xenia/src/xenia/vfs/devices/disc_image_entry.h
2015-08-07 07:56:57 -07:00

55 lines
1.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_VFS_DEVICES_DISC_IMAGE_ENTRY_H_
#define XENIA_VFS_DEVICES_DISC_IMAGE_ENTRY_H_
#include <string>
#include <vector>
#include "xenia/base/filesystem.h"
#include "xenia/base/mapped_memory.h"
#include "xenia/vfs/entry.h"
namespace xe {
namespace vfs {
class DiscImageDevice;
class DiscImageEntry : public Entry {
public:
DiscImageEntry(Device* device, Entry* parent, std::string path,
MappedMemory* mmap);
~DiscImageEntry() override;
MappedMemory* mmap() const { return mmap_; }
size_t data_offset() const { return data_offset_; }
size_t data_size() const { return data_size_; }
X_STATUS Open(kernel::KernelState* kernel_state, uint32_t desired_access,
kernel::object_ref<kernel::XFile>* out_file) override;
bool can_map() const override { return true; }
std::unique_ptr<MappedMemory> OpenMapped(MappedMemory::Mode mode,
size_t offset,
size_t length) override;
private:
friend class DiscImageDevice;
MappedMemory* mmap_;
size_t data_offset_;
size_t data_size_;
};
} // namespace vfs
} // namespace xe
#endif // XENIA_VFS_DEVICES_DISC_IMAGE_ENTRY_H_