From b0fdab17540a1ab81e72f5d72681a5e5d9bab6f0 Mon Sep 17 00:00:00 2001 From: Triang3l Date: Mon, 10 Sep 2018 18:32:03 +0300 Subject: [PATCH] [D3D12] DXBC: Format if instruction --- src/xenia/gpu/dxbc_shader_translator.cc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/xenia/gpu/dxbc_shader_translator.cc b/src/xenia/gpu/dxbc_shader_translator.cc index f56015c23..d2ad5b58a 100644 --- a/src/xenia/gpu/dxbc_shader_translator.cc +++ b/src/xenia/gpu/dxbc_shader_translator.cc @@ -500,10 +500,10 @@ void DxbcShaderTranslator::StartTranslation() { ++stat_.instruction_count; ++stat_.dynamic_flow_control_count; // First label (pc == 0). - shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_IF) | - ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(3) | - ENCODE_D3D10_SB_INSTRUCTION_TEST_BOOLEAN( - D3D10_SB_INSTRUCTION_TEST_ZERO)); + shader_code_.push_back( + ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_IF) | + ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(3) | + ENCODE_D3D10_SB_INSTRUCTION_TEST_BOOLEAN(D3D10_SB_INSTRUCTION_TEST_ZERO)); shader_code_.push_back( EncodeVectorSelectOperand(D3D10_SB_OPERAND_TYPE_TEMP, 1, 1)); shader_code_.push_back(system_temp_ps_pc_p0_a0_);