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52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef ALLOY_BACKEND_BACKEND_H_
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#define ALLOY_BACKEND_BACKEND_H_
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#include <memory>
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#include "alloy/backend/machine_info.h"
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namespace alloy {
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namespace runtime {
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class Runtime;
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} // namespace runtime
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} // namespace alloy
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namespace alloy {
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namespace backend {
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class Assembler;
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class Backend {
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public:
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Backend(runtime::Runtime* runtime);
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virtual ~Backend();
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runtime::Runtime* runtime() const { return runtime_; }
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const MachineInfo* machine_info() const { return &machine_info_; }
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virtual int Initialize();
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virtual void* AllocThreadData();
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virtual void FreeThreadData(void* thread_data);
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virtual std::unique_ptr<Assembler> CreateAssembler() = 0;
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protected:
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runtime::Runtime* runtime_;
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MachineInfo machine_info_;
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};
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} // namespace backend
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} // namespace alloy
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#endif // ALLOY_BACKEND_BACKEND_H_
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