/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include #include namespace alloy { namespace compiler { using alloy::hir::HIRBuilder; using alloy::runtime::Runtime; Compiler::Compiler(Runtime* runtime) : runtime_(runtime) {} Compiler::~Compiler() { Reset(); } void Compiler::AddPass(std::unique_ptr pass) { pass->Initialize(this); passes_.push_back(std::move(pass)); } void Compiler::Reset() {} int Compiler::Compile(HIRBuilder* builder) { SCOPE_profile_cpu_f("alloy"); // TODO(benvanik): sophisticated stuff. Run passes in parallel, run until they // stop changing things, etc. for (size_t i = 0; i < passes_.size(); ++i) { auto& pass = passes_[i]; scratch_arena_.Reset(); if (pass->Run(builder)) { return 1; } } return 0; } } // namespace compiler } // namespace alloy