xenia/src/poly/threading.h

75 lines
2 KiB
C
Raw Normal View History

2014-07-11 08:51:28 +02:00
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef POLY_THREADING_H_
#define POLY_THREADING_H_
2014-12-21 07:17:57 +01:00
#include <atomic>
2014-07-11 08:51:28 +02:00
#include <chrono>
2014-12-21 07:17:57 +01:00
#include <condition_variable>
2014-07-11 08:51:28 +02:00
#include <cstdint>
2014-12-21 07:17:57 +01:00
#include <mutex>
2014-08-16 10:36:45 +02:00
#include <string>
2014-08-16 11:30:23 +02:00
#include <thread>
2014-07-11 08:51:28 +02:00
2014-07-11 08:51:28 +02:00
namespace poly {
namespace threading {
2014-12-21 07:17:57 +01:00
class Fence {
public:
Fence() : signaled_(false) {}
void Signal() {
std::unique_lock<std::mutex> lock(mutex_);
signaled_.store(true);
cond_.notify_all();
}
void Wait() {
std::unique_lock<std::mutex> lock(mutex_);
while (!signaled_.load()) {
cond_.wait(lock);
}
}
private:
std::mutex mutex_;
std::condition_variable cond_;
std::atomic<bool> signaled_;
};
// Gets the current high-performance tick count.
2014-07-13 06:52:33 +02:00
uint64_t ticks();
2015-02-21 20:19:00 +01:00
uint64_t ticks_per_second();
2014-07-13 06:52:33 +02:00
2014-10-29 06:10:40 +01:00
// TODO(benvanik): processor info API.
2014-07-11 08:51:28 +02:00
// Gets a stable thread-specific ID, but may not be. Use for informative
// purposes only.
uint32_t current_thread_id();
2014-08-16 10:36:45 +02:00
// Sets the current thread name.
void set_name(const std::string& name);
2014-08-16 11:30:23 +02:00
// Sets the target thread name.
void set_name(std::thread::native_handle_type handle, const std::string& name);
2014-08-16 10:36:45 +02:00
2014-07-11 08:51:28 +02:00
// Yields the current thread to the scheduler. Maybe.
2014-12-21 07:17:57 +01:00
void MaybeYield();
2014-07-11 08:51:28 +02:00
// Sleeps the current thread for at least as long as the given duration.
void Sleep(std::chrono::microseconds duration);
template <typename Rep, typename Period>
void Sleep(std::chrono::duration<Rep, Period> duration) {
Sleep(std::chrono::duration_cast<std::chrono::microseconds>(duration));
}
} // namespace threading
} // namespace poly
#endif // POLY_THREADING_H_