/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include "xenia/gpu/gpu_flags.h" DEFINE_string(trace_gpu_prefix, "scratch/gpu/", "Prefix path for GPU trace files.", "GPU"); DEFINE_bool(trace_gpu_stream, false, "Trace all GPU packets.", "GPU"); DEFINE_string(dump_shaders, "", "Path to write GPU shaders to as they are compiled.", "GPU"); DEFINE_bool(vsync, true, "Enable VSYNC.", "GPU");