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[Kernel] Fixed applying TUs to multi disc games
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1 changed files with 3 additions and 2 deletions
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@ -592,8 +592,9 @@ const object_ref<UserModule> KernelState::LoadTitleUpdate(
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disc_number = module->disc_number();
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}
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X_RESULT open_status =
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content_manager()->OpenContent("UPDATE", 0, *title_update, disc_number);
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uint32_t content_license = 0;
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X_RESULT open_status = content_manager()->OpenContent(
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"UPDATE", 0, *title_update, content_license, disc_number);
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// Use the corresponding patch for the launch module
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std::filesystem::path patch_xexp;
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