/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include #include #include using namespace alloy; using namespace alloy::runtime; Function::Function(Type type, uint64_t address) : type_(type), address_(address), debug_info_(0) { } Function::~Function() { } int Function::Call(ThreadState* thread_state, uint64_t return_address) { ThreadState* original_thread_state = ThreadState::Get(); if (original_thread_state != thread_state) { ThreadState::Bind(thread_state); } int result = CallImpl(thread_state, return_address); if (original_thread_state != thread_state) { ThreadState::Bind(original_thread_state); } return result; } ExternFunction::ExternFunction( uint64_t address, Handler handler, void* arg0, void* arg1) : handler_(handler), arg0_(arg0), arg1_(arg1), Function(Function::EXTERN_FUNCTION, address) { } ExternFunction::~ExternFunction() { } int ExternFunction::CallImpl(ThreadState* thread_state, uint64_t return_address) { if (!handler_) { XELOGW("undefined extern call to %.8X", address()); return 0; } handler_(thread_state->raw_context(), arg0_, arg1_); return 0; } GuestFunction::GuestFunction(FunctionInfo* symbol_info) : symbol_info_(symbol_info), Function(Function::USER_FUNCTION, symbol_info->address()) { } GuestFunction::~GuestFunction() { }