Removing glFinish from pre-wait check.

This commit is contained in:
Ben Vanik 2015-01-02 02:52:29 -08:00
parent 420fd11771
commit 195b37ca70

View file

@ -429,7 +429,6 @@ void CommandProcessor::PrepareForWait() {
// make interrupt callbacks from the GPU so that we don't have to do a full
// synchronize here.
glFlush();
glFinish();
if (FLAGS_thread_safe_gl) {
context_->ClearCurrent();