From c28cbba00c2ae7c291b033d170df245711deee19 Mon Sep 17 00:00:00 2001 From: Ben Vanik Date: Sun, 8 Mar 2015 21:57:04 -0700 Subject: [PATCH] Bigger textures in trace viewer. --- src/xenia/gpu/trace_viewer_main.cc | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/src/xenia/gpu/trace_viewer_main.cc b/src/xenia/gpu/trace_viewer_main.cc index 58a9ea480..dea35513b 100644 --- a/src/xenia/gpu/trace_viewer_main.cc +++ b/src/xenia/gpu/trace_viewer_main.cc @@ -1043,13 +1043,14 @@ void DrawTextureInfo(TracePlayer& player, const Shader::SamplerDesc& desc) { } auto texture = entry_view->texture; - ImGui::Columns(4); - ImVec2 button_size(64, 64); + ImGui::Columns(2); + ImVec2 button_size(256, 256); if (ImGui::ImageButton(ImTextureID(GLuint64(texture->handle)), button_size, ImVec2(0, 0), ImVec2(1, 1))) { // show viewer } ImGui::NextColumn(); + ImGui::Text("Fetch Slot: %d", desc.fetch_slot); switch (texture_info.dimension) { case Dimension::k1D: ImGui::Text("1D: %dpx", texture_info.width + 1); @@ -1066,10 +1067,6 @@ void DrawTextureInfo(TracePlayer& player, const Shader::SamplerDesc& desc) { ImGui::Text("Cube: ?"); break; } - ImGui::NextColumn(); - // - ImGui::NextColumn(); - // ImGui::Columns(1); }