xenia/src/xenia/cpu/backend/x64/x64_function.h
2015-05-05 18:52:53 -07:00

48 lines
1.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BACKEND_X64_X64_FUNCTION_H_
#define XENIA_BACKEND_X64_X64_FUNCTION_H_
#include "xenia/cpu/function.h"
#include "xenia/cpu/symbol_info.h"
#include "xenia/cpu/thread_state.h"
namespace xe {
namespace cpu {
namespace backend {
namespace x64 {
class X64Function : public Function {
public:
X64Function(FunctionInfo* symbol_info);
virtual ~X64Function();
void* machine_code() const { return machine_code_; }
size_t code_size() const { return code_size_; }
void Setup(void* machine_code, size_t code_size);
protected:
virtual int AddBreakpointImpl(debug::Breakpoint* breakpoint);
virtual int RemoveBreakpointImpl(debug::Breakpoint* breakpoint);
virtual int CallImpl(ThreadState* thread_state, uint32_t return_address);
private:
void* machine_code_;
size_t code_size_;
};
} // namespace x64
} // namespace backend
} // namespace cpu
} // namespace xe
#endif // XENIA_BACKEND_X64_X64_FUNCTION_H_