xenia/src/xenia/apu/audio_system.h
2015-05-18 22:25:02 -05:00

123 lines
3.3 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_APU_AUDIO_SYSTEM_H_
#define XENIA_APU_AUDIO_SYSTEM_H_
#include <atomic>
#include <mutex>
#include <queue>
#include <thread>
#include "xenia/emulator.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel { class XHostThread; }
namespace apu {
class AudioDriver;
class AudioSystem {
public:
virtual ~AudioSystem();
Emulator* emulator() const { return emulator_; }
Memory* memory() const { return memory_; }
cpu::Processor* processor() const { return processor_; }
virtual X_STATUS Setup();
virtual void Shutdown();
uint32_t xma_context_array_ptr() const {
return registers_.xma_context_array_ptr;
}
uint32_t AllocateXmaContext();
void ReleaseXmaContext(uint32_t guest_ptr);
X_STATUS RegisterClient(uint32_t callback, uint32_t callback_arg,
size_t* out_index);
void UnregisterClient(size_t index);
void SubmitFrame(size_t index, uint32_t samples_ptr);
virtual X_STATUS CreateDriver(size_t index, HANDLE wait_handle,
AudioDriver** out_driver) = 0;
virtual void DestroyDriver(AudioDriver* driver) = 0;
virtual uint64_t ReadRegister(uint32_t addr);
virtual void WriteRegister(uint32_t addr, uint64_t value);
protected:
virtual void Initialize();
private:
void ThreadStart();
static uint64_t MMIOReadRegisterThunk(AudioSystem* as, uint32_t addr) {
return as->ReadRegister(addr);
}
static void MMIOWriteRegisterThunk(AudioSystem* as, uint32_t addr,
uint64_t value) {
as->WriteRegister(addr, value);
}
protected:
AudioSystem(Emulator* emulator);
Emulator* emulator_;
Memory* memory_;
cpu::Processor* processor_;
std::unique_ptr<kernel::XHostThread> thread_;
std::atomic<bool> running_;
std::mutex lock_;
// Stored little endian, accessed through 0x7FEA....
union {
struct {
union {
struct {
uint8_t ignored0[0x1800];
// 1800h; points to guest-space physical block of 320 contexts.
uint32_t xma_context_array_ptr;
};
struct {
uint8_t ignored1[0x1818];
// 1818h; current context ID.
uint32_t current_context;
// 181Ch; next context ID to process.
uint32_t next_context;
};
};
} registers_;
uint32_t register_file_[0xFFFF / 4];
};
std::vector<uint32_t> xma_context_free_list_;
static const size_t maximum_client_count_ = 8;
struct {
AudioDriver* driver;
uint32_t callback;
uint32_t callback_arg;
uint32_t wrapped_callback_arg;
} clients_[maximum_client_count_];
// Last handle is always there in case we have no clients.
HANDLE client_wait_handles_[maximum_client_count_ + 1];
std::queue<size_t> unused_clients_;
};
} // namespace apu
} // namespace xe
#endif // XENIA_APU_AUDIO_SYSTEM_H_