mirror of
https://github.com/xdsopl/robot36.git
synced 2026-04-07 07:13:45 +00:00
made value_blur nicer to use and took care of edges
This commit is contained in:
parent
40eb37a40d
commit
e4d0264d95
3 changed files with 1154 additions and 31 deletions
File diff suppressed because it is too large
Load diff
|
|
@ -68,10 +68,10 @@ static void robot36_decoder()
|
|||
prev_timeout = hpos >= maximum_length;
|
||||
if (vpos & 1) {
|
||||
for (int i = 0; i < bitmap_width; ++i) {
|
||||
uchar even_y = value_blur(i * (y_end-y_begin) / bitmap_width + y_begin);
|
||||
uchar v = value_blur(i * (v_end-v_begin) / bitmap_width + v_begin);
|
||||
uchar odd_y = value_blur(i * (y_end-y_begin) / bitmap_width + prev_hpos + y_begin);
|
||||
uchar u = value_blur(i * (u_end-u_begin) / bitmap_width + prev_hpos + u_begin);
|
||||
uchar even_y = value_blur(i, y_begin, y_end);
|
||||
uchar v = value_blur(i, v_begin, v_end);
|
||||
uchar odd_y = value_blur(i, prev_hpos + y_begin, prev_hpos + y_end);
|
||||
uchar u = value_blur(i, prev_hpos + u_begin, prev_hpos + u_end);
|
||||
pixel_buffer[bitmap_width * (vpos-1) + i] = yuv(even_y, u, v);
|
||||
pixel_buffer[bitmap_width * vpos + i] = yuv(odd_y, u, v);
|
||||
}
|
||||
|
|
@ -94,9 +94,9 @@ static void robot36_decoder()
|
|||
static void yuv_decoder()
|
||||
{
|
||||
for (int i = 0; i < bitmap_width; ++i) {
|
||||
uchar y = value_blur(i * (y_end-y_begin) / bitmap_width + y_begin);
|
||||
uchar u = value_blur(i * (u_end-u_begin) / bitmap_width + u_begin);
|
||||
uchar v = value_blur(i * (v_end-v_begin) / bitmap_width + v_begin);
|
||||
uchar y = value_blur(i, y_begin, y_end);
|
||||
uchar u = value_blur(i, u_begin, u_end);
|
||||
uchar v = value_blur(i, v_begin, v_end);
|
||||
pixel_buffer[bitmap_width * vpos + i] = yuv(y, u, v);
|
||||
}
|
||||
if (hpos >= maximum_length)
|
||||
|
|
@ -109,9 +109,9 @@ static void yuv_decoder()
|
|||
static void rgb_decoder()
|
||||
{
|
||||
for (int i = 0; i < bitmap_width; ++i) {
|
||||
uchar r = value_blur(i * (r_end-r_begin) / bitmap_width + r_begin);
|
||||
uchar g = value_blur(i * (g_end-g_begin) / bitmap_width + g_begin);
|
||||
uchar b = value_blur(i * (b_end-b_begin) / bitmap_width + b_begin);
|
||||
uchar r = value_blur(i, r_begin, r_end);
|
||||
uchar g = value_blur(i, g_begin, g_end);
|
||||
uchar b = value_blur(i, b_begin, b_end);
|
||||
pixel_buffer[bitmap_width * vpos + i] = rgb(r, g, b);
|
||||
}
|
||||
if (hpos >= maximum_length)
|
||||
|
|
@ -124,7 +124,7 @@ static void rgb_decoder()
|
|||
static void raw_decoder()
|
||||
{
|
||||
for (int i = 0; i < bitmap_width; ++i) {
|
||||
uchar value = value_blur(i * hpos / bitmap_width);
|
||||
uchar value = value_blur(i, 0, hpos);
|
||||
pixel_buffer[bitmap_width * vpos + i] = rgb(value, value, value);
|
||||
}
|
||||
prev_hpos = hpos = 0;
|
||||
|
|
@ -145,9 +145,9 @@ static void scottie_decoder()
|
|||
return;
|
||||
}
|
||||
for (int i = 0; i < bitmap_width; ++i) {
|
||||
uchar r = value_blur(i * (r_end-r_begin) / bitmap_width + prev_hpos + r_begin);
|
||||
uchar g = value_blur(i * (g_end-g_begin) / bitmap_width + g_begin);
|
||||
uchar b = value_blur(i * (b_end-b_begin) / bitmap_width + b_begin);
|
||||
uchar r = value_blur(i, prev_hpos + r_begin, prev_hpos + r_end);
|
||||
uchar g = value_blur(i, g_begin, g_end);
|
||||
uchar b = value_blur(i, b_begin, b_end);
|
||||
pixel_buffer[bitmap_width * vpos + i] = rgb(r, g, b);
|
||||
}
|
||||
for (int i = 0; i < scanline_length; ++i)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue