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[D3D12] DXBC: Add a missing STAT increment to memexport
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@ -1382,6 +1382,7 @@ void DxbcShaderTranslator::ExportToMemory() {
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// Close the memexport possibility check.
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shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_ENDIF) |
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ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(1));
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++stat_.instruction_count;
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// Release control_temp.
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PopSystemTemp();
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