draw then decode to help minimize visual delay

This commit is contained in:
Ahmet Inan 2014-12-07 15:23:10 +01:00
parent bcbece17f6
commit 9446d5976e

View file

@ -78,7 +78,6 @@ public class ImageView extends SurfaceView implements SurfaceHolder.Callback {
} catch (InterruptedException ignored) {
}
}
decode();
Canvas canvas = null;
try {
canvas = holder.lockCanvas(null);
@ -87,6 +86,7 @@ public class ImageView extends SurfaceView implements SurfaceHolder.Callback {
if (canvas != null)
holder.unlockCanvasAndPost(canvas);
}
decode();
}
}
}