Xbox 360 Emulator Research Project
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I'm Matheus 493af44de1 [CPU] Detect and prevent corrupted global_mutex pointer to avoid crashes
Adds comprehensive validation of critical pointers in PPCContext and
BuiltinFunction to detect memory corruption before it causes crashes
in mutex operations.

Key improvements:
- Pre-execution validation of global_mutex pointer in Processor::Execute
- Post-execution validation to identify which function caused corruption
- Enhanced BuiltinFunction arg pointer validation with detailed errors
- Added validation in GuestFunction::Call before and after execution

These checks help identify the source of memory corruption (likely guest
code buffer overflows writing beyond VMX register arrays) and provide
detailed diagnostic information including function addresses, thread IDs,
and stack pointers.

The assertions ensure the emulator fails fast with clear error messages
rather than crashing with cryptic segfaults in std::recursive_mutex::unlock().
2025-11-20 11:58:44 -03:00
.github Bug report template changes 2022-02-06 14:24:35 +03:00
android/android_studio_project [Android] Exclude executables from app build 2022-07-17 17:11:48 +03:00
assets [App/Discord] Rework how rich presence is managed. 2019-08-03 08:16:04 -05:00
docs [UI] Windows: Disable rounded corners 2022-05-05 21:46:20 +03:00
src/xenia [CPU] Detect and prevent corrupted global_mutex pointer to avoid crashes 2025-11-20 11:58:44 -03:00
third_party [Vulkan] Update headers to 1.3.278 2024-05-04 19:59:28 +03:00
tools moved vswhere to tools directory 2022-12-28 14:17:24 -06:00
.appveyor.yml [AppVeyor] Skip all non-Windows commits [ci skip] 2022-01-30 13:22:32 +03:00
.clang-format [UI] android.app.NativeActivity > WindowedAppActivity + code style 2021-09-18 20:32:24 +03:00
.drone.star [CI, Drone] Disable HighResolutionTimer test cases 2022-11-20 16:41:55 -06:00
.gdbinit [threading linux] Implement Callback Queuing 2020-11-15 11:12:05 -06:00
.gitattributes [GPU] Shaders to common, xb buildshaders instead of buildhlsl 2021-06-05 18:53:53 +03:00
.gitignore Update .gitignore. 2018-05-22 22:24:39 -05:00
.gitmodules [Premake] Update premake-cmake 2022-09-22 06:36:43 -05:00
LICENSE Adding CONTRIBUTING.md so that github shows it on issues. 2015-08-28 14:16:38 -07:00
premake5.lua [Android] Unified xenia-app with windowed apps and build prerequisites 2022-07-11 21:45:57 +03:00
README.md Reflect the closure of #1333 2022-01-28 23:01:50 +03:00
xb Add xb symlink to xenia-build to match xb.bat for win 2017-07-11 11:47:24 -06:00
xb.bat Python/xenia-build/xb fixes 2022-07-21 08:31:35 -05:00
xb.ps1 Python/xenia-build/xb fixes 2022-07-21 08:31:35 -05:00
xenia-build [GPU/UI] XeSL readability improvements + float suffix 2025-08-19 21:36:06 +03:00
xeniarc clang-format detection cleanup. 2015-08-01 00:41:46 -07:00

Xenia - Xbox 360 Emulator

Xenia is an experimental emulator for the Xbox 360. For more information, see the main Xenia wiki.

Interested in supporting the core contributors? Visit Xenia Project on Patreon.

Come chat with us about emulator-related topics on Discord. For developer chat join #dev but stay on topic. Lurking is not only fine, but encouraged! Please check the FAQ page before asking questions. We've got jobs/lives/etc, so don't expect instant answers.

Discussing illegal activities will get you banned.

Status

Buildbot Status Releases
Windows Build status LatestAll
Linux Build status

Quite a few real games run. Quite a few don't. See the Game compatibility list for currently tracked games, and feel free to contribute your own updates, screenshots, and information there following the existing conventions.

Disclaimer

The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...).

Quickstart

See the Quickstart page.

Building

See building.md for setup and information about the xb script. When writing code, check the style guide and be sure to run clang-format!

Contributors Wanted!

Have some spare time, know advanced C++, and want to write an emulator? Contribute! There's a ton of work that needs to be done, a lot of which is wide open greenfield fun.

For general rules and guidelines please see CONTRIBUTING.md.

Fixes and optimizations are always welcome (please!), but in addition to that there are some major work areas still untouched:

See more projects good for contributors. It's a good idea to ask on Discord and check the issues page before beginning work on something.

FAQ

See the frequently asked questions page.