xenia/src/xenia/kernel/objects/xmodule.h

43 lines
1.1 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XBOXKRNL_XMODULE_H_
#define XENIA_KERNEL_XBOXKRNL_XMODULE_H_
#include <xenia/kernel/xobject.h>
#include <xenia/xbox.h>
namespace xe {
namespace kernel {
class XModule : public XObject {
public:
XModule(KernelState* kernel_state, const char* path);
virtual ~XModule();
const char* path() const { return path_; }
const char* name() const { return name_; }
virtual void* GetProcAddressByOrdinal(uint16_t ordinal) = 0;
protected:
char name_[256];
char path_[XE_MAX_PATH];
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XBOXKRNL_XMODULE_H_