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[Emulator] Removed marking extracted games as booted from disc
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@ -573,30 +573,31 @@ X_STATUS Emulator::LaunchXexFile(const std::filesystem::path& path) {
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auto fs_path = "game:\\" + xe::path_to_utf8(file_name);
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X_STATUS result = CompleteLaunch(path, fs_path);
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if (XSUCCEEDED(result)) {
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kernel_state_->deployment_type_ = XDeploymentType::kInstalledToHDD;
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auto title_id = kernel_state_->title_id();
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if (!kernel::IsSystemTitle(title_id)) {
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// Assumption that any loaded game is loaded as a disc.
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kernel_state_->deployment_type_ = XDeploymentType::kOpticalDisc;
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} else {
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const std::string mount_path = xe::path_to_utf8(
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std::filesystem::path(kernel_state_->GetExecutableModule()->path())
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.parent_path());
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if (XFAILED(result)) {
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return result;
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}
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// System related symlinks
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file_system_->RegisterSymbolicLink("media:", mount_path);
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file_system_->RegisterSymbolicLink("font:", mount_path);
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kernel_state_->deployment_type_ = XDeploymentType::kInstalledToHDD;
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auto module = kernel_state_->LoadUserModule("xam.xex");
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if (!module) {
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module = kernel_state_->LoadUserModule("$flash_xam.xex");
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}
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if (!kernel::IsSystemTitle(kernel_state_->title_id())) {
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return result;
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}
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if (module) {
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result = kernel_state_->FinishLoadingUserModule(module, false);
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}
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}
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const std::string mount_path = xe::path_to_utf8(
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std::filesystem::path(kernel_state_->GetExecutableModule()->path())
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.parent_path());
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// System related symlinks
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file_system_->RegisterSymbolicLink("media:", mount_path);
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file_system_->RegisterSymbolicLink("font:", mount_path);
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auto module = kernel_state_->LoadUserModule("xam.xex");
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if (!module) {
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module = kernel_state_->LoadUserModule("$flash_xam.xex");
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}
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if (module) {
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result = kernel_state_->FinishLoadingUserModule(module, false);
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}
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return result;
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}
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