xenia/src/poly/debugging.h
2015-01-31 22:49:47 -08:00

34 lines
1.1 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef POLY_DEBUGGING_H_
#define POLY_DEBUGGING_H_
#include <cstdint>
#include "poly/config.h"
namespace poly {
namespace debugging {
// Returns true if a debugger is attached to this process.
// The state may change at any time (attach after launch, etc), so do not
// cache this value. Determining if the debugger is attached is expensive,
// though, so avoid calling it frequently.
bool IsDebuggerAttached();
// Breaks into the debugger if it is attached.
// If no debugger is present, a signal will be raised.
void Break();
} // namespace debugging
} // namespace poly
#endif // POLY_DEBUGGING_H_