers gráficos mais recentes.<br><br>Renderizador GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Sua GPU pode não suportar uma ou mais extensões necessárias do OpenGL. Verifique se você possui a última versão dos drivers gráficos.<br><br>Renderizador GL:<br>%1<br><br>Extensões não suportadas:<br>%2 @@ -5482,61 +5601,76 @@ Deseja ignorar isso e sair mesmo assim? + Create Shortcut + + + + + Add to Desktop + Adicionar à Área de Trabalho + + + + Add to Applications Menu + Adicionar ao Menu de Aplicativos + + + Properties Propriedades - + Scan Subfolders Examinar subpastas - + Remove Game Directory Remover pasta de jogo - + ▲ Move Up ▲ Mover para cima - + ▼ Move Down ▼ Mover para baixo - + Open Directory Location Abrir local da pasta - + Clear Limpar - + Name Nome - + Compatibility Compatibilidade - + Add-ons Adicionais - + File type Tipo de arquivo - + Size Tamanho @@ -5546,12 +5680,12 @@ Deseja ignorar isso e sair mesmo assim? Ingame - + Não Jogável Game starts, but crashes or major glitches prevent it from being completed. - + O jogo inicia, porém problemas ou grandes falhas impedem que ele seja concluído. @@ -5561,17 +5695,17 @@ Deseja ignorar isso e sair mesmo assim? Game can be played without issues. - + O jogo pode ser jogado sem problemas. Playable - + Jogável Game functions with minor graphical or audio glitches and is playable from start to finish. - + O jogo funciona com pequenas falhas gráficas ou de áudio e pode ser reproduzido do início ao fim. @@ -5581,7 +5715,7 @@ Deseja ignorar isso e sair mesmo assim? Game loads, but is unable to progress past the Start Screen. - + O jogo carrega, porém não consegue passar da tela inicial. @@ -5607,7 +5741,7 @@ Deseja ignorar isso e sair mesmo assim? GameListPlaceholder - + Double-click to add a new folder to the game list Clique duas vezes para adicionar uma pasta à lista de jogos @@ -5620,12 +5754,12 @@ Deseja ignorar isso e sair mesmo assim? %1 de %n resultado(s)%1 de %n resultado(s)%1 de %n resultado(s) - + Filter: Filtro: - + Enter pattern to filter Digite o padrão para filtrar @@ -5635,7 +5769,7 @@ Deseja ignorar isso e sair mesmo assim? Create Room - + Criar Sala @@ -5655,7 +5789,7 @@ Deseja ignorar isso e sair mesmo assim? Username - Nome de usuário + Nome de Usuário @@ -5675,7 +5809,7 @@ Deseja ignorar isso e sair mesmo assim? Room Description - Descrição da sala + Descrição da Sala @@ -5758,7 +5892,7 @@ Debug Message: Capture Screenshot - Capturar tela + Capturar Tela @@ -5793,12 +5927,12 @@ Debug Message: Fullscreen - Tela cheia + Tela Cheia Load File - Carregar arquivo + Carregar Arquivo diff --git a/dist/languages/pt_PT.ts b/dist/languages/pt_PT.ts index eeff1a944..4b6c2ec45 100644 --- a/dist/languages/pt_PT.ts +++ b/dist/languages/pt_PT.ts @@ -793,7 +793,20 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.Ativar recompilação de instruções de memória exclusiva - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. As configurações do sistema estão disponíveis apenas quando o jogo não está em execução. @@ -1399,218 +1412,224 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.API: - - Graphics Settings - Definições Gráficas - - - - Use disk pipeline cache - Usar cache de pipeline em disco - - - - Use asynchronous GPU emulation - Usar emulação assíncrona de GPU - - - - Accelerate ASTC texture decoding - Acelerar a decodificação de textura ASTC - - - - NVDEC emulation: - Emulação NVDEC: - - - - No Video Output - Sem saída de vídeo - - - - CPU Video Decoding - Decodificação de vídeo pela CPU - - - - GPU Video Decoding (Default) - Decodificação de vídeo pela GPU (Padrão) - - - - Fullscreen Mode: - Tela Cheia - - - - Borderless Windowed - Janela sem bordas - - - - Exclusive Fullscreen - Tela cheia exclusiva - - - - Aspect Ratio: - Proporção do Ecrã: - - - - Default (16:9) - Padrão (16:9) - - - - Force 4:3 - Forçar 4:3 - - - - Force 21:9 - Forçar 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Esticar à Janela - - - - Resolution: - Resolução: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [EXPERIMENTAL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [EXPERIMENTAL] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Filtro de adaptação de janela: - - - - Nearest Neighbor - Vizinho mais próximo - - - - Bilinear - Bilinear - - - - Bicubic - Bicúbico - - - - Gaussian - Gaussiano - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (somente Vulkan) - - - - Anti-Aliasing Method: - Método de Anti-Aliasing - - - + + None Nenhum - + + Graphics Settings + Definições Gráficas + + + + Use disk pipeline cache + Usar cache de pipeline em disco + + + + Use asynchronous GPU emulation + Usar emulação assíncrona de GPU + + + + Accelerate ASTC texture decoding + Acelerar a decodificação de textura ASTC + + + + NVDEC emulation: + Emulação NVDEC: + + + + No Video Output + Sem saída de vídeo + + + + CPU Video Decoding + Decodificação de vídeo pela CPU + + + + GPU Video Decoding (Default) + Decodificação de vídeo pela GPU (Padrão) + + + + Fullscreen Mode: + Tela Cheia + + + + Borderless Windowed + Janela sem bordas + + + + Exclusive Fullscreen + Tela cheia exclusiva + + + + Aspect Ratio: + Proporção do Ecrã: + + + + Default (16:9) + Padrão (16:9) + + + + Force 4:3 + Forçar 4:3 + + + + Force 21:9 + Forçar 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Esticar à Janela + + + + Resolution: + Resolução: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [EXPERIMENTAL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [EXPERIMENTAL] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Filtro de adaptação de janela: + + + + Nearest Neighbor + Vizinho mais próximo + + + + Bilinear + Bilinear + + + + Bicubic + Bicúbico + + + + Gaussian + Gaussiano + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (somente Vulkan) + + + + Anti-Aliasing Method: + Método de Anti-Aliasing + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Usar cor de fundo global - + Set background color: Definir cor de fundo: - + Background Color: Cor de fundo: @@ -1619,6 +1638,11 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.GLASM (Assembly Shaders, NVIDIA Only) GLASM (Shaders Assembly, apenas NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2172,6 +2196,74 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.Movimento / Toque + + ConfigureInputPerGame + + + Form + Forma + + + + Graphics + Gráficos + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2190,226 +2282,226 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.Dispositivo de Entrada - + Profile Perfil - + Save Guardar - + New Novo - + Delete Apagar - - + + Left Stick Analógico Esquerdo - - - - - - + + + + + + Up Cima - - - - - - - + + + + + + + Left Esquerda - - - - - - - + + + + + + + Right Direita - - - - - - + + + + + + Down Baixo - - - - + + + + Pressed Premido - - - - + + + + Modifier Modificador - - + + Range Alcance - - + + % % - - + + Deadzone: 0% Ponto Morto: 0% - - + + Modifier Range: 0% Modificador de Alcance: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Menos - - + + Capture Capturar - - - + + + Plus Mais - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Movimento 1 - + Motion 2 Movimento 2 - + Face Buttons Botôes de Rosto - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Analógico Direito @@ -2490,155 +2582,155 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho - + Deadzone: %1% Ponto Morto: %1% - + Modifier Range: %1% Modificador de Alcance: %1% - + Pro Controller Comando Pro - + Dual Joycons Joycons Duplos - + Left Joycon Joycon Esquerdo - + Right Joycon Joycon Direito - + Handheld Portátil - + GameCube Controller Controlador de depuração - + Poke Ball Plus Poke Ball Plus - + NES Controller Controle NES - + SNES Controller Controle SNES - + N64 Controller Controle N64 - + Sega Genesis Mega Drive - + Start / Pause Iniciar / Pausar - + Z Z - + Control Stick Direcional de controle - + C-Stick C-Stick - + Shake! Abane! - + [waiting] [em espera] - + New Profile Novo Perfil - + Enter a profile name: Introduza um novo nome de perfil: - - + + Create Input Profile Criar perfil de controlo - + The given profile name is not valid! O nome de perfil dado não é válido! - + Failed to create the input profile "%1" Falha ao criar o perfil de controlo "%1" - + Delete Input Profile Apagar Perfil de Controlo - + Failed to delete the input profile "%1" Falha ao apagar o perfil de controlo "%1" - + Load Input Profile Carregar perfil de controlo - + Failed to load the input profile "%1" Falha ao carregar o perfil de controlo "%1" - + Save Input Profile Guardar perfil de controlo - + Failed to save the input profile "%1" Falha ao guardar o perfil de controlo "%1" @@ -2893,42 +2985,47 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho Desenvolvedor - + Add-Ons Add-Ons - + General Geral - + System Sistema - + CPU CPU - + Graphics Gráficos - + Adv. Graphics Gráficos Avç. - + Audio Audio - + + Input Profiles + + + + Properties Propriedades @@ -3586,52 +3683,57 @@ UUID: %2 Semente de RNG - + + Device Name + + + + Mono Mono - + Stereo Estéreo - + Surround Surround - + Console ID: ID da consola: - + Sound output mode Modo de saída de som - + Regenerate Regenerar - + System settings are available only when game is not running. As configurações do sistema estão disponíveis apenas quando o jogo não está em execução. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Isto substituirá o seu Switch virtual actual por um novo. Seu Switch virtual actual não será recuperável. Isso pode ter efeitos inesperados nos jogos. Isto pode falhar, se você usar uma gravação de jogo de configuração desatualizado. Continuar? - + Warning Aviso - + Console ID: 0x%1 ID da Consola: 0x%1 @@ -4327,912 +4429,923 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dados anônimos são coletados</a>para ajudar a melhorar o yuzu.<br/><br/>Gostaria de compartilhar seus dados de uso conosco? - + Telemetry Telemetria - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... A Carregar o Web Applet ... - + Disable Web Applet Desativar Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) A desativação do applet da web pode causar comportamento inesperado e deve apenas ser usada com Super Mario 3D All-Stars. Você deseja mesmo desativar o applet da web? (Ele pode ser reativado nas configurações de depuração.) - + The amount of shaders currently being built Quantidade de shaders a serem construídos - + The current selected resolution scaling multiplier. O atualmente multiplicador de escala de resolução selecionado. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocidade da emulação actual. Valores acima ou abaixo de 100% indicam que a emulação está sendo executada mais depressa ou mais devagar do que a Switch - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Quantos quadros por segundo o jogo está exibindo de momento. Isto irá variar de jogo para jogo e de cena para cena. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tempo gasto para emular um frame da Switch, sem contar o a limitação de quadros ou o v-sync. Para emulação de velocidade máxima, esta deve ser no máximo 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Limpar arquivos recentes - + &Continue &Continuar - + &Pause &Pausa - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu está rodando um jogo - + Warning Outdated Game Format Aviso de Formato de Jogo Desactualizado - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Você está usando o formato de directório ROM desconstruído para este jogo, que é um formato desactualizado que foi substituído por outros, como NCA, NAX, XCI ou NSP. Os directórios de ROM não construídos não possuem ícones, metadados e suporte de actualização.<br><br>Para uma explicação dos vários formatos de Switch que o yuzu suporta,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Verifique a nossa Wiki</a>. Esta mensagem não será mostrada novamente. - - + + Error while loading ROM! Erro ao carregar o ROM! - + The ROM format is not supported. O formato do ROM não é suportado. - + An error occurred initializing the video core. Ocorreu um erro ao inicializar o núcleo do vídeo. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu encontrou um erro enquanto rodando o núcleo de vídeo. Normalmente isto é causado por drivers de GPU desatualizados, incluindo integrados. Por favor veja o registro para mais detalhes. Para mais informações em acesso ao registro por favor veja a seguinte página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como fazer envio de arquivo de registro</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Erro ao carregar a ROM! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>a guia de início rápido do yuzu</a> para fazer o redespejo dos seus arquivos.<br>Você pode consultar a wiki do yuzu</a> ou o Discord do yuzu</a> para obter ajuda. - + An unknown error occurred. Please see the log for more details. Ocorreu um erro desconhecido. Por favor, veja o log para mais detalhes. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Save Data - + Mod Data Mod Data - + Error Opening %1 Folder Erro ao abrir a pasta %1 - - + + Folder does not exist! A Pasta não existe! - + Error Opening Transferable Shader Cache Erro ao abrir os Shader Cache transferíveis - + Failed to create the shader cache directory for this title. Falha ao criar o diretório de cache de shaders para este título. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry Remover Entrada - - - - - - + + + + + + Successfully Removed Removido com Sucesso - + Successfully removed the installed base game. Removida a instalação do jogo base com sucesso. - + The base game is not installed in the NAND and cannot be removed. O jogo base não está instalado no NAND e não pode ser removido. - + Successfully removed the installed update. Removida a actualização instalada com sucesso. - + There is no update installed for this title. Não há actualização instalada neste título. - + There are no DLC installed for this title. Não há DLC instalado neste título. - + Successfully removed %1 installed DLC. Removido DLC instalado %1 com sucesso. - + Delete OpenGL Transferable Shader Cache? Apagar o cache de shaders transferível do OpenGL? - + Delete Vulkan Transferable Shader Cache? Apagar o cache de shaders transferível do Vulkan? - + Delete All Transferable Shader Caches? Apagar todos os caches de shaders transferíveis? - + Remove Custom Game Configuration? Remover Configuração Personalizada do Jogo? - + Remove File Remover Ficheiro - - + + Error Removing Transferable Shader Cache Error ao Remover Cache de Shader Transferível - - + + A shader cache for this title does not exist. O Shader Cache para este titulo não existe. - + Successfully removed the transferable shader cache. Removido a Cache de Shader Transferível com Sucesso. - + Failed to remove the transferable shader cache. Falha ao remover a cache de shader transferível. - - + + Error Removing Transferable Shader Caches Erro ao remover os caches de shaders transferíveis - + Successfully removed the transferable shader caches. Os caches de shaders transferíveis foram removidos com sucesso. - + Failed to remove the transferable shader cache directory. Falha ao remover o diretório do cache de shaders transferível. - - + + Error Removing Custom Configuration Erro ao Remover Configuração Personalizada - + A custom configuration for this title does not exist. Não existe uma configuração personalizada para este titúlo. - + Successfully removed the custom game configuration. Removida a configuração personalizada do jogo com sucesso. - + Failed to remove the custom game configuration. Falha ao remover a configuração personalizada do jogo. - - + + RomFS Extraction Failed! A Extração de RomFS falhou! - + There was an error copying the RomFS files or the user cancelled the operation. Houve um erro ao copiar os arquivos RomFS ou o usuário cancelou a operação. - + Full Cheio - + Skeleton Esqueleto - + Select RomFS Dump Mode Selecione o modo de despejo do RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Por favor, selecione a forma como você gostaria que o RomFS fosse despejado<br>Full irá copiar todos os arquivos para o novo diretório enquanto<br>skeleton criará apenas a estrutura de diretórios. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Não há espaço suficiente em %1 para extrair o RomFS. Por favor abra espaço ou selecione um diretório diferente em Emulação > Configurar > Sistema > Sistema de arquivos > Extrair raiz - + Extracting RomFS... Extraindo o RomFS ... - - + + Cancel Cancelar - + RomFS Extraction Succeeded! Extração de RomFS Bem-Sucedida! - + The operation completed successfully. A operação foi completa com sucesso. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Erro ao abrir %1 - + Select Directory Selecione o Diretório - + Properties Propriedades - + The game properties could not be loaded. As propriedades do jogo não puderam ser carregadas. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Executáveis Switch (%1);;Todos os Ficheiros (*.*) - + Load File Carregar Ficheiro - + Open Extracted ROM Directory Abrir o directório ROM extraído - + Invalid Directory Selected Diretório inválido selecionado - + The directory you have selected does not contain a 'main' file. O diretório que você selecionou não contém um arquivo 'Main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Ficheiro Switch Instalável (*.nca *.nsp *.xci);;Arquivo de Conteúdo Nintendo (*.nca);;Pacote de Envio Nintendo (*.nsp);;Imagem de Cartucho NX (*.xci) - + Install Files Instalar Ficheiros - + %n file(s) remaining - + Installing file "%1"... Instalando arquivo "%1"... - - + + Install Results Instalar Resultados - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Para evitar possíveis conflitos, desencorajamos que os utilizadores instalem os jogos base na NAND. Por favor, use esse recurso apenas para instalar atualizações e DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Aplicação do sistema - + System Archive Arquivo do sistema - + System Application Update Atualização do aplicativo do sistema - + Firmware Package (Type A) Pacote de Firmware (Tipo A) - + Firmware Package (Type B) Pacote de Firmware (Tipo B) - + Game Jogo - + Game Update Actualização do Jogo - + Game DLC DLC do Jogo - + Delta Title Título Delta - + Select NCA Install Type... Selecione o tipo de instalação do NCA ... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Por favor, selecione o tipo de título que você gostaria de instalar este NCA como: (Na maioria dos casos, o padrão 'Jogo' é suficiente). - + Failed to Install Falha na instalação - + The title type you selected for the NCA is invalid. O tipo de título que você selecionou para o NCA é inválido. - + File not found Arquivo não encontrado - + File "%1" not found Arquivo "%1" não encontrado - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Conta Yuzu Ausente - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Para enviar um caso de teste de compatibilidade de jogos, você deve vincular sua conta yuzu.<br><br/>Para vincular sua conta yuzu, vá para Emulação &gt; Configuração &gt; Rede. - + Error opening URL Erro ao abrir URL - + Unable to open the URL "%1". Não foi possível abrir o URL "%1". - + TAS Recording Gravando TAS - + Overwrite file of player 1? Sobrescrever arquivo do jogador 1? - + Invalid config detected Configação inválida detectada - + Handheld controller can't be used on docked mode. Pro controller will be selected. O comando portátil não pode ser usado no modo encaixado na base. O Pro controller será selecionado. - - + + Amiibo Amiibo - - + + The current amiibo has been removed O amiibo atual foi removido - + Error Erro - - + + The current game is not looking for amiibos O jogo atual não está procurando amiibos - + Amiibo File (%1);; All Files (*.*) Arquivo Amiibo (%1);; Todos os Arquivos (*.*) - + Load Amiibo Carregar Amiibo - + Error loading Amiibo data Erro ao carregar dados do Amiibo - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Captura de Tela - + PNG Image (*.png) Imagem PNG (*.png) - + TAS state: Running %1/%2 Situação TAS: Rodando %1%2 - + TAS state: Recording %1 Situação TAS: Gravando %1 - + TAS state: Idle %1/%2 Situação TAS: Repouso %1%2 - + TAS State: Invalid Situação TAS: Inválido - + &Stop Running &Parar de rodar - + &Start &Começar - + Stop R&ecording Parar G&ravação - + R&ecord G&ravação - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Escala: %1x - + Speed: %1% / %2% Velocidade: %1% / %2% - + Speed: %1% Velocidade: %1% - + Game: %1 FPS (Unlocked) Jogo: %1 FPS (Desbloqueado) - + Game: %1 FPS Jogo: %1 FPS - + Frame: %1 ms Quadro: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU ALTA - + GPU EXTREME GPU EXTREMA - + GPU ERROR ERRO DE GPU - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST VIZINHO - - + + BILINEAR BILINEAR - + BICUBIC BICÚBICO - + GAUSSIAN GAUSSIANO - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA Sem AA - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - O jogo que você está tentando carregar requer arquivos adicionais do seu Switch para serem despejados antes de jogar.<br/><br/>Para obter mais informações sobre como despejar esses arquivos, consulte a seguinte página da wiki:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Despejando arquivos do sistema e as fontes compartilhadas de uma consola Switch</a>.<br/><br/>Você gostaria de regressar para a lista de jogos? Continuar a emulação pode resultar em falhas, dados de salvamento corrompidos ou outros erros. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - O yuzu não conseguiu localizar um arquivo de sistema do Switch. % 1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - O yuzu não conseguiu localizar um arquivo de sistema do Switch: %1. %2 - - - - System Archive Not Found - Arquivo do Sistema Não Encontrado - - - - System Archive Missing - Arquivo de Sistema em falta - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu não conseguiu localizar as fontes compartilhadas do Switch. %1 - - - - Shared Fonts Not Found - Fontes compartilhadas não encontradas - - - - Shared Font Missing - Fontes compartilhadas em falta - - - - Fatal Error - Erro fatal - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu encontrou um erro fatal, por favor veja o registro para mais detalhes. Para mais informações sobre como acessar o registro, por favor, veja a seguinte página:<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Como carregar o arquivo de registro</a>.<br/><br/>Você gostaria de regressar para a lista de jogos? Continuar a emulação pode resultar em falhas, dados de salvamento corrompidos ou outros erros. - - - - Fatal Error encountered - Ocorreu um Erro fatal - - - + Confirm Key Rederivation Confirme a rederivação da chave - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5249,37 +5362,37 @@ e opcionalmente faça backups. Isso irá excluir os seus arquivos de chave gerados automaticamente e executará novamente o módulo de derivação de chave. - + Missing fuses Fusíveis em Falta - + - Missing BOOT0 - BOOT0 em Falta - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main em Falta - + - Missing PRODINFO - PRODINFO em Falta - + Derivation Components Missing Componentes de Derivação em Falta - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Chaves de encriptação faltando. <br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de início rápido</a> para extrair suas chaves, firmware e jogos. <br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5288,39 +5401,39 @@ Isto pode demorar até um minuto, dependendo do desempenho do seu sistema. - + Deriving Keys Derivando Chaves - + Select RomFS Dump Target Selecione o destino de despejo do RomFS - + Please select which RomFS you would like to dump. Por favor, selecione qual o RomFS que você gostaria de despejar. - + Are you sure you want to close yuzu? Tem a certeza que quer fechar o yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Tem a certeza de que quer parar a emulação? Qualquer progresso não salvo será perdido. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5332,38 +5445,44 @@ Deseja ignorar isso e sair mesmo assim? GRenderWindow - + + OpenGL not available! OpenGL não está disponível! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu não foi compilado com suporte OpenGL. - - + + Error while initializing OpenGL! Erro ao inicializar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. O seu GPU pode não suportar OpenGL, ou não tem os drivers gráficos mais recentes. - + Error while initializing OpenGL 4.6! Erro ao inicializar o OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 O teu GPU pode não suportar OpenGL 4.6, ou não tem os drivers gráficos mais recentes. - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Sua GPU pode não suportar uma ou mais extensões necessárias do OpenGL. Verifique se você possui a última versão dos drivers gráficos.<br><br>Renderizador GL:<br>%1<br><br>Extensões não suportadas:<br>%2 @@ -5463,61 +5582,76 @@ Deseja ignorar isso e sair mesmo assim? + Create Shortcut + + + + + Add to Desktop + Adicionar à Área de Trabalho + + + + Add to Applications Menu + Adicionar ao Menu de Aplicativos + + + Properties Propriedades - + Scan Subfolders Examinar Sub-pastas - + Remove Game Directory Remover diretório do Jogo - + ▲ Move Up ▲ Mover para Cima - + ▼ Move Down ▼ Mover para Baixo - + Open Directory Location Abrir Localização do diretório - + Clear Limpar - + Name Nome - + Compatibility Compatibilidade - + Add-ons Add-ons - + File type Tipo de Arquivo - + Size Tamanho @@ -5527,12 +5661,12 @@ Deseja ignorar isso e sair mesmo assim? Ingame - + Não Jogável Game starts, but crashes or major glitches prevent it from being completed. - + O jogo inicia, porém problemas ou grandes falhas impedem que ele seja concluído. @@ -5542,17 +5676,17 @@ Deseja ignorar isso e sair mesmo assim? Game can be played without issues. - + O jogo pode ser jogado sem problemas. Playable - + Jogável Game functions with minor graphical or audio glitches and is playable from start to finish. - + O jogo funciona com pequenas falhas gráficas ou de áudio e pode ser reproduzido do início ao fim. @@ -5562,7 +5696,7 @@ Deseja ignorar isso e sair mesmo assim? Game loads, but is unable to progress past the Start Screen. - + O jogo carrega, porém não consegue passar da tela inicial. @@ -5588,7 +5722,7 @@ Deseja ignorar isso e sair mesmo assim? GameListPlaceholder - + Double-click to add a new folder to the game list Clique duas vezes para adicionar uma nova pasta à lista de jogos @@ -5601,12 +5735,12 @@ Deseja ignorar isso e sair mesmo assim? - + Filter: Filtro: - + Enter pattern to filter Digite o padrão para filtrar @@ -5616,7 +5750,7 @@ Deseja ignorar isso e sair mesmo assim? Create Room - + Criar Sala diff --git a/dist/languages/ru_RU.ts b/dist/languages/ru_RU.ts index ae7a5eff1..801532b20 100644 --- a/dist/languages/ru_RU.ts +++ b/dist/languages/ru_RU.ts @@ -242,102 +242,102 @@ This would ban both their forum username and their IP address. <html><head/><body><p>Does the game boot?</p></body></html> - + <html><head/><body><p>Запускается ли игра?</p></body></html> Yes The game starts to output video or audio - + Да Игра начинает выводить видео или аудио No The game doesn't get past the "Launching..." screen - + Нет Игра не проходит дальше экрана "Запуск..." Yes The game gets past the intro/menu and into gameplay - + Да Игра переходит от вступления/меню к геймплею No The game crashes or freezes while loading or using the menu - + Нет Игра вылетает или зависает при загрузке или использовании меню <html><head/><body><p>Does the game reach gameplay?</p></body></html> - + <html><head/><body><p>Дотягивает ли игра до геймплея?</p></body></html> Yes The game works without crashes - + Да Игра работает без вылетов No The game crashes or freezes during gameplay - + Нет Игра крашится или зависает во время геймплея <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> - + <html><head/><body><p>Работает ли игра без вылетов, фризов или полного зависания во время игрового процесса?</p></body></html> Yes The game can be finished without any workarounds - + Да Игра может быть завершена без каких-либо обходных путей No The game can't progress past a certain area - + Нет Игру невозможно пройти дальше определенной области <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> - + <html><head/><body><p>Возможно ли игру пройти полностью от начала до конца?</p></body></html> Major The game has major graphical errors - + Серьезные В игре есть серьезные проблемы с графикой Minor The game has minor graphical errors - + Небольшие В игре есть небольшие проблемы с графикой None Everything is rendered as it looks on the Nintendo Switch - + Никаких Все выглядит так, как и на Nintendo Switch <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> - + <html><head/><body><p>Есть ли в игре проблемы с графикой?</p></body></html> Major The game has major audio errors - + Серьезные В игре есть серьезные проблемы со звуком Minor The game has minor audio errors - + Небольшие В игре есть небольшие проблемы со звуком None Audio is played perfectly - + Никаких Звук воспроизводится идеально <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> - + <html><head/><body><p>Есть ли в игре какие-либо проблемы со звуком / отсутствующие эффекты?</p></body></html> @@ -525,7 +525,9 @@ This would ban both their forum username and their IP address. <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> - + + <div>Эта опция повышает скорость, уменьшая точность сложенных умноженных инструкций на ЦП без поддержки FMA.</div> + @@ -566,7 +568,7 @@ This would ban both their forum username and their IP address. Inaccurate NaN handling - + Неправильная обработка NaN @@ -761,7 +763,20 @@ This would ban both their forum username and their IP address. - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Настройки ЦП доступны только тогда, когда игра не запущена. @@ -776,7 +791,7 @@ This would ban both their forum username and their IP address. Enable GDB Stub - + Включить GDB Stub @@ -846,7 +861,7 @@ This would ban both their forum username and their IP address. Enable Nsight Aftermath - + Включить Nsight Aftermath @@ -866,7 +881,7 @@ This would ban both their forum username and their IP address. Dump Maxwell Macros - + Дамп макросов Maxwell @@ -876,7 +891,7 @@ This would ban both their forum username and their IP address. Disable Macro JIT - + Отключить Макрос JIT @@ -1367,218 +1382,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - Настройки графики - - - - Use disk pipeline cache - Использовать кэш конвейера на диске - - - - Use asynchronous GPU emulation - Использовать асинхронную эмуляцию ГП - - - - Accelerate ASTC texture decoding - Ускорение декодирования текстур ASTC - - - - NVDEC emulation: - Эмуляция NVDEC: - - - - No Video Output - Отсутствие видеовыхода - - - - CPU Video Decoding - Декодирование видео на ЦП - - - - GPU Video Decoding (Default) - Декодирование видео на ГП (по умолчанию) - - - - Fullscreen Mode: - Полноэкранный режим: - - - - Borderless Windowed - Окно без границ - - - - Exclusive Fullscreen - Эксклюзивный полноэкранный - - - - Aspect Ratio: - Соотношение сторон: - - - - Default (16:9) - Стандартное (16:9) - - - - Force 4:3 - Заставить 4:3 - - - - Force 21:9 - Заставить 21:9 - - - - Force 16:10 - Заставить 16:10 - - - - Stretch to Window - Растянуть до окна - - - - Resolution: - Разрешение: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [ЭКСПЕРИМЕНТАЛЬНО] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [ЭКСПЕРИМЕНТАЛЬНО] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Фильтр адаптации окна: - - - - Nearest Neighbor - Ближайший сосед - - - - Bilinear - Билинейный - - - - Bicubic - Бикубический - - - - Gaussian - Гаусс - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (Только для Vulkan) - - - - Anti-Aliasing Method: - Метод сглаживания: - - - + + None Выкл. - + + Graphics Settings + Настройки графики + + + + Use disk pipeline cache + Использовать кэш конвейера на диске + + + + Use asynchronous GPU emulation + Использовать асинхронную эмуляцию ГП + + + + Accelerate ASTC texture decoding + Ускорение декодирования текстур ASTC + + + + NVDEC emulation: + Эмуляция NVDEC: + + + + No Video Output + Отсутствие видеовыхода + + + + CPU Video Decoding + Декодирование видео на ЦП + + + + GPU Video Decoding (Default) + Декодирование видео на ГП (по умолчанию) + + + + Fullscreen Mode: + Полноэкранный режим: + + + + Borderless Windowed + Окно без границ + + + + Exclusive Fullscreen + Эксклюзивный полноэкранный + + + + Aspect Ratio: + Соотношение сторон: + + + + Default (16:9) + Стандартное (16:9) + + + + Force 4:3 + Заставить 4:3 + + + + Force 21:9 + Заставить 21:9 + + + + Force 16:10 + Заставить 16:10 + + + + Stretch to Window + Растянуть до окна + + + + Resolution: + Разрешение: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [ЭКСПЕРИМЕНТАЛЬНО] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [ЭКСПЕРИМЕНТАЛЬНО] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Фильтр адаптации окна: + + + + Nearest Neighbor + Ближайший сосед + + + + Bilinear + Билинейный + + + + Bicubic + Бикубический + + + + Gaussian + Гаусс + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (Только для Vulkan) + + + + Anti-Aliasing Method: + Метод сглаживания: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Использовать глобальную резкость FSR - + Set FSR Sharpness - + Установить резкость FSR - + FSR Sharpness: - + Резкость FSR: - + 100% - + 100% - - + + Use global background color Использовать общий фоновый цвет - + Set background color: Установить фоновый цвет: - + Background Color: Фоновый цвет: @@ -1587,6 +1608,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (ассемблерные шейдеры, только для NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -1793,7 +1819,7 @@ This would ban both their forum username and their IP address. ConfigureInput - Настройка ввода + НастройкаВвода @@ -2140,6 +2166,74 @@ This would ban both their forum username and their IP address. Движение и сенсор + + ConfigureInputPerGame + + + Form + Форма + + + + Graphics + Графика + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2158,226 +2252,226 @@ This would ban both their forum username and their IP address. Устройство ввода - + Profile Профиль - + Save Сохранить - + New Новый - + Delete Удалить - - + + Left Stick Левый мини-джойстик - - - - - - + + + + + + Up Вверх - - - - - - - + + + + + + + Left Влево - - - - - - - + + + + + + + Right Вправо - - - - - - + + + + + + Down Вниз - - - - + + + + Pressed Нажатие - - - - + + + + Modifier Модификатор - - + + Range Диапазон - - + + % % - - + + Deadzone: 0% Мёртвая зона: 0% - - + + Modifier Range: 0% Диапазон модификатора: 0% - + D-Pad Кнопки направлений - - - + + + L L - - - + + + ZL ZL - - + + Minus Минус - - + + Capture Захват - - - + + + Plus Плюс - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Движение 1 - + Motion 2 Движение 2 - + Face Buttons Основные кнопки - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Правый мини-джойстик @@ -2458,155 +2552,155 @@ To invert the axes, first move your joystick vertically, and then horizontally.< - + Deadzone: %1% Мёртвая зона: %1% - + Modifier Range: %1% Диапазон модификатора: %1% - + Pro Controller Контроллер Pro - + Dual Joycons Двойные Joy-Con'ы - + Left Joycon Левый Joy-Сon - + Right Joycon Правый Joy-Сon - + Handheld Портативный - + GameCube Controller Контроллер GameCube - + Poke Ball Plus Poke Ball Plus - + NES Controller Контроллер NES - + SNES Controller Контроллер SNES - + N64 Controller Контроллер N64 - + Sega Genesis Sega Genesis - + Start / Pause Старт / Пауза - + Z Z - + Control Stick Мини-джойстик управления - + C-Stick C-Джойстик - + Shake! Встряхните! - + [waiting] [ожидание] - + New Profile Новый профиль - + Enter a profile name: Введите имя профиля: - - + + Create Input Profile Создать профиль управления - + The given profile name is not valid! Заданное имя профиля недействительно! - + Failed to create the input profile "%1" Не удалось создать профиль управления "%1" - + Delete Input Profile Удалить профиль управления - + Failed to delete the input profile "%1" Не удалось удалить профиль управления "%1" - + Load Input Profile Загрузить профиль управления - + Failed to load the input profile "%1" Не удалось загрузить профиль управления "%1" - + Save Input Profile Сохранить профиль управления - + Failed to save the input profile "%1" Не удалось сохранить профиль управления "%1" @@ -2833,7 +2927,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Title ID - Идентификатор игры + ID приложения @@ -2861,42 +2955,47 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Разработчик - + Add-Ons Дополнения - + General Общие - + System Система - + CPU ЦП - + Graphics Графика - + Adv. Graphics Расш. Графика - + Audio Звук - + + Input Profiles + + + + Properties Свойства @@ -3075,7 +3174,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Delete this user? All of the user's save data will be deleted. - + Удалить этого пользователя? Все сохраненные данные пользователя будут удалены. @@ -3086,7 +3185,8 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Name: %1 UUID: %2 - + Имя: %1 +UUID: %2 @@ -3554,54 +3654,59 @@ UUID: %2 Сид RNG - + + Device Name + + + + Mono Моно - + Stereo Стерео - + Surround Объёмный звук - + Console ID: - Идентификатор консоли: + ID консоли: - + Sound output mode Режим вывода звука - + Regenerate Перегенерировать - + System settings are available only when game is not running. Настройки системы доступны только тогда, когда игра не запущена. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Это заменит ваш текущий виртуальный Switch новым. Ваш текущий виртуальный Switch будет безвозвратно потерян. Это может иметь неожиданные последствия в играх. Может не сработать, если вы используете устаревшую конфигурацию сохраненных игр. Продолжить? - + Warning Внимание - + Console ID: 0x%1 - Идентификатор консоли: 0x%1 + ID консоли: 0x%1 @@ -3862,7 +3967,7 @@ Drag points to change position, or double-click table cells to edit values. Title ID - Идентификатор игры + ID приложения @@ -3910,7 +4015,7 @@ Drag points to change position, or double-click table cells to edit values. Show Compatibility List - Показать список совместимости + Показывать список совместимости @@ -3920,12 +4025,12 @@ Drag points to change position, or double-click table cells to edit values. Show Size Column - + Показывать столбец размера Show File Types Column - + Показвыать столбец типа файлов @@ -4129,7 +4234,7 @@ Drag points to change position, or double-click table cells to edit values. Telemetry ID: - Идентификатор телеметрии: + ID телеметрии: @@ -4165,7 +4270,7 @@ Drag points to change position, or double-click table cells to edit values. Telemetry ID: 0x%1 - Идентификатор телеметрии: 0x%1 + ID телеметрии: 0x%1 @@ -4295,491 +4400,535 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Анонимные данные собираются для того,</a> чтобы помочь улучшить работу yuzu. <br/><br/>Хотели бы вы делиться данными об использовании с нами? - + Telemetry Телеметрия - + Broken Vulkan Installation Detected Обнаружена поврежденная установка Vulkan - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Не удалось выполнить инициализацию Vulkan во время загрузки.<br><br>Нажмите <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>здесь для получения инструкций по устранению проблемы</a>. - + Loading Web Applet... Загрузка веб-апплета... - + Disable Web Applet Отключить веб-апплет - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Отключение веб-апплета может привести к неожиданному поведению и должно использоваться только с Super Mario 3D All-Stars. Вы уверены, что хотите отключить веб-апплет? (Его можно снова включить в настройках отладки.) - + The amount of shaders currently being built Количество создаваемых шейдеров на данный момент - + The current selected resolution scaling multiplier. Текущий выбранный множитель масштабирования разрешения. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Текущая скорость эмуляции. Значения выше или ниже 100% указывают на то, что эмуляция идет быстрее или медленнее, чем на Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Количество кадров в секунду в данный момент. Значение будет меняться между играми и сценами. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Время, которое нужно для эмуляции 1 кадра Switch, не принимая во внимание ограничение FPS или вертикальную синхронизацию. Для эмуляции в полной скорости значение должно быть не больше 16,67 мс. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files [&C] Очистить недавние файлы - + &Continue [&C] Продолжить - + &Pause [&P] Пауза - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping В yuzu запущена игра - + Warning Outdated Game Format Предупреждение устаревший формат игры - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Для этой игры вы используете разархивированный формат ROM'а, который является устаревшим и был заменен другими, такими как NCA, NAX, XCI или NSP. В разархивированных каталогах ROM'а отсутствуют иконки, метаданные и поддержка обновлений. <br><br>Для получения информации о различных форматах Switch, поддерживаемых yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>просмотрите нашу вики</a>. Это сообщение больше не будет отображаться. - - + + Error while loading ROM! Ошибка при загрузке ROM'а! - + The ROM format is not supported. Формат ROM'а не поддерживается. - + An error occurred initializing the video core. Произошла ошибка при инициализации видеоядра. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu столкнулся с ошибкой при запуске видеоядра. Обычно это вызвано устаревшими драйверами ГП, включая интегрированные. Проверьте журнал для получения более подробной информации. Дополнительную информацию о доступе к журналу смотрите на следующей странице: <a href='https://yuzu-emu.org/help/reference/log-files/'>Как загрузить файл журнала</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Ошибка при загрузке ROM'а! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Пожалуйста, следуйте <a href='https://yuzu-emu.org/help/quickstart/'>краткому руководству пользователя yuzu</a> чтобы пере-дампить ваши файлы<br>Вы можете обратиться к вики yuzu</a> или Discord yuzu</a> для помощи. - + An unknown error occurred. Please see the log for more details. Произошла неизвестная ошибка. Пожалуйста, проверьте журнал для подробностей. - + (64-bit) (64-х битный) - + (32-bit) (32-х битный) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Сохранения - + Mod Data Данные модов - + Error Opening %1 Folder Ошибка при открытии папки %1 - - + + Folder does not exist! Папка не существует! - + Error Opening Transferable Shader Cache Ошибка при открытии переносного кэша шейдеров - + Failed to create the shader cache directory for this title. Не удалось создать папку кэша шейдеров для этой игры. - + Error Removing Contents - + Ошибка при удалении содержимого - + Error Removing Update - + Ошибка при удалении обновлений - + Error Removing DLC - + Ошибка при удалении DLC - + Remove Installed Game Contents? - + Удалить установленное содержимое игр? - + Remove Installed Game Update? - + Удалить установленные обновления игры? - + Remove Installed Game DLC? - + Удалить установленные DLC игры? - + Remove Entry Удалить запись - - - - - - + + + + + + Successfully Removed Успешно удалено - + Successfully removed the installed base game. Установленная игра успешно удалена. - + The base game is not installed in the NAND and cannot be removed. Игра не установлена в NAND и не может быть удалена. - + Successfully removed the installed update. Установленное обновление успешно удалено. - + There is no update installed for this title. Для этой игры не было установлено обновление. - + There are no DLC installed for this title. - Для этой игры не был установлен загружаемый контент. + Для этой игры не были установлены DLC. - + Successfully removed %1 installed DLC. - Установленный загружаемый контент %1 был успешно удалён + Установленное DLC %1 было успешно удалено - + Delete OpenGL Transferable Shader Cache? Удалить переносной кэш шейдеров OpenGL? - + Delete Vulkan Transferable Shader Cache? Удалить переносной кэш шейдеров Vulkan? - + Delete All Transferable Shader Caches? Удалить весь переносной кэш шейдеров? - + Remove Custom Game Configuration? Удалить пользовательскую настройку игры? - + Remove File Удалить файл - - + + Error Removing Transferable Shader Cache Ошибка при удалении переносного кэша шейдеров - - + + A shader cache for this title does not exist. Кэш шейдеров для этой игры не существует. - + Successfully removed the transferable shader cache. Переносной кэш шейдеров успешно удалён. - + Failed to remove the transferable shader cache. Не удалось удалить переносной кэш шейдеров. - - + + Error Removing Transferable Shader Caches Ошибка при удалении переносного кэша шейдеров - + Successfully removed the transferable shader caches. Переносной кэш шейдеров успешно удален. - + Failed to remove the transferable shader cache directory. Ошибка при удалении папки переносного кэша шейдеров. - - + + Error Removing Custom Configuration Ошибка при удалении пользовательской настройки - + A custom configuration for this title does not exist. Пользовательская настройка для этой игры не существует. - + Successfully removed the custom game configuration. Пользовательская настройка игры успешно удалена. - + Failed to remove the custom game configuration. Не удалось удалить пользовательскую настройку игры. - - + + RomFS Extraction Failed! Не удалось извлечь RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Произошла ошибка при копировании файлов RomFS или пользователь отменил операцию. - + Full Полный - + Skeleton Скелет - + Select RomFS Dump Mode Выберите режим дампа RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Пожалуйста, выберите, как вы хотите выполнить дамп RomFS. <br>Полный скопирует все файлы в новую папку, в то время как <br>скелет создаст только структуру папок. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root В %1 недостаточно свободного места для извлечения RomFS. Пожалуйста, освободите место или выберите другую папку для дампа в Эмуляция > Настройка > Система > Файловая система > Корень дампа - + Extracting RomFS... Извлечение RomFS... - - + + Cancel Отмена - + RomFS Extraction Succeeded! Извлечение RomFS прошло успешно! - + The operation completed successfully. Операция выполнена. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Ошибка открытия %1 - + Select Directory Выбрать папку - + Properties Свойства - + The game properties could not be loaded. Не удалось загрузить свойства игры. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Исполняемый файл Switch (%1);;Все файлы (*.*) - + Load File Загрузить файл - + Open Extracted ROM Directory Открыть папку извлечённого ROM'а - + Invalid Directory Selected Выбрана недопустимая папка - + The directory you have selected does not contain a 'main' file. Папка, которую вы выбрали, не содержит файла 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Устанавливаемый файл Switch (*.nca, *.nsp, *.xci);;Архив контента Nintendo (*.nca);;Пакет подачи Nintendo (*.nsp);;Образ картриджа NX (*.xci) - + Install Files Установить файлы - + %n file(s) remaining Остался %n файлОсталось %n файл(ов)Осталось %n файл(ов)Осталось %n файл(ов) - + Installing file "%1"... Установка файла "%1"... - - + + Install Results Результаты установки - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Чтобы избежать возможных конфликтов, мы не рекомендуем пользователям устанавливать игры в NAND. -Пожалуйста, используйте эту функцию только для установки обновлений и загружаемого контента. +Пожалуйста, используйте эту функцию только для установки обновлений и DLC. - + %n file(s) were newly installed %n файл был недавно установлен @@ -4789,7 +4938,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n файл был перезаписан @@ -4799,7 +4948,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n файл не удалось установить @@ -4809,410 +4958,377 @@ Please, only use this feature to install updates and DLC. - + System Application Системное приложение - + System Archive Системный архив - + System Application Update Обновление системного приложения - + Firmware Package (Type A) Пакет прошивки (Тип А) - + Firmware Package (Type B) Пакет прошивки (Тип Б) - + Game Игра - + Game Update Обновление игры - + Game DLC - Загружаемый контент игры + DLC игры - + Delta Title Дельта-титул - + Select NCA Install Type... Выберите тип установки NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Пожалуйста, выберите тип приложения, который вы хотите установить для этого NCA: (В большинстве случаев, подходит стандартный выбор «Игра».) - + Failed to Install Ошибка установки - + The title type you selected for the NCA is invalid. Тип приложения, который вы выбрали для NCA, недействителен. - + File not found Файл не найден - + File "%1" not found Файл "%1" не найден - + OK ОК - + + Hardware requirements not met - + Не удовлетворены системные требования - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Ваша система не соответствует рекомендуемым системным требованиям. Отчеты о совместимости были отключены. - + Missing yuzu Account Отсутствует аккаунт yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Чтобы отправить отчет о совместимости игры, необходимо привязать свою учетную запись yuzu.<br><br/>Чтобы привязать свою учетную запись yuzu, перейдите в раздел Эмуляция &gt; Параметры &gt; Сеть. - + Error opening URL Ошибка при открытии URL - + Unable to open the URL "%1". Не удалось открыть URL: "%1". - + TAS Recording Запись TAS - + Overwrite file of player 1? Перезаписать файл игрока 1? - + Invalid config detected Обнаружена недопустимая конфигурация - + Handheld controller can't be used on docked mode. Pro controller will be selected. Портативный контроллер не может быть использован в режиме док-станции. Будет выбран контроллер Pro. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Текущий amiibo был убран - + Error Ошибка - - + + The current game is not looking for amiibos Текущая игра не ищет amiibo - + Amiibo File (%1);; All Files (*.*) Файл Amiibo (%1);; Все Файлы (*.*) - + Load Amiibo Загрузить Amiibo - + Error loading Amiibo data Ошибка загрузки данных Amiibo - + The selected file is not a valid amiibo Выбранный файл не является допустимым amiibo - + The selected file is already on use Выбранный файл уже используется - + An unknown error occurred Произошла неизвестная ошибка - + Capture Screenshot Сделать скриншот - + PNG Image (*.png) Изображение PNG (*.png) - + TAS state: Running %1/%2 Состояние TAS: Выполняется %1/%2 - + TAS state: Recording %1 Состояние TAS: Записывается %1 - + TAS state: Idle %1/%2 Состояние TAS: Простой %1/%2 - + TAS State: Invalid Состояние TAS: Неверное - + &Stop Running [&S] Остановка - + &Start [&S] Начать - + Stop R&ecording [&E] Закончить запись - + R&ecord [&E] Запись - + Building: %n shader(s) Постройка: %n шейдерПостройка: %n шейдер(ов)Постройка: %n шейдер(ов)Постройка: %n шейдер(ов) - + Scale: %1x %1 is the resolution scaling factor Масштаб: %1x - + Speed: %1% / %2% Скорость: %1% / %2% - + Speed: %1% Скорость: %1% - + Game: %1 FPS (Unlocked) Игра: %1 FPS (Неограниченно) - + Game: %1 FPS Игра: %1 FPS - + Frame: %1 ms Кадр: %1 мс - + GPU NORMAL ГП НОРМАЛЬНО - + GPU HIGH ГП ВЫСОКО - + GPU EXTREME ГП ЭКСТРИМ - + GPU ERROR ГП ОШИБКА - + DOCKED В ДОК-СТАНЦИИ - + HANDHELD ПОРТАТИВНЫЙ - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST БЛИЖАЙШИЙ - - + + BILINEAR БИЛИНЕЙНЫЙ - + BICUBIC БИКУБИЧЕСКИЙ - + GAUSSIAN ГАУСС - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA БЕЗ СГЛАЖИВАНИЯ - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Игра, которую вы пытаетесь загрузить, требует, чтобы дополнительные файлы были сдамплены с вашего Switch перед началом игры. <br/><br/>Для получения дополнительной информации о дампе этих файлов см. следующую вики: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Дамп системных архивов и общих шрифтов с консоли</a>. <br/><br/>Хотите вернуться к списку игр? Продолжение эмуляции может привести к сбоям, повреждению сохраненных данных или другим ошибкам. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu не удалось найти системный архив Switch. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu не удалось найти системный архив Switch: %1. %2 - - - - System Archive Not Found - Системный архив не найден - - - - System Archive Missing - Отсутствует системный архив - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu не удалось найти общие шрифты Switch. %1 - - - - Shared Fonts Not Found - Общие шрифты не найдены - - - - Shared Font Missing - Общие шрифты отсутствуют - - - - Fatal Error - Фатальная ошибка - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu столкнулся с фатальной ошибкой, проверьте журнал для получения более подробной информации. Для получения дополнительной информации о доступе к журналу откройте следующую страницу: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Как загрузить файл журнала</a>.<br/><br/>Вы хотите вернуться к списку игр? Продолжение эмуляции может привести к сбоям, повреждению сохранений или другим ошибкам. - - - - Fatal Error encountered - Произошла фатальная ошибка - - - + Confirm Key Rederivation Подтвердите перерасчет ключа - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5229,37 +5345,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Это удалит ваши автоматически сгенерированные файлы ключей и повторно запустит модуль расчета ключей. - + Missing fuses Отсутствуют предохранители - + - Missing BOOT0 - Отсутствует BOOT0 - + - Missing BCPKG2-1-Normal-Main - Отсутствует BCPKG2-1-Normal-Main - + - Missing PRODINFO - Отсутствует PRODINFO - + Derivation Components Missing Компоненты расчета отсутствуют - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Ключи шифрования отсутствуют. <br>Пожалуйста, следуйте <a href='https://yuzu-emu.org/help/quickstart/'>краткому руководству пользователя yuzu</a>, чтобы получить все ваши ключи, прошивку и игры.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5268,39 +5384,39 @@ on your system's performance. от производительности вашей системы. - + Deriving Keys Получение ключей - + Select RomFS Dump Target Выберите цель для дампа RomFS - + Please select which RomFS you would like to dump. Пожалуйста, выберите, какой RomFS вы хотите сдампить. - + Are you sure you want to close yuzu? Вы уверены, что хотите закрыть yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Вы уверены, что хотите остановить эмуляцию? Любой несохраненный прогресс будет потерян. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5312,38 +5428,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! OpenGL не доступен! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu не был скомпилирован с поддержкой OpenGL. - - + + Error while initializing OpenGL! Ошибка при инициализации OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Ваш ГП может не поддерживать OpenGL, или у вас установлен устаревший графический драйвер. - + Error while initializing OpenGL 4.6! Ошибка при инициализации OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Ваш ГП может не поддерживать OpenGL 4.6, или у вас установлен устаревший графический драйвер.<br><br>Рендерер GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Ваш ГП может не поддерживать одно или несколько требуемых расширений OpenGL. Пожалуйста, убедитесь в том, что у вас установлен последний графический драйвер.<br><br>Рендерер GL:<br>%1<br><br>Неподдерживаемые расширения:<br>%2 @@ -5393,7 +5515,7 @@ Would you like to bypass this and exit anyway? Remove All Installed DLC - Удалить весь установленный загружаемый контент + Удалить все установленные DLC @@ -5434,7 +5556,7 @@ Would you like to bypass this and exit anyway? Copy Title ID to Clipboard - Скопировать идентификатор приложения в буфер обмена + Скопировать ID приложения в буфер обмена @@ -5443,61 +5565,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Свойства - + Scan Subfolders Сканировать подпапки - + Remove Game Directory Удалить папку с играми - + ▲ Move Up ▲ Переместить вверх - + ▼ Move Down ▼ Переместить вниз - + Open Directory Location Открыть расположение папки - + Clear Очистить - + Name Имя - + Compatibility Совместимость - + Add-ons Дополнения - + File type Тип файла - + Size Размер @@ -5507,12 +5644,12 @@ Would you like to bypass this and exit anyway? Ingame - + Запускается Game starts, but crashes or major glitches prevent it from being completed. - + Игра запускается, но вылеты или серьезные баги не позволяют ее завершить. @@ -5522,17 +5659,17 @@ Would you like to bypass this and exit anyway? Game can be played without issues. - + В игру можно играть без проблем. Playable - + Играбельно Game functions with minor graphical or audio glitches and is playable from start to finish. - + Игра работает с незначительными графическими и/или звуковыми ошибками и проходима от начала до конца. @@ -5542,7 +5679,7 @@ Would you like to bypass this and exit anyway? Game loads, but is unable to progress past the Start Screen. - + Игра загружается, но не проходит дальше стартового экрана. @@ -5568,7 +5705,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list Нажмите дважды, чтобы добавить новую папку в список игр @@ -5581,12 +5718,12 @@ Would you like to bypass this and exit anyway? %1 из %n результат(ов)%1 из %n результат(ов)%1 из %n результат(ов)%1 из %n результат(ов) - + Filter: Поиск: - + Enter pattern to filter Введите текст для поиска @@ -5823,7 +5960,7 @@ Debug Message: Installing an Update or DLC will overwrite the previously installed one. - Установка обновления или загружаемого контента перезапишет ранее установленное. + Установка обновления или DLC перезапишет ранее установленное. @@ -6863,17 +7000,17 @@ p, li { white-space: pre-wrap; } Amiibo Settings - + Настройки Amiibo Amiibo Info - + Информация по Amiibo Series - + Серия @@ -6888,52 +7025,52 @@ p, li { white-space: pre-wrap; } Amiibo Data - + Данные Amiibo Custom Name - + Пользовательское имя Owner - + Владелец Creation Date - + Дата создания dd/MM/yyyy - + dd/MM/yyyy Modification Date - + Дата изменения dd/MM/yyyy - + dd/MM/yyyy Game Data - + Данные игры Game Id - + ID игры Mount Amiibo - + Смонтировать Amiibo @@ -6943,32 +7080,32 @@ p, li { white-space: pre-wrap; } File Path - + Путь к файлу No game data present - + Данные игры отсутствуют The following amiibo data will be formatted: - + Следующие данные amiibo будут отформатированы: The following game data will removed: - + Следующие данные игры будут удалены: Set nickname and owner: - + Установите псевдоним и владельца: Do you wish to restore this amiibo? - + Хотите ли вы восстановить эту amiibo? diff --git a/dist/languages/sv.ts b/dist/languages/sv.ts index 84703a1d6..2b9738cb3 100644 --- a/dist/languages/sv.ts +++ b/dist/languages/sv.ts @@ -783,7 +783,20 @@ avgjord kod.</div> - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. CPU-inställningar är bara tillgängliga när spelet inte körs. @@ -1389,218 +1402,224 @@ avgjord kod.</div> API: - - Graphics Settings - Grafikinställningar - - - - Use disk pipeline cache - - - - - Use asynchronous GPU emulation - Använd asynkron GPU-emulering - - - - Accelerate ASTC texture decoding - - - - - NVDEC emulation: - - - - - No Video Output - - - - - CPU Video Decoding - - - - - GPU Video Decoding (Default) - - - - - Fullscreen Mode: - - - - - Borderless Windowed - - - - - Exclusive Fullscreen - - - - - Aspect Ratio: - Bildförhållande: - - - - Default (16:9) - Standard (16:9) - - - - Force 4:3 - Tvinga 4:3 - - - - Force 21:9 - Tvinga 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Tänj över fönster - - - - Resolution: - - - - - 0.5X (360p/540p) [EXPERIMENTAL] - - - - - 0.75X (540p/810p) [EXPERIMENTAL] - - - - - 1X (720p/1080p) - - - - - 2X (1440p/2160p) - - - - - 3X (2160p/3240p) - - - - - 4X (2880p/4320p) - - - - - 5X (3600p/5400p) - - - - - 6X (4320p/6480p) - - - - - Window Adapting Filter: - - - - - Nearest Neighbor - - - - - Bilinear - - - - - Bicubic - - - - - Gaussian - - - - - ScaleForce - - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - - - - - Anti-Aliasing Method: - - - - + + None Ingen - + + Graphics Settings + Grafikinställningar + + + + Use disk pipeline cache + + + + + Use asynchronous GPU emulation + Använd asynkron GPU-emulering + + + + Accelerate ASTC texture decoding + + + + + NVDEC emulation: + + + + + No Video Output + + + + + CPU Video Decoding + + + + + GPU Video Decoding (Default) + + + + + Fullscreen Mode: + + + + + Borderless Windowed + + + + + Exclusive Fullscreen + + + + + Aspect Ratio: + Bildförhållande: + + + + Default (16:9) + Standard (16:9) + + + + Force 4:3 + Tvinga 4:3 + + + + Force 21:9 + Tvinga 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Tänj över fönster + + + + Resolution: + + + + + 0.5X (360p/540p) [EXPERIMENTAL] + + + + + 0.75X (540p/810p) [EXPERIMENTAL] + + + + + 1X (720p/1080p) + + + + + 2X (1440p/2160p) + + + + + 3X (2160p/3240p) + + + + + 4X (2880p/4320p) + + + + + 5X (3600p/5400p) + + + + + 6X (4320p/6480p) + + + + + Window Adapting Filter: + + + + + Nearest Neighbor + + + + + Bilinear + + + + + Bicubic + + + + + Gaussian + + + + + ScaleForce + + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + + + + + Anti-Aliasing Method: + + + + FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Använd global bakgrundsfärg - + Set background color: Sätt backgrundsfärg: - + Background Color: Bakgrundsfärg: @@ -1609,6 +1628,11 @@ avgjord kod.</div> GLASM (Assembly Shaders, NVIDIA Only) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2162,6 +2186,74 @@ avgjord kod.</div> Rörelse / Touch + + ConfigureInputPerGame + + + Form + Formulär + + + + Graphics + Grafik + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2180,226 +2272,226 @@ avgjord kod.</div> Inmatningsenhet - + Profile Profil - + Save Spara - + New Ny - + Delete Radera - - + + Left Stick Vänster Spak - - - - - - + + + + + + Up Upp - - - - - - - + + + + + + + Left Vänster - - - - - - - + + + + + + + Right Höger - - - - - - + + + + + + Down Ner - - - - + + + + Pressed Tryckt - - - - + + + + Modifier Modifierare - - + + Range Räckvidd - - + + % % - - + + Deadzone: 0% Dödzon: 0% - - + + Modifier Range: 0% Modifieringsräckvidd: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Minus - - + + Capture Fånga - - - + + + Plus Pluss - - + + Home Hem - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 - + Motion 2 - + Face Buttons Knappar - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Höger Spak @@ -2479,155 +2571,155 @@ To invert the axes, first move your joystick vertically, and then horizontally.< - + Deadzone: %1% Dödzon: %1% - + Modifier Range: %1% Modifieringsräckvidd: %1% - + Pro Controller Prokontroller - + Dual Joycons Dubbla Joycons - + Left Joycon Vänster Joycon - + Right Joycon Höger Joycon - + Handheld Handhållen - + GameCube Controller GameCube-kontroll - + Poke Ball Plus Poke Ball Plus - + NES Controller NES-kontroll - + SNES Controller SNES-kontroll - + N64 Controller N64-kontroll - + Sega Genesis Sega Genesis - + Start / Pause - + Z Z - + Control Stick - + C-Stick - + Shake! - + [waiting] [väntar] - + New Profile Ny profil - + Enter a profile name: - - + + Create Input Profile - + The given profile name is not valid! - + Failed to create the input profile "%1" - + Delete Input Profile - + Failed to delete the input profile "%1" - + Load Input Profile - + Failed to load the input profile "%1" - + Save Input Profile - + Failed to save the input profile "%1" @@ -2882,42 +2974,47 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Utvecklare - + Add-Ons Tillägg - + General Allmänt - + System System - + CPU CPU - + Graphics Grafik - + Adv. Graphics Avancerade Grafikinställningar - + Audio Ljud - + + Input Profiles + + + + Properties egenskaper @@ -3575,52 +3672,57 @@ UUID: %2 RNG Seed - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: Konsol-ID: - + Sound output mode Ljudutgångsläge - + Regenerate Regenerera - + System settings are available only when game is not running. Systeminställningar är endast tillgängliga när spel inte körs. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Detta kommer att ersätta nuvarande virtuell Switch med en ny. Nuvarande virtuell Switch kommer att permanent tas bort. Detta kan ha oväntade konsekvenser i spel. Detta kan misslyckas om en utdaterad konfig sparning används. Vill du fortsätta? - + Warning Varning - + Console ID: 0x%1 Konsol ID: 0x%1 @@ -4316,910 +4418,921 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data skickas </a>För att förbättra yuzu. <br/><br/>Vill du dela med dig av din användarstatistik med oss? - + Telemetry Telemetri - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Laddar WebApplet... - + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Mängden shaders som just nu byggs - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Nuvarande emuleringshastighet. Värden över eller under 100% indikerar på att emulationen körs snabbare eller långsammare än en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hur många bilder per sekund som spelet just nu visar. Detta varierar från spel till spel och scen till scen. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tid det tar att emulera en Switch bild, utan att räkna med framelimiting eller v-sync. För emulering på full hastighet så ska det vara som mest 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files - + &Continue - + &Pause &Paus - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Varning Föråldrat Spelformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Du använder det dekonstruerade ROM-formatet för det här spelet. Det är ett föråldrat format som har överträffats av andra som NCA, NAX, XCI eller NSP. Dekonstruerade ROM-kataloger saknar ikoner, metadata och uppdatering.<br><br>För en förklaring av de olika format som yuzu stöder, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>kolla in vår wiki</a>. Det här meddelandet visas inte igen. - - + + Error while loading ROM! Fel vid laddning av ROM! - + The ROM format is not supported. ROM-formatet stöds inte. - + An error occurred initializing the video core. Ett fel inträffade vid initiering av videokärnan. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Ett okänt fel har uppstått. Se loggen för mer information. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + + Closing software... + + + + Save Data Spardata - + Mod Data Mod-data - + Error Opening %1 Folder Fel Öppnar %1 Mappen - - + + Folder does not exist! Mappen finns inte! - + Error Opening Transferable Shader Cache Fel Under Öppning Av Överförbar Shadercache - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry Ta bort katalog - - - - - - + + + + + + Successfully Removed Framgångsrikt borttagen - + Successfully removed the installed base game. Tog bort det installerade basspelet framgångsrikt. - + The base game is not installed in the NAND and cannot be removed. Basspelet är inte installerat i NAND och kan inte tas bort. - + Successfully removed the installed update. Tog bort den installerade uppdateringen framgångsrikt. - + There is no update installed for this title. Det finns ingen uppdatering installerad för denna titel. - + There are no DLC installed for this title. Det finns inga DLC installerade för denna titel. - + Successfully removed %1 installed DLC. Tog framgångsrikt bort den %1 installerade DLCn. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? Ta Bort Anpassad Spelkonfiguration? - + Remove File Radera fil - - + + Error Removing Transferable Shader Cache Fel När Överförbar Shader Cache Raderades - - + + A shader cache for this title does not exist. En shader cache för denna titel existerar inte. - + Successfully removed the transferable shader cache. Raderade den överförbara shadercachen framgångsrikt. - + Failed to remove the transferable shader cache. Misslyckades att ta bort den överförbara shadercache - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration Fel När Anpassad Konfiguration Raderades - + A custom configuration for this title does not exist. En anpassad konfiguration för denna titel existerar inte. - + Successfully removed the custom game configuration. Tog bort den anpassade spelkonfigurationen framgångsrikt. - + Failed to remove the custom game configuration. Misslyckades att ta bort den anpassade spelkonfigurationen. - - + + RomFS Extraction Failed! RomFS Extraktion Misslyckades! - + There was an error copying the RomFS files or the user cancelled the operation. Det uppstod ett fel vid kopiering av RomFS filer eller användaren avbröt operationen. - + Full Full - + Skeleton Skelett - + Select RomFS Dump Mode Välj RomFS Dump-Läge - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Välj hur du vill att RomFS ska dumpas. <br>Full kommer att kopiera alla filer i den nya katalogen medan <br>skelett bara skapar katalogstrukturen. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Extraherar RomFS... - - + + Cancel Avbryt - + RomFS Extraction Succeeded! RomFS Extraktion Lyckades! - + The operation completed successfully. Operationen var lyckad. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Fel under öppning av %1 - + Select Directory Välj Katalog - + Properties Egenskaper - + The game properties could not be loaded. Spelegenskaperna kunde inte laddas. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Körbar (%1);;Alla Filer (*.*) - + Load File Ladda Fil - + Open Extracted ROM Directory Öppna Extraherad ROM-Katalog - + Invalid Directory Selected Ogiltig Katalog Vald - + The directory you have selected does not contain a 'main' file. Katalogen du har valt innehåller inte en 'main'-fil. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installerbar Switch-fil (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installera filer - + %n file(s) remaining - + Installing file "%1"... Installerar Fil "%1"... - - + + Install Results Installera resultat - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Systemapplikation - + System Archive Systemarkiv - + System Application Update Systemapplikationsuppdatering - + Firmware Package (Type A) Firmwarepaket (Typ A) - + Firmware Package (Type B) Firmwarepaket (Typ B) - + Game Spel - + Game Update Speluppdatering - + Game DLC Spel DLC - + Delta Title Delta Titel - + Select NCA Install Type... Välj NCA-Installationsläge... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Välj vilken typ av titel du vill installera som: (I de flesta fallen, standard 'Spel' är bra.) - + Failed to Install Misslyckades med Installationen - + The title type you selected for the NCA is invalid. Den titeltyp du valt för NCA är ogiltig. - + File not found Filen hittades inte - + File "%1" not found Filen "%1" hittades inte - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account yuzu Konto hittades inte - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. För att skicka ett spelkompatibilitetstest, du måste länka ditt yuzu-konto.<br><br/>För att länka ditt yuzu-konto, gå till Emulering &gt, Konfigurering &gt, Web. - + Error opening URL Fel när URL öppnades - + Unable to open the URL "%1". Oförmögen att öppna URL:en "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error Fel - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) Amiibo Fil (%1);; Alla Filer (*.*) - + Load Amiibo Ladda Amiibo - + Error loading Amiibo data Fel vid laddning av Amiibodata - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Skärmdump - + PNG Image (*.png) PNG Bild (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Start - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Hastighet: %1% / %2% - + Speed: %1% Hastighet: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Spel: %1 FPS - + Frame: %1 ms Ruta: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Spelet du försöker ladda kräver att ytterligare filer dumpas från din Switch innan du spelar.<br/><br/>För mer information om dumpning av dessa filer, se följande wiki sida: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumpning System Arkiv och Delade Teckensnitt från en Switchkonsol</a>.<br/><br/>Vill du avsluta till spellistan? Fortsatt emulering kan leda till kraschar, skadad spara data och andra buggar. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu kunde inte lokalisera ett Switchsystemarkiv. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu kunde inte lokalisera ett Switchsystemarkiv: %1. %2 - - - - System Archive Not Found - Systemarkivet Hittades Inte - - - - System Archive Missing - Systemarkiv Saknas - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu kunde inte lokalisera Switchens delade fonter. %1 - - - - Shared Fonts Not Found - Delade Teckensnitt Hittades Inte - - - - Shared Font Missing - Delad Font Saknas - - - - Fatal Error - Dödligt Fel - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu stötte på ett dödligt fel, se loggen för mer information. För mer information om åtkomst till loggen, se följande sida: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hur man Laddar upp Loggfilen</a>.<br/><br/>Vill du avsluta till spellistan? Fortsatt emulering kan leda till kraschar, skadad spara data och andra buggar. - - - - Fatal Error encountered - Allvarligt fel påträffat - - - + Confirm Key Rederivation Bekräfta Nyckel Rederivering - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5236,37 +5349,37 @@ och eventuellt göra säkerhetskopior. Detta raderar dina autogenererade nyckelfiler och kör nyckelderivationsmodulen. - + Missing fuses Saknade säkringar - + - Missing BOOT0 - Saknar BOOT0 - + - Missing BCPKG2-1-Normal-Main - Saknar BCPKG2-1-Normal-Main - + - Missing PRODINFO - Saknar PRODINFO - + Derivation Components Missing Deriveringsdelar saknas - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5275,39 +5388,39 @@ Detta kan ta upp till en minut beroende på systemets prestanda. - + Deriving Keys Härleda Nycklar - + Select RomFS Dump Target Välj RomFS Dumpa Mål - + Please select which RomFS you would like to dump. Välj vilken RomFS du vill dumpa. - + Are you sure you want to close yuzu? Är du säker på att du vill stänga yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Är du säker på att du vill stoppa emuleringen? Du kommer att förlora osparade framsteg. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5319,38 +5432,44 @@ Vill du strunta i detta och avsluta ändå? GRenderWindow - + + OpenGL not available! OpenGL inte tillgängligt! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu har inte komilerats med OpenGL support. - - + + Error while initializing OpenGL! Fel under initialisering av OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5450,61 +5569,76 @@ Vill du strunta i detta och avsluta ändå? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Egenskaper - + Scan Subfolders Skanna Underkataloger - + Remove Game Directory Radera Spelkatalog - + ▲ Move Up ▲ Flytta upp - + ▼ Move Down ▼ Flytta ner - + Open Directory Location Öppna Sökvägsplats - + Clear Rensa - + Name Namn - + Compatibility Kompatibilitet - + Add-ons Add-Ons - + File type Filtyp - + Size Storlek @@ -5575,7 +5709,7 @@ Vill du strunta i detta och avsluta ändå? GameListPlaceholder - + Double-click to add a new folder to the game list Dubbelklicka för att lägga till en ny mapp i spellistan. @@ -5588,12 +5722,12 @@ Vill du strunta i detta och avsluta ändå? - + Filter: Filter: - + Enter pattern to filter Ange mönster för att filtrera diff --git a/dist/languages/tr_TR.ts b/dist/languages/tr_TR.ts index 299e90ae8..4ec3b0bbc 100644 --- a/dist/languages/tr_TR.ts +++ b/dist/languages/tr_TR.ts @@ -337,7 +337,7 @@ Bu işlem onların hem forum kullanıcı adını hem de IP adresini banlar. <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> - + <html><head/><body><p>Oyun ses hatalarına / kayıp efektlere sahip mi?</p></body></html> @@ -595,7 +595,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Ignore global monitor - + Global monitörü görmezden gel @@ -757,7 +757,7 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Enable Host MMU Emulation (general memory instructions) - + Host MMU Emülasyonunu Etkinleştir (genel bellek talimatları) @@ -766,7 +766,11 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> - + + <div style="white-space: nowrap">Bu optimizazyon, misafir program tarafından özel bellek erişimlerini hızlandırır.</div> + <div style="white-space: nowrap">Etkinleştirilmesi, misafir özel bellek okuma / yazmalarının doğrudan belleğe yapılmasını ve Ana Bilgisayarın MMU'sunu kullanmasını sağlar.</div> + <div style="white-space: nowrap">Bunun devre dışı bırakılması, tüm özel bellek erişimlerinin Yazılım MMU Emülasyonu kullanmasını zorunlu kılar.</div> + @@ -787,7 +791,20 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. CPU ayarlarına sadece oyun çalışmıyorken erişilebilir. @@ -1393,218 +1410,224 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra API: - - Graphics Settings - Grafik Ayarları - - - - Use disk pipeline cache - Disk pipeline cache'ini kullan - - - - Use asynchronous GPU emulation - Asenkronize GPU emülasyonu kullan - - - - Accelerate ASTC texture decoding - ASTC kaplama çözümünü hızlandır - - - - NVDEC emulation: - NVDEC emülasyonu: - - - - No Video Output - Video Çıkışı Yok - - - - CPU Video Decoding - CPU Video Decoding - - - - GPU Video Decoding (Default) - GPU Video Decoding (Varsayılan) - - - - Fullscreen Mode: - Tam Ekran Modu: - - - - Borderless Windowed - Kenarlıksız Tam Ekran - - - - Exclusive Fullscreen - Ayrılmış Tam Ekran - - - - Aspect Ratio: - En-Boy Oranı: - - - - Default (16:9) - Varsayılan (16:9) - - - - Force 4:3 - 4:3'e Zorla - - - - Force 21:9 - 21:9'a Zorla - - - - Force 16:10 - 16:10'a Zorla - - - - Stretch to Window - Ekrana Sığdır - - - - Resolution: - Çözünürlük: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [DENEYSEL] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [DENEYSEL] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Pencereye Uyarlı Filtre: - - - - Nearest Neighbor - En Yakın Komşu Algoritması - - - - Bilinear - Bilinear - - - - Bicubic - Bicubic - - - - Gaussian - Gausyen - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (Vulkan'a Özel) - - - - Anti-Aliasing Method: - Kenar Yumuşatma Yöntemi: - - - + + None Yok - + + Graphics Settings + Grafik Ayarları + + + + Use disk pipeline cache + Disk pipeline cache'ini kullan + + + + Use asynchronous GPU emulation + Asenkronize GPU emülasyonu kullan + + + + Accelerate ASTC texture decoding + ASTC kaplama çözümünü hızlandır + + + + NVDEC emulation: + NVDEC emülasyonu: + + + + No Video Output + Video Çıkışı Yok + + + + CPU Video Decoding + CPU Video Decoding + + + + GPU Video Decoding (Default) + GPU Video Decoding (Varsayılan) + + + + Fullscreen Mode: + Tam Ekran Modu: + + + + Borderless Windowed + Kenarlıksız Tam Ekran + + + + Exclusive Fullscreen + Ayrılmış Tam Ekran + + + + Aspect Ratio: + En-Boy Oranı: + + + + Default (16:9) + Varsayılan (16:9) + + + + Force 4:3 + 4:3'e Zorla + + + + Force 21:9 + 21:9'a Zorla + + + + Force 16:10 + 16:10'a Zorla + + + + Stretch to Window + Ekrana Sığdır + + + + Resolution: + Çözünürlük: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [DENEYSEL] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [DENEYSEL] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Pencereye Uyarlı Filtre: + + + + Nearest Neighbor + En Yakın Komşu Algoritması + + + + Bilinear + Bilinear + + + + Bicubic + Bicubic + + + + Gaussian + Gausyen + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (Vulkan'a Özel) + + + + Anti-Aliasing Method: + Kenar Yumuşatma Yöntemi: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Global arka plan rengini kullan - + Set background color: Arka plan rengini ayarla: - + Background Color: Arkaplan Rengi: @@ -1613,6 +1636,11 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly Shaderları, Yalnızca NVIDIA için) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2166,6 +2194,74 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Hareket / Dokunmatik + + ConfigureInputPerGame + + + Form + Form + + + + Graphics + Grafikler + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2184,226 +2280,226 @@ Bu seçenek belleğe yazma/okuma işlemlerindeki güvenlik kontrolünü kaldıra Giriş Cihazı - + Profile Profil - + Save Kaydet - + New Yeni - + Delete Sil - - + + Left Stick Sol Analog - - - - - - + + + + + + Up Yukarı - - - - - - - + + + + + + + Left Sol - - - - - - - + + + + + + + Right Sağ - - - - - - + + + + + + Down Aşağı - - - - + + + + Pressed Basılı - - - - + + + + Modifier Düzenleyici: - - + + Range Aralık - - + + % % - - + + Deadzone: 0% Ölü Bölge: %0 - - + + Modifier Range: 0% Düzenleyici Aralığı: %0 - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Eksi - - + + Capture Kaydet - - - + + + Plus Artı - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Hareket 1 - + Motion 2 Hareket 2 - + Face Buttons Ön Tuşlar - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Sağ Analog @@ -2484,155 +2580,155 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har - + Deadzone: %1% Ölü Bölge: %1% - + Modifier Range: %1% Düzenleyici Aralığı: %1% - + Pro Controller Pro Controller - + Dual Joycons İkili Joyconlar - + Left Joycon Sol Joycon - + Right Joycon Sağ Joycon - + Handheld Handheld - + GameCube Controller GameCube Kontrolcüsü - + Poke Ball Plus Poke Ball Plus - + NES Controller NES Kontrolcüsü - + SNES Controller SNES Kontrolcüsü - + N64 Controller N64 Kontrolcüsü - + Sega Genesis Sega Genesis - + Start / Pause Başlat / Duraklat - + Z Z - + Control Stick Kontrol Çubuğu - + C-Stick C-Çubuğu - + Shake! Salla! - + [waiting] [bekleniyor] - + New Profile Yeni Profil - + Enter a profile name: Bir profil ismi girin: - - + + Create Input Profile Kontrol Profili Oluştur - + The given profile name is not valid! Girilen profil ismi geçerli değil! - + Failed to create the input profile "%1" "%1" kontrol profili oluşturulamadı - + Delete Input Profile Kontrol Profilini Kaldır - + Failed to delete the input profile "%1" "%1" kontrol profili kaldırılamadı - + Load Input Profile Kontrol Profilini Yükle - + Failed to load the input profile "%1" "%1" kontrol profili yüklenemedi - + Save Input Profile Kontrol Profilini Kaydet - + Failed to save the input profile "%1" "%1" kontrol profili kaydedilemedi @@ -2887,42 +2983,47 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Geliştirici - + Add-Ons Eklentiler - + General Genel - + System Sistem - + CPU CPU - + Graphics Grafikler - + Adv. Graphics Gelişmiş Grafikler - + Audio Ses - + + Input Profiles + + + + Properties Özellikler @@ -3580,52 +3681,57 @@ UUID: %2 RNG çekirdeği - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: Konsol ID: - + Sound output mode Ses çıkış modu - + Regenerate Yeniden oluştur - + System settings are available only when game is not running. Sistem ayarlarına sadece oyun çalışmıyorken erişilebilir. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Bu sanal Switchinizi yeni biriyle değiştirir. Geçerli sanal switchiniz geri getirilemez. Bu oyunlarda beklenmeyen etkilere neden olabilir. Eski bir oyun yapılandırma kayıt dosyası kullanıyorsanız bu başarısız olabilir. Devam? - + Warning Uyarı - + Console ID: 0x%1 Konsol ID: 0x%1 @@ -4321,490 +4427,534 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Yuzuyu geliştirmeye yardımcı olmak için </a> anonim veri toplandı. <br/><br/>Kullanım verinizi bizimle paylaşmak ister misiniz? - + Telemetry Telemetri - + Broken Vulkan Installation Detected Bozuk Vulkan Kurulumu Algılandı - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... Web Uygulaması Yükleniyor... - + Disable Web Applet Web Uygulamasını Devre Dışı Bırak - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built Şu anda derlenen shader miktarı - + The current selected resolution scaling multiplier. Geçerli seçili çözünürlük ölçekleme çarpanı. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Geçerli emülasyon hızı. %100'den yüksek veya düşük değerler emülasyonun bir Switch'den daha hızlı veya daha yavaş çalıştığını gösterir. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Oyunun şuanda saniye başına kaç kare gösterdiği. Bu oyundan oyuna ve sahneden sahneye değişiklik gösterir. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Bir Switch karesini emüle etmekte geçen zaman, karelimitleme ve v-sync hariç. Tam hız emülasyon için bu en çok 16,67 ms olmalı. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files &Son Dosyaları Temizle - + &Continue &Devam Et - + &Pause &Duraklat - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu şu anda bir oyun çalıştırıyor - + Warning Outdated Game Format Uyarı, Eski Oyun Formatı - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Bu oyun için dekonstrükte ROM formatı kullanıyorsunuz, bu fromatın yerine NCA, NAX, XCI ve NSP formatları kullanılmaktadır. Dekonstrükte ROM formatları ikon, üst veri ve güncelleme desteği içermemektedir.<br><br>Yuzu'nun desteklediği çeşitli Switch formatları için<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Wiki'yi ziyaret edin</a>. Bu mesaj yeniden gösterilmeyecektir. - - + + Error while loading ROM! ROM yüklenirken hata oluştu! - + The ROM format is not supported. Bu ROM biçimi desteklenmiyor. - + An error occurred initializing the video core. Video çekirdeğini başlatılırken bir hata oluştu. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu video çekirdeğini çalıştırırken bir hatayla karşılaştı. Bu sorun genellikle eski GPU sürücüleri sebebiyle ortaya çıkar. Daha fazla detay için lütfen log dosyasına bakın. Log dosyasını incelemeye dair daha fazla bilgi için lütfen bu sayfaya ulaşın: <a href='https://yuzu-emu.org/help/reference/log-files/'>Log dosyası nasıl yüklenir</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. ROM yüklenirken hata oluştu! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Lütfen dosyalarınızı yeniden dump etmek için<a href='https://yuzu-emu.org/help/quickstart/'>yuzu hızlı başlangıç kılavuzu'nu</a> takip edin.<br> Yardım için yuzu wiki</a>veya yuzu Discord'una</a> bakabilirsiniz. - + An unknown error occurred. Please see the log for more details. Bilinmeyen bir hata oluştu. Lütfen daha fazla detay için kütüğe göz atınız. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Kayıt Verisi - + Mod Data Mod Verisi - + Error Opening %1 Folder %1 klasörü açılırken hata - - + + Folder does not exist! Klasör mevcut değil! - + Error Opening Transferable Shader Cache Transfer Edilebilir Shader Cache'ini Açarken Bir Hata Oluştu - + Failed to create the shader cache directory for this title. Bu oyun için shader cache konumu oluşturulamadı. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry Girdiyi Kaldır - - - - - - + + + + + + Successfully Removed Başarıyla Kaldırıldı - + Successfully removed the installed base game. Yüklenmiş oyun başarıyla kaldırıldı. - + The base game is not installed in the NAND and cannot be removed. Asıl oyun NAND'de kurulu değil ve kaldırılamaz. - + Successfully removed the installed update. Yüklenmiş güncelleme başarıyla kaldırıldı. - + There is no update installed for this title. Bu oyun için yüklenmiş bir güncelleme yok. - + There are no DLC installed for this title. Bu oyun için yüklenmiş bir DLC yok. - + Successfully removed %1 installed DLC. %1 yüklenmiş DLC başarıyla kaldırıldı. - + Delete OpenGL Transferable Shader Cache? OpenGL Transfer Edilebilir Shader Cache'ini Kaldırmak İstediğinize Emin Misiniz? - + Delete Vulkan Transferable Shader Cache? Vulkan Transfer Edilebilir Shader Cache'ini Kaldırmak İstediğinize Emin Misiniz? - + Delete All Transferable Shader Caches? Tüm Transfer Edilebilir Shader Cache'leri Kaldırmak İstediğinize Emin Misiniz? - + Remove Custom Game Configuration? Oyuna Özel Yapılandırmayı Kaldırmak İstediğinize Emin Misiniz? - + Remove File Dosyayı Sil - - + + Error Removing Transferable Shader Cache Transfer Edilebilir Shader Cache Kaldırılırken Bir Hata Oluştu - - + + A shader cache for this title does not exist. Bu oyun için oluşturulmuş bir shader cache yok. - + Successfully removed the transferable shader cache. Transfer edilebilir shader cache başarıyla kaldırıldı. - + Failed to remove the transferable shader cache. Transfer edilebilir shader cache kaldırılamadı. - - + + Error Removing Transferable Shader Caches Transfer Edilebilir Shader Cache'ler Kaldırılırken Bir Hata Oluştu - + Successfully removed the transferable shader caches. Transfer edilebilir shader cacheler başarıyla kaldırıldı. - + Failed to remove the transferable shader cache directory. Transfer edilebilir shader cache konumu kaldırılamadı. - - + + Error Removing Custom Configuration Oyuna Özel Yapılandırma Kaldırılırken Bir Hata Oluştu. - + A custom configuration for this title does not exist. Bu oyun için bir özel yapılandırma yok. - + Successfully removed the custom game configuration. Oyuna özel yapılandırma başarıyla kaldırıldı. - + Failed to remove the custom game configuration. Oyuna özel yapılandırma kaldırılamadı. - - + + RomFS Extraction Failed! RomFS Çıkartımı Başarısız! - + There was an error copying the RomFS files or the user cancelled the operation. RomFS dosyaları kopyalanırken bir hata oluştu veya kullanıcı işlemi iptal etti. - + Full Full - + Skeleton Çerçeve - + Select RomFS Dump Mode RomFS Dump Modunu Seçiniz - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Lütfen RomFS'in nasıl dump edilmesini istediğinizi seçin.<br>"Full" tüm dosyaları yeni bir klasöre kopyalarken <br>"skeleton" sadece klasör yapısını oluşturur. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 konumunda RomFS çıkarmaya yetecek alan yok. Lütfen yer açın ya da Emülasyon > Yapılandırma > Sistem > Dosya Sistemi > Dump konumu kısmından farklı bir çıktı konumu belirleyin. - + Extracting RomFS... RomFS çıkartılıyor... - - + + Cancel İptal - + RomFS Extraction Succeeded! RomFS Çıkartımı Başarılı! - + The operation completed successfully. İşlem başarıyla tamamlandı. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 %1 Açılırken Bir Hata Oluştu - + Select Directory Klasör Seç - + Properties Özellikler - + The game properties could not be loaded. Oyun özellikleri yüklenemedi. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Çalıştırılabilir Dosyası (%1);;Tüm Dosyalar (*.*) - + Load File Dosya Aç - + Open Extracted ROM Directory Çıkartılmış ROM klasörünü aç - + Invalid Directory Selected Geçersiz Klasör Seçildi - + The directory you have selected does not contain a 'main' file. Seçtiğiniz klasör bir "main" dosyası içermiyor. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Yüklenilebilir Switch Dosyası (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Dosya Kur - + %n file(s) remaining %n dosya kaldı%n dosya kaldı - + Installing file "%1"... "%1" dosyası kuruluyor... - - + + Install Results Kurulum Sonuçları - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Olası çakışmaları önlemek için oyunları NAND'e yüklememenizi tavsiye ediyoruz. Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + %n file(s) were newly installed %n dosya güncel olarak yüklendi @@ -4812,7 +4962,7 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + %n file(s) were overwritten %n dosyanın üstüne yazıldı @@ -4820,7 +4970,7 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + %n file(s) failed to install %n dosya yüklenemedi @@ -4828,410 +4978,377 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın. - + System Application Sistem Uygulaması - + System Archive Sistem Arşivi - + System Application Update Sistem Uygulama Güncellemesi - + Firmware Package (Type A) Yazılım Paketi (Tür A) - + Firmware Package (Type B) Yazılım Paketi (Tür B) - + Game Oyun - + Game Update Oyun Güncellemesi - + Game DLC Oyun DLC'si - + Delta Title Delta Başlık - + Select NCA Install Type... NCA Kurulum Tipi Seçin... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Lütfen bu NCA dosyası için belirlemek istediğiniz başlık türünü seçiniz: (Çoğu durumda, varsayılan olan 'Oyun' kullanılabilir.) - + Failed to Install Kurulum Başarısız Oldu - + The title type you selected for the NCA is invalid. NCA için seçtiğiniz başlık türü geçersiz - + File not found Dosya Bulunamadı - + File "%1" not found Dosya "%1" Bulunamadı - + OK Tamam - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Kayıp yuzu Hesabı - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Oyun uyumluluk test çalışması göndermek için öncelikle yuzu hesabınla giriş yapmanız gerekiyor.<br><br/>Yuzu hesabınızla giriş yapmak için, Emülasyon &gt; Yapılandırma &gt; Web'e gidiniz. - + Error opening URL URL açılırken bir hata oluştu - + Unable to open the URL "%1". URL "%1" açılamıyor. - + TAS Recording TAS kayıtta - + Overwrite file of player 1? Oyuncu 1'in dosyasının üstüne yazılsın mı? - + Invalid config detected Geçersiz yapılandırma tespit edildi - + Handheld controller can't be used on docked mode. Pro controller will be selected. Handheld kontrolcü dock modunda kullanılamaz. Pro kontrolcü seçilecek. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Amiibo kaldırıldı - + Error Hata - - + + The current game is not looking for amiibos Aktif oyun amiibo beklemiyor - + Amiibo File (%1);; All Files (*.*) Amiibo Dosyası (%1);; Tüm Dosyalar (*.*) - + Load Amiibo Amiibo Yükle - + Error loading Amiibo data Amiibo verisi yüklenirken hata - + The selected file is not a valid amiibo Seçtiğiniz dosya geçerli bir amiibo değil - + The selected file is already on use Seçtiğiniz dosya hali hazırda kullanılıyor - + An unknown error occurred - + Capture Screenshot Ekran Görüntüsü Al - + PNG Image (*.png) PNG görüntüsü (*.png) - + TAS state: Running %1/%2 TAS durumu: %1%2 çalışıyor - + TAS state: Recording %1 TAS durumu: %1 kaydediliyor - + TAS state: Idle %1/%2 TAS durumu: %1%2 boşta - + TAS State: Invalid TAS durumu: Geçersiz - + &Stop Running &Çalıştırmayı durdur - + &Start &Başlat - + Stop R&ecording K&aydetmeyi Durdur - + R&ecord K&aydet - + Building: %n shader(s) Oluşturuluyor: %n shaderOluşturuluyor: %n shader - + Scale: %1x %1 is the resolution scaling factor Ölçek: %1x - + Speed: %1% / %2% Hız %1% / %2% - + Speed: %1% Hız: %1% - + Game: %1 FPS (Unlocked) Oyun: %1 FPS (Sınırsız) - + Game: %1 FPS Oyun: %1 FPS - + Frame: %1 ms Kare: %1 ms - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU YÜKSEK - + GPU EXTREME GPU EKSTREM - + GPU ERROR GPU HATASI - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST EN YAKIN - - + + BILINEAR BILINEAR - + BICUBIC BICUBIC - + GAUSSIAN GAUSYEN - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA AA YOK - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Yüklemeye çalıştığınız oyun oynanmadan önce Switch'inizden ek dosyaların alınmasını gerektiriyor.<br/><br/>Bu dosyaları nasıl alacağınız hakkında daha fazla bilgi için, lütfen bu wiki sayfasına göz atınız: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Konsolunuzdan Sistem Arşivleri ve Shared Fontları Almak</a>.<br/><br/>oyun listesine geri dönmek ister misiniz? Emülasyona devam etmek çökmelere, kayıt dosyalarının bozulmasına veya başka hatalara sebep verebilir. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - Yuzu bir Switch sistem arşivi bulamadı. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - Yuzu bir Switch sistem arşivi bulamadı: %1. %2 - - - - System Archive Not Found - Sistem Arşivi Bulunamadı - - - - System Archive Missing - Sistem Arşivi Kayıp - - - - yuzu was unable to locate the Switch shared fonts. %1 - Yuzu Switch shared fontlarını bulamadı. %1 - - - - Shared Fonts Not Found - Shared Font'lar Bulunamadı - - - - Shared Font Missing - Shared Font Kayıp - - - - Fatal Error - Önemli Hata - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Yuzu önemli bir hatayla karşılaştı, lütfen daha fazla detay için kütüğe bakınız. Kütüğe erişmek hakkında daha fazla bilgi için, lütfen bu sayfaya göz atınız: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Log Dosyası Nasıl Yüklenir</a>.<br/><br/>Oyun listesine geri dönmek ister misiniz? Emülasyona devam etmek çökmelere, kayıt dosyalarının bozulmasına veya başka hatalara sebep olabilir. - - - - Fatal Error encountered - Önemli Bir Hatayla Karşılaşıldı - - - + Confirm Key Rederivation Anahtar Yeniden Türetimini Onayla - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5248,37 +5365,37 @@ ve opsiyonel olarak yedekler alın. Bu sizin otomatik oluşturulmuş anahtar dosyalarınızı silecek ve anahtar türetme modülünü tekrar çalıştıracak. - + Missing fuses Anahtarlar Kayıp - + - Missing BOOT0 - BOOT0 Kayıp - + - Missing BCPKG2-1-Normal-Main - BCPKG2-1-Normal-Main Kayıp - + - Missing PRODINFO - PRODINFO Kayıp - + Derivation Components Missing Türeten Bileşenleri Kayıp - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Şifreleme anahtarları eksik. <br>Lütfen takip edin<a href='https://yuzu-emu.org/help/quickstart/'>yuzu hızlı başlangıç kılavuzunu</a>tüm anahtarlarınızı, aygıt yazılımınızı ve oyunlarınızı almada.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5287,39 +5404,39 @@ Bu sistem performansınıza bağlı olarak bir dakika kadar zaman alabilir. - + Deriving Keys Anahtarlar Türetiliyor - + Select RomFS Dump Target RomFS Dump Hedefini Seçiniz - + Please select which RomFS you would like to dump. Lütfen dump etmek istediğiniz RomFS'i seçiniz. - + Are you sure you want to close yuzu? yuzu'yu kapatmak istediğinizden emin misiniz? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Emülasyonu durdurmak istediğinizden emin misiniz? Kaydedilmemiş veriler kaybolur. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5331,38 +5448,44 @@ Görmezden gelip kapatmak ister misiniz? GRenderWindow - + + OpenGL not available! OpenGL kullanıma uygun değil! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. Yuzu OpenGL desteklememektedir. - - + + Error while initializing OpenGL! OpenGl başlatılırken bir hata oluştu! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPU'nuz OpenGL desteklemiyor veya güncel bir grafik sürücüsüne sahip değilsiniz. - + Error while initializing OpenGL 4.6! OpenGl 4.6 başlatılırken bir hata oluştu! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPU'nuz OpenGL 4.6'yı desteklemiyor veya güncel bir grafik sürücüsüne sahip değilsiniz.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPU'nuz gereken bir yada daha fazla OpenGL eklentisini desteklemiyor Lütfen güncel bir grafik sürücüsüne sahip olduğunuzdan emin olun.<br><br>GL Renderer:<br>%1<br><br> Desteklenmeyen Eklentiler:<br>%2 @@ -5462,61 +5585,76 @@ Görmezden gelip kapatmak ister misiniz? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Özellikler - + Scan Subfolders Alt Klasörleri Tara - + Remove Game Directory Oyun Konumunu Kaldır - + ▲ Move Up ▲Yukarı Git - + ▼ Move Down ▼Aşağı Git - + Open Directory Location Oyun Dosyası Konumunu Aç - + Clear Temizle - + Name İsim - + Compatibility Uyumluluk - + Add-ons Eklentiler - + File type Dosya türü - + Size Boyut @@ -5587,7 +5725,7 @@ Görmezden gelip kapatmak ister misiniz? GameListPlaceholder - + Double-click to add a new folder to the game list Oyun listesine yeni bir klasör eklemek için çift tıklayın. @@ -5600,12 +5738,12 @@ Görmezden gelip kapatmak ister misiniz? %n sonucun %1'i%n sonucun %1'i - + Filter: Filtre: - + Enter pattern to filter Filtrelemek için bir düzen giriniz diff --git a/dist/languages/uk.ts b/dist/languages/uk.ts index 8cd8e2ea1..48c77dc80 100644 --- a/dist/languages/uk.ts +++ b/dist/languages/uk.ts @@ -242,102 +242,102 @@ This would ban both their forum username and their IP address. <html><head/><body><p>Does the game boot?</p></body></html> - + <html><head/><body><p>Чи запускається гра?</p></body></html> Yes The game starts to output video or audio - + Так Гра починає виводити відео або аудіо No The game doesn't get past the "Launching..." screen - + Ні Гра не проходить далі екрана "Запуск..." Yes The game gets past the intro/menu and into gameplay - + Так Гра переходить від вступу/меню до геймплею No The game crashes or freezes while loading or using the menu - + Ні Гра вилітає або зависає під час завантаження або використання меню <html><head/><body><p>Does the game reach gameplay?</p></body></html> - + <html><head/><body><p>Чи дотягує гра до геймплею?</p></body></html> Yes The game works without crashes - + Так Гра працює без вильотів No The game crashes or freezes during gameplay - + Ні Гра крашится або зависає під час геймплею <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> - + <html><head/><body><p>Чи працює гра без вильотів, фризів або повного зависання під час ігрового процесу?</p></body></html> Yes The game can be finished without any workarounds - + Так Гра може бути завершена без будь-яких обхідних шляхів No The game can't progress past a certain area - + Ні Гру неможливо пройти далі певної області <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> - + <html><head/><body><p>Чи можливо гру пройти повністю від початку до кінця?</p></body></html> Major The game has major graphical errors - + Серйозні У грі є серйозні проблеми з графікою Minor The game has minor graphical errors - + Невеликі У грі є невеликі проблеми з графікою None Everything is rendered as it looks on the Nintendo Switch - + Жодних Усе виглядає так, як і на Nintendo Switch <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> - + <html><head/><body><p>Чи є в грі проблеми з графікою?</p></body></html> Major The game has major audio errors - + Серйозні У грі є серйозні проблеми з звуком Minor The game has minor audio errors - + Невеликі У грі є невеликі проблеми з звуком None Audio is played perfectly - + Жодних Звук відтворюється ідеально <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> - + <html><head/><body><p>Чи є в грі якісь проблеми зі звуком / відсутні ефекти?</p></body></html> @@ -525,7 +525,9 @@ This would ban both their forum username and their IP address. <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> - + + <div>Ця опція підвищує швидкість, зменшуючи точність складених помножених інструкцій на ЦП без підтримки FMA.</div> + @@ -761,7 +763,20 @@ This would ban both their forum username and their IP address. - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Налаштування ЦП доступні тільки тоді, коли гру не запущено. @@ -776,7 +791,7 @@ This would ban both their forum username and their IP address. Enable GDB Stub - + Увімкнути GDB Stub @@ -846,7 +861,7 @@ This would ban both their forum username and their IP address. Enable Nsight Aftermath - + Увімкнути Nsight Aftermath @@ -866,17 +881,17 @@ This would ban both their forum username and their IP address. Dump Maxwell Macros - + Дамп макросов Maxwell When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower - + Якщо увімкнено, макрос компілятор Just In Time вимикається. Якщо ввімкнути це, ігри будуть працювати повільніше Disable Macro JIT - + Вимкнути Макрос JIT @@ -1367,218 +1382,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - Налаштування графіки - - - - Use disk pipeline cache - Використовувати кеш конвеєра на диску - - - - Use asynchronous GPU emulation - Використовувати асинхронну емуляцію ГП - - - - Accelerate ASTC texture decoding - Прискорення декодування текстур ASTC - - - - NVDEC emulation: - Емуляція NVDEC: - - - - No Video Output - Відсутність відеовиходу - - - - CPU Video Decoding - Декодування відео на ЦП - - - - GPU Video Decoding (Default) - Декодування відео на ГП (за замовчуванням) - - - - Fullscreen Mode: - Повноекранний режим: - - - - Borderless Windowed - Вікно без рамок - - - - Exclusive Fullscreen - Ексклюзивний повноекранний - - - - Aspect Ratio: - Співвідношення сторін: - - - - Default (16:9) - За замовчуванням (16:9) - - - - Force 4:3 - Змусити 4:3 - - - - Force 21:9 - Змусити 21:9 - - - - Force 16:10 - Змусити 16:10 - - - - Stretch to Window - Розтягнути до вікна - - - - Resolution: - Роздільна здатність: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [ЕКСПЕРИМЕНТАЛЬНЕ] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [ЕКСПЕРИМЕНТАЛЬНЕ] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - Фільтр адаптації вікна: - - - - Nearest Neighbor - Найближчий сусід - - - - Bilinear - Білінійне - - - - Bicubic - Бікубічне - - - - Gaussian - Гауса - - - - ScaleForce - ScaleForce - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ Super Resolution (Лише для Vulkan) - - - - Anti-Aliasing Method: - Метод згладжування: - - - + + None Вимкнено - + + Graphics Settings + Налаштування графіки + + + + Use disk pipeline cache + Використовувати кеш конвеєра на диску + + + + Use asynchronous GPU emulation + Використовувати асинхронну емуляцію ГП + + + + Accelerate ASTC texture decoding + Прискорення декодування текстур ASTC + + + + NVDEC emulation: + Емуляція NVDEC: + + + + No Video Output + Відсутність відеовиходу + + + + CPU Video Decoding + Декодування відео на ЦП + + + + GPU Video Decoding (Default) + Декодування відео на ГП (за замовчуванням) + + + + Fullscreen Mode: + Повноекранний режим: + + + + Borderless Windowed + Вікно без рамок + + + + Exclusive Fullscreen + Ексклюзивний повноекранний + + + + Aspect Ratio: + Співвідношення сторін: + + + + Default (16:9) + За замовчуванням (16:9) + + + + Force 4:3 + Змусити 4:3 + + + + Force 21:9 + Змусити 21:9 + + + + Force 16:10 + Змусити 16:10 + + + + Stretch to Window + Розтягнути до вікна + + + + Resolution: + Роздільна здатність: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [ЕКСПЕРИМЕНТАЛЬНЕ] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [ЕКСПЕРИМЕНТАЛЬНЕ] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + Фільтр адаптації вікна: + + + + Nearest Neighbor + Найближчий сусід + + + + Bilinear + Білінійне + + + + Bicubic + Бікубічне + + + + Gaussian + Гауса + + + + ScaleForce + ScaleForce + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ Super Resolution (Лише для Vulkan) + + + + Anti-Aliasing Method: + Метод згладжування: + + + FXAA FXAA - + + SMAA + + + + Use global FSR Sharpness - + Використовувати глобальну різкість FSR - + Set FSR Sharpness - + Встановити різкість FSR - + FSR Sharpness: - + Різкість FSR: - + 100% - + 100% - - + + Use global background color Використовувати глобальний фоновий колір - + Set background color: Встановити фоновий колір: - + Background Color: Фоновий колір: @@ -1587,6 +1608,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (асемблерні шейдери, лише для NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2140,6 +2166,74 @@ This would ban both their forum username and their IP address. Рух і сенсор + + ConfigureInputPerGame + + + Form + Форма + + + + Graphics + Графіка + + + + Input Profiles + Профілі Вводу + + + + Player 1 Profile + Профіль 1 гравця + + + + Player 2 Profile + Профіль 2 гравця + + + + Player 3 Profile + Профіль 3 гравця + + + + Player 4 Profile + Профіль 4 гравця + + + + Player 5 Profile + Профіль 5 гравця + + + + Player 6 Profile + Профіль 6 гравця + + + + Player 7 Profile + Профіль 7 гравця + + + + Player 8 Profile + Профіль 8 гравця + + + + Use global input configuration + Використовувати глобальну конфігурацію вводу + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2158,226 +2252,226 @@ This would ban both their forum username and their IP address. Пристрій вводу - + Profile Профіль - + Save Зберегти - + New Новий - + Delete Видалити - - + + Left Stick Лівий міні-джойстик - - - - - - + + + + + + Up Вгору - - - - - - - + + + + + + + Left Вліво - - - - - - - + + + + + + + Right Вправо - - - - - - + + + + + + Down Вниз - - - - + + + + Pressed Натиснення - - - - + + + + Modifier Модифікатор - - + + Range Діапазон - - + + % % - - + + Deadzone: 0% Мертва зона: 0% - - + + Modifier Range: 0% Діапазон модифікатора: 0% - + D-Pad Кнопки напрямків - - - + + + L L - - - + + + ZL ZL - - + + Minus Мінус - - + + Capture Захоплення - - - + + + Plus Плюс - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 Рух 1 - + Motion 2 Рух 2 - + Face Buttons Основні кнопки - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Правий міні-джойстик @@ -2458,155 +2552,155 @@ To invert the axes, first move your joystick vertically, and then horizontally.< - + Deadzone: %1% Мертва зона: %1% - + Modifier Range: %1% Діапазон модифікатора: %1% - + Pro Controller Контролер Pro - + Dual Joycons Подвійні Joy-Con'и - + Left Joycon Лівий Joy-Con - + Right Joycon Правий Joy-Con - + Handheld Портативний - + GameCube Controller Контролер GameCube - + Poke Ball Plus Poke Ball Plus - + NES Controller Контролер NES - + SNES Controller Контролер SNES - + N64 Controller Контролер N64 - + Sega Genesis Sega Genesis - + Start / Pause Старт / Пауза - + Z Z - + Control Stick Міні-джойстик керування - + C-Stick C-Джойстик - + Shake! Потрусіть! - + [waiting] [очікування] - + New Profile Новий профіль - + Enter a profile name: Введіть ім'я профілю: - - + + Create Input Profile Створити профіль контролю - + The given profile name is not valid! Задане ім'я профілю недійсне! - + Failed to create the input profile "%1" Не вдалося створити профіль контролю "%1" - + Delete Input Profile Видалити профіль контролю - + Failed to delete the input profile "%1" Не вдалося видалити профіль контролю "%1" - + Load Input Profile Завантажити профіль контролю - + Failed to load the input profile "%1" Не вдалося завантажити профіль контролю "%1" - + Save Input Profile Зберегти профіль контролю - + Failed to save the input profile "%1" Не вдалося зберегти профіль контролю "%1" @@ -2861,42 +2955,47 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Розробник - + Add-Ons Доповнення - + General Загальні - + System Система - + CPU ЦП - + Graphics Графіка - + Adv. Graphics Розш. Графіка - + Audio Аудіо - + + Input Profiles + Профілі Вводу + + + Properties Властивості @@ -3075,7 +3174,7 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Delete this user? All of the user's save data will be deleted. - + Видалити цього користувача? Усі збережені дані користувача буде видалено. @@ -3086,7 +3185,8 @@ To invert the axes, first move your joystick vertically, and then horizontally.< Name: %1 UUID: %2 - + Ім'я: %1 +UUID: %2 @@ -3554,52 +3654,57 @@ UUID: %2 Сід RNG - + + Device Name + + + + Mono Моно - + Stereo Стерео - + Surround Об'ємний звук - + Console ID: Ідентифікатор консолі: - + Sound output mode Режим виводу звуку - + Regenerate Перегенерувати - + System settings are available only when game is not running. Налаштування системи доступні тільки тоді, коли гру не запущено. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Це замінить ваш поточний віртуальний Switch новим. Ваш поточний віртуальний Switch буде безповоротно втрачено. Це може мати несподівані наслідки в іграх. Може не спрацювати, якщо ви використовуєте застарілу конфігурацію збережених ігор. Продовжити? - + Warning Увага - + Console ID: 0x%1 Ідентифікатор консолі: 0x%1 @@ -3910,7 +4015,7 @@ Drag points to change position, or double-click table cells to edit values. Show Compatibility List - Показати список сумісності + Показувати список сумісності @@ -3920,12 +4025,12 @@ Drag points to change position, or double-click table cells to edit values. Show Size Column - + Показувати стовпець розміру Show File Types Column - + Показувати стовпець типу файлів @@ -4295,491 +4400,535 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Анонімні дані збираються для того,</a> щоб допомогти поліпшити роботу yuzu. <br/><br/>Хотіли б ви ділитися даними про використання з нами? - + Telemetry Телеметрія - + Broken Vulkan Installation Detected Виявлено пошкоджену інсталяцію Vulkan - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Не вдалося виконати ініціалізацію Vulkan під час завантаження.<br><br>Натисніть <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>тут для отримання інструкцій щодо усунення проблеми</a>. - + Loading Web Applet... Завантаження веб-аплета... - + Disable Web Applet Вимкнути веб-аплет - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Вимкнення веб-апплета може призвести до несподіваної поведінки, і його слід вимикати лише заради Super Mario 3D All-Stars. Ви впевнені, що хочете вимкнути веб-апплет? (Його можна знову ввімкнути в налаштуваннях налагодження.) - + The amount of shaders currently being built Кількість створюваних шейдерів на цей момент - + The current selected resolution scaling multiplier. Поточний обраний множник масштабування роздільної здатності. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Поточна швидкість емуляції. Значення вище або нижче 100% вказують на те, що емуляція йде швидше або повільніше, ніж на Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Кількість кадрів на секунду в цей момент. Значення буде змінюватися між іграми та сценами. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Час, який потрібен для емуляції 1 кадру Switch, не беручи до уваги обмеження FPS або вертикальну синхронізацію. Для емуляції в повній швидкості значення має бути не більше 16,67 мс. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files [&C] Очистити нещодавні файли - + &Continue [&C] Продовжити - + &Pause [&P] Пауза - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping В yuzu запущено гру - + Warning Outdated Game Format Попередження застарілий формат гри - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Для цієї гри ви використовуєте розархівований формат ROM'а, який є застарілим і був замінений іншими, такими як NCA, NAX, XCI або NSP. У розархівованих каталогах ROM'а відсутні іконки, метадані та підтримка оновлень. <br><br>Для отримання інформації про різні формати Switch, підтримувані yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>перегляньте нашу вікі</a>. Це повідомлення більше не буде відображатися. - - + + Error while loading ROM! Помилка під час завантаження ROM! - + The ROM format is not supported. Формат ROM'а не підтримується. - + An error occurred initializing the video core. Сталася помилка під час ініціалізації відеоядра. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu зіткнувся з помилкою під час запуску відеоядра. Зазвичай це спричинено застарілими драйверами ГП, включно з інтегрованими. Перевірте журнал для отримання більш детальної інформації. Додаткову інформацію про доступ до журналу дивіться на наступній сторінці: <a href='https://yuzu-emu.org/help/reference/log-files/'>Як завантажити файл журналу</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Помилка під час завантаження ROM'а! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>Будь ласка, дотримуйтесь <a href='https://yuzu-emu.org/help/quickstart/'>короткого керівництва користувача yuzu</a> щоб пере-дампити ваші файли<br>Ви можете звернутися до вікі yuzu</a> або Discord yuzu</a> для допомоги - + An unknown error occurred. Please see the log for more details. Сталася невідома помилка. Будь ласка, перевірте журнал для подробиць. - + (64-bit) (64-бітний) - + (32-bit) (32-бітний) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + + + + Save Data Збереження - + Mod Data Дані модів - + Error Opening %1 Folder Помилка під час відкриття папки %1 - - + + Folder does not exist! Папка не існує! - + Error Opening Transferable Shader Cache Помилка під час відкриття переносного кешу шейдерів - + Failed to create the shader cache directory for this title. Не вдалося створити папку кешу шейдерів для цієї гри. - + Error Removing Contents - + Помилка під час видалення вмісту - + Error Removing Update - + Помилка під час видалення оновлень - + Error Removing DLC - + Помилка під час видалення DLC - + Remove Installed Game Contents? - + Видалити встановлений вміст ігор? - + Remove Installed Game Update? - + Видалити встановлені оновлення гри? - + Remove Installed Game DLC? - + Видалити встановлені DLC гри? - + Remove Entry Видалити запис - - - - - - + + + + + + Successfully Removed Успішно видалено - + Successfully removed the installed base game. Встановлену гру успішно видалено. - + The base game is not installed in the NAND and cannot be removed. Гру не встановлено в NAND і не може буде видалено. - + Successfully removed the installed update. Встановлене оновлення успішно видалено. - + There is no update installed for this title. Для цієї гри не було встановлено оновлення. - + There are no DLC installed for this title. Для цієї гри не було встановлено DLC. - + Successfully removed %1 installed DLC. Встановлений DLC %1 було успішно видалено - + Delete OpenGL Transferable Shader Cache? Видалити переносний кеш шейдерів OpenGL? - + Delete Vulkan Transferable Shader Cache? - Видалити переносний кеш шейдерів Vulakn? + Видалити переносний кеш шейдерів Vulkan? - + Delete All Transferable Shader Caches? Видалити весь переносний кеш шейдерів? - + Remove Custom Game Configuration? Видалити користувацьке налаштування гри? - + Remove File Видалити файл - - + + Error Removing Transferable Shader Cache Помилка під час видалення переносного кешу шейдерів - - + + A shader cache for this title does not exist. Кеш шейдерів для цієї гри не існує. - + Successfully removed the transferable shader cache. Переносний кеш шейдерів успішно видалено. - + Failed to remove the transferable shader cache. Не вдалося видалити переносний кеш шейдерів. - - + + Error Removing Transferable Shader Caches Помилка під час видалення переносного кешу шейдерів - + Successfully removed the transferable shader caches. Переносний кеш шейдерів успішно видалено. - + Failed to remove the transferable shader cache directory. Помилка під час видалення папки переносного кешу шейдерів. - - + + Error Removing Custom Configuration Помилка під час видалення користувацького налаштування - + A custom configuration for this title does not exist. Користувацьких налаштувань для цієї гри не існує. - + Successfully removed the custom game configuration. Користувацьке налаштування гри успішно видалено. - + Failed to remove the custom game configuration. Не вдалося видалити користувацьке налаштування гри. - - + + RomFS Extraction Failed! Не вдалося вилучити RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Сталася помилка під час копіювання файлів RomFS або користувач скасував операцію. - + Full Повний - + Skeleton Скелет - + Select RomFS Dump Mode Виберіть режим дампа RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Будь ласка, виберіть, як ви хочете виконати дамп RomFS <br>Повний скопіює всі файли в нову папку, тоді як <br>скелет створить лише структуру папок. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root В %1 недостатньо вільного місця для вилучення RomFS. Будь ласка, звільніть місце або виберіть іншу папку для дампа в Емуляція > Налаштування > Система > Файлова система > Корінь дампа - + Extracting RomFS... Вилучення RomFS... - - + + Cancel Скасувати - + RomFS Extraction Succeeded! Вилучення RomFS пройшло успішно! - + The operation completed successfully. Операція завершилася успішно. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 Помилка відкриття %1 - + Select Directory Обрати папку - + Properties Властивості - + The game properties could not be loaded. Не вдалося завантажити властивості гри. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Виконуваний файл Switch (%1);;Усі файли (*.*) - + Load File Завантажити файл - + Open Extracted ROM Directory Відкрити папку вилученого ROM'а - + Invalid Directory Selected Вибрано неприпустиму папку - + The directory you have selected does not contain a 'main' file. Папка, яку ви вибрали, не містить файлу 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Встановлюваний файл Switch (*.nca, *.nsp, *.xci);;Архів контенту Nintendo (*.nca);;Пакет подачі Nintendo (*.nsp);;Образ картриджа NX (*.xci) - + Install Files Встановити файли - + %n file(s) remaining Залишився %n файлЗалишилося %n файл(ів)Залишилося %n файл(ів)Залишилося %n файл(ів) - + Installing file "%1"... Встановлення файлу "%1"... - - + + Install Results Результати встановлення - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Щоб уникнути можливих конфліктів, ми не рекомендуємо користувачам встановлювати ігри в NAND. Будь ласка, використовуйте цю функцію тільки для встановлення оновлень і завантажуваного контенту. - + %n file(s) were newly installed %n файл було нещодавно встановлено @@ -4789,7 +4938,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n файл було перезаписано @@ -4799,7 +4948,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n файл не вдалося встановити @@ -4809,410 +4958,377 @@ Please, only use this feature to install updates and DLC. - + System Application Системний додаток - + System Archive Системний архів - + System Application Update Оновлення системного додатку - + Firmware Package (Type A) Пакет прошивки (Тип А) - + Firmware Package (Type B) Пакет прошивки (Тип Б) - + Game Гра - + Game Update Оновлення гри - + Game DLC DLC до гри - + Delta Title Дельта-титул - + Select NCA Install Type... Виберіть тип установки NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Будь ласка, виберіть тип додатку, який ви хочете встановити для цього NCA: (У більшості випадків, підходить стандартний вибір "Гра".) - + Failed to Install Помилка встановлення - + The title type you selected for the NCA is invalid. Тип додатку, який ви вибрали для NCA, недійсний. - + File not found Файл не знайдено - + File "%1" not found Файл "%1" не знайдено - + OK ОК - + + Hardware requirements not met - + Не задоволені системні вимоги - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Ваша система не відповідає рекомендованим системним вимогам. Звіти про сумісність було вимкнено. - + Missing yuzu Account Відсутній обліковий запис yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Щоб надіслати звіт про сумісність гри, необхідно прив'язати свій обліковий запис yuzu. <br><br/>Щоб прив'язати свій обліковий запис yuzu, перейдіть у розділ Емуляція &gt; Параметри &gt; Мережа. - + Error opening URL Помилка під час відкриття URL - + Unable to open the URL "%1". Не вдалося відкрити URL: "%1". - + TAS Recording Запис TAS - + Overwrite file of player 1? Перезаписати файл гравця 1? - + Invalid config detected Виявлено неприпустиму конфігурацію - + Handheld controller can't be used on docked mode. Pro controller will be selected. Портативний контролер не може бути використаний у режимі док-станції. Буде обрано контролер Pro. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Поточний amiibo було прибрано - + Error Помилка - - + + The current game is not looking for amiibos Поточна гра не шукає amiibo - + Amiibo File (%1);; All Files (*.*) Файл Amiibo (%1);; Всі Файли (*.*) - + Load Amiibo Завантажити Amiibo - + Error loading Amiibo data Помилка під час завантаження даних Amiibo - + The selected file is not a valid amiibo Обраний файл не є допустимим amiibo - + The selected file is already on use Обраний файл уже використовується - + An unknown error occurred Виникла невідома помилка - + Capture Screenshot Зробити знімок екрану - + PNG Image (*.png) Зображення PNG (*.png) - + TAS state: Running %1/%2 Стан TAS: Виконується %1/%2 - + TAS state: Recording %1 Стан TAS: Записується %1 - + TAS state: Idle %1/%2 Стан TAS: Простий %1/%2 - + TAS State: Invalid Стан TAS: Неприпустимий - + &Stop Running [&S] Зупинка - + &Start [&S] Почати - + Stop R&ecording [&E] Закінчити запис - + R&ecord [&E] Запис - + Building: %n shader(s) Побудова: %n шейдерПобудова: %n шейдер(ів)Побудова: %n шейдер(ів)Побудова: %n шейдер(ів) - + Scale: %1x %1 is the resolution scaling factor Масштаб: %1x - + Speed: %1% / %2% Швидкість: %1% / %2% - + Speed: %1% Швидкість: %1% - + Game: %1 FPS (Unlocked) Гра: %1 FPS (Необмежено) - + Game: %1 FPS Гра: %1 FPS - + Frame: %1 ms Кадр: %1 мс - + GPU NORMAL ГП НОРМАЛЬНО - + GPU HIGH ГП ВИСОКО - + GPU EXTREME ГП ЕКСТРИМ - + GPU ERROR ГП ПОМИЛКА - + DOCKED В ДОК-СТАНЦІЇ - + HANDHELD ПОРТАТИВНИЙ - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST НАЙБЛИЖЧІЙ - - + + BILINEAR БІЛІНІЙНИЙ - + BICUBIC БІКУБІЧНИЙ - + GAUSSIAN ГАУС - + SCALEFORCE SCALEFORCE - + FSR FSR - - + + NO AA БЕЗ ЗГЛАДЖУВАННЯ - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Гра, яку ви намагаєтеся завантажити, вимагає, щоб додаткові файли були здамплені з вашого Switch перед початком гри. <br/><br/>Для отримання додаткової інформації про дамп цих файлів див. наступну вікі: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Дамп системних архівів і загальних шрифтів з консолі</a>. <br/><br/>Хочете повернутися до списку ігор? Продовження емуляції може призвести до збоїв, пошкодження збережених даних або інших помилок. + + SMAA + - - yuzu was unable to locate a Switch system archive. %1 - yuzu не вдалося знайти системний архів Switch. %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - yuzu не вдалося знайти системний архів Switch: %1. %2 - - - - System Archive Not Found - Системний архів не знайдено - - - - System Archive Missing - Відсутній системний архів - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu не вдалося знайти загальні шрифти Switch. %1 - - - - Shared Fonts Not Found - Загальні шрифти не знайдено - - - - Shared Font Missing - Загальні шрифти відсутні - - - - Fatal Error - Фатальна помилка - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu зіткнувся з фатальною помилкою, перевірте журнал для отримання більш детальної інформації. Для отримання додаткової інформації про доступ до журналу відкрийте наступну сторінку: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Як завантажити файл журналу</a>.<br/><br/>Ви хочете повернутися до списку ігор? Продовження емуляції може призвести до збоїв, пошкодження збережень або інших помилок. - - - - Fatal Error encountered - Сталася фатальна помилка - - - + Confirm Key Rederivation Підтвердіть перерахунок ключа - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5229,37 +5345,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Це видалить ваші автоматично згенеровані файли ключів і повторно запустить модуль розрахунку ключів. - + Missing fuses Відсутні запобіжники - + - Missing BOOT0 - Відсутній BOOT0 - + - Missing BCPKG2-1-Normal-Main - Відсутній BCPKG2-1-Normal-Main - + - Missing PRODINFO - Відсутній PRODINFO - + Derivation Components Missing Компоненти розрахунку відсутні - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Ключі шифрування відсутні.<br>Будь ласка, дотримуйтесь <a href='https://yuzu-emu.org/help/quickstart/'>короткого керівництва користувача yuzu</a>, щоб отримати всі ваші ключі, прошивку та ігри<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5268,39 +5384,39 @@ on your system's performance. від продуктивності вашої системи. - + Deriving Keys Отримання ключів - + Select RomFS Dump Target Оберіть ціль для дампа RomFS - + Please select which RomFS you would like to dump. Будь ласка, виберіть, який RomFS ви хочете здампити. - + Are you sure you want to close yuzu? Ви впевнені, що хочете закрити yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Ви впевнені, що хочете зупинити емуляцію? Будь-який незбережений прогрес буде втрачено. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5312,38 +5428,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! OpenGL недоступний! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. yuzu не було зібрано з підтримкою OpenGL. - - + + Error while initializing OpenGL! Помилка під час ініціалізації OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Ваш ГП може не підтримувати OpenGL, або у вас встановлено застарілий графічний драйвер. - + Error while initializing OpenGL 4.6! Помилка під час ініціалізації OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Ваш ГП може не підтримувати OpenGL 4.6, або у вас встановлено застарілий графічний драйвер.<br><br>Рендерер GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Ваш ГП може не підтримувати одне або кілька необхідних розширень OpenGL. Будь ласка, переконайтеся в тому, що у вас встановлено останній графічний драйвер.<br><br>Рендерер GL:<br>%1<br><br>Розширення, що не підтримуються:<br>%2 @@ -5443,61 +5565,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Властивості - + Scan Subfolders Сканувати підпапки - + Remove Game Directory Видалити директорію гри - + ▲ Move Up ▲ Перемістити вверх - + ▼ Move Down ▼ Перемістити вниз - + Open Directory Location Відкрити розташування папки - + Clear Очистити - + Name Назва - + Compatibility Сумісність - + Add-ons Доповнення - + File type Тип файлу - + Size Розмір @@ -5507,12 +5644,12 @@ Would you like to bypass this and exit anyway? Ingame - + Запускається Game starts, but crashes or major glitches prevent it from being completed. - + Гра запускається, але вильоти або серйозні баги не дають змоги її завершити. @@ -5522,17 +5659,17 @@ Would you like to bypass this and exit anyway? Game can be played without issues. - + У гру можна грати без проблем. Playable - + Придатно до гри Game functions with minor graphical or audio glitches and is playable from start to finish. - + Гра працює з незначними графічними та/або звуковими помилками і прохідна від початку до кінця. @@ -5542,7 +5679,7 @@ Would you like to bypass this and exit anyway? Game loads, but is unable to progress past the Start Screen. - + Гра завантажується, але не проходить далі стартового екрана. @@ -5568,7 +5705,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list Натисніть двічі, щоб додати нову папку до списку ігор @@ -5581,12 +5718,12 @@ Would you like to bypass this and exit anyway? %1 із %n результат(ів)%1 із %n результат(ів)%1 із %n результат(ів)%1 із %n результат(ів) - + Filter: Пошук: - + Enter pattern to filter Введіть текст для пошуку @@ -6863,17 +7000,17 @@ p, li { white-space: pre-wrap; } Amiibo Settings - + Налаштування Amiibo Amiibo Info - + Інформація щодо Amiibo Series - + Серія @@ -6888,52 +7025,52 @@ p, li { white-space: pre-wrap; } Amiibo Data - + Дані Amiibo Custom Name - + Користувацьке ім'я Owner - + Власник Creation Date - + Дата створення dd/MM/yyyy - + dd/MM/yyyy Modification Date - + Дата зміни dd/MM/yyyy - + dd/MM/yyyy Game Data - + Дані гри Game Id - + ID гри Mount Amiibo - + Змонтувати Amiibo @@ -6943,32 +7080,32 @@ p, li { white-space: pre-wrap; } File Path - + Шлях до файлу No game data present - + Дані гри відсутні The following amiibo data will be formatted: - + Наступні дані amiibo буде відформатовано: The following game data will removed: - + Наступні дані гри буде видалено: Set nickname and owner: - + Встановіть псевдонім і власника: Do you wish to restore this amiibo? - + Чи хочете ви відновити цю amiibo? diff --git a/dist/languages/vi.ts b/dist/languages/vi.ts index 532f4f012..66ba533b8 100644 --- a/dist/languages/vi.ts +++ b/dist/languages/vi.ts @@ -765,7 +765,20 @@ This would ban both their forum username and their IP address. - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Cài đặt CPU chỉ có sẵn khi không chạy trò chơi. @@ -1371,218 +1384,224 @@ This would ban both their forum username and their IP address. API đồ hoạ: - - Graphics Settings - Cài đặt đồ hoạ - - - - Use disk pipeline cache - - - - - Use asynchronous GPU emulation - Dùng giả lập GPU không đồng bộ - - - - Accelerate ASTC texture decoding - - - - - NVDEC emulation: - Giả lập NVDEC - - - - No Video Output - Không Video Đầu Ra - - - - CPU Video Decoding - - - - - GPU Video Decoding (Default) - - - - - Fullscreen Mode: - Chế độ Toàn màn hình: - - - - Borderless Windowed - Cửa sổ không viền - - - - Exclusive Fullscreen - Toàn màn hình - - - - Aspect Ratio: - Tỉ lệ khung hình: - - - - Default (16:9) - Mặc định (16:9) - - - - Force 4:3 - Dùng 4:3 - - - - Force 21:9 - Dùng 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Kéo dãn đến cửa sổ phần mềm - - - - Resolution: - - - - - 0.5X (360p/540p) [EXPERIMENTAL] - - - - - 0.75X (540p/810p) [EXPERIMENTAL] - - - - - 1X (720p/1080p) - - - - - 2X (1440p/2160p) - - - - - 3X (2160p/3240p) - - - - - 4X (2880p/4320p) - - - - - 5X (3600p/5400p) - - - - - 6X (4320p/6480p) - - - - - Window Adapting Filter: - - - - - Nearest Neighbor - - - - - Bilinear - - - - - Bicubic - - - - - Gaussian - - - - - ScaleForce - - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - - - - - Anti-Aliasing Method: - - - - + + None Trống - + + Graphics Settings + Cài đặt đồ hoạ + + + + Use disk pipeline cache + + + + + Use asynchronous GPU emulation + Dùng giả lập GPU không đồng bộ + + + + Accelerate ASTC texture decoding + + + + + NVDEC emulation: + Giả lập NVDEC + + + + No Video Output + Không Video Đầu Ra + + + + CPU Video Decoding + + + + + GPU Video Decoding (Default) + + + + + Fullscreen Mode: + Chế độ Toàn màn hình: + + + + Borderless Windowed + Cửa sổ không viền + + + + Exclusive Fullscreen + Toàn màn hình + + + + Aspect Ratio: + Tỉ lệ khung hình: + + + + Default (16:9) + Mặc định (16:9) + + + + Force 4:3 + Dùng 4:3 + + + + Force 21:9 + Dùng 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Kéo dãn đến cửa sổ phần mềm + + + + Resolution: + + + + + 0.5X (360p/540p) [EXPERIMENTAL] + + + + + 0.75X (540p/810p) [EXPERIMENTAL] + + + + + 1X (720p/1080p) + + + + + 2X (1440p/2160p) + + + + + 3X (2160p/3240p) + + + + + 4X (2880p/4320p) + + + + + 5X (3600p/5400p) + + + + + 6X (4320p/6480p) + + + + + Window Adapting Filter: + + + + + Nearest Neighbor + + + + + Bilinear + + + + + Bicubic + + + + + Gaussian + + + + + ScaleForce + + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + + + + + Anti-Aliasing Method: + + + + FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Dùng màu nền theo cài đặt - + Set background color: Chọn màu nền: - + Background Color: Màu nền: @@ -1591,6 +1610,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly Shaders, Chỉ Cho NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2144,6 +2168,74 @@ This would ban both their forum username and their IP address. Chuyển động / Cảm ứng + + ConfigureInputPerGame + + + Form + Mẫu + + + + Graphics + Đồ hoạ + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2162,226 +2254,226 @@ This would ban both their forum username and their IP address. Thiết bị Nhập - + Profile Hồ sơ - + Save Lưu - + New Mới - + Delete Xoá - - + + Left Stick Cần trái - - - - - - + + + + + + Up Lên - - - - - - - + + + + + + + Left Trái - - - - - - - + + + + + + + Right Phải - - - - - - + + + + + + Down Xuống - - - - + + + + Pressed Nhấn - - - - + + + + Modifier - - + + Range - - + + % % - - + + Deadzone: 0% - - + + Modifier Range: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Trừ - - + + Capture - - - + + + Plus Cộng - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 - + Motion 2 - + Face Buttons Nút chức năng - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Cần phải @@ -2462,155 +2554,155 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s - + Deadzone: %1% - + Modifier Range: %1% - + Pro Controller Tay cầm Pro Controller - + Dual Joycons Joycon đôi - + Left Joycon Joycon Trái - + Right Joycon Joycon Phải - + Handheld Cầm tay - + GameCube Controller Tay cầm GameCube - + Poke Ball Plus - + NES Controller - + SNES Controller - + N64 Controller - + Sega Genesis - + Start / Pause Bắt đầu / Tạm ngưng - + Z Z - + Control Stick - + C-Stick C-Stick - + Shake! Lắc! - + [waiting] [Chờ] - + New Profile Hồ sơ mới - + Enter a profile name: Nhập tên hồ sơ: - - + + Create Input Profile Tạo Hồ Sơ Phím - + The given profile name is not valid! Tên hồ sơ không hợp lệ! - + Failed to create the input profile "%1" Quá trình tạo hồ sơ phím "%1" thất bại - + Delete Input Profile Xóa Hồ Sơ Phím - + Failed to delete the input profile "%1" Quá trình xóa hồ sơ phím "%1" thất bại - + Load Input Profile Nạp Hồ Sơ Phím - + Failed to load the input profile "%1" Quá trình nạp hồ sơ phím "%1" thất bại - + Save Input Profile Lưu Hồ Sơ Phím - + Failed to save the input profile "%1" Quá trình lưu hồ sơ phím "%1" thất bại @@ -2865,42 +2957,47 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s Nhà Phát Hành - + Add-Ons Bổ Sung - + General Chung - + System Hệ thống - + CPU CPU - + Graphics Đồ hoạ - + Adv. Graphics Đồ Họa Nâng Cao - + Audio Âm thanh - + + Input Profiles + + + + Properties Thuộc tính @@ -3558,52 +3655,57 @@ UUID: %2 Hạt giống RNG - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Xung quanh - + Console ID: ID bàn giao tiếp: - + Sound output mode Chế độ đầu ra âm thanh - + Regenerate Tạo mới - + System settings are available only when game is not running. Cài đặt hệ thống chỉ khả dụng khi trò chơi không chạy. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Điều này sẽ thay thế Switch ảo hiện tại của bạn bằng một cái mới. Switch ảo hiện tại của bạn sẽ không thể phục hồi lại. Điều này có thể gây ra tác dụng không mong muốn trong trò chơi. Điều này có thể thất bại, nếu thiết lập của bản lưu game đã lỗi thời. Tiếp tục? - + Warning Chú ý - + Console ID: 0x%1 ID của máy: 0x%1 @@ -4298,910 +4400,921 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dữ liệu ẩn danh được thu thập</a>để hỗ trợ cải thiện yuzu. <br/><br/>Bạn có muốn chia sẽ dữ liệu sử dụng cho chúng tôi? - + Telemetry Viễn trắc - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... - + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Tốc độ giả lập hiện tại. Giá trị cao hơn hoặc thấp hơn 100% chỉ ra giả lập sẽ chạy nhanh hơn hoặc chậm hơn trên máy Switch - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Có bao nhiêu khung hình trên mỗi giây mà trò chơi đang hiển thị. Điều này sẽ thay đổi từ giữa các trò chơi và các khung cảnh khác nhau. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Thời gian mà giả lập lấy từ khung hình Switch, sẽ không kể đến giới hạn khung hình hoặc v-sync. Đối với tốc độ tối đa mà giả lập nhận được nhiều nhất là ở độ khoảng 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files - + &Continue - + &Pause &Tạm dừng - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Chú ý định dạng trò chơi đã lỗi thời - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Bạn đang sử dụng định dạng danh mục ROM giải mã cho trò chơi này, và đó là một định dạng lỗi thời đã được thay thế bởi những thứ khác như NCA, NAX, XCI, hoặc NSP. Danh mục ROM giải mã có thể thiếu các icon, metadata, và hỗ trợ cập nhật.<br><br>Để hiểu thêm về các định dạng khác nhau của Switch mà yuzu hỗ trợ, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>vui lòng kiểm tra trên wiki của chúng tôi</a>. Thông báo này sẽ không hiển thị lại lần sau. - - + + Error while loading ROM! Lỗi xảy ra khi nạp ROM! - + The ROM format is not supported. Định dạng ROM này không hỗ trợ. - + An error occurred initializing the video core. Đã xảy ra lỗi khi khởi tạo lõi đồ hoạ. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Đã xảy ra lỗi không xác định. Hãy kiểm tra phần báo cáo để biết thêm chi tiết. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + + Closing software... + + + + Save Data - + Mod Data - + Error Opening %1 Folder Xảy ra lỗi khi mở %1 thư mục - - + + Folder does not exist! Thư mục này không tồn tại! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! Khai thác RomFS không thành công! - + There was an error copying the RomFS files or the user cancelled the operation. Đã xảy ra lỗi khi sao chép tệp tin RomFS hoặc người dùng đã hủy bỏ hoạt động này. - + Full - + Skeleton Sườn - + Select RomFS Dump Mode Chọn chế độ kết xuất RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Vui lòng chọn cách mà bạn muốn RomFS kết xuất.<br>Chế độ Đầy Đủ sẽ sao chép toàn bộ tệp tin vào một danh mục mới trong khi <br>chế độ Sườn chỉ tạo kết cấu danh mục. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Khai thác RomFS... - - + + Cancel Hủy bỏ - + RomFS Extraction Succeeded! Khai thác RomFS thành công! - + The operation completed successfully. Các hoạt động đã hoàn tất thành công. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 - + Select Directory Chọn danh mục - + Properties Thuộc tính - + The game properties could not be loaded. Không thể tải thuộc tính của trò chơi. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Thực thi Switch (%1);;Tất cả tệp tin (*.*) - + Load File Nạp tệp tin - + Open Extracted ROM Directory Mở danh mục ROM đã trích xuất - + Invalid Directory Selected Danh mục đã chọn không hợp lệ - + The directory you have selected does not contain a 'main' file. Danh mục mà bạn đã chọn không có chứa tệp tin 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Những tệp tin Switch cài được (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Đang cài đặt tệp tin "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Ứng dụng hệ thống - + System Archive Hệ thống lưu trữ - + System Application Update Cập nhật hệ thống ứng dụng - + Firmware Package (Type A) Gói phần mềm hệ thống (Loại A) - + Firmware Package (Type B) Gói phần mềm (Loại B) - + Game Trò chơi - + Game Update Cập nhật trò chơi - + Game DLC Nội dung trò chơi có thể tải xuống - + Delta Title Tiêu đề Delta - + Select NCA Install Type... Chọn cách cài đặt NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vui lòng chọn loại tiêu đề mà bạn muốn cài đặt NCA này: (Trong hầu hết trường hợp, chọn mặc định 'Game' là tốt nhất.) - + Failed to Install Cài đặt đã không thành công - + The title type you selected for the NCA is invalid. Loại tiêu đề NCA mà bạn chọn nó không hợp lệ. - + File not found Không tìm thấy tệp tin - + File "%1" not found Không tìm thấy tệp tin "%1" - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Thiếu tài khoản yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Để gửi trường hợp thử nghiệm trò chơi tương thích, bạn phải liên kết tài khoản yuzu.<br><br/>Để liên kết tải khoản yuzu của bạn, hãy đến Giả lập &gt; Thiết lập &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) Tệp tin Amiibo (%1);; Tất cả tệp tin (*.*) - + Load Amiibo Nạp dữ liệu Amiibo - + Error loading Amiibo data Xảy ra lỗi khi nạp dữ liệu Amiibo - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Chụp ảnh màn hình - + PNG Image (*.png) Hình ảnh PNG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Bắt đầu - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Tốc độ: %1% / %2% - + Speed: %1% Tốc độ: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Trò chơi: %1 FPS - + Frame: %1 ms Khung hình: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Trò chơi bạn muốn chạy yêu cầu một số tệp tin được sao chép từ thiết từ máy Switch của bạn trước khi bắt đầu chơi.<br/><br/>Để biết thêm thông tin về cách sao chép những tệp tin đó, vui lòng tham khảo những wiki sau: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Sao chép dữ liệu hệ thống và font dùng chung từ máy Switch</a>.<br/><br/>Bạn có muốn trở về danh sách trò chơi? Nếu bạn vẫn tiếp tục thì trò chơi có thể gặp sự cố, dữ liệu lưu tiến trình có thể bị lỗi, hoặc bạn sẽ gặp những lỗi khác. - - - - yuzu was unable to locate a Switch system archive. %1 + + SMAA - - yuzu was unable to locate a Switch system archive: %1. %2 - - - - - System Archive Not Found - Không tìm thấy tệp tin hệ thống - - - - System Archive Missing - Bị thiếu tệp tin hệ thống - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu không thể tìm thấy vị trí font dùng chung của Switch. %1 - - - - Shared Fonts Not Found - Không tìm thấy font dùng chung - - - - Shared Font Missing - Bị thiếu font dùng chung - - - - Fatal Error - Lỗi nghiêm trọng - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu đã xảy ra lỗi nghiêm trọng, vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết. Để biết thêm thông tin về cách truy cập sổ ghi chép, vui lòng xem trang sau: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Làm sao để tải tệp tin sổ ghi chép lên</a>.<br/><br/>Bạn có muốn trở về danh sách game? Tiếp tục có thể khiến giả lập gặp sự cố, gây hỏng dữ liệu đã lưu, hoặc gây các lỗi khác. - - - - Fatal Error encountered - - - - + Confirm Key Rederivation Xác nhận mã khóa Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5218,37 +5331,37 @@ và phải tạo ra một bản sao lưu lại. Điều này sẽ xóa mã khóa tự động tạo trên tệp tin của bạn và chạy lại mô-đun chiết xuất mã khoá. - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5257,39 +5370,39 @@ on your system's performance. hệ thống của bạn. - + Deriving Keys Mã khóa xuất phát - + Select RomFS Dump Target Chọn thư mục để sao chép RomFS - + Please select which RomFS you would like to dump. Vui lòng chọn RomFS mà bạn muốn chiết xuất. - + Are you sure you want to close yuzu? Bạn có chắc chắn muốn đóng yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Bạn có chắc rằng muốn dừng giả lập? Bất kì tiến trình nào chưa được lưu sẽ bị mất. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5301,38 +5414,44 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GRenderWindow - + + OpenGL not available! Không có sẵn OpenGL! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Đã xảy ra lỗi khi khởi tạo OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5432,61 +5551,76 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Thuộc tính - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Bỏ trống - + Name Tên - + Compatibility Độ tương thích - + Add-ons Tiện ích ngoài - + File type Loại tệp tin - + Size Kích cỡ @@ -5557,7 +5691,7 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5570,12 +5704,12 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? - + Filter: Bộ lọc: - + Enter pattern to filter Nhập khuôn để lọc diff --git a/dist/languages/vi_VN.ts b/dist/languages/vi_VN.ts index f2587694f..a4a8e8b8a 100644 --- a/dist/languages/vi_VN.ts +++ b/dist/languages/vi_VN.ts @@ -765,7 +765,20 @@ This would ban both their forum username and their IP address. - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + + + + + Enable fallbacks for invalid memory accesses + + + + CPU settings are available only when game is not running. Cài đặt CPU chỉ có sẵn khi không chạy trò chơi. @@ -1371,218 +1384,224 @@ This would ban both their forum username and their IP address. API đồ hoạ: - - Graphics Settings - Cài đặt đồ hoạ - - - - Use disk pipeline cache - - - - - Use asynchronous GPU emulation - Dùng giả lập GPU không đồng bộ - - - - Accelerate ASTC texture decoding - - - - - NVDEC emulation: - Giả lập NVDEC - - - - No Video Output - Không Video Đầu Ra - - - - CPU Video Decoding - - - - - GPU Video Decoding (Default) - - - - - Fullscreen Mode: - Chế độ Toàn màn hình: - - - - Borderless Windowed - Cửa sổ không viền - - - - Exclusive Fullscreen - Toàn màn hình - - - - Aspect Ratio: - Tỉ lệ khung hình: - - - - Default (16:9) - Mặc định (16:9) - - - - Force 4:3 - Dùng 4:3 - - - - Force 21:9 - Dùng 21:9 - - - - Force 16:10 - - - - - Stretch to Window - Kéo dãn đến cửa sổ phần mềm - - - - Resolution: - - - - - 0.5X (360p/540p) [EXPERIMENTAL] - - - - - 0.75X (540p/810p) [EXPERIMENTAL] - - - - - 1X (720p/1080p) - - - - - 2X (1440p/2160p) - - - - - 3X (2160p/3240p) - - - - - 4X (2880p/4320p) - - - - - 5X (3600p/5400p) - - - - - 6X (4320p/6480p) - - - - - Window Adapting Filter: - - - - - Nearest Neighbor - - - - - Bilinear - - - - - Bicubic - - - - - Gaussian - - - - - ScaleForce - - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - - - - - Anti-Aliasing Method: - - - - + + None Trống - + + Graphics Settings + Cài đặt đồ hoạ + + + + Use disk pipeline cache + + + + + Use asynchronous GPU emulation + Dùng giả lập GPU không đồng bộ + + + + Accelerate ASTC texture decoding + + + + + NVDEC emulation: + Giả lập NVDEC + + + + No Video Output + Không Video Đầu Ra + + + + CPU Video Decoding + + + + + GPU Video Decoding (Default) + + + + + Fullscreen Mode: + Chế độ Toàn màn hình: + + + + Borderless Windowed + Cửa sổ không viền + + + + Exclusive Fullscreen + Toàn màn hình + + + + Aspect Ratio: + Tỉ lệ khung hình: + + + + Default (16:9) + Mặc định (16:9) + + + + Force 4:3 + Dùng 4:3 + + + + Force 21:9 + Dùng 21:9 + + + + Force 16:10 + + + + + Stretch to Window + Kéo dãn đến cửa sổ phần mềm + + + + Resolution: + + + + + 0.5X (360p/540p) [EXPERIMENTAL] + + + + + 0.75X (540p/810p) [EXPERIMENTAL] + + + + + 1X (720p/1080p) + + + + + 2X (1440p/2160p) + + + + + 3X (2160p/3240p) + + + + + 4X (2880p/4320p) + + + + + 5X (3600p/5400p) + + + + + 6X (4320p/6480p) + + + + + Window Adapting Filter: + + + + + Nearest Neighbor + + + + + Bilinear + + + + + Bicubic + + + + + Gaussian + + + + + ScaleForce + + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + + + + + Anti-Aliasing Method: + + + + FXAA - + + SMAA + + + + Use global FSR Sharpness - + Set FSR Sharpness - + FSR Sharpness: - + 100% - - + + Use global background color Dùng màu nền theo cài đặt - + Set background color: Chọn màu nền: - + Background Color: Màu nền: @@ -1591,6 +1610,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly Shaders, Chỉ Cho NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + + %1% @@ -2144,6 +2168,74 @@ This would ban both their forum username and their IP address. Chuyển động / Cảm ứng + + ConfigureInputPerGame + + + Form + Mẫu + + + + Graphics + Đồ Họa + + + + Input Profiles + + + + + Player 1 Profile + + + + + Player 2 Profile + + + + + Player 3 Profile + + + + + Player 4 Profile + + + + + Player 5 Profile + + + + + Player 6 Profile + + + + + Player 7 Profile + + + + + Player 8 Profile + + + + + Use global input configuration + + + + + Player %1 profile + + + ConfigureInputPlayer @@ -2162,226 +2254,226 @@ This would ban both their forum username and their IP address. Thiết bị Nhập - + Profile Hồ sơ - + Save Lưu - + New Mới - + Delete Xoá - - + + Left Stick Cần trái - - - - - - + + + + + + Up Lên - - - - - - - + + + + + + + Left Trái - - - - - - - + + + + + + + Right Phải - - - - - - + + + + + + Down Xuống - - - - + + + + Pressed Nhấn - - - - + + + + Modifier - - + + Range - - + + % % - - + + Deadzone: 0% - - + + Modifier Range: 0% - + D-Pad D-Pad - - - + + + L L - - - + + + ZL ZL - - + + Minus Trừ - - + + Capture - - - + + + Plus Cộng - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 - + Motion 2 - + Face Buttons Nút chức năng - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick Cần phải @@ -2462,155 +2554,155 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s - + Deadzone: %1% - + Modifier Range: %1% - + Pro Controller Tay cầm Pro Controller - + Dual Joycons Joycon đôi - + Left Joycon Joycon Trái - + Right Joycon Joycon Phải - + Handheld Cầm tay - + GameCube Controller Tay cầm GameCube - + Poke Ball Plus - + NES Controller - + SNES Controller - + N64 Controller - + Sega Genesis - + Start / Pause Bắt đầu / Tạm ngưng - + Z Z - + Control Stick - + C-Stick C-Stick - + Shake! Lắc! - + [waiting] [Chờ] - + New Profile Hồ sơ mới - + Enter a profile name: Nhập tên hồ sơ: - - + + Create Input Profile Tạo Hồ Sơ Phím - + The given profile name is not valid! Tên hồ sơ không hợp lệ! - + Failed to create the input profile "%1" Quá trình tạo hồ sơ phím "%1" thất bại - + Delete Input Profile Xóa Hồ Sơ Phím - + Failed to delete the input profile "%1" Quá trình xóa hồ sơ phím "%1" thất bại - + Load Input Profile Nạp Hồ Sơ Phím - + Failed to load the input profile "%1" Quá trình nạp hồ sơ phím "%1" thất bại - + Save Input Profile Lưu Hồ Sơ Phím - + Failed to save the input profile "%1" Quá trình lưu hồ sơ phím "%1" thất bại @@ -2865,42 +2957,47 @@ Nếu muốn đảo ngược hướng cần điều khiển, di chuyển cần s Nhà Phát Hành - + Add-Ons Bổ Sung - + General Tổng Quan - + System Hệ Thống - + CPU CPU - + Graphics Đồ Họa - + Adv. Graphics Đồ Họa Nâng Cao - + Audio Âm Thanh - + + Input Profiles + + + + Properties Thuộc tính @@ -3558,52 +3655,57 @@ UUID: %2 Hạt giống RNG - + + Device Name + + + + Mono Mono - + Stereo Stereo - + Surround Surround - + Console ID: ID bàn giao tiếp: - + Sound output mode Chế độ đầu ra âm thanh - + Regenerate Tạo mới - + System settings are available only when game is not running. Cài đặt hệ thống chỉ khả dụng khi trò chơi không chạy. - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Điều này sẽ thay thế Switch ảo hiện tại của bạn sang một cái mới. Switch ảo hiện tại của bạn sẽ không thể hồi phục lại. Điều này có thể gây ra tác dụng không mong muốn trong trò chơi. Điều này có thể gây thất bại, nếu bạn đang sử dụng thiết lập lưu trữ đã lỗi thời. Tiếp tục? - + Warning Chú ý - + Console ID: 0x%1 ID của máy: 0x%1 @@ -4298,910 +4400,921 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Dữ liệu ẩn danh được thu thập</a>để hỗ trợ cải thiện yuzu. <br/><br/>Bạn có muốn chia sẽ dữ liệu sử dụng cho chúng tôi? - + Telemetry Viễn trắc - + Broken Vulkan Installation Detected - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. - + Loading Web Applet... - + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Tốc độ giả lập hiện tại. Giá trị cao hơn hoặc thấp hơn 100% chỉ ra giả lập sẽ chạy nhanh hơn hoặc chậm hơn trên máy Switch - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Có bao nhiêu khung hình trên mỗi giây mà trò chơi đang hiển thị. Điều này sẽ thay đổi từ trò chơi này đến trò chơi kia và khung cảnh này đến khung cảnh kia. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Thời gian mà giả lập lấy từ khung hình Switch, sẽ không kể đến giới hạn khung hình hoặc v-sync. Đối với tốc độ tối đa mà giả lập nhận được nhiều nhất là ở độ khoảng 16.67 ms. - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files - + &Continue - + &Pause &Tạm dừng - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Warning Outdated Game Format Chú ý định dạng trò chơi đã lỗi thời - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Bạn đang sử dụng định dạng danh mục ROM giải mã cho trò chơi này, và đó là một định dạng lỗi thời đã được thay thế bởi những thứ khác như NCA, NAX, XCI, hoặc NSP. Danh mục ROM giải mã có thể thiếu biểu tượng, metadata, và hỗ trợ cập nhật.<br><br>Để giải thích về các định dạng khác nhau của Switch mà yuzu hỗ trợ, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>vui lòng kiểm tra trên wiki của chúng tôi</a>. Thông báo này sẽ không hiển thị lại lần sau. - - + + Error while loading ROM! Xảy ra lỗi khi đang nạp ROM! - + The ROM format is not supported. Định dạng ROM này không hỗ trợ. - + An error occurred initializing the video core. Đã xảy ra lỗi khi khởi tạo lõi video. - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. Đã xảy ra lỗi không xác định. Vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + + Closing software... + + + + Save Data - + Mod Data - + Error Opening %1 Folder Xảy ra lỗi khi mở %1 thư mục - - + + Folder does not exist! Thư mục này không tồn tại! - + Error Opening Transferable Shader Cache - + Failed to create the shader cache directory for this title. - + Error Removing Contents - + Error Removing Update - + Error Removing DLC - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - - - - - - + + + + + + Successfully Removed - + Successfully removed the installed base game. - + The base game is not installed in the NAND and cannot be removed. - + Successfully removed the installed update. - + There is no update installed for this title. - + There are no DLC installed for this title. - + Successfully removed %1 installed DLC. - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove File - - + + Error Removing Transferable Shader Cache - - + + A shader cache for this title does not exist. - + Successfully removed the transferable shader cache. - + Failed to remove the transferable shader cache. - - + + Error Removing Transferable Shader Caches - + Successfully removed the transferable shader caches. - + Failed to remove the transferable shader cache directory. - - + + Error Removing Custom Configuration - + A custom configuration for this title does not exist. - + Successfully removed the custom game configuration. - + Failed to remove the custom game configuration. - - + + RomFS Extraction Failed! Khai thác RomFS không thành công! - + There was an error copying the RomFS files or the user cancelled the operation. Đã xảy ra lỗi khi sao chép tệp tin RomFS hoặc người dùng đã hủy bỏ hoạt động này. - + Full - + Skeleton Sườn - + Select RomFS Dump Mode Chọn chế độ kết xuất RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Vui lòng chọn RomFS mà bạn muốn kết xuất như thế nào.<br>Đầy đủ sẽ sao chép toàn bộ tệp tin vào một danh mục mới trong khi <br>bộ xương chỉ tạo kết cấu danh mục. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... Khai thác RomFS... - - + + Cancel Hủy bỏ - + RomFS Extraction Succeeded! Khai thác RomFS thành công! - + The operation completed successfully. Các hoạt động đã hoàn tất thành công. - + + + + + + Create Shortcut + + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + + + + + Create Icon + + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + + + + + Start %1 with the yuzu Emulator + + + + + Failed to create a shortcut at %1 + + + + + Successfully created a shortcut to %1 + + + + Error Opening %1 - + Select Directory Chọn danh mục - + Properties Thuộc tính - + The game properties could not be loaded. Thuộc tính của trò chơi không thể nạp được. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Thực thi Switch (%1);;Tất cả tệp tin (*.*) - + Load File Nạp tệp tin - + Open Extracted ROM Directory Mở danh mục ROM đã trích xuất - + Invalid Directory Selected Danh mục đã chọn không hợp lệ - + The directory you have selected does not contain a 'main' file. Danh mục mà bạn đã chọn không có chứa tệp tin 'main'. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Những tệp tin Switch cài được (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... Đang cài đặt tệp tin "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application Hệ thống ứng dụng - + System Archive Hệ thống lưu trữ - + System Application Update Cập nhật hệ thống ứng dụng - + Firmware Package (Type A) Gói phần mềm (Loại A) - + Firmware Package (Type B) Gói phần mềm (Loại B) - + Game Trò chơi - + Game Update Cập nhật trò chơi - + Game DLC Nội dung trò chơi có thể tải xuống - + Delta Title Tiêu đề Delta - + Select NCA Install Type... Chọn loại NCA để cài đặt... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Vui lòng chọn loại tiêu đề mà bạn muốn cài đặt NCA này: (Trong hầu hết trường hợp, chọn mặc định 'Game' là tốt nhất.) - + Failed to Install Cài đặt đã không thành công - + The title type you selected for the NCA is invalid. Loại tiêu đề NCA mà bạn chọn nó không hợp lệ. - + File not found Không tìm thấy tệp tin - + File "%1" not found Không tìm thấy "%1" tệp tin - + OK OK - + + Hardware requirements not met - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. - + Missing yuzu Account Thiếu tài khoản yuzu - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Để gửi trường hợp thử nghiệm trò chơi tương thích, bạn phải liên kết tài khoản yuzu.<br><br/>Để liên kết tải khoản yuzu của bạn, hãy đến Giả lập &gt; Thiết lập &gt; Web. - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) Tệp tin Amiibo (%1);; Tất cả tệp tin (*.*) - + Load Amiibo Nạp dữ liệu Amiibo - + Error loading Amiibo data Xảy ra lỗi khi nạp dữ liệu Amiibo - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - + Capture Screenshot Chụp ảnh màn hình - + PNG Image (*.png) Hình ảnh PNG (*.png) - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + &Start &Bắt đầu - + Stop R&ecording - + R&ecord - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% Tốc độ: %1% / %2% - + Speed: %1% Tốc độ: %1% - + Game: %1 FPS (Unlocked) - + Game: %1 FPS Trò chơi: %1 FPS - + Frame: %1 ms Khung hình: %1 ms - + GPU NORMAL - + GPU HIGH - + GPU EXTREME - + GPU ERROR - + DOCKED - + HANDHELD - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST - - + + BILINEAR - + BICUBIC - + GAUSSIAN - + SCALEFORCE - + FSR - - + + NO AA - + FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - Trò chơi bạn muốn chạy yêu cầu một số tệp tin được sao chép từ thiết từ máy Switch của bạn trước khi bắt đầu chơi.<br/><br/>Để biết thêm thông tin về cách sao chép những tệp tin đó, vui lòng tham khảo những wiki sau: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Sao chép dữ liệu hệ thống và font dùng chung từ máy Switch</a>.<br/><br/>Bạn có muốn trở về danh sách trò chơi? Nếu bạn vẫn tiếp tục thì trò chơi có thể gặp sự cố, dữ liệu lưu tiến trình có thể bị lỗi, hoặc bạn sẽ gặp những lỗi khác. - - - - yuzu was unable to locate a Switch system archive. %1 + + SMAA - - yuzu was unable to locate a Switch system archive: %1. %2 - - - - - System Archive Not Found - Không tìm thấy tệp tin hệ thống - - - - System Archive Missing - Bị thiếu tệp tin hệ thống - - - - yuzu was unable to locate the Switch shared fonts. %1 - yuzu không thể tìm thấy vị trí font dùng chung của Switch. %1 - - - - Shared Fonts Not Found - Không tìm thấy font dùng chung - - - - Shared Font Missing - Bị thiếu font dùng chung - - - - Fatal Error - Lỗi nghiêm trọng - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu đã xảy ra lỗi nghiêm trọng, vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết. Để biết thêm thông tin về cách truy cập sổ ghi chép, vui lòng xem trang sau: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Làm sao để tải tệp tin sổ ghi chép lên</a>.<br/><br/>Bạn có muốn trở về danh sách game? Tiếp tục có thể khiến giả lập gặp sự cố, gây hỏng dữ liệu đã lưu, hoặc gây các lỗi khác. - - - - Fatal Error encountered - - - - + Confirm Key Rederivation Xác nhận mã khóa Rederivation - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5218,37 +5331,37 @@ và phải tạo ra một bản sao lưu lại. Điều này sẽ xóa mã khóa tự động tạo trên tệp tin của bạn và chạy lại mô-đun mã khóa derivation. - + Missing fuses - + - Missing BOOT0 - + - Missing BCPKG2-1-Normal-Main - + - Missing PRODINFO - + Derivation Components Missing - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5257,39 +5370,39 @@ on your system's performance. vào hiệu suất hệ thống của bạn. - + Deriving Keys Mã khóa xuất phát - + Select RomFS Dump Target Chọn thư mục để sao chép RomFS - + Please select which RomFS you would like to dump. Vui lòng chọn RomFS mà bạn muốn sao chép. - + Are you sure you want to close yuzu? Bạn có chắc chắn muốn đóng yuzu? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Bạn có chắc rằng muốn dừng giả lập? Bất kì tiến trình nào chưa được lưu sẽ bị mất. - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5301,38 +5414,44 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GRenderWindow - + + OpenGL not available! Không có sẵn OpenGL! - + + OpenGL shared contexts are not supported. + + + + yuzu has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Đã xảy ra lỗi khi khởi tạo OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -5432,61 +5551,76 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? + Create Shortcut + + + + + Add to Desktop + + + + + Add to Applications Menu + + + + Properties Thuộc tính - + Scan Subfolders - + Remove Game Directory - + ▲ Move Up - + ▼ Move Down - + Open Directory Location - + Clear Bỏ trống - + Name Tên - + Compatibility Tương thích - + Add-ons Tiện ích ngoài - + File type Loại tệp tin - + Size Kích cỡ @@ -5557,7 +5691,7 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? GameListPlaceholder - + Double-click to add a new folder to the game list @@ -5570,12 +5704,12 @@ Bạn có muốn bỏ qua yêu cầu đó và thoát luôn không? - + Filter: Bộ lọc: - + Enter pattern to filter Nhập khuôn để lọc diff --git a/dist/languages/zh_CN.ts b/dist/languages/zh_CN.ts index 3e191a1b5..abbe2b408 100644 --- a/dist/languages/zh_CN.ts +++ b/dist/languages/zh_CN.ts @@ -800,7 +800,23 @@ This would ban both their forum username and their IP address. 启用独占内存指令的重新编译 - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + +<div style="white-space: nowrap">此选项允许无效内存的访问从而提高内存访问速度。</div> +<div style="white-space: nowrap">启用此选项将减少内存访问的开销,并且对不访问无效内存的程序没有影响。</div> + + + + + Enable fallbacks for invalid memory accesses + 启用无效内存的访问回退 + + + CPU settings are available only when game is not running. 只有当游戏不在运行时,CPU 设置才可用。 @@ -1406,218 +1422,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - 图形设置 - - - - Use disk pipeline cache - 启用磁盘着色器缓存 - - - - Use asynchronous GPU emulation - 使用 GPU 异步模拟 - - - - Accelerate ASTC texture decoding - 加速 ASTC 格式材质解码 - - - - NVDEC emulation: - NVDEC 模拟方式: - - - - No Video Output - 无视频输出 - - - - CPU Video Decoding - CPU 视频解码 - - - - GPU Video Decoding (Default) - GPU 视频解码 (默认) - - - - Fullscreen Mode: - 全屏模式: - - - - Borderless Windowed - 无边框窗口 - - - - Exclusive Fullscreen - 独占全屏 - - - - Aspect Ratio: - 屏幕纵横比: - - - - Default (16:9) - 默认 (16:9) - - - - Force 4:3 - 强制 4:3 - - - - Force 21:9 - 强制 21:9 - - - - Force 16:10 - 强制 16:10 - - - - Stretch to Window - 拉伸窗口 - - - - Resolution: - 画面分辨率: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [实验性] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [实验性] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - 窗口滤镜: - - - - Nearest Neighbor - 近邻取样 - - - - Bilinear - 双线性过滤 - - - - Bicubic - 双三线过滤 - - - - Gaussian - 高斯模糊 - - - - ScaleForce - 强制缩放 - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ 超级分辨率锐画技术 (仅限 Vulkan 模式) - - - - Anti-Aliasing Method: - 抗锯齿方式: - - - + + None - + + Graphics Settings + 图形设置 + + + + Use disk pipeline cache + 启用磁盘着色器缓存 + + + + Use asynchronous GPU emulation + 使用 GPU 异步模拟 + + + + Accelerate ASTC texture decoding + 加速 ASTC 格式材质解码 + + + + NVDEC emulation: + NVDEC 模拟方式: + + + + No Video Output + 无视频输出 + + + + CPU Video Decoding + CPU 视频解码 + + + + GPU Video Decoding (Default) + GPU 视频解码 (默认) + + + + Fullscreen Mode: + 全屏模式: + + + + Borderless Windowed + 无边框窗口 + + + + Exclusive Fullscreen + 独占全屏 + + + + Aspect Ratio: + 屏幕纵横比: + + + + Default (16:9) + 默认 (16:9) + + + + Force 4:3 + 强制 4:3 + + + + Force 21:9 + 强制 21:9 + + + + Force 16:10 + 强制 16:10 + + + + Stretch to Window + 拉伸窗口 + + + + Resolution: + 画面分辨率: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [实验性] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [实验性] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + 窗口滤镜: + + + + Nearest Neighbor + 近邻取样 + + + + Bilinear + 双线性过滤 + + + + Bicubic + 双三线过滤 + + + + Gaussian + 高斯模糊 + + + + ScaleForce + 强制缩放 + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ 超级分辨率锐画技术 (仅限 Vulkan 模式) + + + + Anti-Aliasing Method: + 抗锯齿方式: + + + FXAA 快速近似抗锯齿 - + + SMAA + 子像素形态学抗锯齿 + + + Use global FSR Sharpness 启用全局 FSR 锐化 - + Set FSR Sharpness 设置 FSR 锐化 - + FSR Sharpness: FSR 锐化度: - + 100% 100% - - + + Use global background color 使用全局背景颜色 - + Set background color: 设置背景颜色: - + Background Color: 背景颜色: @@ -1626,6 +1648,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM(汇编着色器,仅限 NVIDIA 显卡) + + + SPIR-V (Experimental, Mesa Only) + SPIR-V (实验性,仅限 Mesa) + %1% @@ -2179,6 +2206,74 @@ This would ban both their forum username and their IP address. 体感/触摸 + + ConfigureInputPerGame + + + Form + 类型 + + + + Graphics + 图形 + + + + Input Profiles + 输入配置文件 + + + + Player 1 Profile + 玩家 1 配置文件 + + + + Player 2 Profile + 玩家 2 配置文件 + + + + Player 3 Profile + 玩家 3 配置文件 + + + + Player 4 Profile + 玩家 4 配置文件 + + + + Player 5 Profile + 玩家 5 配置文件 + + + + Player 6 Profile + 玩家 6 配置文件 + + + + Player 7 Profile + 玩家 7 配置文件 + + + + Player 8 Profile + 玩家 8 配置文件 + + + + Use global input configuration + 使用全局输入设置 + + + + Player %1 profile + 玩家 %1 配置文件 + + ConfigureInputPlayer @@ -2197,226 +2292,226 @@ This would ban both their forum username and their IP address. 输入设备 - + Profile 用户配置 - + Save 保存 - + New 新建 - + Delete 删除 - - + + Left Stick 左摇杆 - - - - - - + + + + + + Up - - - - - - - + + + + + + + Left - - - - - - - + + + + + + + Right - - - - - - + + + + + + Down - - - - + + + + Pressed 按下 - - - - + + + + Modifier 轻推 - - + + Range 灵敏度 - - + + % % - - + + Deadzone: 0% 摇杆死区:0% - - + + Modifier Range: 0% 摇杆灵敏度:0% - + D-Pad 十字方向键 - - - + + + L L - - - + + + ZL ZL - - + + Minus - - + + Capture 截图 - - - + + + Plus - - + + Home Home - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 体感 1 - + Motion 2 体感 2 - + Face Buttons 主要按键 - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick 右摇杆 @@ -2497,155 +2592,155 @@ To invert the axes, first move your joystick vertically, and then horizontally.< - + Deadzone: %1% 摇杆死区:%1% - + Modifier Range: %1% 摇杆灵敏度:%1% - + Pro Controller Pro Controller - + Dual Joycons 双 Joycons 手柄 - + Left Joycon 左 Joycon 手柄 - + Right Joycon 右 Joycon 手柄 - + Handheld 掌机模式 - + GameCube Controller GameCube 控制器 - + Poke Ball Plus 精灵球 PLUS - + NES Controller NES 控制器 - + SNES Controller SNES 控制器 - + N64 Controller N64 控制器 - + Sega Genesis 世嘉创世纪 - + Start / Pause 开始 / 暂停 - + Z Z - + Control Stick 控制摇杆 - + C-Stick C 摇杆 - + Shake! 摇动! - + [waiting] [等待中] - + New Profile 保存自定义设置 - + Enter a profile name: 输入配置文件名称: - - + + Create Input Profile 新建输入配置文件 - + The given profile name is not valid! 输入的配置文件名称无效! - + Failed to create the input profile "%1" 新建输入配置文件 "%1" 失败 - + Delete Input Profile 删除输入配置文件 - + Failed to delete the input profile "%1" 删除输入配置文件 "%1" 失败 - + Load Input Profile 加载输入配置文件 - + Failed to load the input profile "%1" 加载输入配置文件 "%1" 失败 - + Save Input Profile 保存输入配置文件 - + Failed to save the input profile "%1" 保存输入配置文件 "%1" 失败 @@ -2900,42 +2995,47 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 开发商 - + Add-Ons 附加项 - + General 通用 - + System 系统 - + CPU CPU - + Graphics 图形 - + Adv. Graphics 高级图形 - + Audio 声音 - + + Input Profiles + 输入配置文件 + + + Properties 属性 @@ -3594,52 +3694,57 @@ UUID: %2 随机数生成器种子 - + + Device Name + 设备名称 + + + Mono 单声道 - + Stereo 立体声 - + Surround 环绕声 - + Console ID: 设备 ID: - + Sound output mode 声音输出模式 - + Regenerate 重置 ID - + System settings are available only when game is not running. 只有当游戏不在运行时,系统设置才可用。 - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? 这将使用一个新的虚拟 Switch 取代你当前的虚拟 Switch。您当前的虚拟 Switch 将无法恢复。在部分游戏中可能会出现意外效果。如果你使用一个过时的配置存档这可能会失败。确定要继续吗? - + Warning 警告 - + Console ID: 0x%1 设备 ID: 0x%1 @@ -4335,915 +4440,926 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>我们收集匿名数据</a>来帮助改进 yuzu 。<br/><br/>您愿意和我们分享您的使用数据吗? - + Telemetry 使用数据共享 - + Broken Vulkan Installation Detected 检测到 Vulkan 的安装已损坏 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Vulkan 初始化失败。<br><br>点击<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>这里</a>获取此问题的相关信息。 - + Loading Web Applet... 正在加载 Web 应用程序... - + Disable Web Applet 禁用 Web 应用程序 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 禁用 Web 应用程序可能会发生未知的行为,且只能在《超级马里奥 3D 全明星》中使用。您确定要禁用 Web 应用程序吗? (您可以在调试选项中重新启用它。) - + The amount of shaders currently being built 当前正在构建的着色器数量 - + The current selected resolution scaling multiplier. 当前选定的分辨率缩放比例。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 当前的模拟速度。高于或低于 100% 的值表示模拟正在运行得比实际 Switch 更快或更慢。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 游戏当前运行的帧率。这将因游戏和场景的不同而有所变化。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 在不计算速度限制和垂直同步的情况下,模拟一个 Switch 帧的实际时间。若要进行全速模拟,这个数值不应超过 16.67 毫秒。 - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files 清除最近文件 (&C) - + &Continue 继续 (&C) - + &Pause 暂停 (&P) - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu 正在运行中 - + Warning Outdated Game Format 过时游戏格式警告 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. 目前使用的游戏为解体的 ROM 目录格式,这是一种过时的格式,已被其他格式替代,如 NCA,NAX,XCI 或 NSP。解体的 ROM 目录缺少图标、元数据和更新支持。<br><br>有关 yuzu 支持的各种 Switch 格式的说明,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>请查看我们的 wiki</a>。此消息将不会再次出现。 - - + + Error while loading ROM! 加载 ROM 时出错! - + The ROM format is not supported. 该 ROM 格式不受支持。 - + An error occurred initializing the video core. 在初始化视频核心时发生错误。 - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu 在运行视频核心时发生错误。这可能是由 GPU 驱动程序过旧造成的。有关详细信息,请参阅日志文件。关于日志文件的更多信息,请参考以下页面:<a href='https://yuzu-emu.org/help/reference/log-files/'>如何上传日志文件</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. 加载 ROM 时出错! %1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>请参考<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速导航</a>以获取相关文件。<br>您可以参考 yuzu 的 wiki 页面</a>或 Discord 社区</a>以获得帮助。 - + An unknown error occurred. Please see the log for more details. 发生了未知错误。请查看日志了解详情。 - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + 正在关闭… + + + Save Data 保存数据 - + Mod Data Mod 数据 - + Error Opening %1 Folder 打开 %1 文件夹时出错 - - + + Folder does not exist! 文件夹不存在! - + Error Opening Transferable Shader Cache 打开可转移着色器缓存时出错 - + Failed to create the shader cache directory for this title. 为该游戏创建着色器缓存目录时失败。 - + Error Removing Contents 删除内容时出错 - + Error Removing Update 删除更新时出错 - + Error Removing DLC 删除 DLC 时出错 - + Remove Installed Game Contents? 删除已安装的游戏内容? - + Remove Installed Game Update? 删除已安装的游戏更新? - + Remove Installed Game DLC? 删除已安装的游戏 DLC 内容? - + Remove Entry 删除项目 - - - - - - + + + + + + Successfully Removed 删除成功 - + Successfully removed the installed base game. 成功删除已安装的游戏。 - + The base game is not installed in the NAND and cannot be removed. 该游戏未安装于 NAND 中,无法删除。 - + Successfully removed the installed update. 成功删除已安装的游戏更新。 - + There is no update installed for this title. 这个游戏没有任何已安装的更新。 - + There are no DLC installed for this title. 这个游戏没有任何已安装的 DLC 。 - + Successfully removed %1 installed DLC. 成功删除游戏 %1 安装的 DLC 。 - + Delete OpenGL Transferable Shader Cache? 删除 OpenGL 模式的着色器缓存? - + Delete Vulkan Transferable Shader Cache? 删除 Vulkan 模式的着色器缓存? - + Delete All Transferable Shader Caches? 删除所有的着色器缓存? - + Remove Custom Game Configuration? 移除自定义游戏设置? - + Remove File 删除文件 - - + + Error Removing Transferable Shader Cache 删除着色器缓存时出错 - - + + A shader cache for this title does not exist. 这个游戏的着色器缓存不存在。 - + Successfully removed the transferable shader cache. 成功删除着色器缓存。 - + Failed to remove the transferable shader cache. 删除着色器缓存失败。 - - + + Error Removing Transferable Shader Caches 删除着色器缓存时出错 - + Successfully removed the transferable shader caches. 着色器缓存删除成功。 - + Failed to remove the transferable shader cache directory. 删除着色器缓存目录失败。 - - + + Error Removing Custom Configuration 移除自定义游戏设置时出错 - + A custom configuration for this title does not exist. 这个游戏的自定义设置不存在。 - + Successfully removed the custom game configuration. 成功移除自定义游戏设置。 - + Failed to remove the custom game configuration. 移除自定义游戏设置失败。 - - + + RomFS Extraction Failed! RomFS 提取失败! - + There was an error copying the RomFS files or the user cancelled the operation. 复制 RomFS 文件时出错,或用户取消了操作。 - + Full 完整 - + Skeleton 框架 - + Select RomFS Dump Mode 选择 RomFS 转储模式 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. 请选择希望 RomFS 转储的方式。<br>“Full” 会将所有文件复制到新目录中,而<br>“Skeleton” 只会创建目录结构。 - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 没有足够的空间用于提取 RomFS。请保持足够的空间或于模拟—>设置—>系统—>文件系统—>转储根目录中选择一个其他目录。 - + Extracting RomFS... 正在提取 RomFS... - - + + Cancel 取消 - + RomFS Extraction Succeeded! RomFS 提取成功! - + The operation completed successfully. 操作成功完成。 - + + + + + + Create Shortcut + 创建快捷方式 + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + 这将为当前的游戏创建快捷方式。但在其更新后,快捷方式可能无法正常工作。是否继续? + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + 无法在桌面创建快捷方式。路径“ %1 ”不存在。 + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + 无法在应用程序菜单中创建快捷方式。路径“ %1 ”不存在且无法被创建。 + + + + Create Icon + 创建图标 + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + 无法创建图标文件。路径“ %1 ”不存在且无法被创建。 + + + + Start %1 with the yuzu Emulator + 使用 yuzu 启动 %1 + + + + Failed to create a shortcut at %1 + 在 %1 处创建快捷方式时失败 + + + + Successfully created a shortcut to %1 + 成功地在 %1 处创建快捷方式 + + + Error Opening %1 打开 %1 时出错 - + Select Directory 选择目录 - + Properties 属性 - + The game properties could not be loaded. 无法加载该游戏的属性信息。 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 可执行文件 (%1);;所有文件 (*.*) - + Load File 加载文件 - + Open Extracted ROM Directory 打开提取的 ROM 目录 - + Invalid Directory Selected 选择的目录无效 - + The directory you have selected does not contain a 'main' file. 选择的目录不包含 “main” 文件。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 可安装的 Switch 文件 (*.nca *.nsp *.xci);;任天堂内容档案 (*.nca);;任天堂应用包 (*.nsp);;NX 卡带镜像 (*.xci) - + Install Files 安装文件 - + %n file(s) remaining 剩余 %n 个文件 - + Installing file "%1"... 正在安装文件 "%1"... - - + + Install Results 安装结果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 为了避免可能存在的冲突,我们不建议将游戏本体安装到 NAND 中。 此功能仅用于安装游戏更新和 DLC 。 - + %n file(s) were newly installed 最近安装了 %n 个文件 - + %n file(s) were overwritten %n 个文件被覆盖 - + %n file(s) failed to install %n 个文件安装失败 - + System Application 系统应用 - + System Archive 系统档案 - + System Application Update 系统应用更新 - + Firmware Package (Type A) 固件包 (A型) - + Firmware Package (Type B) 固件包 (B型) - + Game 游戏 - + Game Update 游戏更新 - + Game DLC 游戏 DLC - + Delta Title 差量程序 - + Select NCA Install Type... 选择 NCA 安装类型... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 请选择此 NCA 的程序类型: (在大多数情况下,选择默认的“游戏”即可。) - + Failed to Install 安装失败 - + The title type you selected for the NCA is invalid. 选择的 NCA 程序类型无效。 - + File not found 找不到文件 - + File "%1" not found 文件 "%1" 未找到 - + OK 确定 - + + Hardware requirements not met 硬件不满足要求 - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. 您的系统不满足运行 yuzu 推荐的推荐配置。兼容性报告已被禁用。 - + Missing yuzu Account 未设置 yuzu 账户 - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. 要提交游戏兼容性测试用例,您必须设置您的 yuzu 帐户。<br><br/>要设置您的 yuzu 帐户,请转到模拟 &gt; 设置 &gt; 网络。 - + Error opening URL 打开 URL 时出错 - + Unable to open the URL "%1". 无法打开 URL : "%1" 。 - + TAS Recording TAS 录制中 - + Overwrite file of player 1? 覆盖玩家 1 的文件? - + Invalid config detected 检测到无效配置 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 掌机手柄无法在主机模式中使用。将会选择 Pro controller。 - - + + Amiibo Amiibo - - + + The current amiibo has been removed 当前的 Amiibo 已被移除。 - + Error 错误 - - + + The current game is not looking for amiibos 当前游戏并没有在寻找 Amiibos - + Amiibo File (%1);; All Files (*.*) Amiibo 文件 (%1);; 全部文件 (*.*) - + Load Amiibo 加载 Amiibo - + Error loading Amiibo data 加载 Amiibo 数据时出错 - + The selected file is not a valid amiibo 选择的文件并不是有效的 amiibo - + The selected file is already on use 选择的文件已在使用中 - + An unknown error occurred 发生了未知错误 - + Capture Screenshot 捕获截图 - + PNG Image (*.png) PNG 图像 (*.png) - + TAS state: Running %1/%2 TAS 状态:正在运行 %1/%2 - + TAS state: Recording %1 TAS 状态:正在录制 %1 - + TAS state: Idle %1/%2 TAS 状态:空闲 %1/%2 - + TAS State: Invalid TAS 状态:无效 - + &Stop Running 停止运行 (&S) - + &Start 开始 (&S) - + Stop R&ecording 停止录制 (&E) - + R&ecord 录制 (&E) - + Building: %n shader(s) 正在编译 %n 个着色器文件 - + Scale: %1x %1 is the resolution scaling factor 缩放比例: %1x - + Speed: %1% / %2% 速度: %1% / %2% - + Speed: %1% 速度: %1% - + Game: %1 FPS (Unlocked) 游戏: %1 FPS (未锁定) - + Game: %1 FPS FPS: %1 - + Frame: %1 ms 帧延迟:%1 毫秒 - + GPU NORMAL GPU NORMAL - + GPU HIGH GPU HIGH - + GPU EXTREME GPU EXTREME - + GPU ERROR GPU ERROR - + DOCKED 主机模式 - + HANDHELD 掌机模式 - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + + + + NEAREST 邻近取样 - - + + BILINEAR 双线性过滤 - + BICUBIC 双三线过滤 - + GAUSSIAN 高斯模糊 - + SCALEFORCE 强制缩放 - + FSR FSR - - + + NO AA 抗锯齿关 - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - 您正尝试启动的游戏需要从 Switch 转储的其他文件。<br/><br/>有关转储这些文件的更多信息,请参阅以下 wiki 页面:<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>。<br/><br/>您要退出并返回至游戏列表吗?继续模拟可能会导致崩溃,存档损坏或其他错误。 + + SMAA + SMAA - - yuzu was unable to locate a Switch system archive. %1 - Yuzu 找不到 Switch 系统档案 %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - Yuzu 找不到 Switch 系统档案: %1, %2 - - - - System Archive Not Found - 未找到系统档案 - - - - System Archive Missing - 系统档案缺失 - - - - yuzu was unable to locate the Switch shared fonts. %1 - Yuzu 找不到 Swtich 共享字体 %1 - - - - Shared Fonts Not Found - 未找到共享字体 - - - - Shared Font Missing - 共享字体文件缺失 - - - - Fatal Error - 致命错误 - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu 遇到了致命错误,请查看日志了解详情。有关查找日志的更多信息,请参阅以下页面:<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>。<br/><br/>您要退出并返回至游戏列表吗?继续模拟可能会导致崩溃,存档损坏或其他错误。 - - - - Fatal Error encountered - 发生致命错误 - - - + Confirm Key Rederivation 确认重新生成密钥 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5259,37 +5375,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 这将删除您自动生成的密钥文件并重新运行密钥生成模块。 - + Missing fuses 项目丢失 - + - Missing BOOT0 - 丢失 BOOT0 - + - Missing BCPKG2-1-Normal-Main - 丢失 BCPKG2-1-Normal-Main - + - Missing PRODINFO - 丢失 PRODINFO - + Derivation Components Missing 组件丢失 - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 密钥缺失。<br>请查看<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速导航</a>以获得你的密钥、固件和游戏。<br><br><small>(%1)</small> - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5298,39 +5414,39 @@ on your system's performance. 您的系统性能。 - + Deriving Keys 生成密钥 - + Select RomFS Dump Target 选择 RomFS 转储目标 - + Please select which RomFS you would like to dump. 请选择希望转储的 RomFS。 - + Are you sure you want to close yuzu? 您确定要关闭 yuzu 吗? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 您确定要停止模拟吗?未保存的进度将会丢失。 - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5342,38 +5458,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! OpenGL 模式不可用! - + + OpenGL shared contexts are not supported. + 不支持 OpenGL 共享上下文。 + + + yuzu has not been compiled with OpenGL support. yuzu 没有使用 OpenGL 进行编译。 - - + + Error while initializing OpenGL! 初始化 OpenGL 时出错! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 您的 GPU 可能不支持 OpenGL ,或者您没有安装最新的显卡驱动。 - + Error while initializing OpenGL 4.6! 初始化 OpenGL 4.6 时出错! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 您的 GPU 可能不支持 OpenGL 4.6 ,或者您没有安装最新的显卡驱动。<br><br>GL 渲染器:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 您的 GPU 可能不支持某些必需的 OpenGL 扩展。请确保您已经安装最新的显卡驱动。<br><br>GL 渲染器:<br>%1<br><br>不支持的扩展:<br>%2 @@ -5473,61 +5595,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + 创建快捷方式 + + + + Add to Desktop + 添加到桌面 + + + + Add to Applications Menu + 添加到应用程序菜单 + + + Properties 属性 - + Scan Subfolders 扫描子文件夹 - + Remove Game Directory 移除游戏目录 - + ▲ Move Up ▲ 向上移动 - + ▼ Move Down ▼ 向下移动 - + Open Directory Location 打开目录位置 - + Clear 清除 - + Name 名称 - + Compatibility 兼容性 - + Add-ons 附加项 - + File type 文件类型 - + Size 大小 @@ -5598,7 +5735,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list 双击以添加新的游戏文件夹 @@ -5611,12 +5748,12 @@ Would you like to bypass this and exit anyway? %1 / %n 个结果 - + Filter: 搜索: - + Enter pattern to filter 搜索游戏 diff --git a/dist/languages/zh_TW.ts b/dist/languages/zh_TW.ts index 70004cec2..5ef629e41 100644 --- a/dist/languages/zh_TW.ts +++ b/dist/languages/zh_TW.ts @@ -257,12 +257,12 @@ This would ban both their forum username and their IP address. Yes The game gets past the intro/menu and into gameplay - 是的,游戏出现前奏/菜单页面并进入游戏 + 是的,遊戲出現前奏/菜單頁面並進入遊戲 No The game crashes or freezes while loading or using the menu - 不,加载或使用菜单时游戏崩溃或卡死 + 不,加載或使用菜單時遊戲崩潰或卡死 @@ -802,7 +802,23 @@ This would ban both their forum username and their IP address. 启用独占内存指令的重新编译 - + + + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + + +<div style="white-space: nowrap">此选项允许无效内存的访问从而提高内存访问速度。</div> +<div style="white-space: nowrap">启用此选项将减少内存访问的开销,并且对不访问无效内存的程序没有影响。</div> + + + + + Enable fallbacks for invalid memory accesses + 启用无效内存的访问回退 + + + CPU settings are available only when game is not running. 僅在遊戲未執行時才能調整 CPU 設定 @@ -1408,218 +1424,224 @@ This would ban both their forum username and their IP address. API: - - Graphics Settings - 圖形設定 - - - - Use disk pipeline cache - 使用硬碟管線快取 - - - - Use asynchronous GPU emulation - 使用非同步 CPU 模擬 - - - - Accelerate ASTC texture decoding - 加速 ASTC 材質解碼 - - - - NVDEC emulation: - NVDEC 模擬方式: - - - - No Video Output - 無視訊輸出 - - - - CPU Video Decoding - CPU 視訊解碼 - - - - GPU Video Decoding (Default) - GPU 視訊解碼(預設) - - - - Fullscreen Mode: - 全螢幕模式: - - - - Borderless Windowed - 無邊框視窗 - - - - Exclusive Fullscreen - 全螢幕獨占 - - - - Aspect Ratio: - 長寬比: - - - - Default (16:9) - 預設 (16:9) - - - - Force 4:3 - 強制 4:3 - - - - Force 21:9 - 強制 21:9 - - - - Force 16:10 - 强制 16:10 - - - - Stretch to Window - 延伸視窗 - - - - Resolution: - 解析度: - - - - 0.5X (360p/540p) [EXPERIMENTAL] - 0.5X (360p/540p) [實驗性] - - - - 0.75X (540p/810p) [EXPERIMENTAL] - 0.75X (540p/810p) [實驗性] - - - - 1X (720p/1080p) - 1X (720p/1080p) - - - - 2X (1440p/2160p) - 2X (1440p/2160p) - - - - 3X (2160p/3240p) - 3X (2160p/3240p) - - - - 4X (2880p/4320p) - 4X (2880p/4320p) - - - - 5X (3600p/5400p) - 5X (3600p/5400p) - - - - 6X (4320p/6480p) - 6X (4320p/6480p) - - - - Window Adapting Filter: - 視窗濾鏡: - - - - Nearest Neighbor - 最近鄰域 - - - - Bilinear - 雙線性 - - - - Bicubic - 雙三次 - - - - Gaussian - 高斯 - - - - ScaleForce - 強制縮放 - - - - AMD FidelityFX™️ Super Resolution (Vulkan Only) - AMD FidelityFX™️ 超高畫質技術 (僅限 Vulkan 模式) - - - - Anti-Aliasing Method: - 抗鋸齒方式: - - - + + None - + + Graphics Settings + 圖形設定 + + + + Use disk pipeline cache + 使用硬碟管線快取 + + + + Use asynchronous GPU emulation + 使用非同步 CPU 模擬 + + + + Accelerate ASTC texture decoding + 加速 ASTC 材質解碼 + + + + NVDEC emulation: + NVDEC 模擬方式: + + + + No Video Output + 無視訊輸出 + + + + CPU Video Decoding + CPU 視訊解碼 + + + + GPU Video Decoding (Default) + GPU 視訊解碼(預設) + + + + Fullscreen Mode: + 全螢幕模式: + + + + Borderless Windowed + 無邊框視窗 + + + + Exclusive Fullscreen + 全螢幕獨占 + + + + Aspect Ratio: + 長寬比: + + + + Default (16:9) + 預設 (16:9) + + + + Force 4:3 + 強制 4:3 + + + + Force 21:9 + 強制 21:9 + + + + Force 16:10 + 强制 16:10 + + + + Stretch to Window + 延伸視窗 + + + + Resolution: + 解析度: + + + + 0.5X (360p/540p) [EXPERIMENTAL] + 0.5X (360p/540p) [實驗性] + + + + 0.75X (540p/810p) [EXPERIMENTAL] + 0.75X (540p/810p) [實驗性] + + + + 1X (720p/1080p) + 1X (720p/1080p) + + + + 2X (1440p/2160p) + 2X (1440p/2160p) + + + + 3X (2160p/3240p) + 3X (2160p/3240p) + + + + 4X (2880p/4320p) + 4X (2880p/4320p) + + + + 5X (3600p/5400p) + 5X (3600p/5400p) + + + + 6X (4320p/6480p) + 6X (4320p/6480p) + + + + Window Adapting Filter: + 視窗濾鏡: + + + + Nearest Neighbor + 最近鄰域 + + + + Bilinear + 雙線性 + + + + Bicubic + 雙三次 + + + + Gaussian + 高斯 + + + + ScaleForce + 強制縮放 + + + + AMD FidelityFX™️ Super Resolution (Vulkan Only) + AMD FidelityFX™️ 超高畫質技術 (僅限 Vulkan 模式) + + + + Anti-Aliasing Method: + 抗鋸齒方式: + + + FXAA FXAA - + + SMAA + SMAA + + + Use global FSR Sharpness 启用全局 FSR 锐化 - + Set FSR Sharpness 设置 FSR 锐化 - + FSR Sharpness: FSR 锐化度: - + 100% 100% - - + + Use global background color 使用全域背景顏色 - + Set background color: 設定背景顏色: - + Background Color: 背景顏色: @@ -1628,6 +1650,11 @@ This would ban both their forum username and their IP address. GLASM (Assembly Shaders, NVIDIA Only) GLASM(組合語言著色器,僅限 NVIDIA) + + + SPIR-V (Experimental, Mesa Only) + SPIR-V (实验性,仅限 Mesa) + %1% @@ -2181,6 +2208,74 @@ This would ban both their forum username and their IP address. 體感/觸控 + + ConfigureInputPerGame + + + Form + Form + + + + Graphics + 圖形 + + + + Input Profiles + 输入配置文件 + + + + Player 1 Profile + 玩家 1 配置文件 + + + + Player 2 Profile + 玩家 2 配置文件 + + + + Player 3 Profile + 玩家 3 配置文件 + + + + Player 4 Profile + 玩家 4 配置文件 + + + + Player 5 Profile + 玩家 5 配置文件 + + + + Player 6 Profile + 玩家 6 配置文件 + + + + Player 7 Profile + 玩家 7 配置文件 + + + + Player 8 Profile + 玩家 8 配置文件 + + + + Use global input configuration + 使用全局输入设置 + + + + Player %1 profile + 玩家 %1 配置文件 + + ConfigureInputPlayer @@ -2199,226 +2294,226 @@ This would ban both their forum username and their IP address. 輸入裝置: - + Profile 設定檔 - + Save 儲存 - + New 新增 - + Delete 刪除 - - + + Left Stick 左搖桿 - - - - - - + + + + + + Up - - - - - - - + + + + + + + Left - - - - - - - + + + + + + + Right - - - - - - + + + + + + Down - - - - + + + + Pressed 按壓 - - - - + + + + Modifier 輕推 - - + + Range 靈敏度 - - + + % % - - + + Deadzone: 0% 無感帶:0% - - + + Modifier Range: 0% 輕推靈敏度:0% - + D-Pad 十字鍵 - - - + + + L L - - - + + + ZL ZL - - + + Minus - - + + Capture 截圖 - - - + + + Plus - - + + Home HOME - - - - + + + + R R - - - + + + ZR ZR - - + + SL SL - - + + SR SR - + Motion 1 體感 1 - + Motion 2 體感 2 - + Face Buttons 主要按鍵 - - + + X X - - + + Y Y - - + + A A - - + + B B - - + + Right Stick 右搖桿 @@ -2499,155 +2594,155 @@ To invert the axes, first move your joystick vertically, and then horizontally.< - + Deadzone: %1% 無感帶:%1% - + Modifier Range: %1% 輕推靈敏度:%1% - + Pro Controller Pro 手把 - + Dual Joycons 雙 Joycon 手把 - + Left Joycon 左 Joycon 手把 - + Right Joycon 右 Joycon 手把 - + Handheld 掌機模式 - + GameCube Controller GameCube 手把 - + Poke Ball Plus 精靈球 PLUS - + NES Controller NES 控制器 - + SNES Controller SNES 控制器 - + N64 Controller N64 控制器 - + Sega Genesis Mega Drive - + Start / Pause 開始 / 暫停 - + Z Z - + Control Stick 控制搖桿 - + C-Stick C 搖桿 - + Shake! 搖動! - + [waiting] [等待中] - + New Profile 新增設定檔 - + Enter a profile name: 輸入設定檔名稱: - - + + Create Input Profile 建立輸入設定檔 - + The given profile name is not valid! 輸入的設定檔名稱無效! - + Failed to create the input profile "%1" 建立輸入設定檔「%1」失敗 - + Delete Input Profile 刪除輸入設定檔 - + Failed to delete the input profile "%1" 刪除輸入設定檔「%1」失敗 - + Load Input Profile 載入輸入設定檔 - + Failed to load the input profile "%1" 載入輸入設定檔「%1」失敗 - + Save Input Profile 儲存輸入設定檔 - + Failed to save the input profile "%1" 儲存輸入設定檔「%1」失敗 @@ -2902,42 +2997,47 @@ To invert the axes, first move your joystick vertically, and then horizontally.< 出版商 - + Add-Ons 延伸模組 - + General 一般 - + System 系統 - + CPU CPU - + Graphics 圖形 - + Adv. Graphics 進階圖形 - + Audio 音訊 - + + Input Profiles + 输入配置文件 + + + Properties 屬性 @@ -3596,52 +3696,57 @@ UUID: %2 隨機種子 - + + Device Name + 设备名称 + + + Mono 單聲道 - + Stereo 立體聲 - + Surround 環繞音效 - + Console ID: 主機 ID: - + Sound output mode 聲道 - + Regenerate 重新產生 - + System settings are available only when game is not running. 僅在遊戲未執行時才能修改使用者設定檔 - + This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? 這會使用新的虛擬 Switch 取代你目前的虛擬 Switch,且將無法還原目前的虛擬 Switch。在部分遊戲中可能會出現意外後果。此動作可能因您使用過時的設定存檔而失敗。確定要繼續嗎? - + Warning 警告 - + Console ID: 0x%1 主機 ID:0x%1 @@ -4337,914 +4442,925 @@ Drag points to change position, or double-click table cells to edit values. GMainWindow - + <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? 我們<a href='https://yuzu-emu.org/help/feature/telemetry/'>蒐集匿名的資料</a>以幫助改善 yuzu。<br/><br/>您願意和我們分享您的使用資料嗎? - + Telemetry 遙測 - + Broken Vulkan Installation Detected 检测到 Vulkan 的安装已损坏 - + Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Vulkan 初始化失败。<br><br>点击<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>这里</a>获取此问题的相关信息。 - + Loading Web Applet... 載入 Web Applet... - + Disable Web Applet 停用 Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 禁用 Web 应用程序可能会导致未知的行为,且只能在《超级马里奥 3D 全明星》中使用。您确定要禁用 Web 应用程序吗? (您可以在调试选项中重新启用它。) - + The amount of shaders currently being built 目前正在建構的著色器數量 - + The current selected resolution scaling multiplier. 目前選擇的解析度縮放比例。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 目前的模擬速度。高於或低於 100% 表示比實際 Switch 執行速度更快或更慢。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 遊戲即時 FPS。會因遊戲和場景的不同而改變。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 在不考慮幀數限制和垂直同步的情況下模擬一個 Switch 畫格的實際時間,若要全速模擬,此數值不得超過 16.67 毫秒。 - - VULKAN - VULKAN - - - - OPENGL - OPENGL - - - + &Clear Recent Files 清除最近的檔案(&C) - + &Continue 繼續(&C) - + &Pause &暫停 - + yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping yuzu 正在執行中 - + Warning Outdated Game Format 過時遊戲格式警告 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. 此遊戲為解構的 ROM 資料夾格式,這是一種過時的格式,已被其他格式取代,如 NCA、NAX、XCI、NSP。解構的 ROM 目錄缺少圖示、中繼資料和更新支援。<br><br>有關 yuzu 支援的各種 Switch 格式說明,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>請參閱我們的 wiki </a>。此訊息將不再顯示。 - - + + Error while loading ROM! 載入 ROM 時發生錯誤! - + The ROM format is not supported. 此 ROM 格式不支援 - + An error occurred initializing the video core. 初始化視訊核心時發生錯誤 - + yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. yuzu 在執行視訊核心時發生錯誤。 這可能是 GPU 驅動程序過舊造成的。 詳細資訊請查閱日誌檔案。 關於日誌檔案的更多資訊,請參考以下頁面:<a href='https://yuzu-emu.org/help/reference/log-files/'>如何上傳日誌檔案</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. 載入 ROM 時發生錯誤!%1 - + %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. %1<br>請參閱 <a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速指引</a>以重新傾印檔案。<br>您可以前往 yuzu 的 wiki</a> 或 Discord 社群</a>以獲得幫助。 - + An unknown error occurred. Please see the log for more details. 發生未知錯誤,請檢視紀錄了解細節。 - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + + Closing software... + 正在关闭… + + + Save Data 儲存資料 - + Mod Data 模組資料 - + Error Opening %1 Folder 開啟資料夾 %1 時發生錯誤 - - + + Folder does not exist! 資料夾不存在 - + Error Opening Transferable Shader Cache 開啟通用著色器快取位置時發生錯誤 - + Failed to create the shader cache directory for this title. 無法新增此遊戲的著色器快取資料夾。 - + Error Removing Contents 删除内容时出错 - + Error Removing Update 删除更新时出错 - + Error Removing DLC 删除 DLC 时出错 - + Remove Installed Game Contents? 删除已安装的游戏内容? - + Remove Installed Game Update? 删除已安装的游戏更新? - + Remove Installed Game DLC? 删除已安装的游戏 DLC 内容? - + Remove Entry 移除項目 - - - - - - + + + + + + Successfully Removed 移除成功 - + Successfully removed the installed base game. 成功移除已安裝的遊戲。 - + The base game is not installed in the NAND and cannot be removed. 此遊戲並非安裝在內部儲存空間,因此無法移除。 - + Successfully removed the installed update. 成功移除已安裝的遊戲更新。 - + There is no update installed for this title. 此遊戲沒有已安裝的更新。 - + There are no DLC installed for this title. 此遊戲沒有已安裝的 DLC。 - + Successfully removed %1 installed DLC. 成功移除遊戲 %1 已安裝的 DLC。 - + Delete OpenGL Transferable Shader Cache? 刪除 OpenGL 模式的著色器快取? - + Delete Vulkan Transferable Shader Cache? 刪除 Vulkan 模式的著色器快取? - + Delete All Transferable Shader Caches? 刪除所有的著色器快取? - + Remove Custom Game Configuration? 移除額外遊戲設定? - + Remove File 刪除檔案 - - + + Error Removing Transferable Shader Cache 刪除通用著色器快取時發生錯誤 - - + + A shader cache for this title does not exist. 此遊戲沒有著色器快取 - + Successfully removed the transferable shader cache. 成功刪除著色器快取。 - + Failed to remove the transferable shader cache. 刪除通用著色器快取失敗。 - - + + Error Removing Transferable Shader Caches 刪除通用著色器快取時發生錯誤 - + Successfully removed the transferable shader caches. 成功刪除通用著色器快取。 - + Failed to remove the transferable shader cache directory. 無法刪除著色器快取資料夾。 - - + + Error Removing Custom Configuration 移除額外遊戲設定時發生錯誤 - + A custom configuration for this title does not exist. 此遊戲沒有額外設定。 - + Successfully removed the custom game configuration. 成功移除額外遊戲設定。 - + Failed to remove the custom game configuration. 移除額外遊戲設定失敗。 - - + + RomFS Extraction Failed! RomFS 抽取失敗! - + There was an error copying the RomFS files or the user cancelled the operation. 複製 RomFS 檔案時發生錯誤或使用者取消動作。 - + Full 全部 - + Skeleton 部分 - + Select RomFS Dump Mode 選擇RomFS傾印模式 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. 請選擇如何傾印 RomFS。<br>「全部」會複製所有檔案到新資料夾中,而<br>「部分」只會建立資料夾結構。 - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 沒有足夠的空間用於抽取 RomFS。請確保有足夠的空間或於模擬 > 設定 >系統 >檔案系統 > 傾印根目錄中選擇其他資料夾。 - + Extracting RomFS... 抽取 RomFS 中... - - + + Cancel 取消 - + RomFS Extraction Succeeded! RomFS 抽取完成! - + The operation completed successfully. 動作已成功完成 - + + + + + + Create Shortcut + 创建快捷方式 + + + + This will create a shortcut to the current AppImage. This may not work well if you update. Continue? + 这将为当前的软件镜像创建快捷方式。但在其更新后,快捷方式可能无法正常使用。是否继续? + + + + Cannot create shortcut on desktop. Path "%1" does not exist. + 无法在桌面创建快捷方式。路径“ %1 ”不存在。 + + + + Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created. + 无法在应用程序菜单中创建快捷方式。路径“ %1 ”不存在且无法被创建。 + + + + Create Icon + 创建图标 + + + + Cannot create icon file. Path "%1" does not exist and cannot be created. + 无法创建图标文件。路径“ %1 ”不存在且无法被创建。 + + + + Start %1 with the yuzu Emulator + 使用 yuzu 启动 %1 + + + + Failed to create a shortcut at %1 + 在 %1 处创建快捷方式时失败 + + + + Successfully created a shortcut to %1 + 成功地在 %1 处创建快捷方式 + + + Error Opening %1 開啟 %1 時發生錯誤 - + Select Directory 選擇資料夾 - + Properties 屬性 - + The game properties could not be loaded. 無法載入遊戲屬性 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 執行檔 (%1);;所有檔案 (*.*) - + Load File 開啟檔案 - + Open Extracted ROM Directory 開啟已抽取的 ROM 資料夾 - + Invalid Directory Selected 選擇的資料夾無效 - + The directory you have selected does not contain a 'main' file. 選擇的資料夾未包含「main」檔案。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 可安装的 Switch 檔案 (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX 卡帶映像 (*.xci) - + Install Files 安裝檔案 - + %n file(s) remaining 剩餘 %n 個檔案 - + Installing file "%1"... 正在安裝檔案「%1」... - - + + Install Results 安裝結果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 為了避免潛在的衝突,不建議將遊戲本體安裝至內部儲存空間。 此功能僅用於安裝遊戲更新和 DLC。 - + %n file(s) were newly installed 最近安裝了 %n 個檔案 - + %n file(s) were overwritten %n 個檔案被取代 - + %n file(s) failed to install %n 個檔案安裝失敗 - + System Application 系統應用程式 - + System Archive 系統檔案 - + System Application Update 系統應用程式更新 - + Firmware Package (Type A) 韌體包(A型) - + Firmware Package (Type B) 韌體包(B型) - + Game 遊戲 - + Game Update 遊戲更新 - + Game DLC 遊戲 DLC - + Delta Title Delta Title - + Select NCA Install Type... 選擇 NCA 安裝類型... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 請選擇此 NCA 的安裝類型: (在多數情況下,選擇預設的「遊戲」即可。) - + Failed to Install 安裝失敗 - + The title type you selected for the NCA is invalid. 選擇的 NCA 安裝類型無效。 - + File not found 找不到檔案 - + File "%1" not found 找不到「%1」檔案 - + OK 確定 - + + Hardware requirements not met 硬件不满足要求 - + + Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. 您的系统不满足运行 yuzu 推荐的推荐配置。兼容性报告已被禁用。 - + Missing yuzu Account 未設定 yuzu 帳號 - + In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. 為了上傳相容性測試結果,您必須登入 yuzu 帳號。<br><br/>欲登入 yuzu 帳號請至模擬 &gt; 設定 &gt; 網路。 - + Error opening URL 開啟 URL 時發生錯誤 - + Unable to open the URL "%1". 無法開啟 URL:「%1」。 - + TAS Recording TAS 錄製 - + Overwrite file of player 1? 覆寫玩家 1 的檔案? - + Invalid config detected 偵測到無效設定 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 掌機手把無法在主機模式中使用。將會選擇 Pro 手把。 - - + + Amiibo Amiibo - - + + The current amiibo has been removed 当前的 Amiibo 已被移除。 - + Error 错误 - - + + The current game is not looking for amiibos 当前游戏并没有在寻找 Amiibos - + Amiibo File (%1);; All Files (*.*) Amiibo 檔案 (%1);; 所有檔案 (*.*) - + Load Amiibo 開啟 Amiibo - + Error loading Amiibo data 載入 Amiibo 資料時發生錯誤 - + The selected file is not a valid amiibo 选择的文件并不是有效的 amiibo - + The selected file is already on use 选择的文件已在使用中 - + An unknown error occurred 发生了未知错误 - + Capture Screenshot 截圖 - + PNG Image (*.png) PNG 圖片 (*.png) - + TAS state: Running %1/%2 TAS 狀態:正在執行 %1/%2 - + TAS state: Recording %1 TAS 狀態:正在錄製 %1 - + TAS state: Idle %1/%2 TAS 狀態:閒置 %1/%2 - + TAS State: Invalid TAS 狀態:無效 - + &Stop Running &停止執行 - + &Start 開始(&S) - + Stop R&ecording 停止錄製 - + R&ecord 錄製 (&E) - + Building: %n shader(s) 正在編譯 %n 個著色器檔案 - + Scale: %1x %1 is the resolution scaling factor 縮放比例:%1x - + Speed: %1% / %2% 速度:%1% / %2% - + Speed: %1% 速度:%1% - + Game: %1 FPS (Unlocked) 遊戲: %1 FPS(未限制) - + Game: %1 FPS 遊戲:%1 FPS - + Frame: %1 ms 畫格延遲:%1 ms - + GPU NORMAL GPU 一般效能 - + GPU HIGH GPU 高效能 - + GPU EXTREME GPU 最高效能 - + GPU ERROR GPU 錯誤 - + DOCKED 主机模式 - + HANDHELD 掌机模式 - + + OPENGL + OPENGL + + + + VULKAN + VULKAN + + + + NULL + NULL + + + NEAREST 最近鄰域 - - + + BILINEAR 雙線性 - + BICUBIC 雙三次 - + GAUSSIAN 高斯 - + SCALEFORCE 強制縮放 - + FSR FSR - - + + NO AA 抗鋸齒關 - + FXAA FXAA - - The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - 此遊戲需要從您的 Switch 傾印額外檔案。<br/><br/>有關傾印這些檔案的更多資訊,請參閱以下 wiki 網頁:Dumping System Archives and the Shared Fonts from a Switch Console<a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>。<br/><br/>您要停止並回到遊戲清單嗎?繼續模擬可能會導致當機、存檔損毀或其他錯誤。 + + SMAA + SMAA - - yuzu was unable to locate a Switch system archive. %1 - Yuzu 找不到 Switch 系統檔案 %1 - - - - yuzu was unable to locate a Switch system archive: %1. %2 - Yuzu 找不到 Switch 系統檔案:%1。%2 - - - - System Archive Not Found - 找不到系統檔案 - - - - System Archive Missing - 系統檔案遺失 - - - - yuzu was unable to locate the Switch shared fonts. %1 - Yuzu 找不到 Switch 共享字型 %1 - - - - Shared Fonts Not Found - 找不到共享字型 - - - - Shared Font Missing - 遺失共享字型 - - - - Fatal Error - 嚴重錯誤 - - - - yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. - yuzu 發生嚴重錯誤,請檢視紀錄以了解細節。更多資訊請參閱網頁:<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>。<br/><br/>您要停止模擬並回到遊戲清單嗎?繼續模擬可能會導致當機、存檔損毀或其他錯誤。 - - - - Fatal Error encountered - 發生嚴重錯誤 - - - + Confirm Key Rederivation 確認重新產生金鑰 - + You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -5260,37 +5376,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 這將刪除您自動產生的金鑰檔案並重新執行產生金鑰模組。 - + Missing fuses 遺失項目 - + - Missing BOOT0 - 遺失 BOOT0 - + - Missing BCPKG2-1-Normal-Main - 遺失 BCPKG2-1-Normal-Main - + - Missing PRODINFO - 遺失 PRODINFO - + Derivation Components Missing 遺失產生元件 - + Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> 缺少加密金鑰。 <br>請按照<a href='https://yuzu-emu.org/help/quickstart/'>《Yuzu快速入門指南》來取得所有金鑰、韌體、遊戲<br><br><small>(%1)。 - + Deriving keys... This may take up to a minute depending on your system's performance. @@ -5299,39 +5415,39 @@ on your system's performance. 您的系統效能。 - + Deriving Keys 產生金鑰 - + Select RomFS Dump Target 選擇 RomFS 傾印目標 - + Please select which RomFS you would like to dump. 請選擇希望傾印的 RomFS。 - + Are you sure you want to close yuzu? 您確定要關閉 yuzu 嗎? - - - + + + yuzu yuzu - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 您確定要停止模擬嗎?未儲存的進度將會遺失。 - + The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? @@ -5343,38 +5459,44 @@ Would you like to bypass this and exit anyway? GRenderWindow - + + OpenGL not available! 無法使用 OpenGL 模式! - + + OpenGL shared contexts are not supported. + 不支持 OpenGL 共享上下文。 + + + yuzu has not been compiled with OpenGL support. yuzu 未以支援 OpenGL 的方式編譯。 - - + + Error while initializing OpenGL! 初始化 OpenGL 時發生錯誤! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 您的 GPU 可能不支援 OpenGL,或是未安裝最新的圖形驅動程式 - + Error while initializing OpenGL 4.6! 初始化 OpenGL 4.6 時發生錯誤! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 您的 GPU 可能不支援 OpenGL 4.6,或是未安裝最新的圖形驅動程式<br><br>GL 渲染器:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 您的 GPU 可能不支援某些必需的 OpenGL 功能。請確保您已安裝最新的圖形驅動程式。<br><br>GL 渲染器:<br>%1<br><br>不支援的功能:<br>%2 @@ -5474,61 +5596,76 @@ Would you like to bypass this and exit anyway? + Create Shortcut + 创建快捷方式 + + + + Add to Desktop + 添加到桌面 + + + + Add to Applications Menu + 添加到应用程序菜单 + + + Properties 屬性 - + Scan Subfolders 包含子資料夾 - + Remove Game Directory 移除遊戲資料夾 - + ▲ Move Up ▲ 向上移動 - + ▼ Move Down ▼ 向下移動 - + Open Directory Location 開啟資料夾位置 - + Clear 清除 - + Name 名稱 - + Compatibility 相容性 - + Add-ons 延伸模組 - + File type 檔案格式 - + Size 大小 @@ -5599,7 +5736,7 @@ Would you like to bypass this and exit anyway? GameListPlaceholder - + Double-click to add a new folder to the game list 連點兩下以新增資料夾至遊戲清單 @@ -5612,12 +5749,12 @@ Would you like to bypass this and exit anyway? %1 / %n 個結果 - + Filter: 搜尋: - + Enter pattern to filter 輸入文字以搜尋 From 4d7be85e730bc7f46ec5433c425733c4b65a90ed Mon Sep 17 00:00:00 2001 From: Merry Date: Sun, 1 Jan 2023 11:14:44 +0000 Subject: [PATCH 215/387] host_memory: Allocate virtual_base with MAP_NORESERVE Specify that we do not require swap to be reserved for this address range; allow overcommitting. --- src/common/host_memory.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp index 909f6cf3f..4a67f77b2 100644 --- a/src/common/host_memory.cpp +++ b/src/common/host_memory.cpp @@ -393,8 +393,8 @@ public: } // Virtual memory initialization - virtual_base = static_cast( - mmap(nullptr, virtual_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0)); + virtual_base = static_cast(mmap(nullptr, virtual_size, PROT_NONE, + MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0)); if (virtual_base == MAP_FAILED) { LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno)); throw std::bad_alloc{}; From fd1831b65bc8a0817776ac41f82b6ff053247b1b Mon Sep 17 00:00:00 2001 From: Merry Date: Sun, 1 Jan 2023 11:38:49 +0000 Subject: [PATCH 216/387] host_memory: Use transparent huge pages where available --- src/common/host_memory.cpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp index 4a67f77b2..611c7d1a3 100644 --- a/src/common/host_memory.cpp +++ b/src/common/host_memory.cpp @@ -393,12 +393,27 @@ public: } // Virtual memory initialization +#if defined(__FreeBSD__) + virtual_base = + static_cast(mmap(nullptr, virtual_size, PROT_NONE, + MAP_PRIVATE | MAP_ANONYMOUS | MAP_ALIGNED_SUPER, -1, 0)); + if (virtual_base == MAP_FAILED) { + virtual_base = static_cast( + mmap(nullptr, virtual_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0)); + if (virtual_base == MAP_FAILED) { + LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno)); + throw std::bad_alloc{}; + } + } +#else virtual_base = static_cast(mmap(nullptr, virtual_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0)); if (virtual_base == MAP_FAILED) { LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno)); throw std::bad_alloc{}; } + madvise(virtual_base, virtual_size, MADV_HUGEPAGE); +#endif good = true; } From aa13ee5c4a8a2d7d87019e491e9f860fcf851d21 Mon Sep 17 00:00:00 2001 From: Liam Date: Sun, 1 Jan 2023 11:59:47 -0500 Subject: [PATCH 217/387] vulkan_common: unify VK_EXT_debug_utils and selection of validation layer --- src/video_core/renderer_vulkan/renderer_vulkan.cpp | 2 +- src/video_core/vulkan_common/vulkan_instance.cpp | 14 +++++++------- src/video_core/vulkan_common/vulkan_instance.h | 5 ++--- 3 files changed, 10 insertions(+), 11 deletions(-) diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index f502a7d09..bf97d25a4 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -98,7 +98,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_), cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()), instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type, - true, Settings::values.renderer_debug.GetValue())), + Settings::values.renderer_debug.GetValue())), debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr), surface(CreateSurface(instance, render_window)), device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false), diff --git a/src/video_core/vulkan_common/vulkan_instance.cpp b/src/video_core/vulkan_common/vulkan_instance.cpp index 562039b56..b6d83e446 100644 --- a/src/video_core/vulkan_common/vulkan_instance.cpp +++ b/src/video_core/vulkan_common/vulkan_instance.cpp @@ -32,7 +32,7 @@ namespace Vulkan { namespace { [[nodiscard]] std::vector RequiredExtensions( - Core::Frontend::WindowSystemType window_type, bool enable_debug_utils) { + Core::Frontend::WindowSystemType window_type, bool enable_validation) { std::vector extensions; extensions.reserve(6); switch (window_type) { @@ -65,7 +65,7 @@ namespace { if (window_type != Core::Frontend::WindowSystemType::Headless) { extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME); } - if (enable_debug_utils) { + if (enable_validation) { extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); } extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); @@ -95,9 +95,9 @@ namespace { return true; } -[[nodiscard]] std::vector Layers(bool enable_layers) { +[[nodiscard]] std::vector Layers(bool enable_validation) { std::vector layers; - if (enable_layers) { + if (enable_validation) { layers.push_back("VK_LAYER_KHRONOS_validation"); } return layers; @@ -125,7 +125,7 @@ void RemoveUnavailableLayers(const vk::InstanceDispatch& dld, std::vector extensions = RequiredExtensions(window_type, enable_debug_utils); + const std::vector extensions = RequiredExtensions(window_type, enable_validation); if (!AreExtensionsSupported(dld, extensions)) { throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT); } - std::vector layers = Layers(enable_layers); + std::vector layers = Layers(enable_validation); RemoveUnavailableLayers(dld, layers); const u32 available_version = vk::AvailableVersion(dld); diff --git a/src/video_core/vulkan_common/vulkan_instance.h b/src/video_core/vulkan_common/vulkan_instance.h index 40419d802..b59b92f83 100644 --- a/src/video_core/vulkan_common/vulkan_instance.h +++ b/src/video_core/vulkan_common/vulkan_instance.h @@ -17,8 +17,7 @@ namespace Vulkan { * @param dld Dispatch table to load function pointers into * @param required_version Required Vulkan version (for example, VK_API_VERSION_1_1) * @param window_type Window system type's enabled extension - * @param enable_debug_utils Whether to enable VK_EXT_debug_utils_extension_name or not - * @param enable_layers Whether to enable Vulkan validation layers or not + * @param enable_validation Whether to enable Vulkan validation layers or not * * @return A new Vulkan instance * @throw vk::Exception on failure @@ -26,6 +25,6 @@ namespace Vulkan { [[nodiscard]] vk::Instance CreateInstance( const Common::DynamicLibrary& library, vk::InstanceDispatch& dld, u32 required_version, Core::Frontend::WindowSystemType window_type = Core::Frontend::WindowSystemType::Headless, - bool enable_debug_utils = false, bool enable_layers = false); + bool enable_validation = false); } // namespace Vulkan From bee395d2f057f2c51e06ce6c15b81454c77f2360 Mon Sep 17 00:00:00 2001 From: Merry Date: Sun, 1 Jan 2023 18:52:02 +0000 Subject: [PATCH 218/387] vfs: Replace cstr concat with char concat --- src/core/file_sys/vfs.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp index 0f6618b31..639842401 100644 --- a/src/core/file_sys/vfs.cpp +++ b/src/core/file_sys/vfs.cpp @@ -194,9 +194,9 @@ std::size_t VfsFile::WriteBytes(const std::vector& data, std::size_t offset) std::string VfsFile::GetFullPath() const { if (GetContainingDirectory() == nullptr) - return "/" + GetName(); + return '/' + GetName(); - return GetContainingDirectory()->GetFullPath() + "/" + GetName(); + return GetContainingDirectory()->GetFullPath() + '/' + GetName(); } VirtualFile VfsDirectory::GetFileRelative(std::string_view path) const { @@ -435,7 +435,7 @@ std::string VfsDirectory::GetFullPath() const { if (IsRoot()) return GetName(); - return GetParentDirectory()->GetFullPath() + "/" + GetName(); + return GetParentDirectory()->GetFullPath() + '/' + GetName(); } bool ReadOnlyVfsDirectory::IsWritable() const { From d46c9c465977b5162383d57f253afbd956acafb9 Mon Sep 17 00:00:00 2001 From: MonsterDruide1 <5958456@gmail.com> Date: Sun, 1 Jan 2023 22:39:18 +0100 Subject: [PATCH 219/387] TAS: Record sanitized instead of raw stick inputs Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com> --- src/yuzu/debugger/controller.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp index e4bf16a04..19f3775a3 100644 --- a/src/yuzu/debugger/controller.cpp +++ b/src/yuzu/debugger/controller.cpp @@ -93,7 +93,7 @@ void ControllerDialog::ControllerUpdate(Core::HID::ControllerTriggerType type) { case Core::HID::ControllerTriggerType::Button: case Core::HID::ControllerTriggerType::Stick: { const auto buttons_values = controller->GetButtonsValues(); - const auto stick_values = controller->GetSticksValues(); + const auto stick_values = controller->GetSticks(); u64 buttons = 0; std::size_t index = 0; for (const auto& button : buttons_values) { @@ -101,12 +101,12 @@ void ControllerDialog::ControllerUpdate(Core::HID::ControllerTriggerType type) { index++; } const InputCommon::TasInput::TasAnalog left_axis = { - .x = stick_values[Settings::NativeAnalog::LStick].x.value, - .y = stick_values[Settings::NativeAnalog::LStick].y.value, + .x = stick_values.left.x / 32767.f, + .y = stick_values.left.y / 32767.f, }; const InputCommon::TasInput::TasAnalog right_axis = { - .x = stick_values[Settings::NativeAnalog::RStick].x.value, - .y = stick_values[Settings::NativeAnalog::RStick].y.value, + .x = stick_values.right.x / 32767.f, + .y = stick_values.right.y / 32767.f, }; input_subsystem->GetTas()->RecordInput(buttons, left_axis, right_axis); break; From a5a94f52ffcbf3119d272a9369021a213ea6dad2 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 9 Feb 2022 15:00:05 +0100 Subject: [PATCH 220/387] MacroHLE: Add MultidrawIndirect HLE Macro. --- src/video_core/buffer_cache/buffer_cache.h | 22 +++++++ src/video_core/dma_pusher.cpp | 14 +++-- src/video_core/dma_pusher.h | 1 + src/video_core/engines/draw_manager.cpp | 21 +++++++ src/video_core/engines/draw_manager.h | 20 +++++++ src/video_core/engines/engine_interface.h | 2 + src/video_core/macro/macro_hle.cpp | 53 ++++++++--------- src/video_core/rasterizer_interface.h | 3 + .../renderer_vulkan/vk_rasterizer.cpp | 57 ++++++++++++++----- .../renderer_vulkan/vk_rasterizer.h | 4 ++ .../vulkan_common/vulkan_device.cpp | 2 +- .../vulkan_common/vulkan_wrapper.cpp | 2 + src/video_core/vulkan_common/vulkan_wrapper.h | 15 +++++ 13 files changed, 169 insertions(+), 47 deletions(-) diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index f1c60d1f3..99abe0edf 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -170,6 +170,9 @@ public: void BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, PixelFormat format, bool is_written, bool is_image); + [[nodiscard]] std::pair ObtainBuffer(GPUVAddr gpu_addr, u32 size, + bool synchronize, bool mark_as_written); + void FlushCachedWrites(); /// Return true when there are uncommitted buffers to be downloaded @@ -790,6 +793,25 @@ void BufferCache

::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_add compute_texture_buffers[tbo_index] = GetTextureBufferBinding(gpu_addr, size, format); } +template +std::pair BufferCache

::ObtainBuffer(GPUVAddr gpu_addr, u32 size, + bool synchronize, + bool mark_as_written) { + const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); + if (!cpu_addr) { + return {&slot_buffers[NULL_BUFFER_ID], 0}; + } + const BufferId buffer_id = FindBuffer(*cpu_addr, size); + Buffer& buffer = slot_buffers[buffer_id]; + if (synchronize) { + SynchronizeBuffer(buffer, *cpu_addr, size); + } + if (mark_as_written) { + MarkWrittenBuffer(buffer_id, *cpu_addr, size); + } + return {&buffer, buffer.Offset(*cpu_addr)}; +} + template void BufferCache

::FlushCachedWrites() { for (const BufferId buffer_id : cached_write_buffer_ids) { diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index 322de2606..eb1371612 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -61,7 +61,7 @@ bool DmaPusher::Step() { } else { const CommandListHeader command_list_header{ command_list.command_lists[dma_pushbuffer_subindex++]}; - const GPUVAddr dma_get = command_list_header.addr; + dma_state.dma_get = command_list_header.addr; if (dma_pushbuffer_subindex >= command_list.command_lists.size()) { // We've gone through the current list, remove it from the queue @@ -75,11 +75,11 @@ bool DmaPusher::Step() { // Push buffer non-empty, read a word command_headers.resize_destructive(command_list_header.size); - if (Settings::IsGPULevelHigh()) { - memory_manager.ReadBlock(dma_get, command_headers.data(), + if (Settings::IsGPULevelExtreme()) { + memory_manager.ReadBlock(dma_state.dma_get, command_headers.data(), command_list_header.size * sizeof(u32)); } else { - memory_manager.ReadBlockUnsafe(dma_get, command_headers.data(), + memory_manager.ReadBlockUnsafe(dma_state.dma_get, command_headers.data(), command_list_header.size * sizeof(u32)); } ProcessCommands(command_headers); @@ -174,8 +174,10 @@ void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const { puller.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods, dma_state.method_count); } else { - subchannels[dma_state.subchannel]->CallMultiMethod(dma_state.method, base_start, - num_methods, dma_state.method_count); + auto subchannel = subchannels[dma_state.subchannel]; + subchannel->current_dma_segment = dma_state.dma_get; + subchannel->CallMultiMethod(dma_state.method, base_start, num_methods, + dma_state.method_count); } } diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h index 6f00de937..ca0899ba7 100644 --- a/src/video_core/dma_pusher.h +++ b/src/video_core/dma_pusher.h @@ -156,6 +156,7 @@ private: u32 subchannel; ///< Current subchannel u32 method_count; ///< Current method count u32 length_pending; ///< Large NI command length pending + GPUVAddr dma_get; ///< Currently read segment bool non_incrementing; ///< Current command's NI flag bool is_last_call; }; diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index 3a78421f6..4fa77b684 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -91,6 +91,16 @@ void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 ind ProcessDraw(true, num_instances); } +void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, u32 index_count) { + const auto& regs{maxwell3d->regs}; + draw_state.topology = topology; + draw_state.index_buffer = regs.index_buffer; + draw_state.index_buffer.first = index_first; + draw_state.index_buffer.count = index_count; + + ProcessDrawIndirect(true); +} + void DrawManager::SetInlineIndexBuffer(u32 index) { draw_state.inline_index_draw_indexes.push_back(static_cast(index & 0x000000ff)); draw_state.inline_index_draw_indexes.push_back(static_cast((index & 0x0000ff00) >> 8)); @@ -198,4 +208,15 @@ void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) { maxwell3d->rasterizer->Draw(draw_indexed, instance_count); } } + +void DrawManager::ProcessDrawIndirect(bool draw_indexed) { + LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology, + draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count); + + UpdateTopology(); + + if (maxwell3d->ShouldExecute()) { + maxwell3d->rasterizer->DrawIndirect(draw_indexed); + } +} } // namespace Tegra::Engines diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 0e6930a9c..0cdb37f83 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -32,6 +32,13 @@ public: std::vector inline_index_draw_indexes; }; + struct IndirectParams { + GPUVAddr start_address; + size_t buffer_size; + size_t max_draw_counts; + size_t stride; + }; + explicit DrawManager(Maxwell3D* maxwell_3d); void ProcessMethodCall(u32 method, u32 argument); @@ -46,10 +53,20 @@ public: void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, u32 base_instance, u32 num_instances); + void DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, u32 index_count); + const State& GetDrawState() const { return draw_state; } + IndirectParams& GetIndirectParams() { + return indirect_state; + } + + const IndirectParams& GetIndirectParams() const { + return indirect_state; + } + private: void SetInlineIndexBuffer(u32 index); @@ -63,7 +80,10 @@ private: void ProcessDraw(bool draw_indexed, u32 instance_count); + void ProcessDrawIndirect(bool draw_indexed); + Maxwell3D* maxwell3d{}; State draw_state{}; + IndirectParams indirect_state{}; }; } // namespace Tegra::Engines diff --git a/src/video_core/engines/engine_interface.h b/src/video_core/engines/engine_interface.h index 26cde8584..76630272d 100644 --- a/src/video_core/engines/engine_interface.h +++ b/src/video_core/engines/engine_interface.h @@ -17,6 +17,8 @@ public: /// Write multiple values to the register identified by method. virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) = 0; + + GPUVAddr current_dma_segment; }; } // namespace Tegra::Engines diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 8549db2e4..1cc202cc7 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -53,42 +53,43 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector& // Multidraw Indirect void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { - SCOPE_EXIT({ - // Clean everything. - maxwell3d.regs.vertex_id_base = 0x0; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, 0x0, true); - maxwell3d.CallMethod(0x8e5, 0x0, true); - maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - }); const u32 start_indirect = parameters[0]; const u32 end_indirect = parameters[1]; if (start_indirect >= end_indirect) { // Nothing to do. return; } - const u32 padding = parameters[3]; - const std::size_t max_draws = parameters[4]; + const auto topology = + static_cast(parameters[2]); + const u32 padding = parameters[3]; // padding is in words + // size of each indirect segment const u32 indirect_words = 5 + padding; - const std::size_t first_draw = start_indirect; - const std::size_t effective_draws = end_indirect - start_indirect; - const std::size_t last_draw = start_indirect + std::min(effective_draws, max_draws); - - for (std::size_t index = first_draw; index < last_draw; index++) { + const u32 stride = indirect_words * sizeof(u32); + const GPUVAddr start_address = maxwell3d.current_dma_segment + 4 * sizeof(u32); + const std::size_t draw_count = end_indirect - start_indirect; + u32 lowest_first = std::numeric_limits::max(); + u32 highest_limit = std::numeric_limits::min(); + for (std::size_t index = 0; index < draw_count; index++) { const std::size_t base = index * indirect_words + 5; - const u32 base_vertex = parameters[base + 3]; - const u32 base_instance = parameters[base + 4]; - maxwell3d.regs.vertex_id_base = base_vertex; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, base_vertex, true); - maxwell3d.CallMethod(0x8e5, base_instance, true); - maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.draw_manager->DrawIndex( - static_cast(parameters[2]), - parameters[base + 2], parameters[base], base_vertex, base_instance, - parameters[base + 1]); + const u32 count = parameters[base]; + const u32 first_index = parameters[base + 2]; + lowest_first = std::min(lowest_first, first_index); + highest_limit = std::max(highest_limit, first_index + count); } + + const u32 base_vertex = parameters[8]; + const u32 base_instance = parameters[9]; + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, base_vertex, true); + maxwell3d.CallMethod(0x8e5, base_instance, true); + auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.start_address = start_address; + params.buffer_size = sizeof(u32) + stride * draw_count; + params.max_draw_counts = draw_count; + params.stride = stride; + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, highest_limit); } // Multi-layer Clear diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index b6907463c..a2a651f34 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -42,6 +42,9 @@ public: /// Dispatches a draw invocation virtual void Draw(bool is_indexed, u32 instance_count) = 0; + /// Dispatches an indirect draw invocation + virtual void DrawIndirect(bool is_indexed) {} + /// Clear the current framebuffer virtual void Clear(u32 layer_count) = 0; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index ac1eb9895..9b75f33dd 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -180,7 +180,8 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra RasterizerVulkan::~RasterizerVulkan() = default; -void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { +template +void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) { MICROPROFILE_SCOPE(Vulkan_Drawing); SCOPE_EXIT({ gpu.TickWork(); }); @@ -201,22 +202,50 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { UpdateDynamicStates(); - const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); - const u32 num_instances{instance_count}; - const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)}; - scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { - if (draw_params.is_indexed) { - cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, - draw_params.first_index, draw_params.base_vertex, - draw_params.base_instance); - } else { - cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances, - draw_params.base_vertex, draw_params.base_instance); - } - }); + draw_func(); + EndTransformFeedback(); } +void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { + PrepareDraw(is_indexed, [this, is_indexed, instance_count] { + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + const u32 num_instances{instance_count}; + const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)}; + scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { + if (draw_params.is_indexed) { + cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, + draw_params.first_index, draw_params.base_vertex, + draw_params.base_instance); + } else { + cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances, + draw_params.base_vertex, draw_params.base_instance); + } + }); + }); +} + +void RasterizerVulkan::DrawIndirect(bool is_indexed) { + PrepareDraw(is_indexed, [this, is_indexed] { + const auto params = maxwell3d->draw_manager->GetIndirectParams(); + const auto [buffer, offset] = buffer_cache.ObtainBuffer( + params.start_address, static_cast(params.buffer_size), true, false); + scheduler.Record([buffer_obj = buffer->Handle(), offset, + max_draw_counts = params.max_draw_counts, stride = params.stride, + is_indexed](vk::CommandBuffer cmdbuf) { + if (is_indexed) { + cmdbuf.DrawIndexedIndirectCount(buffer_obj, offset + 4ULL, buffer_obj, offset, + static_cast(max_draw_counts), + static_cast(stride)); + } else { + cmdbuf.DrawIndirectCount(buffer_obj, offset + 4ULL, buffer_obj, offset, + static_cast(max_draw_counts), + static_cast(stride)); + } + }); + }); +} + void RasterizerVulkan::Clear(u32 layer_count) { MICROPROFILE_SCOPE(Vulkan_Clearing); diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index ee483cfd9..bc43a8a1f 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -65,6 +65,7 @@ public: ~RasterizerVulkan() override; void Draw(bool is_indexed, u32 instance_count) override; + void DrawIndirect(bool is_indexed) override; void Clear(u32 layer_count) override; void DispatchCompute() override; void ResetCounter(VideoCore::QueryType type) override; @@ -114,6 +115,9 @@ private: static constexpr VkDeviceSize DEFAULT_BUFFER_SIZE = 4 * sizeof(float); + template + void PrepareDraw(bool is_indexed, Func&&); + void FlushWork(); void UpdateDynamicStates(); diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index c4d31681a..477fc428b 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -350,7 +350,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR .sampleRateShading = true, .dualSrcBlend = true, .logicOp = true, - .multiDrawIndirect = false, + .multiDrawIndirect = true, .drawIndirectFirstInstance = false, .depthClamp = true, .depthBiasClamp = true, diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 7dca7341c..c58c4c1c4 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -94,6 +94,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdDispatch); X(vkCmdDraw); X(vkCmdDrawIndexed); + X(vkCmdDrawIndirectCount); + X(vkCmdDrawIndexedIndirectCount); X(vkCmdEndQuery); X(vkCmdEndRenderPass); X(vkCmdEndTransformFeedbackEXT); diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 8bd4fd4d9..9bd158dce 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -213,6 +213,8 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdDispatch vkCmdDispatch{}; PFN_vkCmdDraw vkCmdDraw{}; PFN_vkCmdDrawIndexed vkCmdDrawIndexed{}; + PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{}; + PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{}; PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{}; PFN_vkCmdEndQuery vkCmdEndQuery{}; PFN_vkCmdEndRenderPass vkCmdEndRenderPass{}; @@ -1019,6 +1021,19 @@ public: first_instance); } + void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer, + VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept { + dld->vkCmdDrawIndirectCount(handle, src_buffer, src_offset, count_buffer, count_offset, + draw_count, stride); + } + + void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, + VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count, + u32 stride) const noexcept { + dld->vkCmdDrawIndexedIndirectCount(handle, src_buffer, src_offset, count_buffer, + count_offset, draw_count, stride); + } + void ClearAttachments(Span attachments, Span rects) const noexcept { dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(), From 0f89828073a541eaa2cfd985483f839bd2f97b74 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 9 Feb 2022 15:39:40 +0100 Subject: [PATCH 221/387] MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect. --- src/video_core/buffer_cache/buffer_cache.h | 160 +++++++++++++++--- src/video_core/dma_pusher.cpp | 3 +- src/video_core/dma_pusher.h | 1 + src/video_core/engines/draw_manager.cpp | 2 +- src/video_core/engines/draw_manager.h | 5 +- src/video_core/engines/maxwell_3d.cpp | 4 + src/video_core/engines/maxwell_3d.h | 12 +- src/video_core/macro/macro_hle.cpp | 45 +++-- src/video_core/rasterizer_interface.h | 2 +- .../renderer_vulkan/vk_buffer_cache.cpp | 4 +- .../renderer_vulkan/vk_rasterizer.cpp | 48 ++++-- .../renderer_vulkan/vk_rasterizer.h | 2 +- .../vulkan_common/vulkan_device.cpp | 5 +- src/video_core/vulkan_common/vulkan_device.h | 1 + .../vulkan_common/vulkan_wrapper.cpp | 6 +- src/video_core/vulkan_common/vulkan_wrapper.h | 24 ++- 16 files changed, 252 insertions(+), 72 deletions(-) diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 99abe0edf..557227b37 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -171,7 +171,9 @@ public: bool is_written, bool is_image); [[nodiscard]] std::pair ObtainBuffer(GPUVAddr gpu_addr, u32 size, - bool synchronize, bool mark_as_written); + bool synchronize = true, + bool mark_as_written = false, + bool discard_downloads = false); void FlushCachedWrites(); @@ -203,6 +205,14 @@ public: /// Return true when a CPU region is modified from the CPU [[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size); + void SetDrawIndirect(const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) { + current_draw_indirect = current_draw_indirect_; + } + + [[nodiscard]] std::pair GetDrawIndirectCount(); + + [[nodiscard]] std::pair GetDrawIndirectBuffer(); + std::mutex mutex; Runtime& runtime; @@ -275,6 +285,8 @@ private: void BindHostVertexBuffers(); + void BindHostDrawIndirectBuffers(); + void BindHostGraphicsUniformBuffers(size_t stage); void BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind); @@ -301,6 +313,8 @@ private: void UpdateVertexBuffer(u32 index); + void UpdateDrawIndirect(); + void UpdateUniformBuffers(size_t stage); void UpdateStorageBuffers(size_t stage); @@ -340,6 +354,8 @@ private: bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size); + bool SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size); + void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy, std::span copies); @@ -375,6 +391,8 @@ private: SlotVector slot_buffers; DelayedDestructionRing delayed_destruction_ring; + const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect{}; + u32 last_index_count = 0; Binding index_buffer; @@ -383,6 +401,8 @@ private: std::array, NUM_STAGES> storage_buffers; std::array, NUM_STAGES> texture_buffers; std::array transform_feedback_buffers; + Binding count_buffer_binding; + Binding indirect_buffer_binding; std::array compute_uniform_buffers; std::array compute_storage_buffers; @@ -422,6 +442,7 @@ private: std::vector cached_write_buffer_ids; + IntervalSet discarded_ranges; IntervalSet uncommitted_ranges; IntervalSet common_ranges; std::deque committed_ranges; @@ -579,13 +600,17 @@ bool BufferCache

::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am }}; boost::container::small_vector tmp_intervals; + const bool is_high_accuracy = + Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High; auto mirror = [&](VAddr base_address, VAddr base_address_end) { const u64 size = base_address_end - base_address; const VAddr diff = base_address - *cpu_src_address; const VAddr new_base_address = *cpu_dest_address + diff; const IntervalType add_interval{new_base_address, new_base_address + size}; - uncommitted_ranges.add(add_interval); tmp_intervals.push_back(add_interval); + if (is_high_accuracy) { + uncommitted_ranges.add(add_interval); + } }; ForEachWrittenRange(*cpu_src_address, amount, mirror); // This subtraction in this order is important for overlapping copies. @@ -677,6 +702,9 @@ void BufferCache

::BindHostGeometryBuffers(bool is_indexed) { } BindHostVertexBuffers(); BindHostTransformFeedbackBuffers(); + if (current_draw_indirect) { + BindHostDrawIndirectBuffers(); + } } template @@ -796,7 +824,8 @@ void BufferCache

::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_add template std::pair BufferCache

::ObtainBuffer(GPUVAddr gpu_addr, u32 size, bool synchronize, - bool mark_as_written) { + bool mark_as_written, + bool discard_downloads) { const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); if (!cpu_addr) { return {&slot_buffers[NULL_BUFFER_ID], 0}; @@ -804,11 +833,17 @@ std::pair BufferCache

::ObtainBuffer(GPUVAddr gpu_ad const BufferId buffer_id = FindBuffer(*cpu_addr, size); Buffer& buffer = slot_buffers[buffer_id]; if (synchronize) { - SynchronizeBuffer(buffer, *cpu_addr, size); + // SynchronizeBuffer(buffer, *cpu_addr, size); + SynchronizeBufferNoModified(buffer, *cpu_addr, size); } if (mark_as_written) { MarkWrittenBuffer(buffer_id, *cpu_addr, size); } + if (discard_downloads) { + IntervalType interval{*cpu_addr, size}; + ClearDownload(interval); + discarded_ranges.subtract(interval); + } return {&buffer, buffer.Offset(*cpu_addr)}; } @@ -827,10 +862,6 @@ bool BufferCache

::HasUncommittedFlushes() const noexcept { template void BufferCache

::AccumulateFlushes() { - if (Settings::values.gpu_accuracy.GetValue() != Settings::GPUAccuracy::High) { - uncommitted_ranges.clear(); - return; - } if (uncommitted_ranges.empty()) { return; } @@ -845,12 +876,15 @@ bool BufferCache

::ShouldWaitAsyncFlushes() const noexcept { template void BufferCache

::CommitAsyncFlushesHigh() { AccumulateFlushes(); + + for (const auto& interval : discarded_ranges) { + common_ranges.subtract(interval); + } + if (committed_ranges.empty()) { return; } MICROPROFILE_SCOPE(GPU_DownloadMemory); - const bool is_accuracy_normal = - Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::Normal; auto it = committed_ranges.begin(); while (it != committed_ranges.end()) { @@ -875,9 +909,6 @@ void BufferCache

::CommitAsyncFlushesHigh() { ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) { buffer.ForEachDownloadRangeAndClear( cpu_addr, size, [&](u64 range_offset, u64 range_size) { - if (is_accuracy_normal) { - return; - } const VAddr buffer_addr = buffer.CpuAddr(); const auto add_download = [&](VAddr start, VAddr end) { const u64 new_offset = start - buffer_addr; @@ -891,7 +922,7 @@ void BufferCache

::CommitAsyncFlushesHigh() { buffer_id, }); // Align up to avoid cache conflicts - constexpr u64 align = 256ULL; + constexpr u64 align = 8ULL; constexpr u64 mask = ~(align - 1ULL); total_size_bytes += (new_size + align - 1) & mask; largest_copy = std::max(largest_copy, new_size); @@ -942,12 +973,7 @@ void BufferCache

::CommitAsyncFlushesHigh() { template void BufferCache

::CommitAsyncFlushes() { - if (Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High) { - CommitAsyncFlushesHigh(); - } else { - uncommitted_ranges.clear(); - committed_ranges.clear(); - } + CommitAsyncFlushesHigh(); } template @@ -1063,6 +1089,19 @@ void BufferCache

::BindHostVertexBuffers() { } } +template +void BufferCache

::BindHostDrawIndirectBuffers() { + const auto bind_buffer = [this](const Binding& binding) { + Buffer& buffer = slot_buffers[binding.buffer_id]; + TouchBuffer(buffer, binding.buffer_id); + SynchronizeBuffer(buffer, binding.cpu_addr, binding.size); + }; + if (current_draw_indirect->include_count) { + bind_buffer(count_buffer_binding); + } + bind_buffer(indirect_buffer_binding); +} + template void BufferCache

::BindHostGraphicsUniformBuffers(size_t stage) { u32 dirty = ~0U; @@ -1294,6 +1333,9 @@ void BufferCache

::DoUpdateGraphicsBuffers(bool is_indexed) { UpdateStorageBuffers(stage); UpdateTextureBuffers(stage); } + if (current_draw_indirect) { + UpdateDrawIndirect(); + } } while (has_deleted_buffers); } @@ -1383,6 +1425,27 @@ void BufferCache

::UpdateVertexBuffer(u32 index) { }; } +template +void BufferCache

::UpdateDrawIndirect() { + const auto update = [this](GPUVAddr gpu_addr, size_t size, Binding& binding) { + const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); + if (!cpu_addr) { + binding = NULL_BINDING; + return; + } + binding = Binding{ + .cpu_addr = *cpu_addr, + .size = static_cast(size), + .buffer_id = FindBuffer(*cpu_addr, static_cast(size)), + }; + }; + if (current_draw_indirect->include_count) { + update(current_draw_indirect->count_start_address, sizeof(u32), count_buffer_binding); + } + update(current_draw_indirect->indirect_start_address, current_draw_indirect->buffer_size, + indirect_buffer_binding); +} + template void BufferCache

::UpdateUniformBuffers(size_t stage) { ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) { @@ -1704,6 +1767,51 @@ bool BufferCache

::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 s return false; } +template +bool BufferCache

::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size) { + boost::container::small_vector copies; + u64 total_size_bytes = 0; + u64 largest_copy = 0; + IntervalSet found_sets{}; + auto make_copies = [&] { + for (auto& interval : found_sets) { + const std::size_t sub_size = interval.upper() - interval.lower(); + const VAddr cpu_addr = interval.lower(); + copies.push_back(BufferCopy{ + .src_offset = total_size_bytes, + .dst_offset = cpu_addr - buffer.CpuAddr(), + .size = sub_size, + }); + total_size_bytes += sub_size; + largest_copy = std::max(largest_copy, sub_size); + } + const std::span copies_span(copies.data(), copies.size()); + UploadMemory(buffer, total_size_bytes, largest_copy, copies_span); + }; + buffer.ForEachUploadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) { + const VAddr base_adr = buffer.CpuAddr() + range_offset; + const VAddr end_adr = base_adr + range_size; + const IntervalType add_interval{base_adr, end_adr}; + found_sets.add(add_interval); + }); + if (found_sets.empty()) { + return true; + } + const IntervalType search_interval{cpu_addr, cpu_addr + size}; + auto it = common_ranges.lower_bound(search_interval); + auto it_end = common_ranges.upper_bound(search_interval); + if (it == common_ranges.end()) { + make_copies(); + return false; + } + while (it != it_end) { + found_sets.subtract(*it); + it++; + } + make_copies(); + return false; +} + template void BufferCache

::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy, std::span copies) { @@ -1963,4 +2071,16 @@ bool BufferCache

::HasFastUniformBufferBound(size_t stage, u32 binding_index) } } +template +std::pair::Buffer*, u32> BufferCache

::GetDrawIndirectCount() { + auto& buffer = slot_buffers[count_buffer_binding.buffer_id]; + return std::make_pair(&buffer, buffer.Offset(count_buffer_binding.cpu_addr)); +} + +template +std::pair::Buffer*, u32> BufferCache

::GetDrawIndirectBuffer() { + auto& buffer = slot_buffers[indirect_buffer_binding.buffer_id]; + return std::make_pair(&buffer, buffer.Offset(indirect_buffer_binding.cpu_addr)); +} + } // namespace VideoCommon diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index eb1371612..13ff64fa3 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -97,6 +97,7 @@ void DmaPusher::ProcessCommands(std::span commands) { if (dma_state.non_incrementing) { const u32 max_write = static_cast( std::min(index + dma_state.method_count, commands.size()) - index); + dma_state.dma_word_offset = static_cast(index * sizeof(u32)); CallMultiMethod(&command_header.argument, max_write); dma_state.method_count -= max_write; dma_state.is_last_call = true; @@ -175,7 +176,7 @@ void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const { dma_state.method_count); } else { auto subchannel = subchannels[dma_state.subchannel]; - subchannel->current_dma_segment = dma_state.dma_get; + subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset; subchannel->CallMultiMethod(dma_state.method, base_start, num_methods, dma_state.method_count); } diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h index ca0899ba7..da7728ded 100644 --- a/src/video_core/dma_pusher.h +++ b/src/video_core/dma_pusher.h @@ -157,6 +157,7 @@ private: u32 method_count; ///< Current method count u32 length_pending; ///< Large NI command length pending GPUVAddr dma_get; ///< Currently read segment + u32 dma_word_offset; ///< Current word ofset from address bool non_incrementing; ///< Current command's NI flag bool is_last_call; }; diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index 4fa77b684..c60f32aad 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -216,7 +216,7 @@ void DrawManager::ProcessDrawIndirect(bool draw_indexed) { UpdateTopology(); if (maxwell3d->ShouldExecute()) { - maxwell3d->rasterizer->DrawIndirect(draw_indexed); + maxwell3d->rasterizer->DrawIndirect(); } } } // namespace Tegra::Engines diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 0cdb37f83..437990162 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -33,7 +33,10 @@ public: }; struct IndirectParams { - GPUVAddr start_address; + bool is_indexed; + bool include_count; + GPUVAddr count_start_address; + GPUVAddr indirect_start_address; size_t buffer_size; size_t max_draw_counts; size_t stride; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 9b182b653..cd6274a9b 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -130,11 +130,15 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool } macro_params.insert(macro_params.end(), base_start, base_start + amount); + for (size_t i = 0; i < amount; i++) { + macro_addresses.push_back(current_dma_segment + i * sizeof(u32)); + } // Call the macro when there are no more parameters in the command buffer if (is_last_call) { CallMacroMethod(executing_macro, macro_params); macro_params.clear(); + macro_addresses.clear(); } } diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 22b904319..ac5e87563 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -3066,6 +3066,15 @@ public: std::unique_ptr draw_manager; friend class DrawManager; + + std::vector inline_index_draw_indexes; + std::vector macro_addresses; + + Core::System& system; + MemoryManager& memory_manager; + + /// Handles a write to the CLEAR_BUFFERS register. + void ProcessClearBuffers(u32 layer_count); private: void InitializeRegisterDefaults(); @@ -3126,9 +3135,6 @@ private: /// Returns a query's value or an empty object if the value will be deferred through a cache. std::optional GetQueryResult(); - Core::System& system; - MemoryManager& memory_manager; - VideoCore::RasterizerInterface* rasterizer = nullptr; /// Start offsets of each macro in macro_memory diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 1cc202cc7..da988cc0d 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -9,6 +9,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/macro/macro.h" #include "video_core/macro/macro_hle.h" +#include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" namespace Tegra { @@ -24,15 +25,14 @@ void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector& parameters[4], parameters[1], parameters[3], parameters[5], instance_count); } -void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { +void HLE_DrawArraysIndirect(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); maxwell3d.draw_manager->DrawArray( static_cast(parameters[0]), parameters[3], parameters[1], parameters[4], instance_count); } -void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { - const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); +void HLE_DrawIndexedIndirect(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { const u32 element_base = parameters[4]; const u32 base_instance = parameters[5]; maxwell3d.regs.vertex_id_base = element_base; @@ -41,9 +41,18 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector& maxwell3d.CallMethod(0x8e4, element_base, true); maxwell3d.CallMethod(0x8e5, base_instance, true); - maxwell3d.draw_manager->DrawIndex( - static_cast(parameters[0]), - parameters[3], parameters[1], element_base, base_instance, instance_count); + auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_indexed = true; + params.include_count = false; + params.count_start_address = 0; + params.indirect_start_address = maxwell3d.macro_addresses[1]; + params.buffer_size = 5 * sizeof(u32); + params.max_draw_counts = 1; + params.stride = 0; + + maxwell3d.draw_manager->DrawIndexedIndirect( + static_cast(parameters[0]), 0, + 1U << 18); maxwell3d.regs.vertex_id_base = 0x0; maxwell3d.CallMethod(0x8e3, 0x640, true); @@ -51,8 +60,9 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector& maxwell3d.CallMethod(0x8e5, 0x0, true); } -// Multidraw Indirect -void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { +// Multidraw Indixed Indirect +void HLE_MultiDrawIndexedIndirect(Engines::Maxwell3D& maxwell3d, + const std::vector& parameters) { const u32 start_indirect = parameters[0]; const u32 end_indirect = parameters[1]; if (start_indirect >= end_indirect) { @@ -66,7 +76,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector& // size of each indirect segment const u32 indirect_words = 5 + padding; const u32 stride = indirect_words * sizeof(u32); - const GPUVAddr start_address = maxwell3d.current_dma_segment + 4 * sizeof(u32); const std::size_t draw_count = end_indirect - start_indirect; u32 lowest_first = std::numeric_limits::max(); u32 highest_limit = std::numeric_limits::min(); @@ -80,12 +89,16 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector& const u32 base_vertex = parameters[8]; const u32 base_instance = parameters[9]; + maxwell3d.regs.vertex_id_base = base_vertex; maxwell3d.CallMethod(0x8e3, 0x640, true); maxwell3d.CallMethod(0x8e4, base_vertex, true); maxwell3d.CallMethod(0x8e5, base_instance, true); auto& params = maxwell3d.draw_manager->GetIndirectParams(); - params.start_address = start_address; - params.buffer_size = sizeof(u32) + stride * draw_count; + params.is_indexed = true; + params.include_count = true; + params.count_start_address = maxwell3d.macro_addresses[4]; + params.indirect_start_address = maxwell3d.macro_addresses[5]; + params.buffer_size = stride * draw_count; params.max_draw_counts = draw_count; params.stride = stride; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; @@ -93,7 +106,7 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector& } // Multi-layer Clear -void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { +void HLE_MultiLayerClear(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { ASSERT(parameters.size() == 1); const Engines::Maxwell3D::Regs::ClearSurface clear_params{parameters[0]}; @@ -107,10 +120,10 @@ void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector& constexpr std::array, 5> hle_funcs{{ {0x771BB18C62444DA0, &HLE_771BB18C62444DA0}, - {0x0D61FC9FAAC9FCAD, &HLE_0D61FC9FAAC9FCAD}, - {0x0217920100488FF7, &HLE_0217920100488FF7}, - {0x3F5E74B9C9A50164, &HLE_3F5E74B9C9A50164}, - {0xEAD26C3E2109B06B, &HLE_EAD26C3E2109B06B}, + {0x0D61FC9FAAC9FCAD, &HLE_DrawArraysIndirect}, + {0x0217920100488FF7, &HLE_DrawIndexedIndirect}, + {0x3F5E74B9C9A50164, &HLE_MultiDrawIndexedIndirect}, + {0xEAD26C3E2109B06B, &HLE_MultiLayerClear}, }}; class HLEMacroImpl final : public CachedMacro { diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index a2a651f34..641b95c7c 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -43,7 +43,7 @@ public: virtual void Draw(bool is_indexed, u32 instance_count) = 0; /// Dispatches an indirect draw invocation - virtual void DrawIndirect(bool is_indexed) {} + virtual void DrawIndirect() {} /// Clear the current framebuffer virtual void Clear(u32 layer_count) = 0; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 6b54d7111..487d8b416 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -56,7 +56,8 @@ vk::Buffer CreateBuffer(const Device& device, u64 size) { VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | - VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; + VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | + VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT; if (device.IsExtTransformFeedbackSupported()) { flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT; } @@ -516,6 +517,7 @@ void BufferCacheRuntime::ReserveNullBuffer() { if (device.IsExtTransformFeedbackSupported()) { create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT; } + create_info.usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT; null_buffer = device.GetLogical().CreateBuffer(create_info); if (device.HasDebuggingToolAttached()) { null_buffer.SetObjectNameEXT("Null buffer"); diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 9b75f33dd..6f1adc97f 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -225,25 +225,40 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { }); } -void RasterizerVulkan::DrawIndirect(bool is_indexed) { - PrepareDraw(is_indexed, [this, is_indexed] { - const auto params = maxwell3d->draw_manager->GetIndirectParams(); - const auto [buffer, offset] = buffer_cache.ObtainBuffer( - params.start_address, static_cast(params.buffer_size), true, false); - scheduler.Record([buffer_obj = buffer->Handle(), offset, - max_draw_counts = params.max_draw_counts, stride = params.stride, - is_indexed](vk::CommandBuffer cmdbuf) { - if (is_indexed) { - cmdbuf.DrawIndexedIndirectCount(buffer_obj, offset + 4ULL, buffer_obj, offset, - static_cast(max_draw_counts), - static_cast(stride)); +void RasterizerVulkan::DrawIndirect() { + const auto& params = maxwell3d->draw_manager->GetIndirectParams(); + buffer_cache.SetDrawIndirect(¶ms); + PrepareDraw(params.is_indexed, [this, ¶ms] { + const auto [buffer, offset] = buffer_cache.GetDrawIndirectBuffer(); + if (params.include_count) { + const auto [draw_buffer, offset_base] = buffer_cache.GetDrawIndirectCount(); + scheduler.Record([draw_buffer_obj = draw_buffer->Handle(), + buffer_obj = buffer->Handle(), offset_base, offset, + params](vk::CommandBuffer cmdbuf) { + if (params.is_indexed) { + cmdbuf.DrawIndexedIndirectCount( + buffer_obj, offset, draw_buffer_obj, offset_base, + static_cast(params.max_draw_counts), static_cast(params.stride)); + } else { + cmdbuf.DrawIndirectCount(buffer_obj, offset, draw_buffer_obj, offset_base, + static_cast(params.max_draw_counts), + static_cast(params.stride)); + } + }); + return; + } + scheduler.Record([buffer_obj = buffer->Handle(), offset, params](vk::CommandBuffer cmdbuf) { + if (params.is_indexed) { + cmdbuf.DrawIndexedIndirect(buffer_obj, offset, + static_cast(params.max_draw_counts), + static_cast(params.stride)); } else { - cmdbuf.DrawIndirectCount(buffer_obj, offset + 4ULL, buffer_obj, offset, - static_cast(max_draw_counts), - static_cast(stride)); + cmdbuf.DrawIndirect(buffer_obj, offset, static_cast(params.max_draw_counts), + static_cast(params.stride)); } }); }); + buffer_cache.SetDrawIndirect(nullptr); } void RasterizerVulkan::Clear(u32 layer_count) { @@ -425,9 +440,6 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) { bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) { std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex}; - if (!Settings::IsGPULevelHigh()) { - return buffer_cache.IsRegionGpuModified(addr, size); - } return texture_cache.IsRegionGpuModified(addr, size) || buffer_cache.IsRegionGpuModified(addr, size); } diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index bc43a8a1f..43a210da0 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -65,7 +65,7 @@ public: ~RasterizerVulkan() override; void Draw(bool is_indexed, u32 instance_count) override; - void DrawIndirect(bool is_indexed) override; + void DrawIndirect() override; void Clear(u32 layer_count) override; void DispatchCompute() override; void ResetCounter(VideoCore::QueryType type) override; diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 477fc428b..207fae8c9 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -351,7 +351,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR .dualSrcBlend = true, .logicOp = true, .multiDrawIndirect = true, - .drawIndirectFirstInstance = false, + .drawIndirectFirstInstance = true, .depthClamp = true, .depthBiasClamp = true, .fillModeNonSolid = true, @@ -1024,6 +1024,8 @@ void Device::CheckSuitability(bool requires_swapchain) const { std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), std::make_pair(features.imageCubeArray, "imageCubeArray"), std::make_pair(features.independentBlend, "independentBlend"), + std::make_pair(features.multiDrawIndirect, "multiDrawIndirect"), + std::make_pair(features.drawIndirectFirstInstance, "drawIndirectFirstInstance"), std::make_pair(features.depthClamp, "depthClamp"), std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"), std::make_pair(features.largePoints, "largePoints"), @@ -1117,6 +1119,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true); test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true); test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); + test(khr_draw_indirect_count, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME, true); test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true); test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true); test(has_ext_primitive_topology_list_restart, diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 6a26c4e6e..d0d7c2299 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -451,6 +451,7 @@ private: bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2. bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough. + bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count. bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts. bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4. bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts. diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index c58c4c1c4..f8f8ed9f8 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -94,8 +94,10 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdDispatch); X(vkCmdDraw); X(vkCmdDrawIndexed); - X(vkCmdDrawIndirectCount); - X(vkCmdDrawIndexedIndirectCount); + X(vkCmdDrawIndirect); + X(vkCmdDrawIndexedIndirect); + X(vkCmdDrawIndirectCountKHR); + X(vkCmdDrawIndexedIndirectCountKHR); X(vkCmdEndQuery); X(vkCmdEndRenderPass); X(vkCmdEndTransformFeedbackEXT); diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 9bd158dce..493a48573 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -213,8 +213,10 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdDispatch vkCmdDispatch{}; PFN_vkCmdDraw vkCmdDraw{}; PFN_vkCmdDrawIndexed vkCmdDrawIndexed{}; - PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{}; - PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{}; + PFN_vkCmdDrawIndirect vkCmdDrawIndirect{}; + PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{}; + PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR{}; + PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR{}; PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{}; PFN_vkCmdEndQuery vkCmdEndQuery{}; PFN_vkCmdEndRenderPass vkCmdEndRenderPass{}; @@ -1021,17 +1023,27 @@ public: first_instance); } + void DrawIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count, + u32 stride) const noexcept { + dld->vkCmdDrawIndirect(handle, src_buffer, src_offset, draw_count, stride); + } + + void DrawIndexedIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count, + u32 stride) const noexcept { + dld->vkCmdDrawIndexedIndirect(handle, src_buffer, src_offset, draw_count, stride); + } + void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept { - dld->vkCmdDrawIndirectCount(handle, src_buffer, src_offset, count_buffer, count_offset, - draw_count, stride); + dld->vkCmdDrawIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, count_offset, + draw_count, stride); } void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept { - dld->vkCmdDrawIndexedIndirectCount(handle, src_buffer, src_offset, count_buffer, - count_offset, draw_count, stride); + dld->vkCmdDrawIndexedIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, + count_offset, draw_count, stride); } void ClearAttachments(Span attachments, From c541559767c3912940ee3d73a122530b3edde9f1 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sat, 5 Mar 2022 08:01:13 +0100 Subject: [PATCH 222/387] MacroHLE: Refactor MacroHLE system. --- src/video_core/buffer_cache/buffer_cache.h | 6 +- src/video_core/dma_pusher.cpp | 9 +- src/video_core/dma_pusher.h | 2 +- src/video_core/engines/draw_manager.cpp | 6 + src/video_core/engines/draw_manager.h | 2 + src/video_core/engines/maxwell_3d.cpp | 37 ++ src/video_core/engines/maxwell_3d.h | 21 +- src/video_core/macro/macro.cpp | 7 +- src/video_core/macro/macro.h | 1 + src/video_core/macro/macro_hle.cpp | 463 +++++++++++++++------ src/video_core/macro/macro_hle.h | 5 + 11 files changed, 429 insertions(+), 130 deletions(-) diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 557227b37..98343628c 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1574,7 +1574,11 @@ void BufferCache

::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s if (!is_async) { return; } - uncommitted_ranges.add(base_interval); + const bool is_high_accuracy = + Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High; + if (is_high_accuracy) { + uncommitted_ranges.add(base_interval); + } } template diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index 13ff64fa3..5ad40abaa 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -94,10 +94,10 @@ void DmaPusher::ProcessCommands(std::span commands) { if (dma_state.method_count) { // Data word of methods command + dma_state.dma_word_offset = static_cast(index * sizeof(u32)); if (dma_state.non_incrementing) { const u32 max_write = static_cast( std::min(index + dma_state.method_count, commands.size()) - index); - dma_state.dma_word_offset = static_cast(index * sizeof(u32)); CallMultiMethod(&command_header.argument, max_write); dma_state.method_count -= max_write; dma_state.is_last_call = true; @@ -133,6 +133,8 @@ void DmaPusher::ProcessCommands(std::span commands) { case SubmissionMode::Inline: dma_state.method = command_header.method; dma_state.subchannel = command_header.subchannel; + dma_state.dma_word_offset = static_cast( + -static_cast(dma_state.dma_get)); // negate to set address as 0 CallMethod(command_header.arg_count); dma_state.non_incrementing = true; dma_increment_once = false; @@ -165,8 +167,9 @@ void DmaPusher::CallMethod(u32 argument) const { dma_state.method_count, }); } else { - subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument, - dma_state.is_last_call); + auto subchannel = subchannels[dma_state.subchannel]; + subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset; + subchannel->CallMethod(dma_state.method, argument, dma_state.is_last_call); } } diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h index da7728ded..1cdb690ed 100644 --- a/src/video_core/dma_pusher.h +++ b/src/video_core/dma_pusher.h @@ -157,7 +157,7 @@ private: u32 method_count; ///< Current method count u32 length_pending; ///< Large NI command length pending GPUVAddr dma_get; ///< Currently read segment - u32 dma_word_offset; ///< Current word ofset from address + u64 dma_word_offset; ///< Current word ofset from address bool non_incrementing; ///< Current command's NI flag bool is_last_call; }; diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index c60f32aad..183d5403c 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -91,6 +91,12 @@ void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 ind ProcessDraw(true, num_instances); } +void DrawManager::DrawArrayIndirect(PrimitiveTopology topology) { + draw_state.topology = topology; + + ProcessDrawIndirect(true); +} + void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, u32 index_count) { const auto& regs{maxwell3d->regs}; draw_state.topology = topology; diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 437990162..49a4fca48 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -56,6 +56,8 @@ public: void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, u32 base_instance, u32 num_instances); + void DrawArrayIndirect(PrimitiveTopology topology); + void DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, u32 index_count); const State& GetDrawState() const { diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index cd6274a9b..b998a8e69 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -133,15 +133,52 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool for (size_t i = 0; i < amount; i++) { macro_addresses.push_back(current_dma_segment + i * sizeof(u32)); } + macro_segments.emplace_back(current_dma_segment, amount); // Call the macro when there are no more parameters in the command buffer if (is_last_call) { CallMacroMethod(executing_macro, macro_params); macro_params.clear(); macro_addresses.clear(); + macro_segments.clear(); } } +void Maxwell3D::RefreshParameters() { + size_t current_index = 0; + for (auto& segment : macro_segments) { + if (segment.first == 0) { + current_index += segment.second; + continue; + } + memory_manager.ReadBlock(segment.first, ¯o_params[current_index], + sizeof(u32) * segment.second); + current_index += segment.second; + } +} + +u32 Maxwell3D::GetMaxCurrentVertices() { + u32 num_vertices = 0; + for (size_t index = 0; index < Regs::NumVertexArrays; ++index) { + const auto& array = regs.vertex_streams[index]; + if (array.enable == 0) { + continue; + } + const auto& attribute = regs.vertex_attrib_format[index]; + if (attribute.constant) { + num_vertices = std::max(num_vertices, 1U); + continue; + } + const auto& limit = regs.vertex_stream_limits[index]; + const GPUVAddr gpu_addr_begin = array.Address(); + const GPUVAddr gpu_addr_end = limit.Address() + 1; + const u32 address_size = static_cast(gpu_addr_end - gpu_addr_begin); + num_vertices = std::max( + num_vertices, address_size / std::max(attribute.SizeInBytes(), array.stride.Value())); + } + return num_vertices; +} + u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) { // Keep track of the register value in shadow_state when requested. const auto control = shadow_state.shadow_ram_control; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index ac5e87563..e2256594d 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -3068,10 +3068,14 @@ public: friend class DrawManager; std::vector inline_index_draw_indexes; - std::vector macro_addresses; - Core::System& system; - MemoryManager& memory_manager; + GPUVAddr getMacroAddress(size_t index) const { + return macro_addresses[index]; + } + + void RefreshParameters(); + + u32 GetMaxCurrentVertices(); /// Handles a write to the CLEAR_BUFFERS register. void ProcessClearBuffers(u32 layer_count); @@ -3135,6 +3139,9 @@ private: /// Returns a query's value or an empty object if the value will be deferred through a cache. std::optional GetQueryResult(); + Core::System& system; + MemoryManager& memory_manager; + VideoCore::RasterizerInterface* rasterizer = nullptr; /// Start offsets of each macro in macro_memory @@ -3151,6 +3158,14 @@ private: Upload::State upload_state; bool execute_on{true}; + + std::array draw_command{}; + std::vector deferred_draw_method; + enum class DrawMode : u32 { General = 0, Instance, InlineIndex }; + DrawMode draw_mode{DrawMode::General}; + bool draw_indexed{}; + std::vector> macro_segments; + std::vector macro_addresses; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/macro/macro.cpp b/src/video_core/macro/macro.cpp index 505d81c1e..01dd25f95 100644 --- a/src/video_core/macro/macro.cpp +++ b/src/video_core/macro/macro.cpp @@ -13,6 +13,7 @@ #include "common/fs/fs.h" #include "common/fs/path_util.h" #include "common/settings.h" +#include "video_core/engines/maxwell_3d.h" #include "video_core/macro/macro.h" #include "video_core/macro/macro_hle.h" #include "video_core/macro/macro_interpreter.h" @@ -40,8 +41,8 @@ static void Dump(u64 hash, std::span code) { macro_file.write(reinterpret_cast(code.data()), code.size_bytes()); } -MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d) - : hle_macros{std::make_unique(maxwell3d)} {} +MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d_) + : hle_macros{std::make_unique(maxwell3d_)}, maxwell3d{maxwell3d_} {} MacroEngine::~MacroEngine() = default; @@ -61,6 +62,7 @@ void MacroEngine::Execute(u32 method, const std::vector& parameters) { if (cache_info.has_hle_program) { cache_info.hle_program->Execute(parameters, method); } else { + maxwell3d.RefreshParameters(); cache_info.lle_program->Execute(parameters, method); } } else { @@ -106,6 +108,7 @@ void MacroEngine::Execute(u32 method, const std::vector& parameters) { cache_info.hle_program = std::move(hle_program); cache_info.hle_program->Execute(parameters, method); } else { + maxwell3d.RefreshParameters(); cache_info.lle_program->Execute(parameters, method); } } diff --git a/src/video_core/macro/macro.h b/src/video_core/macro/macro.h index 07d97ba39..737ced9a4 100644 --- a/src/video_core/macro/macro.h +++ b/src/video_core/macro/macro.h @@ -137,6 +137,7 @@ private: std::unordered_map macro_cache; std::unordered_map> uploaded_macro_code; std::unique_ptr hle_macros; + Engines::Maxwell3D& maxwell3d; }; std::unique_ptr GetMacroEngine(Engines::Maxwell3D& maxwell3d); diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index da988cc0d..79fab96e1 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -3,6 +3,7 @@ #include #include +#include "common/assert.h" #include "common/scope_exit.h" #include "video_core/dirty_flags.h" #include "video_core/engines/draw_manager.h" @@ -15,143 +16,365 @@ namespace Tegra { namespace { -using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector& parameters); - -// HLE'd functions -void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { - const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B); - maxwell3d.draw_manager->DrawIndex( - static_cast(parameters[0] & 0x3ffffff), - parameters[4], parameters[1], parameters[3], parameters[5], instance_count); -} - -void HLE_DrawArraysIndirect(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { - const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); - maxwell3d.draw_manager->DrawArray( - static_cast(parameters[0]), - parameters[3], parameters[1], parameters[4], instance_count); -} - -void HLE_DrawIndexedIndirect(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { - const u32 element_base = parameters[4]; - const u32 base_instance = parameters[5]; - maxwell3d.regs.vertex_id_base = element_base; - maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, element_base, true); - maxwell3d.CallMethod(0x8e5, base_instance, true); - - auto& params = maxwell3d.draw_manager->GetIndirectParams(); - params.is_indexed = true; - params.include_count = false; - params.count_start_address = 0; - params.indirect_start_address = maxwell3d.macro_addresses[1]; - params.buffer_size = 5 * sizeof(u32); - params.max_draw_counts = 1; - params.stride = 0; - - maxwell3d.draw_manager->DrawIndexedIndirect( - static_cast(parameters[0]), 0, - 1U << 18); - - maxwell3d.regs.vertex_id_base = 0x0; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, 0x0, true); - maxwell3d.CallMethod(0x8e5, 0x0, true); -} - -// Multidraw Indixed Indirect -void HLE_MultiDrawIndexedIndirect(Engines::Maxwell3D& maxwell3d, - const std::vector& parameters) { - const u32 start_indirect = parameters[0]; - const u32 end_indirect = parameters[1]; - if (start_indirect >= end_indirect) { - // Nothing to do. - return; +bool IsTopologySafe(Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology topology) { + switch (topology) { + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Points: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Lines: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LineLoop: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LineStrip: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Triangles: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleStrip: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleFan: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LinesAdjacency: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LineStripAdjacency: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Patches: + return true; + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Quads: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::QuadStrip: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Polygon: + default: + return false; } - const auto topology = - static_cast(parameters[2]); - const u32 padding = parameters[3]; // padding is in words - - // size of each indirect segment - const u32 indirect_words = 5 + padding; - const u32 stride = indirect_words * sizeof(u32); - const std::size_t draw_count = end_indirect - start_indirect; - u32 lowest_first = std::numeric_limits::max(); - u32 highest_limit = std::numeric_limits::min(); - for (std::size_t index = 0; index < draw_count; index++) { - const std::size_t base = index * indirect_words + 5; - const u32 count = parameters[base]; - const u32 first_index = parameters[base + 2]; - lowest_first = std::min(lowest_first, first_index); - highest_limit = std::max(highest_limit, first_index + count); - } - - const u32 base_vertex = parameters[8]; - const u32 base_instance = parameters[9]; - maxwell3d.regs.vertex_id_base = base_vertex; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, base_vertex, true); - maxwell3d.CallMethod(0x8e5, base_instance, true); - auto& params = maxwell3d.draw_manager->GetIndirectParams(); - params.is_indexed = true; - params.include_count = true; - params.count_start_address = maxwell3d.macro_addresses[4]; - params.indirect_start_address = maxwell3d.macro_addresses[5]; - params.buffer_size = stride * draw_count; - params.max_draw_counts = draw_count; - params.stride = stride; - maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, highest_limit); } -// Multi-layer Clear -void HLE_MultiLayerClear(Engines::Maxwell3D& maxwell3d, const std::vector& parameters) { - ASSERT(parameters.size() == 1); - - const Engines::Maxwell3D::Regs::ClearSurface clear_params{parameters[0]}; - const u32 rt_index = clear_params.RT; - const u32 num_layers = maxwell3d.regs.rt[rt_index].depth; - ASSERT(clear_params.layer == 0); - - maxwell3d.regs.clear_surface.raw = clear_params.raw; - maxwell3d.draw_manager->Clear(num_layers); -} - -constexpr std::array, 5> hle_funcs{{ - {0x771BB18C62444DA0, &HLE_771BB18C62444DA0}, - {0x0D61FC9FAAC9FCAD, &HLE_DrawArraysIndirect}, - {0x0217920100488FF7, &HLE_DrawIndexedIndirect}, - {0x3F5E74B9C9A50164, &HLE_MultiDrawIndexedIndirect}, - {0xEAD26C3E2109B06B, &HLE_MultiLayerClear}, -}}; - -class HLEMacroImpl final : public CachedMacro { +class HLEMacroImpl : public CachedMacro { public: - explicit HLEMacroImpl(Engines::Maxwell3D& maxwell3d_, HLEFunction func_) - : maxwell3d{maxwell3d_}, func{func_} {} + explicit HLEMacroImpl(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {} - void Execute(const std::vector& parameters, u32 method) override { - func(maxwell3d, parameters); +protected: + void advanceCheck() { + current_value = (current_value + 1) % fibonacci_post; + check_limit = current_value == 0; + if (check_limit) { + const u32 new_fibonacci = fibonacci_pre + fibonacci_post; + fibonacci_pre = fibonacci_post; + fibonacci_post = new_fibonacci; + } + } + + Engines::Maxwell3D& maxwell3d; + u32 fibonacci_pre{89}; + u32 fibonacci_post{144}; + u32 current_value{fibonacci_post - 1}; + bool check_limit{}; +}; + +class HLE_771BB18C62444DA0 final : public HLEMacroImpl { +public: + explicit HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B); + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + maxwell3d.draw_manager->DrawIndex( + static_cast(parameters[0] & + 0x3ffffff), + parameters[4], parameters[1], parameters[3], parameters[5], instance_count); + } +}; + +class HLE_DrawArraysIndirect final : public HLEMacroImpl { +public: + explicit HLE_DrawArraysIndirect(Engines::Maxwell3D& maxwell3d_, bool extended_ = false) + : HLEMacroImpl(maxwell3d_), extended(extended_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + auto topology = + static_cast(parameters[0]); + if (!IsTopologySafe(topology)) { + Fallback(parameters); + return; + } + + auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_indexed = false; + params.include_count = false; + params.count_start_address = 0; + params.indirect_start_address = maxwell3d.getMacroAddress(1); + params.buffer_size = 4 * sizeof(u32); + params.max_draw_counts = 1; + params.stride = 0; + + if (extended) { + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, parameters[4], true); + } + + maxwell3d.draw_manager->DrawArrayIndirect(topology); + + if (extended) { + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, 0, true); + } + maxwell3d.regs.vertex_buffer.first = 0; + maxwell3d.regs.vertex_buffer.count = 0; } private: - Engines::Maxwell3D& maxwell3d; - HLEFunction func; + void Fallback(const std::vector& parameters) { + SCOPE_EXIT({ + if (extended) { + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, 0, true); + } + }); + maxwell3d.RefreshParameters(); + const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); + + const u32 vertex_first = parameters[3]; + const u32 vertex_count = parameters[1]; + + if (maxwell3d.GetMaxCurrentVertices() < vertex_first + vertex_count) { + ASSERT_MSG(false, "Faulty draw!"); + return; + } + + const u32 base_instance = parameters[4]; + if (extended) { + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, base_instance, true); + } + + maxwell3d.draw_manager->DrawArray( + static_cast(parameters[0]), + vertex_first, vertex_count, base_instance, instance_count); + } + + bool extended; +}; + +class HLE_DrawIndexedIndirect final : public HLEMacroImpl { +public: + explicit HLE_DrawIndexedIndirect(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + auto topology = + static_cast(parameters[0]); + if (!IsTopologySafe(topology)) { + Fallback(parameters); + return; + } + + advanceCheck(); + if (check_limit) { + maxwell3d.RefreshParameters(); + minimum_limit = std::max(parameters[3], minimum_limit); + } + + const u32 base_vertex = parameters[8]; + const u32 base_instance = parameters[9]; + maxwell3d.regs.vertex_id_base = base_vertex; + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, base_vertex, true); + maxwell3d.CallMethod(0x8e5, base_instance, true); + auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_indexed = true; + params.include_count = false; + params.count_start_address = 0; + params.indirect_start_address = maxwell3d.getMacroAddress(1); + params.buffer_size = 5 * sizeof(u32); + params.max_draw_counts = 1; + params.stride = 0; + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, minimum_limit); + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, 0x0, true); + maxwell3d.CallMethod(0x8e5, 0x0, true); + } + +private: + void Fallback(const std::vector& parameters) { + maxwell3d.RefreshParameters(); + const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); + const u32 element_base = parameters[4]; + const u32 base_instance = parameters[5]; + maxwell3d.regs.vertex_id_base = element_base; + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, element_base, true); + maxwell3d.CallMethod(0x8e5, base_instance, true); + + maxwell3d.draw_manager->DrawIndex( + static_cast(parameters[0]), + parameters[3], parameters[1], element_base, base_instance, instance_count); + + maxwell3d.regs.vertex_id_base = 0x0; + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, 0x0, true); + maxwell3d.CallMethod(0x8e5, 0x0, true); + } + + u32 minimum_limit{1 << 18}; +}; + +class HLE_MultiLayerClear final : public HLEMacroImpl { +public: + explicit HLE_MultiLayerClear(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + ASSERT(parameters.size() == 1); + + const Engines::Maxwell3D::Regs::ClearSurface clear_params{parameters[0]}; + const u32 rt_index = clear_params.RT; + const u32 num_layers = maxwell3d.regs.rt[rt_index].depth; + ASSERT(clear_params.layer == 0); + + maxwell3d.regs.clear_surface.raw = clear_params.raw; + maxwell3d.draw_manager->Clear(num_layers); + } +}; + +class HLE_MultiDrawIndexedIndirectCount final : public HLEMacroImpl { +public: + explicit HLE_MultiDrawIndexedIndirectCount(Engines::Maxwell3D& maxwell3d_) + : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + const auto topology = + static_cast(parameters[2]); + if (!IsTopologySafe(topology)) { + Fallback(parameters); + return; + } + + advanceCheck(); + if (check_limit) { + maxwell3d.RefreshParameters(); + } + const u32 start_indirect = parameters[0]; + const u32 end_indirect = parameters[1]; + if (start_indirect >= end_indirect) { + // Nothing to do. + return; + } + + maxwell3d.regs.draw.topology.Assign(topology); + const u32 padding = parameters[3]; // padding is in words + + // size of each indirect segment + const u32 indirect_words = 5 + padding; + const u32 stride = indirect_words * sizeof(u32); + const std::size_t draw_count = end_indirect - start_indirect; + u32 lowest_first = std::numeric_limits::max(); + u32 highest_limit = std::numeric_limits::min(); + for (std::size_t index = 0; index < draw_count; index++) { + const std::size_t base = index * indirect_words + 5; + const u32 count = parameters[base]; + const u32 first_index = parameters[base + 2]; + lowest_first = std::min(lowest_first, first_index); + highest_limit = std::max(highest_limit, first_index + count); + } + if (check_limit) { + minimum_limit = std::max(highest_limit, minimum_limit); + } + + maxwell3d.regs.index_buffer.first = 0; + maxwell3d.regs.index_buffer.count = std::max(highest_limit, minimum_limit); + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_indexed = true; + params.include_count = true; + params.count_start_address = maxwell3d.getMacroAddress(4); + params.indirect_start_address = maxwell3d.getMacroAddress(5); + params.buffer_size = stride * draw_count; + params.max_draw_counts = draw_count; + params.stride = stride; + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, highest_limit); + } + +private: + void Fallback(const std::vector& parameters) { + SCOPE_EXIT({ + // Clean everything. + // Clean everything. + maxwell3d.regs.vertex_id_base = 0x0; + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, 0x0, true); + maxwell3d.CallMethod(0x8e5, 0x0, true); + }); + maxwell3d.RefreshParameters(); + const u32 start_indirect = parameters[0]; + const u32 end_indirect = parameters[1]; + if (start_indirect >= end_indirect) { + // Nothing to do. + return; + } + const auto topology = + static_cast(parameters[2]); + maxwell3d.regs.draw.topology.Assign(topology); + const u32 padding = parameters[3]; + const std::size_t max_draws = parameters[4]; + + const u32 indirect_words = 5 + padding; + const std::size_t first_draw = start_indirect; + const std::size_t effective_draws = end_indirect - start_indirect; + const std::size_t last_draw = start_indirect + std::min(effective_draws, max_draws); + + for (std::size_t index = first_draw; index < last_draw; index++) { + const std::size_t base = index * indirect_words + 5; + const u32 base_vertex = parameters[base + 3]; + const u32 base_instance = parameters[base + 4]; + maxwell3d.regs.vertex_id_base = base_vertex; + maxwell3d.CallMethod(0x8e3, 0x640, true); + maxwell3d.CallMethod(0x8e4, base_vertex, true); + maxwell3d.CallMethod(0x8e5, base_instance, true); + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + maxwell3d.draw_manager->DrawIndex(topology, parameters[base + 2], parameters[base], + base_vertex, base_instance, parameters[base + 1]); + } + } + + u32 minimum_limit{1 << 12}; }; } // Anonymous namespace -HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {} +HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { + builders.emplace(0x771BB18C62444DA0ULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d); + })); + builders.emplace(0x0D61FC9FAAC9FCADULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d); + })); + builders.emplace(0x8A4D173EB99A8603ULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d, true); + })); + builders.emplace(0x0217920100488FF7ULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d); + })); + builders.emplace(0x3F5E74B9C9A50164ULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d); + })); + builders.emplace(0xEAD26C3E2109B06BULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d); + })); +} + HLEMacro::~HLEMacro() = default; std::unique_ptr HLEMacro::GetHLEProgram(u64 hash) const { - const auto it = std::find_if(hle_funcs.cbegin(), hle_funcs.cend(), - [hash](const auto& pair) { return pair.first == hash; }); - if (it == hle_funcs.end()) { + const auto it = builders.find(hash); + if (it == builders.end()) { return nullptr; } - return std::make_unique(maxwell3d, it->second); + return it->second(maxwell3d); } } // namespace Tegra diff --git a/src/video_core/macro/macro_hle.h b/src/video_core/macro/macro_hle.h index 625332c9d..33f92fab1 100644 --- a/src/video_core/macro/macro_hle.h +++ b/src/video_core/macro/macro_hle.h @@ -3,7 +3,10 @@ #pragma once +#include #include +#include + #include "common/common_types.h" namespace Tegra { @@ -23,6 +26,8 @@ public: private: Engines::Maxwell3D& maxwell3d; + std::unordered_map(Engines::Maxwell3D&)>> + builders; }; } // namespace Tegra From 93ac5a6a6d316966c1d288f8b83610bb48143a04 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Fri, 21 Oct 2022 01:46:51 +0200 Subject: [PATCH 223/387] MacroHLE: Add Index Buffer size estimation. --- src/video_core/engines/maxwell_3d.cpp | 7 ++++ src/video_core/engines/maxwell_3d.h | 2 + src/video_core/macro/macro_hle.cpp | 20 ++++++---- src/video_core/memory_manager.cpp | 53 +++++++++++++++++++++++++-- src/video_core/memory_manager.h | 2 + 5 files changed, 74 insertions(+), 10 deletions(-) diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index b998a8e69..a0dd7400d 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -179,6 +179,13 @@ u32 Maxwell3D::GetMaxCurrentVertices() { return num_vertices; } +size_t Maxwell3D::EstimateIndexBufferSize() { + GPUVAddr start_address = regs.index_buffer.StartAddress(); + GPUVAddr end_address = regs.index_buffer.EndAddress(); + return std::min(memory_manager.GetMemoryLayoutSize(start_address), + static_cast(end_address - start_address)); +} + u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) { // Keep track of the register value in shadow_state when requested. const auto control = shadow_state.shadow_ram_control; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index e2256594d..cfe1e4883 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -3077,6 +3077,8 @@ public: u32 GetMaxCurrentVertices(); + size_t EstimateIndexBufferSize(); + /// Handles a write to the CLEAR_BUFFERS register. void ProcessClearBuffers(u32 layer_count); diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 79fab96e1..93b6d42a4 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -163,12 +163,16 @@ public: maxwell3d.RefreshParameters(); minimum_limit = std::max(parameters[3], minimum_limit); } - - const u32 base_vertex = parameters[8]; - const u32 base_instance = parameters[9]; - maxwell3d.regs.vertex_id_base = base_vertex; + const u32 estimate = static_cast(maxwell3d.EstimateIndexBufferSize()); + const u32 base_size = std::max(minimum_limit, estimate); + const u32 element_base = parameters[4]; + const u32 base_instance = parameters[5]; + maxwell3d.regs.index_buffer.first = 0; + maxwell3d.regs.index_buffer.count = base_size; // Use a fixed size, just for mapping + maxwell3d.regs.draw.topology.Assign(topology); + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, base_vertex, true); + maxwell3d.CallMethod(0x8e4, element_base, true); maxwell3d.CallMethod(0x8e5, base_instance, true); auto& params = maxwell3d.draw_manager->GetIndirectParams(); params.is_indexed = true; @@ -179,7 +183,7 @@ public: params.max_draw_counts = 1; params.stride = 0; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, minimum_limit); + maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, base_size); maxwell3d.CallMethod(0x8e3, 0x640, true); maxwell3d.CallMethod(0x8e4, 0x0, true); maxwell3d.CallMethod(0x8e5, 0x0, true); @@ -271,9 +275,11 @@ public: if (check_limit) { minimum_limit = std::max(highest_limit, minimum_limit); } + const u32 estimate = static_cast(maxwell3d.EstimateIndexBufferSize()); + const u32 base_size = std::max(minimum_limit, estimate); maxwell3d.regs.index_buffer.first = 0; - maxwell3d.regs.index_buffer.count = std::max(highest_limit, minimum_limit); + maxwell3d.regs.index_buffer.count = std::max(highest_limit, base_size); maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; auto& params = maxwell3d.draw_manager->GetIndirectParams(); params.is_indexed = true; diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 8c8dfcca6..8f6c51045 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -325,9 +325,15 @@ template ; - static constexpr bool BOOL_BREAK_RESERVED = std::is_same_v; - static constexpr bool BOOL_BREAK_UNMAPPED = std::is_same_v; + using FuncMappedReturn = + typename std::invoke_result::type; + using FuncReservedReturn = + typename std::invoke_result::type; + using FuncUnmappedReturn = + typename std::invoke_result::type; + static constexpr bool BOOL_BREAK_MAPPED = std::is_same_v; + static constexpr bool BOOL_BREAK_RESERVED = std::is_same_v; + static constexpr bool BOOL_BREAK_UNMAPPED = std::is_same_v; u64 used_page_size; u64 used_page_mask; u64 used_page_bits; @@ -571,6 +577,47 @@ size_t MemoryManager::MaxContinousRange(GPUVAddr gpu_addr, size_t size) const { return range_so_far; } +size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr) const { + PTEKind base_kind = GetPageKind(gpu_addr); + if (base_kind == PTEKind::INVALID) { + return 0; + } + size_t range_so_far = 0; + bool result{false}; + auto fail = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, + std::size_t copy_amount) { + result = true; + return true; + }; + auto short_check = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { + PTEKind base_kind_other = GetKind((page_index << page_bits) + offset); + if (base_kind != base_kind_other) { + result = true; + return true; + } + range_so_far += copy_amount; + return false; + }; + auto big_check = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { + PTEKind base_kind_other = GetKind((page_index << big_page_bits) + offset); + if (base_kind != base_kind_other) { + result = true; + return true; + } + range_so_far += copy_amount; + return false; + }; + auto check_short_pages = [&](std::size_t page_index, std::size_t offset, + std::size_t copy_amount) { + GPUVAddr base = (page_index << big_page_bits) + offset; + MemoryOperation(base, copy_amount, short_check, fail, fail); + return result; + }; + MemoryOperation(gpu_addr, address_space_size - gpu_addr, big_check, fail, + check_short_pages); + return range_so_far; +} + void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const { auto do_nothing = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index ab4bc9ec6..65f6e8134 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -118,6 +118,8 @@ public: PTEKind GetPageKind(GPUVAddr gpu_addr) const; + size_t GetMemoryLayoutSize(GPUVAddr gpu_addr) const; + private: template inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped, From aad0cbf024fb8077a9b375a093c60a7e2ab1db3d Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 9 Nov 2022 17:58:10 +0100 Subject: [PATCH 224/387] MacroHLE: Add HLE replacement for base vertex and base instance. --- .../spirv/emit_spirv_context_get_set.cpp | 8 ++ .../backend/spirv/spirv_emit_context.cpp | 10 ++ src/shader_recompiler/environment.h | 5 + .../frontend/ir/attribute.cpp | 4 + src/shader_recompiler/frontend/ir/attribute.h | 4 + .../frontend/ir/ir_emitter.cpp | 8 ++ .../frontend/ir/ir_emitter.h | 2 + .../frontend/maxwell/translate_program.cpp | 2 +- .../ir_opt/constant_propagation_pass.cpp | 45 ++++++- src/shader_recompiler/ir_opt/passes.h | 2 +- src/shader_recompiler/shader_info.h | 5 + src/shader_recompiler/varying_state.h | 2 +- src/video_core/engines/maxwell_3d.cpp | 15 ++- src/video_core/engines/maxwell_3d.h | 17 +++ src/video_core/macro/macro_hle.cpp | 115 +++++++++--------- src/video_core/memory_manager.cpp | 10 +- src/video_core/memory_manager.h | 3 +- .../renderer_vulkan/fixed_pipeline_state.cpp | 1 + .../renderer_vulkan/fixed_pipeline_state.h | 1 + .../renderer_vulkan/vk_pipeline_cache.cpp | 2 +- src/video_core/shader_environment.cpp | 53 ++++++++ src/video_core/shader_environment.h | 21 ++++ 22 files changed, 265 insertions(+), 70 deletions(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 73b67f0af..e4802bf9e 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -339,6 +339,10 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)}; return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base)); } + case IR::Attribute::BaseInstance: + return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_instance)); + case IR::Attribute::BaseVertex: + return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_vertex)); case IR::Attribute::FrontFace: return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face), ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits::max())), @@ -380,6 +384,10 @@ Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id) { const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)}; return ctx.OpISub(ctx.U32[1], index, base); } + case IR::Attribute::BaseInstance: + return ctx.OpLoad(ctx.U32[1], ctx.base_instance); + case IR::Attribute::BaseVertex: + return ctx.OpLoad(ctx.U32[1], ctx.base_vertex); default: throw NotImplementedException("Read U32 attribute {}", attr); } diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 41dc6d031..563a5fc49 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -1379,18 +1379,28 @@ void EmitContext::DefineInputs(const IR::Program& program) { if (loads[IR::Attribute::InstanceId]) { if (profile.support_vertex_instance_id) { instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId); + if (loads[IR::Attribute::BaseInstance]) { + base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex); + } } else { instance_index = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceIndex); base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseInstance); } + } else if (loads[IR::Attribute::BaseInstance]) { + base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseInstance); } if (loads[IR::Attribute::VertexId]) { if (profile.support_vertex_instance_id) { vertex_id = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexId); + if (loads[IR::Attribute::BaseVertex]) { + base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex); + } } else { vertex_index = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexIndex); base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex); } + } else if (loads[IR::Attribute::BaseVertex]) { + base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex); } if (loads[IR::Attribute::FrontFace]) { front_face = DefineInput(*this, U1, true, spv::BuiltIn::FrontFacing); diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index 402f2664f..b9b4455f6 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h @@ -34,6 +34,11 @@ public: [[nodiscard]] virtual std::array WorkgroupSize() const = 0; + [[nodiscard]] virtual bool HasHLEMacroState() const = 0; + + [[nodiscard]] virtual std::optional GetReplaceConstBuffer( + u32 bank, u32 offset) = 0; + virtual void Dump(u64 hash) = 0; [[nodiscard]] const ProgramHeader& SPH() const noexcept { diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp index 7d3d882e4..73e189a89 100644 --- a/src/shader_recompiler/frontend/ir/attribute.cpp +++ b/src/shader_recompiler/frontend/ir/attribute.cpp @@ -446,6 +446,10 @@ std::string NameOf(Attribute attribute) { return "ViewportMask"; case Attribute::FrontFace: return "FrontFace"; + case Attribute::BaseInstance: + return "BaseInstance"; + case Attribute::BaseVertex: + return "BaseVertex"; } return fmt::format("", static_cast(attribute)); } diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h index 6ee3947b1..364d8a912 100644 --- a/src/shader_recompiler/frontend/ir/attribute.h +++ b/src/shader_recompiler/frontend/ir/attribute.h @@ -219,6 +219,10 @@ enum class Attribute : u64 { FixedFncTexture9Q = 231, ViewportMask = 232, FrontFace = 255, + + // Implementation attributes + BaseInstance = 256, + BaseVertex = 257, }; constexpr size_t NUM_GENERICS = 32; diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 0cdac0eff..eb2e49a68 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -294,6 +294,14 @@ F32 IREmitter::GetAttribute(IR::Attribute attribute, const U32& vertex) { return Inst(Opcode::GetAttribute, attribute, vertex); } +U32 IREmitter::GetAttributeU32(IR::Attribute attribute) { + return GetAttributeU32(attribute, Imm32(0)); +} + +U32 IREmitter::GetAttributeU32(IR::Attribute attribute, const U32& vertex) { + return Inst(Opcode::GetAttributeU32, attribute, vertex); +} + void IREmitter::SetAttribute(IR::Attribute attribute, const F32& value, const U32& vertex) { Inst(Opcode::SetAttribute, attribute, value, vertex); } diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 2df992feb..7aaaa4ab0 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -74,6 +74,8 @@ public: [[nodiscard]] F32 GetAttribute(IR::Attribute attribute); [[nodiscard]] F32 GetAttribute(IR::Attribute attribute, const U32& vertex); + [[nodiscard]] U32 GetAttributeU32(IR::Attribute attribute); + [[nodiscard]] U32 GetAttributeU32(IR::Attribute attribute, const U32& vertex); void SetAttribute(IR::Attribute attribute, const F32& value, const U32& vertex); [[nodiscard]] F32 GetAttributeIndexed(const U32& phys_address); diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index 3adbd2b16..ac159d24b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -219,7 +219,7 @@ IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool #include "common/bit_cast.h" +#include "shader_recompiler/environment.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/frontend/ir/value.h" @@ -515,6 +516,8 @@ void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) { case IR::Attribute::PrimitiveId: case IR::Attribute::InstanceId: case IR::Attribute::VertexId: + case IR::Attribute::BaseVertex: + case IR::Attribute::BaseInstance: break; default: return; @@ -644,7 +647,37 @@ void FoldFSwizzleAdd(IR::Block& block, IR::Inst& inst) { } } -void ConstantPropagation(IR::Block& block, IR::Inst& inst) { +void FoldConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst) { + const IR::Value bank{inst.Arg(0)}; + const IR::Value offset{inst.Arg(1)}; + if (!bank.IsImmediate() || !offset.IsImmediate()) { + return; + } + const auto bank_value = bank.U32(); + const auto offset_value = offset.U32(); + auto replacement = env.GetReplaceConstBuffer(bank_value, offset_value); + if (!replacement) { + return; + } + const auto new_attribute = [replacement]() { + switch (*replacement) { + case ReplaceConstant::BaseInstance: + return IR::Attribute::BaseInstance; + case ReplaceConstant::BaseVertex: + return IR::Attribute::BaseVertex; + default: + throw NotImplementedException("Not implemented replacement variable {}", *replacement); + } + }(); + IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; + if (inst.GetOpcode() == IR::Opcode::GetCbufU32) { + inst.ReplaceUsesWith(ir.GetAttributeU32(new_attribute)); + } else { + inst.ReplaceUsesWith(ir.GetAttribute(new_attribute)); + } +} + +void ConstantPropagation(Environment& env, IR::Block& block, IR::Inst& inst) { switch (inst.GetOpcode()) { case IR::Opcode::GetRegister: return FoldGetRegister(inst); @@ -789,18 +822,24 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { IR::Opcode::CompositeInsertF16x4); case IR::Opcode::FSwizzleAdd: return FoldFSwizzleAdd(block, inst); + case IR::Opcode::GetCbufF32: + case IR::Opcode::GetCbufU32: + if (env.HasHLEMacroState()) { + return FoldConstBuffer(env, block, inst); + } + break; default: break; } } } // Anonymous namespace -void ConstantPropagationPass(IR::Program& program) { +void ConstantPropagationPass(Environment& env, IR::Program& program) { const auto end{program.post_order_blocks.rend()}; for (auto it = program.post_order_blocks.rbegin(); it != end; ++it) { IR::Block* const block{*it}; for (IR::Inst& inst : block->Instructions()) { - ConstantPropagation(*block, inst); + ConstantPropagation(env, *block, inst); } } } diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 11bfe801a..1f8f2ba95 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -13,7 +13,7 @@ struct HostTranslateInfo; namespace Shader::Optimization { void CollectShaderInfoPass(Environment& env, IR::Program& program); -void ConstantPropagationPass(IR::Program& program); +void ConstantPropagationPass(Environment& env, IR::Program& program); void DeadCodeEliminationPass(IR::Program& program); void GlobalMemoryToStorageBufferPass(IR::Program& program); void IdentityRemovalPass(IR::Program& program); diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index d9c6e92db..ea0f48344 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -16,6 +16,11 @@ namespace Shader { +enum class ReplaceConstant : u32 { + BaseInstance, + BaseVertex, +}; + enum class TextureType : u32 { Color1D, ColorArray1D, diff --git a/src/shader_recompiler/varying_state.h b/src/shader_recompiler/varying_state.h index 7b28a285f..18a9aaf50 100644 --- a/src/shader_recompiler/varying_state.h +++ b/src/shader_recompiler/varying_state.h @@ -11,7 +11,7 @@ namespace Shader { struct VaryingState { - std::bitset<256> mask{}; + std::bitset<512> mask{}; void Set(IR::Attribute attribute, bool state = true) { mask[static_cast(attribute)] = state; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index a0dd7400d..50d8a94b1 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -182,8 +182,14 @@ u32 Maxwell3D::GetMaxCurrentVertices() { size_t Maxwell3D::EstimateIndexBufferSize() { GPUVAddr start_address = regs.index_buffer.StartAddress(); GPUVAddr end_address = regs.index_buffer.EndAddress(); - return std::min(memory_manager.GetMemoryLayoutSize(start_address), - static_cast(end_address - start_address)); + constexpr std::array max_sizes = { + std::numeric_limits::max(), std::numeric_limits::max(), + std::numeric_limits::max(), std::numeric_limits::max()}; + const size_t byte_size = regs.index_buffer.FormatSizeInBytes(); + return std::min( + memory_manager.GetMemoryLayoutSize(start_address, byte_size * max_sizes[byte_size]) / + byte_size, + static_cast(end_address - start_address)); } u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) { @@ -572,4 +578,9 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const { return regs.reg_array[method]; } +void Maxwell3D::setHLEReplacementName(u32 bank, u32 offset, HLEReplaceName name) { + const u64 key = (static_cast(bank) << 32) | offset; + replace_table.emplace(key, name); +} + } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index cfe1e4883..397e88f67 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -3020,6 +3020,23 @@ public: /// Store temporary hw register values, used by some calls to restore state after a operation Regs shadow_state; + // None Engine + enum class EngineHint : u32 { + None = 0x0, + OnHLEMacro = 0x1, + }; + + EngineHint engine_state{EngineHint::None}; + + enum class HLEReplaceName : u32 { + BaseVertex = 0x0, + BaseInstance = 0x1, + }; + + void setHLEReplacementName(u32 bank, u32 offset, HLEReplaceName name); + + std::unordered_map replace_table; + static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size"); static_assert(std::is_trivially_copyable_v, "Maxwell3D Regs must be trivially copyable"); diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 93b6d42a4..638247e55 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -14,26 +14,29 @@ #include "video_core/rasterizer_interface.h" namespace Tegra { + +using Maxwell = Engines::Maxwell3D; + namespace { -bool IsTopologySafe(Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology topology) { +bool IsTopologySafe(Maxwell::Regs::PrimitiveTopology topology) { switch (topology) { - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Points: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Lines: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LineLoop: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LineStrip: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Triangles: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleStrip: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleFan: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LinesAdjacency: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LineStripAdjacency: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Patches: + case Maxwell::Regs::PrimitiveTopology::Points: + case Maxwell::Regs::PrimitiveTopology::Lines: + case Maxwell::Regs::PrimitiveTopology::LineLoop: + case Maxwell::Regs::PrimitiveTopology::LineStrip: + case Maxwell::Regs::PrimitiveTopology::Triangles: + case Maxwell::Regs::PrimitiveTopology::TriangleStrip: + case Maxwell::Regs::PrimitiveTopology::TriangleFan: + case Maxwell::Regs::PrimitiveTopology::LinesAdjacency: + case Maxwell::Regs::PrimitiveTopology::LineStripAdjacency: + case Maxwell::Regs::PrimitiveTopology::TrianglesAdjacency: + case Maxwell::Regs::PrimitiveTopology::TriangleStripAdjacency: + case Maxwell::Regs::PrimitiveTopology::Patches: return true; - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Quads: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::QuadStrip: - case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Polygon: + case Maxwell::Regs::PrimitiveTopology::Quads: + case Maxwell::Regs::PrimitiveTopology::QuadStrip: + case Maxwell::Regs::PrimitiveTopology::Polygon: default: return false; } @@ -82,8 +85,7 @@ public: : HLEMacroImpl(maxwell3d_), extended(extended_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { - auto topology = - static_cast(parameters[0]); + auto topology = static_cast(parameters[0]); if (!IsTopologySafe(topology)) { Fallback(parameters); return; @@ -99,18 +101,16 @@ public: params.stride = 0; if (extended) { - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, parameters[4], true); + maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; + maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseInstance); } maxwell3d.draw_manager->DrawArrayIndirect(topology); if (extended) { - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, 0, true); + maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.replace_table.clear(); } - maxwell3d.regs.vertex_buffer.first = 0; - maxwell3d.regs.vertex_buffer.count = 0; } private: @@ -134,13 +134,18 @@ private: const u32 base_instance = parameters[4]; if (extended) { - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, base_instance, true); + maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; + maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseInstance); } maxwell3d.draw_manager->DrawArray( static_cast(parameters[0]), vertex_first, vertex_count, base_instance, instance_count); + + if (extended) { + maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.replace_table.clear(); + } } bool extended; @@ -151,8 +156,7 @@ public: explicit HLE_DrawIndexedIndirect(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { - auto topology = - static_cast(parameters[0]); + auto topology = static_cast(parameters[0]); if (!IsTopologySafe(topology)) { Fallback(parameters); return; @@ -164,16 +168,12 @@ public: minimum_limit = std::max(parameters[3], minimum_limit); } const u32 estimate = static_cast(maxwell3d.EstimateIndexBufferSize()); - const u32 base_size = std::max(minimum_limit, estimate); - const u32 element_base = parameters[4]; - const u32 base_instance = parameters[5]; - maxwell3d.regs.index_buffer.first = 0; - maxwell3d.regs.index_buffer.count = base_size; // Use a fixed size, just for mapping + const u32 base_size = std::max(minimum_limit, estimate); maxwell3d.regs.draw.topology.Assign(topology); maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, element_base, true); - maxwell3d.CallMethod(0x8e5, base_instance, true); + maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; + maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); + maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance); auto& params = maxwell3d.draw_manager->GetIndirectParams(); params.is_indexed = true; params.include_count = false; @@ -184,9 +184,8 @@ public: params.stride = 0; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, base_size); - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, 0x0, true); - maxwell3d.CallMethod(0x8e5, 0x0, true); + maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.replace_table.clear(); } private: @@ -197,18 +196,17 @@ private: const u32 base_instance = parameters[5]; maxwell3d.regs.vertex_id_base = element_base; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, element_base, true); - maxwell3d.CallMethod(0x8e5, base_instance, true); + maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; + maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); + maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance); maxwell3d.draw_manager->DrawIndex( static_cast(parameters[0]), parameters[3], parameters[1], element_base, base_instance, instance_count); maxwell3d.regs.vertex_id_base = 0x0; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, 0x0, true); - maxwell3d.CallMethod(0x8e5, 0x0, true); + maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.replace_table.clear(); } u32 minimum_limit{1 << 18}; @@ -238,8 +236,7 @@ public: : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { - const auto topology = - static_cast(parameters[2]); + const auto topology = static_cast(parameters[2]); if (!IsTopologySafe(topology)) { Fallback(parameters); return; @@ -277,9 +274,6 @@ public: } const u32 estimate = static_cast(maxwell3d.EstimateIndexBufferSize()); const u32 base_size = std::max(minimum_limit, estimate); - - maxwell3d.regs.index_buffer.first = 0; - maxwell3d.regs.index_buffer.count = std::max(highest_limit, base_size); maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; auto& params = maxwell3d.draw_manager->GetIndirectParams(); params.is_indexed = true; @@ -290,7 +284,12 @@ public: params.max_draw_counts = draw_count; params.stride = stride; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, highest_limit); + maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; + maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); + maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance); + maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, base_size); + maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.replace_table.clear(); } private: @@ -299,9 +298,8 @@ private: // Clean everything. // Clean everything. maxwell3d.regs.vertex_id_base = 0x0; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, 0x0, true); - maxwell3d.CallMethod(0x8e5, 0x0, true); + maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.replace_table.clear(); }); maxwell3d.RefreshParameters(); const u32 start_indirect = parameters[0]; @@ -310,8 +308,7 @@ private: // Nothing to do. return; } - const auto topology = - static_cast(parameters[2]); + const auto topology = static_cast(parameters[2]); maxwell3d.regs.draw.topology.Assign(topology); const u32 padding = parameters[3]; const std::size_t max_draws = parameters[4]; @@ -326,9 +323,9 @@ private: const u32 base_vertex = parameters[base + 3]; const u32 base_instance = parameters[base + 4]; maxwell3d.regs.vertex_id_base = base_vertex; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, base_vertex, true); - maxwell3d.CallMethod(0x8e5, base_instance, true); + maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; + maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); + maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance); maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; maxwell3d.draw_manager->DrawIndex(topology, parameters[base + 2], parameters[base], base_vertex, base_instance, parameters[base + 1]); diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 8f6c51045..11e7d225e 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -577,7 +577,7 @@ size_t MemoryManager::MaxContinousRange(GPUVAddr gpu_addr, size_t size) const { return range_so_far; } -size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr) const { +size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const { PTEKind base_kind = GetPageKind(gpu_addr); if (base_kind == PTEKind::INVALID) { return 0; @@ -596,6 +596,10 @@ size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr) const { return true; } range_so_far += copy_amount; + if (range_so_far >= max_size) { + result = true; + return true; + } return false; }; auto big_check = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { @@ -605,6 +609,10 @@ size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr) const { return true; } range_so_far += copy_amount; + if (range_so_far >= max_size) { + result = true; + return true; + } return false; }; auto check_short_pages = [&](std::size_t page_index, std::size_t offset, diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 65f6e8134..ca22520d7 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -118,7 +118,8 @@ public: PTEKind GetPageKind(GPUVAddr gpu_addr) const; - size_t GetMemoryLayoutSize(GPUVAddr gpu_addr) const; + size_t GetMemoryLayoutSize(GPUVAddr gpu_addr, + size_t max_size = std::numeric_limits::max()) const; private: template diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index e62b36822..df229f41b 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -97,6 +97,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0); alpha_to_coverage_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_coverage != 0 ? 1 : 0); alpha_to_one_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_one != 0 ? 1 : 0); + app_stage.Assign(maxwell3d.engine_state); for (size_t i = 0; i < regs.rt.size(); ++i) { color_formats[i] = static_cast(regs.rt[i].format); diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index ab79fb8f3..03bf64b57 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -197,6 +197,7 @@ struct FixedPipelineState { BitField<14, 1, u32> smooth_lines; BitField<15, 1, u32> alpha_to_coverage_enabled; BitField<16, 1, u32> alpha_to_one_enabled; + BitField<17, 3, Tegra::Engines::Maxwell3D::EngineHint> app_stage; }; std::array color_formats; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index e7262420c..58b955821 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -54,7 +54,7 @@ using VideoCommon::FileEnvironment; using VideoCommon::GenericEnvironment; using VideoCommon::GraphicsEnvironment; -constexpr u32 CACHE_VERSION = 8; +constexpr u32 CACHE_VERSION = 9; template auto MakeSpan(Container& container) { diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index 958810747..99d85bfb3 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -202,12 +202,15 @@ void GenericEnvironment::Serialize(std::ofstream& file) const { const u64 num_texture_types{static_cast(texture_types.size())}; const u64 num_texture_pixel_formats{static_cast(texture_pixel_formats.size())}; const u64 num_cbuf_values{static_cast(cbuf_values.size())}; + const u64 num_cbuf_replacement_values{static_cast(cbuf_replacements.size())}; file.write(reinterpret_cast(&code_size), sizeof(code_size)) .write(reinterpret_cast(&num_texture_types), sizeof(num_texture_types)) .write(reinterpret_cast(&num_texture_pixel_formats), sizeof(num_texture_pixel_formats)) .write(reinterpret_cast(&num_cbuf_values), sizeof(num_cbuf_values)) + .write(reinterpret_cast(&num_cbuf_replacement_values), + sizeof(num_cbuf_replacement_values)) .write(reinterpret_cast(&local_memory_size), sizeof(local_memory_size)) .write(reinterpret_cast(&texture_bound), sizeof(texture_bound)) .write(reinterpret_cast(&start_address), sizeof(start_address)) @@ -229,6 +232,10 @@ void GenericEnvironment::Serialize(std::ofstream& file) const { file.write(reinterpret_cast(&key), sizeof(key)) .write(reinterpret_cast(&type), sizeof(type)); } + for (const auto& [key, type] : cbuf_replacements) { + file.write(reinterpret_cast(&key), sizeof(key)) + .write(reinterpret_cast(&type), sizeof(type)); + } if (stage == Shader::Stage::Compute) { file.write(reinterpret_cast(&workgroup_size), sizeof(workgroup_size)) .write(reinterpret_cast(&shared_memory_size), sizeof(shared_memory_size)); @@ -318,6 +325,8 @@ GraphicsEnvironment::GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_, ASSERT(local_size <= std::numeric_limits::max()); local_memory_size = static_cast(local_size) + sph.common3.shader_local_memory_crs_size; texture_bound = maxwell3d->regs.bindless_texture_const_buffer_slot; + has_hle_engine_state = + maxwell3d->engine_state == Tegra::Engines::Maxwell3D::EngineHint::OnHLEMacro; } u32 GraphicsEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { @@ -331,6 +340,30 @@ u32 GraphicsEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { return value; } +std::optional GraphicsEnvironment::GetReplaceConstBuffer(u32 bank, + u32 offset) { + if (!has_hle_engine_state) { + return std::nullopt; + } + const u64 key = (static_cast(bank) << 32) | static_cast(offset); + auto it = maxwell3d->replace_table.find(key); + if (it == maxwell3d->replace_table.end()) { + return std::nullopt; + } + const auto converted_value = [](Tegra::Engines::Maxwell3D::HLEReplaceName name) { + switch (name) { + case Tegra::Engines::Maxwell3D::HLEReplaceName::BaseVertex: + return Shader::ReplaceConstant::BaseVertex; + case Tegra::Engines::Maxwell3D::HLEReplaceName::BaseInstance: + return Shader::ReplaceConstant::BaseInstance; + default: + UNREACHABLE(); + } + }(it->second); + cbuf_replacements.emplace(key, converted_value); + return converted_value; +} + Shader::TextureType GraphicsEnvironment::ReadTextureType(u32 handle) { const auto& regs{maxwell3d->regs}; const bool via_header_index{regs.sampler_binding == Maxwell::SamplerBinding::ViaHeaderBinding}; @@ -409,11 +442,14 @@ void FileEnvironment::Deserialize(std::ifstream& file) { u64 num_texture_types{}; u64 num_texture_pixel_formats{}; u64 num_cbuf_values{}; + u64 num_cbuf_replacement_values{}; file.read(reinterpret_cast(&code_size), sizeof(code_size)) .read(reinterpret_cast(&num_texture_types), sizeof(num_texture_types)) .read(reinterpret_cast(&num_texture_pixel_formats), sizeof(num_texture_pixel_formats)) .read(reinterpret_cast(&num_cbuf_values), sizeof(num_cbuf_values)) + .read(reinterpret_cast(&num_cbuf_replacement_values), + sizeof(num_cbuf_replacement_values)) .read(reinterpret_cast(&local_memory_size), sizeof(local_memory_size)) .read(reinterpret_cast(&texture_bound), sizeof(texture_bound)) .read(reinterpret_cast(&start_address), sizeof(start_address)) @@ -444,6 +480,13 @@ void FileEnvironment::Deserialize(std::ifstream& file) { .read(reinterpret_cast(&value), sizeof(value)); cbuf_values.emplace(key, value); } + for (size_t i = 0; i < num_cbuf_replacement_values; ++i) { + u64 key; + Shader::ReplaceConstant value; + file.read(reinterpret_cast(&key), sizeof(key)) + .read(reinterpret_cast(&value), sizeof(value)); + cbuf_replacements.emplace(key, value); + } if (stage == Shader::Stage::Compute) { file.read(reinterpret_cast(&workgroup_size), sizeof(workgroup_size)) .read(reinterpret_cast(&shared_memory_size), sizeof(shared_memory_size)); @@ -512,6 +555,16 @@ std::array FileEnvironment::WorkgroupSize() const { return workgroup_size; } +std::optional FileEnvironment::GetReplaceConstBuffer(u32 bank, + u32 offset) { + const u64 key = (static_cast(bank) << 32) | static_cast(offset); + auto it = cbuf_replacements.find(key); + if (it == cbuf_replacements.end()) { + return std::nullopt; + } + return it->second; +} + void SerializePipeline(std::span key, std::span envs, const std::filesystem::path& filename, u32 cache_version) try { std::ofstream file(filename, std::ios::binary | std::ios::ate | std::ios::app); diff --git a/src/video_core/shader_environment.h b/src/video_core/shader_environment.h index 1342fab1e..d75987a52 100644 --- a/src/video_core/shader_environment.h +++ b/src/video_core/shader_environment.h @@ -60,6 +60,10 @@ public: void Serialize(std::ofstream& file) const; + bool HasHLEMacroState() const override { + return has_hle_engine_state; + } + protected: std::optional TryFindSize(); @@ -73,6 +77,7 @@ protected: std::unordered_map texture_types; std::unordered_map texture_pixel_formats; std::unordered_map cbuf_values; + std::unordered_map cbuf_replacements; u32 local_memory_size{}; u32 texture_bound{}; @@ -89,6 +94,7 @@ protected: u32 viewport_transform_state = 1; bool has_unbound_instructions = false; + bool has_hle_engine_state = false; }; class GraphicsEnvironment final : public GenericEnvironment { @@ -109,6 +115,8 @@ public: u32 ReadViewportTransformState() override; + std::optional GetReplaceConstBuffer(u32 bank, u32 offset) override; + private: Tegra::Engines::Maxwell3D* maxwell3d{}; size_t stage_index{}; @@ -131,6 +139,11 @@ public: u32 ReadViewportTransformState() override; + std::optional GetReplaceConstBuffer( + [[maybe_unused]] u32 bank, [[maybe_unused]] u32 offset) override { + return std::nullopt; + } + private: Tegra::Engines::KeplerCompute* kepler_compute{}; }; @@ -166,6 +179,13 @@ public: [[nodiscard]] std::array WorkgroupSize() const override; + [[nodiscard]] std::optional GetReplaceConstBuffer(u32 bank, + u32 offset) override; + + [[nodiscard]] bool HasHLEMacroState() const override { + return cbuf_replacements.size() != 0; + } + void Dump(u64 hash) override; private: @@ -173,6 +193,7 @@ private: std::unordered_map texture_types; std::unordered_map texture_pixel_formats; std::unordered_map cbuf_values; + std::unordered_map cbuf_replacements; std::array workgroup_size{}; u32 local_memory_size{}; u32 shared_memory_size{}; From 18637766efd1ff9a0c22967553983cfda69c96ca Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 17 Nov 2022 16:36:53 +0100 Subject: [PATCH 225/387] MacroHLE: Reduce massive calculations on sizing estimation. --- src/common/CMakeLists.txt | 1 + src/common/range_map.h | 139 ++++++++++++++++++++++++++ src/tests/CMakeLists.txt | 1 + src/tests/common/range_map.cpp | 70 +++++++++++++ src/video_core/dma_pusher.cpp | 3 +- src/video_core/engines/maxwell_3d.cpp | 15 +++ src/video_core/engines/maxwell_3d.h | 2 + src/video_core/memory_manager.cpp | 91 ++--------------- src/video_core/memory_manager.h | 11 +- 9 files changed, 238 insertions(+), 95 deletions(-) create mode 100644 src/common/range_map.h create mode 100644 src/tests/common/range_map.cpp diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index eb05e46a8..45332cf95 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -97,6 +97,7 @@ add_library(common STATIC point.h precompiled_headers.h quaternion.h + range_map.h reader_writer_queue.h ring_buffer.h ${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp diff --git a/src/common/range_map.h b/src/common/range_map.h new file mode 100644 index 000000000..993e21643 --- /dev/null +++ b/src/common/range_map.h @@ -0,0 +1,139 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include +#include + +#include "common/common_types.h" + +namespace Common { + +template +class RangeMap { +private: + using KeyT = std::conditional_t, typename KeyTBase, + std::make_signed_t>; + +public: + explicit RangeMap(ValueT null_value_) : null_value{null_value_} { + container.emplace(std::numeric_limits::min(), null_value); + }; + ~RangeMap() = default; + + void Map(KeyTBase address, KeyTBase address_end, ValueT value) { + KeyT new_address = static_cast(address); + KeyT new_address_end = static_cast(address_end); + if (new_address < 0) { + new_address = 0; + } + if (new_address_end < 0) { + new_address_end = 0; + } + InternalMap(new_address, new_address_end, value); + } + + void Unmap(KeyTBase address, KeyTBase address_end) { + Map(address, address_end, null_value); + } + + [[nodiscard]] size_t GetContinousSizeFrom(KeyTBase address) const { + const KeyT new_address = static_cast(address); + if (new_address < 0) { + return 0; + } + return ContinousSizeInternal(new_address); + } + + [[nodiscard]] ValueT GetValueAt(KeyT address) const { + const KeyT new_address = static_cast(address); + if (new_address < 0) { + return null_value; + } + return GetValueInternal(new_address); + } + +private: + using MapType = std::map; + using IteratorType = MapType::iterator; + using ConstIteratorType = MapType::const_iterator; + + size_t ContinousSizeInternal(KeyT address) const { + const auto it = GetFirstElemnentBeforeOrOn(address); + if (it == container.end() || it->second == null_value) { + return 0; + } + const auto it_end = std::next(it); + if (it_end == container.end()) { + return std::numeric_limits::max() - address; + } + return it_end->first - address; + } + + ValueT GetValueInternal(KeyT address) const { + const auto it = GetFirstElemnentBeforeOrOn(address); + if (it == container.end()) { + return null_value; + } + return it->second; + } + + ConstIteratorType GetFirstElemnentBeforeOrOn(KeyT address) const { + auto it = container.lower_bound(address); + if (it == container.begin()) { + return it; + } + if (it != container.end() && (it->first == address)) { + return it; + } + --it; + return it; + } + + ValueT GetFirstValueWithin(KeyT address) { + auto it = container.lower_bound(address); + if (it == container.begin()) { + return it->second; + } + if (it == container.end()) [[unlikely]] { // this would be a bug + return null_value; + } + --it; + return it->second; + } + + ValueT GetLastValueWithin(KeyT address) { + auto it = container.upper_bound(address); + if (it == container.end()) { + return null_value; + } + if (it == container.begin()) [[unlikely]] { // this would be a bug + return it->second; + } + --it; + return it->second; + } + + void InternalMap(KeyT address, KeyT address_end, ValueT value) { + const bool must_add_start = GetFirstValueWithin(address) != value; + const ValueT last_value = GetLastValueWithin(address_end); + const bool must_add_end = last_value != value; + auto it = container.lower_bound(address); + const auto it_end = container.upper_bound(address_end); + while (it != it_end) { + it = container.erase(it); + } + if (must_add_start) { + container.emplace(address, value); + } + if (must_add_end) { + container.emplace(address_end, last_value); + } + } + + ValueT null_value; + MapType container; +}; + +} // namespace Common diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt index 6a4022e45..9b65e79cb 100644 --- a/src/tests/CMakeLists.txt +++ b/src/tests/CMakeLists.txt @@ -7,6 +7,7 @@ add_executable(tests common/fibers.cpp common/host_memory.cpp common/param_package.cpp + common/range_map.cpp common/ring_buffer.cpp common/scratch_buffer.cpp common/unique_function.cpp diff --git a/src/tests/common/range_map.cpp b/src/tests/common/range_map.cpp new file mode 100644 index 000000000..5a4630a38 --- /dev/null +++ b/src/tests/common/range_map.cpp @@ -0,0 +1,70 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#include + +#include + +#include "common/range_map.h" + +enum class MappedEnum : u32 { + Invalid = 0, + Valid_1 = 1, + Valid_2 = 2, + Valid_3 = 3, +}; + +TEST_CASE("Range Map: Setup", "[video_core]") { + Common::RangeMap my_map(MappedEnum::Invalid); + my_map.Map(3000, 3500, MappedEnum::Valid_1); + my_map.Unmap(3200, 3600); + my_map.Map(4000, 4500, MappedEnum::Valid_2); + my_map.Map(4200, 4400, MappedEnum::Valid_2); + my_map.Map(4200, 4400, MappedEnum::Valid_1); + REQUIRE(my_map.GetContinousSizeFrom(4200) == 200); + REQUIRE(my_map.GetContinousSizeFrom(3000) == 200); + REQUIRE(my_map.GetContinousSizeFrom(2900) == 0); + + REQUIRE(my_map.GetValueAt(2900) == MappedEnum::Invalid); + REQUIRE(my_map.GetValueAt(3100) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(3000) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(3200) == MappedEnum::Invalid); + + REQUIRE(my_map.GetValueAt(4199) == MappedEnum::Valid_2); + REQUIRE(my_map.GetValueAt(4200) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(4400) == MappedEnum::Valid_2); + REQUIRE(my_map.GetValueAt(4500) == MappedEnum::Invalid); + REQUIRE(my_map.GetValueAt(4600) == MappedEnum::Invalid); + + my_map.Unmap(0, 6000); + for (u64 address = 0; address < 10000; address += 1000) { + REQUIRE(my_map.GetContinousSizeFrom(address) == 0); + } + + my_map.Map(1000, 3000, MappedEnum::Valid_1); + my_map.Map(4000, 5000, MappedEnum::Valid_1); + my_map.Map(2500, 4100, MappedEnum::Valid_1); + REQUIRE(my_map.GetContinousSizeFrom(1000) == 4000); + + my_map.Map(1000, 3000, MappedEnum::Valid_1); + my_map.Map(4000, 5000, MappedEnum::Valid_2); + my_map.Map(2500, 4100, MappedEnum::Valid_3); + REQUIRE(my_map.GetContinousSizeFrom(1000) == 1500); + REQUIRE(my_map.GetContinousSizeFrom(2500) == 1600); + REQUIRE(my_map.GetContinousSizeFrom(4100) == 900); + REQUIRE(my_map.GetValueAt(900) == MappedEnum::Invalid); + REQUIRE(my_map.GetValueAt(1000) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(2500) == MappedEnum::Valid_3); + REQUIRE(my_map.GetValueAt(4100) == MappedEnum::Valid_2); + REQUIRE(my_map.GetValueAt(5000) == MappedEnum::Invalid); + + my_map.Map(2000, 6000, MappedEnum::Valid_3); + REQUIRE(my_map.GetContinousSizeFrom(1000) == 1000); + REQUIRE(my_map.GetContinousSizeFrom(3000) == 3000); + REQUIRE(my_map.GetValueAt(1000) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(1999) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(1500) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(2001) == MappedEnum::Valid_3); + REQUIRE(my_map.GetValueAt(5999) == MappedEnum::Valid_3); + REQUIRE(my_map.GetValueAt(6000) == MappedEnum::Invalid); +} diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index 5ad40abaa..7a82355da 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -75,7 +75,8 @@ bool DmaPusher::Step() { // Push buffer non-empty, read a word command_headers.resize_destructive(command_list_header.size); - if (Settings::IsGPULevelExtreme()) { + constexpr u32 MacroRegistersStart = 0xE00; + if (dma_state.method < MacroRegistersStart) { memory_manager.ReadBlock(dma_state.dma_get, command_headers.data(), command_list_header.size * sizeof(u32)); } else { diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 50d8a94b1..a9fd6d960 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -157,6 +157,21 @@ void Maxwell3D::RefreshParameters() { } } +bool Maxwell3D::AnyParametersDirty() { + size_t current_index = 0; + for (auto& segment : macro_segments) { + if (segment.first == 0) { + current_index += segment.second; + continue; + } + if (memory_manager.IsMemoryDirty(segment.first, sizeof(u32) * segment.second)) { + return true; + } + current_index += segment.second; + } + return false; +} + u32 Maxwell3D::GetMaxCurrentVertices() { u32 num_vertices = 0; for (size_t index = 0; index < Regs::NumVertexArrays; ++index) { diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 397e88f67..cd996413c 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -3092,6 +3092,8 @@ public: void RefreshParameters(); + bool AnyParametersDirty(); + u32 GetMaxCurrentVertices(); size_t EstimateIndexBufferSize(); diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 11e7d225e..4fcae9909 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -25,7 +25,8 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 address_space_bits{address_space_bits_}, page_bits{page_bits_}, big_page_bits{big_page_bits_}, entries{}, big_entries{}, page_table{address_space_bits, address_space_bits + page_bits - 38, page_bits != big_page_bits ? page_bits : 0}, - unique_identifier{unique_identifier_generator.fetch_add(1, std::memory_order_acq_rel)} { + kind_map{PTEKind::INVALID}, unique_identifier{unique_identifier_generator.fetch_add( + 1, std::memory_order_acq_rel)} { address_space_size = 1ULL << address_space_bits; page_size = 1ULL << page_bits; page_mask = page_size - 1ULL; @@ -41,11 +42,7 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 big_entries.resize(big_page_table_size / 32, 0); big_page_table_cpu.resize(big_page_table_size); big_page_continous.resize(big_page_table_size / continous_bits, 0); - std::array kind_valus; - kind_valus.fill(PTEKind::INVALID); - big_kinds.resize(big_page_table_size / 32, kind_valus); entries.resize(page_table_size / 32, 0); - kinds.resize(page_table_size / 32, kind_valus); } MemoryManager::~MemoryManager() = default; @@ -83,38 +80,7 @@ void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) { } PTEKind MemoryManager::GetPageKind(GPUVAddr gpu_addr) const { - auto entry = GetEntry(gpu_addr); - if (entry == EntryType::Mapped || entry == EntryType::Reserved) [[likely]] { - return GetKind(gpu_addr); - } else { - return GetKind(gpu_addr); - } -} - -template -PTEKind MemoryManager::GetKind(size_t position) const { - if constexpr (is_big_page) { - position = position >> big_page_bits; - const size_t sub_index = position % 32; - return big_kinds[position / 32][sub_index]; - } else { - position = position >> page_bits; - const size_t sub_index = position % 32; - return kinds[position / 32][sub_index]; - } -} - -template -void MemoryManager::SetKind(size_t position, PTEKind kind) { - if constexpr (is_big_page) { - position = position >> big_page_bits; - const size_t sub_index = position % 32; - big_kinds[position / 32][sub_index] = kind; - } else { - position = position >> page_bits; - const size_t sub_index = position % 32; - kinds[position / 32][sub_index] = kind; - } + return kind_map.GetValueAt(gpu_addr); } inline bool MemoryManager::IsBigPageContinous(size_t big_page_index) const { @@ -141,7 +107,6 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp const GPUVAddr current_gpu_addr = gpu_addr + offset; [[maybe_unused]] const auto current_entry_type = GetEntry(current_gpu_addr); SetEntry(current_gpu_addr, entry_type); - SetKind(current_gpu_addr, kind); if (current_entry_type != entry_type) { rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, page_size); } @@ -153,6 +118,7 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp } remaining_size -= page_size; } + kind_map.Map(gpu_addr, gpu_addr + size, kind); return gpu_addr; } @@ -164,7 +130,6 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr const GPUVAddr current_gpu_addr = gpu_addr + offset; [[maybe_unused]] const auto current_entry_type = GetEntry(current_gpu_addr); SetEntry(current_gpu_addr, entry_type); - SetKind(current_gpu_addr, kind); if (current_entry_type != entry_type) { rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, big_page_size); } @@ -193,6 +158,7 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr } remaining_size -= big_page_size; } + kind_map.Map(gpu_addr, gpu_addr + size, kind); return gpu_addr; } @@ -578,52 +544,7 @@ size_t MemoryManager::MaxContinousRange(GPUVAddr gpu_addr, size_t size) const { } size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const { - PTEKind base_kind = GetPageKind(gpu_addr); - if (base_kind == PTEKind::INVALID) { - return 0; - } - size_t range_so_far = 0; - bool result{false}; - auto fail = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, - std::size_t copy_amount) { - result = true; - return true; - }; - auto short_check = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { - PTEKind base_kind_other = GetKind((page_index << page_bits) + offset); - if (base_kind != base_kind_other) { - result = true; - return true; - } - range_so_far += copy_amount; - if (range_so_far >= max_size) { - result = true; - return true; - } - return false; - }; - auto big_check = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { - PTEKind base_kind_other = GetKind((page_index << big_page_bits) + offset); - if (base_kind != base_kind_other) { - result = true; - return true; - } - range_so_far += copy_amount; - if (range_so_far >= max_size) { - result = true; - return true; - } - return false; - }; - auto check_short_pages = [&](std::size_t page_index, std::size_t offset, - std::size_t copy_amount) { - GPUVAddr base = (page_index << big_page_bits) + offset; - MemoryOperation(base, copy_amount, short_check, fail, fail); - return result; - }; - MemoryOperation(gpu_addr, address_space_size - gpu_addr, big_check, fail, - check_short_pages); - return range_so_far; + return kind_map.GetContinousSizeFrom(gpu_addr); } void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const { diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index ca22520d7..50043a8ae 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -10,6 +10,7 @@ #include "common/common_types.h" #include "common/multi_level_page_table.h" +#include "common/range_map.h" #include "common/virtual_buffer.h" #include "video_core/pte_kind.h" @@ -186,16 +187,8 @@ private: template inline void SetEntry(size_t position, EntryType entry); - std::vector> kinds; - std::vector> big_kinds; - - template - inline PTEKind GetKind(size_t position) const; - - template - inline void SetKind(size_t position, PTEKind kind); - Common::MultiLevelPageTable page_table; + Common::RangeMap kind_map; Common::VirtualBuffer big_page_table_cpu; std::vector big_page_continous; From ce448ce770b6c329caec7ad1ae00e01dddb67b03 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Fri, 18 Nov 2022 00:21:13 +0100 Subject: [PATCH 226/387] Revert Buffer cache changes and setup additional macros. --- src/video_core/buffer_cache/buffer_cache.h | 113 +++---------------- src/video_core/dma_pusher.cpp | 17 ++- src/video_core/engines/engine_interface.h | 1 + src/video_core/engines/maxwell_3d.cpp | 26 ++--- src/video_core/engines/maxwell_3d.h | 23 +++- src/video_core/macro/macro.cpp | 5 + src/video_core/macro/macro_hle.cpp | 122 +++++++++++++++++++-- 7 files changed, 179 insertions(+), 128 deletions(-) diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 98343628c..f86edaa3e 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -170,11 +170,6 @@ public: void BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, PixelFormat format, bool is_written, bool is_image); - [[nodiscard]] std::pair ObtainBuffer(GPUVAddr gpu_addr, u32 size, - bool synchronize = true, - bool mark_as_written = false, - bool discard_downloads = false); - void FlushCachedWrites(); /// Return true when there are uncommitted buffers to be downloaded @@ -354,8 +349,6 @@ private: bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size); - bool SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size); - void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy, std::span copies); @@ -442,7 +435,6 @@ private: std::vector cached_write_buffer_ids; - IntervalSet discarded_ranges; IntervalSet uncommitted_ranges; IntervalSet common_ranges; std::deque committed_ranges; @@ -600,17 +592,13 @@ bool BufferCache

::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am }}; boost::container::small_vector tmp_intervals; - const bool is_high_accuracy = - Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High; auto mirror = [&](VAddr base_address, VAddr base_address_end) { const u64 size = base_address_end - base_address; const VAddr diff = base_address - *cpu_src_address; const VAddr new_base_address = *cpu_dest_address + diff; const IntervalType add_interval{new_base_address, new_base_address + size}; + uncommitted_ranges.add(add_interval); tmp_intervals.push_back(add_interval); - if (is_high_accuracy) { - uncommitted_ranges.add(add_interval); - } }; ForEachWrittenRange(*cpu_src_address, amount, mirror); // This subtraction in this order is important for overlapping copies. @@ -821,32 +809,6 @@ void BufferCache

::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_add compute_texture_buffers[tbo_index] = GetTextureBufferBinding(gpu_addr, size, format); } -template -std::pair BufferCache

::ObtainBuffer(GPUVAddr gpu_addr, u32 size, - bool synchronize, - bool mark_as_written, - bool discard_downloads) { - const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); - if (!cpu_addr) { - return {&slot_buffers[NULL_BUFFER_ID], 0}; - } - const BufferId buffer_id = FindBuffer(*cpu_addr, size); - Buffer& buffer = slot_buffers[buffer_id]; - if (synchronize) { - // SynchronizeBuffer(buffer, *cpu_addr, size); - SynchronizeBufferNoModified(buffer, *cpu_addr, size); - } - if (mark_as_written) { - MarkWrittenBuffer(buffer_id, *cpu_addr, size); - } - if (discard_downloads) { - IntervalType interval{*cpu_addr, size}; - ClearDownload(interval); - discarded_ranges.subtract(interval); - } - return {&buffer, buffer.Offset(*cpu_addr)}; -} - template void BufferCache

::FlushCachedWrites() { for (const BufferId buffer_id : cached_write_buffer_ids) { @@ -862,6 +824,10 @@ bool BufferCache

::HasUncommittedFlushes() const noexcept { template void BufferCache

::AccumulateFlushes() { + if (Settings::values.gpu_accuracy.GetValue() != Settings::GPUAccuracy::High) { + uncommitted_ranges.clear(); + return; + } if (uncommitted_ranges.empty()) { return; } @@ -877,14 +843,12 @@ template void BufferCache

::CommitAsyncFlushesHigh() { AccumulateFlushes(); - for (const auto& interval : discarded_ranges) { - common_ranges.subtract(interval); - } - if (committed_ranges.empty()) { return; } MICROPROFILE_SCOPE(GPU_DownloadMemory); + const bool is_accuracy_normal = + Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::Normal; auto it = committed_ranges.begin(); while (it != committed_ranges.end()) { @@ -909,6 +873,9 @@ void BufferCache

::CommitAsyncFlushesHigh() { ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) { buffer.ForEachDownloadRangeAndClear( cpu_addr, size, [&](u64 range_offset, u64 range_size) { + if (is_accuracy_normal) { + return; + } const VAddr buffer_addr = buffer.CpuAddr(); const auto add_download = [&](VAddr start, VAddr end) { const u64 new_offset = start - buffer_addr; @@ -973,7 +940,12 @@ void BufferCache

::CommitAsyncFlushesHigh() { template void BufferCache

::CommitAsyncFlushes() { - CommitAsyncFlushesHigh(); + if (Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High) { + CommitAsyncFlushesHigh(); + } else { + uncommitted_ranges.clear(); + committed_ranges.clear(); + } } template @@ -1353,7 +1325,7 @@ void BufferCache

::UpdateIndexBuffer() { const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); const auto& index_array = draw_state.index_buffer; auto& flags = maxwell3d->dirty.flags; - if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) { + if (!flags[Dirty::IndexBuffer]) { return; } flags[Dirty::IndexBuffer] = false; @@ -1574,11 +1546,7 @@ void BufferCache

::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s if (!is_async) { return; } - const bool is_high_accuracy = - Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High; - if (is_high_accuracy) { - uncommitted_ranges.add(base_interval); - } + uncommitted_ranges.add(base_interval); } template @@ -1771,51 +1739,6 @@ bool BufferCache

::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 s return false; } -template -bool BufferCache

::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size) { - boost::container::small_vector copies; - u64 total_size_bytes = 0; - u64 largest_copy = 0; - IntervalSet found_sets{}; - auto make_copies = [&] { - for (auto& interval : found_sets) { - const std::size_t sub_size = interval.upper() - interval.lower(); - const VAddr cpu_addr = interval.lower(); - copies.push_back(BufferCopy{ - .src_offset = total_size_bytes, - .dst_offset = cpu_addr - buffer.CpuAddr(), - .size = sub_size, - }); - total_size_bytes += sub_size; - largest_copy = std::max(largest_copy, sub_size); - } - const std::span copies_span(copies.data(), copies.size()); - UploadMemory(buffer, total_size_bytes, largest_copy, copies_span); - }; - buffer.ForEachUploadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) { - const VAddr base_adr = buffer.CpuAddr() + range_offset; - const VAddr end_adr = base_adr + range_size; - const IntervalType add_interval{base_adr, end_adr}; - found_sets.add(add_interval); - }); - if (found_sets.empty()) { - return true; - } - const IntervalType search_interval{cpu_addr, cpu_addr + size}; - auto it = common_ranges.lower_bound(search_interval); - auto it_end = common_ranges.upper_bound(search_interval); - if (it == common_ranges.end()) { - make_copies(); - return false; - } - while (it != it_end) { - found_sets.subtract(*it); - it++; - } - make_copies(); - return false; -} - template void BufferCache

::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy, std::span copies) { diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index 7a82355da..b3e9cb82e 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -77,11 +77,20 @@ bool DmaPusher::Step() { command_headers.resize_destructive(command_list_header.size); constexpr u32 MacroRegistersStart = 0xE00; if (dma_state.method < MacroRegistersStart) { - memory_manager.ReadBlock(dma_state.dma_get, command_headers.data(), - command_list_header.size * sizeof(u32)); + if (Settings::IsGPULevelHigh()) { + memory_manager.ReadBlock(dma_state.dma_get, command_headers.data(), + command_list_header.size * sizeof(u32)); + } else { + memory_manager.ReadBlockUnsafe(dma_state.dma_get, command_headers.data(), + command_list_header.size * sizeof(u32)); + } } else { - memory_manager.ReadBlockUnsafe(dma_state.dma_get, command_headers.data(), - command_list_header.size * sizeof(u32)); + const size_t copy_size = command_list_header.size * sizeof(u32); + if (subchannels[dma_state.subchannel]) { + subchannels[dma_state.subchannel]->current_dirty = + memory_manager.IsMemoryDirty(dma_state.dma_get, copy_size); + } + memory_manager.ReadBlockUnsafe(dma_state.dma_get, command_headers.data(), copy_size); } ProcessCommands(command_headers); } diff --git a/src/video_core/engines/engine_interface.h b/src/video_core/engines/engine_interface.h index 76630272d..38f1abdc4 100644 --- a/src/video_core/engines/engine_interface.h +++ b/src/video_core/engines/engine_interface.h @@ -18,6 +18,7 @@ public: virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) = 0; + bool current_dirty{}; GPUVAddr current_dma_segment; }; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index a9fd6d960..bbe3202fe 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -4,6 +4,7 @@ #include #include #include "common/assert.h" +#include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" #include "video_core/dirty_flags.h" @@ -14,6 +15,7 @@ #include "video_core/rasterizer_interface.h" #include "video_core/textures/texture.h" + namespace Tegra::Engines { using VideoCore::QueryType; @@ -134,6 +136,8 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool macro_addresses.push_back(current_dma_segment + i * sizeof(u32)); } macro_segments.emplace_back(current_dma_segment, amount); + current_macro_dirty |= current_dirty; + current_dirty = false; // Call the macro when there are no more parameters in the command buffer if (is_last_call) { @@ -141,10 +145,14 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool macro_params.clear(); macro_addresses.clear(); macro_segments.clear(); + current_macro_dirty = false; } } -void Maxwell3D::RefreshParameters() { +void Maxwell3D::RefreshParametersImpl() { + if (!Settings::IsGPULevelHigh()) { + return; + } size_t current_index = 0; for (auto& segment : macro_segments) { if (segment.first == 0) { @@ -157,21 +165,6 @@ void Maxwell3D::RefreshParameters() { } } -bool Maxwell3D::AnyParametersDirty() { - size_t current_index = 0; - for (auto& segment : macro_segments) { - if (segment.first == 0) { - current_index += segment.second; - continue; - } - if (memory_manager.IsMemoryDirty(segment.first, sizeof(u32) * segment.second)) { - return true; - } - current_index += segment.second; - } - return false; -} - u32 Maxwell3D::GetMaxCurrentVertices() { u32 num_vertices = 0; for (size_t index = 0; index < Regs::NumVertexArrays; ++index) { @@ -332,7 +325,6 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { const u32 argument = ProcessShadowRam(method, method_argument); ProcessDirtyRegisters(method, argument); - ProcessMethodCall(method, argument, method_argument, is_last_call); } diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index cd996413c..f0a379801 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -272,6 +272,7 @@ public: }; union { + u32 raw; BitField<0, 1, Mode> mode; BitField<4, 8, u32> pad; }; @@ -1217,10 +1218,12 @@ public: struct Window { union { + u32 raw_1; BitField<0, 16, u32> x_min; BitField<16, 16, u32> x_max; }; union { + u32 raw_2; BitField<0, 16, u32> y_min; BitField<16, 16, u32> y_max; }; @@ -3090,9 +3093,16 @@ public: return macro_addresses[index]; } - void RefreshParameters(); + void RefreshParameters() { + if (!current_macro_dirty) { + return; + } + RefreshParametersImpl(); + } - bool AnyParametersDirty(); + bool AnyParametersDirty() { + return current_macro_dirty; + } u32 GetMaxCurrentVertices(); @@ -3101,6 +3111,9 @@ public: /// Handles a write to the CLEAR_BUFFERS register. void ProcessClearBuffers(u32 layer_count); + /// Handles a write to the CB_BIND register. + void ProcessCBBind(size_t stage_index); + private: void InitializeRegisterDefaults(); @@ -3154,12 +3167,11 @@ private: void ProcessCBData(u32 value); void ProcessCBMultiData(const u32* start_base, u32 amount); - /// Handles a write to the CB_BIND register. - void ProcessCBBind(size_t stage_index); - /// Returns a query's value or an empty object if the value will be deferred through a cache. std::optional GetQueryResult(); + void RefreshParametersImpl(); + Core::System& system; MemoryManager& memory_manager; @@ -3187,6 +3199,7 @@ private: bool draw_indexed{}; std::vector> macro_segments; std::vector macro_addresses; + bool current_macro_dirty{}; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/macro/macro.cpp b/src/video_core/macro/macro.cpp index 01dd25f95..49c47dafe 100644 --- a/src/video_core/macro/macro.cpp +++ b/src/video_core/macro/macro.cpp @@ -12,6 +12,7 @@ #include "common/assert.h" #include "common/fs/fs.h" #include "common/fs/path_util.h" +#include "common/microprofile.h" #include "common/settings.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/macro/macro.h" @@ -22,6 +23,8 @@ #include "video_core/macro/macro_jit_x64.h" #endif +MICROPROFILE_DEFINE(MacroHLE, "GPU", "Execute macro hle", MP_RGB(128, 192, 192)); + namespace Tegra { static void Dump(u64 hash, std::span code) { @@ -60,6 +63,7 @@ void MacroEngine::Execute(u32 method, const std::vector& parameters) { if (compiled_macro != macro_cache.end()) { const auto& cache_info = compiled_macro->second; if (cache_info.has_hle_program) { + MICROPROFILE_SCOPE(MacroHLE); cache_info.hle_program->Execute(parameters, method); } else { maxwell3d.RefreshParameters(); @@ -106,6 +110,7 @@ void MacroEngine::Execute(u32 method, const std::vector& parameters) { if (auto hle_program = hle_macros->GetHLEProgram(cache_info.hash)) { cache_info.has_hle_program = true; cache_info.hle_program = std::move(hle_program); + MICROPROFILE_SCOPE(MacroHLE); cache_info.hle_program->Execute(parameters, method); } else { maxwell3d.RefreshParameters(); diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 638247e55..3eac50975 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -86,7 +86,7 @@ public: void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { auto topology = static_cast(parameters[0]); - if (!IsTopologySafe(topology)) { + if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) { Fallback(parameters); return; } @@ -117,8 +117,8 @@ private: void Fallback(const std::vector& parameters) { SCOPE_EXIT({ if (extended) { - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, 0, true); + maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.replace_table.clear(); } }); maxwell3d.RefreshParameters(); @@ -127,7 +127,8 @@ private: const u32 vertex_first = parameters[3]; const u32 vertex_count = parameters[1]; - if (maxwell3d.GetMaxCurrentVertices() < vertex_first + vertex_count) { + if (maxwell3d.AnyParametersDirty() && + maxwell3d.GetMaxCurrentVertices() < vertex_first + vertex_count) { ASSERT_MSG(false, "Faulty draw!"); return; } @@ -157,7 +158,7 @@ public: void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { auto topology = static_cast(parameters[0]); - if (!IsTopologySafe(topology)) { + if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) { Fallback(parameters); return; } @@ -169,7 +170,11 @@ public: } const u32 estimate = static_cast(maxwell3d.EstimateIndexBufferSize()); const u32 base_size = std::max(minimum_limit, estimate); - maxwell3d.regs.draw.topology.Assign(topology); + const u32 element_base = parameters[4]; + const u32 base_instance = parameters[5]; + maxwell3d.regs.vertex_id_base = element_base; + maxwell3d.regs.global_base_vertex_index = element_base; + maxwell3d.regs.global_base_instance_index = base_instance; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); @@ -186,6 +191,9 @@ public: maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, base_size); maxwell3d.engine_state = Maxwell::EngineHint::None; maxwell3d.replace_table.clear(); + maxwell3d.regs.vertex_id_base = 0x0; + maxwell3d.regs.global_base_vertex_index = 0x0; + maxwell3d.regs.global_base_instance_index = 0x0; } private: @@ -195,6 +203,8 @@ private: const u32 element_base = parameters[4]; const u32 base_instance = parameters[5]; maxwell3d.regs.vertex_id_base = element_base; + maxwell3d.regs.global_base_vertex_index = element_base; + maxwell3d.regs.global_base_instance_index = base_instance; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); @@ -205,6 +215,8 @@ private: parameters[3], parameters[1], element_base, base_instance, instance_count); maxwell3d.regs.vertex_id_base = 0x0; + maxwell3d.regs.global_base_vertex_index = 0x0; + maxwell3d.regs.global_base_instance_index = 0x0; maxwell3d.engine_state = Maxwell::EngineHint::None; maxwell3d.replace_table.clear(); } @@ -253,7 +265,6 @@ public: return; } - maxwell3d.regs.draw.topology.Assign(topology); const u32 padding = parameters[3]; // padding is in words // size of each indirect segment @@ -335,6 +346,83 @@ private: u32 minimum_limit{1 << 12}; }; +class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl { +public: + explicit HLE_C713C83D8F63CCF3(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + const u32 offset = (parameters[0] & 0x3FFFFFFF) << 2; + const u32 address = maxwell3d.regs.shadow_scratch[24]; + auto& const_buffer = maxwell3d.regs.const_buffer; + const_buffer.size = 0x7000; + const_buffer.address_high = (address >> 24) & 0xFF; + const_buffer.address_low = address << 8; + const_buffer.offset = offset; + } +}; + +class HLE_D7333D26E0A93EDE final : public HLEMacroImpl { +public: + explicit HLE_D7333D26E0A93EDE(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + const size_t index = parameters[0]; + const u32 address = maxwell3d.regs.shadow_scratch[42 + index]; + const u32 size = maxwell3d.regs.shadow_scratch[47 + index]; + auto& const_buffer = maxwell3d.regs.const_buffer; + const_buffer.size = size; + const_buffer.address_high = (address >> 24) & 0xFF; + const_buffer.address_low = address << 8; + } +}; + +class HLE_BindShader final : public HLEMacroImpl { +public: + explicit HLE_BindShader(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + auto& regs = maxwell3d.regs; + const u32 index = parameters[0]; + if ((parameters[1] - regs.shadow_scratch[28 + index]) == 0) { + return; + } + + regs.pipelines[index & 0xF].offset = parameters[2]; + maxwell3d.dirty.flags[VideoCommon::Dirty::Shaders] = true; + regs.shadow_scratch[28 + index] = parameters[1]; + regs.shadow_scratch[34 + index] = parameters[2]; + + const u32 address = parameters[4]; + auto& const_buffer = regs.const_buffer; + const_buffer.size = 0x10000; + const_buffer.address_high = (address >> 24) & 0xFF; + const_buffer.address_low = address << 8; + + const size_t bind_group_id = parameters[3] & 0x7F; + auto& bind_group = regs.bind_groups[bind_group_id]; + bind_group.raw_config = 0x11; + maxwell3d.ProcessCBBind(bind_group_id); + } +}; + +class HLE_SetRasterBoundingBox final : public HLEMacroImpl { +public: + explicit HLE_SetRasterBoundingBox(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + const u32 raster_mode = parameters[0]; + auto& regs = maxwell3d.regs; + const u32 raster_enabled = maxwell3d.regs.conservative_raster_enable; + const u32 scratch_data = maxwell3d.regs.shadow_scratch[52]; + regs.raster_bounding_box.raw = raster_mode & 0xFFFFF00F; + regs.raster_bounding_box.pad.Assign(scratch_data & raster_enabled); + } +}; + } // Anonymous namespace HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { @@ -368,6 +456,26 @@ HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { return std::make_unique(maxwell3d); })); + builders.emplace(0xC713C83D8F63CCF3ULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d); + })); + builders.emplace(0xD7333D26E0A93EDEULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d); + })); + builders.emplace(0xEB29B2A09AA06D38ULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d); + })); + builders.emplace(0xDB1341DBEB4C8AF7ULL, + std::function(Engines::Maxwell3D&)>( + [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { + return std::make_unique(maxwell3d); + })); } HLEMacro::~HLEMacro() = default; From cb1497d0d7711a1c0e527aaa3e1dc3f95e5a6644 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 27 Nov 2022 00:58:06 +0100 Subject: [PATCH 227/387] DMAPusher: Improve collection of non executing methods --- src/video_core/dma_pusher.cpp | 6 ++ src/video_core/engines/engine_interface.h | 21 +++++ src/video_core/engines/fermi_2d.cpp | 10 +++ src/video_core/engines/fermi_2d.h | 2 + src/video_core/engines/kepler_compute.cpp | 14 +++- src/video_core/engines/kepler_compute.h | 2 + src/video_core/engines/kepler_memory.cpp | 11 +++ src/video_core/engines/kepler_memory.h | 2 + src/video_core/engines/maxwell_3d.cpp | 94 +++++++++++++++++++++++ src/video_core/engines/maxwell_3d.h | 4 + src/video_core/engines/maxwell_dma.cpp | 12 ++- src/video_core/engines/maxwell_dma.h | 2 + src/video_core/macro/macro_hle.cpp | 3 + 13 files changed, 181 insertions(+), 2 deletions(-) diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index b3e9cb82e..551929824 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -178,6 +178,11 @@ void DmaPusher::CallMethod(u32 argument) const { }); } else { auto subchannel = subchannels[dma_state.subchannel]; + if (!subchannel->execution_mask[dma_state.method]) [[likely]] { + subchannel->method_sink.emplace_back(dma_state.method, argument); + return; + } + subchannel->ConsumeSink(); subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset; subchannel->CallMethod(dma_state.method, argument, dma_state.is_last_call); } @@ -189,6 +194,7 @@ void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const { dma_state.method_count); } else { auto subchannel = subchannels[dma_state.subchannel]; + subchannel->ConsumeSink(); subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset; subchannel->CallMultiMethod(dma_state.method, base_start, num_methods, dma_state.method_count); diff --git a/src/video_core/engines/engine_interface.h b/src/video_core/engines/engine_interface.h index 38f1abdc4..392322358 100644 --- a/src/video_core/engines/engine_interface.h +++ b/src/video_core/engines/engine_interface.h @@ -3,6 +3,10 @@ #pragma once +#include +#include +#include + #include "common/common_types.h" namespace Tegra::Engines { @@ -18,8 +22,25 @@ public: virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) = 0; + void ConsumeSink() { + if (method_sink.empty()) { + return; + } + ConsumeSinkImpl(); + } + + std::bitset::max()> execution_mask{}; + std::vector> method_sink{}; bool current_dirty{}; GPUVAddr current_dma_segment; + +protected: + virtual void ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + CallMethod(method, value, true); + } + method_sink.clear(); + } }; } // namespace Tegra::Engines diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index c6478ae85..e655e7254 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -25,6 +25,9 @@ Fermi2D::Fermi2D(MemoryManager& memory_manager_) { // Nvidia's OpenGL driver seems to assume these values regs.src.depth = 1; regs.dst.depth = 1; + + execution_mask.reset(); + execution_mask[FERMI2D_REG_INDEX(pixels_from_memory.src_y0) + 1] = true; } Fermi2D::~Fermi2D() = default; @@ -49,6 +52,13 @@ void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 } } +void Fermi2D::ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + regs.reg_array[method] = value; + } + method_sink.clear(); +} + void Fermi2D::Blit() { MICROPROFILE_SCOPE(GPU_BlitEngine); LOG_DEBUG(HW_GPU, "called. source address=0x{:x}, destination address=0x{:x}", diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 100b21bac..523fbdec2 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -309,6 +309,8 @@ private: /// Performs the copy from the source surface to the destination surface as configured in the /// registers. void Blit(); + + void ConsumeSinkImpl() override; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index e5c622155..601095f03 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -14,7 +14,12 @@ namespace Tegra::Engines { KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_) - : system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {} + : system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} { + execution_mask.reset(); + execution_mask[KEPLER_COMPUTE_REG_INDEX(exec_upload)] = true; + execution_mask[KEPLER_COMPUTE_REG_INDEX(data_upload)] = true; + execution_mask[KEPLER_COMPUTE_REG_INDEX(launch)] = true; +} KeplerCompute::~KeplerCompute() = default; @@ -23,6 +28,13 @@ void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) upload_state.BindRasterizer(rasterizer); } +void KeplerCompute::ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + regs.reg_array[method] = value; + } + method_sink.clear(); +} + void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid KeplerCompute register, increase the size of the Regs structure"); diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index e154e3f06..2092e685f 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -204,6 +204,8 @@ public: private: void ProcessLaunch(); + void ConsumeSinkImpl() override; + /// Retrieves information about a specific TIC entry from the TIC buffer. Texture::TICEntry GetTICEntry(u32 tic_index) const; diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp index 08045d1cf..c026801a3 100644 --- a/src/video_core/engines/kepler_memory.cpp +++ b/src/video_core/engines/kepler_memory.cpp @@ -18,6 +18,17 @@ KeplerMemory::~KeplerMemory() = default; void KeplerMemory::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) { upload_state.BindRasterizer(rasterizer_); + + execution_mask.reset(); + execution_mask[KEPLERMEMORY_REG_INDEX(exec)] = true; + execution_mask[KEPLERMEMORY_REG_INDEX(data)] = true; +} + +void KeplerMemory::ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + regs.reg_array[method] = value; + } + method_sink.clear(); } void KeplerMemory::CallMethod(u32 method, u32 method_argument, bool is_last_call) { diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h index 5fe7489f0..fb1eecbba 100644 --- a/src/video_core/engines/kepler_memory.h +++ b/src/video_core/engines/kepler_memory.h @@ -73,6 +73,8 @@ public: } regs{}; private: + void ConsumeSinkImpl() override; + Core::System& system; Upload::State upload_state; }; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index bbe3202fe..d44a5cabf 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -4,6 +4,7 @@ #include #include #include "common/assert.h" +#include "common/scope_exit.h" #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" @@ -30,6 +31,10 @@ Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_) regs.upload} { dirty.flags.flip(); InitializeRegisterDefaults(); + execution_mask.reset(); + for (size_t i = 0; i < execution_mask.size(); i++) { + execution_mask[i] = IsMethodExecutable(static_cast(i)); + } } Maxwell3D::~Maxwell3D() = default; @@ -123,6 +128,71 @@ void Maxwell3D::InitializeRegisterDefaults() { shadow_state = regs; } +bool Maxwell3D::IsMethodExecutable(u32 method) { + if (method >= MacroRegistersStart) { + return true; + } + switch (method) { + case MAXWELL3D_REG_INDEX(draw.end): + case MAXWELL3D_REG_INDEX(draw.begin): + case MAXWELL3D_REG_INDEX(vertex_buffer.first): + case MAXWELL3D_REG_INDEX(vertex_buffer.count): + case MAXWELL3D_REG_INDEX(index_buffer.first): + case MAXWELL3D_REG_INDEX(index_buffer.count): + case MAXWELL3D_REG_INDEX(draw_inline_index): + case MAXWELL3D_REG_INDEX(index_buffer32_subsequent): + case MAXWELL3D_REG_INDEX(index_buffer16_subsequent): + case MAXWELL3D_REG_INDEX(index_buffer8_subsequent): + case MAXWELL3D_REG_INDEX(index_buffer32_first): + case MAXWELL3D_REG_INDEX(index_buffer16_first): + case MAXWELL3D_REG_INDEX(index_buffer8_first): + case MAXWELL3D_REG_INDEX(inline_index_2x16.even): + case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): + case MAXWELL3D_REG_INDEX(vertex_array_instance_first): + case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): + case MAXWELL3D_REG_INDEX(wait_for_idle): + case MAXWELL3D_REG_INDEX(shadow_ram_control): + case MAXWELL3D_REG_INDEX(load_mme.instruction_ptr): + case MAXWELL3D_REG_INDEX(load_mme.instruction): + case MAXWELL3D_REG_INDEX(load_mme.start_address): + case MAXWELL3D_REG_INDEX(falcon[4]): + case MAXWELL3D_REG_INDEX(const_buffer.buffer): + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 1: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 2: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 3: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 4: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 5: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 6: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 7: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 8: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 9: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 10: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 11: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 12: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 13: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 14: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 15: + case MAXWELL3D_REG_INDEX(bind_groups[0].raw_config): + case MAXWELL3D_REG_INDEX(bind_groups[1].raw_config): + case MAXWELL3D_REG_INDEX(bind_groups[2].raw_config): + case MAXWELL3D_REG_INDEX(bind_groups[3].raw_config): + case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config): + case MAXWELL3D_REG_INDEX(topology_override): + case MAXWELL3D_REG_INDEX(clear_surface): + case MAXWELL3D_REG_INDEX(report_semaphore.query): + case MAXWELL3D_REG_INDEX(render_enable.mode): + case MAXWELL3D_REG_INDEX(clear_report_value): + case MAXWELL3D_REG_INDEX(sync_info): + case MAXWELL3D_REG_INDEX(launch_dma): + case MAXWELL3D_REG_INDEX(inline_data): + case MAXWELL3D_REG_INDEX(fragment_barrier): + case MAXWELL3D_REG_INDEX(tiled_cache_barrier): + return true; + default: + return false; + } +} + void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) { if (executing_macro == 0) { // A macro call must begin by writing the macro method's register, not its argument. @@ -141,6 +211,7 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool // Call the macro when there are no more parameters in the command buffer if (is_last_call) { + ConsumeSink(); CallMacroMethod(executing_macro, macro_params); macro_params.clear(); macro_addresses.clear(); @@ -214,6 +285,29 @@ u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) { return argument; } +void Maxwell3D::ConsumeSinkImpl() { + SCOPE_EXIT({ method_sink.clear(); }); + const auto control = shadow_state.shadow_ram_control; + if (control == Regs::ShadowRamControl::Track || + control == Regs::ShadowRamControl::TrackWithFilter) { + + for (auto [method, value] : method_sink) { + shadow_state.reg_array[method] = value; + ProcessDirtyRegisters(method, value); + } + return; + } + if (control == Regs::ShadowRamControl::Replay) { + for (auto [method, value] : method_sink) { + ProcessDirtyRegisters(method, shadow_state.reg_array[method]); + } + return; + } + for (auto [method, value] : method_sink) { + ProcessDirtyRegisters(method, value); + } +} + void Maxwell3D::ProcessDirtyRegisters(u32 method, u32 argument) { if (regs.reg_array[method] == argument) { return; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index f0a379801..478ba4dc7 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -3123,6 +3123,8 @@ private: void ProcessDirtyRegisters(u32 method, u32 argument); + void ConsumeSinkImpl() override; + void ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argument, bool is_last_call); /// Retrieves information about a specific TIC entry from the TIC buffer. @@ -3172,6 +3174,8 @@ private: void RefreshParametersImpl(); + bool IsMethodExecutable(u32 method); + Core::System& system; MemoryManager& memory_manager; diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index f73d7bf0f..01f70ea9e 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -21,7 +21,10 @@ namespace Tegra::Engines { using namespace Texture; MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_) - : system{system_}, memory_manager{memory_manager_} {} + : system{system_}, memory_manager{memory_manager_} { + execution_mask.reset(); + execution_mask[offsetof(Regs, launch_dma) / sizeof(u32)] = true; +} MaxwellDMA::~MaxwellDMA() = default; @@ -29,6 +32,13 @@ void MaxwellDMA::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) { rasterizer = rasterizer_; } +void MaxwellDMA::ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + regs.reg_array[method] = value; + } + method_sink.clear(); +} + void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register"); diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h index c88191a61..0e594fa74 100644 --- a/src/video_core/engines/maxwell_dma.h +++ b/src/video_core/engines/maxwell_dma.h @@ -231,6 +231,8 @@ private: void ReleaseSemaphore(); + void ConsumeSinkImpl() override; + Core::System& system; MemoryManager& memory_manager; diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 3eac50975..294a338d2 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -126,6 +126,7 @@ private: const u32 vertex_first = parameters[3]; const u32 vertex_count = parameters[1]; + if (maxwell3d.AnyParametersDirty() && maxwell3d.GetMaxCurrentVertices() < vertex_first + vertex_count) { @@ -135,6 +136,7 @@ private: const u32 base_instance = parameters[4]; if (extended) { + maxwell3d.regs.global_base_instance_index = base_instance; maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseInstance); } @@ -144,6 +146,7 @@ private: vertex_first, vertex_count, base_instance, instance_count); if (extended) { + maxwell3d.regs.global_base_instance_index = 0; maxwell3d.engine_state = Maxwell::EngineHint::None; maxwell3d.replace_table.clear(); } From c897c55e3cf007b771351267ff61114d36011ac6 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Mon, 5 Dec 2022 15:44:10 +0100 Subject: [PATCH 228/387] Vulkan: Implement Dynamic States 2 --- .../renderer_vulkan/fixed_pipeline_state.cpp | 46 +++++++----- .../renderer_vulkan/fixed_pipeline_state.h | 43 ++++++++---- .../renderer_vulkan/vk_graphics_pipeline.cpp | 19 +++-- .../renderer_vulkan/vk_pipeline_cache.cpp | 22 ++++-- .../renderer_vulkan/vk_pipeline_cache.h | 1 + .../renderer_vulkan/vk_rasterizer.cpp | 70 +++++++++++++++++-- .../renderer_vulkan/vk_rasterizer.h | 3 + .../renderer_vulkan/vk_state_tracker.cpp | 58 +++++++++------ .../renderer_vulkan/vk_state_tracker.h | 20 ++++++ .../vulkan_common/vulkan_device.cpp | 64 +++++++++++++++++ src/video_core/vulkan_common/vulkan_device.h | 17 +++++ .../vulkan_common/vulkan_wrapper.cpp | 3 + src/video_core/vulkan_common/vulkan_wrapper.h | 15 ++++ 13 files changed, 315 insertions(+), 66 deletions(-) diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index df229f41b..f13ff09c6 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -48,23 +48,16 @@ void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell& } } // Anonymous namespace -void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, - bool has_extended_dynamic_state, bool has_dynamic_vertex_input) { +void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features) { const Maxwell& regs = maxwell3d.regs; const auto topology_ = maxwell3d.draw_manager->GetDrawState().topology; - const std::array enabled_lut{ - regs.polygon_offset_point_enable, - regs.polygon_offset_line_enable, - regs.polygon_offset_fill_enable, - }; - const u32 topology_index = static_cast(topology_); raw1 = 0; - extended_dynamic_state.Assign(has_extended_dynamic_state ? 1 : 0); - dynamic_vertex_input.Assign(has_dynamic_vertex_input ? 1 : 0); + extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0); + extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0); + extended_dynamic_state_3.Assign(features.has_extended_dynamic_state_3 ? 1 : 0); + dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0); xfb_enabled.Assign(regs.transform_feedback_enabled != 0); - primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0); - depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0); depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip == Maxwell::ViewportClipControl::GeometryClip::Passthrough || regs.viewport_clip_control.geometry_clip == @@ -84,7 +77,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, msaa_mode.Assign(regs.anti_alias_samples_mode); raw2 = 0; - rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0); + const auto test_func = regs.alpha_test_enabled != 0 ? regs.alpha_test_func : Maxwell::ComparisonOp::Always_GL; alpha_test_func.Assign(PackComparisonOp(test_func)); @@ -106,7 +99,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, point_size = Common::BitCast(regs.point_size); if (maxwell3d.dirty.flags[Dirty::VertexInput]) { - if (has_dynamic_vertex_input) { + if (features.has_dynamic_vertex_input) { // Dirty flag will be reset by the command buffer update static constexpr std::array LUT{ 0u, // Invalid @@ -158,9 +151,17 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, return static_cast(viewport.swizzle.raw); }); } + dynamic_state.raw1 = 0; + dynamic_state.raw2 = 0; if (!extended_dynamic_state) { dynamic_state.Refresh(regs); } + if (!extended_dynamic_state_2) { + dynamic_state.Refresh2(regs, topology); + } + if (!extended_dynamic_state_3) { + dynamic_state.Refresh3(regs); + } if (xfb_enabled) { RefreshXfbState(xfb_state, regs); } @@ -212,8 +213,6 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) { packed_front_face = 1 - packed_front_face; } - raw1 = 0; - raw2 = 0; front.action_stencil_fail.Assign(PackStencilOp(regs.stencil_front_op.fail)); front.action_depth_fail.Assign(PackStencilOp(regs.stencil_front_op.zfail)); front.action_depth_pass.Assign(PackStencilOp(regs.stencil_front_op.zpass)); @@ -242,6 +241,21 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) { }); } +void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology_) { + const std::array enabled_lut{ + regs.polygon_offset_point_enable, + regs.polygon_offset_line_enable, + regs.polygon_offset_fill_enable, + }; + const u32 topology_index = static_cast(topology_); + + rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0); + primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0); + depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0); +} + +void FixedPipelineState::DynamicState::Refresh3(const Maxwell&) {} + size_t FixedPipelineState::Hash() const noexcept { const u64 hash = Common::CityHash64(reinterpret_cast(this), Size()); return static_cast(hash); diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index 03bf64b57..ac2ec3edc 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -17,6 +17,14 @@ namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; +struct DynamicFeatures { + bool has_extended_dynamic_state; + bool has_extended_dynamic_state_2; + bool has_extended_dynamic_state_2_extra; + bool has_extended_dynamic_state_3; + bool has_dynamic_vertex_input; +}; + struct FixedPipelineState { static u32 PackComparisonOp(Maxwell::ComparisonOp op) noexcept; static Maxwell::ComparisonOp UnpackComparisonOp(u32 packed) noexcept; @@ -133,6 +141,14 @@ struct FixedPipelineState { struct DynamicState { union { u32 raw1; + BitField<0, 2, u32> cull_face; + BitField<2, 1, u32> cull_enable; + BitField<3, 1, u32> primitive_restart_enable; + BitField<4, 1, u32> depth_bias_enable; + BitField<5, 1, u32> rasterize_enable; + }; + union { + u32 raw2; StencilFace<0> front; StencilFace<12> back; BitField<24, 1, u32> stencil_enable; @@ -142,15 +158,12 @@ struct FixedPipelineState { BitField<28, 1, u32> front_face; BitField<29, 3, u32> depth_test_func; }; - union { - u32 raw2; - BitField<0, 2, u32> cull_face; - BitField<2, 1, u32> cull_enable; - }; // Vertex stride is a 12 bits value, we have 4 bits to spare per element std::array vertex_strides; void Refresh(const Maxwell& regs); + void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology); + void Refresh3(const Maxwell& regs); Maxwell::ComparisonOp DepthTestFunc() const noexcept { return UnpackComparisonOp(depth_test_func); @@ -168,10 +181,10 @@ struct FixedPipelineState { union { u32 raw1; BitField<0, 1, u32> extended_dynamic_state; - BitField<1, 1, u32> dynamic_vertex_input; - BitField<2, 1, u32> xfb_enabled; - BitField<3, 1, u32> primitive_restart_enable; - BitField<4, 1, u32> depth_bias_enable; + BitField<1, 1, u32> extended_dynamic_state_2; + BitField<2, 1, u32> extended_dynamic_state_3; + BitField<3, 1, u32> dynamic_vertex_input; + BitField<4, 1, u32> xfb_enabled; BitField<5, 1, u32> depth_clamp_disabled; BitField<6, 1, u32> ndc_minus_one_to_one; BitField<7, 2, u32> polygon_mode; @@ -186,7 +199,6 @@ struct FixedPipelineState { }; union { u32 raw2; - BitField<0, 1, u32> rasterize_enable; BitField<1, 3, u32> alpha_test_func; BitField<4, 1, u32> early_z; BitField<5, 1, u32> depth_enabled; @@ -215,8 +227,7 @@ struct FixedPipelineState { DynamicState dynamic_state; VideoCommon::TransformFeedbackState xfb_state; - void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, bool has_extended_dynamic_state, - bool has_dynamic_vertex_input); + void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features); size_t Hash() const noexcept; @@ -231,14 +242,18 @@ struct FixedPipelineState { // When transform feedback is enabled, use the whole struct return sizeof(*this); } - if (dynamic_vertex_input) { + if (dynamic_vertex_input && extended_dynamic_state_2) { // Exclude dynamic state and attributes return offsetof(FixedPipelineState, attributes); } - if (extended_dynamic_state) { + if (extended_dynamic_state_2) { // Exclude dynamic state return offsetof(FixedPipelineState, dynamic_state); } + if (extended_dynamic_state) { + // Exclude dynamic state + return offsetof(FixedPipelineState, dynamic_state.raw2); + } // Default return offsetof(FixedPipelineState, xfb_state); } diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 515d8d869..d21d5aaf4 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -525,6 +525,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { if (!key.state.extended_dynamic_state) { dynamic = key.state.dynamic_state; } + if (!key.state.extended_dynamic_state_2) { + dynamic.raw2 = key.state.dynamic_state.raw2; + } static_vector vertex_bindings; static_vector vertex_binding_divisors; static_vector vertex_attributes; @@ -625,7 +628,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .pNext = nullptr, .flags = 0, .topology = input_assembly_topology, - .primitiveRestartEnable = key.state.primitive_restart_enable != 0 && + .primitiveRestartEnable = key.state.dynamic_state.primitive_restart_enable != 0 && ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && device.IsTopologyListPrimitiveRestartSupported()) || SupportsPrimitiveRestart(input_assembly_topology) || @@ -674,13 +677,13 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .depthClampEnable = static_cast(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE), .rasterizerDiscardEnable = - static_cast(key.state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE), + static_cast(dynamic.rasterize_enable == 0 ? VK_TRUE : VK_FALSE), .polygonMode = MaxwellToVK::PolygonMode(FixedPipelineState::UnpackPolygonMode(key.state.polygon_mode)), .cullMode = static_cast( dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE), .frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()), - .depthBiasEnable = key.state.depth_bias_enable, + .depthBiasEnable = (dynamic.depth_bias_enable == 0 ? VK_TRUE : VK_FALSE), .depthBiasConstantFactor = 0.0f, .depthBiasClamp = 0.0f, .depthBiasSlopeFactor = 0.0f, @@ -788,7 +791,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .pAttachments = cb_attachments.data(), .blendConstants = {}, }; - static_vector dynamic_states{ + static_vector dynamic_states{ VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS, VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, @@ -811,6 +814,14 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT); } dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end()); + if (key.state.extended_dynamic_state_2) { + static constexpr std::array extended2{ + VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT, + VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT, + VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT, + }; + dynamic_states.insert(dynamic_states.end(), extended2.begin(), extended2.end()); + } } const VkPipelineDynamicStateCreateInfo dynamic_state_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 58b955821..1292b6bdf 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -351,6 +351,14 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device LOG_WARNING(Render_Vulkan, "maxVertexInputBindings is too low: {} < {}", device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays); } + + dynamic_features = DynamicFeatures{ + .has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(), + .has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(), + .has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(), + .has_extended_dynamic_state_3 = device.IsExtExtendedDynamicState3Supported(), + .has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(), + }; } PipelineCache::~PipelineCache() = default; @@ -362,8 +370,7 @@ GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() { current_pipeline = nullptr; return nullptr; } - graphics_key.state.Refresh(*maxwell3d, device.IsExtExtendedDynamicStateSupported(), - device.IsExtVertexInputDynamicStateSupported()); + graphics_key.state.Refresh(*maxwell3d, dynamic_features); if (current_pipeline) { GraphicsPipeline* const next{current_pipeline->Next(graphics_key)}; @@ -439,14 +446,17 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading }); ++state.total; }}; - const bool extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(); - const bool dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(); const auto load_graphics{[&](std::ifstream& file, std::vector envs) { GraphicsPipelineCacheKey key; file.read(reinterpret_cast(&key), sizeof(key)); - if ((key.state.extended_dynamic_state != 0) != extended_dynamic_state || - (key.state.dynamic_vertex_input != 0) != dynamic_vertex_input) { + if ((key.state.extended_dynamic_state != 0) != + dynamic_features.has_extended_dynamic_state || + (key.state.extended_dynamic_state_2 != 0) != + dynamic_features.has_extended_dynamic_state_2 || + (key.state.extended_dynamic_state_3 != 0) != + dynamic_features.has_extended_dynamic_state_3 || + (key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) { return; } workers.QueueWork([this, key, envs = std::move(envs), &state, &callback]() mutable { diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index 61f9e9366..b4f593ef5 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -160,6 +160,7 @@ private: Common::ThreadWorker workers; Common::ThreadWorker serialization_thread; + DynamicFeatures dynamic_features; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 6f1adc97f..f52cebc22 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -680,16 +680,26 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateLineWidth(regs); if (device.IsExtExtendedDynamicStateSupported()) { UpdateCullMode(regs); - UpdateDepthBoundsTestEnable(regs); - UpdateDepthTestEnable(regs); - UpdateDepthWriteEnable(regs); + UpdateDepthCompareOp(regs); UpdateFrontFace(regs); UpdateStencilOp(regs); - UpdateStencilTestEnable(regs); + if (device.IsExtVertexInputDynamicStateSupported()) { UpdateVertexInput(regs); } + + if (state_tracker.TouchStateEnable()) { + UpdateDepthBoundsTestEnable(regs); + UpdateDepthTestEnable(regs); + UpdateDepthWriteEnable(regs); + UpdateStencilTestEnable(regs); + if (device.IsExtExtendedDynamicState2Supported()) { + UpdatePrimitiveRestartEnable(regs); + UpdateRasterizerDiscardEnable(regs); + UpdateDepthBiasEnable(regs); + } + } } } @@ -909,6 +919,58 @@ void RasterizerVulkan::UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& r }); } +void RasterizerVulkan::UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchPrimitiveRestartEnable()) { + return; + } + scheduler.Record([enable = regs.primitive_restart.enabled](vk::CommandBuffer cmdbuf) { + cmdbuf.SetPrimitiveRestartEnableEXT(enable); + }); +} + +void RasterizerVulkan::UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchRasterizerDiscardEnable()) { + return; + } + scheduler.Record([disable = regs.rasterize_enable](vk::CommandBuffer cmdbuf) { + cmdbuf.SetRasterizerDiscardEnableEXT(disable == 0); + }); +} + +void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchDepthBiasEnable()) { + return; + } + constexpr size_t POINT = 0; + constexpr size_t LINE = 1; + constexpr size_t POLYGON = 2; + constexpr std::array POLYGON_OFFSET_ENABLE_LUT = { + POINT, // Points + LINE, // Lines + LINE, // LineLoop + LINE, // LineStrip + POLYGON, // Triangles + POLYGON, // TriangleStrip + POLYGON, // TriangleFan + POLYGON, // Quads + POLYGON, // QuadStrip + POLYGON, // Polygon + LINE, // LinesAdjacency + LINE, // LineStripAdjacency + POLYGON, // TrianglesAdjacency + POLYGON, // TriangleStripAdjacency + POLYGON, // Patches + }; + const std::array enabled_lut{ + regs.polygon_offset_point_enable, + regs.polygon_offset_line_enable, + regs.polygon_offset_fill_enable, + }; + const u32 topology_index = static_cast(maxwell3d->draw_manager->GetDrawState().topology); + const u32 enable = enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]]; + scheduler.Record([enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable); }); +} + void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchDepthCompareOp()) { return; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 43a210da0..c09415a6a 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -139,6 +139,9 @@ private: void UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs); diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index edb41b171..339679ff9 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -27,10 +27,27 @@ using Flags = Maxwell3D::DirtyState::Flags; Flags MakeInvalidationFlags() { static constexpr int INVALIDATION_FLAGS[]{ - Viewports, Scissors, DepthBias, BlendConstants, DepthBounds, - StencilProperties, LineWidth, CullMode, DepthBoundsEnable, DepthTestEnable, - DepthWriteEnable, DepthCompareOp, FrontFace, StencilOp, StencilTestEnable, - VertexBuffers, VertexInput, + Viewports, + Scissors, + DepthBias, + BlendConstants, + DepthBounds, + StencilProperties, + LineWidth, + CullMode, + DepthBoundsEnable, + DepthTestEnable, + DepthWriteEnable, + DepthCompareOp, + FrontFace, + StencilOp, + StencilTestEnable, + VertexBuffers, + VertexInput, + StateEnable, + PrimitiveRestartEnable, + RasterizerDiscardEnable, + DepthBiasEnable, }; Flags flags{}; for (const int flag : INVALIDATION_FLAGS) { @@ -96,16 +113,20 @@ void SetupDirtyCullMode(Tables& tables) { table[OFF(gl_cull_test_enabled)] = CullMode; } -void SetupDirtyDepthBoundsEnable(Tables& tables) { - tables[0][OFF(depth_bounds_enable)] = DepthBoundsEnable; -} - -void SetupDirtyDepthTestEnable(Tables& tables) { - tables[0][OFF(depth_test_enable)] = DepthTestEnable; -} - -void SetupDirtyDepthWriteEnable(Tables& tables) { - tables[0][OFF(depth_write_enabled)] = DepthWriteEnable; +void SetupDirtyStateEnable(Tables& tables) { + const auto setup = [&](size_t position, u8 flag) { + tables[0][position] = flag; + tables[1][position] = StateEnable; + }; + setup(OFF(depth_bounds_enable), DepthBoundsEnable); + setup(OFF(depth_test_enable), DepthTestEnable); + setup(OFF(depth_write_enabled), DepthWriteEnable); + setup(OFF(stencil_enable), StencilTestEnable); + setup(OFF(primitive_restart.enabled), PrimitiveRestartEnable); + setup(OFF(rasterize_enable), RasterizerDiscardEnable); + setup(OFF(polygon_offset_point_enable), DepthBiasEnable); + setup(OFF(polygon_offset_line_enable), DepthBiasEnable); + setup(OFF(polygon_offset_fill_enable), DepthBiasEnable); } void SetupDirtyDepthCompareOp(Tables& tables) { @@ -133,10 +154,6 @@ void SetupDirtyStencilOp(Tables& tables) { tables[1][OFF(stencil_two_side_enable)] = StencilOp; } -void SetupDirtyStencilTestEnable(Tables& tables) { - tables[0][OFF(stencil_enable)] = StencilTestEnable; -} - void SetupDirtyBlending(Tables& tables) { tables[0][OFF(color_mask_common)] = Blending; tables[0][OFF(blend_per_target_enabled)] = Blending; @@ -185,13 +202,10 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) { SetupDirtyStencilProperties(tables); SetupDirtyLineWidth(tables); SetupDirtyCullMode(tables); - SetupDirtyDepthBoundsEnable(tables); - SetupDirtyDepthTestEnable(tables); - SetupDirtyDepthWriteEnable(tables); + SetupDirtyStateEnable(tables); SetupDirtyDepthCompareOp(tables); SetupDirtyFrontFace(tables); SetupDirtyStencilOp(tables); - SetupDirtyStencilTestEnable(tables); SetupDirtyBlending(tables); SetupDirtyViewportSwizzles(tables); SetupDirtyVertexAttributes(tables); diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 2296dea60..583bfe135 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -45,6 +45,10 @@ enum : u8 { FrontFace, StencilOp, StencilTestEnable, + PrimitiveRestartEnable, + RasterizerDiscardEnable, + DepthBiasEnable, + StateEnable, Blending, ViewportSwizzles, @@ -111,6 +115,10 @@ public: return Exchange(Dirty::CullMode, false); } + bool TouchStateEnable() { + return Exchange(Dirty::StateEnable, false); + } + bool TouchDepthBoundsTestEnable() { return Exchange(Dirty::DepthBoundsEnable, false); } @@ -123,6 +131,18 @@ public: return Exchange(Dirty::DepthWriteEnable, false); } + bool TouchPrimitiveRestartEnable() { + return Exchange(Dirty::PrimitiveRestartEnable, false); + } + + bool TouchRasterizerDiscardEnable() { + return Exchange(Dirty::RasterizerDiscardEnable, false); + } + + bool TouchDepthBiasEnable() { + return Exchange(Dirty::DepthBiasEnable, false); + } + bool TouchDepthCompareOp() { return Exchange(Dirty::DepthCompareOp, false); } diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 207fae8c9..9a420a293 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -569,6 +569,34 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state"); } + VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state2; + if (ext_extended_dynamic_state2) { + dynamic_state2 = { + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT, + .pNext = nullptr, + .extendedDynamicState2 = VK_TRUE, + .extendedDynamicState2LogicOp = ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE, + .extendedDynamicState2PatchControlPoints = + ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE, + }; + SetNext(next, dynamic_state2); + } else { + LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2"); + } + + VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state3; + if (ext_extended_dynamic_state3) { + dynamic_state3 = { + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, + .pNext = nullptr, + .extendedDynamicState3ColorBlendEnable = VK_TRUE, + .extendedDynamicState3ColorBlendEquation = VK_TRUE, + }; + SetNext(next, dynamic_state3); + } else { + LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3"); + } + VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster; if (ext_line_rasterization) { line_raster = { @@ -1091,6 +1119,8 @@ std::vector Device::LoadExtensions(bool requires_surface) { bool has_ext_transform_feedback{}; bool has_ext_custom_border_color{}; bool has_ext_extended_dynamic_state{}; + bool has_ext_extended_dynamic_state2{}; + bool has_ext_extended_dynamic_state3{}; bool has_ext_shader_atomic_int64{}; bool has_ext_provoking_vertex{}; bool has_ext_vertex_input_dynamic_state{}; @@ -1135,6 +1165,10 @@ std::vector Device::LoadExtensions(bool requires_surface) { test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false); test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); + test(has_ext_extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, + false); + test(has_ext_extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME, + false); test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true); test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false); test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME, @@ -1284,6 +1318,36 @@ std::vector Device::LoadExtensions(bool requires_surface) { ext_extended_dynamic_state = true; } } + if (has_ext_extended_dynamic_state2) { + VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state2; + extended_dynamic_state2.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT; + extended_dynamic_state2.pNext = nullptr; + features.pNext = &extended_dynamic_state2; + physical.GetFeatures2(features); + + if (extended_dynamic_state2.extendedDynamicState2) { + extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); + ext_extended_dynamic_state2 = true; + ext_extended_dynamic_state2_extra = + extended_dynamic_state2.extendedDynamicState2LogicOp && + extended_dynamic_state2.extendedDynamicState2PatchControlPoints; + } + } + if (has_ext_extended_dynamic_state3) { + VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state3; + extended_dynamic_state3.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT; + extended_dynamic_state3.pNext = nullptr; + features.pNext = &extended_dynamic_state3; + physical.GetFeatures2(features); + + if (extended_dynamic_state3.extendedDynamicState3ColorBlendEnable && + extended_dynamic_state3.extendedDynamicState3ColorBlendEquation) { + extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); + ext_extended_dynamic_state3 = true; + } + } if (has_ext_line_rasterization) { VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster; line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT; diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index d0d7c2299..51b049c0d 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -286,6 +286,20 @@ public: return ext_extended_dynamic_state; } + /// Returns true if the device supports VK_EXT_extended_dynamic_state2. + bool IsExtExtendedDynamicState2Supported() const { + return ext_extended_dynamic_state2; + } + + bool IsExtExtendedDynamicState2ExtrasSupported() const { + return ext_extended_dynamic_state2_extra; + } + + /// Returns true if the device supports VK_EXT_extended_dynamic_state3. + bool IsExtExtendedDynamicState3Supported() const { + return ext_extended_dynamic_state3; + } + /// Returns true if the device supports VK_EXT_line_rasterization. bool IsExtLineRasterizationSupported() const { return ext_line_rasterization; @@ -468,6 +482,9 @@ private: bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. + bool ext_extended_dynamic_state2{}; ///< Support for VK_EXT_extended_dynamic_state2. + bool ext_extended_dynamic_state2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2. + bool ext_extended_dynamic_state3{}; ///< Support for VK_EXT_extended_dynamic_state3. bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index f8f8ed9f8..4dde325ff 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -122,6 +122,9 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdSetDepthCompareOpEXT); X(vkCmdSetDepthTestEnableEXT); X(vkCmdSetDepthWriteEnableEXT); + X(vkCmdSetPrimitiveRestartEnableEXT); + X(vkCmdSetRasterizerDiscardEnableEXT); + X(vkCmdSetDepthBiasEnableEXT); X(vkCmdSetFrontFaceEXT); X(vkCmdSetLineWidth); X(vkCmdSetPrimitiveTopologyEXT); diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 493a48573..0d3f71460 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -234,6 +234,9 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{}; PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{}; PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{}; + PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{}; + PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{}; + PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{}; PFN_vkCmdSetEvent vkCmdSetEvent{}; PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{}; PFN_vkCmdSetLineWidth vkCmdSetLineWidth{}; @@ -1219,6 +1222,18 @@ public: dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); } + void SetPrimitiveRestartEnableEXT(bool enable) const noexcept { + dld->vkCmdSetPrimitiveRestartEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + + void SetRasterizerDiscardEnableEXT(bool enable) const noexcept { + dld->vkCmdSetRasterizerDiscardEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + + void SetDepthBiasEnableEXT(bool enable) const noexcept { + dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + void SetFrontFaceEXT(VkFrontFace front_face) const noexcept { dld->vkCmdSetFrontFaceEXT(handle, front_face); } From f800e485c9bcd98e08128db974540e7ba0324128 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Mon, 5 Dec 2022 17:14:34 +0100 Subject: [PATCH 229/387] Vulkan Implement Dynamic State 2 LogicOp and PatchVertices --- src/video_core/engines/maxwell_3d.cpp | 1 + .../renderer_vulkan/fixed_pipeline_state.cpp | 16 ++++++---- .../renderer_vulkan/fixed_pipeline_state.h | 30 ++++++++++--------- .../renderer_vulkan/vk_graphics_pipeline.cpp | 9 ++++-- .../renderer_vulkan/vk_pipeline_cache.cpp | 2 ++ .../renderer_vulkan/vk_rasterizer.cpp | 15 +++++++++- .../renderer_vulkan/vk_rasterizer.h | 1 + .../renderer_vulkan/vk_state_tracker.cpp | 6 ++++ .../renderer_vulkan/vk_state_tracker.h | 5 ++++ .../vulkan_common/vulkan_device.cpp | 5 +--- .../vulkan_common/vulkan_wrapper.cpp | 2 ++ src/video_core/vulkan_common/vulkan_wrapper.h | 10 +++++++ 12 files changed, 75 insertions(+), 27 deletions(-) diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index d44a5cabf..7f406e171 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -124,6 +124,7 @@ void Maxwell3D::InitializeRegisterDefaults() { regs.gl_front_face = Maxwell3D::Regs::FrontFace::ClockWise; regs.polygon_mode_back = Maxwell3D::Regs::PolygonMode::Fill; regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill; + regs.logic_op.op = Maxwell3D::Regs::LogicOp::Op::Clear; shadow_state = regs; } diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index f13ff09c6..b1623b882 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -55,6 +55,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe raw1 = 0; extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0); extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0); + extended_dynamic_state_2_extra.Assign(features.has_extended_dynamic_state_2_extra ? 1 : 0); extended_dynamic_state_3.Assign(features.has_extended_dynamic_state_3 ? 1 : 0); dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0); xfb_enabled.Assign(regs.transform_feedback_enabled != 0); @@ -66,13 +67,12 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe Maxwell::ViewportClipControl::GeometryClip::FrustumZ); ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0); polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front)); - patch_control_points_minus_one.Assign(regs.patch_vertices - 1); tessellation_primitive.Assign(static_cast(regs.tessellation.params.domain_type.Value())); tessellation_spacing.Assign(static_cast(regs.tessellation.params.spacing.Value())); tessellation_clockwise.Assign(regs.tessellation.params.output_primitives.Value() == Maxwell::Tessellation::OutputPrimitives::Triangles_CW); logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0); - logic_op.Assign(PackLogicOp(regs.logic_op.op)); + patch_control_points_minus_one.Assign(regs.patch_vertices - 1); topology.Assign(topology_); msaa_mode.Assign(regs.anti_alias_samples_mode); @@ -156,8 +156,8 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe if (!extended_dynamic_state) { dynamic_state.Refresh(regs); } - if (!extended_dynamic_state_2) { - dynamic_state.Refresh2(regs, topology); + if (!extended_dynamic_state_2_extra) { + dynamic_state.Refresh2(regs, topology, extended_dynamic_state_2); } if (!extended_dynamic_state_3) { dynamic_state.Refresh3(regs); @@ -241,7 +241,13 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) { }); } -void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology_) { +void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology_, bool base_feautures_supported) { + logic_op.Assign(PackLogicOp(regs.logic_op.op)); + + if (base_feautures_supported) { + return; + } + const std::array enabled_lut{ regs.polygon_offset_point_enable, regs.polygon_offset_line_enable, diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index ac2ec3edc..88680e448 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -146,6 +146,7 @@ struct FixedPipelineState { BitField<3, 1, u32> primitive_restart_enable; BitField<4, 1, u32> depth_bias_enable; BitField<5, 1, u32> rasterize_enable; + BitField<6, 4, u32> logic_op; }; union { u32 raw2; @@ -162,7 +163,7 @@ struct FixedPipelineState { std::array vertex_strides; void Refresh(const Maxwell& regs); - void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology); + void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology, bool base_feautures_supported); void Refresh3(const Maxwell& regs); Maxwell::ComparisonOp DepthTestFunc() const noexcept { @@ -182,18 +183,19 @@ struct FixedPipelineState { u32 raw1; BitField<0, 1, u32> extended_dynamic_state; BitField<1, 1, u32> extended_dynamic_state_2; - BitField<2, 1, u32> extended_dynamic_state_3; - BitField<3, 1, u32> dynamic_vertex_input; - BitField<4, 1, u32> xfb_enabled; - BitField<5, 1, u32> depth_clamp_disabled; - BitField<6, 1, u32> ndc_minus_one_to_one; - BitField<7, 2, u32> polygon_mode; - BitField<9, 5, u32> patch_control_points_minus_one; - BitField<14, 2, u32> tessellation_primitive; - BitField<16, 2, u32> tessellation_spacing; - BitField<18, 1, u32> tessellation_clockwise; - BitField<19, 1, u32> logic_op_enable; - BitField<20, 4, u32> logic_op; + BitField<2, 1, u32> extended_dynamic_state_2_extra; + BitField<3, 1, u32> extended_dynamic_state_3; + BitField<4, 1, u32> dynamic_vertex_input; + BitField<5, 1, u32> xfb_enabled; + BitField<6, 1, u32> depth_clamp_disabled; + BitField<7, 1, u32> ndc_minus_one_to_one; + BitField<8, 2, u32> polygon_mode; + BitField<10, 2, u32> tessellation_primitive; + BitField<12, 2, u32> tessellation_spacing; + BitField<14, 1, u32> tessellation_clockwise; + BitField<15, 1, u32> logic_op_enable; + BitField<16, 5, u32> patch_control_points_minus_one; + BitField<24, 4, Maxwell::PrimitiveTopology> topology; BitField<28, 4, Tegra::Texture::MsaaMode> msaa_mode; }; @@ -246,7 +248,7 @@ struct FixedPipelineState { // Exclude dynamic state and attributes return offsetof(FixedPipelineState, attributes); } - if (extended_dynamic_state_2) { + if (extended_dynamic_state_2_extra) { // Exclude dynamic state return offsetof(FixedPipelineState, dynamic_state); } diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index d21d5aaf4..ce82a9c65 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -628,7 +628,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .pNext = nullptr, .flags = 0, .topology = input_assembly_topology, - .primitiveRestartEnable = key.state.dynamic_state.primitive_restart_enable != 0 && + .primitiveRestartEnable = dynamic.primitive_restart_enable != 0 && ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && device.IsTopologyListPrimitiveRestartSupported()) || SupportsPrimitiveRestart(input_assembly_topology) || @@ -786,12 +786,12 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .pNext = nullptr, .flags = 0, .logicOpEnable = key.state.logic_op_enable != 0, - .logicOp = static_cast(key.state.logic_op.Value()), + .logicOp = static_cast(dynamic.logic_op.Value()), .attachmentCount = static_cast(cb_attachments.size()), .pAttachments = cb_attachments.data(), .blendConstants = {}, }; - static_vector dynamic_states{ + static_vector dynamic_states{ VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS, VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, @@ -822,6 +822,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { }; dynamic_states.insert(dynamic_states.end(), extended2.begin(), extended2.end()); } + if (key.state.extended_dynamic_state_2_extra) { + dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT); + } } const VkPipelineDynamicStateCreateInfo dynamic_state_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 1292b6bdf..ee1ad744f 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -454,6 +454,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading dynamic_features.has_extended_dynamic_state || (key.state.extended_dynamic_state_2 != 0) != dynamic_features.has_extended_dynamic_state_2 || + (key.state.extended_dynamic_state_2_extra != 0) != + dynamic_features.has_extended_dynamic_state_2_extra || (key.state.extended_dynamic_state_3 != 0) != dynamic_features.has_extended_dynamic_state_3 || (key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) { diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index f52cebc22..3cf6b796b 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -680,7 +680,6 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateLineWidth(regs); if (device.IsExtExtendedDynamicStateSupported()) { UpdateCullMode(regs); - UpdateDepthCompareOp(regs); UpdateFrontFace(regs); UpdateStencilOp(regs); @@ -700,6 +699,9 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateDepthBiasEnable(regs); } } + if (device.IsExtExtendedDynamicState2ExtrasSupported()) { + UpdateLogicOp(regs); + } } } @@ -1028,6 +1030,17 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) { } } +void RasterizerVulkan::UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!regs.logic_op.enable) { + return; + } + if (!state_tracker.TouchLogicOp()) { + return; + } + auto op = static_cast(static_cast(regs.logic_op.op) - 0x1500); + scheduler.Record([op](vk::CommandBuffer cmdbuf) { cmdbuf.SetLogicOpEXT(op); }); +} + void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchStencilTestEnable()) { return; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index c09415a6a..67d35eff7 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -145,6 +145,7 @@ private: void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs); diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index 339679ff9..1f8528e3e 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -48,6 +48,7 @@ Flags MakeInvalidationFlags() { PrimitiveRestartEnable, RasterizerDiscardEnable, DepthBiasEnable, + LogicOp, }; Flags flags{}; for (const int flag : INVALIDATION_FLAGS) { @@ -162,6 +163,10 @@ void SetupDirtyBlending(Tables& tables) { FillBlock(tables[0], OFF(blend_per_target), NUM(blend_per_target), Blending); } +void SetupDirtySpecialOps(Tables& tables) { + tables[0][OFF(logic_op.op)] = LogicOp; +} + void SetupDirtyViewportSwizzles(Tables& tables) { static constexpr size_t swizzle_offset = 6; for (size_t index = 0; index < Regs::NumViewports; ++index) { @@ -210,6 +215,7 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) { SetupDirtyViewportSwizzles(tables); SetupDirtyVertexAttributes(tables); SetupDirtyVertexBindings(tables); + SetupDirtySpecialOps(tables); } void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) { diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 583bfe135..6050f5d26 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -49,6 +49,7 @@ enum : u8 { RasterizerDiscardEnable, DepthBiasEnable, StateEnable, + LogicOp, Blending, ViewportSwizzles, @@ -159,6 +160,10 @@ public: return Exchange(Dirty::StencilTestEnable, false); } + bool TouchLogicOp() { + return Exchange(Dirty::LogicOp, false); + } + bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) { const bool has_changed = current_topology != new_topology; current_topology = new_topology; diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 9a420a293..7294fcfe3 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -576,8 +576,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR .pNext = nullptr, .extendedDynamicState2 = VK_TRUE, .extendedDynamicState2LogicOp = ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE, - .extendedDynamicState2PatchControlPoints = - ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE, }; SetNext(next, dynamic_state2); } else { @@ -1330,8 +1328,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); ext_extended_dynamic_state2 = true; ext_extended_dynamic_state2_extra = - extended_dynamic_state2.extendedDynamicState2LogicOp && - extended_dynamic_state2.extendedDynamicState2PatchControlPoints; + extended_dynamic_state2.extendedDynamicState2LogicOp; } } if (has_ext_extended_dynamic_state3) { diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 4dde325ff..8745cf80f 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -126,6 +126,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdSetRasterizerDiscardEnableEXT); X(vkCmdSetDepthBiasEnableEXT); X(vkCmdSetFrontFaceEXT); + X(vkCmdSetLogicOpEXT); + X(vkCmdSetPatchControlPointsEXT); X(vkCmdSetLineWidth); X(vkCmdSetPrimitiveTopologyEXT); X(vkCmdSetStencilOpEXT); diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 0d3f71460..c4b7051fc 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -239,6 +239,8 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{}; PFN_vkCmdSetEvent vkCmdSetEvent{}; PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{}; + PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT{}; + PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT{}; PFN_vkCmdSetLineWidth vkCmdSetLineWidth{}; PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{}; PFN_vkCmdSetScissor vkCmdSetScissor{}; @@ -1238,6 +1240,14 @@ public: dld->vkCmdSetFrontFaceEXT(handle, front_face); } + void SetLogicOpEXT(VkLogicOp logic_op) const noexcept { + dld->vkCmdSetLogicOpEXT(handle, logic_op); + } + + void SetPatchControlPointsEXT(uint32_t patch_control_points) const noexcept { + dld->vkCmdSetPatchControlPointsEXT(handle, patch_control_points); + } + void SetLineWidth(float line_width) const noexcept { dld->vkCmdSetLineWidth(handle, line_width); } From d33251db9300e29ae830ec74e0b39ec0aa202b30 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 6 Dec 2022 00:40:01 +0100 Subject: [PATCH 230/387] Vulkan: Implement Dynamic State 3 --- src/video_core/engines/maxwell_3d.cpp | 1 - .../renderer_vulkan/fixed_pipeline_state.cpp | 70 +++++++------- .../renderer_vulkan/fixed_pipeline_state.h | 39 ++++---- .../renderer_vulkan/vk_graphics_pipeline.cpp | 36 +++++-- .../renderer_vulkan/vk_pipeline_cache.cpp | 9 +- .../renderer_vulkan/vk_rasterizer.cpp | 94 ++++++++++++++++++- .../renderer_vulkan/vk_rasterizer.h | 3 + .../renderer_vulkan/vk_state_tracker.cpp | 14 +++ .../renderer_vulkan/vk_state_tracker.h | 29 ++++++ .../vulkan_common/vulkan_device.cpp | 73 +++++++------- src/video_core/vulkan_common/vulkan_device.h | 24 +++-- .../vulkan_common/vulkan_wrapper.cpp | 5 + src/video_core/vulkan_common/vulkan_wrapper.h | 25 +++++ 13 files changed, 315 insertions(+), 107 deletions(-) diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 7f406e171..d44a5cabf 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -124,7 +124,6 @@ void Maxwell3D::InitializeRegisterDefaults() { regs.gl_front_face = Maxwell3D::Regs::FrontFace::ClockWise; regs.polygon_mode_back = Maxwell3D::Regs::PolygonMode::Fill; regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill; - regs.logic_op.op = Maxwell3D::Regs::LogicOp::Op::Clear; shadow_state = regs; } diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index b1623b882..3d328a250 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -56,22 +56,16 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0); extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0); extended_dynamic_state_2_extra.Assign(features.has_extended_dynamic_state_2_extra ? 1 : 0); - extended_dynamic_state_3.Assign(features.has_extended_dynamic_state_3 ? 1 : 0); + extended_dynamic_state_3_blend.Assign(features.has_extended_dynamic_state_3_blend ? 1 : 0); + extended_dynamic_state_3_enables.Assign(features.has_extended_dynamic_state_3_enables ? 1 : 0); dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0); xfb_enabled.Assign(regs.transform_feedback_enabled != 0); - depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::Passthrough || - regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || - regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::FrustumZ); ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0); polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front)); tessellation_primitive.Assign(static_cast(regs.tessellation.params.domain_type.Value())); tessellation_spacing.Assign(static_cast(regs.tessellation.params.spacing.Value())); tessellation_clockwise.Assign(regs.tessellation.params.output_primitives.Value() == Maxwell::Tessellation::OutputPrimitives::Triangles_CW); - logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0); patch_control_points_minus_one.Assign(regs.patch_vertices - 1); topology.Assign(topology_); msaa_mode.Assign(regs.anti_alias_samples_mode); @@ -138,12 +132,6 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe } } } - if (maxwell3d.dirty.flags[Dirty::Blending]) { - maxwell3d.dirty.flags[Dirty::Blending] = false; - for (size_t index = 0; index < attachments.size(); ++index) { - attachments[index].Refresh(regs, index); - } - } if (maxwell3d.dirty.flags[Dirty::ViewportSwizzles]) { maxwell3d.dirty.flags[Dirty::ViewportSwizzles] = false; const auto& transform = regs.viewport_transform; @@ -155,11 +143,22 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe dynamic_state.raw2 = 0; if (!extended_dynamic_state) { dynamic_state.Refresh(regs); + std::ranges::transform(regs.vertex_streams, vertex_strides.begin(), [](const auto& array) { + return static_cast(array.stride.Value()); + }); } if (!extended_dynamic_state_2_extra) { dynamic_state.Refresh2(regs, topology, extended_dynamic_state_2); } - if (!extended_dynamic_state_3) { + if (!extended_dynamic_state_3_blend) { + if (maxwell3d.dirty.flags[Dirty::Blending]) { + maxwell3d.dirty.flags[Dirty::Blending] = false; + for (size_t index = 0; index < attachments.size(); ++index) { + attachments[index].Refresh(regs, index); + } + } + } + if (!extended_dynamic_state_3_enables) { dynamic_state.Refresh3(regs); } if (xfb_enabled) { @@ -177,12 +176,11 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t mask_a.Assign(mask.A); // TODO: C++20 Use templated lambda to deduplicate code + if (!regs.blend.enable[index]) { + return; + } - if (!regs.blend_per_target_enabled) { - if (!regs.blend.enable[index]) { - return; - } - const auto& src = regs.blend; + const auto setup_blend = [&](const T& src) { equation_rgb.Assign(PackBlendEquation(src.color_op)); equation_a.Assign(PackBlendEquation(src.alpha_op)); factor_source_rgb.Assign(PackBlendFactor(src.color_source)); @@ -190,20 +188,13 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t factor_source_a.Assign(PackBlendFactor(src.alpha_source)); factor_dest_a.Assign(PackBlendFactor(src.alpha_dest)); enable.Assign(1); - return; - } + }; - if (!regs.blend.enable[index]) { + if (!regs.blend_per_target_enabled) { + setup_blend(regs.blend); return; } - const auto& src = regs.blend_per_target[index]; - equation_rgb.Assign(PackBlendEquation(src.color_op)); - equation_a.Assign(PackBlendEquation(src.alpha_op)); - factor_source_rgb.Assign(PackBlendFactor(src.color_source)); - factor_dest_rgb.Assign(PackBlendFactor(src.color_dest)); - factor_source_a.Assign(PackBlendFactor(src.alpha_source)); - factor_dest_a.Assign(PackBlendFactor(src.alpha_dest)); - enable.Assign(1); + setup_blend(regs.blend_per_target[index]); } void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) { @@ -236,12 +227,11 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) { depth_test_func.Assign(PackComparisonOp(regs.depth_test_func)); cull_face.Assign(PackCullFace(regs.gl_cull_face)); cull_enable.Assign(regs.gl_cull_test_enabled != 0 ? 1 : 0); - std::ranges::transform(regs.vertex_streams, vertex_strides.begin(), [](const auto& array) { - return static_cast(array.stride.Value()); - }); } -void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology_, bool base_feautures_supported) { +void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, + Maxwell::PrimitiveTopology topology_, + bool base_feautures_supported) { logic_op.Assign(PackLogicOp(regs.logic_op.op)); if (base_feautures_supported) { @@ -260,7 +250,15 @@ void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, Maxwell::Pr depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0); } -void FixedPipelineState::DynamicState::Refresh3(const Maxwell&) {} +void FixedPipelineState::DynamicState::Refresh3(const Maxwell& regs) { + logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0); + depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::Passthrough || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumZ); +} size_t FixedPipelineState::Hash() const noexcept { const u64 hash = Common::CityHash64(reinterpret_cast(this), Size()); diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index 88680e448..f47406347 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -21,7 +21,8 @@ struct DynamicFeatures { bool has_extended_dynamic_state; bool has_extended_dynamic_state_2; bool has_extended_dynamic_state_2_extra; - bool has_extended_dynamic_state_3; + bool has_extended_dynamic_state_3_blend; + bool has_extended_dynamic_state_3_enables; bool has_dynamic_vertex_input; }; @@ -147,6 +148,8 @@ struct FixedPipelineState { BitField<4, 1, u32> depth_bias_enable; BitField<5, 1, u32> rasterize_enable; BitField<6, 4, u32> logic_op; + BitField<10, 1, u32> logic_op_enable; + BitField<11, 1, u32> depth_clamp_disabled; }; union { u32 raw2; @@ -159,8 +162,6 @@ struct FixedPipelineState { BitField<28, 1, u32> front_face; BitField<29, 3, u32> depth_test_func; }; - // Vertex stride is a 12 bits value, we have 4 bits to spare per element - std::array vertex_strides; void Refresh(const Maxwell& regs); void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology, bool base_feautures_supported); @@ -184,17 +185,16 @@ struct FixedPipelineState { BitField<0, 1, u32> extended_dynamic_state; BitField<1, 1, u32> extended_dynamic_state_2; BitField<2, 1, u32> extended_dynamic_state_2_extra; - BitField<3, 1, u32> extended_dynamic_state_3; - BitField<4, 1, u32> dynamic_vertex_input; - BitField<5, 1, u32> xfb_enabled; - BitField<6, 1, u32> depth_clamp_disabled; + BitField<3, 1, u32> extended_dynamic_state_3_blend; + BitField<4, 1, u32> extended_dynamic_state_3_enables; + BitField<5, 1, u32> dynamic_vertex_input; + BitField<6, 1, u32> xfb_enabled; BitField<7, 1, u32> ndc_minus_one_to_one; BitField<8, 2, u32> polygon_mode; BitField<10, 2, u32> tessellation_primitive; BitField<12, 2, u32> tessellation_spacing; BitField<14, 1, u32> tessellation_clockwise; - BitField<15, 1, u32> logic_op_enable; - BitField<16, 5, u32> patch_control_points_minus_one; + BitField<15, 5, u32> patch_control_points_minus_one; BitField<24, 4, Maxwell::PrimitiveTopology> topology; BitField<28, 4, Tegra::Texture::MsaaMode> msaa_mode; @@ -217,16 +217,19 @@ struct FixedPipelineState { u32 alpha_test_ref; u32 point_size; - std::array attachments; std::array viewport_swizzles; union { u64 attribute_types; // Used with VK_EXT_vertex_input_dynamic_state u64 enabled_divisors; }; - std::array attributes; - std::array binding_divisors; DynamicState dynamic_state; + std::array attachments; + std::array attributes; + std::array binding_divisors; + // Vertex stride is a 12 bits value, we have 4 bits to spare per element + std::array vertex_strides; + VideoCommon::TransformFeedbackState xfb_state; void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features); @@ -244,17 +247,17 @@ struct FixedPipelineState { // When transform feedback is enabled, use the whole struct return sizeof(*this); } - if (dynamic_vertex_input && extended_dynamic_state_2) { + if (dynamic_vertex_input && extended_dynamic_state_3_blend) { // Exclude dynamic state and attributes - return offsetof(FixedPipelineState, attributes); - } - if (extended_dynamic_state_2_extra) { - // Exclude dynamic state return offsetof(FixedPipelineState, dynamic_state); } + if (dynamic_vertex_input) { + // Exclude dynamic state + return offsetof(FixedPipelineState, attributes); + } if (extended_dynamic_state) { // Exclude dynamic state - return offsetof(FixedPipelineState, dynamic_state.raw2); + return offsetof(FixedPipelineState, vertex_strides); } // Default return offsetof(FixedPipelineState, xfb_state); diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index ce82a9c65..dab3d7e3f 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -489,9 +489,11 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling, if (bind_pipeline) { cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline); } - cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS, - RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data), - rescaling_data.data()); + if (is_rescaling) { + cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS, + RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data), + rescaling_data.data()); + } if (update_rescaling) { const f32 config_down_factor{Settings::values.resolution_info.down_factor}; const f32 scale_down_factor{is_rescaling ? config_down_factor : 1.0f}; @@ -524,9 +526,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { FixedPipelineState::DynamicState dynamic{}; if (!key.state.extended_dynamic_state) { dynamic = key.state.dynamic_state; - } - if (!key.state.extended_dynamic_state_2) { - dynamic.raw2 = key.state.dynamic_state.raw2; + } else { + dynamic.raw1 = key.state.dynamic_state.raw1; } static_vector vertex_bindings; static_vector vertex_binding_divisors; @@ -564,7 +565,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX; vertex_bindings.push_back({ .binding = static_cast(index), - .stride = dynamic.vertex_strides[index], + .stride = key.state.vertex_strides[index], .inputRate = rate, }); if (instanced) { @@ -675,7 +676,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .pNext = nullptr, .flags = 0, .depthClampEnable = - static_cast(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE), + static_cast(dynamic.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE), .rasterizerDiscardEnable = static_cast(dynamic.rasterize_enable == 0 ? VK_TRUE : VK_FALSE), .polygonMode = @@ -785,13 +786,13 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, .pNext = nullptr, .flags = 0, - .logicOpEnable = key.state.logic_op_enable != 0, + .logicOpEnable = dynamic.logic_op_enable != 0, .logicOp = static_cast(dynamic.logic_op.Value()), .attachmentCount = static_cast(cb_attachments.size()), .pAttachments = cb_attachments.data(), .blendConstants = {}, }; - static_vector dynamic_states{ + static_vector dynamic_states{ VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS, VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, @@ -825,6 +826,21 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { if (key.state.extended_dynamic_state_2_extra) { dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT); } + if (key.state.extended_dynamic_state_3_blend) { + static constexpr std::array extended3{ + VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT, + VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT, + VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT, + }; + dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end()); + } + if (key.state.extended_dynamic_state_3_enables) { + static constexpr std::array extended3{ + VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT, + VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT, + }; + dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end()); + } } const VkPipelineDynamicStateCreateInfo dynamic_state_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index ee1ad744f..6cd162422 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -356,7 +356,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(), .has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(), .has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(), - .has_extended_dynamic_state_3 = device.IsExtExtendedDynamicState3Supported(), + .has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported(), + .has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported(), .has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(), }; } @@ -456,8 +457,10 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading dynamic_features.has_extended_dynamic_state_2 || (key.state.extended_dynamic_state_2_extra != 0) != dynamic_features.has_extended_dynamic_state_2_extra || - (key.state.extended_dynamic_state_3 != 0) != - dynamic_features.has_extended_dynamic_state_3 || + (key.state.extended_dynamic_state_3_blend != 0) != + dynamic_features.has_extended_dynamic_state_3_blend || + (key.state.extended_dynamic_state_3_enables != 0) != + dynamic_features.has_extended_dynamic_state_3_enables || (key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) { return; } diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 3cf6b796b..143af93c5 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -698,10 +698,17 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateRasterizerDiscardEnable(regs); UpdateDepthBiasEnable(regs); } + if (device.IsExtExtendedDynamicState3EnablesSupported()) { + UpdateLogicOpEnable(regs); + UpdateDepthClampEnable(regs); + } } if (device.IsExtExtendedDynamicState2ExtrasSupported()) { UpdateLogicOp(regs); } + if (device.IsExtExtendedDynamicState3Supported()) { + UpdateBlending(regs); + } } } @@ -970,7 +977,30 @@ void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& re }; const u32 topology_index = static_cast(maxwell3d->draw_manager->GetDrawState().topology); const u32 enable = enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]]; - scheduler.Record([enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable); }); + scheduler.Record([enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable != 0); }); +} + +void RasterizerVulkan::UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchLogicOpEnable()) { + return; + } + scheduler.Record([enable = regs.logic_op.enable](vk::CommandBuffer cmdbuf) { + cmdbuf.SetLogicOpEnableEXT(enable != 0); + }); +} + +void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchDepthClampEnable()) { + return; + } + bool is_enabled = !(regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::Passthrough || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumZ); + scheduler.Record( + [is_enabled](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthClampEnableEXT(is_enabled); }); } void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) { @@ -1041,6 +1071,68 @@ void RasterizerVulkan::UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs) { scheduler.Record([op](vk::CommandBuffer cmdbuf) { cmdbuf.SetLogicOpEXT(op); }); } +void RasterizerVulkan::UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchBlending()) { + return; + } + + if (state_tracker.TouchColorMask()) { + std::array setup_masks{}; + for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) { + const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index]; + auto& current = setup_masks[index]; + if (mask.R) { + current |= VK_COLOR_COMPONENT_R_BIT; + } + if (mask.G) { + current |= VK_COLOR_COMPONENT_G_BIT; + } + if (mask.B) { + current |= VK_COLOR_COMPONENT_B_BIT; + } + if (mask.A) { + current |= VK_COLOR_COMPONENT_A_BIT; + } + } + scheduler.Record([setup_masks](vk::CommandBuffer cmdbuf) { + cmdbuf.SetColorWriteMaskEXT(0, setup_masks); + }); + } + + if (state_tracker.TouchBlendEnable()) { + std::array setup_enables{}; + std::ranges::transform( + regs.blend.enable, setup_enables.begin(), + [&](const auto& is_enabled) { return is_enabled != 0 ? VK_TRUE : VK_FALSE; }); + scheduler.Record([setup_enables](vk::CommandBuffer cmdbuf) { + cmdbuf.SetColorBlendEnableEXT(0, setup_enables); + }); + } + + if (state_tracker.TouchBlendEquations()) { + std::array setup_blends{}; + for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) { + const auto blend_setup = [&](const T& guest_blend) { + auto& host_blend = setup_blends[index]; + host_blend.srcColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_source); + host_blend.dstColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_dest); + host_blend.colorBlendOp = MaxwellToVK::BlendEquation(guest_blend.color_op); + host_blend.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_source); + host_blend.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_dest); + host_blend.alphaBlendOp = MaxwellToVK::BlendEquation(guest_blend.alpha_op); + }; + if (!regs.blend_per_target_enabled) { + blend_setup(regs.blend); + continue; + } + blend_setup(regs.blend_per_target[index]); + } + scheduler.Record([setup_blends](vk::CommandBuffer cmdbuf) { + cmdbuf.SetColorBlendEquationEXT(0, setup_blends); + }); + } +} + void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchStencilTestEnable()) { return; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 67d35eff7..839de6b26 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -142,10 +142,13 @@ private: void UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs); diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index 1f8528e3e..bfea503de 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -48,7 +48,13 @@ Flags MakeInvalidationFlags() { PrimitiveRestartEnable, RasterizerDiscardEnable, DepthBiasEnable, + LogicOpEnable, + DepthClampEnable, LogicOp, + Blending, + ColorMask, + BlendEquations, + BlendEnable, }; Flags flags{}; for (const int flag : INVALIDATION_FLAGS) { @@ -128,6 +134,8 @@ void SetupDirtyStateEnable(Tables& tables) { setup(OFF(polygon_offset_point_enable), DepthBiasEnable); setup(OFF(polygon_offset_line_enable), DepthBiasEnable); setup(OFF(polygon_offset_fill_enable), DepthBiasEnable); + setup(OFF(logic_op.enable), LogicOpEnable); + setup(OFF(viewport_clip_control.geometry_clip), DepthClampEnable); } void SetupDirtyDepthCompareOp(Tables& tables) { @@ -157,10 +165,16 @@ void SetupDirtyStencilOp(Tables& tables) { void SetupDirtyBlending(Tables& tables) { tables[0][OFF(color_mask_common)] = Blending; + tables[1][OFF(color_mask_common)] = ColorMask; tables[0][OFF(blend_per_target_enabled)] = Blending; + tables[1][OFF(blend_per_target_enabled)] = BlendEquations; FillBlock(tables[0], OFF(color_mask), NUM(color_mask), Blending); + FillBlock(tables[1], OFF(color_mask), NUM(color_mask), ColorMask); FillBlock(tables[0], OFF(blend), NUM(blend), Blending); + FillBlock(tables[1], OFF(blend), NUM(blend), BlendEquations); + FillBlock(tables[1], OFF(blend.enable), NUM(blend.enable), BlendEnable); FillBlock(tables[0], OFF(blend_per_target), NUM(blend_per_target), Blending); + FillBlock(tables[1], OFF(blend_per_target), NUM(blend_per_target), BlendEquations); } void SetupDirtySpecialOps(Tables& tables) { diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 6050f5d26..7cdc70c60 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -50,8 +50,13 @@ enum : u8 { DepthBiasEnable, StateEnable, LogicOp, + LogicOpEnable, + DepthClampEnable, Blending, + BlendEnable, + BlendEquations, + ColorMask, ViewportSwizzles, Last, @@ -144,6 +149,14 @@ public: return Exchange(Dirty::DepthBiasEnable, false); } + bool TouchLogicOpEnable() { + return Exchange(Dirty::LogicOpEnable, false); + } + + bool TouchDepthClampEnable() { + return Exchange(Dirty::DepthClampEnable, false); + } + bool TouchDepthCompareOp() { return Exchange(Dirty::DepthCompareOp, false); } @@ -156,6 +169,22 @@ public: return Exchange(Dirty::StencilOp, false); } + bool TouchBlending() { + return Exchange(Dirty::Blending, false); + } + + bool TouchBlendEnable() { + return Exchange(Dirty::BlendEnable, false); + } + + bool TouchBlendEquations() { + return Exchange(Dirty::BlendEquations, false); + } + + bool TouchColorMask() { + return Exchange(Dirty::ColorMask, false); + } + bool TouchStencilTestEnable() { return Exchange(Dirty::StencilTestEnable, false); } diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 7294fcfe3..780f5dede 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -569,28 +569,31 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state"); } - VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state2; - if (ext_extended_dynamic_state2) { - dynamic_state2 = { + VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2; + if (ext_extended_dynamic_state_2) { + dynamic_state_2 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT, .pNext = nullptr, .extendedDynamicState2 = VK_TRUE, - .extendedDynamicState2LogicOp = ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE, + .extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE, }; - SetNext(next, dynamic_state2); + SetNext(next, dynamic_state_2); } else { LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2"); } - VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state3; - if (ext_extended_dynamic_state3) { - dynamic_state3 = { + VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3; + if (ext_extended_dynamic_state_3) { + dynamic_state_3 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, .pNext = nullptr, - .extendedDynamicState3ColorBlendEnable = VK_TRUE, - .extendedDynamicState3ColorBlendEquation = VK_TRUE, + .extendedDynamicState3DepthClampEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, + .extendedDynamicState3LogicOpEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, + .extendedDynamicState3ColorBlendEnable = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, + .extendedDynamicState3ColorBlendEquation = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, + .extendedDynamicState3ColorWriteMask = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, }; - SetNext(next, dynamic_state3); + SetNext(next, dynamic_state_3); } else { LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3"); } @@ -1117,8 +1120,8 @@ std::vector Device::LoadExtensions(bool requires_surface) { bool has_ext_transform_feedback{}; bool has_ext_custom_border_color{}; bool has_ext_extended_dynamic_state{}; - bool has_ext_extended_dynamic_state2{}; - bool has_ext_extended_dynamic_state3{}; + bool has_ext_extended_dynamic_state_2{}; + bool has_ext_extended_dynamic_state_3{}; bool has_ext_shader_atomic_int64{}; bool has_ext_provoking_vertex{}; bool has_ext_vertex_input_dynamic_state{}; @@ -1163,9 +1166,9 @@ std::vector Device::LoadExtensions(bool requires_surface) { test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false); test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); - test(has_ext_extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, + test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, false); - test(has_ext_extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME, + test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME, false); test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true); test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false); @@ -1316,33 +1319,39 @@ std::vector Device::LoadExtensions(bool requires_surface) { ext_extended_dynamic_state = true; } } - if (has_ext_extended_dynamic_state2) { - VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state2; - extended_dynamic_state2.sType = + if (has_ext_extended_dynamic_state_2) { + VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2; + extended_dynamic_state_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT; - extended_dynamic_state2.pNext = nullptr; - features.pNext = &extended_dynamic_state2; + extended_dynamic_state_2.pNext = nullptr; + features.pNext = &extended_dynamic_state_2; physical.GetFeatures2(features); - if (extended_dynamic_state2.extendedDynamicState2) { + if (extended_dynamic_state_2.extendedDynamicState2) { extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); - ext_extended_dynamic_state2 = true; - ext_extended_dynamic_state2_extra = - extended_dynamic_state2.extendedDynamicState2LogicOp; + ext_extended_dynamic_state_2 = true; + ext_extended_dynamic_state_2_extra = + extended_dynamic_state_2.extendedDynamicState2LogicOp; } } - if (has_ext_extended_dynamic_state3) { - VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state3; - extended_dynamic_state3.sType = + if (has_ext_extended_dynamic_state_3) { + VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3; + extended_dynamic_state_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT; - extended_dynamic_state3.pNext = nullptr; - features.pNext = &extended_dynamic_state3; + extended_dynamic_state_3.pNext = nullptr; + features.pNext = &extended_dynamic_state_3; physical.GetFeatures2(features); - if (extended_dynamic_state3.extendedDynamicState3ColorBlendEnable && - extended_dynamic_state3.extendedDynamicState3ColorBlendEquation) { + ext_extended_dynamic_state_3_blend = extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable && + extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation && + extended_dynamic_state_3.extendedDynamicState3ColorWriteMask; + + ext_extended_dynamic_state_3_enables = extended_dynamic_state_3.extendedDynamicState3DepthClampEnable && + extended_dynamic_state_3.extendedDynamicState3LogicOpEnable; + + ext_extended_dynamic_state_3 = ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables; + if (ext_extended_dynamic_state_3) { extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); - ext_extended_dynamic_state3 = true; } } if (has_ext_line_rasterization) { diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 51b049c0d..b58ec736f 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -288,16 +288,26 @@ public: /// Returns true if the device supports VK_EXT_extended_dynamic_state2. bool IsExtExtendedDynamicState2Supported() const { - return ext_extended_dynamic_state2; + return ext_extended_dynamic_state_2; } bool IsExtExtendedDynamicState2ExtrasSupported() const { - return ext_extended_dynamic_state2_extra; + return ext_extended_dynamic_state_2_extra; } /// Returns true if the device supports VK_EXT_extended_dynamic_state3. bool IsExtExtendedDynamicState3Supported() const { - return ext_extended_dynamic_state3; + return ext_extended_dynamic_state_3; + } + + /// Returns true if the device supports VK_EXT_extended_dynamic_state3. + bool IsExtExtendedDynamicState3BlendingSupported() const { + return ext_extended_dynamic_state_3_blend; + } + + /// Returns true if the device supports VK_EXT_extended_dynamic_state3. + bool IsExtExtendedDynamicState3EnablesSupported() const { + return ext_extended_dynamic_state_3_enables; } /// Returns true if the device supports VK_EXT_line_rasterization. @@ -482,9 +492,11 @@ private: bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. - bool ext_extended_dynamic_state2{}; ///< Support for VK_EXT_extended_dynamic_state2. - bool ext_extended_dynamic_state2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2. - bool ext_extended_dynamic_state3{}; ///< Support for VK_EXT_extended_dynamic_state3. + bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2. + bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2. + bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3. + bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3. + bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3. bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 8745cf80f..861767c13 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -125,6 +125,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdSetPrimitiveRestartEnableEXT); X(vkCmdSetRasterizerDiscardEnableEXT); X(vkCmdSetDepthBiasEnableEXT); + X(vkCmdSetLogicOpEnableEXT); + X(vkCmdSetDepthClampEnableEXT); X(vkCmdSetFrontFaceEXT); X(vkCmdSetLogicOpEXT); X(vkCmdSetPatchControlPointsEXT); @@ -133,6 +135,9 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdSetStencilOpEXT); X(vkCmdSetStencilTestEnableEXT); X(vkCmdSetVertexInputEXT); + X(vkCmdSetColorWriteMaskEXT); + X(vkCmdSetColorBlendEnableEXT); + X(vkCmdSetColorBlendEquationEXT); X(vkCmdResolveImage); X(vkCreateBuffer); X(vkCreateBufferView); diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index c4b7051fc..d7ae14478 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -237,6 +237,8 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{}; PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{}; PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{}; + PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT{}; + PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT{}; PFN_vkCmdSetEvent vkCmdSetEvent{}; PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{}; PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT{}; @@ -251,6 +253,9 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{}; PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT{}; PFN_vkCmdSetViewport vkCmdSetViewport{}; + PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT{}; + PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT{}; + PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT{}; PFN_vkCmdWaitEvents vkCmdWaitEvents{}; PFN_vkCreateBuffer vkCreateBuffer{}; PFN_vkCreateBufferView vkCreateBufferView{}; @@ -1236,6 +1241,14 @@ public: dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); } + void SetLogicOpEnableEXT(bool enable) const noexcept { + dld->vkCmdSetLogicOpEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + + void SetDepthClampEnableEXT(bool enable) const noexcept { + dld->vkCmdSetDepthClampEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + void SetFrontFaceEXT(VkFrontFace front_face) const noexcept { dld->vkCmdSetFrontFaceEXT(handle, front_face); } @@ -1248,6 +1261,18 @@ public: dld->vkCmdSetPatchControlPointsEXT(handle, patch_control_points); } + void SetColorWriteMaskEXT(u32 first, Span masks) const noexcept { + dld->vkCmdSetColorWriteMaskEXT(handle, first, masks.size(), masks.data()); + } + + void SetColorBlendEnableEXT(u32 first, Span enables) const noexcept { + dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data()); + } + + void SetColorBlendEquationEXT(u32 first, Span equations) const noexcept { + dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data()); + } + void SetLineWidth(float line_width) const noexcept { dld->vkCmdSetLineWidth(handle, line_width); } From 4c82e47edda85312e57fddfc4f87a827bda7650c Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 6 Dec 2022 17:36:06 +0100 Subject: [PATCH 231/387] Vulkan: Add other additional pipeline specs --- .../renderer_vulkan/vk_graphics_pipeline.cpp | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index dab3d7e3f..c69ebe396 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -201,6 +201,22 @@ struct SimpleVertexSpec { static constexpr bool has_images = false; }; +struct SimpleStorageSpec { + static constexpr std::array enabled_stages{true, false, false, false, true}; + static constexpr bool has_storage_buffers = true; + static constexpr bool has_texture_buffers = false; + static constexpr bool has_image_buffers = false; + static constexpr bool has_images = false; +}; + +struct SimpleImageSpec { + static constexpr std::array enabled_stages{true, false, false, false, true}; + static constexpr bool has_storage_buffers = false; + static constexpr bool has_texture_buffers = false; + static constexpr bool has_image_buffers = false; + static constexpr bool has_images = true; +}; + struct DefaultSpec { static constexpr std::array enabled_stages{true, true, true, true, true}; static constexpr bool has_storage_buffers = true; @@ -211,7 +227,7 @@ struct DefaultSpec { ConfigureFuncPtr ConfigureFunc(const std::array& modules, const std::array& infos) { - return FindSpec(modules, infos); + return FindSpec(modules, infos); } } // Anonymous namespace From 8d694701bcd97c3766692dff2a9b4ec2f3a64ebd Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 6 Dec 2022 22:32:59 +0100 Subject: [PATCH 232/387] MacroHLE: Add OpenGL Support --- .../backend/glsl/emit_glsl.cpp | 2 +- .../glsl/emit_glsl_context_get_set.cpp | 12 ++ .../renderer_opengl/gl_graphics_pipeline.h | 1 + .../renderer_opengl/gl_rasterizer.cpp | 124 ++++++++++++------ .../renderer_opengl/gl_rasterizer.h | 4 + .../renderer_opengl/gl_shader_cache.cpp | 3 +- 6 files changed, 107 insertions(+), 39 deletions(-) diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index e8a4390f6..d91e04446 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp @@ -219,7 +219,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR EmitContext ctx{program, bindings, profile, runtime_info}; Precolor(program); EmitCode(ctx, program); - const std::string version{fmt::format("#version 450{}\n", GlslVersionSpecifier(ctx))}; + const std::string version{fmt::format("#version 460{}\n", GlslVersionSpecifier(ctx))}; ctx.header.insert(0, version); if (program.shared_memory_size > 0) { const auto requested_size{program.shared_memory_size}; diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 39579cf5d..25106da67 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -234,6 +234,12 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, case IR::Attribute::FrontFace: ctx.AddF32("{}=itof(gl_FrontFacing?-1:0);", inst); break; + case IR::Attribute::BaseInstance: + ctx.AddF32("{}=itof(gl_BaseInstance);", inst); + break; + case IR::Attribute::BaseVertex: + ctx.AddF32("{}=itof(gl_BaseVertex);", inst); + break; default: throw NotImplementedException("Get attribute {}", attr); } @@ -250,6 +256,12 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, s case IR::Attribute::VertexId: ctx.AddU32("{}=uint(gl_VertexID);", inst); break; + case IR::Attribute::BaseInstance: + ctx.AddU32("{}=uint(gl_BaseInstance);", inst); + break; + case IR::Attribute::BaseVertex: + ctx.AddU32("{}=uint(gl_BaseVertex);", inst); + break; default: throw NotImplementedException("Get U32 attribute {}", attr); } diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.h b/src/video_core/renderer_opengl/gl_graphics_pipeline.h index ea53ddb46..1c06b3655 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.h +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.h @@ -40,6 +40,7 @@ struct GraphicsPipelineKey { BitField<6, 2, Maxwell::Tessellation::DomainType> tessellation_primitive; BitField<8, 2, Maxwell::Tessellation::Spacing> tessellation_spacing; BitField<10, 1, u32> tessellation_clockwise; + BitField<11, 3, Tegra::Engines::Maxwell3D::EngineHint> app_stage; }; std::array padding; VideoCommon::TransformFeedbackState xfb_state; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index a44b8c454..0807d0b88 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -202,7 +202,8 @@ void RasterizerOpenGL::Clear(u32 layer_count) { ++num_queued_commands; } -void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { +template +void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) { MICROPROFILE_SCOPE(OpenGL_Drawing); SCOPE_EXIT({ gpu.TickWork(); }); @@ -226,48 +227,97 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(draw_state.topology); BeginTransformFeedback(pipeline, primitive_mode); - const GLuint base_instance = static_cast(draw_state.base_instance); - const GLsizei num_instances = static_cast(instance_count); - if (is_indexed) { - const GLint base_vertex = static_cast(draw_state.base_index); - const GLsizei num_vertices = static_cast(draw_state.index_buffer.count); - const GLvoid* const offset = buffer_cache_runtime.IndexOffset(); - const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format); - if (num_instances == 1 && base_instance == 0 && base_vertex == 0) { - glDrawElements(primitive_mode, num_vertices, format, offset); - } else if (num_instances == 1 && base_instance == 0) { - glDrawElementsBaseVertex(primitive_mode, num_vertices, format, offset, base_vertex); - } else if (base_vertex == 0 && base_instance == 0) { - glDrawElementsInstanced(primitive_mode, num_vertices, format, offset, num_instances); - } else if (base_vertex == 0) { - glDrawElementsInstancedBaseInstance(primitive_mode, num_vertices, format, offset, - num_instances, base_instance); - } else if (base_instance == 0) { - glDrawElementsInstancedBaseVertex(primitive_mode, num_vertices, format, offset, - num_instances, base_vertex); - } else { - glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, num_vertices, format, - offset, num_instances, base_vertex, - base_instance); - } - } else { - const GLint base_vertex = static_cast(draw_state.vertex_buffer.first); - const GLsizei num_vertices = static_cast(draw_state.vertex_buffer.count); - if (num_instances == 1 && base_instance == 0) { - glDrawArrays(primitive_mode, base_vertex, num_vertices); - } else if (base_instance == 0) { - glDrawArraysInstanced(primitive_mode, base_vertex, num_vertices, num_instances); - } else { - glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, num_vertices, - num_instances, base_instance); - } - } + draw_func(primitive_mode); + EndTransformFeedback(); ++num_queued_commands; has_written_global_memory |= pipeline->WritesGlobalMemory(); } +void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { + PrepareDraw(is_indexed, [this, is_indexed, instance_count](GLenum primitive_mode) { + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + const GLuint base_instance = static_cast(draw_state.base_instance); + const GLsizei num_instances = static_cast(instance_count); + if (is_indexed) { + const GLint base_vertex = static_cast(draw_state.base_index); + const GLsizei num_vertices = static_cast(draw_state.index_buffer.count); + const GLvoid* const offset = buffer_cache_runtime.IndexOffset(); + const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format); + if (num_instances == 1 && base_instance == 0 && base_vertex == 0) { + glDrawElements(primitive_mode, num_vertices, format, offset); + } else if (num_instances == 1 && base_instance == 0) { + glDrawElementsBaseVertex(primitive_mode, num_vertices, format, offset, base_vertex); + } else if (base_vertex == 0 && base_instance == 0) { + glDrawElementsInstanced(primitive_mode, num_vertices, format, offset, + num_instances); + } else if (base_vertex == 0) { + glDrawElementsInstancedBaseInstance(primitive_mode, num_vertices, format, offset, + num_instances, base_instance); + } else if (base_instance == 0) { + glDrawElementsInstancedBaseVertex(primitive_mode, num_vertices, format, offset, + num_instances, base_vertex); + } else { + glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, num_vertices, format, + offset, num_instances, base_vertex, + base_instance); + } + } else { + const GLint base_vertex = static_cast(draw_state.vertex_buffer.first); + const GLsizei num_vertices = static_cast(draw_state.vertex_buffer.count); + if (num_instances == 1 && base_instance == 0) { + glDrawArrays(primitive_mode, base_vertex, num_vertices); + } else if (base_instance == 0) { + glDrawArraysInstanced(primitive_mode, base_vertex, num_vertices, num_instances); + } else { + glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, num_vertices, + num_instances, base_instance); + } + } + }); +} + +void RasterizerOpenGL::DrawIndirect() { + const auto& params = maxwell3d->draw_manager->GetIndirectParams(); + buffer_cache.SetDrawIndirect(¶ms); + PrepareDraw(params.is_indexed, [this, ¶ms](GLenum primitive_mode) { + const auto [buffer, offset] = buffer_cache.GetDrawIndirectBuffer(); + const GLvoid* const gl_offset = + reinterpret_cast(static_cast(offset)); + glBindBuffer(GL_DRAW_INDIRECT_BUFFER, buffer->Handle()); + if (params.include_count) { + const auto [draw_buffer, offset_base] = buffer_cache.GetDrawIndirectCount(); + glBindBuffer(GL_PARAMETER_BUFFER, draw_buffer->Handle()); + + if (params.is_indexed) { + const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format); + glMultiDrawElementsIndirectCount(primitive_mode, format, gl_offset, + static_cast(offset_base), + static_cast(params.max_draw_counts), + static_cast(params.stride)); + } else { + glMultiDrawArraysIndirectCount(primitive_mode, gl_offset, + static_cast(offset_base), + static_cast(params.max_draw_counts), + static_cast(params.stride)); + } + return; + } + if (params.is_indexed) { + const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format); + glMultiDrawElementsIndirect(primitive_mode, format, gl_offset, + static_cast(params.max_draw_counts), + static_cast(params.stride)); + } else { + glMultiDrawArraysIndirect(primitive_mode, gl_offset, + static_cast(params.max_draw_counts), + static_cast(params.stride)); + } + }); + buffer_cache.SetDrawIndirect(nullptr); +} + void RasterizerOpenGL::DispatchCompute() { ComputePipeline* const pipeline{shader_cache.CurrentComputePipeline()}; if (!pipeline) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index fc183c3ca..efd19f880 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -69,6 +69,7 @@ public: ~RasterizerOpenGL() override; void Draw(bool is_indexed, u32 instance_count) override; + void DrawIndirect() override; void Clear(u32 layer_count) override; void DispatchCompute() override; void ResetCounter(VideoCore::QueryType type) override; @@ -121,6 +122,9 @@ private: static constexpr size_t MAX_IMAGES = 48; static constexpr size_t MAX_IMAGE_VIEWS = MAX_TEXTURES + MAX_IMAGES; + template + void PrepareDraw(bool is_indexed, Func&&); + /// Syncs state to match guest's void SyncState(); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index f8868a012..bf991afee 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -51,7 +51,7 @@ using VideoCommon::LoadPipelines; using VideoCommon::SerializePipeline; using Context = ShaderContext::Context; -constexpr u32 CACHE_VERSION = 7; +constexpr u32 CACHE_VERSION = 8; template auto MakeSpan(Container& container) { @@ -350,6 +350,7 @@ GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() { regs.tessellation.params.output_primitives.Value() == Maxwell::Tessellation::OutputPrimitives::Triangles_CW); graphics_key.xfb_enabled.Assign(regs.transform_feedback_enabled != 0 ? 1 : 0); + graphics_key.app_stage.Assign(maxwell3d->engine_state); if (graphics_key.xfb_enabled) { SetXfbState(graphics_key.xfb_state, regs); } From 2793304117c19665f089c7bc25cfe060bbbec1ac Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sat, 19 Nov 2022 23:16:07 +0100 Subject: [PATCH 233/387] Vulkan: Allow stagging buffer deferrals. --- .../vk_staging_buffer_pool.cpp | 51 +++++++++++++------ .../renderer_vulkan/vk_staging_buffer_pool.h | 26 +++++++--- 2 files changed, 56 insertions(+), 21 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp index 06f68d09a..202806331 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp @@ -1,5 +1,5 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later #include #include @@ -94,7 +94,7 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem .flags = 0, .size = STREAM_BUFFER_SIZE, .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | - VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, + VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT , .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, @@ -142,11 +142,23 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem StagingBufferPool::~StagingBufferPool() = default; -StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage) { - if (usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) { +StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) { + if (!deferred && usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) { return GetStreamBuffer(size); } - return GetStagingBuffer(size, usage); + return GetStagingBuffer(size, usage, deferred); +} + +void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) { + auto& entries = GetCache(ref.usage)[ref.log2_level].entries; + const auto is_this_one = [&ref](const StagingBuffer& entry) { + return entry.index == ref.index; + }; + auto it = std::find_if(entries.begin(), entries.end(), is_this_one); + ASSERT(it != entries.end()); + ASSERT(it->deferred); + it->tick = scheduler.CurrentTick(); + it->deferred = false; } void StagingBufferPool::TickFrame() { @@ -196,19 +208,21 @@ bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) [gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; }); }; -StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage) { - if (const std::optional ref = TryGetReservedBuffer(size, usage)) { +StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage, + bool deferred) { + if (const std::optional ref = TryGetReservedBuffer(size, usage, deferred)) { return *ref; } - return CreateStagingBuffer(size, usage); + return CreateStagingBuffer(size, usage, deferred); } std::optional StagingBufferPool::TryGetReservedBuffer(size_t size, - MemoryUsage usage) { + MemoryUsage usage, + bool deferred) { StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil64(size)]; const auto is_free = [this](const StagingBuffer& entry) { - return scheduler.IsFree(entry.tick); + return !entry.deferred && scheduler.IsFree(entry.tick); }; auto& entries = cache_level.entries; const auto hint_it = entries.begin() + cache_level.iterate_index; @@ -220,11 +234,14 @@ std::optional StagingBufferPool::TryGetReservedBuffer(size_t s } } cache_level.iterate_index = std::distance(entries.begin(), it) + 1; - it->tick = scheduler.CurrentTick(); + it->tick = deferred ? std::numeric_limits::max() : scheduler.CurrentTick(); + ASSERT(!it->deferred); + it->deferred = deferred; return it->Ref(); } -StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage) { +StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage, + bool deferred) { const u32 log2 = Common::Log2Ceil64(size); vk::Buffer buffer = device.GetLogical().CreateBuffer({ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, @@ -233,7 +250,7 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage .size = 1ULL << log2, .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | - VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, + VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT , .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, @@ -249,7 +266,11 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage .buffer = std::move(buffer), .commit = std::move(commit), .mapped_span = mapped_span, - .tick = scheduler.CurrentTick(), + .usage = usage, + .log2_level = log2, + .index = unique_ids++, + .tick = deferred ? std::numeric_limits::max() : scheduler.CurrentTick(), + .deferred = deferred, }); return entry.Ref(); } diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h index 91dc84da8..2906d92a4 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h @@ -1,5 +1,6 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. #pragma once @@ -20,6 +21,9 @@ struct StagingBufferRef { VkBuffer buffer; VkDeviceSize offset; std::span mapped_span; + MemoryUsage usage; + u32 log2_level; + u64 index; }; class StagingBufferPool { @@ -30,7 +34,8 @@ public: Scheduler& scheduler); ~StagingBufferPool(); - StagingBufferRef Request(size_t size, MemoryUsage usage); + StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false); + void FreeDeferred(StagingBufferRef& ref); void TickFrame(); @@ -44,13 +49,20 @@ private: vk::Buffer buffer; MemoryCommit commit; std::span mapped_span; + MemoryUsage usage; + u32 log2_level; + u64 index; u64 tick = 0; + bool deferred{}; StagingBufferRef Ref() const noexcept { return { .buffer = *buffer, .offset = 0, .mapped_span = mapped_span, + .usage = usage, + .log2_level = log2_level, + .index = index, }; } }; @@ -68,11 +80,12 @@ private: bool AreRegionsActive(size_t region_begin, size_t region_end) const; - StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage); + StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false); - std::optional TryGetReservedBuffer(size_t size, MemoryUsage usage); + std::optional TryGetReservedBuffer(size_t size, MemoryUsage usage, + bool deferred); - StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage); + StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred); StagingBuffersCache& GetCache(MemoryUsage usage); @@ -99,6 +112,7 @@ private: size_t current_delete_level = 0; u64 buffer_index = 0; + u64 unique_ids{}; }; } // namespace Vulkan From 3630bfaef332768e08ecc0c34cd4bca83a2579f8 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 20 Nov 2022 03:07:14 +0100 Subject: [PATCH 234/387] RasterizerMemory: Add filtering for flushing/invalidation operations. --- src/video_core/CMakeLists.txt | 1 + src/video_core/buffer_cache/buffer_cache.h | 2 +- src/video_core/cache_types.h | 24 ++++++++ src/video_core/memory_manager.cpp | 60 ++++++++++--------- src/video_core/memory_manager.h | 25 +++++--- src/video_core/rasterizer_interface.h | 13 ++-- .../renderer_null/null_rasterizer.cpp | 8 +-- .../renderer_null/null_rasterizer.h | 12 ++-- .../renderer_opengl/gl_rasterizer.cpp | 57 +++++++++++------- .../renderer_opengl/gl_rasterizer.h | 13 ++-- .../renderer_vulkan/vk_rasterizer.cpp | 52 ++++++++++------ .../renderer_vulkan/vk_rasterizer.h | 13 ++-- src/video_core/texture_cache/texture_cache.h | 3 +- .../texture_cache/texture_cache_base.h | 2 +- 14 files changed, 189 insertions(+), 96 deletions(-) create mode 100644 src/video_core/cache_types.h diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index fd71bf186..aa271a377 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -13,6 +13,7 @@ add_library(video_core STATIC buffer_cache/buffer_base.h buffer_cache/buffer_cache.cpp buffer_cache/buffer_cache.h + cache_types.h cdma_pusher.cpp cdma_pusher.h compatible_formats.cpp diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index f86edaa3e..bdc0681b7 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -208,7 +208,7 @@ public: [[nodiscard]] std::pair GetDrawIndirectBuffer(); - std::mutex mutex; + std::recursive_mutex mutex; Runtime& runtime; private: diff --git a/src/video_core/cache_types.h b/src/video_core/cache_types.h new file mode 100644 index 000000000..1a5db3c55 --- /dev/null +++ b/src/video_core/cache_types.h @@ -0,0 +1,24 @@ +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace VideoCommon { + +enum class CacheType : u32 { + None = 0, + TextureCache = 1 << 0, + QueryCache = 1 << 1, + BufferCache = 1 << 2, + ShaderCache = 1 << 3, + NoTextureCache = QueryCache | BufferCache | ShaderCache, + NoBufferCache = TextureCache | QueryCache | ShaderCache, + NoQueryCache = TextureCache | BufferCache | ShaderCache, + All = TextureCache | QueryCache | BufferCache | ShaderCache, +}; +DECLARE_ENUM_FLAG_OPERATORS(CacheType) + +} // namespace VideoCommon diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 4fcae9909..3a5cdeb39 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -356,8 +356,8 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si } template -void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, - std::size_t size) const { +void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + [[maybe_unused]] VideoCommon::CacheType which) const { auto set_to_zero = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, std::size_t copy_amount) { std::memset(dest_buffer, 0, copy_amount); @@ -367,7 +367,7 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, const VAddr cpu_addr_base = (static_cast(page_table[page_index]) << cpu_page_bits) + offset; if constexpr (is_safe) { - rasterizer->FlushRegion(cpu_addr_base, copy_amount); + rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); } u8* physical = memory.GetPointer(cpu_addr_base); std::memcpy(dest_buffer, physical, copy_amount); @@ -377,7 +377,7 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, const VAddr cpu_addr_base = (static_cast(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; if constexpr (is_safe) { - rasterizer->FlushRegion(cpu_addr_base, copy_amount); + rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); } if (!IsBigPageContinous(page_index)) [[unlikely]] { memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount); @@ -395,18 +395,19 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, MemoryOperation(gpu_src_addr, size, mapped_big, set_to_zero, read_short_pages); } -void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const { - ReadBlockImpl(gpu_src_addr, dest_buffer, size); +void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + VideoCommon::CacheType which) const { + ReadBlockImpl(gpu_src_addr, dest_buffer, size, which); } void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, const std::size_t size) const { - ReadBlockImpl(gpu_src_addr, dest_buffer, size); + ReadBlockImpl(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None); } template -void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, - std::size_t size) { +void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + [[maybe_unused]] VideoCommon::CacheType which) { auto just_advance = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, std::size_t copy_amount) { src_buffer = static_cast(src_buffer) + copy_amount; @@ -415,7 +416,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe const VAddr cpu_addr_base = (static_cast(page_table[page_index]) << cpu_page_bits) + offset; if constexpr (is_safe) { - rasterizer->InvalidateRegion(cpu_addr_base, copy_amount); + rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which); } u8* physical = memory.GetPointer(cpu_addr_base); std::memcpy(physical, src_buffer, copy_amount); @@ -425,7 +426,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe const VAddr cpu_addr_base = (static_cast(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; if constexpr (is_safe) { - rasterizer->InvalidateRegion(cpu_addr_base, copy_amount); + rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which); } if (!IsBigPageContinous(page_index)) [[unlikely]] { memory.WriteBlockUnsafe(cpu_addr_base, src_buffer, copy_amount); @@ -443,16 +444,18 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe MemoryOperation(gpu_dest_addr, size, mapped_big, just_advance, write_short_pages); } -void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) { - WriteBlockImpl(gpu_dest_addr, src_buffer, size); +void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + VideoCommon::CacheType which) { + WriteBlockImpl(gpu_dest_addr, src_buffer, size, which); } void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) { - WriteBlockImpl(gpu_dest_addr, src_buffer, size); + WriteBlockImpl(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None); } -void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const { +void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which) const { auto do_nothing = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, [[maybe_unused]] std::size_t copy_amount) {}; @@ -460,12 +463,12 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const { auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast(page_table[page_index]) << cpu_page_bits) + offset; - rasterizer->FlushRegion(cpu_addr_base, copy_amount); + rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); }; auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; - rasterizer->FlushRegion(cpu_addr_base, copy_amount); + rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); }; auto flush_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { @@ -475,7 +478,8 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const { MemoryOperation(gpu_addr, size, mapped_big, do_nothing, flush_short_pages); } -bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const { +bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which) const { bool result = false; auto do_nothing = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, @@ -484,13 +488,13 @@ bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const { auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast(page_table[page_index]) << cpu_page_bits) + offset; - result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount); + result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which); return result; }; auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; - result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount); + result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which); return result; }; auto check_short_pages = [&](std::size_t page_index, std::size_t offset, @@ -547,7 +551,8 @@ size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) co return kind_map.GetContinousSizeFrom(gpu_addr); } -void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const { +void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which) const { auto do_nothing = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, [[maybe_unused]] std::size_t copy_amount) {}; @@ -555,12 +560,12 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const { auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast(page_table[page_index]) << cpu_page_bits) + offset; - rasterizer->InvalidateRegion(cpu_addr_base, copy_amount); + rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which); }; auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; - rasterizer->InvalidateRegion(cpu_addr_base, copy_amount); + rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which); }; auto invalidate_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { @@ -570,14 +575,15 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const { MemoryOperation(gpu_addr, size, mapped_big, do_nothing, invalidate_short_pages); } -void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size) { +void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size, + VideoCommon::CacheType which) { std::vector tmp_buffer(size); - ReadBlock(gpu_src_addr, tmp_buffer.data(), size); + ReadBlock(gpu_src_addr, tmp_buffer.data(), size, which); // The output block must be flushed in case it has data modified from the GPU. // Fixes NPC geometry in Zombie Panic in Wonderland DX - FlushRegion(gpu_dest_addr, size); - WriteBlock(gpu_dest_addr, tmp_buffer.data(), size); + FlushRegion(gpu_dest_addr, size, which); + WriteBlock(gpu_dest_addr, tmp_buffer.data(), size, which); } bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const { diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 50043a8ae..828e13439 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -12,6 +12,7 @@ #include "common/multi_level_page_table.h" #include "common/range_map.h" #include "common/virtual_buffer.h" +#include "video_core/cache_types.h" #include "video_core/pte_kind.h" namespace VideoCore { @@ -60,9 +61,12 @@ public: * in the Host Memory counterpart. Note: This functions cause Host GPU Memory * Flushes and Invalidations, respectively to each operation. */ - void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const; - void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size); - void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size); + void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) const; + void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All); + void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All); /** * ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and @@ -105,11 +109,14 @@ public: GPUVAddr MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages = true); void Unmap(GPUVAddr gpu_addr, std::size_t size); - void FlushRegion(GPUVAddr gpu_addr, size_t size) const; + void FlushRegion(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) const; - void InvalidateRegion(GPUVAddr gpu_addr, size_t size) const; + void InvalidateRegion(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) const; - bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const; + bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) const; size_t MaxContinousRange(GPUVAddr gpu_addr, size_t size) const; @@ -128,10 +135,12 @@ private: FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const; template - void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const; + void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + VideoCommon::CacheType which) const; template - void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size); + void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + VideoCommon::CacheType which); template [[nodiscard]] std::size_t PageEntryIndex(GPUVAddr gpu_addr) const { diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 641b95c7c..6d8d2b666 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -8,6 +8,7 @@ #include #include "common/common_types.h" #include "common/polyfill_thread.h" +#include "video_core/cache_types.h" #include "video_core/engines/fermi_2d.h" #include "video_core/gpu.h" @@ -83,13 +84,16 @@ public: virtual void FlushAll() = 0; /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory - virtual void FlushRegion(VAddr addr, u64 size) = 0; + virtual void FlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; /// Check if the the specified memory area requires flushing to CPU Memory. - virtual bool MustFlushRegion(VAddr addr, u64 size) = 0; + virtual bool MustFlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; /// Notify rasterizer that any caches of the specified region should be invalidated - virtual void InvalidateRegion(VAddr addr, u64 size) = 0; + virtual void InvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; /// Notify rasterizer that any caches of the specified region are desync with guest virtual void OnCPUWrite(VAddr addr, u64 size) = 0; @@ -105,7 +109,8 @@ public: /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory /// and invalidated - virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0; + virtual void FlushAndInvalidateRegion( + VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; /// Notify the host renderer to wait for previous primitive and compute operations. virtual void WaitForIdle() = 0; diff --git a/src/video_core/renderer_null/null_rasterizer.cpp b/src/video_core/renderer_null/null_rasterizer.cpp index 9734d84bc..2c11345d7 100644 --- a/src/video_core/renderer_null/null_rasterizer.cpp +++ b/src/video_core/renderer_null/null_rasterizer.cpp @@ -39,11 +39,11 @@ void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr u32 size) {} void RasterizerNull::DisableGraphicsUniformBuffer(size_t stage, u32 index) {} void RasterizerNull::FlushAll() {} -void RasterizerNull::FlushRegion(VAddr addr, u64 size) {} -bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size) { +void RasterizerNull::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {} +bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) { return false; } -void RasterizerNull::InvalidateRegion(VAddr addr, u64 size) {} +void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {} void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {} void RasterizerNull::InvalidateGPUCache() {} void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {} @@ -61,7 +61,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) { } void RasterizerNull::SignalReference() {} void RasterizerNull::ReleaseFences() {} -void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size) {} +void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {} void RasterizerNull::WaitForIdle() {} void RasterizerNull::FragmentBarrier() {} void RasterizerNull::TiledCacheBarrier() {} diff --git a/src/video_core/renderer_null/null_rasterizer.h b/src/video_core/renderer_null/null_rasterizer.h index ecf77ba42..2112aa70e 100644 --- a/src/video_core/renderer_null/null_rasterizer.h +++ b/src/video_core/renderer_null/null_rasterizer.h @@ -38,9 +38,12 @@ public: void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; - void FlushRegion(VAddr addr, u64 size) override; - bool MustFlushRegion(VAddr addr, u64 size) override; - void InvalidateRegion(VAddr addr, u64 size) override; + void FlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + bool MustFlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + void InvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void OnCPUWrite(VAddr addr, u64 size) override; void InvalidateGPUCache() override; void UnmapMemory(VAddr addr, u64 size) override; @@ -50,7 +53,8 @@ public: void SignalSyncPoint(u32 value) override; void SignalReference() override; void ReleaseFences() override; - void FlushAndInvalidateRegion(VAddr addr, u64 size) override; + void FlushAndInvalidateRegion( + VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; void FragmentBarrier() override; void TiledCacheBarrier() override; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 0807d0b88..d58dcedea 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -352,46 +352,60 @@ void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) { void RasterizerOpenGL::FlushAll() {} -void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) { +void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); if (addr == 0 || size == 0) { return; } - { + if (bool(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.DownloadMemory(addr, size); } - { + if ((bool(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.DownloadMemory(addr, size); } - query_cache.FlushRegion(addr, size); -} - -bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size) { - std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; - if (!Settings::IsGPULevelHigh()) { - return buffer_cache.IsRegionGpuModified(addr, size); + if ((bool(which & VideoCommon::CacheType::QueryCache))) { + query_cache.FlushRegion(addr, size); } - return texture_cache.IsRegionGpuModified(addr, size) || - buffer_cache.IsRegionGpuModified(addr, size); } -void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) { +bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { + if ((bool(which & VideoCommon::CacheType::BufferCache))) { + std::scoped_lock lock{buffer_cache.mutex}; + if (buffer_cache.IsRegionGpuModified(addr, size)) { + return true; + } + } + if (!Settings::IsGPULevelHigh()) { + return false; + } + if (bool(which & VideoCommon::CacheType::TextureCache)) { + std::scoped_lock lock{texture_cache.mutex}; + return texture_cache.IsRegionGpuModified(addr, size); + } + return false; +} + +void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); if (addr == 0 || size == 0) { return; } - { + if (bool(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.WriteMemory(addr, size); } - { + if (bool(which & VideoCommon::CacheType::BufferCache)) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.WriteMemory(addr, size); } - shader_cache.InvalidateRegion(addr, size); - query_cache.InvalidateRegion(addr, size); + if (bool(which & VideoCommon::CacheType::ShaderCache)) { + shader_cache.InvalidateRegion(addr, size); + } + if (bool(which & VideoCommon::CacheType::QueryCache)) { + query_cache.InvalidateRegion(addr, size); + } } void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) { @@ -458,11 +472,12 @@ void RasterizerOpenGL::ReleaseFences() { fence_manager.WaitPendingFences(); } -void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) { +void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which) { if (Settings::IsGPULevelExtreme()) { - FlushRegion(addr, size); + FlushRegion(addr, size, which); } - InvalidateRegion(addr, size); + InvalidateRegion(addr, size, which); } void RasterizerOpenGL::WaitForIdle() { @@ -531,7 +546,7 @@ void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si } gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size); { - std::unique_lock lock{buffer_cache.mutex}; + std::unique_lock lock{buffer_cache.mutex}; if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) { buffer_cache.WriteMemory(*cpu_addr, copy_size); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index efd19f880..94e65d64b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -77,9 +77,12 @@ public: void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; - void FlushRegion(VAddr addr, u64 size) override; - bool MustFlushRegion(VAddr addr, u64 size) override; - void InvalidateRegion(VAddr addr, u64 size) override; + void FlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + bool MustFlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + void InvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void OnCPUWrite(VAddr addr, u64 size) override; void InvalidateGPUCache() override; void UnmapMemory(VAddr addr, u64 size) override; @@ -89,7 +92,9 @@ public: void SignalSyncPoint(u32 value) override; void SignalReference() override; void ReleaseFences() override; - void FlushAndInvalidateRegion(VAddr addr, u64 size) override; + void FlushAndInvalidateRegion( + VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; void FragmentBarrier() override; void TiledCacheBarrier() override; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 143af93c5..463c49f9c 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -423,41 +423,58 @@ void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 in void RasterizerVulkan::FlushAll() {} -void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) { +void RasterizerVulkan::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { if (addr == 0 || size == 0) { return; } - { + if (bool(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.DownloadMemory(addr, size); } - { + if ((bool(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.DownloadMemory(addr, size); } - query_cache.FlushRegion(addr, size); + if ((bool(which & VideoCommon::CacheType::QueryCache))) { + query_cache.FlushRegion(addr, size); + } } -bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) { - std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex}; - return texture_cache.IsRegionGpuModified(addr, size) || - buffer_cache.IsRegionGpuModified(addr, size); +bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { + if ((bool(which & VideoCommon::CacheType::BufferCache))) { + std::scoped_lock lock{buffer_cache.mutex}; + if (buffer_cache.IsRegionGpuModified(addr, size)) { + return true; + } + } + if (!Settings::IsGPULevelHigh()) { + return false; + } + if (bool(which & VideoCommon::CacheType::TextureCache)) { + std::scoped_lock lock{texture_cache.mutex}; + return texture_cache.IsRegionGpuModified(addr, size); + } + return false; } -void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) { +void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { if (addr == 0 || size == 0) { return; } - { + if (bool(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.WriteMemory(addr, size); } - { + if ((bool(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.WriteMemory(addr, size); } - pipeline_cache.InvalidateRegion(addr, size); - query_cache.InvalidateRegion(addr, size); + if ((bool(which & VideoCommon::CacheType::QueryCache))) { + query_cache.InvalidateRegion(addr, size); + } + if ((bool(which & VideoCommon::CacheType::ShaderCache))) { + pipeline_cache.InvalidateRegion(addr, size); + } } void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) { @@ -522,11 +539,12 @@ void RasterizerVulkan::ReleaseFences() { fence_manager.WaitPendingFences(); } -void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) { +void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which) { if (Settings::IsGPULevelExtreme()) { - FlushRegion(addr, size); + FlushRegion(addr, size, which); } - InvalidateRegion(addr, size); + InvalidateRegion(addr, size, which); } void RasterizerVulkan::WaitForIdle() { @@ -602,7 +620,7 @@ void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si } gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size); { - std::unique_lock lock{buffer_cache.mutex}; + std::unique_lock lock{buffer_cache.mutex}; if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) { buffer_cache.WriteMemory(*cpu_addr, copy_size); } diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 839de6b26..82b28a54a 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -73,9 +73,12 @@ public: void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; - void FlushRegion(VAddr addr, u64 size) override; - bool MustFlushRegion(VAddr addr, u64 size) override; - void InvalidateRegion(VAddr addr, u64 size) override; + void FlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + bool MustFlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + void InvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void OnCPUWrite(VAddr addr, u64 size) override; void InvalidateGPUCache() override; void UnmapMemory(VAddr addr, u64 size) override; @@ -85,7 +88,9 @@ public: void SignalSyncPoint(u32 value) override; void SignalReference() override; void ReleaseFences() override; - void FlushAndInvalidateRegion(VAddr addr, u64 size) override; + void FlushAndInvalidateRegion( + VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; void FragmentBarrier() override; void TiledCacheBarrier() override; diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 27c82cd20..7fe451b5a 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -740,7 +740,8 @@ void TextureCache

::UploadImageContents(Image& image, StagingBuffer& staging) const GPUVAddr gpu_addr = image.gpu_addr; if (True(image.flags & ImageFlagBits::AcceleratedUpload)) { - gpu_memory->ReadBlockUnsafe(gpu_addr, mapped_span.data(), mapped_span.size_bytes()); + gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(), + VideoCommon::CacheType::NoTextureCache); const auto uploads = FullUploadSwizzles(image.info); runtime.AccelerateImageUpload(image, staging, uploads); return; diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 4fd677a80..6b2898705 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -203,7 +203,7 @@ public: /// Create channel state. void CreateChannel(Tegra::Control::ChannelState& channel) final override; - std::mutex mutex; + std::recursive_mutex mutex; private: /// Iterate over all page indices in a range From 581a7d785bb4936c92d320f17d3d824e244eee5a Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 7 Dec 2022 00:28:35 +0100 Subject: [PATCH 235/387] Rasterizer: Setup skeleton for Host Conditional rendering --- src/video_core/engines/maxwell_3d.cpp | 14 +++++++--- src/video_core/rasterizer_interface.h | 4 +++ .../renderer_opengl/gl_rasterizer.cpp | 15 ++++++++++ .../renderer_opengl/gl_rasterizer.h | 1 + .../renderer_vulkan/vk_rasterizer.cpp | 28 +++++++++++++++---- .../renderer_vulkan/vk_rasterizer.h | 1 + 6 files changed, 53 insertions(+), 10 deletions(-) diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index d44a5cabf..943a69935 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -16,7 +16,6 @@ #include "video_core/rasterizer_interface.h" #include "video_core/textures/texture.h" - namespace Tegra::Engines { using VideoCore::QueryType; @@ -538,13 +537,17 @@ void Maxwell3D::ProcessQueryGet() { void Maxwell3D::ProcessQueryCondition() { const GPUVAddr condition_address{regs.render_enable.Address()}; switch (regs.render_enable_override) { - case Regs::RenderEnable::Override::AlwaysRender: + case Regs::RenderEnable::Override::AlwaysRender: { execute_on = true; break; case Regs::RenderEnable::Override::NeverRender: execute_on = false; break; - case Regs::RenderEnable::Override::UseRenderEnable: + case Regs::RenderEnable::Override::UseRenderEnable: { + if (rasterizer->AccelerateConditionalRendering()) { + execute_on = true; + return; + } switch (regs.render_enable.mode) { case Regs::RenderEnable::Mode::True: { execute_on = true; @@ -582,6 +585,8 @@ void Maxwell3D::ProcessQueryCondition() { } break; } + } + } } void Maxwell3D::ProcessCounterReset() { @@ -618,7 +623,8 @@ std::optional Maxwell3D::GetQueryResult() { } void Maxwell3D::ProcessCBBind(size_t stage_index) { - // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage. + // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader + // stage. const auto& bind_data = regs.bind_groups[stage_index]; auto& buffer = state.shader_stages[stage_index].const_buffers[bind_data.shader_slot]; buffer.enabled = bind_data.valid.Value() != 0; diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 6d8d2b666..f44c7df50 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -127,6 +127,10 @@ public: /// Notify rasterizer that a frame is about to finish virtual void TickFrame() = 0; + virtual bool AccelerateConditionalRendering() { + return false; + } + /// Attempt to use a faster method to perform a surface copy [[nodiscard]] virtual bool AccelerateSurfaceCopy( const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d58dcedea..ed7558073 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -525,6 +525,21 @@ void RasterizerOpenGL::TickFrame() { } } +bool RasterizerOpenGL::AccelerateConditionalRendering() { + if (Settings::IsGPULevelHigh()) { + // Reimplement Host conditional rendering. + return false; + } + // Medium / Low Hack: stub any checks on queries writen into the buffer cache. + const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()}; + Maxwell::ReportSemaphore::Compare cmp; + if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp), + VideoCommon::CacheType::BufferCache)) { + return true; + } + return false; +} + bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 94e65d64b..d119c2b66 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -100,6 +100,7 @@ public: void TiledCacheBarrier() override; void FlushCommands() override; void TickFrame() override; + bool AccelerateConditionalRendering() override; bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) override; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 463c49f9c..3ab2defa2 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -600,6 +600,21 @@ void RasterizerVulkan::TickFrame() { } } +bool RasterizerVulkan::AccelerateConditionalRendering() { + if (Settings::IsGPULevelHigh()) { + // TODO(Blinkhawk): Reimplement Host conditional rendering. + return false; + } + // Medium / Low Hack: stub any checks on queries writen into the buffer cache. + const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()}; + Maxwell::ReportSemaphore::Compare cmp; + if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp), + VideoCommon::CacheType::BufferCache)) { + return true; + } + return false; +} + bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) { @@ -995,7 +1010,8 @@ void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& re }; const u32 topology_index = static_cast(maxwell3d->draw_manager->GetDrawState().topology); const u32 enable = enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]]; - scheduler.Record([enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable != 0); }); + scheduler.Record( + [enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable != 0); }); } void RasterizerVulkan::UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs) { @@ -1012,11 +1028,11 @@ void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& r return; } bool is_enabled = !(regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::Passthrough || - regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || - regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::FrustumZ); + Maxwell::ViewportClipControl::GeometryClip::Passthrough || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumZ); scheduler.Record( [is_enabled](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthClampEnableEXT(is_enabled); }); } diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 82b28a54a..c06182807 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -96,6 +96,7 @@ public: void TiledCacheBarrier() override; void FlushCommands() override; void TickFrame() override; + bool AccelerateConditionalRendering() override; bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) override; From d09aa0182f18d1ac338ab47009b42fdeb67497a8 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sat, 24 Dec 2022 19:19:41 -0500 Subject: [PATCH 236/387] MacroHLE: Final cleanup and fixes. --- src/common/range_map.h | 8 +- src/shader_recompiler/environment.h | 4 +- src/video_core/buffer_cache/buffer_cache.h | 3 +- src/video_core/engines/draw_manager.cpp | 3 +- src/video_core/engines/maxwell_3d.h | 2 +- src/video_core/macro/macro_hle.cpp | 98 ++++++------------- .../renderer_opengl/gl_rasterizer.h | 3 +- .../renderer_vulkan/fixed_pipeline_state.h | 3 +- .../renderer_vulkan/vk_graphics_pipeline.cpp | 11 +-- .../renderer_vulkan/vk_rasterizer.h | 3 +- .../renderer_vulkan/vk_staging_buffer_pool.h | 5 +- .../vulkan_common/vulkan_device.cpp | 24 +++-- src/video_core/vulkan_common/vulkan_device.h | 52 +++++----- src/video_core/vulkan_common/vulkan_wrapper.h | 3 +- 14 files changed, 94 insertions(+), 128 deletions(-) diff --git a/src/common/range_map.h b/src/common/range_map.h index 993e21643..051e713a7 100644 --- a/src/common/range_map.h +++ b/src/common/range_map.h @@ -13,8 +13,8 @@ namespace Common { template class RangeMap { private: - using KeyT = std::conditional_t, typename KeyTBase, - std::make_signed_t>; + using KeyT = + std::conditional_t, KeyTBase, std::make_signed_t>; public: explicit RangeMap(ValueT null_value_) : null_value{null_value_} { @@ -56,8 +56,8 @@ public: private: using MapType = std::map; - using IteratorType = MapType::iterator; - using ConstIteratorType = MapType::const_iterator; + using IteratorType = typename MapType::iterator; + using ConstIteratorType = typename MapType::const_iterator; size_t ContinousSizeInternal(KeyT address) const { const auto it = GetFirstElemnentBeforeOrOn(address); diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index b9b4455f6..8fc359126 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h @@ -36,8 +36,8 @@ public: [[nodiscard]] virtual bool HasHLEMacroState() const = 0; - [[nodiscard]] virtual std::optional GetReplaceConstBuffer( - u32 bank, u32 offset) = 0; + [[nodiscard]] virtual std::optional GetReplaceConstBuffer(u32 bank, + u32 offset) = 0; virtual void Dump(u64 hash) = 0; diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index bdc0681b7..06fd40851 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -200,7 +200,8 @@ public: /// Return true when a CPU region is modified from the CPU [[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size); - void SetDrawIndirect(const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) { + void SetDrawIndirect( + const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) { current_draw_indirect = current_draw_indirect_; } diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index 183d5403c..feea89c0e 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -97,7 +97,8 @@ void DrawManager::DrawArrayIndirect(PrimitiveTopology topology) { ProcessDrawIndirect(true); } -void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, u32 index_count) { +void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, + u32 index_count) { const auto& regs{maxwell3d->regs}; draw_state.topology = topology; draw_state.index_buffer = regs.index_buffer; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 478ba4dc7..dbefcd715 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -3086,7 +3086,7 @@ public: std::unique_ptr draw_manager; friend class DrawManager; - + std::vector inline_index_draw_indexes; GPUVAddr getMacroAddress(size_t index) const { diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 294a338d2..3481fcd41 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -47,21 +47,7 @@ public: explicit HLEMacroImpl(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {} protected: - void advanceCheck() { - current_value = (current_value + 1) % fibonacci_post; - check_limit = current_value == 0; - if (check_limit) { - const u32 new_fibonacci = fibonacci_pre + fibonacci_post; - fibonacci_pre = fibonacci_post; - fibonacci_post = new_fibonacci; - } - } - Engines::Maxwell3D& maxwell3d; - u32 fibonacci_pre{89}; - u32 fibonacci_post{144}; - u32 current_value{fibonacci_post - 1}; - bool check_limit{}; }; class HLE_771BB18C62444DA0 final : public HLEMacroImpl { @@ -124,12 +110,13 @@ private: maxwell3d.RefreshParameters(); const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); + auto topology = static_cast(parameters[0]); const u32 vertex_first = parameters[3]; const u32 vertex_count = parameters[1]; - - if (maxwell3d.AnyParametersDirty() && - maxwell3d.GetMaxCurrentVertices() < vertex_first + vertex_count) { + if (!IsTopologySafe(topology) && + static_cast(maxwell3d.GetMaxCurrentVertices()) < + static_cast(vertex_first) + static_cast(vertex_count)) { ASSERT_MSG(false, "Faulty draw!"); return; } @@ -141,9 +128,8 @@ private: maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseInstance); } - maxwell3d.draw_manager->DrawArray( - static_cast(parameters[0]), - vertex_first, vertex_count, base_instance, instance_count); + maxwell3d.draw_manager->DrawArray(topology, vertex_first, vertex_count, base_instance, + instance_count); if (extended) { maxwell3d.regs.global_base_instance_index = 0; @@ -166,13 +152,7 @@ public: return; } - advanceCheck(); - if (check_limit) { - maxwell3d.RefreshParameters(); - minimum_limit = std::max(parameters[3], minimum_limit); - } const u32 estimate = static_cast(maxwell3d.EstimateIndexBufferSize()); - const u32 base_size = std::max(minimum_limit, estimate); const u32 element_base = parameters[4]; const u32 base_instance = parameters[5]; maxwell3d.regs.vertex_id_base = element_base; @@ -191,7 +171,7 @@ public: params.max_draw_counts = 1; params.stride = 0; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, base_size); + maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate); maxwell3d.engine_state = Maxwell::EngineHint::None; maxwell3d.replace_table.clear(); maxwell3d.regs.vertex_id_base = 0x0; @@ -223,8 +203,6 @@ private: maxwell3d.engine_state = Maxwell::EngineHint::None; maxwell3d.replace_table.clear(); } - - u32 minimum_limit{1 << 18}; }; class HLE_MultiLayerClear final : public HLEMacroImpl { @@ -257,10 +235,6 @@ public: return; } - advanceCheck(); - if (check_limit) { - maxwell3d.RefreshParameters(); - } const u32 start_indirect = parameters[0]; const u32 end_indirect = parameters[1]; if (start_indirect >= end_indirect) { @@ -274,20 +248,7 @@ public: const u32 indirect_words = 5 + padding; const u32 stride = indirect_words * sizeof(u32); const std::size_t draw_count = end_indirect - start_indirect; - u32 lowest_first = std::numeric_limits::max(); - u32 highest_limit = std::numeric_limits::min(); - for (std::size_t index = 0; index < draw_count; index++) { - const std::size_t base = index * indirect_words + 5; - const u32 count = parameters[base]; - const u32 first_index = parameters[base + 2]; - lowest_first = std::min(lowest_first, first_index); - highest_limit = std::max(highest_limit, first_index + count); - } - if (check_limit) { - minimum_limit = std::max(highest_limit, minimum_limit); - } const u32 estimate = static_cast(maxwell3d.EstimateIndexBufferSize()); - const u32 base_size = std::max(minimum_limit, estimate); maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; auto& params = maxwell3d.draw_manager->GetIndirectParams(); params.is_indexed = true; @@ -301,7 +262,7 @@ public: maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance); - maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, base_size); + maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate); maxwell3d.engine_state = Maxwell::EngineHint::None; maxwell3d.replace_table.clear(); } @@ -323,7 +284,6 @@ private: return; } const auto topology = static_cast(parameters[2]); - maxwell3d.regs.draw.topology.Assign(topology); const u32 padding = parameters[3]; const std::size_t max_draws = parameters[4]; @@ -345,8 +305,6 @@ private: base_vertex, base_instance, parameters[base + 1]); } } - - u32 minimum_limit{1 << 12}; }; class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl { @@ -431,53 +389,53 @@ public: HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { builders.emplace(0x771BB18C62444DA0ULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); builders.emplace(0x0D61FC9FAAC9FCADULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); builders.emplace(0x8A4D173EB99A8603ULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d, true); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__, true); })); builders.emplace(0x0217920100488FF7ULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); builders.emplace(0x3F5E74B9C9A50164ULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); builders.emplace(0xEAD26C3E2109B06BULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); builders.emplace(0xC713C83D8F63CCF3ULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); builders.emplace(0xD7333D26E0A93EDEULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); builders.emplace(0xEB29B2A09AA06D38ULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); builders.emplace(0xDB1341DBEB4C8AF7ULL, std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr { - return std::make_unique(maxwell3d); + [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index d119c2b66..be4f76c18 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -93,8 +93,7 @@ public: void SignalReference() override; void ReleaseFences() override; void FlushAndInvalidateRegion( - VAddr addr, u64 size, - VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; void FragmentBarrier() override; void TiledCacheBarrier() override; diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index f47406347..98ea20b42 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -164,7 +164,8 @@ struct FixedPipelineState { }; void Refresh(const Maxwell& regs); - void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology, bool base_feautures_supported); + void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology, + bool base_feautures_supported); void Refresh3(const Maxwell& regs); Maxwell::ComparisonOp DepthTestFunc() const noexcept { diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index c69ebe396..d11383bf1 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -227,7 +227,8 @@ struct DefaultSpec { ConfigureFuncPtr ConfigureFunc(const std::array& modules, const std::array& infos) { - return FindSpec(modules, infos); + return FindSpec(modules, infos); } } // Anonymous namespace @@ -505,11 +506,9 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling, if (bind_pipeline) { cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline); } - if (is_rescaling) { - cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS, - RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data), - rescaling_data.data()); - } + cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS, + RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data), + rescaling_data.data()); if (update_rescaling) { const f32 config_down_factor{Settings::values.resolution_info.down_factor}; const f32 scale_down_factor{is_rescaling ? config_down_factor : 1.0f}; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index c06182807..c661e5b19 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -89,8 +89,7 @@ public: void SignalReference() override; void ReleaseFences() override; void FlushAndInvalidateRegion( - VAddr addr, u64 size, - VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; void FragmentBarrier() override; void TiledCacheBarrier() override; diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h index 2906d92a4..4fd15f11a 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h @@ -1,6 +1,5 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later #pragma once diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 780f5dede..ea62edb13 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -587,11 +587,16 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR dynamic_state_3 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, .pNext = nullptr, - .extendedDynamicState3DepthClampEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, - .extendedDynamicState3LogicOpEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, - .extendedDynamicState3ColorBlendEnable = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, - .extendedDynamicState3ColorBlendEquation = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, - .extendedDynamicState3ColorWriteMask = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, + .extendedDynamicState3DepthClampEnable = + ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, + .extendedDynamicState3LogicOpEnable = + ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, + .extendedDynamicState3ColorBlendEnable = + ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, + .extendedDynamicState3ColorBlendEquation = + ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, + .extendedDynamicState3ColorWriteMask = + ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, }; SetNext(next, dynamic_state_3); } else { @@ -1342,14 +1347,17 @@ std::vector Device::LoadExtensions(bool requires_surface) { features.pNext = &extended_dynamic_state_3; physical.GetFeatures2(features); - ext_extended_dynamic_state_3_blend = extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable && + ext_extended_dynamic_state_3_blend = + extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable && extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation && extended_dynamic_state_3.extendedDynamicState3ColorWriteMask; - ext_extended_dynamic_state_3_enables = extended_dynamic_state_3.extendedDynamicState3DepthClampEnable && + ext_extended_dynamic_state_3_enables = + extended_dynamic_state_3.extendedDynamicState3DepthClampEnable && extended_dynamic_state_3.extendedDynamicState3LogicOpEnable; - ext_extended_dynamic_state_3 = ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables; + ext_extended_dynamic_state_3 = + ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables; if (ext_extended_dynamic_state_3) { extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); } diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index b58ec736f..920a8f4e3 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -486,33 +486,33 @@ private: bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. - bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. - bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. - bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. - bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. - bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. - bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. - bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2. + bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. + bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. + bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. + bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. + bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. + bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. + bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2. bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2. - bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3. - bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3. - bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3. - bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. - bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. - bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. - bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. - bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization. - bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex. - bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget. - bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. - bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit - bool has_renderdoc{}; ///< Has RenderDoc attached - bool has_nsight_graphics{}; ///< Has Nsight Graphics attached - bool supports_d24_depth{}; ///< Supports D24 depth buffers. - bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. - bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. - u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline - u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline + bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3. + bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3. + bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3. + bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. + bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. + bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. + bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. + bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization. + bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex. + bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget. + bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. + bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit + bool has_renderdoc{}; ///< Has RenderDoc attached + bool has_nsight_graphics{}; ///< Has Nsight Graphics attached + bool supports_d24_depth{}; ///< Supports D24 depth buffers. + bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. + bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. + u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline + u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline // Telemetry parameters std::string vendor_name; ///< Device's driver name. diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index d7ae14478..accfad8c1 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -1269,7 +1269,8 @@ public: dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data()); } - void SetColorBlendEquationEXT(u32 first, Span equations) const noexcept { + void SetColorBlendEquationEXT(u32 first, + Span equations) const noexcept { dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data()); } From 4814d87385a3e06a70514be4ecb2739cba358bdf Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 24 Dec 2022 22:24:56 -0500 Subject: [PATCH 237/387] video_core: fix build --- src/video_core/macro/macro_hle.cpp | 3 ++- .../renderer_vulkan/vk_rasterizer.cpp | 8 ++++-- .../vk_staging_buffer_pool.cpp | 3 +++ .../vulkan_common/vulkan_device.cpp | 27 +++++++++++++++++++ 4 files changed, 38 insertions(+), 3 deletions(-) diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 3481fcd41..c08b4abb3 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -410,7 +410,8 @@ HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { builders.emplace(0x3F5E74B9C9A50164ULL, std::function(Engines::Maxwell3D&)>( [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { - return std::make_unique(maxwell3d__); + return std::make_unique( + maxwell3d__); })); builders.emplace(0xEAD26C3E2109B06BULL, std::function(Engines::Maxwell3D&)>( diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 3ab2defa2..da76b9a22 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -229,9 +229,13 @@ void RasterizerVulkan::DrawIndirect() { const auto& params = maxwell3d->draw_manager->GetIndirectParams(); buffer_cache.SetDrawIndirect(¶ms); PrepareDraw(params.is_indexed, [this, ¶ms] { - const auto [buffer, offset] = buffer_cache.GetDrawIndirectBuffer(); + const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer(); + const auto& buffer = indirect_buffer.first; + const auto& offset = indirect_buffer.second; if (params.include_count) { - const auto [draw_buffer, offset_base] = buffer_cache.GetDrawIndirectCount(); + const auto count = buffer_cache.GetDrawIndirectCount(); + const auto& draw_buffer = count.first; + const auto& offset_base = count.second; scheduler.Record([draw_buffer_obj = draw_buffer->Handle(), buffer_obj = buffer->Handle(), offset_base, offset, params](vk::CommandBuffer cmdbuf) { diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp index 202806331..66d2e6a70 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp @@ -199,6 +199,9 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) { .buffer = *stream_buffer, .offset = static_cast(offset), .mapped_span = std::span(stream_pointer + offset, size), + .usage{}, + .log2_level{}, + .index{}, }; } diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index ea62edb13..13d953772 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -576,6 +576,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR .pNext = nullptr, .extendedDynamicState2 = VK_TRUE, .extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE, + .extendedDynamicState2PatchControlPoints = VK_FALSE, }; SetNext(next, dynamic_state_2); } else { @@ -587,8 +588,14 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR dynamic_state_3 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, .pNext = nullptr, + .extendedDynamicState3TessellationDomainOrigin = VK_FALSE, .extendedDynamicState3DepthClampEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, + .extendedDynamicState3PolygonMode = VK_FALSE, + .extendedDynamicState3RasterizationSamples = VK_FALSE, + .extendedDynamicState3SampleMask = VK_FALSE, + .extendedDynamicState3AlphaToCoverageEnable = VK_FALSE, + .extendedDynamicState3AlphaToOneEnable = VK_FALSE, .extendedDynamicState3LogicOpEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, .extendedDynamicState3ColorBlendEnable = @@ -597,6 +604,26 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, .extendedDynamicState3ColorWriteMask = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, + .extendedDynamicState3RasterizationStream = VK_FALSE, + .extendedDynamicState3ConservativeRasterizationMode = VK_FALSE, + .extendedDynamicState3ExtraPrimitiveOverestimationSize = VK_FALSE, + .extendedDynamicState3DepthClipEnable = VK_FALSE, + .extendedDynamicState3SampleLocationsEnable = VK_FALSE, + .extendedDynamicState3ColorBlendAdvanced = VK_FALSE, + .extendedDynamicState3ProvokingVertexMode = VK_FALSE, + .extendedDynamicState3LineRasterizationMode = VK_FALSE, + .extendedDynamicState3LineStippleEnable = VK_FALSE, + .extendedDynamicState3DepthClipNegativeOneToOne = VK_FALSE, + .extendedDynamicState3ViewportWScalingEnable = VK_FALSE, + .extendedDynamicState3ViewportSwizzle = VK_FALSE, + .extendedDynamicState3CoverageToColorEnable = VK_FALSE, + .extendedDynamicState3CoverageToColorLocation = VK_FALSE, + .extendedDynamicState3CoverageModulationMode = VK_FALSE, + .extendedDynamicState3CoverageModulationTableEnable = VK_FALSE, + .extendedDynamicState3CoverageModulationTable = VK_FALSE, + .extendedDynamicState3CoverageReductionMode = VK_FALSE, + .extendedDynamicState3RepresentativeFragmentTestEnable = VK_FALSE, + .extendedDynamicState3ShadingRateImageEnable = VK_FALSE, }; SetNext(next, dynamic_state_3); } else { From f9c6d39a6cfb3efa7a5ccad019b33dd9ab05b0e2 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 24 Dec 2022 23:04:55 -0500 Subject: [PATCH 238/387] vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1 --- .../renderer_vulkan/vk_staging_buffer_pool.cpp | 6 ++++-- src/video_core/vulkan_common/vulkan_device.cpp | 10 ++++++++++ 2 files changed, 14 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp index 66d2e6a70..74ca77216 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp @@ -94,7 +94,8 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem .flags = 0, .size = STREAM_BUFFER_SIZE, .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | - VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT , + VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | + VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, @@ -253,7 +254,8 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage .size = 1ULL << log2, .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | - VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT , + VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | + VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 13d953772..d82782f1c 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -796,6 +796,16 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR ext_vertex_input_dynamic_state = false; } } + if (ext_extended_dynamic_state_2 && is_radv) { + const u32 version = (properties.driverVersion << 3) >> 3; + if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) { + LOG_WARNING( + Render_Vulkan, + "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2"); + ext_extended_dynamic_state_2 = false; + ext_extended_dynamic_state_2_extra = false; + } + } sets_per_pool = 64; const bool is_amd = From 1dfcf19c36dfa08a5ed48d5c367ff4aeacbf5bfa Mon Sep 17 00:00:00 2001 From: Alexandre Bouvier Date: Sat, 31 Dec 2022 12:48:08 +0100 Subject: [PATCH 239/387] cmake: improve find_package failure messages --- CMakeLists.txt | 23 ++++++++++++----------- externals/find-modules/Findhttplib.cmake | 2 +- externals/find-modules/Findlz4.cmake | 2 +- externals/find-modules/Findzstd.cmake | 2 +- 4 files changed, 15 insertions(+), 14 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 55fdf8fcc..45e6bd761 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -207,42 +207,43 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) # System imported libraries # ======================================================================= -find_package(enet 1.3) +# Enforce the search mode of non-required packages for better and shorter failure messages +find_package(enet 1.3 MODULE) find_package(fmt 9 REQUIRED) -find_package(inih) +find_package(inih MODULE) find_package(lz4 REQUIRED) find_package(nlohmann_json 3.8 REQUIRED) -find_package(Opus 1.3) +find_package(Opus 1.3 MODULE) find_package(ZLIB 1.2 REQUIRED) find_package(zstd 1.5 REQUIRED) if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS) - find_package(Vulkan 1.3.238) + find_package(Vulkan 1.3.238 REQUIRED) endif() if (ENABLE_LIBUSB) - find_package(libusb 1.0.24) + find_package(libusb 1.0.24 MODULE) endif() if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) - find_package(xbyak 6 QUIET) + find_package(xbyak 6 CONFIG) endif() if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) - find_package(dynarmic 6.4.0 QUIET) + find_package(dynarmic 6.4.0 CONFIG) endif() if (ENABLE_CUBEB) - find_package(cubeb QUIET) + find_package(cubeb CONFIG) endif() if (USE_DISCORD_PRESENCE) - find_package(DiscordRPC QUIET) + find_package(DiscordRPC MODULE) endif() if (ENABLE_WEB_SERVICE) - find_package(cpp-jwt 1.4 QUIET) - find_package(httplib 0.11 QUIET) + find_package(cpp-jwt 1.4 CONFIG) + find_package(httplib 0.11 MODULE) endif() if (YUZU_TESTS) diff --git a/externals/find-modules/Findhttplib.cmake b/externals/find-modules/Findhttplib.cmake index 4d17cb393..861207eb5 100644 --- a/externals/find-modules/Findhttplib.cmake +++ b/externals/find-modules/Findhttplib.cmake @@ -5,7 +5,7 @@ include(FindPackageHandleStandardArgs) find_package(httplib QUIET CONFIG) -if (httplib_FOUND) +if (httplib_CONSIDERED_CONFIGS) find_package_handle_standard_args(httplib CONFIG_MODE) else() find_package(PkgConfig QUIET) diff --git a/externals/find-modules/Findlz4.cmake b/externals/find-modules/Findlz4.cmake index c82405c59..7a9a02d4e 100644 --- a/externals/find-modules/Findlz4.cmake +++ b/externals/find-modules/Findlz4.cmake @@ -4,7 +4,7 @@ include(FindPackageHandleStandardArgs) find_package(lz4 QUIET CONFIG) -if (lz4_FOUND) +if (lz4_CONSIDERED_CONFIGS) find_package_handle_standard_args(lz4 CONFIG_MODE) else() find_package(PkgConfig QUIET) diff --git a/externals/find-modules/Findzstd.cmake b/externals/find-modules/Findzstd.cmake index f6eb9643a..ae3ea0865 100644 --- a/externals/find-modules/Findzstd.cmake +++ b/externals/find-modules/Findzstd.cmake @@ -4,7 +4,7 @@ include(FindPackageHandleStandardArgs) find_package(zstd QUIET CONFIG) -if (zstd_FOUND) +if (zstd_CONSIDERED_CONFIGS) find_package_handle_standard_args(zstd CONFIG_MODE) else() find_package(PkgConfig QUIET) From 306c791e67ca6c0f991490d6dd4d57b469f69677 Mon Sep 17 00:00:00 2001 From: Alexandre Bouvier Date: Sat, 31 Dec 2022 14:31:17 +0100 Subject: [PATCH 240/387] cmake: allow options shadowing with normal variables --- CMakeLists.txt | 4 ---- externals/CMakeLists.txt | 17 ++++++++++------- 2 files changed, 10 insertions(+), 11 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 55fdf8fcc..cf366c24f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -3,10 +3,6 @@ cmake_minimum_required(VERSION 3.22) -# Dynarmic has cmake_minimum_required(3.12) and we may want to override -# some of its variables, which is only possible in 3.13+ -set(CMAKE_POLICY_DEFAULT_CMP0077 NEW) - list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-modules") diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 1b9ae0009..54e3d7c6d 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -1,6 +1,10 @@ # SPDX-FileCopyrightText: 2016 Citra Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later +# Dynarmic has cmake_minimum_required(3.12) and we may want to override +# some of its variables, which is only possible in 3.13+ +set(CMAKE_POLICY_DEFAULT_CMP0077 NEW) + list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/externals/find-modules") include(DownloadExternals) @@ -12,8 +16,7 @@ endif() # Dynarmic if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) AND NOT TARGET dynarmic::dynarmic) - set(DYNARMIC_NO_BUNDLED_FMT ON) - set(DYNARMIC_IGNORE_ASSERTS ON CACHE BOOL "" FORCE) + set(DYNARMIC_IGNORE_ASSERTS ON) add_subdirectory(dynarmic EXCLUDE_FROM_ALL) add_library(dynarmic::dynarmic ALIAS dynarmic) endif() @@ -60,10 +63,10 @@ if (YUZU_USE_EXTERNAL_SDL2) Locale Power Render) foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS}) string(TOUPPER ${_SUB} _OPT) - option(SDL_${_OPT} "" OFF) + set(SDL_${_OPT} OFF) endforeach() - option(HIDAPI "" ON) + set(HIDAPI ON) endif() set(SDL_STATIC ON) set(SDL_SHARED OFF) @@ -83,7 +86,7 @@ endif() # Cubeb if (ENABLE_CUBEB AND NOT TARGET cubeb::cubeb) - set(BUILD_TESTS OFF CACHE BOOL "") + set(BUILD_TESTS OFF) add_subdirectory(cubeb EXCLUDE_FROM_ALL) add_library(cubeb::cubeb ALIAS cubeb) endif() @@ -98,6 +101,7 @@ endif() # Sirit add_subdirectory(sirit EXCLUDE_FROM_ALL) +# httplib if (ENABLE_WEB_SERVICE AND NOT TARGET httplib::httplib) if (NOT WIN32) find_package(OpenSSL 1.1) @@ -108,7 +112,7 @@ if (ENABLE_WEB_SERVICE AND NOT TARGET httplib::httplib) if (WIN32 OR NOT OPENSSL_FOUND) # LibreSSL - set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "") + set(LIBRESSL_SKIP_INSTALL ON) set(OPENSSLDIR "/etc/ssl/") add_subdirectory(libressl EXCLUDE_FROM_ALL) target_include_directories(ssl INTERFACE ./libressl/include) @@ -118,7 +122,6 @@ if (ENABLE_WEB_SERVICE AND NOT TARGET httplib::httplib) DEFINITION OPENSSL_LIBS) endif() - # httplib add_library(httplib INTERFACE) target_include_directories(httplib INTERFACE ./cpp-httplib) target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT) From ebd811b53575181607ff3a824f68e6bb512a26e2 Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 1 Jan 2023 18:29:22 -0600 Subject: [PATCH 241/387] service: nifm: Match documentation names --- src/core/hle/service/nifm/nifm.cpp | 87 +++++++++++++++++++----------- 1 file changed, 56 insertions(+), 31 deletions(-) diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index 4fa9f51a6..1990e3a46 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -22,15 +22,19 @@ namespace { namespace Service::NIFM { +// This is nn::nifm::RequestState enum class RequestState : u32 { NotSubmitted = 1, - Error = 1, ///< The duplicate 1 is intentional; it means both not submitted and error on HW. - Pending = 2, - Connected = 3, + Invalid = 1, ///< The duplicate 1 is intentional; it means both not submitted and error on HW. + OnHold = 2, + Accepted = 3, + Blocking = 4, }; -enum class InternetConnectionType : u8 { - WiFi = 1, +// This is nn::nifm::NetworkInterfaceType +enum class NetworkInterfaceType : u32 { + Invalid = 0, + WiFi_Ieee80211 = 1, Ethernet = 2, }; @@ -42,14 +46,23 @@ enum class InternetConnectionStatus : u8 { Connected, }; +// This is nn::nifm::NetworkProfileType +enum class NetworkProfileType : u32 { + User, + SsidList, + Temporary, +}; + +// This is nn::nifm::IpAddressSetting struct IpAddressSetting { bool is_automatic{}; - Network::IPv4Address current_address{}; + Network::IPv4Address ip_address{}; Network::IPv4Address subnet_mask{}; - Network::IPv4Address gateway{}; + Network::IPv4Address default_gateway{}; }; static_assert(sizeof(IpAddressSetting) == 0xD, "IpAddressSetting has incorrect size."); +// This is nn::nifm::DnsSetting struct DnsSetting { bool is_automatic{}; Network::IPv4Address primary_dns{}; @@ -57,18 +70,26 @@ struct DnsSetting { }; static_assert(sizeof(DnsSetting) == 0x9, "DnsSetting has incorrect size."); +// This is nn::nifm::AuthenticationSetting +struct AuthenticationSetting { + bool is_enabled{}; + std::array user{}; + std::array password{}; +}; +static_assert(sizeof(AuthenticationSetting) == 0x41, "AuthenticationSetting has incorrect size."); + +// This is nn::nifm::ProxySetting struct ProxySetting { - bool enabled{}; + bool is_enabled{}; INSERT_PADDING_BYTES(1); u16 port{}; std::array proxy_server{}; - bool automatic_auth_enabled{}; - std::array user{}; - std::array password{}; + AuthenticationSetting authentication{}; INSERT_PADDING_BYTES(1); }; static_assert(sizeof(ProxySetting) == 0xAA, "ProxySetting has incorrect size."); +// This is nn::nifm::IpSettingData struct IpSettingData { IpAddressSetting ip_address_setting{}; DnsSetting dns_setting{}; @@ -101,6 +122,7 @@ static_assert(sizeof(NifmWirelessSettingData) == 0x70, "NifmWirelessSettingData has incorrect size."); #pragma pack(push, 1) +// This is nn::nifm::detail::sf::NetworkProfileData struct SfNetworkProfileData { IpSettingData ip_setting_data{}; u128 uuid{}; @@ -114,13 +136,14 @@ struct SfNetworkProfileData { }; static_assert(sizeof(SfNetworkProfileData) == 0x17C, "SfNetworkProfileData has incorrect size."); +// This is nn::nifm::NetworkProfileData struct NifmNetworkProfileData { u128 uuid{}; std::array network_name{}; - u32 unknown_1{}; - u32 unknown_2{}; - u8 unknown_3{}; - u8 unknown_4{}; + NetworkProfileType network_profile_type{}; + NetworkInterfaceType network_interface_type{}; + bool is_auto_connect{}; + bool is_large_capacity{}; INSERT_PADDING_BYTES(2); NifmWirelessSettingData wireless_setting_data{}; IpSettingData ip_setting_data{}; @@ -196,7 +219,7 @@ private: LOG_WARNING(Service_NIFM, "(STUBBED) called"); if (state == RequestState::NotSubmitted) { - UpdateState(RequestState::Pending); + UpdateState(RequestState::OnHold); } IPC::ResponseBuilder rb{ctx, 2}; @@ -219,14 +242,14 @@ private: switch (state) { case RequestState::NotSubmitted: return has_connection ? ResultSuccess : ResultNetworkCommunicationDisabled; - case RequestState::Pending: + case RequestState::OnHold: if (has_connection) { - UpdateState(RequestState::Connected); + UpdateState(RequestState::Accepted); } else { - UpdateState(RequestState::Error); + UpdateState(RequestState::Invalid); } return ResultPendingConnection; - case RequestState::Connected: + case RequestState::Accepted: default: return ResultSuccess; } @@ -338,9 +361,9 @@ void IGeneralService::GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) { .ip_setting_data{ .ip_address_setting{ .is_automatic{true}, - .current_address{Network::TranslateIPv4(net_iface->ip_address)}, + .ip_address{Network::TranslateIPv4(net_iface->ip_address)}, .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)}, - .gateway{Network::TranslateIPv4(net_iface->gateway)}, + .default_gateway{Network::TranslateIPv4(net_iface->gateway)}, }, .dns_setting{ .is_automatic{true}, @@ -348,12 +371,14 @@ void IGeneralService::GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) { .secondary_dns{1, 0, 0, 1}, }, .proxy_setting{ - .enabled{false}, + .is_enabled{false}, .port{}, .proxy_server{}, - .automatic_auth_enabled{}, - .user{}, - .password{}, + .authentication{ + .is_enabled{}, + .user{}, + .password{}, + }, }, .mtu{1500}, }, @@ -370,7 +395,7 @@ void IGeneralService::GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) { // When we're connected to a room, spoof the hosts IP address if (auto room_member = network.GetRoomMember().lock()) { if (room_member->IsConnected()) { - network_profile_data.ip_setting_data.ip_address_setting.current_address = + network_profile_data.ip_setting_data.ip_address_setting.ip_address = room_member->GetFakeIpAddress(); } } @@ -444,9 +469,9 @@ void IGeneralService::GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) { return IpConfigInfo{ .ip_address_setting{ .is_automatic{true}, - .current_address{Network::TranslateIPv4(net_iface->ip_address)}, + .ip_address{Network::TranslateIPv4(net_iface->ip_address)}, .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)}, - .gateway{Network::TranslateIPv4(net_iface->gateway)}, + .default_gateway{Network::TranslateIPv4(net_iface->gateway)}, }, .dns_setting{ .is_automatic{true}, @@ -459,7 +484,7 @@ void IGeneralService::GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) { // When we're connected to a room, spoof the hosts IP address if (auto room_member = network.GetRoomMember().lock()) { if (room_member->IsConnected()) { - ip_config_info.ip_address_setting.current_address = room_member->GetFakeIpAddress(); + ip_config_info.ip_address_setting.ip_address = room_member->GetFakeIpAddress(); } } @@ -480,7 +505,7 @@ void IGeneralService::GetInternetConnectionStatus(Kernel::HLERequestContext& ctx LOG_WARNING(Service_NIFM, "(STUBBED) called"); struct Output { - InternetConnectionType type{InternetConnectionType::WiFi}; + u8 type{static_cast(NetworkInterfaceType::WiFi_Ieee80211)}; u8 wifi_strength{3}; InternetConnectionStatus state{InternetConnectionStatus::Connected}; }; From 80bcc187888fdf13990ee2a62819e017aa4ff30f Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 1 Jan 2023 20:50:53 -0600 Subject: [PATCH 242/387] service: nifm: Initialize request state --- src/core/hle/service/nifm/nifm.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index 1990e3a46..5d32adf64 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -207,6 +207,7 @@ public: event1 = CreateKEvent(service_context, "IRequest:Event1"); event2 = CreateKEvent(service_context, "IRequest:Event2"); + state = RequestState::NotSubmitted; } ~IRequest() override { From eceee8c3d930563e26841d556f9acb965eab67c8 Mon Sep 17 00:00:00 2001 From: Alexandre Bouvier Date: Sat, 31 Dec 2022 14:23:38 +0100 Subject: [PATCH 243/387] cmake: move find-modules to root cmake dir --- CMakeLists.txt | 1 - {externals/find-modules => CMakeModules}/FindDiscordRPC.cmake | 0 {externals/find-modules => CMakeModules}/FindFFmpeg.cmake | 0 {externals/find-modules => CMakeModules}/FindOpus.cmake | 0 {externals/find-modules => CMakeModules}/Findenet.cmake | 0 {externals/find-modules => CMakeModules}/Findhttplib.cmake | 0 {externals/find-modules => CMakeModules}/Findinih.cmake | 0 {externals/find-modules => CMakeModules}/Findlibusb.cmake | 0 {externals/find-modules => CMakeModules}/Findlz4.cmake | 0 {externals/find-modules => CMakeModules}/Findzstd.cmake | 0 .../cmake-modules => CMakeModules}/WindowsCopyFiles.cmake | 0 externals/CMakeLists.txt | 4 ---- src/dedicated_room/CMakeLists.txt | 2 -- src/yuzu/CMakeLists.txt | 1 - src/yuzu_cmd/CMakeLists.txt | 2 -- 15 files changed, 10 deletions(-) rename {externals/find-modules => CMakeModules}/FindDiscordRPC.cmake (100%) rename {externals/find-modules => CMakeModules}/FindFFmpeg.cmake (100%) rename {externals/find-modules => CMakeModules}/FindOpus.cmake (100%) rename {externals/find-modules => CMakeModules}/Findenet.cmake (100%) rename {externals/find-modules => CMakeModules}/Findhttplib.cmake (100%) rename {externals/find-modules => CMakeModules}/Findinih.cmake (100%) rename {externals/find-modules => CMakeModules}/Findlibusb.cmake (100%) rename {externals/find-modules => CMakeModules}/Findlz4.cmake (100%) rename {externals/find-modules => CMakeModules}/Findzstd.cmake (100%) rename {externals/cmake-modules => CMakeModules}/WindowsCopyFiles.cmake (100%) diff --git a/CMakeLists.txt b/CMakeLists.txt index ed22187fd..cee720940 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -5,7 +5,6 @@ cmake_minimum_required(VERSION 3.22) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules") -list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-modules") include(DownloadExternals) include(CMakeDependentOption) diff --git a/externals/find-modules/FindDiscordRPC.cmake b/CMakeModules/FindDiscordRPC.cmake similarity index 100% rename from externals/find-modules/FindDiscordRPC.cmake rename to CMakeModules/FindDiscordRPC.cmake diff --git a/externals/find-modules/FindFFmpeg.cmake b/CMakeModules/FindFFmpeg.cmake similarity index 100% rename from externals/find-modules/FindFFmpeg.cmake rename to CMakeModules/FindFFmpeg.cmake diff --git a/externals/find-modules/FindOpus.cmake b/CMakeModules/FindOpus.cmake similarity index 100% rename from externals/find-modules/FindOpus.cmake rename to CMakeModules/FindOpus.cmake diff --git a/externals/find-modules/Findenet.cmake b/CMakeModules/Findenet.cmake similarity index 100% rename from externals/find-modules/Findenet.cmake rename to CMakeModules/Findenet.cmake diff --git a/externals/find-modules/Findhttplib.cmake b/CMakeModules/Findhttplib.cmake similarity index 100% rename from externals/find-modules/Findhttplib.cmake rename to CMakeModules/Findhttplib.cmake diff --git a/externals/find-modules/Findinih.cmake b/CMakeModules/Findinih.cmake similarity index 100% rename from externals/find-modules/Findinih.cmake rename to CMakeModules/Findinih.cmake diff --git a/externals/find-modules/Findlibusb.cmake b/CMakeModules/Findlibusb.cmake similarity index 100% rename from externals/find-modules/Findlibusb.cmake rename to CMakeModules/Findlibusb.cmake diff --git a/externals/find-modules/Findlz4.cmake b/CMakeModules/Findlz4.cmake similarity index 100% rename from externals/find-modules/Findlz4.cmake rename to CMakeModules/Findlz4.cmake diff --git a/externals/find-modules/Findzstd.cmake b/CMakeModules/Findzstd.cmake similarity index 100% rename from externals/find-modules/Findzstd.cmake rename to CMakeModules/Findzstd.cmake diff --git a/externals/cmake-modules/WindowsCopyFiles.cmake b/CMakeModules/WindowsCopyFiles.cmake similarity index 100% rename from externals/cmake-modules/WindowsCopyFiles.cmake rename to CMakeModules/WindowsCopyFiles.cmake diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 54e3d7c6d..dfd40cba6 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -5,10 +5,6 @@ # some of its variables, which is only possible in 3.13+ set(CMAKE_POLICY_DEFAULT_CMP0077 NEW) -list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/CMakeModules") -list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/externals/find-modules") -include(DownloadExternals) - # xbyak if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak) add_subdirectory(xbyak EXCLUDE_FROM_ALL) diff --git a/src/dedicated_room/CMakeLists.txt b/src/dedicated_room/CMakeLists.txt index 5bbe1d4b5..136109a0c 100644 --- a/src/dedicated_room/CMakeLists.txt +++ b/src/dedicated_room/CMakeLists.txt @@ -1,8 +1,6 @@ # SPDX-FileCopyrightText: 2017 Citra Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later -set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) - add_executable(yuzu-room precompiled_headers.h yuzu_room.cpp diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 4a7d35617..dfc675cc8 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -5,7 +5,6 @@ set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) set(CMAKE_INCLUDE_CURRENT_DIR ON) -set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) # Set the RPATH for Qt Libraries # This must be done before the `yuzu` target is created diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index 61b6cc4e0..46eddf423 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -1,8 +1,6 @@ # SPDX-FileCopyrightText: 2018 yuzu Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later -set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) - # Credits to Samantas5855 and others for this function. function(create_resource file output filename) # Read hex data from file From 04cb05fce01d95941a7bbc6edfe2b5be80aeea1d Mon Sep 17 00:00:00 2001 From: MonsterDruide1 <5958456@gmail.com> Date: Tue, 3 Jan 2023 20:08:25 +0100 Subject: [PATCH 244/387] TAS: Immediately switch stick to TAS on input Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com> --- src/core/hid/emulated_controller.cpp | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 5587ee097..71364c323 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -11,6 +11,11 @@ namespace Core::HID { constexpr s32 HID_JOYSTICK_MAX = 0x7fff; constexpr s32 HID_TRIGGER_MAX = 0x7fff; +// Use a common UUID for TAS and Virtual Gamepad +constexpr Common::UUID TAS_UUID = + Common::UUID{{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; +constexpr Common::UUID VIRTUAL_UUID = + Common::UUID{{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; EmulatedController::EmulatedController(NpadIdType npad_id_type_) : npad_id_type(npad_id_type_) {} @@ -348,10 +353,6 @@ void EmulatedController::ReloadInput() { } } - // Use a common UUID for TAS - static constexpr Common::UUID TAS_UUID = Common::UUID{ - {0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; - // Register TAS devices. No need to force update for (std::size_t index = 0; index < tas_button_devices.size(); ++index) { if (!tas_button_devices[index]) { @@ -377,10 +378,6 @@ void EmulatedController::ReloadInput() { }); } - // Use a common UUID for Virtual Gamepad - static constexpr Common::UUID VIRTUAL_UUID = Common::UUID{ - {0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; - // Register virtual devices. No need to force update for (std::size_t index = 0; index < virtual_button_devices.size(); ++index) { if (!virtual_button_devices[index]) { @@ -780,7 +777,12 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, // Only read stick values that have the same uuid or are over the threshold to avoid flapping if (controller.stick_values[index].uuid != uuid) { - if (!stick_value.down && !stick_value.up && !stick_value.left && !stick_value.right) { + const bool is_tas = uuid == TAS_UUID; + if (is_tas && stick_value.x.value == 0 && stick_value.y.value == 0) { + return; + } + if (!is_tas && !stick_value.down && !stick_value.up && !stick_value.left && + !stick_value.right) { return; } } From b62ffb612dbd672371d163e3b511e81f0c2282e6 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 27 Dec 2022 16:40:28 -0500 Subject: [PATCH 245/387] Vulkan: rework stencil tracking. --- src/video_core/engines/maxwell_3d.h | 8 +- .../renderer_vulkan/vk_rasterizer.cpp | 110 ++++++++++++++---- .../renderer_vulkan/vk_state_tracker.cpp | 26 +++-- .../renderer_vulkan/vk_state_tracker.h | 65 +++++++++++ 4 files changed, 171 insertions(+), 38 deletions(-) diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index dbefcd715..a2dff0350 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -2711,7 +2711,7 @@ public: u32 post_z_pixel_imask; ///< 0x0F1C INSERT_PADDING_BYTES_NOINIT(0x20); ConstantColorRendering const_color_rendering; ///< 0x0F40 - s32 stencil_back_ref; ///< 0x0F54 + u32 stencil_back_ref; ///< 0x0F54 u32 stencil_back_mask; ///< 0x0F58 u32 stencil_back_func_mask; ///< 0x0F5C INSERT_PADDING_BYTES_NOINIT(0x14); @@ -2835,9 +2835,9 @@ public: Blend blend; ///< 0x133C u32 stencil_enable; ///< 0x1380 StencilOp stencil_front_op; ///< 0x1384 - s32 stencil_front_ref; ///< 0x1394 - s32 stencil_front_func_mask; ///< 0x1398 - s32 stencil_front_mask; ///< 0x139C + u32 stencil_front_ref; ///< 0x1394 + u32 stencil_front_func_mask; ///< 0x1398 + u32 stencil_front_mask; ///< 0x139C INSERT_PADDING_BYTES_NOINIT(0x4); u32 draw_auto_start_byte_count; ///< 0x13A4 PsSaturate frag_color_clamp; ///< 0x13A8 diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index da76b9a22..fc746fe2c 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -886,32 +886,92 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs) if (!state_tracker.TouchStencilProperties()) { return; } - if (regs.stencil_two_side_enable) { - // Separate values per face - scheduler.Record( - [front_ref = regs.stencil_front_ref, front_write_mask = regs.stencil_front_mask, - front_test_mask = regs.stencil_front_func_mask, back_ref = regs.stencil_back_ref, - back_write_mask = regs.stencil_back_mask, - back_test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) { - // Front face - cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_BIT, front_ref); - cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_BIT, front_write_mask); - cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_BIT, front_test_mask); - - // Back face - cmdbuf.SetStencilReference(VK_STENCIL_FACE_BACK_BIT, back_ref); - cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_BACK_BIT, back_write_mask); - cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_BACK_BIT, back_test_mask); - }); - } else { - // Front face defines both faces - scheduler.Record([ref = regs.stencil_front_ref, write_mask = regs.stencil_front_mask, - test_mask = regs.stencil_front_func_mask](vk::CommandBuffer cmdbuf) { - cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_AND_BACK, ref); - cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_AND_BACK, write_mask); - cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_AND_BACK, test_mask); - }); + bool update_references = state_tracker.TouchStencilReference(); + bool update_write_mask = state_tracker.TouchStencilWriteMask(); + bool update_compare_masks = state_tracker.TouchStencilCompare(); + if (state_tracker.TouchStencilSide(regs.stencil_two_side_enable != 0)) { + update_references = true; + update_write_mask = true; + update_compare_masks = true; } + if (update_references) { + [&]() { + if (regs.stencil_two_side_enable) { + if (!state_tracker.CheckStencilReferenceFront(regs.stencil_front_ref) && + !state_tracker.CheckStencilReferenceBack(regs.stencil_back_ref)) { + return; + } + } else { + if (!state_tracker.CheckStencilReferenceFront(regs.stencil_front_ref)) { + return; + } + } + scheduler.Record([front_ref = regs.stencil_front_ref, back_ref = regs.stencil_back_ref, + two_sided = regs.stencil_two_side_enable](vk::CommandBuffer cmdbuf) { + const bool set_back = two_sided && front_ref != back_ref; + // Front face + cmdbuf.SetStencilReference(set_back ? VK_STENCIL_FACE_FRONT_BIT + : VK_STENCIL_FACE_FRONT_AND_BACK, + front_ref); + if (set_back) { + cmdbuf.SetStencilReference(VK_STENCIL_FACE_BACK_BIT, back_ref); + } + }); + }(); + } + if (update_write_mask) { + [&]() { + if (regs.stencil_two_side_enable) { + if (!state_tracker.CheckStencilWriteMaskFront(regs.stencil_front_mask) && + !state_tracker.CheckStencilWriteMaskBack(regs.stencil_back_mask)) { + return; + } + } else { + if (!state_tracker.CheckStencilWriteMaskFront(regs.stencil_front_mask)) { + return; + } + } + scheduler.Record([front_write_mask = regs.stencil_front_mask, + back_write_mask = regs.stencil_back_mask, + two_sided = regs.stencil_two_side_enable](vk::CommandBuffer cmdbuf) { + const bool set_back = two_sided && front_write_mask != back_write_mask; + // Front face + cmdbuf.SetStencilWriteMask(set_back ? VK_STENCIL_FACE_FRONT_BIT + : VK_STENCIL_FACE_FRONT_AND_BACK, + front_write_mask); + if (set_back) { + cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_BACK_BIT, back_write_mask); + } + }); + }(); + } + if (update_compare_masks) { + [&]() { + if (regs.stencil_two_side_enable) { + if (!state_tracker.CheckStencilCompareMaskFront(regs.stencil_front_func_mask) && + !state_tracker.CheckStencilCompareMaskBack(regs.stencil_back_func_mask)) { + return; + } + } else { + if (!state_tracker.CheckStencilCompareMaskFront(regs.stencil_front_func_mask)) { + return; + } + } + scheduler.Record([front_test_mask = regs.stencil_front_func_mask, + back_test_mask = regs.stencil_back_func_mask, + two_sided = regs.stencil_two_side_enable](vk::CommandBuffer cmdbuf) { + const bool set_back = two_sided && front_test_mask != back_test_mask; + // Front face + cmdbuf.SetStencilCompareMask(set_back ? VK_STENCIL_FACE_FRONT_BIT + : VK_STENCIL_FACE_FRONT_AND_BACK, + front_test_mask); + if (set_back) { + cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_BACK_BIT, back_test_mask); + } + }); + }(); + } + state_tracker.ClearStencilReset(); } void RasterizerVulkan::UpdateLineWidth(Tegra::Engines::Maxwell3D::Regs& regs) { diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index bfea503de..e5cf97472 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -33,6 +33,9 @@ Flags MakeInvalidationFlags() { BlendConstants, DepthBounds, StencilProperties, + StencilReference, + StencilWriteMask, + StencilCompare, LineWidth, CullMode, DepthBoundsEnable, @@ -99,14 +102,17 @@ void SetupDirtyDepthBounds(Tables& tables) { } void SetupDirtyStencilProperties(Tables& tables) { - auto& table = tables[0]; - table[OFF(stencil_two_side_enable)] = StencilProperties; - table[OFF(stencil_front_ref)] = StencilProperties; - table[OFF(stencil_front_mask)] = StencilProperties; - table[OFF(stencil_front_func_mask)] = StencilProperties; - table[OFF(stencil_back_ref)] = StencilProperties; - table[OFF(stencil_back_mask)] = StencilProperties; - table[OFF(stencil_back_func_mask)] = StencilProperties; + const auto setup = [&](size_t position, u8 flag) { + tables[0][position] = flag; + tables[1][position] = StencilProperties; + }; + tables[0][OFF(stencil_two_side_enable)] = StencilProperties; + setup(OFF(stencil_front_ref), StencilReference); + setup(OFF(stencil_front_mask), StencilWriteMask); + setup(OFF(stencil_front_func_mask), StencilCompare); + setup(OFF(stencil_back_ref), StencilReference); + setup(OFF(stencil_back_mask), StencilWriteMask); + setup(OFF(stencil_back_func_mask), StencilCompare); } void SetupDirtyLineWidth(Tables& tables) { @@ -238,9 +244,11 @@ void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) { void StateTracker::InvalidateState() { flags->set(); + current_topology = INVALID_TOPOLOGY; + stencil_reset = true; } StateTracker::StateTracker() : flags{&default_flags}, default_flags{}, invalidation_flags{MakeInvalidationFlags()} {} -} // namespace Vulkan +} // namespace Vulkan \ No newline at end of file diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 7cdc70c60..8010ad26c 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -35,6 +35,9 @@ enum : u8 { BlendConstants, DepthBounds, StencilProperties, + StencilReference, + StencilWriteMask, + StencilCompare, LineWidth, CullMode, @@ -74,6 +77,7 @@ public: void InvalidateCommandBufferState() { (*flags) |= invalidation_flags; current_topology = INVALID_TOPOLOGY; + stencil_reset = true; } void InvalidateViewports() { @@ -113,6 +117,57 @@ public: return Exchange(Dirty::StencilProperties, false); } + bool TouchStencilReference() { + return Exchange(Dirty::StencilReference, false); + } + + bool TouchStencilWriteMask() { + return Exchange(Dirty::StencilWriteMask, false); + } + + bool TouchStencilCompare() { + return Exchange(Dirty::StencilCompare, false); + } + + template + bool ExchangeCheck(T& old_value, T new_value) { + bool result = old_value != new_value; + old_value = new_value; + return result; + } + + bool TouchStencilSide(bool two_sided_stencil_new) { + return ExchangeCheck(two_sided_stencil, two_sided_stencil_new) || stencil_reset; + } + + bool CheckStencilReferenceFront(u32 new_value) { + return ExchangeCheck(front.ref, new_value) || stencil_reset; + } + + bool CheckStencilReferenceBack(u32 new_value) { + return ExchangeCheck(back.ref, new_value) || stencil_reset; + } + + bool CheckStencilWriteMaskFront(u32 new_value) { + return ExchangeCheck(front.write_mask, new_value) || stencil_reset; + } + + bool CheckStencilWriteMaskBack(u32 new_value) { + return ExchangeCheck(back.write_mask, new_value) || stencil_reset; + } + + bool CheckStencilCompareMaskFront(u32 new_value) { + return ExchangeCheck(front.compare_mask, new_value) || stencil_reset; + } + + bool CheckStencilCompareMaskBack(u32 new_value) { + return ExchangeCheck(back.compare_mask, new_value) || stencil_reset; + } + + void ClearStencilReset() { + stencil_reset = false; + } + bool TouchLineWidth() const { return Exchange(Dirty::LineWidth, false); } @@ -214,10 +269,20 @@ private: return is_dirty; } + struct StencilProperties { + u32 ref = 0; + u32 write_mask = 0; + u32 compare_mask = 0; + }; + Tegra::Engines::Maxwell3D::DirtyState::Flags* flags; Tegra::Engines::Maxwell3D::DirtyState::Flags default_flags; Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags; Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY; + bool two_sided_stencil = false; + StencilProperties front{}; + StencilProperties back{}; + bool stencil_reset = false; }; } // namespace Vulkan From a045e860dd63a46c1f44d343007d772e6da6b037 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 27 Dec 2022 21:39:46 -0500 Subject: [PATCH 246/387] ShaderCompiler: Inline driver specific constants. --- src/shader_recompiler/environment.h | 5 ++++ .../ir_opt/constant_propagation_pass.cpp | 30 ++++++++++++++++++- .../renderer_opengl/gl_shader_cache.cpp | 2 +- .../renderer_vulkan/vk_pipeline_cache.cpp | 2 +- src/video_core/shader_environment.cpp | 3 ++ 5 files changed, 39 insertions(+), 3 deletions(-) diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index 8fc359126..26e8307c1 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h @@ -57,11 +57,16 @@ public: return start_address; } + [[nodiscard]] bool IsPropietaryDriver() const noexcept { + return is_propietary_driver; + } + protected: ProgramHeader sph{}; std::array gp_passthrough_mask{}; Stage stage{}; u32 start_address{}; + bool is_propietary_driver{}; }; } // namespace Shader diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index ac10405f3..5275b2c8b 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -677,6 +677,30 @@ void FoldConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst) { } } +void FoldDriverConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst, u32 which_bank, + u32 offset_start = 0, u32 offset_end = std::numeric_limits::max()) { + const IR::Value bank{inst.Arg(0)}; + const IR::Value offset{inst.Arg(1)}; + if (!bank.IsImmediate() || !offset.IsImmediate()) { + return; + } + const auto bank_value = bank.U32(); + if (bank_value != which_bank) { + return; + } + const auto offset_value = offset.U32(); + if (offset_value < offset_start || offset_value >= offset_end) { + return; + } + IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; + if (inst.GetOpcode() == IR::Opcode::GetCbufU32) { + inst.ReplaceUsesWith(IR::Value{env.ReadCbufValue(bank_value, offset_value)}); + } else { + inst.ReplaceUsesWith( + IR::Value{Common::BitCast(env.ReadCbufValue(bank_value, offset_value))}); + } +} + void ConstantPropagation(Environment& env, IR::Block& block, IR::Inst& inst) { switch (inst.GetOpcode()) { case IR::Opcode::GetRegister: @@ -825,13 +849,17 @@ void ConstantPropagation(Environment& env, IR::Block& block, IR::Inst& inst) { case IR::Opcode::GetCbufF32: case IR::Opcode::GetCbufU32: if (env.HasHLEMacroState()) { - return FoldConstBuffer(env, block, inst); + FoldConstBuffer(env, block, inst); + } + if (env.IsPropietaryDriver()) { + FoldDriverConstBuffer(env, block, inst, 1); } break; default: break; } } + } // Anonymous namespace void ConstantPropagationPass(Environment& env, IR::Program& program) { diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index bf991afee..03b6314ff 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -51,7 +51,7 @@ using VideoCommon::LoadPipelines; using VideoCommon::SerializePipeline; using Context = ShaderContext::Context; -constexpr u32 CACHE_VERSION = 8; +constexpr u32 CACHE_VERSION = 9; template auto MakeSpan(Container& container) { diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 6cd162422..3046b72ab 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -54,7 +54,7 @@ using VideoCommon::FileEnvironment; using VideoCommon::GenericEnvironment; using VideoCommon::GraphicsEnvironment; -constexpr u32 CACHE_VERSION = 9; +constexpr u32 CACHE_VERSION = 10; template auto MakeSpan(Container& container) { diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index 99d85bfb3..c34728245 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -325,6 +325,7 @@ GraphicsEnvironment::GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_, ASSERT(local_size <= std::numeric_limits::max()); local_memory_size = static_cast(local_size) + sph.common3.shader_local_memory_crs_size; texture_bound = maxwell3d->regs.bindless_texture_const_buffer_slot; + is_propietary_driver = texture_bound == 2; has_hle_engine_state = maxwell3d->engine_state == Tegra::Engines::Maxwell3D::EngineHint::OnHLEMacro; } @@ -399,6 +400,7 @@ ComputeEnvironment::ComputeEnvironment(Tegra::Engines::KeplerCompute& kepler_com stage = Shader::Stage::Compute; local_memory_size = qmd.local_pos_alloc + qmd.local_crs_alloc; texture_bound = kepler_compute->regs.tex_cb_index; + is_propietary_driver = texture_bound == 2; shared_memory_size = qmd.shared_alloc; workgroup_size = {qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z}; } @@ -498,6 +500,7 @@ void FileEnvironment::Deserialize(std::ifstream& file) { file.read(reinterpret_cast(&gp_passthrough_mask), sizeof(gp_passthrough_mask)); } } + is_propietary_driver = texture_bound == 2; } void FileEnvironment::Dump(u64 hash) { From ddbf851ef614e2ffc52e4f6e52150e7411a8dd3a Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 27 Dec 2022 22:14:36 -0500 Subject: [PATCH 247/387] Vulkan: Update blacklisting to latest driver versions. --- src/video_core/vulkan_common/vulkan_device.cpp | 17 ++++++++++++----- 1 file changed, 12 insertions(+), 5 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index d82782f1c..5c5bfa18d 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -756,6 +756,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR CollectToolingInfo(); if (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) { + const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff; + const auto arch = GetNvidiaArchitecture(physical, supported_extensions); switch (arch) { case NvidiaArchitecture::AmpereOrNewer: @@ -765,11 +767,13 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR case NvidiaArchitecture::Turing: break; case NvidiaArchitecture::VoltaOrOlder: - LOG_WARNING(Render_Vulkan, "Blacklisting Volta and older from VK_KHR_push_descriptor"); - khr_push_descriptor = false; + if (nv_major_version < 527) { + LOG_WARNING(Render_Vulkan, + "Blacklisting Volta and older from VK_KHR_push_descriptor"); + khr_push_descriptor = false; + } break; } - const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff; if (nv_major_version >= 510) { LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits"); cant_blit_msaa = true; @@ -834,8 +838,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS; const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; if (ext_vertex_input_dynamic_state && is_intel_windows) { - LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state"); - ext_vertex_input_dynamic_state = false; + const u32 version = (properties.driverVersion << 3) >> 3; + if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) { + LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state"); + ext_vertex_input_dynamic_state = false; + } } if (is_float16_supported && is_intel_windows) { // Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being. From 03ccd8bf432e8b2c945b68f00e8fa88f67388098 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 28 Dec 2022 09:32:31 -0500 Subject: [PATCH 248/387] Texture Cache: Implement async texture downloads. --- .../renderer_opengl/gl_texture_cache.h | 2 + .../renderer_vulkan/vk_texture_cache.cpp | 8 +- .../renderer_vulkan/vk_texture_cache.h | 6 +- src/video_core/texture_cache/texture_cache.h | 104 ++++++++++++------ .../texture_cache/texture_cache_base.h | 6 +- 5 files changed, 91 insertions(+), 35 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 113528e9b..5d9d370f2 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -354,6 +354,7 @@ struct TextureCacheParams { static constexpr bool FRAMEBUFFER_BLITS = true; static constexpr bool HAS_EMULATED_COPIES = true; static constexpr bool HAS_DEVICE_MEMORY_INFO = true; + static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = false; using Runtime = OpenGL::TextureCacheRuntime; using Image = OpenGL::Image; @@ -361,6 +362,7 @@ struct TextureCacheParams { using ImageView = OpenGL::ImageView; using Sampler = OpenGL::Sampler; using Framebuffer = OpenGL::Framebuffer; + using AsyncBuffer = u32; }; using TextureCache = VideoCommon::TextureCache; diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index a65bbeb1c..d39372ec4 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -812,8 +812,12 @@ StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size) { return staging_buffer_pool.Request(size, MemoryUsage::Upload); } -StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size) { - return staging_buffer_pool.Request(size, MemoryUsage::Download); +StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) { + return staging_buffer_pool.Request(size, MemoryUsage::Download, deferred); +} + +void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) { + staging_buffer_pool.FreeDeferred(ref); } bool TextureCacheRuntime::ShouldReinterpret(Image& dst, Image& src) { diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h index 7ec0df134..1f27a3589 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.h +++ b/src/video_core/renderer_vulkan/vk_texture_cache.h @@ -51,7 +51,9 @@ public: StagingBufferRef UploadStagingBuffer(size_t size); - StagingBufferRef DownloadStagingBuffer(size_t size); + StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false); + + void FreeDeferredStagingBuffer(StagingBufferRef& ref); void TickFrame(); @@ -347,6 +349,7 @@ struct TextureCacheParams { static constexpr bool FRAMEBUFFER_BLITS = false; static constexpr bool HAS_EMULATED_COPIES = false; static constexpr bool HAS_DEVICE_MEMORY_INFO = true; + static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true; using Runtime = Vulkan::TextureCacheRuntime; using Image = Vulkan::Image; @@ -354,6 +357,7 @@ struct TextureCacheParams { using ImageView = Vulkan::ImageView; using Sampler = Vulkan::Sampler; using Framebuffer = Vulkan::Framebuffer; + using AsyncBuffer = Vulkan::StagingBufferRef; }; using TextureCache = VideoCommon::TextureCache; diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 7fe451b5a..87152c8e9 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -646,7 +646,28 @@ bool TextureCache

::ShouldWaitAsyncFlushes() const noexcept { template void TextureCache

::CommitAsyncFlushes() { // This is intentionally passing the value by copy - committed_downloads.push(uncommitted_downloads); + if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) { + const std::span download_ids = uncommitted_downloads; + if (download_ids.empty()) { + committed_downloads.emplace_back(std::move(uncommitted_downloads)); + uncommitted_downloads.clear(); + async_buffers.emplace_back(std::optional{}); + return; + } + size_t total_size_bytes = 0; + for (const ImageId image_id : download_ids) { + total_size_bytes += slot_images[image_id].unswizzled_size_bytes; + } + auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true); + for (const ImageId image_id : download_ids) { + Image& image = slot_images[image_id]; + const auto copies = FullDownloadCopies(image.info); + image.DownloadMemory(download_map, copies); + download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64); + } + async_buffers.emplace_back(download_map); + } + committed_downloads.emplace_back(std::move(uncommitted_downloads)); uncommitted_downloads.clear(); } @@ -655,37 +676,58 @@ void TextureCache

::PopAsyncFlushes() { if (committed_downloads.empty()) { return; } - const std::span download_ids = committed_downloads.front(); - if (download_ids.empty()) { - committed_downloads.pop(); - return; + if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) { + const std::span download_ids = committed_downloads.front(); + if (download_ids.empty()) { + committed_downloads.pop_front(); + async_buffers.pop_front(); + return; + } + auto download_map = *async_buffers.front(); + std::span download_span = download_map.mapped_span; + for (size_t i = download_ids.size(); i > 0; i--) { + const ImageBase& image = slot_images[download_ids[i - 1]]; + const auto copies = FullDownloadCopies(image.info); + download_map.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64); + std::span download_span_alt = download_span.subspan(download_map.offset); + SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span_alt, + swizzle_data_buffer); + } + runtime.FreeDeferredStagingBuffer(download_map); + committed_downloads.pop_front(); + async_buffers.pop_front(); + } else { + const std::span download_ids = committed_downloads.front(); + if (download_ids.empty()) { + committed_downloads.pop_front(); + return; + } + size_t total_size_bytes = 0; + for (const ImageId image_id : download_ids) { + total_size_bytes += slot_images[image_id].unswizzled_size_bytes; + } + auto download_map = runtime.DownloadStagingBuffer(total_size_bytes); + const size_t original_offset = download_map.offset; + for (const ImageId image_id : download_ids) { + Image& image = slot_images[image_id]; + const auto copies = FullDownloadCopies(image.info); + image.DownloadMemory(download_map, copies); + download_map.offset += image.unswizzled_size_bytes; + } + // Wait for downloads to finish + runtime.Finish(); + download_map.offset = original_offset; + std::span download_span = download_map.mapped_span; + for (const ImageId image_id : download_ids) { + const ImageBase& image = slot_images[image_id]; + const auto copies = FullDownloadCopies(image.info); + SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span, + swizzle_data_buffer); + download_map.offset += image.unswizzled_size_bytes; + download_span = download_span.subspan(image.unswizzled_size_bytes); + } + committed_downloads.pop_front(); } - size_t total_size_bytes = 0; - for (const ImageId image_id : download_ids) { - total_size_bytes += slot_images[image_id].unswizzled_size_bytes; - } - auto download_map = runtime.DownloadStagingBuffer(total_size_bytes); - const size_t original_offset = download_map.offset; - for (const ImageId image_id : download_ids) { - Image& image = slot_images[image_id]; - const auto copies = FullDownloadCopies(image.info); - image.DownloadMemory(download_map, copies); - download_map.offset += image.unswizzled_size_bytes; - } - // Wait for downloads to finish - runtime.Finish(); - - download_map.offset = original_offset; - std::span download_span = download_map.mapped_span; - for (const ImageId image_id : download_ids) { - const ImageBase& image = slot_images[image_id]; - const auto copies = FullDownloadCopies(image.info); - SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span, - swizzle_data_buffer); - download_map.offset += image.unswizzled_size_bytes; - download_span = download_span.subspan(image.unswizzled_size_bytes); - } - committed_downloads.pop(); } template diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 6b2898705..4eea1f609 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -92,6 +92,8 @@ class TextureCache : public VideoCommon::ChannelSetupCaches::max()}; @@ -106,6 +108,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches uncommitted_downloads; - std::queue> committed_downloads; + std::deque> committed_downloads; + std::deque> async_buffers; struct LRUItemParams { using ObjectType = ImageId; From a0c697124ced080f58866825e2e323e8682bbd7f Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 3 Jan 2023 10:01:25 -0500 Subject: [PATCH 249/387] Video_core: Address feedback --- src/common/range_map.h | 6 +- .../glasm/emit_glasm_context_get_set.cpp | 18 + .../glsl/emit_glsl_context_get_set.cpp | 6 + .../spirv/emit_spirv_context_get_set.cpp | 4 + .../backend/spirv/spirv_emit_context.cpp | 3 + .../backend/spirv/spirv_emit_context.h | 1 + .../frontend/ir/attribute.cpp | 2 + src/shader_recompiler/frontend/ir/attribute.h | 1 + .../ir_opt/constant_propagation_pass.cpp | 3 + src/shader_recompiler/shader_info.h | 1 + src/video_core/engines/draw_manager.cpp | 13 +- src/video_core/engines/draw_manager.h | 2 +- src/video_core/engines/maxwell_3d.cpp | 13 +- src/video_core/engines/maxwell_3d.h | 30 +- src/video_core/macro/macro.cpp | 2 +- src/video_core/macro/macro_hle.cpp | 360 ++++++++++++------ .../renderer_opengl/gl_rasterizer.cpp | 18 +- .../renderer_vulkan/vk_rasterizer.cpp | 27 +- .../renderer_vulkan/vk_state_tracker.cpp | 2 +- src/video_core/shader_environment.cpp | 8 +- 20 files changed, 348 insertions(+), 172 deletions(-) diff --git a/src/common/range_map.h b/src/common/range_map.h index 051e713a7..79c7ef547 100644 --- a/src/common/range_map.h +++ b/src/common/range_map.h @@ -60,7 +60,7 @@ private: using ConstIteratorType = typename MapType::const_iterator; size_t ContinousSizeInternal(KeyT address) const { - const auto it = GetFirstElemnentBeforeOrOn(address); + const auto it = GetFirstElementBeforeOrOn(address); if (it == container.end() || it->second == null_value) { return 0; } @@ -72,14 +72,14 @@ private: } ValueT GetValueInternal(KeyT address) const { - const auto it = GetFirstElemnentBeforeOrOn(address); + const auto it = GetFirstElementBeforeOrOn(address); if (it == container.end()) { return null_value; } return it->second; } - ConstIteratorType GetFirstElemnentBeforeOrOn(KeyT address) const { + ConstIteratorType GetFirstElementBeforeOrOn(KeyT address) const { auto it = container.lower_bound(address); if (it == container.begin()) { return it; diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index f0bd84ab2..c7d7d5fef 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -137,6 +137,15 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal case IR::Attribute::VertexId: ctx.Add("MOV.F {}.x,{}.id;", inst, ctx.attrib_name); break; + case IR::Attribute::BaseInstance: + ctx.Add("MOV.F {}.x,{}.baseInstance;", inst, ctx.attrib_name); + break; + case IR::Attribute::BaseVertex: + ctx.Add("MOV.F {}.x,{}.baseVertex;", inst, ctx.attrib_name); + break; + case IR::Attribute::DrawID: + ctx.Add("MOV.F {}.x,{}.draw.id;", inst, ctx.attrib_name); + break; case IR::Attribute::FrontFace: ctx.Add("CMP.F {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name); break; @@ -156,6 +165,15 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, S case IR::Attribute::VertexId: ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.attrib_name); break; + case IR::Attribute::BaseInstance: + ctx.Add("MOV.S {}.x,{}.baseInstance;", inst, ctx.attrib_name); + break; + case IR::Attribute::BaseVertex: + ctx.Add("MOV.S {}.x,{}.baseVertex;", inst, ctx.attrib_name); + break; + case IR::Attribute::DrawID: + ctx.Add("MOV.S {}.x,{}.draw.id;", inst, ctx.attrib_name); + break; default: throw NotImplementedException("Get U32 attribute {}", attr); } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 25106da67..2e369ed72 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -240,6 +240,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, case IR::Attribute::BaseVertex: ctx.AddF32("{}=itof(gl_BaseVertex);", inst); break; + case IR::Attribute::DrawID: + ctx.AddF32("{}=itof(gl_DrawID);", inst); + break; default: throw NotImplementedException("Get attribute {}", attr); } @@ -262,6 +265,9 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, s case IR::Attribute::BaseVertex: ctx.AddU32("{}=uint(gl_BaseVertex);", inst); break; + case IR::Attribute::DrawID: + ctx.AddU32("{}=uint(gl_DrawID);", inst); + break; default: throw NotImplementedException("Get U32 attribute {}", attr); } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index e4802bf9e..db9c94ce8 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -343,6 +343,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_instance)); case IR::Attribute::BaseVertex: return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_vertex)); + case IR::Attribute::DrawID: + return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.draw_index)); case IR::Attribute::FrontFace: return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face), ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits::max())), @@ -388,6 +390,8 @@ Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id) { return ctx.OpLoad(ctx.U32[1], ctx.base_instance); case IR::Attribute::BaseVertex: return ctx.OpLoad(ctx.U32[1], ctx.base_vertex); + case IR::Attribute::DrawID: + return ctx.OpLoad(ctx.U32[1], ctx.draw_index); default: throw NotImplementedException("Read U32 attribute {}", attr); } diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 563a5fc49..ecb2db494 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -1402,6 +1402,9 @@ void EmitContext::DefineInputs(const IR::Program& program) { } else if (loads[IR::Attribute::BaseVertex]) { base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex); } + if (loads[IR::Attribute::DrawID]) { + draw_index = DefineInput(*this, U32[1], true, spv::BuiltIn::DrawIndex); + } if (loads[IR::Attribute::FrontFace]) { front_face = DefineInput(*this, U1, true, spv::BuiltIn::FrontFacing); } diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index dde45b4bc..4414a5169 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -218,6 +218,7 @@ public: Id base_instance{}; Id vertex_id{}; Id vertex_index{}; + Id draw_index{}; Id base_vertex{}; Id front_face{}; Id point_coord{}; diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp index 73e189a89..1bf9db935 100644 --- a/src/shader_recompiler/frontend/ir/attribute.cpp +++ b/src/shader_recompiler/frontend/ir/attribute.cpp @@ -450,6 +450,8 @@ std::string NameOf(Attribute attribute) { return "BaseInstance"; case Attribute::BaseVertex: return "BaseVertex"; + case Attribute::DrawID: + return "DrawID"; } return fmt::format("", static_cast(attribute)); } diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h index 364d8a912..5f039b6f6 100644 --- a/src/shader_recompiler/frontend/ir/attribute.h +++ b/src/shader_recompiler/frontend/ir/attribute.h @@ -223,6 +223,7 @@ enum class Attribute : u64 { // Implementation attributes BaseInstance = 256, BaseVertex = 257, + DrawID = 258, }; constexpr size_t NUM_GENERICS = 32; diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 5275b2c8b..4d81e9336 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -518,6 +518,7 @@ void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) { case IR::Attribute::VertexId: case IR::Attribute::BaseVertex: case IR::Attribute::BaseInstance: + case IR::Attribute::DrawID: break; default: return; @@ -665,6 +666,8 @@ void FoldConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst) { return IR::Attribute::BaseInstance; case ReplaceConstant::BaseVertex: return IR::Attribute::BaseVertex; + case ReplaceConstant::DrawID: + return IR::Attribute::DrawID; default: throw NotImplementedException("Not implemented replacement variable {}", *replacement); } diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index ea0f48344..44236b6b1 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -19,6 +19,7 @@ namespace Shader { enum class ReplaceConstant : u32 { BaseInstance, BaseVertex, + DrawID, }; enum class TextureType : u32 { diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index feea89c0e..2437121ce 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -94,7 +94,7 @@ void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 ind void DrawManager::DrawArrayIndirect(PrimitiveTopology topology) { draw_state.topology = topology; - ProcessDrawIndirect(true); + ProcessDrawIndirect(); } void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, @@ -105,7 +105,7 @@ void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_firs draw_state.index_buffer.first = index_first; draw_state.index_buffer.count = index_count; - ProcessDrawIndirect(true); + ProcessDrawIndirect(); } void DrawManager::SetInlineIndexBuffer(u32 index) { @@ -216,9 +216,12 @@ void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) { } } -void DrawManager::ProcessDrawIndirect(bool draw_indexed) { - LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology, - draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count); +void DrawManager::ProcessDrawIndirect() { + LOG_TRACE( + HW_GPU, + "called, topology={}, is_indexed={}, includes_count={}, buffer_size={}, max_draw_count={}", + draw_state.topology, indirect_state.is_indexed, indirect_state.include_count, + indirect_state.buffer_size, indirect_state.max_draw_counts); UpdateTopology(); diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 49a4fca48..58d1b2d59 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -85,7 +85,7 @@ private: void ProcessDraw(bool draw_indexed, u32 instance_count); - void ProcessDrawIndirect(bool draw_indexed); + void ProcessDrawIndirect(); Maxwell3D* maxwell3d{}; State draw_state{}; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 943a69935..fbfd1ddd2 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -220,9 +220,6 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool } void Maxwell3D::RefreshParametersImpl() { - if (!Settings::IsGPULevelHigh()) { - return; - } size_t current_index = 0; for (auto& segment : macro_segments) { if (segment.first == 0) { @@ -448,9 +445,11 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 15: ProcessCBMultiData(base_start, amount); break; - case MAXWELL3D_REG_INDEX(inline_data): + case MAXWELL3D_REG_INDEX(inline_data): { + ASSERT(methods_pending == amount); upload_state.ProcessData(base_start, amount); return; + } default: for (u32 i = 0; i < amount; i++) { CallMethod(method, base_start[i], methods_pending - i <= 1); @@ -537,7 +536,7 @@ void Maxwell3D::ProcessQueryGet() { void Maxwell3D::ProcessQueryCondition() { const GPUVAddr condition_address{regs.render_enable.Address()}; switch (regs.render_enable_override) { - case Regs::RenderEnable::Override::AlwaysRender: { + case Regs::RenderEnable::Override::AlwaysRender: execute_on = true; break; case Regs::RenderEnable::Override::NeverRender: @@ -586,7 +585,6 @@ void Maxwell3D::ProcessQueryCondition() { break; } } - } } void Maxwell3D::ProcessCounterReset() { @@ -685,7 +683,8 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const { return regs.reg_array[method]; } -void Maxwell3D::setHLEReplacementName(u32 bank, u32 offset, HLEReplaceName name) { +void Maxwell3D::SetHLEReplacementAttributeType(u32 bank, u32 offset, + HLEReplacementAttributeType name) { const u64 key = (static_cast(bank) << 32) | offset; replace_table.emplace(key, name); } diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index a2dff0350..0b2fd2928 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1218,12 +1218,12 @@ public: struct Window { union { - u32 raw_1; + u32 raw_x; BitField<0, 16, u32> x_min; BitField<16, 16, u32> x_max; }; union { - u32 raw_2; + u32 raw_y; BitField<0, 16, u32> y_min; BitField<16, 16, u32> y_max; }; @@ -3031,14 +3031,15 @@ public: EngineHint engine_state{EngineHint::None}; - enum class HLEReplaceName : u32 { + enum class HLEReplacementAttributeType : u32 { BaseVertex = 0x0, BaseInstance = 0x1, + DrawID = 0x2, }; - void setHLEReplacementName(u32 bank, u32 offset, HLEReplaceName name); + void SetHLEReplacementAttributeType(u32 bank, u32 offset, HLEReplacementAttributeType name); - std::unordered_map replace_table; + std::unordered_map replace_table; static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size"); static_assert(std::is_trivially_copyable_v, "Maxwell3D Regs must be trivially copyable"); @@ -3087,9 +3088,7 @@ public: std::unique_ptr draw_manager; friend class DrawManager; - std::vector inline_index_draw_indexes; - - GPUVAddr getMacroAddress(size_t index) const { + GPUVAddr GetMacroAddress(size_t index) const { return macro_addresses[index]; } @@ -3100,7 +3099,7 @@ public: RefreshParametersImpl(); } - bool AnyParametersDirty() { + bool AnyParametersDirty() const { return current_macro_dirty; } @@ -3114,6 +3113,10 @@ public: /// Handles a write to the CB_BIND register. void ProcessCBBind(size_t stage_index); + /// Handles a write to the CB_DATA[i] register. + void ProcessCBData(u32 value); + void ProcessCBMultiData(const u32* start_base, u32 amount); + private: void InitializeRegisterDefaults(); @@ -3165,10 +3168,6 @@ private: /// Handles writes to syncing register. void ProcessSyncPoint(); - /// Handles a write to the CB_DATA[i] register. - void ProcessCBData(u32 value); - void ProcessCBMultiData(const u32* start_base, u32 amount); - /// Returns a query's value or an empty object if the value will be deferred through a cache. std::optional GetQueryResult(); @@ -3196,11 +3195,6 @@ private: bool execute_on{true}; - std::array draw_command{}; - std::vector deferred_draw_method; - enum class DrawMode : u32 { General = 0, Instance, InlineIndex }; - DrawMode draw_mode{DrawMode::General}; - bool draw_indexed{}; std::vector> macro_segments; std::vector macro_addresses; bool current_macro_dirty{}; diff --git a/src/video_core/macro/macro.cpp b/src/video_core/macro/macro.cpp index 49c47dafe..a96e8648c 100644 --- a/src/video_core/macro/macro.cpp +++ b/src/video_core/macro/macro.cpp @@ -23,7 +23,7 @@ #include "video_core/macro/macro_jit_x64.h" #endif -MICROPROFILE_DEFINE(MacroHLE, "GPU", "Execute macro hle", MP_RGB(128, 192, 192)); +MICROPROFILE_DEFINE(MacroHLE, "GPU", "Execute macro HLE", MP_RGB(128, 192, 192)); namespace Tegra { diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index c08b4abb3..a5476e795 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -1,5 +1,5 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later #include #include @@ -15,28 +15,28 @@ namespace Tegra { -using Maxwell = Engines::Maxwell3D; +using Maxwell3D = Engines::Maxwell3D; namespace { -bool IsTopologySafe(Maxwell::Regs::PrimitiveTopology topology) { +bool IsTopologySafe(Maxwell3D::Regs::PrimitiveTopology topology) { switch (topology) { - case Maxwell::Regs::PrimitiveTopology::Points: - case Maxwell::Regs::PrimitiveTopology::Lines: - case Maxwell::Regs::PrimitiveTopology::LineLoop: - case Maxwell::Regs::PrimitiveTopology::LineStrip: - case Maxwell::Regs::PrimitiveTopology::Triangles: - case Maxwell::Regs::PrimitiveTopology::TriangleStrip: - case Maxwell::Regs::PrimitiveTopology::TriangleFan: - case Maxwell::Regs::PrimitiveTopology::LinesAdjacency: - case Maxwell::Regs::PrimitiveTopology::LineStripAdjacency: - case Maxwell::Regs::PrimitiveTopology::TrianglesAdjacency: - case Maxwell::Regs::PrimitiveTopology::TriangleStripAdjacency: - case Maxwell::Regs::PrimitiveTopology::Patches: + case Maxwell3D::Regs::PrimitiveTopology::Points: + case Maxwell3D::Regs::PrimitiveTopology::Lines: + case Maxwell3D::Regs::PrimitiveTopology::LineLoop: + case Maxwell3D::Regs::PrimitiveTopology::LineStrip: + case Maxwell3D::Regs::PrimitiveTopology::Triangles: + case Maxwell3D::Regs::PrimitiveTopology::TriangleStrip: + case Maxwell3D::Regs::PrimitiveTopology::TriangleFan: + case Maxwell3D::Regs::PrimitiveTopology::LinesAdjacency: + case Maxwell3D::Regs::PrimitiveTopology::LineStripAdjacency: + case Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency: + case Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency: + case Maxwell3D::Regs::PrimitiveTopology::Patches: return true; - case Maxwell::Regs::PrimitiveTopology::Quads: - case Maxwell::Regs::PrimitiveTopology::QuadStrip: - case Maxwell::Regs::PrimitiveTopology::Polygon: + case Maxwell3D::Regs::PrimitiveTopology::Quads: + case Maxwell3D::Regs::PrimitiveTopology::QuadStrip: + case Maxwell3D::Regs::PrimitiveTopology::Polygon: default: return false; } @@ -44,34 +44,55 @@ bool IsTopologySafe(Maxwell::Regs::PrimitiveTopology topology) { class HLEMacroImpl : public CachedMacro { public: - explicit HLEMacroImpl(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {} + explicit HLEMacroImpl(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {} protected: - Engines::Maxwell3D& maxwell3d; + Maxwell3D& maxwell3d; }; -class HLE_771BB18C62444DA0 final : public HLEMacroImpl { +class HLE_DrawArrays final : public HLEMacroImpl { public: - explicit HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + explicit HLE_DrawArrays(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { maxwell3d.RefreshParameters(); - const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B); - maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.draw_manager->DrawIndex( - static_cast(parameters[0] & - 0x3ffffff), - parameters[4], parameters[1], parameters[3], parameters[5], instance_count); + + auto topology = static_cast(parameters[0]); + maxwell3d.draw_manager->DrawArray(topology, parameters[1], parameters[2], + maxwell3d.regs.global_base_instance_index, 1); } }; -class HLE_DrawArraysIndirect final : public HLEMacroImpl { +class HLE_DrawIndexed final : public HLEMacroImpl { public: - explicit HLE_DrawArraysIndirect(Engines::Maxwell3D& maxwell3d_, bool extended_ = false) - : HLEMacroImpl(maxwell3d_), extended(extended_) {} + explicit HLE_DrawIndexed(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { - auto topology = static_cast(parameters[0]); + maxwell3d.RefreshParameters(); + maxwell3d.regs.index_buffer.start_addr_high = parameters[1]; + maxwell3d.regs.index_buffer.start_addr_low = parameters[2]; + maxwell3d.regs.index_buffer.format = + static_cast(parameters[3]); + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + + auto topology = static_cast(parameters[0]); + maxwell3d.draw_manager->DrawIndex(topology, 0, parameters[4], + maxwell3d.regs.global_base_vertex_index, + maxwell3d.regs.global_base_instance_index, 1); + } +}; + +/* + * @note: these macros have two versions, a normal and extended version, with the extended version + * also assigning the base vertex/instance. + */ +template +class HLE_DrawArraysIndirect final : public HLEMacroImpl { +public: + explicit HLE_DrawArraysIndirect(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + auto topology = static_cast(parameters[0]); if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) { Fallback(parameters); return; @@ -81,20 +102,21 @@ public: params.is_indexed = false; params.include_count = false; params.count_start_address = 0; - params.indirect_start_address = maxwell3d.getMacroAddress(1); + params.indirect_start_address = maxwell3d.GetMacroAddress(1); params.buffer_size = 4 * sizeof(u32); params.max_draw_counts = 1; params.stride = 0; - if (extended) { - maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; - maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseInstance); + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseInstance); } maxwell3d.draw_manager->DrawArrayIndirect(topology); - if (extended) { - maxwell3d.engine_state = Maxwell::EngineHint::None; + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::None; maxwell3d.replace_table.clear(); } } @@ -103,14 +125,14 @@ private: void Fallback(const std::vector& parameters) { SCOPE_EXIT({ if (extended) { - maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.engine_state = Maxwell3D::EngineHint::None; maxwell3d.replace_table.clear(); } }); maxwell3d.RefreshParameters(); const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); - auto topology = static_cast(parameters[0]); + auto topology = static_cast(parameters[0]); const u32 vertex_first = parameters[3]; const u32 vertex_count = parameters[1]; @@ -122,31 +144,35 @@ private: } const u32 base_instance = parameters[4]; - if (extended) { + if constexpr (extended) { maxwell3d.regs.global_base_instance_index = base_instance; - maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; - maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseInstance); + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseInstance); } maxwell3d.draw_manager->DrawArray(topology, vertex_first, vertex_count, base_instance, instance_count); - if (extended) { + if constexpr (extended) { maxwell3d.regs.global_base_instance_index = 0; - maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.engine_state = Maxwell3D::EngineHint::None; maxwell3d.replace_table.clear(); } } - - bool extended; }; +/* + * @note: these macros have two versions, a normal and extended version, with the extended version + * also assigning the base vertex/instance. + */ +template class HLE_DrawIndexedIndirect final : public HLEMacroImpl { public: - explicit HLE_DrawIndexedIndirect(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + explicit HLE_DrawIndexedIndirect(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { - auto topology = static_cast(parameters[0]); + auto topology = static_cast(parameters[0]); if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) { Fallback(parameters); return; @@ -159,24 +185,30 @@ public: maxwell3d.regs.global_base_vertex_index = element_base; maxwell3d.regs.global_base_instance_index = base_instance; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; - maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); - maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance); + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex); + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + } auto& params = maxwell3d.draw_manager->GetIndirectParams(); params.is_indexed = true; params.include_count = false; params.count_start_address = 0; - params.indirect_start_address = maxwell3d.getMacroAddress(1); + params.indirect_start_address = maxwell3d.GetMacroAddress(1); params.buffer_size = 5 * sizeof(u32); params.max_draw_counts = 1; params.stride = 0; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate); - maxwell3d.engine_state = Maxwell::EngineHint::None; - maxwell3d.replace_table.clear(); maxwell3d.regs.vertex_id_base = 0x0; maxwell3d.regs.global_base_vertex_index = 0x0; maxwell3d.regs.global_base_instance_index = 0x0; + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::None; + maxwell3d.replace_table.clear(); + } } private: @@ -189,31 +221,37 @@ private: maxwell3d.regs.global_base_vertex_index = element_base; maxwell3d.regs.global_base_instance_index = base_instance; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; - maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); - maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance); + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex); + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + } maxwell3d.draw_manager->DrawIndex( - static_cast(parameters[0]), - parameters[3], parameters[1], element_base, base_instance, instance_count); + static_cast(parameters[0]), parameters[3], + parameters[1], element_base, base_instance, instance_count); maxwell3d.regs.vertex_id_base = 0x0; maxwell3d.regs.global_base_vertex_index = 0x0; maxwell3d.regs.global_base_instance_index = 0x0; - maxwell3d.engine_state = Maxwell::EngineHint::None; - maxwell3d.replace_table.clear(); + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::None; + maxwell3d.replace_table.clear(); + } } }; class HLE_MultiLayerClear final : public HLEMacroImpl { public: - explicit HLE_MultiLayerClear(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + explicit HLE_MultiLayerClear(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { maxwell3d.RefreshParameters(); ASSERT(parameters.size() == 1); - const Engines::Maxwell3D::Regs::ClearSurface clear_params{parameters[0]}; + const Maxwell3D::Regs::ClearSurface clear_params{parameters[0]}; const u32 rt_index = clear_params.RT; const u32 num_layers = maxwell3d.regs.rt[rt_index].depth; ASSERT(clear_params.layer == 0); @@ -225,11 +263,10 @@ public: class HLE_MultiDrawIndexedIndirectCount final : public HLEMacroImpl { public: - explicit HLE_MultiDrawIndexedIndirectCount(Engines::Maxwell3D& maxwell3d_) - : HLEMacroImpl(maxwell3d_) {} + explicit HLE_MultiDrawIndexedIndirectCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { - const auto topology = static_cast(parameters[2]); + const auto topology = static_cast(parameters[2]); if (!IsTopologySafe(topology)) { Fallback(parameters); return; @@ -253,27 +290,30 @@ public: auto& params = maxwell3d.draw_manager->GetIndirectParams(); params.is_indexed = true; params.include_count = true; - params.count_start_address = maxwell3d.getMacroAddress(4); - params.indirect_start_address = maxwell3d.getMacroAddress(5); + params.count_start_address = maxwell3d.GetMacroAddress(4); + params.indirect_start_address = maxwell3d.GetMacroAddress(5); params.buffer_size = stride * draw_count; params.max_draw_counts = draw_count; params.stride = stride; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; - maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); - maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance); + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex); + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + maxwell3d.SetHLEReplacementAttributeType(0, 0x648, + Maxwell3D::HLEReplacementAttributeType::DrawID); maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate); - maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.engine_state = Maxwell3D::EngineHint::None; maxwell3d.replace_table.clear(); } private: void Fallback(const std::vector& parameters) { SCOPE_EXIT({ - // Clean everything. // Clean everything. maxwell3d.regs.vertex_id_base = 0x0; - maxwell3d.engine_state = Maxwell::EngineHint::None; + maxwell3d.engine_state = Maxwell3D::EngineHint::None; maxwell3d.replace_table.clear(); }); maxwell3d.RefreshParameters(); @@ -283,7 +323,7 @@ private: // Nothing to do. return; } - const auto topology = static_cast(parameters[2]); + const auto topology = static_cast(parameters[2]); const u32 padding = parameters[3]; const std::size_t max_draws = parameters[4]; @@ -297,9 +337,13 @@ private: const u32 base_vertex = parameters[base + 3]; const u32 base_instance = parameters[base + 4]; maxwell3d.regs.vertex_id_base = base_vertex; - maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro; - maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex); - maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance); + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex); + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + maxwell3d.CallMethod(0x8e3, 0x648, true); + maxwell3d.CallMethod(0x8e4, static_cast(index), true); maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; maxwell3d.draw_manager->DrawIndex(topology, parameters[base + 2], parameters[base], base_vertex, base_instance, parameters[base + 1]); @@ -309,7 +353,7 @@ private: class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl { public: - explicit HLE_C713C83D8F63CCF3(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { maxwell3d.RefreshParameters(); @@ -325,7 +369,7 @@ public: class HLE_D7333D26E0A93EDE final : public HLEMacroImpl { public: - explicit HLE_D7333D26E0A93EDE(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + explicit HLE_D7333D26E0A93EDE(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { maxwell3d.RefreshParameters(); @@ -341,7 +385,7 @@ public: class HLE_BindShader final : public HLEMacroImpl { public: - explicit HLE_BindShader(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + explicit HLE_BindShader(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { maxwell3d.RefreshParameters(); @@ -371,7 +415,7 @@ public: class HLE_SetRasterBoundingBox final : public HLEMacroImpl { public: - explicit HLE_SetRasterBoundingBox(Engines::Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + explicit HLE_SetRasterBoundingBox(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { maxwell3d.RefreshParameters(); @@ -384,60 +428,156 @@ public: } }; +template +class HLE_ClearConstBuffer final : public HLEMacroImpl { +public: + explicit HLE_ClearConstBuffer(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + static constexpr std::array zeroes{}; + auto& regs = maxwell3d.regs; + regs.const_buffer.size = static_cast(base_size); + regs.const_buffer.address_high = parameters[0]; + regs.const_buffer.address_low = parameters[1]; + regs.const_buffer.offset = 0; + maxwell3d.ProcessCBMultiData(zeroes.data(), parameters[2] * 4); + } +}; + +class HLE_ClearMemory final : public HLEMacroImpl { +public: + explicit HLE_ClearMemory(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + + const u32 needed_memory = parameters[2] / sizeof(u32); + if (needed_memory > zero_memory.size()) { + zero_memory.resize(needed_memory, 0); + } + auto& regs = maxwell3d.regs; + regs.upload.line_length_in = parameters[2]; + regs.upload.line_count = 1; + regs.upload.dest.address_high = parameters[0]; + regs.upload.dest.address_low = parameters[1]; + maxwell3d.CallMethod(static_cast(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true); + maxwell3d.CallMultiMethod(static_cast(MAXWELL3D_REG_INDEX(inline_data)), + zero_memory.data(), needed_memory, needed_memory); + } + +private: + std::vector zero_memory; +}; + +class HLE_TransformFeedbackSetup final : public HLEMacroImpl { +public: + explicit HLE_TransformFeedbackSetup(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + + auto& regs = maxwell3d.regs; + regs.transform_feedback_enabled = 1; + regs.transform_feedback.buffers[0].start_offset = 0; + regs.transform_feedback.buffers[1].start_offset = 0; + regs.transform_feedback.buffers[2].start_offset = 0; + regs.transform_feedback.buffers[3].start_offset = 0; + + regs.upload.line_length_in = 4; + regs.upload.line_count = 1; + regs.upload.dest.address_high = parameters[0]; + regs.upload.dest.address_low = parameters[1]; + maxwell3d.CallMethod(static_cast(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true); + maxwell3d.CallMethod(static_cast(MAXWELL3D_REG_INDEX(inline_data)), + regs.transform_feedback.controls[0].stride, true); + } +}; + } // Anonymous namespace -HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { - builders.emplace(0x771BB18C62444DA0ULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { - return std::make_unique(maxwell3d__); +HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { + builders.emplace(0xDD6A7FA92A7D2674ULL, + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); })); builders.emplace(0x0D61FC9FAAC9FCADULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { - return std::make_unique(maxwell3d__); + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique>(maxwell3d__); })); builders.emplace(0x8A4D173EB99A8603ULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { - return std::make_unique(maxwell3d__, true); + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique>(maxwell3d__); + })); + builders.emplace(0x2DB33AADB741839CULL, + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); + })); + builders.emplace(0x771BB18C62444DA0ULL, + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique>(maxwell3d__); })); builders.emplace(0x0217920100488FF7ULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { - return std::make_unique(maxwell3d__); + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique>(maxwell3d__); })); builders.emplace(0x3F5E74B9C9A50164ULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { return std::make_unique( maxwell3d__); })); builders.emplace(0xEAD26C3E2109B06BULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { return std::make_unique(maxwell3d__); })); builders.emplace(0xC713C83D8F63CCF3ULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { return std::make_unique(maxwell3d__); })); builders.emplace(0xD7333D26E0A93EDEULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { return std::make_unique(maxwell3d__); })); builders.emplace(0xEB29B2A09AA06D38ULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { return std::make_unique(maxwell3d__); })); builders.emplace(0xDB1341DBEB4C8AF7ULL, - std::function(Engines::Maxwell3D&)>( - [](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr { + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { return std::make_unique(maxwell3d__); })); + builders.emplace(0x6C97861D891EDf7EULL, + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique>(maxwell3d__); + })); + builders.emplace(0xD246FDDF3A6173D7ULL, + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique>(maxwell3d__); + })); + builders.emplace(0xEE4D0004BEC8ECF4ULL, + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); + })); + builders.emplace(0xFC0CF27F5FFAA661ULL, + std::function(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr { + return std::make_unique(maxwell3d__); + })); } HLEMacro::~HLEMacro() = default; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index ed7558073..7d48af8e1 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -357,21 +357,21 @@ void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType if (addr == 0 || size == 0) { return; } - if (bool(which & VideoCommon::CacheType::TextureCache)) { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.DownloadMemory(addr, size); } - if ((bool(which & VideoCommon::CacheType::BufferCache))) { + if ((True(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.DownloadMemory(addr, size); } - if ((bool(which & VideoCommon::CacheType::QueryCache))) { + if ((True(which & VideoCommon::CacheType::QueryCache))) { query_cache.FlushRegion(addr, size); } } bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { - if ((bool(which & VideoCommon::CacheType::BufferCache))) { + if ((True(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; if (buffer_cache.IsRegionGpuModified(addr, size)) { return true; @@ -380,7 +380,7 @@ bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT if (!Settings::IsGPULevelHigh()) { return false; } - if (bool(which & VideoCommon::CacheType::TextureCache)) { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; return texture_cache.IsRegionGpuModified(addr, size); } @@ -392,18 +392,18 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache if (addr == 0 || size == 0) { return; } - if (bool(which & VideoCommon::CacheType::TextureCache)) { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.WriteMemory(addr, size); } - if (bool(which & VideoCommon::CacheType::BufferCache)) { + if (True(which & VideoCommon::CacheType::BufferCache)) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.WriteMemory(addr, size); } - if (bool(which & VideoCommon::CacheType::ShaderCache)) { + if (True(which & VideoCommon::CacheType::ShaderCache)) { shader_cache.InvalidateRegion(addr, size); } - if (bool(which & VideoCommon::CacheType::QueryCache)) { + if (True(which & VideoCommon::CacheType::QueryCache)) { query_cache.InvalidateRegion(addr, size); } } diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index fc746fe2c..242bf9602 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -431,21 +431,21 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType if (addr == 0 || size == 0) { return; } - if (bool(which & VideoCommon::CacheType::TextureCache)) { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.DownloadMemory(addr, size); } - if ((bool(which & VideoCommon::CacheType::BufferCache))) { + if ((True(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.DownloadMemory(addr, size); } - if ((bool(which & VideoCommon::CacheType::QueryCache))) { + if ((True(which & VideoCommon::CacheType::QueryCache))) { query_cache.FlushRegion(addr, size); } } bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { - if ((bool(which & VideoCommon::CacheType::BufferCache))) { + if ((True(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; if (buffer_cache.IsRegionGpuModified(addr, size)) { return true; @@ -454,7 +454,7 @@ bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT if (!Settings::IsGPULevelHigh()) { return false; } - if (bool(which & VideoCommon::CacheType::TextureCache)) { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; return texture_cache.IsRegionGpuModified(addr, size); } @@ -465,18 +465,18 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache if (addr == 0 || size == 0) { return; } - if (bool(which & VideoCommon::CacheType::TextureCache)) { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.WriteMemory(addr, size); } - if ((bool(which & VideoCommon::CacheType::BufferCache))) { + if ((True(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.WriteMemory(addr, size); } - if ((bool(which & VideoCommon::CacheType::QueryCache))) { + if ((True(which & VideoCommon::CacheType::QueryCache))) { query_cache.InvalidateRegion(addr, size); } - if ((bool(which & VideoCommon::CacheType::ShaderCache))) { + if ((True(which & VideoCommon::CacheType::ShaderCache))) { pipeline_cache.InvalidateRegion(addr, size); } } @@ -1050,7 +1050,7 @@ void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& re constexpr size_t POINT = 0; constexpr size_t LINE = 1; constexpr size_t POLYGON = 2; - constexpr std::array POLYGON_OFFSET_ENABLE_LUT = { + static constexpr std::array POLYGON_OFFSET_ENABLE_LUT = { POINT, // Points LINE, // Lines LINE, // LineLoop @@ -1159,13 +1159,12 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) { } void RasterizerVulkan::UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!regs.logic_op.enable) { - return; - } if (!state_tracker.TouchLogicOp()) { return; } - auto op = static_cast(static_cast(regs.logic_op.op) - 0x1500); + const auto op_value = static_cast(regs.logic_op.op); + auto op = op_value >= 0x1500 && op_value < 0x1510 ? static_cast(op_value - 0x1500) + : VK_LOGIC_OP_NO_OP; scheduler.Record([op](vk::CommandBuffer cmdbuf) { cmdbuf.SetLogicOpEXT(op); }); } diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index e5cf97472..d56558a83 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -251,4 +251,4 @@ void StateTracker::InvalidateState() { StateTracker::StateTracker() : flags{&default_flags}, default_flags{}, invalidation_flags{MakeInvalidationFlags()} {} -} // namespace Vulkan \ No newline at end of file +} // namespace Vulkan diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index c34728245..574760f80 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -351,12 +351,14 @@ std::optional GraphicsEnvironment::GetReplaceConstBuffe if (it == maxwell3d->replace_table.end()) { return std::nullopt; } - const auto converted_value = [](Tegra::Engines::Maxwell3D::HLEReplaceName name) { + const auto converted_value = [](Tegra::Engines::Maxwell3D::HLEReplacementAttributeType name) { switch (name) { - case Tegra::Engines::Maxwell3D::HLEReplaceName::BaseVertex: + case Tegra::Engines::Maxwell3D::HLEReplacementAttributeType::BaseVertex: return Shader::ReplaceConstant::BaseVertex; - case Tegra::Engines::Maxwell3D::HLEReplaceName::BaseInstance: + case Tegra::Engines::Maxwell3D::HLEReplacementAttributeType::BaseInstance: return Shader::ReplaceConstant::BaseInstance; + case Tegra::Engines::Maxwell3D::HLEReplacementAttributeType::DrawID: + return Shader::ReplaceConstant::DrawID; default: UNREACHABLE(); } From 3ecc03ec1b5f8c48aee4f2e1f1428908647a1cfc Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 4 Jan 2023 14:56:52 -0500 Subject: [PATCH 250/387] yuzu-ui: Add setting for disabling macro HLE --- src/common/settings.h | 1 + src/video_core/macro/macro.cpp | 9 +++++---- src/yuzu/configuration/config.cpp | 2 ++ src/yuzu/configuration/configure_debug.cpp | 3 +++ src/yuzu/configuration/configure_debug.ui | 15 ++++++++++++++- src/yuzu_cmd/config.cpp | 1 + 6 files changed, 26 insertions(+), 5 deletions(-) diff --git a/src/common/settings.h b/src/common/settings.h index 6b199af93..5017951c5 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -531,6 +531,7 @@ struct Values { Setting reporting_services{false, "reporting_services"}; Setting quest_flag{false, "quest_flag"}; Setting disable_macro_jit{false, "disable_macro_jit"}; + Setting disable_macro_hle{false, "disable_macro_hle"}; Setting extended_logging{false, "extended_logging"}; Setting use_debug_asserts{false, "use_debug_asserts"}; Setting use_auto_stub{false, "use_auto_stub"}; diff --git a/src/video_core/macro/macro.cpp b/src/video_core/macro/macro.cpp index a96e8648c..82ad0477d 100644 --- a/src/video_core/macro/macro.cpp +++ b/src/video_core/macro/macro.cpp @@ -107,14 +107,15 @@ void MacroEngine::Execute(u32 method, const std::vector& parameters) { } } - if (auto hle_program = hle_macros->GetHLEProgram(cache_info.hash)) { + auto hle_program = hle_macros->GetHLEProgram(cache_info.hash); + if (!hle_program || Settings::values.disable_macro_hle) { + maxwell3d.RefreshParameters(); + cache_info.lle_program->Execute(parameters, method); + } else { cache_info.has_hle_program = true; cache_info.hle_program = std::move(hle_program); MICROPROFILE_SCOPE(MacroHLE); cache_info.hle_program->Execute(parameters, method); - } else { - maxwell3d.RefreshParameters(); - cache_info.lle_program->Execute(parameters, method); } } } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 3e51426c8..e9425b5bd 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -562,6 +562,7 @@ void Config::ReadDebuggingValues() { ReadBasicSetting(Settings::values.reporting_services); ReadBasicSetting(Settings::values.quest_flag); ReadBasicSetting(Settings::values.disable_macro_jit); + ReadBasicSetting(Settings::values.disable_macro_hle); ReadBasicSetting(Settings::values.extended_logging); ReadBasicSetting(Settings::values.use_debug_asserts); ReadBasicSetting(Settings::values.use_auto_stub); @@ -1198,6 +1199,7 @@ void Config::SaveDebuggingValues() { WriteBasicSetting(Settings::values.quest_flag); WriteBasicSetting(Settings::values.use_debug_asserts); WriteBasicSetting(Settings::values.disable_macro_jit); + WriteBasicSetting(Settings::values.disable_macro_hle); WriteBasicSetting(Settings::values.enable_all_controllers); WriteBasicSetting(Settings::values.create_crash_dumps); WriteBasicSetting(Settings::values.perform_vulkan_check); diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index dacc75a20..cbeb8f168 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -73,6 +73,8 @@ void ConfigureDebug::SetConfiguration() { ui->dump_macros->setChecked(Settings::values.dump_macros.GetValue()); ui->disable_macro_jit->setEnabled(runtime_lock); ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit.GetValue()); + ui->disable_macro_hle->setEnabled(runtime_lock); + ui->disable_macro_hle->setChecked(Settings::values.disable_macro_hle.GetValue()); ui->disable_loop_safety_checks->setEnabled(runtime_lock); ui->disable_loop_safety_checks->setChecked( Settings::values.disable_shader_loop_safety_checks.GetValue()); @@ -117,6 +119,7 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.disable_shader_loop_safety_checks = ui->disable_loop_safety_checks->isChecked(); Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked(); + Settings::values.disable_macro_hle = ui->disable_macro_hle->isChecked(); Settings::values.extended_logging = ui->extended_logging->isChecked(); Settings::values.perform_vulkan_check = ui->perform_vulkan_check->isChecked(); UISettings::values.disable_web_applet = ui->disable_web_applet->isChecked(); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 102c8c66c..15acefe33 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -176,7 +176,7 @@ - + true @@ -202,6 +202,19 @@ + + + + true + + + When checked, it disables the macro HLE functions. Enabling this makes games run slower + + + Disable Macro HLE + + + diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index de9b220da..1e45e57bc 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -348,6 +348,7 @@ void Config::ReadValues() { ReadSetting("Debugging", Settings::values.use_debug_asserts); ReadSetting("Debugging", Settings::values.use_auto_stub); ReadSetting("Debugging", Settings::values.disable_macro_jit); + ReadSetting("Debugging", Settings::values.disable_macro_hle); ReadSetting("Debugging", Settings::values.use_gdbstub); ReadSetting("Debugging", Settings::values.gdbstub_port); From 66ae79de133bfe4d6f02451136aa87aef52efc80 Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 6 Dec 2022 21:43:14 -0500 Subject: [PATCH 251/387] renderer_vulkan: implement fallback path for null descriptors --- src/video_core/renderer_vulkan/vk_buffer_cache.cpp | 11 +++++++++++ src/video_core/vulkan_common/vulkan_device.cpp | 3 +++ src/video_core/vulkan_common/vulkan_device.h | 5 +++++ 3 files changed, 19 insertions(+) diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 487d8b416..b0153a502 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -336,6 +336,9 @@ void BufferCacheRuntime::Finish() { void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer, std::span copies, bool barrier) { + if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) { + return; + } static constexpr VkMemoryBarrier READ_BARRIER{ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, .pNext = nullptr, @@ -394,6 +397,9 @@ void BufferCacheRuntime::PostCopyBarrier() { } void BufferCacheRuntime::ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t size, u32 value) { + if (dest_buffer == VK_NULL_HANDLE) { + return; + } static constexpr VkMemoryBarrier READ_BARRIER{ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, .pNext = nullptr, @@ -473,6 +479,11 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset cmdbuf.BindVertexBuffers2EXT(index, 1, &buffer, &vk_offset, &vk_size, &vk_stride); }); } else { + if (!device.HasNullDescriptor() && buffer == VK_NULL_HANDLE) { + ReserveNullBuffer(); + buffer = *null_buffer; + offset = 0; + } scheduler.Record([index, buffer, offset](vk::CommandBuffer cmdbuf) { cmdbuf.BindVertexBuffer(index, buffer, offset); }); diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 5c5bfa18d..8e77f5aa3 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -1487,6 +1487,9 @@ std::vector Device::LoadExtensions(bool requires_surface) { max_push_descriptors = push_descriptor.maxPushDescriptors; } + + has_null_descriptor = true; + return extensions; } diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 920a8f4e3..6042046e1 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -397,6 +397,10 @@ public: return must_emulate_bgr565; } + bool HasNullDescriptor() const { + return has_null_descriptor; + } + u32 GetMaxVertexInputAttributes() const { return max_vertex_input_attributes; } @@ -511,6 +515,7 @@ private: bool supports_d24_depth{}; ///< Supports D24 depth buffers. bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. + bool has_null_descriptor{}; ///< Has support for null descriptors. u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline From 301e9bbc03821ef7943d84b24b32c8b732a39f6a Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 19 Dec 2022 19:29:58 -0500 Subject: [PATCH 252/387] vulkan: implement 'turbo mode' clock booster --- src/video_core/CMakeLists.txt | 2 + src/video_core/host_shaders/CMakeLists.txt | 1 + .../host_shaders/vulkan_turbo_mode.comp | 29 +++ .../renderer_vulkan/renderer_vulkan.cpp | 4 +- .../renderer_vulkan/renderer_vulkan.h | 5 + .../renderer_vulkan/vk_turbo_mode.cpp | 205 ++++++++++++++++++ .../renderer_vulkan/vk_turbo_mode.h | 26 +++ .../vulkan_common/vulkan_device.cpp | 2 +- 8 files changed, 272 insertions(+), 2 deletions(-) create mode 100644 src/video_core/host_shaders/vulkan_turbo_mode.comp create mode 100644 src/video_core/renderer_vulkan/vk_turbo_mode.cpp create mode 100644 src/video_core/renderer_vulkan/vk_turbo_mode.h diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index aa271a377..537451b02 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -190,6 +190,8 @@ add_library(video_core STATIC renderer_vulkan/vk_texture_cache.cpp renderer_vulkan/vk_texture_cache.h renderer_vulkan/vk_texture_cache_base.cpp + renderer_vulkan/vk_turbo_mode.cpp + renderer_vulkan/vk_turbo_mode.h renderer_vulkan/vk_update_descriptor.cpp renderer_vulkan/vk_update_descriptor.h shader_cache.cpp diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index e6dc24f22..f275b2aa9 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -47,6 +47,7 @@ set(SHADER_FILES vulkan_present_scaleforce_fp16.frag vulkan_present_scaleforce_fp32.frag vulkan_quad_indexed.comp + vulkan_turbo_mode.comp vulkan_uint8.comp ) diff --git a/src/video_core/host_shaders/vulkan_turbo_mode.comp b/src/video_core/host_shaders/vulkan_turbo_mode.comp new file mode 100644 index 000000000..d651001d9 --- /dev/null +++ b/src/video_core/host_shaders/vulkan_turbo_mode.comp @@ -0,0 +1,29 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 460 core + +layout (local_size_x = 16, local_size_y = 8, local_size_z = 1) in; + +layout (binding = 0) buffer ThreadData { + uint data[]; +}; + +uint xorshift32(uint x) { + x ^= x << 13; + x ^= x >> 17; + x ^= x << 5; + return x; +} + +uint getGlobalIndex() { + return gl_GlobalInvocationID.x + gl_GlobalInvocationID.y * gl_WorkGroupSize.y * gl_NumWorkGroups.y; +} + +void main() { + uint myIndex = xorshift32(getGlobalIndex()); + uint otherIndex = xorshift32(myIndex); + + uint otherValue = atomicAdd(data[otherIndex % data.length()], 0) + 1; + atomicAdd(data[myIndex % data.length()], otherValue); +} diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index f502a7d09..e5802b40c 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -78,6 +78,8 @@ std::string BuildCommaSeparatedExtensions(std::vector available_ext return separated_extensions; } +} // Anonymous namespace + Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld, VkSurfaceKHR surface) { const std::vector devices = instance.EnumeratePhysicalDevices(); @@ -89,7 +91,6 @@ Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dl const vk::PhysicalDevice physical_device(devices[device_index], dld); return Device(*instance, physical_device, surface, dld); } -} // Anonymous namespace RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, Core::Frontend::EmuWindow& emu_window, @@ -109,6 +110,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, screen_info), rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator, state_tracker, scheduler) { + turbo_mode.emplace(instance, dld); Report(); } catch (const vk::Exception& exception) { LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what()); diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h index e7bfecb20..009e75e0d 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.h +++ b/src/video_core/renderer_vulkan/renderer_vulkan.h @@ -13,6 +13,7 @@ #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" #include "video_core/renderer_vulkan/vk_swapchain.h" +#include "video_core/renderer_vulkan/vk_turbo_mode.h" #include "video_core/vulkan_common/vulkan_device.h" #include "video_core/vulkan_common/vulkan_memory_allocator.h" #include "video_core/vulkan_common/vulkan_wrapper.h" @@ -31,6 +32,9 @@ class GPU; namespace Vulkan { +Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld, + VkSurfaceKHR surface); + class RendererVulkan final : public VideoCore::RendererBase { public: explicit RendererVulkan(Core::TelemetrySession& telemtry_session, @@ -74,6 +78,7 @@ private: Swapchain swapchain; BlitScreen blit_screen; RasterizerVulkan rasterizer; + std::optional turbo_mode; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp new file mode 100644 index 000000000..852b86f84 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp @@ -0,0 +1,205 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/literals.h" +#include "video_core/host_shaders/vulkan_turbo_mode_comp_spv.h" +#include "video_core/renderer_vulkan/renderer_vulkan.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/renderer_vulkan/vk_turbo_mode.h" +#include "video_core/vulkan_common/vulkan_device.h" + +namespace Vulkan { + +using namespace Common::Literals; + +TurboMode::TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld) + : m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device, false} { + m_thread = std::jthread([&](auto stop_token) { Run(stop_token); }); +} + +TurboMode::~TurboMode() = default; + +void TurboMode::Run(std::stop_token stop_token) { + auto& dld = m_device.GetLogical(); + + // Allocate buffer. 2MiB should be sufficient. + auto buffer = dld.CreateBuffer(VkBufferCreateInfo{ + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = 2_MiB, + .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }); + + // Commit some device local memory for the buffer. + auto commit = m_allocator.Commit(buffer, MemoryUsage::DeviceLocal); + + // Create the descriptor pool to contain our descriptor. + constexpr VkDescriptorPoolSize pool_size{ + .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .descriptorCount = 1, + }; + + auto descriptor_pool = dld.CreateDescriptorPool(VkDescriptorPoolCreateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, + .maxSets = 1, + .poolSizeCount = 1, + .pPoolSizes = &pool_size, + }); + + // Create the descriptor set layout from the pool. + constexpr VkDescriptorSetLayoutBinding layout_binding{ + .binding = 0, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = nullptr, + }; + + auto descriptor_set_layout = dld.CreateDescriptorSetLayout(VkDescriptorSetLayoutCreateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .bindingCount = 1, + .pBindings = &layout_binding, + }); + + // Actually create the descriptor set. + auto descriptor_set = descriptor_pool.Allocate(VkDescriptorSetAllocateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, + .pNext = nullptr, + .descriptorPool = *descriptor_pool, + .descriptorSetCount = 1, + .pSetLayouts = descriptor_set_layout.address(), + }); + + // Create the shader. + auto shader = BuildShader(m_device, VULKAN_TURBO_MODE_COMP_SPV); + + // Create the pipeline layout. + auto pipeline_layout = dld.CreatePipelineLayout(VkPipelineLayoutCreateInfo{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .setLayoutCount = 1, + .pSetLayouts = descriptor_set_layout.address(), + .pushConstantRangeCount = 0, + .pPushConstantRanges = nullptr, + }); + + // Actually create the pipeline. + const VkPipelineShaderStageCreateInfo shader_stage{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_COMPUTE_BIT, + .module = *shader, + .pName = "main", + .pSpecializationInfo = nullptr, + }; + + auto pipeline = dld.CreateComputePipeline(VkComputePipelineCreateInfo{ + .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = shader_stage, + .layout = *pipeline_layout, + .basePipelineHandle = VK_NULL_HANDLE, + .basePipelineIndex = 0, + }); + + // Create a fence to wait on. + auto fence = dld.CreateFence(VkFenceCreateInfo{ + .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + }); + + // Create a command pool to allocate a command buffer from. + auto command_pool = dld.CreateCommandPool(VkCommandPoolCreateInfo{ + .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = + VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, + .queueFamilyIndex = m_device.GetGraphicsFamily(), + }); + + // Create a single command buffer. + auto cmdbufs = command_pool.Allocate(1, VK_COMMAND_BUFFER_LEVEL_PRIMARY); + auto cmdbuf = vk::CommandBuffer{cmdbufs[0], m_device.GetDispatchLoader()}; + + while (!stop_token.stop_requested()) { + // Reset the fence. + fence.Reset(); + + // Update descriptor set. + const VkDescriptorBufferInfo buffer_info{ + .buffer = *buffer, + .offset = 0, + .range = VK_WHOLE_SIZE, + }; + + const VkWriteDescriptorSet buffer_write{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = descriptor_set[0], + .dstBinding = 0, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .pImageInfo = nullptr, + .pBufferInfo = &buffer_info, + .pTexelBufferView = nullptr, + }; + + dld.UpdateDescriptorSets(std::array{buffer_write}, {}); + + // Set up the command buffer. + cmdbuf.Begin(VkCommandBufferBeginInfo{ + .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, + .pNext = nullptr, + .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, + .pInheritanceInfo = nullptr, + }); + + // Clear the buffer. + cmdbuf.FillBuffer(*buffer, 0, VK_WHOLE_SIZE, 0); + + // Bind descriptor set. + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0, + descriptor_set, {}); + + // Bind the pipeline. + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline); + + // Dispatch. + cmdbuf.Dispatch(64, 64, 1); + + // Finish. + cmdbuf.End(); + + const VkSubmitInfo submit_info{ + .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, + .pNext = nullptr, + .waitSemaphoreCount = 0, + .pWaitSemaphores = nullptr, + .pWaitDstStageMask = nullptr, + .commandBufferCount = 1, + .pCommandBuffers = cmdbuf.address(), + .signalSemaphoreCount = 0, + .pSignalSemaphores = nullptr, + }; + + m_device.GetGraphicsQueue().Submit(std::array{submit_info}, *fence); + + // Wait for completion. + fence.Wait(); + } +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.h b/src/video_core/renderer_vulkan/vk_turbo_mode.h new file mode 100644 index 000000000..2060e2395 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_turbo_mode.h @@ -0,0 +1,26 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/polyfill_thread.h" +#include "video_core/vulkan_common/vulkan_device.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +class TurboMode { +public: + explicit TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld); + ~TurboMode(); + +private: + void Run(std::stop_token stop_token); + + Device m_device; + MemoryAllocator m_allocator; + std::jthread m_thread; +}; + +} // namespace Vulkan diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 5c5bfa18d..3d1109b30 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -1472,7 +1472,7 @@ std::vector Device::LoadExtensions(bool requires_surface) { is_patch_list_restart_supported = primitive_topology_list_restart.primitiveTopologyPatchListRestart; } - if (has_khr_image_format_list && has_khr_swapchain_mutable_format) { + if (requires_surface && has_khr_image_format_list && has_khr_swapchain_mutable_format) { extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME); extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME); khr_swapchain_mutable_format = true; From a4269c285a07f6fbf6d270951d1c21559d37ae5b Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 4 Jan 2023 20:53:08 -0500 Subject: [PATCH 253/387] common: add setting for renderer clock workaround --- src/common/settings.cpp | 1 + src/common/settings.h | 1 + src/video_core/renderer_vulkan/renderer_vulkan.cpp | 4 +++- src/yuzu/configuration/config.cpp | 4 ++++ .../configuration/configure_graphics_advanced.cpp | 11 +++++++++++ src/yuzu/configuration/configure_graphics_advanced.h | 1 + src/yuzu/configuration/configure_graphics_advanced.ui | 10 ++++++++++ src/yuzu_cmd/config.cpp | 1 + 8 files changed, 32 insertions(+), 1 deletion(-) diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 149e621f9..34083e8af 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -185,6 +185,7 @@ void RestoreGlobalState(bool is_powered_on) { // Renderer values.fsr_sharpening_slider.SetGlobal(true); values.renderer_backend.SetGlobal(true); + values.renderer_force_max_clock.SetGlobal(true); values.vulkan_device.SetGlobal(true); values.aspect_ratio.SetGlobal(true); values.max_anisotropy.SetGlobal(true); diff --git a/src/common/settings.h b/src/common/settings.h index 5017951c5..cf6895fb3 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -415,6 +415,7 @@ struct Values { // Renderer SwitchableSetting renderer_backend{ RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"}; + SwitchableSetting renderer_force_max_clock{true, "force_max_clock"}; Setting renderer_debug{false, "debug"}; Setting renderer_shader_feedback{false, "shader_feedback"}; Setting enable_nsight_aftermath{false, "nsight_aftermath"}; diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index e5802b40c..2f3d1c934 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -110,7 +110,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, screen_info), rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator, state_tracker, scheduler) { - turbo_mode.emplace(instance, dld); + if (Settings::values.renderer_force_max_clock.GetValue()) { + turbo_mode.emplace(instance, dld); + } Report(); } catch (const vk::Exception& exception) { LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what()); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index e9425b5bd..dfc745016 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -690,6 +690,7 @@ void Config::ReadRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); ReadGlobalSetting(Settings::values.renderer_backend); + ReadGlobalSetting(Settings::values.renderer_force_max_clock); ReadGlobalSetting(Settings::values.vulkan_device); ReadGlobalSetting(Settings::values.fullscreen_mode); ReadGlobalSetting(Settings::values.aspect_ratio); @@ -1305,6 +1306,9 @@ void Config::SaveRendererValues() { static_cast(Settings::values.renderer_backend.GetValue(global)), static_cast(Settings::values.renderer_backend.GetDefault()), Settings::values.renderer_backend.UsingGlobal()); + WriteSetting(QString::fromStdString(Settings::values.renderer_force_max_clock.GetLabel()), + static_cast(Settings::values.renderer_force_max_clock.GetValue(global)), + static_cast(Settings::values.renderer_force_max_clock.GetDefault())); WriteGlobalSetting(Settings::values.vulkan_device); WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()), static_cast(Settings::values.fullscreen_mode.GetValue(global)), diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 01f074699..60ecc7e3e 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -25,6 +25,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); + ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); @@ -37,6 +38,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { Settings::values.max_anisotropy.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); + ConfigurationShared::SetPerGameSetting(ui->renderer_force_max_clock, + &Settings::values.renderer_force_max_clock); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, @@ -48,6 +51,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock, + ui->renderer_force_max_clock, + renderer_force_max_clock); ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); @@ -76,6 +82,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { // Disable if not global (only happens during game) if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); + ui->renderer_force_max_clock->setEnabled( + Settings::values.renderer_force_max_clock.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); @@ -88,6 +96,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { return; } + ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock, + Settings::values.renderer_force_max_clock, + renderer_force_max_clock); ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, Settings::values.use_asynchronous_shaders, diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 12e816905..5b53bcc71 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -36,6 +36,7 @@ private: std::unique_ptr ui; + ConfigurationShared::CheckState renderer_force_max_clock; ConfigurationShared::CheckState use_vsync; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 87a121471..1181e3562 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -69,6 +69,16 @@ + + + + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. + + + Force maximum clocks (Vulkan only) + + + diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 1e45e57bc..23478e8a6 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -296,6 +296,7 @@ void Config::ReadValues() { // Renderer ReadSetting("Renderer", Settings::values.renderer_backend); + ReadSetting("Renderer", Settings::values.renderer_force_max_clock); ReadSetting("Renderer", Settings::values.renderer_debug); ReadSetting("Renderer", Settings::values.renderer_shader_feedback); ReadSetting("Renderer", Settings::values.enable_nsight_aftermath); From d0fe27708edf976f1aad25064a2dcdc6cb887ec1 Mon Sep 17 00:00:00 2001 From: Alexandre Bouvier Date: Thu, 5 Jan 2023 03:38:38 +0100 Subject: [PATCH 254/387] tests: update catch2 to 3.0.1 --- CMakeLists.txt | 2 +- src/tests/CMakeLists.txt | 3 +-- src/tests/common/bit_field.cpp | 2 +- src/tests/common/cityhash.cpp | 2 +- src/tests/common/fibers.cpp | 2 +- src/tests/common/host_memory.cpp | 2 +- src/tests/common/param_package.cpp | 2 +- src/tests/common/range_map.cpp | 2 +- src/tests/common/ring_buffer.cpp | 2 +- src/tests/common/scratch_buffer.cpp | 2 +- src/tests/common/unique_function.cpp | 2 +- src/tests/core/core_timing.cpp | 2 +- src/tests/core/internal_network/network.cpp | 2 +- src/tests/input_common/calibration_configuration_job.cpp | 2 +- src/tests/tests.cpp | 8 -------- src/tests/video_core/buffer_base.cpp | 2 +- vcpkg.json | 2 +- 17 files changed, 16 insertions(+), 25 deletions(-) delete mode 100644 src/tests/tests.cpp diff --git a/CMakeLists.txt b/CMakeLists.txt index cee720940..658a2816b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -242,7 +242,7 @@ if (ENABLE_WEB_SERVICE) endif() if (YUZU_TESTS) - find_package(Catch2 2.13.7 REQUIRED) + find_package(Catch2 3.0.1 REQUIRED) endif() find_package(Boost 1.73.0 COMPONENTS context) diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt index 9b65e79cb..ae84408bc 100644 --- a/src/tests/CMakeLists.txt +++ b/src/tests/CMakeLists.txt @@ -14,7 +14,6 @@ add_executable(tests core/core_timing.cpp core/internal_network/network.cpp precompiled_headers.h - tests.cpp video_core/buffer_base.cpp input_common/calibration_configuration_job.cpp ) @@ -22,7 +21,7 @@ add_executable(tests create_target_directory_groups(tests) target_link_libraries(tests PRIVATE common core input_common) -target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} Catch2::Catch2 Threads::Threads) +target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} Catch2::Catch2WithMain Threads::Threads) add_test(NAME tests COMMAND tests) diff --git a/src/tests/common/bit_field.cpp b/src/tests/common/bit_field.cpp index 0071ae52e..75e990ecd 100644 --- a/src/tests/common/bit_field.cpp +++ b/src/tests/common/bit_field.cpp @@ -4,7 +4,7 @@ #include #include #include -#include +#include #include "common/bit_field.h" TEST_CASE("BitField", "[common]") { diff --git a/src/tests/common/cityhash.cpp b/src/tests/common/cityhash.cpp index 05942eadb..2a391dff1 100644 --- a/src/tests/common/cityhash.cpp +++ b/src/tests/common/cityhash.cpp @@ -1,7 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include +#include #include "common/cityhash.h" diff --git a/src/tests/common/fibers.cpp b/src/tests/common/fibers.cpp index 4e29f9199..ecad7583f 100644 --- a/src/tests/common/fibers.cpp +++ b/src/tests/common/fibers.cpp @@ -11,7 +11,7 @@ #include #include -#include +#include #include "common/common_types.h" #include "common/fiber.h" diff --git a/src/tests/common/host_memory.cpp b/src/tests/common/host_memory.cpp index e49d0a09f..1b014b632 100644 --- a/src/tests/common/host_memory.cpp +++ b/src/tests/common/host_memory.cpp @@ -1,7 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include +#include #include "common/host_memory.h" #include "common/literals.h" diff --git a/src/tests/common/param_package.cpp b/src/tests/common/param_package.cpp index d036cc83a..41575def4 100644 --- a/src/tests/common/param_package.cpp +++ b/src/tests/common/param_package.cpp @@ -1,7 +1,7 @@ // SPDX-FileCopyrightText: 2017 Citra Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include +#include #include #include "common/logging/backend.h" #include "common/param_package.h" diff --git a/src/tests/common/range_map.cpp b/src/tests/common/range_map.cpp index 5a4630a38..d301ac5f6 100644 --- a/src/tests/common/range_map.cpp +++ b/src/tests/common/range_map.cpp @@ -3,7 +3,7 @@ #include -#include +#include #include "common/range_map.h" diff --git a/src/tests/common/ring_buffer.cpp b/src/tests/common/ring_buffer.cpp index 4f81b6e5e..7dee988c8 100644 --- a/src/tests/common/ring_buffer.cpp +++ b/src/tests/common/ring_buffer.cpp @@ -7,7 +7,7 @@ #include #include #include -#include +#include #include "common/ring_buffer.h" namespace Common { diff --git a/src/tests/common/scratch_buffer.cpp b/src/tests/common/scratch_buffer.cpp index f6e50da4a..132f139fa 100644 --- a/src/tests/common/scratch_buffer.cpp +++ b/src/tests/common/scratch_buffer.cpp @@ -5,7 +5,7 @@ #include #include #include -#include +#include #include "common/common_types.h" #include "common/scratch_buffer.h" diff --git a/src/tests/common/unique_function.cpp b/src/tests/common/unique_function.cpp index 311272506..f7a23e876 100644 --- a/src/tests/common/unique_function.cpp +++ b/src/tests/common/unique_function.cpp @@ -3,7 +3,7 @@ #include -#include +#include #include "common/unique_function.h" diff --git a/src/tests/core/core_timing.cpp b/src/tests/core/core_timing.cpp index 284b2ae66..f08afbf9a 100644 --- a/src/tests/core/core_timing.cpp +++ b/src/tests/core/core_timing.cpp @@ -1,7 +1,7 @@ // SPDX-FileCopyrightText: 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include +#include #include #include diff --git a/src/tests/core/internal_network/network.cpp b/src/tests/core/internal_network/network.cpp index 164b0ff24..10ddd8b42 100644 --- a/src/tests/core/internal_network/network.cpp +++ b/src/tests/core/internal_network/network.cpp @@ -1,7 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include +#include #include "core/internal_network/network.h" #include "core/internal_network/sockets.h" diff --git a/src/tests/input_common/calibration_configuration_job.cpp b/src/tests/input_common/calibration_configuration_job.cpp index e5f698886..516ff1b30 100644 --- a/src/tests/input_common/calibration_configuration_job.cpp +++ b/src/tests/input_common/calibration_configuration_job.cpp @@ -6,7 +6,7 @@ #include #include #include -#include +#include #include "input_common/drivers/udp_client.h" #include "input_common/helpers/udp_protocol.h" diff --git a/src/tests/tests.cpp b/src/tests/tests.cpp deleted file mode 100644 index 3f905c05c..000000000 --- a/src/tests/tests.cpp +++ /dev/null @@ -1,8 +0,0 @@ -// SPDX-FileCopyrightText: 2016 Citra Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#define CATCH_CONFIG_MAIN -#include - -// Catch provides the main function since we've given it the -// CATCH_CONFIG_MAIN preprocessor directive. diff --git a/src/tests/video_core/buffer_base.cpp b/src/tests/video_core/buffer_base.cpp index f7236afab..734dbf4b6 100644 --- a/src/tests/video_core/buffer_base.cpp +++ b/src/tests/video_core/buffer_base.cpp @@ -4,7 +4,7 @@ #include #include -#include +#include #include "common/alignment.h" #include "common/common_types.h" diff --git a/vcpkg.json b/vcpkg.json index 3c92510d6..ef271f778 100644 --- a/vcpkg.json +++ b/vcpkg.json @@ -40,7 +40,7 @@ "overrides": [ { "name": "catch2", - "version": "2.13.9" + "version": "3.0.1" }, { "name": "fmt", From 7a2bd13f5bf00153fc543daa779c1037ecbe4298 Mon Sep 17 00:00:00 2001 From: Alexandre Bouvier Date: Thu, 5 Jan 2023 05:00:44 +0100 Subject: [PATCH 255/387] cmake: support the standard cmake testing option --- CMakeLists.txt | 9 +++++---- externals/CMakeLists.txt | 3 +++ 2 files changed, 8 insertions(+), 4 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 658a2816b..f91ba950a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -3,12 +3,14 @@ cmake_minimum_required(VERSION 3.22) +project(yuzu) + list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules") + include(DownloadExternals) include(CMakeDependentOption) - -project(yuzu) +include(CTest) # Set bundled sdl2/qt as dependent options. # OFF by default, but if ENABLE_SDL2 and MSVC are true then ON @@ -42,7 +44,7 @@ option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF) -option(YUZU_TESTS "Compile tests" ON) +option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}") option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON) @@ -606,7 +608,6 @@ if (YUZU_USE_FASTER_LD AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU") endif() endif() -enable_testing() add_subdirectory(externals) add_subdirectory(src) diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index dfd40cba6..291ef96ee 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -5,6 +5,9 @@ # some of its variables, which is only possible in 3.13+ set(CMAKE_POLICY_DEFAULT_CMP0077 NEW) +# Disable tests in all externals supporting the standard option name +set(BUILD_TESTING OFF) + # xbyak if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak) add_subdirectory(xbyak EXCLUDE_FROM_ALL) From 1e8cee2ddfeb87d4501f66197625a31c09b57e48 Mon Sep 17 00:00:00 2001 From: Feng Chen Date: Thu, 5 Jan 2023 12:27:41 +0800 Subject: [PATCH 256/387] video_core: Implement maxwell3d draw texture method --- src/video_core/engines/draw_manager.cpp | 31 ++++++++++ src/video_core/engines/draw_manager.h | 20 +++++++ src/video_core/engines/maxwell_3d.cpp | 1 + src/video_core/engines/maxwell_3d.h | 16 ++++- .../host_shaders/blit_color_float.frag | 13 ++++ src/video_core/renderer_opengl/blit_image.cpp | 59 +++++++++++++++++++ src/video_core/renderer_opengl/blit_image.h | 38 ++++++++++++ 7 files changed, 177 insertions(+), 1 deletion(-) create mode 100644 src/video_core/host_shaders/blit_color_float.frag create mode 100644 src/video_core/renderer_opengl/blit_image.cpp create mode 100644 src/video_core/renderer_opengl/blit_image.h diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index 2437121ce..2685481f9 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -51,6 +51,10 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) { LOG_WARNING(HW_GPU, "(STUBBED) called"); break; } + case MAXWELL3D_REG_INDEX(draw_texture.src_y0): { + DrawTexture(); + break; + } default: break; } @@ -179,6 +183,33 @@ void DrawManager::DrawIndexSmall(u32 argument) { ProcessDraw(true, 1); } +void DrawManager::DrawTexture() { + const auto& regs{maxwell3d->regs}; + draw_texture_state.dst_x0 = static_cast(regs.draw_texture.dst_x0) / 4096.f; + draw_texture_state.dst_y0 = static_cast(regs.draw_texture.dst_y0) / 4096.f; + const auto dst_width = static_cast(regs.draw_texture.dst_width) / 4096.f; + const auto dst_height = static_cast(regs.draw_texture.dst_height) / 4096.f; + const bool lower_left{regs.window_origin.mode != + Maxwell3D::Regs::WindowOrigin::Mode::UpperLeft}; + if (lower_left) { + draw_texture_state.dst_y0 -= dst_height; + } + draw_texture_state.dst_x1 = draw_texture_state.dst_x0 + dst_width; + draw_texture_state.dst_y1 = draw_texture_state.dst_y0 + dst_height; + draw_texture_state.src_x0 = static_cast(regs.draw_texture.src_x0) / 4096.f; + draw_texture_state.src_y0 = static_cast(regs.draw_texture.src_y0) / 4096.f; + draw_texture_state.src_x1 = + (static_cast(regs.draw_texture.dx_du) / 4294967295.f) * dst_width + + draw_texture_state.src_x0; + draw_texture_state.src_y1 = + (static_cast(regs.draw_texture.dy_dv) / 4294967295.f) * dst_height + + draw_texture_state.src_y0; + draw_texture_state.src_sampler = regs.draw_texture.src_sampler; + draw_texture_state.src_texture = regs.draw_texture.src_texture; + + maxwell3d->rasterizer->DrawTexture(); +} + void DrawManager::UpdateTopology() { const auto& regs{maxwell3d->regs}; switch (regs.primitive_topology_control) { diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 58d1b2d59..7c22c49f1 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -32,6 +32,19 @@ public: std::vector inline_index_draw_indexes; }; + struct DrawTextureState { + f32 dst_x0; + f32 dst_y0; + f32 dst_x1; + f32 dst_y1; + f32 src_x0; + f32 src_y0; + f32 src_x1; + f32 src_y1; + u32 src_sampler; + u32 src_texture; + }; + struct IndirectParams { bool is_indexed; bool include_count; @@ -64,6 +77,10 @@ public: return draw_state; } + const DrawTextureState& GetDrawTextureState() const { + return draw_texture_state; + } + IndirectParams& GetIndirectParams() { return indirect_state; } @@ -81,6 +98,8 @@ private: void DrawIndexSmall(u32 argument); + void DrawTexture(); + void UpdateTopology(); void ProcessDraw(bool draw_indexed, u32 instance_count); @@ -89,6 +108,7 @@ private: Maxwell3D* maxwell3d{}; State draw_state{}; + DrawTextureState draw_texture_state{}; IndirectParams indirect_state{}; }; } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index fbfd1ddd2..a0555ef3f 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -149,6 +149,7 @@ bool Maxwell3D::IsMethodExecutable(u32 method) { case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): case MAXWELL3D_REG_INDEX(vertex_array_instance_first): case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): + case MAXWELL3D_REG_INDEX(draw_texture.src_y0): case MAXWELL3D_REG_INDEX(wait_for_idle): case MAXWELL3D_REG_INDEX(shadow_ram_control): case MAXWELL3D_REG_INDEX(load_mme.instruction_ptr): diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 0b2fd2928..c89969bb4 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1599,6 +1599,20 @@ public: }; static_assert(sizeof(TIRModulationCoeff) == 0x4); + struct DrawTexture { + s32 dst_x0; + s32 dst_y0; + s32 dst_width; + s32 dst_height; + s64 dx_du; + s64 dy_dv; + u32 src_sampler; + u32 src_texture; + s32 src_x0; + s32 src_y0; + }; + static_assert(sizeof(DrawTexture) == 0x30); + struct ReduceColorThreshold { union { BitField<0, 8, u32> all_hit_once; @@ -2751,7 +2765,7 @@ public: u32 reserved_sw_method2; ///< 0x102C std::array tir_modulation_coeff; ///< 0x1030 std::array spare_nop; ///< 0x1044 - INSERT_PADDING_BYTES_NOINIT(0x30); + DrawTexture draw_texture; ///< 0x1080 std::array reserved_sw_method3_to_7; ///< 0x10B0 ReduceColorThreshold reduce_color_thresholds_unorm8; ///< 0x10CC std::array reserved_sw_method10_to_13; ///< 0x10D0 diff --git a/src/video_core/host_shaders/blit_color_float.frag b/src/video_core/host_shaders/blit_color_float.frag new file mode 100644 index 000000000..c0c832296 --- /dev/null +++ b/src/video_core/host_shaders/blit_color_float.frag @@ -0,0 +1,13 @@ +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 450 + +layout(binding = 0) uniform sampler2D tex; + +layout(location = 0) in vec2 texcoord; +layout(location = 0) out vec4 color; + +void main() { + color = textureLod(tex, texcoord, 0); +} diff --git a/src/video_core/renderer_opengl/blit_image.cpp b/src/video_core/renderer_opengl/blit_image.cpp new file mode 100644 index 000000000..9a560a73b --- /dev/null +++ b/src/video_core/renderer_opengl/blit_image.cpp @@ -0,0 +1,59 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include + +#include "video_core/host_shaders/blit_color_float_frag.h" +#include "video_core/host_shaders/full_screen_triangle_vert.h" +#include "video_core/renderer_opengl/blit_image.h" +#include "video_core/renderer_opengl/gl_shader_manager.h" +#include "video_core/renderer_opengl/gl_shader_util.h" + +namespace OpenGL { + +BlitImageHelper::BlitImageHelper(ProgramManager& program_manager_) + : program_manager(program_manager_), + full_screen_vert(CreateProgram(HostShaders::FULL_SCREEN_TRIANGLE_VERT, GL_VERTEX_SHADER)), + blit_color_to_color_frag( + CreateProgram(HostShaders::BLIT_COLOR_FLOAT_FRAG, GL_FRAGMENT_SHADER)) {} + +BlitImageHelper::~BlitImageHelper() = default; + +void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler, + const Region2D& dst_region, const Region2D& src_region, + const Extent3D& src_size) { + glEnable(GL_CULL_FACE); + glDisable(GL_COLOR_LOGIC_OP); + glDisable(GL_DEPTH_TEST); + glDisable(GL_STENCIL_TEST); + glDisable(GL_POLYGON_OFFSET_FILL); + glDisable(GL_RASTERIZER_DISCARD); + glDisable(GL_ALPHA_TEST); + glDisablei(GL_BLEND, 0); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glCullFace(GL_BACK); + glFrontFace(GL_CW); + glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glDepthRangeIndexed(0, 0.0, 0.0); + + program_manager.BindPresentPrograms(full_screen_vert.handle, blit_color_to_color_frag.handle); + glProgramUniform2f(full_screen_vert.handle, 0, + static_cast(src_region.end.x - src_region.start.x) / + static_cast(src_size.width), + static_cast(src_region.end.y - src_region.start.y) / + static_cast(src_size.height)); + glProgramUniform2f(full_screen_vert.handle, 1, + static_cast(src_region.start.x) / static_cast(src_size.width), + static_cast(src_region.start.y) / + static_cast(src_size.height)); + glViewport(std::min(dst_region.start.x, dst_region.end.x), + std::min(dst_region.start.y, dst_region.end.y), + std::abs(dst_region.end.x - dst_region.start.x), + std::abs(dst_region.end.y - dst_region.start.y)); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_framebuffer); + glBindSampler(0, src_sampler); + glBindTextureUnit(0, src_image_view); + glClear(GL_COLOR_BUFFER_BIT); + glDrawArrays(GL_TRIANGLES, 0, 3); +} +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/blit_image.h b/src/video_core/renderer_opengl/blit_image.h new file mode 100644 index 000000000..5a2b12d16 --- /dev/null +++ b/src/video_core/renderer_opengl/blit_image.h @@ -0,0 +1,38 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include + +#include "video_core/engines/fermi_2d.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/texture_cache/types.h" + +namespace OpenGL { + +using VideoCommon::Extent3D; +using VideoCommon::Offset2D; +using VideoCommon::Region2D; + +class ProgramManager; +class Framebuffer; +class ImageView; + +class BlitImageHelper { +public: + explicit BlitImageHelper(ProgramManager& program_manager); + ~BlitImageHelper(); + + void BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler, + const Region2D& dst_region, const Region2D& src_region, + const Extent3D& src_size); + +private: + ProgramManager& program_manager; + + OGLProgram full_screen_vert; + OGLProgram blit_color_to_color_frag; +}; + +} // namespace OpenGL From 013b6891531b37e0f882b8b88d404feb63370617 Mon Sep 17 00:00:00 2001 From: Feng Chen Date: Thu, 5 Jan 2023 12:28:48 +0800 Subject: [PATCH 257/387] video_core: Implement opengl/vulkan draw_texture --- src/video_core/CMakeLists.txt | 2 + src/video_core/host_shaders/CMakeLists.txt | 2 +- .../host_shaders/full_screen_triangle.vert | 15 ++- .../host_shaders/vulkan_blit_color_float.frag | 13 -- src/video_core/rasterizer_interface.h | 3 + .../renderer_null/null_rasterizer.cpp | 1 + .../renderer_null/null_rasterizer.h | 1 + src/video_core/renderer_opengl/gl_device.cpp | 1 + src/video_core/renderer_opengl/gl_device.h | 7 + .../renderer_opengl/gl_rasterizer.cpp | 44 ++++++- .../renderer_opengl/gl_rasterizer.h | 4 + .../renderer_opengl/gl_shader_manager.cpp | 121 ++++++++++++++++++ .../renderer_opengl/gl_shader_manager.h | 115 ++--------------- src/video_core/renderer_vulkan/blit_image.cpp | 41 +++++- src/video_core/renderer_vulkan/blit_image.h | 6 + .../renderer_vulkan/vk_rasterizer.cpp | 28 ++++ .../renderer_vulkan/vk_rasterizer.h | 1 + src/video_core/texture_cache/texture_cache.h | 7 + .../texture_cache/texture_cache_base.h | 3 + 19 files changed, 284 insertions(+), 131 deletions(-) delete mode 100644 src/video_core/host_shaders/vulkan_blit_color_float.frag diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index aa271a377..f9001104c 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -99,6 +99,8 @@ add_library(video_core STATIC renderer_null/null_rasterizer.h renderer_null/renderer_null.cpp renderer_null/renderer_null.h + renderer_opengl/blit_image.cpp + renderer_opengl/blit_image.h renderer_opengl/gl_buffer_cache.cpp renderer_opengl/gl_buffer_cache.h renderer_opengl/gl_compute_pipeline.cpp diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index e6dc24f22..1a7961cb9 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -11,6 +11,7 @@ set(GLSL_INCLUDES set(SHADER_FILES astc_decoder.comp + blit_color_float.frag block_linear_unswizzle_2d.comp block_linear_unswizzle_3d.comp convert_abgr8_to_d24s8.frag @@ -36,7 +37,6 @@ set(SHADER_FILES smaa_blending_weight_calculation.frag smaa_neighborhood_blending.vert smaa_neighborhood_blending.frag - vulkan_blit_color_float.frag vulkan_blit_depth_stencil.frag vulkan_fidelityfx_fsr_easu_fp16.comp vulkan_fidelityfx_fsr_easu_fp32.comp diff --git a/src/video_core/host_shaders/full_screen_triangle.vert b/src/video_core/host_shaders/full_screen_triangle.vert index 2c976b19f..8ac936efd 100644 --- a/src/video_core/host_shaders/full_screen_triangle.vert +++ b/src/video_core/host_shaders/full_screen_triangle.vert @@ -4,13 +4,20 @@ #version 450 #ifdef VULKAN +#define VERTEX_ID gl_VertexIndex #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define END_PUSH_CONSTANTS }; #define UNIFORM(n) +#define FLIPY 1 #else // ^^^ Vulkan ^^^ // vvv OpenGL vvv +#define VERTEX_ID gl_VertexID #define BEGIN_PUSH_CONSTANTS #define END_PUSH_CONSTANTS +#define FLIPY -1 #define UNIFORM(n) layout (location = n) uniform +out gl_PerVertex { + vec4 gl_Position; +}; #endif BEGIN_PUSH_CONSTANTS @@ -21,8 +28,8 @@ END_PUSH_CONSTANTS layout(location = 0) out vec2 texcoord; void main() { - float x = float((gl_VertexIndex & 1) << 2); - float y = float((gl_VertexIndex & 2) << 1); - gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0); + float x = float((VERTEX_ID & 1) << 2); + float y = float((VERTEX_ID & 2) << 1); + gl_Position = vec4(x - 1.0, FLIPY * (y - 1.0), 0.0, 1.0); texcoord = fma(vec2(x, y) / 2.0, tex_scale, tex_offset); -} +} \ No newline at end of file diff --git a/src/video_core/host_shaders/vulkan_blit_color_float.frag b/src/video_core/host_shaders/vulkan_blit_color_float.frag deleted file mode 100644 index c0c832296..000000000 --- a/src/video_core/host_shaders/vulkan_blit_color_float.frag +++ /dev/null @@ -1,13 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#version 450 - -layout(binding = 0) uniform sampler2D tex; - -layout(location = 0) in vec2 texcoord; -layout(location = 0) out vec4 color; - -void main() { - color = textureLod(tex, texcoord, 0); -} diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index f44c7df50..f980b12c6 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -46,6 +46,9 @@ public: /// Dispatches an indirect draw invocation virtual void DrawIndirect() {} + /// Dispatches an draw texture invocation + virtual void DrawTexture() = 0; + /// Clear the current framebuffer virtual void Clear(u32 layer_count) = 0; diff --git a/src/video_core/renderer_null/null_rasterizer.cpp b/src/video_core/renderer_null/null_rasterizer.cpp index 2c11345d7..2b5c7defa 100644 --- a/src/video_core/renderer_null/null_rasterizer.cpp +++ b/src/video_core/renderer_null/null_rasterizer.cpp @@ -21,6 +21,7 @@ RasterizerNull::RasterizerNull(Core::Memory::Memory& cpu_memory_, Tegra::GPU& gp RasterizerNull::~RasterizerNull() = default; void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {} +void RasterizerNull::DrawTexture() {} void RasterizerNull::Clear(u32 layer_count) {} void RasterizerNull::DispatchCompute() {} void RasterizerNull::ResetCounter(VideoCore::QueryType type) {} diff --git a/src/video_core/renderer_null/null_rasterizer.h b/src/video_core/renderer_null/null_rasterizer.h index 2112aa70e..51f896e43 100644 --- a/src/video_core/renderer_null/null_rasterizer.h +++ b/src/video_core/renderer_null/null_rasterizer.h @@ -31,6 +31,7 @@ public: ~RasterizerNull() override; void Draw(bool is_indexed, u32 instance_count) override; + void DrawTexture() override; void Clear(u32 layer_count) override; void DispatchCompute() override; void ResetCounter(VideoCore::QueryType type) override; diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index cee5c3247..22ed16ebf 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -166,6 +166,7 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) { has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64"); has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float; has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2; + has_draw_texture = GLAD_GL_NV_draw_texture; warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel; need_fastmath_off = is_nvidia; can_report_memory = GLAD_GL_NVX_gpu_memory_info; diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 2a72d84be..3ff8cad83 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -4,6 +4,8 @@ #pragma once #include +#include + #include "common/common_types.h" #include "core/frontend/emu_window.h" #include "shader_recompiler/stage.h" @@ -146,6 +148,10 @@ public: return has_sparse_texture_2; } + bool HasDrawTexture() const { + return has_draw_texture; + } + bool IsWarpSizePotentiallyLargerThanGuest() const { return warp_size_potentially_larger_than_guest; } @@ -216,6 +222,7 @@ private: bool has_shader_int64{}; bool has_amd_shader_half_float{}; bool has_sparse_texture_2{}; + bool has_draw_texture{}; bool warp_size_potentially_larger_than_guest{}; bool need_fastmath_off{}; bool has_cbuf_ftou_bug{}; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 7d48af8e1..651608a06 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -64,7 +64,8 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager, state_tracker, gpu.ShaderNotify()), query_cache(*this), accelerate_dma(buffer_cache), - fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache) {} + fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache), + blit_image(program_manager_) {} RasterizerOpenGL::~RasterizerOpenGL() = default; @@ -318,6 +319,47 @@ void RasterizerOpenGL::DrawIndirect() { buffer_cache.SetDrawIndirect(nullptr); } +void RasterizerOpenGL::DrawTexture() { + MICROPROFILE_SCOPE(OpenGL_Drawing); + + SCOPE_EXIT({ gpu.TickWork(); }); + query_cache.UpdateCounters(); + + texture_cache.SynchronizeGraphicsDescriptors(); + texture_cache.UpdateRenderTargets(false); + + SyncState(); + + const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState(); + const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler); + const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture); + + if (device.HasDrawTexture()) { + state_tracker.BindFramebuffer(texture_cache.GetFramebuffer()->Handle()); + + glDrawTextureNV(texture.DefaultHandle(), sampler->Handle(), draw_texture_state.dst_x0, + draw_texture_state.dst_y0, draw_texture_state.dst_x1, + draw_texture_state.dst_y1, 0, + draw_texture_state.src_x0 / static_cast(texture.size.width), + draw_texture_state.src_y0 / static_cast(texture.size.height), + draw_texture_state.src_x1 / static_cast(texture.size.width), + draw_texture_state.src_y1 / static_cast(texture.size.height)); + } else { + Region2D dst_region = {Offset2D{.x = static_cast(draw_texture_state.dst_x0), + .y = static_cast(draw_texture_state.dst_y0)}, + Offset2D{.x = static_cast(draw_texture_state.dst_x1), + .y = static_cast(draw_texture_state.dst_y1)}}; + Region2D src_region = {Offset2D{.x = static_cast(draw_texture_state.src_x0), + .y = static_cast(draw_texture_state.src_y0)}, + Offset2D{.x = static_cast(draw_texture_state.src_x1), + .y = static_cast(draw_texture_state.src_y1)}}; + blit_image.BlitColor(texture_cache.GetFramebuffer()->Handle(), texture.DefaultHandle(), + sampler->Handle(), dst_region, src_region, texture.size); + } + + ++num_queued_commands; +} + void RasterizerOpenGL::DispatchCompute() { ComputePipeline* const pipeline{shader_cache.CurrentComputePipeline()}; if (!pipeline) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index be4f76c18..0c45832ae 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -16,6 +16,7 @@ #include "video_core/engines/maxwell_dma.h" #include "video_core/rasterizer_accelerated.h" #include "video_core/rasterizer_interface.h" +#include "video_core/renderer_opengl/blit_image.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_fence_manager.h" @@ -70,6 +71,7 @@ public: void Draw(bool is_indexed, u32 instance_count) override; void DrawIndirect() override; + void DrawTexture() override; void Clear(u32 layer_count) override; void DispatchCompute() override; void ResetCounter(VideoCore::QueryType type) override; @@ -224,6 +226,8 @@ private: AccelerateDMA accelerate_dma; FenceManagerOpenGL fence_manager; + BlitImageHelper blit_image; + boost::container::static_vector image_view_indices; std::array image_view_ids; boost::container::static_vector sampler_handles; diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index d9c29d8b7..98841ae65 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -1,2 +1,123 @@ // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later + +#include + +#include "video_core/renderer_opengl/gl_shader_manager.h" + +namespace OpenGL { + +static constexpr std::array ASSEMBLY_PROGRAM_ENUMS{ + GL_VERTEX_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_NV, + GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV, +}; + +ProgramManager::ProgramManager(const Device& device) { + glCreateProgramPipelines(1, &pipeline.handle); + if (device.UseAssemblyShaders()) { + glEnable(GL_COMPUTE_PROGRAM_NV); + } +} + +void ProgramManager::BindComputeProgram(GLuint program) { + glUseProgram(program); + is_compute_bound = true; +} + +void ProgramManager::BindComputeAssemblyProgram(GLuint program) { + if (current_assembly_compute_program != program) { + current_assembly_compute_program = program; + glBindProgramARB(GL_COMPUTE_PROGRAM_NV, program); + } + UnbindPipeline(); +} + +void ProgramManager::BindSourcePrograms(std::span programs) { + static constexpr std::array stage_enums{ + GL_VERTEX_SHADER_BIT, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT, + GL_GEOMETRY_SHADER_BIT, GL_FRAGMENT_SHADER_BIT, + }; + for (size_t stage = 0; stage < NUM_STAGES; ++stage) { + if (current_programs[stage] != programs[stage].handle) { + current_programs[stage] = programs[stage].handle; + glUseProgramStages(pipeline.handle, stage_enums[stage], programs[stage].handle); + } + } + BindPipeline(); +} + +void ProgramManager::BindPresentPrograms(GLuint vertex, GLuint fragment) { + if (current_programs[0] != vertex) { + current_programs[0] = vertex; + glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vertex); + } + if (current_programs[4] != fragment) { + current_programs[4] = fragment; + glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fragment); + } + glUseProgramStages( + pipeline.handle, + GL_TESS_CONTROL_SHADER_BIT | GL_TESS_EVALUATION_SHADER_BIT | GL_GEOMETRY_SHADER_BIT, 0); + current_programs[1] = 0; + current_programs[2] = 0; + current_programs[3] = 0; + + if (current_stage_mask != 0) { + current_stage_mask = 0; + for (const GLenum program_type : ASSEMBLY_PROGRAM_ENUMS) { + glDisable(program_type); + } + } + BindPipeline(); +} + +void ProgramManager::BindAssemblyPrograms(std::span programs, + u32 stage_mask) { + const u32 changed_mask = current_stage_mask ^ stage_mask; + current_stage_mask = stage_mask; + + if (changed_mask != 0) { + for (size_t stage = 0; stage < NUM_STAGES; ++stage) { + if (((changed_mask >> stage) & 1) != 0) { + if (((stage_mask >> stage) & 1) != 0) { + glEnable(ASSEMBLY_PROGRAM_ENUMS[stage]); + } else { + glDisable(ASSEMBLY_PROGRAM_ENUMS[stage]); + } + } + } + } + for (size_t stage = 0; stage < NUM_STAGES; ++stage) { + if (current_programs[stage] != programs[stage].handle) { + current_programs[stage] = programs[stage].handle; + glBindProgramARB(ASSEMBLY_PROGRAM_ENUMS[stage], programs[stage].handle); + } + } + UnbindPipeline(); +} + +void ProgramManager::RestoreGuestCompute() {} + +void ProgramManager::BindPipeline() { + if (!is_pipeline_bound) { + is_pipeline_bound = true; + glBindProgramPipeline(pipeline.handle); + } + UnbindCompute(); +} + +void ProgramManager::UnbindPipeline() { + if (is_pipeline_bound) { + is_pipeline_bound = false; + glBindProgramPipeline(0); + } + UnbindCompute(); +} + +void ProgramManager::UnbindCompute() { + if (is_compute_bound) { + is_compute_bound = false; + glUseProgram(0); + } +} +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index a84f5aeb3..07ffab77f 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -6,8 +6,6 @@ #include #include -#include - #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" @@ -16,121 +14,28 @@ namespace OpenGL { class ProgramManager { static constexpr size_t NUM_STAGES = 5; - static constexpr std::array ASSEMBLY_PROGRAM_ENUMS{ - GL_VERTEX_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_NV, - GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV, - }; - public: - explicit ProgramManager(const Device& device) { - glCreateProgramPipelines(1, &pipeline.handle); - if (device.UseAssemblyShaders()) { - glEnable(GL_COMPUTE_PROGRAM_NV); - } - } + explicit ProgramManager(const Device& device); - void BindComputeProgram(GLuint program) { - glUseProgram(program); - is_compute_bound = true; - } + void BindComputeProgram(GLuint program); - void BindComputeAssemblyProgram(GLuint program) { - if (current_assembly_compute_program != program) { - current_assembly_compute_program = program; - glBindProgramARB(GL_COMPUTE_PROGRAM_NV, program); - } - UnbindPipeline(); - } + void BindComputeAssemblyProgram(GLuint program); - void BindSourcePrograms(std::span programs) { - static constexpr std::array stage_enums{ - GL_VERTEX_SHADER_BIT, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT, - GL_GEOMETRY_SHADER_BIT, GL_FRAGMENT_SHADER_BIT, - }; - for (size_t stage = 0; stage < NUM_STAGES; ++stage) { - if (current_programs[stage] != programs[stage].handle) { - current_programs[stage] = programs[stage].handle; - glUseProgramStages(pipeline.handle, stage_enums[stage], programs[stage].handle); - } - } - BindPipeline(); - } + void BindSourcePrograms(std::span programs); - void BindPresentPrograms(GLuint vertex, GLuint fragment) { - if (current_programs[0] != vertex) { - current_programs[0] = vertex; - glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vertex); - } - if (current_programs[4] != fragment) { - current_programs[4] = fragment; - glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fragment); - } - glUseProgramStages( - pipeline.handle, - GL_TESS_CONTROL_SHADER_BIT | GL_TESS_EVALUATION_SHADER_BIT | GL_GEOMETRY_SHADER_BIT, 0); - current_programs[1] = 0; - current_programs[2] = 0; - current_programs[3] = 0; - - if (current_stage_mask != 0) { - current_stage_mask = 0; - for (const GLenum program_type : ASSEMBLY_PROGRAM_ENUMS) { - glDisable(program_type); - } - } - BindPipeline(); - } + void BindPresentPrograms(GLuint vertex, GLuint fragment); void BindAssemblyPrograms(std::span programs, - u32 stage_mask) { - const u32 changed_mask = current_stage_mask ^ stage_mask; - current_stage_mask = stage_mask; + u32 stage_mask); - if (changed_mask != 0) { - for (size_t stage = 0; stage < NUM_STAGES; ++stage) { - if (((changed_mask >> stage) & 1) != 0) { - if (((stage_mask >> stage) & 1) != 0) { - glEnable(ASSEMBLY_PROGRAM_ENUMS[stage]); - } else { - glDisable(ASSEMBLY_PROGRAM_ENUMS[stage]); - } - } - } - } - for (size_t stage = 0; stage < NUM_STAGES; ++stage) { - if (current_programs[stage] != programs[stage].handle) { - current_programs[stage] = programs[stage].handle; - glBindProgramARB(ASSEMBLY_PROGRAM_ENUMS[stage], programs[stage].handle); - } - } - UnbindPipeline(); - } - - void RestoreGuestCompute() {} + void RestoreGuestCompute(); private: - void BindPipeline() { - if (!is_pipeline_bound) { - is_pipeline_bound = true; - glBindProgramPipeline(pipeline.handle); - } - UnbindCompute(); - } + void BindPipeline(); - void UnbindPipeline() { - if (is_pipeline_bound) { - is_pipeline_bound = false; - glBindProgramPipeline(0); - } - UnbindCompute(); - } + void UnbindPipeline(); - void UnbindCompute() { - if (is_compute_bound) { - is_compute_bound = false; - glUseProgram(0); - } - } + void UnbindCompute(); OGLPipeline pipeline; bool is_pipeline_bound{}; diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index 3f2b139e0..d728e5c6c 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -4,13 +4,13 @@ #include #include "common/settings.h" +#include "video_core/host_shaders/blit_color_float_frag_spv.h" #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" #include "video_core/host_shaders/full_screen_triangle_vert_spv.h" -#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h" #include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" #include "video_core/renderer_vulkan/blit_image.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" @@ -303,7 +303,7 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri } void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region, - const Region2D& src_region) { + const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) { const VkOffset2D offset{ .x = std::min(dst_region.start.x, dst_region.end.x), .y = std::min(dst_region.start.y, dst_region.end.y), @@ -325,12 +325,15 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi .offset = offset, .extent = extent, }; - const float scale_x = static_cast(src_region.end.x - src_region.start.x); - const float scale_y = static_cast(src_region.end.y - src_region.start.y); + const float scale_x = static_cast(src_region.end.x - src_region.start.x) / + static_cast(src_size.width); + const float scale_y = static_cast(src_region.end.y - src_region.start.y) / + static_cast(src_size.height); const PushConstants push_constants{ .tex_scale = {scale_x, scale_y}, - .tex_offset = {static_cast(src_region.start.x), - static_cast(src_region.start.y)}, + .tex_offset = {static_cast(src_region.start.x) / static_cast(src_size.width), + static_cast(src_region.start.y) / + static_cast(src_size.height)}, }; cmdbuf.SetViewport(0, viewport); cmdbuf.SetScissor(0, scissor); @@ -365,7 +368,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout( PipelineLayoutCreateInfo(two_textures_set_layout.address()))), full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)), - blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)), + blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)), blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)), convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), @@ -404,6 +407,30 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView scheduler.InvalidateState(); } +void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view, + VkSampler src_sampler, const Region2D& dst_region, + const Region2D& src_region, const Extent3D& src_size) { + const BlitImagePipelineKey key{ + .renderpass = dst_framebuffer->RenderPass(), + .operation = Tegra::Engines::Fermi2D::Operation::SrcCopy, + }; + const VkPipelineLayout layout = *one_texture_pipeline_layout; + const VkPipeline pipeline = FindOrEmplaceColorPipeline(key); + scheduler.RequestRenderpass(dst_framebuffer); + scheduler.Record([this, dst_region, src_region, src_size, pipeline, layout, src_sampler, + src_image_view](vk::CommandBuffer cmdbuf) { + // TODO: Barriers + const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit(); + UpdateOneTextureDescriptorSet(device, descriptor_set, src_sampler, src_image_view); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, + nullptr); + BindBlitState(cmdbuf, layout, dst_region, src_region, src_size); + cmdbuf.Draw(3, 1, 0, 0); + }); + scheduler.InvalidateState(); +} + void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view, VkImageView src_stencil_view, const Region2D& dst_region, const Region2D& src_region, diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index 5df679fb4..e2db33f56 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h @@ -10,6 +10,8 @@ namespace Vulkan { +using VideoCommon::Extent3D; +using VideoCommon::Offset2D; using VideoCommon::Region2D; class Device; @@ -36,6 +38,10 @@ public: Tegra::Engines::Fermi2D::Filter filter, Tegra::Engines::Fermi2D::Operation operation); + void BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view, + VkSampler src_sampler, const Region2D& dst_region, const Region2D& src_region, + const Extent3D& src_size); + void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view, VkImageView src_stencil_view, const Region2D& dst_region, const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter, diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 242bf9602..153096fa4 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -265,6 +265,34 @@ void RasterizerVulkan::DrawIndirect() { buffer_cache.SetDrawIndirect(nullptr); } +void RasterizerVulkan::DrawTexture() { + MICROPROFILE_SCOPE(Vulkan_Drawing); + + SCOPE_EXIT({ gpu.TickWork(); }); + FlushWork(); + + query_cache.UpdateCounters(); + + texture_cache.SynchronizeGraphicsDescriptors(); + texture_cache.UpdateRenderTargets(false); + + UpdateDynamicStates(); + + const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState(); + const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler); + const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture); + Region2D dst_region = {Offset2D{.x = static_cast(draw_texture_state.dst_x0), + .y = static_cast(draw_texture_state.dst_y0)}, + Offset2D{.x = static_cast(draw_texture_state.dst_x1), + .y = static_cast(draw_texture_state.dst_y1)}}; + Region2D src_region = {Offset2D{.x = static_cast(draw_texture_state.src_x0), + .y = static_cast(draw_texture_state.src_y0)}, + Offset2D{.x = static_cast(draw_texture_state.src_x1), + .y = static_cast(draw_texture_state.src_y1)}}; + blit_image.BlitColor(texture_cache.GetFramebuffer(), texture.RenderTarget(), sampler->Handle(), + dst_region, src_region, texture.size); +} + void RasterizerVulkan::Clear(u32 layer_count) { MICROPROFILE_SCOPE(Vulkan_Clearing); diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index c661e5b19..deb44dcaa 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -66,6 +66,7 @@ public: void Draw(bool is_indexed, u32 instance_count) override; void DrawIndirect() override; + void DrawTexture() override; void Clear(u32 layer_count) override; void DispatchCompute() override; void ResetCounter(VideoCore::QueryType type) override; diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 87152c8e9..1b01990a4 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -148,6 +148,13 @@ typename P::ImageView& TextureCache

::GetImageView(ImageViewId id) noexcept { return slot_image_views[id]; } +template +typename P::ImageView& TextureCache

::GetImageView(u32 index) noexcept { + const auto image_view_id = VisitImageView(channel_state->graphics_image_table, + channel_state->graphics_image_view_ids, index); + return slot_image_views[image_view_id]; +} + template void TextureCache

::MarkModification(ImageId id) noexcept { MarkModification(slot_images[id]); diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 4eea1f609..485eaabaa 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -129,6 +129,9 @@ public: /// Return a reference to the given image view id [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept; + /// Get the imageview from the graphics descriptor table in the specified index + [[nodiscard]] ImageView& GetImageView(u32 index) noexcept; + /// Mark an image as modified from the GPU void MarkModification(ImageId id) noexcept; From 4d9af4a9d288cf01522047bf2fa77fddd8ace146 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 5 Jan 2023 00:10:21 -0500 Subject: [PATCH 258/387] Vulkan: Fix drivers that don't support dynamic_state_2 up --- .../renderer_vulkan/fixed_pipeline_state.cpp | 2 +- .../renderer_vulkan/vk_graphics_pipeline.cpp | 17 ++++++++++------- 2 files changed, 11 insertions(+), 8 deletions(-) diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index 3d328a250..f8398b511 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -148,7 +148,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe }); } if (!extended_dynamic_state_2_extra) { - dynamic_state.Refresh2(regs, topology, extended_dynamic_state_2); + dynamic_state.Refresh2(regs, topology_, extended_dynamic_state_2); } if (!extended_dynamic_state_3_blend) { if (maxwell3d.dirty.flags[Dirty::Blending]) { diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index d11383bf1..734c379b9 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -644,12 +644,15 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .pNext = nullptr, .flags = 0, .topology = input_assembly_topology, - .primitiveRestartEnable = dynamic.primitive_restart_enable != 0 && - ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && - device.IsTopologyListPrimitiveRestartSupported()) || - SupportsPrimitiveRestart(input_assembly_topology) || - (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && - device.IsPatchListPrimitiveRestartSupported())), + .primitiveRestartEnable = + dynamic.primitive_restart_enable != 0 && + ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && + device.IsTopologyListPrimitiveRestartSupported()) || + SupportsPrimitiveRestart(input_assembly_topology) || + (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && + device.IsPatchListPrimitiveRestartSupported())) + ? VK_TRUE + : VK_FALSE, }; const VkPipelineTessellationStateCreateInfo tessellation_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, @@ -699,7 +702,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .cullMode = static_cast( dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE), .frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()), - .depthBiasEnable = (dynamic.depth_bias_enable == 0 ? VK_TRUE : VK_FALSE), + .depthBiasEnable = (dynamic.depth_bias_enable != 0 ? VK_TRUE : VK_FALSE), .depthBiasConstantFactor = 0.0f, .depthBiasClamp = 0.0f, .depthBiasSlopeFactor = 0.0f, From 6c7eb81f7d871f5c08a4844471633a67725aae73 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 4 Jan 2023 22:05:20 -0500 Subject: [PATCH 259/387] video_core: Cache GPU internal writes. --- src/video_core/CMakeLists.txt | 1 + src/video_core/engines/engine_upload.cpp | 2 +- src/video_core/engines/maxwell_3d.cpp | 7 +- src/video_core/engines/maxwell_dma.cpp | 17 ++-- src/video_core/invalidation_accumulator.h | 78 +++++++++++++++++++ src/video_core/memory_manager.cpp | 62 +++++++++++---- src/video_core/memory_manager.h | 17 +++- src/video_core/rasterizer_interface.h | 7 ++ .../renderer_vulkan/vk_rasterizer.cpp | 23 ++++++ .../renderer_vulkan/vk_rasterizer.h | 1 + 10 files changed, 185 insertions(+), 30 deletions(-) create mode 100644 src/video_core/invalidation_accumulator.h diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index aa271a377..b7095ae13 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -85,6 +85,7 @@ add_library(video_core STATIC gpu.h gpu_thread.cpp gpu_thread.h + invalidation_accumulator.h memory_manager.cpp memory_manager.h precompiled_headers.h diff --git a/src/video_core/engines/engine_upload.cpp b/src/video_core/engines/engine_upload.cpp index cea1dd8b0..7f5a0c29d 100644 --- a/src/video_core/engines/engine_upload.cpp +++ b/src/video_core/engines/engine_upload.cpp @@ -76,7 +76,7 @@ void State::ProcessData(std::span read_buffer) { regs.dest.height, regs.dest.depth, x_offset, regs.dest.y, x_elements, regs.line_count, regs.dest.BlockHeight(), regs.dest.BlockDepth(), regs.line_length_in); - memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size); + memory_manager.WriteBlockCached(address, tmp_buffer.data(), dst_size); } } diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index fbfd1ddd2..97f547789 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -485,11 +485,6 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) { } void Maxwell3D::ProcessQueryGet() { - // TODO(Subv): Support the other query units. - if (regs.report_semaphore.query.location != Regs::ReportSemaphore::Location::All) { - LOG_DEBUG(HW_GPU, "Locations other than ALL are unimplemented"); - } - switch (regs.report_semaphore.query.operation) { case Regs::ReportSemaphore::Operation::Release: if (regs.report_semaphore.query.short_query != 0) { @@ -649,7 +644,7 @@ void Maxwell3D::ProcessCBMultiData(const u32* start_base, u32 amount) { const GPUVAddr address{buffer_address + regs.const_buffer.offset}; const size_t copy_size = amount * sizeof(u32); - memory_manager.WriteBlock(address, start_base, copy_size); + memory_manager.WriteBlockCached(address, start_base, copy_size); // Increment the current buffer position. regs.const_buffer.offset += static_cast(copy_size); diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index 01f70ea9e..7bf08e3e0 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -69,7 +69,7 @@ void MaxwellDMA::Launch() { if (launch.multi_line_enable) { const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH; const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH; - + memory_manager.FlushCaching(); if (!is_src_pitch && !is_dst_pitch) { // If both the source and the destination are in block layout, assert. CopyBlockLinearToBlockLinear(); @@ -104,6 +104,7 @@ void MaxwellDMA::Launch() { reinterpret_cast(tmp_buffer.data()), regs.line_length_in * sizeof(u32)); } else { + memory_manager.FlushCaching(); const auto convert_linear_2_blocklinear_addr = [](u64 address) { return (address & ~0x1f0ULL) | ((address & 0x40) >> 2) | ((address & 0x10) << 1) | ((address & 0x180) >> 1) | ((address & 0x20) << 3); @@ -121,7 +122,7 @@ void MaxwellDMA::Launch() { memory_manager.ReadBlockUnsafe( convert_linear_2_blocklinear_addr(regs.offset_in + offset), tmp_buffer.data(), tmp_buffer.size()); - memory_manager.WriteBlock(regs.offset_out + offset, tmp_buffer.data(), + memory_manager.WriteBlockCached(regs.offset_out + offset, tmp_buffer.data(), tmp_buffer.size()); } } else if (is_src_pitch && !is_dst_pitch) { @@ -132,7 +133,7 @@ void MaxwellDMA::Launch() { for (u32 offset = 0; offset < regs.line_length_in; offset += 16) { memory_manager.ReadBlockUnsafe(regs.offset_in + offset, tmp_buffer.data(), tmp_buffer.size()); - memory_manager.WriteBlock( + memory_manager.WriteBlockCached( convert_linear_2_blocklinear_addr(regs.offset_out + offset), tmp_buffer.data(), tmp_buffer.size()); } @@ -141,7 +142,7 @@ void MaxwellDMA::Launch() { std::vector tmp_buffer(regs.line_length_in); memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in); - memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), + memory_manager.WriteBlockCached(regs.offset_out, tmp_buffer.data(), regs.line_length_in); } } @@ -204,7 +205,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() { src_params.origin.y, x_elements, regs.line_count, block_height, block_depth, regs.pitch_out); - memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); + memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size); } void MaxwellDMA::CopyPitchToBlockLinear() { @@ -256,7 +257,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() { dst_params.origin.y, x_elements, regs.line_count, block_height, block_depth, regs.pitch_in); - memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); + memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size); } void MaxwellDMA::FastCopyBlockLinearToPitch() { @@ -287,7 +288,7 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() { regs.src_params.block_size.height, regs.src_params.block_size.depth, regs.pitch_out); - memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); + memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size); } void MaxwellDMA::CopyBlockLinearToBlockLinear() { @@ -347,7 +348,7 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() { dst.depth, dst_x_offset, dst.origin.y, x_elements, regs.line_count, dst.block_size.height, dst.block_size.depth, pitch); - memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); + memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size); } void MaxwellDMA::ReleaseSemaphore() { diff --git a/src/video_core/invalidation_accumulator.h b/src/video_core/invalidation_accumulator.h new file mode 100644 index 000000000..42420e31c --- /dev/null +++ b/src/video_core/invalidation_accumulator.h @@ -0,0 +1,78 @@ +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include + +#include "common/common_types.h" + +namespace VideoCommon { + +class InvalidationAccumulator { +public: + InvalidationAccumulator() = default; + ~InvalidationAccumulator() = default; + + void Add(GPUVAddr address, size_t size) { + const auto reset_values = [&]() { + if (has_collected) { + buffer.emplace_back(start_address, accumulated_size); + } + start_address = address; + accumulated_size = size; + last_collection = start_address + size; + }; + if (address >= start_address && address + size <= last_collection) [[likely]] { + return; + } + size = (address + size + atomicy_side_mask) & atomicy_mask - address; + address = address & atomicy_mask; + if (!has_collected) [[unlikely]] { + reset_values(); + has_collected = true; + return; + } + if (address != last_collection) [[unlikely]] { + reset_values(); + return; + } + accumulated_size += size; + last_collection += size; + } + + void Clear() { + buffer.clear(); + start_address = 0; + last_collection = 0; + has_collected = false; + } + + bool AnyAccumulated() const { + return has_collected; + } + + template + void Callback(Func&& func) { + if (!has_collected) { + return; + } + buffer.emplace_back(start_address, accumulated_size); + for (auto& [address, size] : buffer) { + func(address, size); + } + } + +private: + static constexpr size_t atomicy_bits = 5; + static constexpr size_t atomicy_size = 1ULL << atomicy_bits; + static constexpr size_t atomicy_side_mask = atomicy_size - 1; + static constexpr size_t atomicy_mask = ~atomicy_side_mask; + GPUVAddr start_address{}; + GPUVAddr last_collection{}; + size_t accumulated_size{}; + bool has_collected{}; + std::vector> buffer; +}; + +} // namespace VideoCommon diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 3a5cdeb39..83924475b 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -11,6 +11,7 @@ #include "core/hle/kernel/k_page_table.h" #include "core/hle/kernel/k_process.h" #include "core/memory.h" +#include "video_core/invalidation_accumulator.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" @@ -26,7 +27,8 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 entries{}, big_entries{}, page_table{address_space_bits, address_space_bits + page_bits - 38, page_bits != big_page_bits ? page_bits : 0}, kind_map{PTEKind::INVALID}, unique_identifier{unique_identifier_generator.fetch_add( - 1, std::memory_order_acq_rel)} { + 1, std::memory_order_acq_rel)}, + accumulator{std::make_unique()} { address_space_size = 1ULL << address_space_bits; page_size = 1ULL << page_bits; page_mask = page_size - 1ULL; @@ -185,15 +187,12 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) { if (size == 0) { return; } - const auto submapped_ranges = GetSubmappedRange(gpu_addr, size); + GetSubmappedRangeImpl(gpu_addr, size, page_stash); - for (const auto& [map_addr, map_size] : submapped_ranges) { - // Flush and invalidate through the GPU interface, to be asynchronous if possible. - const std::optional cpu_addr = GpuToCpuAddress(map_addr); - ASSERT(cpu_addr); - - rasterizer->UnmapMemory(*cpu_addr, map_size); + for (const auto& [map_addr, map_size] : page_stash) { + rasterizer->UnmapMemory(map_addr, map_size); } + page_stash.clear(); BigPageTableOp(gpu_addr, 0, size, PTEKind::INVALID); PageTableOp(gpu_addr, 0, size, PTEKind::INVALID); @@ -454,6 +453,12 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buf WriteBlockImpl(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None); } +void MemoryManager::WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer, + std::size_t size) { + WriteBlockImpl(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None); + accumulator->Add(gpu_dest_addr, size); +} + void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size, VideoCommon::CacheType which) const { auto do_nothing = [&]([[maybe_unused]] std::size_t page_index, @@ -663,7 +668,17 @@ bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) cons std::vector> MemoryManager::GetSubmappedRange( GPUVAddr gpu_addr, std::size_t size) const { std::vector> result{}; - std::optional> last_segment{}; + GetSubmappedRangeImpl(gpu_addr, size, result); + return result; +} + +template +void MemoryManager::GetSubmappedRangeImpl( + GPUVAddr gpu_addr, std::size_t size, + std::vector, std::size_t>>& + result) const { + std::optional, std::size_t>> + last_segment{}; std::optional old_page_addr{}; const auto split = [&last_segment, &result]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, @@ -685,8 +700,12 @@ std::vector> MemoryManager::GetSubmappedRange( } old_page_addr = {cpu_addr_base + copy_amount}; if (!last_segment) { - const GPUVAddr new_base_addr = (page_index << big_page_bits) + offset; - last_segment = {new_base_addr, copy_amount}; + if constexpr (is_gpu_address) { + const GPUVAddr new_base_addr = (page_index << big_page_bits) + offset; + last_segment = {new_base_addr, copy_amount}; + } else { + last_segment = {cpu_addr_base, copy_amount}; + } } else { last_segment->second += copy_amount; } @@ -703,8 +722,12 @@ std::vector> MemoryManager::GetSubmappedRange( } old_page_addr = {cpu_addr_base + copy_amount}; if (!last_segment) { - const GPUVAddr new_base_addr = (page_index << page_bits) + offset; - last_segment = {new_base_addr, copy_amount}; + if constexpr (is_gpu_address) { + const GPUVAddr new_base_addr = (page_index << page_bits) + offset; + last_segment = {new_base_addr, copy_amount}; + } else { + last_segment = {cpu_addr_base, copy_amount}; + } } else { last_segment->second += copy_amount; } @@ -715,7 +738,18 @@ std::vector> MemoryManager::GetSubmappedRange( }; MemoryOperation(gpu_addr, size, extend_size_big, split, do_short_pages); split(0, 0, 0); - return result; +} + +void MemoryManager::FlushCaching() { + if (!accumulator->AnyAccumulated()) { + return; + } + accumulator->Callback([this](GPUVAddr addr, size_t size) { + GetSubmappedRangeImpl(addr, size, page_stash); + }); + rasterizer->InnerInvalidation(page_stash); + page_stash.clear(); + accumulator->Clear(); } } // namespace Tegra diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 828e13439..e6de0d0cb 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -19,6 +19,10 @@ namespace VideoCore { class RasterizerInterface; } +namespace VideoCommon { +class InvalidationAccumulator; +} + namespace Core { class DeviceMemory; namespace Memory { @@ -80,6 +84,7 @@ public: */ void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const; void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size); + void WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size); /** * Checks if a gpu region can be simply read with a pointer. @@ -102,7 +107,7 @@ public: * will be returned; */ std::vector> GetSubmappedRange(GPUVAddr gpu_addr, - std::size_t size) const; + std::size_t size) const; GPUVAddr Map(GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size, PTEKind kind = PTEKind::INVALID, bool is_big_pages = true); @@ -129,6 +134,8 @@ public: size_t GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size = std::numeric_limits::max()) const; + void FlushCaching(); + private: template inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped, @@ -154,6 +161,12 @@ private: inline bool IsBigPageContinous(size_t big_page_index) const; inline void SetBigPageContinous(size_t big_page_index, bool value); + template + void GetSubmappedRangeImpl( + GPUVAddr gpu_addr, std::size_t size, + std::vector, std::size_t>>& + result) const; + Core::System& system; Core::Memory::Memory& memory; Core::DeviceMemory& device_memory; @@ -201,10 +214,12 @@ private: Common::VirtualBuffer big_page_table_cpu; std::vector big_page_continous; + std::vector> page_stash{}; constexpr static size_t continous_bits = 64; const size_t unique_identifier; + std::unique_ptr accumulator; static std::atomic unique_identifier_generator; }; diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index f44c7df50..6b66ad7b6 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -6,6 +6,7 @@ #include #include #include +#include #include "common/common_types.h" #include "common/polyfill_thread.h" #include "video_core/cache_types.h" @@ -95,6 +96,12 @@ public: virtual void InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; + virtual void InnerInvalidation(std::span> sequences) { + for (const auto [cpu_addr, size] : sequences) { + InvalidateRegion(cpu_addr, size); + } + } + /// Notify rasterizer that any caches of the specified region are desync with guest virtual void OnCPUWrite(VAddr addr, u64 size) = 0; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 242bf9602..6c4d74564 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -186,6 +186,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) { SCOPE_EXIT({ gpu.TickWork(); }); FlushWork(); + gpu_memory->FlushCaching(); query_cache.UpdateCounters(); @@ -393,6 +394,7 @@ void RasterizerVulkan::Clear(u32 layer_count) { void RasterizerVulkan::DispatchCompute() { FlushWork(); + gpu_memory->FlushCaching(); ComputePipeline* const pipeline{pipeline_cache.CurrentComputePipeline()}; if (!pipeline) { @@ -481,6 +483,27 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache } } +void RasterizerVulkan::InnerInvalidation(std::span> sequences) { + { + std::scoped_lock lock{texture_cache.mutex}; + for (const auto [addr, size] : sequences) { + texture_cache.WriteMemory(addr, size); + } + } + { + std::scoped_lock lock{buffer_cache.mutex}; + for (const auto [addr, size] : sequences) { + buffer_cache.WriteMemory(addr, size); + } + } + { + for (const auto [addr, size] : sequences) { + query_cache.InvalidateRegion(addr, size); + pipeline_cache.InvalidateRegion(addr, size); + } + } +} + void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) { if (addr == 0 || size == 0) { return; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index c661e5b19..472cc64d9 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -79,6 +79,7 @@ public: VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + void InnerInvalidation(std::span> sequences) override; void OnCPUWrite(VAddr addr, u64 size) override; void InvalidateGPUCache() override; void UnmapMemory(VAddr addr, u64 size) override; From 688a9fbfa6f0fdb2d4d39fbf6cd7c970a94a0f83 Mon Sep 17 00:00:00 2001 From: MonsterDruide1 <5958456@gmail.com> Date: Wed, 4 Jan 2023 13:49:31 +0100 Subject: [PATCH 260/387] net: Silently translate ETIMEDOUT network error --- src/core/internal_network/network.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/core/internal_network/network.cpp b/src/core/internal_network/network.cpp index 447fbffaa..282ea1ff9 100644 --- a/src/core/internal_network/network.cpp +++ b/src/core/internal_network/network.cpp @@ -117,6 +117,8 @@ Errno TranslateNativeError(int e) { return Errno::NETUNREACH; case WSAEMSGSIZE: return Errno::MSGSIZE; + case WSAETIMEDOUT: + return Errno::TIMEDOUT; default: UNIMPLEMENTED_MSG("Unimplemented errno={}", e); return Errno::OTHER; @@ -211,6 +213,8 @@ Errno TranslateNativeError(int e) { return Errno::NETUNREACH; case EMSGSIZE: return Errno::MSGSIZE; + case ETIMEDOUT: + return Errno::TIMEDOUT; default: UNIMPLEMENTED_MSG("Unimplemented errno={}", e); return Errno::OTHER; @@ -226,7 +230,7 @@ Errno GetAndLogLastError() { int e = errno; #endif const Errno err = TranslateNativeError(e); - if (err == Errno::AGAIN) { + if (err == Errno::AGAIN || err == Errno::TIMEDOUT) { return err; } LOG_ERROR(Network, "Socket operation error: {}", Common::NativeErrorToString(e)); From af5ecb0b15d4449f58434e70eed835cf71fc5527 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 5 Jan 2023 06:06:33 -0500 Subject: [PATCH 261/387] MemoryManager: use fastmem directly. --- src/core/memory.cpp | 2 +- src/video_core/memory_manager.cpp | 40 ++++++++++++++++++++++++------- src/video_core/memory_manager.h | 3 ++- 3 files changed, 34 insertions(+), 11 deletions(-) diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 26be74df4..a1e41faff 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -436,7 +436,7 @@ struct Memory::Impl { } if (Settings::IsFastmemEnabled()) { - const bool is_read_enable = Settings::IsGPULevelHigh() || !cached; + const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached; system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached); } diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 83924475b..0a6390054 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -6,6 +6,7 @@ #include "common/alignment.h" #include "common/assert.h" #include "common/logging/log.h" +#include "common/settings.h" #include "core/core.h" #include "core/device_memory.h" #include "core/hle/kernel/k_page_table.h" @@ -45,6 +46,11 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 big_page_table_cpu.resize(big_page_table_size); big_page_continous.resize(big_page_table_size / continous_bits, 0); entries.resize(page_table_size / 32, 0); + if (!Settings::IsGPULevelExtreme()) { + fastmem_arena = system.DeviceMemory().buffer.VirtualBasePointer(); + } else { + fastmem_arena = nullptr; + } } MemoryManager::~MemoryManager() = default; @@ -354,7 +360,7 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si } } -template +template void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, [[maybe_unused]] VideoCommon::CacheType which) const { auto set_to_zero = [&]([[maybe_unused]] std::size_t page_index, @@ -368,8 +374,12 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std: if constexpr (is_safe) { rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); } - u8* physical = memory.GetPointer(cpu_addr_base); - std::memcpy(dest_buffer, physical, copy_amount); + if constexpr (use_fastmem) { + std::memcpy(dest_buffer, &fastmem_arena[cpu_addr_base], copy_amount); + } else { + u8* physical = memory.GetPointer(cpu_addr_base); + std::memcpy(dest_buffer, physical, copy_amount); + } dest_buffer = static_cast(dest_buffer) + copy_amount; }; auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { @@ -378,11 +388,15 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std: if constexpr (is_safe) { rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); } - if (!IsBigPageContinous(page_index)) [[unlikely]] { - memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount); + if constexpr (use_fastmem) { + std::memcpy(dest_buffer, &fastmem_arena[cpu_addr_base], copy_amount); } else { - u8* physical = memory.GetPointer(cpu_addr_base); - std::memcpy(dest_buffer, physical, copy_amount); + if (!IsBigPageContinous(page_index)) [[unlikely]] { + memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount); + } else { + u8* physical = memory.GetPointer(cpu_addr_base); + std::memcpy(dest_buffer, physical, copy_amount); + } } dest_buffer = static_cast(dest_buffer) + copy_amount; }; @@ -396,12 +410,20 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std: void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, VideoCommon::CacheType which) const { - ReadBlockImpl(gpu_src_addr, dest_buffer, size, which); + if (fastmem_arena) [[likely]] { + ReadBlockImpl(gpu_src_addr, dest_buffer, size, which); + return; + } + ReadBlockImpl(gpu_src_addr, dest_buffer, size, which); } void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, const std::size_t size) const { - ReadBlockImpl(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None); + if (fastmem_arena) [[likely]] { + ReadBlockImpl(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None); + return; + } + ReadBlockImpl(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None); } template diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index e6de0d0cb..ff9e3c0b3 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -141,7 +141,7 @@ private: inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped, FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const; - template + template void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, VideoCommon::CacheType which) const; @@ -215,6 +215,7 @@ private: std::vector big_page_continous; std::vector> page_stash{}; + u8* fastmem_arena{}; constexpr static size_t continous_bits = 64; From 2d0c4f2b1d8a069754725a2fb3597a7506e265a5 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 5 Jan 2023 06:43:28 -0500 Subject: [PATCH 262/387] Fermi2D: sync cache flushes --- src/video_core/engines/fermi_2d.cpp | 6 ++++-- src/video_core/engines/fermi_2d.h | 1 + 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index e655e7254..a126c359c 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -6,6 +6,7 @@ #include "common/microprofile.h" #include "video_core/engines/fermi_2d.h" #include "video_core/engines/sw_blitter/blitter.h" +#include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/surface.h" #include "video_core/textures/decoders.h" @@ -20,8 +21,8 @@ namespace Tegra::Engines { using namespace Texture; -Fermi2D::Fermi2D(MemoryManager& memory_manager_) { - sw_blitter = std::make_unique(memory_manager_); +Fermi2D::Fermi2D(MemoryManager& memory_manager_) : memory_manager{memory_manager_} { + sw_blitter = std::make_unique(memory_manager); // Nvidia's OpenGL driver seems to assume these values regs.src.depth = 1; regs.dst.depth = 1; @@ -104,6 +105,7 @@ void Fermi2D::Blit() { config.src_x0 = 0; } + memory_manager.FlushCaching(); if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) { sw_blitter->Blit(src, regs.dst, config); } diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 523fbdec2..705b323e1 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -305,6 +305,7 @@ public: private: VideoCore::RasterizerInterface* rasterizer = nullptr; std::unique_ptr sw_blitter; + MemoryManager& memory_manager; /// Performs the copy from the source surface to the destination surface as configured in the /// registers. From b56ad93bbc9ac38820c1e1cb4b03256dd50aa17a Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 5 Jan 2023 06:43:54 -0500 Subject: [PATCH 263/387] BufferBase: Don't ignore GPU pages. --- src/tests/video_core/buffer_base.cpp | 2 +- src/video_core/buffer_cache/buffer_base.h | 14 ++++++-------- src/video_core/engines/maxwell_dma.cpp | 4 ++-- src/video_core/invalidation_accumulator.h | 13 +++++++------ src/video_core/memory_manager.cpp | 2 +- src/video_core/memory_manager.h | 2 +- src/video_core/rasterizer_interface.h | 2 +- src/video_core/renderer_vulkan/vk_rasterizer.cpp | 6 +++--- 8 files changed, 22 insertions(+), 23 deletions(-) diff --git a/src/tests/video_core/buffer_base.cpp b/src/tests/video_core/buffer_base.cpp index f7236afab..5cd0628f2 100644 --- a/src/tests/video_core/buffer_base.cpp +++ b/src/tests/video_core/buffer_base.cpp @@ -538,7 +538,7 @@ TEST_CASE("BufferBase: Cached write downloads") { int num = 0; buffer.ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; }); buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; }); - REQUIRE(num == 0); + REQUIRE(num == 1); REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE)); REQUIRE(!buffer.IsRegionGpuModified(c + PAGE, PAGE)); buffer.FlushCachedWrites(); diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h index 92d77eef2..c47b7d866 100644 --- a/src/video_core/buffer_cache/buffer_base.h +++ b/src/video_core/buffer_cache/buffer_base.h @@ -430,7 +430,7 @@ private: if (query_begin >= SizeBytes() || size < 0) { return; } - u64* const untracked_words = Array(); + [[maybe_unused]] u64* const untracked_words = Array(); u64* const state_words = Array(); const u64 query_end = query_begin + std::min(static_cast(size), SizeBytes()); u64* const words_begin = state_words + query_begin / BYTES_PER_WORD; @@ -483,7 +483,7 @@ private: NotifyRasterizer(word_index, current_bits, ~u64{0}); } // Exclude CPU modified pages when visiting GPU pages - const u64 word = current_word & ~(type == Type::GPU ? untracked_words[word_index] : 0); + const u64 word = current_word; u64 page = page_begin; page_begin = 0; @@ -531,7 +531,7 @@ private: [[nodiscard]] bool IsRegionModified(u64 offset, u64 size) const noexcept { static_assert(type != Type::Untracked); - const u64* const untracked_words = Array(); + [[maybe_unused]] const u64* const untracked_words = Array(); const u64* const state_words = Array(); const u64 num_query_words = size / BYTES_PER_WORD + 1; const u64 word_begin = offset / BYTES_PER_WORD; @@ -539,8 +539,7 @@ private: const u64 page_limit = Common::DivCeil(offset + size, BYTES_PER_PAGE); u64 page_index = (offset / BYTES_PER_PAGE) % PAGES_PER_WORD; for (u64 word_index = word_begin; word_index < word_end; ++word_index, page_index = 0) { - const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0; - const u64 word = state_words[word_index] & ~off_word; + const u64 word = state_words[word_index]; if (word == 0) { continue; } @@ -564,7 +563,7 @@ private: [[nodiscard]] std::pair ModifiedRegion(u64 offset, u64 size) const noexcept { static_assert(type != Type::Untracked); - const u64* const untracked_words = Array(); + [[maybe_unused]] const u64* const untracked_words = Array(); const u64* const state_words = Array(); const u64 num_query_words = size / BYTES_PER_WORD + 1; const u64 word_begin = offset / BYTES_PER_WORD; @@ -574,8 +573,7 @@ private: u64 begin = std::numeric_limits::max(); u64 end = 0; for (u64 word_index = word_begin; word_index < word_end; ++word_index) { - const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0; - const u64 word = state_words[word_index] & ~off_word; + const u64 word = state_words[word_index]; if (word == 0) { continue; } diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index 7bf08e3e0..7762c7d96 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -123,7 +123,7 @@ void MaxwellDMA::Launch() { convert_linear_2_blocklinear_addr(regs.offset_in + offset), tmp_buffer.data(), tmp_buffer.size()); memory_manager.WriteBlockCached(regs.offset_out + offset, tmp_buffer.data(), - tmp_buffer.size()); + tmp_buffer.size()); } } else if (is_src_pitch && !is_dst_pitch) { UNIMPLEMENTED_IF(regs.line_length_in % 16 != 0); @@ -143,7 +143,7 @@ void MaxwellDMA::Launch() { memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in); memory_manager.WriteBlockCached(regs.offset_out, tmp_buffer.data(), - regs.line_length_in); + regs.line_length_in); } } } diff --git a/src/video_core/invalidation_accumulator.h b/src/video_core/invalidation_accumulator.h index 42420e31c..2c2aaf7bb 100644 --- a/src/video_core/invalidation_accumulator.h +++ b/src/video_core/invalidation_accumulator.h @@ -3,6 +3,7 @@ #pragma once +#include #include #include "common/common_types.h" @@ -26,8 +27,8 @@ public: if (address >= start_address && address + size <= last_collection) [[likely]] { return; } - size = (address + size + atomicy_side_mask) & atomicy_mask - address; - address = address & atomicy_mask; + size = ((address + size + atomicity_size_mask) & atomicity_mask) - address; + address = address & atomicity_mask; if (!has_collected) [[unlikely]] { reset_values(); has_collected = true; @@ -64,10 +65,10 @@ public: } private: - static constexpr size_t atomicy_bits = 5; - static constexpr size_t atomicy_size = 1ULL << atomicy_bits; - static constexpr size_t atomicy_side_mask = atomicy_size - 1; - static constexpr size_t atomicy_mask = ~atomicy_side_mask; + static constexpr size_t atomicity_bits = 5; + static constexpr size_t atomicity_size = 1ULL << atomicity_bits; + static constexpr size_t atomicity_size_mask = atomicity_size - 1; + static constexpr size_t atomicity_mask = ~atomicity_size_mask; GPUVAddr start_address{}; GPUVAddr last_collection{}; size_t accumulated_size{}; diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 0a6390054..3bcae3503 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -46,7 +46,7 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 big_page_table_cpu.resize(big_page_table_size); big_page_continous.resize(big_page_table_size / continous_bits, 0); entries.resize(page_table_size / 32, 0); - if (!Settings::IsGPULevelExtreme()) { + if (!Settings::IsGPULevelExtreme() && Settings::IsFastmemEnabled()) { fastmem_arena = system.DeviceMemory().buffer.VirtualBasePointer(); } else { fastmem_arena = nullptr; diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index ff9e3c0b3..2936364f0 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -107,7 +107,7 @@ public: * will be returned; */ std::vector> GetSubmappedRange(GPUVAddr gpu_addr, - std::size_t size) const; + std::size_t size) const; GPUVAddr Map(GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size, PTEKind kind = PTEKind::INVALID, bool is_big_pages = true); diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 6b66ad7b6..1735b6164 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -97,7 +97,7 @@ public: VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; virtual void InnerInvalidation(std::span> sequences) { - for (const auto [cpu_addr, size] : sequences) { + for (const auto& [cpu_addr, size] : sequences) { InvalidateRegion(cpu_addr, size); } } diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 6c4d74564..ed4a72166 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -486,18 +486,18 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache void RasterizerVulkan::InnerInvalidation(std::span> sequences) { { std::scoped_lock lock{texture_cache.mutex}; - for (const auto [addr, size] : sequences) { + for (const auto& [addr, size] : sequences) { texture_cache.WriteMemory(addr, size); } } { std::scoped_lock lock{buffer_cache.mutex}; - for (const auto [addr, size] : sequences) { + for (const auto& [addr, size] : sequences) { buffer_cache.WriteMemory(addr, size); } } { - for (const auto [addr, size] : sequences) { + for (const auto& [addr, size] : sequences) { query_cache.InvalidateRegion(addr, size); pipeline_cache.InvalidateRegion(addr, size); } From 16809c1fa7e2b4fb798749030645deaec79a2381 Mon Sep 17 00:00:00 2001 From: Wollnashorn Date: Fri, 30 Dec 2022 14:50:07 +0100 Subject: [PATCH 264/387] video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk. These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically. --- src/common/settings.h | 2 + .../renderer_vulkan/vk_compute_pipeline.cpp | 42 ++++--- .../renderer_vulkan/vk_compute_pipeline.h | 4 +- .../renderer_vulkan/vk_graphics_pipeline.cpp | 51 ++++---- .../renderer_vulkan/vk_graphics_pipeline.h | 19 ++- .../renderer_vulkan/vk_pipeline_cache.cpp | 117 ++++++++++++++++-- .../renderer_vulkan/vk_pipeline_cache.h | 9 ++ .../vulkan_common/vulkan_wrapper.cpp | 27 +++- src/video_core/vulkan_common/vulkan_wrapper.h | 24 +++- src/yuzu/configuration/config.cpp | 2 + .../configure_graphics_advanced.cpp | 7 ++ .../configure_graphics_advanced.h | 1 + .../configure_graphics_advanced.ui | 10 ++ src/yuzu_cmd/config.cpp | 1 + src/yuzu_cmd/default_ini.h | 4 + 15 files changed, 253 insertions(+), 67 deletions(-) diff --git a/src/common/settings.h b/src/common/settings.h index 5017951c5..0d58d6171 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -451,6 +451,8 @@ struct Values { SwitchableSetting use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting use_fast_gpu_time{true, "use_fast_gpu_time"}; SwitchableSetting use_pessimistic_flushes{false, "use_pessimistic_flushes"}; + SwitchableSetting use_vulkan_driver_pipeline_cache{false, + "use_vulkan_driver_pipeline_cache"}; SwitchableSetting bg_red{0, "bg_red"}; SwitchableSetting bg_green{0, "bg_green"}; diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp index 04a3a861e..2a0f0dbf0 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp @@ -24,13 +24,15 @@ using Shader::ImageBufferDescriptor; using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET; using Tegra::Texture::TexturePair; -ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool, +ComputePipeline::ComputePipeline(const Device& device_, vk::PipelineCache& pipeline_cache_, + DescriptorPool& descriptor_pool, UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* thread_worker, PipelineStatistics* pipeline_statistics, VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_, vk::ShaderModule spv_module_) - : device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_}, + : device{device_}, pipeline_cache(pipeline_cache_), + update_descriptor_queue{update_descriptor_queue_}, info{info_}, spv_module(std::move(spv_module_)) { if (shader_notify) { shader_notify->MarkShaderBuilding(); @@ -56,23 +58,27 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript if (device.IsKhrPipelineExecutablePropertiesEnabled()) { flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR; } - pipeline = device.GetLogical().CreateComputePipeline({ - .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, - .pNext = nullptr, - .flags = flags, - .stage{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - .pNext = device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr, - .flags = 0, - .stage = VK_SHADER_STAGE_COMPUTE_BIT, - .module = *spv_module, - .pName = "main", - .pSpecializationInfo = nullptr, + pipeline = device.GetLogical().CreateComputePipeline( + { + .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = flags, + .stage{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = + device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_COMPUTE_BIT, + .module = *spv_module, + .pName = "main", + .pSpecializationInfo = nullptr, + }, + .layout = *pipeline_layout, + .basePipelineHandle = 0, + .basePipelineIndex = 0, }, - .layout = *pipeline_layout, - .basePipelineHandle = 0, - .basePipelineIndex = 0, - }); + *pipeline_cache); + if (pipeline_statistics) { pipeline_statistics->Collect(*pipeline); } diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h index d70837fc5..78d77027f 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h @@ -28,7 +28,8 @@ class Scheduler; class ComputePipeline { public: - explicit ComputePipeline(const Device& device, DescriptorPool& descriptor_pool, + explicit ComputePipeline(const Device& device, vk::PipelineCache& pipeline_cache, + DescriptorPool& descriptor_pool, UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* thread_worker, PipelineStatistics* pipeline_statistics, @@ -46,6 +47,7 @@ public: private: const Device& device; + vk::PipelineCache& pipeline_cache; UpdateDescriptorQueue& update_descriptor_queue; Shader::Info info; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 734c379b9..f91bb5a1d 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -234,13 +234,14 @@ ConfigureFuncPtr ConfigureFunc(const std::array& m GraphicsPipeline::GraphicsPipeline( Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_, - VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool, + vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify, + const Device& device_, DescriptorPool& descriptor_pool, UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread, PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache, const GraphicsPipelineCacheKey& key_, std::array stages, const std::array& infos) - : key{key_}, device{device_}, texture_cache{texture_cache_}, - buffer_cache{buffer_cache_}, scheduler{scheduler_}, + : key{key_}, device{device_}, texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, + pipeline_cache(pipeline_cache_), scheduler{scheduler_}, update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} { if (shader_notify) { shader_notify->MarkShaderBuilding(); @@ -897,27 +898,29 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { if (device.IsKhrPipelineExecutablePropertiesEnabled()) { flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR; } - pipeline = device.GetLogical().CreateGraphicsPipeline({ - .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, - .pNext = nullptr, - .flags = flags, - .stageCount = static_cast(shader_stages.size()), - .pStages = shader_stages.data(), - .pVertexInputState = &vertex_input_ci, - .pInputAssemblyState = &input_assembly_ci, - .pTessellationState = &tessellation_ci, - .pViewportState = &viewport_ci, - .pRasterizationState = &rasterization_ci, - .pMultisampleState = &multisample_ci, - .pDepthStencilState = &depth_stencil_ci, - .pColorBlendState = &color_blend_ci, - .pDynamicState = &dynamic_state_ci, - .layout = *pipeline_layout, - .renderPass = render_pass, - .subpass = 0, - .basePipelineHandle = nullptr, - .basePipelineIndex = 0, - }); + pipeline = device.GetLogical().CreateGraphicsPipeline( + { + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = flags, + .stageCount = static_cast(shader_stages.size()), + .pStages = shader_stages.data(), + .pVertexInputState = &vertex_input_ci, + .pInputAssemblyState = &input_assembly_ci, + .pTessellationState = &tessellation_ci, + .pViewportState = &viewport_ci, + .pRasterizationState = &rasterization_ci, + .pMultisampleState = &multisample_ci, + .pDepthStencilState = &depth_stencil_ci, + .pColorBlendState = &color_blend_ci, + .pDynamicState = &dynamic_state_ci, + .layout = *pipeline_layout, + .renderPass = render_pass, + .subpass = 0, + .basePipelineHandle = nullptr, + .basePipelineIndex = 0, + }, + *pipeline_cache); } void GraphicsPipeline::Validate() { diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h index 1ed2967be..67c657d0e 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h @@ -70,16 +70,14 @@ class GraphicsPipeline { static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage; public: - explicit GraphicsPipeline(Scheduler& scheduler, BufferCache& buffer_cache, - TextureCache& texture_cache, VideoCore::ShaderNotify* shader_notify, - const Device& device, DescriptorPool& descriptor_pool, - UpdateDescriptorQueue& update_descriptor_queue, - Common::ThreadWorker* worker_thread, - PipelineStatistics* pipeline_statistics, - RenderPassCache& render_pass_cache, - const GraphicsPipelineCacheKey& key, - std::array stages, - const std::array& infos); + explicit GraphicsPipeline( + Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache, + vk::PipelineCache& pipeline_cache, VideoCore::ShaderNotify* shader_notify, + const Device& device, DescriptorPool& descriptor_pool, + UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* worker_thread, + PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache, + const GraphicsPipelineCacheKey& key, std::array stages, + const std::array& infos); GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete; GraphicsPipeline(GraphicsPipeline&&) noexcept = delete; @@ -133,6 +131,7 @@ private: const Device& device; TextureCache& texture_cache; BufferCache& buffer_cache; + vk::PipelineCache& pipeline_cache; Scheduler& scheduler; UpdateDescriptorQueue& update_descriptor_queue; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 3046b72ab..e0e2be90c 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -55,6 +55,7 @@ using VideoCommon::GenericEnvironment; using VideoCommon::GraphicsEnvironment; constexpr u32 CACHE_VERSION = 10; +constexpr std::array VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'}; template auto MakeSpan(Container& container) { @@ -284,6 +285,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_}, texture_cache{texture_cache_}, shader_notify{shader_notify_}, use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()}, + use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()}, workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"), serialization_thread(1, "VkPipelineSerialization") { const auto& float_control{device.FloatControlProperties()}; @@ -362,7 +364,11 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device }; } -PipelineCache::~PipelineCache() = default; +PipelineCache::~PipelineCache() { + if (use_vulkan_pipeline_cache) { + SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache); + } +} GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() { MICROPROFILE_SCOPE(Vulkan_PipelineCache); @@ -418,6 +424,11 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading } pipeline_cache_filename = base_dir / "vulkan.bin"; + if (use_vulkan_pipeline_cache) { + vulkan_pipeline_cache_filename = base_dir / "vulkan_pipelines.bin"; + vulkan_pipeline_cache = LoadVulkanPipelineCache(vulkan_pipeline_cache_filename); + } + struct { std::mutex mutex; size_t total{}; @@ -496,6 +507,10 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading workers.WaitForRequests(stop_loading); + if (use_vulkan_pipeline_cache) { + SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache); + } + if (state.statistics) { state.statistics->Report(); } @@ -616,10 +631,10 @@ std::unique_ptr PipelineCache::CreateGraphicsPipeline( previous_stage = &program; } Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr}; - return std::make_unique(scheduler, buffer_cache, texture_cache, - &shader_notify, device, descriptor_pool, - update_descriptor_queue, thread_worker, statistics, - render_pass_cache, key, std::move(modules), infos); + return std::make_unique( + scheduler, buffer_cache, texture_cache, vulkan_pipeline_cache, &shader_notify, device, + descriptor_pool, update_descriptor_queue, thread_worker, statistics, render_pass_cache, key, + std::move(modules), infos); } catch (const Shader::Exception& exception) { LOG_ERROR(Render_Vulkan, "{}", exception.what()); @@ -689,13 +704,99 @@ std::unique_ptr PipelineCache::CreateComputePipeline( spv_module.SetObjectNameEXT(name.c_str()); } Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr}; - return std::make_unique(device, descriptor_pool, update_descriptor_queue, - thread_worker, statistics, &shader_notify, - program.info, std::move(spv_module)); + return std::make_unique(device, vulkan_pipeline_cache, descriptor_pool, + update_descriptor_queue, thread_worker, statistics, + &shader_notify, program.info, std::move(spv_module)); } catch (const Shader::Exception& exception) { LOG_ERROR(Render_Vulkan, "{}", exception.what()); return nullptr; } +void PipelineCache::SerializeVulkanPipelineCache(const std::filesystem::path& filename, + const vk::PipelineCache& pipeline_cache) try { + std::ofstream file(filename, std::ios::binary); + file.exceptions(std::ifstream::failbit); + if (!file.is_open()) { + LOG_ERROR(Common_Filesystem, "Failed to open Vulkan pipeline cache file {}", + Common::FS::PathToUTF8String(filename)); + return; + } + file.write(VULKAN_CACHE_MAGIC_NUMBER.data(), VULKAN_CACHE_MAGIC_NUMBER.size()); + + size_t cache_size = 0; + std::vector cache_data; + if (pipeline_cache) { + pipeline_cache.Read(&cache_size, nullptr); + cache_data.resize(cache_size); + pipeline_cache.Read(&cache_size, cache_data.data()); + } + file.write(cache_data.data(), cache_size); + + LOG_INFO(Render_Vulkan, "Vulkan pipelines cached at: {}", + Common::FS::PathToUTF8String(filename)); + +} catch (const std::ios_base::failure& e) { + LOG_ERROR(Common_Filesystem, "{}", e.what()); + if (!Common::FS::RemoveFile(filename)) { + LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan pipeline cache file {}", + Common::FS::PathToUTF8String(filename)); + } +} + +vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem::path& filename) { + const auto create_pipeline_cache = [this](size_t data_size, const void* data) { + VkPipelineCacheCreateInfo pipeline_cache_ci = { + .sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .initialDataSize = data_size, + .pInitialData = data}; + return device.GetLogical().CreatePipelineCache(pipeline_cache_ci); + }; + try { + std::ifstream file(filename, std::ios::binary | std::ios::ate); + if (!file.is_open()) { + return create_pipeline_cache(0, nullptr); + } + file.exceptions(std::ifstream::failbit); + const auto end{file.tellg()}; + file.seekg(0, std::ios::beg); + + std::array magic_number; + file.read(magic_number.data(), magic_number.size()); + if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) { + file.close(); + if (Common::FS::RemoveFile(filename)) { + if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) { + LOG_ERROR(Common_Filesystem, "Invalid Vulkan pipeline cache file"); + } + } else { + LOG_ERROR(Common_Filesystem, + "Invalid Vulkan pipeline cache file and failed to delete it in \"{}\"", + Common::FS::PathToUTF8String(filename)); + } + return create_pipeline_cache(0, nullptr); + } + + const size_t cache_size = static_cast(end) - magic_number.size(); + std::vector cache_data(cache_size); + file.read(cache_data.data(), cache_size); + + LOG_INFO(Render_Vulkan, + "Loaded Vulkan pipeline cache: ", Common::FS::PathToUTF8String(filename)); + + return create_pipeline_cache(cache_size, cache_data.data()); + + } catch (const std::ios_base::failure& e) { + LOG_ERROR(Common_Filesystem, "{}", e.what()); + if (!Common::FS::RemoveFile(filename)) { + LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan pipeline cache file {}", + Common::FS::PathToUTF8String(filename)); + } + + return create_pipeline_cache(0, nullptr); + } +} + } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index b4f593ef5..cf3bd6b85 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -135,6 +135,11 @@ private: PipelineStatistics* statistics, bool build_in_parallel); + void SerializeVulkanPipelineCache(const std::filesystem::path& filename, + const vk::PipelineCache& pipeline_cache); + + vk::PipelineCache LoadVulkanPipelineCache(const std::filesystem::path& filename); + const Device& device; Scheduler& scheduler; DescriptorPool& descriptor_pool; @@ -144,6 +149,7 @@ private: TextureCache& texture_cache; VideoCore::ShaderNotify& shader_notify; bool use_asynchronous_shaders{}; + bool use_vulkan_pipeline_cache{}; GraphicsPipelineCacheKey graphics_key{}; GraphicsPipeline* current_pipeline{}; @@ -158,6 +164,9 @@ private: std::filesystem::path pipeline_cache_filename; + std::filesystem::path vulkan_pipeline_cache_filename; + vk::PipelineCache vulkan_pipeline_cache; + Common::ThreadWorker workers; Common::ThreadWorker serialization_thread; DynamicFeatures dynamic_features; diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 861767c13..61be1fce1 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -152,6 +152,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCreateGraphicsPipelines); X(vkCreateImage); X(vkCreateImageView); + X(vkCreatePipelineCache); X(vkCreatePipelineLayout); X(vkCreateQueryPool); X(vkCreateRenderPass); @@ -171,6 +172,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkDestroyImage); X(vkDestroyImageView); X(vkDestroyPipeline); + X(vkDestroyPipelineCache); X(vkDestroyPipelineLayout); X(vkDestroyQueryPool); X(vkDestroyRenderPass); @@ -188,6 +190,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkGetEventStatus); X(vkGetFenceStatus); X(vkGetImageMemoryRequirements); + X(vkGetPipelineCacheData); X(vkGetMemoryFdKHR); #ifdef _WIN32 X(vkGetMemoryWin32HandleKHR); @@ -431,6 +434,10 @@ void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noex dld.vkDestroyPipeline(device, handle, nullptr); } +void Destroy(VkDevice device, VkPipelineCache handle, const DeviceDispatch& dld) noexcept { + dld.vkDestroyPipelineCache(device, handle, nullptr); +} + void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyPipelineLayout(device, handle, nullptr); } @@ -651,6 +658,10 @@ void ShaderModule::SetObjectNameEXT(const char* name) const { SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name); } +void PipelineCache::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_PIPELINE_CACHE, name); +} + void Semaphore::SetObjectNameEXT(const char* name) const { SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name); } @@ -746,21 +757,29 @@ DescriptorSetLayout Device::CreateDescriptorSetLayout( return DescriptorSetLayout(object, handle, *dld); } +PipelineCache Device::CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const { + VkPipelineCache cache; + Check(dld->vkCreatePipelineCache(handle, &ci, nullptr, &cache)); + return PipelineCache(cache, handle, *dld); +} + PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const { VkPipelineLayout object; Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object)); return PipelineLayout(object, handle, *dld); } -Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const { +Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci, + VkPipelineCache cache) const { VkPipeline object; - Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object)); + Check(dld->vkCreateGraphicsPipelines(handle, cache, 1, &ci, nullptr, &object)); return Pipeline(object, handle, *dld); } -Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const { +Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci, + VkPipelineCache cache) const { VkPipeline object; - Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object)); + Check(dld->vkCreateComputePipelines(handle, cache, 1, &ci, nullptr, &object)); return Pipeline(object, handle, *dld); } diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index accfad8c1..412779b51 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -270,6 +270,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{}; PFN_vkCreateImage vkCreateImage{}; PFN_vkCreateImageView vkCreateImageView{}; + PFN_vkCreatePipelineCache vkCreatePipelineCache{}; PFN_vkCreatePipelineLayout vkCreatePipelineLayout{}; PFN_vkCreateQueryPool vkCreateQueryPool{}; PFN_vkCreateRenderPass vkCreateRenderPass{}; @@ -289,6 +290,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkDestroyImage vkDestroyImage{}; PFN_vkDestroyImageView vkDestroyImageView{}; PFN_vkDestroyPipeline vkDestroyPipeline{}; + PFN_vkDestroyPipelineCache vkDestroyPipelineCache{}; PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{}; PFN_vkDestroyQueryPool vkDestroyQueryPool{}; PFN_vkDestroyRenderPass vkDestroyRenderPass{}; @@ -306,6 +308,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkGetEventStatus vkGetEventStatus{}; PFN_vkGetFenceStatus vkGetFenceStatus{}; PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{}; + PFN_vkGetPipelineCacheData vkGetPipelineCacheData{}; PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{}; #ifdef _WIN32 PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{}; @@ -351,6 +354,7 @@ void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept; +void Destroy(VkDevice, VkPipelineCache, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept; @@ -773,6 +777,18 @@ public: void SetObjectNameEXT(const char* name) const; }; +class PipelineCache : public Handle { + using Handle::Handle; + +public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; + + VkResult Read(size_t* size, void* data) const noexcept { + return dld->vkGetPipelineCacheData(owner, handle, size, data); + } +}; + class Semaphore : public Handle { using Handle::Handle; @@ -844,11 +860,15 @@ public: DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const; + PipelineCache CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const; + PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const; - Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const; + Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci, + VkPipelineCache cache = nullptr) const; - Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const; + Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci, + VkPipelineCache cache = nullptr) const; Sampler CreateSampler(const VkSamplerCreateInfo& ci) const; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index e9425b5bd..fbfa3ba35 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -709,6 +709,7 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_fast_gpu_time); ReadGlobalSetting(Settings::values.use_pessimistic_flushes); + ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache); ReadGlobalSetting(Settings::values.bg_red); ReadGlobalSetting(Settings::values.bg_green); ReadGlobalSetting(Settings::values.bg_blue); @@ -1348,6 +1349,7 @@ void Config::SaveRendererValues() { WriteGlobalSetting(Settings::values.use_asynchronous_shaders); WriteGlobalSetting(Settings::values.use_fast_gpu_time); WriteGlobalSetting(Settings::values.use_pessimistic_flushes); + WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache); WriteGlobalSetting(Settings::values.bg_red); WriteGlobalSetting(Settings::values.bg_green); WriteGlobalSetting(Settings::values.bg_blue); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 01f074699..b3862e707 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -29,6 +29,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue()); + ui->use_vulkan_driver_pipeline_cache->setChecked( + Settings::values.use_vulkan_driver_pipeline_cache.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setCurrentIndex( @@ -58,6 +60,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ui->use_fast_gpu_time, use_fast_gpu_time); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes, ui->use_pessimistic_flushes, use_pessimistic_flushes); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache, + ui->use_vulkan_driver_pipeline_cache, + use_vulkan_driver_pipeline_cache); } void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { @@ -82,6 +87,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); ui->use_pessimistic_flushes->setEnabled( Settings::values.use_pessimistic_flushes.UsingGlobal()); + ui->use_vulkan_driver_pipeline_cache->setEnabled( + Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 12e816905..891efc068 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -40,6 +40,7 @@ private: ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; ConfigurationShared::CheckState use_pessimistic_flushes; + ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache; const Core::System& system; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 87a121471..67878b057 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -109,6 +109,16 @@ + + + + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files automatically. + + + Use Vulkan pipeline cache (Hack) + + + diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 1e45e57bc..b2d690bb6 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -321,6 +321,7 @@ void Config::ReadValues() { ReadSetting("Renderer", Settings::values.accelerate_astc); ReadSetting("Renderer", Settings::values.use_fast_gpu_time); ReadSetting("Renderer", Settings::values.use_pessimistic_flushes); + ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache); ReadSetting("Renderer", Settings::values.bg_red); ReadSetting("Renderer", Settings::values.bg_green); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 6fcf04e1b..7f8c8af0c 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -350,6 +350,10 @@ use_fast_gpu_time = # 0: Off (default), 1: On use_pessimistic_flushes = +# Enables storing a cache file for Vulkan pipelines, which can significantly improve shader load time. +# 0: Off (default), 1: On +use_vulkan_driver_pipeline_cache = + # Whether to use garbage collection or not for GPU caches. # 0 (default): Off, 1: On use_caches_gc = From 67d4f190f7fd5e607096bfecf9cbf1e7b0fd802d Mon Sep 17 00:00:00 2001 From: Wollnashorn Date: Fri, 30 Dec 2022 19:31:01 +0100 Subject: [PATCH 265/387] yuzu-cmd: Removed `use_vulkan_driver_pipeline_cache` from default_ini.h The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded. --- src/yuzu_cmd/default_ini.h | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 7f8c8af0c..6fcf04e1b 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -350,10 +350,6 @@ use_fast_gpu_time = # 0: Off (default), 1: On use_pessimistic_flushes = -# Enables storing a cache file for Vulkan pipelines, which can significantly improve shader load time. -# 0: Off (default), 1: On -use_vulkan_driver_pipeline_cache = - # Whether to use garbage collection or not for GPU caches. # 0 (default): Off, 1: On use_caches_gc = From f4626512ff67f6a27235b831111330b42313c312 Mon Sep 17 00:00:00 2001 From: Wollnashorn Date: Sat, 31 Dec 2022 02:49:08 +0100 Subject: [PATCH 266/387] config: Better wording for VK pipeline cache option and enable by default --- src/common/settings.h | 2 +- src/yuzu/configuration/configure_graphics_advanced.ui | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/common/settings.h b/src/common/settings.h index 0d58d6171..d9e82087d 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -451,7 +451,7 @@ struct Values { SwitchableSetting use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting use_fast_gpu_time{true, "use_fast_gpu_time"}; SwitchableSetting use_pessimistic_flushes{false, "use_pessimistic_flushes"}; - SwitchableSetting use_vulkan_driver_pipeline_cache{false, + SwitchableSetting use_vulkan_driver_pipeline_cache{true, "use_vulkan_driver_pipeline_cache"}; SwitchableSetting bg_red{0, "bg_red"}; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 67878b057..ccbdcf08f 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -112,10 +112,10 @@ - Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files automatically. + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - Use Vulkan pipeline cache (Hack) + Use Vulkan pipeline cache From f2aa8166796742b16b1a09204a63cb990a311100 Mon Sep 17 00:00:00 2001 From: Wollnashorn Date: Sat, 31 Dec 2022 21:39:14 +0100 Subject: [PATCH 267/387] video_core/vulkan: Added check if Vulkan pipeline path has been set --- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index e0e2be90c..7bded3ec5 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -365,7 +365,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device } PipelineCache::~PipelineCache() { - if (use_vulkan_pipeline_cache) { + if (use_vulkan_pipeline_cache && !vulkan_pipeline_cache_filename.empty()) { SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache); } } From 8945fafcc0ee6c28dcd956e1ffe82df72b0d9d4c Mon Sep 17 00:00:00 2001 From: Wollnashorn Date: Mon, 2 Jan 2023 02:51:07 +0100 Subject: [PATCH 268/387] config: Set the Vulkan driver pipeline cache option to be global --- src/common/settings.cpp | 1 + src/yuzu/configuration/configure_graphics_advanced.cpp | 3 +++ 2 files changed, 4 insertions(+) diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 149e621f9..2eaded242 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -200,6 +200,7 @@ void RestoreGlobalState(bool is_powered_on) { values.use_asynchronous_shaders.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true); values.use_pessimistic_flushes.SetGlobal(true); + values.use_vulkan_driver_pipeline_cache.SetGlobal(true); values.bg_red.SetGlobal(true); values.bg_green.SetGlobal(true); values.bg_blue.SetGlobal(true); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index b3862e707..a3fbe2ad0 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -104,6 +104,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes, Settings::values.use_pessimistic_flushes, use_pessimistic_flushes); + ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache, + Settings::values.use_vulkan_driver_pipeline_cache, + use_vulkan_driver_pipeline_cache); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast(Settings::values.gpu_accuracy.GetValue(true))); From 9c9008ac813161bfbb6489ee128199e27c9515f7 Mon Sep 17 00:00:00 2001 From: Wollnashorn Date: Tue, 3 Jan 2023 04:18:45 +0100 Subject: [PATCH 269/387] video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache --- src/yuzu/main.cpp | 20 +++++++++++++++++++- src/yuzu/main.h | 1 + 2 files changed, 20 insertions(+), 1 deletion(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 524650144..c55f81c2f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2229,8 +2229,10 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ } switch (target) { - case GameListRemoveTarget::GlShaderCache: case GameListRemoveTarget::VkShaderCache: + RemoveVulkanDriverPipelineCache(program_id); + [[fallthrough]]; + case GameListRemoveTarget::GlShaderCache: RemoveTransferableShaderCache(program_id, target); break; case GameListRemoveTarget::AllShaderCache: @@ -2271,6 +2273,22 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTa } } +void GMainWindow::RemoveVulkanDriverPipelineCache(u64 program_id) { + static constexpr std::string_view target_file_name = "vulkan_pipelines.bin"; + + const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); + const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id); + const auto target_file = shader_cache_folder_path / target_file_name; + + if (!Common::FS::Exists(target_file)) { + return; + } + if (!Common::FS::RemoveFile(target_file)) { + QMessageBox::warning(this, tr("Error Removing Vulkan Driver Pipeline Cache"), + tr("Failed to remove the driver pipeline cache.")); + } +} + void GMainWindow::RemoveAllTransferableShaderCaches(u64 program_id) { const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); const auto program_shader_cache_dir = shader_cache_dir / fmt::format("{:016x}", program_id); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index db318485d..f25ce65a8 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -347,6 +347,7 @@ private: void RemoveUpdateContent(u64 program_id, InstalledEntryType type); void RemoveAddOnContent(u64 program_id, InstalledEntryType type); void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target); + void RemoveVulkanDriverPipelineCache(u64 program_id); void RemoveAllTransferableShaderCaches(u64 program_id); void RemoveCustomConfiguration(u64 program_id, const std::string& game_path); std::optional SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); From e07976a22bcbfe8a2a3c166cc35c654f9b893a5d Mon Sep 17 00:00:00 2001 From: Wollnashorn Date: Thu, 5 Jan 2023 04:36:17 +0100 Subject: [PATCH 270/387] video_core/vulkan: Vulkan driver pipelines now contain cache version So that old cache can get deleted when the cache version changes and does not grow infinitely --- .../renderer_vulkan/vk_pipeline_cache.cpp | 39 ++++++++++++------- .../renderer_vulkan/vk_pipeline_cache.h | 5 ++- 2 files changed, 28 insertions(+), 16 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 7bded3ec5..67e5bc648 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -366,7 +366,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device PipelineCache::~PipelineCache() { if (use_vulkan_pipeline_cache && !vulkan_pipeline_cache_filename.empty()) { - SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache); + SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache, + CACHE_VERSION); } } @@ -426,7 +427,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading if (use_vulkan_pipeline_cache) { vulkan_pipeline_cache_filename = base_dir / "vulkan_pipelines.bin"; - vulkan_pipeline_cache = LoadVulkanPipelineCache(vulkan_pipeline_cache_filename); + vulkan_pipeline_cache = + LoadVulkanPipelineCache(vulkan_pipeline_cache_filename, CACHE_VERSION); } struct { @@ -508,7 +510,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading workers.WaitForRequests(stop_loading); if (use_vulkan_pipeline_cache) { - SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache); + SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache, + CACHE_VERSION); } if (state.statistics) { @@ -714,15 +717,17 @@ std::unique_ptr PipelineCache::CreateComputePipeline( } void PipelineCache::SerializeVulkanPipelineCache(const std::filesystem::path& filename, - const vk::PipelineCache& pipeline_cache) try { + const vk::PipelineCache& pipeline_cache, + u32 cache_version) try { std::ofstream file(filename, std::ios::binary); file.exceptions(std::ifstream::failbit); if (!file.is_open()) { - LOG_ERROR(Common_Filesystem, "Failed to open Vulkan pipeline cache file {}", + LOG_ERROR(Common_Filesystem, "Failed to open Vulkan driver pipeline cache file {}", Common::FS::PathToUTF8String(filename)); return; } - file.write(VULKAN_CACHE_MAGIC_NUMBER.data(), VULKAN_CACHE_MAGIC_NUMBER.size()); + file.write(VULKAN_CACHE_MAGIC_NUMBER.data(), VULKAN_CACHE_MAGIC_NUMBER.size()) + .write(reinterpret_cast(&cache_version), sizeof(cache_version)); size_t cache_size = 0; std::vector cache_data; @@ -733,18 +738,19 @@ void PipelineCache::SerializeVulkanPipelineCache(const std::filesystem::path& fi } file.write(cache_data.data(), cache_size); - LOG_INFO(Render_Vulkan, "Vulkan pipelines cached at: {}", + LOG_INFO(Render_Vulkan, "Vulkan driver pipelines cached at: {}", Common::FS::PathToUTF8String(filename)); } catch (const std::ios_base::failure& e) { LOG_ERROR(Common_Filesystem, "{}", e.what()); if (!Common::FS::RemoveFile(filename)) { - LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan pipeline cache file {}", + LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}", Common::FS::PathToUTF8String(filename)); } } -vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem::path& filename) { +vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem::path& filename, + u32 expected_cache_version) { const auto create_pipeline_cache = [this](size_t data_size, const void* data) { VkPipelineCacheCreateInfo pipeline_cache_ci = { .sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO, @@ -764,12 +770,17 @@ vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem:: file.seekg(0, std::ios::beg); std::array magic_number; - file.read(magic_number.data(), magic_number.size()); - if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) { + u32 cache_version; + file.read(magic_number.data(), magic_number.size()) + .read(reinterpret_cast(&cache_version), sizeof(cache_version)); + if (magic_number != VULKAN_CACHE_MAGIC_NUMBER || cache_version != expected_cache_version) { file.close(); if (Common::FS::RemoveFile(filename)) { if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) { - LOG_ERROR(Common_Filesystem, "Invalid Vulkan pipeline cache file"); + LOG_ERROR(Common_Filesystem, "Invalid Vulkan driver pipeline cache file"); + } + if (cache_version != expected_cache_version) { + LOG_INFO(Common_Filesystem, "Deleting old Vulkan driver pipeline cache"); } } else { LOG_ERROR(Common_Filesystem, @@ -784,14 +795,14 @@ vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem:: file.read(cache_data.data(), cache_size); LOG_INFO(Render_Vulkan, - "Loaded Vulkan pipeline cache: ", Common::FS::PathToUTF8String(filename)); + "Loaded Vulkan driver pipeline cache: ", Common::FS::PathToUTF8String(filename)); return create_pipeline_cache(cache_size, cache_data.data()); } catch (const std::ios_base::failure& e) { LOG_ERROR(Common_Filesystem, "{}", e.what()); if (!Common::FS::RemoveFile(filename)) { - LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan pipeline cache file {}", + LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}", Common::FS::PathToUTF8String(filename)); } diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index cf3bd6b85..5171912d7 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -136,9 +136,10 @@ private: bool build_in_parallel); void SerializeVulkanPipelineCache(const std::filesystem::path& filename, - const vk::PipelineCache& pipeline_cache); + const vk::PipelineCache& pipeline_cache, u32 cache_version); - vk::PipelineCache LoadVulkanPipelineCache(const std::filesystem::path& filename); + vk::PipelineCache LoadVulkanPipelineCache(const std::filesystem::path& filename, + u32 expected_cache_version); const Device& device; Scheduler& scheduler; From bbfad79c89f9b7886005d39b51129bcfd94830b8 Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Tue, 2 Aug 2022 17:41:41 +0100 Subject: [PATCH 271/387] Vulkan: Add a workaround for input_position on Adreno drivers Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct. --- .../spirv/emit_spirv_context_get_set.cpp | 7 +++- .../backend/spirv/spirv_emit_context.cpp | 42 +++++++++++++++---- .../backend/spirv/spirv_emit_context.h | 1 + src/shader_recompiler/profile.h | 2 + .../renderer_vulkan/vk_pipeline_cache.cpp | 1 + 5 files changed, 42 insertions(+), 11 deletions(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index db9c94ce8..1590debc4 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -321,8 +321,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { case IR::Attribute::PositionY: case IR::Attribute::PositionZ: case IR::Attribute::PositionW: - return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, - ctx.Const(element))); + return ctx.OpLoad(ctx.F32[1], ctx.need_input_position_indirect ? + AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, + ctx.u32_zero_value, ctx.Const(element)) + : AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, + ctx.Const(element))); case IR::Attribute::InstanceId: if (ctx.profile.support_vertex_instance_id) { return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index ecb2db494..eb1e3e0b6 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -721,9 +721,21 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) { size_t label_index{0}; if (info.loads.AnyComponent(IR::Attribute::PositionX)) { AddLabel(labels[label_index]); - const Id pointer{is_array - ? OpAccessChain(input_f32, input_position, vertex, masked_index) - : OpAccessChain(input_f32, input_position, masked_index)}; + const Id pointer{[&]() { + if (need_input_position_indirect) { + if (is_array) + return OpAccessChain(input_f32, input_position, vertex, u32_zero_value, + masked_index); + else + return OpAccessChain(input_f32, input_position, u32_zero_value, + masked_index); + } else { + if (is_array) + return OpAccessChain(input_f32, input_position, vertex, masked_index); + else + return OpAccessChain(input_f32, input_position, masked_index); + } + }()}; const Id result{OpLoad(F32[1], pointer)}; OpReturnValue(result); ++label_index; @@ -1367,12 +1379,24 @@ void EmitContext::DefineInputs(const IR::Program& program) { Decorate(layer, spv::Decoration::Flat); } if (loads.AnyComponent(IR::Attribute::PositionX)) { - const bool is_fragment{stage != Stage::Fragment}; - const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord}; - input_position = DefineInput(*this, F32[4], true, built_in); - if (profile.support_geometry_shader_passthrough) { - if (info.passthrough.AnyComponent(IR::Attribute::PositionX)) { - Decorate(input_position, spv::Decoration::PassthroughNV); + const bool is_fragment{stage == Stage::Fragment}; + if (!is_fragment && profile.has_broken_spirv_position_input) { + need_input_position_indirect = true; + + const Id input_position_struct = TypeStruct(F32[4]); + input_position = DefineInput(*this, input_position_struct, true); + + MemberDecorate(input_position_struct, 0, spv::Decoration::BuiltIn, + static_cast(spv::BuiltIn::Position)); + Decorate(input_position_struct, spv::Decoration::Block); + } else { + const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::FragCoord : spv::BuiltIn::Position}; + input_position = DefineInput(*this, F32[4], true, built_in); + + if (profile.support_geometry_shader_passthrough) { + if (info.passthrough.AnyComponent(IR::Attribute::PositionX)) { + Decorate(input_position, spv::Decoration::PassthroughNV); + } } } } diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index 4414a5169..dbc5c55b9 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -280,6 +280,7 @@ public: Id write_global_func_u32x2{}; Id write_global_func_u32x4{}; + bool need_input_position_indirect{}; Id input_position{}; std::array input_generics{}; diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index b8841a536..253e0d0bd 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -55,6 +55,8 @@ struct Profile { /// OpFClamp is broken and OpFMax + OpFMin should be used instead bool has_broken_spirv_clamp{}; + /// The Position builtin needs to be wrapped in a struct when used as an input + bool has_broken_spirv_position_input{}; /// Offset image operands with an unsigned type do not work bool has_broken_unsigned_image_offsets{}; /// Signed instructions with unsigned data types are misinterpreted diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 67e5bc648..4d7770bf8 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -331,6 +331,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .need_declared_frag_colors = false, .has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS, + .has_broken_spirv_position_input = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY, .has_broken_unsigned_image_offsets = false, .has_broken_signed_operations = false, .has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY, From c1cc99584cac7b3207b01502591e093712ffde55 Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Fri, 21 Oct 2022 22:58:37 +0100 Subject: [PATCH 272/387] shader_recompiler: Add comparison operators to descriptor types --- src/shader_recompiler/shader_info.h | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index 44236b6b1..f93181e1e 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -65,6 +65,8 @@ enum class Interpolation { struct ConstantBufferDescriptor { u32 index; u32 count; + + auto operator<=>(const ConstantBufferDescriptor&) const = default; }; struct StorageBufferDescriptor { @@ -72,6 +74,8 @@ struct StorageBufferDescriptor { u32 cbuf_offset; u32 count; bool is_written; + + auto operator<=>(const StorageBufferDescriptor&) const = default; }; struct TextureBufferDescriptor { @@ -84,6 +88,8 @@ struct TextureBufferDescriptor { u32 secondary_shift_left; u32 count; u32 size_shift; + + auto operator<=>(const TextureBufferDescriptor&) const = default; }; using TextureBufferDescriptors = boost::container::small_vector; @@ -95,6 +101,8 @@ struct ImageBufferDescriptor { u32 cbuf_offset; u32 count; u32 size_shift; + + auto operator<=>(const ImageBufferDescriptor&) const = default; }; using ImageBufferDescriptors = boost::container::small_vector; @@ -110,6 +118,8 @@ struct TextureDescriptor { u32 secondary_shift_left; u32 count; u32 size_shift; + + auto operator<=>(const TextureDescriptor&) const = default; }; using TextureDescriptors = boost::container::small_vector; @@ -122,6 +132,8 @@ struct ImageDescriptor { u32 cbuf_offset; u32 count; u32 size_shift; + + auto operator<=>(const ImageDescriptor&) const = default; }; using ImageDescriptors = boost::container::small_vector; From 3f0985c7b01bbc5e7172bffb137f23385088aca6 Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Sat, 19 Nov 2022 15:53:19 +0000 Subject: [PATCH 273/387] shader_recompiler: SPIRV: Only enable int64 feature when supported --- src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index eb1e3e0b6..f874622b8 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -544,7 +544,7 @@ void EmitContext::DefineCommonTypes(const Info& info) { U16 = Name(TypeInt(16, false), "u16"); S16 = Name(TypeInt(16, true), "s16"); } - if (info.uses_int64) { + if (info.uses_int64 && profile.support_int64) { AddCapability(spv::Capability::Int64); U64 = Name(TypeInt(64, false), "u64"); } From 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Wed, 23 Nov 2022 21:30:23 +0000 Subject: [PATCH 274/387] shader_recompiler: Align SSBO offsets to meet host requirements We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself. --- .../frontend/maxwell/translate_program.cpp | 2 +- src/shader_recompiler/host_translate_info.h | 1 + .../ir_opt/global_memory_to_storage_buffer_pass.cpp | 12 ++++++++---- src/shader_recompiler/ir_opt/passes.h | 2 +- 4 files changed, 11 insertions(+), 6 deletions(-) diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index ac159d24b..89fced84c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -223,7 +223,7 @@ IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool low_addr{TrackLowAddress(&inst)}) { @@ -415,7 +416,10 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer } // Subtract the least significant 32 bits from the guest offset. The result is the storage // buffer offset in bytes. - const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))}; + IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))}; + + // Align the offset base to match the host alignment requirements + low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U))); return ir.ISub(offset, low_cbuf); } @@ -510,7 +514,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index, } } // Anonymous namespace -void GlobalMemoryToStorageBufferPass(IR::Program& program) { +void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) { StorageInfo info; for (IR::Block* const block : program.post_order_blocks) { for (IR::Inst& inst : block->Instructions()) { @@ -534,7 +538,7 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) { const IR::U32 index{IR::Value{static_cast(info.set.index_of(it))}}; IR::Block* const block{storage_inst.block}; IR::Inst* const inst{storage_inst.inst}; - const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)}; + const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)}; Replace(*block, *inst, index, offset); } } diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 1f8f2ba95..4ffad1172 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -15,7 +15,7 @@ namespace Shader::Optimization { void CollectShaderInfoPass(Environment& env, IR::Program& program); void ConstantPropagationPass(Environment& env, IR::Program& program); void DeadCodeEliminationPass(IR::Program& program); -void GlobalMemoryToStorageBufferPass(IR::Program& program); +void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info); void IdentityRemovalPass(IR::Program& program); void LowerFp16ToFp32(IR::Program& program); void LowerInt64ToInt32(IR::Program& program); From 9e2997c4b6456031622602002924617690e32a13 Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Sun, 1 Jan 2023 13:23:24 +0000 Subject: [PATCH 275/387] Vulkan, OpenGL: Hook up storage buffer alignment code --- src/video_core/buffer_cache/buffer_cache.h | 12 +++++++++--- src/video_core/renderer_opengl/gl_buffer_cache.h | 4 ++++ src/video_core/renderer_opengl/gl_shader_cache.cpp | 1 + src/video_core/renderer_vulkan/vk_buffer_cache.cpp | 4 ++++ src/video_core/renderer_vulkan/vk_buffer_cache.h | 2 ++ src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 1 + 6 files changed, 21 insertions(+), 3 deletions(-) diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 06fd40851..e6414df78 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1938,14 +1938,20 @@ typename BufferCache

::Binding BufferCache

::StorageBufferBinding(GPUVAddr s bool is_written) const { const GPUVAddr gpu_addr = gpu_memory->Read(ssbo_addr); const u32 size = gpu_memory->Read(ssbo_addr + 8); - const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); + const u32 alignment = runtime.GetStorageBufferAlignment(); + + const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment); + const u32 aligned_size = Common::AlignUp(static_cast(gpu_addr - aligned_gpu_addr) + size, alignment); + + const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr); if (!cpu_addr || size == 0) { return NULL_BINDING; } - const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE); + + const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE); const Binding binding{ .cpu_addr = *cpu_addr, - .size = is_written ? size : static_cast(cpu_end - *cpu_addr), + .size = is_written ? aligned_size : static_cast(cpu_end - *cpu_addr), .buffer_id = BufferId{}, }; return binding; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index a8c3f8b67..bb1962073 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -160,6 +160,10 @@ public: return device.CanReportMemoryUsage(); } + u32 GetStorageBufferAlignment() const { + return static_cast(device.GetShaderStorageBufferAlignment()); + } + private: static constexpr std::array PABO_LUT{ GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 03b6314ff..01e0cddb6 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -236,6 +236,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .needs_demote_reorder = device.IsAmd(), .support_snorm_render_buffer = false, .support_viewport_index_layer = device.HasVertexViewportLayer(), + .min_ssbo_alignment = static_cast(device.GetShaderStorageBufferAlignment()), } { if (use_asynchronous_shaders) { workers = CreateWorkers(); diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 487d8b416..bc78287ce 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -330,6 +330,10 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const { return device.CanReportMemoryUsage(); } +u32 BufferCacheRuntime::GetStorageBufferAlignment() const { + return static_cast(device.GetStorageBufferAlignment()); +} + void BufferCacheRuntime::Finish() { scheduler.Finish(); } diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 183b33632..06539c733 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -73,6 +73,8 @@ public: bool CanReportMemoryUsage() const; + u32 GetStorageBufferAlignment() const; + [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size); [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 4d7770bf8..4aaea0e12 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -344,6 +344,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE, .support_snorm_render_buffer = true, .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), + .min_ssbo_alignment = static_cast(device.GetStorageBufferAlignment()), }; if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) { From 625a4af73afec1a45f5a8004b0933f5a3d414103 Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Sat, 31 Dec 2022 23:19:10 +0000 Subject: [PATCH 276/387] shader_recompiler: Add support for lowering geometry passthrough Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support. --- .../frontend/maxwell/translate_program.cpp | 106 +++++++++++------- src/shader_recompiler/host_translate_info.h | 1 + 2 files changed, 67 insertions(+), 40 deletions(-) diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index 89fced84c..4a0ccceb7 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -171,6 +171,64 @@ std::map GenerateLegacyToGenericMappings( } return mapping; } + +void EmitGeometryPassthrough(IR::IREmitter& ir, const IR::Program& program, const Shader::VaryingState &passthrough_mask, bool passthrough_position, std::optional passthrough_layer_attr) { + for (u32 i = 0; i < program.output_vertices; i++) { + // Assign generics from input + for (u32 j = 0; j < 32; j++) { + if (!passthrough_mask.Generic(j)) { + continue; + } + + const IR::Attribute attr = IR::Attribute::Generic0X + (j * 4); + ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); + } + + if (passthrough_position) { + // Assign position from input + const IR::Attribute attr = IR::Attribute::PositionX; + ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); + } + + if (passthrough_layer_attr) { + // Assign layer + ir.SetAttribute(IR::Attribute::Layer, ir.GetAttribute(*passthrough_layer_attr), ir.Imm32(0)); + } + + // Emit vertex + ir.EmitVertex(ir.Imm32(0)); + } + ir.EndPrimitive(ir.Imm32(0)); +} + +u32 GetOutputTopologyVertices(OutputTopology output_topology) { + switch (output_topology) { + case OutputTopology::PointList: + return 1; + case OutputTopology::LineStrip: + return 2; + default: + return 3; + } +} + +void LowerGeometryPassthrough(const IR::Program& program, const HostTranslateInfo& host_info) { + for (IR::Block *const block : program.blocks) { + for (IR::Inst &inst : block->Instructions()) { + if (inst.GetOpcode() == IR::Opcode::Epilogue) { + IR::IREmitter ir{*block, IR::Block::InstructionList::s_iterator_to(inst)}; + EmitGeometryPassthrough(ir, program, program.info.passthrough, program.info.passthrough.AnyComponent(IR::Attribute::PositionX), {}); + } + } + } +} + } // Anonymous namespace IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool& block_pool, @@ -198,6 +256,11 @@ IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool> (i % 32)) & 1) == 0; } + + if (!host_info.support_geometry_shader_passthrough) { + program.output_vertices = GetOutputTopologyVertices(program.output_topology); + LowerGeometryPassthrough(program, host_info); + } } break; } @@ -342,17 +405,8 @@ IR::Program GenerateGeometryPassthrough(ObjectPool& inst_pool, IR::Program program; program.stage = Stage::Geometry; program.output_topology = output_topology; - switch (output_topology) { - case OutputTopology::PointList: - program.output_vertices = 1; - break; - case OutputTopology::LineStrip: - program.output_vertices = 2; - break; - default: - program.output_vertices = 3; - break; - } + program.output_vertices = GetOutputTopologyVertices(output_topology); + program.is_geometry_passthrough = false; program.info.loads.mask = source_program.info.stores.mask; @@ -366,35 +420,7 @@ IR::Program GenerateGeometryPassthrough(ObjectPool& inst_pool, node.data.block = current_block; IR::IREmitter ir{*current_block}; - for (u32 i = 0; i < program.output_vertices; i++) { - // Assign generics from input - for (u32 j = 0; j < 32; j++) { - if (!program.info.stores.Generic(j)) { - continue; - } - - const IR::Attribute attr = IR::Attribute::Generic0X + (j * 4); - ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); - } - - // Assign position from input - const IR::Attribute attr = IR::Attribute::PositionX; - ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); - - // Assign layer - ir.SetAttribute(IR::Attribute::Layer, ir.GetAttribute(source_program.info.emulated_layer), - ir.Imm32(0)); - - // Emit vertex - ir.EmitVertex(ir.Imm32(0)); - } - ir.EndPrimitive(ir.Imm32(0)); + EmitGeometryPassthrough(ir, program, program.info.stores, true, source_program.info.emulated_layer); IR::Block* return_block{block_pool.Create(inst_pool)}; IR::IREmitter{*return_block}.Epilogue(); diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h index 7df090124..dc402ee47 100644 --- a/src/shader_recompiler/host_translate_info.h +++ b/src/shader_recompiler/host_translate_info.h @@ -16,6 +16,7 @@ struct HostTranslateInfo { bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs + bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry passthrough shaders }; } // namespace Shader From 6c812a0c84d6fb2f7ffe1d64044be8aeaa905300 Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Sun, 1 Jan 2023 13:35:23 +0000 Subject: [PATCH 277/387] Vulkan, OpenGL: Hook up geometry shader passthrough emulation --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 1 + src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 01e0cddb6..7dd854e0f 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -237,6 +237,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .support_snorm_render_buffer = false, .support_viewport_index_layer = device.HasVertexViewportLayer(), .min_ssbo_alignment = static_cast(device.GetShaderStorageBufferAlignment()), + .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(), } { if (use_asynchronous_shaders) { workers = CreateWorkers(); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 4aaea0e12..013b42cf8 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -345,6 +345,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .support_snorm_render_buffer = true, .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), .min_ssbo_alignment = static_cast(device.GetStorageBufferAlignment()), + .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), }; if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) { From 68ed60cee41ce93a637fd8463657b137d95fdae4 Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Fri, 30 Dec 2022 13:45:00 +0000 Subject: [PATCH 278/387] shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups. --- .../backend/spirv/emit_spirv_warp.cpp | 58 +++++++++---------- 1 file changed, 28 insertions(+), 30 deletions(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp index 2c90f2368..c5db19d09 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp @@ -58,11 +58,10 @@ Id SelectValue(EmitContext& ctx, Id in_range, Id value, Id src_thread_id) { ctx.OpGroupNonUniformShuffle(ctx.U32[1], SubgroupScope(ctx), value, src_thread_id), value); } -Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) { - const Id thirty_two{ctx.Const(32u)}; - const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, invocation_id, thirty_two)}; - const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)}; - return ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp); +Id AddPartitionBase(EmitContext& ctx, Id thread_id) { + const Id partition_idx{ctx.OpShiftRightLogical(ctx.U32[1], GetThreadId(ctx), ctx.Const(5u))}; + const Id partition_base{ctx.OpShiftLeftLogical(ctx.U32[1], partition_idx, ctx.Const(5u))}; + return ctx.OpIAdd(ctx.U32[1], thread_id, partition_base); } } // Anonymous namespace @@ -145,64 +144,63 @@ Id EmitSubgroupGeMask(EmitContext& ctx) { Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp, Id segmentation_mask) { const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)}; - const Id thread_id{GetThreadId(ctx)}; - if (ctx.profile.warp_size_potentially_larger_than_guest) { - const Id thirty_two{ctx.Const(32u)}; - const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, thread_id, thirty_two)}; - const Id upper_index{ctx.OpIAdd(ctx.U32[1], thirty_two, index)}; - const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)}; - index = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_index, index); - clamp = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp); - } + const Id thread_id{EmitLaneId(ctx)}; const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)}; const Id max_thread_id{ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask)}; const Id lhs{ctx.OpBitwiseAnd(ctx.U32[1], index, not_seg_mask)}; - const Id src_thread_id{ctx.OpBitwiseOr(ctx.U32[1], lhs, min_thread_id)}; + Id src_thread_id{ctx.OpBitwiseOr(ctx.U32[1], lhs, min_thread_id)}; const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)}; + if (ctx.profile.warp_size_potentially_larger_than_guest) { + src_thread_id = AddPartitionBase(ctx, src_thread_id); + } + SetInBoundsFlag(inst, in_range); return SelectValue(ctx, in_range, value, src_thread_id); } Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp, Id segmentation_mask) { - const Id thread_id{GetThreadId(ctx)}; - if (ctx.profile.warp_size_potentially_larger_than_guest) { - clamp = GetUpperClamp(ctx, thread_id, clamp); - } + const Id thread_id{EmitLaneId(ctx)}; const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)}; - const Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)}; + Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)}; const Id in_range{ctx.OpSGreaterThanEqual(ctx.U1, src_thread_id, max_thread_id)}; + if (ctx.profile.warp_size_potentially_larger_than_guest) { + src_thread_id = AddPartitionBase(ctx, src_thread_id); + } + SetInBoundsFlag(inst, in_range); return SelectValue(ctx, in_range, value, src_thread_id); } Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp, Id segmentation_mask) { - const Id thread_id{GetThreadId(ctx)}; - if (ctx.profile.warp_size_potentially_larger_than_guest) { - clamp = GetUpperClamp(ctx, thread_id, clamp); - } + const Id thread_id{EmitLaneId(ctx)}; const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)}; - const Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)}; + Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)}; const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)}; + if (ctx.profile.warp_size_potentially_larger_than_guest) { + src_thread_id = AddPartitionBase(ctx, src_thread_id); + } + SetInBoundsFlag(inst, in_range); return SelectValue(ctx, in_range, value, src_thread_id); } Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp, Id segmentation_mask) { - const Id thread_id{GetThreadId(ctx)}; - if (ctx.profile.warp_size_potentially_larger_than_guest) { - clamp = GetUpperClamp(ctx, thread_id, clamp); - } + const Id thread_id{EmitLaneId(ctx)}; const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)}; - const Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)}; + Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)}; const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)}; + if (ctx.profile.warp_size_potentially_larger_than_guest) { + src_thread_id = AddPartitionBase(ctx, src_thread_id); + } + SetInBoundsFlag(inst, in_range); return SelectValue(ctx, in_range, value, src_thread_id); } From 12b4c9c04ca525d7f80b6c116e393ac29b01e581 Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Thu, 5 Jan 2023 20:17:22 +0000 Subject: [PATCH 279/387] externals: Update sirit --- externals/sirit | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/externals/sirit b/externals/sirit index d7ad93a88..ab7546399 160000 --- a/externals/sirit +++ b/externals/sirit @@ -1 +1 @@ -Subproject commit d7ad93a88864bda94e282e95028f90b5784e4d20 +Subproject commit ab75463999f4f3291976b079d42d52ee91eebf3f From 58fec43768c837c63453e87df8f337a2d139324a Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Thu, 5 Jan 2023 22:10:21 +0000 Subject: [PATCH 280/387] Run clang-format --- .../spirv/emit_spirv_context_get_set.cpp | 11 ++++--- .../backend/spirv/spirv_emit_context.cpp | 5 +-- .../frontend/maxwell/translate_program.cpp | 32 +++++++++++-------- src/shader_recompiler/host_translate_info.h | 5 +-- .../global_memory_to_storage_buffer_pass.cpp | 3 +- src/video_core/buffer_cache/buffer_cache.h | 3 +- 6 files changed, 35 insertions(+), 24 deletions(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 1590debc4..0cd87a48f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -321,11 +321,12 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { case IR::Attribute::PositionY: case IR::Attribute::PositionZ: case IR::Attribute::PositionW: - return ctx.OpLoad(ctx.F32[1], ctx.need_input_position_indirect ? - AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, - ctx.u32_zero_value, ctx.Const(element)) - : AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, - ctx.Const(element))); + return ctx.OpLoad( + ctx.F32[1], + ctx.need_input_position_indirect + ? AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, ctx.u32_zero_value, + ctx.Const(element)) + : AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, ctx.Const(element))); case IR::Attribute::InstanceId: if (ctx.profile.support_vertex_instance_id) { return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index f874622b8..a0c155fdb 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -729,7 +729,7 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) { else return OpAccessChain(input_f32, input_position, u32_zero_value, masked_index); - } else { + } else { if (is_array) return OpAccessChain(input_f32, input_position, vertex, masked_index); else @@ -1390,7 +1390,8 @@ void EmitContext::DefineInputs(const IR::Program& program) { static_cast(spv::BuiltIn::Position)); Decorate(input_position_struct, spv::Decoration::Block); } else { - const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::FragCoord : spv::BuiltIn::Position}; + const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::FragCoord + : spv::BuiltIn::Position}; input_position = DefineInput(*this, F32[4], true, built_in); if (profile.support_geometry_shader_passthrough) { diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index 4a0ccceb7..a3b99e24d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -172,7 +172,10 @@ std::map GenerateLegacyToGenericMappings( return mapping; } -void EmitGeometryPassthrough(IR::IREmitter& ir, const IR::Program& program, const Shader::VaryingState &passthrough_mask, bool passthrough_position, std::optional passthrough_layer_attr) { +void EmitGeometryPassthrough(IR::IREmitter& ir, const IR::Program& program, + const Shader::VaryingState& passthrough_mask, + bool passthrough_position, + std::optional passthrough_layer_attr) { for (u32 i = 0; i < program.output_vertices; i++) { // Assign generics from input for (u32 j = 0; j < 32; j++) { @@ -198,7 +201,8 @@ void EmitGeometryPassthrough(IR::IREmitter& ir, const IR::Program& program, cons if (passthrough_layer_attr) { // Assign layer - ir.SetAttribute(IR::Attribute::Layer, ir.GetAttribute(*passthrough_layer_attr), ir.Imm32(0)); + ir.SetAttribute(IR::Attribute::Layer, ir.GetAttribute(*passthrough_layer_attr), + ir.Imm32(0)); } // Emit vertex @@ -209,21 +213,23 @@ void EmitGeometryPassthrough(IR::IREmitter& ir, const IR::Program& program, cons u32 GetOutputTopologyVertices(OutputTopology output_topology) { switch (output_topology) { - case OutputTopology::PointList: - return 1; - case OutputTopology::LineStrip: - return 2; - default: - return 3; + case OutputTopology::PointList: + return 1; + case OutputTopology::LineStrip: + return 2; + default: + return 3; } } void LowerGeometryPassthrough(const IR::Program& program, const HostTranslateInfo& host_info) { - for (IR::Block *const block : program.blocks) { - for (IR::Inst &inst : block->Instructions()) { + for (IR::Block* const block : program.blocks) { + for (IR::Inst& inst : block->Instructions()) { if (inst.GetOpcode() == IR::Opcode::Epilogue) { IR::IREmitter ir{*block, IR::Block::InstructionList::s_iterator_to(inst)}; - EmitGeometryPassthrough(ir, program, program.info.passthrough, program.info.passthrough.AnyComponent(IR::Attribute::PositionX), {}); + EmitGeometryPassthrough( + ir, program, program.info.passthrough, + program.info.passthrough.AnyComponent(IR::Attribute::PositionX), {}); } } } @@ -407,7 +413,6 @@ IR::Program GenerateGeometryPassthrough(ObjectPool& inst_pool, program.output_topology = output_topology; program.output_vertices = GetOutputTopologyVertices(output_topology); - program.is_geometry_passthrough = false; program.info.loads.mask = source_program.info.stores.mask; program.info.stores.mask = source_program.info.stores.mask; @@ -420,7 +425,8 @@ IR::Program GenerateGeometryPassthrough(ObjectPool& inst_pool, node.data.block = current_block; IR::IREmitter ir{*current_block}; - EmitGeometryPassthrough(ir, program, program.info.stores, true, source_program.info.emulated_layer); + EmitGeometryPassthrough(ir, program, program.info.stores, true, + source_program.info.emulated_layer); IR::Block* return_block{block_pool.Create(inst_pool)}; IR::IREmitter{*return_block}.Epilogue(); diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h index dc402ee47..55fc48768 100644 --- a/src/shader_recompiler/host_translate_info.h +++ b/src/shader_recompiler/host_translate_info.h @@ -15,8 +15,9 @@ struct HostTranslateInfo { bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS - u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs - bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry passthrough shaders + u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs + bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry + ///< passthrough shaders }; } // namespace Shader diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp index f8d20af3c..9101722ba 100644 --- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp +++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp @@ -538,7 +538,8 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn const IR::U32 index{IR::Value{static_cast(info.set.index_of(it))}}; IR::Block* const block{storage_inst.block}; IR::Inst* const inst{storage_inst.inst}; - const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)}; + const IR::U32 offset{ + StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)}; Replace(*block, *inst, index, offset); } } diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index e6414df78..627917ab6 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1941,7 +1941,8 @@ typename BufferCache

::Binding BufferCache

::StorageBufferBinding(GPUVAddr s const u32 alignment = runtime.GetStorageBufferAlignment(); const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment); - const u32 aligned_size = Common::AlignUp(static_cast(gpu_addr - aligned_gpu_addr) + size, alignment); + const u32 aligned_size = + Common::AlignUp(static_cast(gpu_addr - aligned_gpu_addr) + size, alignment); const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr); if (!cpu_addr || size == 0) { From 1ee0540f8294f3381b02ce5c113ec0c0149cf124 Mon Sep 17 00:00:00 2001 From: Liam Date: Thu, 5 Jan 2023 18:06:06 -0500 Subject: [PATCH 281/387] externals: update dynarmic, xbyak --- externals/dynarmic | 2 +- externals/xbyak | 2 +- src/core/arm/dynarmic/arm_dynarmic_32.cpp | 4 ++++ src/core/arm/dynarmic/arm_dynarmic_64.cpp | 4 ++++ 4 files changed, 10 insertions(+), 2 deletions(-) diff --git a/externals/dynarmic b/externals/dynarmic index bd570e093..a1cbea794 160000 --- a/externals/dynarmic +++ b/externals/dynarmic @@ -1 +1 @@ -Subproject commit bd570e093ca1d1206961296b90df65cda7de8e87 +Subproject commit a1cbea7948372989218a4e6159a95998d65876a2 diff --git a/externals/xbyak b/externals/xbyak index 348e3e548..a1ac3750f 160000 --- a/externals/xbyak +++ b/externals/xbyak @@ -1 +1 @@ -Subproject commit 348e3e548ebac06d243e5881caec8440e249f65f +Subproject commit a1ac3750f9a639b5a6c6d6c7da4259b8d6790989 diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 947747d36..2a7570073 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -229,7 +229,11 @@ std::shared_ptr ARM_Dynarmic_32::MakeJit(Common::PageTable* config.enable_cycle_counting = true; // Code cache size +#ifdef ARCHITECTURE_arm64 + config.code_cache_size = 128_MiB; +#else config.code_cache_size = 512_MiB; +#endif // Allow memory fault handling to work if (system.DebuggerEnabled()) { diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index 3df943df7..7229fdc2a 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -288,7 +288,11 @@ std::shared_ptr ARM_Dynarmic_64::MakeJit(Common::PageTable* config.enable_cycle_counting = true; // Code cache size +#ifdef ARCHITECTURE_arm64 + config.code_cache_size = 128_MiB; +#else config.code_cache_size = 512_MiB; +#endif // Allow memory fault handling to work if (system.DebuggerEnabled()) { From 8042ce7e1999e7953db804f852799cb33d08f91c Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Thu, 5 Jan 2023 19:16:55 -0600 Subject: [PATCH 282/387] input_common: Create an update engine --- src/common/input.h | 3 --- src/core/hid/emulated_controller.cpp | 10 ------- .../helpers/stick_from_buttons.cpp | 17 +++++++----- src/input_common/main.cpp | 26 +++++++++++++++++++ 4 files changed, 37 insertions(+), 19 deletions(-) diff --git a/src/common/input.h b/src/common/input.h index fc14fd7bf..d27b1d772 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -292,9 +292,6 @@ class InputDevice { public: virtual ~InputDevice() = default; - // Request input device to update if necessary - virtual void SoftUpdate() {} - // Force input device to update data regardless of the current state virtual void ForceUpdate() {} diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 71364c323..7a01f3f4c 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -1434,16 +1434,6 @@ AnalogSticks EmulatedController::GetSticks() const { return {}; } - // Some drivers like stick from buttons need constant refreshing - for (auto& device : stick_devices) { - if (!device) { - continue; - } - lock.unlock(); - device->SoftUpdate(); - lock.lock(); - } - return controller.analog_stick_state; } diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 82aa6ac2f..f3a0b3419 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -13,11 +13,11 @@ class Stick final : public Common::Input::InputDevice { public: using Button = std::unique_ptr; - Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, + Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, Button updater_, float modifier_scale_, float modifier_angle_) : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), - right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), - modifier_angle(modifier_angle_) { + right(std::move(right_)), modifier(std::move(modifier_)), updater(std::move(updater_)), + modifier_scale(modifier_scale_), modifier_angle(modifier_angle_) { up->SetCallback({ .on_change = [this](const Common::Input::CallbackStatus& callback_) { @@ -48,6 +48,9 @@ public: UpdateModButtonStatus(callback_); }, }); + updater->SetCallback({ + .on_change = [this](const Common::Input::CallbackStatus& callback_) { SoftUpdate(); }, + }); last_x_axis_value = 0.0f; last_y_axis_value = 0.0f; } @@ -248,7 +251,7 @@ public: modifier->ForceUpdate(); } - void SoftUpdate() override { + void SoftUpdate() { Common::Input::CallbackStatus status{ .type = Common::Input::InputType::Stick, .stick_status = GetStatus(), @@ -308,6 +311,7 @@ private: Button left; Button right; Button modifier; + Button updater; float modifier_scale{}; float modifier_angle{}; float angle{}; @@ -331,11 +335,12 @@ std::unique_ptr StickFromButton::Create( auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine)); auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine)); auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine)); + auto updater = Common::Input::CreateInputDeviceFromString("engine:updater,button:0"); auto modifier_scale = params.Get("modifier_scale", 0.5f); auto modifier_angle = params.Get("modifier_angle", 5.5f); return std::make_unique(std::move(up), std::move(down), std::move(left), - std::move(right), std::move(modifier), modifier_scale, - modifier_angle); + std::move(right), std::move(modifier), std::move(updater), + modifier_scale, modifier_angle); } } // namespace InputCommon diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 4dc92f482..e0b2131ed 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -28,6 +28,28 @@ namespace InputCommon { +/// Dummy engine to get periodic updates +class UpdateEngine final : public InputEngine { +public: + explicit UpdateEngine(std::string input_engine_) : InputEngine(std::move(input_engine_)) { + PreSetController(identifier); + } + + void PumpEvents() { + SetButton(identifier, 0, last_state); + last_state = !last_state; + } + +private: + static constexpr PadIdentifier identifier = { + .guid = Common::UUID{}, + .port = 0, + .pad = 0, + }; + + bool last_state{}; +}; + struct InputSubsystem::Impl { template void RegisterEngine(std::string name, std::shared_ptr& engine) { @@ -45,6 +67,7 @@ struct InputSubsystem::Impl { void Initialize() { mapping_factory = std::make_shared(); + RegisterEngine("updater", update_engine); RegisterEngine("keyboard", keyboard); RegisterEngine("mouse", mouse); RegisterEngine("touch", touch_screen); @@ -74,6 +97,7 @@ struct InputSubsystem::Impl { } void Shutdown() { + UnregisterEngine(update_engine); UnregisterEngine(keyboard); UnregisterEngine(mouse); UnregisterEngine(touch_screen); @@ -252,6 +276,7 @@ struct InputSubsystem::Impl { } void PumpEvents() const { + update_engine->PumpEvents(); #ifdef HAVE_SDL2 sdl->PumpEvents(); #endif @@ -263,6 +288,7 @@ struct InputSubsystem::Impl { std::shared_ptr mapping_factory; + std::shared_ptr update_engine; std::shared_ptr keyboard; std::shared_ptr mouse; std::shared_ptr touch_screen; From f6245dc40ad3bfa1dffcfdeca9aab8b035a91d61 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 5 Jan 2023 20:53:31 -0500 Subject: [PATCH 283/387] MacroHLE: eliminate 2 rushed macros. --- src/video_core/macro/macro_hle.cpp | 42 ------------------------------ 1 file changed, 42 deletions(-) diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index a5476e795..6272a4652 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -50,38 +50,6 @@ protected: Maxwell3D& maxwell3d; }; -class HLE_DrawArrays final : public HLEMacroImpl { -public: - explicit HLE_DrawArrays(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} - - void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { - maxwell3d.RefreshParameters(); - - auto topology = static_cast(parameters[0]); - maxwell3d.draw_manager->DrawArray(topology, parameters[1], parameters[2], - maxwell3d.regs.global_base_instance_index, 1); - } -}; - -class HLE_DrawIndexed final : public HLEMacroImpl { -public: - explicit HLE_DrawIndexed(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} - - void Execute(const std::vector& parameters, [[maybe_unused]] u32 method) override { - maxwell3d.RefreshParameters(); - maxwell3d.regs.index_buffer.start_addr_high = parameters[1]; - maxwell3d.regs.index_buffer.start_addr_low = parameters[2]; - maxwell3d.regs.index_buffer.format = - static_cast(parameters[3]); - maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - - auto topology = static_cast(parameters[0]); - maxwell3d.draw_manager->DrawIndex(topology, 0, parameters[4], - maxwell3d.regs.global_base_vertex_index, - maxwell3d.regs.global_base_instance_index, 1); - } -}; - /* * @note: these macros have two versions, a normal and extended version, with the extended version * also assigning the base vertex/instance. @@ -497,11 +465,6 @@ public: } // Anonymous namespace HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { - builders.emplace(0xDD6A7FA92A7D2674ULL, - std::function(Maxwell3D&)>( - [](Maxwell3D& maxwell3d__) -> std::unique_ptr { - return std::make_unique(maxwell3d__); - })); builders.emplace(0x0D61FC9FAAC9FCADULL, std::function(Maxwell3D&)>( [](Maxwell3D& maxwell3d__) -> std::unique_ptr { @@ -512,11 +475,6 @@ HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { [](Maxwell3D& maxwell3d__) -> std::unique_ptr { return std::make_unique>(maxwell3d__); })); - builders.emplace(0x2DB33AADB741839CULL, - std::function(Maxwell3D&)>( - [](Maxwell3D& maxwell3d__) -> std::unique_ptr { - return std::make_unique(maxwell3d__); - })); builders.emplace(0x771BB18C62444DA0ULL, std::function(Maxwell3D&)>( [](Maxwell3D& maxwell3d__) -> std::unique_ptr { From 457826a83b801c6a4687714998a7f606f084be4c Mon Sep 17 00:00:00 2001 From: Wollnashorn Date: Fri, 6 Jan 2023 16:52:41 +0100 Subject: [PATCH 284/387] video_core/vulkan: Fixed loading of Vulkan driver pipeline cache The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load. --- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 013b42cf8..7e69b11d8 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -793,7 +793,8 @@ vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem:: return create_pipeline_cache(0, nullptr); } - const size_t cache_size = static_cast(end) - magic_number.size(); + static constexpr size_t header_size = magic_number.size() + sizeof(cache_version); + const size_t cache_size = static_cast(end) - header_size; std::vector cache_data(cache_size); file.read(cache_data.data(), cache_size); From 4bda2b475f71f47b925f4bac36eba4a9a225b5f8 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Fri, 6 Jan 2023 13:25:29 -0600 Subject: [PATCH 285/387] opengl: Sanitize antialiasing config --- src/video_core/renderer_opengl/renderer_opengl.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index bc75680f0..de95f2634 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -442,7 +442,13 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { glBindTextureUnit(0, screen_info.display_texture); - const auto anti_aliasing = Settings::values.anti_aliasing.GetValue(); + auto anti_aliasing = Settings::values.anti_aliasing.GetValue(); + if (anti_aliasing > Settings::AntiAliasing::LastAA) { + LOG_ERROR(Render_OpenGL, "Invalid antialiasing option selected {}", anti_aliasing); + anti_aliasing = Settings::AntiAliasing::None; + Settings::values.anti_aliasing.SetValue(anti_aliasing); + } + if (anti_aliasing != Settings::AntiAliasing::None) { glEnablei(GL_SCISSOR_TEST, 0); auto viewport_width = screen_info.texture.width; From 9ed4c1375885191971794315cffae5f6a8dd9e34 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 6 Jan 2023 18:50:01 -0500 Subject: [PATCH 286/387] qt: additional fixes for reentrant shutdown --- src/yuzu/main.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index c55f81c2f..2ea3b7d59 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1839,9 +1839,11 @@ void GMainWindow::OnEmulationStopTimeExpired() { void GMainWindow::OnEmulationStopped() { shutdown_timer.stop(); - emu_thread->disconnect(); - emu_thread->wait(); - emu_thread = nullptr; + if (emu_thread) { + emu_thread->disconnect(); + emu_thread->wait(); + emu_thread.reset(); + } if (shutdown_dialog) { shutdown_dialog->deleteLater(); @@ -3029,6 +3031,8 @@ void GMainWindow::OnStopGame() { if (OnShutdownBegin()) { OnShutdownBeginDialog(); + } else { + OnEmulationStopped(); } } From 2e4dde12c7316a0bb5ab46da88601b7942013568 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 6 Jan 2023 19:07:47 -0500 Subject: [PATCH 287/387] renderer_vulkan: disable clock boost on unvalidated devices --- src/video_core/renderer_vulkan/renderer_vulkan.cpp | 2 +- src/video_core/vulkan_common/vulkan_device.cpp | 12 ++++++++++++ src/video_core/vulkan_common/vulkan_device.h | 2 ++ 3 files changed, 15 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 1578cb206..52855120c 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -110,7 +110,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, screen_info), rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator, state_tracker, scheduler) { - if (Settings::values.renderer_force_max_clock.GetValue()) { + if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) { turbo_mode.emplace(instance, dld); } Report(); diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 77aee802d..902e67955 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -991,6 +991,18 @@ std::string Device::GetDriverName() const { } } +bool Device::ShouldBoostClocks() const { + const bool validated_driver = + driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE || + driver_id == VK_DRIVER_ID_MESA_RADV || driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY || + driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS || + driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; + + const bool is_steam_deck = properties.vendorID == 0x1002 && properties.deviceID == 0x163F; + + return validated_driver && !is_steam_deck; +} + static std::vector ExtensionsRequiredForInstanceVersion(u32 available_version) { std::vector extensions{REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()}; diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 6042046e1..4bc267163 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -106,6 +106,8 @@ public: return driver_id; } + bool ShouldBoostClocks() const; + /// Returns uniform buffer alignment requeriment. VkDeviceSize GetUniformBufferAlignment() const { return properties.limits.minUniformBufferOffsetAlignment; From 444b25bae125bf318f08774aa1c335dedd502e6a Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 6 Jan 2023 21:23:21 -0500 Subject: [PATCH 288/387] vulkan_device: avoid attempt to access empty optional --- src/video_core/vulkan_common/vulkan_device.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 77aee802d..07c984c5e 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -1520,8 +1520,12 @@ void Device::SetupFamilies(VkSurfaceKHR surface) { LOG_ERROR(Render_Vulkan, "Device lacks a present queue"); throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT); } - graphics_family = *graphics; - present_family = *present; + if (graphics) { + graphics_family = *graphics; + } + if (present) { + present_family = *present; + } } void Device::SetupFeatures() { From d34275a260a2d2ccff3ddd971552c95f69b73e12 Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Sat, 7 Jan 2023 18:38:21 +0000 Subject: [PATCH 289/387] Avoid OOB array access reading passthrough attr mask YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this --- src/shader_recompiler/frontend/maxwell/translate_program.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index a3b99e24d..a42453e90 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -259,7 +259,7 @@ IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool> (i % 32)) & 1) == 0; } From c19c8ac92c4554dd1189ebb8d03a7adb79c9980a Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 7 Jan 2023 11:56:31 -0500 Subject: [PATCH 290/387] renderer_vulkan: pause turbo submissions on inactive queue --- .../renderer_vulkan/renderer_vulkan.cpp | 2 ++ src/video_core/renderer_vulkan/vk_scheduler.cpp | 5 +++++ src/video_core/renderer_vulkan/vk_scheduler.h | 7 +++++++ .../renderer_vulkan/vk_turbo_mode.cpp | 17 +++++++++++++++++ src/video_core/renderer_vulkan/vk_turbo_mode.h | 9 +++++++++ 5 files changed, 40 insertions(+) diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 52855120c..8233c07d3 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -112,6 +112,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, state_tracker, scheduler) { if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) { turbo_mode.emplace(instance, dld); + scheduler.RegisterOnSubmit([this] { turbo_mode->QueueSubmitted(); }); } Report(); } catch (const vk::Exception& exception) { @@ -120,6 +121,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, } RendererVulkan::~RendererVulkan() { + scheduler.RegisterOnSubmit([] {}); void(device.GetLogical().WaitIdle()); } diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index c2e53a5d5..e03685af1 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -213,6 +213,11 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s .signalSemaphoreCount = num_signal_semaphores, .pSignalSemaphores = signal_semaphores.data(), }; + + if (on_submit) { + on_submit(); + } + switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info)) { case VK_SUCCESS: break; diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index 3858c506c..bd4cb0f7e 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -5,6 +5,7 @@ #include #include +#include #include #include #include @@ -66,6 +67,11 @@ public: query_cache = &query_cache_; } + // Registers a callback to perform on queue submission. + void RegisterOnSubmit(std::function&& func) { + on_submit = std::move(func); + } + /// Send work to a separate thread. template void Record(T&& command) { @@ -216,6 +222,7 @@ private: vk::CommandBuffer current_cmdbuf; std::unique_ptr chunk; + std::function on_submit; State state; diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp index 852b86f84..c42594149 100644 --- a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp +++ b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp @@ -14,11 +14,21 @@ using namespace Common::Literals; TurboMode::TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld) : m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device, false} { + { + std::scoped_lock lk{m_submission_lock}; + m_submission_time = std::chrono::steady_clock::now(); + } m_thread = std::jthread([&](auto stop_token) { Run(stop_token); }); } TurboMode::~TurboMode() = default; +void TurboMode::QueueSubmitted() { + std::scoped_lock lk{m_submission_lock}; + m_submission_time = std::chrono::steady_clock::now(); + m_submission_cv.notify_one(); +} + void TurboMode::Run(std::stop_token stop_token) { auto& dld = m_device.GetLogical(); @@ -199,6 +209,13 @@ void TurboMode::Run(std::stop_token stop_token) { // Wait for completion. fence.Wait(); + + // Wait for the next graphics queue submission if necessary. + std::unique_lock lk{m_submission_lock}; + Common::CondvarWait(m_submission_cv, lk, stop_token, [this] { + return (std::chrono::steady_clock::now() - m_submission_time) <= + std::chrono::milliseconds{100}; + }); } } diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.h b/src/video_core/renderer_vulkan/vk_turbo_mode.h index 2060e2395..99b5ac50b 100644 --- a/src/video_core/renderer_vulkan/vk_turbo_mode.h +++ b/src/video_core/renderer_vulkan/vk_turbo_mode.h @@ -3,6 +3,9 @@ #pragma once +#include +#include + #include "common/polyfill_thread.h" #include "video_core/vulkan_common/vulkan_device.h" #include "video_core/vulkan_common/vulkan_memory_allocator.h" @@ -15,11 +18,17 @@ public: explicit TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld); ~TurboMode(); + void QueueSubmitted(); + private: void Run(std::stop_token stop_token); Device m_device; MemoryAllocator m_allocator; + std::mutex m_submission_lock; + std::condition_variable_any m_submission_cv; + std::chrono::time_point m_submission_time{}; + std::jthread m_thread; }; From 115bf204484d5ac058e7edaf5139974b22aa6f7e Mon Sep 17 00:00:00 2001 From: MonsterDruide1 <5958456@gmail.com> Date: Fri, 21 Jan 2022 19:21:47 +0100 Subject: [PATCH 291/387] TAS: Show all script lengths for multiplayer --- src/input_common/drivers/tas_input.cpp | 12 +++++++++--- src/input_common/drivers/tas_input.h | 2 +- src/yuzu/main.cpp | 27 +++++++++++++++++++++++--- src/yuzu/main.h | 4 ++++ 4 files changed, 38 insertions(+), 7 deletions(-) diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp index f3ade90da..f3cb14c56 100644 --- a/src/input_common/drivers/tas_input.cpp +++ b/src/input_common/drivers/tas_input.cpp @@ -156,10 +156,12 @@ void Tas::RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis) { }; } -std::tuple Tas::GetStatus() const { +std::tuple> Tas::GetStatus() const { TasState state; + std::array lengths{0}; if (is_recording) { - return {TasState::Recording, 0, record_commands.size()}; + lengths[0] = record_commands.size(); + return {TasState::Recording, record_commands.size(), lengths}; } if (is_running) { @@ -168,7 +170,11 @@ std::tuple Tas::GetStatus() const { state = TasState::Stopped; } - return {state, current_command, script_length}; + for (size_t i = 0; i < PLAYER_NUMBER; i++) { + lengths[i] = commands[i].size(); + } + + return {state, current_command, lengths}; } void Tas::UpdateThread() { diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h index 38a27a230..5be66d142 100644 --- a/src/input_common/drivers/tas_input.h +++ b/src/input_common/drivers/tas_input.h @@ -124,7 +124,7 @@ public: * Current playback progress ; * Total length of script file currently loaded or being recorded */ - std::tuple GetStatus() const; + std::tuple> GetStatus() const; private: enum class TasAxis : u8; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index c55f81c2f..4f1d5e79e 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -3726,15 +3726,36 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie } } +std::string GMainWindow::CreateTASFramesString( + std::array frames) const { + std::string string = ""; + size_t maxPlayerIndex = 0; + for (size_t i = 0; i < frames.size(); i++) { + if (frames[i] != 0) { + if (maxPlayerIndex != 0) + string += ", "; + while (maxPlayerIndex++ != i) + string += "0, "; + string += std::to_string(frames[i]); + } + } + return string; +} + QString GMainWindow::GetTasStateDescription() const { auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); + std::string tas_frames_string = CreateTASFramesString(total_tas_frames); switch (tas_status) { case InputCommon::TasInput::TasState::Running: - return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames); + return tr("TAS state: Running %1/%2") + .arg(current_tas_frame) + .arg(QString::fromStdString(tas_frames_string)); case InputCommon::TasInput::TasState::Recording: - return tr("TAS state: Recording %1").arg(total_tas_frames); + return tr("TAS state: Recording %1").arg(total_tas_frames[0]); case InputCommon::TasInput::TasState::Stopped: - return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames); + return tr("TAS state: Idle %1/%2") + .arg(current_tas_frame) + .arg(QString::fromStdString(tas_frames_string)); default: return tr("TAS State: Invalid"); } diff --git a/src/yuzu/main.h b/src/yuzu/main.h index f25ce65a8..0f61abc7a 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -12,6 +12,7 @@ #include "common/announce_multiplayer_room.h" #include "common/common_types.h" +#include "input_common/drivers/tas_input.h" #include "yuzu/compatibility_list.h" #include "yuzu/hotkeys.h" @@ -266,6 +267,9 @@ private: void changeEvent(QEvent* event) override; void closeEvent(QCloseEvent* event) override; + std::string CreateTASFramesString( + std::array frames) const; + #ifdef __unix__ void SetupSigInterrupts(); static void HandleSigInterrupt(int); From a5693afa03c03d46358329baa307d681a9661199 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 7 Jan 2023 15:32:10 -0800 Subject: [PATCH 292/387] Revert "Revert "k_page_group: synchronize"" --- src/core/CMakeLists.txt | 1 + src/core/hle/kernel/k_code_memory.cpp | 29 ++-- src/core/hle/kernel/k_code_memory.h | 6 +- src/core/hle/kernel/k_memory_manager.cpp | 8 +- src/core/hle/kernel/k_page_group.cpp | 121 ++++++++++++++++ src/core/hle/kernel/k_page_group.h | 175 +++++++++++++---------- src/core/hle/kernel/k_page_table.cpp | 142 +++++++++--------- src/core/hle/kernel/k_page_table.h | 9 +- src/core/hle/kernel/k_shared_memory.cpp | 19 +-- src/core/hle/kernel/memory_types.h | 3 + src/core/hle/kernel/svc.cpp | 2 +- 11 files changed, 328 insertions(+), 187 deletions(-) create mode 100644 src/core/hle/kernel/k_page_group.cpp diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 0252c8c31..5afdeb5ff 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -226,6 +226,7 @@ add_library(core STATIC hle/kernel/k_page_buffer.h hle/kernel/k_page_heap.cpp hle/kernel/k_page_heap.h + hle/kernel/k_page_group.cpp hle/kernel/k_page_group.h hle/kernel/k_page_table.cpp hle/kernel/k_page_table.h diff --git a/src/core/hle/kernel/k_code_memory.cpp b/src/core/hle/kernel/k_code_memory.cpp index 4b1c134d4..d9da1e600 100644 --- a/src/core/hle/kernel/k_code_memory.cpp +++ b/src/core/hle/kernel/k_code_memory.cpp @@ -27,13 +27,13 @@ Result KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, si auto& page_table = m_owner->PageTable(); // Construct the page group. - m_page_group = {}; + m_page_group.emplace(kernel, page_table.GetBlockInfoManager()); // Lock the memory. - R_TRY(page_table.LockForCodeMemory(&m_page_group, addr, size)) + R_TRY(page_table.LockForCodeMemory(std::addressof(*m_page_group), addr, size)) // Clear the memory. - for (const auto& block : m_page_group.Nodes()) { + for (const auto& block : *m_page_group) { std::memset(device_memory.GetPointer(block.GetAddress()), 0xFF, block.GetSize()); } @@ -51,12 +51,13 @@ Result KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, si void KCodeMemory::Finalize() { // Unlock. if (!m_is_mapped && !m_is_owner_mapped) { - const size_t size = m_page_group.GetNumPages() * PageSize; - m_owner->PageTable().UnlockForCodeMemory(m_address, size, m_page_group); + const size_t size = m_page_group->GetNumPages() * PageSize; + m_owner->PageTable().UnlockForCodeMemory(m_address, size, *m_page_group); } // Close the page group. - m_page_group = {}; + m_page_group->Close(); + m_page_group->Finalize(); // Close our reference to our owner. m_owner->Close(); @@ -64,7 +65,7 @@ void KCodeMemory::Finalize() { Result KCodeMemory::Map(VAddr address, size_t size) { // Validate the size. - R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); @@ -74,7 +75,7 @@ Result KCodeMemory::Map(VAddr address, size_t size) { // Map the memory. R_TRY(kernel.CurrentProcess()->PageTable().MapPages( - address, m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite)); + address, *m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite)); // Mark ourselves as mapped. m_is_mapped = true; @@ -84,13 +85,13 @@ Result KCodeMemory::Map(VAddr address, size_t size) { Result KCodeMemory::Unmap(VAddr address, size_t size) { // Validate the size. - R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); // Unmap the memory. - R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, m_page_group, + R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, *m_page_group, KMemoryState::CodeOut)); // Mark ourselves as unmapped. @@ -101,7 +102,7 @@ Result KCodeMemory::Unmap(VAddr address, size_t size) { Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm) { // Validate the size. - R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); @@ -125,7 +126,7 @@ Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission // Map the memory. R_TRY( - m_owner->PageTable().MapPages(address, m_page_group, KMemoryState::GeneratedCode, k_perm)); + m_owner->PageTable().MapPages(address, *m_page_group, KMemoryState::GeneratedCode, k_perm)); // Mark ourselves as mapped. m_is_owner_mapped = true; @@ -135,13 +136,13 @@ Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission Result KCodeMemory::UnmapFromOwner(VAddr address, size_t size) { // Validate the size. - R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); // Lock ourselves. KScopedLightLock lk(m_lock); // Unmap the memory. - R_TRY(m_owner->PageTable().UnmapPages(address, m_page_group, KMemoryState::GeneratedCode)); + R_TRY(m_owner->PageTable().UnmapPages(address, *m_page_group, KMemoryState::GeneratedCode)); // Mark ourselves as unmapped. m_is_owner_mapped = false; diff --git a/src/core/hle/kernel/k_code_memory.h b/src/core/hle/kernel/k_code_memory.h index 2e7e1436a..5b260b385 100644 --- a/src/core/hle/kernel/k_code_memory.h +++ b/src/core/hle/kernel/k_code_memory.h @@ -3,6 +3,8 @@ #pragma once +#include + #include "common/common_types.h" #include "core/device_memory.h" #include "core/hle/kernel/k_auto_object.h" @@ -49,11 +51,11 @@ public: return m_address; } size_t GetSize() const { - return m_is_initialized ? m_page_group.GetNumPages() * PageSize : 0; + return m_is_initialized ? m_page_group->GetNumPages() * PageSize : 0; } private: - KPageGroup m_page_group{}; + std::optional m_page_group{}; KProcess* m_owner{}; VAddr m_address{}; KLightLock m_lock; diff --git a/src/core/hle/kernel/k_memory_manager.cpp b/src/core/hle/kernel/k_memory_manager.cpp index bd33571da..cd6ea388e 100644 --- a/src/core/hle/kernel/k_memory_manager.cpp +++ b/src/core/hle/kernel/k_memory_manager.cpp @@ -223,7 +223,7 @@ Result KMemoryManager::AllocatePageGroupImpl(KPageGroup* out, size_t num_pages, // Ensure that we don't leave anything un-freed. ON_RESULT_FAILURE { - for (const auto& it : out->Nodes()) { + for (const auto& it : *out) { auto& manager = this->GetManager(it.GetAddress()); const size_t node_num_pages = std::min( it.GetNumPages(), (manager.GetEndAddress() - it.GetAddress()) / PageSize); @@ -285,7 +285,7 @@ Result KMemoryManager::AllocateAndOpen(KPageGroup* out, size_t num_pages, u32 op m_has_optimized_process[static_cast(pool)], true)); // Open the first reference to the pages. - for (const auto& block : out->Nodes()) { + for (const auto& block : *out) { PAddr cur_address = block.GetAddress(); size_t remaining_pages = block.GetNumPages(); while (remaining_pages > 0) { @@ -335,7 +335,7 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32 // Perform optimized memory tracking, if we should. if (optimized) { // Iterate over the allocated blocks. - for (const auto& block : out->Nodes()) { + for (const auto& block : *out) { // Get the block extents. const PAddr block_address = block.GetAddress(); const size_t block_pages = block.GetNumPages(); @@ -391,7 +391,7 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32 } } else { // Set all the allocated memory. - for (const auto& block : out->Nodes()) { + for (const auto& block : *out) { std::memset(m_system.DeviceMemory().GetPointer(block.GetAddress()), fill_pattern, block.GetSize()); } diff --git a/src/core/hle/kernel/k_page_group.cpp b/src/core/hle/kernel/k_page_group.cpp new file mode 100644 index 000000000..d8c644a33 --- /dev/null +++ b/src/core/hle/kernel/k_page_group.cpp @@ -0,0 +1,121 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/hle/kernel/k_dynamic_resource_manager.h" +#include "core/hle/kernel/k_memory_manager.h" +#include "core/hle/kernel/k_page_group.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/svc_results.h" + +namespace Kernel { + +void KPageGroup::Finalize() { + KBlockInfo* cur = m_first_block; + while (cur != nullptr) { + KBlockInfo* next = cur->GetNext(); + m_manager->Free(cur); + cur = next; + } + + m_first_block = nullptr; + m_last_block = nullptr; +} + +void KPageGroup::CloseAndReset() { + auto& mm = m_kernel.MemoryManager(); + + KBlockInfo* cur = m_first_block; + while (cur != nullptr) { + KBlockInfo* next = cur->GetNext(); + mm.Close(cur->GetAddress(), cur->GetNumPages()); + m_manager->Free(cur); + cur = next; + } + + m_first_block = nullptr; + m_last_block = nullptr; +} + +size_t KPageGroup::GetNumPages() const { + size_t num_pages = 0; + + for (const auto& it : *this) { + num_pages += it.GetNumPages(); + } + + return num_pages; +} + +Result KPageGroup::AddBlock(KPhysicalAddress addr, size_t num_pages) { + // Succeed immediately if we're adding no pages. + R_SUCCEED_IF(num_pages == 0); + + // Check for overflow. + ASSERT(addr < addr + num_pages * PageSize); + + // Try to just append to the last block. + if (m_last_block != nullptr) { + R_SUCCEED_IF(m_last_block->TryConcatenate(addr, num_pages)); + } + + // Allocate a new block. + KBlockInfo* new_block = m_manager->Allocate(); + R_UNLESS(new_block != nullptr, ResultOutOfResource); + + // Initialize the block. + new_block->Initialize(addr, num_pages); + + // Add the block to our list. + if (m_last_block != nullptr) { + m_last_block->SetNext(new_block); + } else { + m_first_block = new_block; + } + m_last_block = new_block; + + R_SUCCEED(); +} + +void KPageGroup::Open() const { + auto& mm = m_kernel.MemoryManager(); + + for (const auto& it : *this) { + mm.Open(it.GetAddress(), it.GetNumPages()); + } +} + +void KPageGroup::OpenFirst() const { + auto& mm = m_kernel.MemoryManager(); + + for (const auto& it : *this) { + mm.OpenFirst(it.GetAddress(), it.GetNumPages()); + } +} + +void KPageGroup::Close() const { + auto& mm = m_kernel.MemoryManager(); + + for (const auto& it : *this) { + mm.Close(it.GetAddress(), it.GetNumPages()); + } +} + +bool KPageGroup::IsEquivalentTo(const KPageGroup& rhs) const { + auto lit = this->begin(); + auto rit = rhs.begin(); + auto lend = this->end(); + auto rend = rhs.end(); + + while (lit != lend && rit != rend) { + if (*lit != *rit) { + return false; + } + + ++lit; + ++rit; + } + + return lit == lend && rit == rend; +} + +} // namespace Kernel diff --git a/src/core/hle/kernel/k_page_group.h b/src/core/hle/kernel/k_page_group.h index 316f172f2..c07f17663 100644 --- a/src/core/hle/kernel/k_page_group.h +++ b/src/core/hle/kernel/k_page_group.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -13,24 +13,23 @@ namespace Kernel { +class KBlockInfoManager; +class KernelCore; class KPageGroup; class KBlockInfo { -private: - friend class KPageGroup; - public: - constexpr KBlockInfo() = default; + constexpr explicit KBlockInfo() : m_next(nullptr) {} - constexpr void Initialize(PAddr addr, size_t np) { + constexpr void Initialize(KPhysicalAddress addr, size_t np) { ASSERT(Common::IsAligned(addr, PageSize)); ASSERT(static_cast(np) == np); - m_page_index = static_cast(addr) / PageSize; + m_page_index = static_cast(addr / PageSize); m_num_pages = static_cast(np); } - constexpr PAddr GetAddress() const { + constexpr KPhysicalAddress GetAddress() const { return m_page_index * PageSize; } constexpr size_t GetNumPages() const { @@ -39,10 +38,10 @@ public: constexpr size_t GetSize() const { return this->GetNumPages() * PageSize; } - constexpr PAddr GetEndAddress() const { + constexpr KPhysicalAddress GetEndAddress() const { return (m_page_index + m_num_pages) * PageSize; } - constexpr PAddr GetLastAddress() const { + constexpr KPhysicalAddress GetLastAddress() const { return this->GetEndAddress() - 1; } @@ -62,8 +61,8 @@ public: return !(*this == rhs); } - constexpr bool IsStrictlyBefore(PAddr addr) const { - const PAddr end = this->GetEndAddress(); + constexpr bool IsStrictlyBefore(KPhysicalAddress addr) const { + const KPhysicalAddress end = this->GetEndAddress(); if (m_page_index != 0 && end == 0) { return false; @@ -72,11 +71,11 @@ public: return end < addr; } - constexpr bool operator<(PAddr addr) const { + constexpr bool operator<(KPhysicalAddress addr) const { return this->IsStrictlyBefore(addr); } - constexpr bool TryConcatenate(PAddr addr, size_t np) { + constexpr bool TryConcatenate(KPhysicalAddress addr, size_t np) { if (addr != 0 && addr == this->GetEndAddress()) { m_num_pages += static_cast(np); return true; @@ -90,96 +89,118 @@ private: } private: + friend class KPageGroup; + KBlockInfo* m_next{}; u32 m_page_index{}; u32 m_num_pages{}; }; static_assert(sizeof(KBlockInfo) <= 0x10); -class KPageGroup final { +class KPageGroup { public: - class Node final { + class Iterator { public: - constexpr Node(u64 addr_, std::size_t num_pages_) : addr{addr_}, num_pages{num_pages_} {} + using iterator_category = std::forward_iterator_tag; + using value_type = const KBlockInfo; + using difference_type = std::ptrdiff_t; + using pointer = value_type*; + using reference = value_type&; - constexpr u64 GetAddress() const { - return addr; + constexpr explicit Iterator(pointer n) : m_node(n) {} + + constexpr bool operator==(const Iterator& rhs) const { + return m_node == rhs.m_node; + } + constexpr bool operator!=(const Iterator& rhs) const { + return !(*this == rhs); } - constexpr std::size_t GetNumPages() const { - return num_pages; + constexpr pointer operator->() const { + return m_node; + } + constexpr reference operator*() const { + return *m_node; } - constexpr std::size_t GetSize() const { - return GetNumPages() * PageSize; + constexpr Iterator& operator++() { + m_node = m_node->GetNext(); + return *this; + } + + constexpr Iterator operator++(int) { + const Iterator it{*this}; + ++(*this); + return it; } private: - u64 addr{}; - std::size_t num_pages{}; + pointer m_node{}; }; -public: - KPageGroup() = default; - KPageGroup(u64 address, u64 num_pages) { - ASSERT(AddBlock(address, num_pages).IsSuccess()); + explicit KPageGroup(KernelCore& kernel, KBlockInfoManager* m) + : m_kernel{kernel}, m_manager{m} {} + ~KPageGroup() { + this->Finalize(); } - constexpr std::list& Nodes() { - return nodes; + void CloseAndReset(); + void Finalize(); + + Iterator begin() const { + return Iterator{m_first_block}; + } + Iterator end() const { + return Iterator{nullptr}; + } + bool empty() const { + return m_first_block == nullptr; } - constexpr const std::list& Nodes() const { - return nodes; + Result AddBlock(KPhysicalAddress addr, size_t num_pages); + void Open() const; + void OpenFirst() const; + void Close() const; + + size_t GetNumPages() const; + + bool IsEquivalentTo(const KPageGroup& rhs) const; + + bool operator==(const KPageGroup& rhs) const { + return this->IsEquivalentTo(rhs); } - std::size_t GetNumPages() const { - std::size_t num_pages = 0; - for (const Node& node : nodes) { - num_pages += node.GetNumPages(); - } - return num_pages; + bool operator!=(const KPageGroup& rhs) const { + return !(*this == rhs); } - bool IsEqual(KPageGroup& other) const { - auto this_node = nodes.begin(); - auto other_node = other.nodes.begin(); - while (this_node != nodes.end() && other_node != other.nodes.end()) { - if (this_node->GetAddress() != other_node->GetAddress() || - this_node->GetNumPages() != other_node->GetNumPages()) { - return false; - } - this_node = std::next(this_node); - other_node = std::next(other_node); - } - - return this_node == nodes.end() && other_node == other.nodes.end(); - } - - Result AddBlock(u64 address, u64 num_pages) { - if (!num_pages) { - return ResultSuccess; - } - if (!nodes.empty()) { - const auto node = nodes.back(); - if (node.GetAddress() + node.GetNumPages() * PageSize == address) { - address = node.GetAddress(); - num_pages += node.GetNumPages(); - nodes.pop_back(); - } - } - nodes.push_back({address, num_pages}); - return ResultSuccess; - } - - bool Empty() const { - return nodes.empty(); - } - - void Finalize() {} - private: - std::list nodes; + KernelCore& m_kernel; + KBlockInfo* m_first_block{}; + KBlockInfo* m_last_block{}; + KBlockInfoManager* m_manager{}; +}; + +class KScopedPageGroup { +public: + explicit KScopedPageGroup(const KPageGroup* gp) : m_pg(gp) { + if (m_pg) { + m_pg->Open(); + } + } + explicit KScopedPageGroup(const KPageGroup& gp) : KScopedPageGroup(std::addressof(gp)) {} + ~KScopedPageGroup() { + if (m_pg) { + m_pg->Close(); + } + } + + void CancelClose() { + m_pg = nullptr; + } + +private: + const KPageGroup* m_pg{}; }; } // namespace Kernel diff --git a/src/core/hle/kernel/k_page_table.cpp b/src/core/hle/kernel/k_page_table.cpp index 612fc76fa..9c7ac22dc 100644 --- a/src/core/hle/kernel/k_page_table.cpp +++ b/src/core/hle/kernel/k_page_table.cpp @@ -100,7 +100,7 @@ constexpr size_t GetAddressSpaceWidthFromType(FileSys::ProgramAddressSpaceType a KPageTable::KPageTable(Core::System& system_) : m_general_lock{system_.Kernel()}, - m_map_physical_memory_lock{system_.Kernel()}, m_system{system_} {} + m_map_physical_memory_lock{system_.Kernel()}, m_system{system_}, m_kernel{system_.Kernel()} {} KPageTable::~KPageTable() = default; @@ -373,7 +373,7 @@ Result KPageTable::MapProcessCode(VAddr addr, size_t num_pages, KMemoryState sta m_memory_block_slab_manager); // Allocate and open. - KPageGroup pg; + KPageGroup pg{m_kernel, m_block_info_manager}; R_TRY(m_system.Kernel().MemoryManager().AllocateAndOpen( &pg, num_pages, KMemoryManager::EncodeOption(KMemoryManager::Pool::Application, m_allocation_option))); @@ -432,7 +432,7 @@ Result KPageTable::MapCodeMemory(VAddr dst_address, VAddr src_address, size_t si const size_t num_pages = size / PageSize; // Create page groups for the memory being mapped. - KPageGroup pg; + KPageGroup pg{m_kernel, m_block_info_manager}; AddRegionToPages(src_address, num_pages, pg); // Reprotect the source as kernel-read/not mapped. @@ -593,7 +593,7 @@ Result KPageTable::MakePageGroup(KPageGroup& pg, VAddr addr, size_t num_pages) { const size_t size = num_pages * PageSize; // We're making a new group, not adding to an existing one. - R_UNLESS(pg.Empty(), ResultInvalidCurrentMemory); + R_UNLESS(pg.empty(), ResultInvalidCurrentMemory); // Begin traversal. Common::PageTable::TraversalContext context; @@ -640,11 +640,10 @@ Result KPageTable::MakePageGroup(KPageGroup& pg, VAddr addr, size_t num_pages) { R_SUCCEED(); } -bool KPageTable::IsValidPageGroup(const KPageGroup& pg_ll, VAddr addr, size_t num_pages) { +bool KPageTable::IsValidPageGroup(const KPageGroup& pg, VAddr addr, size_t num_pages) { ASSERT(this->IsLockedByCurrentThread()); const size_t size = num_pages * PageSize; - const auto& pg = pg_ll.Nodes(); const auto& memory_layout = m_system.Kernel().MemoryLayout(); // Empty groups are necessarily invalid. @@ -942,9 +941,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add ON_RESULT_FAILURE { if (cur_mapped_addr != dst_addr) { - // HACK: Manually close the pages. - HACK_ClosePages(dst_addr, (cur_mapped_addr - dst_addr) / PageSize); - ASSERT(Operate(dst_addr, (cur_mapped_addr - dst_addr) / PageSize, KMemoryPermission::None, OperationType::Unmap) .IsSuccess()); @@ -1020,9 +1016,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add // Map the page. R_TRY(Operate(cur_mapped_addr, 1, test_perm, OperationType::Map, start_partial_page)); - // HACK: Manually open the pages. - HACK_OpenPages(start_partial_page, 1); - // Update tracking extents. cur_mapped_addr += PageSize; cur_block_addr += PageSize; @@ -1051,9 +1044,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add R_TRY(Operate(cur_mapped_addr, cur_block_size / PageSize, test_perm, OperationType::Map, cur_block_addr)); - // HACK: Manually open the pages. - HACK_OpenPages(cur_block_addr, cur_block_size / PageSize); - // Update tracking extents. cur_mapped_addr += cur_block_size; cur_block_addr = next_entry.phys_addr; @@ -1073,9 +1063,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add R_TRY(Operate(cur_mapped_addr, last_block_size / PageSize, test_perm, OperationType::Map, cur_block_addr)); - // HACK: Manually open the pages. - HACK_OpenPages(cur_block_addr, last_block_size / PageSize); - // Update tracking extents. cur_mapped_addr += last_block_size; cur_block_addr += last_block_size; @@ -1107,9 +1094,6 @@ Result KPageTable::SetupForIpcServer(VAddr* out_addr, size_t size, VAddr src_add // Map the page. R_TRY(Operate(cur_mapped_addr, 1, test_perm, OperationType::Map, end_partial_page)); - - // HACK: Manually open the pages. - HACK_OpenPages(end_partial_page, 1); } // Update memory blocks to reflect our changes @@ -1211,9 +1195,6 @@ Result KPageTable::CleanupForIpcServer(VAddr address, size_t size, KMemoryState const size_t aligned_size = aligned_end - aligned_start; const size_t aligned_num_pages = aligned_size / PageSize; - // HACK: Manually close the pages. - HACK_ClosePages(aligned_start, aligned_num_pages); - // Unmap the pages. R_TRY(Operate(aligned_start, aligned_num_pages, KMemoryPermission::None, OperationType::Unmap)); @@ -1501,17 +1482,6 @@ void KPageTable::CleanupForIpcClientOnServerSetupFailure([[maybe_unused]] PageLi } } -void KPageTable::HACK_OpenPages(PAddr phys_addr, size_t num_pages) { - m_system.Kernel().MemoryManager().OpenFirst(phys_addr, num_pages); -} - -void KPageTable::HACK_ClosePages(VAddr virt_addr, size_t num_pages) { - for (size_t index = 0; index < num_pages; ++index) { - const auto paddr = GetPhysicalAddr(virt_addr + (index * PageSize)); - m_system.Kernel().MemoryManager().Close(paddr, 1); - } -} - Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Lock the physical memory lock. KScopedLightLock phys_lk(m_map_physical_memory_lock); @@ -1572,7 +1542,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached); // Allocate pages for the new memory. - KPageGroup pg; + KPageGroup pg{m_kernel, m_block_info_manager}; R_TRY(m_system.Kernel().MemoryManager().AllocateForProcess( &pg, (size - mapped_size) / PageSize, m_allocate_option, 0, 0)); @@ -1650,7 +1620,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { KScopedPageTableUpdater updater(this); // Prepare to iterate over the memory. - auto pg_it = pg.Nodes().begin(); + auto pg_it = pg.begin(); PAddr pg_phys_addr = pg_it->GetAddress(); size_t pg_pages = pg_it->GetNumPages(); @@ -1680,9 +1650,6 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { last_unmap_address + 1 - cur_address) / PageSize; - // HACK: Manually close the pages. - HACK_ClosePages(cur_address, cur_pages); - // Unmap. ASSERT(Operate(cur_address, cur_pages, KMemoryPermission::None, OperationType::Unmap) @@ -1703,7 +1670,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Release any remaining unmapped memory. m_system.Kernel().MemoryManager().OpenFirst(pg_phys_addr, pg_pages); m_system.Kernel().MemoryManager().Close(pg_phys_addr, pg_pages); - for (++pg_it; pg_it != pg.Nodes().end(); ++pg_it) { + for (++pg_it; pg_it != pg.end(); ++pg_it) { m_system.Kernel().MemoryManager().OpenFirst(pg_it->GetAddress(), pg_it->GetNumPages()); m_system.Kernel().MemoryManager().Close(pg_it->GetAddress(), @@ -1731,7 +1698,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Check if we're at the end of the physical block. if (pg_pages == 0) { // Ensure there are more pages to map. - ASSERT(pg_it != pg.Nodes().end()); + ASSERT(pg_it != pg.end()); // Advance our physical block. ++pg_it; @@ -1742,10 +1709,7 @@ Result KPageTable::MapPhysicalMemory(VAddr address, size_t size) { // Map whatever we can. const size_t cur_pages = std::min(pg_pages, map_pages); R_TRY(Operate(cur_address, cur_pages, KMemoryPermission::UserReadWrite, - OperationType::Map, pg_phys_addr)); - - // HACK: Manually open the pages. - HACK_OpenPages(pg_phys_addr, cur_pages); + OperationType::MapFirst, pg_phys_addr)); // Advance. cur_address += cur_pages * PageSize; @@ -1888,9 +1852,6 @@ Result KPageTable::UnmapPhysicalMemory(VAddr address, size_t size) { last_address + 1 - cur_address) / PageSize; - // HACK: Manually close the pages. - HACK_ClosePages(cur_address, cur_pages); - // Unmap. ASSERT(Operate(cur_address, cur_pages, KMemoryPermission::None, OperationType::Unmap) .IsSuccess()); @@ -1955,7 +1916,7 @@ Result KPageTable::MapMemory(VAddr dst_address, VAddr src_address, size_t size) R_TRY(dst_allocator_result); // Map the memory. - KPageGroup page_linked_list; + KPageGroup page_linked_list{m_kernel, m_block_info_manager}; const size_t num_pages{size / PageSize}; const KMemoryPermission new_src_perm = static_cast( KMemoryPermission::KernelRead | KMemoryPermission::NotMapped); @@ -2022,14 +1983,14 @@ Result KPageTable::UnmapMemory(VAddr dst_address, VAddr src_address, size_t size num_dst_allocator_blocks); R_TRY(dst_allocator_result); - KPageGroup src_pages; - KPageGroup dst_pages; + KPageGroup src_pages{m_kernel, m_block_info_manager}; + KPageGroup dst_pages{m_kernel, m_block_info_manager}; const size_t num_pages{size / PageSize}; AddRegionToPages(src_address, num_pages, src_pages); AddRegionToPages(dst_address, num_pages, dst_pages); - R_UNLESS(dst_pages.IsEqual(src_pages), ResultInvalidMemoryRegion); + R_UNLESS(dst_pages.IsEquivalentTo(src_pages), ResultInvalidMemoryRegion); { auto block_guard = detail::ScopeExit([&] { MapPages(dst_address, dst_pages, dst_perm); }); @@ -2060,7 +2021,7 @@ Result KPageTable::MapPages(VAddr addr, const KPageGroup& page_linked_list, VAddr cur_addr{addr}; - for (const auto& node : page_linked_list.Nodes()) { + for (const auto& node : page_linked_list) { if (const auto result{ Operate(cur_addr, node.GetNumPages(), perm, OperationType::Map, node.GetAddress())}; result.IsError()) { @@ -2160,7 +2121,7 @@ Result KPageTable::UnmapPages(VAddr addr, const KPageGroup& page_linked_list) { VAddr cur_addr{addr}; - for (const auto& node : page_linked_list.Nodes()) { + for (const auto& node : page_linked_list) { if (const auto result{Operate(cur_addr, node.GetNumPages(), KMemoryPermission::None, OperationType::Unmap)}; result.IsError()) { @@ -2527,13 +2488,13 @@ Result KPageTable::SetHeapSize(VAddr* out, size_t size) { R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached); // Allocate pages for the heap extension. - KPageGroup pg; + KPageGroup pg{m_kernel, m_block_info_manager}; R_TRY(m_system.Kernel().MemoryManager().AllocateAndOpen( &pg, allocation_size / PageSize, KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option))); // Clear all the newly allocated pages. - for (const auto& it : pg.Nodes()) { + for (const auto& it : pg) { std::memset(m_system.DeviceMemory().GetPointer(it.GetAddress()), m_heap_fill_value, it.GetSize()); } @@ -2610,11 +2571,23 @@ ResultVal KPageTable::AllocateAndMapMemory(size_t needed_num_pages, size_ if (is_map_only) { R_TRY(Operate(addr, needed_num_pages, perm, OperationType::Map, map_addr)); } else { - KPageGroup page_group; - R_TRY(m_system.Kernel().MemoryManager().AllocateForProcess( - &page_group, needed_num_pages, - KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option), 0, 0)); - R_TRY(Operate(addr, needed_num_pages, page_group, OperationType::MapGroup)); + // Create a page group tohold the pages we allocate. + KPageGroup pg{m_kernel, m_block_info_manager}; + + R_TRY(m_system.Kernel().MemoryManager().AllocateAndOpen( + &pg, needed_num_pages, + KMemoryManager::EncodeOption(m_memory_pool, m_allocation_option))); + + // Ensure that the page group is closed when we're done working with it. + SCOPE_EXIT({ pg.Close(); }); + + // Clear all pages. + for (const auto& it : pg) { + std::memset(m_system.DeviceMemory().GetPointer(it.GetAddress()), + m_heap_fill_value, it.GetSize()); + } + + R_TRY(Operate(addr, needed_num_pages, pg, OperationType::MapGroup)); } // Update the blocks. @@ -2795,19 +2768,28 @@ Result KPageTable::Operate(VAddr addr, size_t num_pages, const KPageGroup& page_ ASSERT(num_pages > 0); ASSERT(num_pages == page_group.GetNumPages()); - for (const auto& node : page_group.Nodes()) { - const size_t size{node.GetNumPages() * PageSize}; + switch (operation) { + case OperationType::MapGroup: { + // We want to maintain a new reference to every page in the group. + KScopedPageGroup spg(page_group); - switch (operation) { - case OperationType::MapGroup: + for (const auto& node : page_group) { + const size_t size{node.GetNumPages() * PageSize}; + + // Map the pages. m_system.Memory().MapMemoryRegion(*m_page_table_impl, addr, size, node.GetAddress()); - break; - default: - ASSERT(false); - break; + + addr += size; } - addr += size; + // We succeeded! We want to persist the reference to the pages. + spg.CancelClose(); + + break; + } + default: + ASSERT(false); + break; } R_SUCCEED(); @@ -2822,13 +2804,29 @@ Result KPageTable::Operate(VAddr addr, size_t num_pages, KMemoryPermission perm, ASSERT(ContainsPages(addr, num_pages)); switch (operation) { - case OperationType::Unmap: + case OperationType::Unmap: { + // Ensure that any pages we track close on exit. + KPageGroup pages_to_close{m_kernel, this->GetBlockInfoManager()}; + SCOPE_EXIT({ pages_to_close.CloseAndReset(); }); + + this->AddRegionToPages(addr, num_pages, pages_to_close); m_system.Memory().UnmapRegion(*m_page_table_impl, addr, num_pages * PageSize); break; + } + case OperationType::MapFirst: case OperationType::Map: { ASSERT(map_addr); ASSERT(Common::IsAligned(map_addr, PageSize)); m_system.Memory().MapMemoryRegion(*m_page_table_impl, addr, num_pages * PageSize, map_addr); + + // Open references to pages, if we should. + if (IsHeapPhysicalAddress(m_kernel.MemoryLayout(), map_addr)) { + if (operation == OperationType::MapFirst) { + m_kernel.MemoryManager().OpenFirst(map_addr, num_pages); + } else { + m_kernel.MemoryManager().Open(map_addr, num_pages); + } + } break; } case OperationType::Separate: { diff --git a/src/core/hle/kernel/k_page_table.h b/src/core/hle/kernel/k_page_table.h index f1ca785d7..0a454b05b 100644 --- a/src/core/hle/kernel/k_page_table.h +++ b/src/core/hle/kernel/k_page_table.h @@ -107,6 +107,10 @@ public: return *m_page_table_impl; } + KBlockInfoManager* GetBlockInfoManager() { + return m_block_info_manager; + } + bool CanContain(VAddr addr, size_t size, KMemoryState state) const; protected: @@ -261,10 +265,6 @@ private: void CleanupForIpcClientOnServerSetupFailure(PageLinkedList* page_list, VAddr address, size_t size, KMemoryPermission prot_perm); - // HACK: These will be removed once we automatically manage page reference counts. - void HACK_OpenPages(PAddr phys_addr, size_t num_pages); - void HACK_ClosePages(VAddr virt_addr, size_t num_pages); - mutable KLightLock m_general_lock; mutable KLightLock m_map_physical_memory_lock; @@ -488,6 +488,7 @@ private: std::unique_ptr m_page_table_impl; Core::System& m_system; + KernelCore& m_kernel; }; } // namespace Kernel diff --git a/src/core/hle/kernel/k_shared_memory.cpp b/src/core/hle/kernel/k_shared_memory.cpp index 0aa68103c..3cf2b5d91 100644 --- a/src/core/hle/kernel/k_shared_memory.cpp +++ b/src/core/hle/kernel/k_shared_memory.cpp @@ -13,10 +13,7 @@ namespace Kernel { KSharedMemory::KSharedMemory(KernelCore& kernel_) : KAutoObjectWithSlabHeapAndContainer{kernel_} {} - -KSharedMemory::~KSharedMemory() { - kernel.GetSystemResourceLimit()->Release(LimitableResource::PhysicalMemoryMax, size); -} +KSharedMemory::~KSharedMemory() = default; Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* owner_process_, Svc::MemoryPermission owner_permission_, @@ -49,7 +46,8 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o R_UNLESS(physical_address != 0, ResultOutOfMemory); //! Insert the result into our page group. - page_group.emplace(physical_address, num_pages); + page_group.emplace(kernel, &kernel.GetSystemSystemResource().GetBlockInfoManager()); + page_group->AddBlock(physical_address, num_pages); // Commit our reservation. memory_reservation.Commit(); @@ -62,7 +60,7 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o is_initialized = true; // Clear all pages in the memory. - for (const auto& block : page_group->Nodes()) { + for (const auto& block : *page_group) { std::memset(device_memory_.GetPointer(block.GetAddress()), 0, block.GetSize()); } @@ -71,13 +69,8 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o void KSharedMemory::Finalize() { // Close and finalize the page group. - // page_group->Close(); - // page_group->Finalize(); - - //! HACK: Manually close. - for (const auto& block : page_group->Nodes()) { - kernel.MemoryManager().Close(block.GetAddress(), block.GetNumPages()); - } + page_group->Close(); + page_group->Finalize(); // Release the memory reservation. resource_limit->Release(LimitableResource::PhysicalMemoryMax, size); diff --git a/src/core/hle/kernel/memory_types.h b/src/core/hle/kernel/memory_types.h index 3975507bd..92b8b37ac 100644 --- a/src/core/hle/kernel/memory_types.h +++ b/src/core/hle/kernel/memory_types.h @@ -14,4 +14,7 @@ constexpr std::size_t PageSize{1 << PageBits}; using Page = std::array; +using KPhysicalAddress = PAddr; +using KProcessAddress = VAddr; + } // namespace Kernel diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 788ee2160..aca442196 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -1485,7 +1485,7 @@ static Result MapProcessMemory(Core::System& system, VAddr dst_address, Handle p ResultInvalidMemoryRegion); // Create a new page group. - KPageGroup pg; + KPageGroup pg{system.Kernel(), dst_pt.GetBlockInfoManager()}; R_TRY(src_pt.MakeAndOpenPageGroup( std::addressof(pg), src_address, size / PageSize, KMemoryState::FlagCanMapProcess, KMemoryState::FlagCanMapProcess, KMemoryPermission::None, KMemoryPermission::None, From efbb6fe28818876886c442f4b5acb39a3ab1253a Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sat, 7 Jan 2023 21:56:17 -0500 Subject: [PATCH 293/387] VideoCore: Fix OGL cache invalidation. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 ++++ src/video_core/renderer_vulkan/vk_rasterizer.cpp | 2 ++ 2 files changed, 6 insertions(+) diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 7d48af8e1..181857d9c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -139,6 +139,7 @@ void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_load void RasterizerOpenGL::Clear(u32 layer_count) { MICROPROFILE_SCOPE(OpenGL_Clears); + gpu_memory->FlushCaching(); const auto& regs = maxwell3d->regs; bool use_color{}; bool use_depth{}; @@ -207,6 +208,7 @@ void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) { MICROPROFILE_SCOPE(OpenGL_Drawing); SCOPE_EXIT({ gpu.TickWork(); }); + gpu_memory->FlushCaching(); query_cache.UpdateCounters(); GraphicsPipeline* const pipeline{shader_cache.CurrentGraphicsPipeline()}; @@ -319,6 +321,7 @@ void RasterizerOpenGL::DrawIndirect() { } void RasterizerOpenGL::DispatchCompute() { + gpu_memory->FlushCaching(); ComputePipeline* const pipeline{shader_cache.CurrentComputePipeline()}; if (!pipeline) { return; @@ -526,6 +529,7 @@ void RasterizerOpenGL::TickFrame() { } bool RasterizerOpenGL::AccelerateConditionalRendering() { + gpu_memory->FlushCaching(); if (Settings::IsGPULevelHigh()) { // Reimplement Host conditional rendering. return false; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index ed4a72166..b75b8eec6 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -270,6 +270,7 @@ void RasterizerVulkan::Clear(u32 layer_count) { MICROPROFILE_SCOPE(Vulkan_Clearing); FlushWork(); + gpu_memory->FlushCaching(); query_cache.UpdateCounters(); @@ -628,6 +629,7 @@ void RasterizerVulkan::TickFrame() { } bool RasterizerVulkan::AccelerateConditionalRendering() { + gpu_memory->FlushCaching(); if (Settings::IsGPULevelHigh()) { // TODO(Blinkhawk): Reimplement Host conditional rendering. return false; From 0df43e4e078b9835985800387fb20e63903d598d Mon Sep 17 00:00:00 2001 From: Liam Date: Sun, 8 Jan 2023 11:38:07 -0500 Subject: [PATCH 294/387] renderer_vulkan: disable turbo by default --- src/common/settings.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/settings.h b/src/common/settings.h index 9eb3711ca..a457e3f23 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -415,7 +415,7 @@ struct Values { // Renderer SwitchableSetting renderer_backend{ RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"}; - SwitchableSetting renderer_force_max_clock{true, "force_max_clock"}; + SwitchableSetting renderer_force_max_clock{false, "force_max_clock"}; Setting renderer_debug{false, "debug"}; Setting renderer_shader_feedback{false, "shader_feedback"}; Setting enable_nsight_aftermath{false, "nsight_aftermath"}; From 279005448a287204cbd5cc90a3e0837ece7481af Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 31 Dec 2022 09:48:50 -0500 Subject: [PATCH 295/387] vulkan_device: refactor feature testing --- .../renderer_vulkan/renderer_vulkan.cpp | 19 +- .../vulkan_common/vulkan_device.cpp | 1397 +++++------------ src/video_core/vulkan_common/vulkan_device.h | 441 ++++-- 3 files changed, 674 insertions(+), 1183 deletions(-) diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 52855120c..067cafb85 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -60,22 +60,9 @@ std::string GetDriverVersion(const Device& device) { return GetReadableVersion(version); } -std::string BuildCommaSeparatedExtensions(std::vector available_extensions) { - std::sort(std::begin(available_extensions), std::end(available_extensions)); - - static constexpr std::size_t AverageExtensionSize = 64; - std::string separated_extensions; - separated_extensions.reserve(available_extensions.size() * AverageExtensionSize); - - const auto end = std::end(available_extensions); - for (auto extension = std::begin(available_extensions); extension != end; ++extension) { - if (const bool is_last = extension + 1 == end; is_last) { - separated_extensions += *extension; - } else { - separated_extensions += fmt::format("{},", *extension); - } - } - return separated_extensions; +std::string BuildCommaSeparatedExtensions( + const std::set>& available_extensions) { + return fmt::format("{}", fmt::join(available_extensions, ",")); } } // Anonymous namespace diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index fd1c5a683..1458ec4c8 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -74,30 +74,6 @@ enum class NvidiaArchitecture { VoltaOrOlder, }; -constexpr std::array REQUIRED_EXTENSIONS{ - VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, - VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, -#ifdef _WIN32 - VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, -#endif -#ifdef __unix__ - VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME, -#endif -}; - -constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_2{ - VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, - VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, - VK_KHR_8BIT_STORAGE_EXTENSION_NAME, - VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME, - VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME, - VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, -}; - -constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_3{ - VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, -}; - template void SetNext(void**& next, T& data) { *next = &data; @@ -286,24 +262,9 @@ std::unordered_map GetFormatProperties(vk::Physica return format_properties; } -std::vector GetSupportedExtensions(vk::PhysicalDevice physical) { - const std::vector extensions = physical.EnumerateDeviceExtensionProperties(); - std::vector supported_extensions; - supported_extensions.reserve(extensions.size()); - for (const auto& extension : extensions) { - supported_extensions.emplace_back(extension.extensionName); - } - return supported_extensions; -} - -bool IsExtensionSupported(std::span supported_extensions, - std::string_view extension) { - return std::ranges::find(supported_extensions, extension) != supported_extensions.end(); -} - NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical, - std::span exts) { - if (IsExtensionSupported(exts, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) { + const std::set>& exts) { + if (exts.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) { VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{}; shading_rate_props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR; @@ -316,423 +277,39 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical, return NvidiaArchitecture::AmpereOrNewer; } } - if (IsExtensionSupported(exts, VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) { + if (exts.contains(VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) { return NvidiaArchitecture::Turing; } return NvidiaArchitecture::VoltaOrOlder; } + +std::vector ExtensionListForVulkan( + const std::set>& extensions) { + std::vector output; + for (const auto& extension : extensions) { + output.push_back(extension.c_str()); + } + return output; +} + } // Anonymous namespace Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface, const vk::InstanceDispatch& dld_) - : instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()}, - instance_version{properties.apiVersion}, supported_extensions{GetSupportedExtensions( - physical)}, + : instance{instance_}, dld{dld_}, physical{physical_}, format_properties(GetFormatProperties(physical)) { - CheckSuitability(surface != nullptr); + if (!GetSuitability(surface != nullptr)) { + throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER); + } SetupFamilies(surface); - SetupFeatures(); - SetupProperties(); - const auto queue_cis = GetDeviceQueueCreateInfos(); - const std::vector extensions = LoadExtensions(surface != nullptr); - VkPhysicalDeviceFeatures2 features2{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2, - .pNext = nullptr, - .features{ - .robustBufferAccess = true, - .fullDrawIndexUint32 = false, - .imageCubeArray = true, - .independentBlend = true, - .geometryShader = true, - .tessellationShader = true, - .sampleRateShading = true, - .dualSrcBlend = true, - .logicOp = true, - .multiDrawIndirect = true, - .drawIndirectFirstInstance = true, - .depthClamp = true, - .depthBiasClamp = true, - .fillModeNonSolid = true, - .depthBounds = is_depth_bounds_supported, - .wideLines = true, - .largePoints = true, - .alphaToOne = false, - .multiViewport = true, - .samplerAnisotropy = true, - .textureCompressionETC2 = false, - .textureCompressionASTC_LDR = is_optimal_astc_supported, - .textureCompressionBC = false, - .occlusionQueryPrecise = true, - .pipelineStatisticsQuery = false, - .vertexPipelineStoresAndAtomics = true, - .fragmentStoresAndAtomics = true, - .shaderTessellationAndGeometryPointSize = false, - .shaderImageGatherExtended = true, - .shaderStorageImageExtendedFormats = false, - .shaderStorageImageMultisample = is_shader_storage_image_multisample, - .shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported, - .shaderStorageImageWriteWithoutFormat = true, - .shaderUniformBufferArrayDynamicIndexing = false, - .shaderSampledImageArrayDynamicIndexing = false, - .shaderStorageBufferArrayDynamicIndexing = false, - .shaderStorageImageArrayDynamicIndexing = false, - .shaderClipDistance = true, - .shaderCullDistance = true, - .shaderFloat64 = is_shader_float64_supported, - .shaderInt64 = is_shader_int64_supported, - .shaderInt16 = is_shader_int16_supported, - .shaderResourceResidency = false, - .shaderResourceMinLod = false, - .sparseBinding = false, - .sparseResidencyBuffer = false, - .sparseResidencyImage2D = false, - .sparseResidencyImage3D = false, - .sparseResidency2Samples = false, - .sparseResidency4Samples = false, - .sparseResidency8Samples = false, - .sparseResidency16Samples = false, - .sparseResidencyAliased = false, - .variableMultisampleRate = false, - .inheritedQueries = false, - }, - }; + // GetSuitability has already configured the linked list of features for us. + // Reuse it here. const void* first_next = &features2; - void** next = &features2.pNext; - VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES, - .pNext = nullptr, - .timelineSemaphore = true, - }; - SetNext(next, timeline_semaphore); - - VkPhysicalDevice16BitStorageFeatures bit16_storage{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, - .pNext = nullptr, - .storageBuffer16BitAccess = true, - .uniformAndStorageBuffer16BitAccess = true, - .storagePushConstant16 = false, - .storageInputOutput16 = false, - }; - SetNext(next, bit16_storage); - - VkPhysicalDevice8BitStorageFeatures bit8_storage{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, - .pNext = nullptr, - .storageBuffer8BitAccess = true, - .uniformAndStorageBuffer8BitAccess = true, - .storagePushConstant8 = false, - }; - SetNext(next, bit8_storage); - - VkPhysicalDeviceRobustness2FeaturesEXT robustness2{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT, - .pNext = nullptr, - .robustBufferAccess2 = true, - .robustImageAccess2 = true, - .nullDescriptor = true, - }; - SetNext(next, robustness2); - - VkPhysicalDeviceHostQueryResetFeatures host_query_reset{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, - .pNext = nullptr, - .hostQueryReset = true, - }; - SetNext(next, host_query_reset); - - VkPhysicalDeviceVariablePointerFeatures variable_pointers{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, - .pNext = nullptr, - .variablePointersStorageBuffer = VK_TRUE, - .variablePointers = VK_TRUE, - }; - SetNext(next, variable_pointers); - - VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES, - .pNext = nullptr, - .shaderDemoteToHelperInvocation = true, - }; - SetNext(next, demote); - - VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES, - .pNext = nullptr, - .shaderDrawParameters = true, - }; - SetNext(next, draw_parameters); - - VkPhysicalDeviceShaderFloat16Int8Features float16_int8; - if (is_int8_supported || is_float16_supported) { - float16_int8 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, - .pNext = nullptr, - .shaderFloat16 = is_float16_supported, - .shaderInt8 = is_int8_supported, - }; - SetNext(next, float16_int8); - } - if (!is_float16_supported) { - LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively"); - } - if (!is_int8_supported) { - LOG_INFO(Render_Vulkan, "Device doesn't support int8 natively"); - } - - if (!nv_viewport_swizzle) { - LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles"); - } - - if (!nv_viewport_array2) { - LOG_INFO(Render_Vulkan, "Device doesn't support viewport masks"); - } - - if (!nv_geometry_shader_passthrough) { - LOG_INFO(Render_Vulkan, "Device doesn't support passthrough geometry shaders"); - } - - VkPhysicalDeviceUniformBufferStandardLayoutFeatures std430_layout; - if (khr_uniform_buffer_standard_layout) { - std430_layout = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES, - .pNext = nullptr, - .uniformBufferStandardLayout = true, - }; - SetNext(next, std430_layout); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs"); - } - - VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8; - if (ext_index_type_uint8) { - index_type_uint8 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT, - .pNext = nullptr, - .indexTypeUint8 = true, - }; - SetNext(next, index_type_uint8); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes"); - } - - VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart; - if (is_topology_list_restart_supported || is_patch_list_restart_supported) { - primitive_topology_list_restart = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT, - .pNext = nullptr, - .primitiveTopologyListRestart = is_topology_list_restart_supported, - .primitiveTopologyPatchListRestart = is_patch_list_restart_supported, - }; - SetNext(next, primitive_topology_list_restart); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support list topology primitive restart"); - } - - VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback; - if (ext_transform_feedback) { - transform_feedback = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT, - .pNext = nullptr, - .transformFeedback = true, - .geometryStreams = true, - }; - SetNext(next, transform_feedback); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks"); - } - - VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border; - if (ext_custom_border_color) { - custom_border = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT, - .pNext = nullptr, - .customBorderColors = VK_TRUE, - .customBorderColorWithoutFormat = VK_TRUE, - }; - SetNext(next, custom_border); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors"); - } - - VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state; - if (ext_extended_dynamic_state) { - dynamic_state = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT, - .pNext = nullptr, - .extendedDynamicState = VK_TRUE, - }; - SetNext(next, dynamic_state); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state"); - } - - VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2; - if (ext_extended_dynamic_state_2) { - dynamic_state_2 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT, - .pNext = nullptr, - .extendedDynamicState2 = VK_TRUE, - .extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE, - .extendedDynamicState2PatchControlPoints = VK_FALSE, - }; - SetNext(next, dynamic_state_2); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2"); - } - - VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3; - if (ext_extended_dynamic_state_3) { - dynamic_state_3 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, - .pNext = nullptr, - .extendedDynamicState3TessellationDomainOrigin = VK_FALSE, - .extendedDynamicState3DepthClampEnable = - ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, - .extendedDynamicState3PolygonMode = VK_FALSE, - .extendedDynamicState3RasterizationSamples = VK_FALSE, - .extendedDynamicState3SampleMask = VK_FALSE, - .extendedDynamicState3AlphaToCoverageEnable = VK_FALSE, - .extendedDynamicState3AlphaToOneEnable = VK_FALSE, - .extendedDynamicState3LogicOpEnable = - ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, - .extendedDynamicState3ColorBlendEnable = - ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, - .extendedDynamicState3ColorBlendEquation = - ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, - .extendedDynamicState3ColorWriteMask = - ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, - .extendedDynamicState3RasterizationStream = VK_FALSE, - .extendedDynamicState3ConservativeRasterizationMode = VK_FALSE, - .extendedDynamicState3ExtraPrimitiveOverestimationSize = VK_FALSE, - .extendedDynamicState3DepthClipEnable = VK_FALSE, - .extendedDynamicState3SampleLocationsEnable = VK_FALSE, - .extendedDynamicState3ColorBlendAdvanced = VK_FALSE, - .extendedDynamicState3ProvokingVertexMode = VK_FALSE, - .extendedDynamicState3LineRasterizationMode = VK_FALSE, - .extendedDynamicState3LineStippleEnable = VK_FALSE, - .extendedDynamicState3DepthClipNegativeOneToOne = VK_FALSE, - .extendedDynamicState3ViewportWScalingEnable = VK_FALSE, - .extendedDynamicState3ViewportSwizzle = VK_FALSE, - .extendedDynamicState3CoverageToColorEnable = VK_FALSE, - .extendedDynamicState3CoverageToColorLocation = VK_FALSE, - .extendedDynamicState3CoverageModulationMode = VK_FALSE, - .extendedDynamicState3CoverageModulationTableEnable = VK_FALSE, - .extendedDynamicState3CoverageModulationTable = VK_FALSE, - .extendedDynamicState3CoverageReductionMode = VK_FALSE, - .extendedDynamicState3RepresentativeFragmentTestEnable = VK_FALSE, - .extendedDynamicState3ShadingRateImageEnable = VK_FALSE, - }; - SetNext(next, dynamic_state_3); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3"); - } - - VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster; - if (ext_line_rasterization) { - line_raster = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT, - .pNext = nullptr, - .rectangularLines = VK_TRUE, - .bresenhamLines = VK_FALSE, - .smoothLines = VK_TRUE, - .stippledRectangularLines = VK_FALSE, - .stippledBresenhamLines = VK_FALSE, - .stippledSmoothLines = VK_FALSE, - }; - SetNext(next, line_raster); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support smooth lines"); - } - - if (!ext_conservative_rasterization) { - LOG_INFO(Render_Vulkan, "Device doesn't support conservative rasterization"); - } - - VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex; - if (ext_provoking_vertex) { - provoking_vertex = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT, - .pNext = nullptr, - .provokingVertexLast = VK_TRUE, - .transformFeedbackPreservesProvokingVertex = VK_TRUE, - }; - SetNext(next, provoking_vertex); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support provoking vertex last"); - } - - VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT vertex_input_dynamic; - if (ext_vertex_input_dynamic_state) { - vertex_input_dynamic = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT, - .pNext = nullptr, - .vertexInputDynamicState = VK_TRUE, - }; - SetNext(next, vertex_input_dynamic); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support vertex input dynamic state"); - } - - VkPhysicalDeviceShaderAtomicInt64Features atomic_int64; - if (ext_shader_atomic_int64) { - atomic_int64 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, - .pNext = nullptr, - .shaderBufferInt64Atomics = VK_TRUE, - .shaderSharedInt64Atomics = VK_TRUE, - }; - SetNext(next, atomic_int64); - } - - VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR workgroup_layout; - if (khr_workgroup_memory_explicit_layout && is_shader_int16_supported) { - workgroup_layout = { - .sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR, - .pNext = nullptr, - .workgroupMemoryExplicitLayout = VK_TRUE, - .workgroupMemoryExplicitLayoutScalarBlockLayout = VK_TRUE, - .workgroupMemoryExplicitLayout8BitAccess = VK_TRUE, - .workgroupMemoryExplicitLayout16BitAccess = VK_TRUE, - }; - SetNext(next, workgroup_layout); - } else if (khr_workgroup_memory_explicit_layout) { - // TODO(lat9nq): Find a proper fix for this - LOG_WARNING(Render_Vulkan, "Disabling VK_KHR_workgroup_memory_explicit_layout due to a " - "yuzu bug when host driver does not support 16-bit integers"); - khr_workgroup_memory_explicit_layout = false; - } - - VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties; - if (khr_pipeline_executable_properties) { - LOG_INFO(Render_Vulkan, "Enabling shader feedback, expect slower shader build times"); - executable_properties = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR, - .pNext = nullptr, - .pipelineExecutableInfo = VK_TRUE, - }; - SetNext(next, executable_properties); - } - - if (!ext_depth_range_unrestricted) { - LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted"); - } - - VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features; - if (ext_depth_clip_control) { - depth_clip_control_features = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT, - .pNext = nullptr, - .depthClipControl = VK_TRUE, - }; - SetNext(next, depth_clip_control_features); - } - - VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv; - if (Settings::values.enable_nsight_aftermath && nv_device_diagnostics_config) { + VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv{}; + if (Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config) { nsight_aftermath_tracker = std::make_unique(); diagnostics_nv = { @@ -744,33 +321,48 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR }; first_next = &diagnostics_nv; } - logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld); - is_integrated = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU; - is_virtual = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU; - is_non_gpu = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER || - properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU; + is_blit_depth_stencil_supported = TestDepthStencilBlits(); + is_optimal_astc_supported = ComputeIsOptimalAstcSupported(); + is_warp_potentially_bigger = !extensions.subgroup_size_control || + properties.subgroup_size_control.maxSubgroupSize > GuestWarpSize; + + is_integrated = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU; + is_virtual = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU; + is_non_gpu = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER || + properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU; + + supports_d24_depth = + IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT, + VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal); CollectPhysicalMemoryInfo(); - CollectTelemetryParameters(); CollectToolingInfo(); - if (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) { - const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff; + const VkDriverId driver_id = properties.driver.driverID; + const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV; + const bool is_amd_driver = + driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE; + const bool is_amd = is_amd_driver || is_radv; + const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS; + const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; + const bool is_nvidia = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY; + if (is_nvidia) { + const u32 nv_major_version = (properties.properties.driverVersion >> 22) & 0x3ff; const auto arch = GetNvidiaArchitecture(physical, supported_extensions); switch (arch) { case NvidiaArchitecture::AmpereOrNewer: - LOG_WARNING(Render_Vulkan, "Blacklisting Ampere devices from float16 math"); - is_float16_supported = false; + LOG_WARNING(Render_Vulkan, "Ampere and newer have broken float16 math"); + features.shader_float16_int8.shaderFloat16 = false; break; case NvidiaArchitecture::Turing: break; case NvidiaArchitecture::VoltaOrOlder: if (nv_major_version < 527) { - LOG_WARNING(Render_Vulkan, - "Blacklisting Volta and older from VK_KHR_push_descriptor"); - khr_push_descriptor = false; + LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor"); + extensions.push_descriptor = false; + loaded_extensions.erase(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); } break; } @@ -779,75 +371,75 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR cant_blit_msaa = true; } } - const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV; - if (ext_extended_dynamic_state && is_radv) { + if (extensions.extended_dynamic_state && is_radv) { // Mask driver version variant - const u32 version = (properties.driverVersion << 3) >> 3; + const u32 version = (properties.properties.driverVersion << 3) >> 3; if (version < VK_MAKE_API_VERSION(0, 21, 2, 0)) { LOG_WARNING(Render_Vulkan, "RADV versions older than 21.2 have broken VK_EXT_extended_dynamic_state"); - ext_extended_dynamic_state = false; + extensions.extended_dynamic_state = false; + loaded_extensions.erase(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); } } - if (ext_vertex_input_dynamic_state && is_radv) { - // TODO(ameerj): Blacklist only offending driver versions - // TODO(ameerj): Confirm if RDNA1 is affected - const bool is_rdna2 = - IsExtensionSupported(supported_extensions, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME); - if (is_rdna2) { - LOG_WARNING(Render_Vulkan, - "RADV has broken VK_EXT_vertex_input_dynamic_state on RDNA2 hardware"); - ext_vertex_input_dynamic_state = false; - } - } - if (ext_extended_dynamic_state_2 && is_radv) { - const u32 version = (properties.driverVersion << 3) >> 3; + if (extensions.extended_dynamic_state2 && is_radv) { + const u32 version = (properties.properties.driverVersion << 3) >> 3; if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) { LOG_WARNING( Render_Vulkan, "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2"); - ext_extended_dynamic_state_2 = false; - ext_extended_dynamic_state_2_extra = false; + features.extended_dynamic_state2.extendedDynamicState2 = false; + features.extended_dynamic_state2.extendedDynamicState2LogicOp = false; + features.extended_dynamic_state2.extendedDynamicState2PatchControlPoints = false; + extensions.extended_dynamic_state2 = false; + loaded_extensions.erase(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); + } + } + if (extensions.vertex_input_dynamic_state && is_radv) { + // TODO(ameerj): Blacklist only offending driver versions + // TODO(ameerj): Confirm if RDNA1 is affected + const bool is_rdna2 = + supported_extensions.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME); + if (is_rdna2) { + LOG_WARNING(Render_Vulkan, + "RADV has broken VK_EXT_vertex_input_dynamic_state on RDNA2 hardware"); + extensions.vertex_input_dynamic_state = false; + loaded_extensions.erase(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); } } - sets_per_pool = 64; - const bool is_amd = - driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE; - if (is_amd) { + sets_per_pool = 64; + if (is_amd_driver) { // AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2. sets_per_pool = 96; // Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken. - if (!is_float16_supported) { - LOG_WARNING( - Render_Vulkan, - "AMD GCN4 and earlier do not properly support VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT"); + if (!features.shader_float16_int8.shaderFloat16) { + LOG_WARNING(Render_Vulkan, + "AMD GCN4 and earlier have broken VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT"); has_broken_cube_compatibility = true; } } - const bool is_amd_or_radv = is_amd || is_radv; - if (ext_sampler_filter_minmax && is_amd_or_radv) { + if (extensions.sampler_filter_minmax && is_amd) { // Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken. - if (!is_float16_supported) { + if (!features.shader_float16_int8.shaderFloat16) { LOG_WARNING(Render_Vulkan, - "Blacklisting AMD GCN4 and earlier for VK_EXT_sampler_filter_minmax"); - ext_sampler_filter_minmax = false; + "AMD GCN4 and earlier have broken VK_EXT_sampler_filter_minmax"); + extensions.sampler_filter_minmax = false; + loaded_extensions.erase(VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME); } } - const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS; - const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; - if (ext_vertex_input_dynamic_state && is_intel_windows) { - const u32 version = (properties.driverVersion << 3) >> 3; + if (extensions.vertex_input_dynamic_state && is_intel_windows) { + const u32 version = (properties.properties.driverVersion << 3) >> 3; if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) { - LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state"); - ext_vertex_input_dynamic_state = false; + LOG_WARNING(Render_Vulkan, "Intel has broken VK_EXT_vertex_input_dynamic_state"); + extensions.vertex_input_dynamic_state = false; + loaded_extensions.erase(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); } } - if (is_float16_supported && is_intel_windows) { + if (features.shader_float16_int8.shaderFloat16 && is_intel_windows) { // Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being. - LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math"); - is_float16_supported = false; + LOG_WARNING(Render_Vulkan, "Intel has broken float16 math"); + features.shader_float16_int8.shaderFloat16 = false; } if (is_intel_windows) { LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits"); @@ -858,9 +450,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR must_emulate_bgr565 = true; } - supports_d24_depth = - IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal); + logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions), + first_next, dld); graphics_queue = logical.GetQueue(graphics_family); present_queue = logical.GetQueue(present_family); @@ -915,7 +506,7 @@ void Device::SaveShader(std::span spirv) const { } } -bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const { +bool Device::ComputeIsOptimalAstcSupported() const { // Disable for now to avoid converting ASTC twice. static constexpr std::array astc_formats = { VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK, @@ -933,7 +524,7 @@ bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) co VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_SRGB_BLOCK, VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK, }; - if (!features.textureCompressionASTC_LDR) { + if (!features.features.textureCompressionASTC_LDR) { return false; } const auto format_feature_usage{ @@ -971,7 +562,7 @@ bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags want } std::string Device::GetDriverName() const { - switch (driver_id) { + switch (properties.driver.driverID) { case VK_DRIVER_ID_AMD_PROPRIETARY: return "AMD"; case VK_DRIVER_ID_AMD_OPEN_SOURCE: @@ -987,522 +578,336 @@ std::string Device::GetDriverName() const { case VK_DRIVER_ID_MESA_LLVMPIPE: return "LAVAPIPE"; default: - return vendor_name; + return properties.driver.driverName; } } bool Device::ShouldBoostClocks() const { + const auto driver_id = properties.driver.driverID; + const auto vendor_id = properties.properties.vendorID; + const auto device_id = properties.properties.deviceID; + const bool validated_driver = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE || driver_id == VK_DRIVER_ID_MESA_RADV || driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY || driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS || driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; - const bool is_steam_deck = properties.vendorID == 0x1002 && properties.deviceID == 0x163F; + const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F; return validated_driver && !is_steam_deck; } -static std::vector ExtensionsRequiredForInstanceVersion(u32 available_version) { - std::vector extensions{REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()}; +bool Device::GetSuitability(bool requires_swapchain) { + // Assume we will be suitable. + bool suitable = true; - if (available_version < VK_API_VERSION_1_2) { - extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_2.begin(), - REQUIRED_EXTENSIONS_BEFORE_1_2.end()); - } + // Configure properties. + properties.properties = physical.GetProperties(); - if (available_version < VK_API_VERSION_1_3) { - extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_3.begin(), - REQUIRED_EXTENSIONS_BEFORE_1_3.end()); - } + // Set instance version. + instance_version = properties.properties.apiVersion; - return extensions; -} - -void Device::CheckSuitability(bool requires_swapchain) const { - std::vector required_extensions = - ExtensionsRequiredForInstanceVersion(instance_version); - std::vector available_extensions; - - if (requires_swapchain) { - required_extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME); - } + // Minimum of API version 1.1 is required. (This is well-supported.) + ASSERT(instance_version >= VK_API_VERSION_1_1); + // Get available extensions. auto extension_properties = physical.EnumerateDeviceExtensionProperties(); + // Get the set of supported extensions. + supported_extensions.clear(); for (const VkExtensionProperties& property : extension_properties) { - available_extensions.push_back(property.extensionName); + supported_extensions.insert(property.extensionName); } - bool has_all_required_extensions = true; - for (const char* requirement_name : required_extensions) { - const bool found = - std::ranges::any_of(available_extensions, [&](const char* extension_name) { - return std::strcmp(requirement_name, extension_name) == 0; - }); + // Generate list of extensions to load. + loaded_extensions.clear(); - if (!found) { - LOG_ERROR(Render_Vulkan, "Missing required extension: {}", requirement_name); - has_all_required_extensions = false; - } +#define EXTENSION(prefix, macro_name, var_name) \ + if (supported_extensions.contains(VK_##prefix##_##macro_name##_EXTENSION_NAME)) { \ + loaded_extensions.insert(VK_##prefix##_##macro_name##_EXTENSION_NAME); \ + extensions.var_name = true; \ + } +#define FEATURE_EXTENSION(prefix, struct_name, macro_name, var_name) \ + if (supported_extensions.contains(VK_##prefix##_##macro_name##_EXTENSION_NAME)) { \ + loaded_extensions.insert(VK_##prefix##_##macro_name##_EXTENSION_NAME); \ + extensions.var_name = true; \ } - if (!has_all_required_extensions) { - throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT); + if (instance_version < VK_API_VERSION_1_2) { + FOR_EACH_VK_FEATURE_1_2(FEATURE_EXTENSION); + } + if (instance_version < VK_API_VERSION_1_3) { + FOR_EACH_VK_FEATURE_1_3(FEATURE_EXTENSION); } - struct LimitTuple { + FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION); + FOR_EACH_VK_EXTENSION(EXTENSION); +#ifdef _WIN32 + FOR_EACH_VK_EXTENSION_WIN32(EXTENSION); +#endif + +#undef FEATURE_EXTENSION +#undef EXTENSION + + // Some extensions are mandatory. Check those. +#define CHECK_EXTENSION(extension_name) \ + if (!loaded_extensions.contains(extension_name)) { \ + LOG_ERROR(Render_Vulkan, "Missing required extension {}", extension_name); \ + suitable = false; \ + } + +#define LOG_EXTENSION(extension_name) \ + if (!loaded_extensions.contains(extension_name)) { \ + LOG_INFO(Render_Vulkan, "Device doesn't support extension {}", extension_name); \ + } + + FOR_EACH_VK_RECOMMENDED_EXTENSION(LOG_EXTENSION); + FOR_EACH_VK_MANDATORY_EXTENSION(CHECK_EXTENSION); +#ifdef _WIN32 + FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(CHECK_EXTENSION); +#else + FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(CHECK_EXTENSION); +#endif + + if (requires_swapchain) { + CHECK_EXTENSION(VK_KHR_SWAPCHAIN_EXTENSION_NAME); + } + +#undef LOG_EXTENSION +#undef CHECK_EXTENSION + + // Generate the linked list of features to test. + features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; + + // Set next pointer. + void** next = &features2.pNext; + + // Test all features we know about. If the feature is not available in core at our + // current API version, and was not enabled by an extension, skip testing the feature. + // We set the structure sType explicitly here as it is zeroed by the constructor. +#define FEATURE(prefix, struct_name, macro_name, var_name) \ + features.var_name.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES; \ + SetNext(next, features.var_name); + +#define EXT_FEATURE(prefix, struct_name, macro_name, var_name) \ + if (extensions.var_name) { \ + features.var_name.sType = \ + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES_##prefix; \ + SetNext(next, features.var_name); \ + } + + FOR_EACH_VK_FEATURE_1_1(FEATURE); + FOR_EACH_VK_FEATURE_EXT(EXT_FEATURE); + if (instance_version >= VK_API_VERSION_1_2) { + FOR_EACH_VK_FEATURE_1_2(FEATURE); + } else { + FOR_EACH_VK_FEATURE_1_2(EXT_FEATURE); + } + if (instance_version >= VK_API_VERSION_1_3) { + FOR_EACH_VK_FEATURE_1_3(FEATURE); + } else { + FOR_EACH_VK_FEATURE_1_3(EXT_FEATURE); + } + +#undef EXT_FEATURE +#undef FEATURE + + // Perform the feature test. + physical.GetFeatures2(features2); + features.features = features2.features; + + // Some features are mandatory. Check those. +#define CHECK_FEATURE(feature, name) \ + if (!features.feature.name) { \ + LOG_ERROR(Render_Vulkan, "Missing required feature {}", #name); \ + suitable = false; \ + } + +#define LOG_FEATURE(feature, name) \ + if (!features.feature.name) { \ + LOG_INFO(Render_Vulkan, "Device doesn't support feature {}", #name); \ + } + + FOR_EACH_VK_RECOMMENDED_FEATURE(LOG_FEATURE); + FOR_EACH_VK_MANDATORY_FEATURE(CHECK_FEATURE); + +#undef LOG_FEATURE +#undef CHECK_FEATURE + + // Generate linked list of properties. + properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; + + // Set next pointer. + next = &properties2.pNext; + + // Get driver info. + properties.driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES; + SetNext(next, properties.driver); + + // Retrieve relevant extension properties. + if (extensions.shader_float_controls) { + properties.float_controls.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES; + SetNext(next, properties.float_controls); + } + if (extensions.push_descriptor) { + properties.push_descriptor.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR; + SetNext(next, properties.push_descriptor); + } + if (extensions.subgroup_size_control) { + properties.subgroup_size_control.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES; + SetNext(next, properties.subgroup_size_control); + } + if (extensions.transform_feedback) { + properties.transform_feedback.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT; + SetNext(next, properties.transform_feedback); + } + + // Perform the property fetch. + physical.GetProperties2(properties2); + properties.properties = properties2.properties; + + // Unload extensions if feature support is insufficient. + RemoveUnsuitableExtensions(); + + // Check limits. + struct Limit { u32 minimum; u32 value; const char* name; }; - const VkPhysicalDeviceLimits& limits{properties.limits}; + + const VkPhysicalDeviceLimits& limits{properties.properties.limits}; const std::array limits_report{ - LimitTuple{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"}, - LimitTuple{16, limits.maxViewports, "maxViewports"}, - LimitTuple{8, limits.maxColorAttachments, "maxColorAttachments"}, - LimitTuple{8, limits.maxClipDistances, "maxClipDistances"}, - }; - for (const auto& tuple : limits_report) { - if (tuple.value < tuple.minimum) { - LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", tuple.name, - tuple.minimum, tuple.value); - throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT); - } - } - VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{}; - demote.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES; - demote.pNext = nullptr; - - VkPhysicalDeviceVariablePointerFeatures variable_pointers{}; - variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES; - variable_pointers.pNext = &demote; - - VkPhysicalDeviceRobustness2FeaturesEXT robustness2{}; - robustness2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT; - robustness2.pNext = &variable_pointers; - - VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{}; - timeline_semaphore.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES; - timeline_semaphore.pNext = &robustness2; - - VkPhysicalDevice16BitStorageFeatures bit16_storage{}; - bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES; - bit16_storage.pNext = &timeline_semaphore; - - VkPhysicalDevice8BitStorageFeatures bit8_storage{}; - bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES; - bit8_storage.pNext = &bit16_storage; - - VkPhysicalDeviceHostQueryResetFeatures host_query_reset{}; - host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES; - host_query_reset.pNext = &bit8_storage; - - VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{}; - draw_parameters.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES; - draw_parameters.pNext = &host_query_reset; - - VkPhysicalDeviceFeatures2 features2{}; - features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; - features2.pNext = &draw_parameters; - - physical.GetFeatures2(features2); - - const VkPhysicalDeviceFeatures& features{features2.features}; - std::array feature_report{ - std::make_pair(features.robustBufferAccess, "robustBufferAccess"), - std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), - std::make_pair(features.imageCubeArray, "imageCubeArray"), - std::make_pair(features.independentBlend, "independentBlend"), - std::make_pair(features.multiDrawIndirect, "multiDrawIndirect"), - std::make_pair(features.drawIndirectFirstInstance, "drawIndirectFirstInstance"), - std::make_pair(features.depthClamp, "depthClamp"), - std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"), - std::make_pair(features.largePoints, "largePoints"), - std::make_pair(features.multiViewport, "multiViewport"), - std::make_pair(features.depthBiasClamp, "depthBiasClamp"), - std::make_pair(features.fillModeNonSolid, "fillModeNonSolid"), - std::make_pair(features.wideLines, "wideLines"), - std::make_pair(features.geometryShader, "geometryShader"), - std::make_pair(features.tessellationShader, "tessellationShader"), - std::make_pair(features.sampleRateShading, "sampleRateShading"), - std::make_pair(features.dualSrcBlend, "dualSrcBlend"), - std::make_pair(features.logicOp, "logicOp"), - std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"), - std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"), - std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"), - std::make_pair(features.shaderStorageImageWriteWithoutFormat, - "shaderStorageImageWriteWithoutFormat"), - std::make_pair(features.shaderClipDistance, "shaderClipDistance"), - std::make_pair(features.shaderCullDistance, "shaderCullDistance"), - std::make_pair(variable_pointers.variablePointers, "variablePointers"), - std::make_pair(variable_pointers.variablePointersStorageBuffer, - "variablePointersStorageBuffer"), - std::make_pair(robustness2.robustBufferAccess2, "robustBufferAccess2"), - std::make_pair(robustness2.robustImageAccess2, "robustImageAccess2"), - std::make_pair(robustness2.nullDescriptor, "nullDescriptor"), - std::make_pair(demote.shaderDemoteToHelperInvocation, "shaderDemoteToHelperInvocation"), - std::make_pair(timeline_semaphore.timelineSemaphore, "timelineSemaphore"), - std::make_pair(bit16_storage.storageBuffer16BitAccess, "storageBuffer16BitAccess"), - std::make_pair(bit16_storage.uniformAndStorageBuffer16BitAccess, - "uniformAndStorageBuffer16BitAccess"), - std::make_pair(bit8_storage.storageBuffer8BitAccess, "storageBuffer8BitAccess"), - std::make_pair(bit8_storage.uniformAndStorageBuffer8BitAccess, - "uniformAndStorageBuffer8BitAccess"), - std::make_pair(host_query_reset.hostQueryReset, "hostQueryReset"), - std::make_pair(draw_parameters.shaderDrawParameters, "shaderDrawParameters"), + Limit{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"}, + Limit{16, limits.maxViewports, "maxViewports"}, + Limit{8, limits.maxColorAttachments, "maxColorAttachments"}, + Limit{8, limits.maxClipDistances, "maxClipDistances"}, }; - bool has_all_required_features = true; - for (const auto& [is_supported, name] : feature_report) { - if (!is_supported) { - LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name); - has_all_required_features = false; + for (const auto& [min, value, name] : limits_report) { + if (value < min) { + LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", name, min, value); + suitable = false; } } - if (!has_all_required_features) { - throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT); + // Return whether we were suitable. + return suitable; +} + +void Device::RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name) { + if (loaded_extensions.contains(extension_name) && !is_suitable) { + LOG_WARNING(Render_Vulkan, "Removing unsuitable extension {}", extension_name); + loaded_extensions.erase(extension_name); } } -std::vector Device::LoadExtensions(bool requires_surface) { - std::vector extensions = ExtensionsRequiredForInstanceVersion(instance_version); - if (requires_surface) { - extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME); - } +void Device::RemoveUnsuitableExtensions() { + // VK_EXT_custom_border_color + extensions.custom_border_color = features.custom_border_color.customBorderColors && + features.custom_border_color.customBorderColorWithoutFormat; + RemoveExtensionIfUnsuitable(extensions.custom_border_color, + VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME); - bool has_khr_shader_float16_int8{}; - bool has_khr_workgroup_memory_explicit_layout{}; - bool has_khr_pipeline_executable_properties{}; - bool has_khr_image_format_list{}; - bool has_khr_swapchain_mutable_format{}; - bool has_ext_subgroup_size_control{}; - bool has_ext_transform_feedback{}; - bool has_ext_custom_border_color{}; - bool has_ext_extended_dynamic_state{}; - bool has_ext_extended_dynamic_state_2{}; - bool has_ext_extended_dynamic_state_3{}; - bool has_ext_shader_atomic_int64{}; - bool has_ext_provoking_vertex{}; - bool has_ext_vertex_input_dynamic_state{}; - bool has_ext_line_rasterization{}; - bool has_ext_primitive_topology_list_restart{}; - bool has_ext_depth_clip_control{}; - for (const std::string& extension : supported_extensions) { - const auto test = [&](std::optional> status, const char* name, - bool push) { - if (extension != name) { - return; - } - if (push) { - extensions.push_back(name); - } - if (status) { - status->get() = true; - } - }; - test(nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true); - test(nv_viewport_array2, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME, true); - test(nv_geometry_shader_passthrough, VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME, - true); - test(khr_uniform_buffer_standard_layout, - VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true); - test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true); - test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true); - test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); - test(khr_draw_indirect_count, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME, true); - test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true); - test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true); - test(has_ext_primitive_topology_list_restart, - VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME, true); - test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true); - test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, - true); - test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true); - test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true); - test(ext_conservative_rasterization, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME, - true); - test(has_ext_depth_clip_control, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME, false); - test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false); - test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); - test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); - test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, - false); - test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME, - false); - test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true); - test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false); - test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME, - false); - test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false); - test(has_khr_workgroup_memory_explicit_layout, - VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false); - test(has_khr_image_format_list, VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME, false); - test(has_khr_swapchain_mutable_format, VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME, - false); - test(has_ext_line_rasterization, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, false); - test(ext_memory_budget, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME, true); - if (Settings::values.enable_nsight_aftermath) { - test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, - true); - } - if (Settings::values.renderer_shader_feedback) { - test(has_khr_pipeline_executable_properties, - VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, false); - } - } - VkPhysicalDeviceFeatures2 features{}; - features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; + // VK_EXT_depth_clip_control + extensions.depth_clip_control = features.depth_clip_control.depthClipControl; + RemoveExtensionIfUnsuitable(extensions.depth_clip_control, + VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME); - VkPhysicalDeviceProperties2 physical_properties{}; - physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; + // VK_EXT_extended_dynamic_state + extensions.extended_dynamic_state = features.extended_dynamic_state.extendedDynamicState; + RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state, + VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); - if (has_khr_shader_float16_int8) { - VkPhysicalDeviceShaderFloat16Int8Features float16_int8_features; - float16_int8_features.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; - float16_int8_features.pNext = nullptr; - features.pNext = &float16_int8_features; + // VK_EXT_extended_dynamic_state2 + extensions.extended_dynamic_state2 = features.extended_dynamic_state2.extendedDynamicState2; + RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state2, + VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); - physical.GetFeatures2(features); - is_float16_supported = float16_int8_features.shaderFloat16; - is_int8_supported = float16_int8_features.shaderInt8; - extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME); - } - if (has_ext_subgroup_size_control) { - VkPhysicalDeviceSubgroupSizeControlFeatures subgroup_features; - subgroup_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES; - subgroup_features.pNext = nullptr; - features.pNext = &subgroup_features; - physical.GetFeatures2(features); + // VK_EXT_extended_dynamic_state3 + dynamic_state3_blending = + features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable && + features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation && + features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask; + dynamic_state3_enables = + features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable && + features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable; - VkPhysicalDeviceSubgroupSizeControlProperties subgroup_properties; - subgroup_properties.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES; - subgroup_properties.pNext = nullptr; - physical_properties.pNext = &subgroup_properties; - physical.GetProperties2(physical_properties); + extensions.extended_dynamic_state3 = dynamic_state3_blending || dynamic_state3_enables; + dynamic_state3_blending = dynamic_state3_blending && extensions.extended_dynamic_state3; + dynamic_state3_enables = dynamic_state3_enables && extensions.extended_dynamic_state3; + RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state3, + VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); - is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize; + // VK_EXT_provoking_vertex + extensions.provoking_vertex = + features.provoking_vertex.provokingVertexLast && + features.provoking_vertex.transformFeedbackPreservesProvokingVertex; + RemoveExtensionIfUnsuitable(extensions.provoking_vertex, + VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME); - if (subgroup_features.subgroupSizeControl && - subgroup_properties.minSubgroupSize <= GuestWarpSize && - subgroup_properties.maxSubgroupSize >= GuestWarpSize) { - extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME); - guest_warp_stages = subgroup_properties.requiredSubgroupSizeStages; - ext_subgroup_size_control = true; - } + // VK_KHR_shader_atomic_int64 + extensions.shader_atomic_int64 = features.shader_atomic_int64.shaderBufferInt64Atomics && + features.shader_atomic_int64.shaderSharedInt64Atomics; + RemoveExtensionIfUnsuitable(extensions.shader_atomic_int64, + VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME); + + // VK_EXT_shader_demote_to_helper_invocation + extensions.shader_demote_to_helper_invocation = + features.shader_demote_to_helper_invocation.shaderDemoteToHelperInvocation; + RemoveExtensionIfUnsuitable(extensions.shader_demote_to_helper_invocation, + VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME); + + // VK_EXT_subgroup_size_control + extensions.subgroup_size_control = + features.subgroup_size_control.subgroupSizeControl && + properties.subgroup_size_control.minSubgroupSize <= GuestWarpSize && + properties.subgroup_size_control.maxSubgroupSize >= GuestWarpSize; + RemoveExtensionIfUnsuitable(extensions.subgroup_size_control, + VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME); + + // VK_EXT_transform_feedback + extensions.transform_feedback = + features.transform_feedback.transformFeedback && + features.transform_feedback.geometryStreams && + properties.transform_feedback.maxTransformFeedbackStreams >= 4 && + properties.transform_feedback.maxTransformFeedbackBuffers > 0 && + properties.transform_feedback.transformFeedbackQueries && + properties.transform_feedback.transformFeedbackDraw; + RemoveExtensionIfUnsuitable(extensions.transform_feedback, + VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME); + + // VK_EXT_vertex_input_dynamic_state + extensions.vertex_input_dynamic_state = + features.vertex_input_dynamic_state.vertexInputDynamicState; + RemoveExtensionIfUnsuitable(extensions.vertex_input_dynamic_state, + VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); + + // VK_KHR_pipeline_executable_properties + if (Settings::values.renderer_shader_feedback.GetValue()) { + extensions.pipeline_executable_properties = + features.pipeline_executable_properties.pipelineExecutableInfo; + RemoveExtensionIfUnsuitable(extensions.pipeline_executable_properties, + VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME); } else { - is_warp_potentially_bigger = true; - } - if (has_ext_provoking_vertex) { - VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex; - provoking_vertex.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT; - provoking_vertex.pNext = nullptr; - features.pNext = &provoking_vertex; - physical.GetFeatures2(features); - - if (provoking_vertex.provokingVertexLast && - provoking_vertex.transformFeedbackPreservesProvokingVertex) { - extensions.push_back(VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME); - ext_provoking_vertex = true; - } - } - if (has_ext_vertex_input_dynamic_state) { - VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT vertex_input; - vertex_input.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT; - vertex_input.pNext = nullptr; - features.pNext = &vertex_input; - physical.GetFeatures2(features); - - if (vertex_input.vertexInputDynamicState) { - extensions.push_back(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); - ext_vertex_input_dynamic_state = true; - } - } - if (has_ext_shader_atomic_int64) { - VkPhysicalDeviceShaderAtomicInt64Features atomic_int64; - atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES; - atomic_int64.pNext = nullptr; - features.pNext = &atomic_int64; - physical.GetFeatures2(features); - - if (atomic_int64.shaderBufferInt64Atomics && atomic_int64.shaderSharedInt64Atomics) { - extensions.push_back(VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME); - ext_shader_atomic_int64 = true; - } - } - if (has_ext_transform_feedback) { - VkPhysicalDeviceTransformFeedbackFeaturesEXT tfb_features; - tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT; - tfb_features.pNext = nullptr; - features.pNext = &tfb_features; - physical.GetFeatures2(features); - - VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties; - tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT; - tfb_properties.pNext = nullptr; - physical_properties.pNext = &tfb_properties; - physical.GetProperties2(physical_properties); - - if (tfb_features.transformFeedback && tfb_features.geometryStreams && - tfb_properties.maxTransformFeedbackStreams >= 4 && - tfb_properties.maxTransformFeedbackBuffers && tfb_properties.transformFeedbackQueries && - tfb_properties.transformFeedbackDraw) { - extensions.push_back(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME); - ext_transform_feedback = true; - } - } - if (has_ext_custom_border_color) { - VkPhysicalDeviceCustomBorderColorFeaturesEXT border_features; - border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT; - border_features.pNext = nullptr; - features.pNext = &border_features; - physical.GetFeatures2(features); - - if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) { - extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME); - ext_custom_border_color = true; - } - } - if (has_ext_extended_dynamic_state) { - VkPhysicalDeviceExtendedDynamicStateFeaturesEXT extended_dynamic_state; - extended_dynamic_state.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT; - extended_dynamic_state.pNext = nullptr; - features.pNext = &extended_dynamic_state; - physical.GetFeatures2(features); - - if (extended_dynamic_state.extendedDynamicState) { - extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); - ext_extended_dynamic_state = true; - } - } - if (has_ext_extended_dynamic_state_2) { - VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2; - extended_dynamic_state_2.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT; - extended_dynamic_state_2.pNext = nullptr; - features.pNext = &extended_dynamic_state_2; - physical.GetFeatures2(features); - - if (extended_dynamic_state_2.extendedDynamicState2) { - extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); - ext_extended_dynamic_state_2 = true; - ext_extended_dynamic_state_2_extra = - extended_dynamic_state_2.extendedDynamicState2LogicOp; - } - } - if (has_ext_extended_dynamic_state_3) { - VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3; - extended_dynamic_state_3.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT; - extended_dynamic_state_3.pNext = nullptr; - features.pNext = &extended_dynamic_state_3; - physical.GetFeatures2(features); - - ext_extended_dynamic_state_3_blend = - extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable && - extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation && - extended_dynamic_state_3.extendedDynamicState3ColorWriteMask; - - ext_extended_dynamic_state_3_enables = - extended_dynamic_state_3.extendedDynamicState3DepthClampEnable && - extended_dynamic_state_3.extendedDynamicState3LogicOpEnable; - - ext_extended_dynamic_state_3 = - ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables; - if (ext_extended_dynamic_state_3) { - extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); - } - } - if (has_ext_line_rasterization) { - VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster; - line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT; - line_raster.pNext = nullptr; - features.pNext = &line_raster; - physical.GetFeatures2(features); - if (line_raster.rectangularLines && line_raster.smoothLines) { - extensions.push_back(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME); - ext_line_rasterization = true; - } - } - if (has_ext_depth_clip_control) { - VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features; - depth_clip_control_features.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT; - depth_clip_control_features.pNext = nullptr; - features.pNext = &depth_clip_control_features; - physical.GetFeatures2(features); - - if (depth_clip_control_features.depthClipControl) { - extensions.push_back(VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME); - ext_depth_clip_control = true; - } - } - if (has_khr_workgroup_memory_explicit_layout) { - VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR layout; - layout.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR; - layout.pNext = nullptr; - features.pNext = &layout; - physical.GetFeatures2(features); - - if (layout.workgroupMemoryExplicitLayout && - layout.workgroupMemoryExplicitLayout8BitAccess && - layout.workgroupMemoryExplicitLayout16BitAccess && - layout.workgroupMemoryExplicitLayoutScalarBlockLayout) { - extensions.push_back(VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME); - khr_workgroup_memory_explicit_layout = true; - } - } - if (has_khr_pipeline_executable_properties) { - VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties; - executable_properties.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR; - executable_properties.pNext = nullptr; - features.pNext = &executable_properties; - physical.GetFeatures2(features); - - if (executable_properties.pipelineExecutableInfo) { - extensions.push_back(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME); - khr_pipeline_executable_properties = true; - } - } - if (has_ext_primitive_topology_list_restart) { - VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart{}; - primitive_topology_list_restart.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT; - primitive_topology_list_restart.pNext = nullptr; - features.pNext = &primitive_topology_list_restart; - physical.GetFeatures2(features); - - is_topology_list_restart_supported = - primitive_topology_list_restart.primitiveTopologyListRestart; - is_patch_list_restart_supported = - primitive_topology_list_restart.primitiveTopologyPatchListRestart; - } - if (requires_surface && has_khr_image_format_list && has_khr_swapchain_mutable_format) { - extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME); - extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME); - khr_swapchain_mutable_format = true; - } - if (khr_push_descriptor) { - VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor; - push_descriptor.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR; - push_descriptor.pNext = nullptr; - - physical_properties.pNext = &push_descriptor; - physical.GetProperties2(physical_properties); - - max_push_descriptors = push_descriptor.maxPushDescriptors; + extensions.pipeline_executable_properties = false; + loaded_extensions.erase(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME); } - has_null_descriptor = true; - - return extensions; + // VK_KHR_workgroup_memory_explicit_layout + extensions.workgroup_memory_explicit_layout = + features.features.shaderInt16 && + features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout && + features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout8BitAccess && + features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout16BitAccess && + features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayoutScalarBlockLayout; + RemoveExtensionIfUnsuitable(extensions.workgroup_memory_explicit_layout, + VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME); } void Device::SetupFamilies(VkSurfaceKHR surface) { @@ -1540,53 +945,6 @@ void Device::SetupFamilies(VkSurfaceKHR surface) { } } -void Device::SetupFeatures() { - const VkPhysicalDeviceFeatures features{physical.GetFeatures()}; - is_depth_bounds_supported = features.depthBounds; - is_formatless_image_load_supported = features.shaderStorageImageReadWithoutFormat; - is_shader_float64_supported = features.shaderFloat64; - is_shader_int64_supported = features.shaderInt64; - is_shader_int16_supported = features.shaderInt16; - is_shader_storage_image_multisample = features.shaderStorageImageMultisample; - is_blit_depth_stencil_supported = TestDepthStencilBlits(); - is_optimal_astc_supported = IsOptimalAstcSupported(features); - - const VkPhysicalDeviceLimits& limits{properties.limits}; - max_vertex_input_attributes = limits.maxVertexInputAttributes; - max_vertex_input_bindings = limits.maxVertexInputBindings; -} - -void Device::SetupProperties() { - float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES; - - VkPhysicalDeviceProperties2KHR properties2{}; - properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; - properties2.pNext = &float_controls; - - physical.GetProperties2(properties2); -} - -void Device::CollectTelemetryParameters() { - VkPhysicalDeviceDriverProperties driver{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES, - .pNext = nullptr, - .driverID = {}, - .driverName = {}, - .driverInfo = {}, - .conformanceVersion = {}, - }; - - VkPhysicalDeviceProperties2 device_properties{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, - .pNext = &driver, - .properties = {}, - }; - physical.GetProperties2(device_properties); - - driver_id = driver.driverID; - vendor_name = driver.driverName; -} - u64 Device::GetDeviceMemoryUsage() const { VkPhysicalDeviceMemoryBudgetPropertiesEXT budget; budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT; @@ -1602,7 +960,8 @@ u64 Device::GetDeviceMemoryUsage() const { void Device::CollectPhysicalMemoryInfo() { VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{}; budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT; - const auto mem_info = physical.GetMemoryProperties(ext_memory_budget ? &budget : nullptr); + const auto mem_info = + physical.GetMemoryProperties(extensions.memory_budget ? &budget : nullptr); const auto& mem_properties = mem_info.memoryProperties; const size_t num_properties = mem_properties.memoryHeapCount; device_access_memory = 0; @@ -1618,7 +977,7 @@ void Device::CollectPhysicalMemoryInfo() { if (is_heap_local) { local_memory += mem_properties.memoryHeaps[element].size; } - if (ext_memory_budget) { + if (extensions.memory_budget) { device_initial_usage += budget.heapUsage[element]; device_access_memory += budget.heapBudget[element]; continue; @@ -1634,7 +993,7 @@ void Device::CollectPhysicalMemoryInfo() { } void Device::CollectToolingInfo() { - if (!ext_tooling_info) { + if (!extensions.tooling_info) { return; } auto tools{physical.GetPhysicalDeviceToolProperties()}; diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 4bc267163..4cfb20bc2 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -3,6 +3,7 @@ #pragma once +#include #include #include #include @@ -11,6 +12,155 @@ #include "common/common_types.h" #include "video_core/vulkan_common/vulkan_wrapper.h" +// Define all features which may be used by the implementation here. +// Vulkan version in the macro describes the minimum version required for feature availability. +// If the Vulkan version is lower than the required version, the named extension is required. +#define FOR_EACH_VK_FEATURE_1_1(FEATURE) \ + FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control) \ + FEATURE(KHR, 16BitStorage, 16BIT_STORAGE, bit16_storage) \ + FEATURE(KHR, ShaderAtomicInt64, SHADER_ATOMIC_INT64, shader_atomic_int64) \ + FEATURE(KHR, ShaderDrawParameters, SHADER_DRAW_PARAMETERS, shader_draw_parameters) \ + FEATURE(KHR, ShaderFloat16Int8, SHADER_FLOAT16_INT8, shader_float16_int8) \ + FEATURE(KHR, UniformBufferStandardLayout, UNIFORM_BUFFER_STANDARD_LAYOUT, \ + uniform_buffer_standard_layout) \ + FEATURE(KHR, VariablePointer, VARIABLE_POINTERS, variable_pointer) + +#define FOR_EACH_VK_FEATURE_1_2(FEATURE) \ + FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \ + FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \ + FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore) + +#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \ + FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \ + shader_demote_to_helper_invocation) + +// Define all features which may be used by the implementation and require an extension here. +#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \ + FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \ + FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \ + FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \ + FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \ + FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \ + FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \ + FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \ + FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \ + primitive_topology_list_restart) \ + FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \ + FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \ + FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \ + FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \ + FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \ + pipeline_executable_properties) \ + FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \ + workgroup_memory_explicit_layout) + +// Define miscellaneous extensions which may be used by the implementation here. +#define FOR_EACH_VK_EXTENSION(EXTENSION) \ + EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \ + EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \ + EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \ + EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \ + EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \ + EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \ + EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \ + EXTENSION(EXT, TOOLING_INFO, tooling_info) \ + EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \ + EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \ + EXTENSION(KHR, EXTERNAL_MEMORY_FD, external_memory_fd) \ + EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \ + EXTENSION(KHR, SAMPLER_MIRROR_CLAMP_TO_EDGE, sampler_mirror_clamp_to_edge) \ + EXTENSION(KHR, SHADER_FLOAT_CONTROLS, shader_float_controls) \ + EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \ + EXTENSION(KHR, SWAPCHAIN, swapchain) \ + EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \ + EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \ + EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \ + EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \ + EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) + +#define FOR_EACH_VK_EXTENSION_WIN32(EXTENSION) \ + EXTENSION(KHR, EXTERNAL_MEMORY_WIN32, external_memory_win32) + +// Define extensions which must be supported. +#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME) + +#define FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME) + +#define FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME) + +// Define extensions where the absence of the extension may result in a degraded experience. +#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \ + EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \ + EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \ + EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME) + +// Define features which must be supported. +#define FOR_EACH_VK_MANDATORY_FEATURE(FEATURE_NAME) \ + FEATURE_NAME(bit16_storage, storageBuffer16BitAccess) \ + FEATURE_NAME(bit16_storage, uniformAndStorageBuffer16BitAccess) \ + FEATURE_NAME(bit8_storage, storageBuffer8BitAccess) \ + FEATURE_NAME(bit8_storage, uniformAndStorageBuffer8BitAccess) \ + FEATURE_NAME(features, depthBiasClamp) \ + FEATURE_NAME(features, depthClamp) \ + FEATURE_NAME(features, drawIndirectFirstInstance) \ + FEATURE_NAME(features, dualSrcBlend) \ + FEATURE_NAME(features, fillModeNonSolid) \ + FEATURE_NAME(features, fragmentStoresAndAtomics) \ + FEATURE_NAME(features, geometryShader) \ + FEATURE_NAME(features, imageCubeArray) \ + FEATURE_NAME(features, independentBlend) \ + FEATURE_NAME(features, largePoints) \ + FEATURE_NAME(features, logicOp) \ + FEATURE_NAME(features, multiDrawIndirect) \ + FEATURE_NAME(features, multiViewport) \ + FEATURE_NAME(features, occlusionQueryPrecise) \ + FEATURE_NAME(features, robustBufferAccess) \ + FEATURE_NAME(features, samplerAnisotropy) \ + FEATURE_NAME(features, sampleRateShading) \ + FEATURE_NAME(features, shaderClipDistance) \ + FEATURE_NAME(features, shaderCullDistance) \ + FEATURE_NAME(features, shaderImageGatherExtended) \ + FEATURE_NAME(features, shaderStorageImageWriteWithoutFormat) \ + FEATURE_NAME(features, tessellationShader) \ + FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \ + FEATURE_NAME(features, wideLines) \ + FEATURE_NAME(host_query_reset, hostQueryReset) \ + FEATURE_NAME(robustness2, nullDescriptor) \ + FEATURE_NAME(robustness2, robustBufferAccess2) \ + FEATURE_NAME(robustness2, robustImageAccess2) \ + FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \ + FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \ + FEATURE_NAME(timeline_semaphore, timelineSemaphore) \ + FEATURE_NAME(variable_pointer, variablePointers) \ + FEATURE_NAME(variable_pointer, variablePointersStorageBuffer) + +// Define features where the absence of the feature may result in a degraded experience. +#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \ + FEATURE_NAME(custom_border_color, customBorderColors) \ + FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \ + FEATURE_NAME(index_type_uint8, indexTypeUint8) \ + FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \ + FEATURE_NAME(provoking_vertex, provokingVertexLast) \ + FEATURE_NAME(shader_float16_int8, shaderFloat16) \ + FEATURE_NAME(shader_float16_int8, shaderInt8) \ + FEATURE_NAME(transform_feedback, transformFeedback) \ + FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \ + FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState) + namespace Vulkan { class NsightAftermathTracker; @@ -88,69 +238,69 @@ public: /// Returns the current Vulkan API version provided in Vulkan-formatted version numbers. u32 ApiVersion() const { - return properties.apiVersion; + return properties.properties.apiVersion; } /// Returns the current driver version provided in Vulkan-formatted version numbers. u32 GetDriverVersion() const { - return properties.driverVersion; + return properties.properties.driverVersion; } /// Returns the device name. std::string_view GetModelName() const { - return properties.deviceName; + return properties.properties.deviceName; } /// Returns the driver ID. VkDriverIdKHR GetDriverID() const { - return driver_id; + return properties.driver.driverID; } bool ShouldBoostClocks() const; /// Returns uniform buffer alignment requeriment. VkDeviceSize GetUniformBufferAlignment() const { - return properties.limits.minUniformBufferOffsetAlignment; + return properties.properties.limits.minUniformBufferOffsetAlignment; } /// Returns storage alignment requeriment. VkDeviceSize GetStorageBufferAlignment() const { - return properties.limits.minStorageBufferOffsetAlignment; + return properties.properties.limits.minStorageBufferOffsetAlignment; } /// Returns the maximum range for storage buffers. VkDeviceSize GetMaxStorageBufferRange() const { - return properties.limits.maxStorageBufferRange; + return properties.properties.limits.maxStorageBufferRange; } /// Returns the maximum size for push constants. VkDeviceSize GetMaxPushConstantsSize() const { - return properties.limits.maxPushConstantsSize; + return properties.properties.limits.maxPushConstantsSize; } /// Returns the maximum size for shared memory. u32 GetMaxComputeSharedMemorySize() const { - return properties.limits.maxComputeSharedMemorySize; + return properties.properties.limits.maxComputeSharedMemorySize; } /// Returns float control properties of the device. const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const { - return float_controls; + return properties.float_controls; } /// Returns true if ASTC is natively supported. bool IsOptimalAstcSupported() const { - return is_optimal_astc_supported; + return features.features.textureCompressionASTC_LDR; } /// Returns true if the device supports float16 natively. bool IsFloat16Supported() const { - return is_float16_supported; + return features.shader_float16_int8.shaderFloat16; } /// Returns true if the device supports int8 natively. bool IsInt8Supported() const { - return is_int8_supported; + return features.shader_float16_int8.shaderInt8; } /// Returns true if the device warp size can potentially be bigger than guest's warp size. @@ -160,32 +310,32 @@ public: /// Returns true if the device can be forced to use the guest warp size. bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const { - return guest_warp_stages & stage; + return properties.subgroup_size_control.requiredSubgroupSizeStages & stage; } /// Returns the maximum number of push descriptors. u32 MaxPushDescriptors() const { - return max_push_descriptors; + return properties.push_descriptor.maxPushDescriptors; } /// Returns true if formatless image load is supported. bool IsFormatlessImageLoadSupported() const { - return is_formatless_image_load_supported; + return features.features.shaderStorageImageReadWithoutFormat; } /// Returns true if shader int64 is supported. bool IsShaderInt64Supported() const { - return is_shader_int64_supported; + return features.features.shaderInt64; } /// Returns true if shader int16 is supported. bool IsShaderInt16Supported() const { - return is_shader_int16_supported; + return features.features.shaderInt16; } // Returns true if depth bounds is supported. bool IsDepthBoundsSupported() const { - return is_depth_bounds_supported; + return features.features.depthBounds; } /// Returns true when blitting from and to depth stencil images is supported. @@ -195,151 +345,151 @@ public: /// Returns true if the device supports VK_NV_viewport_swizzle. bool IsNvViewportSwizzleSupported() const { - return nv_viewport_swizzle; + return extensions.viewport_swizzle; } /// Returns true if the device supports VK_NV_viewport_array2. bool IsNvViewportArray2Supported() const { - return nv_viewport_array2; + return extensions.viewport_array2; } /// Returns true if the device supports VK_NV_geometry_shader_passthrough. bool IsNvGeometryShaderPassthroughSupported() const { - return nv_geometry_shader_passthrough; + return extensions.geometry_shader_passthrough; } /// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout. bool IsKhrUniformBufferStandardLayoutSupported() const { - return khr_uniform_buffer_standard_layout; + return extensions.uniform_buffer_standard_layout; } /// Returns true if the device supports VK_KHR_push_descriptor. bool IsKhrPushDescriptorSupported() const { - return khr_push_descriptor; + return extensions.push_descriptor; } /// Returns true if VK_KHR_pipeline_executable_properties is enabled. bool IsKhrPipelineExecutablePropertiesEnabled() const { - return khr_pipeline_executable_properties; + return extensions.pipeline_executable_properties; } /// Returns true if VK_KHR_swapchain_mutable_format is enabled. bool IsKhrSwapchainMutableFormatEnabled() const { - return khr_swapchain_mutable_format; + return extensions.swapchain_mutable_format; } /// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout. bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const { - return khr_workgroup_memory_explicit_layout; + return extensions.workgroup_memory_explicit_layout; } /// Returns true if the device supports VK_EXT_primitive_topology_list_restart. bool IsTopologyListPrimitiveRestartSupported() const { - return is_topology_list_restart_supported; + return features.primitive_topology_list_restart.primitiveTopologyListRestart; } /// Returns true if the device supports VK_EXT_primitive_topology_list_restart. bool IsPatchListPrimitiveRestartSupported() const { - return is_patch_list_restart_supported; + return features.primitive_topology_list_restart.primitiveTopologyPatchListRestart; } /// Returns true if the device supports VK_EXT_index_type_uint8. bool IsExtIndexTypeUint8Supported() const { - return ext_index_type_uint8; + return extensions.index_type_uint8; } /// Returns true if the device supports VK_EXT_sampler_filter_minmax. bool IsExtSamplerFilterMinmaxSupported() const { - return ext_sampler_filter_minmax; + return extensions.sampler_filter_minmax; } /// Returns true if the device supports VK_EXT_depth_range_unrestricted. bool IsExtDepthRangeUnrestrictedSupported() const { - return ext_depth_range_unrestricted; + return extensions.depth_range_unrestricted; } /// Returns true if the device supports VK_EXT_depth_clip_control. bool IsExtDepthClipControlSupported() const { - return ext_depth_clip_control; + return extensions.depth_clip_control; } /// Returns true if the device supports VK_EXT_shader_viewport_index_layer. bool IsExtShaderViewportIndexLayerSupported() const { - return ext_shader_viewport_index_layer; + return extensions.shader_viewport_index_layer; } /// Returns true if the device supports VK_EXT_subgroup_size_control. bool IsExtSubgroupSizeControlSupported() const { - return ext_subgroup_size_control; + return extensions.subgroup_size_control; } /// Returns true if the device supports VK_EXT_transform_feedback. bool IsExtTransformFeedbackSupported() const { - return ext_transform_feedback; + return extensions.transform_feedback; } /// Returns true if the device supports VK_EXT_custom_border_color. bool IsExtCustomBorderColorSupported() const { - return ext_custom_border_color; + return extensions.custom_border_color; } /// Returns true if the device supports VK_EXT_extended_dynamic_state. bool IsExtExtendedDynamicStateSupported() const { - return ext_extended_dynamic_state; + return extensions.extended_dynamic_state; } /// Returns true if the device supports VK_EXT_extended_dynamic_state2. bool IsExtExtendedDynamicState2Supported() const { - return ext_extended_dynamic_state_2; + return extensions.extended_dynamic_state2; } bool IsExtExtendedDynamicState2ExtrasSupported() const { - return ext_extended_dynamic_state_2_extra; + return features.extended_dynamic_state2.extendedDynamicState2LogicOp; } /// Returns true if the device supports VK_EXT_extended_dynamic_state3. bool IsExtExtendedDynamicState3Supported() const { - return ext_extended_dynamic_state_3; + return extensions.extended_dynamic_state3; } /// Returns true if the device supports VK_EXT_extended_dynamic_state3. bool IsExtExtendedDynamicState3BlendingSupported() const { - return ext_extended_dynamic_state_3_blend; + return dynamic_state3_blending; } /// Returns true if the device supports VK_EXT_extended_dynamic_state3. bool IsExtExtendedDynamicState3EnablesSupported() const { - return ext_extended_dynamic_state_3_enables; + return dynamic_state3_enables; } /// Returns true if the device supports VK_EXT_line_rasterization. bool IsExtLineRasterizationSupported() const { - return ext_line_rasterization; + return extensions.line_rasterization; } /// Returns true if the device supports VK_EXT_vertex_input_dynamic_state. bool IsExtVertexInputDynamicStateSupported() const { - return ext_vertex_input_dynamic_state; + return extensions.vertex_input_dynamic_state; } /// Returns true if the device supports VK_EXT_shader_stencil_export. bool IsExtShaderStencilExportSupported() const { - return ext_shader_stencil_export; + return extensions.shader_stencil_export; } /// Returns true if the device supports VK_EXT_conservative_rasterization. bool IsExtConservativeRasterizationSupported() const { - return ext_conservative_rasterization; + return extensions.conservative_rasterization; } /// Returns true if the device supports VK_EXT_provoking_vertex. bool IsExtProvokingVertexSupported() const { - return ext_provoking_vertex; + return extensions.provoking_vertex; } /// Returns true if the device supports VK_KHR_shader_atomic_int64. bool IsExtShaderAtomicInt64Supported() const { - return ext_shader_atomic_int64; + return extensions.shader_atomic_int64; } /// Returns the minimum supported version of SPIR-V. @@ -347,7 +497,7 @@ public: if (instance_version >= VK_API_VERSION_1_3) { return 0x00010600U; } - if (khr_spirv_1_4) { + if (extensions.spirv_1_4) { return 0x00010400U; } return 0x00010000U; @@ -365,11 +515,11 @@ public: /// Returns the vendor name reported from Vulkan. std::string_view GetVendorName() const { - return vendor_name; + return properties.driver.driverName; } /// Returns the list of available extensions. - const std::vector& GetAvailableExtensions() const { + const std::set>& GetAvailableExtensions() const { return supported_extensions; } @@ -378,7 +528,7 @@ public: } bool CanReportMemoryUsage() const { - return ext_memory_budget; + return extensions.memory_budget; } u64 GetDeviceMemoryUsage() const; @@ -400,36 +550,29 @@ public: } bool HasNullDescriptor() const { - return has_null_descriptor; + return features.robustness2.nullDescriptor; } u32 GetMaxVertexInputAttributes() const { - return max_vertex_input_attributes; + return properties.properties.limits.maxVertexInputAttributes; } u32 GetMaxVertexInputBindings() const { - return max_vertex_input_bindings; + return properties.properties.limits.maxVertexInputBindings; } private: - /// Checks if the physical device is suitable. - void CheckSuitability(bool requires_swapchain) const; + /// Checks if the physical device is suitable and configures the object state + /// with all necessary info about its properties. + bool GetSuitability(bool requires_swapchain); - /// Loads extensions into a vector and stores available ones in this object. - std::vector LoadExtensions(bool requires_surface); + // Remove extensions which have incomplete feature support. + void RemoveUnsuitableExtensions(); + void RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name); /// Sets up queue families. void SetupFamilies(VkSurfaceKHR surface); - /// Sets up device features. - void SetupFeatures(); - - /// Sets up device properties. - void SetupProperties(); - - /// Collects telemetry information from the device. - void CollectTelemetryParameters(); - /// Collects information about attached tools. void CollectToolingInfo(); @@ -440,91 +583,93 @@ private: std::vector GetDeviceQueueCreateInfos() const; /// Returns true if ASTC textures are natively supported. - bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const; + bool ComputeIsOptimalAstcSupported() const; /// Returns true if the device natively supports blitting depth stencil images. bool TestDepthStencilBlits() const; - VkInstance instance; ///< Vulkan instance. - vk::DeviceDispatch dld; ///< Device function pointers. - vk::PhysicalDevice physical; ///< Physical device. - VkPhysicalDeviceProperties properties; ///< Device properties. - VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties. - vk::Device logical; ///< Logical device. - vk::Queue graphics_queue; ///< Main graphics queue. - vk::Queue present_queue; ///< Main present queue. - u32 instance_version{}; ///< Vulkan onstance version. - u32 graphics_family{}; ///< Main graphics queue family index. - u32 present_family{}; ///< Main present queue family index. - VkDriverIdKHR driver_id{}; ///< Driver ID. - VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced. - u64 device_access_memory{}; ///< Total size of device local memory in bytes. - u32 max_push_descriptors{}; ///< Maximum number of push descriptors - u32 sets_per_pool{}; ///< Sets per Description Pool - bool is_optimal_astc_supported{}; ///< Support for native ASTC. - bool is_float16_supported{}; ///< Support for float16 arithmetic. - bool is_int8_supported{}; ///< Support for int8 arithmetic. - bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. - bool is_formatless_image_load_supported{}; ///< Support for shader image read without format. - bool is_depth_bounds_supported{}; ///< Support for depth bounds. - bool is_shader_float64_supported{}; ///< Support for float64. - bool is_shader_int64_supported{}; ///< Support for int64. - bool is_shader_int16_supported{}; ///< Support for int16. - bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images. - bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. - bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list - ///< topologies. - bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch. - bool is_integrated{}; ///< Is GPU an iGPU. - bool is_virtual{}; ///< Is GPU a virtual GPU. - bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. - bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. - bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2. - bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough. - bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count. - bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts. - bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4. - bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts. - bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor. - bool khr_pipeline_executable_properties{}; ///< Support for executable properties. - bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format. - bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8. - bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. - bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control - bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. - bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. - bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. - bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. - bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. - bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. - bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. - bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2. - bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2. - bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3. - bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3. - bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3. - bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. - bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. - bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. - bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. - bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization. - bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex. - bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget. - bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. - bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit - bool has_renderdoc{}; ///< Has RenderDoc attached - bool has_nsight_graphics{}; ///< Has Nsight Graphics attached - bool supports_d24_depth{}; ///< Supports D24 depth buffers. - bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. - bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. - bool has_null_descriptor{}; ///< Has support for null descriptors. - u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline - u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline +private: + VkInstance instance; ///< Vulkan instance. + vk::DeviceDispatch dld; ///< Device function pointers. + vk::PhysicalDevice physical; ///< Physical device. + vk::Device logical; ///< Logical device. + vk::Queue graphics_queue; ///< Main graphics queue. + vk::Queue present_queue; ///< Main present queue. + u32 instance_version{}; ///< Vulkan instance version. + u32 graphics_family{}; ///< Main graphics queue family index. + u32 present_family{}; ///< Main present queue family index. + + struct Extensions { +#define EXTENSION(prefix, macro_name, var_name) bool var_name{}; +#define FEATURE(prefix, struct_name, macro_name, var_name) bool var_name{}; + + FOR_EACH_VK_FEATURE_1_1(FEATURE); + FOR_EACH_VK_FEATURE_1_2(FEATURE); + FOR_EACH_VK_FEATURE_1_3(FEATURE); + FOR_EACH_VK_FEATURE_EXT(FEATURE); + FOR_EACH_VK_EXTENSION(EXTENSION); + FOR_EACH_VK_EXTENSION_WIN32(EXTENSION); + +#undef EXTENSION +#undef FEATURE + }; + + struct Features { +#define FEATURE_CORE(prefix, struct_name, macro_name, var_name) \ + VkPhysicalDevice##struct_name##Features var_name{}; +#define FEATURE_EXT(prefix, struct_name, macro_name, var_name) \ + VkPhysicalDevice##struct_name##Features##prefix var_name{}; + + FOR_EACH_VK_FEATURE_1_1(FEATURE_CORE); + FOR_EACH_VK_FEATURE_1_2(FEATURE_CORE); + FOR_EACH_VK_FEATURE_1_3(FEATURE_CORE); + FOR_EACH_VK_FEATURE_EXT(FEATURE_EXT); + +#undef FEATURE_CORE +#undef FEATURE_EXT + + VkPhysicalDeviceFeatures features{}; + }; + + struct Properties { + VkPhysicalDeviceDriverProperties driver{}; + VkPhysicalDeviceFloatControlsProperties float_controls{}; + VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{}; + VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{}; + VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{}; + + VkPhysicalDeviceProperties properties{}; + }; + + Extensions extensions{}; + Features features{}; + Properties properties{}; + + VkPhysicalDeviceFeatures2 features2{}; + VkPhysicalDeviceProperties2 properties2{}; + + // Misc features + bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats. + bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. + bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. + bool is_integrated{}; ///< Is GPU an iGPU. + bool is_virtual{}; ///< Is GPU a virtual GPU. + bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. + bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit + bool has_renderdoc{}; ///< Has RenderDoc attached + bool has_nsight_graphics{}; ///< Has Nsight Graphics attached + bool supports_d24_depth{}; ///< Supports D24 depth buffers. + bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. + bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. + bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. + bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. + u64 device_access_memory{}; ///< Total size of device local memory in bytes. + u32 sets_per_pool{}; ///< Sets per Description Pool // Telemetry parameters - std::string vendor_name; ///< Device's driver name. - std::vector supported_extensions; ///< Reported Vulkan extensions. - std::vector valid_heap_memory; ///< Heaps used. + std::set> supported_extensions; ///< Reported Vulkan extensions. + std::set> loaded_extensions; ///< Loaded Vulkan extensions. + std::vector valid_heap_memory; ///< Heaps used. /// Format properties dictionary. std::unordered_map format_properties; From fda0e7e9899e1a023f3dea76079ffa9cce0e5d89 Mon Sep 17 00:00:00 2001 From: UltraHDR <108294295+UltraHDR@users.noreply.github.com> Date: Mon, 9 Jan 2023 21:43:45 +0000 Subject: [PATCH 296/387] macOS: Make Yuzu show up in the Launchpad Games folder (#9594) https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype This makes it show up in the Launchpad Games folder --- src/yuzu/Info.plist | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/yuzu/Info.plist b/src/yuzu/Info.plist index 0eb377926..f05f3186c 100644 --- a/src/yuzu/Info.plist +++ b/src/yuzu/Info.plist @@ -34,6 +34,8 @@ SPDX-License-Identifier: GPL-2.0-or-later CSResourcesFileMapped + LSApplicationCategoryType + public.app-category.games LSRequiresCarbon NSHumanReadableCopyright From 1caa84e6527bd0910affc243296e4dd79863e6e2 Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 9 Jan 2023 17:54:49 -0500 Subject: [PATCH 297/387] qt: fix configuration weirdness on turbo --- src/yuzu/configuration/configure_graphics_advanced.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index fdf8485ce..cc0155a2c 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -22,6 +22,7 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; void ConfigureGraphicsAdvanced::SetConfiguration() { const bool runtime_lock = !system.IsPoweredOn(); ui->use_vsync->setEnabled(runtime_lock); + ui->renderer_force_max_clock->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); @@ -40,12 +41,12 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { Settings::values.max_anisotropy.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); - ConfigurationShared::SetPerGameSetting(ui->renderer_force_max_clock, - &Settings::values.renderer_force_max_clock); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, !Settings::values.gpu_accuracy.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->renderer_force_max_clock, + !Settings::values.renderer_force_max_clock.UsingGlobal()); ConfigurationShared::SetHighlight(ui->af_label, !Settings::values.max_anisotropy.UsingGlobal()); } From eaf425bd320e3f7fb4d28594de5f1e64ea762d6b Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Mon, 9 Jan 2023 19:01:09 -0500 Subject: [PATCH 298/387] MoltenVK: restrict number of vertex attributes/bindings to 16 --- .../vulkan_common/vulkan_device.cpp | 35 +++++++++++++------ 1 file changed, 25 insertions(+), 10 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 1458ec4c8..23d922e5d 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -298,9 +298,25 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR const vk::InstanceDispatch& dld_) : instance{instance_}, dld{dld_}, physical{physical_}, format_properties(GetFormatProperties(physical)) { - if (!GetSuitability(surface != nullptr)) { + // Get suitability and device properties. + const bool is_suitable = GetSuitability(surface != nullptr); + + const VkDriverId driver_id = properties.driver.driverID; + const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV; + const bool is_amd_driver = + driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE; + const bool is_amd = is_amd_driver || is_radv; + const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS; + const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; + const bool is_nvidia = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY; + const bool is_mvk = driver_id == VK_DRIVER_ID_MOLTENVK; + + if (is_mvk && !is_suitable) { + LOG_WARNING(Render_Vulkan, "Unsuitable driver is MoltenVK, continuing anyway"); + } else if (!is_suitable) { throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER); } + SetupFamilies(surface); const auto queue_cis = GetDeviceQueueCreateInfos(); @@ -339,15 +355,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR CollectPhysicalMemoryInfo(); CollectToolingInfo(); - const VkDriverId driver_id = properties.driver.driverID; - const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV; - const bool is_amd_driver = - driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE; - const bool is_amd = is_amd_driver || is_radv; - const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS; - const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; - const bool is_nvidia = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY; - if (is_nvidia) { const u32 nv_major_version = (properties.properties.driverVersion >> 22) & 0x3ff; const auto arch = GetNvidiaArchitecture(physical, supported_extensions); @@ -449,6 +456,14 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR LOG_WARNING(Render_Vulkan, "ANV driver does not support native BGR format"); must_emulate_bgr565 = true; } + if (is_mvk) { + LOG_WARNING(Render_Vulkan, + "MVK driver breaks when using more than 16 vertex attributes/bindings"); + properties.properties.limits.maxVertexInputAttributes = + std::min(properties.properties.limits.maxVertexInputAttributes, 16U); + properties.properties.limits.maxVertexInputBindings = + std::min(properties.properties.limits.maxVertexInputBindings, 16U); + } logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions), first_next, dld); From fa8581e9008808338615fb6af1c17b4baa5ef1e9 Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 10 Jan 2023 09:43:36 -0500 Subject: [PATCH 299/387] vulkan_common: fix indirect draw with count --- src/video_core/vulkan_common/vulkan_device.h | 1 + src/video_core/vulkan_common/vulkan_wrapper.cpp | 10 ++++++++-- src/video_core/vulkan_common/vulkan_wrapper.h | 12 ++++++------ 3 files changed, 15 insertions(+), 8 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 4cfb20bc2..0662a2d9f 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -65,6 +65,7 @@ EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \ EXTENSION(EXT, TOOLING_INFO, tooling_info) \ EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \ + EXTENSION(KHR, DRAW_INDIRECT_COUNT, draw_indirect_count) \ EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \ EXTENSION(KHR, EXTERNAL_MEMORY_FD, external_memory_fd) \ EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \ diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 61be1fce1..486d4dfaf 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -96,8 +96,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdDrawIndexed); X(vkCmdDrawIndirect); X(vkCmdDrawIndexedIndirect); - X(vkCmdDrawIndirectCountKHR); - X(vkCmdDrawIndexedIndirectCountKHR); + X(vkCmdDrawIndirectCount); + X(vkCmdDrawIndexedIndirectCount); X(vkCmdEndQuery); X(vkCmdEndRenderPass); X(vkCmdEndTransformFeedbackEXT); @@ -221,6 +221,12 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { if (!dld.vkResetQueryPool) { Proc(dld.vkResetQueryPool, dld, "vkResetQueryPoolEXT", device); } + + // Support for draw indirect with count is optional in Vulkan 1.2 + if (!dld.vkCmdDrawIndirectCount) { + Proc(dld.vkCmdDrawIndirectCount, dld, "vkCmdDrawIndirectCountKHR", device); + Proc(dld.vkCmdDrawIndexedIndirectCount, dld, "vkCmdDrawIndexedIndirectCountKHR", device); + } #undef X } diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 412779b51..e86f661cb 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -215,8 +215,8 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdDrawIndexed vkCmdDrawIndexed{}; PFN_vkCmdDrawIndirect vkCmdDrawIndirect{}; PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{}; - PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR{}; - PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR{}; + PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{}; + PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{}; PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{}; PFN_vkCmdEndQuery vkCmdEndQuery{}; PFN_vkCmdEndRenderPass vkCmdEndRenderPass{}; @@ -1065,15 +1065,15 @@ public: void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept { - dld->vkCmdDrawIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, count_offset, - draw_count, stride); + dld->vkCmdDrawIndirectCount(handle, src_buffer, src_offset, count_buffer, count_offset, + draw_count, stride); } void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept { - dld->vkCmdDrawIndexedIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, - count_offset, draw_count, stride); + dld->vkCmdDrawIndexedIndirectCount(handle, src_buffer, src_offset, count_buffer, + count_offset, draw_count, stride); } void ClearAttachments(Span attachments, From 385ddef8c331117f16ccb681a8bd47e0603e9f3c Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 10 Jan 2023 12:46:01 -0500 Subject: [PATCH 300/387] qt: unlock during signal emission --- src/yuzu/bootmanager.cpp | 19 +++++++++++++++++-- src/yuzu/bootmanager.h | 4 ++++ 2 files changed, 21 insertions(+), 2 deletions(-) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 3d560f303..d65991734 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -96,9 +96,9 @@ void EmuThread::run() { m_is_running.store(false); m_is_running.notify_all(); - emit DebugModeEntered(); + EmulationPaused(lk); Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return m_should_run; }); - emit DebugModeLeft(); + EmulationResumed(lk); } } @@ -111,6 +111,21 @@ void EmuThread::run() { #endif } +// Unlock while emitting signals so that the main thread can +// continue pumping events. + +void EmuThread::EmulationPaused(std::unique_lock& lk) { + lk.unlock(); + emit DebugModeEntered(); + lk.lock(); +} + +void EmuThread::EmulationResumed(std::unique_lock& lk) { + lk.unlock(); + emit DebugModeLeft(); + lk.lock(); +} + #ifdef HAS_OPENGL class OpenGLSharedContext : public Core::Frontend::GraphicsContext { public: diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index eca16b313..092c6206f 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -91,6 +91,10 @@ public: m_stop_source.request_stop(); } +private: + void EmulationPaused(std::unique_lock& lk); + void EmulationResumed(std::unique_lock& lk); + private: Core::System& m_system; From 87b02f78e17b40b08f8efcb6a9fd8cf4dab976aa Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Tue, 10 Jan 2023 18:18:30 -0600 Subject: [PATCH 301/387] yuzu: Read mouse wheel input --- src/input_common/input_mapping.cpp | 2 +- src/yuzu/configuration/configure_input_player.cpp | 6 ++++++ src/yuzu/configuration/configure_input_player.h | 3 +++ 3 files changed, 10 insertions(+), 1 deletion(-) diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp index edd5287c1..d6e49d2c5 100644 --- a/src/input_common/input_mapping.cpp +++ b/src/input_common/input_mapping.cpp @@ -76,7 +76,7 @@ void MappingFactory::RegisterButton(const MappingData& data) { break; case EngineInputType::Analog: // Ignore mouse axis when mapping buttons - if (data.engine == "mouse") { + if (data.engine == "mouse" && data.index != 4) { return; } new_input.Set("axis", data.index); diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 183cbe562..c40d980c9 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -1466,6 +1466,12 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button); } +void ConfigureInputPlayer::wheelEvent(QWheelEvent* event) { + const int x = event->angleDelta().x(); + const int y = event->angleDelta().y(); + input_subsystem->GetMouse()->MouseWheelChange(x, y); +} + void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { if (!input_setter || !event) { return; diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 6d1876f2b..99a9c875d 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -116,6 +116,9 @@ private: /// Handle mouse button press events. void mousePressEvent(QMouseEvent* event) override; + /// Handle mouse wheel move events. + void wheelEvent(QWheelEvent* event) override; + /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; From 2f2ef5b147c5b40462d3ae595ef4c1b27a20d687 Mon Sep 17 00:00:00 2001 From: Liam Date: Wed, 11 Jan 2023 21:57:30 -0500 Subject: [PATCH 302/387] nvnflinger: correct swap interval handling --- src/core/hle/service/nvflinger/nvflinger.cpp | 8 ++++---- src/core/hle/service/nvflinger/nvflinger.h | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index d1cbadde4..f4416f5b2 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -312,8 +312,6 @@ void NVFlinger::Compose() { } s64 NVFlinger::GetNextTicks() const { - static constexpr s64 max_hertz = 120LL; - const auto& settings = Settings::values; auto speed_scale = 1.f; if (settings.use_multi_core.GetValue()) { @@ -327,9 +325,11 @@ s64 NVFlinger::GetNextTicks() const { } } - const auto next_ticks = ((1000000000 * (1LL << swap_interval)) / max_hertz); + // As an extension, treat nonpositive swap interval as framerate multiplier. + const f32 effective_fps = swap_interval <= 0 ? 120.f * static_cast(1 - swap_interval) + : 60.f / static_cast(swap_interval); - return static_cast(speed_scale * static_cast(next_ticks)); + return static_cast(speed_scale * (1000000000.f / effective_fps)); } } // namespace Service::NVFlinger diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 9b22397db..3828cf272 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -133,7 +133,7 @@ private: /// layers. u32 next_buffer_queue_id = 1; - u32 swap_interval = 1; + s32 swap_interval = 1; /// Event that handles screen composition. std::shared_ptr multi_composition_event; From e9c3d16f6fdb7bbd16aab28ddfd9bb8617f0090b Mon Sep 17 00:00:00 2001 From: Liam Date: Thu, 12 Jan 2023 18:35:14 -0500 Subject: [PATCH 303/387] debugger: add host fastmem pointer fetch command --- src/core/debugger/gdbstub.cpp | 26 +++++++++++++++++++++++--- 1 file changed, 23 insertions(+), 3 deletions(-) diff --git a/src/core/debugger/gdbstub.cpp b/src/core/debugger/gdbstub.cpp index a64a9ac64..9c02b7b31 100644 --- a/src/core/debugger/gdbstub.cpp +++ b/src/core/debugger/gdbstub.cpp @@ -11,6 +11,7 @@ #include "common/hex_util.h" #include "common/logging/log.h" #include "common/scope_exit.h" +#include "common/settings.h" #include "core/arm/arm_interface.h" #include "core/core.h" #include "core/debugger/gdbstub.h" @@ -731,7 +732,25 @@ void GDBStub::HandleRcmd(const std::vector& command) { auto* process = system.CurrentProcess(); auto& page_table = process->PageTable(); - if (command_str == "get info") { + const char* commands = "Commands:\n" + " get fastmem\n" + " get info\n" + " get mappings\n"; + + if (command_str == "get fastmem") { + if (Settings::IsFastmemEnabled()) { + const auto& impl = page_table.PageTableImpl(); + const auto region = reinterpret_cast(impl.fastmem_arena); + const auto region_bits = impl.current_address_space_width_in_bits; + const auto region_size = 1ULL << region_bits; + + reply = fmt::format("Region bits: {}\n" + "Host address: {:#x} - {:#x}\n", + region_bits, region, region + region_size - 1); + } else { + reply = "Fastmem is not enabled.\n"; + } + } else if (command_str == "get info") { Loader::AppLoader::Modules modules; system.GetAppLoader().ReadNSOModules(modules); @@ -787,9 +806,10 @@ void GDBStub::HandleRcmd(const std::vector& command) { cur_addr = next_address; } } else if (command_str == "help") { - reply = "Commands:\n get info\n get mappings\n"; + reply = commands; } else { - reply = "Unknown command.\nCommands:\n get info\n get mappings\n"; + reply = "Unknown command.\n"; + reply += commands; } std::span reply_span{reinterpret_cast(&reply.front()), reply.size()}; From 3ba53f2511b2089656f7a16b6d6d8f7ef54e3a8a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= Date: Fri, 13 Jan 2023 02:34:24 -0300 Subject: [PATCH 304/387] 1.5X resolution scaler option --- src/common/settings.cpp | 4 ++++ src/common/settings.h | 11 ++++++----- src/yuzu/configuration/configure_graphics.ui | 5 +++++ 3 files changed, 15 insertions(+), 5 deletions(-) diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 1638b79f5..6a5569fe0 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -129,6 +129,10 @@ void UpdateRescalingInfo() { info.up_scale = 1; info.down_shift = 0; break; + case ResolutionSetup::Res3_2X: + info.up_scale = 3; + info.down_shift = 1; + break; case ResolutionSetup::Res2X: info.up_scale = 2; info.down_shift = 0; diff --git a/src/common/settings.h b/src/common/settings.h index a457e3f23..d31784cfc 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -56,11 +56,12 @@ enum class ResolutionSetup : u32 { Res1_2X = 0, Res3_4X = 1, Res1X = 2, - Res2X = 3, - Res3X = 4, - Res4X = 5, - Res5X = 6, - Res6X = 7, + Res3_2X = 3, + Res2X = 4, + Res3X = 5, + Res4X = 6, + Res5X = 7, + Res6X = 8, }; enum class ScalingFilter : u32 { diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index aa02cc63c..8b02228fc 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -364,6 +364,11 @@ 1X (720p/1080p) + + + 1.5X (1080p/1620p) [EXPERIMENTAL] + + 2X (1440p/2160p) From bb2aec00a2529c998998fc6ffe4617f464a9710b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Fri, 13 Jan 2023 04:54:29 -0300 Subject: [PATCH 305/387] UI change --- src/yuzu/configuration/configure_graphics.ui | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 8b02228fc..bb9910a53 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -394,6 +394,16 @@ 6X (4320p/6480p) + + + 7X (5040p/7560p) + + + + + 8X (5760p/8640p) + + From 4294429a079a5902531d36d86229eb970b0c3d53 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Fri, 13 Jan 2023 04:55:26 -0300 Subject: [PATCH 306/387] CPP --- src/common/settings.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 6a5569fe0..b1a2aa8b2 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -153,6 +153,14 @@ void UpdateRescalingInfo() { info.up_scale = 6; info.down_shift = 0; break; + case ResolutionSetup::Res7X: + info.up_scale = 7; + info.down_shift = 0; + break; + case ResolutionSetup::Res8X: + info.up_scale = 8; + info.down_shift = 0; + break; default: ASSERT(false); info.up_scale = 1; From d7dbd8e7742328d8a69bd7e01e1bd8cf6d545892 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Fri, 13 Jan 2023 04:56:25 -0300 Subject: [PATCH 307/387] Update settings.h --- src/common/settings.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/common/settings.h b/src/common/settings.h index d31784cfc..80b2eeabc 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -62,6 +62,8 @@ enum class ResolutionSetup : u32 { Res4X = 6, Res5X = 7, Res6X = 8, + Res7X = 9, + Res8X = 10, }; enum class ScalingFilter : u32 { From 80a55c1663ac600103e3d475c1f72b04e2e76f0f Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Fri, 13 Jan 2023 21:06:13 +0000 Subject: [PATCH 308/387] Add stacktrace symbol demangling --- LICENSES/LLVM-exception.txt | 279 ++ externals/CMakeLists.txt | 4 + externals/demangle/Demangle.h | 104 + externals/demangle/DemangleConfig.h | 93 + externals/demangle/ItaniumDemangle.cpp | 588 +++ externals/demangle/ItaniumDemangle.h | 5582 ++++++++++++++++++++++++ externals/demangle/LICENSE.TXT | 279 ++ externals/demangle/StringView.h | 127 + externals/demangle/Utility.h | 192 + src/common/CMakeLists.txt | 3 +- src/common/demangle.h | 33 + src/core/arm/arm_interface.cpp | 18 +- 12 files changed, 7287 insertions(+), 15 deletions(-) create mode 100644 LICENSES/LLVM-exception.txt create mode 100644 externals/demangle/Demangle.h create mode 100644 externals/demangle/DemangleConfig.h create mode 100644 externals/demangle/ItaniumDemangle.cpp create mode 100644 externals/demangle/ItaniumDemangle.h create mode 100644 externals/demangle/LICENSE.TXT create mode 100644 externals/demangle/StringView.h create mode 100644 externals/demangle/Utility.h create mode 100644 src/common/demangle.h diff --git a/LICENSES/LLVM-exception.txt b/LICENSES/LLVM-exception.txt new file mode 100644 index 000000000..fa6ac5400 --- /dev/null +++ b/LICENSES/LLVM-exception.txt @@ -0,0 +1,279 @@ +============================================================================== +The LLVM Project is under the Apache License v2.0 with LLVM Exceptions: +============================================================================== + + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. Definitions. + + "License" shall mean the terms and conditions for use, reproduction, + and distribution as defined by Sections 1 through 9 of this document. + + "Licensor" shall mean the copyright owner or entity authorized by + the copyright owner that is granting the License. + + "Legal Entity" shall mean the union of the acting entity and all + other entities that control, are controlled by, or are under common + control with that entity. For the purposes of this definition, + "control" means (i) the power, direct or indirect, to cause the + direction or management of such entity, whether by contract or + otherwise, or (ii) ownership of fifty percent (50%) or more of the + outstanding shares, or (iii) beneficial ownership of such entity. + + "You" (or "Your") shall mean an individual or Legal Entity + exercising permissions granted by this License. + + "Source" form shall mean the preferred form for making modifications, + including but not limited to software source code, documentation + source, and configuration files. + + "Object" form shall mean any form resulting from mechanical + transformation or translation of a Source form, including but + not limited to compiled object code, generated documentation, + and conversions to other media types. + + "Work" shall mean the work of authorship, whether in Source or + Object form, made available under the License, as indicated by a + copyright notice that is included in or attached to the work + (an example is provided in the Appendix below). + + "Derivative Works" shall mean any work, whether in Source or Object + form, that is based on (or derived from) the Work and for which the + editorial revisions, annotations, elaborations, or other modifications + represent, as a whole, an original work of authorship. For the purposes + of this License, Derivative Works shall not include works that remain + separable from, or merely link (or bind by name) to the interfaces of, + the Work and Derivative Works thereof. + + "Contribution" shall mean any work of authorship, including + the original version of the Work and any modifications or additions + to that Work or Derivative Works thereof, that is intentionally + submitted to Licensor for inclusion in the Work by the copyright owner + or by an individual or Legal Entity authorized to submit on behalf of + the copyright owner. For the purposes of this definition, "submitted" + means any form of electronic, verbal, or written communication sent + to the Licensor or its representatives, including but not limited to + communication on electronic mailing lists, source code control systems, + and issue tracking systems that are managed by, or on behalf of, the + Licensor for the purpose of discussing and improving the Work, but + excluding communication that is conspicuously marked or otherwise + designated in writing by the copyright owner as "Not a Contribution." + + "Contributor" shall mean Licensor and any individual or Legal Entity + on behalf of whom a Contribution has been received by Licensor and + subsequently incorporated within the Work. + + 2. Grant of Copyright License. Subject to the terms and conditions of + this License, each Contributor hereby grants to You a perpetual, + worldwide, non-exclusive, no-charge, royalty-free, irrevocable + copyright license to reproduce, prepare Derivative Works of, + publicly display, publicly perform, sublicense, and distribute the + Work and such Derivative Works in Source or Object form. + + 3. Grant of Patent License. Subject to the terms and conditions of + this License, each Contributor hereby grants to You a perpetual, + worldwide, non-exclusive, no-charge, royalty-free, irrevocable + (except as stated in this section) patent license to make, have made, + use, offer to sell, sell, import, and otherwise transfer the Work, + where such license applies only to those patent claims licensable + by such Contributor that are necessarily infringed by their + Contribution(s) alone or by combination of their Contribution(s) + with the Work to which such Contribution(s) was submitted. If You + institute patent litigation against any entity (including a + cross-claim or counterclaim in a lawsuit) alleging that the Work + or a Contribution incorporated within the Work constitutes direct + or contributory patent infringement, then any patent licenses + granted to You under this License for that Work shall terminate + as of the date such litigation is filed. + + 4. Redistribution. You may reproduce and distribute copies of the + Work or Derivative Works thereof in any medium, with or without + modifications, and in Source or Object form, provided that You + meet the following conditions: + + (a) You must give any other recipients of the Work or + Derivative Works a copy of this License; and + + (b) You must cause any modified files to carry prominent notices + stating that You changed the files; and + + (c) You must retain, in the Source form of any Derivative Works + that You distribute, all copyright, patent, trademark, and + attribution notices from the Source form of the Work, + excluding those notices that do not pertain to any part of + the Derivative Works; and + + (d) If the Work includes a "NOTICE" text file as part of its + distribution, then any Derivative Works that You distribute must + include a readable copy of the attribution notices contained + within such NOTICE file, excluding those notices that do not + pertain to any part of the Derivative Works, in at least one + of the following places: within a NOTICE text file distributed + as part of the Derivative Works; within the Source form or + documentation, if provided along with the Derivative Works; or, + within a display generated by the Derivative Works, if and + wherever such third-party notices normally appear. The contents + of the NOTICE file are for informational purposes only and + do not modify the License. You may add Your own attribution + notices within Derivative Works that You distribute, alongside + or as an addendum to the NOTICE text from the Work, provided + that such additional attribution notices cannot be construed + as modifying the License. + + You may add Your own copyright statement to Your modifications and + may provide additional or different license terms and conditions + for use, reproduction, or distribution of Your modifications, or + for any such Derivative Works as a whole, provided Your use, + reproduction, and distribution of the Work otherwise complies with + the conditions stated in this License. + + 5. Submission of Contributions. Unless You explicitly state otherwise, + any Contribution intentionally submitted for inclusion in the Work + by You to the Licensor shall be under the terms and conditions of + this License, without any additional terms or conditions. + Notwithstanding the above, nothing herein shall supersede or modify + the terms of any separate license agreement you may have executed + with Licensor regarding such Contributions. + + 6. Trademarks. This License does not grant permission to use the trade + names, trademarks, service marks, or product names of the Licensor, + except as required for reasonable and customary use in describing the + origin of the Work and reproducing the content of the NOTICE file. + + 7. Disclaimer of Warranty. Unless required by applicable law or + agreed to in writing, Licensor provides the Work (and each + Contributor provides its Contributions) on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or + implied, including, without limitation, any warranties or conditions + of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A + PARTICULAR PURPOSE. You are solely responsible for determining the + appropriateness of using or redistributing the Work and assume any + risks associated with Your exercise of permissions under this License. + + 8. Limitation of Liability. In no event and under no legal theory, + whether in tort (including negligence), contract, or otherwise, + unless required by applicable law (such as deliberate and grossly + negligent acts) or agreed to in writing, shall any Contributor be + liable to You for damages, including any direct, indirect, special, + incidental, or consequential damages of any character arising as a + result of this License or out of the use or inability to use the + Work (including but not limited to damages for loss of goodwill, + work stoppage, computer failure or malfunction, or any and all + other commercial damages or losses), even if such Contributor + has been advised of the possibility of such damages. + + 9. Accepting Warranty or Additional Liability. While redistributing + the Work or Derivative Works thereof, You may choose to offer, + and charge a fee for, acceptance of support, warranty, indemnity, + or other liability obligations and/or rights consistent with this + License. However, in accepting such obligations, You may act only + on Your own behalf and on Your sole responsibility, not on behalf + of any other Contributor, and only if You agree to indemnify, + defend, and hold each Contributor harmless for any liability + incurred by, or claims asserted against, such Contributor by reason + of your accepting any such warranty or additional liability. + + END OF TERMS AND CONDITIONS + + APPENDIX: How to apply the Apache License to your work. + + To apply the Apache License to your work, attach the following + boilerplate notice, with the fields enclosed by brackets "[]" + replaced with your own identifying information. (Don't include + the brackets!) The text should be enclosed in the appropriate + comment syntax for the file format. We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. + + +---- LLVM Exceptions to the Apache 2.0 License ---- + +As an exception, if, as a result of your compiling your source code, portions +of this Software are embedded into an Object form of such source code, you +may redistribute such embedded portions in such Object form without complying +with the conditions of Sections 4(a), 4(b) and 4(d) of the License. + +In addition, if you combine or link compiled forms of this Software with +software that is licensed under the GPLv2 ("Combined Software") and if a +court of competent jurisdiction determines that the patent provision (Section +3), the indemnity provision (Section 9) or other Section of the License +conflicts with the conditions of the GPLv2, you may retroactively and +prospectively choose to deem waived or otherwise exclude such Section(s) of +the License, but only in their entirety and only with respect to the Combined +Software. + +============================================================================== +Software from third parties included in the LLVM Project: +============================================================================== +The LLVM Project contains third party software which is under different license +terms. All such code will be identified clearly using at least one of two +mechanisms: +1) It will be in a separate directory tree with its own `LICENSE.txt` or + `LICENSE` file at the top containing the specific license and restrictions + which apply to that software, or +2) It will contain specific license and restriction terms at the top of every + file. + +============================================================================== +Legacy LLVM License (https://llvm.org/docs/DeveloperPolicy.html#legacy): +============================================================================== +University of Illinois/NCSA +Open Source License + +Copyright (c) 2003-2019 University of Illinois at Urbana-Champaign. +All rights reserved. + +Developed by: + + LLVM Team + + University of Illinois at Urbana-Champaign + + http://llvm.org + +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal with +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimers. + + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimers in the + documentation and/or other materials provided with the distribution. + + * Neither the names of the LLVM Team, University of Illinois at + Urbana-Champaign, nor the names of its contributors may be used to + endorse or promote products derived from this Software without specific + prior written permission. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS +FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE +SOFTWARE. + diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index dfd40cba6..89a381587 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -154,3 +154,7 @@ endif() if (YUZU_USE_EXTERNAL_VULKAN_HEADERS) add_subdirectory(Vulkan-Headers EXCLUDE_FROM_ALL) endif() + +add_library(demangle STATIC) +target_include_directories(demangle PUBLIC ./demangle) +target_sources(demangle PRIVATE demangle/ItaniumDemangle.cpp) diff --git a/externals/demangle/Demangle.h b/externals/demangle/Demangle.h new file mode 100644 index 000000000..3b76b49ca --- /dev/null +++ b/externals/demangle/Demangle.h @@ -0,0 +1,104 @@ +//===--- Demangle.h ---------------------------------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-FileCopyrightText: Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_DEMANGLE_DEMANGLE_H +#define LLVM_DEMANGLE_DEMANGLE_H + +#include +#include + +namespace llvm { +/// This is a llvm local version of __cxa_demangle. Other than the name and +/// being in the llvm namespace it is identical. +/// +/// The mangled_name is demangled into buf and returned. If the buffer is not +/// large enough, realloc is used to expand it. +/// +/// The *status will be set to a value from the following enumeration +enum : int { + demangle_unknown_error = -4, + demangle_invalid_args = -3, + demangle_invalid_mangled_name = -2, + demangle_memory_alloc_failure = -1, + demangle_success = 0, +}; + +char *itaniumDemangle(const char *mangled_name, char *buf, size_t *n, + int *status); + + +enum MSDemangleFlags { + MSDF_None = 0, + MSDF_DumpBackrefs = 1 << 0, + MSDF_NoAccessSpecifier = 1 << 1, + MSDF_NoCallingConvention = 1 << 2, + MSDF_NoReturnType = 1 << 3, + MSDF_NoMemberType = 1 << 4, +}; +char *microsoftDemangle(const char *mangled_name, char *buf, size_t *n, + int *status, MSDemangleFlags Flags = MSDF_None); + +/// "Partial" demangler. This supports demangling a string into an AST +/// (typically an intermediate stage in itaniumDemangle) and querying certain +/// properties or partially printing the demangled name. +struct ItaniumPartialDemangler { + ItaniumPartialDemangler(); + + ItaniumPartialDemangler(ItaniumPartialDemangler &&Other); + ItaniumPartialDemangler &operator=(ItaniumPartialDemangler &&Other); + + /// Demangle into an AST. Subsequent calls to the rest of the member functions + /// implicitly operate on the AST this produces. + /// \return true on error, false otherwise + bool partialDemangle(const char *MangledName); + + /// Just print the entire mangled name into Buf. Buf and N behave like the + /// second and third parameters to itaniumDemangle. + char *finishDemangle(char *Buf, size_t *N) const; + + /// Get the base name of a function. This doesn't include trailing template + /// arguments, ie for "a::b" this function returns "b". + char *getFunctionBaseName(char *Buf, size_t *N) const; + + /// Get the context name for a function. For "a::b::c", this function returns + /// "a::b". + char *getFunctionDeclContextName(char *Buf, size_t *N) const; + + /// Get the entire name of this function. + char *getFunctionName(char *Buf, size_t *N) const; + + /// Get the parameters for this function. + char *getFunctionParameters(char *Buf, size_t *N) const; + char *getFunctionReturnType(char *Buf, size_t *N) const; + + /// If this function has any any cv or reference qualifiers. These imply that + /// the function is a non-static member function. + bool hasFunctionQualifiers() const; + + /// If this symbol describes a constructor or destructor. + bool isCtorOrDtor() const; + + /// If this symbol describes a function. + bool isFunction() const; + + /// If this symbol describes a variable. + bool isData() const; + + /// If this symbol is a . These are generally implicitly + /// generated by the implementation, such as vtables and typeinfo names. + bool isSpecialName() const; + + ~ItaniumPartialDemangler(); +private: + void *RootNode; + void *Context; +}; +} // namespace llvm + +#endif diff --git a/externals/demangle/DemangleConfig.h b/externals/demangle/DemangleConfig.h new file mode 100644 index 000000000..f155f69fa --- /dev/null +++ b/externals/demangle/DemangleConfig.h @@ -0,0 +1,93 @@ +//===--- DemangleConfig.h ---------------------------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-FileCopyrightText: Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// This file contains a variety of feature test macros copied from +// include/llvm/Support/Compiler.h so that LLVMDemangle does not need to take +// a dependency on LLVMSupport. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_DEMANGLE_COMPILER_H +#define LLVM_DEMANGLE_COMPILER_H + +#ifndef __has_feature +#define __has_feature(x) 0 +#endif + +#ifndef __has_cpp_attribute +#define __has_cpp_attribute(x) 0 +#endif + +#ifndef __has_attribute +#define __has_attribute(x) 0 +#endif + +#ifndef __has_builtin +#define __has_builtin(x) 0 +#endif + +#ifndef DEMANGLE_GNUC_PREREQ +#if defined(__GNUC__) && defined(__GNUC_MINOR__) && defined(__GNUC_PATCHLEVEL__) +#define DEMANGLE_GNUC_PREREQ(maj, min, patch) \ + ((__GNUC__ << 20) + (__GNUC_MINOR__ << 10) + __GNUC_PATCHLEVEL__ >= \ + ((maj) << 20) + ((min) << 10) + (patch)) +#elif defined(__GNUC__) && defined(__GNUC_MINOR__) +#define DEMANGLE_GNUC_PREREQ(maj, min, patch) \ + ((__GNUC__ << 20) + (__GNUC_MINOR__ << 10) >= ((maj) << 20) + ((min) << 10)) +#else +#define DEMANGLE_GNUC_PREREQ(maj, min, patch) 0 +#endif +#endif + +#if __has_attribute(used) || DEMANGLE_GNUC_PREREQ(3, 1, 0) +#define DEMANGLE_ATTRIBUTE_USED __attribute__((__used__)) +#else +#define DEMANGLE_ATTRIBUTE_USED +#endif + +#if __has_builtin(__builtin_unreachable) || DEMANGLE_GNUC_PREREQ(4, 5, 0) +#define DEMANGLE_UNREACHABLE __builtin_unreachable() +#elif defined(_MSC_VER) +#define DEMANGLE_UNREACHABLE __assume(false) +#else +#define DEMANGLE_UNREACHABLE +#endif + +#if __has_attribute(noinline) || DEMANGLE_GNUC_PREREQ(3, 4, 0) +#define DEMANGLE_ATTRIBUTE_NOINLINE __attribute__((noinline)) +#elif defined(_MSC_VER) +#define DEMANGLE_ATTRIBUTE_NOINLINE __declspec(noinline) +#else +#define DEMANGLE_ATTRIBUTE_NOINLINE +#endif + +#if !defined(NDEBUG) +#define DEMANGLE_DUMP_METHOD DEMANGLE_ATTRIBUTE_NOINLINE DEMANGLE_ATTRIBUTE_USED +#else +#define DEMANGLE_DUMP_METHOD DEMANGLE_ATTRIBUTE_NOINLINE +#endif + +#if __cplusplus > 201402L && __has_cpp_attribute(fallthrough) +#define DEMANGLE_FALLTHROUGH [[fallthrough]] +#elif __has_cpp_attribute(gnu::fallthrough) +#define DEMANGLE_FALLTHROUGH [[gnu::fallthrough]] +#elif !__cplusplus +// Workaround for llvm.org/PR23435, since clang 3.6 and below emit a spurious +// error when __has_cpp_attribute is given a scoped attribute in C mode. +#define DEMANGLE_FALLTHROUGH +#elif __has_cpp_attribute(clang::fallthrough) +#define DEMANGLE_FALLTHROUGH [[clang::fallthrough]] +#else +#define DEMANGLE_FALLTHROUGH +#endif + +#define DEMANGLE_NAMESPACE_BEGIN namespace llvm { namespace itanium_demangle { +#define DEMANGLE_NAMESPACE_END } } + +#endif diff --git a/externals/demangle/ItaniumDemangle.cpp b/externals/demangle/ItaniumDemangle.cpp new file mode 100644 index 000000000..3a3cbda18 --- /dev/null +++ b/externals/demangle/ItaniumDemangle.cpp @@ -0,0 +1,588 @@ +//===------------------------- ItaniumDemangle.cpp ------------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-FileCopyrightText: Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +// FIXME: (possibly) incomplete list of features that clang mangles that this +// file does not yet support: +// - C++ modules TS + +#include "Demangle.h" +#include "ItaniumDemangle.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace llvm; +using namespace llvm::itanium_demangle; + +constexpr const char *itanium_demangle::FloatData::spec; +constexpr const char *itanium_demangle::FloatData::spec; +constexpr const char *itanium_demangle::FloatData::spec; + +// := _ # when number < 10 +// := __ _ # when number >= 10 +// extension := decimal-digit+ # at the end of string +const char *itanium_demangle::parse_discriminator(const char *first, + const char *last) { + // parse but ignore discriminator + if (first != last) { + if (*first == '_') { + const char *t1 = first + 1; + if (t1 != last) { + if (std::isdigit(*t1)) + first = t1 + 1; + else if (*t1 == '_') { + for (++t1; t1 != last && std::isdigit(*t1); ++t1) + ; + if (t1 != last && *t1 == '_') + first = t1 + 1; + } + } + } else if (std::isdigit(*first)) { + const char *t1 = first + 1; + for (; t1 != last && std::isdigit(*t1); ++t1) + ; + if (t1 == last) + first = last; + } + } + return first; +} + +#ifndef NDEBUG +namespace { +struct DumpVisitor { + unsigned Depth = 0; + bool PendingNewline = false; + + template static constexpr bool wantsNewline(const NodeT *) { + return true; + } + static bool wantsNewline(NodeArray A) { return !A.empty(); } + static constexpr bool wantsNewline(...) { return false; } + + template static bool anyWantNewline(Ts ...Vs) { + for (bool B : {wantsNewline(Vs)...}) + if (B) + return true; + return false; + } + + void printStr(const char *S) { fprintf(stderr, "%s", S); } + void print(StringView SV) { + fprintf(stderr, "\"%.*s\"", (int)SV.size(), SV.begin()); + } + void print(const Node *N) { + if (N) + N->visit(std::ref(*this)); + else + printStr(""); + } + void print(NodeOrString NS) { + if (NS.isNode()) + print(NS.asNode()); + else if (NS.isString()) + print(NS.asString()); + else + printStr("NodeOrString()"); + } + void print(NodeArray A) { + ++Depth; + printStr("{"); + bool First = true; + for (const Node *N : A) { + if (First) + print(N); + else + printWithComma(N); + First = false; + } + printStr("}"); + --Depth; + } + + // Overload used when T is exactly 'bool', not merely convertible to 'bool'. + void print(bool B) { printStr(B ? "true" : "false"); } + + template + typename std::enable_if::value>::type print(T N) { + fprintf(stderr, "%llu", (unsigned long long)N); + } + + template + typename std::enable_if::value>::type print(T N) { + fprintf(stderr, "%lld", (long long)N); + } + + void print(ReferenceKind RK) { + switch (RK) { + case ReferenceKind::LValue: + return printStr("ReferenceKind::LValue"); + case ReferenceKind::RValue: + return printStr("ReferenceKind::RValue"); + } + } + void print(FunctionRefQual RQ) { + switch (RQ) { + case FunctionRefQual::FrefQualNone: + return printStr("FunctionRefQual::FrefQualNone"); + case FunctionRefQual::FrefQualLValue: + return printStr("FunctionRefQual::FrefQualLValue"); + case FunctionRefQual::FrefQualRValue: + return printStr("FunctionRefQual::FrefQualRValue"); + } + } + void print(Qualifiers Qs) { + if (!Qs) return printStr("QualNone"); + struct QualName { Qualifiers Q; const char *Name; } Names[] = { + {QualConst, "QualConst"}, + {QualVolatile, "QualVolatile"}, + {QualRestrict, "QualRestrict"}, + }; + for (QualName Name : Names) { + if (Qs & Name.Q) { + printStr(Name.Name); + Qs = Qualifiers(Qs & ~Name.Q); + if (Qs) printStr(" | "); + } + } + } + void print(SpecialSubKind SSK) { + switch (SSK) { + case SpecialSubKind::allocator: + return printStr("SpecialSubKind::allocator"); + case SpecialSubKind::basic_string: + return printStr("SpecialSubKind::basic_string"); + case SpecialSubKind::string: + return printStr("SpecialSubKind::string"); + case SpecialSubKind::istream: + return printStr("SpecialSubKind::istream"); + case SpecialSubKind::ostream: + return printStr("SpecialSubKind::ostream"); + case SpecialSubKind::iostream: + return printStr("SpecialSubKind::iostream"); + } + } + void print(TemplateParamKind TPK) { + switch (TPK) { + case TemplateParamKind::Type: + return printStr("TemplateParamKind::Type"); + case TemplateParamKind::NonType: + return printStr("TemplateParamKind::NonType"); + case TemplateParamKind::Template: + return printStr("TemplateParamKind::Template"); + } + } + + void newLine() { + printStr("\n"); + for (unsigned I = 0; I != Depth; ++I) + printStr(" "); + PendingNewline = false; + } + + template void printWithPendingNewline(T V) { + print(V); + if (wantsNewline(V)) + PendingNewline = true; + } + + template void printWithComma(T V) { + if (PendingNewline || wantsNewline(V)) { + printStr(","); + newLine(); + } else { + printStr(", "); + } + + printWithPendingNewline(V); + } + + struct CtorArgPrinter { + DumpVisitor &Visitor; + + template void operator()(T V, Rest ...Vs) { + if (Visitor.anyWantNewline(V, Vs...)) + Visitor.newLine(); + Visitor.printWithPendingNewline(V); + int PrintInOrder[] = { (Visitor.printWithComma(Vs), 0)..., 0 }; + (void)PrintInOrder; + } + }; + + template void operator()(const NodeT *Node) { + Depth += 2; + fprintf(stderr, "%s(", itanium_demangle::NodeKind::name()); + Node->match(CtorArgPrinter{*this}); + fprintf(stderr, ")"); + Depth -= 2; + } + + void operator()(const ForwardTemplateReference *Node) { + Depth += 2; + fprintf(stderr, "ForwardTemplateReference("); + if (Node->Ref && !Node->Printing) { + Node->Printing = true; + CtorArgPrinter{*this}(Node->Ref); + Node->Printing = false; + } else { + CtorArgPrinter{*this}(Node->Index); + } + fprintf(stderr, ")"); + Depth -= 2; + } +}; +} + +void itanium_demangle::Node::dump() const { + DumpVisitor V; + visit(std::ref(V)); + V.newLine(); +} +#endif + +namespace { +class BumpPointerAllocator { + struct BlockMeta { + BlockMeta* Next; + size_t Current; + }; + + static constexpr size_t AllocSize = 4096; + static constexpr size_t UsableAllocSize = AllocSize - sizeof(BlockMeta); + + alignas(long double) char InitialBuffer[AllocSize]; + BlockMeta* BlockList = nullptr; + + void grow() { + char* NewMeta = static_cast(std::malloc(AllocSize)); + if (NewMeta == nullptr) + std::terminate(); + BlockList = new (NewMeta) BlockMeta{BlockList, 0}; + } + + void* allocateMassive(size_t NBytes) { + NBytes += sizeof(BlockMeta); + BlockMeta* NewMeta = reinterpret_cast(std::malloc(NBytes)); + if (NewMeta == nullptr) + std::terminate(); + BlockList->Next = new (NewMeta) BlockMeta{BlockList->Next, 0}; + return static_cast(NewMeta + 1); + } + +public: + BumpPointerAllocator() + : BlockList(new (InitialBuffer) BlockMeta{nullptr, 0}) {} + + void* allocate(size_t N) { + N = (N + 15u) & ~15u; + if (N + BlockList->Current >= UsableAllocSize) { + if (N > UsableAllocSize) + return allocateMassive(N); + grow(); + } + BlockList->Current += N; + return static_cast(reinterpret_cast(BlockList + 1) + + BlockList->Current - N); + } + + void reset() { + while (BlockList) { + BlockMeta* Tmp = BlockList; + BlockList = BlockList->Next; + if (reinterpret_cast(Tmp) != InitialBuffer) + std::free(Tmp); + } + BlockList = new (InitialBuffer) BlockMeta{nullptr, 0}; + } + + ~BumpPointerAllocator() { reset(); } +}; + +class DefaultAllocator { + BumpPointerAllocator Alloc; + +public: + void reset() { Alloc.reset(); } + + template T *makeNode(Args &&...args) { + return new (Alloc.allocate(sizeof(T))) + T(std::forward(args)...); + } + + void *allocateNodeArray(size_t sz) { + return Alloc.allocate(sizeof(Node *) * sz); + } +}; +} // unnamed namespace + +//===----------------------------------------------------------------------===// +// Code beyond this point should not be synchronized with libc++abi. +//===----------------------------------------------------------------------===// + +using Demangler = itanium_demangle::ManglingParser; + +char *llvm::itaniumDemangle(const char *MangledName, char *Buf, + size_t *N, int *Status) { + if (MangledName == nullptr || (Buf != nullptr && N == nullptr)) { + if (Status) + *Status = demangle_invalid_args; + return nullptr; + } + + int InternalStatus = demangle_success; + Demangler Parser(MangledName, MangledName + std::strlen(MangledName)); + OutputStream S; + + Node *AST = Parser.parse(); + + if (AST == nullptr) + InternalStatus = demangle_invalid_mangled_name; + else if (!initializeOutputStream(Buf, N, S, 1024)) + InternalStatus = demangle_memory_alloc_failure; + else { + assert(Parser.ForwardTemplateRefs.empty()); + AST->print(S); + S += '\0'; + if (N != nullptr) + *N = S.getCurrentPosition(); + Buf = S.getBuffer(); + } + + if (Status) + *Status = InternalStatus; + return InternalStatus == demangle_success ? Buf : nullptr; +} + +ItaniumPartialDemangler::ItaniumPartialDemangler() + : RootNode(nullptr), Context(new Demangler{nullptr, nullptr}) {} + +ItaniumPartialDemangler::~ItaniumPartialDemangler() { + delete static_cast(Context); +} + +ItaniumPartialDemangler::ItaniumPartialDemangler( + ItaniumPartialDemangler &&Other) + : RootNode(Other.RootNode), Context(Other.Context) { + Other.Context = Other.RootNode = nullptr; +} + +ItaniumPartialDemangler &ItaniumPartialDemangler:: +operator=(ItaniumPartialDemangler &&Other) { + std::swap(RootNode, Other.RootNode); + std::swap(Context, Other.Context); + return *this; +} + +// Demangle MangledName into an AST, storing it into this->RootNode. +bool ItaniumPartialDemangler::partialDemangle(const char *MangledName) { + Demangler *Parser = static_cast(Context); + size_t Len = std::strlen(MangledName); + Parser->reset(MangledName, MangledName + Len); + RootNode = Parser->parse(); + return RootNode == nullptr; +} + +static char *printNode(const Node *RootNode, char *Buf, size_t *N) { + OutputStream S; + if (!initializeOutputStream(Buf, N, S, 128)) + return nullptr; + RootNode->print(S); + S += '\0'; + if (N != nullptr) + *N = S.getCurrentPosition(); + return S.getBuffer(); +} + +char *ItaniumPartialDemangler::getFunctionBaseName(char *Buf, size_t *N) const { + if (!isFunction()) + return nullptr; + + const Node *Name = static_cast(RootNode)->getName(); + + while (true) { + switch (Name->getKind()) { + case Node::KAbiTagAttr: + Name = static_cast(Name)->Base; + continue; + case Node::KStdQualifiedName: + Name = static_cast(Name)->Child; + continue; + case Node::KNestedName: + Name = static_cast(Name)->Name; + continue; + case Node::KLocalName: + Name = static_cast(Name)->Entity; + continue; + case Node::KNameWithTemplateArgs: + Name = static_cast(Name)->Name; + continue; + default: + return printNode(Name, Buf, N); + } + } +} + +char *ItaniumPartialDemangler::getFunctionDeclContextName(char *Buf, + size_t *N) const { + if (!isFunction()) + return nullptr; + const Node *Name = static_cast(RootNode)->getName(); + + OutputStream S; + if (!initializeOutputStream(Buf, N, S, 128)) + return nullptr; + + KeepGoingLocalFunction: + while (true) { + if (Name->getKind() == Node::KAbiTagAttr) { + Name = static_cast(Name)->Base; + continue; + } + if (Name->getKind() == Node::KNameWithTemplateArgs) { + Name = static_cast(Name)->Name; + continue; + } + break; + } + + switch (Name->getKind()) { + case Node::KStdQualifiedName: + S += "std"; + break; + case Node::KNestedName: + static_cast(Name)->Qual->print(S); + break; + case Node::KLocalName: { + auto *LN = static_cast(Name); + LN->Encoding->print(S); + S += "::"; + Name = LN->Entity; + goto KeepGoingLocalFunction; + } + default: + break; + } + S += '\0'; + if (N != nullptr) + *N = S.getCurrentPosition(); + return S.getBuffer(); +} + +char *ItaniumPartialDemangler::getFunctionName(char *Buf, size_t *N) const { + if (!isFunction()) + return nullptr; + auto *Name = static_cast(RootNode)->getName(); + return printNode(Name, Buf, N); +} + +char *ItaniumPartialDemangler::getFunctionParameters(char *Buf, + size_t *N) const { + if (!isFunction()) + return nullptr; + NodeArray Params = static_cast(RootNode)->getParams(); + + OutputStream S; + if (!initializeOutputStream(Buf, N, S, 128)) + return nullptr; + + S += '('; + Params.printWithComma(S); + S += ')'; + S += '\0'; + if (N != nullptr) + *N = S.getCurrentPosition(); + return S.getBuffer(); +} + +char *ItaniumPartialDemangler::getFunctionReturnType( + char *Buf, size_t *N) const { + if (!isFunction()) + return nullptr; + + OutputStream S; + if (!initializeOutputStream(Buf, N, S, 128)) + return nullptr; + + if (const Node *Ret = + static_cast(RootNode)->getReturnType()) + Ret->print(S); + + S += '\0'; + if (N != nullptr) + *N = S.getCurrentPosition(); + return S.getBuffer(); +} + +char *ItaniumPartialDemangler::finishDemangle(char *Buf, size_t *N) const { + assert(RootNode != nullptr && "must call partialDemangle()"); + return printNode(static_cast(RootNode), Buf, N); +} + +bool ItaniumPartialDemangler::hasFunctionQualifiers() const { + assert(RootNode != nullptr && "must call partialDemangle()"); + if (!isFunction()) + return false; + auto *E = static_cast(RootNode); + return E->getCVQuals() != QualNone || E->getRefQual() != FrefQualNone; +} + +bool ItaniumPartialDemangler::isCtorOrDtor() const { + const Node *N = static_cast(RootNode); + while (N) { + switch (N->getKind()) { + default: + return false; + case Node::KCtorDtorName: + return true; + + case Node::KAbiTagAttr: + N = static_cast(N)->Base; + break; + case Node::KFunctionEncoding: + N = static_cast(N)->getName(); + break; + case Node::KLocalName: + N = static_cast(N)->Entity; + break; + case Node::KNameWithTemplateArgs: + N = static_cast(N)->Name; + break; + case Node::KNestedName: + N = static_cast(N)->Name; + break; + case Node::KStdQualifiedName: + N = static_cast(N)->Child; + break; + } + } + return false; +} + +bool ItaniumPartialDemangler::isFunction() const { + assert(RootNode != nullptr && "must call partialDemangle()"); + return static_cast(RootNode)->getKind() == + Node::KFunctionEncoding; +} + +bool ItaniumPartialDemangler::isSpecialName() const { + assert(RootNode != nullptr && "must call partialDemangle()"); + auto K = static_cast(RootNode)->getKind(); + return K == Node::KSpecialName || K == Node::KCtorVtableSpecialName; +} + +bool ItaniumPartialDemangler::isData() const { + return !isFunction() && !isSpecialName(); +} diff --git a/externals/demangle/ItaniumDemangle.h b/externals/demangle/ItaniumDemangle.h new file mode 100644 index 000000000..44ba428a5 --- /dev/null +++ b/externals/demangle/ItaniumDemangle.h @@ -0,0 +1,5582 @@ +//===------------------------- ItaniumDemangle.h ----------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-FileCopyrightText: Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// Generic itanium demangler library. This file has two byte-per-byte identical +// copies in the source tree, one in libcxxabi, and the other in llvm. +// +//===----------------------------------------------------------------------===// + +#ifndef DEMANGLE_ITANIUMDEMANGLE_H +#define DEMANGLE_ITANIUMDEMANGLE_H + +// FIXME: (possibly) incomplete list of features that clang mangles that this +// file does not yet support: +// - C++ modules TS + +#include "DemangleConfig.h" +#include "StringView.h" +#include "Utility.h" +#include +#include +#include +#include +#include +#include +#include + +#define FOR_EACH_NODE_KIND(X) \ + X(NodeArrayNode) \ + X(DotSuffix) \ + X(VendorExtQualType) \ + X(QualType) \ + X(ConversionOperatorType) \ + X(PostfixQualifiedType) \ + X(ElaboratedTypeSpefType) \ + X(NameType) \ + X(AbiTagAttr) \ + X(EnableIfAttr) \ + X(ObjCProtoName) \ + X(PointerType) \ + X(ReferenceType) \ + X(PointerToMemberType) \ + X(ArrayType) \ + X(FunctionType) \ + X(NoexceptSpec) \ + X(DynamicExceptionSpec) \ + X(FunctionEncoding) \ + X(LiteralOperator) \ + X(SpecialName) \ + X(CtorVtableSpecialName) \ + X(QualifiedName) \ + X(NestedName) \ + X(LocalName) \ + X(VectorType) \ + X(PixelVectorType) \ + X(SyntheticTemplateParamName) \ + X(TypeTemplateParamDecl) \ + X(NonTypeTemplateParamDecl) \ + X(TemplateTemplateParamDecl) \ + X(TemplateParamPackDecl) \ + X(ParameterPack) \ + X(TemplateArgumentPack) \ + X(ParameterPackExpansion) \ + X(TemplateArgs) \ + X(ForwardTemplateReference) \ + X(NameWithTemplateArgs) \ + X(GlobalQualifiedName) \ + X(StdQualifiedName) \ + X(ExpandedSpecialSubstitution) \ + X(SpecialSubstitution) \ + X(CtorDtorName) \ + X(DtorName) \ + X(UnnamedTypeName) \ + X(ClosureTypeName) \ + X(StructuredBindingName) \ + X(BinaryExpr) \ + X(ArraySubscriptExpr) \ + X(PostfixExpr) \ + X(ConditionalExpr) \ + X(MemberExpr) \ + X(EnclosingExpr) \ + X(CastExpr) \ + X(SizeofParamPackExpr) \ + X(CallExpr) \ + X(NewExpr) \ + X(DeleteExpr) \ + X(PrefixExpr) \ + X(FunctionParam) \ + X(ConversionExpr) \ + X(InitListExpr) \ + X(FoldExpr) \ + X(ThrowExpr) \ + X(UUIDOfExpr) \ + X(BoolExpr) \ + X(StringLiteral) \ + X(LambdaExpr) \ + X(IntegerCastExpr) \ + X(IntegerLiteral) \ + X(FloatLiteral) \ + X(DoubleLiteral) \ + X(LongDoubleLiteral) \ + X(BracedExpr) \ + X(BracedRangeExpr) + +DEMANGLE_NAMESPACE_BEGIN + +// Base class of all AST nodes. The AST is built by the parser, then is +// traversed by the printLeft/Right functions to produce a demangled string. +class Node { +public: + enum Kind : unsigned char { +#define ENUMERATOR(NodeKind) K ## NodeKind, + FOR_EACH_NODE_KIND(ENUMERATOR) +#undef ENUMERATOR + }; + + /// Three-way bool to track a cached value. Unknown is possible if this node + /// has an unexpanded parameter pack below it that may affect this cache. + enum class Cache : unsigned char { Yes, No, Unknown, }; + +private: + Kind K; + + // FIXME: Make these protected. +public: + /// Tracks if this node has a component on its right side, in which case we + /// need to call printRight. + Cache RHSComponentCache; + + /// Track if this node is a (possibly qualified) array type. This can affect + /// how we format the output string. + Cache ArrayCache; + + /// Track if this node is a (possibly qualified) function type. This can + /// affect how we format the output string. + Cache FunctionCache; + +public: + Node(Kind K_, Cache RHSComponentCache_ = Cache::No, + Cache ArrayCache_ = Cache::No, Cache FunctionCache_ = Cache::No) + : K(K_), RHSComponentCache(RHSComponentCache_), ArrayCache(ArrayCache_), + FunctionCache(FunctionCache_) {} + + /// Visit the most-derived object corresponding to this object. + template void visit(Fn F) const; + + // The following function is provided by all derived classes: + // + // Call F with arguments that, when passed to the constructor of this node, + // would construct an equivalent node. + //template void match(Fn F) const; + + bool hasRHSComponent(OutputStream &S) const { + if (RHSComponentCache != Cache::Unknown) + return RHSComponentCache == Cache::Yes; + return hasRHSComponentSlow(S); + } + + bool hasArray(OutputStream &S) const { + if (ArrayCache != Cache::Unknown) + return ArrayCache == Cache::Yes; + return hasArraySlow(S); + } + + bool hasFunction(OutputStream &S) const { + if (FunctionCache != Cache::Unknown) + return FunctionCache == Cache::Yes; + return hasFunctionSlow(S); + } + + Kind getKind() const { return K; } + + virtual bool hasRHSComponentSlow(OutputStream &) const { return false; } + virtual bool hasArraySlow(OutputStream &) const { return false; } + virtual bool hasFunctionSlow(OutputStream &) const { return false; } + + // Dig through "glue" nodes like ParameterPack and ForwardTemplateReference to + // get at a node that actually represents some concrete syntax. + virtual const Node *getSyntaxNode(OutputStream &) const { + return this; + } + + void print(OutputStream &S) const { + printLeft(S); + if (RHSComponentCache != Cache::No) + printRight(S); + } + + // Print the "left" side of this Node into OutputStream. + virtual void printLeft(OutputStream &) const = 0; + + // Print the "right". This distinction is necessary to represent C++ types + // that appear on the RHS of their subtype, such as arrays or functions. + // Since most types don't have such a component, provide a default + // implementation. + virtual void printRight(OutputStream &) const {} + + virtual StringView getBaseName() const { return StringView(); } + + // Silence compiler warnings, this dtor will never be called. + virtual ~Node() = default; + +#ifndef NDEBUG + DEMANGLE_DUMP_METHOD void dump() const; +#endif +}; + +class NodeArray { + Node **Elements; + size_t NumElements; + +public: + NodeArray() : Elements(nullptr), NumElements(0) {} + NodeArray(Node **Elements_, size_t NumElements_) + : Elements(Elements_), NumElements(NumElements_) {} + + bool empty() const { return NumElements == 0; } + size_t size() const { return NumElements; } + + Node **begin() const { return Elements; } + Node **end() const { return Elements + NumElements; } + + Node *operator[](size_t Idx) const { return Elements[Idx]; } + + void printWithComma(OutputStream &S) const { + bool FirstElement = true; + for (size_t Idx = 0; Idx != NumElements; ++Idx) { + size_t BeforeComma = S.getCurrentPosition(); + if (!FirstElement) + S += ", "; + size_t AfterComma = S.getCurrentPosition(); + Elements[Idx]->print(S); + + // Elements[Idx] is an empty parameter pack expansion, we should erase the + // comma we just printed. + if (AfterComma == S.getCurrentPosition()) { + S.setCurrentPosition(BeforeComma); + continue; + } + + FirstElement = false; + } + } +}; + +struct NodeArrayNode : Node { + NodeArray Array; + NodeArrayNode(NodeArray Array_) : Node(KNodeArrayNode), Array(Array_) {} + + template void match(Fn F) const { F(Array); } + + void printLeft(OutputStream &S) const override { + Array.printWithComma(S); + } +}; + +class DotSuffix final : public Node { + const Node *Prefix; + const StringView Suffix; + +public: + DotSuffix(const Node *Prefix_, StringView Suffix_) + : Node(KDotSuffix), Prefix(Prefix_), Suffix(Suffix_) {} + + template void match(Fn F) const { F(Prefix, Suffix); } + + void printLeft(OutputStream &s) const override { + Prefix->print(s); + s += " ("; + s += Suffix; + s += ")"; + } +}; + +class VendorExtQualType final : public Node { + const Node *Ty; + StringView Ext; + +public: + VendorExtQualType(const Node *Ty_, StringView Ext_) + : Node(KVendorExtQualType), Ty(Ty_), Ext(Ext_) {} + + template void match(Fn F) const { F(Ty, Ext); } + + void printLeft(OutputStream &S) const override { + Ty->print(S); + S += " "; + S += Ext; + } +}; + +enum FunctionRefQual : unsigned char { + FrefQualNone, + FrefQualLValue, + FrefQualRValue, +}; + +enum Qualifiers { + QualNone = 0, + QualConst = 0x1, + QualVolatile = 0x2, + QualRestrict = 0x4, +}; + +inline Qualifiers operator|=(Qualifiers &Q1, Qualifiers Q2) { + return Q1 = static_cast(Q1 | Q2); +} + +class QualType final : public Node { +protected: + const Qualifiers Quals; + const Node *Child; + + void printQuals(OutputStream &S) const { + if (Quals & QualConst) + S += " const"; + if (Quals & QualVolatile) + S += " volatile"; + if (Quals & QualRestrict) + S += " restrict"; + } + +public: + QualType(const Node *Child_, Qualifiers Quals_) + : Node(KQualType, Child_->RHSComponentCache, + Child_->ArrayCache, Child_->FunctionCache), + Quals(Quals_), Child(Child_) {} + + template void match(Fn F) const { F(Child, Quals); } + + bool hasRHSComponentSlow(OutputStream &S) const override { + return Child->hasRHSComponent(S); + } + bool hasArraySlow(OutputStream &S) const override { + return Child->hasArray(S); + } + bool hasFunctionSlow(OutputStream &S) const override { + return Child->hasFunction(S); + } + + void printLeft(OutputStream &S) const override { + Child->printLeft(S); + printQuals(S); + } + + void printRight(OutputStream &S) const override { Child->printRight(S); } +}; + +class ConversionOperatorType final : public Node { + const Node *Ty; + +public: + ConversionOperatorType(const Node *Ty_) + : Node(KConversionOperatorType), Ty(Ty_) {} + + template void match(Fn F) const { F(Ty); } + + void printLeft(OutputStream &S) const override { + S += "operator "; + Ty->print(S); + } +}; + +class PostfixQualifiedType final : public Node { + const Node *Ty; + const StringView Postfix; + +public: + PostfixQualifiedType(Node *Ty_, StringView Postfix_) + : Node(KPostfixQualifiedType), Ty(Ty_), Postfix(Postfix_) {} + + template void match(Fn F) const { F(Ty, Postfix); } + + void printLeft(OutputStream &s) const override { + Ty->printLeft(s); + s += Postfix; + } +}; + +class NameType final : public Node { + const StringView Name; + +public: + NameType(StringView Name_) : Node(KNameType), Name(Name_) {} + + template void match(Fn F) const { F(Name); } + + StringView getName() const { return Name; } + StringView getBaseName() const override { return Name; } + + void printLeft(OutputStream &s) const override { s += Name; } +}; + +class ElaboratedTypeSpefType : public Node { + StringView Kind; + Node *Child; +public: + ElaboratedTypeSpefType(StringView Kind_, Node *Child_) + : Node(KElaboratedTypeSpefType), Kind(Kind_), Child(Child_) {} + + template void match(Fn F) const { F(Kind, Child); } + + void printLeft(OutputStream &S) const override { + S += Kind; + S += ' '; + Child->print(S); + } +}; + +struct AbiTagAttr : Node { + Node *Base; + StringView Tag; + + AbiTagAttr(Node* Base_, StringView Tag_) + : Node(KAbiTagAttr, Base_->RHSComponentCache, + Base_->ArrayCache, Base_->FunctionCache), + Base(Base_), Tag(Tag_) {} + + template void match(Fn F) const { F(Base, Tag); } + + void printLeft(OutputStream &S) const override { + Base->printLeft(S); + S += "[abi:"; + S += Tag; + S += "]"; + } +}; + +class EnableIfAttr : public Node { + NodeArray Conditions; +public: + EnableIfAttr(NodeArray Conditions_) + : Node(KEnableIfAttr), Conditions(Conditions_) {} + + template void match(Fn F) const { F(Conditions); } + + void printLeft(OutputStream &S) const override { + S += " [enable_if:"; + Conditions.printWithComma(S); + S += ']'; + } +}; + +class ObjCProtoName : public Node { + const Node *Ty; + StringView Protocol; + + friend class PointerType; + +public: + ObjCProtoName(const Node *Ty_, StringView Protocol_) + : Node(KObjCProtoName), Ty(Ty_), Protocol(Protocol_) {} + + template void match(Fn F) const { F(Ty, Protocol); } + + bool isObjCObject() const { + return Ty->getKind() == KNameType && + static_cast(Ty)->getName() == "objc_object"; + } + + void printLeft(OutputStream &S) const override { + Ty->print(S); + S += "<"; + S += Protocol; + S += ">"; + } +}; + +class PointerType final : public Node { + const Node *Pointee; + +public: + PointerType(const Node *Pointee_) + : Node(KPointerType, Pointee_->RHSComponentCache), + Pointee(Pointee_) {} + + template void match(Fn F) const { F(Pointee); } + + bool hasRHSComponentSlow(OutputStream &S) const override { + return Pointee->hasRHSComponent(S); + } + + void printLeft(OutputStream &s) const override { + // We rewrite objc_object* into id. + if (Pointee->getKind() != KObjCProtoName || + !static_cast(Pointee)->isObjCObject()) { + Pointee->printLeft(s); + if (Pointee->hasArray(s)) + s += " "; + if (Pointee->hasArray(s) || Pointee->hasFunction(s)) + s += "("; + s += "*"; + } else { + const auto *objcProto = static_cast(Pointee); + s += "id<"; + s += objcProto->Protocol; + s += ">"; + } + } + + void printRight(OutputStream &s) const override { + if (Pointee->getKind() != KObjCProtoName || + !static_cast(Pointee)->isObjCObject()) { + if (Pointee->hasArray(s) || Pointee->hasFunction(s)) + s += ")"; + Pointee->printRight(s); + } + } +}; + +enum class ReferenceKind { + LValue, + RValue, +}; + +// Represents either a LValue or an RValue reference type. +class ReferenceType : public Node { + const Node *Pointee; + ReferenceKind RK; + + mutable bool Printing = false; + + // Dig through any refs to refs, collapsing the ReferenceTypes as we go. The + // rule here is rvalue ref to rvalue ref collapses to a rvalue ref, and any + // other combination collapses to a lvalue ref. + std::pair collapse(OutputStream &S) const { + auto SoFar = std::make_pair(RK, Pointee); + for (;;) { + const Node *SN = SoFar.second->getSyntaxNode(S); + if (SN->getKind() != KReferenceType) + break; + auto *RT = static_cast(SN); + SoFar.second = RT->Pointee; + SoFar.first = std::min(SoFar.first, RT->RK); + } + return SoFar; + } + +public: + ReferenceType(const Node *Pointee_, ReferenceKind RK_) + : Node(KReferenceType, Pointee_->RHSComponentCache), + Pointee(Pointee_), RK(RK_) {} + + template void match(Fn F) const { F(Pointee, RK); } + + bool hasRHSComponentSlow(OutputStream &S) const override { + return Pointee->hasRHSComponent(S); + } + + void printLeft(OutputStream &s) const override { + if (Printing) + return; + SwapAndRestore SavePrinting(Printing, true); + std::pair Collapsed = collapse(s); + Collapsed.second->printLeft(s); + if (Collapsed.second->hasArray(s)) + s += " "; + if (Collapsed.second->hasArray(s) || Collapsed.second->hasFunction(s)) + s += "("; + + s += (Collapsed.first == ReferenceKind::LValue ? "&" : "&&"); + } + void printRight(OutputStream &s) const override { + if (Printing) + return; + SwapAndRestore SavePrinting(Printing, true); + std::pair Collapsed = collapse(s); + if (Collapsed.second->hasArray(s) || Collapsed.second->hasFunction(s)) + s += ")"; + Collapsed.second->printRight(s); + } +}; + +class PointerToMemberType final : public Node { + const Node *ClassType; + const Node *MemberType; + +public: + PointerToMemberType(const Node *ClassType_, const Node *MemberType_) + : Node(KPointerToMemberType, MemberType_->RHSComponentCache), + ClassType(ClassType_), MemberType(MemberType_) {} + + template void match(Fn F) const { F(ClassType, MemberType); } + + bool hasRHSComponentSlow(OutputStream &S) const override { + return MemberType->hasRHSComponent(S); + } + + void printLeft(OutputStream &s) const override { + MemberType->printLeft(s); + if (MemberType->hasArray(s) || MemberType->hasFunction(s)) + s += "("; + else + s += " "; + ClassType->print(s); + s += "::*"; + } + + void printRight(OutputStream &s) const override { + if (MemberType->hasArray(s) || MemberType->hasFunction(s)) + s += ")"; + MemberType->printRight(s); + } +}; + +class NodeOrString { + const void *First; + const void *Second; + +public: + /* implicit */ NodeOrString(StringView Str) { + const char *FirstChar = Str.begin(); + const char *SecondChar = Str.end(); + if (SecondChar == nullptr) { + assert(FirstChar == SecondChar); + ++FirstChar, ++SecondChar; + } + First = static_cast(FirstChar); + Second = static_cast(SecondChar); + } + + /* implicit */ NodeOrString(Node *N) + : First(static_cast(N)), Second(nullptr) {} + NodeOrString() : First(nullptr), Second(nullptr) {} + + bool isString() const { return Second && First; } + bool isNode() const { return First && !Second; } + bool isEmpty() const { return !First && !Second; } + + StringView asString() const { + assert(isString()); + return StringView(static_cast(First), + static_cast(Second)); + } + + const Node *asNode() const { + assert(isNode()); + return static_cast(First); + } +}; + +class ArrayType final : public Node { + const Node *Base; + NodeOrString Dimension; + +public: + ArrayType(const Node *Base_, NodeOrString Dimension_) + : Node(KArrayType, + /*RHSComponentCache=*/Cache::Yes, + /*ArrayCache=*/Cache::Yes), + Base(Base_), Dimension(Dimension_) {} + + template void match(Fn F) const { F(Base, Dimension); } + + bool hasRHSComponentSlow(OutputStream &) const override { return true; } + bool hasArraySlow(OutputStream &) const override { return true; } + + void printLeft(OutputStream &S) const override { Base->printLeft(S); } + + void printRight(OutputStream &S) const override { + if (S.back() != ']') + S += " "; + S += "["; + if (Dimension.isString()) + S += Dimension.asString(); + else if (Dimension.isNode()) + Dimension.asNode()->print(S); + S += "]"; + Base->printRight(S); + } +}; + +class FunctionType final : public Node { + const Node *Ret; + NodeArray Params; + Qualifiers CVQuals; + FunctionRefQual RefQual; + const Node *ExceptionSpec; + +public: + FunctionType(const Node *Ret_, NodeArray Params_, Qualifiers CVQuals_, + FunctionRefQual RefQual_, const Node *ExceptionSpec_) + : Node(KFunctionType, + /*RHSComponentCache=*/Cache::Yes, /*ArrayCache=*/Cache::No, + /*FunctionCache=*/Cache::Yes), + Ret(Ret_), Params(Params_), CVQuals(CVQuals_), RefQual(RefQual_), + ExceptionSpec(ExceptionSpec_) {} + + template void match(Fn F) const { + F(Ret, Params, CVQuals, RefQual, ExceptionSpec); + } + + bool hasRHSComponentSlow(OutputStream &) const override { return true; } + bool hasFunctionSlow(OutputStream &) const override { return true; } + + // Handle C++'s ... quirky decl grammar by using the left & right + // distinction. Consider: + // int (*f(float))(char) {} + // f is a function that takes a float and returns a pointer to a function + // that takes a char and returns an int. If we're trying to print f, start + // by printing out the return types's left, then print our parameters, then + // finally print right of the return type. + void printLeft(OutputStream &S) const override { + Ret->printLeft(S); + S += " "; + } + + void printRight(OutputStream &S) const override { + S += "("; + Params.printWithComma(S); + S += ")"; + Ret->printRight(S); + + if (CVQuals & QualConst) + S += " const"; + if (CVQuals & QualVolatile) + S += " volatile"; + if (CVQuals & QualRestrict) + S += " restrict"; + + if (RefQual == FrefQualLValue) + S += " &"; + else if (RefQual == FrefQualRValue) + S += " &&"; + + if (ExceptionSpec != nullptr) { + S += ' '; + ExceptionSpec->print(S); + } + } +}; + +class NoexceptSpec : public Node { + const Node *E; +public: + NoexceptSpec(const Node *E_) : Node(KNoexceptSpec), E(E_) {} + + template void match(Fn F) const { F(E); } + + void printLeft(OutputStream &S) const override { + S += "noexcept("; + E->print(S); + S += ")"; + } +}; + +class DynamicExceptionSpec : public Node { + NodeArray Types; +public: + DynamicExceptionSpec(NodeArray Types_) + : Node(KDynamicExceptionSpec), Types(Types_) {} + + template void match(Fn F) const { F(Types); } + + void printLeft(OutputStream &S) const override { + S += "throw("; + Types.printWithComma(S); + S += ')'; + } +}; + +class FunctionEncoding final : public Node { + const Node *Ret; + const Node *Name; + NodeArray Params; + const Node *Attrs; + Qualifiers CVQuals; + FunctionRefQual RefQual; + +public: + FunctionEncoding(const Node *Ret_, const Node *Name_, NodeArray Params_, + const Node *Attrs_, Qualifiers CVQuals_, + FunctionRefQual RefQual_) + : Node(KFunctionEncoding, + /*RHSComponentCache=*/Cache::Yes, /*ArrayCache=*/Cache::No, + /*FunctionCache=*/Cache::Yes), + Ret(Ret_), Name(Name_), Params(Params_), Attrs(Attrs_), + CVQuals(CVQuals_), RefQual(RefQual_) {} + + template void match(Fn F) const { + F(Ret, Name, Params, Attrs, CVQuals, RefQual); + } + + Qualifiers getCVQuals() const { return CVQuals; } + FunctionRefQual getRefQual() const { return RefQual; } + NodeArray getParams() const { return Params; } + const Node *getReturnType() const { return Ret; } + + bool hasRHSComponentSlow(OutputStream &) const override { return true; } + bool hasFunctionSlow(OutputStream &) const override { return true; } + + const Node *getName() const { return Name; } + + void printLeft(OutputStream &S) const override { + if (Ret) { + Ret->printLeft(S); + if (!Ret->hasRHSComponent(S)) + S += " "; + } + Name->print(S); + } + + void printRight(OutputStream &S) const override { + S += "("; + Params.printWithComma(S); + S += ")"; + if (Ret) + Ret->printRight(S); + + if (CVQuals & QualConst) + S += " const"; + if (CVQuals & QualVolatile) + S += " volatile"; + if (CVQuals & QualRestrict) + S += " restrict"; + + if (RefQual == FrefQualLValue) + S += " &"; + else if (RefQual == FrefQualRValue) + S += " &&"; + + if (Attrs != nullptr) + Attrs->print(S); + } +}; + +class LiteralOperator : public Node { + const Node *OpName; + +public: + LiteralOperator(const Node *OpName_) + : Node(KLiteralOperator), OpName(OpName_) {} + + template void match(Fn F) const { F(OpName); } + + void printLeft(OutputStream &S) const override { + S += "operator\"\" "; + OpName->print(S); + } +}; + +class SpecialName final : public Node { + const StringView Special; + const Node *Child; + +public: + SpecialName(StringView Special_, const Node *Child_) + : Node(KSpecialName), Special(Special_), Child(Child_) {} + + template void match(Fn F) const { F(Special, Child); } + + void printLeft(OutputStream &S) const override { + S += Special; + Child->print(S); + } +}; + +class CtorVtableSpecialName final : public Node { + const Node *FirstType; + const Node *SecondType; + +public: + CtorVtableSpecialName(const Node *FirstType_, const Node *SecondType_) + : Node(KCtorVtableSpecialName), + FirstType(FirstType_), SecondType(SecondType_) {} + + template void match(Fn F) const { F(FirstType, SecondType); } + + void printLeft(OutputStream &S) const override { + S += "construction vtable for "; + FirstType->print(S); + S += "-in-"; + SecondType->print(S); + } +}; + +struct NestedName : Node { + Node *Qual; + Node *Name; + + NestedName(Node *Qual_, Node *Name_) + : Node(KNestedName), Qual(Qual_), Name(Name_) {} + + template void match(Fn F) const { F(Qual, Name); } + + StringView getBaseName() const override { return Name->getBaseName(); } + + void printLeft(OutputStream &S) const override { + Qual->print(S); + S += "::"; + Name->print(S); + } +}; + +struct LocalName : Node { + Node *Encoding; + Node *Entity; + + LocalName(Node *Encoding_, Node *Entity_) + : Node(KLocalName), Encoding(Encoding_), Entity(Entity_) {} + + template void match(Fn F) const { F(Encoding, Entity); } + + void printLeft(OutputStream &S) const override { + Encoding->print(S); + S += "::"; + Entity->print(S); + } +}; + +class QualifiedName final : public Node { + // qualifier::name + const Node *Qualifier; + const Node *Name; + +public: + QualifiedName(const Node *Qualifier_, const Node *Name_) + : Node(KQualifiedName), Qualifier(Qualifier_), Name(Name_) {} + + template void match(Fn F) const { F(Qualifier, Name); } + + StringView getBaseName() const override { return Name->getBaseName(); } + + void printLeft(OutputStream &S) const override { + Qualifier->print(S); + S += "::"; + Name->print(S); + } +}; + +class VectorType final : public Node { + const Node *BaseType; + const NodeOrString Dimension; + +public: + VectorType(const Node *BaseType_, NodeOrString Dimension_) + : Node(KVectorType), BaseType(BaseType_), + Dimension(Dimension_) {} + + template void match(Fn F) const { F(BaseType, Dimension); } + + void printLeft(OutputStream &S) const override { + BaseType->print(S); + S += " vector["; + if (Dimension.isNode()) + Dimension.asNode()->print(S); + else if (Dimension.isString()) + S += Dimension.asString(); + S += "]"; + } +}; + +class PixelVectorType final : public Node { + const NodeOrString Dimension; + +public: + PixelVectorType(NodeOrString Dimension_) + : Node(KPixelVectorType), Dimension(Dimension_) {} + + template void match(Fn F) const { F(Dimension); } + + void printLeft(OutputStream &S) const override { + // FIXME: This should demangle as "vector pixel". + S += "pixel vector["; + S += Dimension.asString(); + S += "]"; + } +}; + +enum class TemplateParamKind { Type, NonType, Template }; + +/// An invented name for a template parameter for which we don't have a +/// corresponding template argument. +/// +/// This node is created when parsing the for a lambda with +/// explicit template arguments, which might be referenced in the parameter +/// types appearing later in the . +class SyntheticTemplateParamName final : public Node { + TemplateParamKind Kind; + unsigned Index; + +public: + SyntheticTemplateParamName(TemplateParamKind Kind_, unsigned Index_) + : Node(KSyntheticTemplateParamName), Kind(Kind_), Index(Index_) {} + + template void match(Fn F) const { F(Kind, Index); } + + void printLeft(OutputStream &S) const override { + switch (Kind) { + case TemplateParamKind::Type: + S += "$T"; + break; + case TemplateParamKind::NonType: + S += "$N"; + break; + case TemplateParamKind::Template: + S += "$TT"; + break; + } + if (Index > 0) + S << Index - 1; + } +}; + +/// A template type parameter declaration, 'typename T'. +class TypeTemplateParamDecl final : public Node { + Node *Name; + +public: + TypeTemplateParamDecl(Node *Name_) + : Node(KTypeTemplateParamDecl, Cache::Yes), Name(Name_) {} + + template void match(Fn F) const { F(Name); } + + void printLeft(OutputStream &S) const override { + S += "typename "; + } + + void printRight(OutputStream &S) const override { + Name->print(S); + } +}; + +/// A non-type template parameter declaration, 'int N'. +class NonTypeTemplateParamDecl final : public Node { + Node *Name; + Node *Type; + +public: + NonTypeTemplateParamDecl(Node *Name_, Node *Type_) + : Node(KNonTypeTemplateParamDecl, Cache::Yes), Name(Name_), Type(Type_) {} + + template void match(Fn F) const { F(Name, Type); } + + void printLeft(OutputStream &S) const override { + Type->printLeft(S); + if (!Type->hasRHSComponent(S)) + S += " "; + } + + void printRight(OutputStream &S) const override { + Name->print(S); + Type->printRight(S); + } +}; + +/// A template template parameter declaration, +/// 'template typename N'. +class TemplateTemplateParamDecl final : public Node { + Node *Name; + NodeArray Params; + +public: + TemplateTemplateParamDecl(Node *Name_, NodeArray Params_) + : Node(KTemplateTemplateParamDecl, Cache::Yes), Name(Name_), + Params(Params_) {} + + template void match(Fn F) const { F(Name, Params); } + + void printLeft(OutputStream &S) const override { + S += "template<"; + Params.printWithComma(S); + S += "> typename "; + } + + void printRight(OutputStream &S) const override { + Name->print(S); + } +}; + +/// A template parameter pack declaration, 'typename ...T'. +class TemplateParamPackDecl final : public Node { + Node *Param; + +public: + TemplateParamPackDecl(Node *Param_) + : Node(KTemplateParamPackDecl, Cache::Yes), Param(Param_) {} + + template void match(Fn F) const { F(Param); } + + void printLeft(OutputStream &S) const override { + Param->printLeft(S); + S += "..."; + } + + void printRight(OutputStream &S) const override { + Param->printRight(S); + } +}; + +/// An unexpanded parameter pack (either in the expression or type context). If +/// this AST is correct, this node will have a ParameterPackExpansion node above +/// it. +/// +/// This node is created when some are found that apply to an +/// , and is stored in the TemplateParams table. In order for this to +/// appear in the final AST, it has to referenced via a (ie, +/// T_). +class ParameterPack final : public Node { + NodeArray Data; + + // Setup OutputStream for a pack expansion unless we're already expanding one. + void initializePackExpansion(OutputStream &S) const { + if (S.CurrentPackMax == std::numeric_limits::max()) { + S.CurrentPackMax = static_cast(Data.size()); + S.CurrentPackIndex = 0; + } + } + +public: + ParameterPack(NodeArray Data_) : Node(KParameterPack), Data(Data_) { + ArrayCache = FunctionCache = RHSComponentCache = Cache::Unknown; + if (std::all_of(Data.begin(), Data.end(), [](Node* P) { + return P->ArrayCache == Cache::No; + })) + ArrayCache = Cache::No; + if (std::all_of(Data.begin(), Data.end(), [](Node* P) { + return P->FunctionCache == Cache::No; + })) + FunctionCache = Cache::No; + if (std::all_of(Data.begin(), Data.end(), [](Node* P) { + return P->RHSComponentCache == Cache::No; + })) + RHSComponentCache = Cache::No; + } + + template void match(Fn F) const { F(Data); } + + bool hasRHSComponentSlow(OutputStream &S) const override { + initializePackExpansion(S); + size_t Idx = S.CurrentPackIndex; + return Idx < Data.size() && Data[Idx]->hasRHSComponent(S); + } + bool hasArraySlow(OutputStream &S) const override { + initializePackExpansion(S); + size_t Idx = S.CurrentPackIndex; + return Idx < Data.size() && Data[Idx]->hasArray(S); + } + bool hasFunctionSlow(OutputStream &S) const override { + initializePackExpansion(S); + size_t Idx = S.CurrentPackIndex; + return Idx < Data.size() && Data[Idx]->hasFunction(S); + } + const Node *getSyntaxNode(OutputStream &S) const override { + initializePackExpansion(S); + size_t Idx = S.CurrentPackIndex; + return Idx < Data.size() ? Data[Idx]->getSyntaxNode(S) : this; + } + + void printLeft(OutputStream &S) const override { + initializePackExpansion(S); + size_t Idx = S.CurrentPackIndex; + if (Idx < Data.size()) + Data[Idx]->printLeft(S); + } + void printRight(OutputStream &S) const override { + initializePackExpansion(S); + size_t Idx = S.CurrentPackIndex; + if (Idx < Data.size()) + Data[Idx]->printRight(S); + } +}; + +/// A variadic template argument. This node represents an occurrence of +/// JE in some . It isn't itself unexpanded, unless +/// one of it's Elements is. The parser inserts a ParameterPack into the +/// TemplateParams table if the this pack belongs to apply to an +/// . +class TemplateArgumentPack final : public Node { + NodeArray Elements; +public: + TemplateArgumentPack(NodeArray Elements_) + : Node(KTemplateArgumentPack), Elements(Elements_) {} + + template void match(Fn F) const { F(Elements); } + + NodeArray getElements() const { return Elements; } + + void printLeft(OutputStream &S) const override { + Elements.printWithComma(S); + } +}; + +/// A pack expansion. Below this node, there are some unexpanded ParameterPacks +/// which each have Child->ParameterPackSize elements. +class ParameterPackExpansion final : public Node { + const Node *Child; + +public: + ParameterPackExpansion(const Node *Child_) + : Node(KParameterPackExpansion), Child(Child_) {} + + template void match(Fn F) const { F(Child); } + + const Node *getChild() const { return Child; } + + void printLeft(OutputStream &S) const override { + constexpr unsigned Max = std::numeric_limits::max(); + SwapAndRestore SavePackIdx(S.CurrentPackIndex, Max); + SwapAndRestore SavePackMax(S.CurrentPackMax, Max); + size_t StreamPos = S.getCurrentPosition(); + + // Print the first element in the pack. If Child contains a ParameterPack, + // it will set up S.CurrentPackMax and print the first element. + Child->print(S); + + // No ParameterPack was found in Child. This can occur if we've found a pack + // expansion on a . + if (S.CurrentPackMax == Max) { + S += "..."; + return; + } + + // We found a ParameterPack, but it has no elements. Erase whatever we may + // of printed. + if (S.CurrentPackMax == 0) { + S.setCurrentPosition(StreamPos); + return; + } + + // Else, iterate through the rest of the elements in the pack. + for (unsigned I = 1, E = S.CurrentPackMax; I < E; ++I) { + S += ", "; + S.CurrentPackIndex = I; + Child->print(S); + } + } +}; + +class TemplateArgs final : public Node { + NodeArray Params; + +public: + TemplateArgs(NodeArray Params_) : Node(KTemplateArgs), Params(Params_) {} + + template void match(Fn F) const { F(Params); } + + NodeArray getParams() { return Params; } + + void printLeft(OutputStream &S) const override { + S += "<"; + Params.printWithComma(S); + if (S.back() == '>') + S += " "; + S += ">"; + } +}; + +/// A forward-reference to a template argument that was not known at the point +/// where the template parameter name was parsed in a mangling. +/// +/// This is created when demangling the name of a specialization of a +/// conversion function template: +/// +/// \code +/// struct A { +/// template operator T*(); +/// }; +/// \endcode +/// +/// When demangling a specialization of the conversion function template, we +/// encounter the name of the template (including the \c T) before we reach +/// the template argument list, so we cannot substitute the parameter name +/// for the corresponding argument while parsing. Instead, we create a +/// \c ForwardTemplateReference node that is resolved after we parse the +/// template arguments. +struct ForwardTemplateReference : Node { + size_t Index; + Node *Ref = nullptr; + + // If we're currently printing this node. It is possible (though invalid) for + // a forward template reference to refer to itself via a substitution. This + // creates a cyclic AST, which will stack overflow printing. To fix this, bail + // out if more than one print* function is active. + mutable bool Printing = false; + + ForwardTemplateReference(size_t Index_) + : Node(KForwardTemplateReference, Cache::Unknown, Cache::Unknown, + Cache::Unknown), + Index(Index_) {} + + // We don't provide a matcher for these, because the value of the node is + // not determined by its construction parameters, and it generally needs + // special handling. + template void match(Fn F) const = delete; + + bool hasRHSComponentSlow(OutputStream &S) const override { + if (Printing) + return false; + SwapAndRestore SavePrinting(Printing, true); + return Ref->hasRHSComponent(S); + } + bool hasArraySlow(OutputStream &S) const override { + if (Printing) + return false; + SwapAndRestore SavePrinting(Printing, true); + return Ref->hasArray(S); + } + bool hasFunctionSlow(OutputStream &S) const override { + if (Printing) + return false; + SwapAndRestore SavePrinting(Printing, true); + return Ref->hasFunction(S); + } + const Node *getSyntaxNode(OutputStream &S) const override { + if (Printing) + return this; + SwapAndRestore SavePrinting(Printing, true); + return Ref->getSyntaxNode(S); + } + + void printLeft(OutputStream &S) const override { + if (Printing) + return; + SwapAndRestore SavePrinting(Printing, true); + Ref->printLeft(S); + } + void printRight(OutputStream &S) const override { + if (Printing) + return; + SwapAndRestore SavePrinting(Printing, true); + Ref->printRight(S); + } +}; + +struct NameWithTemplateArgs : Node { + // name + Node *Name; + Node *TemplateArgs; + + NameWithTemplateArgs(Node *Name_, Node *TemplateArgs_) + : Node(KNameWithTemplateArgs), Name(Name_), TemplateArgs(TemplateArgs_) {} + + template void match(Fn F) const { F(Name, TemplateArgs); } + + StringView getBaseName() const override { return Name->getBaseName(); } + + void printLeft(OutputStream &S) const override { + Name->print(S); + TemplateArgs->print(S); + } +}; + +class GlobalQualifiedName final : public Node { + Node *Child; + +public: + GlobalQualifiedName(Node* Child_) + : Node(KGlobalQualifiedName), Child(Child_) {} + + template void match(Fn F) const { F(Child); } + + StringView getBaseName() const override { return Child->getBaseName(); } + + void printLeft(OutputStream &S) const override { + S += "::"; + Child->print(S); + } +}; + +struct StdQualifiedName : Node { + Node *Child; + + StdQualifiedName(Node *Child_) : Node(KStdQualifiedName), Child(Child_) {} + + template void match(Fn F) const { F(Child); } + + StringView getBaseName() const override { return Child->getBaseName(); } + + void printLeft(OutputStream &S) const override { + S += "std::"; + Child->print(S); + } +}; + +enum class SpecialSubKind { + allocator, + basic_string, + string, + istream, + ostream, + iostream, +}; + +class ExpandedSpecialSubstitution final : public Node { + SpecialSubKind SSK; + +public: + ExpandedSpecialSubstitution(SpecialSubKind SSK_) + : Node(KExpandedSpecialSubstitution), SSK(SSK_) {} + + template void match(Fn F) const { F(SSK); } + + StringView getBaseName() const override { + switch (SSK) { + case SpecialSubKind::allocator: + return StringView("allocator"); + case SpecialSubKind::basic_string: + return StringView("basic_string"); + case SpecialSubKind::string: + return StringView("basic_string"); + case SpecialSubKind::istream: + return StringView("basic_istream"); + case SpecialSubKind::ostream: + return StringView("basic_ostream"); + case SpecialSubKind::iostream: + return StringView("basic_iostream"); + } + DEMANGLE_UNREACHABLE; + } + + void printLeft(OutputStream &S) const override { + switch (SSK) { + case SpecialSubKind::allocator: + S += "std::allocator"; + break; + case SpecialSubKind::basic_string: + S += "std::basic_string"; + break; + case SpecialSubKind::string: + S += "std::basic_string, " + "std::allocator >"; + break; + case SpecialSubKind::istream: + S += "std::basic_istream >"; + break; + case SpecialSubKind::ostream: + S += "std::basic_ostream >"; + break; + case SpecialSubKind::iostream: + S += "std::basic_iostream >"; + break; + } + } +}; + +class SpecialSubstitution final : public Node { +public: + SpecialSubKind SSK; + + SpecialSubstitution(SpecialSubKind SSK_) + : Node(KSpecialSubstitution), SSK(SSK_) {} + + template void match(Fn F) const { F(SSK); } + + StringView getBaseName() const override { + switch (SSK) { + case SpecialSubKind::allocator: + return StringView("allocator"); + case SpecialSubKind::basic_string: + return StringView("basic_string"); + case SpecialSubKind::string: + return StringView("string"); + case SpecialSubKind::istream: + return StringView("istream"); + case SpecialSubKind::ostream: + return StringView("ostream"); + case SpecialSubKind::iostream: + return StringView("iostream"); + } + DEMANGLE_UNREACHABLE; + } + + void printLeft(OutputStream &S) const override { + switch (SSK) { + case SpecialSubKind::allocator: + S += "std::allocator"; + break; + case SpecialSubKind::basic_string: + S += "std::basic_string"; + break; + case SpecialSubKind::string: + S += "std::string"; + break; + case SpecialSubKind::istream: + S += "std::istream"; + break; + case SpecialSubKind::ostream: + S += "std::ostream"; + break; + case SpecialSubKind::iostream: + S += "std::iostream"; + break; + } + } +}; + +class CtorDtorName final : public Node { + const Node *Basename; + const bool IsDtor; + const int Variant; + +public: + CtorDtorName(const Node *Basename_, bool IsDtor_, int Variant_) + : Node(KCtorDtorName), Basename(Basename_), IsDtor(IsDtor_), + Variant(Variant_) {} + + template void match(Fn F) const { F(Basename, IsDtor, Variant); } + + void printLeft(OutputStream &S) const override { + if (IsDtor) + S += "~"; + S += Basename->getBaseName(); + } +}; + +class DtorName : public Node { + const Node *Base; + +public: + DtorName(const Node *Base_) : Node(KDtorName), Base(Base_) {} + + template void match(Fn F) const { F(Base); } + + void printLeft(OutputStream &S) const override { + S += "~"; + Base->printLeft(S); + } +}; + +class UnnamedTypeName : public Node { + const StringView Count; + +public: + UnnamedTypeName(StringView Count_) : Node(KUnnamedTypeName), Count(Count_) {} + + template void match(Fn F) const { F(Count); } + + void printLeft(OutputStream &S) const override { + S += "'unnamed"; + S += Count; + S += "\'"; + } +}; + +class ClosureTypeName : public Node { + NodeArray TemplateParams; + NodeArray Params; + StringView Count; + +public: + ClosureTypeName(NodeArray TemplateParams_, NodeArray Params_, + StringView Count_) + : Node(KClosureTypeName), TemplateParams(TemplateParams_), + Params(Params_), Count(Count_) {} + + template void match(Fn F) const { + F(TemplateParams, Params, Count); + } + + void printDeclarator(OutputStream &S) const { + if (!TemplateParams.empty()) { + S += "<"; + TemplateParams.printWithComma(S); + S += ">"; + } + S += "("; + Params.printWithComma(S); + S += ")"; + } + + void printLeft(OutputStream &S) const override { + S += "\'lambda"; + S += Count; + S += "\'"; + printDeclarator(S); + } +}; + +class StructuredBindingName : public Node { + NodeArray Bindings; +public: + StructuredBindingName(NodeArray Bindings_) + : Node(KStructuredBindingName), Bindings(Bindings_) {} + + template void match(Fn F) const { F(Bindings); } + + void printLeft(OutputStream &S) const override { + S += '['; + Bindings.printWithComma(S); + S += ']'; + } +}; + +// -- Expression Nodes -- + +class BinaryExpr : public Node { + const Node *LHS; + const StringView InfixOperator; + const Node *RHS; + +public: + BinaryExpr(const Node *LHS_, StringView InfixOperator_, const Node *RHS_) + : Node(KBinaryExpr), LHS(LHS_), InfixOperator(InfixOperator_), RHS(RHS_) { + } + + template void match(Fn F) const { F(LHS, InfixOperator, RHS); } + + void printLeft(OutputStream &S) const override { + // might be a template argument expression, then we need to disambiguate + // with parens. + if (InfixOperator == ">") + S += "("; + + S += "("; + LHS->print(S); + S += ") "; + S += InfixOperator; + S += " ("; + RHS->print(S); + S += ")"; + + if (InfixOperator == ">") + S += ")"; + } +}; + +class ArraySubscriptExpr : public Node { + const Node *Op1; + const Node *Op2; + +public: + ArraySubscriptExpr(const Node *Op1_, const Node *Op2_) + : Node(KArraySubscriptExpr), Op1(Op1_), Op2(Op2_) {} + + template void match(Fn F) const { F(Op1, Op2); } + + void printLeft(OutputStream &S) const override { + S += "("; + Op1->print(S); + S += ")["; + Op2->print(S); + S += "]"; + } +}; + +class PostfixExpr : public Node { + const Node *Child; + const StringView Operator; + +public: + PostfixExpr(const Node *Child_, StringView Operator_) + : Node(KPostfixExpr), Child(Child_), Operator(Operator_) {} + + template void match(Fn F) const { F(Child, Operator); } + + void printLeft(OutputStream &S) const override { + S += "("; + Child->print(S); + S += ")"; + S += Operator; + } +}; + +class ConditionalExpr : public Node { + const Node *Cond; + const Node *Then; + const Node *Else; + +public: + ConditionalExpr(const Node *Cond_, const Node *Then_, const Node *Else_) + : Node(KConditionalExpr), Cond(Cond_), Then(Then_), Else(Else_) {} + + template void match(Fn F) const { F(Cond, Then, Else); } + + void printLeft(OutputStream &S) const override { + S += "("; + Cond->print(S); + S += ") ? ("; + Then->print(S); + S += ") : ("; + Else->print(S); + S += ")"; + } +}; + +class MemberExpr : public Node { + const Node *LHS; + const StringView Kind; + const Node *RHS; + +public: + MemberExpr(const Node *LHS_, StringView Kind_, const Node *RHS_) + : Node(KMemberExpr), LHS(LHS_), Kind(Kind_), RHS(RHS_) {} + + template void match(Fn F) const { F(LHS, Kind, RHS); } + + void printLeft(OutputStream &S) const override { + LHS->print(S); + S += Kind; + RHS->print(S); + } +}; + +class EnclosingExpr : public Node { + const StringView Prefix; + const Node *Infix; + const StringView Postfix; + +public: + EnclosingExpr(StringView Prefix_, Node *Infix_, StringView Postfix_) + : Node(KEnclosingExpr), Prefix(Prefix_), Infix(Infix_), + Postfix(Postfix_) {} + + template void match(Fn F) const { F(Prefix, Infix, Postfix); } + + void printLeft(OutputStream &S) const override { + S += Prefix; + Infix->print(S); + S += Postfix; + } +}; + +class CastExpr : public Node { + // cast_kind(from) + const StringView CastKind; + const Node *To; + const Node *From; + +public: + CastExpr(StringView CastKind_, const Node *To_, const Node *From_) + : Node(KCastExpr), CastKind(CastKind_), To(To_), From(From_) {} + + template void match(Fn F) const { F(CastKind, To, From); } + + void printLeft(OutputStream &S) const override { + S += CastKind; + S += "<"; + To->printLeft(S); + S += ">("; + From->printLeft(S); + S += ")"; + } +}; + +class SizeofParamPackExpr : public Node { + const Node *Pack; + +public: + SizeofParamPackExpr(const Node *Pack_) + : Node(KSizeofParamPackExpr), Pack(Pack_) {} + + template void match(Fn F) const { F(Pack); } + + void printLeft(OutputStream &S) const override { + S += "sizeof...("; + ParameterPackExpansion PPE(Pack); + PPE.printLeft(S); + S += ")"; + } +}; + +class CallExpr : public Node { + const Node *Callee; + NodeArray Args; + +public: + CallExpr(const Node *Callee_, NodeArray Args_) + : Node(KCallExpr), Callee(Callee_), Args(Args_) {} + + template void match(Fn F) const { F(Callee, Args); } + + void printLeft(OutputStream &S) const override { + Callee->print(S); + S += "("; + Args.printWithComma(S); + S += ")"; + } +}; + +class NewExpr : public Node { + // new (expr_list) type(init_list) + NodeArray ExprList; + Node *Type; + NodeArray InitList; + bool IsGlobal; // ::operator new ? + bool IsArray; // new[] ? +public: + NewExpr(NodeArray ExprList_, Node *Type_, NodeArray InitList_, bool IsGlobal_, + bool IsArray_) + : Node(KNewExpr), ExprList(ExprList_), Type(Type_), InitList(InitList_), + IsGlobal(IsGlobal_), IsArray(IsArray_) {} + + template void match(Fn F) const { + F(ExprList, Type, InitList, IsGlobal, IsArray); + } + + void printLeft(OutputStream &S) const override { + if (IsGlobal) + S += "::operator "; + S += "new"; + if (IsArray) + S += "[]"; + S += ' '; + if (!ExprList.empty()) { + S += "("; + ExprList.printWithComma(S); + S += ")"; + } + Type->print(S); + if (!InitList.empty()) { + S += "("; + InitList.printWithComma(S); + S += ")"; + } + + } +}; + +class DeleteExpr : public Node { + Node *Op; + bool IsGlobal; + bool IsArray; + +public: + DeleteExpr(Node *Op_, bool IsGlobal_, bool IsArray_) + : Node(KDeleteExpr), Op(Op_), IsGlobal(IsGlobal_), IsArray(IsArray_) {} + + template void match(Fn F) const { F(Op, IsGlobal, IsArray); } + + void printLeft(OutputStream &S) const override { + if (IsGlobal) + S += "::"; + S += "delete"; + if (IsArray) + S += "[] "; + Op->print(S); + } +}; + +class PrefixExpr : public Node { + StringView Prefix; + Node *Child; + +public: + PrefixExpr(StringView Prefix_, Node *Child_) + : Node(KPrefixExpr), Prefix(Prefix_), Child(Child_) {} + + template void match(Fn F) const { F(Prefix, Child); } + + void printLeft(OutputStream &S) const override { + S += Prefix; + S += "("; + Child->print(S); + S += ")"; + } +}; + +class FunctionParam : public Node { + StringView Number; + +public: + FunctionParam(StringView Number_) : Node(KFunctionParam), Number(Number_) {} + + template void match(Fn F) const { F(Number); } + + void printLeft(OutputStream &S) const override { + S += "fp"; + S += Number; + } +}; + +class ConversionExpr : public Node { + const Node *Type; + NodeArray Expressions; + +public: + ConversionExpr(const Node *Type_, NodeArray Expressions_) + : Node(KConversionExpr), Type(Type_), Expressions(Expressions_) {} + + template void match(Fn F) const { F(Type, Expressions); } + + void printLeft(OutputStream &S) const override { + S += "("; + Type->print(S); + S += ")("; + Expressions.printWithComma(S); + S += ")"; + } +}; + +class InitListExpr : public Node { + const Node *Ty; + NodeArray Inits; +public: + InitListExpr(const Node *Ty_, NodeArray Inits_) + : Node(KInitListExpr), Ty(Ty_), Inits(Inits_) {} + + template void match(Fn F) const { F(Ty, Inits); } + + void printLeft(OutputStream &S) const override { + if (Ty) + Ty->print(S); + S += '{'; + Inits.printWithComma(S); + S += '}'; + } +}; + +class BracedExpr : public Node { + const Node *Elem; + const Node *Init; + bool IsArray; +public: + BracedExpr(const Node *Elem_, const Node *Init_, bool IsArray_) + : Node(KBracedExpr), Elem(Elem_), Init(Init_), IsArray(IsArray_) {} + + template void match(Fn F) const { F(Elem, Init, IsArray); } + + void printLeft(OutputStream &S) const override { + if (IsArray) { + S += '['; + Elem->print(S); + S += ']'; + } else { + S += '.'; + Elem->print(S); + } + if (Init->getKind() != KBracedExpr && Init->getKind() != KBracedRangeExpr) + S += " = "; + Init->print(S); + } +}; + +class BracedRangeExpr : public Node { + const Node *First; + const Node *Last; + const Node *Init; +public: + BracedRangeExpr(const Node *First_, const Node *Last_, const Node *Init_) + : Node(KBracedRangeExpr), First(First_), Last(Last_), Init(Init_) {} + + template void match(Fn F) const { F(First, Last, Init); } + + void printLeft(OutputStream &S) const override { + S += '['; + First->print(S); + S += " ... "; + Last->print(S); + S += ']'; + if (Init->getKind() != KBracedExpr && Init->getKind() != KBracedRangeExpr) + S += " = "; + Init->print(S); + } +}; + +class FoldExpr : public Node { + const Node *Pack, *Init; + StringView OperatorName; + bool IsLeftFold; + +public: + FoldExpr(bool IsLeftFold_, StringView OperatorName_, const Node *Pack_, + const Node *Init_) + : Node(KFoldExpr), Pack(Pack_), Init(Init_), OperatorName(OperatorName_), + IsLeftFold(IsLeftFold_) {} + + template void match(Fn F) const { + F(IsLeftFold, OperatorName, Pack, Init); + } + + void printLeft(OutputStream &S) const override { + auto PrintPack = [&] { + S += '('; + ParameterPackExpansion(Pack).print(S); + S += ')'; + }; + + S += '('; + + if (IsLeftFold) { + // init op ... op pack + if (Init != nullptr) { + Init->print(S); + S += ' '; + S += OperatorName; + S += ' '; + } + // ... op pack + S += "... "; + S += OperatorName; + S += ' '; + PrintPack(); + } else { // !IsLeftFold + // pack op ... + PrintPack(); + S += ' '; + S += OperatorName; + S += " ..."; + // pack op ... op init + if (Init != nullptr) { + S += ' '; + S += OperatorName; + S += ' '; + Init->print(S); + } + } + S += ')'; + } +}; + +class ThrowExpr : public Node { + const Node *Op; + +public: + ThrowExpr(const Node *Op_) : Node(KThrowExpr), Op(Op_) {} + + template void match(Fn F) const { F(Op); } + + void printLeft(OutputStream &S) const override { + S += "throw "; + Op->print(S); + } +}; + +// MSVC __uuidof extension, generated by clang in -fms-extensions mode. +class UUIDOfExpr : public Node { + Node *Operand; +public: + UUIDOfExpr(Node *Operand_) : Node(KUUIDOfExpr), Operand(Operand_) {} + + template void match(Fn F) const { F(Operand); } + + void printLeft(OutputStream &S) const override { + S << "__uuidof("; + Operand->print(S); + S << ")"; + } +}; + +class BoolExpr : public Node { + bool Value; + +public: + BoolExpr(bool Value_) : Node(KBoolExpr), Value(Value_) {} + + template void match(Fn F) const { F(Value); } + + void printLeft(OutputStream &S) const override { + S += Value ? StringView("true") : StringView("false"); + } +}; + +class StringLiteral : public Node { + const Node *Type; + +public: + StringLiteral(const Node *Type_) : Node(KStringLiteral), Type(Type_) {} + + template void match(Fn F) const { F(Type); } + + void printLeft(OutputStream &S) const override { + S += "\"<"; + Type->print(S); + S += ">\""; + } +}; + +class LambdaExpr : public Node { + const Node *Type; + +public: + LambdaExpr(const Node *Type_) : Node(KLambdaExpr), Type(Type_) {} + + template void match(Fn F) const { F(Type); } + + void printLeft(OutputStream &S) const override { + S += "[]"; + if (Type->getKind() == KClosureTypeName) + static_cast(Type)->printDeclarator(S); + S += "{...}"; + } +}; + +class IntegerCastExpr : public Node { + // ty(integer) + const Node *Ty; + StringView Integer; + +public: + IntegerCastExpr(const Node *Ty_, StringView Integer_) + : Node(KIntegerCastExpr), Ty(Ty_), Integer(Integer_) {} + + template void match(Fn F) const { F(Ty, Integer); } + + void printLeft(OutputStream &S) const override { + S += "("; + Ty->print(S); + S += ")"; + S += Integer; + } +}; + +class IntegerLiteral : public Node { + StringView Type; + StringView Value; + +public: + IntegerLiteral(StringView Type_, StringView Value_) + : Node(KIntegerLiteral), Type(Type_), Value(Value_) {} + + template void match(Fn F) const { F(Type, Value); } + + void printLeft(OutputStream &S) const override { + if (Type.size() > 3) { + S += "("; + S += Type; + S += ")"; + } + + if (Value[0] == 'n') { + S += "-"; + S += Value.dropFront(1); + } else + S += Value; + + if (Type.size() <= 3) + S += Type; + } +}; + +template struct FloatData; + +namespace float_literal_impl { +constexpr Node::Kind getFloatLiteralKind(float *) { + return Node::KFloatLiteral; +} +constexpr Node::Kind getFloatLiteralKind(double *) { + return Node::KDoubleLiteral; +} +constexpr Node::Kind getFloatLiteralKind(long double *) { + return Node::KLongDoubleLiteral; +} +} + +template class FloatLiteralImpl : public Node { + const StringView Contents; + + static constexpr Kind KindForClass = + float_literal_impl::getFloatLiteralKind((Float *)nullptr); + +public: + FloatLiteralImpl(StringView Contents_) + : Node(KindForClass), Contents(Contents_) {} + + template void match(Fn F) const { F(Contents); } + + void printLeft(OutputStream &s) const override { + const char *first = Contents.begin(); + const char *last = Contents.end() + 1; + + const size_t N = FloatData::mangled_size; + if (static_cast(last - first) > N) { + last = first + N; + union { + Float value; + char buf[sizeof(Float)]; + }; + const char *t = first; + char *e = buf; + for (; t != last; ++t, ++e) { + unsigned d1 = isdigit(*t) ? static_cast(*t - '0') + : static_cast(*t - 'a' + 10); + ++t; + unsigned d0 = isdigit(*t) ? static_cast(*t - '0') + : static_cast(*t - 'a' + 10); + *e = static_cast((d1 << 4) + d0); + } +#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__ + std::reverse(buf, e); +#endif + char num[FloatData::max_demangled_size] = {0}; + int n = snprintf(num, sizeof(num), FloatData::spec, value); + s += StringView(num, num + n); + } + } +}; + +using FloatLiteral = FloatLiteralImpl; +using DoubleLiteral = FloatLiteralImpl; +using LongDoubleLiteral = FloatLiteralImpl; + +/// Visit the node. Calls \c F(P), where \c P is the node cast to the +/// appropriate derived class. +template +void Node::visit(Fn F) const { + switch (K) { +#define CASE(X) case K ## X: return F(static_cast(this)); + FOR_EACH_NODE_KIND(CASE) +#undef CASE + } + assert(0 && "unknown mangling node kind"); +} + +/// Determine the kind of a node from its type. +template struct NodeKind; +#define SPECIALIZATION(X) \ + template<> struct NodeKind { \ + static constexpr Node::Kind Kind = Node::K##X; \ + static constexpr const char *name() { return #X; } \ + }; +FOR_EACH_NODE_KIND(SPECIALIZATION) +#undef SPECIALIZATION + +#undef FOR_EACH_NODE_KIND + +template +class PODSmallVector { + static_assert(std::is_pod::value, + "T is required to be a plain old data type"); + + T* First; + T* Last; + T* Cap; + T Inline[N]; + + bool isInline() const { return First == Inline; } + + void clearInline() { + First = Inline; + Last = Inline; + Cap = Inline + N; + } + + void reserve(size_t NewCap) { + size_t S = size(); + if (isInline()) { + auto* Tmp = static_cast(std::malloc(NewCap * sizeof(T))); + if (Tmp == nullptr) + std::terminate(); + std::copy(First, Last, Tmp); + First = Tmp; + } else { + First = static_cast(std::realloc(First, NewCap * sizeof(T))); + if (First == nullptr) + std::terminate(); + } + Last = First + S; + Cap = First + NewCap; + } + +public: + PODSmallVector() : First(Inline), Last(First), Cap(Inline + N) {} + + PODSmallVector(const PODSmallVector&) = delete; + PODSmallVector& operator=(const PODSmallVector&) = delete; + + PODSmallVector(PODSmallVector&& Other) : PODSmallVector() { + if (Other.isInline()) { + std::copy(Other.begin(), Other.end(), First); + Last = First + Other.size(); + Other.clear(); + return; + } + + First = Other.First; + Last = Other.Last; + Cap = Other.Cap; + Other.clearInline(); + } + + PODSmallVector& operator=(PODSmallVector&& Other) { + if (Other.isInline()) { + if (!isInline()) { + std::free(First); + clearInline(); + } + std::copy(Other.begin(), Other.end(), First); + Last = First + Other.size(); + Other.clear(); + return *this; + } + + if (isInline()) { + First = Other.First; + Last = Other.Last; + Cap = Other.Cap; + Other.clearInline(); + return *this; + } + + std::swap(First, Other.First); + std::swap(Last, Other.Last); + std::swap(Cap, Other.Cap); + Other.clear(); + return *this; + } + + void push_back(const T& Elem) { + if (Last == Cap) + reserve(size() * 2); + *Last++ = Elem; + } + + void pop_back() { + assert(Last != First && "Popping empty vector!"); + --Last; + } + + void dropBack(size_t Index) { + assert(Index <= size() && "dropBack() can't expand!"); + Last = First + Index; + } + + T* begin() { return First; } + T* end() { return Last; } + + bool empty() const { return First == Last; } + size_t size() const { return static_cast(Last - First); } + T& back() { + assert(Last != First && "Calling back() on empty vector!"); + return *(Last - 1); + } + T& operator[](size_t Index) { + assert(Index < size() && "Invalid access!"); + return *(begin() + Index); + } + void clear() { Last = First; } + + ~PODSmallVector() { + if (!isInline()) + std::free(First); + } +}; + +template struct AbstractManglingParser { + const char *First; + const char *Last; + + // Name stack, this is used by the parser to hold temporary names that were + // parsed. The parser collapses multiple names into new nodes to construct + // the AST. Once the parser is finished, names.size() == 1. + PODSmallVector Names; + + // Substitution table. Itanium supports name substitutions as a means of + // compression. The string "S42_" refers to the 44nd entry (base-36) in this + // table. + PODSmallVector Subs; + + using TemplateParamList = PODSmallVector; + + class ScopedTemplateParamList { + AbstractManglingParser *Parser; + size_t OldNumTemplateParamLists; + TemplateParamList Params; + + public: + ScopedTemplateParamList(AbstractManglingParser *Parser) + : Parser(Parser), + OldNumTemplateParamLists(Parser->TemplateParams.size()) { + Parser->TemplateParams.push_back(&Params); + } + ~ScopedTemplateParamList() { + assert(Parser->TemplateParams.size() >= OldNumTemplateParamLists); + Parser->TemplateParams.dropBack(OldNumTemplateParamLists); + } + }; + + // Template parameter table. Like the above, but referenced like "T42_". + // This has a smaller size compared to Subs and Names because it can be + // stored on the stack. + TemplateParamList OuterTemplateParams; + + // Lists of template parameters indexed by template parameter depth, + // referenced like "TL2_4_". If nonempty, element 0 is always + // OuterTemplateParams; inner elements are always template parameter lists of + // lambda expressions. For a generic lambda with no explicit template + // parameter list, the corresponding parameter list pointer will be null. + PODSmallVector TemplateParams; + + // Set of unresolved forward references. These can occur in a + // conversion operator's type, and are resolved in the enclosing . + PODSmallVector ForwardTemplateRefs; + + bool TryToParseTemplateArgs = true; + bool PermitForwardTemplateReferences = false; + size_t ParsingLambdaParamsAtLevel = (size_t)-1; + + unsigned NumSyntheticTemplateParameters[3] = {}; + + Alloc ASTAllocator; + + AbstractManglingParser(const char *First_, const char *Last_) + : First(First_), Last(Last_) {} + + Derived &getDerived() { return static_cast(*this); } + + void reset(const char *First_, const char *Last_) { + First = First_; + Last = Last_; + Names.clear(); + Subs.clear(); + TemplateParams.clear(); + ParsingLambdaParamsAtLevel = (size_t)-1; + TryToParseTemplateArgs = true; + PermitForwardTemplateReferences = false; + for (int I = 0; I != 3; ++I) + NumSyntheticTemplateParameters[I] = 0; + ASTAllocator.reset(); + } + + template Node *make(Args &&... args) { + return ASTAllocator.template makeNode(std::forward(args)...); + } + + template NodeArray makeNodeArray(It begin, It end) { + size_t sz = static_cast(end - begin); + void *mem = ASTAllocator.allocateNodeArray(sz); + Node **data = new (mem) Node *[sz]; + std::copy(begin, end, data); + return NodeArray(data, sz); + } + + NodeArray popTrailingNodeArray(size_t FromPosition) { + assert(FromPosition <= Names.size()); + NodeArray res = + makeNodeArray(Names.begin() + (long)FromPosition, Names.end()); + Names.dropBack(FromPosition); + return res; + } + + bool consumeIf(StringView S) { + if (StringView(First, Last).startsWith(S)) { + First += S.size(); + return true; + } + return false; + } + + bool consumeIf(char C) { + if (First != Last && *First == C) { + ++First; + return true; + } + return false; + } + + char consume() { return First != Last ? *First++ : '\0'; } + + char look(unsigned Lookahead = 0) { + if (static_cast(Last - First) <= Lookahead) + return '\0'; + return First[Lookahead]; + } + + size_t numLeft() const { return static_cast(Last - First); } + + StringView parseNumber(bool AllowNegative = false); + Qualifiers parseCVQualifiers(); + bool parsePositiveInteger(size_t *Out); + StringView parseBareSourceName(); + + bool parseSeqId(size_t *Out); + Node *parseSubstitution(); + Node *parseTemplateParam(); + Node *parseTemplateParamDecl(); + Node *parseTemplateArgs(bool TagTemplates = false); + Node *parseTemplateArg(); + + /// Parse the production. + Node *parseExpr(); + Node *parsePrefixExpr(StringView Kind); + Node *parseBinaryExpr(StringView Kind); + Node *parseIntegerLiteral(StringView Lit); + Node *parseExprPrimary(); + template Node *parseFloatingLiteral(); + Node *parseFunctionParam(); + Node *parseNewExpr(); + Node *parseConversionExpr(); + Node *parseBracedExpr(); + Node *parseFoldExpr(); + + /// Parse the production. + Node *parseType(); + Node *parseFunctionType(); + Node *parseVectorType(); + Node *parseDecltype(); + Node *parseArrayType(); + Node *parsePointerToMemberType(); + Node *parseClassEnumType(); + Node *parseQualifiedType(); + + Node *parseEncoding(); + bool parseCallOffset(); + Node *parseSpecialName(); + + /// Holds some extra information about a that is being parsed. This + /// information is only pertinent if the refers to an . + struct NameState { + bool CtorDtorConversion = false; + bool EndsWithTemplateArgs = false; + Qualifiers CVQualifiers = QualNone; + FunctionRefQual ReferenceQualifier = FrefQualNone; + size_t ForwardTemplateRefsBegin; + + NameState(AbstractManglingParser *Enclosing) + : ForwardTemplateRefsBegin(Enclosing->ForwardTemplateRefs.size()) {} + }; + + bool resolveForwardTemplateRefs(NameState &State) { + size_t I = State.ForwardTemplateRefsBegin; + size_t E = ForwardTemplateRefs.size(); + for (; I < E; ++I) { + size_t Idx = ForwardTemplateRefs[I]->Index; + if (TemplateParams.empty() || !TemplateParams[0] || + Idx >= TemplateParams[0]->size()) + return true; + ForwardTemplateRefs[I]->Ref = (*TemplateParams[0])[Idx]; + } + ForwardTemplateRefs.dropBack(State.ForwardTemplateRefsBegin); + return false; + } + + /// Parse the production> + Node *parseName(NameState *State = nullptr); + Node *parseLocalName(NameState *State); + Node *parseOperatorName(NameState *State); + Node *parseUnqualifiedName(NameState *State); + Node *parseUnnamedTypeName(NameState *State); + Node *parseSourceName(NameState *State); + Node *parseUnscopedName(NameState *State); + Node *parseNestedName(NameState *State); + Node *parseCtorDtorName(Node *&SoFar, NameState *State); + + Node *parseAbiTags(Node *N); + + /// Parse the production. + Node *parseUnresolvedName(); + Node *parseSimpleId(); + Node *parseBaseUnresolvedName(); + Node *parseUnresolvedType(); + Node *parseDestructorName(); + + /// Top-level entry point into the parser. + Node *parse(); +}; + +const char* parse_discriminator(const char* first, const char* last); + +// ::= // N +// ::= # See Scope Encoding below // Z +// ::= +// ::= +// +// ::= +// ::= +template +Node *AbstractManglingParser::parseName(NameState *State) { + consumeIf('L'); // extension + + if (look() == 'N') + return getDerived().parseNestedName(State); + if (look() == 'Z') + return getDerived().parseLocalName(State); + + // ::= + if (look() == 'S' && look(1) != 't') { + Node *S = getDerived().parseSubstitution(); + if (S == nullptr) + return nullptr; + if (look() != 'I') + return nullptr; + Node *TA = getDerived().parseTemplateArgs(State != nullptr); + if (TA == nullptr) + return nullptr; + if (State) State->EndsWithTemplateArgs = true; + return make(S, TA); + } + + Node *N = getDerived().parseUnscopedName(State); + if (N == nullptr) + return nullptr; + // ::= + if (look() == 'I') { + Subs.push_back(N); + Node *TA = getDerived().parseTemplateArgs(State != nullptr); + if (TA == nullptr) + return nullptr; + if (State) State->EndsWithTemplateArgs = true; + return make(N, TA); + } + // ::= + return N; +} + +// := Z E [] +// := Z E s [] +// := Z Ed [ ] _ +template +Node *AbstractManglingParser::parseLocalName(NameState *State) { + if (!consumeIf('Z')) + return nullptr; + Node *Encoding = getDerived().parseEncoding(); + if (Encoding == nullptr || !consumeIf('E')) + return nullptr; + + if (consumeIf('s')) { + First = parse_discriminator(First, Last); + auto *StringLitName = make("string literal"); + if (!StringLitName) + return nullptr; + return make(Encoding, StringLitName); + } + + if (consumeIf('d')) { + parseNumber(true); + if (!consumeIf('_')) + return nullptr; + Node *N = getDerived().parseName(State); + if (N == nullptr) + return nullptr; + return make(Encoding, N); + } + + Node *Entity = getDerived().parseName(State); + if (Entity == nullptr) + return nullptr; + First = parse_discriminator(First, Last); + return make(Encoding, Entity); +} + +// ::= +// ::= St # ::std:: +// extension ::= StL +template +Node * +AbstractManglingParser::parseUnscopedName(NameState *State) { + if (consumeIf("StL") || consumeIf("St")) { + Node *R = getDerived().parseUnqualifiedName(State); + if (R == nullptr) + return nullptr; + return make(R); + } + return getDerived().parseUnqualifiedName(State); +} + +// ::= [abi-tags] +// ::= +// ::= +// ::= +// ::= DC + E # structured binding declaration +template +Node * +AbstractManglingParser::parseUnqualifiedName(NameState *State) { + // s are special-cased in parseNestedName(). + Node *Result; + if (look() == 'U') + Result = getDerived().parseUnnamedTypeName(State); + else if (look() >= '1' && look() <= '9') + Result = getDerived().parseSourceName(State); + else if (consumeIf("DC")) { + size_t BindingsBegin = Names.size(); + do { + Node *Binding = getDerived().parseSourceName(State); + if (Binding == nullptr) + return nullptr; + Names.push_back(Binding); + } while (!consumeIf('E')); + Result = make(popTrailingNodeArray(BindingsBegin)); + } else + Result = getDerived().parseOperatorName(State); + if (Result != nullptr) + Result = getDerived().parseAbiTags(Result); + return Result; +} + +// ::= Ut [] _ +// ::= +// +// ::= Ul E [ ] _ +// +// ::= + # Parameter types or "v" if the lambda has no parameters +template +Node * +AbstractManglingParser::parseUnnamedTypeName(NameState *State) { + // refer to the innermost . Clear out any + // outer args that we may have inserted into TemplateParams. + if (State != nullptr) + TemplateParams.clear(); + + if (consumeIf("Ut")) { + StringView Count = parseNumber(); + if (!consumeIf('_')) + return nullptr; + return make(Count); + } + if (consumeIf("Ul")) { + SwapAndRestore SwapParams(ParsingLambdaParamsAtLevel, + TemplateParams.size()); + ScopedTemplateParamList LambdaTemplateParams(this); + + size_t ParamsBegin = Names.size(); + while (look() == 'T' && + StringView("yptn").find(look(1)) != StringView::npos) { + Node *T = parseTemplateParamDecl(); + if (!T) + return nullptr; + Names.push_back(T); + } + NodeArray TempParams = popTrailingNodeArray(ParamsBegin); + + // FIXME: If TempParams is empty and none of the function parameters + // includes 'auto', we should remove LambdaTemplateParams from the + // TemplateParams list. Unfortunately, we don't find out whether there are + // any 'auto' parameters until too late in an example such as: + // + // template void f( + // decltype([](decltype([](T v) {}), + // auto) {})) {} + // template void f( + // decltype([](decltype([](T w) {}), + // int) {})) {} + // + // Here, the type of v is at level 2 but the type of w is at level 1. We + // don't find this out until we encounter the type of the next parameter. + // + // However, compilers can't actually cope with the former example in + // practice, and it's likely to be made ill-formed in future, so we don't + // need to support it here. + // + // If we encounter an 'auto' in the function parameter types, we will + // recreate a template parameter scope for it, but any intervening lambdas + // will be parsed in the 'wrong' template parameter depth. + if (TempParams.empty()) + TemplateParams.pop_back(); + + if (!consumeIf("vE")) { + do { + Node *P = getDerived().parseType(); + if (P == nullptr) + return nullptr; + Names.push_back(P); + } while (!consumeIf('E')); + } + NodeArray Params = popTrailingNodeArray(ParamsBegin); + + StringView Count = parseNumber(); + if (!consumeIf('_')) + return nullptr; + return make(TempParams, Params, Count); + } + if (consumeIf("Ub")) { + (void)parseNumber(); + if (!consumeIf('_')) + return nullptr; + return make("'block-literal'"); + } + return nullptr; +} + +// ::= +template +Node *AbstractManglingParser::parseSourceName(NameState *) { + size_t Length = 0; + if (parsePositiveInteger(&Length)) + return nullptr; + if (numLeft() < Length || Length == 0) + return nullptr; + StringView Name(First, First + Length); + First += Length; + if (Name.startsWith("_GLOBAL__N")) + return make("(anonymous namespace)"); + return make(Name); +} + +// ::= aa # && +// ::= ad # & (unary) +// ::= an # & +// ::= aN # &= +// ::= aS # = +// ::= cl # () +// ::= cm # , +// ::= co # ~ +// ::= cv # (cast) +// ::= da # delete[] +// ::= de # * (unary) +// ::= dl # delete +// ::= dv # / +// ::= dV # /= +// ::= eo # ^ +// ::= eO # ^= +// ::= eq # == +// ::= ge # >= +// ::= gt # > +// ::= ix # [] +// ::= le # <= +// ::= li # operator "" +// ::= ls # << +// ::= lS # <<= +// ::= lt # < +// ::= mi # - +// ::= mI # -= +// ::= ml # * +// ::= mL # *= +// ::= mm # -- (postfix in context) +// ::= na # new[] +// ::= ne # != +// ::= ng # - (unary) +// ::= nt # ! +// ::= nw # new +// ::= oo # || +// ::= or # | +// ::= oR # |= +// ::= pm # ->* +// ::= pl # + +// ::= pL # += +// ::= pp # ++ (postfix in context) +// ::= ps # + (unary) +// ::= pt # -> +// ::= qu # ? +// ::= rm # % +// ::= rM # %= +// ::= rs # >> +// ::= rS # >>= +// ::= ss # <=> C++2a +// ::= v # vendor extended operator +template +Node * +AbstractManglingParser::parseOperatorName(NameState *State) { + switch (look()) { + case 'a': + switch (look(1)) { + case 'a': + First += 2; + return make("operator&&"); + case 'd': + case 'n': + First += 2; + return make("operator&"); + case 'N': + First += 2; + return make("operator&="); + case 'S': + First += 2; + return make("operator="); + } + return nullptr; + case 'c': + switch (look(1)) { + case 'l': + First += 2; + return make("operator()"); + case 'm': + First += 2; + return make("operator,"); + case 'o': + First += 2; + return make("operator~"); + // ::= cv # (cast) + case 'v': { + First += 2; + SwapAndRestore SaveTemplate(TryToParseTemplateArgs, false); + // If we're parsing an encoding, State != nullptr and the conversion + // operators' could have a that refers to some + // s further ahead in the mangled name. + SwapAndRestore SavePermit(PermitForwardTemplateReferences, + PermitForwardTemplateReferences || + State != nullptr); + Node *Ty = getDerived().parseType(); + if (Ty == nullptr) + return nullptr; + if (State) State->CtorDtorConversion = true; + return make(Ty); + } + } + return nullptr; + case 'd': + switch (look(1)) { + case 'a': + First += 2; + return make("operator delete[]"); + case 'e': + First += 2; + return make("operator*"); + case 'l': + First += 2; + return make("operator delete"); + case 'v': + First += 2; + return make("operator/"); + case 'V': + First += 2; + return make("operator/="); + } + return nullptr; + case 'e': + switch (look(1)) { + case 'o': + First += 2; + return make("operator^"); + case 'O': + First += 2; + return make("operator^="); + case 'q': + First += 2; + return make("operator=="); + } + return nullptr; + case 'g': + switch (look(1)) { + case 'e': + First += 2; + return make("operator>="); + case 't': + First += 2; + return make("operator>"); + } + return nullptr; + case 'i': + if (look(1) == 'x') { + First += 2; + return make("operator[]"); + } + return nullptr; + case 'l': + switch (look(1)) { + case 'e': + First += 2; + return make("operator<="); + // ::= li # operator "" + case 'i': { + First += 2; + Node *SN = getDerived().parseSourceName(State); + if (SN == nullptr) + return nullptr; + return make(SN); + } + case 's': + First += 2; + return make("operator<<"); + case 'S': + First += 2; + return make("operator<<="); + case 't': + First += 2; + return make("operator<"); + } + return nullptr; + case 'm': + switch (look(1)) { + case 'i': + First += 2; + return make("operator-"); + case 'I': + First += 2; + return make("operator-="); + case 'l': + First += 2; + return make("operator*"); + case 'L': + First += 2; + return make("operator*="); + case 'm': + First += 2; + return make("operator--"); + } + return nullptr; + case 'n': + switch (look(1)) { + case 'a': + First += 2; + return make("operator new[]"); + case 'e': + First += 2; + return make("operator!="); + case 'g': + First += 2; + return make("operator-"); + case 't': + First += 2; + return make("operator!"); + case 'w': + First += 2; + return make("operator new"); + } + return nullptr; + case 'o': + switch (look(1)) { + case 'o': + First += 2; + return make("operator||"); + case 'r': + First += 2; + return make("operator|"); + case 'R': + First += 2; + return make("operator|="); + } + return nullptr; + case 'p': + switch (look(1)) { + case 'm': + First += 2; + return make("operator->*"); + case 'l': + First += 2; + return make("operator+"); + case 'L': + First += 2; + return make("operator+="); + case 'p': + First += 2; + return make("operator++"); + case 's': + First += 2; + return make("operator+"); + case 't': + First += 2; + return make("operator->"); + } + return nullptr; + case 'q': + if (look(1) == 'u') { + First += 2; + return make("operator?"); + } + return nullptr; + case 'r': + switch (look(1)) { + case 'm': + First += 2; + return make("operator%"); + case 'M': + First += 2; + return make("operator%="); + case 's': + First += 2; + return make("operator>>"); + case 'S': + First += 2; + return make("operator>>="); + } + return nullptr; + case 's': + if (look(1) == 's') { + First += 2; + return make("operator<=>"); + } + return nullptr; + // ::= v # vendor extended operator + case 'v': + if (std::isdigit(look(1))) { + First += 2; + Node *SN = getDerived().parseSourceName(State); + if (SN == nullptr) + return nullptr; + return make(SN); + } + return nullptr; + } + return nullptr; +} + +// ::= C1 # complete object constructor +// ::= C2 # base object constructor +// ::= C3 # complete object allocating constructor +// extension ::= C4 # gcc old-style "[unified]" constructor +// extension ::= C5 # the COMDAT used for ctors +// ::= D0 # deleting destructor +// ::= D1 # complete object destructor +// ::= D2 # base object destructor +// extension ::= D4 # gcc old-style "[unified]" destructor +// extension ::= D5 # the COMDAT used for dtors +template +Node * +AbstractManglingParser::parseCtorDtorName(Node *&SoFar, + NameState *State) { + if (SoFar->getKind() == Node::KSpecialSubstitution) { + auto SSK = static_cast(SoFar)->SSK; + switch (SSK) { + case SpecialSubKind::string: + case SpecialSubKind::istream: + case SpecialSubKind::ostream: + case SpecialSubKind::iostream: + SoFar = make(SSK); + if (!SoFar) + return nullptr; + break; + default: + break; + } + } + + if (consumeIf('C')) { + bool IsInherited = consumeIf('I'); + if (look() != '1' && look() != '2' && look() != '3' && look() != '4' && + look() != '5') + return nullptr; + int Variant = look() - '0'; + ++First; + if (State) State->CtorDtorConversion = true; + if (IsInherited) { + if (getDerived().parseName(State) == nullptr) + return nullptr; + } + return make(SoFar, /*IsDtor=*/false, Variant); + } + + if (look() == 'D' && (look(1) == '0' || look(1) == '1' || look(1) == '2' || + look(1) == '4' || look(1) == '5')) { + int Variant = look(1) - '0'; + First += 2; + if (State) State->CtorDtorConversion = true; + return make(SoFar, /*IsDtor=*/true, Variant); + } + + return nullptr; +} + +// ::= N [] [] E +// ::= N [] [] E +// +// ::= +// ::= +// ::= +// ::= +// ::= # empty +// ::= +// ::= +// extension ::= L +// +// := [] M +// +// ::=