xenia/src/xenia/kernel/xam/xam_user.cc

777 lines
25 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2021 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <cstring>
#include "xenia/base/logging.h"
#include "xenia/base/math.h"
#include "xenia/base/string_util.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xam/xam_private.h"
#include "xenia/kernel/xenumerator.h"
#include "xenia/kernel/xthread.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
namespace xam {
X_HRESULT_result_t XamUserGetXUID(dword_t user_index, dword_t type_mask,
lpqword_t xuid_ptr) {
assert_true(type_mask == 1 || type_mask == 2 || type_mask == 3 ||
type_mask == 4 || type_mask == 7);
if (!xuid_ptr) {
return X_E_INVALIDARG;
}
uint32_t result = X_E_NO_SUCH_USER;
uint64_t xuid = 0;
if (user_index < 4) {
if (user_index == 0) {
const auto& user_profile = kernel_state()->user_profile();
auto type = user_profile->type() & type_mask;
if (type & (2 | 4)) {
// maybe online profile?
xuid = user_profile->xuid();
result = X_E_SUCCESS;
} else if (type & 1) {
// maybe offline profile?
xuid = user_profile->xuid();
result = X_E_SUCCESS;
}
}
} else {
result = X_E_INVALIDARG;
}
*xuid_ptr = xuid;
return result;
}
DECLARE_XAM_EXPORT1(XamUserGetXUID, kUserProfiles, kImplemented);
dword_result_t XamUserGetSigninState(dword_t user_index) {
// Yield, as some games spam this.
xe::threading::MaybeYield();
uint32_t signin_state = 0;
if (user_index < 4) {
if (user_index == 0) {
const auto& user_profile = kernel_state()->user_profile();
signin_state = user_profile->signin_state();
}
}
return signin_state;
}
DECLARE_XAM_EXPORT2(XamUserGetSigninState, kUserProfiles, kImplemented,
kHighFrequency);
typedef struct {
xe::be<uint64_t> xuid;
xe::be<uint32_t> unk08; // maybe zero?
xe::be<uint32_t> signin_state;
xe::be<uint32_t> unk10; // ?
xe::be<uint32_t> unk14; // ?
char name[16];
} X_USER_SIGNIN_INFO;
static_assert_size(X_USER_SIGNIN_INFO, 40);
X_HRESULT_result_t XamUserGetSigninInfo(dword_t user_index, dword_t flags,
pointer_t<X_USER_SIGNIN_INFO> info) {
if (!info) {
return X_E_INVALIDARG;
}
std::memset(info, 0, sizeof(X_USER_SIGNIN_INFO));
if (user_index) {
return X_E_NO_SUCH_USER;
}
const auto& user_profile = kernel_state()->user_profile();
info->xuid = user_profile->xuid();
info->signin_state = user_profile->signin_state();
xe::string_util::copy_truncating(info->name, user_profile->name(),
xe::countof(info->name));
return X_E_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserGetSigninInfo, kUserProfiles, kImplemented);
dword_result_t XamUserGetName(dword_t user_index, lpstring_t buffer,
dword_t buffer_len) {
if (user_index >= 4) {
return X_E_INVALIDARG;
}
if (user_index) {
return X_E_NO_SUCH_USER;
}
const auto& user_profile = kernel_state()->user_profile();
const auto& user_name = user_profile->name();
xe::string_util::copy_truncating(buffer, user_name,
std::min(buffer_len.value(), uint32_t(16)));
return X_E_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserGetName, kUserProfiles, kImplemented);
dword_result_t XamUserGetGamerTag(dword_t user_index, lpu16string_t buffer,
dword_t buffer_len) {
if (user_index >= 4) {
return X_E_INVALIDARG;
}
if (user_index) {
return X_E_NO_SUCH_USER;
}
if (!buffer || buffer_len < 16) {
return X_E_INVALIDARG;
}
const auto& user_profile = kernel_state()->user_profile();
auto user_name = xe::to_utf16(user_profile->name());
xe::string_util::copy_and_swap_truncating(
buffer, user_name, std::min(buffer_len.value(), uint32_t(16)));
return X_E_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserGetGamerTag, kUserProfiles, kImplemented);
typedef struct {
xe::be<uint32_t> setting_count;
xe::be<uint32_t> settings_ptr;
} X_USER_READ_PROFILE_SETTINGS;
static_assert_size(X_USER_READ_PROFILE_SETTINGS, 8);
typedef struct {
xe::be<uint32_t> from;
xe::be<uint32_t> unk04;
xe::be<uint32_t> user_index;
xe::be<uint32_t> unk0C;
xe::be<uint32_t> setting_id;
xe::be<uint32_t> unk14;
uint8_t setting_data[16];
} X_USER_READ_PROFILE_SETTING;
static_assert_size(X_USER_READ_PROFILE_SETTING, 40);
// https://github.com/oukiar/freestyledash/blob/master/Freestyle/Tools/Generic/xboxtools.cpp
uint32_t xeXamUserReadProfileSettingsEx(uint32_t title_id, uint32_t user_index,
uint32_t xuid_count, lpqword_t xuids,
uint32_t setting_count,
lpdword_t setting_ids, uint32_t unk,
lpdword_t buffer_size_ptr,
lpvoid_t buffer_ptr,
uint32_t overlapped_ptr) {
if (!xuid_count) {
assert_null(xuids);
} else {
assert_true(xuid_count == 1);
assert_not_null(xuids);
// TODO(gibbed): allow proper lookup of arbitrary XUIDs
const auto& user_profile = kernel_state()->user_profile();
assert_true(static_cast<uint64_t>(xuids[0]) == user_profile->xuid());
}
assert_zero(unk);
// must have at least 1 to 32 settings
if (setting_count < 1 || setting_count > 32) {
return X_ERROR_INVALID_PARAMETER;
}
// buffer size pointer must be valid
if (!buffer_size_ptr) {
return X_ERROR_INVALID_PARAMETER;
}
// if buffer size is non-zero, buffer pointer must be valid
auto buffer_size = static_cast<uint32_t>(*buffer_size_ptr);
if (buffer_size && !buffer_ptr) {
return X_ERROR_INVALID_PARAMETER;
}
uint32_t needed_header_size = 0;
uint32_t needed_extra_size = 0;
for (uint32_t i = 0; i < setting_count; ++i) {
needed_header_size += sizeof(X_USER_READ_PROFILE_SETTING);
UserProfile::Setting::Key setting_key;
setting_key.value = static_cast<uint32_t>(setting_ids[i]);
switch (static_cast<UserProfile::Setting::Type>(setting_key.type)) {
case UserProfile::Setting::Type::WSTRING:
case UserProfile::Setting::Type::BINARY: {
needed_extra_size += setting_key.size;
break;
}
default: {
break;
}
}
}
if (xuids) {
// needed_header_size *= xuid_count;
// needed_extra_size *= !xuid_count;
}
needed_header_size += sizeof(X_USER_READ_PROFILE_SETTINGS);
uint32_t needed_size = needed_header_size + needed_extra_size;
if (!buffer_ptr || buffer_size < needed_size) {
if (!buffer_size) {
*buffer_size_ptr = needed_size;
}
return X_ERROR_INSUFFICIENT_BUFFER;
}
// Title ID = 0 means us.
// 0xfffe07d1 = profile?
if (user_index) {
// Only support user 0.
if (overlapped_ptr) {
kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
X_ERROR_NO_SUCH_USER);
return X_ERROR_IO_PENDING;
}
return X_ERROR_NO_SUCH_USER;
}
const auto& user_profile = kernel_state()->user_profile();
// First call asks for size (fill buffer_size_ptr).
// Second call asks for buffer contents with that size.
// TODO(gibbed): setting validity checking without needing a user profile
// object.
bool any_missing = false;
for (uint32_t i = 0; i < setting_count; ++i) {
auto setting_id = static_cast<uint32_t>(setting_ids[i]);
auto setting = user_profile->GetSetting(setting_id);
if (!setting) {
any_missing = true;
XELOGE(
"xeXamUserReadProfileSettingsEx requested unimplemented setting "
"{:08X}",
setting_id);
}
}
if (any_missing) {
// TODO(benvanik): don't fail? most games don't even check!
if (overlapped_ptr) {
kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
X_ERROR_INVALID_PARAMETER);
return X_ERROR_IO_PENDING;
}
return X_ERROR_INVALID_PARAMETER;
}
auto out_header = buffer_ptr.as<X_USER_READ_PROFILE_SETTINGS*>();
out_header->setting_count = static_cast<uint32_t>(setting_count);
out_header->settings_ptr = buffer_ptr.guest_address() + 8;
auto out_setting =
reinterpret_cast<X_USER_READ_PROFILE_SETTING*>(&out_header[1]);
size_t buffer_offset = needed_header_size;
for (uint32_t n = 0; n < setting_count; ++n) {
uint32_t setting_id = setting_ids[n];
auto setting = user_profile->GetSetting(setting_id);
std::memset(out_setting, 0, sizeof(X_USER_READ_PROFILE_SETTING));
out_setting->from =
!setting || !setting->is_set ? 0 : setting->is_title_specific() ? 2 : 1;
out_setting->user_index = static_cast<uint32_t>(user_index);
out_setting->setting_id = setting_id;
if (setting && setting->is_set) {
buffer_offset =
setting->Append(&out_setting->setting_data[0], buffer_ptr,
buffer_ptr.guest_address(), buffer_offset);
}
// TODO(benvanik): why did I do this?
/*else {
std::memset(&out_setting->setting_data[0], 0,
sizeof(out_setting->setting_data));
}*/
++out_setting;
}
if (overlapped_ptr) {
kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
X_ERROR_SUCCESS);
return X_ERROR_IO_PENDING;
}
return X_ERROR_SUCCESS;
}
dword_result_t XamUserReadProfileSettings(
dword_t title_id, dword_t user_index, dword_t xuid_count, lpqword_t xuids,
dword_t setting_count, lpdword_t setting_ids, lpdword_t buffer_size_ptr,
lpvoid_t buffer_ptr, dword_t overlapped_ptr) {
return xeXamUserReadProfileSettingsEx(
title_id, user_index, xuid_count, xuids, setting_count, setting_ids, 0,
buffer_size_ptr, buffer_ptr, overlapped_ptr);
}
DECLARE_XAM_EXPORT1(XamUserReadProfileSettings, kUserProfiles, kImplemented);
dword_result_t XamUserReadProfileSettingsEx(
dword_t title_id, dword_t user_index, dword_t xuid_count, lpqword_t xuids,
dword_t setting_count, lpdword_t setting_ids, lpdword_t buffer_size_ptr,
dword_t unk_2, lpvoid_t buffer_ptr, dword_t overlapped_ptr) {
return xeXamUserReadProfileSettingsEx(
title_id, user_index, xuid_count, xuids, setting_count, setting_ids,
unk_2, buffer_size_ptr, buffer_ptr, overlapped_ptr);
}
DECLARE_XAM_EXPORT1(XamUserReadProfileSettingsEx, kUserProfiles, kImplemented);
typedef struct {
xe::be<uint32_t> from;
xe::be<uint32_t> unk_04;
xe::be<uint32_t> unk_08;
xe::be<uint32_t> unk_0c;
xe::be<uint32_t> setting_id;
xe::be<uint32_t> unk_14;
// UserProfile::Setting::Type. Appears to be 8-in-32 field, and the upper 24
// are not always zeroed by the game.
uint8_t type;
xe::be<uint32_t> unk_1c;
// TODO(sabretooth): not sure if this is a union, but it seems likely.
// Haven't run into cases other than "binary data" yet.
union {
struct {
xe::be<uint32_t> length;
xe::be<uint32_t> ptr;
} binary;
};
} X_USER_WRITE_PROFILE_SETTING;
dword_result_t XamUserWriteProfileSettings(
dword_t title_id, dword_t user_index, dword_t setting_count,
pointer_t<X_USER_WRITE_PROFILE_SETTING> settings, dword_t overlapped_ptr) {
if (!setting_count || !settings) {
return X_ERROR_INVALID_PARAMETER;
}
if (user_index) {
// Only support user 0.
if (overlapped_ptr) {
kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
X_ERROR_NO_SUCH_USER);
return X_ERROR_IO_PENDING;
}
return X_ERROR_NO_SUCH_USER;
}
// Update and save settings.
const auto& user_profile = kernel_state()->user_profile();
for (uint32_t n = 0; n < setting_count; ++n) {
const X_USER_WRITE_PROFILE_SETTING& settings_data = settings[n];
XELOGD(
"XamUserWriteProfileSettings: setting index [{}]:"
" from={} setting_id={:08X} data.type={}",
n, (uint32_t)settings_data.from, (uint32_t)settings_data.setting_id,
settings_data.type);
xam::UserProfile::Setting::Type settingType =
static_cast<xam::UserProfile::Setting::Type>(settings_data.type);
switch (settingType) {
case UserProfile::Setting::Type::CONTENT:
case UserProfile::Setting::Type::BINARY: {
uint8_t* settings_data_ptr = kernel_state()->memory()->TranslateVirtual(
settings_data.binary.ptr);
size_t settings_data_len = settings_data.binary.length;
std::vector<uint8_t> data_vec;
if (settings_data.binary.ptr) {
// Copy provided data
data_vec.resize(settings_data_len);
std::memcpy(data_vec.data(), settings_data_ptr, settings_data_len);
} else {
// Data pointer was NULL, so just fill with zeroes
data_vec.resize(settings_data_len, 0);
}
user_profile->AddSetting(
std::make_unique<xam::UserProfile::BinarySetting>(
settings_data.setting_id, data_vec));
} break;
case UserProfile::Setting::Type::WSTRING:
case UserProfile::Setting::Type::DOUBLE:
case UserProfile::Setting::Type::FLOAT:
case UserProfile::Setting::Type::INT32:
case UserProfile::Setting::Type::INT64:
case UserProfile::Setting::Type::DATETIME:
default: {
XELOGE("XamUserWriteProfileSettings: Unimplemented data type {}",
settingType);
} break;
};
}
if (overlapped_ptr) {
kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
X_ERROR_SUCCESS);
return X_ERROR_IO_PENDING;
}
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserWriteProfileSettings, kUserProfiles, kImplemented);
dword_result_t XamUserCheckPrivilege(dword_t user_index, dword_t mask,
lpdword_t out_value) {
// checking all users?
if (user_index != 0xFF) {
if (user_index >= 4) {
return X_ERROR_INVALID_PARAMETER;
}
if (user_index) {
return X_ERROR_NO_SUCH_USER;
}
}
// If we deny everything, games should hopefully not try to do stuff.
*out_value = 0;
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserCheckPrivilege, kUserProfiles, kStub);
dword_result_t XamUserContentRestrictionGetFlags(dword_t user_index,
lpdword_t out_flags) {
if (user_index) {
return X_ERROR_NO_SUCH_USER;
}
// No restrictions?
*out_flags = 0;
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserContentRestrictionGetFlags, kUserProfiles, kStub);
dword_result_t XamUserContentRestrictionGetRating(dword_t user_index,
dword_t unk1,
lpdword_t out_unk2,
lpdword_t out_unk3) {
if (user_index) {
return X_ERROR_NO_SUCH_USER;
}
// Some games have special case paths for 3F that differ from the failure
// path, so my guess is that's 'don't care'.
*out_unk2 = 0x3F;
*out_unk3 = 0;
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserContentRestrictionGetRating, kUserProfiles, kStub);
dword_result_t XamUserContentRestrictionCheckAccess(dword_t user_index,
dword_t unk1, dword_t unk2,
dword_t unk3, dword_t unk4,
lpdword_t out_unk5,
dword_t overlapped_ptr) {
*out_unk5 = 1;
if (overlapped_ptr) {
// TODO(benvanik): does this need the access arg on it?
kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
X_ERROR_SUCCESS);
}
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserContentRestrictionCheckAccess, kUserProfiles, kStub);
dword_result_t XamUserIsOnlineEnabled(dword_t user_index) { return 1; }
DECLARE_XAM_EXPORT1(XamUserIsOnlineEnabled, kUserProfiles, kStub);
dword_result_t XamUserGetMembershipTier(dword_t user_index) {
if (user_index >= 4) {
return X_ERROR_INVALID_PARAMETER;
}
if (user_index) {
return X_ERROR_NO_SUCH_USER;
}
return 6 /* 6 appears to be Gold */;
}
DECLARE_XAM_EXPORT1(XamUserGetMembershipTier, kUserProfiles, kStub);
dword_result_t XamUserAreUsersFriends(dword_t user_index, dword_t unk1,
dword_t unk2, lpdword_t out_value,
dword_t overlapped_ptr) {
uint32_t are_friends = 0;
X_RESULT result;
if (user_index >= 4) {
result = X_ERROR_INVALID_PARAMETER;
} else {
if (user_index == 0) {
const auto& user_profile = kernel_state()->user_profile();
if (user_profile->signin_state() == 0) {
result = X_ERROR_NOT_LOGGED_ON;
} else {
// No friends!
are_friends = 0;
result = X_ERROR_SUCCESS;
}
} else {
// Only support user 0.
result =
X_ERROR_NO_SUCH_USER; // if user is local -> X_ERROR_NOT_LOGGED_ON
}
}
if (out_value) {
assert_true(!overlapped_ptr);
*out_value = result == X_ERROR_SUCCESS ? are_friends : 0;
return result;
} else if (overlapped_ptr) {
assert_true(!out_value);
kernel_state()->CompleteOverlappedImmediateEx(
overlapped_ptr,
result == X_ERROR_SUCCESS ? X_ERROR_SUCCESS : X_ERROR_FUNCTION_FAILED,
X_HRESULT_FROM_WIN32(result),
result == X_ERROR_SUCCESS ? are_friends : 0);
return X_ERROR_IO_PENDING;
} else {
assert_always();
return X_ERROR_INVALID_PARAMETER;
}
}
DECLARE_XAM_EXPORT1(XamUserAreUsersFriends, kUserProfiles, kStub);
dword_result_t XamShowSigninUI(dword_t unk, dword_t unk_mask) {
// Mask values vary. Probably matching user types? Local/remote?
// Games seem to sit and loop until we trigger this notification.
kernel_state()->BroadcastNotification(0x00000009, 0);
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamShowSigninUI, kUserProfiles, kStub);
// TODO(gibbed): probably a FILETIME/LARGE_INTEGER, unknown currently
struct X_ACHIEVEMENT_UNLOCK_TIME {
xe::be<uint32_t> unk_0;
xe::be<uint32_t> unk_4;
};
struct X_ACHIEVEMENT_DETAILS {
xe::be<uint32_t> id;
xe::be<uint32_t> label_ptr;
xe::be<uint32_t> description_ptr;
xe::be<uint32_t> unachieved_ptr;
xe::be<uint32_t> image_id;
xe::be<uint32_t> gamerscore;
X_ACHIEVEMENT_UNLOCK_TIME unlock_time;
xe::be<uint32_t> flags;
static const size_t kStringBufferSize = 464;
};
static_assert_size(X_ACHIEVEMENT_DETAILS, 36);
class XStaticAchievementEnumerator : public XEnumerator {
public:
struct AchievementDetails {
uint32_t id;
std::u16string label;
std::u16string description;
std::u16string unachieved;
uint32_t image_id;
uint32_t gamerscore;
struct {
uint32_t unk_0;
uint32_t unk_4;
} unlock_time;
uint32_t flags;
};
XStaticAchievementEnumerator(KernelState* kernel_state,
size_t items_per_enumerate, uint32_t flags)
: XEnumerator(
kernel_state, items_per_enumerate,
sizeof(X_ACHIEVEMENT_DETAILS) +
(!!(flags & 7) ? X_ACHIEVEMENT_DETAILS::kStringBufferSize : 0)),
flags_(flags) {}
void AppendItem(AchievementDetails item) {
items_.push_back(std::move(item));
}
uint32_t WriteItems(uint32_t buffer_ptr, uint8_t* buffer_data,
uint32_t buffer_size, uint32_t* written_count) override {
size_t count =
std::min(items_.size() - current_item_, items_per_enumerate());
if (!count) {
return X_ERROR_NO_MORE_FILES;
}
size_t size = count * item_size();
if (size > buffer_size) {
return X_ERROR_INSUFFICIENT_BUFFER;
}
auto details = reinterpret_cast<X_ACHIEVEMENT_DETAILS*>(buffer_data);
size_t string_offset =
items_per_enumerate() * sizeof(X_ACHIEVEMENT_DETAILS);
auto string_buffer =
StringBuffer{buffer_ptr + static_cast<uint32_t>(string_offset),
&buffer_data[string_offset],
count * X_ACHIEVEMENT_DETAILS::kStringBufferSize};
for (size_t i = 0, o = current_item_; i < count; ++i, ++current_item_) {
const auto& item = items_[current_item_];
details[i].id = item.id;
details[i].label_ptr =
!!(flags_ & 1) ? AppendString(string_buffer, item.label) : 0;
details[i].description_ptr =
!!(flags_ & 2) ? AppendString(string_buffer, item.description) : 0;
details[i].unachieved_ptr =
!!(flags_ & 4) ? AppendString(string_buffer, item.unachieved) : 0;
details[i].image_id = item.image_id;
details[i].gamerscore = item.gamerscore;
details[i].unlock_time.unk_0 = item.unlock_time.unk_0;
details[i].unlock_time.unk_4 = item.unlock_time.unk_4;
details[i].flags = item.flags;
}
if (written_count) {
*written_count = static_cast<uint32_t>(count);
}
return X_ERROR_SUCCESS;
}
private:
struct StringBuffer {
uint32_t ptr;
uint8_t* data;
size_t remaining_bytes;
};
uint32_t AppendString(StringBuffer& sb, const std::u16string_view string) {
size_t count = string.length() + 1;
size_t size = count * sizeof(char16_t);
if (size > sb.remaining_bytes) {
assert_always();
return 0;
}
auto ptr = sb.ptr;
string_util::copy_and_swap_truncating(reinterpret_cast<char16_t*>(sb.data),
string, count);
sb.ptr += static_cast<uint32_t>(size);
sb.data += size;
sb.remaining_bytes -= size;
return ptr;
}
private:
uint32_t flags_;
std::vector<AchievementDetails> items_;
size_t current_item_ = 0;
};
dword_result_t XamUserCreateAchievementEnumerator(dword_t title_id,
dword_t user_index,
dword_t xuid, dword_t flags,
dword_t offset, dword_t count,
lpdword_t buffer_size_ptr,
lpdword_t handle_ptr) {
if (!count || !buffer_size_ptr || !handle_ptr) {
return X_ERROR_INVALID_PARAMETER;
}
if (user_index >= 4) {
return X_ERROR_INVALID_PARAMETER;
}
size_t entry_size = sizeof(X_ACHIEVEMENT_DETAILS);
if (flags & 7) {
entry_size += X_ACHIEVEMENT_DETAILS::kStringBufferSize;
}
if (buffer_size_ptr) {
*buffer_size_ptr = static_cast<uint32_t>(entry_size) * count;
}
auto e = object_ref<XStaticAchievementEnumerator>(
new XStaticAchievementEnumerator(kernel_state(), count, flags));
auto result = e->Initialize(user_index, 0xFB, 0xB000A, 0xB000B, 0);
if (XFAILED(result)) {
return result;
}
uint32_t dummy_count = std::min(100u, uint32_t(count));
for (uint32_t i = 0; i < dummy_count; ++i) {
auto item = XStaticAchievementEnumerator::AchievementDetails{
i, fmt::format(u"Dummy {}", i), u"Dummy description",
u"Dummy unachieved"};
e->AppendItem(item);
}
*handle_ptr = e->handle();
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserCreateAchievementEnumerator, kUserProfiles,
kSketchy);
dword_result_t XamParseGamerTileKey(lpdword_t key_ptr, lpdword_t out1_ptr,
lpdword_t out2_ptr, lpdword_t out3_ptr) {
*out1_ptr = 0xC0DE0001;
*out2_ptr = 0xC0DE0002;
*out3_ptr = 0xC0DE0003;
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamParseGamerTileKey, kUserProfiles, kStub);
dword_result_t XamReadTileToTexture(dword_t unk1, dword_t unk2, dword_t unk3,
dword_t unk4, lpvoid_t buffer_ptr,
dword_t stride, dword_t height,
dword_t overlapped_ptr) {
// unk1: const?
// unk2: out0 from XamParseGamerTileKey
// unk3: some variant of out1/out2
// unk4: const?
if (overlapped_ptr) {
kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
X_ERROR_SUCCESS);
return X_ERROR_IO_PENDING;
}
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamReadTileToTexture, kUserProfiles, kStub);
dword_result_t XamWriteGamerTile(dword_t arg1, dword_t arg2, dword_t arg3,
dword_t arg4, dword_t arg5,
dword_t overlapped_ptr) {
if (overlapped_ptr) {
kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
X_ERROR_SUCCESS);
return X_ERROR_IO_PENDING;
}
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamWriteGamerTile, kUserProfiles, kStub);
dword_result_t XamSessionCreateHandle(lpdword_t handle_ptr) {
*handle_ptr = 0xCAFEDEAD;
return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamSessionCreateHandle, kUserProfiles, kStub);
dword_result_t XamSessionRefObjByHandle(dword_t handle, lpdword_t obj_ptr) {
assert_true(handle == 0xCAFEDEAD);
*obj_ptr = 0;
return X_ERROR_FUNCTION_FAILED;
}
DECLARE_XAM_EXPORT1(XamSessionRefObjByHandle, kUserProfiles, kStub);
} // namespace xam
} // namespace kernel
} // namespace xe
void xe::kernel::xam::RegisterUserExports(
xe::cpu::ExportResolver* export_resolver, KernelState* kernel_state) {}