xenia/src/xenia/ui/win32/win32_loop.h

49 lines
1.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_UI_WIN32_WIN32_LOOP_H_
#define XENIA_UI_WIN32_WIN32_LOOP_H_
#include <atomic>
#include <condition_variable>
#include <mutex>
#include <thread>
#include "xenia/base/platform.h"
#include "xenia/base/threading.h"
#include "xenia/ui/loop.h"
namespace xe {
namespace ui {
namespace win32 {
class Win32Loop : public Loop {
public:
Win32Loop();
~Win32Loop() override;
void Post(std::function<void()> fn) override;
void Quit() override;
void AwaitQuit() override;
private:
void ThreadMain();
std::thread thread_;
DWORD thread_id_;
xe::threading::Fence quit_fence_;
};
} // namespace win32
} // namespace ui
} // namespace xe
#endif // XENIA_UI_WIN32_WIN32_LOOP_H_