xenia/src/cpu/codegen/module_generator.cc
2013-02-03 03:34:43 -08:00

332 lines
10 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/cpu/codegen/module_generator.h>
#include <llvm/DIBuilder.h>
#include <llvm/Linker.h>
#include <llvm/PassManager.h>
#include <llvm/DebugInfo.h>
#include <llvm/Analysis/Verifier.h>
#include <llvm/ExecutionEngine/ExecutionEngine.h>
#include <llvm/IR/Attributes.h>
#include <llvm/IR/DataLayout.h>
#include <llvm/IR/DerivedTypes.h>
#include <llvm/IR/IRBuilder.h>
#include <llvm/IR/LLVMContext.h>
#include <llvm/IR/Module.h>
#include <llvm/Transforms/IPO.h>
#include <llvm/Transforms/IPO/PassManagerBuilder.h>
#include <xenia/cpu/ppc.h>
#include <xenia/cpu/codegen/function_generator.h>
#include "cpu/cpu-private.h"
using namespace llvm;
using namespace xe;
using namespace xe::cpu;
using namespace xe::cpu::codegen;
using namespace xe::cpu::sdb;
using namespace xe::kernel;
ModuleGenerator::ModuleGenerator(
xe_memory_ref memory, ExportResolver* export_resolver,
const char* module_name, const char* module_path, SymbolDatabase* sdb,
LLVMContext* context, Module* gen_module, ExecutionEngine* engine) {
memory_ = xe_memory_retain(memory);
export_resolver_ = export_resolver;
module_name_ = xestrdupa(module_name);
module_path_ = xestrdupa(module_path);
sdb_ = sdb;
context_ = context;
gen_module_ = gen_module;
engine_ = engine;
di_builder_ = NULL;
}
ModuleGenerator::~ModuleGenerator() {
for (std::map<uint32_t, CodegenFunction*>::iterator it =
functions_.begin(); it != functions_.end(); ++it) {
delete it->second;
}
delete di_builder_;
xe_free(module_path_);
xe_free(module_name_);
xe_memory_release(memory_);
}
int ModuleGenerator::Generate() {
std::string error_message;
// Setup a debug info builder.
// This is used when creating any debug info. We may want to go more
// fine grained than this, but for now it's something.
char dir[XE_MAX_PATH];
XEIGNORE(xestrcpya(dir, XECOUNT(dir), module_path_));
char* slash = xestrrchra(dir, '/');
if (slash) {
*(slash + 1) = 0;
}
di_builder_ = new DIBuilder(*gen_module_);
di_builder_->createCompileUnit(
dwarf::DW_LANG_C99, //0x8010,
StringRef(module_name_),
StringRef(dir),
StringRef("xenia"),
true,
StringRef(""),
0);
cu_ = (MDNode*)di_builder_->getCU();
// Add export wrappers.
//
// Add all functions.
// We do two passes - the first creates the function signature and global
// value (so that we can call it), the second actually builds the function.
std::vector<FunctionSymbol*> functions;
if (!sdb_->GetAllFunctions(functions)) {
for (std::vector<FunctionSymbol*>::iterator it = functions.begin();
it != functions.end(); ++it) {
FunctionSymbol* fn = *it;
switch (fn->type) {
case FunctionSymbol::User:
PrepareFunction(fn);
break;
case FunctionSymbol::Kernel:
if (fn->kernel_export && fn->kernel_export->is_implemented) {
AddPresentImport(fn);
} else {
AddMissingImport(fn);
}
break;
default:
XEASSERTALWAYS();
break;
}
}
}
// Build out all the user functions.
for (std::map<uint32_t, CodegenFunction*>::iterator it =
functions_.begin(); it != functions_.end(); ++it) {
BuildFunction(it->second);
}
di_builder_->finalize();
return 0;
}
void ModuleGenerator::AddFunctionsToMap(
std::tr1::unordered_map<uint32_t, llvm::Function*>& map) {
for (std::map<uint32_t, CodegenFunction*>::iterator it = functions_.begin();
it != functions_.end(); ++it) {
map.insert(std::pair<uint32_t, Function*>(it->first, it->second->function));
}
}
ModuleGenerator::CodegenFunction* ModuleGenerator::GetCodegenFunction(
uint32_t address) {
std::map<uint32_t, CodegenFunction*>::iterator it = functions_.find(address);
if (it != functions_.end()) {
return it->second;
}
return NULL;
}
Function* ModuleGenerator::CreateFunctionDefinition(const char* name) {
Module* m = gen_module_;
LLVMContext& context = m->getContext();
std::vector<Type*> args;
args.push_back(PointerType::getUnqual(Type::getInt8Ty(context)));
args.push_back(Type::getInt64Ty(context));
Type* return_type = Type::getVoidTy(context);
FunctionType* ft = FunctionType::get(return_type,
ArrayRef<Type*>(args), false);
Function* f = cast<Function>(m->getOrInsertFunction(
StringRef(name), ft));
f->setVisibility(GlobalValue::DefaultVisibility);
// Indicate that the function will never be unwound with an exception.
// If we ever support native exception handling we may need to remove this.
f->doesNotThrow();
// May be worth trying the X86_FastCall, as we only need state in a register.
//f->setCallingConv(CallingConv::Fast);
f->setCallingConv(CallingConv::C);
Function::arg_iterator fn_args = f->arg_begin();
// 'state'
Value* fn_arg = fn_args++;
fn_arg->setName("state");
f->setDoesNotAlias(1);
f->setDoesNotCapture(1);
// 'state' should try to be in a register, if possible.
// TODO(benvanik): verify that's a good idea.
// f->getArgumentList().begin()->addAttr(
// Attribute::get(context, AttrBuilder().addAttribute(Attribute::InReg)));
// 'lr'
fn_arg = fn_args++;
fn_arg->setName("lr");
return f;
};
void ModuleGenerator::AddMissingImport(FunctionSymbol* fn) {
Module *m = gen_module_;
LLVMContext& context = m->getContext();
// Create the function (and setup args/attributes/etc).
Function* f = CreateFunctionDefinition(fn->name());
BasicBlock* block = BasicBlock::Create(context, "entry", f);
IRBuilder<> b(block);
if (FLAGS_trace_kernel_calls) {
Value* traceKernelCall = m->getFunction("XeTraceKernelCall");
b.CreateCall4(
traceKernelCall,
f->arg_begin(),
b.getInt64(fn->start_address),
++f->arg_begin(),
b.getInt64((uint64_t)fn->kernel_export));
}
b.CreateRetVoid();
OptimizeFunction(m, f);
//GlobalAlias *alias = new GlobalAlias(f->getType(), GlobalValue::InternalLinkage, name, f, m);
// printf(" F %.8X %.8X %.3X (%3d) %s %s\n",
// info->value_address, info->thunk_address, info->ordinal,
// info->ordinal, implemented ? " " : "!!", name);
// For values:
// printf(" V %.8X %.3X (%3d) %s %s\n",
// info->value_address, info->ordinal, info->ordinal,
// implemented ? " " : "!!", name);
}
void ModuleGenerator::AddPresentImport(FunctionSymbol* fn) {
Module *m = gen_module_;
LLVMContext& context = m->getContext();
const DataLayout* dl = engine_->getDataLayout();
Type* intPtrTy = dl->getIntPtrType(context);
Type* int8PtrTy = PointerType::getUnqual(Type::getInt8Ty(context));
// Add the externs.
// We have both the shim function pointer and the shim data pointer.
char shim_name[256];
xesnprintfa(shim_name, XECOUNT(shim_name),
"__shim_%s", fn->kernel_export->name);
char shim_data_name[256];
xesnprintfa(shim_data_name, XECOUNT(shim_data_name),
"__shim_data_%s", fn->kernel_export->name);
std::vector<Type*> shimArgs;
shimArgs.push_back(int8PtrTy);
shimArgs.push_back(int8PtrTy);
FunctionType* shimTy = FunctionType::get(
Type::getVoidTy(context), shimArgs, false);
Function* shim = Function::Create(
shimTy, Function::ExternalLinkage, shim_name, m);
GlobalVariable* gv = new GlobalVariable(
*m, int8PtrTy, true, GlobalValue::ExternalLinkage, 0,
shim_data_name);
// TODO(benvanik): don't initialize on startup - move to exec_module
gv->setInitializer(ConstantExpr::getIntToPtr(
ConstantInt::get(intPtrTy,
(uintptr_t)fn->kernel_export->function_data.shim_data),
int8PtrTy));
engine_->addGlobalMapping(shim,
(void*)fn->kernel_export->function_data.shim);
// Create the function (and setup args/attributes/etc).
Function* f = CreateFunctionDefinition(fn->name());
BasicBlock* block = BasicBlock::Create(context, "entry", f);
IRBuilder<> b(block);
if (FLAGS_trace_kernel_calls) {
Value* traceKernelCall = m->getFunction("XeTraceKernelCall");
b.CreateCall4(
traceKernelCall,
f->arg_begin(),
b.getInt64(fn->start_address),
++f->arg_begin(),
b.getInt64((uint64_t)fn->kernel_export));
}
b.CreateCall2(
shim,
f->arg_begin(),
b.CreateLoad(gv));
b.CreateRetVoid();
OptimizeFunction(m, f);
}
void ModuleGenerator::PrepareFunction(FunctionSymbol* fn) {
// Module* m = gen_module_;
// LLVMContext& context = m->getContext();
// Create the function (and setup args/attributes/etc).
Function* f = CreateFunctionDefinition(fn->name());
// Setup our codegen wrapper to keep all the pointers together.
CodegenFunction* cgf = new CodegenFunction();
cgf->symbol = fn;
cgf->function_type = f->getFunctionType();
cgf->function = f;
functions_.insert(std::pair<uint32_t, CodegenFunction*>(
fn->start_address, cgf));
}
void ModuleGenerator::BuildFunction(CodegenFunction* cgf) {
FunctionSymbol* fn = cgf->symbol;
// Setup the generation context.
FunctionGenerator fgen(
memory_, sdb_, fn, context_, gen_module_, cgf->function);
// Run through and generate each basic block.
fgen.GenerateBasicBlocks();
// Run the optimizer on the function.
// Doing this here keeps the size of the IR small and speeds up the later
// passes.
OptimizeFunction(gen_module_, cgf->function);
}
void ModuleGenerator::OptimizeFunction(Module* m, Function* fn) {
FunctionPassManager pm(m);
//fn->dump();
if (FLAGS_optimize_ir_functions) {
PassManagerBuilder pmb;
pmb.OptLevel = 3;
pmb.SizeLevel = 0;
pmb.Inliner = createFunctionInliningPass();
pmb.Vectorize = true;
pmb.LoopVectorize = true;
pmb.populateFunctionPassManager(pm);
}
pm.add(createVerifierPass());
pm.run(*fn);
}