Now left and right joycons have the same priority (meaning both needs to be supported by the game). Explanation of the new heuristic: Assign left joycons to even player indices and right joycons to odd player indices. We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and a right Joycon for Player 2 in 2 Player Assist mode. |
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| .. | ||
| applets | ||
| emu_window.cpp | ||
| emu_window.h | ||
| framebuffer_layout.cpp | ||
| framebuffer_layout.h | ||
| input.h | ||