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[Emulator] Resume should resume threads that are paused, not running
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1 changed files with 1 additions and 1 deletions
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@ -1099,7 +1099,7 @@ void Emulator::Resume() {
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continue;
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}
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if (thread->is_running()) {
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if (!thread->is_running()) {
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thread->thread()->Resume(nullptr);
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}
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}
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