mirror of
https://github.com/xenia-project/xenia.git
synced 2025-12-06 07:12:03 +01:00
1400 lines
49 KiB
C++
1400 lines
49 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/gpu/gl4/command_processor.h>
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#include <algorithm>
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#include <poly/logging.h>
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#include <poly/math.h>
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#include <xenia/gpu/gl4/gl4_graphics_system.h>
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#include <xenia/gpu/gpu-private.h>
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#include <xenia/gpu/xenos.h>
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#include <third_party/xxhash/xxhash.h>
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#define XETRACECP(fmt, ...) \
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if (FLAGS_trace_ring_buffer) XELOGGPU(fmt, ##__VA_ARGS__)
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namespace xe {
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namespace gpu {
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namespace gl4 {
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using namespace xe::gpu::xenos;
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extern "C" extern "C" GLEWContext* glewGetContext();
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CommandProcessor::CommandProcessor(GL4GraphicsSystem* graphics_system)
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: memory_(graphics_system->memory()),
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membase_(graphics_system->memory()->membase()),
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graphics_system_(graphics_system),
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register_file_(graphics_system_->register_file()),
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worker_running_(true),
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time_base_(0),
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counter_(0),
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primary_buffer_ptr_(0),
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primary_buffer_size_(0),
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read_ptr_index_(0),
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read_ptr_update_freq_(0),
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read_ptr_writeback_ptr_(0),
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write_ptr_index_event_(CreateEvent(NULL, FALSE, FALSE, NULL)),
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write_ptr_index_(0),
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bin_select_(0xFFFFFFFFull),
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bin_mask_(0xFFFFFFFFull),
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active_vertex_shader_(nullptr),
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active_pixel_shader_(nullptr) {
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std::memset(&draw_command_, 0, sizeof(draw_command_));
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LARGE_INTEGER perf_counter;
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QueryPerformanceCounter(&perf_counter);
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time_base_ = perf_counter.QuadPart;
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}
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CommandProcessor::~CommandProcessor() { CloseHandle(write_ptr_index_event_); }
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uint64_t CommandProcessor::QueryTime() {
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LARGE_INTEGER perf_counter;
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QueryPerformanceCounter(&perf_counter);
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return perf_counter.QuadPart - time_base_;
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}
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bool CommandProcessor::Initialize(std::unique_ptr<GLContext> context) {
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context_ = std::move(context);
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worker_running_ = true;
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worker_thread_ = std::thread([this]() {
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poly::threading::set_name("GL4 Worker");
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xe::Profiler::ThreadEnter("GL4 Worker");
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context_->MakeCurrent();
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WorkerMain();
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xe::Profiler::ThreadExit();
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});
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return true;
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}
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void CommandProcessor::Shutdown() {
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worker_running_ = false;
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SetEvent(write_ptr_index_event_);
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worker_thread_.join();
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context_.reset();
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all_shaders_.clear();
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shader_cache_.clear();
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}
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void CommandProcessor::WorkerMain() {
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if (!SetupGL()) {
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PFATAL("Unable to setup command processor GL state");
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return;
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}
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while (worker_running_) {
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uint32_t write_ptr_index = write_ptr_index_.load();
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while (write_ptr_index == 0xBAADF00D ||
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read_ptr_index_ == write_ptr_index) {
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// Check if the pointer has moved.
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// We wait a short bit here to yield time. Since we are also running the
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// main window display we don't want to pause too long, though.
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// YieldProcessor();
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PrepareForWait();
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const int wait_time_ms = 5;
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if (WaitForSingleObject(write_ptr_index_event_, wait_time_ms) ==
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WAIT_TIMEOUT) {
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write_ptr_index = write_ptr_index_.load();
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continue;
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}
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}
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assert_true(read_ptr_index_ != write_ptr_index);
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// Process the new commands.
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XETRACECP("Command processor thread work");
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// Execute. Note that we handle wraparound transparently.
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ExecutePrimaryBuffer(read_ptr_index_, write_ptr_index);
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read_ptr_index_ = write_ptr_index;
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// TODO(benvanik): use reader->Read_update_freq_ and only issue after moving
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// that many indices.
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if (read_ptr_writeback_ptr_) {
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poly::store_and_swap<uint32_t>(membase_ + read_ptr_writeback_ptr_,
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read_ptr_index_);
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}
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}
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ShutdownGL();
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}
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bool CommandProcessor::SetupGL() {
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// Uniform buffer that stores the per-draw state (constants, etc).
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glGenBuffers(1, &uniform_data_buffer_);
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glNamedBufferStorage(uniform_data_buffer_, 16 * 1024, nullptr, GL_MAP_WRITE_BIT);
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return true;
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}
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void CommandProcessor::ShutdownGL() {
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glDeleteBuffers(1, &uniform_data_buffer_);
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}
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void CommandProcessor::InitializeRingBuffer(uint32_t ptr, uint32_t page_count) {
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primary_buffer_ptr_ = ptr;
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// Not sure this is correct, but it's a way to take the page_count back to
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// the number of bytes allocated by the physical alloc.
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uint32_t original_size = 1 << (0x1C - page_count - 1);
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primary_buffer_size_ = original_size;
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}
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void CommandProcessor::EnableReadPointerWriteBack(uint32_t ptr,
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uint32_t block_size) {
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// CP_RB_RPTR_ADDR Ring Buffer Read Pointer Address 0x70C
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// ptr = RB_RPTR_ADDR, pointer to write back the address to.
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read_ptr_writeback_ptr_ = (primary_buffer_ptr_ & ~0x1FFFFFFF) + ptr;
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// CP_RB_CNTL Ring Buffer Control 0x704
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// block_size = RB_BLKSZ, number of quadwords read between updates of the
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// read pointer.
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read_ptr_update_freq_ = (uint32_t)pow(2.0, (double)block_size) / 4;
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}
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void CommandProcessor::UpdateWritePointer(uint32_t value) {
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write_ptr_index_ = value;
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SetEvent(write_ptr_index_event_);
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}
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void CommandProcessor::WriteRegister(uint32_t packet_ptr, uint32_t index,
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uint32_t value) {
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RegisterFile* regs = register_file_;
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assert_true(index < RegisterFile::kRegisterCount);
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regs->values[index].u32 = value;
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// If this is a COHER register, set the dirty flag.
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// This will block the command processor the next time it WAIT_MEM_REGs and
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// allow us to synchronize the memory.
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if (index == XE_GPU_REG_COHER_STATUS_HOST) {
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regs->values[index].u32 |= 0x80000000ul;
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}
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// Scratch register writeback.
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if (index >= XE_GPU_REG_SCRATCH_REG0 && index <= XE_GPU_REG_SCRATCH_REG7) {
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uint32_t scratch_reg = index - XE_GPU_REG_SCRATCH_REG0;
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if ((1 << scratch_reg) & regs->values[XE_GPU_REG_SCRATCH_UMSK].u32) {
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// Enabled - write to address.
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uint32_t scratch_addr = regs->values[XE_GPU_REG_SCRATCH_ADDR].u32;
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uint32_t mem_addr = scratch_addr + (scratch_reg * 4);
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poly::store_and_swap<uint32_t>(
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membase_ + xenos::GpuToCpu(primary_buffer_ptr_, mem_addr), value);
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}
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}
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}
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void CommandProcessor::MakeCoherent() {
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SCOPE_profile_cpu_f("gpu");
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// Status host often has 0x01000000 or 0x03000000.
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// This is likely toggling VC (vertex cache) or TC (texture cache).
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// Or, it also has a direction in here maybe - there is probably
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// some way to check for dest coherency (what all the COHER_DEST_BASE_*
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// registers are for).
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// Best docs I've found on this are here:
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// http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2013/10/R6xx_R7xx_3D.pdf
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// http://cgit.freedesktop.org/xorg/driver/xf86-video-radeonhd/tree/src/r6xx_accel.c?id=3f8b6eccd9dba116cc4801e7f80ce21a879c67d2#n454
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RegisterFile* regs = register_file_;
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auto status_host = regs->values[XE_GPU_REG_COHER_STATUS_HOST].u32;
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auto base_host = regs->values[XE_GPU_REG_COHER_BASE_HOST].u32;
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auto size_host = regs->values[XE_GPU_REG_COHER_SIZE_HOST].u32;
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if (!(status_host & 0x80000000ul)) {
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return;
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}
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// TODO(benvanik): notify resource cache of base->size and type.
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XETRACECP("Make %.8X -> %.8X (%db) coherent", base_host,
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base_host + size_host, size_host);
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// Mark coherent.
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status_host &= ~0x80000000ul;
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regs->values[XE_GPU_REG_COHER_STATUS_HOST].u32 = status_host;
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}
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void CommandProcessor::PrepareForWait() {
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SCOPE_profile_cpu_f("gpu");
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// TODO(benvanik): fences and fancy stuff. We should figure out a way to
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// make interrupt callbacks from the GPU so that we don't have to do a full
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// synchronize here.
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// glFlush();
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glFinish();
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}
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class CommandProcessor::RingbufferReader {
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public:
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RingbufferReader(uint8_t* membase, uint32_t base_ptr, uint32_t ptr_mask,
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uint32_t start_ptr, uint32_t end_ptr)
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: membase_(membase),
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base_ptr_(base_ptr),
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ptr_mask_(ptr_mask),
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start_ptr_(start_ptr),
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end_ptr_(end_ptr),
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ptr_(start_ptr) {}
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uint32_t ptr() const { return ptr_; }
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uint32_t offset() const { return (ptr_ - start_ptr_) / sizeof(uint32_t); }
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bool can_read() const { return ptr_ != end_ptr_; }
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uint32_t Peek() { return poly::load_and_swap<uint32_t>(membase_ + ptr_); }
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void CheckRead(uint32_t words) {
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assert_true(ptr_ + words * sizeof(uint32_t) <= end_ptr_);
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}
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uint32_t Read() {
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uint32_t value = poly::load_and_swap<uint32_t>(membase_ + ptr_);
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Advance(1);
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return value;
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}
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void Advance(uint32_t words) {
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ptr_ = ptr_ + words * sizeof(uint32_t);
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if (ptr_mask_) {
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ptr_ = base_ptr_ +
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(((ptr_ - base_ptr_) / sizeof(uint32_t)) & ptr_mask_) *
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sizeof(uint32_t);
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}
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assert_true(ptr_ <= end_ptr_);
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}
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void Skip(uint32_t words) { Advance(words); }
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void TraceData(uint32_t words) {
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for (uint32_t i = 0; i < words; ++i) {
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uint32_t i_ptr = ptr_ + i * sizeof(uint32_t);
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XETRACECP("[%.8X] %.8X", i_ptr,
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poly::load_and_swap<uint32_t>(membase_ + i_ptr));
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}
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}
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private:
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uint8_t* membase_;
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uint32_t base_ptr_;
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uint32_t ptr_mask_;
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uint32_t start_ptr_;
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uint32_t end_ptr_;
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uint32_t ptr_;
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};
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void CommandProcessor::ExecutePrimaryBuffer(uint32_t start_index,
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uint32_t end_index) {
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SCOPE_profile_cpu_f("gpu");
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// Adjust pointer base.
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uint32_t start_ptr = primary_buffer_ptr_ + start_index * sizeof(uint32_t);
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start_ptr = (primary_buffer_ptr_ & ~0x1FFFFFFF) | (start_ptr & 0x1FFFFFFF);
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uint32_t end_ptr = primary_buffer_ptr_ + end_index * sizeof(uint32_t);
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end_ptr = (primary_buffer_ptr_ & ~0x1FFFFFFF) | (end_ptr & 0x1FFFFFFF);
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XETRACECP("[%.8X] ExecutePrimaryBuffer(%dw -> %dw)", start_ptr, start_index,
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end_index);
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// Execute commands!
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uint32_t ptr_mask = (primary_buffer_size_ / sizeof(uint32_t)) - 1;
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RingbufferReader reader(membase_, primary_buffer_ptr_, ptr_mask, start_ptr,
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end_ptr);
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while (reader.can_read()) {
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ExecutePacket(&reader);
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}
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if (end_index > start_index) {
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assert_true(reader.offset() == (end_index - start_index));
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}
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XETRACECP(" ExecutePrimaryBuffer End");
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}
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void CommandProcessor::ExecuteIndirectBuffer(uint32_t ptr, uint32_t length) {
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SCOPE_profile_cpu_f("gpu");
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XETRACECP("[%.8X] ExecuteIndirectBuffer(%dw)", ptr, length);
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// Execute commands!
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uint32_t ptr_mask = 0;
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RingbufferReader reader(membase_, primary_buffer_ptr_, ptr_mask, ptr,
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ptr + length * sizeof(uint32_t));
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while (reader.can_read()) {
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ExecutePacket(&reader);
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}
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XETRACECP(" ExecuteIndirectBuffer End");
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}
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bool CommandProcessor::ExecutePacket(RingbufferReader* reader) {
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RegisterFile* regs = register_file_;
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uint32_t packet_ptr = reader->ptr();
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const uint32_t packet = reader->Read();
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const uint32_t packet_type = packet >> 30;
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if (packet == 0) {
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XETRACECP("[%.8X] Packet(%.8X): 0?", packet_ptr, packet);
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return true;
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}
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switch (packet_type) {
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case 0x00:
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return ExecutePacketType0(reader, packet_ptr, packet);
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case 0x01:
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return ExecutePacketType1(reader, packet_ptr, packet);
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case 0x02:
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return ExecutePacketType2(reader, packet_ptr, packet);
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case 0x03:
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return ExecutePacketType3(reader, packet_ptr, packet);
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default:
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assert_unhandled_case(packet_type);
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return false;
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}
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}
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bool CommandProcessor::ExecutePacketType0(RingbufferReader* reader,
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uint32_t packet_ptr,
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uint32_t packet) {
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// Type-0 packet.
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// Write count registers in sequence to the registers starting at
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// (base_index << 2).
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XETRACECP("[%.8X] Packet(%.8X): set registers:", packet_ptr, packet);
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uint32_t count = ((packet >> 16) & 0x3FFF) + 1;
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uint32_t base_index = (packet & 0x7FFF);
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uint32_t write_one_reg = (packet >> 15) & 0x1;
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for (uint32_t m = 0; m < count; m++) {
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uint32_t reg_data = reader->Peek();
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uint32_t target_index = write_one_reg ? base_index : base_index + m;
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const char* reg_name = register_file_->GetRegisterName(target_index);
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XETRACECP("[%.8X] %.8X -> %.4X %s", reader->ptr(), reg_data, target_index,
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reg_name ? reg_name : "");
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reader->Advance(1);
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WriteRegister(packet_ptr, target_index, reg_data);
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}
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return true;
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}
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bool CommandProcessor::ExecutePacketType1(RingbufferReader* reader,
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uint32_t packet_ptr,
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uint32_t packet) {
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// Type-1 packet.
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// Contains two registers of data. Type-0 should be more common.
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XETRACECP("[%.8X] Packet(%.8X): set registers:", packet_ptr, packet);
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uint32_t reg_index_1 = packet & 0x7FF;
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uint32_t reg_index_2 = (packet >> 11) & 0x7FF;
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uint32_t reg_ptr_1 = reader->ptr();
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uint32_t reg_data_1 = reader->Read();
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uint32_t reg_ptr_2 = reader->ptr();
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uint32_t reg_data_2 = reader->Read();
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const char* reg_name_1 = register_file_->GetRegisterName(reg_index_1);
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const char* reg_name_2 = register_file_->GetRegisterName(reg_index_2);
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XETRACECP("[%.8X] %.8X -> %.4X %s", reg_ptr_1, reg_data_1, reg_index_1,
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reg_name_1 ? reg_name_1 : "");
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XETRACECP("[%.8X] %.8X -> %.4X %s", reg_ptr_2, reg_data_2, reg_index_2,
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reg_name_2 ? reg_name_2 : "");
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WriteRegister(packet_ptr, reg_index_1, reg_data_1);
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WriteRegister(packet_ptr, reg_index_2, reg_data_2);
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return true;
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}
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bool CommandProcessor::ExecutePacketType2(RingbufferReader* reader,
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uint32_t packet_ptr,
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uint32_t packet) {
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// Type-2 packet.
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// No-op. Do nothing.
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XETRACECP("[%.8X] Packet(%.8X): padding", packet_ptr, packet);
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return true;
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}
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bool CommandProcessor::ExecutePacketType3(RingbufferReader* reader,
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uint32_t packet_ptr,
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uint32_t packet) {
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// Type-3 packet.
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uint32_t opcode = (packet >> 8) & 0x7F;
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uint32_t count = ((packet >> 16) & 0x3FFF) + 1;
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auto data_start_offset = reader->offset();
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// & 1 == predicate - when set, we do bin check to see if we should execute
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// the packet. Only type 3 packets are affected.
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if (packet & 1) {
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bool any_pass = (bin_select_ & bin_mask_) != 0;
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if (!any_pass) {
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XETRACECP("[%.8X] Packet(%.8X): SKIPPED (predicate fail)", packet_ptr,
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packet);
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reader->Skip(count);
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return true;
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}
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}
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bool result = false;
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switch (opcode) {
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case PM4_ME_INIT:
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result = ExecutePacketType3_ME_INIT(reader, packet_ptr, packet, count);
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break;
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case PM4_NOP:
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result = ExecutePacketType3_NOP(reader, packet_ptr, packet, count);
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break;
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case PM4_INTERRUPT:
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result = ExecutePacketType3_INTERRUPT(reader, packet_ptr, packet, count);
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break;
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case PM4_XE_SWAP:
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result = ExecutePacketType3_XE_SWAP(reader, packet_ptr, packet, count);
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break;
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case PM4_INDIRECT_BUFFER:
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result =
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ExecutePacketType3_INDIRECT_BUFFER(reader, packet_ptr, packet, count);
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break;
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case PM4_WAIT_REG_MEM:
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result =
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ExecutePacketType3_WAIT_REG_MEM(reader, packet_ptr, packet, count);
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break;
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case PM4_REG_RMW:
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result = ExecutePacketType3_REG_RMW(reader, packet_ptr, packet, count);
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break;
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case PM4_COND_WRITE:
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result = ExecutePacketType3_COND_WRITE(reader, packet_ptr, packet, count);
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break;
|
|
case PM4_EVENT_WRITE:
|
|
result =
|
|
ExecutePacketType3_EVENT_WRITE(reader, packet_ptr, packet, count);
|
|
break;
|
|
case PM4_EVENT_WRITE_SHD:
|
|
result =
|
|
ExecutePacketType3_EVENT_WRITE_SHD(reader, packet_ptr, packet, count);
|
|
break;
|
|
case PM4_DRAW_INDX:
|
|
result = ExecutePacketType3_DRAW_INDX(reader, packet_ptr, packet, count);
|
|
break;
|
|
case PM4_DRAW_INDX_2:
|
|
result =
|
|
ExecutePacketType3_DRAW_INDX_2(reader, packet_ptr, packet, count);
|
|
break;
|
|
case PM4_SET_CONSTANT:
|
|
result =
|
|
ExecutePacketType3_SET_CONSTANT(reader, packet_ptr, packet, count);
|
|
break;
|
|
case PM4_LOAD_ALU_CONSTANT:
|
|
result = ExecutePacketType3_LOAD_ALU_CONSTANT(reader, packet_ptr, packet,
|
|
count);
|
|
break;
|
|
case PM4_IM_LOAD:
|
|
result = ExecutePacketType3_IM_LOAD(reader, packet_ptr, packet, count);
|
|
break;
|
|
case PM4_IM_LOAD_IMMEDIATE:
|
|
result = ExecutePacketType3_IM_LOAD_IMMEDIATE(reader, packet_ptr, packet,
|
|
count);
|
|
break;
|
|
case PM4_INVALIDATE_STATE:
|
|
result = ExecutePacketType3_INVALIDATE_STATE(reader, packet_ptr, packet,
|
|
count);
|
|
break;
|
|
|
|
case PM4_SET_BIN_MASK_LO: {
|
|
uint32_t value = reader->Read();
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_SET_BIN_MASK_LO = %.8X", packet_ptr,
|
|
packet, value);
|
|
bin_mask_ = (bin_mask_ & 0xFFFFFFFF00000000ull) | value;
|
|
result = true;
|
|
} break;
|
|
case PM4_SET_BIN_MASK_HI: {
|
|
uint32_t value = reader->Read();
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_SET_BIN_MASK_HI = %.8X", packet_ptr,
|
|
packet, value);
|
|
bin_mask_ =
|
|
(bin_mask_ & 0xFFFFFFFFull) | (static_cast<uint64_t>(value) << 32);
|
|
result = true;
|
|
} break;
|
|
case PM4_SET_BIN_SELECT_LO: {
|
|
uint32_t value = reader->Read();
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_SET_BIN_SELECT_LO = %.8X", packet_ptr,
|
|
packet, value);
|
|
bin_select_ = (bin_select_ & 0xFFFFFFFF00000000ull) | value;
|
|
result = true;
|
|
} break;
|
|
case PM4_SET_BIN_SELECT_HI: {
|
|
uint32_t value = reader->Read();
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_SET_BIN_SELECT_HI = %.8X", packet_ptr,
|
|
packet, value);
|
|
bin_select_ =
|
|
(bin_select_ & 0xFFFFFFFFull) | (static_cast<uint64_t>(value) << 32);
|
|
result = true;
|
|
} break;
|
|
|
|
// Ignored packets - useful if breaking on the default handler below.
|
|
case 0x50: // 0xC0015000 usually 2 words, 0xFFFFFFFF / 0x00000000
|
|
XETRACECP("[%.8X] Packet(%.8X): unknown!", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
reader->Skip(count);
|
|
break;
|
|
|
|
default:
|
|
XETRACECP("[%.8X] Packet(%.8X): unknown!", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
reader->Skip(count);
|
|
break;
|
|
}
|
|
|
|
assert_true(reader->offset() == data_start_offset + count);
|
|
return result;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_ME_INIT(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// initialize CP's micro-engine
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_ME_INIT", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
reader->Advance(count);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_NOP(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet, uint32_t count) {
|
|
// skip N 32-bit words to get to the next packet
|
|
// No-op, ignore some data.
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_NOP", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
reader->Advance(count);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_INTERRUPT(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// generate interrupt from the command stream
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_INTERRUPT", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
uint32_t cpu_mask = reader->Read();
|
|
for (int n = 0; n < 6; n++) {
|
|
if (cpu_mask & (1 << n)) {
|
|
graphics_system_->DispatchInterruptCallback(1, n);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_XE_SWAP(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// Xenia-specific VdSwap hook.
|
|
// VdSwap will post this to tell us we need to swap the screen/fire an
|
|
// interrupt.
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_XE_SWAP", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
reader->Advance(count);
|
|
if (swap_handler_) {
|
|
swap_handler_();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_INDIRECT_BUFFER(
|
|
RingbufferReader* reader, uint32_t packet_ptr, uint32_t packet,
|
|
uint32_t count) {
|
|
// indirect buffer dispatch
|
|
uint32_t list_ptr = reader->Read();
|
|
uint32_t list_length = reader->Read();
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_INDIRECT_BUFFER %.8X (%dw)", packet_ptr,
|
|
packet, list_ptr, list_length);
|
|
ExecuteIndirectBuffer(GpuToCpu(list_ptr), list_length);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_WAIT_REG_MEM(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// wait until a register or memory location is a specific value
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_WAIT_REG_MEM", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
uint32_t wait_info = reader->Read();
|
|
uint32_t poll_reg_addr = reader->Read();
|
|
uint32_t ref = reader->Read();
|
|
uint32_t mask = reader->Read();
|
|
uint32_t wait = reader->Read();
|
|
bool matched = false;
|
|
do {
|
|
uint32_t value;
|
|
if (wait_info & 0x10) {
|
|
// Memory.
|
|
auto endianness = static_cast<Endian>(poll_reg_addr & 0x3);
|
|
poll_reg_addr &= ~0x3;
|
|
value =
|
|
poly::load<uint32_t>(membase_ + GpuToCpu(packet_ptr, poll_reg_addr));
|
|
value = GpuSwap(value, endianness);
|
|
} else {
|
|
// Register.
|
|
assert_true(poll_reg_addr < RegisterFile::kRegisterCount);
|
|
value = register_file_->values[poll_reg_addr].u32;
|
|
if (poll_reg_addr == XE_GPU_REG_COHER_STATUS_HOST) {
|
|
MakeCoherent();
|
|
value = register_file_->values[poll_reg_addr].u32;
|
|
}
|
|
}
|
|
switch (wait_info & 0x7) {
|
|
case 0x0: // Never.
|
|
matched = false;
|
|
break;
|
|
case 0x1: // Less than reference.
|
|
matched = (value & mask) < ref;
|
|
break;
|
|
case 0x2: // Less than or equal to reference.
|
|
matched = (value & mask) <= ref;
|
|
break;
|
|
case 0x3: // Equal to reference.
|
|
matched = (value & mask) == ref;
|
|
break;
|
|
case 0x4: // Not equal to reference.
|
|
matched = (value & mask) != ref;
|
|
break;
|
|
case 0x5: // Greater than or equal to reference.
|
|
matched = (value & mask) >= ref;
|
|
break;
|
|
case 0x6: // Greater than reference.
|
|
matched = (value & mask) > ref;
|
|
break;
|
|
case 0x7: // Always
|
|
matched = true;
|
|
break;
|
|
}
|
|
if (!matched) {
|
|
// Wait.
|
|
if (wait >= 0x100) {
|
|
PrepareForWait();
|
|
Sleep(wait / 0x100);
|
|
} else {
|
|
SwitchToThread();
|
|
}
|
|
}
|
|
} while (!matched);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_REG_RMW(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// register read/modify/write
|
|
// ? (used during shader upload and edram setup)
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_REG_RMW", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
uint32_t rmw_info = reader->Read();
|
|
uint32_t and_mask = reader->Read();
|
|
uint32_t or_mask = reader->Read();
|
|
uint32_t value = register_file_->values[rmw_info & 0x1FFF].u32;
|
|
if ((rmw_info >> 30) & 0x1) {
|
|
// | reg
|
|
value |= register_file_->values[or_mask & 0x1FFF].u32;
|
|
} else {
|
|
// | imm
|
|
value |= or_mask;
|
|
}
|
|
if ((rmw_info >> 31) & 0x1) {
|
|
// & reg
|
|
value &= register_file_->values[and_mask & 0x1FFF].u32;
|
|
} else {
|
|
// & imm
|
|
value &= and_mask;
|
|
}
|
|
WriteRegister(packet_ptr, rmw_info & 0x1FFF, value);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_COND_WRITE(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// conditional write to memory or register
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_COND_WRITE", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
uint32_t wait_info = reader->Read();
|
|
uint32_t poll_reg_addr = reader->Read();
|
|
uint32_t ref = reader->Read();
|
|
uint32_t mask = reader->Read();
|
|
uint32_t write_reg_addr = reader->Read();
|
|
uint32_t write_data = reader->Read();
|
|
uint32_t value;
|
|
if (wait_info & 0x10) {
|
|
// Memory.
|
|
auto endianness = static_cast<Endian>(poll_reg_addr & 0x3);
|
|
poll_reg_addr &= ~0x3;
|
|
value =
|
|
poly::load<uint32_t>(membase_ + GpuToCpu(packet_ptr, poll_reg_addr));
|
|
value = GpuSwap(value, endianness);
|
|
} else {
|
|
// Register.
|
|
assert_true(poll_reg_addr < RegisterFile::kRegisterCount);
|
|
value = register_file_->values[poll_reg_addr].u32;
|
|
}
|
|
bool matched = false;
|
|
switch (wait_info & 0x7) {
|
|
case 0x0: // Never.
|
|
matched = false;
|
|
break;
|
|
case 0x1: // Less than reference.
|
|
matched = (value & mask) < ref;
|
|
break;
|
|
case 0x2: // Less than or equal to reference.
|
|
matched = (value & mask) <= ref;
|
|
break;
|
|
case 0x3: // Equal to reference.
|
|
matched = (value & mask) == ref;
|
|
break;
|
|
case 0x4: // Not equal to reference.
|
|
matched = (value & mask) != ref;
|
|
break;
|
|
case 0x5: // Greater than or equal to reference.
|
|
matched = (value & mask) >= ref;
|
|
break;
|
|
case 0x6: // Greater than reference.
|
|
matched = (value & mask) > ref;
|
|
break;
|
|
case 0x7: // Always
|
|
matched = true;
|
|
break;
|
|
}
|
|
if (matched) {
|
|
// Write.
|
|
if (wait_info & 0x100) {
|
|
// Memory.
|
|
auto endianness = static_cast<Endian>(write_reg_addr & 0x3);
|
|
write_reg_addr &= ~0x3;
|
|
write_data = GpuSwap(write_data, endianness);
|
|
poly::store(membase_ + GpuToCpu(packet_ptr, write_reg_addr), write_data);
|
|
} else {
|
|
// Register.
|
|
WriteRegister(packet_ptr, write_reg_addr, write_data);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_EVENT_WRITE(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// generate an event that creates a write to memory when completed
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_EVENT_WRITE (unimplemented!)", packet_ptr,
|
|
packet);
|
|
reader->TraceData(count);
|
|
uint32_t initiator = reader->Read();
|
|
if (count == 1) {
|
|
// Just an event flag? Where does this write?
|
|
} else {
|
|
// Write to an address.
|
|
assert_always();
|
|
reader->Advance(count - 1);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_EVENT_WRITE_SHD(
|
|
RingbufferReader* reader, uint32_t packet_ptr, uint32_t packet,
|
|
uint32_t count) {
|
|
// generate a VS|PS_done event
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_EVENT_WRITE_SHD", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
uint32_t initiator = reader->Read();
|
|
uint32_t address = reader->Read();
|
|
uint32_t value = reader->Read();
|
|
// Writeback initiator.
|
|
WriteRegister(packet_ptr, XE_GPU_REG_VGT_EVENT_INITIATOR, initiator & 0x3F);
|
|
uint32_t data_value;
|
|
if ((initiator >> 31) & 0x1) {
|
|
// Write counter (GPU vblank counter?).
|
|
data_value = counter_;
|
|
} else {
|
|
// Write value.
|
|
data_value = value;
|
|
}
|
|
auto endianness = static_cast<Endian>(address & 0x3);
|
|
address &= ~0x3;
|
|
data_value = GpuSwap(data_value, endianness);
|
|
poly::store(membase_ + GpuToCpu(address), data_value);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_DRAW_INDX(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// initiate fetch of index buffer and draw
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_DRAW_INDX", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
// dword0 = viz query info
|
|
uint32_t dword0 = reader->Read();
|
|
uint32_t dword1 = reader->Read();
|
|
uint32_t index_count = dword1 >> 16;
|
|
auto prim_type = static_cast<PrimitiveType>(dword1 & 0x3F);
|
|
|
|
uint32_t index_base = 0;
|
|
uint32_t index_size = 0;
|
|
Endian index_endianness = Endian::kUnspecified;
|
|
bool index_32bit = false;
|
|
uint32_t src_sel = (dword1 >> 6) & 0x3;
|
|
if (src_sel == 0x0) {
|
|
// Indexed draw.
|
|
index_base = reader->Read();
|
|
index_size = reader->Read();
|
|
index_endianness = static_cast<Endian>(index_size >> 30);
|
|
index_size &= 0x00FFFFFF;
|
|
index_32bit = (dword1 >> 11) & 0x1;
|
|
index_size *= index_32bit ? 4 : 2;
|
|
} else if (src_sel == 0x2) {
|
|
// Auto draw.
|
|
} else {
|
|
// Unknown source select.
|
|
assert_always();
|
|
}
|
|
|
|
if (!PrepareDraw(&draw_command_)) {
|
|
PLOGE("Invalid DRAW_INDX; ignoring");
|
|
return false;
|
|
}
|
|
draw_command_.prim_type = prim_type;
|
|
draw_command_.start_index = 0;
|
|
draw_command_.index_count = index_count;
|
|
draw_command_.base_vertex = 0;
|
|
if (src_sel == 0x0) {
|
|
// Indexed draw.
|
|
// TODO(benvanik): detect subregions of larger index buffers
|
|
/*driver_->PrepareDrawIndexBuffer(
|
|
draw_command_, index_base, index_size,
|
|
endianness,
|
|
index_32bit ? INDEX_FORMAT_32BIT : INDEX_FORMAT_16BIT);*/
|
|
draw_command_.index_buffer = nullptr;
|
|
} else if (src_sel == 0x2) {
|
|
// Auto draw.
|
|
draw_command_.index_buffer = nullptr;
|
|
} else {
|
|
// Unknown source select.
|
|
assert_always();
|
|
}
|
|
return IssueDraw(&draw_command_);
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_DRAW_INDX_2(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// draw using supplied indices in packet
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_DRAW_INDX_2", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
uint32_t dword0 = reader->Read();
|
|
uint32_t index_count = dword0 >> 16;
|
|
auto prim_type = static_cast<PrimitiveType>(dword0 & 0x3F);
|
|
uint32_t src_sel = (dword0 >> 6) & 0x3;
|
|
assert_true(src_sel == 0x2); // 'SrcSel=AutoIndex'
|
|
bool index_32bit = (dword0 >> 11) & 0x1;
|
|
uint32_t indices_size = index_count * (index_32bit ? 4 : 2);
|
|
reader->CheckRead(indices_size / sizeof(uint32_t));
|
|
uint32_t index_ptr = reader->ptr();
|
|
reader->Advance(count - 1);
|
|
if (!PrepareDraw(&draw_command_)) {
|
|
return false;
|
|
}
|
|
draw_command_.prim_type = prim_type;
|
|
draw_command_.start_index = 0;
|
|
draw_command_.index_count = index_count;
|
|
draw_command_.base_vertex = 0;
|
|
draw_command_.index_buffer = nullptr;
|
|
return IssueDraw(&draw_command_);
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_SET_CONSTANT(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// load constant into chip and to memory
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_SET_CONSTANT", packet_ptr, packet);
|
|
// PM4_REG(reg) ((0x4 << 16) | (GSL_HAL_SUBBLOCK_OFFSET(reg)))
|
|
// reg - 0x2000
|
|
uint32_t offset_type = reader->Read();
|
|
uint32_t index = offset_type & 0x7FF;
|
|
uint32_t type = (offset_type >> 16) & 0xFF;
|
|
switch (type) {
|
|
case 0x4: // REGISTER
|
|
index += 0x2000; // registers
|
|
for (uint32_t n = 0; n < count - 1; n++, index++) {
|
|
uint32_t data = reader->Read();
|
|
const char* reg_name = register_file_->GetRegisterName(index);
|
|
XETRACECP("[%.8X] %.8X -> %.4X %s", packet_ptr + (1 + n) * 4, data,
|
|
index, reg_name ? reg_name : "");
|
|
WriteRegister(packet_ptr, index, data);
|
|
}
|
|
break;
|
|
default:
|
|
assert_always();
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_LOAD_ALU_CONSTANT(
|
|
RingbufferReader* reader, uint32_t packet_ptr, uint32_t packet,
|
|
uint32_t count) {
|
|
// load constants from memory
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_LOAD_ALU_CONSTANT", packet_ptr, packet);
|
|
uint32_t address = reader->Read();
|
|
address &= 0x3FFFFFFF;
|
|
uint32_t offset_type = reader->Read();
|
|
uint32_t index = offset_type & 0x7FF;
|
|
uint32_t size = reader->Read();
|
|
size &= 0xFFF;
|
|
index += 0x4000; // alu constants
|
|
for (uint32_t n = 0; n < size; n++, index++) {
|
|
uint32_t data = poly::load_and_swap<uint32_t>(
|
|
membase_ + GpuToCpu(packet_ptr, address + n * 4));
|
|
const char* reg_name = register_file_->GetRegisterName(index);
|
|
XETRACECP("[%.8X] %.8X -> %.4X %s", packet_ptr, data, index,
|
|
reg_name ? reg_name : "");
|
|
WriteRegister(packet_ptr, index, data);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_IM_LOAD(RingbufferReader* reader,
|
|
uint32_t packet_ptr,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// load sequencer instruction memory (pointer-based)
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_IM_LOAD", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
uint32_t addr_type = reader->Read();
|
|
auto shader_type = static_cast<ShaderType>(addr_type & 0x3);
|
|
uint32_t addr = addr_type & ~0x3;
|
|
uint32_t start_size = reader->Read();
|
|
uint32_t start = start_size >> 16;
|
|
uint32_t size_dwords = start_size & 0xFFFF; // dwords
|
|
assert_true(start == 0);
|
|
LoadShader(shader_type,
|
|
reinterpret_cast<uint32_t*>(membase_ + GpuToCpu(packet_ptr, addr)),
|
|
size_dwords);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_IM_LOAD_IMMEDIATE(
|
|
RingbufferReader* reader, uint32_t packet_ptr, uint32_t packet,
|
|
uint32_t count) {
|
|
// load sequencer instruction memory (code embedded in packet)
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_IM_LOAD_IMMEDIATE", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
uint32_t dword0 = reader->Read();
|
|
uint32_t dword1 = reader->Read();
|
|
auto shader_type = static_cast<ShaderType>(dword0);
|
|
uint32_t start_size = dword1;
|
|
uint32_t start = start_size >> 16;
|
|
uint32_t size_dwords = start_size & 0xFFFF; // dwords
|
|
assert_true(start == 0);
|
|
reader->CheckRead(size_dwords);
|
|
LoadShader(shader_type, reinterpret_cast<uint32_t*>(membase_ + reader->ptr()),
|
|
size_dwords);
|
|
reader->Advance(size_dwords);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_INVALIDATE_STATE(
|
|
RingbufferReader* reader, uint32_t packet_ptr, uint32_t packet,
|
|
uint32_t count) {
|
|
// selective invalidation of state pointers
|
|
XETRACECP("[%.8X] Packet(%.8X): PM4_INVALIDATE_STATE", packet_ptr, packet);
|
|
reader->TraceData(count);
|
|
uint32_t mask = reader->Read();
|
|
// driver_->InvalidateState(mask);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::LoadShader(ShaderType shader_type,
|
|
const uint32_t* address,
|
|
uint32_t dword_count) {
|
|
SCOPE_profile_cpu_f("gpu");
|
|
|
|
// Hash the input memory and lookup the shader.
|
|
GL4Shader* shader_ptr = nullptr;
|
|
uint64_t hash = XXH64(address, dword_count * sizeof(uint32_t), 0);
|
|
auto it = shader_cache_.find(hash);
|
|
if (it != shader_cache_.end()) {
|
|
// Found in the cache.
|
|
// TODO(benvanik): compare bytes? Likelyhood of collision is low.
|
|
shader_ptr = it->second;
|
|
} else {
|
|
// Not found in cache.
|
|
// No translation is performed here, as it depends on program_cntl.
|
|
auto shader =
|
|
std::make_unique<GL4Shader>(shader_type, hash, address, dword_count);
|
|
shader_ptr = shader.get();
|
|
shader_cache_.insert({hash, shader_ptr});
|
|
all_shaders_.emplace_back(std::move(shader));
|
|
|
|
XELOGGPU("Set %s shader at %0.8X (%db):\n%s",
|
|
shader_type == ShaderType::kVertex ? "vertex" : "pixel",
|
|
uint32_t(reinterpret_cast<uintptr_t>(address) -
|
|
reinterpret_cast<uintptr_t>(membase_)),
|
|
dword_count * 4, shader_ptr->ucode_disassembly().c_str());
|
|
}
|
|
switch (shader_type) {
|
|
case ShaderType::kVertex:
|
|
active_vertex_shader_ = shader_ptr;
|
|
break;
|
|
case ShaderType::kPixel:
|
|
active_pixel_shader_ = shader_ptr;
|
|
break;
|
|
default:
|
|
assert_unhandled_case(shader_type);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::PrepareDraw(DrawCommand* draw_command) {
|
|
SCOPE_profile_cpu_f("gpu");
|
|
auto& regs = *register_file_;
|
|
auto& cmd = *draw_command;
|
|
|
|
// Reset the things we don't modify so that we have clean state.
|
|
cmd.prim_type = PrimitiveType::kPointList;
|
|
cmd.index_count = 0;
|
|
cmd.index_buffer = nullptr;
|
|
|
|
// Generic stuff.
|
|
cmd.start_index = regs[XE_GPU_REG_VGT_INDX_OFFSET].u32;
|
|
cmd.base_vertex = 0;
|
|
|
|
if (!UpdateState(draw_command)) {
|
|
return false;
|
|
}
|
|
if (!UpdateRenderTargets()) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::UpdateState(DrawCommand* draw_command) {
|
|
// Much of this state machine is extracted from:
|
|
// https://github.com/freedreno/mesa/blob/master/src/mesa/drivers/dri/r200/r200_state.c
|
|
// http://fossies.org/dox/MesaLib-10.3.5/fd2__gmem_8c_source.html
|
|
// http://www.x.org/docs/AMD/old/evergreen_3D_registers_v2.pdf
|
|
|
|
auto& regs = *register_file_;
|
|
|
|
union float4 {
|
|
float v[4];
|
|
struct {
|
|
float x, y, z, w;
|
|
};
|
|
};
|
|
struct UniformDataBlock {
|
|
float4 window_offset; // tx,ty,?,?
|
|
float4 window_scissor; // x0,y0,x1,y1
|
|
float4 viewport_offset; // tx,ty,tz,?
|
|
float4 viewport_scale; // sx,sy,sz,?
|
|
// TODO(benvanik): vertex format xyzw?
|
|
|
|
float4 alpha_test; // alpha test enable, func, ref, ?
|
|
|
|
// Register data from 0x4000 to 0x4927.
|
|
// SHADER_CONSTANT_000_X...
|
|
float4 float_consts[512];
|
|
// SHADER_CONSTANT_FETCH_00_0...
|
|
uint32_t fetch_consts[32 * 6];
|
|
// SHADER_CONSTANT_BOOL_000_031...
|
|
int32_t bool_consts[8];
|
|
// SHADER_CONSTANT_LOOP_00...
|
|
int32_t loop_consts[32];
|
|
};
|
|
static_assert(sizeof(UniformDataBlock) <= 16 * 1024,
|
|
"Need <=16k uniform data");
|
|
|
|
auto buffer_ptr = reinterpret_cast<UniformDataBlock*>(
|
|
glMapNamedBufferRange(uniform_data_buffer_, 0, 0,
|
|
GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT));
|
|
if (!buffer_ptr) {
|
|
PLOGE("Unable to map uniform data buffer");
|
|
return false;
|
|
}
|
|
|
|
// Window parameters.
|
|
// See r200UpdateWindow:
|
|
// https://github.com/freedreno/mesa/blob/master/src/mesa/drivers/dri/r200/r200_state.c
|
|
uint32_t window_offset = regs[XE_GPU_REG_PA_SC_WINDOW_OFFSET].u32;
|
|
buffer_ptr->window_offset.x = float(window_offset & 0x7FFF);
|
|
buffer_ptr->window_offset.y = float((window_offset >> 16) & 0x7FFF);
|
|
uint32_t window_scissor_tl = regs[XE_GPU_REG_PA_SC_WINDOW_SCISSOR_TL].u32;
|
|
uint32_t window_scissor_br = regs[XE_GPU_REG_PA_SC_WINDOW_SCISSOR_BR].u32;
|
|
buffer_ptr->window_scissor.x = float(window_scissor_tl & 0x7FFF);
|
|
buffer_ptr->window_scissor.y = float((window_scissor_tl >> 16) & 0x7FFF);
|
|
buffer_ptr->window_scissor.z = float(window_scissor_br & 0x7FFF);
|
|
buffer_ptr->window_scissor.w = float((window_scissor_br >> 16) & 0x7FFF);
|
|
|
|
// Viewport scaling. Only enabled if the flags are all set.
|
|
buffer_ptr->viewport_scale.x =
|
|
regs[XE_GPU_REG_PA_CL_VPORT_XSCALE].f32; // 640
|
|
buffer_ptr->viewport_offset.x =
|
|
regs[XE_GPU_REG_PA_CL_VPORT_XOFFSET].f32; // 640
|
|
buffer_ptr->viewport_scale.y =
|
|
regs[XE_GPU_REG_PA_CL_VPORT_YSCALE].f32; // -360
|
|
buffer_ptr->viewport_offset.y =
|
|
regs[XE_GPU_REG_PA_CL_VPORT_YOFFSET].f32; // 360
|
|
buffer_ptr->viewport_scale.z = regs[XE_GPU_REG_PA_CL_VPORT_ZSCALE].f32; // 1
|
|
buffer_ptr->viewport_offset.z =
|
|
regs[XE_GPU_REG_PA_CL_VPORT_ZOFFSET].f32; // 0
|
|
|
|
// Whether each of the viewport settings is enabled.
|
|
// We require it to be all or nothing right now.
|
|
uint32_t vte_control = regs[XE_GPU_REG_PA_CL_VTE_CNTL].u32;
|
|
bool vport_xscale_enable = (vte_control & (1 << 0)) > 0;
|
|
bool vport_xoffset_enable = (vte_control & (1 << 1)) > 0;
|
|
bool vport_yscale_enable = (vte_control & (1 << 2)) > 0;
|
|
bool vport_yoffset_enable = (vte_control & (1 << 3)) > 0;
|
|
bool vport_zscale_enable = (vte_control & (1 << 4)) > 0;
|
|
bool vport_zoffset_enable = (vte_control & (1 << 5)) > 0;
|
|
assert_true(vport_xscale_enable == vport_yscale_enable ==
|
|
vport_zscale_enable == vport_xoffset_enable ==
|
|
vport_yoffset_enable == vport_zoffset_enable);
|
|
// TODO(benvanik): pass to shaders? disable transform? etc?
|
|
glViewport(0, 0, 1280, 720);
|
|
|
|
// Copy over all constants.
|
|
// TODO(benvanik): partial updates, etc. We could use shader constant access
|
|
// knowledge that we get at compile time to only upload those constants
|
|
// required.
|
|
std::memcpy(
|
|
&buffer_ptr->float_consts, ®s[XE_GPU_REG_SHADER_CONSTANT_000_X].f32,
|
|
sizeof(buffer_ptr->float_consts) + sizeof(buffer_ptr->fetch_consts) +
|
|
sizeof(buffer_ptr->loop_consts) + sizeof(buffer_ptr->bool_consts));
|
|
|
|
// Scissoring.
|
|
int32_t screen_scissor_tl = regs[XE_GPU_REG_PA_SC_SCREEN_SCISSOR_TL].u32;
|
|
int32_t screen_scissor_br = regs[XE_GPU_REG_PA_SC_SCREEN_SCISSOR_BR].u32;
|
|
if (screen_scissor_tl != 0 && screen_scissor_br != 0x20002000) {
|
|
glEnable(GL_SCISSOR_TEST);
|
|
// TODO(benvanik): signed?
|
|
int32_t screen_scissor_x = screen_scissor_tl & 0x7FFF;
|
|
int32_t screen_scissor_y = (screen_scissor_tl >> 16) & 0x7FFF;
|
|
int32_t screen_scissor_w = screen_scissor_br & 0x7FFF - screen_scissor_x;
|
|
int32_t screen_scissor_h =
|
|
(screen_scissor_br >> 16) & 0x7FFF - screen_scissor_y;
|
|
glScissor(screen_scissor_x, screen_scissor_y, screen_scissor_w,
|
|
screen_scissor_h);
|
|
} else {
|
|
glDisable(GL_SCISSOR_TEST);
|
|
}
|
|
|
|
// Rasterizer state.
|
|
uint32_t mode_control = regs[XE_GPU_REG_PA_SU_SC_MODE_CNTL].u32;
|
|
if (draw_command->prim_type == PrimitiveType::kRectangleList) {
|
|
// Rect lists aren't culled. There may be other things they skip too.
|
|
glDisable(GL_CULL_FACE);
|
|
} else {
|
|
switch (mode_control & 0x3) {
|
|
case 0:
|
|
glDisable(GL_CULL_FACE);
|
|
break;
|
|
case 1:
|
|
glEnable(GL_CULL_FACE);
|
|
glCullFace(GL_FRONT);
|
|
break;
|
|
case 2:
|
|
glEnable(GL_CULL_FACE);
|
|
glCullFace(GL_BACK);
|
|
break;
|
|
}
|
|
}
|
|
if (mode_control & 0x4) {
|
|
glFrontFace(GL_CW);
|
|
} else {
|
|
glFrontFace(GL_CCW);
|
|
}
|
|
// TODO(benvanik): wireframe mode.
|
|
// glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
|
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
|
|
|
// Alpha testing -- ALPHAREF, ALPHAFUNC, ALPHATESTENABLE
|
|
// Deprecated in GL, implemented in shader.
|
|
// if(ALPHATESTENABLE && frag_out.a [<=/ALPHAFUNC] ALPHAREF) discard;
|
|
uint32_t color_control = regs[XE_GPU_REG_RB_COLORCONTROL].u32;
|
|
buffer_ptr->alpha_test.x =
|
|
(color_control & 0x4) ? 1.0f : 0.0f; // ALPAHTESTENABLE
|
|
buffer_ptr->alpha_test.y = float(color_control & 0x3); // ALPHAFUNC
|
|
buffer_ptr->alpha_test.z = regs[XE_GPU_REG_RB_ALPHA_REF].f32;
|
|
|
|
static const GLenum blend_map[] = {
|
|
/* 0 */ GL_ZERO,
|
|
/* 1 */ GL_ONE,
|
|
/* 2 */ GL_ZERO, // ?
|
|
/* 3 */ GL_ZERO, // ?
|
|
/* 4 */ GL_SRC_COLOR,
|
|
/* 5 */ GL_ONE_MINUS_SRC_COLOR,
|
|
/* 6 */ GL_SRC_ALPHA,
|
|
/* 7 */ GL_ONE_MINUS_SRC_ALPHA,
|
|
/* 8 */ GL_DST_COLOR,
|
|
/* 9 */ GL_ONE_MINUS_DST_COLOR,
|
|
/* 10 */ GL_DST_ALPHA,
|
|
/* 11 */ GL_ONE_MINUS_DST_ALPHA,
|
|
/* 12 */ GL_CONSTANT_COLOR,
|
|
/* 13 */ GL_ONE_MINUS_CONSTANT_COLOR,
|
|
/* 14 */ GL_CONSTANT_ALPHA,
|
|
/* 15 */ GL_ONE_MINUS_CONSTANT_ALPHA,
|
|
/* 16 */ GL_SRC_ALPHA_SATURATE,
|
|
};
|
|
static const GLenum blend_op_map[] = {
|
|
/* 0 */ GL_FUNC_ADD,
|
|
/* 1 */ GL_FUNC_SUBTRACT,
|
|
/* 2 */ GL_MIN,
|
|
/* 3 */ GL_MAX,
|
|
/* 4 */ GL_FUNC_REVERSE_SUBTRACT,
|
|
};
|
|
uint32_t color_mask = regs[XE_GPU_REG_RB_COLOR_MASK].u32;
|
|
uint32_t blend_control[4] = {
|
|
regs[XE_GPU_REG_RB_BLENDCONTROL_0].u32,
|
|
regs[XE_GPU_REG_RB_BLENDCONTROL_1].u32,
|
|
regs[XE_GPU_REG_RB_BLENDCONTROL_2].u32,
|
|
regs[XE_GPU_REG_RB_BLENDCONTROL_3].u32,
|
|
};
|
|
for (int n = 0; n < poly::countof(blend_control); n++) {
|
|
// A2XX_RB_BLEND_CONTROL_COLOR_SRCBLEND
|
|
auto src_blend = blend_map[(blend_control[n] & 0x0000001F) >> 0];
|
|
// A2XX_RB_BLEND_CONTROL_COLOR_DESTBLEND
|
|
auto dest_blend = blend_map[(blend_control[n] & 0x00001F00) >> 8];
|
|
// A2XX_RB_BLEND_CONTROL_COLOR_COMB_FCN
|
|
auto blend_op = blend_op_map[(blend_control[n] & 0x000000E0) >> 5];
|
|
// A2XX_RB_BLEND_CONTROL_ALPHA_SRCBLEND
|
|
auto src_blend_alpha = blend_map[(blend_control[n] & 0x001F0000) >> 16];
|
|
// A2XX_RB_BLEND_CONTROL_ALPHA_DESTBLEND
|
|
auto dest_blend_alpha = blend_map[(blend_control[n] & 0x1F000000) >> 24];
|
|
// A2XX_RB_BLEND_CONTROL_ALPHA_COMB_FCN
|
|
auto blend_op_alpha = blend_op_map[(blend_control[n] & 0x00E00000) >> 21];
|
|
// A2XX_RB_COLOR_MASK_WRITE_*
|
|
uint32_t write_mask = (color_mask >> (n * 4)) & 0xF;
|
|
// A2XX_RB_COLORCONTROL_BLEND_DISABLE ?? Can't find this!
|
|
// Just guess based on actions.
|
|
bool blend_enable =
|
|
!((src_blend == GL_ONE) && (dest_blend == GL_ZERO) &&
|
|
(blend_op == GL_FUNC_ADD) && (src_blend_alpha == GL_ONE) &&
|
|
(dest_blend_alpha == GL_ZERO) && (blend_op_alpha == GL_FUNC_ADD));
|
|
if (blend_enable) {
|
|
glEnablei(GL_BLEND, n);
|
|
glBlendEquationSeparatei(n, blend_op, blend_op_alpha);
|
|
glBlendFuncSeparatei(n, src_blend, dest_blend, src_blend_alpha,
|
|
dest_blend_alpha);
|
|
} else {
|
|
glDisablei(GL_BLEND, n);
|
|
}
|
|
}
|
|
float blend_color[4] = {
|
|
regs[XE_GPU_REG_RB_BLEND_RED].f32, regs[XE_GPU_REG_RB_BLEND_GREEN].f32,
|
|
regs[XE_GPU_REG_RB_BLEND_BLUE].f32, regs[XE_GPU_REG_RB_BLEND_ALPHA].f32,
|
|
};
|
|
glBlendColor(blend_color[0], blend_color[1], blend_color[2], blend_color[3]);
|
|
|
|
static const GLenum compare_func_map[] = {
|
|
/* 0 */ GL_NEVER,
|
|
/* 1 */ GL_LESS,
|
|
/* 2 */ GL_EQUAL,
|
|
/* 3 */ GL_LEQUAL,
|
|
/* 4 */ GL_GREATER,
|
|
/* 5 */ GL_NOTEQUAL,
|
|
/* 6 */ GL_GEQUAL,
|
|
/* 7 */ GL_ALWAYS,
|
|
};
|
|
static const GLenum stencil_op_map[] = {
|
|
/* 0 */ GL_KEEP,
|
|
/* 1 */ GL_ZERO,
|
|
/* 2 */ GL_REPLACE,
|
|
/* 3 */ GL_INCR_WRAP,
|
|
/* 4 */ GL_DECR_WRAP,
|
|
/* 5 */ GL_INVERT,
|
|
/* 6 */ GL_INCR,
|
|
/* 7 */ GL_DECR,
|
|
};
|
|
uint32_t depth_control = regs[XE_GPU_REG_RB_DEPTHCONTROL].u32;
|
|
// A2XX_RB_DEPTHCONTROL_Z_ENABLE
|
|
if (depth_control & 0x00000002) {
|
|
glEnable(GL_DEPTH_TEST);
|
|
} else {
|
|
glDisable(GL_DEPTH_TEST);
|
|
}
|
|
// A2XX_RB_DEPTHCONTROL_Z_WRITE_ENABLE
|
|
glDepthMask((depth_control & 0x00000004) ? GL_TRUE : GL_FALSE);
|
|
// A2XX_RB_DEPTHCONTROL_EARLY_Z_ENABLE
|
|
// ?
|
|
// A2XX_RB_DEPTHCONTROL_ZFUNC
|
|
glDepthFunc(compare_func_map[(depth_control & 0x00000070) >> 4]);
|
|
// A2XX_RB_DEPTHCONTROL_STENCIL_ENABLE
|
|
if (depth_control & 0x00000001) {
|
|
glEnable(GL_STENCIL_TEST);
|
|
} else {
|
|
glDisable(GL_STENCIL_TEST);
|
|
}
|
|
uint32_t stencil_ref_mask = regs[XE_GPU_REG_RB_STENCILREFMASK].u32;
|
|
// RB_STENCILREFMASK_STENCILREF
|
|
uint32_t stencil_ref = (stencil_ref_mask & 0x000000FF);
|
|
// RB_STENCILREFMASK_STENCILMASK
|
|
uint32_t stencil_read_mask = (stencil_ref_mask & 0x0000FF00) >> 8;
|
|
// RB_STENCILREFMASK_STENCILWRITEMASK
|
|
glStencilMask((stencil_ref_mask & 0x00FF0000) >> 16);
|
|
// A2XX_RB_DEPTHCONTROL_BACKFACE_ENABLE
|
|
bool backface_enabled = (depth_control & 0x00000080) != 0;
|
|
if (backface_enabled) {
|
|
// A2XX_RB_DEPTHCONTROL_STENCILFUNC
|
|
glStencilFuncSeparate(GL_FRONT,
|
|
compare_func_map[(depth_control & 0x00000700) >> 8],
|
|
stencil_ref, stencil_read_mask);
|
|
// A2XX_RB_DEPTHCONTROL_STENCILFAIL
|
|
// A2XX_RB_DEPTHCONTROL_STENCILZFAIL
|
|
// A2XX_RB_DEPTHCONTROL_STENCILZPASS
|
|
glStencilOpSeparate(GL_FRONT,
|
|
stencil_op_map[(depth_control & 0x00003800) >> 11],
|
|
stencil_op_map[(depth_control & 0x000E0000) >> 17],
|
|
stencil_op_map[(depth_control & 0x0001C000) >> 14]);
|
|
// A2XX_RB_DEPTHCONTROL_STENCILFUNC_BF
|
|
glStencilFuncSeparate(GL_BACK,
|
|
compare_func_map[(depth_control & 0x00700000) >> 20],
|
|
stencil_ref, stencil_read_mask);
|
|
// A2XX_RB_DEPTHCONTROL_STENCILFAIL_BF
|
|
// A2XX_RB_DEPTHCONTROL_STENCILZFAIL_BF
|
|
// A2XX_RB_DEPTHCONTROL_STENCILZPASS_BF
|
|
glStencilOpSeparate(GL_BACK,
|
|
stencil_op_map[(depth_control & 0x03800000) >> 23],
|
|
stencil_op_map[(depth_control & 0xE0000000) >> 29],
|
|
stencil_op_map[(depth_control & 0x1C000000) >> 26]);
|
|
} else {
|
|
// Backfaces disabled - treat backfaces as frontfaces.
|
|
glStencilFunc(compare_func_map[(depth_control & 0x00000700) >> 8],
|
|
stencil_ref, stencil_read_mask);
|
|
glStencilOp(stencil_op_map[(depth_control & 0x00003800) >> 11],
|
|
stencil_op_map[(depth_control & 0x000E0000) >> 17],
|
|
stencil_op_map[(depth_control & 0x0001C000) >> 14]);
|
|
}
|
|
|
|
glUnmapNamedBuffer(uniform_data_buffer_);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::UpdateRenderTargets() {
|
|
auto& regs = *register_file_;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::IssueDraw(DrawCommand* draw_command) {
|
|
SCOPE_profile_cpu_f("gpu");
|
|
|
|
return true;
|
|
}
|
|
|
|
} // namespace gl4
|
|
} // namespace gpu
|
|
} // namespace xe
|