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40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_BASE_MAIN_H_
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#define XENIA_BASE_MAIN_H_
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#include <string>
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#include <vector>
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#include "xenia/base/platform.h"
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namespace xe {
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// Returns true if there is a user-visible console attached to receive stdout.
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bool has_console_attached();
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// Extern defined by user code. This must be present for the application to
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// launch.
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struct EntryInfo {
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std::wstring name;
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std::wstring usage;
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int (*entry_point)(std::vector<std::wstring>& args);
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};
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EntryInfo GetEntryInfo();
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#define DEFINE_ENTRY_POINT(name, usage, entry_point) \
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xe::EntryInfo xe::GetEntryInfo() { \
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return xe::EntryInfo({name, usage, entry_point}); \
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}
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} // namespace xe
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#endif // XENIA_BASE_MAIN_H_
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