xenia/src/xenia/kernel/fs/filesystem.cc
2015-06-10 19:09:33 -05:00

207 lines
6.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/kernel/fs/filesystem.h"
#include "xenia/base/fs.h"
#include "xenia/base/logging.h"
#include "xenia/base/string.h"
#include "xenia/kernel/fs/devices/disc_image_device.h"
#include "xenia/kernel/fs/devices/host_path_device.h"
#include "xenia/kernel/fs/devices/stfs_container_device.h"
namespace xe {
namespace kernel {
namespace fs {
FileSystem::FileSystem() {}
FileSystem::~FileSystem() {
// Delete all devices.
// This will explode if anyone is still using data from them.
for (std::vector<Device*>::iterator it = devices_.begin();
it != devices_.end(); ++it) {
delete *it;
}
devices_.clear();
symlinks_.clear();
}
fs::FileSystemType FileSystem::InferType(const std::wstring& local_path) {
auto last_slash = local_path.find_last_of(xe::path_separator);
auto last_dot = local_path.find_last_of('.');
if (last_dot < last_slash) {
last_dot = std::wstring::npos;
}
if (last_dot == std::wstring::npos) {
// Likely an STFS container.
return FileSystemType::STFS_TITLE;
} else if (local_path.substr(last_dot) == L".xex") {
// Treat as a naked xex file.
return FileSystemType::XEX_FILE;
} else {
// Assume a disc image.
return FileSystemType::DISC_IMAGE;
}
}
int FileSystem::InitializeFromPath(fs::FileSystemType type,
const std::wstring& local_path) {
switch (type) {
case FileSystemType::STFS_TITLE: {
// Register the container in the virtual filesystem.
int result_code =
RegisterSTFSContainerDevice("\\Device\\Cdrom0", local_path);
if (result_code) {
XELOGE("Unable to mount STFS container");
return result_code;
}
// TODO(benvanik): figure out paths.
// Create symlinks to the device.
CreateSymbolicLink("game:", "\\Device\\Cdrom0");
CreateSymbolicLink("d:", "\\Device\\Cdrom0");
break;
}
case FileSystemType::XEX_FILE: {
// Get the parent path of the file.
auto last_slash = local_path.find_last_of(xe::path_separator);
std::wstring parent_path = local_path.substr(0, last_slash);
// Register the local directory in the virtual filesystem.
int result_code = RegisterHostPathDevice(
"\\Device\\Harddisk0\\Partition0", parent_path, true);
if (result_code) {
XELOGE("Unable to mount local directory");
return result_code;
}
// Create symlinks to the device.
CreateSymbolicLink("game:", "\\Device\\Harddisk0\\Partition0");
CreateSymbolicLink("d:", "\\Device\\Harddisk0\\Partition0");
break;
}
case FileSystemType::DISC_IMAGE: {
// Register the disc image in the virtual filesystem.
int result_code = RegisterDiscImageDevice("\\Device\\Cdrom0", local_path);
if (result_code) {
XELOGE("Unable to mount disc image");
return result_code;
}
// Create symlinks to the device.
CreateSymbolicLink("game:", "\\Device\\Cdrom0");
CreateSymbolicLink("d:", "\\Device\\Cdrom0");
break;
}
}
return 0;
}
int FileSystem::RegisterDevice(const std::string& path, Device* device) {
devices_.push_back(device);
return 0;
}
int FileSystem::RegisterHostPathDevice(const std::string& path,
const std::wstring& local_path,
bool read_only) {
Device* device = new HostPathDevice(path, local_path, read_only);
return RegisterDevice(path, device);
}
int FileSystem::RegisterDiscImageDevice(const std::string& path,
const std::wstring& local_path) {
DiscImageDevice* device = new DiscImageDevice(path, local_path);
if (device->Init()) {
return 1;
}
return RegisterDevice(path, device);
}
int FileSystem::RegisterSTFSContainerDevice(const std::string& path,
const std::wstring& local_path) {
STFSContainerDevice* device = new STFSContainerDevice(path, local_path);
if (device->Init()) {
return 1;
}
return RegisterDevice(path, device);
}
int FileSystem::CreateSymbolicLink(const std::string& path,
const std::string& target) {
symlinks_.insert({path, target});
return 0;
}
int FileSystem::DeleteSymbolicLink(const std::string& path) {
auto& it = symlinks_.find(path);
if (it == symlinks_.end()) {
return 1;
}
symlinks_.erase(it);
return 0;
}
std::unique_ptr<Entry> FileSystem::ResolvePath(const std::string& path) {
// Resolve relative paths
std::string normalized_path(xe::fs::CanonicalizePath(path));
// Resolve symlinks.
std::string device_path;
std::string relative_path;
for (const auto& it : symlinks_) {
if (xe::find_first_of_case(normalized_path, it.first) == 0) {
// Found symlink!
device_path = it.second;
relative_path = normalized_path.substr(it.first.size());
break;
}
}
// Not to fret, check to see if the path is fully qualified.
if (device_path.empty()) {
for (auto& device : devices_) {
if (xe::find_first_of_case(normalized_path, device->path()) == 0) {
device_path = device->path();
relative_path = normalized_path.substr(device_path.size());
}
}
}
if (device_path.empty()) {
XELOGE("ResolvePath(%s) failed - no root found", path.c_str());
return nullptr;
}
// Scan all devices.
for (auto& device : devices_) {
if (strcasecmp(device_path.c_str(), device->path().c_str()) == 0) {
return device->ResolvePath(relative_path.c_str());
}
}
XELOGE("ResolvePath(%s) failed - device not found (%s)", path.c_str(), device_path.c_str());
return nullptr;
}
X_STATUS FileSystem::Open(std::unique_ptr<Entry> entry,
KernelState* kernel_state, Mode mode, bool async,
XFile** out_file) {
auto result = entry->Open(kernel_state, mode, async, out_file);
if (XSUCCEEDED(result)) {
entry.release();
}
return result;
}
} // namespace fs
} // namespace kernel
} // namespace xe