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Additional updates to docs links
Signed-off-by: Dave Rodgman <dave.rodgman@arm.com>
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8 changed files with 10 additions and 10 deletions
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@ -141,7 +141,7 @@ recommended), or users who used it through the entropy module but had it as the
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only source of entropy. If you're in that case, please declare OS or hardware
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RNG interfaces with `mbedtls_entropy_add_source()` and/or use an entropy seed
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file created securely during device provisioning. See
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<https://tls.mbed.org/kb/how-to/add-entropy-sources-to-entropy-pool> for more
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<https://mbed-tls.readthedocs.io/en/latest/kb/how-to/add-entropy-sources-to-entropy-pool> for more
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information.
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### Remove helpers for the transition from Mbed TLS 1.3 to Mbed TLS 2.0
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@ -38,7 +38,7 @@ The general principle of an alternative implementation is:
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* Create a header file `xxx_alt.h` that defines the context type(s) used by the module. For example, `mbedtls_aes_context` for AES.
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* Implement all the functions from the module, i.e. the functions declared in `include/mbedtls/xxx.h`.
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See https://tls.mbed.org/kb/development/hw_acc_guidelines for a more detailed guide.
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See https://mbed-tls.readthedocs.io/en/latest/kb/development/hw_acc_guidelines for a more detailed guide.
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### Constraints on context types
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@ -6,7 +6,7 @@ This document is incomplete. You can help by expanding it.
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## Unit tests
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See <https://tls.mbed.org/kb/development/test_suites>
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See <https://mbed-tls.readthedocs.io/en/latest/kb/development/test_suites>
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### Unit test descriptions
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@ -181,7 +181,7 @@ Coding rules checklist for TLS 1.3
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The following coding rules are aimed to be a checklist for TLS 1.3 upstreaming
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work to reduce review rounds and the number of comments in each round. They
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come along (do NOT replace) the project coding rules
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(https://tls.mbed.org/kb/development/mbedtls-coding-standards). They have been
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(https://mbed-tls.readthedocs.io/en/latest/kb/development/mbedtls-coding-standards). They have been
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established and discussed following the review of #4882 that was the
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PR upstreaming the first part of TLS 1.3 ClientHello writing code.
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