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[DXBC] Move cvars from D3D12 to GPU
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@ -27,11 +27,11 @@ DEFINE_bool(dxbc_switch, true,
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"(possibly the shader compiler tries to flatten them). On Intel "
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"(possibly the shader compiler tries to flatten them). On Intel "
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"HD Graphics, this is ignored because of a crash with the switch "
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"HD Graphics, this is ignored because of a crash with the switch "
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"instruction.",
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"instruction.",
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"D3D12");
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"GPU");
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DEFINE_bool(dxbc_source_map, false,
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DEFINE_bool(dxbc_source_map, false,
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"Disassemble Xenos instructions as comments in the resulting DXBC "
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"Disassemble Xenos instructions as comments in the resulting DXBC "
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"for debugging.",
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"for debugging.",
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"D3D12");
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"GPU");
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namespace xe {
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namespace xe {
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namespace gpu {
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namespace gpu {
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