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[GPU] gpu_allow_invalid_fetch_constants true by default
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@ -23,7 +23,7 @@ DEFINE_bool(vsync, true, "Enable VSYNC.", "GPU");
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DEFINE_uint64(vsync_fps, 60, "VSYNC frames per second", "GPU");
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DEFINE_uint64(vsync_fps, 60, "VSYNC frames per second", "GPU");
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DEFINE_bool(
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DEFINE_bool(
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gpu_allow_invalid_fetch_constants, false,
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gpu_allow_invalid_fetch_constants, true,
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"Allow texture and vertex fetch constants with invalid type - generally "
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"Allow texture and vertex fetch constants with invalid type - generally "
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"unsafe because the constant may contain completely invalid values, but "
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"unsafe because the constant may contain completely invalid values, but "
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"may be used to bypass fetch constant type errors in certain games until "
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"may be used to bypass fetch constant type errors in certain games until "
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