/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include #include #include #include namespace alloy { namespace runtime { Function::Function(FunctionInfo* symbol_info) : address_(symbol_info->address()), symbol_info_(symbol_info) {} Function::~Function() = default; int Function::AddBreakpoint(Breakpoint* breakpoint) { std::lock_guard guard(lock_); bool found = false; for (auto other : breakpoints_) { if (other == breakpoint) { found = true; break; } } if (!found) { breakpoints_.push_back(breakpoint); AddBreakpointImpl(breakpoint); } return found ? 1 : 0; } int Function::RemoveBreakpoint(Breakpoint* breakpoint) { std::lock_guard guard(lock_); bool found = false; for (auto it = breakpoints_.begin(); it != breakpoints_.end(); ++it) { if (*it == breakpoint) { breakpoints_.erase(it); RemoveBreakpointImpl(breakpoint); found = true; break; } } return found ? 0 : 1; } Breakpoint* Function::FindBreakpoint(uint64_t address) { std::lock_guard guard(lock_); Breakpoint* result = nullptr; for (auto breakpoint : breakpoints_) { if (breakpoint->address() == address) { result = breakpoint; break; } } return result; } int Function::Call(ThreadState* thread_state, uint64_t return_address) { SCOPE_profile_cpu_f("alloy"); ThreadState* original_thread_state = ThreadState::Get(); if (original_thread_state != thread_state) { ThreadState::Bind(thread_state); } int result = 0; if (symbol_info_->behavior() == FunctionInfo::BEHAVIOR_EXTERN) { auto handler = symbol_info_->extern_handler(); if (handler) { handler(thread_state->raw_context(), symbol_info_->extern_arg0(), symbol_info_->extern_arg1()); } else { XELOGW("undefined extern call to %.8llX %s", symbol_info_->address(), symbol_info_->name().c_str()); result = 1; } } else { CallImpl(thread_state, return_address); } if (original_thread_state != thread_state) { ThreadState::Bind(original_thread_state); } return result; } } // namespace runtime } // namespace alloy