[UI] Fixed issue with font not being loaded in certain conditions

This commit is contained in:
Gliniak 2025-03-15 23:10:46 +01:00
parent d801e047dc
commit ae1c1e017d

View file

@ -395,7 +395,7 @@ void ImGuiDrawer::InitializeFonts(const float font_size) {
is_font_loaded = LoadWindowsFont(io, font_config, font_size);
}
if (io.Fonts->Fonts.empty()) {
if (!is_font_loaded) {
io.Fonts->AddFontFromMemoryCompressedBase85TTF(
kProggyTinyCompressedDataBase85, font_size, &font_config,
io.Fonts->GetGlyphRangesDefault());