Commit graph

14 commits

Author SHA1 Message Date
Gliniak 0ec65be5ff [UI] Notification & Custom Font Support 2023-03-08 09:36:49 +01:00
chss95cs@gmail.com b4c175d8a3 Enable SDL_LEAN_AND_MEAN, SDL_RENDER_DISABLED, saves about 500kb in final exe
Build several projects that arent performance critical with /Os and /O1 under msvc windows
2022-09-29 07:26:38 -07:00
Triang3l 5875f6ab31 [UI] Windows: Disable rounded corners 2022-05-05 21:46:20 +03:00
Triang3l fe3f0f26e4 [UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
2022-01-29 13:22:03 +03:00
Triang3l 7e6cf349e2 [Build] Use first-party premake-androidndk (#1878) 2021-10-30 00:01:27 +03:00
Triang3l 6ce5330f5f [UI] Loop thread to main thread WindowedAppContext 2021-08-28 19:38:24 +03:00
Jonathan Goyvaerts 81fe22f1c8 Get rid of gflags alltogether 2019-08-03 02:34:19 +02:00
Ben Vanik 952d35911c Folding build_tools back into the main repo for simplicity. 2015-12-30 16:53:14 -08:00
Ben Vanik 0e58208add Dropping elemental-forms and swapping out with imgui.
Too much code for such little use. This should simplify porting.
2015-12-26 20:25:24 -08:00
Ben Vanik 91229de429 Making window demo graphics API-specific. 2015-11-07 10:53:07 -08:00
Ben Vanik f065872241 Adding window demo. 2015-11-07 10:37:46 -08:00
Dr. Chat 3d684ac304 Fixup the premake files 2015-08-29 22:04:12 -05:00
Dr. Chat f2b2a22687 Add gflags to projects that need it only 2015-08-29 21:16:57 -05:00
Ben Vanik e0eb85bbbc Switching to premake. Probably with disasterous consequences. 2015-07-18 16:00:01 -07:00