Commit graph

4819 commits

Author SHA1 Message Date
Silent
728531eff7 [Kernel] Operate on handle refcounts in Ob funcs
Although this seems counter-intuitive, operating on handle
reference counters in
- ObLookupThreadByThreadId
- ObReferenceObjectByHandle
- ObDereferenceObject
allows to cleanly clean up handles for resources created elsewhere
and destructed by ObDereferenceObject (for example, threads with 0x80
creation flag). Operating on pointer reference counters alone
would leave a stray handle in the slots list.
2019-11-30 20:08:30 -06:00
Silent
05ef022fd7 [Kernel] Do not retain handle in ExCreateThread
Closing the thread handle should delete the thread object
if it's finished. When this handle was retained, closing the handle
left a lingering handle reference and thus this XThread would leak
2019-11-30 20:08:30 -06:00
Silent
5bec69e983 [Kernel] Add some useful asserts 2019-11-30 20:08:30 -06:00
gibbed
ae15c27a24 [x64] Take advantage of StashConstantXmm. 2019-11-30 20:08:10 -06:00
gibbed
04a54cc58f [x64] Fix constant src2 in VECTOR_ROTATE_LEFT_V128. 2019-11-30 20:08:10 -06:00
gibbed
f7a8c5ce7a [x64] Fix corruption of src1 in calls to EmulateVectorRotateLeft.
To mitigate this mistake in the future, implemented new
StashConstantXmm functions.
2019-11-30 20:08:10 -06:00
gibbed
43cef29c6d [UI] Disable saving of imgui INI file.
By default imgui saves an INI file named 'imgui.ini' to the current directory,
which is undesired behavior. Until we can properly specify a full path to
a good location, disable saving of the INI file.
2019-11-30 18:54:15 -06:00
aerosoul
bc8b629092 [Kernel] Enable XEX1 loading 2019-11-20 18:09:28 -06:00
Joel Linn
03d5455a2f [imgui] Fixes to work with new api.
- Font atlas is now owned by context.
- Switch from deprecated io.RenderDrawListsFn callback to dedicated call in window.cc.
- Replaced deprecated ImGuiCol_ModalWindowDarkening with ImGuiCol_ModalWindowDimBg.
- Replaced deprecated SetScrollHere() with SetScrollHereY().
- Replaced deprecated GetContentRegionAvailWidth() with GetContentRegionAvail().x.
- Replaced deprecated ShowTestWindow() with ShowDemoWindow().
- Replaced deprecated ImGuiCol_ChildWindowBg with ImGuiCol_ChildBg.
- Replaced deprecated SetNextTreeNodeOpen() with SetNextItemOpen().
2019-11-20 08:05:40 -06:00
Joel Linn
1985169924 [imgui] Make code compile with new imgui. 2019-11-20 08:05:40 -06:00
Triang3l
8ba6f3fc37 [Memory] Trigger watches when making pages writable, not the other way around 2019-11-10 14:21:36 +03:00
Triang3l
26e1a67036 [GPU] Separate dxbc and dxbctext shader compiler targets 2019-11-09 00:13:23 +03:00
Triang3l
e5b8f0cb27
[Vulkan] Remove an obsolete comment about GLSL 2019-11-08 23:16:37 +03:00
Margen67
09e1028154 Remove (hopefully) last OpenGL leftovers & crunch
Crunch is unused.
2019-11-08 09:10:51 -08:00
Triang3l
d4a5a57867 [D3D12] Remove command_list.h inclusion 2019-11-06 08:08:49 +03:00
Triang3l
c8f3c93802 [D3D12] Don't create multiple command lists as they're just encoders 2019-11-06 08:06:12 +03:00
Triang3l
00116fad2d [D3D12] Don't assume there's a null D3D descriptor handle 2019-11-04 21:10:32 +03:00
Triang3l
c499229455 [GPU] Store an EDRAM snapshot in traces 2019-11-04 17:30:20 +03:00
Triang3l
1bb3cd45ca [APU] Support XAudio 2.7 2019-11-02 22:27:38 +03:00
Triang3l
9deb710607 [D3D12] CP: Framework for multiple command lists per frame 2019-10-31 23:33:11 +03:00
Triang3l
6e5a0ebf7b [D3D12] CP: Separate guest frame and non-frame submissions 2019-10-28 22:00:59 +03:00
Triang3l
d3b6f71ae1 [D3D12] Don't use D3D12Context for command processor fence 2019-10-28 10:49:32 +03:00
Triang3l
b4af63fe31 [D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context 2019-10-27 20:53:53 +03:00
Triang3l
f23ba862f6 [D3D12] Trace viewer entry point 2019-10-27 00:37:33 +03:00
Triang3l
36f4158f09 [GPU] Trace dump: Do PIX/RenderDoc capture if attached 2019-10-25 21:32:17 +03:00
Triang3l
f75d927cc5 [D3D12] Resolve fetch memory read tracing 2019-10-25 09:17:08 +03:00
Triang3l
c057b5a032 [D3D12] Make trace dump partially work 2019-10-25 08:38:06 +03:00
Triang3l
b622e894d6 [D3D12] Replicate the last texture component into non-existent ones 2019-10-23 23:47:17 +03:00
Triang3l
4623b41023 [D3D12] Trace guest memory operations 2019-10-23 23:33:50 +03:00
Triang3l
e07b0ed2ad [VFS] Fix some security issues in StfsContainerDevice code 2019-10-22 08:55:45 +03:00
Triang3l
1005651855 [D3D12] Fix DXN swizzle and cleanup texture swizzles 2019-10-21 21:16:29 +03:00
Triang3l
a9ed73bdd1 [GPU] Remove most hardcoded register/instruction layouts from common and D3D12 code 2019-10-20 19:40:37 +03:00
Triang3l
f83269cf8c [GPU] Refactor: Register structs in D3D12CommandProcessor and some other places 2019-10-19 23:32:38 +03:00
Triang3l
f748e5af49 [Emulator] Default XEX cvar 2019-09-14 20:30:04 +03:00
gibbed
c19a052b96 [XAM] Don't use strncpy for XamUserGetName. 2019-09-12 03:41:02 -05:00
gibbed
b422ed750b Oops. Didn't mean to add that yet. 2019-09-04 23:16:06 -05:00
gibbed
2780e7b1a6 Add user_country cvar, rename game_language cvar.
- [Kernel] Rename game_language cvar to user_language.
- [Kernel] Recategorize user_language to XConfig.
- [Kernel] Add user_country cvar, used instead of hardcoded value in XConfig.
- [XAM] Use user_country cvar for xeXamGetLocaleEx instead of
  xeExGetXConfigSetting.
2019-09-04 23:02:55 -05:00
gibbed
4f4b83b421 [Kernel] Move ExGetXConfigSetting to its own file.
- [Kernel] Clean up xboxkrnl registration function declarations.
- [Kernel] Move ExGetXConfigSetting to its own file.
2019-09-04 23:02:55 -05:00
gibbed
d58544b406 [XAM] Fix incomplete locale tables. 2019-09-04 23:02:55 -05:00
gibbed
858923898f [XAM] Implement a number of language/locale related functions.
[XAM] Implement XamGetLocale, XamGetOnlineCountryFromLocale,
  XamGetOnlineCountryString, XamGetCountryString, XamGetLanguageString,
  XamGetLanguageLocaleString, XamGetOnlineLanguageAndCountryString,
  XamGetLocaleString, XamGetLocaleFromOnlineCountry,
  XamGetLanguageFromOnlineLanguage, XamGetOnlineLanguageString,
  XamGetCountryFromOnlineCountry, and XamGetLocaleEx.
2019-09-04 20:03:25 -05:00
gibbed
ce78d7110e [CPU] Add locale export category. 2019-09-04 20:03:25 -05:00
gibbed
c22f76e87f [Base] Const-ize store and store_and_swap templates.
[Base] Make value argument for store and store_and_swap templates
const&.
2019-09-04 19:58:17 -05:00
Triang3l
84a8dc91e4 [D3D12] Filtering between array texture layers 2019-09-03 10:14:25 +03:00
Triang3l
803fa0cba9 [Kernel] Fix TranslateUnicodeString endian and size 2019-08-28 09:20:10 +03:00
Triang3l
0ad1bd9ab4 [Kernel] XMAInitializeContext physical buffer addresses 2019-08-28 08:11:43 +03:00
Triang3l
2f51949ece [Kernel] Cya l8r recently added wrong XMAInitializeContext comment 2019-08-27 23:53:06 +03:00
Triang3l
9df39e4883 [Kernel] Fix StoreXmaContextIndexedRegister, note about physical addresses in XMAInitializeContext 2019-08-27 23:50:30 +03:00
Triang3l
b01f6cd7ea [Vulkan v2] Add immediate shader SPIR-V code 2019-08-26 23:43:05 +03:00
Triang3l
b3382f3de1 [Vulkan v2] Upload buffer chain, immediate drawer without textures 2019-08-26 22:57:14 +03:00
gibbed
e9802a9f3b [x64] Further simplification / fix buffer overrun in code cache.
- [x64] Further simplify padding of code / unwind reservation in code cache.
- [x64] Fix accidental buffer overrun caused by previous simplification.
2019-08-26 13:42:44 -05:00