Triang3l
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b787f2dec1
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[GPU] GPR count limit is 128, not 64
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2022-06-26 14:45:49 +03:00 |
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Triang3l
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7869b080d3
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[D3D12] Truncate depth to float24 in EDRAM range ownership transfers and resolves by default
Doesn't ruin the "greater or equal" depth test in subsequent rendering passes if precision is lost, unlike rounding to the nearest
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2022-06-22 12:53:09 +03:00 |
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Triang3l
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56f72da137
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[GPU] More exact PWL texture/RT gamma conversion
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2022-06-07 21:26:34 +03:00 |
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Triang3l
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84fcd5defa
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[GPU] Fix resolve destination offset and extent calculation
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2022-06-02 21:47:30 +03:00 |
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Triang3l
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25594c918c
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[GPU] Fix tiled texture memory extent calculation
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2022-05-31 23:17:33 +03:00 |
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Triang3l
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8701c9f24e
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[D3D12] Texture load code cleanup and resolution scaling fixes
The resolution scale is now taken into account when copying from the mip tail.
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2022-05-24 22:28:42 +03:00 |
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Triang3l
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cf3069eb13
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[GPU] Signedness in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip]
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2022-05-22 22:11:59 +03:00 |
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Triang3l
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ef808e9def
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[GPU] _REP explanation in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip]
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2022-05-22 21:46:11 +03:00 |
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Triang3l
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d3561d2f47
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[D3D12] Pre-swizzle 2x1-subsampled formats
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2022-05-22 20:31:48 +03:00 |
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Triang3l
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1dcc919a33
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[GPU] Move k_Y1_Cr_Y0_Cb_REP usage example to xenos.h
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2022-05-19 21:41:52 +03:00 |
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Triang3l
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7d63d6e1d3
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[D3D12] Fix 2:1-subsampled format swizzle
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2022-05-19 21:40:03 +03:00 |
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Triang3l
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d280b3953d
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[GPU] Texture object/binding management to common superclass
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2022-05-14 16:18:10 +03:00 |
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Triang3l
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5519dbb39f
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[GPU] Shader control flow documentation improvements
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2022-04-27 21:34:08 +03:00 |
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Triang3l
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fdec0ab332
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[Code] Make union usage more consistent
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2021-11-03 20:45:09 +03:00 |
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Triang3l
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28fec845d5
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[GPU] Document memexport/resolve formats with more details
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2021-10-22 20:00:41 +03:00 |
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Triang3l
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e720e0a540
|
[Code] Remove game names from code comments (most of at least)
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2021-09-05 21:27:40 +03:00 |
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Triang3l
|
458e4e1a31
|
[GPU] Official RB name from RDNA/GCN/TeraScale/Xenos docs/news
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2021-07-01 23:43:01 +03:00 |
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Triang3l
|
50bb35b4b4
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[GPU] Polygon offset scale factor in xenos.h
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2021-06-09 20:46:24 +03:00 |
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Triang3l
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22ee200f3e
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[GPU] Use polygon mode only for DualMode, not non-Disabled
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2021-06-07 16:40:01 +03:00 |
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Triang3l
|
538aa91015
|
[GPU] Primitive processor with Vulkan 1.0 base cases, 24-bit indices and clamping
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2021-06-04 23:57:46 +03:00 |
|
Joel Linn
|
806a33d625
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[GPU] Use le<> type for depth sample counts
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2021-06-02 22:28:43 -05:00 |
|
Joel Linn
|
6dfa36d1b8
|
[GPU] Misc GCC build fixes
|
2021-06-02 22:28:43 -05:00 |
|
Joel Linn
|
a86d7173e1
|
Refactor FourCC magic uses
- Use new fourcc_t type
- Improves compiler compatibility by removing multi chars
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2021-06-02 22:28:43 -05:00 |
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Triang3l
|
f39020700a
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[GPU] Cleanup: XEPACKED -> static_assert_size/alignas
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2021-05-16 14:03:36 +03:00 |
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Triang3l
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4eca2326c3
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[GPU/D3D12] Support texture pitch, more precise texture extent/stride calculations
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2021-05-13 23:02:11 +03:00 |
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Triang3l
|
913e1e949c
|
[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
|
2021-04-26 22:12:09 +03:00 |
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Triang3l
|
dcde08a493
|
[GPU] PS and rasterization disabling cleanup
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2020-12-24 23:40:38 +03:00 |
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Triang3l
|
e6fa0ad139
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[GPU] Dynamic r# count via shader modifications + refactoring
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2020-12-19 16:14:54 +03:00 |
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Triang3l
|
b106aa88e6
|
[GPU] Complete some register bitfield declarations
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2020-12-12 20:01:41 +03:00 |
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Triang3l
|
9a4643d0f2
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[GPU] Non-ROV f24 trunc/round, host shader modifications, cache dir
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2020-12-07 22:31:46 +03:00 |
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Triang3l
|
b06138b464
|
[GPU] Disable faceness for rectangles temporarily
|
2020-11-21 21:52:17 +03:00 |
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Triang3l
|
44a3f200c3
|
[GPU] Rename PrimitiveTwoFaced to PrimitivePolygonal, add rects to it and ignore fill modes for non-polygons
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2020-11-19 23:55:49 +03:00 |
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Triang3l
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bd5f77bc3b
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[GPU] Common resolve code based on compute shaders, swap MSAA samples 1 and 2, change ROV write rounding, random refactoring
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2020-08-09 21:33:10 +03:00 |
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Triang3l
|
b84239d507
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[GPU] xenos.h: max texture size, interpolators
|
2020-07-11 18:56:56 +03:00 |
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Triang3l
|
4bb0ca0e09
|
[GPU] Move all xenos.h to gpu::xenos, disambiguate Dimension/TextureDimension
|
2020-07-11 15:54:22 +03:00 |
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Triang3l
|
39490f3c3a
|
[GPU] Centroid interpolation usage comment
|
2020-07-09 12:22:45 +03:00 |
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Triang3l
|
1547b9df41
|
[D3D12] Interpolation at centroid
|
2020-07-08 23:20:36 +03:00 |
|
Triang3l
|
8a64861ec0
|
[DXBC] New tfetch: pre-swizzle signs, additive LOD + refactoring
|
2020-06-06 19:12:34 +03:00 |
|
Joel Linn
|
68dd818029
|
[GPU] Add workaround for occlusion queries.
|
2020-06-01 22:40:55 -05:00 |
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Triang3l
|
aa73d652ba
|
[DXBC] OpenGL snorm vfetch because why not
|
2020-05-24 19:25:35 +03:00 |
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Triang3l
|
3879ff29b3
|
[DXBC/GPU] vfetch to new codegen, signed vfetch offset, fix AND with system flags
|
2020-05-23 17:15:11 +03:00 |
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Triang3l
|
581646cff2
|
[GPU] Lint xe_gpu_texture_fetch_t
|
2020-05-17 01:38:15 +03:00 |
|
Triang3l
|
0d14ae01bb
|
[D3D12] Allow non-adaptive tessellation for patch primitive types, and all triangle and quad tessellation modes
|
2020-05-11 22:40:52 +03:00 |
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Triang3l
|
a3b4c77fdb
|
[GPU] Add texture_util::SwizzleSigns for later
|
2020-05-11 16:30:09 +03:00 |
|
Triang3l
|
c4f47039eb
|
[GPU] Fix a typo in the tessellation patch types comment
|
2020-04-06 00:08:05 +03:00 |
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Triang3l
|
4b9f63cdf1
|
[GPU] Shader::HostVertexShaderType enum for domain shader types
|
2020-04-06 00:03:23 +03:00 |
|
Triang3l
|
90b772a330
|
[GPU] Set VGT_DRAW_INITIATOR and use major mode from it
|
2020-02-24 23:27:25 +03:00 |
|
Triang3l
|
1336316139
|
[D3D12] Vertex kill and multipass vertex exports
|
2020-02-20 08:56:16 +03:00 |
|
Triang3l
|
47eee5e1c3
|
[GPU] Unified function for mip level bounds, BaseMap mip filter, small refactoring
|
2020-02-18 23:31:48 +03:00 |
|
Triang3l
|
710d225d0a
|
[GPU] --gpu_allow_invalid_fetch_constants to bypass invalid fetch constant type errors
|
2020-02-16 19:35:26 +03:00 |
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