/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2014 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef POLY_DEBUGGING_H_ #define POLY_DEBUGGING_H_ #include #include namespace poly { namespace debugging { // Returns true if a debugger is attached to this process. // The state may change at any time (attach after launch, etc), so do not // cache this value. Determining if the debugger is attached is expensive, // though, so avoid calling it frequently. bool IsDebuggerAttached(); // Breaks into the debugger if it is attached. // If no debugger is present, a signal will be raised. void Break(); } // namespace debugging } // namespace poly #endif // POLY_DEBUGGING_H_