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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2015 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_DEBUG_NATIVE_DISASSEMBLER_H_
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#define XENIA_DEBUG_NATIVE_DISASSEMBLER_H_
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#include <cstdint>
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#include "xenia/base/string_buffer.h"
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namespace Xenia {
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namespace Debug {
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namespace Native {
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using namespace System;
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using namespace System::Text;
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public
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ref class Disassembler {
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public:
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Disassembler();
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~Disassembler();
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String ^ DisassemblePPC(IntPtr code_address, size_t code_size);
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String ^ DisassembleX64(IntPtr code_address, size_t code_size);
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private:
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uintptr_t capstone_handle_;
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xe::StringBuffer* string_buffer_;
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};
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} // namespace Native
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} // namespace Debug
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} // namespace Xenia
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#endif // XENIA_DEBUG_NATIVE_DISASSEMBLER_H_
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