emoose
ac5d548e90
[Kernel] *FormatData: make peek() match get() endian, fix skip() not advancing pointer
2020-02-24 14:58:09 -06:00
Triang3l
90b772a330
[GPU] Set VGT_DRAW_INITIATOR and use major mode from it
2020-02-24 23:27:25 +03:00
Triang3l
c156616103
[Memory] Invalidate physical memory in Release/Decommit ( #1559 )
2020-02-24 01:04:30 +03:00
Triang3l
95475d5f78
[D3D12] SharedMemory::ClearCache invalidating pages, destroying watches
2020-02-23 15:55:41 +03:00
Triang3l
cf99696e79
[Kernel] Fix incorrect TranslatePhysical usage in XFile
2020-02-23 14:51:49 +03:00
Rick Gibbed
4ca0d0a656
[App] Remove inadvertent constexpr.
2020-02-22 13:50:17 -06:00
gibbed
a6e6f0f7bf
Lint cleanup.
2020-02-22 13:29:07 -06:00
Triang3l
d156c3275d
[Memory] Fix incorrect comparison in QueryRangeAccess
2020-02-22 18:12:46 +03:00
Triang3l
1e9f999b37
[Kernel] Add xe:: in XFile::Read for consistency
2020-02-22 18:10:25 +03:00
Triang3l
f858631245
[Kernel] Trigger memory callbacks after file read
2020-02-22 18:06:56 +03:00
Triang3l
028c784c5c
[Memory] Make heap_size actually mean size rather than high address
2020-02-22 14:55:28 +03:00
Joel Linn
8efa35d996
Remove unused yaml-cpp.
2020-02-20 06:44:34 -06:00
Joel Linn
64539621b4
Replace binary_function by plain function.
...
- Deprecated in C++11
- Removed in C++17
2020-02-20 06:44:09 -06:00
gibbed
722018d095
[Kernel] Use reserved form of sc for dynamic imports.
2020-02-20 01:01:31 -06:00
Triang3l
c7cb964b4e
[D3D12] Recompile immediate_ps after the change to SampleLevel
2020-02-20 08:57:16 +03:00
Triang3l
1336316139
[D3D12] Vertex kill and multipass vertex exports
2020-02-20 08:56:16 +03:00
Triang3l
47eee5e1c3
[GPU] Unified function for mip level bounds, BaseMap mip filter, small refactoring
2020-02-18 23:31:48 +03:00
Triang3l
710d225d0a
[GPU] --gpu_allow_invalid_fetch_constants to bypass invalid fetch constant type errors
2020-02-16 19:35:26 +03:00
Triang3l
d18e63e6e2
[D3D12] Always write original shader source in DXBC if PIX is attached
2020-02-16 18:09:22 +03:00
Triang3l
8ec813de82
[Memory, D3D12] Various refactoring from data provider development
2020-02-15 21:35:24 +03:00
Triang3l
b59ae30ec3
[D3D12] DXBC: Fix two uninitialized register usages in ROV code, better comments
2020-02-13 08:31:01 +03:00
gibbed
cc47704a6b
[CPU] Use reserved form of sc for imports.
2020-02-11 06:45:57 -06:00
gibbed
e2346ee539
[PPC] Support basic form of sc.
2020-02-11 06:45:57 -06:00
Gliniak
d241a98189
[Kernel] Rewrote ObReferenceObjectByHandle
2020-02-10 20:52:23 -06:00
Triang3l
014d03193e
[D3D12] Convert dxbc_shader_translator_om.cc to new DXBC emission code
2020-02-10 23:50:26 +03:00
Joel Linn
160f218210
[APU/Linux] Implement cross platform audio using SDL2 library.
2020-02-10 14:01:47 -06:00
Joel Linn
64f3925c7d
[HID/Linux] Implement cross platform controller input using SDL2 library.
2020-02-10 13:41:19 -06:00
Joel Linn
498b73612f
Link against SDL2.
...
- Use MSVC delayed loading on Windows.
- Rely on system libraries for Linux.
- Add libsdl2-dev to Travis.
2020-02-10 13:41:19 -06:00
Rados??aw Gli??ski
404aa82147
[CPU] Implemented instructions: rldclx, rldcrx
2020-02-09 16:48:50 -06:00
gibbed
0b3cdf2aaa
[Base] Fix non-Windows bit_scan_forward.
2020-02-09 16:37:52 -06:00
Prism Tutaj
fc37f3e93a
[App] Fix discord cvar
2020-02-09 16:21:51 -06:00
Joel Linn
2aa008e02e
[HID] Fix Demo for XInput
2020-02-09 16:19:39 -06:00
Gliniak
0d866aa173
[CPU] Increased maximum function count
2020-02-09 15:47:29 -06:00
Silent
684f9fedec
[Base] Remove kMaxPath from Windows, it should not be used
...
All instances of kMaxPath or MAX_PATH being used have been removed,
and removing this constant is supposed to encourage writing code
without artificial constraints on path length.
2020-02-09 14:02:37 -06:00
Silent
f392347673
[GPU] Remove MAX_PATH limit from Shader::Dump
2020-02-09 14:02:37 -06:00
Silent
d3a73022fd
[UI] Remove MAX_PATH limit from WM_DROPFILES
...
Also required const-ifying a file drop message.
2020-02-09 14:02:22 -06:00
Silent
96a9397349
[Base] Remove MAX_PATH limit from GetUserFolder
...
Replace SHGetFolderPath with SHGetKnownFolderPath to remove the limit
2020-02-09 14:01:39 -06:00
Silent
6f2c39d8d1
[Base] Remove MAX_PATH limit from to_absolute_path
...
Let _wfullpath allocate memory by itself to remove the limit
2020-02-09 14:01:39 -06:00
gibbed
74c95c64d2
[Kernel] Ignore page size with base addr allocs.
...
Changes NtAllocateVirtualMemory so that it ignores specified page size when a
base address is specified.
Fixes a crash seen in N3 demo boot.
2020-02-09 06:54:27 -06:00
Justin Moore
96a7908c28
[Base] Fix formatting errors accidentally introduced
2020-02-08 16:30:17 -06:00
Justin Moore
7ed6296bb2
[Base] Call SetThreadDescription to name threads on versions of Windows that support it.
2020-02-08 21:12:42 +00:00
noshbar
2ce455fc73
[Base] Initialize file 'open_access' flag before using it.
...
In the 'OpenExisting' function, 'open_access' is used to create the flags for opening the file.
However, it is not set to zero, so could end up being incorrect file modes, potentially even emptying the file for appending, which would be bad.
This simply initialises it to zero first.
2020-02-08 14:43:46 -06:00
Triang3l
85fb028faa
[D3D12] Cleaner DXBC emission code, port ROV prologue to it
2020-02-07 09:42:43 +03:00
Prism Tutaj
1cce25d5e7
[CPU] Change thunk layout and fix Linux thunk misalignment
2020-02-05 09:49:29 -06:00
Joel Linn
f0723c211b
[UI] Fix frame leak on context loss.
2020-02-05 09:48:31 -06:00
Joel Linn
2c99228041
[UI] Use ticks as frame time instead of file time.
...
File time is not as accurate as its resolution suggests.
This results in a zero time delta between frames for high fps.
2020-02-05 09:48:31 -06:00
illusion98
c3f3bd8701
[UI] Add F2 Hotkey to open current git commit in browser
2020-02-05 09:46:30 -06:00
Triang3l
211e30d791
[GPU] Remove repeated word in a comment
2020-02-02 21:07:51 +03:00
Triang3l
4061445087
[GPU] Remove unused kConstantInt/Bool shader operands
2020-02-02 21:05:00 +03:00
Silent
38bf6c8822
[Kernel] Make XexUnloadImage fully release the image
...
Previously XexUnloadImage did not cleanup the image fully,
and if XexLoadImage was to be called again on the same module,
it was not initialized fully, leading to a crash when using it.
2020-01-27 06:35:10 -06:00