From 615fade64e3692d52304fc91931cf4b8091d4c21 Mon Sep 17 00:00:00 2001 From: Triang3l Date: Thu, 11 Oct 2018 19:59:35 +0300 Subject: [PATCH] [D3D12] ROV: Fix EDRAM pitch shader constant size --- src/xenia/gpu/dxbc_shader_translator.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/xenia/gpu/dxbc_shader_translator.cc b/src/xenia/gpu/dxbc_shader_translator.cc index 32d4ef6f9..0c364a682 100644 --- a/src/xenia/gpu/dxbc_shader_translator.cc +++ b/src/xenia/gpu/dxbc_shader_translator.cc @@ -7657,7 +7657,7 @@ const DxbcShaderTranslator::SystemConstantRdef DxbcShaderTranslator:: {"xe_ssaa_inv_scale", RdefTypeIndex::kFloat2, 72, 8}, // vec4 5 {"xe_alpha_test_range", RdefTypeIndex::kFloat2, 80, 8}, - {"xe_edram_pitch_tiles", RdefTypeIndex::kUint, 88, 8}, + {"xe_edram_pitch_tiles", RdefTypeIndex::kUint, 88, 4}, // vec4 6 {"xe_color_exp_bias", RdefTypeIndex::kFloat4, 96, 16}, // vec4 7