xenia/src/Xenia.Debug.UI/Views/ModulesPanel.cs
2015-06-10 23:31:32 -07:00

51 lines
1.7 KiB
C#

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using WeifenLuo.WinFormsUI.Docking;
using Xenia.Debug.UI.Controls;
namespace Xenia.Debug.UI.Views {
public partial class ModulesPanel : BasePanel {
private readonly Debugger debugger;
public ModulesPanel(Debugger debugger) {
InitializeComponent();
this.debugger = debugger;
debugger.ModuleList.Changed += UpdateModulesList;
UpdateModulesList(debugger.ModuleList);
}
private void UpdateModulesList(ModuleList sender) {
modulesListView.BeginUpdate();
modulesListView.Items.Clear();
foreach (Module module in debugger.ModuleList) {
var item = new ListViewItem(new string[]{
module.Handle.ToString("X4"),
module.ModuleType == xe.debug.proto.ModuleType.Kernel ? "Kernel"
: "User",
module.Name,
module.Path,
});
modulesListView.Items.Add(item);
}
modulesListView.EndUpdate();
}
}
}